├── .gitignore
├── .idea
├── codeStyles
│ └── Project.xml
├── misc.xml
└── runConfigurations.xml
├── LICENSE
├── README.md
├── app
├── .gitignore
├── build.gradle
├── proguard-rules.pro
└── src
│ └── main
│ ├── AndroidManifest.xml
│ ├── assets
│ └── image_0.jpg
│ ├── java
│ └── io
│ │ └── github
│ │ └── kenneycode
│ │ └── funrenderer
│ │ └── demo
│ │ ├── Constants.kt
│ │ ├── MainActivity.kt
│ │ ├── SampleBasicUsageActivity.kt
│ │ └── SampleRenderChainActivity.kt
│ └── res
│ ├── drawable-v24
│ └── ic_launcher_foreground.xml
│ ├── drawable
│ └── ic_launcher_background.xml
│ ├── layout
│ ├── activity_main.xml
│ ├── activity_sample_basic_usage.xml
│ ├── activity_sample_render_chain.xml
│ └── item_sample.xml
│ ├── mipmap-anydpi-v26
│ ├── ic_launcher.xml
│ └── ic_launcher_round.xml
│ ├── mipmap-hdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── mipmap-mdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── mipmap-xhdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── mipmap-xxhdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ ├── mipmap-xxxhdpi
│ ├── ic_launcher.png
│ └── ic_launcher_round.png
│ └── values
│ ├── colors.xml
│ ├── strings.xml
│ └── styles.xml
├── build.gradle
├── gradle.properties
├── gradle
└── wrapper
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── gradlew
├── gradlew.bat
├── libfunrenderer
├── .gitignore
├── build.gradle
├── proguard-rules.pro
└── src
│ └── main
│ ├── AndroidManifest.xml
│ └── java
│ └── io
│ └── github
│ └── kenneycode
│ └── funrenderer
│ ├── common
│ ├── Constants.kt
│ ├── FrameBufferCache.kt
│ ├── GLProgram.kt
│ ├── GLProgramManager.kt
│ ├── Keys.kt
│ ├── Ref.kt
│ ├── RenderChain.kt
│ ├── Shader.kt
│ └── Size.kt
│ ├── io
│ ├── FrameBuffer.kt
│ ├── Input.kt
│ ├── Output.kt
│ └── Texture.kt
│ ├── parameter
│ ├── FloatArrayParameter.kt
│ ├── IntParameter.kt
│ ├── Mat4Parameter.kt
│ ├── OESTextureParameter.kt
│ ├── Parameter.kt
│ └── Texture2DParameter.kt
│ ├── renderer
│ ├── CropRenderer.kt
│ ├── FlipRenderer.kt
│ ├── OES2RGBARenderer.kt
│ ├── Renderer.kt
│ ├── ScaleRenderer.kt
│ ├── ScreenRenderer.kt
│ └── SimpleRenderer.kt
│ └── uitl
│ ├── FileUtil.kt
│ └── GLUtil.kt
└── settings.gradle
/.gitignore:
--------------------------------------------------------------------------------
1 | # Built application files
2 | *.apk
3 | *.ap_
4 |
5 | # Files for the ART/Dalvik VM
6 | *.dex
7 |
8 | # Java class files
9 | *.class
10 |
11 | # Generated files
12 | bin/
13 | gen/
14 | out/
15 |
16 | # Gradle files
17 | .gradle/
18 | build/
19 |
20 | # Local configuration file (sdk path, etc)
21 | local.properties
22 |
23 | # Proguard folder generated by Eclipse
24 | proguard/
25 |
26 | # Log Files
27 | *.log
28 |
29 | # Android Studio Navigation editor temp files
30 | .navigation/
31 |
32 | # Android Studio captures folder
33 | captures/
34 |
35 | # IntelliJ
36 | *.iml
37 | .idea/workspace.xml
38 | .idea/tasks.xml
39 | .idea/gradle.xml
40 | .idea/assetWizardSettings.xml
41 | .idea/dictionaries
42 | .idea/libraries
43 | .idea/caches
44 |
45 | # Keystore files
46 | # Uncomment the following line if you do not want to check your keystore files in.
47 | #*.jks
48 |
49 | # External native build folder generated in Android Studio 2.2 and later
50 | .externalNativeBuild
51 |
52 | # Google Services (e.g. APIs or Firebase)
53 | google-services.json
54 |
55 | # Freeline
56 | freeline.py
57 | freeline/
58 | freeline_project_description.json
59 |
60 | # fastlane
61 | fastlane/report.xml
62 | fastlane/Preview.html
63 | fastlane/screenshots
64 | fastlane/test_output
65 | fastlane/readme.md
66 |
--------------------------------------------------------------------------------
/.idea/codeStyles/Project.xml:
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/.idea/misc.xml:
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/.idea/runConfigurations.xml:
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/LICENSE:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | ##这个库不再更新,请转到[fusion](https://github.com/kenneycode/fusion),谢谢!
2 |
3 |
--------------------------------------------------------------------------------
/app/.gitignore:
--------------------------------------------------------------------------------
1 | /build
2 |
--------------------------------------------------------------------------------
/app/build.gradle:
--------------------------------------------------------------------------------
1 | apply plugin: 'com.android.application'
2 |
3 | apply plugin: 'kotlin-android'
4 |
5 | apply plugin: 'kotlin-android-extensions'
6 |
7 | android {
8 | compileSdkVersion 28
9 | defaultConfig {
10 | applicationId "io.github.kenneycode.funrenderer.demo"
11 | minSdkVersion 18
12 | targetSdkVersion 28
13 | versionCode 1
14 | versionName "1.0"
15 | }
16 | buildTypes {
17 | release {
18 | minifyEnabled false
19 | proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
20 | }
21 | }
22 | }
23 |
24 | dependencies {
25 | implementation fileTree(include: ['*.jar'], dir: 'libs')
26 | implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
27 | implementation project(path: ':libfunrenderer')
28 | implementation 'com.android.support:recyclerview-v7:28.0.0'
29 | }
30 |
--------------------------------------------------------------------------------
/app/proguard-rules.pro:
--------------------------------------------------------------------------------
1 | # Add project specific ProGuard rules here.
2 | # You can control the set of applied configuration files using the
3 | # proguardFiles setting in build.gradle.
4 | #
5 | # For more details, see
6 | # http://developer.android.com/guide/developing/tools/proguard.html
7 |
8 | # If your project uses WebView with JS, uncomment the following
9 | # and specify the fully qualified class name to the JavaScript interface
10 | # class:
11 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
12 | # public *;
13 | #}
14 |
15 | # Uncomment this to preserve the line number information for
16 | # debugging stack traces.
17 | #-keepattributes SourceFile,LineNumberTable
18 |
19 | # If you keep the line number information, uncomment this to
20 | # hide the original source file name.
