├── .github └── workflows │ └── build.yml ├── .gitignore ├── .gitmodules ├── CMakeLists.txt ├── LICENSE ├── README.md ├── bin2c.cmake ├── data ├── bumpy-round-cube │ ├── A-orig.obj │ ├── AtoB.txt │ ├── B-orig.obj │ └── BtoA.txt └── vase │ ├── A-orig-refined.obj │ ├── AtoB.txt │ ├── B-orig-refined.obj │ └── BtoA.txt ├── deps ├── glew-2.2.0 │ ├── LICENSE.txt │ ├── Makefile │ ├── README.md │ ├── auto │ │ ├── Makefile │ │ ├── bin │ │ │ ├── filter_gl_ext.sh │ │ │ ├── filter_gles_ext.sh │ │ │ ├── filter_spec.py │ │ │ ├── make.pl │ │ │ ├── make_def_fun.pl │ │ │ ├── make_def_var.pl │ │ │ ├── make_enable_index.pl │ │ │ ├── make_header.pl │ │ │ ├── make_html.pl │ │ │ ├── make_index.pl │ │ │ ├── make_info.pl │ │ │ ├── make_info_list.pl │ │ │ ├── make_init.pl │ │ │ ├── make_initd.pl │ │ │ ├── make_list.pl │ │ │ ├── make_list2.pl │ │ │ ├── make_str.pl │ │ │ ├── make_struct_fun.pl │ │ │ ├── make_struct_var.pl │ │ │ ├── parse_spec.pl │ │ │ ├── parse_xml.py │ │ │ └── update_ext.sh │ │ ├── blacklist │ │ ├── core │ │ │ └── gl │ │ │ │ ├── EGL_EXT_device_base │ │ │ │ ├── EGL_KHR_fence_sync │ │ │ │ ├── EGL_KHR_image_base │ │ │ │ ├── EGL_KHR_lock_surface3 │ │ │ │ ├── EGL_VERSION_1_0 │ │ │ │ ├── EGL_VERSION_1_1 │ │ │ │ ├── EGL_VERSION_1_2 │ │ │ │ ├── EGL_VERSION_1_3 │ │ │ │ ├── EGL_VERSION_1_4 │ │ │ │ ├── EGL_VERSION_1_5 │ │ │ │ ├── GLX_ARB_get_proc_address │ │ │ │ ├── GLX_ATI_pixel_format_float │ │ │ │ ├── GLX_ATI_render_texture │ │ │ │ ├── GLX_EXT_scene_marker │ │ │ │ ├── GLX_NV_vertex_array_range │ │ │ │ ├── GLX_SGIS_color_range │ │ │ │ ├── GLX_SGIX_hyperpipe │ │ │ │ ├── GLX_SUN_video_resize │ │ │ │ ├── GLX_VERSION_1_2 │ │ │ │ ├── GLX_VERSION_1_3 │ │ │ │ ├── GLX_VERSION_1_4 │ │ │ │ ├── GL_APPLE_float_pixels │ │ │ │ ├── GL_APPLE_pixel_buffer │ │ │ │ ├── GL_APPLE_texture_range │ │ │ │ ├── GL_ARB_draw_instanced │ │ │ │ ├── GL_ARB_imaging │ │ │ │ ├── GL_ARB_instanced_arrays │ │ │ │ ├── GL_ARB_internalformat_query2 │ │ │ │ ├── GL_ARB_matrix_palette │ │ │ │ ├── GL_ARB_multitexture │ │ │ │ ├── GL_ARB_robustness │ │ │ │ ├── GL_ARB_separate_shader_objects │ │ │ │ ├── GL_ARB_vertex_attrib_64bit │ │ │ │ ├── GL_ARB_vertex_blend │ │ │ │ ├── GL_ATIX_point_sprites │ │ │ │ ├── GL_ATIX_texture_env_combine3 │ │ │ │ ├── GL_ATIX_texture_env_route │ │ │ │ ├── GL_ATIX_vertex_shader_output_point_size │ │ │ │ ├── GL_ATI_envmap_bumpmap │ │ │ │ ├── GL_ATI_map_object_buffer │ │ │ │ ├── GL_ATI_pn_triangles │ │ │ │ ├── GL_ATI_separate_stencil │ │ │ │ ├── GL_ATI_shader_texture_lod │ │ │ │ ├── GL_ATI_texture_compression_3dc │ │ │ │ ├── GL_ATI_vertex_streams │ │ │ │ ├── GL_EXT_Cg_shader │ │ │ │ ├── GL_EXT_bindable_uniform │ │ │ │ ├── GL_EXT_debug_marker │ │ │ │ ├── GL_EXT_depth_bounds_test │ │ │ │ ├── GL_EXT_draw_instanced │ │ │ │ ├── GL_EXT_draw_range_elements │ │ │ │ ├── GL_EXT_external_buffer │ │ │ │ ├── GL_EXT_fog_coord │ │ │ │ ├── GL_EXT_framebuffer_sRGB │ │ │ │ ├── GL_EXT_geometry_shader4 │ │ │ │ ├── GL_EXT_gpu_program_parameters │ │ │ │ ├── GL_EXT_gpu_shader4 │ │ │ │ ├── GL_EXT_memory_object │ │ │ │ ├── GL_EXT_memory_object_fd │ │ │ │ ├── GL_EXT_memory_object_win32 │ │ │ │ ├── GL_EXT_packed_float │ │ │ │ ├── GL_EXT_pixel_buffer_object │ │ │ │ ├── GL_EXT_scene_marker │ │ │ │ ├── GL_EXT_secondary_color │ │ │ │ ├── GL_EXT_semaphore │ │ │ │ ├── GL_EXT_semaphore_fd │ │ │ │ ├── GL_EXT_semaphore_win32 │ │ │ │ ├── GL_EXT_texture_array │ │ │ │ ├── GL_EXT_texture_buffer_object │ │ │ │ ├── GL_EXT_texture_compression_latc │ │ │ │ ├── GL_EXT_texture_compression_rgtc │ │ │ │ ├── GL_EXT_texture_cube_map │ │ │ │ ├── GL_EXT_texture_edge_clamp │ │ │ │ ├── GL_EXT_texture_integer │ │ │ │ ├── GL_EXT_texture_rectangle │ │ │ │ ├── GL_EXT_texture_shared_exponent │ │ │ │ ├── GL_EXT_timer_query │ │ │ │ ├── GL_EXT_vertex_shader │ │ │ │ ├── GL_KHR_context_flush_control │ │ │ │ ├── GL_KTX_buffer_region │ │ │ │ ├── GL_NVX_gpu_memory_info │ │ │ │ ├── GL_NV_depth_buffer_float │ │ │ │ ├── GL_NV_depth_range_unclamped │ │ │ │ ├── GL_NV_fragment_program2 │ │ │ │ ├── GL_NV_fragment_program4 │ │ │ │ ├── GL_NV_fragment_program_option │ │ │ │ ├── GL_NV_framebuffer_multisample_coverage │ │ │ │ ├── GL_NV_geometry_program4 │ │ │ │ ├── GL_NV_geometry_shader4 │ │ │ │ ├── GL_NV_gpu_program4 │ │ │ │ ├── GL_NV_gpu_program5 │ │ │ │ ├── GL_NV_parameter_buffer_object │ │ │ │ ├── GL_NV_present_video │ │ │ │ ├── GL_NV_sample_locations │ │ │ │ ├── GL_NV_tessellation_program5 │ │ │ │ ├── GL_NV_transform_feedback │ │ │ │ ├── GL_NV_vdpau_interop │ │ │ │ ├── GL_NV_vertex_program2_option │ │ │ │ ├── GL_NV_vertex_program3 │ │ │ │ ├── GL_NV_vertex_program4 │ │ │ │ ├── GL_SGIX_shadow │ │ │ │ ├── GL_SUN_read_video_pixels │ │ │ │ ├── GL_VERSION_1_2 │ │ │ │ ├── GL_VERSION_1_2_1 │ │ │ │ ├── GL_VERSION_1_3 │ │ │ │ ├── GL_VERSION_1_4 │ │ │ │ ├── GL_VERSION_1_5 │ │ │ │ ├── GL_VERSION_2_0 │ │ │ │ ├── GL_VERSION_2_1 │ │ │ │ ├── GL_VERSION_3_0 │ │ │ │ ├── GL_VERSION_3_1 │ │ │ │ ├── GL_VERSION_3_2 │ │ │ │ ├── GL_VERSION_3_3 │ │ │ │ ├── GL_VERSION_4_0 │ │ │ │ ├── GL_VERSION_4_1 │ │ │ │ ├── GL_VERSION_4_2 │ │ │ │ ├── GL_VERSION_4_3 │ │ │ │ ├── GL_VERSION_4_4 │ │ │ │ ├── GL_VERSION_4_5 │ │ │ │ ├── GL_VERSION_4_6 │ │ │ │ ├── GL_WIN_swap_hint │ │ │ │ └── WGL_NV_gpu_affinity │ │ ├── custom.txt │ │ ├── doc │ │ │ ├── advanced.html │ │ │ ├── basic.html │ │ │ ├── build.html │ │ │ ├── credits.html │ │ │ ├── index.html │ │ │ ├── install.html │ │ │ └── log.html │ │ ├── extensions │ │ │ └── gl │ │ │ │ ├── .dummy │ │ │ │ ├── EGL_ANDROID_GLES_layers │ │ │ │ ├── EGL_ANDROID_blob_cache │ │ │ │ ├── EGL_ANDROID_create_native_client_buffer │ │ │ │ ├── EGL_ANDROID_framebuffer_target │ │ │ │ ├── EGL_ANDROID_front_buffer_auto_refresh │ │ │ │ ├── EGL_ANDROID_get_frame_timestamps │ │ │ │ ├── EGL_ANDROID_get_native_client_buffer │ │ │ │ ├── EGL_ANDROID_image_native_buffer │ │ │ │ ├── EGL_ANDROID_native_fence_sync │ │ │ │ ├── EGL_ANDROID_presentation_time │ │ │ │ ├── EGL_ANDROID_recordable │ │ │ │ ├── EGL_ANGLE_d3d_share_handle_client_buffer │ │ │ │ ├── EGL_ANGLE_device_d3d │ │ │ │ ├── EGL_ANGLE_query_surface_pointer │ │ │ │ ├── EGL_ANGLE_surface_d3d_texture_2d_share_handle │ │ │ │ ├── EGL_ANGLE_window_fixed_size │ │ │ │ ├── EGL_ARM_image_format │ │ │ │ ├── EGL_ARM_implicit_external_sync │ │ │ │ ├── EGL_ARM_pixmap_multisample_discard │ │ │ │ ├── EGL_EXT_bind_to_front │ │ │ │ ├── EGL_EXT_buffer_age │ │ │ │ ├── EGL_EXT_client_extensions │ │ │ │ ├── EGL_EXT_client_sync │ │ │ │ ├── EGL_EXT_compositor │ │ │ │ ├── EGL_EXT_create_context_robustness │ │ │ │ ├── EGL_EXT_device_base │ │ │ │ ├── EGL_EXT_device_drm │ │ │ │ ├── EGL_EXT_device_enumeration │ │ │ │ ├── EGL_EXT_device_openwf │ │ │ │ ├── EGL_EXT_device_query │ │ │ │ ├── EGL_EXT_gl_colorspace_bt2020_linear │ │ │ │ ├── EGL_EXT_gl_colorspace_bt2020_pq │ │ │ │ ├── EGL_EXT_gl_colorspace_display_p3 │ │ │ │ ├── EGL_EXT_gl_colorspace_display_p3_linear │ │ │ │ ├── EGL_EXT_gl_colorspace_display_p3_passthrough │ │ │ │ ├── EGL_EXT_gl_colorspace_scrgb │ │ │ │ ├── EGL_EXT_gl_colorspace_scrgb_linear │ │ │ │ ├── EGL_EXT_image_dma_buf_import │ │ │ │ ├── EGL_EXT_image_dma_buf_import_modifiers │ │ │ │ ├── EGL_EXT_image_gl_colorspace │ │ │ │ ├── EGL_EXT_image_implicit_sync_control │ │ │ │ ├── EGL_EXT_multiview_window │ │ │ │ ├── EGL_EXT_output_base │ │ │ │ ├── EGL_EXT_output_drm │ │ │ │ ├── EGL_EXT_output_openwf │ │ │ │ ├── EGL_EXT_pixel_format_float │ │ │ │ ├── EGL_EXT_platform_base │ │ │ │ ├── EGL_EXT_platform_device │ │ │ │ ├── EGL_EXT_platform_wayland │ │ │ │ ├── EGL_EXT_platform_x11 │ │ │ │ ├── EGL_EXT_protected_content │ │ │ │ ├── EGL_EXT_protected_surface │ │ │ │ ├── EGL_EXT_stream_consumer_egloutput │ │ │ │ ├── EGL_EXT_surface_CTA861_3_metadata │ │ │ │ ├── EGL_EXT_surface_SMPTE2086_metadata │ │ │ │ ├── EGL_EXT_swap_buffers_with_damage │ │ │ │ ├── EGL_EXT_sync_reuse │ │ │ │ ├── EGL_EXT_yuv_surface │ │ │ │ ├── EGL_HI_clientpixmap │ │ │ │ ├── EGL_HI_colorformats │ │ │ │ ├── EGL_IMG_context_priority │ │ │ │ ├── EGL_IMG_image_plane_attribs │ │ │ │ ├── EGL_KHR_cl_event │ │ │ │ ├── EGL_KHR_cl_event2 │ │ │ │ ├── EGL_KHR_client_get_all_proc_addresses │ │ │ │ ├── EGL_KHR_config_attribs │ │ │ │ ├── EGL_KHR_context_flush_control │ │ │ │ ├── EGL_KHR_create_context │ │ │ │ ├── EGL_KHR_create_context_no_error │ │ │ │ ├── EGL_KHR_debug │ │ │ │ ├── EGL_KHR_display_reference │ │ │ │ ├── EGL_KHR_fence_sync │ │ │ │ ├── EGL_KHR_get_all_proc_addresses │ │ │ │ ├── EGL_KHR_gl_colorspace │ │ │ │ ├── EGL_KHR_gl_renderbuffer_image │ │ │ │ ├── EGL_KHR_gl_texture_2D_image │ │ │ │ ├── EGL_KHR_gl_texture_3D_image │ │ │ │ ├── EGL_KHR_gl_texture_cubemap_image │ │ │ │ ├── EGL_KHR_image │ │ │ │ ├── EGL_KHR_image_base │ │ │ │ ├── EGL_KHR_image_pixmap │ │ │ │ ├── EGL_KHR_lock_surface │ │ │ │ ├── EGL_KHR_lock_surface2 │ │ │ │ ├── EGL_KHR_lock_surface3 │ │ │ │ ├── EGL_KHR_mutable_render_buffer │ │ │ │ ├── EGL_KHR_no_config_context │ │ │ │ ├── EGL_KHR_partial_update │ │ │ │ ├── EGL_KHR_platform_android │ │ │ │ ├── EGL_KHR_platform_gbm │ │ │ │ ├── EGL_KHR_platform_wayland │ │ │ │ ├── EGL_KHR_platform_x11 │ │ │ │ ├── EGL_KHR_reusable_sync │ │ │ │ ├── EGL_KHR_stream │ │ │ │ ├── EGL_KHR_stream_attrib │ │ │ │ ├── EGL_KHR_stream_consumer_gltexture │ │ │ │ ├── EGL_KHR_stream_cross_process_fd │ │ │ │ ├── EGL_KHR_stream_fifo │ │ │ │ ├── EGL_KHR_stream_producer_aldatalocator │ │ │ │ ├── EGL_KHR_stream_producer_eglsurface │ │ │ │ ├── EGL_KHR_surfaceless_context │ │ │ │ ├── EGL_KHR_swap_buffers_with_damage │ │ │ │ ├── EGL_KHR_vg_parent_image │ │ │ │ ├── EGL_KHR_wait_sync │ │ │ │ ├── EGL_MESA_drm_image │ │ │ │ ├── EGL_MESA_image_dma_buf_export │ │ │ │ ├── EGL_MESA_platform_gbm │ │ │ │ ├── EGL_MESA_platform_surfaceless │ │ │ │ ├── EGL_MESA_query_driver │ │ │ │ ├── EGL_NOK_swap_region │ │ │ │ ├── EGL_NOK_swap_region2 │ │ │ │ ├── EGL_NOK_texture_from_pixmap │ │ │ │ ├── EGL_NV_3dvision_surface │ │ │ │ ├── EGL_NV_context_priority_realtime │ │ │ │ ├── EGL_NV_coverage_sample │ │ │ │ ├── EGL_NV_coverage_sample_resolve │ │ │ │ ├── EGL_NV_cuda_event │ │ │ │ ├── EGL_NV_depth_nonlinear │ │ │ │ ├── EGL_NV_device_cuda │ │ │ │ ├── EGL_NV_native_query │ │ │ │ ├── EGL_NV_post_convert_rounding │ │ │ │ ├── EGL_NV_post_sub_buffer │ │ │ │ ├── EGL_NV_quadruple_buffer │ │ │ │ ├── EGL_NV_robustness_video_memory_purge │ │ │ │ ├── EGL_NV_stream_consumer_gltexture_yuv │ │ │ │ ├── EGL_NV_stream_cross_display │ │ │ │ ├── EGL_NV_stream_cross_object │ │ │ │ ├── EGL_NV_stream_cross_partition │ │ │ │ ├── EGL_NV_stream_cross_process │ │ │ │ ├── EGL_NV_stream_cross_system │ │ │ │ ├── EGL_NV_stream_dma │ │ │ │ ├── EGL_NV_stream_fifo_next │ │ │ │ ├── EGL_NV_stream_fifo_synchronous │ │ │ │ ├── EGL_NV_stream_flush │ │ │ │ ├── EGL_NV_stream_frame_limits │ │ │ │ ├── EGL_NV_stream_metadata │ │ │ │ ├── EGL_NV_stream_origin │ │ │ │ ├── EGL_NV_stream_remote │ │ │ │ ├── EGL_NV_stream_reset │ │ │ │ ├── EGL_NV_stream_socket │ │ │ │ ├── EGL_NV_stream_socket_inet │ │ │ │ ├── EGL_NV_stream_socket_unix │ │ │ │ ├── EGL_NV_stream_sync │ │ │ │ ├── EGL_NV_sync │ │ │ │ ├── EGL_NV_system_time │ │ │ │ ├── EGL_NV_triple_buffer │ │ │ │ ├── EGL_TIZEN_image_native_buffer │ │ │ │ ├── EGL_TIZEN_image_native_surface │ │ │ │ ├── EGL_WL_bind_wayland_display │ │ │ │ ├── EGL_WL_create_wayland_buffer_from_image │ │ │ │ ├── GLX_3DFX_multisample │ │ │ │ ├── GLX_AMD_gpu_association │ │ │ │ ├── GLX_ARB_context_flush_control │ │ │ │ ├── GLX_ARB_create_context │ │ │ │ ├── GLX_ARB_create_context_no_error │ │ │ │ ├── GLX_ARB_create_context_profile │ │ │ │ ├── GLX_ARB_create_context_robustness │ │ │ │ ├── GLX_ARB_fbconfig_float │ │ │ │ ├── GLX_ARB_framebuffer_sRGB │ │ │ │ ├── GLX_ARB_get_proc_address │ │ │ │ ├── GLX_ARB_multisample │ │ │ │ ├── GLX_ARB_robustness_application_isolation │ │ │ │ ├── GLX_ARB_robustness_share_group_isolation │ │ │ │ ├── GLX_ARB_vertex_buffer_object │ │ │ │ ├── GLX_ATI_pixel_format_float │ │ │ │ ├── GLX_ATI_render_texture │ │ │ │ ├── GLX_EXT_buffer_age │ │ │ │ ├── GLX_EXT_context_priority │ │ │ │ ├── GLX_EXT_create_context_es2_profile │ │ │ │ ├── GLX_EXT_create_context_es_profile │ │ │ │ ├── GLX_EXT_fbconfig_packed_float │ │ │ │ ├── GLX_EXT_framebuffer_sRGB │ │ │ │ ├── GLX_EXT_import_context │ │ │ │ ├── GLX_EXT_libglvnd │ │ │ │ ├── GLX_EXT_no_config_context │ │ │ │ ├── GLX_EXT_scene_marker │ │ │ │ ├── GLX_EXT_stereo_tree │ │ │ │ ├── GLX_EXT_swap_control │ │ │ │ ├── GLX_EXT_swap_control_tear │ │ │ │ ├── GLX_EXT_texture_from_pixmap │ │ │ │ ├── GLX_EXT_visual_info │ │ │ │ ├── GLX_EXT_visual_rating │ │ │ │ ├── GLX_INTEL_swap_event │ │ │ │ ├── GLX_MESA_agp_offset │ │ │ │ ├── GLX_MESA_copy_sub_buffer │ │ │ │ ├── GLX_MESA_pixmap_colormap │ │ │ │ ├── GLX_MESA_query_renderer │ │ │ │ ├── GLX_MESA_release_buffers │ │ │ │ ├── GLX_MESA_set_3dfx_mode │ │ │ │ ├── GLX_MESA_swap_control │ │ │ │ ├── GLX_NV_copy_buffer │ │ │ │ ├── GLX_NV_copy_image │ │ │ │ ├── GLX_NV_delay_before_swap │ │ │ │ ├── GLX_NV_float_buffer │ │ │ │ ├── GLX_NV_multigpu_context │ │ │ │ ├── GLX_NV_multisample_coverage │ │ │ │ ├── GLX_NV_present_video │ │ │ │ ├── GLX_NV_robustness_video_memory_purge │ │ │ │ ├── GLX_NV_swap_group │ │ │ │ ├── GLX_NV_vertex_array_range │ │ │ │ ├── GLX_NV_video_capture │ │ │ │ ├── GLX_NV_video_out │ │ │ │ ├── GLX_OML_swap_method │ │ │ │ ├── GLX_OML_sync_control │ │ │ │ ├── GLX_SGIS_blended_overlay │ │ │ │ ├── GLX_SGIS_color_range │ │ │ │ ├── GLX_SGIS_multisample │ │ │ │ ├── GLX_SGIS_shared_multisample │ │ │ │ ├── GLX_SGIX_fbconfig │ │ │ │ ├── GLX_SGIX_hyperpipe │ │ │ │ ├── GLX_SGIX_pbuffer │ │ │ │ ├── GLX_SGIX_swap_barrier │ │ │ │ ├── GLX_SGIX_swap_group │ │ │ │ ├── GLX_SGIX_video_resize │ │ │ │ ├── GLX_SGIX_visual_select_group │ │ │ │ ├── GLX_SGI_cushion │ │ │ │ ├── GLX_SGI_make_current_read │ │ │ │ ├── GLX_SGI_swap_control │ │ │ │ ├── GLX_SGI_video_sync │ │ │ │ ├── GLX_SUN_get_transparent_index │ │ │ │ ├── GLX_SUN_video_resize │ │ │ │ ├── GL_3DFX_multisample │ │ │ │ ├── GL_3DFX_tbuffer │ │ │ │ ├── GL_3DFX_texture_compression_FXT1 │ │ │ │ ├── GL_AMD_blend_minmax_factor │ │ │ │ ├── GL_AMD_compressed_3DC_texture │ │ │ │ ├── GL_AMD_compressed_ATC_texture │ │ │ │ ├── GL_AMD_conservative_depth │ │ │ │ ├── GL_AMD_debug_output │ │ │ │ ├── GL_AMD_depth_clamp_separate │ │ │ │ ├── GL_AMD_draw_buffers_blend │ │ │ │ ├── GL_AMD_framebuffer_multisample_advanced │ │ │ │ ├── GL_AMD_framebuffer_sample_positions │ │ │ │ ├── GL_AMD_gcn_shader │ │ │ │ ├── GL_AMD_gpu_shader_half_float │ │ │ │ ├── GL_AMD_gpu_shader_half_float_fetch │ │ │ │ ├── GL_AMD_gpu_shader_int16 │ │ │ │ ├── GL_AMD_gpu_shader_int64 │ │ │ │ ├── GL_AMD_interleaved_elements │ │ │ │ ├── GL_AMD_multi_draw_indirect │ │ │ │ ├── GL_AMD_name_gen_delete │ │ │ │ ├── GL_AMD_occlusion_query_event │ │ │ │ ├── GL_AMD_performance_monitor │ │ │ │ ├── GL_AMD_pinned_memory │ │ │ │ ├── GL_AMD_program_binary_Z400 │ │ │ │ ├── GL_AMD_query_buffer_object │ │ │ │ ├── GL_AMD_sample_positions │ │ │ │ ├── GL_AMD_seamless_cubemap_per_texture │ │ │ │ ├── GL_AMD_shader_atomic_counter_ops │ │ │ │ ├── GL_AMD_shader_ballot │ │ │ │ ├── GL_AMD_shader_explicit_vertex_parameter │ │ │ │ ├── GL_AMD_shader_image_load_store_lod │ │ │ │ ├── GL_AMD_shader_stencil_export │ │ │ │ ├── GL_AMD_shader_stencil_value_export │ │ │ │ ├── GL_AMD_shader_trinary_minmax │ │ │ │ ├── GL_AMD_sparse_texture │ │ │ │ ├── GL_AMD_stencil_operation_extended │ │ │ │ ├── GL_AMD_texture_gather_bias_lod │ │ │ │ ├── GL_AMD_texture_texture4 │ │ │ │ ├── GL_AMD_transform_feedback3_lines_triangles │ │ │ │ ├── GL_AMD_transform_feedback4 │ │ │ │ ├── GL_AMD_vertex_shader_layer │ │ │ │ ├── GL_AMD_vertex_shader_tessellator │ │ │ │ ├── GL_AMD_vertex_shader_viewport_index │ │ │ │ ├── GL_ANDROID_extension_pack_es31a │ │ │ │ ├── GL_ANGLE_depth_texture │ │ │ │ ├── GL_ANGLE_framebuffer_blit │ │ │ │ ├── GL_ANGLE_framebuffer_multisample │ │ │ │ ├── GL_ANGLE_instanced_arrays │ │ │ │ ├── GL_ANGLE_pack_reverse_row_order │ │ │ │ ├── GL_ANGLE_program_binary │ │ │ │ ├── GL_ANGLE_texture_compression_dxt1 │ │ │ │ ├── GL_ANGLE_texture_compression_dxt3 │ │ │ │ ├── GL_ANGLE_texture_compression_dxt5 │ │ │ │ ├── GL_ANGLE_texture_usage │ │ │ │ ├── GL_ANGLE_timer_query │ │ │ │ ├── GL_ANGLE_translated_shader_source │ │ │ │ ├── GL_APPLE_aux_depth_stencil │ │ │ │ ├── GL_APPLE_client_storage │ │ │ │ ├── GL_APPLE_clip_distance │ │ │ │ ├── GL_APPLE_color_buffer_packed_float │ │ │ │ ├── GL_APPLE_copy_texture_levels │ │ │ │ ├── GL_APPLE_element_array │ │ │ │ ├── GL_APPLE_fence │ │ │ │ ├── GL_APPLE_float_pixels │ │ │ │ ├── GL_APPLE_flush_buffer_range │ │ │ │ ├── GL_APPLE_framebuffer_multisample │ │ │ │ ├── GL_APPLE_object_purgeable │ │ │ │ ├── GL_APPLE_pixel_buffer │ │ │ │ ├── GL_APPLE_rgb_422 │ │ │ │ ├── GL_APPLE_row_bytes │ │ │ │ ├── GL_APPLE_specular_vector │ │ │ │ ├── GL_APPLE_sync │ │ │ │ ├── GL_APPLE_texture_2D_limited_npot │ │ │ │ ├── GL_APPLE_texture_format_BGRA8888 │ │ │ │ ├── GL_APPLE_texture_max_level │ │ │ │ ├── GL_APPLE_texture_packed_float │ │ │ │ ├── GL_APPLE_texture_range │ │ │ │ ├── GL_APPLE_transform_hint │ │ │ │ ├── GL_APPLE_vertex_array_object │ │ │ │ ├── GL_APPLE_vertex_array_range │ │ │ │ ├── GL_APPLE_vertex_program_evaluators │ │ │ │ ├── GL_APPLE_ycbcr_422 │ │ │ │ ├── GL_ARB_ES2_compatibility │ │ │ │ ├── GL_ARB_ES3_1_compatibility │ │ │ │ ├── GL_ARB_ES3_2_compatibility │ │ │ │ ├── GL_ARB_ES3_compatibility │ │ │ │ ├── GL_ARB_arrays_of_arrays │ │ │ │ ├── GL_ARB_base_instance │ │ │ │ ├── GL_ARB_bindless_texture │ │ │ │ ├── GL_ARB_blend_func_extended │ │ │ │ ├── GL_ARB_buffer_storage │ │ │ │ ├── GL_ARB_cl_event │ │ │ │ ├── GL_ARB_clear_buffer_object │ │ │ │ ├── GL_ARB_clear_texture │ │ │ │ ├── GL_ARB_clip_control │ │ │ │ ├── GL_ARB_color_buffer_float │ │ │ │ ├── GL_ARB_compatibility │ │ │ │ ├── GL_ARB_compressed_texture_pixel_storage │ │ │ │ ├── GL_ARB_compute_shader │ │ │ │ ├── GL_ARB_compute_variable_group_size │ │ │ │ ├── GL_ARB_conditional_render_inverted │ │ │ │ ├── GL_ARB_conservative_depth │ │ │ │ ├── GL_ARB_copy_buffer │ │ │ │ ├── GL_ARB_copy_image │ │ │ │ ├── GL_ARB_cull_distance │ │ │ │ ├── GL_ARB_debug_output │ │ │ │ ├── GL_ARB_depth_buffer_float │ │ │ │ ├── GL_ARB_depth_clamp │ │ │ │ ├── GL_ARB_depth_texture │ │ │ │ ├── GL_ARB_derivative_control │ │ │ │ ├── GL_ARB_direct_state_access │ │ │ │ ├── GL_ARB_draw_buffers │ │ │ │ ├── GL_ARB_draw_buffers_blend │ │ │ │ ├── GL_ARB_draw_elements_base_vertex │ │ │ │ ├── GL_ARB_draw_indirect │ │ │ │ ├── GL_ARB_draw_instanced │ │ │ │ ├── GL_ARB_enhanced_layouts │ │ │ │ ├── GL_ARB_explicit_attrib_location │ │ │ │ ├── GL_ARB_explicit_uniform_location │ │ │ │ ├── GL_ARB_fragment_coord_conventions │ │ │ │ ├── GL_ARB_fragment_layer_viewport │ │ │ │ ├── GL_ARB_fragment_program │ │ │ │ ├── GL_ARB_fragment_program_shadow │ │ │ │ ├── GL_ARB_fragment_shader │ │ │ │ ├── GL_ARB_fragment_shader_interlock │ │ │ │ ├── GL_ARB_framebuffer_no_attachments │ │ │ │ ├── GL_ARB_framebuffer_object │ │ │ │ ├── GL_ARB_framebuffer_sRGB │ │ │ │ ├── GL_ARB_geometry_shader4 │ │ │ │ ├── GL_ARB_get_program_binary │ │ │ │ ├── GL_ARB_get_texture_sub_image │ │ │ │ ├── GL_ARB_gl_spirv │ │ │ │ ├── GL_ARB_gpu_shader5 │ │ │ │ ├── GL_ARB_gpu_shader_fp64 │ │ │ │ ├── GL_ARB_gpu_shader_int64 │ │ │ │ ├── GL_ARB_half_float_pixel │ │ │ │ ├── GL_ARB_half_float_vertex │ │ │ │ ├── GL_ARB_imaging │ │ │ │ ├── GL_ARB_indirect_parameters │ │ │ │ ├── GL_ARB_instanced_arrays │ │ │ │ ├── GL_ARB_internalformat_query │ │ │ │ ├── GL_ARB_internalformat_query2 │ │ │ │ ├── GL_ARB_invalidate_subdata │ │ │ │ ├── GL_ARB_map_buffer_alignment │ │ │ │ ├── GL_ARB_map_buffer_range │ │ │ │ ├── GL_ARB_matrix_palette │ │ │ │ ├── GL_ARB_multi_bind │ │ │ │ ├── GL_ARB_multi_draw_indirect │ │ │ │ ├── GL_ARB_multisample │ │ │ │ ├── GL_ARB_multitexture │ │ │ │ ├── GL_ARB_occlusion_query │ │ │ │ ├── GL_ARB_occlusion_query2 │ │ │ │ ├── GL_ARB_parallel_shader_compile │ │ │ │ ├── GL_ARB_pipeline_statistics_query │ │ │ │ ├── GL_ARB_pixel_buffer_object │ │ │ │ ├── GL_ARB_point_parameters │ │ │ │ ├── GL_ARB_point_sprite │ │ │ │ ├── GL_ARB_polygon_offset_clamp │ │ │ │ ├── GL_ARB_post_depth_coverage │ │ │ │ ├── GL_ARB_program_interface_query │ │ │ │ ├── GL_ARB_provoking_vertex │ │ │ │ ├── GL_ARB_query_buffer_object │ │ │ │ ├── GL_ARB_robust_buffer_access_behavior │ │ │ │ ├── GL_ARB_robustness │ │ │ │ ├── GL_ARB_robustness_application_isolation │ │ │ │ ├── GL_ARB_robustness_share_group_isolation │ │ │ │ ├── GL_ARB_sample_locations │ │ │ │ ├── GL_ARB_sample_shading │ │ │ │ ├── GL_ARB_sampler_objects │ │ │ │ ├── GL_ARB_seamless_cube_map │ │ │ │ ├── GL_ARB_seamless_cubemap_per_texture │ │ │ │ ├── GL_ARB_separate_shader_objects │ │ │ │ ├── GL_ARB_shader_atomic_counter_ops │ │ │ │ ├── GL_ARB_shader_atomic_counters │ │ │ │ ├── GL_ARB_shader_ballot │ │ │ │ ├── GL_ARB_shader_bit_encoding │ │ │ │ ├── GL_ARB_shader_clock │ │ │ │ ├── GL_ARB_shader_draw_parameters │ │ │ │ ├── GL_ARB_shader_group_vote │ │ │ │ ├── GL_ARB_shader_image_load_store │ │ │ │ ├── GL_ARB_shader_image_size │ │ │ │ ├── GL_ARB_shader_objects │ │ │ │ ├── GL_ARB_shader_precision │ │ │ │ ├── GL_ARB_shader_stencil_export │ │ │ │ ├── GL_ARB_shader_storage_buffer_object │ │ │ │ ├── GL_ARB_shader_subroutine │ │ │ │ ├── GL_ARB_shader_texture_image_samples │ │ │ │ ├── GL_ARB_shader_texture_lod │ │ │ │ ├── GL_ARB_shader_viewport_layer_array │ │ │ │ ├── GL_ARB_shading_language_100 │ │ │ │ ├── GL_ARB_shading_language_420pack │ │ │ │ ├── GL_ARB_shading_language_include │ │ │ │ ├── GL_ARB_shading_language_packing │ │ │ │ ├── GL_ARB_shadow │ │ │ │ ├── GL_ARB_shadow_ambient │ │ │ │ ├── GL_ARB_sparse_buffer │ │ │ │ ├── GL_ARB_sparse_texture │ │ │ │ ├── GL_ARB_sparse_texture2 │ │ │ │ ├── GL_ARB_sparse_texture_clamp │ │ │ │ ├── GL_ARB_spirv_extensions │ │ │ │ ├── GL_ARB_stencil_texturing │ │ │ │ ├── GL_ARB_sync │ │ │ │ ├── GL_ARB_tessellation_shader │ │ │ │ ├── GL_ARB_texture_barrier │ │ │ │ ├── GL_ARB_texture_border_clamp │ │ │ │ ├── GL_ARB_texture_buffer_object │ │ │ │ ├── GL_ARB_texture_buffer_object_rgb32 │ │ │ │ ├── GL_ARB_texture_buffer_range │ │ │ │ ├── GL_ARB_texture_compression │ │ │ │ ├── GL_ARB_texture_compression_bptc │ │ │ │ ├── GL_ARB_texture_compression_rgtc │ │ │ │ ├── GL_ARB_texture_cube_map │ │ │ │ ├── GL_ARB_texture_cube_map_array │ │ │ │ ├── GL_ARB_texture_env_add │ │ │ │ ├── GL_ARB_texture_env_combine │ │ │ │ ├── GL_ARB_texture_env_crossbar │ │ │ │ ├── GL_ARB_texture_env_dot3 │ │ │ │ ├── GL_ARB_texture_filter_anisotropic │ │ │ │ ├── GL_ARB_texture_filter_minmax │ │ │ │ ├── GL_ARB_texture_float │ │ │ │ ├── GL_ARB_texture_gather │ │ │ │ ├── GL_ARB_texture_mirror_clamp_to_edge │ │ │ │ ├── GL_ARB_texture_mirrored_repeat │ │ │ │ ├── GL_ARB_texture_multisample │ │ │ │ ├── GL_ARB_texture_non_power_of_two │ │ │ │ ├── GL_ARB_texture_query_levels │ │ │ │ ├── GL_ARB_texture_query_lod │ │ │ │ ├── GL_ARB_texture_rectangle │ │ │ │ ├── GL_ARB_texture_rg │ │ │ │ ├── GL_ARB_texture_rgb10_a2ui │ │ │ │ ├── GL_ARB_texture_stencil8 │ │ │ │ ├── GL_ARB_texture_storage │ │ │ │ ├── GL_ARB_texture_storage_multisample │ │ │ │ ├── GL_ARB_texture_swizzle │ │ │ │ ├── GL_ARB_texture_view │ │ │ │ ├── GL_ARB_timer_query │ │ │ │ ├── GL_ARB_transform_feedback2 │ │ │ │ ├── GL_ARB_transform_feedback3 │ │ │ │ ├── GL_ARB_transform_feedback_instanced │ │ │ │ ├── GL_ARB_transform_feedback_overflow_query │ │ │ │ ├── GL_ARB_transpose_matrix │ │ │ │ ├── GL_ARB_uniform_buffer_object │ │ │ │ ├── GL_ARB_vertex_array_bgra │ │ │ │ ├── GL_ARB_vertex_array_object │ │ │ │ ├── GL_ARB_vertex_attrib_64bit │ │ │ │ ├── GL_ARB_vertex_attrib_binding │ │ │ │ ├── GL_ARB_vertex_blend │ │ │ │ ├── GL_ARB_vertex_buffer_object │ │ │ │ ├── GL_ARB_vertex_program │ │ │ │ ├── GL_ARB_vertex_shader │ │ │ │ ├── GL_ARB_vertex_type_10f_11f_11f_rev │ │ │ │ ├── GL_ARB_vertex_type_2_10_10_10_rev │ │ │ │ ├── GL_ARB_viewport_array │ │ │ │ ├── GL_ARB_window_pos │ │ │ │ ├── GL_ARM_mali_program_binary │ │ │ │ ├── GL_ARM_mali_shader_binary │ │ │ │ ├── GL_ARM_rgba8 │ │ │ │ ├── GL_ARM_shader_framebuffer_fetch │ │ │ │ ├── GL_ARM_shader_framebuffer_fetch_depth_stencil │ │ │ │ ├── GL_ARM_texture_unnormalized_coordinates │ │ │ │ ├── GL_ATIX_point_sprites │ │ │ │ ├── GL_ATIX_texture_env_combine3 │ │ │ │ ├── GL_ATIX_texture_env_route │ │ │ │ ├── GL_ATIX_vertex_shader_output_point_size │ │ │ │ ├── GL_ATI_draw_buffers │ │ │ │ ├── GL_ATI_element_array │ │ │ │ ├── GL_ATI_envmap_bumpmap │ │ │ │ ├── GL_ATI_fragment_shader │ │ │ │ ├── GL_ATI_map_object_buffer │ │ │ │ ├── GL_ATI_meminfo │ │ │ │ ├── GL_ATI_pn_triangles │ │ │ │ ├── GL_ATI_separate_stencil │ │ │ │ ├── GL_ATI_shader_texture_lod │ │ │ │ ├── GL_ATI_text_fragment_shader │ │ │ │ ├── GL_ATI_texture_compression_3dc │ │ │ │ ├── GL_ATI_texture_env_combine3 │ │ │ │ ├── GL_ATI_texture_float │ │ │ │ ├── GL_ATI_texture_mirror_once │ │ │ │ ├── GL_ATI_vertex_array_object │ │ │ │ ├── GL_ATI_vertex_attrib_array_object │ │ │ │ ├── GL_ATI_vertex_streams │ │ │ │ ├── GL_DMP_program_binary │ │ │ │ ├── GL_DMP_shader_binary │ │ │ │ ├── GL_EXT_422_pixels │ │ │ │ ├── GL_EXT_Cg_shader │ │ │ │ ├── GL_EXT_EGL_image_array │ │ │ │ ├── GL_EXT_EGL_image_external_wrap_modes │ │ │ │ ├── GL_EXT_EGL_image_storage │ │ │ │ ├── GL_EXT_EGL_sync │ │ │ │ ├── GL_EXT_YUV_target │ │ │ │ ├── GL_EXT_abgr │ │ │ │ ├── GL_EXT_base_instance │ │ │ │ ├── GL_EXT_bgra │ │ │ │ ├── GL_EXT_bindable_uniform │ │ │ │ ├── GL_EXT_blend_color │ │ │ │ ├── GL_EXT_blend_equation_separate │ │ │ │ ├── GL_EXT_blend_func_extended │ │ │ │ ├── GL_EXT_blend_func_separate │ │ │ │ ├── GL_EXT_blend_logic_op │ │ │ │ ├── GL_EXT_blend_minmax │ │ │ │ ├── GL_EXT_blend_subtract │ │ │ │ ├── GL_EXT_buffer_storage │ │ │ │ ├── GL_EXT_clear_texture │ │ │ │ ├── GL_EXT_clip_control │ │ │ │ ├── GL_EXT_clip_cull_distance │ │ │ │ ├── GL_EXT_clip_volume_hint │ │ │ │ ├── GL_EXT_cmyka │ │ │ │ ├── GL_EXT_color_buffer_float │ │ │ │ ├── GL_EXT_color_buffer_half_float │ │ │ │ ├── GL_EXT_color_subtable │ │ │ │ ├── GL_EXT_compiled_vertex_array │ │ │ │ ├── GL_EXT_compressed_ETC1_RGB8_sub_texture │ │ │ │ ├── GL_EXT_conservative_depth │ │ │ │ ├── GL_EXT_convolution │ │ │ │ ├── GL_EXT_coordinate_frame │ │ │ │ ├── GL_EXT_copy_image │ │ │ │ ├── GL_EXT_copy_texture │ │ │ │ ├── GL_EXT_cull_vertex │ │ │ │ ├── GL_EXT_debug_label │ │ │ │ ├── GL_EXT_debug_marker │ │ │ │ ├── GL_EXT_depth_bounds_test │ │ │ │ ├── GL_EXT_depth_clamp │ │ │ │ ├── GL_EXT_direct_state_access │ │ │ │ ├── GL_EXT_discard_framebuffer │ │ │ │ ├── GL_EXT_disjoint_timer_query │ │ │ │ ├── GL_EXT_draw_buffers │ │ │ │ ├── GL_EXT_draw_buffers2 │ │ │ │ ├── GL_EXT_draw_buffers_indexed │ │ │ │ ├── GL_EXT_draw_elements_base_vertex │ │ │ │ ├── GL_EXT_draw_instanced │ │ │ │ ├── GL_EXT_draw_range_elements │ │ │ │ ├── GL_EXT_draw_transform_feedback │ │ │ │ ├── GL_EXT_external_buffer │ │ │ │ ├── GL_EXT_float_blend │ │ │ │ ├── GL_EXT_fog_coord │ │ │ │ ├── GL_EXT_frag_depth │ │ │ │ ├── GL_EXT_fragment_lighting │ │ │ │ ├── GL_EXT_framebuffer_blit │ │ │ │ ├── GL_EXT_framebuffer_multisample │ │ │ │ ├── GL_EXT_framebuffer_multisample_blit_scaled │ │ │ │ ├── GL_EXT_framebuffer_object │ │ │ │ ├── GL_EXT_framebuffer_sRGB │ │ │ │ ├── GL_EXT_geometry_point_size │ │ │ │ ├── GL_EXT_geometry_shader │ │ │ │ ├── GL_EXT_geometry_shader4 │ │ │ │ ├── GL_EXT_gpu_program_parameters │ │ │ │ ├── GL_EXT_gpu_shader4 │ │ │ │ ├── GL_EXT_gpu_shader5 │ │ │ │ ├── GL_EXT_histogram │ │ │ │ ├── GL_EXT_index_array_formats │ │ │ │ ├── GL_EXT_index_func │ │ │ │ ├── GL_EXT_index_material │ │ │ │ ├── GL_EXT_index_texture │ │ │ │ ├── GL_EXT_instanced_arrays │ │ │ │ ├── GL_EXT_light_texture │ │ │ │ ├── GL_EXT_map_buffer_range │ │ │ │ ├── GL_EXT_memory_object │ │ │ │ ├── GL_EXT_memory_object_fd │ │ │ │ ├── GL_EXT_memory_object_win32 │ │ │ │ ├── GL_EXT_misc_attribute │ │ │ │ ├── GL_EXT_multi_draw_arrays │ │ │ │ ├── GL_EXT_multi_draw_indirect │ │ │ │ ├── GL_EXT_multiple_textures │ │ │ │ ├── GL_EXT_multisample │ │ │ │ ├── GL_EXT_multisample_compatibility │ │ │ │ ├── GL_EXT_multisampled_render_to_texture │ │ │ │ ├── GL_EXT_multisampled_render_to_texture2 │ │ │ │ ├── GL_EXT_multiview_draw_buffers │ │ │ │ ├── GL_EXT_multiview_tessellation_geometry_shader │ │ │ │ ├── GL_EXT_multiview_texture_multisample │ │ │ │ ├── GL_EXT_multiview_timer_query │ │ │ │ ├── GL_EXT_occlusion_query_boolean │ │ │ │ ├── GL_EXT_packed_depth_stencil │ │ │ │ ├── GL_EXT_packed_float │ │ │ │ ├── GL_EXT_packed_pixels │ │ │ │ ├── GL_EXT_paletted_texture │ │ │ │ ├── GL_EXT_pixel_buffer_object │ │ │ │ ├── GL_EXT_pixel_transform │ │ │ │ ├── GL_EXT_pixel_transform_color_table │ │ │ │ ├── GL_EXT_point_parameters │ │ │ │ ├── GL_EXT_polygon_offset │ │ │ │ ├── GL_EXT_polygon_offset_clamp │ │ │ │ ├── GL_EXT_post_depth_coverage │ │ │ │ ├── GL_EXT_primitive_bounding_box │ │ │ │ ├── GL_EXT_protected_textures │ │ │ │ ├── GL_EXT_provoking_vertex │ │ │ │ ├── GL_EXT_pvrtc_sRGB │ │ │ │ ├── GL_EXT_raster_multisample │ │ │ │ ├── GL_EXT_read_format_bgra │ │ │ │ ├── GL_EXT_render_snorm │ │ │ │ ├── GL_EXT_rescale_normal │ │ │ │ ├── GL_EXT_robustness │ │ │ │ ├── GL_EXT_sRGB │ │ │ │ ├── GL_EXT_sRGB_write_control │ │ │ │ ├── GL_EXT_scene_marker │ │ │ │ ├── GL_EXT_secondary_color │ │ │ │ ├── GL_EXT_semaphore │ │ │ │ ├── GL_EXT_semaphore_fd │ │ │ │ ├── GL_EXT_semaphore_win32 │ │ │ │ ├── GL_EXT_separate_shader_objects │ │ │ │ ├── GL_EXT_separate_specular_color │ │ │ │ ├── GL_EXT_shader_framebuffer_fetch │ │ │ │ ├── GL_EXT_shader_framebuffer_fetch_non_coherent │ │ │ │ ├── GL_EXT_shader_group_vote │ │ │ │ ├── GL_EXT_shader_image_load_formatted │ │ │ │ ├── GL_EXT_shader_image_load_store │ │ │ │ ├── GL_EXT_shader_implicit_conversions │ │ │ │ ├── GL_EXT_shader_integer_mix │ │ │ │ ├── GL_EXT_shader_io_blocks │ │ │ │ ├── GL_EXT_shader_non_constant_global_initializers │ │ │ │ ├── GL_EXT_shader_pixel_local_storage │ │ │ │ ├── GL_EXT_shader_pixel_local_storage2 │ │ │ │ ├── GL_EXT_shader_texture_lod │ │ │ │ ├── GL_EXT_shadow_funcs │ │ │ │ ├── GL_EXT_shadow_samplers │ │ │ │ ├── GL_EXT_shared_texture_palette │ │ │ │ ├── GL_EXT_sparse_texture │ │ │ │ ├── GL_EXT_sparse_texture2 │ │ │ │ ├── GL_EXT_static_vertex_array │ │ │ │ ├── GL_EXT_stencil_clear_tag │ │ │ │ ├── GL_EXT_stencil_two_side │ │ │ │ ├── GL_EXT_stencil_wrap │ │ │ │ ├── GL_EXT_subtexture │ │ │ │ ├── GL_EXT_tessellation_point_size │ │ │ │ ├── GL_EXT_tessellation_shader │ │ │ │ ├── GL_EXT_texture │ │ │ │ ├── GL_EXT_texture3D │ │ │ │ ├── GL_EXT_texture_array │ │ │ │ ├── GL_EXT_texture_border_clamp │ │ │ │ ├── GL_EXT_texture_buffer │ │ │ │ ├── GL_EXT_texture_buffer_object │ │ │ │ ├── GL_EXT_texture_compression_astc_decode_mode │ │ │ │ ├── GL_EXT_texture_compression_astc_decode_mode_rgb9e5 │ │ │ │ ├── GL_EXT_texture_compression_bptc │ │ │ │ ├── GL_EXT_texture_compression_dxt1 │ │ │ │ ├── GL_EXT_texture_compression_latc │ │ │ │ ├── GL_EXT_texture_compression_rgtc │ │ │ │ ├── GL_EXT_texture_compression_s3tc │ │ │ │ ├── GL_EXT_texture_compression_s3tc_srgb │ │ │ │ ├── GL_EXT_texture_cube_map │ │ │ │ ├── GL_EXT_texture_cube_map_array │ │ │ │ ├── GL_EXT_texture_edge_clamp │ │ │ │ ├── GL_EXT_texture_env │ │ │ │ ├── GL_EXT_texture_env_add │ │ │ │ ├── GL_EXT_texture_env_combine │ │ │ │ ├── GL_EXT_texture_env_dot3 │ │ │ │ ├── GL_EXT_texture_filter_anisotropic │ │ │ │ ├── GL_EXT_texture_filter_minmax │ │ │ │ ├── GL_EXT_texture_format_BGRA8888 │ │ │ │ ├── GL_EXT_texture_format_sRGB_override │ │ │ │ ├── GL_EXT_texture_integer │ │ │ │ ├── GL_EXT_texture_lod_bias │ │ │ │ ├── GL_EXT_texture_mirror_clamp │ │ │ │ ├── GL_EXT_texture_mirror_clamp_to_edge │ │ │ │ ├── GL_EXT_texture_norm16 │ │ │ │ ├── GL_EXT_texture_object │ │ │ │ ├── GL_EXT_texture_perturb_normal │ │ │ │ ├── GL_EXT_texture_query_lod │ │ │ │ ├── GL_EXT_texture_rectangle │ │ │ │ ├── GL_EXT_texture_rg │ │ │ │ ├── GL_EXT_texture_sRGB │ │ │ │ ├── GL_EXT_texture_sRGB_R8 │ │ │ │ ├── GL_EXT_texture_sRGB_RG8 │ │ │ │ ├── GL_EXT_texture_sRGB_decode │ │ │ │ ├── GL_EXT_texture_shadow_lod │ │ │ │ ├── GL_EXT_texture_shared_exponent │ │ │ │ ├── GL_EXT_texture_snorm │ │ │ │ ├── GL_EXT_texture_storage │ │ │ │ ├── GL_EXT_texture_swizzle │ │ │ │ ├── GL_EXT_texture_type_2_10_10_10_REV │ │ │ │ ├── GL_EXT_texture_view │ │ │ │ ├── GL_EXT_timer_query │ │ │ │ ├── GL_EXT_transform_feedback │ │ │ │ ├── GL_EXT_unpack_subimage │ │ │ │ ├── GL_EXT_vertex_array │ │ │ │ ├── GL_EXT_vertex_array_bgra │ │ │ │ ├── GL_EXT_vertex_array_setXXX │ │ │ │ ├── GL_EXT_vertex_attrib_64bit │ │ │ │ ├── GL_EXT_vertex_shader │ │ │ │ ├── GL_EXT_vertex_weighting │ │ │ │ ├── GL_EXT_win32_keyed_mutex │ │ │ │ ├── GL_EXT_window_rectangles │ │ │ │ ├── GL_EXT_x11_sync_object │ │ │ │ ├── GL_FJ_shader_binary_GCCSO │ │ │ │ ├── GL_GREMEDY_frame_terminator │ │ │ │ ├── GL_GREMEDY_string_marker │ │ │ │ ├── GL_HP_convolution_border_modes │ │ │ │ ├── GL_HP_image_transform │ │ │ │ ├── GL_HP_occlusion_test │ │ │ │ ├── GL_HP_texture_lighting │ │ │ │ ├── GL_IBM_cull_vertex │ │ │ │ ├── GL_IBM_multimode_draw_arrays │ │ │ │ ├── GL_IBM_rasterpos_clip │ │ │ │ ├── GL_IBM_static_data │ │ │ │ ├── GL_IBM_texture_mirrored_repeat │ │ │ │ ├── GL_IBM_vertex_array_lists │ │ │ │ ├── GL_IMG_bindless_texture │ │ │ │ ├── GL_IMG_framebuffer_downsample │ │ │ │ ├── GL_IMG_multisampled_render_to_texture │ │ │ │ ├── GL_IMG_program_binary │ │ │ │ ├── GL_IMG_read_format │ │ │ │ ├── GL_IMG_shader_binary │ │ │ │ ├── GL_IMG_texture_compression_pvrtc │ │ │ │ ├── GL_IMG_texture_compression_pvrtc2 │ │ │ │ ├── GL_IMG_texture_env_enhanced_fixed_function │ │ │ │ ├── GL_IMG_texture_filter_cubic │ │ │ │ ├── GL_INGR_color_clamp │ │ │ │ ├── GL_INGR_interlace_read │ │ │ │ ├── GL_INTEL_blackhole_render │ │ │ │ ├── GL_INTEL_conservative_rasterization │ │ │ │ ├── GL_INTEL_fragment_shader_ordering │ │ │ │ ├── GL_INTEL_framebuffer_CMAA │ │ │ │ ├── GL_INTEL_map_texture │ │ │ │ ├── GL_INTEL_parallel_arrays │ │ │ │ ├── GL_INTEL_performance_query │ │ │ │ ├── GL_INTEL_shader_integer_functions2 │ │ │ │ ├── GL_INTEL_texture_scissor │ │ │ │ ├── GL_KHR_blend_equation_advanced │ │ │ │ ├── GL_KHR_blend_equation_advanced_coherent │ │ │ │ ├── GL_KHR_context_flush_control │ │ │ │ ├── GL_KHR_debug │ │ │ │ ├── GL_KHR_no_error │ │ │ │ ├── GL_KHR_parallel_shader_compile │ │ │ │ ├── GL_KHR_robust_buffer_access_behavior │ │ │ │ ├── GL_KHR_robustness │ │ │ │ ├── GL_KHR_shader_subgroup │ │ │ │ ├── GL_KHR_texture_compression_astc_hdr │ │ │ │ ├── GL_KHR_texture_compression_astc_ldr │ │ │ │ ├── GL_KHR_texture_compression_astc_sliced_3d │ │ │ │ ├── GL_KTX_buffer_region │ │ │ │ ├── GL_MESAX_texture_stack │ │ │ │ ├── GL_MESA_framebuffer_flip_y │ │ │ │ ├── GL_MESA_pack_invert │ │ │ │ ├── GL_MESA_program_binary_formats │ │ │ │ ├── GL_MESA_resize_buffers │ │ │ │ ├── GL_MESA_shader_integer_functions │ │ │ │ ├── GL_MESA_tile_raster_order │ │ │ │ ├── GL_MESA_window_pos │ │ │ │ ├── GL_MESA_ycbcr_texture │ │ │ │ ├── GL_NVX_blend_equation_advanced_multi_draw_buffers │ │ │ │ ├── GL_NVX_conditional_render │ │ │ │ ├── GL_NVX_gpu_memory_info │ │ │ │ ├── GL_NVX_gpu_multicast2 │ │ │ │ ├── GL_NVX_linked_gpu_multicast │ │ │ │ ├── GL_NVX_progress_fence │ │ │ │ ├── GL_NV_3dvision_settings │ │ │ │ ├── GL_NV_EGL_stream_consumer_external │ │ │ │ ├── GL_NV_alpha_to_coverage_dither_control │ │ │ │ ├── GL_NV_bgr │ │ │ │ ├── GL_NV_bindless_multi_draw_indirect │ │ │ │ ├── GL_NV_bindless_multi_draw_indirect_count │ │ │ │ ├── GL_NV_bindless_texture │ │ │ │ ├── GL_NV_blend_equation_advanced │ │ │ │ ├── GL_NV_blend_equation_advanced_coherent │ │ │ │ ├── GL_NV_blend_minmax_factor │ │ │ │ ├── GL_NV_blend_square │ │ │ │ ├── GL_NV_clip_space_w_scaling │ │ │ │ ├── GL_NV_command_list │ │ │ │ ├── GL_NV_compute_program5 │ │ │ │ ├── GL_NV_compute_shader_derivatives │ │ │ │ ├── GL_NV_conditional_render │ │ │ │ ├── GL_NV_conservative_raster │ │ │ │ ├── GL_NV_conservative_raster_dilate │ │ │ │ ├── GL_NV_conservative_raster_pre_snap │ │ │ │ ├── GL_NV_conservative_raster_pre_snap_triangles │ │ │ │ ├── GL_NV_conservative_raster_underestimation │ │ │ │ ├── GL_NV_copy_buffer │ │ │ │ ├── GL_NV_copy_depth_to_color │ │ │ │ ├── GL_NV_copy_image │ │ │ │ ├── GL_NV_deep_texture3D │ │ │ │ ├── GL_NV_depth_buffer_float │ │ │ │ ├── GL_NV_depth_clamp │ │ │ │ ├── GL_NV_depth_nonlinear │ │ │ │ ├── GL_NV_depth_range_unclamped │ │ │ │ ├── GL_NV_draw_buffers │ │ │ │ ├── GL_NV_draw_instanced │ │ │ │ ├── GL_NV_draw_texture │ │ │ │ ├── GL_NV_draw_vulkan_image │ │ │ │ ├── GL_NV_evaluators │ │ │ │ ├── GL_NV_explicit_attrib_location │ │ │ │ ├── GL_NV_explicit_multisample │ │ │ │ ├── GL_NV_fbo_color_attachments │ │ │ │ ├── GL_NV_fence │ │ │ │ ├── GL_NV_fill_rectangle │ │ │ │ ├── GL_NV_float_buffer │ │ │ │ ├── GL_NV_fog_distance │ │ │ │ ├── GL_NV_fragment_coverage_to_color │ │ │ │ ├── GL_NV_fragment_program │ │ │ │ ├── GL_NV_fragment_program2 │ │ │ │ ├── GL_NV_fragment_program4 │ │ │ │ ├── GL_NV_fragment_program_option │ │ │ │ ├── GL_NV_fragment_shader_barycentric │ │ │ │ ├── GL_NV_fragment_shader_interlock │ │ │ │ ├── GL_NV_framebuffer_blit │ │ │ │ ├── GL_NV_framebuffer_mixed_samples │ │ │ │ ├── GL_NV_framebuffer_multisample │ │ │ │ ├── GL_NV_framebuffer_multisample_coverage │ │ │ │ ├── GL_NV_generate_mipmap_sRGB │ │ │ │ ├── GL_NV_geometry_program4 │ │ │ │ ├── GL_NV_geometry_shader4 │ │ │ │ ├── GL_NV_geometry_shader_passthrough │ │ │ │ ├── GL_NV_gpu_multicast │ │ │ │ ├── GL_NV_gpu_program4 │ │ │ │ ├── GL_NV_gpu_program5 │ │ │ │ ├── GL_NV_gpu_program5_mem_extended │ │ │ │ ├── GL_NV_gpu_program_fp64 │ │ │ │ ├── GL_NV_gpu_shader5 │ │ │ │ ├── GL_NV_half_float │ │ │ │ ├── GL_NV_image_formats │ │ │ │ ├── GL_NV_instanced_arrays │ │ │ │ ├── GL_NV_internalformat_sample_query │ │ │ │ ├── GL_NV_light_max_exponent │ │ │ │ ├── GL_NV_memory_attachment │ │ │ │ ├── GL_NV_mesh_shader │ │ │ │ ├── GL_NV_multisample_coverage │ │ │ │ ├── GL_NV_multisample_filter_hint │ │ │ │ ├── GL_NV_non_square_matrices │ │ │ │ ├── GL_NV_occlusion_query │ │ │ │ ├── GL_NV_pack_subimage │ │ │ │ ├── GL_NV_packed_depth_stencil │ │ │ │ ├── GL_NV_packed_float │ │ │ │ ├── GL_NV_packed_float_linear │ │ │ │ ├── GL_NV_parameter_buffer_object │ │ │ │ ├── GL_NV_parameter_buffer_object2 │ │ │ │ ├── GL_NV_path_rendering │ │ │ │ ├── GL_NV_path_rendering_shared_edge │ │ │ │ ├── GL_NV_pixel_buffer_object │ │ │ │ ├── GL_NV_pixel_data_range │ │ │ │ ├── GL_NV_platform_binary │ │ │ │ ├── GL_NV_point_sprite │ │ │ │ ├── GL_NV_polygon_mode │ │ │ │ ├── GL_NV_present_video │ │ │ │ ├── GL_NV_primitive_restart │ │ │ │ ├── GL_NV_query_resource_tag │ │ │ │ ├── GL_NV_read_buffer │ │ │ │ ├── GL_NV_read_buffer_front │ │ │ │ ├── GL_NV_read_depth │ │ │ │ ├── GL_NV_read_depth_stencil │ │ │ │ ├── GL_NV_read_stencil │ │ │ │ ├── GL_NV_register_combiners │ │ │ │ ├── GL_NV_register_combiners2 │ │ │ │ ├── GL_NV_representative_fragment_test │ │ │ │ ├── GL_NV_robustness_video_memory_purge │ │ │ │ ├── GL_NV_sRGB_formats │ │ │ │ ├── GL_NV_sample_locations │ │ │ │ ├── GL_NV_sample_mask_override_coverage │ │ │ │ ├── GL_NV_scissor_exclusive │ │ │ │ ├── GL_NV_shader_atomic_counters │ │ │ │ ├── GL_NV_shader_atomic_float │ │ │ │ ├── GL_NV_shader_atomic_float64 │ │ │ │ ├── GL_NV_shader_atomic_fp16_vector │ │ │ │ ├── GL_NV_shader_atomic_int64 │ │ │ │ ├── GL_NV_shader_buffer_load │ │ │ │ ├── GL_NV_shader_noperspective_interpolation │ │ │ │ ├── GL_NV_shader_storage_buffer_object │ │ │ │ ├── GL_NV_shader_subgroup_partitioned │ │ │ │ ├── GL_NV_shader_texture_footprint │ │ │ │ ├── GL_NV_shader_thread_group │ │ │ │ ├── GL_NV_shader_thread_shuffle │ │ │ │ ├── GL_NV_shading_rate_image │ │ │ │ ├── GL_NV_shadow_samplers_array │ │ │ │ ├── GL_NV_shadow_samplers_cube │ │ │ │ ├── GL_NV_stereo_view_rendering │ │ │ │ ├── GL_NV_tessellation_program5 │ │ │ │ ├── GL_NV_texgen_emboss │ │ │ │ ├── GL_NV_texgen_reflection │ │ │ │ ├── GL_NV_texture_array │ │ │ │ ├── GL_NV_texture_barrier │ │ │ │ ├── GL_NV_texture_border_clamp │ │ │ │ ├── GL_NV_texture_compression_latc │ │ │ │ ├── GL_NV_texture_compression_s3tc │ │ │ │ ├── GL_NV_texture_compression_s3tc_update │ │ │ │ ├── GL_NV_texture_compression_vtc │ │ │ │ ├── GL_NV_texture_env_combine4 │ │ │ │ ├── GL_NV_texture_expand_normal │ │ │ │ ├── GL_NV_texture_multisample │ │ │ │ ├── GL_NV_texture_npot_2D_mipmap │ │ │ │ ├── GL_NV_texture_rectangle │ │ │ │ ├── GL_NV_texture_rectangle_compressed │ │ │ │ ├── GL_NV_texture_shader │ │ │ │ ├── GL_NV_texture_shader2 │ │ │ │ ├── GL_NV_texture_shader3 │ │ │ │ ├── GL_NV_transform_feedback │ │ │ │ ├── GL_NV_transform_feedback2 │ │ │ │ ├── GL_NV_uniform_buffer_unified_memory │ │ │ │ ├── GL_NV_vdpau_interop │ │ │ │ ├── GL_NV_vdpau_interop2 │ │ │ │ ├── GL_NV_vertex_array_range │ │ │ │ ├── GL_NV_vertex_array_range2 │ │ │ │ ├── GL_NV_vertex_attrib_integer_64bit │ │ │ │ ├── GL_NV_vertex_buffer_unified_memory │ │ │ │ ├── GL_NV_vertex_program │ │ │ │ ├── GL_NV_vertex_program1_1 │ │ │ │ ├── GL_NV_vertex_program2 │ │ │ │ ├── GL_NV_vertex_program2_option │ │ │ │ ├── GL_NV_vertex_program3 │ │ │ │ ├── GL_NV_vertex_program4 │ │ │ │ ├── GL_NV_video_capture │ │ │ │ ├── GL_NV_viewport_array │ │ │ │ ├── GL_NV_viewport_array2 │ │ │ │ ├── GL_NV_viewport_swizzle │ │ │ │ ├── GL_OES_EGL_image │ │ │ │ ├── GL_OES_EGL_image_external │ │ │ │ ├── GL_OES_EGL_image_external_essl3 │ │ │ │ ├── GL_OES_blend_equation_separate │ │ │ │ ├── GL_OES_blend_func_separate │ │ │ │ ├── GL_OES_blend_subtract │ │ │ │ ├── GL_OES_byte_coordinates │ │ │ │ ├── GL_OES_compressed_ETC1_RGB8_texture │ │ │ │ ├── GL_OES_compressed_paletted_texture │ │ │ │ ├── GL_OES_copy_image │ │ │ │ ├── GL_OES_depth24 │ │ │ │ ├── GL_OES_depth32 │ │ │ │ ├── GL_OES_depth_texture │ │ │ │ ├── GL_OES_depth_texture_cube_map │ │ │ │ ├── GL_OES_draw_buffers_indexed │ │ │ │ ├── GL_OES_draw_texture │ │ │ │ ├── GL_OES_element_index_uint │ │ │ │ ├── GL_OES_extended_matrix_palette │ │ │ │ ├── GL_OES_fbo_render_mipmap │ │ │ │ ├── GL_OES_fragment_precision_high │ │ │ │ ├── GL_OES_framebuffer_object │ │ │ │ ├── GL_OES_geometry_point_size │ │ │ │ ├── GL_OES_geometry_shader │ │ │ │ ├── GL_OES_get_program_binary │ │ │ │ ├── GL_OES_gpu_shader5 │ │ │ │ ├── GL_OES_mapbuffer │ │ │ │ ├── GL_OES_matrix_get │ │ │ │ ├── GL_OES_matrix_palette │ │ │ │ ├── GL_OES_packed_depth_stencil │ │ │ │ ├── GL_OES_point_size_array │ │ │ │ ├── GL_OES_point_sprite │ │ │ │ ├── GL_OES_read_format │ │ │ │ ├── GL_OES_required_internalformat │ │ │ │ ├── GL_OES_rgb8_rgba8 │ │ │ │ ├── GL_OES_sample_shading │ │ │ │ ├── GL_OES_sample_variables │ │ │ │ ├── GL_OES_shader_image_atomic │ │ │ │ ├── GL_OES_shader_io_blocks │ │ │ │ ├── GL_OES_shader_multisample_interpolation │ │ │ │ ├── GL_OES_single_precision │ │ │ │ ├── GL_OES_standard_derivatives │ │ │ │ ├── GL_OES_stencil1 │ │ │ │ ├── GL_OES_stencil4 │ │ │ │ ├── GL_OES_stencil8 │ │ │ │ ├── GL_OES_surfaceless_context │ │ │ │ ├── GL_OES_tessellation_point_size │ │ │ │ ├── GL_OES_tessellation_shader │ │ │ │ ├── GL_OES_texture_3D │ │ │ │ ├── GL_OES_texture_border_clamp │ │ │ │ ├── GL_OES_texture_buffer │ │ │ │ ├── GL_OES_texture_compression_astc │ │ │ │ ├── GL_OES_texture_cube_map │ │ │ │ ├── GL_OES_texture_cube_map_array │ │ │ │ ├── GL_OES_texture_env_crossbar │ │ │ │ ├── GL_OES_texture_mirrored_repeat │ │ │ │ ├── GL_OES_texture_npot │ │ │ │ ├── GL_OES_texture_stencil8 │ │ │ │ ├── GL_OES_texture_storage_multisample_2d_array │ │ │ │ ├── GL_OES_texture_view │ │ │ │ ├── GL_OES_vertex_array_object │ │ │ │ ├── GL_OES_vertex_half_float │ │ │ │ ├── GL_OES_vertex_type_10_10_10_2 │ │ │ │ ├── GL_OML_interlace │ │ │ │ ├── GL_OML_resample │ │ │ │ ├── GL_OML_subsample │ │ │ │ ├── GL_OVR_multiview │ │ │ │ ├── GL_OVR_multiview2 │ │ │ │ ├── GL_OVR_multiview_multisampled_render_to_texture │ │ │ │ ├── GL_PGI_misc_hints │ │ │ │ ├── GL_PGI_vertex_hints │ │ │ │ ├── GL_QCOM_YUV_texture_gather │ │ │ │ ├── GL_QCOM_alpha_test │ │ │ │ ├── GL_QCOM_binning_control │ │ │ │ ├── GL_QCOM_driver_control │ │ │ │ ├── GL_QCOM_extended_get │ │ │ │ ├── GL_QCOM_extended_get2 │ │ │ │ ├── GL_QCOM_framebuffer_foveated │ │ │ │ ├── GL_QCOM_perfmon_global_mode │ │ │ │ ├── GL_QCOM_shader_framebuffer_fetch_noncoherent │ │ │ │ ├── GL_QCOM_shader_framebuffer_fetch_rate │ │ │ │ ├── GL_QCOM_texture_foveated │ │ │ │ ├── GL_QCOM_texture_foveated_subsampled_layout │ │ │ │ ├── GL_QCOM_tiled_rendering │ │ │ │ ├── GL_QCOM_writeonly_rendering │ │ │ │ ├── GL_REGAL_ES1_0_compatibility │ │ │ │ ├── GL_REGAL_ES1_1_compatibility │ │ │ │ ├── GL_REGAL_enable │ │ │ │ ├── GL_REGAL_error_string │ │ │ │ ├── GL_REGAL_extension_query │ │ │ │ ├── GL_REGAL_log │ │ │ │ ├── GL_REGAL_proc_address │ │ │ │ ├── GL_REND_screen_coordinates │ │ │ │ ├── GL_S3_s3tc │ │ │ │ ├── GL_SGIS_clip_band_hint │ │ │ │ ├── GL_SGIS_color_range │ │ │ │ ├── GL_SGIS_detail_texture │ │ │ │ ├── GL_SGIS_fog_function │ │ │ │ ├── GL_SGIS_generate_mipmap │ │ │ │ ├── GL_SGIS_line_texgen │ │ │ │ ├── GL_SGIS_multisample │ │ │ │ ├── GL_SGIS_multitexture │ │ │ │ ├── GL_SGIS_pixel_texture │ │ │ │ ├── GL_SGIS_point_line_texgen │ │ │ │ ├── GL_SGIS_shared_multisample │ │ │ │ ├── GL_SGIS_sharpen_texture │ │ │ │ ├── GL_SGIS_texture4D │ │ │ │ ├── GL_SGIS_texture_border_clamp │ │ │ │ ├── GL_SGIS_texture_edge_clamp │ │ │ │ ├── GL_SGIS_texture_filter4 │ │ │ │ ├── GL_SGIS_texture_lod │ │ │ │ ├── GL_SGIS_texture_select │ │ │ │ ├── GL_SGIX_async │ │ │ │ ├── GL_SGIX_async_histogram │ │ │ │ ├── GL_SGIX_async_pixel │ │ │ │ ├── GL_SGIX_bali_g_instruments │ │ │ │ ├── GL_SGIX_bali_r_instruments │ │ │ │ ├── GL_SGIX_bali_timer_instruments │ │ │ │ ├── GL_SGIX_blend_alpha_minmax │ │ │ │ ├── GL_SGIX_blend_cadd │ │ │ │ ├── GL_SGIX_blend_cmultiply │ │ │ │ ├── GL_SGIX_calligraphic_fragment │ │ │ │ ├── GL_SGIX_clipmap │ │ │ │ ├── GL_SGIX_color_matrix_accuracy │ │ │ │ ├── GL_SGIX_color_table_index_mode │ │ │ │ ├── GL_SGIX_complex_polar │ │ │ │ ├── GL_SGIX_convolution_accuracy │ │ │ │ ├── GL_SGIX_cube_map │ │ │ │ ├── GL_SGIX_cylinder_texgen │ │ │ │ ├── GL_SGIX_datapipe │ │ │ │ ├── GL_SGIX_decimation │ │ │ │ ├── GL_SGIX_depth_pass_instrument │ │ │ │ ├── GL_SGIX_depth_texture │ │ │ │ ├── GL_SGIX_dvc │ │ │ │ ├── GL_SGIX_flush_raster │ │ │ │ ├── GL_SGIX_fog_blend │ │ │ │ ├── GL_SGIX_fog_factor_to_alpha │ │ │ │ ├── GL_SGIX_fog_layers │ │ │ │ ├── GL_SGIX_fog_offset │ │ │ │ ├── GL_SGIX_fog_patchy │ │ │ │ ├── GL_SGIX_fog_scale │ │ │ │ ├── GL_SGIX_fog_texture │ │ │ │ ├── GL_SGIX_fragment_lighting_space │ │ │ │ ├── GL_SGIX_fragment_specular_lighting │ │ │ │ ├── GL_SGIX_fragments_instrument │ │ │ │ ├── GL_SGIX_framezoom │ │ │ │ ├── GL_SGIX_icc_texture │ │ │ │ ├── GL_SGIX_igloo_interface │ │ │ │ ├── GL_SGIX_image_compression │ │ │ │ ├── GL_SGIX_impact_pixel_texture │ │ │ │ ├── GL_SGIX_instrument_error │ │ │ │ ├── GL_SGIX_interlace │ │ │ │ ├── GL_SGIX_ir_instrument1 │ │ │ │ ├── GL_SGIX_line_quality_hint │ │ │ │ ├── GL_SGIX_list_priority │ │ │ │ ├── GL_SGIX_mpeg1 │ │ │ │ ├── GL_SGIX_mpeg2 │ │ │ │ ├── GL_SGIX_nonlinear_lighting_pervertex │ │ │ │ ├── GL_SGIX_nurbs_eval │ │ │ │ ├── GL_SGIX_occlusion_instrument │ │ │ │ ├── GL_SGIX_packed_6bytes │ │ │ │ ├── GL_SGIX_pixel_texture │ │ │ │ ├── GL_SGIX_pixel_texture_bits │ │ │ │ ├── GL_SGIX_pixel_texture_lod │ │ │ │ ├── GL_SGIX_pixel_tiles │ │ │ │ ├── GL_SGIX_polynomial_ffd │ │ │ │ ├── GL_SGIX_quad_mesh │ │ │ │ ├── GL_SGIX_reference_plane │ │ │ │ ├── GL_SGIX_resample │ │ │ │ ├── GL_SGIX_scalebias_hint │ │ │ │ ├── GL_SGIX_shadow │ │ │ │ ├── GL_SGIX_shadow_ambient │ │ │ │ ├── GL_SGIX_slim │ │ │ │ ├── GL_SGIX_spotlight_cutoff │ │ │ │ ├── GL_SGIX_sprite │ │ │ │ ├── GL_SGIX_subdiv_patch │ │ │ │ ├── GL_SGIX_subsample │ │ │ │ ├── GL_SGIX_tag_sample_buffer │ │ │ │ ├── GL_SGIX_texture_add_env │ │ │ │ ├── GL_SGIX_texture_coordinate_clamp │ │ │ │ ├── GL_SGIX_texture_lod_bias │ │ │ │ ├── GL_SGIX_texture_mipmap_anisotropic │ │ │ │ ├── GL_SGIX_texture_multi_buffer │ │ │ │ ├── GL_SGIX_texture_phase │ │ │ │ ├── GL_SGIX_texture_range │ │ │ │ ├── GL_SGIX_texture_scale_bias │ │ │ │ ├── GL_SGIX_texture_supersample │ │ │ │ ├── GL_SGIX_vector_ops │ │ │ │ ├── GL_SGIX_vertex_array_object │ │ │ │ ├── GL_SGIX_vertex_preclip │ │ │ │ ├── GL_SGIX_vertex_preclip_hint │ │ │ │ ├── GL_SGIX_ycrcb │ │ │ │ ├── GL_SGIX_ycrcb_subsample │ │ │ │ ├── GL_SGIX_ycrcba │ │ │ │ ├── GL_SGI_color_matrix │ │ │ │ ├── GL_SGI_color_table │ │ │ │ ├── GL_SGI_complex │ │ │ │ ├── GL_SGI_complex_type │ │ │ │ ├── GL_SGI_fft │ │ │ │ ├── GL_SGI_texture_color_table │ │ │ │ ├── GL_SUNX_constant_data │ │ │ │ ├── GL_SUN_convolution_border_modes │ │ │ │ ├── GL_SUN_global_alpha │ │ │ │ ├── GL_SUN_mesh_array │ │ │ │ ├── GL_SUN_read_video_pixels │ │ │ │ ├── GL_SUN_slice_accum │ │ │ │ ├── GL_SUN_triangle_list │ │ │ │ ├── GL_SUN_vertex │ │ │ │ ├── GL_VIV_shader_binary │ │ │ │ ├── GL_WIN_phong_shading │ │ │ │ ├── GL_WIN_scene_markerXXX │ │ │ │ ├── GL_WIN_specular_fog │ │ │ │ ├── GL_WIN_swap_hint │ │ │ │ ├── WGL_3DFX_multisample │ │ │ │ ├── WGL_3DL_stereo_control │ │ │ │ ├── WGL_AMD_gpu_association │ │ │ │ ├── WGL_ARB_buffer_region │ │ │ │ ├── WGL_ARB_context_flush_control │ │ │ │ ├── WGL_ARB_create_context │ │ │ │ ├── WGL_ARB_create_context_no_error │ │ │ │ ├── WGL_ARB_create_context_profile │ │ │ │ ├── WGL_ARB_create_context_robustness │ │ │ │ ├── WGL_ARB_extensions_string │ │ │ │ ├── WGL_ARB_framebuffer_sRGB │ │ │ │ ├── WGL_ARB_make_current_read │ │ │ │ ├── WGL_ARB_multisample │ │ │ │ ├── WGL_ARB_pbuffer │ │ │ │ ├── WGL_ARB_pixel_format │ │ │ │ ├── WGL_ARB_pixel_format_float │ │ │ │ ├── WGL_ARB_render_texture │ │ │ │ ├── WGL_ARB_robustness_application_isolation │ │ │ │ ├── WGL_ARB_robustness_share_group_isolation │ │ │ │ ├── WGL_ATI_pixel_format_float │ │ │ │ ├── WGL_ATI_render_texture_rectangle │ │ │ │ ├── WGL_EXT_colorspace │ │ │ │ ├── WGL_EXT_create_context_es2_profile │ │ │ │ ├── WGL_EXT_create_context_es_profile │ │ │ │ ├── WGL_EXT_depth_float │ │ │ │ ├── WGL_EXT_display_color_table │ │ │ │ ├── WGL_EXT_extensions_string │ │ │ │ ├── WGL_EXT_framebuffer_sRGB │ │ │ │ ├── WGL_EXT_make_current_read │ │ │ │ ├── WGL_EXT_multisample │ │ │ │ ├── WGL_EXT_pbuffer │ │ │ │ ├── WGL_EXT_pixel_format │ │ │ │ ├── WGL_EXT_pixel_format_packed_float │ │ │ │ ├── WGL_EXT_swap_control │ │ │ │ ├── WGL_EXT_swap_control_tear │ │ │ │ ├── WGL_I3D_digital_video_control │ │ │ │ ├── WGL_I3D_gamma │ │ │ │ ├── WGL_I3D_genlock │ │ │ │ ├── WGL_I3D_image_buffer │ │ │ │ ├── WGL_I3D_swap_frame_lock │ │ │ │ ├── WGL_I3D_swap_frame_usage │ │ │ │ ├── WGL_NV_DX_interop │ │ │ │ ├── WGL_NV_DX_interop2 │ │ │ │ ├── WGL_NV_copy_image │ │ │ │ ├── WGL_NV_delay_before_swap │ │ │ │ ├── WGL_NV_float_buffer │ │ │ │ ├── WGL_NV_gpu_affinity │ │ │ │ ├── WGL_NV_multigpu_context │ │ │ │ ├── WGL_NV_multisample_coverage │ │ │ │ ├── WGL_NV_present_video │ │ │ │ ├── WGL_NV_render_depth_texture │ │ │ │ ├── WGL_NV_render_texture_rectangle │ │ │ │ ├── WGL_NV_swap_group │ │ │ │ ├── WGL_NV_vertex_array_range │ │ │ │ ├── WGL_NV_video_capture │ │ │ │ ├── WGL_NV_video_output │ │ │ │ └── WGL_OML_sync_control │ │ └── src │ │ │ ├── eglew_head.h │ │ │ ├── eglew_mid.h │ │ │ ├── eglew_tail.h │ │ │ ├── footer.html │ │ │ ├── glew.rc │ │ │ ├── glew_head.c │ │ │ ├── glew_head.h │ │ │ ├── glew_init_egl.c │ │ │ ├── glew_init_gl.c │ │ │ ├── glew_init_glx.c │ │ │ ├── glew_init_tail.c │ │ │ ├── glew_init_wgl.c │ │ │ ├── glew_license.h │ │ │ ├── glew_str_egl.c │ │ │ ├── glew_str_glx.c │ │ │ ├── glew_str_head.c │ │ │ ├── glew_str_tail.c │ │ │ ├── glew_str_wgl.c │ │ │ ├── glew_tail.h │ │ │ ├── glewinfo.rc │ │ │ ├── glewinfo_egl.c │ │ │ ├── glewinfo_gl.c │ │ │ ├── glewinfo_glx.c │ │ │ ├── glewinfo_head.c │ │ │ ├── glewinfo_tail.c │ │ │ ├── glewinfo_wgl.c │ │ │ ├── glxew_head.h │ │ │ ├── glxew_mid.h │ │ │ ├── glxew_tail.h │ │ │ ├── header.html │ │ │ ├── khronos_license.h │ │ │ ├── mesa_license.h │ │ │ ├── visualinfo.rc │ │ │ ├── wglew_head.h │ │ │ ├── wglew_mid.h │ │ │ └── wglew_tail.h │ ├── build │ │ ├── cmake │ │ │ ├── CMakeLists.txt │ │ │ ├── CopyImportedTargetProperties.cmake │ │ │ ├── cmake_uninstall.cmake.in │ │ │ ├── glew-config.cmake │ │ │ └── testbuild │ │ │ │ ├── CMakeLists.txt │ │ │ │ └── main.c │ │ ├── glew.rc │ │ ├── glewinfo.rc │ │ ├── vc10 │ │ │ ├── common.props │ │ │ ├── glew.sln │ │ │ ├── glew_shared.vcxproj │ │ │ ├── glew_static.vcxproj │ │ │ ├── glewinfo.vcxproj │ │ │ └── visualinfo.vcxproj │ │ ├── vc12 │ │ │ ├── common.props │ │ │ ├── glew.sln │ │ │ ├── glew_shared.vcxproj │ │ │ ├── glew_static.vcxproj │ │ │ ├── glewinfo.vcxproj │ │ │ └── visualinfo.vcxproj │ │ ├── vc14 │ │ │ ├── common.props │ │ │ ├── glew.sln │ │ │ ├── glew_shared.vcxproj │ │ │ ├── glew_static.vcxproj │ │ │ ├── glewinfo.vcxproj │ │ │ └── visualinfo.vcxproj │ │ ├── vc15 │ │ │ ├── common.props │ │ │ ├── glew.sln │ │ │ ├── glew_shared.vcxproj │ │ │ ├── glew_static.vcxproj │ │ │ ├── glewinfo.vcxproj │ │ │ └── visualinfo.vcxproj │ │ ├── vc6 │ │ │ ├── Makefile │ │ │ ├── glew.dsw │ │ │ ├── glew_shared.dsp │ │ │ ├── glew_static.dsp │ │ │ ├── glewinfo.dsp │ │ │ └── visualinfo.dsp │ │ └── visualinfo.rc │ ├── config │ │ ├── Makefile.cygming │ │ ├── Makefile.cygwin │ │ ├── Makefile.cygwin-x11 │ │ ├── Makefile.darwin │ │ ├── Makefile.darwin-gcc6 │ │ ├── Makefile.darwin-ppc │ │ ├── Makefile.darwin-universal │ │ ├── Makefile.darwin-x86_64 │ │ ├── Makefile.fedora-mingw32 │ │ ├── Makefile.flatpak-32 │ │ ├── Makefile.freebsd │ │ ├── Makefile.gnu │ │ ├── Makefile.haiku │ │ ├── Makefile.irix │ │ ├── Makefile.kfreebsd │ │ ├── Makefile.linux │ │ ├── Makefile.linux-clang │ │ ├── Makefile.linux-clang-egl │ │ ├── Makefile.linux-egl │ │ ├── Makefile.linux-mingw32 │ │ ├── Makefile.linux-mingw64 │ │ ├── Makefile.linux-osmesa │ │ ├── Makefile.mingw │ │ ├── Makefile.mingw-win32 │ │ ├── Makefile.msys │ │ ├── Makefile.msys-win32 │ │ ├── Makefile.msys-win64 │ │ ├── Makefile.nacl-32 │ │ ├── Makefile.nacl-64 │ │ ├── Makefile.netbsd │ │ ├── Makefile.openbsd │ │ ├── Makefile.solaris │ │ ├── Makefile.solaris-gcc │ │ ├── config.guess │ │ └── version │ ├── doc │ │ ├── advanced.html │ │ ├── basic.html │ │ ├── build.html │ │ ├── credits.html │ │ ├── github.png │ │ ├── glew.css │ │ ├── glew.html │ │ ├── glew.png │ │ ├── glew.txt │ │ ├── glxew.html │ │ ├── gpl.txt │ │ ├── index.html │ │ ├── install.html │ │ ├── khronos.txt │ │ ├── log.html │ │ ├── mesa.txt │ │ ├── new.png │ │ ├── ogl_sm.jpg │ │ ├── travis.png │ │ └── wglew.html │ ├── glew.pc.in │ ├── include │ │ └── GL │ │ │ ├── eglew.h │ │ │ ├── glew.h │ │ │ ├── glxew.h │ │ │ └── wglew.h │ └── src │ │ ├── glew.c │ │ ├── glewinfo.c │ │ └── visualinfo.c └── imfilebrowser.h ├── doc ├── basic-1.jpg └── thumbnail.jpg ├── resources ├── checkerboardA.jpg ├── checkerboardB.jpg └── colormap.jpg ├── src ├── bc_extractor.cpp ├── cit.hpp ├── core.cpp ├── event.cpp ├── global.cpp ├── main.cpp ├── om_viewer.cpp ├── optimizer.cpp ├── render.cpp ├── serialization.cpp ├── utility.cpp ├── utility.ipp └── version.cpp.in └── test ├── test_angle.cpp ├── test_energy.cpp └── test_main.cpp /.github/workflows/build.yml: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/.github/workflows/build.yml -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/.gitignore -------------------------------------------------------------------------------- /.gitmodules: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/.gitmodules -------------------------------------------------------------------------------- /CMakeLists.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/CMakeLists.txt -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/LICENSE -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/README.md -------------------------------------------------------------------------------- /bin2c.cmake: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/bin2c.cmake -------------------------------------------------------------------------------- /data/bumpy-round-cube/A-orig.obj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/data/bumpy-round-cube/A-orig.obj -------------------------------------------------------------------------------- /data/bumpy-round-cube/AtoB.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/data/bumpy-round-cube/AtoB.txt -------------------------------------------------------------------------------- /data/bumpy-round-cube/B-orig.obj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/data/bumpy-round-cube/B-orig.obj -------------------------------------------------------------------------------- /data/bumpy-round-cube/BtoA.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/data/bumpy-round-cube/BtoA.txt -------------------------------------------------------------------------------- /data/vase/A-orig-refined.obj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/data/vase/A-orig-refined.obj -------------------------------------------------------------------------------- /data/vase/AtoB.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/data/vase/AtoB.txt -------------------------------------------------------------------------------- /data/vase/B-orig-refined.obj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/data/vase/B-orig-refined.obj -------------------------------------------------------------------------------- /data/vase/BtoA.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/data/vase/BtoA.txt -------------------------------------------------------------------------------- /deps/glew-2.2.0/LICENSE.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/LICENSE.txt -------------------------------------------------------------------------------- /deps/glew-2.2.0/Makefile: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/Makefile -------------------------------------------------------------------------------- /deps/glew-2.2.0/README.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/README.md -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/Makefile: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/Makefile -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/filter_gl_ext.sh: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/filter_gl_ext.sh -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/filter_gles_ext.sh: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/filter_gles_ext.sh -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/filter_spec.