├── .gitignore
├── README.mdown
├── gfx
├── addbundle.png
├── addtarget.png
├── aggregatetarget.png
├── buildphase1.png
├── bundlecopy.png
├── bundledependency.png
├── bundledependency2.png
├── bundlesettings.png
├── delete_combine_hidpi.png
├── dependentapp.png
├── linker.png
├── newbundleresource.png
├── newbundletarget.png
├── newbundletarget2.png
├── newstaticlib.png
├── prepareframework.png
├── publicheaders.png
├── publicheadersconfig.png
├── serenityproductname.png
├── skip_install.png
├── swift-error.png
├── targetdependencies.png
├── thirdparty.png
└── utilitiesbutton.png
├── sample
├── DependentApp
│ ├── DependentApp.xcodeproj
│ │ ├── project.pbxproj
│ │ └── project.xcworkspace
│ │ │ └── contents.xcworkspacedata
│ └── DependentApp
│ │ ├── AppDelegate.h
│ │ ├── AppDelegate.m
│ │ ├── DependentApp-Info.plist
│ │ ├── DependentApp-Prefix.pch
│ │ ├── en.lproj
│ │ └── InfoPlist.strings
│ │ └── main.m
├── LICENSE
├── NOTICE
├── Serenity
│ ├── Serenity.xcodeproj
│ │ ├── project.pbxproj
│ │ └── project.xcworkspace
│ │ │ └── contents.xcworkspacedata
│ ├── Serenity
│ │ ├── Serenity-Prefix.pch
│ │ ├── Serenity.h
│ │ ├── Widget.h
│ │ └── Widget.m
│ └── SerenityResources
│ │ ├── SerenityResources-Info.plist
│ │ ├── SimpleView.xib
│ │ └── en.lproj
│ │ └── InfoPlist.strings
└── ThirdParty
│ ├── Serenity.bundle
│ └── Contents
│ │ ├── Info.plist
│ │ └── Resources
│ │ ├── SimpleView.nib
│ │ ├── en.lproj
│ │ └── InfoPlist.strings
│ │ └── linker.png
│ ├── Serenity.framework
│ ├── Headers
│ ├── Serenity
│ └── Versions
│ │ ├── A
│ │ ├── Headers
│ │ │ ├── Serenity.h
│ │ │ └── Widget.h
│ │ └── Serenity
│ │ └── Current
│ ├── ThirdParty.xcodeproj
│ ├── project.pbxproj
│ └── project.xcworkspace
│ │ └── contents.xcworkspacedata
│ └── ThirdParty
│ ├── AppDelegate.h
│ ├── AppDelegate.m
│ ├── ThirdParty-Info.plist
│ ├── ThirdParty-Prefix.pch
│ ├── en.lproj
│ └── InfoPlist.strings
│ └── main.m
└── scripts
├── build_framework.sh
└── prepare_framework.sh
/.gitignore:
--------------------------------------------------------------------------------
1 | *.xcuserstate
2 | *.xcuserdatad
3 | .DS_Store
4 |
--------------------------------------------------------------------------------
/README.mdown:
--------------------------------------------------------------------------------
1 | Building a static iOS framework is a pain. There are a variety of existing solutions
2 | already and each one has its own disadvantages. Presented here is a solution that meets all of the
3 | following constraints while having no deal-breaking disadvantages.
4 |
5 | - Fast iterative compilation times (up to 3x faster than some solutions!).
6 | - Easy distribution and packaging.
7 | - No modifications to Xcode.
8 | - No trickery with fake bundle targets and the likes.
9 | - Simple set-up for third-parties.
10 | - Support for building the framework as a dependent target (i.e. modifying source in the framework
11 | and building an app will automatically rebuild the framework and relink as expected).
12 | - Works with the latest version of Xcode
13 |
14 | Shameless plug: if you appreciate high-speed iOS development, check out
15 | [Nimbus](http://nimbuskit.info/), the iOS framework whose growth is bounded by its
16 | documentation.
17 |
18 | 
This work is licensed under a Creative Commons Attribution 3.0 Unported License.
19 |
20 | ## Important notice regarding Swift code
21 |
22 | The Swift language, as of Nov 2015, is still in flux. By including Swift code in your
23 | distributed binary .framework, you are forcing the users of your framework to have the
24 | same version of Swift as when you built your framework. **This is bad** because it will
25 | eventually result in your clients encountering the following error:
26 |
27 | 
28 |
29 | While Swift the language is still changing, we **highly recommend** that you **do not**
30 | build Swift code into your .frameworks. This applies to both *static* and *dynamic*
31 | frameworks.
32 |
33 | With that out of the way, let's learn how to make a static iOS framework...built only
34 | with Objective-C.
35 |
36 | Table of Contents
37 | =================
38 |
39 | - [Existing Solutions](#existing_solutions)
40 | - [How to Create a Static Framework for iOS](#walkthrough)
41 | - [Overview](#overview)
42 | - [Create the Static Library Target](#static_library_target)
43 | - [Create the Framework Distribution Target](#framework_distribution_target)
44 | - [Resources and Bundles](#resources)
45 | - [Adding the Framework to a Third-Party Application](#third_parties)
46 | - [Developing the Framework as a Dependent Project](#first_parties)
47 | - [FAQ](#faq)
48 | - [License](#license)
49 |
50 |
51 |
52 | Existing Solutions
53 | ==================
54 |
55 | Presented below are a few of the most popular solutions for building static iOS frameworks and the
56 | reasons why they should be avoided.
57 |
58 | > Note: Though the tone below is largely critical, credit is owed to those who pioneered these
59 | > solutions. Much of the proposed solution is based off the work that these amazingly generous
60 | > people have donated to the ether. Thanks!
61 |
62 | iOS-Universal-Framework
63 | -----------------------
64 |
65 | Source: [https://github.com/kstenerud/iOS-Universal-Framework](https://github.com/kstenerud/iOS-Universal-Framework)
66 |
67 | ### Major problems
68 |
69 | - Slow iterative build times
70 | - Has to modify Xcode for "Real" frameworks
71 | - Can't properly add framework as a dependent target for "Fake" frameworks
72 | - No adequate solution for resource loading
73 |
74 | ### Overview
75 |
76 | This project provides two solutions: "fake" frameworks and "real" frameworks.
77 |
78 | A **fake** framework is a bundle target with a .framework extension and some post-build scripts to
79 | generate the fat library for the .framework.
80 |
81 | A **real** framework modifies the Xcode installation and generates a true .framework target. Real
82 | frameworks also use post-build scripts to generate the fat library.
83 |
84 | ### Problems with Fake Frameworks
85 |
86 | The problem with a fake framework is that you can't link to the framework as a dependent target. You
87 | can "trick" Xcode into linking to the framework by using the `-framework` flag in your `LD_FLAGS`,
88 | but changes to the framework will not be reflected in iterative builds. This requires that you clean
89 | build every time you modify the framework, or make a trivial modification to the application itself
90 | in order for it to forcefully relink to the new .framework. This bug is discussed
91 | [here](https://github.com/kstenerud/iOS-Universal-Framework/issues/32).
92 |
93 | *Example warning when you attempt to link to the .framework target:*
94 |
95 | warning: skipping file
96 | '/Users/featherless/Library/Developer/Xcode/DerivedData/SimpleApp-cshmhxdgzacibsgaiiryutjzobcb/Build/Products/Debug-iphonesimulator/fakeframework.framework'
97 | (unexpected file type 'wrapper.cfbundle' in Frameworks & Libraries build phase)
98 |
99 | ### Problems with Real Frameworks
100 |
101 | To use real frameworks you need to modify your Xcode installation. This is simply not scalable when
102 | you want to work with a team of people. If you use a build farm this problem becomes even worse
103 | because it may not be possible to modify the Xcode installations on the build servers.
104 |
105 | ### Problems with Both Fake and Real Frameworks
106 |
107 | In both frameworks there is a post-build step that builds the "inverse" platform. For example, if
108 | you're building the framework for i386, the post-build step will build the framework for armv6/armv7/armv7s
109 | and then smush the libraries together into one fat binary within the framework. The problem with
110 | this is that it **triples** the build time of the framework. Make one change to a .m file and
111 | suddenly you're rebuilding it for three platforms. Change a PCH and your project will effectively
112 | perform three clean builds. This is simply not ok from a productivity standpoint.
113 |
114 | There is also the problem of distributing resources with the .framework. Both the fake and real
115 | frameworks include an "embeddedframework" which is meant to be copied into the application. This
116 | results in the .framework binary being distributed with the application! Alternatively we could ask
117 | developers to only copy what's in the resources folder to their app, but this is complicated and
118 | requires we namespace our resource file names to avoid naming conflicts.
119 |
120 | db-in's solution ("Fake" frameworks)
121 | ----------------
122 |
123 | Source: http://db-in.com/blog/2011/07/universal-framework-iphone-ios-2-0/
124 |
125 | ### Major problems
126 |
127 | - Slow iterative build times
128 | - Can't properly add framework as a dependent target
129 | - No adequate solution for resource loading (recommends a remarkably *bad* solution)
130 |
131 | ### Overview
132 |
133 | db-in's solution is roughly identical to kstenerud's solution of using a bundle target to generate a
134 | fake framework. This has the same disadvantages as outlined above so I won't repeat myself.
135 |
136 | There is, however, a specific deal-breaker with the recommendations in this blog post: resources.
137 | Db-in recommends copying the .framework into your application as a resource bundle; this is NOT
138 | OK. This will end up copying not just the resources from your framework, but also the fat binary
139 | of the framework! Doing this will inflate the size of your application by several megabytes more
140 | than it should be because you're shipping off a fat binary with your application.
141 |
142 | And so without further ado...
143 |
144 |
145 |
146 | How to Create a Static Framework for iOS
147 | ========================================
148 |
149 | There are a few constraints that we want to satisfy when building a .framework:
150 |
151 | - Fast iterative builds when developing the framework. We may have a simple application that has the
152 | .framework as a dependency and we want to quickly iterate on development of the .framework.
153 | - Infrequent distribution builds of the .framework.
154 | - Resource distribution should be intuitive and not bloat the application.
155 | - Setup for third-party developers using the .framework should be *easy*.
156 |
157 | I believe that the solution I will outline below satisfies each of these constraints. I will outline
158 | how to build a .framework project from scratch so that you can apply these steps to an existing
159 | project if you so desire. I will also include project templates for easily creating a
160 | .framework.
161 |
162 |
163 |
164 | Overview
165 | --------
166 |
167 | > View a sample project that shows the result of following these steps in the `sample/Serenity`
168 | > directory.
169 |
170 | Within the project we are going to have three targets: a static library, a bundle, and an aggregate.
171 |
172 | The static library target will build the source into a static library (.a) and specify which headers
173 | will be "public", meaning they will be accessible from the .framework when we distribute it.
174 |
175 | The bundle target will contain all of our resources and will be loadable from the framework.
176 |
177 | The aggregate target will build the static library for i386/armv6/armv7/armv7s, generate the fat framework
178 | binary, and also build the bundle. You will run this target when you plan to distribute the
179 | .framework.
180 |
181 | When you are working on the framework you will likely have an internal application that links to the
182 | framework. This application will link to the static library target as you normally would and copy
183 | the .bundle in the copy resources phase. This has the benefit of only building the framework code
184 | for the platform you're actively working on, significantly improving your build times. We'll do a
185 | little bit of work in the framework project to ensure that you can use your framework in your app
186 | the same way a third party developer would (i.e. importing should work
187 | as expected). Jump to the dependent project walkthrough.
188 |
189 |
190 |
191 | Create the Static Library Target
192 | --------------------------------
193 |
194 | ### Step 1: Create a New "Cocoa Touch Static Library" Project
195 |
196 | 
197 |
198 | The product name will be the name of your framework. For example, `Serenity` will generate
199 | `Serenity.framework` once we've set up the project.
200 |
201 | ### Step 2: Create the Primary Framework Header
202 |
203 | Developers expect to be able to import your framework by importing the ``
204 | header. Ensure that your project has such a header (if you created a new static library then there
205 | should already be a Serenity.h and Serenity.m file; you can delete the .m).
206 |
207 | Within this header you are going to import all of the public headers for your framework. For
208 | example, let's assume that we have some `Widget` with a .h and .m. Our Serenity.h file would look
209 | like this:
210 |
211 | ```
212 | #import
213 |
214 | #import
215 | ```
216 |
217 | Once you've created your framework header file, you need to make it a "public" header. Public
218 | headers are headers that will be copied to the .framework and can be imported by those using your
219 | framework. This differs from "project" headers which will *not* be distributed with the framework.
220 | This distinction is what allows you to have a concept of public and private APIs.
221 |
222 | To change a file's [target membership visibility in XCode 4.4+]
223 | (http://stackoverflow.com/questions/13571080/cant-change-target-membership-visibility-in-xcode-4-5),
224 | you'll need to select the Static Library target you created (Serenity), open the Build Phases tab:
225 |
226 | **Xcode 4.X:**
227 | Click on Add Build Phase > Add Copy Headers.
228 |
229 | **Xcode 5:**
230 | Add Build Phases from the menu. Click on Editor > Add Build Phase -> Add Copy Headers Build Phase. Note: If the menu options are grayed out, you'll need to click on the whitespace below the Build Phases to regain focus and retry.
231 |
232 | **Xcode 6:**
233 | Add Build Phases from the menu. Click on Editor > Add Build Phase -> Add Headers Build Phase. Note: If the menu options are grayed out, you'll need to click on the whitespace below the Build Phases to regain focus and retry.
234 |
235 |
236 | You'll see 3 sections for Public, Private, and Project headers. To modify the scope of any header, drag and drop the header files between the sections. Alternatively you can open the Project Navigator and select the header. Next expand the Utilities pane for the File Inspector.
237 | 
238 | (Cmd+Option+0).
239 |
240 | Look at the "Target Membership" group and ensure that the checkbox next to the .h file is checked.
241 | Change the scope of the header from "Project" to "Public". You might have to uncheck and check the box to get the dropdown list. This will ensure that the header gets
242 | copied to the correct location in the copy headers phase.