21 | #-renamesourcefileattribute SourceFile
22 |
--------------------------------------------------------------------------------
/app/src/main/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
2 |
4 |
5 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
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/app/src/main/assets/image_0.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/kenneycode/FunRenderer/d76114e926ecb66c36f11b8251939c4c8143a7e6/app/src/main/assets/image_0.jpg
--------------------------------------------------------------------------------
/app/src/main/java/io/github/kenneycode/funrenderer/demo/Constants.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.demo
2 |
3 | class Constants {
4 |
5 | companion object {
6 |
7 | const val KEY_SAMPLE_NAME = "KEY_SAMPLE_NAME"
8 |
9 | }
10 |
11 | }
--------------------------------------------------------------------------------
/app/src/main/java/io/github/kenneycode/funrenderer/demo/MainActivity.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.demo
2 |
3 | import android.app.Activity
4 | import android.content.Intent
5 | import android.os.Bundle
6 | import android.support.v7.widget.LinearLayoutManager
7 | import android.support.v7.widget.RecyclerView
8 | import android.view.LayoutInflater
9 | import android.view.View
10 | import android.view.ViewGroup
11 | import io.github.kenneycode.funrenderer.uitl.FileUtil
12 | import kotlinx.android.synthetic.main.activity_main.*
13 | import kotlinx.android.synthetic.main.item_sample.view.*
14 |
15 | class MainActivity : Activity() {
16 |
17 | override fun onCreate(savedInstanceState: Bundle?) {
18 | super.onCreate(savedInstanceState)
19 | FileUtil.context = applicationContext
20 | setContentView(R.layout.activity_main)
21 | val sampleActivities = arrayOf(
22 | SampleItem(getString(R.string.sample_basic_usage), SampleBasicUsageActivity::class.java),
23 | SampleItem(getString(R.string.sample_render_chain), SampleRenderChainActivity::class.java)
24 | )
25 | val layoutManager = LinearLayoutManager(this)
26 | layoutManager.orientation = LinearLayoutManager.VERTICAL
27 | sampleList.layoutManager = layoutManager
28 | sampleList.adapter = Adapter(sampleActivities)
29 | }
30 |
31 | inner class Adapter(private val sampleActivities: Array) : RecyclerView.Adapter() {
32 |
33 | override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): VH {
34 | return VH(LayoutInflater.from(parent.context).inflate(R.layout.item_sample, null, false))
35 | }
36 |
37 | override fun getItemCount(): Int {
38 | return sampleActivities.size
39 | }
40 |
41 | override fun onBindViewHolder(vh: VH, index: Int) {
42 | vh.itemView.sampleButton.text = sampleActivities[index].sampleSame
43 | vh.itemView.sampleButton.setOnClickListener {
44 | val intent = Intent(this@MainActivity, sampleActivities[index].sampleActivity)
45 | intent.putExtra(Constants.KEY_SAMPLE_NAME, sampleActivities[index].sampleSame)
46 | this@MainActivity.startActivity(intent)
47 | }
48 | }
49 |
50 | }
51 |
52 | inner class VH(itemView: View) : RecyclerView.ViewHolder(itemView)
53 |
54 | inner class SampleItem(val sampleSame: String, val sampleActivity: Class<*>)
55 |
56 | }
--------------------------------------------------------------------------------
/app/src/main/java/io/github/kenneycode/funrenderer/demo/SampleBasicUsageActivity.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.demo
2 |
3 | import android.app.Activity
4 | import android.opengl.GLSurfaceView
5 | import android.os.Bundle
6 | import io.github.kenneycode.funrenderer.io.Input
7 | import io.github.kenneycode.funrenderer.io.Texture
8 | import io.github.kenneycode.funrenderer.renderer.Renderer
9 | import io.github.kenneycode.funrenderer.renderer.ScreenRenderer
10 | import io.github.kenneycode.funrenderer.uitl.FileUtil
11 | import io.github.kenneycode.funrenderer.uitl.GLUtil
12 | import javax.microedition.khronos.egl.EGLConfig
13 | import javax.microedition.khronos.opengles.GL10
14 |
15 | /**
16 | *
17 | * Coded by kenney
18 | *
19 | * http://www.github.com/kenneycode
20 | *
21 | **/
22 |
23 | class SampleBasicUsageActivity : Activity() {
24 |
25 | private lateinit var renderer: Renderer
26 | private lateinit var input: Input
27 |
28 |
29 | override fun onCreate(savedInstanceState: Bundle?) {
30 | super.onCreate(savedInstanceState)
31 | setContentView(R.layout.activity_sample_basic_usage)
32 | title = intent.getStringExtra(Constants.KEY_SAMPLE_NAME)
33 | val glSurfaceView = findViewById(R.id.glSurfaceView)
34 | glSurfaceView.setEGLContextClientVersion(3)
35 | glSurfaceView.setEGLConfigChooser(8, 8, 8, 8, 0, 0)
36 | glSurfaceView.setRenderer(MyRenderer())
37 | }
38 |
39 | override fun onDestroy() {
40 | super.onDestroy()
41 | input.release()
42 | renderer.release()
43 | }
44 |
45 | inner class MyRenderer : GLSurfaceView.Renderer {
46 |
47 | private var glSurfaceViewWidth = 0
48 | private var glSurfaceViewHeight = 0
49 |
50 | override fun onDrawFrame(gl: GL10?) {
51 | renderer.render(input, glSurfaceViewWidth, glSurfaceViewHeight)
52 | }
53 |
54 | override fun onSurfaceChanged(gl: GL10?, width: Int, height: Int) {
55 | glSurfaceViewWidth = width
56 | glSurfaceViewHeight = height
57 | }
58 |
59 | override fun onSurfaceCreated(gl: GL10?, config: EGLConfig?) {
60 | renderer = ScreenRenderer()
61 | renderer.init()
62 | val bitmap = FileUtil.decodeBitmapFromAssets("image_0.jpg")
63 | val texture = GLUtil.createTexture()
64 | GLUtil.loadBitmap2Texture(texture, bitmap)
65 | input = Texture(texture, bitmap.width, bitmap.height, false)
66 | }
67 |
68 | }
69 |
70 | }
71 |
--------------------------------------------------------------------------------
/app/src/main/java/io/github/kenneycode/funrenderer/demo/SampleRenderChainActivity.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.demo
2 |
3 | import android.app.Activity
4 | import android.opengl.GLSurfaceView
5 | import android.os.Bundle
6 | import io.github.kenneycode.funrenderer.common.Keys
7 | import io.github.kenneycode.funrenderer.common.RenderChain
8 | import io.github.kenneycode.funrenderer.io.Input
9 | import io.github.kenneycode.funrenderer.io.Texture
10 | import io.github.kenneycode.funrenderer.renderer.FlipRenderer
11 | import io.github.kenneycode.funrenderer.renderer.ScaleRenderer
12 | import io.github.kenneycode.funrenderer.renderer.ScreenRenderer
13 | import io.github.kenneycode.funrenderer.uitl.FileUtil
14 | import io.github.kenneycode.funrenderer.uitl.GLUtil
15 | import javax.microedition.khronos.egl.EGLConfig
16 | import javax.microedition.khronos.opengles.GL10
17 |
18 | /**
19 | *
20 | * Coded by kenney
21 | *
22 | * http://www.github.com/kenneycode
23 | *
24 | **/
25 |
26 | class SampleRenderChainActivity : Activity() {
27 |
28 | private lateinit var renderChain: RenderChain
29 | private lateinit var input: Input
30 |
31 | override fun onCreate(savedInstanceState: Bundle?) {
32 | super.onCreate(savedInstanceState)
33 | setContentView(R.layout.activity_sample_render_chain)
34 | title = intent.getStringExtra(Constants.KEY_SAMPLE_NAME)
35 | val glSurfaceView = findViewById(R.id.glSurfaceView)
36 | glSurfaceView.setEGLContextClientVersion(3)
37 | glSurfaceView.setEGLConfigChooser(8, 8, 8, 8, 0, 0)
38 | glSurfaceView.setRenderer(MyRenderer())
39 | }
40 |
41 | override fun onDestroy() {
42 | super.onDestroy()
43 | input.release()
44 | renderChain.release()
45 | }
46 |
47 | inner class MyRenderer : GLSurfaceView.Renderer {
48 |
49 | private var glSurfaceViewWidth = 0
50 | private var glSurfaceViewHeight = 0
51 |
52 | override fun onDrawFrame(gl: GL10?) {
53 | val data = mutableMapOf()
54 | data[Keys.SURFACE_WIDTH] = glSurfaceViewWidth
55 | data[Keys.SURFACE_HEIGHT] = glSurfaceViewHeight
56 | renderChain.render(input, data)
57 | }
58 |
59 | override fun onSurfaceChanged(gl: GL10?, width: Int, height: Int) {
60 | glSurfaceViewWidth = width
61 | glSurfaceViewHeight = height
62 | }
63 |
64 | override fun onSurfaceCreated(gl: GL10?, config: EGLConfig?) {
65 | val flipRenderer = FlipRenderer()
66 | val scaleRenderer = ScaleRenderer()
67 | val screenRenderer = ScreenRenderer()
68 | scaleRenderer.setScaledSize(100, 100)
69 | renderChain = RenderChain.create()
70 | .addRenderer(flipRenderer)
71 | .addRenderer(scaleRenderer)
72 | .addRenderer(screenRenderer)
73 | renderChain.init()
74 | val bitmap = FileUtil.decodeBitmapFromAssets("image_0.jpg")
75 | val texture = GLUtil.createTexture()
76 | GLUtil.loadBitmap2Texture(texture, bitmap)
77 | input = Texture(texture, bitmap.width, bitmap.height, false)
78 | }
79 |
80 | }
81 |
82 | }
83 |
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/app/src/main/res/drawable-v24/ic_launcher_foreground.xml:
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/app/src/main/res/drawable/ic_launcher_background.xml:
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/app/src/main/res/layout/activity_main.xml:
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/app/src/main/res/layout/activity_sample_basic_usage.xml:
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/app/src/main/res/layout/activity_sample_render_chain.xml:
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/app/src/main/res/layout/item_sample.xml:
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/app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml:
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/app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml:
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/app/src/main/res/mipmap-hdpi/ic_launcher.png:
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https://raw.githubusercontent.com/kenneycode/FunRenderer/d76114e926ecb66c36f11b8251939c4c8143a7e6/app/src/main/res/mipmap-hdpi/ic_launcher.png
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/app/src/main/res/mipmap-hdpi/ic_launcher_round.png:
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https://raw.githubusercontent.com/kenneycode/FunRenderer/d76114e926ecb66c36f11b8251939c4c8143a7e6/app/src/main/res/mipmap-hdpi/ic_launcher_round.png
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/app/src/main/res/mipmap-mdpi/ic_launcher.png:
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https://raw.githubusercontent.com/kenneycode/FunRenderer/d76114e926ecb66c36f11b8251939c4c8143a7e6/app/src/main/res/mipmap-mdpi/ic_launcher.png
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/app/src/main/res/mipmap-mdpi/ic_launcher_round.png:
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https://raw.githubusercontent.com/kenneycode/FunRenderer/d76114e926ecb66c36f11b8251939c4c8143a7e6/app/src/main/res/mipmap-mdpi/ic_launcher_round.png
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/app/src/main/res/mipmap-xhdpi/ic_launcher.png:
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https://raw.githubusercontent.com/kenneycode/FunRenderer/d76114e926ecb66c36f11b8251939c4c8143a7e6/app/src/main/res/mipmap-xhdpi/ic_launcher.png
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/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png:
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https://raw.githubusercontent.com/kenneycode/FunRenderer/d76114e926ecb66c36f11b8251939c4c8143a7e6/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png
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/app/src/main/res/mipmap-xxhdpi/ic_launcher.png:
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https://raw.githubusercontent.com/kenneycode/FunRenderer/d76114e926ecb66c36f11b8251939c4c8143a7e6/app/src/main/res/mipmap-xxhdpi/ic_launcher.png
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/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png:
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https://raw.githubusercontent.com/kenneycode/FunRenderer/d76114e926ecb66c36f11b8251939c4c8143a7e6/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png
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/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png:
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https://raw.githubusercontent.com/kenneycode/FunRenderer/d76114e926ecb66c36f11b8251939c4c8143a7e6/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png
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/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png:
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https://raw.githubusercontent.com/kenneycode/FunRenderer/d76114e926ecb66c36f11b8251939c4c8143a7e6/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png
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/app/src/main/res/values/colors.xml:
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1 |
2 |
3 | #3F51B5
4 | #303F9F
5 | #FF4081
6 |
7 |
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/app/src/main/res/values/strings.xml:
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1 |
2 | FunRendererDemo
3 | 基本用法(basic usage)
4 | 渲染链(render chain)
5 |
6 |
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/app/src/main/res/values/styles.xml:
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1 |
2 |
3 |
4 |
5 |
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/build.gradle:
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1 | // Top-level build file where you can add configuration options common to all sub-projects/modules.
2 |
3 | buildscript {
4 | ext.kotlin_version = '1.2.71'
5 | ext.kotlin_version = '1.2.50'
6 | repositories {
7 | google()
8 | jcenter()
9 | }
10 | dependencies {
11 | classpath 'com.android.tools.build:gradle:3.1.4'
12 | classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
13 |
14 | // NOTE: Do not place your application dependencies here; they belong
15 | // in the individual module build.gradle files
16 | }
17 | }
18 |
19 | allprojects {
20 | repositories {
21 | google()
22 | jcenter()
23 | }
24 | }
25 |
26 | task clean(type: Delete) {
27 | delete rootProject.buildDir
28 | }
29 |
--------------------------------------------------------------------------------
/gradle.properties:
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1 | # Project-wide Gradle settings.
2 | # IDE (e.g. Android Studio) users:
3 | # Gradle settings configured through the IDE *will override*
4 | # any settings specified in this file.
5 | # For more details on how to configure your build environment visit
6 | # http://www.gradle.org/docs/current/userguide/build_environment.html
7 | # Specifies the JVM arguments used for the daemon process.
8 | # The setting is particularly useful for tweaking memory settings.
9 | org.gradle.jvmargs=-Xmx1536m
10 | # When configured, Gradle will run in incubating parallel mode.
11 | # This option should only be used with decoupled projects. More details, visit
12 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
13 | # org.gradle.parallel=true
14 |
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/gradle/wrapper/gradle-wrapper.jar:
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https://raw.githubusercontent.com/kenneycode/FunRenderer/d76114e926ecb66c36f11b8251939c4c8143a7e6/gradle/wrapper/gradle-wrapper.jar
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/gradle/wrapper/gradle-wrapper.properties:
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1 | #Sat May 11 14:42:27 CST 2019
2 | distributionBase=GRADLE_USER_HOME
3 | distributionPath=wrapper/dists
4 | zipStoreBase=GRADLE_USER_HOME
5 | zipStorePath=wrapper/dists
6 | distributionUrl=https\://services.gradle.org/distributions/gradle-4.4-all.zip
7 |
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/gradlew:
--------------------------------------------------------------------------------
1 | #!/usr/bin/env sh
2 |
3 | ##############################################################################
4 | ##
5 | ## Gradle start up script for UN*X
6 | ##
7 | ##############################################################################
8 |
9 | # Attempt to set APP_HOME
10 | # Resolve links: $0 may be a link
11 | PRG="$0"
12 | # Need this for relative symlinks.
13 | while [ -h "$PRG" ] ; do
14 | ls=`ls -ld "$PRG"`
15 | link=`expr "$ls" : '.*-> \(.*\)$'`
16 | if expr "$link" : '/.*' > /dev/null; then
17 | PRG="$link"
18 | else
19 | PRG=`dirname "$PRG"`"/$link"
20 | fi
21 | done
22 | SAVED="`pwd`"
23 | cd "`dirname \"$PRG\"`/" >/dev/null
24 | APP_HOME="`pwd -P`"
25 | cd "$SAVED" >/dev/null
26 |
27 | APP_NAME="Gradle"
28 | APP_BASE_NAME=`basename "$0"`
29 |
30 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
31 | DEFAULT_JVM_OPTS=""
32 |
33 | # Use the maximum available, or set MAX_FD != -1 to use that value.
34 | MAX_FD="maximum"
35 |
36 | warn () {
37 | echo "$*"
38 | }
39 |
40 | die () {
41 | echo
42 | echo "$*"
43 | echo
44 | exit 1
45 | }
46 |
47 | # OS specific support (must be 'true' or 'false').
48 | cygwin=false
49 | msys=false
50 | darwin=false
51 | nonstop=false
52 | case "`uname`" in
53 | CYGWIN* )
54 | cygwin=true
55 | ;;
56 | Darwin* )
57 | darwin=true
58 | ;;
59 | MINGW* )
60 | msys=true
61 | ;;
62 | NONSTOP* )
63 | nonstop=true
64 | ;;
65 | esac
66 |
67 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
68 |
69 | # Determine the Java command to use to start the JVM.
70 | if [ -n "$JAVA_HOME" ] ; then
71 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
72 | # IBM's JDK on AIX uses strange locations for the executables
73 | JAVACMD="$JAVA_HOME/jre/sh/java"
74 | else
75 | JAVACMD="$JAVA_HOME/bin/java"
76 | fi
77 | if [ ! -x "$JAVACMD" ] ; then
78 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
79 |
80 | Please set the JAVA_HOME variable in your environment to match the
81 | location of your Java installation."
82 | fi
83 | else
84 | JAVACMD="java"
85 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
86 |
87 | Please set the JAVA_HOME variable in your environment to match the
88 | location of your Java installation."
89 | fi
90 |
91 | # Increase the maximum file descriptors if we can.