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/filter_spec.py -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/make.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/make.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/make_def_fun.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/make_def_fun.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/make_def_var.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/make_def_var.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/make_enable_index.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/make_enable_index.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/make_header.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/make_header.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/make_html.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/make_html.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/make_index.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/make_index.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/make_info.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/make_info.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/make_info_list.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/make_info_list.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/make_init.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/make_init.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/make_initd.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/make_initd.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/make_list.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/make_list.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/make_list2.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/make_list2.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/make_str.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/make_str.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/make_struct_fun.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/make_struct_fun.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/make_struct_var.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/make_struct_var.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/parse_spec.pl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/parse_spec.pl -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/parse_xml.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/parse_xml.py -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/bin/update_ext.sh: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/bin/update_ext.sh -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/blacklist: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/blacklist -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/EGL_EXT_device_base: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/EGL_EXT_device_base -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/EGL_KHR_fence_sync: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/EGL_KHR_fence_sync -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/EGL_KHR_image_base: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/EGL_KHR_image_base -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/EGL_KHR_lock_surface3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/EGL_KHR_lock_surface3 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/EGL_VERSION_1_0: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/EGL_VERSION_1_0 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/EGL_VERSION_1_1: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/EGL_VERSION_1_1 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/EGL_VERSION_1_2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/EGL_VERSION_1_2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/EGL_VERSION_1_3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/EGL_VERSION_1_3 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/EGL_VERSION_1_4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/EGL_VERSION_1_4 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/EGL_VERSION_1_5: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/EGL_VERSION_1_5 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GLX_ARB_get_proc_address: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GLX_ARB_get_proc_address -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GLX_ATI_pixel_format_float: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GLX_ATI_pixel_format_float -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GLX_ATI_render_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GLX_ATI_render_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GLX_EXT_scene_marker: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GLX_EXT_scene_marker -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GLX_NV_vertex_array_range: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GLX_NV_vertex_array_range -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GLX_SGIS_color_range: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GLX_SGIS_color_range -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GLX_SGIX_hyperpipe: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GLX_SGIX_hyperpipe -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GLX_SUN_video_resize: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GLX_SUN_video_resize -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GLX_VERSION_1_2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GLX_VERSION_1_2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GLX_VERSION_1_3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GLX_VERSION_1_3 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GLX_VERSION_1_4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GLX_VERSION_1_4 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_APPLE_float_pixels: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_APPLE_float_pixels -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_APPLE_pixel_buffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_APPLE_pixel_buffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_APPLE_texture_range: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_APPLE_texture_range -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_ARB_draw_instanced: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_ARB_draw_instanced -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_ARB_imaging: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_ARB_imaging -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_ARB_instanced_arrays: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_ARB_instanced_arrays -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_ARB_matrix_palette: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_ARB_matrix_palette -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_ARB_multitexture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_ARB_multitexture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_ARB_robustness: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_ARB_robustness -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_ARB_vertex_attrib_64bit: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_ARB_vertex_attrib_64bit -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_ARB_vertex_blend: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_ARB_vertex_blend -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_ATIX_point_sprites: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_ATIX_point_sprites -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_ATIX_texture_env_route: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_ATIX_texture_env_route -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_ATI_envmap_bumpmap: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_ATI_envmap_bumpmap -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_ATI_map_object_buffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_ATI_map_object_buffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_ATI_pn_triangles: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_ATI_pn_triangles -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_ATI_separate_stencil: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_ATI_separate_stencil -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_ATI_shader_texture_lod: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_ATI_shader_texture_lod -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_ATI_vertex_streams: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_ATI_vertex_streams -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_Cg_shader: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_Cg_shader -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_bindable_uniform: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_bindable_uniform -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_debug_marker: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_debug_marker -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_depth_bounds_test: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_depth_bounds_test -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_draw_instanced: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_draw_instanced -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_draw_range_elements: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_draw_range_elements -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_external_buffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_external_buffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_fog_coord: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_fog_coord -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_framebuffer_sRGB: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_framebuffer_sRGB -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_geometry_shader4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_geometry_shader4 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_gpu_shader4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_gpu_shader4 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_memory_object: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_memory_object -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_memory_object_fd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_memory_object_fd -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_memory_object_win32: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_memory_object_win32 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_packed_float: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_packed_float -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_pixel_buffer_object: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_pixel_buffer_object -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_scene_marker: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_scene_marker -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_secondary_color: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_secondary_color -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_semaphore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_semaphore -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_semaphore_fd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_semaphore_fd -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_semaphore_win32: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_semaphore_win32 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_texture_array: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_texture_array -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_texture_cube_map: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_texture_cube_map -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_texture_edge_clamp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_texture_edge_clamp -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_texture_integer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_texture_integer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_texture_rectangle: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_texture_rectangle -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_timer_query: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_timer_query -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_EXT_vertex_shader: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_EXT_vertex_shader -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_KTX_buffer_region: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_KTX_buffer_region -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_NVX_gpu_memory_info: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_NVX_gpu_memory_info -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_NV_depth_buffer_float: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_NV_depth_buffer_float -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_NV_depth_range_unclamped: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_NV_depth_range_unclamped -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_NV_fragment_program2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_NV_fragment_program2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_NV_fragment_program4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_NV_fragment_program4 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_NV_geometry_program4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_NV_geometry_program4 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_NV_geometry_shader4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_NV_geometry_shader4 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_NV_gpu_program4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_NV_gpu_program4 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_NV_gpu_program5: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_NV_gpu_program5 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_NV_present_video: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_NV_present_video -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_NV_sample_locations: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_NV_sample_locations -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_NV_tessellation_program5: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_NV_tessellation_program5 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_NV_transform_feedback: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_NV_transform_feedback -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_NV_vdpau_interop: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_NV_vdpau_interop -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_NV_vertex_program3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_NV_vertex_program3 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_NV_vertex_program4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_NV_vertex_program4 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_SGIX_shadow: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_SGIX_shadow -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_SUN_read_video_pixels: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_SUN_read_video_pixels -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_1_2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_1_2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_1_2_1: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_1_2_1 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_1_3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_1_3 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_1_4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_1_4 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_1_5: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_1_5 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_2_0: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_2_0 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_2_1: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_2_1 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_3_0: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_3_0 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_3_1: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_3_1 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_3_2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_3_2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_3_3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_3_3 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_4_0: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_4_0 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_4_1: -------------------------------------------------------------------------------- 1 | GL_VERSION_4_1 2 | https://www.opengl.org/registry/doc/glspec41.compatibility.20100725.pdf 3 | 4 | -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_4_2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_4_2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_4_3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_4_3 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_4_4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_4_4 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_4_5: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_4_5 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_VERSION_4_6: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_VERSION_4_6 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/GL_WIN_swap_hint: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/GL_WIN_swap_hint -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/core/gl/WGL_NV_gpu_affinity: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/core/gl/WGL_NV_gpu_affinity -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/custom.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/custom.txt -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/doc/advanced.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/doc/advanced.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/doc/basic.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/doc/basic.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/doc/build.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/doc/build.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/doc/credits.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/doc/credits.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/doc/index.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/doc/index.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/doc/install.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/doc/install.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/doc/log.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/doc/log.