└── translation ├── README ├── README~ ├── cn2en ├── Linux 兼容内核的三个重要源泉.doc ├── Linux兼容内核.doc ├── Longene-0.3.0 安装说明.doc ├── Longene开发进度-win32API.doc ├── Longene项目代码规范.doc ├── Longene项目调试方法.doc ├── 一个框架两个界面是Linux兼容内核开发的主体.doc ├── 关于 Linux 兼容内核的知识产权问题(一).doc ├── 关于 Linux 兼容内核的知识产权问题(二).doc ├── 开发Linux兼容内核的策略与路线.doc ├── 漫谈Wine系列 │ ├── 漫谈Wine之一 WINE 的系统结构.doc │ ├── 漫谈Wine之三 Wine 的文件读写.doc │ ├── 漫谈Wine之二 Windows 的文件操作.doc │ └── 漫谈Wine之四 内核差异核内补.doc ├── 漫谈兼容内核系列 │ ├── 漫谈兼容内核之一 ReactOS 怎样实现系统调用.doc │ ├── 漫谈兼容内核之七 Wine 的二进制映像装入和启动.doc │ ├── 漫谈兼容内核之三 Kernel-win32 的文件操作.doc │ ├── 漫谈兼容内核之九 ELF 映像的装入 ( 二 ).doc │ ├── 漫谈兼容内核之二 关于 kernel-win32 的对象管理.doc │ ├── 漫谈兼容内核之二十 Windows 线程的系统空间堆栈.doc │ ├── 漫谈兼容内核之二十一 Windows 进程的用户空间.doc │ ├── 漫谈兼容内核之二十三 关于TLS.doc │ ├── 漫谈兼容内核之二十二 Windows 线程的调度和运行.doc │ ├── 漫谈兼容内核之二十五 Windows 的结构化异常处理 ( 二 ).doc │ ├── 漫谈兼容内核之二十六 Windows 的结构化异常处理 ( 三 ).doc │ ├── 漫谈兼容内核之二十四 Windows 的结构化异常处理.doc │ ├── 漫谈兼容内核之五 Kernel-win32 的系统调用机制.doc │ ├── 漫谈兼容内核之八 ELF 映像的装入 ( 一 ).doc │ ├── 漫谈兼容内核之六 二进制映像的类型识别.doc │ ├── 漫谈兼容内核之十 Windows 的进程创建和映像装入.doc │ ├── 漫谈兼容内核之十一 Windows DLL 的装入和连接.doc │ ├── 漫谈兼容内核之十七 再谈 Windows 的进程创建.doc │ ├── 漫谈兼容内核之十三 关于“进程挂靠”.doc │ ├── 漫谈兼容内核之十九 Windows 线程间的强相互作用.doc │ ├── 漫谈兼容内核之十二 Windows 的 APC 机制.doc │ ├── 漫谈兼容内核之十五 Windows 线程的等待和唤醒机制.doc │ ├── 漫谈兼容内核之十八 Windows 的 LPC 机制.doc │ ├── 漫谈兼容内核之十六 Windows 的进程间通信.doc │ ├── 漫谈兼容内核之十四 Windows 的跨进程操作.doc │ └── 漫谈兼容内核之四 Kernel-win32 的进程管理.doc └── 若干重要的 Windows 参考资料.doc ├── how-to └── 翻译的方法、步骤和格式要求.doc └── mytest └── wiki └── 漫谈兼容内核之二:关于kernel-win32的对象管理.wiki /translation/README: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kerneltravel/longene_doc/HEAD/translation/README -------------------------------------------------------------------------------- /translation/README~: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kerneltravel/longene_doc/HEAD/translation/README~ 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