├── .gitattributes ├── .gitignore ├── Assets ├── Plugin.meta ├── Plugin │ ├── Plugin.cs │ ├── Plugin.cs.meta │ ├── macOS.meta │ └── macOS │ │ ├── qoi.bundle │ │ └── qoi.bundle.meta ├── Test.cs ├── Test.cs.meta ├── Test.unity ├── Test.unity.meta ├── TestImages.meta ├── TestImages │ ├── BrokenData.qoi.bytes │ ├── BrokenData.qoi.bytes.meta │ ├── dice.qoi.bytes │ ├── dice.qoi.bytes.meta │ ├── kodim10.qoi.bytes │ ├── kodim10.qoi.bytes.meta │ ├── kodim23.qoi.bytes │ ├── kodim23.qoi.bytes.meta │ ├── qoi_logo.qoi.bytes │ ├── qoi_logo.qoi.bytes.meta │ ├── testcard.qoi.bytes │ ├── testcard.qoi.bytes.meta │ ├── testcard_rgba.qoi.bytes │ ├── testcard_rgba.qoi.bytes.meta │ ├── wikipedia_008.qoi.bytes │ └── wikipedia_008.qoi.bytes.meta ├── Unlit.mat └── Unlit.mat.meta ├── Packages ├── manifest.json └── packages-lock.json ├── Plugin ├── Cargo.toml ├── build.sh └── src │ └── lib.rs ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── NavMeshAreas.asset ├── PackageManagerSettings.asset ├── Packages │ └── com.unity.testtools.codecoverage │ │ └── Settings.json ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── SceneTemplateSettings.json ├── TagManager.asset ├── TimeManager.asset ├── TimelineSettings.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset ├── XRSettings.asset └── boot.config └── README.md /.gitattributes: -------------------------------------------------------------------------------- 1 | * -text 2 | 3 | *.cs text eol=lf diff=csharp 4 | *.shader text eol=lf 5 | *.cginc text eol=lf 6 | *.hlsl text eol=lf 7 | *.compute text eol=lf 8 | 9 | *.meta text eol=lf 10 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | Thumbs.db 2 | Desktop.ini 3 | .DS_Store 4 | *.swp 5 | 6 | /Library 7 | /Logs 8 | /Recordings 9 | /Temp 10 | /UserSettings 11 | 12 | /Plugin/*.bundle 13 | /Plugin/*.lock 14 | /Plugin/target 15 | -------------------------------------------------------------------------------- /Assets/Plugin.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0eae9889e34154e00978e98e88bf3296 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Plugin/Plugin.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Runtime.InteropServices; 3 | 4 | namespace Qoi { 5 | 6 | public enum Colors { Srgb, SrgbLinA, Rgb, Rgba } 7 | 8 | public struct Header 9 | { 10 | public uint width; 11 | public uint height; 12 | public Colors colors; 13 | } 14 | 15 | public static class Plugin 16 | { 17 | #if !UNITY_EDITOR && PLATFORM_IOS 18 | const string _dll = "__Internal"; 19 | #else 20 | const string _dll = "qoi"; 21 | #endif 22 | 23 | public static Header DecodeHeader(byte[] data) 24 | { 25 | var size = (UIntPtr)data.Length; 26 | Qoi.Header header; 27 | if (!decode_header(data, size, out header)) 28 | throw new ArgumentException("Failed to open file."); 29 | return header; 30 | } 31 | 32 | public static void Decode(byte[] data, byte[] output) 33 | { 34 | var data_size = (UIntPtr)data.Length; 35 | var output_size = (UIntPtr)output.Length; 36 | if (!decode(data, data_size, output, output_size)) 37 | throw new ArgumentException("Failed to decode file."); 38 | } 39 | 40 | [DllImport(_dll)] 41 | [return: MarshalAs(UnmanagedType.U1)] 42 | public static extern bool decode_header 43 | ([In] byte[] data, UIntPtr data_size, out Header output); 44 | 45 | [DllImport(_dll)] 46 | [return: MarshalAs(UnmanagedType.U1)] 47 | public static extern bool decode 48 | ([In] byte[] data, UIntPtr data_size, 49 | [Out] byte[] output, UIntPtr output_size); 50 | } 51 | 52 | } // namespace Qoi 53 | -------------------------------------------------------------------------------- /Assets/Plugin/Plugin.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9f847f90390824147acd62805bf037b5 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Plugin/macOS.