92 | if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
93 | MAX_FD_LIMIT=`ulimit -H -n`
94 | if [ $? -eq 0 ] ; then
95 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
96 | MAX_FD="$MAX_FD_LIMIT"
97 | fi
98 | ulimit -n $MAX_FD
99 | if [ $? -ne 0 ] ; then
100 | warn "Could not set maximum file descriptor limit: $MAX_FD"
101 | fi
102 | else
103 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
104 | fi
105 | fi
106 |
107 | # For Darwin, add options to specify how the application appears in the dock
108 | if $darwin; then
109 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
110 | fi
111 |
112 | # For Cygwin, switch paths to Windows format before running java
113 | if $cygwin ; then
114 | APP_HOME=`cygpath --path --mixed "$APP_HOME"`
115 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
116 | JAVACMD=`cygpath --unix "$JAVACMD"`
117 |
118 | # We build the pattern for arguments to be converted via cygpath
119 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
120 | SEP=""
121 | for dir in $ROOTDIRSRAW ; do
122 | ROOTDIRS="$ROOTDIRS$SEP$dir"
123 | SEP="|"
124 | done
125 | OURCYGPATTERN="(^($ROOTDIRS))"
126 | # Add a user-defined pattern to the cygpath arguments
127 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then
128 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
129 | fi
130 | # Now convert the arguments - kludge to limit ourselves to /bin/sh
131 | i=0
132 | for arg in "$@" ; do
133 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
134 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
135 |
136 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
137 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
138 | else
139 | eval `echo args$i`="\"$arg\""
140 | fi
141 | i=$((i+1))
142 | done
143 | case $i in
144 | (0) set -- ;;
145 | (1) set -- "$args0" ;;
146 | (2) set -- "$args0" "$args1" ;;
147 | (3) set -- "$args0" "$args1" "$args2" ;;
148 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
149 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
150 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
151 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
152 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
153 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
154 | esac
155 | fi
156 |
157 | # Escape application args
158 | save () {
159 | for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
160 | echo " "
161 | }
162 | APP_ARGS=$(save "$@")
163 |
164 | # Collect all arguments for the java command, following the shell quoting and substitution rules
165 | eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
166 |
167 | # by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
168 | if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
169 | cd "$(dirname "$0")"
170 | fi
171 |
172 | exec "$JAVACMD" "$@"
173 |
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/gradlew.bat:
--------------------------------------------------------------------------------
1 | @if "%DEBUG%" == "" @echo off
2 | @rem ##########################################################################
3 | @rem
4 | @rem Gradle startup script for Windows
5 | @rem
6 | @rem ##########################################################################
7 |
8 | @rem Set local scope for the variables with windows NT shell
9 | if "%OS%"=="Windows_NT" setlocal
10 |
11 | set DIRNAME=%~dp0
12 | if "%DIRNAME%" == "" set DIRNAME=.
13 | set APP_BASE_NAME=%~n0
14 | set APP_HOME=%DIRNAME%
15 |
16 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
17 | set DEFAULT_JVM_OPTS=
18 |
19 | @rem Find java.exe
20 | if defined JAVA_HOME goto findJavaFromJavaHome
21 |
22 | set JAVA_EXE=java.exe
23 | %JAVA_EXE% -version >NUL 2>&1
24 | if "%ERRORLEVEL%" == "0" goto init
25 |
26 | echo.
27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
28 | echo.
29 | echo Please set the JAVA_HOME variable in your environment to match the
30 | echo location of your Java installation.
31 |
32 | goto fail
33 |
34 | :findJavaFromJavaHome
35 | set JAVA_HOME=%JAVA_HOME:"=%
36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe
37 |
38 | if exist "%JAVA_EXE%" goto init
39 |
40 | echo.
41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
42 | echo.
43 | echo Please set the JAVA_HOME variable in your environment to match the
44 | echo location of your Java installation.
45 |
46 | goto fail
47 |
48 | :init
49 | @rem Get command-line arguments, handling Windows variants
50 |
51 | if not "%OS%" == "Windows_NT" goto win9xME_args
52 |
53 | :win9xME_args
54 | @rem Slurp the command line arguments.
55 | set CMD_LINE_ARGS=
56 | set _SKIP=2
57 |
58 | :win9xME_args_slurp
59 | if "x%~1" == "x" goto execute
60 |
61 | set CMD_LINE_ARGS=%*
62 |
63 | :execute
64 | @rem Setup the command line
65 |
66 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
67 |
68 | @rem Execute Gradle
69 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
70 |
71 | :end
72 | @rem End local scope for the variables with windows NT shell
73 | if "%ERRORLEVEL%"=="0" goto mainEnd
74 |
75 | :fail
76 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
77 | rem the _cmd.exe /c_ return code!
78 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
79 | exit /b 1
80 |
81 | :mainEnd
82 | if "%OS%"=="Windows_NT" endlocal
83 |
84 | :omega
85 |
--------------------------------------------------------------------------------
/libfunrenderer/.gitignore:
--------------------------------------------------------------------------------
1 | /build
2 |
--------------------------------------------------------------------------------
/libfunrenderer/build.gradle:
--------------------------------------------------------------------------------
1 | apply plugin: 'com.android.library'
2 | apply plugin: 'kotlin-android'
3 |
4 | android {
5 |
6 | compileSdkVersion 28
7 | defaultConfig {
8 | minSdkVersion 18
9 | targetSdkVersion 28
10 | versionCode 100
11 | versionName "1.0.0"
12 |
13 | }
14 |
15 | buildTypes {
16 | release {
17 | minifyEnabled false
18 | proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
19 | }
20 | }
21 |
22 | }
23 |
24 | dependencies {
25 | compile "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
26 | }
27 | repositories {
28 | mavenCentral()
29 | }
30 |
--------------------------------------------------------------------------------
/libfunrenderer/proguard-rules.pro:
--------------------------------------------------------------------------------
1 | # Add project specific ProGuard rules here.
2 | # You can control the set of applied configuration files using the
3 | # proguardFiles setting in build.gradle.
4 | #
5 | # For more details, see
6 | # http://developer.android.com/guide/developing/tools/proguard.html
7 |
8 | # If your project uses WebView with JS, uncomment the following
9 | # and specify the fully qualified class name to the JavaScript interface
10 | # class:
11 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
12 | # public *;
13 | #}
14 |
15 | # Uncomment this to preserve the line number information for
16 | # debugging stack traces.
17 | #-keepattributes SourceFile,LineNumberTable
18 |
19 | # If you keep the line number information, uncomment this to
20 | # hide the original source file name.
21 | #-renamesourcefileattribute SourceFile
22 |
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/libfunrenderer/src/main/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
2 |
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/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/common/Constants.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.common
2 |
3 | /**
4 | *
5 | * Coded by kenney
6 | *
7 | * http://www.github.com/kenneycode
8 | *
9 | **/
10 |
11 | class Constants {
12 |
13 | companion object {
14 |
15 | val COMMON_VERTEX_SHADER =
16 | "#version 300 es\n" +
17 | "precision mediump float;\n" +
18 | "in vec4 a_position;\n" +
19 | "in vec2 a_textureCoordinate;\n" +
20 | "out vec2 v_textureCoordinate;\n" +
21 | "void main() {\n" +
22 | " v_textureCoordinate = a_textureCoordinate;\n" +
23 | " gl_Position = a_position;\n" +
24 | "}"
25 |
26 | val COMMON_FRAGMENT_SHADER =
27 | "#version 300 es\n" +
28 | "precision mediump float;\n" +
29 | "in vec2 v_textureCoordinate;\n" +
30 | "layout(location = 0) out vec4 fragColor;\n" +
31 | "uniform sampler2D u_texture;\n" +
32 | "void main() {\n" +
33 | " fragColor = texture(u_texture, v_textureCoordinate);\n" +
34 | "}"
35 |
36 | val OES_VERTEX_SHADER =
37 | "#version 300 es\n" +
38 | "precision mediump float;\n" +
39 | "in vec4 a_position;\n" +
40 | "in vec4 a_textureCoordinate;\n" +
41 | "uniform mat4 u_stMatrix;\n" +
42 | "out vec2 v_textureCoordinate;\n" +
43 | "void main() {\n" +
44 | " v_textureCoordinate = (u_stMatrix * a_textureCoordinate).xy;\n" +
45 | " gl_Position = a_position;\n" +
46 | "}"
47 |
48 | val OES_FRAGMENT_SHADER =
49 | "#version 300 es\n" +
50 | "#extension GL_OES_EGL_image_external_essl3 : require\n" +
51 | "precision mediump float;\n" +
52 | "uniform samplerExternalOES u_texture;\n" +
53 | "in vec2 v_textureCoordinate;\n" +
54 | "layout(location = 0) out vec4 fragColor;\n" +
55 | "void main() {\n" +
56 | " fragColor = texture(u_texture, v_textureCoordinate);\n" +
57 | "}"
58 |
59 | val COMMON_VERTEX = floatArrayOf(-1f, -1f, -1f, 1f, 1f, 1f, -1f, -1f, 1f, 1f, 1f, -1f)
60 | val COMMON_TEXTURE_COORDINATE = floatArrayOf(0f, 0f, 0f, 1f, 1f, 1f, 0f, 0f, 1f, 1f, 1f, 0f)
61 | val COMMON_VERTEX_FLIPY = floatArrayOf(-1f, 1f, -1f, -1f, 1f, -1f, -1f, 1f, 1f, -1f, 1f, 1f)
62 |
63 | }
64 |
65 | }
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/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/common/FrameBufferCache.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.common
2 |
3 | import io.github.kenneycode.funrenderer.io.FrameBuffer
4 | import java.util.*
5 |
6 | /**
7 | *
8 | * Coded by kenney
9 | *
10 | * http://www.github.com/kenneycode
11 | *
12 | **/
13 |
14 | object FrameBufferCache {
15 |
16 | private val cache = mutableMapOf>()
17 |
18 | fun obtainFrameBuffer(width: Int = 0, height: Int = 0) : FrameBuffer {
19 | val size = Size(width, height)
20 | if (!cache.containsKey(size)) {
21 | cache[size] = LinkedList()
22 | }
23 | val frameBufferQueue = cache[size]!!
