├── res
├── Default
│ ├── ImageFile.png
│ ├── Button_Disable.png
│ ├── Button_Normal.png
│ ├── Button_Press.png
│ ├── CheckBox_Press.png
│ ├── CheckBox_Disable.png
│ ├── CheckBox_Normal.png
│ ├── CheckBoxNode_Normal.png
│ └── CheckBoxNode_Disable.png
└── LuaExtend.lua
├── .idea
├── copyright
│ └── profiles_settings.xml
├── modules.xml
├── vcs.xml
├── encodings.xml
├── misc.xml
└── compiler.xml
├── frameworks
└── runtime-src
│ ├── proj.ios_mac
│ ├── ios
│ │ ├── build-cfg.json
│ │ ├── Default.png
│ │ ├── Icon-100.png
│ │ ├── Icon-114.png
│ │ ├── Icon-120.png
│ │ ├── Icon-144.png
│ │ ├── Icon-152.png
│ │ ├── Icon-29.png
│ │ ├── Icon-40.png
│ │ ├── Icon-50.png
│ │ ├── Icon-57.png
│ │ ├── Icon-58.png
│ │ ├── Icon-72.png
│ │ ├── Icon-76.png
│ │ ├── Icon-80.png
│ │ ├── Default@2x.png
│ │ ├── Default-568h@2x.png
│ │ ├── Default-667h@2x.png
│ │ ├── Default-736h@3x.png
│ │ ├── Prefix.pch
│ │ ├── main.m
│ │ ├── RootViewController.h
│ │ └── AppController.h
│ ├── mac
│ │ ├── Icon.icns
│ │ ├── build-cfg.json
│ │ ├── main.m
│ │ ├── Prefix.pch
│ │ ├── zh-Hans.lproj
│ │ │ └── ConsoleWindow.strings
│ │ ├── ConsoleWindowController.h
│ │ ├── Info.plist
│ │ ├── SimulatorApp.h
│ │ └── ConsoleWindowController.m
│ ├── libTalkingData.a
│ └── cocos_lua_lib.xcodeproj
│ │ ├── xcuserdata
│ │ └── antz.xcuserdatad
│ │ │ ├── xcdebugger
│ │ │ └── Breakpoints_v2.xcbkptlist
│ │ │ └── xcschemes
│ │ │ └── xcschememanagement.plist
│ │ └── project.xcworkspace
│ │ ├── contents.xcworkspacedata
│ │ ├── xcuserdata
│ │ └── antz.xcuserdatad
│ │ │ └── UserInterfaceState.xcuserstate
│ │ └── xcshareddata
│ │ └── cocos_lua_lib.xccheckout
│ ├── proj.win32
│ ├── game.rc
│ ├── res
│ │ └── game.ico
│ ├── main.h
│ ├── stdafx.cpp
│ ├── targetver.h
│ ├── build-cfg.json
│ ├── stdafx.h
│ ├── main.cpp
│ ├── cocos_lua_lib.sln
│ ├── cocos_lua_lib.vcxproj.user
│ ├── resource.h
│ ├── SimulatorWin.h
│ └── cocos_lua_lib.vcxproj.filters
│ ├── proj.android
│ ├── res
│ │ ├── drawable-hdpi
│ │ │ └── icon.png
│ │ ├── drawable-ldpi
│ │ │ └── icon.png
│ │ ├── drawable-mdpi
│ │ │ └── icon.png
│ │ └── values
│ │ │ └── strings.xml
│ ├── .settings
│ │ └── org.eclipse.jdt.core.prefs
│ ├── jni
│ │ ├── Application.mk
│ │ ├── Android.mk
│ │ └── hellolua
│ │ │ └── main.cpp
│ ├── project.properties
│ ├── .classpath
│ ├── build-cfg.json
│ ├── ant.properties
│ ├── proguard-project.txt
│ ├── .project
│ ├── src
│ │ ├── org
│ │ │ └── cocos2dx
│ │ │ │ └── lib
│ │ │ │ ├── GameControllerUtils.java
│ │ │ │ ├── Cocos2dxJavascriptJavaBridge.java
│ │ │ │ ├── Cocos2dxLuaJavaBridge.java
│ │ │ │ ├── GameControllerDelegate.java
│ │ │ │ └── GameControllerAdapter.java
│ │ └── com
│ │ │ └── chukong
│ │ │ └── cocosplay
│ │ │ └── client
│ │ │ └── CocosPlayClient.java
│ └── AndroidManifest.xml
│ └── Classes
│ ├── ide-support
│ ├── CodeIDESupport.h
│ ├── lua_debugger.h
│ ├── lang
│ ├── SimpleConfigParser.h
│ ├── RuntimeLuaImpl.h
│ └── SimpleConfigParser.cpp
│ ├── Purchase.h
│ ├── AppDelegate.h
│ ├── lua_module_register.h
│ └── AppDelegate.cpp
├── .settings
└── version.json
├── cocosstudio
├── cocosstudio
│ ├── assets_lib
│ │ ├── bg
│ │ │ ├── Bk_1.png
│ │ │ ├── Bk_2.png
│ │ │ ├── bg_1.png
│ │ │ ├── bg_2.png
│ │ │ ├── bg_3.png
│ │ │ ├── bg_4.png
│ │ │ ├── bg_5.png
│ │ │ ├── bg_6.png
│ │ │ └── Zhujm_35.png