243 |
244 | 
245 |
246 | ### Step 3: Update the Public Headers Location
247 |
248 | By default the static library project will copy private and public headers to the same folder:
249 | `/usr/local/include`. To avoid mistakenly copying private headers to our framework we want to ensure
250 | that our public headers are copied to a separate directory, e.g. `$(PROJECT_NAME)Headers`. To change this setting,
251 | select the project in the Project Navigator and then click the "Build Settings" tab. Search for "public
252 | headers" and then set the "Public Headers Folder Path" to "$(PROJECT_NAME)Headers" for all configurations.
253 | If you are working with multiple Frameworks make sure that this folder is unique.
254 |
255 | 
256 |
257 | ### Ongoing Step: Adding New Sources to the Framework
258 |
259 | Whenever you add new source to the framework you must decide whether to expose the .h publicly or
260 | not. To modify a header's scope you will follow the same process as Step 2. By default a header's
261 | scope will be "Project", meaning it will not be copied to the framework's public headers.
262 |
263 | #### An Important Note on Categories
264 |
265 | Using a category should be a **necessity**, not a convenience, when distributing a framework.
266 |
267 | Frameworks, by their very nature, obscure most implementation details, very likely leading to severe run-time tomfoolery as symbols get overwritten and your client's app starts performing in wonderfully novel ways (much to their users' chagrin).
268 |
269 | If you **absolutely** ***must*** use categories, please check out the [FAQ](#faq) in order to avoid having your clients encounter linker problems when attempting to use them.
270 |
271 | ### Step 4: Disable Code Stripping
272 |
273 | We do not want to strip any code from the library; we leave this up to the application that is
274 | linking to the framework. To disable code stripping we must modify the following configuration
275 | settings:
276 |
277 | "Dead Code Stripping" => No (for all settings)
278 | "Strip Debug Symbols During Copy" => No (for all settings)
279 | "Strip Style" => Non-Global Symbols (for all settings)
280 |
281 | ### Step 5: Enable all architecture support
282 |
283 | We want our framework able to work with all device architectures. To do so, change this in your project file (not your target files !):
284 | "Build Active Architecture Only" => No (for all settings)
285 |
286 | ### Step 6: Prepare the Framework for use as a Dependent Target
287 |
288 | In order to use the static library as though it were a framework we're going to generate the basic
289 | skeleton of the framework in the static library target. To do this we'll include a simple post-build
290 | script. Add a post-build script by selecting your project in the Project Navigator, selecting the target, and then the
291 | "Build Phases" tab.
292 |
293 | **Xcode 4.X:** Click Add Build Phase > Add Run Script
294 |
295 | **Xcode 5:** Select Editor menu > Add Build Phase > Add Run Script Build Phase
296 |
297 | Paste the following script in the source portion of the run script build phase. You can rename the phase by clicking
298 | the title of the phase (I've named it "Prepare Framework", for example).
299 |
300 | #### prepare_framework.sh
301 |
302 | ```bash
303 | set -e
304 |
305 | mkdir -p "${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Versions/A/Headers"
306 |
307 | # Link the "Current" version to "A"
308 | /bin/ln -sfh A "${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Versions/Current"
309 | /bin/ln -sfh Versions/Current/Headers "${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Headers"
310 | /bin/ln -sfh "Versions/Current/${PRODUCT_NAME}" "${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/${PRODUCT_NAME}"
311 |
312 | # The -a ensures that the headers maintain the source modification date so that we don't constantly
313 | # cause propagating rebuilds of files that import these headers.
314 | /bin/cp -a "${TARGET_BUILD_DIR}/${PUBLIC_HEADERS_FOLDER_PATH}/" "${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Versions/A/Headers"
315 |
316 | ```
317 |
318 | 
319 |
320 | This will generate the following folder structure:
321 |
322 | ```
323 | -- Note: "->" denotes a symbolic link --
324 |
325 | Serenity.framework/
326 | Headers/ -> Versions/Current/Headers
327 | Serenity -> Versions/Current/Serenity
328 | Versions/
329 | A/
330 | Headers/
331 | Serenity.h
332 | Widget.h
333 | Current -> A
334 | ```
335 |
336 | Try building your project now and look at the build products directory (usually
337 | `~/Library/Developer/Xcode/DerivedData/-/Build/Products/...`). You should
338 | see a `libSerenity.a` static library, a `Headers` folder, and a `Serenity.framework` folder that
339 | contains the basic skeleton of your framework.
340 |
341 | 
342 |
343 | ### Step 7: Enable bitcode (Optional)
344 |
345 | **Xcode 7.x** is required for bitcode support.
346 |
347 | To include bitcode in your framework, just add **-fembed-bitcode** flag to the static
348 | library C flags.
349 |
350 |
351 |
352 | Create the Framework Distribution Target
353 | ----------------------------------------
354 |
355 | When actively developing the framework we only care to build the platform that we're testing on. For
356 | example, if we're testing on the iPhone simulator then we only need to build the i386 platform.
357 |
358 | This changes when we want to distribute the framework to third party developers. The third-party
359 | developers don't have the option of rebuilding the framework for each platform, so we must provide
360 | what is called a "fat binary" version of the static library that is comprised of the possible
361 | platforms. These platforms include: i386, armv6, armv7, and armv7s.
362 |
363 | To generate this fat binary we're going to build the static library target for each platform.
364 |
365 | ### Step 1: Create an Aggregate Target
366 |
367 | Click File > New Target > iOS > Other and create a new Aggregate target. Title it something like "Framework".
368 |
369 | 
370 |
371 | ### Step 2: Add the Static Library as a Dependent Target
372 |
373 | Add the static library target to the "Target Dependencies".
374 |
375 | 
376 |
377 | ### Step 3: Build the Other Platform
378 |
379 | To build the other platform we're going to use a "Run Script" phase to execute some basic commands.
380 | Add a new "Run Script" build phase to your aggregate target and paste the following code into it.
381 |
382 | #### build_framework.sh
383 |
384 | ```bash
385 | set -e
386 | set +u
387 | # Avoid recursively calling this script.
388 | if [[ $SF_MASTER_SCRIPT_RUNNING ]]
389 | then
390 | exit 0
391 | fi
392 | set -u
393 | export SF_MASTER_SCRIPT_RUNNING=1
394 |
395 | SF_TARGET_NAME=${PROJECT_NAME}
396 | SF_EXECUTABLE_PATH="lib${SF_TARGET_NAME}.a"
397 | SF_WRAPPER_NAME="${SF_TARGET_NAME}.framework"
398 |
399 | # The following conditionals come from
400 | # https://github.com/kstenerud/iOS-Universal-Framework
401 |
402 | if [[ "$SDK_NAME" =~ ([A-Za-z]+) ]]
403 | then
404 | SF_SDK_PLATFORM=${BASH_REMATCH[1]}
405 | else
406 | echo "Could not find platform name from SDK_NAME: $SDK_NAME"
407 | exit 1
408 | fi
409 |
410 | if [[ "$SDK_NAME" =~ ([0-9]+.*$) ]]
411 | then
412 | SF_SDK_VERSION=${BASH_REMATCH[1]}
413 | else
414 | echo "Could not find sdk version from SDK_NAME: $SDK_NAME"
415 | exit 1
416 | fi
417 |
418 | if [[ "$SF_SDK_PLATFORM" = "iphoneos" ]]
419 | then
420 | SF_OTHER_PLATFORM=iphonesimulator
421 | else
422 | SF_OTHER_PLATFORM=iphoneos
423 | fi
424 |
425 | if [[ "$BUILT_PRODUCTS_DIR" =~ (.*)$SF_SDK_PLATFORM$ ]]
426 | then
427 | SF_OTHER_BUILT_PRODUCTS_DIR="${BASH_REMATCH[1]}${SF_OTHER_PLATFORM}"
428 | else
429 | echo "Could not find platform name from build products directory: $BUILT_PRODUCTS_DIR"
430 | exit 1
431 | fi
432 |
433 | # Build the other platform.
434 | xcrun xcodebuild -project "${PROJECT_FILE_PATH}" -target "${TARGET_NAME}" -configuration "${CONFIGURATION}" -sdk ${SF_OTHER_PLATFORM}${SF_SDK_VERSION} BUILD_DIR="${BUILD_DIR}" OBJROOT="${OBJROOT}" BUILD_ROOT="${BUILD_ROOT}" SYMROOT="${SYMROOT}" $ACTION
435 |
436 | # Smash the two static libraries into one fat binary and store it in the .framework
437 | xcrun lipo -create "${BUILT_PRODUCTS_DIR}/${SF_EXECUTABLE_PATH}" "${SF_OTHER_BUILT_PRODUCTS_DIR}/${SF_EXECUTABLE_PATH}" -output "${BUILT_PRODUCTS_DIR}/${SF_WRAPPER_NAME}/Versions/A/${SF_TARGET_NAME}"
438 |
439 | # Copy the binary to the other architecture folder to have a complete framework in both.
440 | cp -a "${BUILT_PRODUCTS_DIR}/${SF_WRAPPER_NAME}/Versions/A/${SF_TARGET_NAME}" "${SF_OTHER_BUILT_PRODUCTS_DIR}/${SF_WRAPPER_NAME}/Versions/A/${SF_TARGET_NAME}"
441 |
442 | ```
443 |
444 | #### Important Notes
445 |
446 | The above script assumes that your library name matches your project name in the following line:
447 |
448 | ```bash
449 | SF_TARGET_NAME=${PROJECT_NAME}
450 | ```
451 |
452 | If this is not the case (e.g. your xcode project is named SerenityFramework and the target name is
453 | Serenity) then you need to explicitly set the target name on that line. For example:
454 |
455 | ```bash
456 | SF_TARGET_NAME=Serenity
457 | ```
458 |
459 | If you are using Cocoapods, you need to build the workspace instead of the project. Assuming your
460 | Scheme matches your aggregate target name, change the `xcrun xcodebuild` line to:
461 |
462 | ```bash
463 | xcrun xcodebuild ONLY_ACTIVE_ARCH=NO -workspace "${PROJECT_DIR}/${PROJECT_NAME}.xcworkspace" -scheme "${TARGET_NAME}" -configuration "${CONFIGURATION}" -sdk ${SF_OTHER_PLATFORM}${SF_SDK_VERSION} BUILD_DIR="${BUILD_DIR}" OBJROOT="${OBJROOT}" BUILD_ROOT="${BUILD_ROOT}" SYMROOT="${SYMROOT}" $ACTION
464 | ```
465 |
466 | ### Step 4: Build and Verify
467 |
468 | You now have everything set up to build a distributable .framework to third-party developers. Try
469 | building the aggregate target. Once it's done, expand the Products folder in Xcode, right click the
470 | static library and click "Show in Finder". If this doesn't open Finder to where the static library
471 | exists then try opening
472 | `~/Library/Developer/Xcode/DerivedData//Build/Products/Debug-iphonesimulator/`.
473 |
474 | Within this folder you will see your .framework folder.
475 |
476 | Verify that your framework includes all of the architectures that are available by running the
477 | `file` command on your framework's static library:
478 |
479 | ```bash
480 | lipo -info Serenity.framework/Serenity
481 | ```
482 |
483 | You should see output resembling:
484 |
485 | ```bash
486 | Architectures in the fat file: Serenity.framework/Serenity are: i386 x86_64 armv7 armv7s arm64
487 | ```
488 |
489 | If you don't see all of the architectures listed, make sure that you're looking at the right
490 | framework output. If you're building with the Simulator as your target, the correct framework
491 | will be in the -iphonesimulator folder. Sometimes it can help to delete the Debug- and Release-
492 | folders to ensure that you're getting a truly clean build.
493 |
494 | Once you've verified that the framework includes all of the architectures, you can now move
495 | the .framework elsewhere, zip it up, upload it, and distribute it to your third-party developers.
496 |
497 |
498 |
499 | Resources and Bundles
500 | =====================
501 |
502 | To distribute resources with a framework, we are going to provide the developer with a separate
503 | .bundle that contains all of the strings and resources. This distribution method provides a number
504 | of advantages over including the resources in the .framework itself.
505 |
506 | - Encapsulation of resources. We can scope resource loading to our framework's bundle.
507 | - Easy to add bundles to projects.
508 | - The developer doesn't have to copy the entire .framework into their application.
509 |
510 | The hard part about bundles is creating the target. Xcode's bundle target doesn't actually create a
511 | loadable bundle object, so we have to do some post-build massaging of the bundle. It's important
512 | that we create a bundle target because we need to create the bundle using the Copy Bundle Resources
513 | phase that will correctly compile .xib files (a Copy Files phase does not accomplish this!).
514 |
515 | ### Step 1: Create the Bundle Target
516 |
517 | In the framework project, create a new bundle target. Click on File > New > Target > OS X > Bundle. You will need to name the bundle something
518 | different from your framework name or Xcode will not let you create the target. I've named the target SerenityResources. We will rename the output of the target to Serenity.bundle in a following
519 | step.
520 |
521 | 
522 |
523 | Ensure that the Framework setting is set to "Core Foundation".
524 |
525 | 
526 |
527 | ### Step 2: Clean up the Bundle Target Settings
528 |
529 | By default the bundle will only show build settings for Mac OS X. It doesn't really matter what it
530 | builds for because the bundle isn't actually going to have any code in it, but I prefer to have
531 | things nice and consistent. Open the bundle target settings and delete the settings for
532 | Architectures, Base SDK, and Build Active Architecture Only.
533 |
534 | **Xcode 5:** Deleting a build setting will reset it to the Project's build setting. It should switch from OS X to iOS.
535 |
536 | 
537 |
538 | This is also when you should change your bundle target's product name to the name of your framework
539 | rather than the target name. Click on your project in the Project Navigator and then select
540 | the bundle target. Click Build Settings, search for "Product Name", and then replace
541 | the value of Product Name with the name of your framework (e.g. $(TARGET_NAME) replaced by Serenity)
542 |
543 | 
544 |
545 | ### Step 3: Remove HIDPI Mac OS X Build Setting
546 | We created a OS X Bundle and it includes and option to merge HIDPI (retina and non-retina) art assets into a .tiff file. You don't want this behavior and need to disable it, or you will be unable to load your image assets from the bundle.