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/.dummy: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_ANGLE_device_d3d: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_ANGLE_device_d3d -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_ARM_image_format: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_ARM_image_format -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_bind_to_front: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_bind_to_front -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_buffer_age: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_buffer_age -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_client_sync: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_client_sync -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_compositor: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_compositor -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_device_base: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_device_base -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_device_drm: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_device_drm -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_device_openwf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_device_openwf -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_device_query: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_device_query -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_output_base: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_output_base -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_output_drm: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_output_drm -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_output_openwf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_output_openwf -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_platform_base: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_platform_base -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_platform_x11: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_platform_x11 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_sync_reuse: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_sync_reuse -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_yuv_surface: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_EXT_yuv_surface -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_HI_clientpixmap: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_HI_clientpixmap -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_HI_colorformats: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_HI_colorformats -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_cl_event: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_cl_event -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_cl_event2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_cl_event2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_debug: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_debug -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_fence_sync: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_fence_sync -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_gl_colorspace: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_gl_colorspace -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_image: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_image -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_image_base: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_image_base -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_image_pixmap: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_image_pixmap -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_lock_surface: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_lock_surface -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_lock_surface2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_lock_surface2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_lock_surface3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_lock_surface3 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_platform_gbm: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_platform_gbm -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_platform_x11: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_platform_x11 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_reusable_sync: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_reusable_sync -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_stream: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_stream -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_stream_attrib: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_stream_attrib -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_stream_fifo: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_stream_fifo -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_wait_sync: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_KHR_wait_sync -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_MESA_drm_image: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_MESA_drm_image -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_MESA_platform_gbm: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_MESA_platform_gbm -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_MESA_query_driver: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_MESA_query_driver -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_NOK_swap_region: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_NOK_swap_region -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_NOK_swap_region2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_NOK_swap_region2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_NV_cuda_event: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_NV_cuda_event -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_NV_device_cuda: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_NV_device_cuda -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_NV_native_query: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_NV_native_query -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_NV_stream_dma: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_NV_stream_dma -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_NV_stream_flush: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_NV_stream_flush -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_NV_stream_origin: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_NV_stream_origin -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_NV_stream_remote: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_NV_stream_remote -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_NV_stream_reset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_NV_stream_reset -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_NV_stream_socket: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_NV_stream_socket -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_NV_stream_sync: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_NV_stream_sync -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_NV_sync: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_NV_sync -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_NV_system_time: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_NV_system_time -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/EGL_NV_triple_buffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/EGL_NV_triple_buffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_3DFX_multisample: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_3DFX_multisample -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_ARB_multisample: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_ARB_multisample -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_EXT_buffer_age: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_EXT_buffer_age -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_EXT_libglvnd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_EXT_libglvnd -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_EXT_scene_marker: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_EXT_scene_marker -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_EXT_stereo_tree: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_EXT_stereo_tree -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_EXT_swap_control: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_EXT_swap_control -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_EXT_visual_info: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_EXT_visual_info -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_EXT_visual_rating: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_EXT_visual_rating -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_INTEL_swap_event: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_INTEL_swap_event -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_MESA_agp_offset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_MESA_agp_offset -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_MESA_swap_control: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_MESA_swap_control -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_NV_copy_buffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_NV_copy_buffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_NV_copy_image: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_NV_copy_image -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_NV_float_buffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_NV_float_buffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_NV_present_video: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_NV_present_video -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_NV_swap_group: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_NV_swap_group -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_NV_video_capture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_NV_video_capture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_NV_video_out: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_NV_video_out -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_OML_swap_method: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_OML_swap_method -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_OML_sync_control: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_OML_sync_control -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_SGIS_color_range: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_SGIS_color_range -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_SGIS_multisample: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_SGIS_multisample -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_SGIX_fbconfig: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_SGIX_fbconfig -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_SGIX_hyperpipe: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_SGIX_hyperpipe -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_SGIX_pbuffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_SGIX_pbuffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_SGIX_swap_barrier: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_SGIX_swap_barrier -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_SGIX_swap_group: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_SGIX_swap_group -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_SGIX_video_resize: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_SGIX_video_resize -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_SGI_cushion: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_SGI_cushion -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_SGI_swap_control: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_SGI_swap_control -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_SGI_video_sync: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_SGI_video_sync -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GLX_SUN_video_resize: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GLX_SUN_video_resize -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_3DFX_multisample: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_3DFX_multisample -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_3DFX_tbuffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_3DFX_tbuffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_AMD_debug_output: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_AMD_debug_output -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_AMD_gcn_shader: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_AMD_gcn_shader -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_AMD_pinned_memory: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_AMD_pinned_memory -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_AMD_shader_ballot: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_AMD_shader_ballot -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_AMD_sparse_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_AMD_sparse_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ANGLE_timer_query: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ANGLE_timer_query -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_APPLE_fence: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_APPLE_fence -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_APPLE_float_pixels: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_APPLE_float_pixels -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_APPLE_pixel_buffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_APPLE_pixel_buffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_APPLE_rgb_422: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_APPLE_rgb_422 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_APPLE_row_bytes: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_APPLE_row_bytes -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_APPLE_sync: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_APPLE_sync -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_APPLE_ycbcr_422: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_APPLE_ycbcr_422 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_base_instance: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_base_instance -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_buffer_storage: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_buffer_storage -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_cl_event: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_cl_event -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_clear_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_clear_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_clip_control: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_clip_control -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_compatibility: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_compatibility -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_compute_shader: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_compute_shader -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_copy_buffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_copy_buffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_copy_image: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_copy_image -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_cull_distance: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_cull_distance -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_debug_output: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_debug_output -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_depth_clamp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_depth_clamp -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_depth_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_depth_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_draw_buffers: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_draw_buffers -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_draw_indirect: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_draw_indirect -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_draw_instanced: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_draw_instanced -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_gl_spirv: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_gl_spirv -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_gpu_shader5: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_gpu_shader5 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_imaging: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_imaging -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_matrix_palette: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_matrix_palette -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_multi_bind: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_multi_bind -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_multisample: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_multisample -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_multitexture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_multitexture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_point_sprite: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_point_sprite -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_robustness: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_robustness -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_sample_shading: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_sample_shading -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_shader_ballot: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_shader_ballot -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_shader_clock: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_shader_clock -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_shader_objects: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_shader_objects -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_shadow: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_shadow -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_shadow_ambient: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_shadow_ambient -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_sparse_buffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_sparse_buffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_sparse_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_sparse_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_sync: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_sync -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_texture_float: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_texture_float -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_texture_gather: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_texture_gather -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_texture_rg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_texture_rg -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_texture_view: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_texture_view -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_timer_query: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_timer_query -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_vertex_blend: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_vertex_blend -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_vertex_program: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_vertex_program -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_vertex_shader: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_vertex_shader -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_viewport_array: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_viewport_array -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARB_window_pos: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARB_window_pos -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ARM_rgba8: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ARM_rgba8 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ATIX_point_sprites: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ATIX_point_sprites -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ATI_draw_buffers: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ATI_draw_buffers -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ATI_element_array: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ATI_element_array -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ATI_envmap_bumpmap: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ATI_envmap_bumpmap -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ATI_meminfo: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ATI_meminfo -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ATI_pn_triangles: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ATI_pn_triangles -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ATI_texture_float: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ATI_texture_float -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_ATI_vertex_streams: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_ATI_vertex_streams -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_DMP_program_binary: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_DMP_program_binary -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_DMP_shader_binary: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_DMP_shader_binary -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_422_pixels: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_422_pixels -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_Cg_shader: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_Cg_shader -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_EGL_sync: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_EGL_sync -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_YUV_target: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_YUV_target -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_abgr: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_abgr -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_base_instance: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_base_instance -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_bgra: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_bgra -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_blend_color: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_blend_color -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_blend_logic_op: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_blend_logic_op -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_blend_minmax: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_blend_minmax -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_blend_subtract: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_blend_subtract -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_buffer_storage: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_buffer_storage -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_clear_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_clear_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_clip_control: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_clip_control -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_cmyka: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_cmyka -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_color_subtable: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_color_subtable -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_convolution: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_convolution -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_copy_image: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_copy_image -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_copy_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_copy_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_cull_vertex: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_cull_vertex -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_debug_label: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_debug_label -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_debug_marker: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_debug_marker -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_depth_clamp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_depth_clamp -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_draw_buffers: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_draw_buffers -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_draw_buffers2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_draw_buffers2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_draw_instanced: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_draw_instanced -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_float_blend: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_float_blend -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_fog_coord: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_fog_coord -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_frag_depth: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_frag_depth -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_gpu_shader4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_gpu_shader4 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_gpu_shader5: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_gpu_shader5 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_histogram: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_histogram -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_index_func: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_index_func -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_index_material: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_index_material -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_index_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_index_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_light_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_light_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_memory_object: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_memory_object -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_misc_attribute: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_misc_attribute -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_multisample: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_multisample -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_packed_float: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_packed_float -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_packed_pixels: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_packed_pixels -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_polygon_offset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_polygon_offset -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_pvrtc_sRGB: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_pvrtc_sRGB -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_render_snorm: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_render_snorm -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_rescale_normal: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_rescale_normal -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_robustness: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_robustness -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_sRGB: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_sRGB -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_scene_marker: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_scene_marker -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_semaphore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_semaphore -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_semaphore_fd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_semaphore_fd -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_shadow_funcs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_shadow_funcs -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_sparse_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_sparse_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_stencil_wrap: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_stencil_wrap -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_subtexture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_subtexture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture3D: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture3D -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_array: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_array -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_buffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_buffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_env: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_env -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_norm16: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_norm16 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_object: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_object -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_rg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_rg -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_sRGB: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_sRGB -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_snorm: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_snorm -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_view: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_texture_view -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_timer_query: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_timer_query -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_vertex_array: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_vertex_array -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_EXT_vertex_shader: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_EXT_vertex_shader -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_HP_image_transform: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_HP_image_transform -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_HP_occlusion_test: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_HP_occlusion_test -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_IBM_cull_vertex: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_IBM_cull_vertex -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_IBM_rasterpos_clip: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_IBM_rasterpos_clip -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_IBM_static_data: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_IBM_static_data -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_IMG_program_binary: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_IMG_program_binary -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_IMG_read_format: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_IMG_read_format -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_IMG_shader_binary: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_IMG_shader_binary -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_INGR_color_clamp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_INGR_color_clamp -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_INTEL_map_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_INTEL_map_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_KHR_debug: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_KHR_debug -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_KHR_no_error: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_KHR_no_error -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_KHR_robustness: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_KHR_robustness -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_KTX_buffer_region: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_KTX_buffer_region -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_MESA_pack_invert: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_MESA_pack_invert -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_MESA_window_pos: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_MESA_window_pos -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_MESA_ycbcr_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_MESA_ycbcr_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NVX_gpu_multicast2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NVX_gpu_multicast2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NVX_progress_fence: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NVX_progress_fence -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_bgr: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_bgr -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_blend_square: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_blend_square -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_command_list: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_command_list -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_copy_buffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_copy_buffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_copy_image: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_copy_image -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_deep_texture3D: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_deep_texture3D -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_depth_clamp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_depth_clamp -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_depth_nonlinear: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_depth_nonlinear -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_draw_buffers: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_draw_buffers -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_draw_instanced: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_draw_instanced -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_draw_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_draw_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_evaluators: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_evaluators -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_fence: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_fence -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_fill_rectangle: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_fill_rectangle -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_float_buffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_float_buffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_fog_distance: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_fog_distance -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_gpu_multicast: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_gpu_multicast -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_gpu_program4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_gpu_program4 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_gpu_program5: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_gpu_program5 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_gpu_shader5: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_gpu_shader5 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_half_float: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_half_float -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_image_formats: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_image_formats -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_mesh_shader: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_mesh_shader -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_occlusion_query: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_occlusion_query -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_pack_subimage: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_pack_subimage -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_packed_float: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_packed_float -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_path_rendering: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_path_rendering -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_platform_binary: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_platform_binary -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_point_sprite: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_point_sprite -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_polygon_mode: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_polygon_mode -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_present_video: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_present_video -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_read_buffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_read_buffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_read_depth: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_read_depth -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_read_stencil: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_read_stencil -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_sRGB_formats: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_sRGB_formats -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_texgen_emboss: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_texgen_emboss -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_texture_array: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_texture_array -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_texture_barrier: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_texture_barrier -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_texture_shader: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_texture_shader -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_texture_shader2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_texture_shader2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_texture_shader3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_texture_shader3 