│ │ ├── button
│ │ │ ├── add.png
│ │ │ ├── Liaot_4.png
│ │ │ ├── Liaot_6.png
│ │ │ ├── add_down.png
│ │ │ ├── back_down.png
│ │ │ ├── button_u.png
│ │ │ ├── des_down.png
│ │ │ ├── add_normal.png
│ │ │ ├── back_normal.png
│ │ │ ├── des_normal.png
│ │ │ ├── tab_normal.png
│ │ │ ├── button_normal.png
│ │ │ ├── button_press.png
│ │ │ ├── charage_down.png
│ │ │ ├── charage_normal.png
│ │ │ ├── close_normal.png
│ │ │ └── tab_selected.png
│ │ ├── figure
│ │ │ ├── Zs_1.png
│ │ │ ├── Zs_2.png
│ │ │ ├── Zs_3.png
│ │ │ └── icon1.jpg
│ │ ├── frame
│ │ │ ├── f1_1.png
│ │ │ ├── f1_2.png
│ │ │ ├── f1_3.png
│ │ │ ├── f1_4.png
│ │ │ ├── f1_5.png
│ │ │ ├── f_1.png
│ │ │ ├── f_2.png
│ │ │ ├── f_3.png
│ │ │ ├── f_4.png
│ │ │ ├── f_5.png
│ │ │ ├── ICON_11.png
│ │ │ ├── ICON_12.png
│ │ │ ├── ICON_13.png
│ │ │ ├── ICON_14.png
│ │ │ ├── ICON_15.png
│ │ │ ├── ICON_21.png
│ │ │ ├── ICON_22.png
│ │ │ ├── card_1.png
│ │ │ ├── card_2.png
│ │ │ ├── card_3.png
│ │ │ ├── card_4.png
│ │ │ ├── card_5.png
│ │ │ ├── head_bg.png
│ │ │ └── highlight.png
│ │ ├── icon
│ │ │ ├── clock.png
│ │ │ ├── gold.png
│ │ │ ├── search.png
│ │ │ ├── silver.png
│ │ │ ├── star_normal.png
│ │ │ └── star_disable.png
│ │ └── line
│ │ │ └── line1.jpg
│ └── csd
│ │ ├── MainLayer.csd.udf
│ │ ├── theme_1
│ │ ├── ToastSkin.udf
│ │ ├── IconSkin.csd.udf
│ │ ├── LoadingSkin.csd.udf
│ │ ├── PopupSkin.csd.udf
│ │ ├── LoadingSkin.csd
│ │ ├── IconSkin.csd
│ │ └── ToastSkin.csd
│ │ ├── theme_default
│ │ ├── PopupSkin.csd.udf
│ │ └── PopupSkin.csd
│ │ └── LoginSceneSkin.csd.udf
├── cocos_lua_lib.cfg
└── cocos_lua_lib.udf
├── src
├── app.lua
├── cocos
│ ├── ui
│ │ └── experimentalUIConstants.lua
│ ├── spine
│ │ └── SpineConstants.lua
│ ├── 3d
│ │ └── 3dConstants.lua
│ ├── cocostudio
│ │ └── StudioConstants.lua
│ ├── cocos2d
│ │ ├── deprecated.lua
│ │ ├── luaoc.lua
│ │ ├── luaj.lua
│ │ └── bitExtend.lua
│ ├── network
│ │ ├── DeprecatedNetworkEnum.lua
│ │ ├── NetworkConstants.lua
│ │ ├── DeprecatedNetworkClass.lua
│ │ └── DeprecatedNetworkFunc.lua
│ ├── cocosdenshion
│ │ ├── DeprecatedCocosDenshionClass.lua
│ │ ├── DeprecatedCocosDenshionFunc.lua
│ │ └── AudioEngine.lua
│ ├── controller
│ │ └── ControllerConstants.lua
│ ├── cocosbuilder
│ │ └── DeprecatedCocosBuilderClass.lua
│ ├── framework
│ │ ├── extends
│ │ │ ├── MenuEx.lua
│ │ │ ├── UIPageView.lua
│ │ │ ├── UISlider.lua
│ │ │ ├── UICheckBox.lua
│ │ │ ├── UIEditBox.lua
│ │ │ ├── UIWidget.lua
│ │ │ ├── UITextField.lua
│ │ │ ├── UIScrollView.lua
│ │ │ ├── SpriteEx.lua
│ │ │ ├── UIListView.lua
│ │ │ └── LayerEx.lua
│ │ └── init.lua
│ └── extension
│ │ ├── DeprecatedExtensionFunc.lua
│ │ ├── DeprecatedExtensionEnum.lua
│ │ └── ExtensionConstants.lua
├── core
│ ├── BaseModel.lua
│ ├── BaseViewModel.lua
│ ├── BaseController.lua
│ ├── Signal.lua
│ ├── Observer.lua
│ ├── ViewCenter.lua
│ ├── ViewStack.lua
│ └── BaseApp.lua
├── scenes
│ ├── DramaScene.lua
│ ├── LoginScene.lua
│ ├── BattleScene.lua
│ └── BaseScene.lua
├── widgets
│ ├── Avatar.lua
│ ├── BorderWidget.lua
│ ├── NumChangeToast.lua
│ ├── CombatlToast.lua
│ ├── Loading.lua
│ ├── BaseIcon.lua
│ ├── Tips.lua
│ ├── FormLayout.lua
│ ├── PropsIcon.lua
│ ├── ViewStack.lua
│ ├── Toast.lua
│ ├── SigninIcon.lua
│ └── InfoWidget.lua
├── entitys
│ └── TestVO.lua