547 |
548 | In the Bundle target go to Build Settings and search for `COMBINE_HIDPI_IMAGES` and delete the user defined setting. When you build, verify that your @2x.png and .png images are all in the bundle.
549 |
550 | 
551 |
552 | ### Ongoing Step: Add Resources to the Bundle Target Copy Files Phase
553 |
554 | Whenever you add new resources that you want to include with your framework you need to add it to
555 | the bundle target that you created.
556 |
557 | 
558 |
559 | ### Step 4: Add the Bundle Target to your Aggregate Target
560 |
561 | Whenever we build the framework for distribution we likely also want to build the bundle. Add the
562 | bundle target to your aggregate target's dependencies.
563 |
564 | 
565 |
566 | ### Step 5: Loading Bundle Resources
567 |
568 | In order to load bundle resources, we must first ask the third-party developer to add the .bundle to
569 | their application. To do so they will simply drag the .bundle that you distributed with the
570 | .framework to their project and ensure that it is copied in the copy files phase of their app
571 | target.
572 |
573 | 
574 |
575 | To load resources from the bundle we will use the following code:
576 |
577 | ```obj-c
578 | // Load the framework bundle.
579 | + (NSBundle *)frameworkBundle {
580 | static NSBundle* frameworkBundle = nil;
581 | static dispatch_once_t predicate;
582 | dispatch_once(&predicate, ^{
583 | NSString* mainBundlePath = [[NSBundle mainBundle] resourcePath];
584 | NSString* frameworkBundlePath = [mainBundlePath stringByAppendingPathComponent:@"Serenity.bundle"];
585 | frameworkBundle = [[NSBundle bundleWithPath:frameworkBundlePath] retain];
586 | });
587 | return frameworkBundle;
588 | }
589 |
590 | [UIImage imageWithContentsOfFile:[[[self class] frameworkBundle] pathForResource:@"image" ofType:@"png"]];
591 | ```
592 |
593 | You can see an example of loading a resource from within the framework in the Widget object in the
594 | included Serenity framework.
595 |
596 | **Xcode 5:** Do not use the Asset Catalog for any resources within a bundle. On an iOS 7.0 only project, a bug causes the pathForResource method to return nil.
597 |
598 |
599 |
600 | Adding the Framework to a Third-Party Application
601 | =================================================
602 |
603 | > View a sample project that shows the result of following these steps in the `sample/ThirdParty`
604 | > directory.
605 |
606 | This is the easy part (and what your third-party developers will have to do). Simply drag the
607 | .framework to your application's project, ensuring that it's being added to the necessary targets.
608 |
609 | 
610 |
611 | Import your framework header and you're kickin' ass.
612 |
613 | ```obj-c
614 | #import
615 | ```
616 |
617 | ### Resources
618 |
619 | If you're distributing resources with your framework then you will also send the .bundle file to the
620 | developers. The developer will then drag the .bundle file into their application and ensure that
621 | it's added to the application target.
622 |
623 |
624 |
625 | Developing the Framework as a Dependent Project
626 | ===============================================
627 |
628 | > View a sample project that shows the result of following these steps in the `sample/DependentApp`
629 | > directory.
630 |
631 | When developing the framework you want to minimize build times while ensuring that your experience
632 | roughly matches that of your third-party developers. We achieve this balance by only building the
633 | static library but treating the static library as though it were a framework.
634 |
635 | ### Step 1: Add the Framework Project to your Application Project
636 |
637 | To add the framework as a dependent target in your application, from Finder drag the framework's .xcodeproj to
638 | Xcode and drop it in your application's frameworks folder. This will add a reference to the
639 | framework's xcodeproj folder.
640 |
641 | 
642 |
643 | ### Step 2: Make the Framework Static Library Target a Dependency
644 |
645 | Once you've added the framework project to your app you can add the static library product as a
646 | dependency. Select your project in the Project Navigator and open the "Build Phases" tab. Expand
647 | the "Target Dependencies" group and click the + button. Select the static library target and click
648 | "Add".
649 |
650 | **Note:** Close your Static Library Project or the dependencies will not appear in the list. You can only have one instance of an Xcode project open.
651 |
652 | 
653 |
654 | ### Step 3: Link your Application with the Framework Static Library
655 |
656 | In order to use the framework's static library we must link it into the application. Expand the
657 | "Link Binary With Libraries" phase and click the + button. Select the `.a` file that's exposed by
658 | your framework's project and then click add.
659 |
660 | 
661 |
662 | ### Step 4: Import the Framework Header
663 |
664 | You now simply need to import the framework header somewhere in your project. I generally prefer
665 | the pch so that I don't have to clutter up my application's source with framework headers, but you
666 | can obviously choose whatever practice suits your needs.
667 |
668 | ```obj-c
669 | #import
670 | ```
671 |
672 | ### Step 4-b: Adding Resources
673 |
674 | If you are developing resources for your framework you can also add the bundle target as a
675 | dependency.
676 |
677 | 
678 |
679 | You must then add the bundle to the Copy Bundle Resources phase of your application by expanding
680 | the products folder of your framework product and dragging the .bundle into that section.
681 |
682 | 
683 |
684 | ### Step 5: Check Dependent Target Build Settings
685 |
686 | Set the setting `Skip Install` to `Yes` for any static library or bundle target that you create. Check all the targets that are dependencies of your application project. If the option is `No` then you will be unable to build an archive of the project containing the target dependencies. Xcode will create a Generic Xcode Archive, which cannot be shared adhoc, validated, or submitted.
687 |
688 | 
689 |
690 | ### Step 6: Build and Test
691 |
692 | Build your application and verify a couple things:
693 |
694 | - Your framework should be built before your application.
695 | - Your framework should be linked into the application.
696 | - You shouldn't get any compiler or linker errors.
697 |
698 |
699 |
700 | FAQ
701 | ===
702 |
703 | How do I resolve 'unrecognized selector sent to instance' linker errors?
704 | ------------------------------------------------------------------------
705 |
706 | - **The recommended solution** is to use [NimbusKitBasics' NI_FIX_CATEGORY_BUG](https://github.com/NimbusKit/basics#avoid-requiring-the--all_load-and--force_load-flags) whenever possible. This solution minimizes the amount of your framework that will need to be linked into the client's app binary.
707 | - [Breakdown of solutions](http://stackoverflow.com/a/22264650/65455) from [Mecki](http://stackoverflow.com/users/15809/mecki) on stackoverflow.
708 |
709 | How do I include Third-Party Libraries in my Framework?
710 | -------------------------------------------------------
711 |
712 | Don't.
713 |
714 | Ok, you can, but it's touch to do correctly - and it's really important that you do it correctly.
715 |
716 | The scenario you want to avoid is the following:
717 |
718 | - You've linked some third-party library in your code (e.g. [NimbusKit's Markdown](https://github.com/nimbuskit/markdown)).
719 | - A client using your framework also wants to use NimbusKit's Markdown.
720 | - Their app fails to build due to duplicate symbol linker errors.
721 | - Client gets incredibly frustrated with your framework and uses something else.
722 |
723 | Solutions, in order of easiest-to-most-difficult:
724 |
725 | ### Pure framework build (no third-party libraries included) + library source distribution
726 |
727 | Bundle any libraries that your framework uses alongside your framework when you distribute it (e.g. distribute a zip file with your built .framework and a third-party folder containing the source for all libraries used). Make it clear in your setup guide that the additional libraries will also need to be compiled into the client's app.
728 |
729 | This:
730 |
731 | - gives the client the flexibility to use their own version of the library;
732 | - encourages proper attribution and license redistribution of any open source code you're using;
733 | - and, most importantly, ensures that the client will not encounter duplicate symbol linker errors.
734 |
735 | ### Symbol Prefixing
736 |
737 | This is hard to do correctly and requires meticulous ongoing care to ensure that no symbols ever slip through the build process.
738 |
739 | This solution allows you to completely guarantee that a given version of a third-party library will be used by your framework. It also allows you to distribute a single .framework, easing the setup and versioning process.
740 |
741 | Some approaches to symbol prefixing:
742 |
743 | - High level overview by [featherless](http://twitter.com/featherless) on StackOverflow: [http://stackoverflow.com/questions/11512291/prefix-static-library-ios/19341366#19341366](http://stackoverflow.com/questions/11512291/prefix-static-library-ios/19341366#19341366).
744 | - [Avoiding Dependency Collisions in an iOS Library](http://pdx.esri.com/blog/2013/12/13/namespacing-dependencies/) on esri.com.
745 |
746 |
747 |
748 | License
749 | =======
750 |
751 | Except as otherwise noted, the content of this page is licensed under the Creative Commons
752 | Attribution 3.0 Unported License, and code samples are licensed under the Apache 2.0 License.
753 |
754 | To view a copy of this license, visit httip://creativecommons.org/licenses/by/3.0/ or send a letter
755 | to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA.
756 |
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144 | buildPhases = (
145 | 66F5F14214DB3B300068FD20 /* Sources */,
146 | 66F5F14314DB3B300068FD20 /* Frameworks */,
147 | 66F5F14414DB3B300068FD20 /* Resources */,
148 | );
149 | buildRules = (
150 | );
151 | dependencies = (
152 | 664A26E414E33A7500C297E6 /* PBXTargetDependency */,
153 | 66F5F16E14DB3D0F0068FD20 /* PBXTargetDependency */,
154 | );
155 | name = DependentApp;
156 | productName = DependentApp;
157 | productReference = 66F5F14614DB3B300068FD20 /* DependentApp.app */;
158 | productType = "com.apple.product-type.application";
159 | };
160 | /* End PBXNativeTarget section */
161 |
162 | /* Begin PBXProject section */
163 | 66F5F13D14DB3B300068FD20 /* Project object */ = {
164 | isa = PBXProject;
165 | attributes = {
166 | LastUpgradeCheck = 0420;
167 | ORGANIZATIONNAME = Google;
168 | };
169 | buildConfigurationList = 66F5F14014DB3B300068FD20 /* Build configuration list for PBXProject "DependentApp" */;
170 | compatibilityVersion = "Xcode 3.2";
171 | developmentRegion = English;
172 | hasScannedForEncodings = 0;
173 | knownRegions = (
174 | en,
175 | );
176 | mainGroup = 66F5F13B14DB3B300068FD20;
177 | productRefGroup = 66F5F14714DB3B300068FD20 /* Products */;
178 | projectDirPath = "";
179 | projectReferences = (
180 | {
181 | ProductGroup = 66F5F16214DB3B380068FD20 /* Products */;
182 | ProjectRef = 66F5F16114DB3B380068FD20 /* Serenity.xcodeproj */;
183 | },
184 | );
185 | projectRoot = "";
186 | targets = (
187 | 66F5F14514DB3B300068FD20 /* DependentApp */,
188 | );
189 | };
190 | /* End PBXProject section */
191 |
192 | /* Begin PBXReferenceProxy section */
193 | 664A26C614E3361500C297E6 /* Serenity.bundle */ = {
194 | isa = PBXReferenceProxy;
195 | fileType = wrapper.cfbundle;
196 | path = Serenity.bundle;
197 | remoteRef = 664A26C514E3361500C297E6 /* PBXContainerItemProxy */;
198 | sourceTree = BUILT_PRODUCTS_DIR;
199 | };
200 | 66F5F16A14DB3B380068FD20 /* libSerenity.a */ = {
201 | isa = PBXReferenceProxy;
202 | fileType = archive.ar;
203 | path = libSerenity.a;
204 | remoteRef = 66F5F16914DB3B380068FD20 /* PBXContainerItemProxy */;
205 | sourceTree = BUILT_PRODUCTS_DIR;
206 | };
207 | /* End PBXReferenceProxy section */
208 |
209 | /* Begin PBXResourcesBuildPhase section */
210 | 66F5F14414DB3B300068FD20 /* Resources */ = {
211 | isa = PBXResourcesBuildPhase;
212 | buildActionMask = 2147483647;
213 | files = (
214 | 66F5F15514DB3B310068FD20 /* InfoPlist.strings in Resources */,
215 | 664A26E614E3417F00C297E6 /* Serenity.bundle in Resources */,
216 | );
217 | runOnlyForDeploymentPostprocessing = 0;
218 | };
219 | /* End PBXResourcesBuildPhase section */
220 |
221 | /* Begin PBXSourcesBuildPhase section */
222 | 66F5F14214DB3B300068FD20 /* Sources */ = {
223 | isa = PBXSourcesBuildPhase;
224 | buildActionMask = 2147483647;
225 | files = (
226 | 66F5F15714DB3B310068FD20 /* main.m in Sources */,
227 | 66F5F15B14DB3B310068FD20 /* AppDelegate.m in Sources */,
228 | );
229 | runOnlyForDeploymentPostprocessing = 0;
230 | };
231 | /* End PBXSourcesBuildPhase section */
232 |
233 | /* Begin PBXTargetDependency section */
234 | 664A26E414E33A7500C297E6 /* PBXTargetDependency */ = {
235 | isa = PBXTargetDependency;
236 | name = SerenityResources;
237 | targetProxy = 664A26E314E33A7500C297E6 /* PBXContainerItemProxy */;
238 | };
239 | 66F5F16E14DB3D0F0068FD20 /* PBXTargetDependency */ = {
240 | isa = PBXTargetDependency;
241 | name = Serenity;
242 | targetProxy = 66F5F16D14DB3D0F0068FD20 /* PBXContainerItemProxy */;
243 | };
244 | /* End PBXTargetDependency section */
245 |
246 | /* Begin PBXVariantGroup section */
247 | 66F5F15314DB3B310068FD20 /* InfoPlist.strings */ = {
248 | isa = PBXVariantGroup;
249 | children = (
250 | 66F5F15414DB3B310068FD20 /* en */,
251 | );
252 | name = InfoPlist.strings;
253 | sourceTree = "";
254 | };
255 | /* End PBXVariantGroup section */
256 |
257 | /* Begin XCBuildConfiguration section */
258 | 66F5F15C14DB3B310068FD20 /* Debug */ = {
259 | isa = XCBuildConfiguration;
260 | buildSettings = {
261 | ALWAYS_SEARCH_USER_PATHS = NO;
262 | ARCHS = "$(ARCHS_STANDARD_32_BIT)";
263 | "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
264 | COPY_PHASE_STRIP = NO;
265 | GCC_C_LANGUAGE_STANDARD = gnu99;
266 | GCC_DYNAMIC_NO_PIC = NO;
267 | GCC_OPTIMIZATION_LEVEL = 0;
268 | GCC_PREPROCESSOR_DEFINITIONS = (
269 | "DEBUG=1",
270 | "$(inherited)",
271 | );
272 | GCC_SYMBOLS_PRIVATE_EXTERN = NO;
273 | GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
274 | GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