24 | if (frameBufferQueue.isEmpty()) {
25 | frameBufferQueue.add(FrameBuffer())
26 | } else {
27 | frameBufferQueue.first.addRef()
28 | }
29 | return frameBufferQueue.pop()
30 | }
31 |
32 | fun releaseFrameBuffer(frameBuffer: FrameBuffer) {
33 | cache[Size(frameBuffer.width, frameBuffer.height)]!!.add(frameBuffer)
34 | }
35 |
36 | fun release() {
37 | for ((k, v) in cache) {
38 | v.forEach { frameBuffer ->
39 | frameBuffer.release()
40 | }
41 | }
42 | }
43 |
44 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/common/GLProgram.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.common
2 |
3 | import android.opengl.GLES30
4 | import io.github.kenneycode.funrenderer.parameter.Parameter
5 |
6 | class GLProgram(val shader: Shader) : Ref() {
7 |
8 | private var program = 0
9 |
10 | fun init(): Boolean {
11 | program = GLES30.glCreateProgram()
12 |
13 | val vertexShader = GLES30.glCreateShader(GLES30.GL_VERTEX_SHADER)
14 | val fragmentShader= GLES30.glCreateShader(GLES30.GL_FRAGMENT_SHADER)
15 |
16 | GLES30.glShaderSource(vertexShader, shader.vertexShader)
17 | GLES30.glShaderSource(fragmentShader, shader.fragmentShader)
18 |
19 | GLES30.glCompileShader(vertexShader)
20 | GLES30.glCompileShader(fragmentShader)
21 |
22 | GLES30.glAttachShader(program, vertexShader)
23 | GLES30.glAttachShader(program, fragmentShader)
24 |
25 | GLES30.glLinkProgram(program)
26 |
27 | return program != 0
28 | }
29 |
30 | fun bindAttribute(attributes: Set) {
31 | GLES30.glUseProgram(program)
32 | attributes.forEach { attribute ->
33 | attribute.bindAttribute(program)
34 | }
35 | }
36 |
37 | fun bindUniform(uniforms: Set) {
38 | GLES30.glUseProgram(program)
39 | uniforms.forEach { uniform ->
40 | uniform.bindUniform(program)
41 | }
42 | }
43 |
44 | override fun releaseRef(): Boolean {
45 | val ret = super.releaseRef()
46 | if (ret) {
47 | GLES30.glDeleteProgram(program)
48 | }
49 | return ret
50 | }
51 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/common/GLProgramManager.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.common
2 |
3 | /**
4 | *
5 | * Coded by kenney
6 | *
7 | * http://www.github.com/kenneycode
8 | *
9 | **/
10 |
11 | object GLProgramManager {
12 |
13 | private val cache = mutableMapOf()
14 |
15 | fun obtainGLProgram(shader: Shader): GLProgram {
16 | if (!cache.contains(shader)) {
17 | cache[shader] = GLProgram(shader)
18 | } else {
19 | cache[shader]!!.addRef()
20 | }
21 | return cache[shader]!!
22 | }
23 |
24 | fun releaseGLProgram(glProgram: GLProgram) {
25 | if (glProgram.releaseRef()) {
26 | cache.remove(glProgram.shader)
27 | }
28 | }
29 |
30 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/common/Keys.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.common
2 |
3 | /**
4 | *
5 | * Coded by kenney
6 | *
7 | * http://www.github.com/kenneycode
8 | *
9 | **/
10 |
11 | class Keys {
12 |
13 | companion object {
14 |
15 | val ST_MATRIX = "ST_MATRIX"
16 | val CROP_RATIO = "CROP_RATIO"
17 | val INPUT_SIZE = "INPUT_SIZE"
18 | val SURFACE_WIDTH = "SURFACE_WIDTH"
19 | val SURFACE_HEIGHT = "SURFACE_HEIGHT"
20 |
21 | }
22 |
23 | }
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/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/common/Ref.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.common
2 |
3 | /**
4 | *
5 | * Coded by kenney
6 | *
7 | * http://www.github.com/kenneycode
8 | *
9 | **/
10 |
11 | open class Ref {
12 |
13 | private var refCount = 1
14 |
15 | open fun addRef(count: Int = 1) {
16 | refCount += count
17 | }
18 |
19 | open fun releaseRef(): Boolean {
20 | return --refCount == 0
21 |
22 | }
23 |
24 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/common/RenderChain.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.common
2 |
3 | import io.github.kenneycode.funrenderer.io.FrameBuffer
4 | import io.github.kenneycode.funrenderer.io.Input
5 | import io.github.kenneycode.funrenderer.renderer.Renderer
6 |
7 | /**
8 | *
9 | * Coded by kenney
10 | *
11 | * http://www.github.com/kenneycode
12 | *
13 | **/
14 |
15 | class RenderChain {
16 |
17 | private val renderers = mutableListOf()
18 |
19 | companion object {
20 |
21 | fun create() : RenderChain {
22 | return RenderChain()
23 | }
24 |
25 | }
26 |
27 | fun init() {
28 | renderers.forEach { renderer ->
29 | renderer.init()
30 | }
31 | }
32 |
33 | fun addRenderer(renderer: Renderer): RenderChain {
34 | renderers.add(renderer)
35 | return this
36 | }
37 |
38 | fun render(input : Input, data: MutableMap = mutableMapOf()): FrameBuffer? {
39 | var ip: Input? = input
40 | var d = data
41 | var output: FrameBuffer ?= null
42 | renderers.forEach { renderer ->
43 | d[Keys.INPUT_SIZE] = Size(ip!!.width, ip!!.height)
44 | d = renderer.update(d)
45 | output = renderer.render(ip!!, ip!!.width, ip!!.height)
46 | ip = output
47 | }
48 | return output
49 | }
50 |
51 | fun release() {
52 | renderers.forEach { renderer ->
53 | renderer.release()
54 | }
55 | }
56 |
57 | }
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/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/common/Shader.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.common
2 |
3 | /**
4 | *
5 | * Coded by kenney
6 | *
7 | * http://www.github.com/kenneycode
8 | *
9 | **/
10 |
11 | data class Shader(val vertexShader : String, val fragmentShader : String)
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/common/Size.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.common
2 |
3 | data class Size(var width: Int = 0, var height: Int = 0) {
4 |
5 | fun isValid(): Boolean {
6 | return width > 0 && height > 0
7 | }
8 |
9 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/io/FrameBuffer.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.io
2 |
3 | import android.opengl.GLES30
4 | import io.github.kenneycode.funrenderer.common.FrameBufferCache
5 | import io.github.kenneycode.funrenderer.uitl.GLUtil
6 |
7 | /**
8 | *
9 | * Coded by kenney
10 | *
11 | * http://www.github.com/kenneycode
12 | *
13 | **/
14 |
15 | open class FrameBuffer(var texture: Int = 0, width : Int = 0, height : Int = 0, private var autoRecycle : Boolean = true) : Output(width, height) {
16 |
17 | var frameBuffer = 0
18 |
19 | override fun getInput(): IntArray {
20 | return intArrayOf(texture)
21 | }
22 |
23 | override fun onBind(width: Int, height: Int) {
24 | bind(width, height)
25 | }
26 |
27 | override fun onUnBind() {
28 | unBind()
29 | }
30 |
31 | private fun bind(width: Int = 0, height: Int = 0) {
32 | if (width != 0 && height != 0) {
33 | if (frameBuffer == 0) {
34 | frameBuffer = GLUtil.createFrameBuffer()
35 | texture = if (texture == 0) { GLUtil.createTexture() } else { texture }
36 | }
37 | if (width != this.width || height != this.height) {
38 | this.width = width
39 | this.height = height
40 | GLES30.glBindTexture(GLES30.GL_TEXTURE_2D, texture)
41 | GLES30.glTexImage2D(GLES30.GL_TEXTURE_2D, 0, GLES30.GL_RGBA, width, height, 0, GLES30.GL_RGBA, GLES30.GL_UNSIGNED_BYTE, null)
42 | GLUtil.checkError()
43 | GLES30.glBindFramebuffer(GLES30.GL_FRAMEBUFFER, frameBuffer)
44 | GLUtil.checkError()
45 | GLES30.glFramebufferTexture2D(GLES30.GL_FRAMEBUFFER, GLES30.GL_COLOR_ATTACHMENT0, GLES30.GL_TEXTURE_2D, texture, 0)
46 | GLUtil.checkError()
47 | }
48 | }
49 | GLES30.glBindFramebuffer(GLES30.GL_FRAMEBUFFER, frameBuffer)
50 | }
51 |
52 | private fun unBind() {
53 | GLES30.glBindFramebuffer(GLES30.GL_FRAMEBUFFER, 0)
54 | }
55 |
56 | override fun release() {
57 | GLUtil.deleteTexture(texture)
58 | GLUtil.deleteFrameBuffer(frameBuffer)
59 | }
60 |