├── utils
│ ├── effects.lua
│ ├── event.lua
│ ├── utils.lua
│ ├── date.lua
│ ├── timer.lua
│ ├── functions.lua
│ ├── log.lua
│ ├── String.lua
│ ├── websocket.lua
│ └── http.lua
├── main.lua
└── managers
│ └── ArmatureManager.lua
├── .cocos-project.json
├── .gitignore
├── .project
└── config.json
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2 |
3 |
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2 | "remove_res" : [
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5 | ]
6 | }
7 |
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2 | "engineVersion": "cocos2d-x 3.6",
3 | "runtimeVersion": "2.0",
4 | "templateVersion": "2.0"
5 | }
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/src/app.lua:
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1 |
2 | local MyApp = class("MyApp")
3 |
4 | function MyApp:run()
5 | app.replaceScene(app.scenes.LoginScene.new())
6 | end
7 |
8 | return MyApp
9 |
--------------------------------------------------------------------------------
/.cocos-project.json:
--------------------------------------------------------------------------------
1 | {
2 | "engine_type": "prebuilt",
3 | "engine_version": "cocos2d-x-3.6",
4 | "has_native": true,
5 | "project_type": "lua"
6 | }
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1 | {
2 | "remove_res" : [
3 | "src",
4 | "res",
5 | "config.json"
6 | ]
7 | }
8 |
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/.idea/modules.xml:
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1 |
2 |
3 |
4 |
5 |
6 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/res/drawable-hdpi/icon.png:
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/frameworks/runtime-src/proj.android/res/values/strings.xml:
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1 |
2 |
3 | cocos_lua_lib
4 |
5 |
--------------------------------------------------------------------------------
/.idea/vcs.xml:
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1 |
2 |
3 |
4 |
5 |
6 |
--------------------------------------------------------------------------------
/cocosstudio/cocosstudio/csd/MainLayer.csd.udf:
--------------------------------------------------------------------------------
1 |
2 |
3 | -
4 |
5 |
6 |
7 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.ios_mac/mac/main.m:
--------------------------------------------------------------------------------
1 |
2 | #import
3 |
4 | int main(int argc, char *argv[])
5 | {
6 | return NSApplicationMain(argc, (const char **)argv);
7 | }
8 |
--------------------------------------------------------------------------------
/cocosstudio/cocosstudio/csd/theme_1/ToastSkin.udf:
--------------------------------------------------------------------------------
1 |
2 |
3 | -
4 |
5 |
6 |
7 |
--------------------------------------------------------------------------------
/cocosstudio/cocosstudio/csd/theme_1/IconSkin.csd.udf:
--------------------------------------------------------------------------------
1 |
2 |
3 | -
4 |
5 |
6 |
7 |
--------------------------------------------------------------------------------
/cocosstudio/cocosstudio/csd/theme_1/LoadingSkin.csd.udf:
--------------------------------------------------------------------------------
1 |
2 |
3 | -
4 |
5 |
6 |
7 |