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_vdpau_interop: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_vdpau_interop -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_vdpau_interop2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_vdpau_interop2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_vertex_program: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_vertex_program -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_vertex_program2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_vertex_program2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_vertex_program3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_vertex_program3 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_vertex_program4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_vertex_program4 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_video_capture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_video_capture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_viewport_array: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_viewport_array -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_NV_viewport_array2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_NV_viewport_array2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_EGL_image: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_EGL_image -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_blend_subtract: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_blend_subtract -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_copy_image: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_copy_image -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_depth24: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_depth24 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_depth32: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_depth32 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_depth_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_depth_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_draw_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_draw_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_gpu_shader5: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_gpu_shader5 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_mapbuffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_mapbuffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_matrix_get: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_matrix_get -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_matrix_palette: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_matrix_palette -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_point_sprite: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_point_sprite -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_read_format: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_read_format -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_rgb8_rgba8: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_rgb8_rgba8 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_sample_shading: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_sample_shading -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_stencil1: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_stencil1 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_stencil4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_stencil4 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_stencil8: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_stencil8 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_texture_3D: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_texture_3D -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_texture_buffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_texture_buffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_texture_npot: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_texture_npot -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OES_texture_view: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OES_texture_view -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OML_interlace: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OML_interlace -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OML_resample: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OML_resample -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OML_subsample: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OML_subsample -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OVR_multiview: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OVR_multiview -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_OVR_multiview2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_OVR_multiview2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_PGI_misc_hints: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_PGI_misc_hints -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_PGI_vertex_hints: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_PGI_vertex_hints -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_QCOM_alpha_test: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_QCOM_alpha_test -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_QCOM_extended_get: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_QCOM_extended_get -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_QCOM_extended_get2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_QCOM_extended_get2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_REGAL_enable: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_REGAL_enable -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_REGAL_error_string: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_REGAL_error_string -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_REGAL_log: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_REGAL_log -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_REGAL_proc_address: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_REGAL_proc_address -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_S3_s3tc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_S3_s3tc -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIS_color_range: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIS_color_range -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIS_fog_function: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIS_fog_function -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIS_line_texgen: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIS_line_texgen -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIS_multisample: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIS_multisample -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIS_multitexture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIS_multitexture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIS_pixel_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIS_pixel_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIS_texture4D: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIS_texture4D -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIS_texture_lod: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIS_texture_lod -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_async: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_async -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_async_pixel: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_async_pixel -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_blend_cadd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_blend_cadd -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_clipmap: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_clipmap -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_complex_polar: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_complex_polar -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_cube_map: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_cube_map -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_datapipe: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_datapipe -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_decimation: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_decimation -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_depth_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_depth_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_dvc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_dvc -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_flush_raster: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_flush_raster -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_fog_blend: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_fog_blend -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_fog_layers: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_fog_layers -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_fog_offset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_fog_offset -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_fog_patchy: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_fog_patchy -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_fog_scale: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_fog_scale -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_fog_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_fog_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_framezoom: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_framezoom -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_icc_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_icc_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_interlace: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_interlace -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_list_priority: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_list_priority -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_mpeg1: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_mpeg1 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_mpeg2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_mpeg2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_nurbs_eval: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_nurbs_eval -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_packed_6bytes: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_packed_6bytes -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_pixel_texture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_pixel_texture -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_pixel_tiles: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_pixel_tiles -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_quad_mesh: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_quad_mesh -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_resample: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_resample -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_shadow: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_shadow -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_slim: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_slim -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_sprite: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_sprite -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_subsample: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_subsample -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_vector_ops: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_vector_ops -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_ycrcb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_ycrcb -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_ycrcba: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGIX_ycrcba -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGI_color_matrix: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGI_color_matrix -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGI_color_table: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGI_color_table -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGI_complex: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGI_complex -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGI_complex_type: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGI_complex_type -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SGI_fft: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SGI_fft -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SUN_global_alpha: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SUN_global_alpha -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SUN_mesh_array: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SUN_mesh_array -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SUN_slice_accum: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SUN_slice_accum -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_SUN_vertex: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_SUN_vertex -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_WIN_specular_fog: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_WIN_specular_fog -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/GL_WIN_swap_hint: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/GL_WIN_swap_hint -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/WGL_ARB_multisample: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/WGL_ARB_multisample -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/WGL_ARB_pbuffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/WGL_ARB_pbuffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/WGL_EXT_colorspace: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/WGL_EXT_colorspace -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/WGL_EXT_depth_float: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/WGL_EXT_depth_float -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/WGL_EXT_multisample: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/WGL_EXT_multisample -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/WGL_EXT_pbuffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/WGL_EXT_pbuffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/WGL_I3D_gamma: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/WGL_I3D_gamma -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/WGL_I3D_genlock: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/WGL_I3D_genlock -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/WGL_NV_DX_interop: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/WGL_NV_DX_interop -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/WGL_NV_DX_interop2: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/WGL_NV_DX_interop2 -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/WGL_NV_copy_image: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/WGL_NV_copy_image -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/WGL_NV_float_buffer: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/WGL_NV_float_buffer -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/WGL_NV_gpu_affinity: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/WGL_NV_gpu_affinity -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/WGL_NV_swap_group: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/WGL_NV_swap_group -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/extensions/gl/WGL_NV_video_output: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/extensions/gl/WGL_NV_video_output -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/eglew_head.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/eglew_head.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/eglew_mid.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/eglew_mid.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/eglew_tail.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/eglew_tail.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/footer.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/footer.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glew.rc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glew.rc -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glew_head.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glew_head.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glew_head.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glew_head.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glew_init_egl.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glew_init_egl.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glew_init_gl.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glew_init_gl.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glew_init_glx.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glew_init_glx.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glew_init_tail.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glew_init_tail.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glew_init_wgl.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glew_init_wgl.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glew_license.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glew_license.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glew_str_egl.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glew_str_egl.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glew_str_glx.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glew_str_glx.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glew_str_head.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glew_str_head.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glew_str_tail.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glew_str_tail.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glew_str_wgl.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glew_str_wgl.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glew_tail.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glew_tail.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glewinfo.rc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glewinfo.rc -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glewinfo_egl.c: -------------------------------------------------------------------------------- 1 | } 2 | 3 | #elif defined(GLEW_EGL) 4 | 5 | static void eglewInfo () 6 | { 7 | -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glewinfo_gl.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glewinfo_gl.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glewinfo_glx.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glewinfo_glx.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glewinfo_head.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glewinfo_head.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glewinfo_tail.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glewinfo_tail.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glewinfo_wgl.