├── .gitattributes ├── .gitignore ├── Assets ├── Editor.meta ├── Editor │ ├── PackageTool.cs │ └── PackageTool.cs.meta ├── GfxCapsView.meta └── GfxCapsView │ ├── Editor.meta │ └── Editor │ ├── GraphicsFormatView.cs │ └── GraphicsFormatView.cs.meta ├── Packages └── manifest.json └── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset └── XRSettings.asset /.gitattributes: -------------------------------------------------------------------------------- 1 | * -text 2 | 3 | *.cs text eol=lf diff=csharp 4 | *.shader text eol=lf 5 | *.cginc text eol=lf 6 | *.hlsl text eol=lf 7 | *.compute text eol=lf 8 | 9 | *.meta text eol=lf 10 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # Windows 2 | Thumbs.db 3 | Desktop.ini 4 | 5 | # macOS 6 | .DS_Store 7 | 8 | # Code Editors 9 | /.idea 10 | /.vscode 11 | /*.csproj 12 | /*.sln 13 | *.swp 14 | *.vcxproj.user 15 | 16 | # Unity 17 | /Library 18 | /Temp 19 | -------------------------------------------------------------------------------- /Assets/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a9dc0b6fd4f3e8bb79ee9a5874a7b665 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Editor/PackageTool.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEditor; 3 | 4 | public class PackageTool 5 | { 6 | [MenuItem("Package/Update Package")] 7 | static void UpdatePackage() 8 | { 9 | AssetDatabase.ExportPackage( 10 | "Assets/GfxCapsView", 11 | "GfxCapsView.unitypackage", 12 | ExportPackageOptions.Recurse 13 | ); 14 | } 15 | } 16 | 17 | -------------------------------------------------------------------------------- /Assets/Editor/PackageTool.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b74d1e7503467cd7b91295af94d4e70e 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/GfxCapsView.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a077b3b585269d37a8b03b00013fde61 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/GfxCapsView/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 13f22f6c234585038b63639b54a13793 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/GfxCapsView/Editor/GraphicsFormatView.cs: -------------------------------------------------------------------------------- 1 | using UnityEditor; 2 | using UnityEngine; 3 | using UnityEngine.Experimental.Rendering; 4 | using System; 5 | using System.Collections.Generic; 6 | 7 | namespace GfxCapsView 8 | { 9 | sealed class GraphicsFormatView : EditorWindow 10 | { 11 | string _text; 12 | Vector2 scroll; 13 | 14 | [MenuItem("Help/GfxCapsView/Graphics Formats")] 15 | static void Init() 16 | { 17 | GetWindow(true, "Graphics Formats").Show(); 18 | } 19 | 20 | void OnGUI() 21 | { 22 | if (_text == null) _text = GenerateText(); 23 | var rect = new Rect(0, 0, position.width, position.height); 24 | EditorGUI.TextArea(rect, _text, EditorStyles.wordWrappedLabel); 25 | } 26 | 27 | string GenerateText() 28 | { 29 | var names = new List(); 30 | foreach (GraphicsFormat format in Enum.GetValues(typeof(GraphicsFormat))) 31 | { 32 | if (format == GraphicsFormat.None) continue; 33 | if (!SystemInfo.IsFormatSupported(format, FormatUsage.Render)) continue; 34 | names.Add(format.ToString()); 35 | } 36 | 37 | var s = "The following graphics formats are available for rendering: "; 38 | s += string.Join(", ", names); 39 | 40 | return s; 41 | } 42 | } 43 | } 44 | -------------------------------------------------------------------------------- /Assets/GfxCapsView/Editor/GraphicsFormatView.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3ddb37f757a3691098ff1a36a8503540 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.modules.ai": "1.0.0", 4 | "com.unity.modules.animation": "1.0.0", 5 | "com.unity.modules.assetbundle": "1.0.0", 6 | "com.unity.modules.audio": "1.0.0", 7 | "com.unity.modules.cloth": "1.0.0", 8 | "com.unity.modules.director": "1.0.0", 9 | "com.unity.modules.imageconversion": "1.0.0", 10 | "com.unity.modules.imgui": "1.0.0", 11 | "com.unity.modules.jsonserialize": "1.0.0", 12 | "com.unity.modules.particlesystem": "1.0.0", 13 | "com.unity.modules.physics": "1.0.0", 14 | "com.unity.modules.physics2d": "1.0.0", 15 | "com.unity.modules.screencapture": "1.0.0", 16 | "com.unity.modules.terrain": "1.0.0", 17 | "com.unity.modules.terrainphysics": "1.0.0", 18 | "com.unity.modules.tilemap": "1.0.0", 19 | "com.unity.modules.ui": "1.0.0", 20 | "com.unity.modules.uielements": "1.0.0", 21 | "com.unity.modules.umbra": "1.0.0", 22 | "com.unity.modules.unityanalytics": "1.0.0", 23 | "com.unity.modules.unitywebrequest": "1.0.0", 24 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 25 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 26 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 27 | "com.unity.modules.unitywebrequestwww": "1.0.0", 28 | "com.unity.modules.vehicles": "1.0.0", 29 | "com.unity.modules.video": "1.0.0", 30 | "com.unity.modules.vr": "1.0.0", 31 | "com.unity.modules.wind": "1.0.0", 32 | "com.unity.modules.xr": "1.0.0" 33 | } 34 | } 35 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | m_Volume: 1 7 | Rolloff Scale: 1 8 | Doppler Factor: 1 9 | Default Speaker Mode: 2 10 | m_SampleRate: 0 11 | m_DSPBufferSize: 1024 12 | m_VirtualVoiceCount: 512 13 | m_RealVoiceCount: 32 14 | m_SpatializerPlugin: 15 | m_AmbisonicDecoderPlugin: 16 | m_DisableAudio: 0 17 | m_VirtualizeEffects: 1 18 | -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 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