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/.idea/encodings.xml:
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1 |
2 |
3 |
4 |
5 |
6 |
--------------------------------------------------------------------------------
/.idea/misc.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
--------------------------------------------------------------------------------
/cocosstudio/cocosstudio/csd/theme_default/PopupSkin.csd.udf:
--------------------------------------------------------------------------------
1 |
2 |
3 | -
4 |
5 |
6 |
7 |
--------------------------------------------------------------------------------
/cocosstudio/cocosstudio/csd/theme_1/PopupSkin.csd.udf:
--------------------------------------------------------------------------------
1 |
2 |
3 | -
4 |
5 |
6 |
7 |
--------------------------------------------------------------------------------
/src/cocos/ui/experimentalUIConstants.lua:
--------------------------------------------------------------------------------
1 | if nil == ccexp then
2 | return
3 | end
4 |
5 | ccexp.VideoPlayerEvent = {
6 | PLAYING = 0,
7 | PAUSED = 1,
8 | STOPPED= 2,
9 | COMPLETED =3,
10 | }
11 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.ios_mac/mac/Prefix.pch:
--------------------------------------------------------------------------------
1 | //
2 | // Prefix header for all source files of the 'Paralaxer' target in the 'Paralaxer' project
3 | //
4 |
5 | #ifdef __OBJC__
6 | #import
7 | #endif
8 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.ios_mac/cocos_lua_lib.xcodeproj/xcuserdata/antz.xcuserdatad/xcdebugger/Breakpoints_v2.xcbkptlist:
--------------------------------------------------------------------------------
1 |
2 |
5 |
6 |
--------------------------------------------------------------------------------
/src/cocos/spine/SpineConstants.lua:
--------------------------------------------------------------------------------
1 | if nil == sp then
2 | return
3 | end
4 |
5 | sp.EventType =
6 | {
7 | ANIMATION_START = 0,
8 | ANIMATION_END = 1,
9 | ANIMATION_COMPLETE = 2,
10 | ANIMATION_EVENT = 3,
11 | }
12 |
--------------------------------------------------------------------------------
/src/core/BaseModel.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 说明: 模型基类
3 | ]]
4 |
5 | local BaseModel = class("BaseModel", app.D)
6 |
7 | function BaseModel:dispatchEvent(name, usedata)
8 | qy.Event.dispatch(name, usedata)
9 | end
10 |
11 |
12 | return BaseModel
13 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/.settings/org.eclipse.jdt.core.prefs:
--------------------------------------------------------------------------------
1 | eclipse.preferences.version=1
2 | org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
3 | org.eclipse.jdt.core.compiler.compliance=1.6
4 | org.eclipse.jdt.core.compiler.source=1.6
5 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.ios_mac/ios/Prefix.pch:
--------------------------------------------------------------------------------
1 | //
2 | // Prefix header for all source files of the 'simulator' target in the 'simulator' project
3 | //
4 |
5 | #ifdef __OBJC__
6 | #import
7 | #import
8 | #endif
9 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/Classes/ide-support/CodeIDESupport.h:
--------------------------------------------------------------------------------
1 | #ifndef __CODE_IDE_SUPPORT_H__
2 | #define __CODE_IDE_SUPPORT_H__
3 |
4 | // define 1 to open Cocos Code IDE support, 0 to disable
5 | #define CC_CODE_IDE_DEBUG_SUPPORT 1
6 |
7 | #endif /* __CODE_IDE_SUPPORT_H__ */
8 |
--------------------------------------------------------------------------------
/src/scenes/DramaScene.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 新手剧情
3 | ]]
4 |
5 | local DramaScene = class("DramaScene", qy.Scene.Base)
6 |
7 | function DramaScene:ctor()
8 | DramaScene.super.ctor(self)
9 |
10 | self:push(qy.Controller.Drama.new())
11 | end
12 |
13 | return DramaScene
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.ios_mac/cocos_lua_lib.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
--------------------------------------------------------------------------------
1 |
2 |
4 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/src/cocos/3d/3dConstants.lua:
--------------------------------------------------------------------------------
1 | if nil == cc.Terrain then
2 | return
3 | end
4 |
5 | cc.Terrain.CrackFixedType =
6 | {
7 | SKIRT = 0,
8 | INCREASE_LOWER = 1,
9 | }
10 |
11 | cc.Animate3DQuality =
12 | {
13 | QUALITY_NONE = 0,
14 | QUALITY_LOW = 1,
15 | QUALITY_HIGH = 2,
16 | }
17 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.win32/main.h:
--------------------------------------------------------------------------------
1 | #ifndef __MAIN_H__
2 | #define __MAIN_H__
3 |
4 | #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
5 |
6 | // Windows Header Files:
7 | #include
8 | #include
9 |
10 | #endif // __WINMAIN_H__
11 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | codes
2 | res/csd
3 | res/assets
4 | res/Default
5 | res/assets_lib
6 | frameworks/runtime-src/proj.ios_mac/
7 | frameworks/cocos2d-x/build/build/
8 | frameworks/cocos2d-x/cocos/scripting/lua-bindings/proj.ios_mac/build/
9 | frameworks/runtime-src/proj.ios_mac/build/
10 | project_baby
11 | project_gold
12 |
--------------------------------------------------------------------------------
/src/cocos/cocostudio/StudioConstants.lua:
--------------------------------------------------------------------------------
1 | if nil == ccs then
2 | return
3 | end
4 |
5 | ccs.MovementEventType = {
6 | start = 0,
7 | complete = 1,
8 | loopComplete = 2,
9 | }
10 |
11 | ccs.InnerActionType = {
12 | LoopAction = 0,
13 | NoLoopAction = 1,
14 | SingleFrame = 2,
15 | }
16 |
--------------------------------------------------------------------------------
/cocosstudio/cocosstudio/csd/LoginSceneSkin.csd.udf:
--------------------------------------------------------------------------------
1 |
2 |
3 | -
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.ios_mac/cocos_lua_lib.xcodeproj/project.xcworkspace/xcuserdata/antz.xcuserdatad/UserInterfaceState.xcuserstate:
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.win32/stdafx.cpp:
--------------------------------------------------------------------------------
1 | // stdafx.cpp : source file that includes just the standard includes
2 | // player.pch will be the pre-compiled header
3 | // stdafx.obj will contain the pre-compiled type information
4 |
5 | #include "stdafx.h"