275 | GCC_WARN_ABOUT_RETURN_TYPE = YES;
276 | GCC_WARN_UNUSED_VARIABLE = YES;
277 | IPHONEOS_DEPLOYMENT_TARGET = 5.0;
278 | SDKROOT = iphoneos;
279 | };
280 | name = Debug;
281 | };
282 | 66F5F15D14DB3B310068FD20 /* Release */ = {
283 | isa = XCBuildConfiguration;
284 | buildSettings = {
285 | ALWAYS_SEARCH_USER_PATHS = NO;
286 | ARCHS = "$(ARCHS_STANDARD_32_BIT)";
287 | "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
288 | COPY_PHASE_STRIP = YES;
289 | GCC_C_LANGUAGE_STANDARD = gnu99;
290 | GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
291 | GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
292 | GCC_WARN_ABOUT_RETURN_TYPE = YES;
293 | GCC_WARN_UNUSED_VARIABLE = YES;
294 | IPHONEOS_DEPLOYMENT_TARGET = 5.0;
295 | OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
296 | SDKROOT = iphoneos;
297 | VALIDATE_PRODUCT = YES;
298 | };
299 | name = Release;
300 | };
301 | 66F5F15F14DB3B310068FD20 /* Debug */ = {
302 | isa = XCBuildConfiguration;
303 | buildSettings = {
304 | GCC_PRECOMPILE_PREFIX_HEADER = YES;
305 | GCC_PREFIX_HEADER = "DependentApp/DependentApp-Prefix.pch";
306 | INFOPLIST_FILE = "DependentApp/DependentApp-Info.plist";
307 | PRODUCT_NAME = "$(TARGET_NAME)";
308 | WRAPPER_EXTENSION = app;
309 | };
310 | name = Debug;
311 | };
312 | 66F5F16014DB3B310068FD20 /* Release */ = {
313 | isa = XCBuildConfiguration;
314 | buildSettings = {
315 | GCC_PRECOMPILE_PREFIX_HEADER = YES;
316 | GCC_PREFIX_HEADER = "DependentApp/DependentApp-Prefix.pch";
317 | INFOPLIST_FILE = "DependentApp/DependentApp-Info.plist";
318 | PRODUCT_NAME = "$(TARGET_NAME)";
319 | WRAPPER_EXTENSION = app;
320 | };
321 | name = Release;
322 | };
323 | /* End XCBuildConfiguration section */
324 |
325 | /* Begin XCConfigurationList section */
326 | 66F5F14014DB3B300068FD20 /* Build configuration list for PBXProject "DependentApp" */ = {
327 | isa = XCConfigurationList;
328 | buildConfigurations = (
329 | 66F5F15C14DB3B310068FD20 /* Debug */,
330 | 66F5F15D14DB3B310068FD20 /* Release */,
331 | );
332 | defaultConfigurationIsVisible = 0;
333 | defaultConfigurationName = Release;
334 | };
335 | 66F5F15E14DB3B310068FD20 /* Build configuration list for PBXNativeTarget "DependentApp" */ = {
336 | isa = XCConfigurationList;
337 | buildConfigurations = (
338 | 66F5F15F14DB3B310068FD20 /* Debug */,
339 | 66F5F16014DB3B310068FD20 /* Release */,
340 | );
341 | defaultConfigurationIsVisible = 0;
342 | defaultConfigurationName = Release;
343 | };
344 | /* End XCConfigurationList section */
345 | };
346 | rootObject = 66F5F13D14DB3B300068FD20 /* Project object */;
347 | }
348 |
--------------------------------------------------------------------------------
/sample/DependentApp/DependentApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
--------------------------------------------------------------------------------
1 |
2 |
4 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/sample/DependentApp/DependentApp/AppDelegate.h:
--------------------------------------------------------------------------------
1 | //
2 | // Copyright 2012 Jeff Verkoeyen
3 | //
4 | // Licensed under the Apache License, Version 2.0 (the "License");
5 | // you may not use this file except in compliance with the License.
6 | // You may obtain a copy of the License at
7 | //
8 | // http://www.apache.org/licenses/LICENSE-2.0
9 | //
10 | // Unless required by applicable law or agreed to in writing, software
11 | // distributed under the License is distributed on an "AS IS" BASIS,
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | // See the License for the specific language governing permissions and
14 | // limitations under the License.
15 | //
16 |
17 | #import
18 |
19 | @interface AppDelegate : UIResponder
20 |
21 | @property (strong, nonatomic) UIWindow *window;
22 |
23 | @end
24 |
--------------------------------------------------------------------------------
/sample/DependentApp/DependentApp/AppDelegate.m:
--------------------------------------------------------------------------------
1 | //
2 | // Copyright 2012 Jeff Verkoeyen
3 | //
4 | // Licensed under the Apache License, Version 2.0 (the "License");
5 | // you may not use this file except in compliance with the License.
6 | // You may obtain a copy of the License at
7 | //
8 | // http://www.apache.org/licenses/LICENSE-2.0
9 | //
10 | // Unless required by applicable law or agreed to in writing, software
11 | // distributed under the License is distributed on an "AS IS" BASIS,
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | // See the License for the specific language governing permissions and
14 | // limitations under the License.
15 | //
16 |
17 | #import "AppDelegate.h"
18 |
19 | @implementation AppDelegate
20 |
21 | @synthesize window = _window;
22 |
23 | - (void)dealloc {
24 | [_window release];
25 |
26 | [super dealloc];
27 | }
28 |
29 | - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
30 | self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
31 |
32 | // Just to prove that we can use code from the Serenity framework.
33 | Widget* widget = [[[Widget alloc] init] autorelease];
34 | UIImage* image = widget.image;
35 | UIImageView* imageView = [[[UIImageView alloc] initWithImage:image] autorelease];
36 | [self.window addSubview:imageView];
37 |
38 | self.window.backgroundColor = [UIColor whiteColor];
39 | [self.window makeKeyAndVisible];
40 | return YES;
41 | }
42 |
43 | @end
44 |
--------------------------------------------------------------------------------
/sample/DependentApp/DependentApp/DependentApp-Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleDisplayName
8 | ${PRODUCT_NAME}
9 | CFBundleExecutable
10 | ${EXECUTABLE_NAME}
11 | CFBundleIconFiles
12 |
13 | CFBundleIdentifier
14 | jeffverkoeyen.${PRODUCT_NAME:rfc1034identifier}
15 | CFBundleInfoDictionaryVersion
16 | 6.0
17 | CFBundleName
18 | ${PRODUCT_NAME}
19 | CFBundlePackageType
20 | APPL
21 | CFBundleShortVersionString
22 | 1.0
23 | CFBundleSignature
24 | ????
25 | CFBundleVersion
26 | 1.0
27 | LSRequiresIPhoneOS
28 |
29 | UISupportedInterfaceOrientations
30 |
31 | UIInterfaceOrientationPortrait
32 | UIInterfaceOrientationLandscapeLeft
33 | UIInterfaceOrientationLandscapeRight
34 |
35 |
36 |
37 |
--------------------------------------------------------------------------------
/sample/DependentApp/DependentApp/DependentApp-Prefix.pch:
--------------------------------------------------------------------------------
1 | //
2 | // Copyright 2012 Jeff Verkoeyen
3 | //
4 | // Licensed under the Apache License, Version 2.0 (the "License");
5 | // you may not use this file except in compliance with the License.
6 | // You may obtain a copy of the License at
7 | //
8 | // http://www.apache.org/licenses/LICENSE-2.0
9 | //
10 | // Unless required by applicable law or agreed to in writing, software
11 | // distributed under the License is distributed on an "AS IS" BASIS,
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | // See the License for the specific language governing permissions and
14 | // limitations under the License.
15 | //
16 |
17 | #import
18 |
19 | #ifndef __IPHONE_4_0
20 | #warning "This project uses features only available in iOS SDK 4.0 and later."
21 | #endif
22 |
23 | #ifdef __OBJC__
24 | #import
25 | #import
26 | #import
27 | #endif
28 |
--------------------------------------------------------------------------------
/sample/DependentApp/DependentApp/en.lproj/InfoPlist.strings:
--------------------------------------------------------------------------------
1 | /* Localized versions of Info.plist keys */
2 |
3 |
--------------------------------------------------------------------------------
/sample/DependentApp/DependentApp/main.m:
--------------------------------------------------------------------------------
1 | //
2 | // Copyright 2012 Jeff Verkoeyen
3 | //
4 | // Licensed under the Apache License, Version 2.0 (the "License");
5 | // you may not use this file except in compliance with the License.
6 | // You may obtain a copy of the License at
7 | //
8 | // http://www.apache.org/licenses/LICENSE-2.0
9 | //
10 | // Unless required by applicable law or agreed to in writing, software
11 | // distributed under the License is distributed on an "AS IS" BASIS,
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | // See the License for the specific language governing permissions and
14 | // limitations under the License.
15 | //
16 |
17 | #import
18 |
19 | #import "AppDelegate.h"
20 |
21 | int main(int argc, char *argv[])
22 | {
23 | @autoreleasepool {
24 | return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
25 | }
26 | }
27 |
--------------------------------------------------------------------------------
/sample/LICENSE:
--------------------------------------------------------------------------------
1 |
2 | Apache License
3 | Version 2.0, January 2004
4 | http://www.apache.org/licenses/
5 |
6 | TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
7 |
8 | 1. Definitions.
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45 | of this License, Derivative Works shall not include works that remain
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47 | the Work and Derivative Works thereof.
48 |
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50 | the original version of the Work and any modifications or additions
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60 | excluding communication that is conspicuously marked or otherwise
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64 | on behalf of whom a Contribution has been received by Licensor and
65 | subsequently incorporated within the Work.
66 |
67 | 2. Grant of Copyright License. Subject to the terms and conditions of
68 | this License, each Contributor hereby grants to You a perpetual,
69 | worldwide, non-exclusive, no-charge, royalty-free, irrevocable
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72 | Work and such Derivative Works in Source or Object form.
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79 | where such license applies only to those patent claims licensable
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93 | meet the following conditions:
94 |
95 | (a) You must give any other recipients of the Work or
96 | Derivative Works a copy of this License; and
97 |
98 | (b) You must cause any modified files to carry prominent notices
99 | stating that You changed the files; and
100 |
101 | (c) You must retain, in the Source form of any Derivative Works
102 | that You distribute, all copyright, patent, trademark, and
103 | attribution notices from the Source form of the Work,
104 | excluding those notices that do not pertain to any part of
105 | the Derivative Works; and
106 |
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115 | within a display generated by the Derivative Works, if and
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117 | of the NOTICE file are for informational purposes only and
118 | do not modify the License. You may add Your own attribution
119 | notices within Derivative Works that You distribute, alongside
120 | or as an addendum to the NOTICE text from the Work, provided
121 | that such additional attribution notices cannot be construed
122 | as modifying the License.
123 |
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125 | may provide additional or different license terms and conditions
126 | for use, reproduction, or distribution of Your modifications, or
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128 | reproduction, and distribution of the Work otherwise complies with
129 | the conditions stated in this License.
130 |
131 | 5. Submission of Contributions. Unless You explicitly state otherwise,
132 | any Contribution intentionally submitted for inclusion in the Work
133 | by You to the Licensor shall be under the terms and conditions of
134 | this License, without any additional terms or conditions.
135 | Notwithstanding the above, nothing herein shall supersede or modify
136 | the terms of any separate license agreement you may have executed
137 | with Licensor regarding such Contributions.
138 |
139 | 6. Trademarks. This License does not grant permission to use the trade
140 | names, trademarks, service marks, or product names of the Licensor,
141 | except as required for reasonable and customary use in describing the
142 | origin of the Work and reproducing the content of the NOTICE file.
143 |
144 | 7. Disclaimer of Warranty. Unless required by applicable law or
145 | agreed to in writing, Licensor provides the Work (and each
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153 |
154 | 8. Limitation of Liability. In no event and under no legal theory,
155 | whether in tort (including negligence), contract, or otherwise,
156 | unless required by applicable law (such as deliberate and grossly
157 | negligent acts) or agreed to in writing, shall any Contributor be
158 | liable to You for damages, including any direct, indirect, special,
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160 | result of this License or out of the use or inability to use the
161 | Work (including but not limited to damages for loss of goodwill,
162 | work stoppage, computer failure or malfunction, or any and all
163 | other commercial damages or losses), even if such Contributor
164 | has been advised of the possibility of such damages.
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166 | 9. Accepting Warranty or Additional Liability. While redistributing
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169 | or other liability obligations and/or rights consistent with this
170 | License. However, in accepting such obligations, You may act only
171 | on Your own behalf and on Your sole responsibility, not on behalf
172 | of any other Contributor, and only if You agree to indemnify,
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189 |
190 | Copyright [yyyy] [name of copyright owner]
191 |
192 | Licensed under the Apache License, Version 2.0 (the "License");
193 | you may not use this file except in compliance with the License.
194 | You may obtain a copy of the License at
195 |
196 | http://www.apache.org/licenses/LICENSE-2.0
197 |
198 | Unless required by applicable law or agreed to in writing, software
199 | distributed under the License is distributed on an "AS IS" BASIS,
200 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
201 | See the License for the specific language governing permissions and
202 | limitations under the License.