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 37ce69841f08b4d2cbfb7be03faaa9a6 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Plugin/macOS/qoi.bundle: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/keijiro/UnityRustQoi/5a59410d9b949ab0ff8f87867d494cfd46b93166/Assets/Plugin/macOS/qoi.bundle -------------------------------------------------------------------------------- /Assets/Plugin/macOS/qoi.bundle.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 51bc15c7fdc244ba2a4bd52957c83ac8 3 | PluginImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | iconMap: {} 7 | executionOrder: {} 8 | defineConstraints: [] 9 | isPreloaded: 0 10 | isOverridable: 0 11 | isExplicitlyReferenced: 0 12 | validateReferences: 1 13 | platformData: 14 | - first: 15 | : Any 16 | second: 17 | enabled: 0 18 | settings: 19 | Exclude Editor: 0 20 | Exclude Linux64: 1 21 | Exclude OSXUniversal: 0 22 | Exclude WebGL: 1 23 | Exclude Win: 1 24 | Exclude Win64: 1 25 | Exclude iOS: 1 26 | - first: 27 | Any: 28 | second: 29 | enabled: 0 30 | settings: {} 31 | - first: 32 | Editor: Editor 33 | second: 34 | enabled: 1 35 | settings: 36 | CPU: AnyCPU 37 | DefaultValueInitialized: true 38 | OS: OSX 39 | - first: 40 | Standalone: Linux64 41 | second: 42 | enabled: 0 43 | settings: 44 | CPU: x86_64 45 | - first: 46 | Standalone: OSXUniversal 47 | second: 48 | enabled: 1 49 | settings: 50 | CPU: AnyCPU 51 | - first: 52 | Standalone: Win 53 | second: 54 | enabled: 0 55 | settings: 56 | CPU: x86 57 | - first: 58 | Standalone: Win64 59 | second: 60 | enabled: 0 61 | settings: 62 | CPU: x86_64 63 | - first: 64 | iPhone: iOS 65 | second: 66 | enabled: 0 67 | settings: 68 | AddToEmbeddedBinaries: false 69 | CPU: AnyCPU 70 | CompileFlags: 71 | FrameworkDependencies: 72 | userData: 73 | assetBundleName: 74 | assetBundleVariant: 75 | -------------------------------------------------------------------------------- /Assets/Test.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | static class QoiHelper 4 | { 5 | public static bool IsAlphaEnabled(Qoi.Colors colors) 6 | => colors == Qoi.Colors.SrgbLinA || colors == Qoi.Colors.Rgba; 7 | 8 | public static int GetBytePerPixel(Qoi.Colors colors) 9 | => IsAlphaEnabled(colors) ? 4 : 3; 10 | 11 | public static TextureFormat GetTextureFormat(Qoi.Colors colors) 12 | { 13 | switch (colors) 14 | { 15 | case Qoi.Colors.Srgb : return TextureFormat.RGB24; 16 | case Qoi.Colors.SrgbLinA : return TextureFormat.RGBA32; 17 | case Qoi.Colors.Rgb : return TextureFormat.RGB24; 18 | case Qoi.Colors.Rgba : return TextureFormat.RGBA32; 19 | } 20 | return TextureFormat.RGBA32; 21 | } 22 | } 23 | 24 | sealed class Test : MonoBehaviour 25 | { 26 | [SerializeField] TextAsset _source = null; 27 | 28 | void Start() 29 | { 30 | var header = Qoi.Plugin.DecodeHeader(_source.bytes); 31 | Debug.Log($"{header.width} x {header.height} - {header.colors}"); 32 | 33 | var size = header.width * header.height * 34 | QoiHelper.GetBytePerPixel(header.colors); 35 | 36 | var buffer = new byte[size]; 37 | Qoi.Plugin.Decode(_source.bytes, buffer); 38 | 39 | var texture = new Texture2D 40 | ((int)header.width, (int)header.height, 41 | QoiHelper.GetTextureFormat(header.colors), false); 42 | 43 | texture.LoadRawTextureData(buffer); 44 | texture.Apply(); 45 | 46 | GetComponent().material.mainTexture = texture; 47 | transform.localScale = 48 | new Vector3((float)header.width / header.height, 1, 1); 49 | } 50 | } 51 | -------------------------------------------------------------------------------- /Assets/Test.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 58bd27a210c6a4bf28c2603d40ba8010 3 | MonoImporter: 4 | externalObjects: {} 5 | 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-------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | } 4 | } 5 | -------------------------------------------------------------------------------- /Packages/packages-lock.