6 |
7 | // TODO: reference any additional headers you need in STDAFX.H
8 | // and not in this file
9 |
--------------------------------------------------------------------------------
/.project:
--------------------------------------------------------------------------------
1 |
2 |
3 | cocos_lua_lib
4 |
5 |
6 |
7 |
8 |
9 |
10 | org.ccdt.cocosproject
11 | org.eclipse.koneki.ldt.nature
12 |
13 |
14 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.win32/targetver.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | // Including SDKDDKVer.h defines the highest available Windows platform.
4 |
5 | // If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
6 | // set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
7 |
8 | #include
9 |
--------------------------------------------------------------------------------
/src/widgets/Avatar.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 说明:玩家头像
3 | 作者:林国锋
4 | ]]
5 |
6 | local Avatar = class("Avatar", qy.View.Base)
7 |
8 | function Avatar:ctor(onClicked)
9 | Avatar.super.ctor(self)
10 |
11 | self:InjectView("Image_1")
12 | self.Image_1:setSwallowTouches(false)
13 | self:OnClick("Image_1", onClicked)
14 | end
15 |
16 | return Avatar
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/jni/Application.mk:
--------------------------------------------------------------------------------
1 | APP_STL := gnustl_static
2 |
3 | APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -std=c++11 -fsigned-char
4 | APP_LDFLAGS := -latomic
5 |
6 |
7 | ifeq ($(NDK_DEBUG),1)
8 | APP_CPPFLAGS += -DCOCOS2D_DEBUG=1
9 | APP_OPTIM := debug
10 | else
11 | APP_CPPFLAGS += -DNDEBUG
12 | APP_OPTIM := release
13 | endif
14 |
--------------------------------------------------------------------------------
/src/scenes/LoginScene.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 说明:登录场景
3 | ]]
4 |
5 | local LoginScene = class("LoginScene", app.scenes.BaseScene)
6 |
7 | function LoginScene:ctor()
8 | LoginScene.super.ctor(self)
9 | end
10 |
11 |
12 | function LoginScene:onEnter()
13 | app.ViewCenter:appear("__Main")
14 |
15 | --local view = app.main.MainV.new()
16 | -- self:add(view)
17 |
18 | end
19 |
20 | return LoginScene
21 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.ios_mac/ios/main.m:
--------------------------------------------------------------------------------
1 | //
2 | // main.m
3 | // simulator
4 | //
5 | // Copyright __MyCompanyName__ 2011. All rights reserved.
6 | //
7 |
8 | #import
9 |
10 | int main(int argc, char *argv[]) {
11 |
12 | NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
13 | int retVal = UIApplicationMain(argc, argv, nil, @"AppController");
14 | [pool release];
15 | return retVal;
16 | }
17 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/project.properties:
--------------------------------------------------------------------------------
1 | # This file is automatically generated by Android Tools.
2 | # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
3 | #
4 | # This file must be checked in Version Control Systems.
5 | #
6 | # To customize properties used by the Ant build system use,
7 | # "ant.properties", and override values to adapt the script to your
8 | # project structure.
9 |
10 | # Project target.
