├── .gitattributes ├── .gitignore ├── Assets ├── Cubemaps.meta ├── Cubemaps │ ├── Animated.asset │ ├── Animated.asset.meta │ ├── Animated.shadergraph │ ├── Animated.shadergraph.meta │ ├── Direction.asset │ ├── Direction.asset.meta │ ├── Direction.shadergraph │ └── Direction.shadergraph.meta ├── HDRP.meta ├── HDRP │ ├── DefaultSettingsVolumeProfile.asset │ ├── DefaultSettingsVolumeProfile.asset.meta │ ├── HDRenderPipelineAsset.asset │ ├── HDRenderPipelineAsset.asset.meta │ ├── HDRenderPipelineGlobalSettings.asset │ └── HDRenderPipelineGlobalSettings.asset.meta ├── Materials.meta ├── Materials │ ├── Sphere.mat │ ├── Sphere.mat.meta │ ├── Statue.mat │ └── Statue.mat.meta ├── Profiles.meta ├── Profiles │ ├── Animated.asset │ ├── Animated.asset.meta │ ├── Direction.asset │ └── Direction.asset.meta ├── Test.unity └── Test.unity.meta ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── HDRPProjectSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── MultiplayerManager.asset ├── NavMeshAreas.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── SceneTemplateSettings.json ├── ShaderGraphSettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset └── XRSettings.asset └── README.md /.gitattributes: -------------------------------------------------------------------------------- 1 | * -text 2 | 3 | *.cs text eol=lf diff=csharp 4 | *.shader text eol=lf 5 | *.cginc text eol=lf 6 | *.hlsl text eol=lf 7 | *.compute text eol=lf 8 | 9 | *.meta text eol=lf 10 | -------------------------------------------------------------------------------- /.gitignore: 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"VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # DynamicCubemapTest 2 | 3 | ![GIF](https://github.com/keijiro/DynamicCubemapTest/assets/343936/18a91a21-499d-4d3b-aea6-d2dd160bdc42) 4 | 5 | A Unity sample project showing how to use Shader Graph and Custom Render Texture to provide an animated cubemap. 6 | --------------------------------------------------------------------------------