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": {} 3 | } 4 | -------------------------------------------------------------------------------- /Plugin/Cargo.toml: -------------------------------------------------------------------------------- 1 | [package] 2 | name = "unity-qoi" 3 | version = "0.1.0" 4 | authors = ["Keijiro Takahashi "] 5 | 6 | [lib] 7 | name = "qoi" 8 | crate-type = ["cdylib"] 9 | 10 | [dependencies] 11 | rapid-qoi = "0.5.5" 12 | -------------------------------------------------------------------------------- /Plugin/build.sh: -------------------------------------------------------------------------------- 1 | #!/bin/sh 2 | 3 | LIB="qoi" 4 | OPT="--release" 5 | DST="../Assets/Plugin" 6 | 7 | UNAME=`uname` 8 | 9 | [ $UNAME = Linux ] && `grep -i -q "microsoft" /proc/version` && IS_WSL="WSL" 10 | 11 | [ -n "$1" ] && [ $1 = android ] && IS_ANDROID="Android" 12 | 13 | if [ -n "$1" ] && [ $1 = ios ]; then 14 | IS_IOS="iOS" 15 | if ! `grep -i -q "staticlib" Cargo.toml`; then 16 | echo '** iOS build error: create-type should be staticlib.' 17 | echo 'Please modify Cargo.toml to change crate-type to "staticlib".' 18 | exit 1 19 | fi 20 | fi 21 | 22 | if [ $IS_IOS ]; then 23 | 24 | TARGET="aarch64-apple-ios" 25 | 26 | set -x 27 | cargo build $OPT --target=$TARGET 28 | cp target/${TARGET}/release/lib${LIB}.a ${DST}/iOS 29 | 30 | elif [ $IS_ANDROID ]; then 31 | 32 | TARGET="aarch64-linux-android" 33 | 34 | if [ -z "$ANDROID_NDK" ]; then 35 | echo '** Android build error: $ANDROID_NDK is not defined.' 36 | exit 1 37 | fi 38 | 39 | export CARGO_TARGET_AARCH64_LINUX_ANDROID_LINKER="${ANDROID_NDK}/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android21-clang" 40 | 41 | set -x 42 | cargo build $OPT --target=$TARGET 43 | cp target/${TARGET}/release/lib${LIB}.so ${DST}/Android 44 | 45 | elif [ $IS_WSL ]; then 46 | 47 | TARGET="x86_64-pc-windows-gnu" 48 | 49 | set -x 50 | cargo build $OPT --target=$TARGET 51 | cp target/${TARGET}/release/${LIB}.dll ${DST}/Windows 52 | 53 | elif [ $UNAME = Linux ]; then 54 | 55 | set -x 56 | cargo build $OPT 57 | cp target/release/lib${LIB}.so ${DST}/Linux 58 | 59 | elif [ $UNAME = Darwin ]; then 60 | 61 | TARGET_ARM="aarch64-apple-darwin" 62 | TARGET_X86="x86_64-apple-darwin" 63 | 64 | set -x 65 | 66 | cargo build $OPT --target=$TARGET_ARM 67 | cargo build $OPT --target=$TARGET_X86 68 | 69 | lipo -create -output ${LIB}.bundle \ 70 | target/${TARGET_ARM}/release/lib${LIB}.dylib \ 71 | target/${TARGET_X86}/release/lib${LIB}.dylib 72 | 73 | cp ${LIB}.bundle ${DST}/macOS 74 | 75 | fi 76 | -------------------------------------------------------------------------------- /Plugin/src/lib.rs: -------------------------------------------------------------------------------- 1 | #[no_mangle] 2 | pub unsafe extern fn decode_header(data: *const u8, data_size: usize, output: *mut rapid_qoi::Qoi) -> bool { 3 | let src = std::slice::from_raw_parts(data, data_size); 4 | let res = rapid_qoi::Qoi::decode_header(src); 5 | if res.is_err() { return false; } 6 | *output = res.unwrap(); 7 | true 8 | } 9 | 10 | #[no_mangle] 11 | pub unsafe extern fn decode(data: *const u8, data_size: usize, output: *mut u8, output_size: usize) -> bool { 12 | let src = std::slice::from_raw_parts(data, data_size); 13 | let dst = std::slice::from_raw_parts_mut(output, output_size); 14 | rapid_qoi::Qoi::decode(src, dst).is_ok() 15 | } 16 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: 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/ProjectSettings/boot.config: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/keijiro/UnityRustQoi/5a59410d9b949ab0ff8f87867d494cfd46b93166/ProjectSettings/boot.config -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | UnityRustQoi 2 | ------------ 3 | 4 | ![sample](https://user-images.githubusercontent.com/343936/150049901-769eed31-314a-42e2-bb0f-8b3d249dd39b.jpg) 5 | 6 | **UnityRustQoi** is a sample implementation of a [QOI] image loader plugin for 7 | Unity, written in Rust. 8 | 9 | [QOI]: https://qoiformat.org 10 | --------------------------------------------------------------------------------