203 |
--------------------------------------------------------------------------------
/sample/NOTICE:
--------------------------------------------------------------------------------
1 |
2 | Copyright 2012 Jeff Verkoeyen
3 |
4 | Licensed under the Apache License, Version 2.0 (the "License");
5 | you may not use this file except in compliance with the License.
6 | You may obtain a copy of the License at
7 |
8 | http://www.apache.org/licenses/LICENSE-2.0
9 |
10 | Unless required by applicable law or agreed to in writing, software
11 | distributed under the License is distributed on an "AS IS" BASIS,
12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | See the License for the specific language governing permissions and
14 | limitations under the License.
15 |
16 | See the AUTHORS and DONORS files for more information about Nimbus
17 | contributors.
--------------------------------------------------------------------------------
/sample/Serenity/Serenity.xcodeproj/project.pbxproj:
--------------------------------------------------------------------------------
1 | // !$*UTF8*$!
2 | {
3 | archiveVersion = 1;
4 | classes = {
5 | };
6 | objectVersion = 46;
7 | objects = {
8 |
9 | /* Begin PBXAggregateTarget section */
10 | 66F5F13314DB195B0068FD20 /* Framework */ = {
11 | isa = PBXAggregateTarget;
12 | buildConfigurationList = 66F5F13614DB195B0068FD20 /* Build configuration list for PBXAggregateTarget "Framework" */;
13 | buildPhases = (
14 | 66F5F13A14DB19B20068FD20 /* Build Framework */,
15 | );
16 | dependencies = (
17 | 664A26AC14E330B700C297E6 /* PBXTargetDependency */,
18 | 66F5F13914DB19940068FD20 /* PBXTargetDependency */,
19 | );
20 | name = Framework;
21 | productName = Framework;
22 | };
23 | /* End PBXAggregateTarget section */
24 |
25 | /* Begin PBXBuildFile section */
26 | 664A269614E3265400C297E6 /* CoreFoundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 664A268414E3222700C297E6 /* CoreFoundation.framework */; };
27 | 664A269C14E3265400C297E6 /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = 664A269A14E3265400C297E6 /* InfoPlist.strings */; };
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66 | /* End PBXFileReference section */
67 |
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69 | 664A269214E3265400C297E6 /* Frameworks */ = {
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71 | buildActionMask = 2147483647;
72 | files = (
73 | 664A269614E3265400C297E6 /* CoreFoundation.framework in Frameworks */,
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76 | };
77 | 66E8B6D014D899500074EAA4 /* Frameworks */ = {
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80 | files = (
81 | 66E8B6D714D899500074EAA4 /* Foundation.framework in Frameworks */,
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85 | /* End PBXFrameworksBuildPhase section */
86 |
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90 | children = (
91 | 664A26A514E32B7500C297E6 /* linker.png */,
92 | 664A26A814E32C4100C297E6 /* SimpleView.xib */,
93 | 664A26A714E32C0A00C297E6 /* English */,
94 | 664A269914E3265400C297E6 /* SerenityResources-Info.plist */,
95 | );
96 | path = SerenityResources;
97 | sourceTree = "";
98 | };
99 | 664A26A714E32C0A00C297E6 /* English */ = {
100 | isa = PBXGroup;
101 | children = (
102 | 664A269A14E3265400C297E6 /* InfoPlist.strings */,
103 | );
104 | name = English;
105 | sourceTree = "";
106 | };
107 | 66E8B6C814D899500074EAA4 = {
108 | isa = PBXGroup;
109 | children = (
110 | 66E8B6D814D899500074EAA4 /* Serenity */,
111 | 664A269714E3265400C297E6 /* SerenityResources */,
112 | 66E8B6D514D899500074EAA4 /* Frameworks */,
113 | 66E8B6D414D899500074EAA4 /* Products */,
114 | );
115 | sourceTree = "";
116 | };
117 | 66E8B6D414D899500074EAA4 /* Products */ = {
118 | isa = PBXGroup;
119 | children = (
120 | 66E8B6D314D899500074EAA4 /* libSerenity.a */,
121 | 664A269514E3265400C297E6 /* Serenity.bundle */,
122 | );
123 | name = Products;
124 | sourceTree = "";
125 | };
126 | 66E8B6D514D899500074EAA4 /* Frameworks */ = {
127 | isa = PBXGroup;
128 | children = (
129 | 66E8B6D614D899500074EAA4 /* Foundation.framework */,
130 | 664A268414E3222700C297E6 /* CoreFoundation.framework */,
131 | );
132 | name = Frameworks;
133 | sourceTree = "";
134 | };
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137 | children = (
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141 | 66E8B6E514D89FBE0074EAA4 /* Widget.m */,
142 | );
143 | path = Serenity;
144 | sourceTree = "";
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146 | /* End PBXGroup section */
147 |
148 | /* Begin PBXHeadersBuildPhase section */
149 | 66E8B6D114D899500074EAA4 /* Headers */ = {
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151 | buildActionMask = 2147483647;
152 | files = (
153 | 66E8B6E314D89CCE0074EAA4 /* Serenity.h in Headers */,
154 | 66E8B6E614D89FBE0074EAA4 /* Widget.h in Headers */,
155 | );
156 | runOnlyForDeploymentPostprocessing = 0;
157 | };
158 | /* End PBXHeadersBuildPhase section */
159 |
160 | /* Begin PBXNativeTarget section */
161 | 664A269414E3265400C297E6 /* SerenityResources */ = {
162 | isa = PBXNativeTarget;
163 | buildConfigurationList = 664A269E14E3265400C297E6 /* Build configuration list for PBXNativeTarget "SerenityResources" */;
164 | buildPhases = (
165 | 664A269114E3265400C297E6 /* Sources */,
166 | 664A269214E3265400C297E6 /* Frameworks */,
167 | 664A269314E3265400C297E6 /* Resources */,
168 | );
169 | buildRules = (
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171 | dependencies = (
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174 | productName = SerenityResources;
175 | productReference = 664A269514E3265400C297E6 /* Serenity.bundle */;
176 | productType = "com.apple.product-type.bundle";
177 | };
178 | 66E8B6D214D899500074EAA4 /* Serenity */ = {
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180 | buildConfigurationList = 66E8B6E014D899500074EAA4 /* Build configuration list for PBXNativeTarget "Serenity" */;
181 | buildPhases = (
182 | 66E8B6CF14D899500074EAA4 /* Sources */,
183 | 66E8B6D014D899500074EAA4 /* Frameworks */,
184 | 66E8B6D114D899500074EAA4 /* Headers */,
185 | 66E8B6E814D8A4D10074EAA4 /* Prepare Framework */,
186 | );
187 | buildRules = (
188 | );
189 | dependencies = (
190 | );
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192 | productName = Serenity;
193 | productReference = 66E8B6D314D899500074EAA4 /* libSerenity.a */;
194 | productType = "com.apple.product-type.library.static";
195 | };
196 | /* End PBXNativeTarget section */
197 |
198 | /* Begin PBXProject section */
199 | 66E8B6CA14D899500074EAA4 /* Project object */ = {
200 | isa = PBXProject;
201 | attributes = {
202 | LastUpgradeCheck = 0420;
203 | ORGANIZATIONNAME = Google;
204 | };
205 | buildConfigurationList = 66E8B6CD14D899500074EAA4 /* Build configuration list for PBXProject "Serenity" */;
206 | compatibilityVersion = "Xcode 3.2";
207 | developmentRegion = English;
208 | hasScannedForEncodings = 0;
209 | knownRegions = (
210 | en,
211 | );
212 | mainGroup = 66E8B6C814D899500074EAA4;
213 | productRefGroup = 66E8B6D414D899500074EAA4 /* Products */;
214 | projectDirPath = "";
215 | projectRoot = "";
216 | targets = (
217 | 66E8B6D214D899500074EAA4 /* Serenity */,
218 | 664A269414E3265400C297E6 /* SerenityResources */,
219 | 66F5F13314DB195B0068FD20 /* Framework */,
220 | );
221 | };
222 | /* End PBXProject section */
223 |
224 | /* Begin PBXResourcesBuildPhase section */
225 | 664A269314E3265400C297E6 /* Resources */ = {
226 | isa = PBXResourcesBuildPhase;
227 | buildActionMask = 2147483647;
228 | files = (
229 | 664A269C14E3265400C297E6 /* InfoPlist.strings in Resources */,
230 | 664A26A614E32B7500C297E6 /* linker.png in Resources */,
231 | 664A26A914E32C4100C297E6 /* SimpleView.xib in Resources */,
232 | );
233 | runOnlyForDeploymentPostprocessing = 0;
234 | };
235 | /* End PBXResourcesBuildPhase section */
236 |
237 | /* Begin PBXShellScriptBuildPhase section */
238 | 66E8B6E814D8A4D10074EAA4 /* Prepare Framework */ = {
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240 | buildActionMask = 2147483647;
241 | files = (
242 | );
243 | inputPaths = (
244 | );
245 | name = "Prepare Framework";
246 | outputPaths = (
247 | );
248 | runOnlyForDeploymentPostprocessing = 0;
249 | shellPath = /bin/sh;
250 | shellScript = "set -e\n\nmkdir -p \"${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Versions/${FRAMEWORK_VERSION}/Headers\"\n\n# Link the \"Current\" version to \"${FRAMEWORK_VERSION}\"\nln -sfh ${FRAMEWORK_VERSION} \"${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Versions/Current\"\nln -sfh Versions/Current/Headers \"${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Headers\"\nln -sfh \"Versions/Current/${PRODUCT_NAME}\" \"${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/${PRODUCT_NAME}\"\n\n# The -a ensures that the headers maintain the source modification date so that we don't constantly\n# cause propagating rebuilds of files that import these headers.\ncp -a \"${TARGET_BUILD_DIR}/${PUBLIC_HEADERS_FOLDER_PATH}/\" \"${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Versions/${FRAMEWORK_VERSION}/Headers\"\n";
251 | };
252 | 66F5F13A14DB19B20068FD20 /* Build Framework */ = {
253 | isa = PBXShellScriptBuildPhase;
254 | buildActionMask = 2147483647;
255 | files = (
256 | );
257 | inputPaths = (
258 | );
259 | name = "Build Framework";
260 | outputPaths = (
261 | );
262 | runOnlyForDeploymentPostprocessing = 0;
263 | shellPath = /bin/sh;
264 | shellScript = "set -e\nset +u\n# Avoid recursively calling this script.\nif [[ $SF_MASTER_SCRIPT_RUNNING ]]\nthen\n exit 0\nfi\nset -u\nexport SF_MASTER_SCRIPT_RUNNING=1\n\nSF_TARGET_NAME=${PROJECT_NAME}\nSF_EXECUTABLE_PATH=\"lib${SF_TARGET_NAME}.a\"\nSF_WRAPPER_NAME=\"${SF_TARGET_NAME}.framework\"\n\n# The following conditionals come from\n# https://github.com/kstenerud/iOS-Universal-Framework\n\nif [[ \"$SDK_NAME\" =~ ([A-Za-z]+) ]]\nthen\n SF_SDK_PLATFORM=${BASH_REMATCH[1]}\nelse\n echo \"Could not find platform name from SDK_NAME: $SDK_NAME\"\n exit 1\nfi\n\nif [[ \"$SDK_NAME\" =~ ([0-9]+.*$) ]]\nthen\n SF_SDK_VERSION=${BASH_REMATCH[1]}\nelse\n echo \"Could not find sdk version from SDK_NAME: $SDK_NAME\"\n exit 1\nfi\n\nif [[ \"$SF_SDK_PLATFORM\" = \"iphoneos\" ]]\nthen\n SF_OTHER_PLATFORM=iphonesimulator\nelse\n SF_OTHER_PLATFORM=iphoneos\nfi\n\nif [[ \"$BUILT_PRODUCTS_DIR\" =~ (.*)$SF_SDK_PLATFORM$ ]]\nthen\n SF_OTHER_BUILT_PRODUCTS_DIR=\"${BASH_REMATCH[1]}${SF_OTHER_PLATFORM}\"\nelse\n echo \"Could not find platform name from build products directory: $BUILT_PRODUCTS_DIR\"\n exit 1\nfi\n\n# Build the other platform.\nxcodebuild -project \"${PROJECT_FILE_PATH}\" -target \"${TARGET_NAME}\" -configuration \"${CONFIGURATION}\" -sdk ${SF_OTHER_PLATFORM}${SF_SDK_VERSION} BUILD_DIR=\"${BUILD_DIR}\" OBJROOT=\"${OBJROOT}\" BUILD_ROOT=\"${BUILD_ROOT}\" SYMROOT=\"${SYMROOT}\" $ACTION\n\n# Smash the two static libraries into one fat binary and store it in the .framework\nlipo -create \"${BUILT_PRODUCTS_DIR}/${SF_EXECUTABLE_PATH}\" \"${SF_OTHER_BUILT_PRODUCTS_DIR}/${SF_EXECUTABLE_PATH}\" -output \"${BUILT_PRODUCTS_DIR}/${SF_WRAPPER_NAME}/Versions/${FRAMEWORK_VERSION}/${SF_TARGET_NAME}\"\n\n# Copy the binary to the other architecture folder to have a complete framework in both.\ncp -a \"${BUILT_PRODUCTS_DIR}/${SF_WRAPPER_NAME}/Versions/${FRAMEWORK_VERSION}/${SF_TARGET_NAME}\" \"${SF_OTHER_BUILT_PRODUCTS_DIR}/${SF_WRAPPER_NAME}/Versions/${FRAMEWORK_VERSION}/${SF_TARGET_NAME}\"\n";
265 | };
266 | /* End PBXShellScriptBuildPhase section */
267 |
268 | /* Begin PBXSourcesBuildPhase section */
269 | 664A269114E3265400C297E6 /* Sources */ = {
270 | isa = PBXSourcesBuildPhase;
271 | buildActionMask = 2147483647;
272 | files = (
273 | );
274 | runOnlyForDeploymentPostprocessing = 0;
275 | };
276 | 66E8B6CF14D899500074EAA4 /* Sources */ = {
277 | isa = PBXSourcesBuildPhase;