61 | override fun releaseRef(): Boolean {
62 | var ret = false
63 | if (autoRecycle) {
64 | ret = super.releaseRef()
65 | if (ret) {
66 | FrameBufferCache.releaseFrameBuffer(this)
67 | }
68 | }
69 | return ret
70 | }
71 |
72 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/io/Input.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.io
2 |
3 | import io.github.kenneycode.funrenderer.common.Ref
4 |
5 | /**
6 | *
7 | * Coded by kenney
8 | *
9 | * http://www.github.com/kenneycode
10 | *
11 | **/
12 |
13 | abstract class Input(var width: Int = 0, var height: Int = 0) : Ref() {
14 |
15 | abstract fun getInput(): IntArray
16 | open fun release() {}
17 |
18 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/io/Output.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.io
2 |
3 | /**
4 | *
5 | * Coded by kenney
6 | *
7 | * http://www.github.com/kenneycode
8 | *
9 | **/
10 |
11 | abstract class Output(width : Int = 0, height : Int = 0): Input(width, height) {
12 |
13 | abstract fun onBind(width: Int = 0, height: Int = 0)
14 | abstract fun onUnBind()
15 |
16 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/io/Texture.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.io
2 |
3 | /**
4 | *
5 | * Coded by kenney
6 | *
7 | * http://www.github.com/kenneycode
8 | *
9 | **/
10 |
11 | open class Texture(texture: Int = 0, width : Int = 0, height : Int = 0, autoRecycle : Boolean = true) : FrameBuffer(texture, width, height, autoRecycle)
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/parameter/FloatArrayParameter.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.parameter
2 |
3 | import android.opengl.GLES30
4 | import java.nio.ByteBuffer
5 | import java.nio.ByteOrder
6 |
7 | /**
8 | *
9 | * Coded by kenney
10 | *
11 | * http://www.github.com/kenneycode
12 | *
13 | **/
14 |
15 | class FloatArrayParameter(key : String, private val value : FloatArray, private val componentCount : Int = 2) : Parameter(key) {
16 |
17 | override fun bindAttribute(program : Int) {
18 | if (location < 0) {
19 | location = GLES30.glGetAttribLocation(program, key)
20 | }
21 | val buffer = ByteBuffer.allocateDirect(value.size * java.lang.Float.SIZE)
22 | .order(ByteOrder.nativeOrder())
23 | .asFloatBuffer()
24 | .put(value)
25 | .position(0)
26 | GLES30.glVertexAttribPointer(location, componentCount, GLES30.GL_FLOAT, false, 0, buffer)
27 | GLES30.glEnableVertexAttribArray(location)
28 | }
29 |
30 | }
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/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/parameter/IntParameter.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.parameter
2 |
3 | import android.opengl.GLES30
4 |
5 | /**
6 | *
7 | * Coded by kenney
8 | *
9 | * http://www.github.com/kenneycode
10 | *
11 | **/
12 |
13 | class IntParameter(key : String, private val value : Int) : Parameter(key) {
14 |
15 | override fun bindUniform(program: Int) {
16 | if (location < 0) {
17 | location = GLES30.glGetUniformLocation(program, key)
18 | }
19 | GLES30.glUniform1i(location, value)
20 | }
21 |
22 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/parameter/Mat4Parameter.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.parameter
2 |
3 | import android.opengl.GLES30
4 | import io.github.kenneycode.funrenderer.uitl.GLUtil
5 |
6 | /**
7 | *
8 | * Coded by kenney
9 | *
10 | * http://www.github.com/kenneycode
11 | *
12 | **/
13 |
14 | class Mat4Parameter(key : String, private val value : FloatArray) : Parameter(key) {
15 |
16 | override fun bindUniform(program: Int) {
17 | if (location < 0) {
18 | location = GLES30.glGetUniformLocation(program, key)
19 | }
20 | GLUtil.checkError()
21 | GLES30.glUniformMatrix4fv(location, 1, false, value, 0)
22 | GLUtil.checkError()
23 | }
24 |
25 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/parameter/OESTextureParameter.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.parameter
2 |
3 | import android.opengl.GLES11Ext
4 | import android.opengl.GLES30
5 |
6 | /**
7 | *
8 | * Coded by kenney
9 | *
10 | * http://www.github.com/kenneycode
11 | *
12 | **/
13 |
14 | class OESTextureParameter(key : String, private val value : Int) : Parameter(key) {
15 |
16 | override fun bindUniform(program: Int) {
17 | if (location < 0) {
18 | location = GLES30.glGetUniformLocation(program, key)
19 | }
20 | GLES30.glActiveTexture(GLES30.GL_TEXTURE0)
21 | GLES30.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, value)
22 | GLES30.glUniform1i(location, 0)
23 | }
24 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/parameter/Parameter.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.parameter
2 |
3 | /**
4 | *
5 | * Coded by kenney
6 | *
7 | * http://www.github.com/kenneycode
8 | *
9 | **/
10 |
11 | open class Parameter(protected val key : String) {
12 |
13 | protected var location = -1
14 |
15 | open fun bindAttribute(program : Int) {}
16 | open fun bindUniform(program : Int) {}
17 |
18 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/parameter/Texture2DParameter.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.parameter
2 |
3 | import android.opengl.GLES30
4 |
5 | /**
6 | *
7 | * Coded by kenney
8 | *
9 | * http://www.github.com/kenneycode
10 | *
11 | **/
12 |
13 | class Texture2DParameter(key : String, private val value : Int) : Parameter(key) {
14 |
15 | override fun bindUniform(program: Int) {
16 | if (location < 0) {
17 | location = GLES30.glGetUniformLocation(program, key)
18 | }
19 | GLES30.glActiveTexture(GLES30.GL_TEXTURE0)
20 | GLES30.glBindTexture(GLES30.GL_TEXTURE_2D, value)
21 | GLES30.glUniform1i(location, 0)
22 | }
23 |
24 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/renderer/CropRenderer.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.renderer
2 |
3 | import io.github.kenneycode.funrenderer.common.Keys
4 | import io.github.kenneycode.funrenderer.common.Size
5 | import io.github.kenneycode.funrenderer.parameter.FloatArrayParameter
6 |
7 | /**
8 | *
9 | * Coded by kenney
10 | *
11 | * http://www.github.com/kenneycode
12 | *
13 | **/
14 |
15 | class CropRenderer : SimpleRenderer() {
16 |
17 | override fun update(data: MutableMap): MutableMap {
18 | data[Keys.INPUT_SIZE]?.let { it ->
19 | val inputSize = it as Size
20 | val inputRatio = inputSize.width.toFloat() / inputSize.height
21 | data[Keys.CROP_RATIO]?.let {
22 | val cropRatio = it as Float
23 | setAttribute(FloatArrayParameter("a_textureCoordinate", getCroppedTexCoords(inputRatio, cropRatio)))
24 | }
25 | }
26 | return data
27 | }
28 |
29 | private fun getCroppedTexCoords(inputRatio: Float, cropRatio: Float): FloatArray {
30 | var left = 0f
31 | var top = 0f
32 | var right = 0f
33 | var bottom = 0f
34 | if (inputRatio < cropRatio) {
35 | left = 0f
36 | right = 1f
37 | bottom = (1 - inputRatio / cropRatio) / 2
38 | top = bottom + inputRatio / cropRatio
39 | } else {
40 | bottom = 0f
41 | top = 1f
42 | left = (1 - cropRatio / inputRatio) / 2
43 | right = left + cropRatio / inputRatio
44 | }
45 | return floatArrayOf(left, bottom, left, top, right, top, left, bottom, right, top, right, bottom)
46 | }
47 |
48 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/renderer/FlipRenderer.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.renderer
2 |
3 | import io.github.kenneycode.funrenderer.common.Constants
4 | import io.github.kenneycode.funrenderer.parameter.FloatArrayParameter
5 |
6 | /**
7 | *
8 | * Coded by kenney
9 | *
10 | * http://www.github.com/kenneycode
11 | *
12 | **/
13 |
14 | class FlipRenderer : SimpleRenderer() {
15 |
16 | override fun initParameter() {
