├── .vs ├── CS2_Internal_Trainer │ ├── FileContentIndex │ │ ├── 41709457-d394-4319-81b2-5163078f9a6e.vsidx │ │ ├── 49b193c0-e551-4b87-89cf-cfcde274ab22.vsidx │ │ ├── 5be0aba9-7cd3-44f6-b842-7df64fdac89e.vsidx │ │ ├── aee7357e-580a-4963-9d9e-bbdddef9a715.vsidx │ │ └── f7540576-bdba-4f78-83c0-082adfedb21f.vsidx │ └── v17 │ │ ├── .suo │ │ ├── DocumentLayout.json │ │ └── Solution.VC.db ├── VSWorkspaceState.json └── slnx.sqlite ├── CS2_Internal_Trainer.sln ├── CS2_Internal_Trainer ├── CS2_Internal_Trainer.vcxproj ├── CS2_Internal_Trainer.vcxproj.filters ├── CS2_Internal_Trainer.vcxproj.user ├── Cheats │ ├── Aimbot │ │ ├── Aimbot.cpp │ │ └── Aimbot.h │ ├── CheatManager.cpp │ ├── CheatManager.h │ └── ESP │ │ ├── D3D11 │ │ ├── MyD3D_Utils.cpp │ │ ├── MyD3D_Utils.h │ │ ├── MyD3d11.cpp │ │ ├── MyD3d11.h │ │ ├── MyD3d11_VMT.h │ │ └── MyShaders.h │ │ ├── ESP.cpp │ │ └── ESP.h ├── Hook │ ├── TrampHook.cpp │ └── TrampHook.h ├── Menu │ ├── ConsoleMenu.cpp │ └── ConsoleMenu.h ├── SDK │ ├── CS2_Dumper │ │ ├── animationsystem.dll.hpp │ │ ├── buttons.hpp │ │ ├── client.dll.hpp │ │ ├── engine2.dll.hpp │ │ ├── host.dll.hpp │ │ ├── interfaces.hpp │ │ ├── materialsystem2.dll.hpp │ │ ├── networksystem.dll.hpp │ │ ├── offsets.hpp │ │ ├── panorama.dll.hpp │ │ ├── particles.dll.hpp │ │ ├── pulse_system.dll.hpp │ │ ├── rendersystemdx11.dll.hpp │ │ ├── resourcesystem.dll.hpp │ │ ├── scenesystem.dll.hpp │ │ ├── schemasystem.dll.hpp │ │ ├── server.dll.hpp │ │ ├── soundsystem.dll.hpp │ │ ├── vphysics2.dll.hpp │ │ └── worldrenderer.dll.hpp │ ├── Entity.cpp │ ├── Entity.h │ ├── GameState.cpp │ ├── GameState.h │ ├── LocalPlayer.cpp │ ├── LocalPlayer.h │ ├── MyOffsets.h │ ├── MyPointers.cpp │ ├── MyPointers.h │ ├── PatternScan.cpp │ ├── PatternScan.h │ ├── Peb.h │ ├── Vector3.cpp │ └── Vector3.h └── dllmain.cpp └── README.md /.vs/CS2_Internal_Trainer/FileContentIndex/41709457-d394-4319-81b2-5163078f9a6e.vsidx: -------------------------------------------------------------------------------- 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