278 | buildActionMask = 2147483647;
279 | files = (
280 | 66E8B6E714D89FBE0074EAA4 /* Widget.m in Sources */,
281 | );
282 | runOnlyForDeploymentPostprocessing = 0;
283 | };
284 | /* End PBXSourcesBuildPhase section */
285 |
286 | /* Begin PBXTargetDependency section */
287 | 664A26AC14E330B700C297E6 /* PBXTargetDependency */ = {
288 | isa = PBXTargetDependency;
289 | target = 664A269414E3265400C297E6 /* SerenityResources */;
290 | targetProxy = 664A26AB14E330B700C297E6 /* PBXContainerItemProxy */;
291 | };
292 | 66F5F13914DB19940068FD20 /* PBXTargetDependency */ = {
293 | isa = PBXTargetDependency;
294 | target = 66E8B6D214D899500074EAA4 /* Serenity */;
295 | targetProxy = 66F5F13814DB19940068FD20 /* PBXContainerItemProxy */;
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297 | /* End PBXTargetDependency section */
298 |
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300 | 664A269A14E3265400C297E6 /* InfoPlist.strings */ = {
301 | isa = PBXVariantGroup;
302 | children = (
303 | 664A269B14E3265400C297E6 /* en */,
304 | );
305 | name = InfoPlist.strings;
306 | sourceTree = "";
307 | };
308 | /* End PBXVariantGroup section */
309 |
310 | /* Begin XCBuildConfiguration section */
311 | 664A269F14E3265400C297E6 /* Debug */ = {
312 | isa = XCBuildConfiguration;
313 | buildSettings = {
314 | GCC_ENABLE_OBJC_EXCEPTIONS = YES;
315 | GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
316 | INFOPLIST_FILE = "SerenityResources/SerenityResources-Info.plist";
317 | INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Bundles";
318 | MACOSX_DEPLOYMENT_TARGET = 10.6;
319 | PRODUCT_NAME = Serenity;
320 | SKIP_INSTALL = YES;
321 | WRAPPER_EXTENSION = bundle;
322 | };
323 | name = Debug;
324 | };
325 | 664A26A014E3265400C297E6 /* Release */ = {
326 | isa = XCBuildConfiguration;
327 | buildSettings = {
328 | DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
329 | GCC_ENABLE_OBJC_EXCEPTIONS = YES;
330 | GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
331 | INFOPLIST_FILE = "SerenityResources/SerenityResources-Info.plist";
332 | INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Bundles";
333 | MACOSX_DEPLOYMENT_TARGET = 10.6;
334 | PRODUCT_NAME = Serenity;
335 | SKIP_INSTALL = YES;
336 | WRAPPER_EXTENSION = bundle;
337 | };
338 | name = Release;
339 | };
340 | 66E8B6DE14D899500074EAA4 /* Debug */ = {
341 | isa = XCBuildConfiguration;
342 | buildSettings = {
343 | ALWAYS_SEARCH_USER_PATHS = NO;
344 | ARCHS = "$(ARCHS_STANDARD_32_BIT)";
345 | COPY_PHASE_STRIP = NO;
346 | GCC_C_LANGUAGE_STANDARD = gnu99;
347 | GCC_DYNAMIC_NO_PIC = NO;
348 | GCC_OPTIMIZATION_LEVEL = 0;
349 | GCC_PREPROCESSOR_DEFINITIONS = (
350 | "DEBUG=1",
351 | "$(inherited)",
352 | );
353 | GCC_SYMBOLS_PRIVATE_EXTERN = NO;
354 | GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
355 | GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
356 | GCC_WARN_ABOUT_RETURN_TYPE = YES;
357 | GCC_WARN_UNUSED_VARIABLE = YES;
358 | IPHONEOS_DEPLOYMENT_TARGET = 5.0;
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360 | };
361 | name = Debug;
362 | };
363 | 66E8B6DF14D899500074EAA4 /* Release */ = {
364 | isa = XCBuildConfiguration;
365 | buildSettings = {
366 | ALWAYS_SEARCH_USER_PATHS = NO;
367 | ARCHS = "$(ARCHS_STANDARD_32_BIT)";
368 | COPY_PHASE_STRIP = YES;
369 | GCC_C_LANGUAGE_STANDARD = gnu99;
370 | GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
371 | GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
372 | GCC_WARN_ABOUT_RETURN_TYPE = YES;
373 | GCC_WARN_UNUSED_VARIABLE = YES;
374 | IPHONEOS_DEPLOYMENT_TARGET = 5.0;
375 | SDKROOT = iphoneos;
376 | VALIDATE_PRODUCT = YES;
377 | };
378 | name = Release;
379 | };
380 | 66E8B6E114D899500074EAA4 /* Debug */ = {
381 | isa = XCBuildConfiguration;
382 | buildSettings = {
383 | COPY_PHASE_STRIP = NO;
384 | DEAD_CODE_STRIPPING = NO;
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387 | GCC_PREFIX_HEADER = "Serenity/Serenity-Prefix.pch";
388 | OTHER_LDFLAGS = "-ObjC";
389 | PRODUCT_NAME = "$(TARGET_NAME)";
390 | PUBLIC_HEADERS_FOLDER_PATH = "$(PROJECT_NAME)Headers";
391 | SKIP_INSTALL = YES;
392 | STRIP_STYLE = "non-global";
393 | };
394 | name = Debug;
395 | };
396 | 66E8B6E214D899500074EAA4 /* Release */ = {
397 | isa = XCBuildConfiguration;
398 | buildSettings = {
399 | COPY_PHASE_STRIP = NO;
400 | DEAD_CODE_STRIPPING = NO;
401 | DSTROOT = /tmp/Serenity.dst;
402 | GCC_PRECOMPILE_PREFIX_HEADER = YES;
403 | GCC_PREFIX_HEADER = "Serenity/Serenity-Prefix.pch";
404 | OTHER_LDFLAGS = "-ObjC";
405 | PRODUCT_NAME = "$(TARGET_NAME)";
406 | PUBLIC_HEADERS_FOLDER_PATH = "$(PROJECT_NAME)Headers";
407 | SKIP_INSTALL = YES;
408 | STRIP_STYLE = "non-global";
409 | };
410 | name = Release;
411 | };
412 | 66F5F13414DB195B0068FD20 /* Debug */ = {
413 | isa = XCBuildConfiguration;
414 | buildSettings = {
415 | PRODUCT_NAME = "$(TARGET_NAME)";
416 | };
417 | name = Debug;
418 | };
419 | 66F5F13514DB195B0068FD20 /* Release */ = {
420 | isa = XCBuildConfiguration;
421 | buildSettings = {
422 | PRODUCT_NAME = "$(TARGET_NAME)";
423 | };
424 | name = Release;
425 | };
426 | /* End XCBuildConfiguration section */
427 |
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430 | isa = XCConfigurationList;
431 | buildConfigurations = (
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433 | 664A26A014E3265400C297E6 /* Release */,
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435 | defaultConfigurationIsVisible = 0;
436 | defaultConfigurationName = Release;
437 | };
438 | 66E8B6CD14D899500074EAA4 /* Build configuration list for PBXProject "Serenity" */ = {
439 | isa = XCConfigurationList;
440 | buildConfigurations = (
441 | 66E8B6DE14D899500074EAA4 /* Debug */,
442 | 66E8B6DF14D899500074EAA4 /* Release */,
443 | );
444 | defaultConfigurationIsVisible = 0;
445 | defaultConfigurationName = Release;
446 | };
447 | 66E8B6E014D899500074EAA4 /* Build configuration list for PBXNativeTarget "Serenity" */ = {
448 | isa = XCConfigurationList;
449 | buildConfigurations = (
450 | 66E8B6E114D899500074EAA4 /* Debug */,
451 | 66E8B6E214D899500074EAA4 /* Release */,
452 | );
453 | defaultConfigurationIsVisible = 0;
454 | defaultConfigurationName = Release;
455 | };
456 | 66F5F13614DB195B0068FD20 /* Build configuration list for PBXAggregateTarget "Framework" */ = {
457 | isa = XCConfigurationList;
458 | buildConfigurations = (
459 | 66F5F13414DB195B0068FD20 /* Debug */,
460 | 66F5F13514DB195B0068FD20 /* Release */,
461 | );
462 | defaultConfigurationIsVisible = 0;
463 | defaultConfigurationName = Release;
464 | };
465 | /* End XCConfigurationList section */
466 | };
467 | rootObject = 66E8B6CA14D899500074EAA4 /* Project object */;
468 | }
469 |
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1 |
2 |
4 |
6 |
7 |
8 |
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/sample/Serenity/Serenity/Serenity-Prefix.pch:
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1 | //
2 | // Copyright 2012 Jeff Verkoeyen
3 | //
4 | // Licensed under the Apache License, Version 2.0 (the "License");
5 | // you may not use this file except in compliance with the License.
6 | // You may obtain a copy of the License at
7 | //
8 | // http://www.apache.org/licenses/LICENSE-2.0
9 | //
10 | // Unless required by applicable law or agreed to in writing, software
11 | // distributed under the License is distributed on an "AS IS" BASIS,
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | // See the License for the specific language governing permissions and
14 | // limitations under the License.
15 | //
16 |
17 | #ifdef __OBJC__
18 | #import
19 | #endif
20 |
--------------------------------------------------------------------------------
/sample/Serenity/Serenity/Serenity.h:
--------------------------------------------------------------------------------
1 | //
2 | // Copyright 2012 Jeff Verkoeyen
3 | //
4 | // Licensed under the Apache License, Version 2.0 (the "License");
5 | // you may not use this file except in compliance with the License.
6 | // You may obtain a copy of the License at
7 | //
8 | // http://www.apache.org/licenses/LICENSE-2.0
9 | //
10 | // Unless required by applicable law or agreed to in writing, software
11 | // distributed under the License is distributed on an "AS IS" BASIS,
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | // See the License for the specific language governing permissions and
14 | // limitations under the License.
15 | //
16 |
17 | #import
18 |
19 | #import
20 |
--------------------------------------------------------------------------------
/sample/Serenity/Serenity/Widget.h:
--------------------------------------------------------------------------------
1 | //
2 | // Copyright 2012 Jeff Verkoeyen
3 | //
4 | // Licensed under the Apache License, Version 2.0 (the "License");
5 | // you may not use this file except in compliance with the License.
6 | // You may obtain a copy of the License at
7 | //
8 | // http://www.apache.org/licenses/LICENSE-2.0
9 | //
10 | // Unless required by applicable law or agreed to in writing, software
11 | // distributed under the License is distributed on an "AS IS" BASIS,
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | // See the License for the specific language governing permissions and
14 | // limitations under the License.
15 | //
16 |
17 | #import
18 | #import
19 |
20 | @interface Widget : NSObject
21 |
22 | - (UIImage *)image;
23 |
24 | @end
25 |
--------------------------------------------------------------------------------
/sample/Serenity/Serenity/Widget.m:
--------------------------------------------------------------------------------
1 | //
2 | // Copyright 2012 Jeff Verkoeyen
3 | //
4 | // Licensed under the Apache License, Version 2.0 (the "License");
5 | // you may not use this file except in compliance with the License.
6 | // You may obtain a copy of the License at
7 | //
8 | // http://www.apache.org/licenses/LICENSE-2.0
9 | //
10 | // Unless required by applicable law or agreed to in writing, software
11 | // distributed under the License is distributed on an "AS IS" BASIS,
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | // See the License for the specific language governing permissions and
14 | // limitations under the License.
15 | //
16 |
17 | #import "Widget.h"
18 |
19 | @implementation Widget
20 |
21 | + (NSBundle *)frameworkBundle {
22 | static NSBundle* frameworkBundle = nil;
23 | static dispatch_once_t predicate;
24 | dispatch_once(&predicate, ^{
25 | NSString* mainBundlePath = [[NSBundle mainBundle] resourcePath];
26 | NSString* frameworkBundlePath = [mainBundlePath stringByAppendingPathComponent:@"Serenity.bundle"];
27 | frameworkBundle = [[NSBundle bundleWithPath:frameworkBundlePath] retain];
28 | });
29 | return frameworkBundle;
30 | }
31 |
32 | - (UIImage *)image {
33 | return [UIImage imageWithContentsOfFile:[[[self class] frameworkBundle] pathForResource:@"linker" ofType:@"png"]];
34 | }
35 |
36 | @end
37 |
--------------------------------------------------------------------------------
/sample/Serenity/SerenityResources/SerenityResources-Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | English
7 | CFBundleExecutable
8 | ${EXECUTABLE_NAME}
9 | CFBundleIconFile
10 |
11 | CFBundleIdentifier
12 | jeffverkoeyen.${PRODUCT_NAME:rfc1034identifier}
13 | CFBundleInfoDictionaryVersion
14 | 6.0
15 | CFBundleName
16 | ${PRODUCT_NAME}
17 | CFBundlePackageType
18 | BNDL
19 | CFBundleShortVersionString
20 | 1.0
21 | CFBundleSignature
22 | ????
23 | CFBundleVersion
24 | 1
25 | CFPlugInDynamicRegisterFunction
26 |
27 | CFPlugInDynamicRegistration
28 | NO
29 | CFPlugInFactories
30 |
31 | 00000000-0000-0000-0000-000000000000
32 | MyFactoryFunction
33 |
34 | CFPlugInTypes
35 |
36 | 00000000-0000-0000-0000-000000000000
37 |
38 | 00000000-0000-0000-0000-000000000000
39 |
40 |
41 | CFPlugInUnloadFunction
42 |
43 | NSHumanReadableCopyright
44 | Copyright © 2012 Jeff Verkoeyen. All rights reserved.