17 | setAttribute(FloatArrayParameter("a_position", Constants.COMMON_VERTEX_FLIPY))
18 | setAttribute(FloatArrayParameter("a_textureCoordinate", Constants.COMMON_TEXTURE_COORDINATE))
19 | }
20 |
21 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/renderer/OES2RGBARenderer.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.renderer
2 |
3 | import io.github.kenneycode.funrenderer.common.Constants
4 | import io.github.kenneycode.funrenderer.common.Keys
5 | import io.github.kenneycode.funrenderer.io.Input
6 | import io.github.kenneycode.funrenderer.parameter.Mat4Parameter
7 | import io.github.kenneycode.funrenderer.parameter.OESTextureParameter
8 |
9 | /**
10 | *
11 | * Coded by kenney
12 | *
13 | * http://www.github.com/kenneycode
14 | *
15 | **/
16 |
17 | class OES2RGBARenderer: SimpleRenderer(Constants.OES_VERTEX_SHADER, Constants.OES_FRAGMENT_SHADER) {
18 |
19 | override fun bindInput(input: Input) {
20 | this.input = input
21 | val textures = this.input.getInput()
22 | setUniform(OESTextureParameter("u_TextureUnit", textures[0]))
23 | }
24 |
25 | override fun update(data: MutableMap): MutableMap {
26 | setUniform(Mat4Parameter("u_stMatrix", data[Keys.ST_MATRIX] as FloatArray))
27 | return data
28 | }
29 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/renderer/Renderer.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.renderer
2 |
3 | import io.github.kenneycode.funrenderer.io.FrameBuffer
4 | import io.github.kenneycode.funrenderer.io.Input
5 | import io.github.kenneycode.funrenderer.parameter.Parameter
6 |
7 | /**
8 | *
9 | * Coded by kenney
10 | *
11 | * http://www.github.com/kenneycode
12 | *
13 | **/
14 |
15 | interface Renderer {
16 |
17 | fun init(): Boolean
18 | fun setAttribute(parameter: Parameter)
19 | fun setUniform(parameter : Parameter)
20 | fun bindInput(input : Input)
21 | fun bindParameters()
22 | fun bindOutput(width : Int, height : Int)
23 | fun unBindInput()
24 | fun unBindParameters()
25 | fun unBindOutput()
26 | fun update(data: MutableMap = mutableMapOf()): MutableMap
27 | fun render(input : Input, width : Int, height : Int) : FrameBuffer
28 | fun performRendering()
29 | fun release()
30 |
31 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/renderer/ScaleRenderer.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.renderer
2 |
3 | /**
4 | *
5 | * Coded by kenney
6 | *
7 | * http://www.github.com/kenneycode
8 | *
9 | **/
10 |
11 | class ScaleRenderer : SimpleRenderer() {
12 |
13 | private var scaledWidth = 0
14 | private var scaledHeight = 0
15 |
16 | fun setScaledSize(scaledWidth: Int, scaledHeight: Int) {
17 | this.scaledWidth = scaledWidth
18 | this.scaledHeight = scaledHeight
19 | }
20 |
21 | override fun bindOutput(width: Int, height: Int) {
22 | super.bindOutput(scaledWidth, scaledHeight)
23 | }
24 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/renderer/ScreenRenderer.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.renderer
2 |
3 | import android.opengl.GLES30
4 | import io.github.kenneycode.funrenderer.common.FrameBufferCache
5 | import io.github.kenneycode.funrenderer.common.Keys
6 | import io.github.kenneycode.funrenderer.common.Size
7 |
8 | /**
9 | *
10 | * Coded by kenney
11 | *
12 | * http://www.github.com/kenneycode
13 | *
14 | **/
15 |
16 | class ScreenRenderer : SimpleRenderer() {
17 |
18 | private var surfaceSize: Size? = null
19 |
20 | override fun update(data: MutableMap): MutableMap {
21 | data[Keys.SURFACE_WIDTH]?.let { width ->
22 | data[Keys.SURFACE_HEIGHT]?.let { height ->
23 | surfaceSize = Size(width as Int, height as Int)
24 | }
25 | }
26 | return super.update(data)
27 | }
28 |
29 | override fun bindOutput(width: Int, height: Int) {
30 | var outputWidth = width
31 | var outputHeight = height
32 | surfaceSize?.let {
33 | outputWidth = it.width
34 | outputHeight = it.height
35 | }
36 | if (outputFrameBuffer == null) {
37 | outputFrameBuffer = FrameBufferCache.obtainFrameBuffer()
38 | }
39 | outputFrameBuffer!!.onBind()
40 | GLES30.glViewport(0, 0, outputWidth, outputHeight)
41 | }
42 |
43 | }
--------------------------------------------------------------------------------
/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/renderer/SimpleRenderer.kt:
--------------------------------------------------------------------------------
1 | package io.github.kenneycode.funrenderer.renderer
2 |
3 | import android.opengl.GLES30
4 | import io.github.kenneycode.funrenderer.common.*
5 | import io.github.kenneycode.funrenderer.io.FrameBuffer
6 | import io.github.kenneycode.funrenderer.io.Input
7 | import io.github.kenneycode.funrenderer.parameter.FloatArrayParameter
8 | import io.github.kenneycode.funrenderer.parameter.Parameter
9 | import io.github.kenneycode.funrenderer.parameter.Texture2DParameter
10 |
11 | /**
12 | *
13 | * Coded by kenney
14 | *
15 | * http://www.github.com/kenneycode
16 | *
17 | **/
18 |
19 | open class SimpleRenderer(vertexShader: String = Constants.COMMON_VERTEX_SHADER, fragmentShader: String = Constants.COMMON_FRAGMENT_SHADER): Renderer {
20 |
21 | private val shader: Shader = Shader(vertexShader, fragmentShader)
22 | private lateinit var glProgram: GLProgram
23 | private val attributes = mutableSetOf()
24 | private val uniforms = mutableSetOf()
25 | var renderOnInput = false
26 | var retainOutput = false
27 | lateinit var input: Input
28 | var outputFrameBuffer : FrameBuffer? = null
29 |
30 | open fun initParameter() {
31 | setAttribute(FloatArrayParameter("a_position", Constants.COMMON_VERTEX))
32 | setAttribute(FloatArrayParameter("a_textureCoordinate", Constants.COMMON_TEXTURE_COORDINATE))
33 | }
34 |
35 | override fun init() : Boolean {
36 | initParameter()
37 | glProgram = GLProgramManager.obtainGLProgram(shader)
38 | return glProgram.init()
39 | }
40 |
41 | override fun setAttribute(parameter : Parameter) {
42 | attributes.add(parameter)
43 | }
44 |
45 | override fun setUniform(parameter : Parameter) {
46 | uniforms.add(parameter)
47 | }
48 |
49 | override fun bindInput(input: Input) {
50 | this.input = input
51 | val textures = this.input.getInput()
52 | setUniform(Texture2DParameter("u_texture", textures[0]))
53 | }
54 |
55 | override fun bindParameters() {
56 | glProgram.bindAttribute(attributes)
57 | glProgram.bindUniform(uniforms)
58 | }
59 |
60 | override fun bindOutput(width: Int, height: Int) {
61 | if (outputFrameBuffer == null) {
62 | outputFrameBuffer = if (renderOnInput) {
63 | input.addRef()
64 | input as FrameBuffer
65 | } else {
66 | FrameBufferCache.obtainFrameBuffer(width, height)
67 | }
68 | if (retainOutput) {
69 | outputFrameBuffer?.addRef()
70 | }
71 | }
72 | outputFrameBuffer?.onBind(width, height)
73 | GLES30.glViewport(0, 0, width, height)
74 | }
75 |
76 | override fun unBindInput() {
77 | input.releaseRef()
78 | }
79 |
80 | override fun unBindParameters() {
81 |
82 | }
83 |
84 | override fun unBindOutput() {
85 | if (!retainOutput && !renderOnInput) {
86 | outputFrameBuffer?.onUnBind()
87 | }
88 | }
89 |
90 | override fun update(data: MutableMap): MutableMap {
91 | return data
92 | }
93 |
94 | override fun render(input: Input, width: Int, height: Int): FrameBuffer {
95 |
96 | val outputWidth = if (width == 0) { input.width } else { width }
97 | val outputHeight = if (height == 0) { input.height } else { height }
98 | bindInput(input)
99 | bindOutput(outputWidth, outputHeight)
100 | bindParameters()
101 | performRendering()
102 | unBindInput()
103 | unBindOutput()
104 | unBindParameters()
105 |
106 | return outputFrameBuffer!!