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glewinfo_wgl.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glxew_head.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glxew_head.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glxew_mid.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glxew_mid.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/glxew_tail.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/glxew_tail.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/header.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/header.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/khronos_license.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/khronos_license.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/mesa_license.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/mesa_license.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/visualinfo.rc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/visualinfo.rc -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/wglew_head.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/wglew_head.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/wglew_mid.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/wglew_mid.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/auto/src/wglew_tail.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/auto/src/wglew_tail.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/cmake/CMakeLists.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/cmake/CMakeLists.txt -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/cmake/cmake_uninstall.cmake.in: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/cmake/cmake_uninstall.cmake.in -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/cmake/glew-config.cmake: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/cmake/glew-config.cmake -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/cmake/testbuild/CMakeLists.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/cmake/testbuild/CMakeLists.txt -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/cmake/testbuild/main.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/cmake/testbuild/main.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/glew.rc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/glew.rc -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/glewinfo.rc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/glewinfo.rc -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc10/common.props: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc10/common.props -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc10/glew.sln: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc10/glew.sln -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc10/glew_shared.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc10/glew_shared.vcxproj -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc10/glew_static.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc10/glew_static.vcxproj -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc10/glewinfo.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc10/glewinfo.vcxproj -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc10/visualinfo.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc10/visualinfo.vcxproj -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc12/common.props: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc12/common.props -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc12/glew.sln: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc12/glew.sln -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc12/glew_shared.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc12/glew_shared.vcxproj -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc12/glew_static.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc12/glew_static.vcxproj -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc12/glewinfo.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc12/glewinfo.vcxproj -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc12/visualinfo.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc12/visualinfo.vcxproj -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc14/common.props: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc14/common.props -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc14/glew.sln: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc14/glew.sln -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc14/glew_shared.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc14/glew_shared.vcxproj -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc14/glew_static.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc14/glew_static.vcxproj -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc14/glewinfo.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc14/glewinfo.vcxproj -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc14/visualinfo.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc14/visualinfo.vcxproj -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc15/common.props: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc15/common.props -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc15/glew.sln: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc15/glew.sln -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc15/glew_shared.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc15/glew_shared.vcxproj -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc15/glew_static.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc15/glew_static.vcxproj -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc15/glewinfo.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc15/glewinfo.vcxproj -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc15/visualinfo.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc15/visualinfo.vcxproj -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc6/Makefile: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc6/Makefile -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc6/glew.dsw: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc6/glew.dsw -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc6/glew_shared.dsp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc6/glew_shared.dsp -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc6/glew_static.dsp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc6/glew_static.dsp -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc6/glewinfo.dsp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc6/glewinfo.dsp -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/vc6/visualinfo.dsp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/vc6/visualinfo.dsp -------------------------------------------------------------------------------- /deps/glew-2.2.0/build/visualinfo.rc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/build/visualinfo.rc -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.cygming: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.cygming -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.cygwin: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.cygwin -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.cygwin-x11: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.cygwin-x11 -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.darwin: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.darwin -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.darwin-gcc6: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.darwin-gcc6 -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.darwin-ppc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.darwin-ppc -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.darwin-universal: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.darwin-universal -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.darwin-x86_64: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.darwin-x86_64 -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.fedora-mingw32: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.fedora-mingw32 -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.flatpak-32: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.flatpak-32 -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.freebsd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.freebsd -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.gnu: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.gnu -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.haiku: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.haiku -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.irix: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.irix -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.kfreebsd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.kfreebsd -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.linux: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.linux -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.linux-clang: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.linux-clang -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.linux-clang-egl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.linux-clang-egl -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.linux-egl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.linux-egl -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.linux-mingw32: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.linux-mingw32 -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.linux-mingw64: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.linux-mingw64 -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.linux-osmesa: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.linux-osmesa -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.mingw: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.mingw -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.mingw-win32: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.mingw-win32 -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.msys: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.msys -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.msys-win32: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.msys-win32 -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.msys-win64: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.msys-win64 -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.nacl-32: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.nacl-32 -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.nacl-64: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.nacl-64 -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.netbsd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.netbsd -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.openbsd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.openbsd -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.solaris: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.solaris -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/Makefile.solaris-gcc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/Makefile.solaris-gcc -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/config.guess: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/config.guess -------------------------------------------------------------------------------- /deps/glew-2.2.0/config/version: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/config/version -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/advanced.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/advanced.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/basic.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/basic.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/build.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/build.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/credits.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/credits.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/github.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/github.png -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/glew.css: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/glew.css -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/glew.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/glew.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/glew.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/glew.png -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/glew.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/glew.txt -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/glxew.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/glxew.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/gpl.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/gpl.txt -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/index.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/index.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/install.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/install.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/khronos.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/khronos.txt -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/log.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/log.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/mesa.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/mesa.txt -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/new.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/new.png -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/ogl_sm.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/ogl_sm.jpg -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/travis.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/travis.png -------------------------------------------------------------------------------- /deps/glew-2.2.0/doc/wglew.html: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/doc/wglew.html -------------------------------------------------------------------------------- /deps/glew-2.2.0/glew.pc.in: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/glew.pc.in -------------------------------------------------------------------------------- /deps/glew-2.2.0/include/GL/eglew.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/include/GL/eglew.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/include/GL/glew.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/include/GL/glew.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/include/GL/glxew.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/include/GL/glxew.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/include/GL/wglew.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/include/GL/wglew.h -------------------------------------------------------------------------------- /deps/glew-2.2.0/src/glew.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/src/glew.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/src/glewinfo.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/src/glewinfo.c -------------------------------------------------------------------------------- /deps/glew-2.2.0/src/visualinfo.c: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/glew-2.2.0/src/visualinfo.c -------------------------------------------------------------------------------- /deps/imfilebrowser.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/deps/imfilebrowser.h -------------------------------------------------------------------------------- /doc/basic-1.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/doc/basic-1.jpg -------------------------------------------------------------------------------- /doc/thumbnail.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/doc/thumbnail.jpg -------------------------------------------------------------------------------- /resources/checkerboardA.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/resources/checkerboardA.jpg -------------------------------------------------------------------------------- /resources/checkerboardB.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/resources/checkerboardB.jpg -------------------------------------------------------------------------------- /resources/colormap.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/resources/colormap.jpg -------------------------------------------------------------------------------- /src/bc_extractor.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/src/bc_extractor.cpp -------------------------------------------------------------------------------- /src/cit.hpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/src/cit.hpp -------------------------------------------------------------------------------- /src/core.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/src/core.cpp -------------------------------------------------------------------------------- /src/event.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/src/event.cpp -------------------------------------------------------------------------------- /src/global.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/src/global.cpp -------------------------------------------------------------------------------- /src/main.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/src/main.cpp -------------------------------------------------------------------------------- /src/om_viewer.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/src/om_viewer.cpp -------------------------------------------------------------------------------- /src/optimizer.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/src/optimizer.cpp -------------------------------------------------------------------------------- /src/render.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/src/render.cpp -------------------------------------------------------------------------------- /src/serialization.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/src/serialization.cpp -------------------------------------------------------------------------------- /src/utility.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/src/utility.cpp -------------------------------------------------------------------------------- /src/utility.ipp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/src/utility.ipp -------------------------------------------------------------------------------- /src/version.cpp.in: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/src/version.cpp.in -------------------------------------------------------------------------------- /test/test_angle.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/test/test_angle.cpp -------------------------------------------------------------------------------- /test/test_energy.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/test/test_energy.cpp -------------------------------------------------------------------------------- /test/test_main.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kenshi84/compatible-intrinsic-triangulations/HEAD/test/test_main.cpp --------------------------------------------------------------------------------