45 |
46 |
47 |
--------------------------------------------------------------------------------
/sample/Serenity/SerenityResources/SimpleView.xib:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | 1280
5 | 10K549
6 | 1934
7 | 1038.36
8 | 461.00
9 |
13 |
14 | IBProxyObject
15 | IBUIView
16 | IBUILabel
17 |
18 |
19 | com.apple.InterfaceBuilder.IBCocoaTouchPlugin
20 |
21 |
25 |
26 |
30 |
34 |
83 |
84 |
85 |
86 |
87 |
88 |
89 | 0
90 |
91 |
92 |
93 |
94 |
95 | 1
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 | -1
104 |
105 |
106 | File's Owner
107 |
108 |
109 | -2
110 |
111 |
112 |
113 |
114 | 3
115 |
116 |
117 |
118 |
119 |
120 |
121 | com.apple.InterfaceBuilder.IBCocoaTouchPlugin
122 | UIResponder
123 | com.apple.InterfaceBuilder.IBCocoaTouchPlugin
124 | com.apple.InterfaceBuilder.IBCocoaTouchPlugin
125 | com.apple.InterfaceBuilder.IBCocoaTouchPlugin
126 |
127 |
128 |
129 |
130 |
131 | 3
132 |
133 |
134 | 0
135 | IBCocoaTouchFramework
136 | YES
137 | 3
138 | 931
139 |
140 |
141 |
--------------------------------------------------------------------------------
/sample/Serenity/SerenityResources/en.lproj/InfoPlist.strings:
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1 | /* Localized versions of Info.plist keys */
2 |
3 |
--------------------------------------------------------------------------------
/sample/ThirdParty/Serenity.bundle/Contents/Info.plist:
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/sample/ThirdParty/Serenity.bundle/Contents/Resources/SimpleView.nib:
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/sample/ThirdParty/Serenity.bundle/Contents/Resources/en.lproj/InfoPlist.strings:
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/sample/ThirdParty/Serenity.bundle/Contents/Resources/linker.png:
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/sample/ThirdParty/Serenity.framework/Headers:
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1 | Versions/Current/Headers
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/sample/ThirdParty/Serenity.framework/Serenity:
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1 | Versions/Current/Serenity
--------------------------------------------------------------------------------
/sample/ThirdParty/Serenity.framework/Versions/A/Headers/Serenity.h:
--------------------------------------------------------------------------------
1 | //
2 | // Copyright 2012 Jeff Verkoeyen
3 | //
4 | // Licensed under the Apache License, Version 2.0 (the "License");
5 | // you may not use this file except in compliance with the License.
6 | // You may obtain a copy of the License at
7 | //
8 | // http://www.apache.org/licenses/LICENSE-2.0
9 | //
10 | // Unless required by applicable law or agreed to in writing, software
11 | // distributed under the License is distributed on an "AS IS" BASIS,
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | // See the License for the specific language governing permissions and
14 | // limitations under the License.
15 | //
16 |
17 | #import
18 |
19 | #import
20 |
--------------------------------------------------------------------------------
/sample/ThirdParty/Serenity.framework/Versions/A/Headers/Widget.h:
--------------------------------------------------------------------------------
1 | //
2 | // Copyright 2012 Jeff Verkoeyen
3 | //
4 | // Licensed under the Apache License, Version 2.0 (the "License");
5 | // you may not use this file except in compliance with the License.
6 | // You may obtain a copy of the License at
7 | //
8 | // http://www.apache.org/licenses/LICENSE-2.0
9 | //
10 | // Unless required by applicable law or agreed to in writing, software
11 | // distributed under the License is distributed on an "AS IS" BASIS,
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | // See the License for the specific language governing permissions and
14 | // limitations under the License.
15 | //
16 |
17 | #import
18 | #import
19 |
20 | @interface Widget : NSObject
21 |
22 | - (UIImage *)image;
23 |
24 | @end
25 |
--------------------------------------------------------------------------------
/sample/ThirdParty/Serenity.framework/Versions/A/Serenity:
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--------------------------------------------------------------------------------
/sample/ThirdParty/Serenity.framework/Versions/Current:
--------------------------------------------------------------------------------
1 | A
--------------------------------------------------------------------------------
/sample/ThirdParty/ThirdParty.xcodeproj/project.pbxproj:
--------------------------------------------------------------------------------
1 | // !$*UTF8*$!
2 | {
3 | archiveVersion = 1;
4 | classes = {
5 | };
6 | objectVersion = 46;
7 | objects = {
8 |
9 | /* Begin PBXBuildFile section */
10 | 664A26B514E334EF00C297E6 /* Serenity.bundle in Resources */ = {isa = PBXBuildFile; fileRef = 664A26B414E334EF00C297E6 /* Serenity.bundle */; };
11 | 66F5F18014DB420E0068FD20 /* UIKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 66F5F17F14DB420E0068FD20 /* UIKit.framework */; };
12 | 66F5F18214DB420E0068FD20 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 66F5F18114DB420E0068FD20 /* Foundation.framework */; };
13 | 66F5F18414DB420E0068FD20 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 66F5F18314DB420E0068FD20 /* CoreGraphics.framework */; };
14 | 66F5F18A14DB420E0068FD20 /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = 66F5F18814DB420E0068FD20 /* InfoPlist.strings */; };
15 | 66F5F18C14DB420E0068FD20 /* main.m in Sources */ = {isa = PBXBuildFile; fileRef = 66F5F18B14DB420E0068FD20 /* main.m */; };
16 | 66F5F19014DB420E0068FD20 /* AppDelegate.m in Sources */ = {isa = PBXBuildFile; fileRef = 66F5F18F14DB420E0068FD20 /* AppDelegate.m */; };
17 | 66F5F19A14DB43C20068FD20 /* Serenity.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 66F5F19914DB43C20068FD20 /* Serenity.framework */; };
18 | /* End PBXBuildFile section */
19 |
20 | /* Begin PBXFileReference section */
21 | 664A26B414E334EF00C297E6 /* Serenity.bundle */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.plug-in"; path = Serenity.bundle; sourceTree = SOURCE_ROOT; };
22 | 66F5F17B14DB420E0068FD20 /* ThirdParty.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = ThirdParty.app; sourceTree = BUILT_PRODUCTS_DIR; };
23 | 66F5F17F14DB420E0068FD20 /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; };
24 | 66F5F18114DB420E0068FD20 /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = System/Library/Frameworks/Foundation.framework; sourceTree = SDKROOT; };
25 | 66F5F18314DB420E0068FD20 /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = System/Library/Frameworks/CoreGraphics.framework; sourceTree = SDKROOT; };
26 | 66F5F18714DB420E0068FD20 /* ThirdParty-Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = "ThirdParty-Info.plist"; sourceTree = ""; };
27 | 66F5F18914DB420E0068FD20 /* en */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = en; path = en.lproj/InfoPlist.strings; sourceTree = ""; };
28 | 66F5F18B14DB420E0068FD20 /* main.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = main.m; sourceTree = ""; };
29 | 66F5F18D14DB420E0068FD20 /* ThirdParty-Prefix.pch */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = "ThirdParty-Prefix.pch"; sourceTree = ""; };
30 | 66F5F18E14DB420E0068FD20 /* AppDelegate.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = AppDelegate.h; sourceTree = ""; };
31 | 66F5F18F14DB420E0068FD20 /* AppDelegate.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = AppDelegate.m; sourceTree = ""; };
32 | 66F5F19914DB43C20068FD20 /* Serenity.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; path = Serenity.framework; sourceTree = ""; };
33 | /* End PBXFileReference section */
34 |
35 | /* Begin PBXFrameworksBuildPhase section */
36 | 66F5F17814DB420E0068FD20 /* Frameworks */ = {
37 | isa = PBXFrameworksBuildPhase;
38 | buildActionMask = 2147483647;
39 | files = (
40 | 66F5F18014DB420E0068FD20 /* UIKit.framework in Frameworks */,
41 | 66F5F18214DB420E0068FD20 /* Foundation.framework in Frameworks */,
42 | 66F5F18414DB420E0068FD20 /* CoreGraphics.framework in Frameworks */,
43 | 66F5F19A14DB43C20068FD20 /* Serenity.framework in Frameworks */,
44 | );
45 | runOnlyForDeploymentPostprocessing = 0;
46 | };
47 | /* End PBXFrameworksBuildPhase section */
48 |
49 | /* Begin PBXGroup section */
50 | 66F5F17014DB420E0068FD20 = {
51 | isa = PBXGroup;
52 | children = (
53 | 66F5F18514DB420E0068FD20 /* ThirdParty */,
54 | 66F5F17E14DB420E0068FD20 /* Frameworks */,
55 | 66F5F17C14DB420E0068FD20 /* Products */,
56 | );
57 | sourceTree = "";
58 | };
59 | 66F5F17C14DB420E0068FD20 /* Products */ = {
60 | isa = PBXGroup;
61 | children = (
62 | 66F5F17B14DB420E0068FD20 /* ThirdParty.app */,
63 | );
64 | name = Products;
65 | sourceTree = "";
66 | };
67 | 66F5F17E14DB420E0068FD20 /* Frameworks */ = {
68 | isa = PBXGroup;
69 | children = (
70 | 66F5F19914DB43C20068FD20 /* Serenity.framework */,
71 | 66F5F17F14DB420E0068FD20 /* UIKit.framework */,
72 | 66F5F18114DB420E0068FD20 /* Foundation.framework */,
73 | 66F5F18314DB420E0068FD20 /* CoreGraphics.framework */,
74 | );
75 | name = Frameworks;
76 | sourceTree = "";
77 | };
78 | 66F5F18514DB420E0068FD20 /* ThirdParty */ = {
79 | isa = PBXGroup;
80 | children = (
81 | 66F5F18E14DB420E0068FD20 /* AppDelegate.h */,
82 | 66F5F18F14DB420E0068FD20 /* AppDelegate.m */,
83 | 66F5F18614DB420E0068FD20 /* Supporting Files */,
84 | 664A26B414E334EF00C297E6 /* Serenity.bundle */,
85 | );
86 | path = ThirdParty;
87 | sourceTree = "";
88 | };
89 | 66F5F18614DB420E0068FD20 /* Supporting Files */ = {
90 | isa = PBXGroup;
91 | children = (
92 | 66F5F18714DB420E0068FD20 /* ThirdParty-Info.plist */,
93 | 66F5F18814DB420E0068FD20 /* InfoPlist.strings */,
94 | 66F5F18B14DB420E0068FD20 /* main.m */,
95 | 66F5F18D14DB420E0068FD20 /* ThirdParty-Prefix.pch */,
96 | );
97 | name = "Supporting Files";
98 | sourceTree = "";
99 | };
100 | /* End PBXGroup section */
101 |
102 | /* Begin PBXNativeTarget section */
103 | 66F5F17A14DB420E0068FD20 /* ThirdParty */ = {
104 | isa = PBXNativeTarget;
105 | buildConfigurationList = 66F5F19314DB420E0068FD20 /* Build configuration list for PBXNativeTarget "ThirdParty" */;
106 | buildPhases = (
107 | 66F5F17714DB420E0068FD20 /* Sources */,
108 | 66F5F17814DB420E0068FD20 /* Frameworks */,
109 | 66F5F17914DB420E0068FD20 /* Resources */,
110 | );
111 | buildRules = (
112 | );
113 | dependencies = (
114 | );
115 | name = ThirdParty;
116 | productName = ThirdParty;
117 | productReference = 66F5F17B14DB420E0068FD20 /* ThirdParty.app */;
118 | productType = "com.apple.product-type.application";
119 | };
120 | /* End PBXNativeTarget section */
121 |
122 | /* Begin PBXProject section */
123 | 66F5F17214DB420E0068FD20 /* Project object */ = {
124 | isa = PBXProject;
125 | attributes = {
126 | LastUpgradeCheck = 0420;
127 | ORGANIZATIONNAME = Google;
128 | };
129 | buildConfigurationList = 66F5F17514DB420E0068FD20 /* Build configuration list for PBXProject "ThirdParty" */;
130 | compatibilityVersion = "Xcode 3.2";
131 | developmentRegion = English;
132 | hasScannedForEncodings = 0;
133 | knownRegions = (
134 | en,
135 | );
136 | mainGroup = 66F5F17014DB420E0068FD20;
137 | productRefGroup = 66F5F17C14DB420E0068FD20 /* Products */;
138 | projectDirPath = "";
139 | projectRoot = "";
140 | targets = (
141 | 66F5F17A14DB420E0068FD20 /* ThirdParty */,
142 | );
143 | };
144 | /* End PBXProject section */
145 |
146 | /* Begin PBXResourcesBuildPhase section */
147 | 66F5F17914DB420E0068FD20 /* Resources */ = {
148 | isa = PBXResourcesBuildPhase;
149 | buildActionMask = 2147483647;
150 | files = (
151 | 66F5F18A14DB420E0068FD20 /* InfoPlist.strings in Resources */,
152 | 664A26B514E334EF00C297E6 /* Serenity.bundle in Resources */,
153 | );
154 | runOnlyForDeploymentPostprocessing = 0;
155 | };
156 | /* End PBXResourcesBuildPhase section */
157 |
158 | /* Begin PBXSourcesBuildPhase section */
159 | 66F5F17714DB420E0068FD20 /* Sources */ = {
160 | isa = PBXSourcesBuildPhase;
161 | buildActionMask = 2147483647;
162 | files = (
163 | 66F5F18C14DB420E0068FD20 /* main.m in Sources */,
164 | 66F5F19014DB420E0068FD20 /* AppDelegate.m in Sources */,
165 | );
166 | runOnlyForDeploymentPostprocessing = 0;
167 | };
168 | /* End PBXSourcesBuildPhase section */
169 |
170 | /* Begin PBXVariantGroup section */
171 | 66F5F18814DB420E0068FD20 /* InfoPlist.strings */ = {
172 | isa = PBXVariantGroup;
173 | children = (
174 | 66F5F18914DB420E0068FD20 /* en */,
175 | );
176 | name = InfoPlist.strings;
177 | sourceTree = "";
178 | };