107 | }
108 |
109 | override fun performRendering() {
110 | GLES30.glClearColor(0.0f, 1.0f, 0.0f, 1.0f)
111 | GLES30.glClear(GLES30.GL_COLOR_BUFFER_BIT)
112 | GLES30.glEnable(GLES30.GL_BLEND)
113 | GLES30.glBlendFunc(GLES30.GL_SRC_ALPHA, GLES30.GL_ONE_MINUS_SRC_ALPHA)
114 | GLES30.glDrawArrays(GLES30.GL_TRIANGLES, 0, 6)
115 | }
116 |
117 | override fun release() {
118 | GLProgramManager.releaseGLProgram(glProgram)
119 | }
120 |
121 |
122 | }
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/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/uitl/FileUtil.kt:
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1 | package io.github.kenneycode.funrenderer.uitl
2 |
3 | import android.content.Context
4 | import android.graphics.Bitmap
5 | import android.graphics.BitmapFactory
6 | import android.util.Log
7 |
8 | class FileUtil {
9 |
10 | companion object {
11 |
12 | lateinit var context : Context
13 |
14 | fun decodeBitmapFromAssets(filename : String) : Bitmap {
15 | val options = BitmapFactory.Options()
16 | options.inSampleSize = 1
17 | val bitmap = BitmapFactory.decodeStream(context.assets.open(filename))
18 | if (bitmap == null) {
19 | Log.e("debug", "bitmap decode fail, path = $filename")
20 | }
21 | return bitmap
22 | }
23 |
24 | }
25 |
26 | }
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/libfunrenderer/src/main/java/io/github/kenneycode/funrenderer/uitl/GLUtil.kt:
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1 | package io.github.kenneycode.funrenderer.uitl
2 |
3 | import android.graphics.Bitmap
4 | import android.opengl.GLES11Ext
5 | import android.opengl.GLES30
6 | import java.nio.ByteBuffer
7 |
8 | /**
9 | *
10 | * Coded by kenney
11 | *
12 | * http://www.github.com/kenneycode
13 | *
14 | **/
15 |
16 |
17 | class GLUtil {
18 |
19 | companion object {
20 |
21 | private val DEBUG = false
22 |
23 | fun loadBitmap2Texture(texture : Int, bitmap : Bitmap) {
24 | GLES30.glBindTexture(GLES30.GL_TEXTURE_2D, texture)
25 | val b = ByteBuffer.allocate(bitmap.width * bitmap.height * 4)
26 | bitmap.copyPixelsToBuffer(b)
27 | b.position(0)
28 | GLES30.glTexParameteri(GLES30.GL_TEXTURE_2D, GLES30.GL_TEXTURE_MIN_FILTER, GLES30.GL_LINEAR)
29 | GLES30.glTexParameteri(GLES30.GL_TEXTURE_2D, GLES30.GL_TEXTURE_MAG_FILTER, GLES30.GL_LINEAR)
30 | GLES30.glTexParameteri(GLES30.GL_TEXTURE_2D, GLES30.GL_TEXTURE_WRAP_S, GLES30.GL_CLAMP_TO_EDGE)
31 | GLES30.glTexParameteri(GLES30.GL_TEXTURE_2D, GLES30.GL_TEXTURE_WRAP_T, GLES30.GL_CLAMP_TO_EDGE)
32 | GLES30.glTexImage2D(
33 | GLES30.GL_TEXTURE_2D, 0, GLES30.GL_RGBA, bitmap.width,
34 | bitmap.height, 0, GLES30.GL_RGBA, GLES30.GL_UNSIGNED_BYTE, b)
35 | }
36 |
37 | fun texture2Bitmap(texture : Int, width : Int, height : Int) : Bitmap {
38 | val buffer = ByteBuffer.allocate(width * height * 4)
39 | val frameBuffers = IntArray(1)
40 | GLES30.glGenFramebuffers(frameBuffers.size, frameBuffers, 0)
41 | GLES30.glBindTexture(GLES30.GL_TEXTURE_2D, texture)
42 | GLES30.glBindFramebuffer(GLES30.GL_FRAMEBUFFER, frameBuffers[0])
43 | GLES30.glFramebufferTexture2D(GLES30.GL_FRAMEBUFFER, GLES30.GL_COLOR_ATTACHMENT0, GLES30.GL_TEXTURE_2D, texture, 0)
44 | GLES30.glReadPixels(0, 0, width, height, GLES30.GL_RGBA, GLES30.GL_UNSIGNED_BYTE, buffer)
45 | val bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888)
46 | buffer.position(0)
47 | bitmap.copyPixelsFromBuffer(buffer)
48 | GLES30.glFramebufferTexture2D(GLES30.GL_FRAMEBUFFER, GLES30.GL_COLOR_ATTACHMENT0, GLES30.GL_TEXTURE_2D, 0, 0)
49 | GLES30.glBindFramebuffer(GLES30.GL_FRAMEBUFFER, 0)
50 | GLES30.glDeleteFramebuffers(frameBuffers.size, frameBuffers, 0)
51 | return bitmap
52 | }
53 |
54 | fun oesTexture2Bitmap(texture: Int, width: Int, height: Int): Bitmap {
55 | val buffer = ByteBuffer.allocate(width * height * 4)
56 | val frameBuffers = IntArray(1)
57 | GLES30.glGenFramebuffers(frameBuffers.size, frameBuffers, 0)
58 | GLES30.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, texture)
59 | GLES30.glBindFramebuffer(GLES30.GL_FRAMEBUFFER, frameBuffers[0])
60 | GLES30.glFramebufferTexture2D(GLES30.GL_FRAMEBUFFER, GLES30.GL_COLOR_ATTACHMENT0, GLES11Ext.GL_TEXTURE_EXTERNAL_OES, texture, 0)
61 | GLES30.glReadPixels(0, 0, width, height, GLES30.GL_RGBA, GLES30.GL_UNSIGNED_BYTE, buffer)
62 | val bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888)
63 | buffer.position(0)
64 | bitmap.copyPixelsFromBuffer(buffer)
65 | GLES30.glFramebufferTexture2D(GLES30.GL_FRAMEBUFFER, GLES30.GL_COLOR_ATTACHMENT0, GLES11Ext.GL_TEXTURE_EXTERNAL_OES, 0, 0)
66 | GLES30.glBindFramebuffer(GLES30.GL_FRAMEBUFFER, 0)
67 | GLES30.glDeleteFramebuffers(frameBuffers.size, frameBuffers, 0)
68 | return bitmap
69 | }
70 |
71 | fun createTexture() : Int {
72 | val textures = IntArray(1)
73 | GLES30.glGenTextures(textures.size, textures, 0)
74 | GLES30.glBindTexture(GLES30.GL_TEXTURE_2D, textures[0])
75 | GLES30.glTexParameteri(GLES30.GL_TEXTURE_2D, GLES30.GL_TEXTURE_MIN_FILTER, GLES30.GL_LINEAR)
76 | GLES30.glTexParameteri(GLES30.GL_TEXTURE_2D, GLES30.GL_TEXTURE_MAG_FILTER, GLES30.GL_LINEAR)
77 | GLES30.glTexParameteri(GLES30.GL_TEXTURE_2D, GLES30.GL_TEXTURE_WRAP_S, GLES30.GL_CLAMP_TO_EDGE)
78 | GLES30.glTexParameteri(GLES30.GL_TEXTURE_2D, GLES30.GL_TEXTURE_WRAP_T, GLES30.GL_CLAMP_TO_EDGE)
79 | GLES30.glBindTexture(GLES30.GL_TEXTURE_2D, 0)
80 | return textures[0]
81 | }
82 |
83 | fun createFrameBuffer(): Int {
84 | val frameBuffers = IntArray(1)
85 | GLES30.glGenFramebuffers(frameBuffers.size, frameBuffers, 0)
86 | return frameBuffers[0]
87 | }
88 |
89 | fun deleteTexture(texture: Int) {
90 | val textures = IntArray(texture)
91 | GLES30.glDeleteTextures(textures.size, textures, 0)
92 | }
93 |
94 | fun deleteFrameBuffer(frameBuffer: Int) {
95 | val frameBuffers = IntArray(frameBuffer)
96 | GLES30.glDeleteFramebuffers(frameBuffers.size, frameBuffers, 0)
97 | }
98 |
99 | fun checkError() {
100 | if (DEBUG) {
101 | val error = GLES30.glGetError()
102 | if (error != 0) {
103 | throw RuntimeException("error = $error")
104 | }
105 | }
106 | }
107 |
108 |
109 |
110 | }
111 |
112 | }
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/settings.gradle:
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1 | include ':app', ':libfunrenderer'
2 |
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