179 | /* End PBXVariantGroup section */
180 |
181 | /* Begin XCBuildConfiguration section */
182 | 66F5F19114DB420E0068FD20 /* Debug */ = {
183 | isa = XCBuildConfiguration;
184 | buildSettings = {
185 | ALWAYS_SEARCH_USER_PATHS = NO;
186 | ARCHS = "$(ARCHS_STANDARD_32_BIT)";
187 | "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
188 | COPY_PHASE_STRIP = NO;
189 | GCC_C_LANGUAGE_STANDARD = gnu99;
190 | GCC_DYNAMIC_NO_PIC = NO;
191 | GCC_OPTIMIZATION_LEVEL = 0;
192 | GCC_PREPROCESSOR_DEFINITIONS = (
193 | "DEBUG=1",
194 | "$(inherited)",
195 | );
196 | GCC_SYMBOLS_PRIVATE_EXTERN = NO;
197 | GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
198 | GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
199 | GCC_WARN_ABOUT_RETURN_TYPE = YES;
200 | GCC_WARN_UNUSED_VARIABLE = YES;
201 | IPHONEOS_DEPLOYMENT_TARGET = 5.0;
202 | SDKROOT = iphoneos;
203 | };
204 | name = Debug;
205 | };
206 | 66F5F19214DB420E0068FD20 /* Release */ = {
207 | isa = XCBuildConfiguration;
208 | buildSettings = {
209 | ALWAYS_SEARCH_USER_PATHS = NO;
210 | ARCHS = "$(ARCHS_STANDARD_32_BIT)";
211 | "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
212 | COPY_PHASE_STRIP = YES;
213 | GCC_C_LANGUAGE_STANDARD = gnu99;
214 | GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
215 | GCC_WARN_ABOUT_MISSING_PROTOTYPES = YES;
216 | GCC_WARN_ABOUT_RETURN_TYPE = YES;
217 | GCC_WARN_UNUSED_VARIABLE = YES;
218 | IPHONEOS_DEPLOYMENT_TARGET = 5.0;
219 | OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
220 | SDKROOT = iphoneos;
221 | VALIDATE_PRODUCT = YES;
222 | };
223 | name = Release;
224 | };
225 | 66F5F19414DB420E0068FD20 /* Debug */ = {
226 | isa = XCBuildConfiguration;
227 | buildSettings = {
228 | FRAMEWORK_SEARCH_PATHS = (
229 | "$(inherited)",
230 | "\"$(SRCROOT)\"",
231 | );
232 | GCC_PRECOMPILE_PREFIX_HEADER = YES;
233 | GCC_PREFIX_HEADER = "ThirdParty/ThirdParty-Prefix.pch";
234 | INFOPLIST_FILE = "ThirdParty/ThirdParty-Info.plist";
235 | PRODUCT_NAME = "$(TARGET_NAME)";
236 | WRAPPER_EXTENSION = app;
237 | };
238 | name = Debug;
239 | };
240 | 66F5F19514DB420E0068FD20 /* Release */ = {
241 | isa = XCBuildConfiguration;
242 | buildSettings = {
243 | FRAMEWORK_SEARCH_PATHS = (
244 | "$(inherited)",
245 | "\"$(SRCROOT)\"",
246 | );
247 | GCC_PRECOMPILE_PREFIX_HEADER = YES;
248 | GCC_PREFIX_HEADER = "ThirdParty/ThirdParty-Prefix.pch";
249 | INFOPLIST_FILE = "ThirdParty/ThirdParty-Info.plist";
250 | PRODUCT_NAME = "$(TARGET_NAME)";
251 | WRAPPER_EXTENSION = app;
252 | };
253 | name = Release;
254 | };
255 | /* End XCBuildConfiguration section */
256 |
257 | /* Begin XCConfigurationList section */
258 | 66F5F17514DB420E0068FD20 /* Build configuration list for PBXProject "ThirdParty" */ = {
259 | isa = XCConfigurationList;
260 | buildConfigurations = (
261 | 66F5F19114DB420E0068FD20 /* Debug */,
262 | 66F5F19214DB420E0068FD20 /* Release */,
263 | );
264 | defaultConfigurationIsVisible = 0;
265 | defaultConfigurationName = Release;
266 | };
267 | 66F5F19314DB420E0068FD20 /* Build configuration list for PBXNativeTarget "ThirdParty" */ = {
268 | isa = XCConfigurationList;
269 | buildConfigurations = (
270 | 66F5F19414DB420E0068FD20 /* Debug */,
271 | 66F5F19514DB420E0068FD20 /* Release */,
272 | );
273 | defaultConfigurationIsVisible = 0;
274 | defaultConfigurationName = Release;
275 | };
276 | /* End XCConfigurationList section */
277 | };
278 | rootObject = 66F5F17214DB420E0068FD20 /* Project object */;
279 | }
280 |
--------------------------------------------------------------------------------
/sample/ThirdParty/ThirdParty.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
--------------------------------------------------------------------------------
1 |
2 |
4 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/sample/ThirdParty/ThirdParty/AppDelegate.h:
--------------------------------------------------------------------------------
1 | //
2 | // Copyright 2012 Jeff Verkoeyen
3 | //
4 | // Licensed under the Apache License, Version 2.0 (the "License");
5 | // you may not use this file except in compliance with the License.
6 | // You may obtain a copy of the License at
7 | //
8 | // http://www.apache.org/licenses/LICENSE-2.0
9 | //
10 | // Unless required by applicable law or agreed to in writing, software
11 | // distributed under the License is distributed on an "AS IS" BASIS,
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | // See the License for the specific language governing permissions and
14 | // limitations under the License.
15 | //
16 |
17 | #import
18 |
19 | @interface AppDelegate : UIResponder
20 |
21 | @property (strong, nonatomic) UIWindow *window;
22 |
23 | @end
24 |
--------------------------------------------------------------------------------
/sample/ThirdParty/ThirdParty/AppDelegate.m:
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1 | //
2 | // Copyright 2012 Jeff Verkoeyen
3 | //
4 | // Licensed under the Apache License, Version 2.0 (the "License");
5 | // you may not use this file except in compliance with the License.
6 | // You may obtain a copy of the License at
7 | //
8 | // http://www.apache.org/licenses/LICENSE-2.0
9 | //
10 | // Unless required by applicable law or agreed to in writing, software
11 | // distributed under the License is distributed on an "AS IS" BASIS,
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | // See the License for the specific language governing permissions and
14 | // limitations under the License.
15 | //
16 |
17 | #import "AppDelegate.h"
18 |
19 | @implementation AppDelegate
20 |
21 | @synthesize window = _window;
22 |
23 | - (void)dealloc {
24 | [_window release];
25 |
26 | [super dealloc];
27 | }
28 |
29 | - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
30 | self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
31 |
32 | // Just to prove that we can use code from the Serenity framework.
33 | Widget* widget = [[[Widget alloc] init] autorelease];
34 | UIImage* image = widget.image;
35 | UIImageView* imageView = [[[UIImageView alloc] initWithImage:image] autorelease];
36 | [self.window addSubview:imageView];
37 |
38 | self.window.backgroundColor = [UIColor whiteColor];
39 | [self.window makeKeyAndVisible];
40 | return YES;
41 | }
42 |
43 | @end
44 |
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/sample/ThirdParty/ThirdParty/ThirdParty-Info.plist:
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1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleDisplayName
8 | ${PRODUCT_NAME}
9 | CFBundleExecutable
10 | ${EXECUTABLE_NAME}
11 | CFBundleIconFiles
12 |
13 | CFBundleIdentifier
14 | jeffverkoeyen.${PRODUCT_NAME:rfc1034identifier}
15 | CFBundleInfoDictionaryVersion
16 | 6.0
17 | CFBundleName
18 | ${PRODUCT_NAME}
19 | CFBundlePackageType
20 | APPL
21 | CFBundleShortVersionString
22 | 1.0
23 | CFBundleSignature
24 | ????
25 | CFBundleVersion
26 | 1.0
27 | LSRequiresIPhoneOS
28 |
29 | UISupportedInterfaceOrientations
30 |
31 | UIInterfaceOrientationPortrait
32 | UIInterfaceOrientationLandscapeLeft
33 | UIInterfaceOrientationLandscapeRight
34 |
35 |
36 |
37 |
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/sample/ThirdParty/ThirdParty/ThirdParty-Prefix.pch:
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1 | //
2 | // Copyright 2012 Jeff Verkoeyen
3 | //
4 | // Licensed under the Apache License, Version 2.0 (the "License");
5 | // you may not use this file except in compliance with the License.
6 | // You may obtain a copy of the License at
7 | //
8 | // http://www.apache.org/licenses/LICENSE-2.0
9 | //
10 | // Unless required by applicable law or agreed to in writing, software
11 | // distributed under the License is distributed on an "AS IS" BASIS,
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | // See the License for the specific language governing permissions and
14 | // limitations under the License.
15 | //
16 |
17 | #import
18 |
19 | #ifndef __IPHONE_3_0
20 | #warning "This project uses features only available in iOS SDK 3.0 and later."
21 | #endif
22 |
23 | #ifdef __OBJC__
24 | #import
25 | #import
26 | #import
27 | #endif
28 |
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/sample/ThirdParty/ThirdParty/en.lproj/InfoPlist.strings:
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1 | /* Localized versions of Info.plist keys */
2 |
3 |
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/sample/ThirdParty/ThirdParty/main.m:
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1 | //
2 | // Copyright 2012 Jeff Verkoeyen
3 | //
4 | // Licensed under the Apache License, Version 2.0 (the "License");
5 | // you may not use this file except in compliance with the License.
6 | // You may obtain a copy of the License at
7 | //
8 | // http://www.apache.org/licenses/LICENSE-2.0
9 | //
10 | // Unless required by applicable law or agreed to in writing, software
11 | // distributed under the License is distributed on an "AS IS" BASIS,
12 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 | // See the License for the specific language governing permissions and
14 | // limitations under the License.
15 | //
16 |
17 | #import
18 |
19 | #import "AppDelegate.h"
20 |
21 | int main(int argc, char *argv[])
22 | {
23 | @autoreleasepool {
24 | return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
25 | }
26 | }
27 |
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/scripts/build_framework.sh:
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1 | set -e
2 | set +u
3 | # Avoid recursively calling this script.
4 | if [[ $SF_MASTER_SCRIPT_RUNNING ]]
5 | then
6 | exit 0
7 | fi
8 | set -u
9 | export SF_MASTER_SCRIPT_RUNNING=1
10 |
11 | SF_TARGET_NAME=${PROJECT_NAME}
12 | SF_EXECUTABLE_PATH="lib${SF_TARGET_NAME}.a"
13 | SF_WRAPPER_NAME="${SF_TARGET_NAME}.framework"
14 |
15 | # The following conditionals come from
16 | # https://github.com/kstenerud/iOS-Universal-Framework
17 |
18 | if [[ "$SDK_NAME" =~ ([A-Za-z]+) ]]
19 | then
20 | SF_SDK_PLATFORM=${BASH_REMATCH[1]}
21 | else
22 | echo "Could not find platform name from SDK_NAME: $SDK_NAME"
23 | exit 1
24 | fi
25 |
26 | if [[ "$SDK_NAME" =~ ([0-9]+.*$) ]]
27 | then
28 | SF_SDK_VERSION=${BASH_REMATCH[1]}
29 | else
30 | echo "Could not find sdk version from SDK_NAME: $SDK_NAME"
31 | exit 1
32 | fi
33 |
34 | if [[ "$SF_SDK_PLATFORM" = "iphoneos" ]]
35 | then
36 | SF_OTHER_PLATFORM=iphonesimulator
37 | else
38 | SF_OTHER_PLATFORM=iphoneos
39 | fi
40 |
41 | if [[ "$BUILT_PRODUCTS_DIR" =~ (.*)$SF_SDK_PLATFORM$ ]]
42 | then
43 | SF_OTHER_BUILT_PRODUCTS_DIR="${BASH_REMATCH[1]}${SF_OTHER_PLATFORM}"
44 | else
45 | echo "Could not find platform name from build products directory: $BUILT_PRODUCTS_DIR"
46 | exit 1
47 | fi
48 |
49 | # Build the other platform.
50 | xcodebuild -project "${PROJECT_FILE_PATH}" -target "${TARGET_NAME}" -configuration "${CONFIGURATION}" -sdk ${SF_OTHER_PLATFORM}${SF_SDK_VERSION} BUILD_DIR="${BUILD_DIR}" OBJROOT="${OBJROOT}" BUILD_ROOT="${BUILD_ROOT}" SYMROOT="${SYMROOT}" $ACTION
51 |
52 | # Smash the two static libraries into one fat binary and store it in the .framework
53 | lipo -create "${BUILT_PRODUCTS_DIR}/${SF_EXECUTABLE_PATH}" "${SF_OTHER_BUILT_PRODUCTS_DIR}/${SF_EXECUTABLE_PATH}" -output "${BUILT_PRODUCTS_DIR}/${SF_WRAPPER_NAME}/Versions/${FRAMEWORK_VERSION}/${SF_TARGET_NAME}"
54 |
55 | # Copy the binary to the other architecture folder to have a complete framework in both.
56 | cp -a "${BUILT_PRODUCTS_DIR}/${SF_WRAPPER_NAME}/Versions/${FRAMEWORK_VERSION}/${SF_TARGET_NAME}" "${SF_OTHER_BUILT_PRODUCTS_DIR}/${SF_WRAPPER_NAME}/Versions/${FRAMEWORK_VERSION}/${SF_TARGET_NAME}"
57 |
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/scripts/prepare_framework.sh:
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1 | set -e
2 |
3 | mkdir -p "${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Versions/${FRAMEWORK_VERSION}/Headers"
4 |
5 | # Link the "Current" version to "${FRAMEWORK_VERSION}"
6 | ln -sfh ${FRAMEWORK_VERSION} "${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Versions/Current"
7 | ln -sfh Versions/Current/Headers "${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Headers"
8 | ln -sfh "Versions/Current/${PRODUCT_NAME}" "${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/${PRODUCT_NAME}"
9 |
10 | # The -a ensures that the headers maintain the source modification date so that we don't constantly
11 | # cause propagating rebuilds of files that import these headers.
12 | cp -a "${BUILT_PRODUCTS_DIR}/${PUBLIC_HEADERS_FOLDER_PATH}/" "${BUILT_PRODUCTS_DIR}/${PRODUCT_NAME}.framework/Versions/${FRAMEWORK_VERSION}/Headers"
13 |
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