11 | target=android-10
12 |
--------------------------------------------------------------------------------
/src/entitys/TestVO.lua:
--------------------------------------------------------------------------------
1 |
2 | local TestVO = class("TestVO", app.D)
3 |
4 | function TestVO:ctor()
5 | print("testVO:Ctor")
6 |
7 | TestVO.super.ctor(self)
8 | self:setproperty({"id", 1, didSet= function(v)
9 | end})
10 |
11 | self.testSignal = require("core.Signal").new()
12 |
13 |
14 | end
15 |
16 | function TestVO:fireSignal()
17 | self.testSignal:fire(".....test.....")
18 | end
19 |
20 |
21 | local vo = TestVO.new()
22 |
23 | return vo
24 |
--------------------------------------------------------------------------------
/src/utils/effects.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 特效管理
3 | 黄晨
4 | ]]
5 |
6 | local Effects = class("Effects")
7 |
8 | Effects.TOUCH_EFFECT_TIME = 0.05
9 |
10 | -- node整体缩放
11 | function Effects:nodeTouchBegan(node, scale)
12 | node:runAction(cc.ScaleTo:create(self.TOUCH_EFFECT_TIME, scale or 1.05))
13 | end
14 |
15 | function Effects:nodeTouchEnd(node, scale)
16 | node:runAction(cc.ScaleTo:create(self.TOUCH_EFFECT_TIME, scale or 1))
17 | end
18 |
19 | return Effects
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.ios_mac/mac/zh-Hans.lproj/ConsoleWindow.strings:
--------------------------------------------------------------------------------
1 |
2 | /* Class = "NSWindow"; title = "Console"; ObjectID = "1"; */
3 | "1.title" = "控制台";
4 |
5 | /* Class = "NSButtonCell"; title = "Clear"; ObjectID = "47"; */
6 | "47.title" = "清除";
7 |
8 | /* Class = "NSButtonCell"; title = "scroll bottom"; ObjectID = "51"; */
9 | "51.title" = "自动滚动";
10 |
11 | /* Class = "NSButtonCell"; title = "always top"; ObjectID = "61"; */
12 | "61.title" = "总在最前方";
13 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/Classes/ide-support/lua_debugger.h:
--------------------------------------------------------------------------------
1 |
2 | /* lua_debugger.h.h */
3 |
4 | #ifndef __LUA_MODULES_049C000C96FE547176CCBB7690BA01B6_H_
5 | #define __LUA_MODULES_049C000C96FE547176CCBB7690BA01B6_H_
6 |
7 | #if __cplusplus
8 | extern "C" {
9 | #endif
10 |
11 | #include "lua.h"
12 |
13 | void luaopen_lua_debugger(lua_State* L);
14 |
15 | /*
16 | int luaopen_lua_m_debugger(lua_State* L);
17 | */
18 |
19 | #if __cplusplus
20 | }
21 | #endif
22 |
23 | #endif /* __LUA_MODULES_049C000C96FE547176CCBB7690BA01B6_H_ */
24 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/.classpath:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.win32/build-cfg.json:
--------------------------------------------------------------------------------
1 | {
2 | "copy_resources": [
3 | {
4 | "from": "../../../src",
5 | "to": "src"
6 | },
7 | {
8 | "from": "../../../res",
9 | "to": "res"
10 | },
11 | {
12 | "from": "../../../config.json",
13 | "to": ""
14 | },
15 | {
16 | "from": "../Classes/ide-support/lang",
17 | "to": ""
18 | }
19 | ],
20 | "must_copy_resources": [
21 | ]
22 | }
23 |
--------------------------------------------------------------------------------
/src/cocos/cocos2d/deprecated.lua:
--------------------------------------------------------------------------------
1 |
2 | function schedule(node, callback, delay)
3 | local delay = cc.DelayTime:create(delay)
4 | local sequence = cc.Sequence:create(delay, cc.CallFunc:create(callback))
5 | local action = cc.RepeatForever:create(sequence)
6 | node:runAction(action)
7 | return action
8 | end
9 |
10 | function performWithDelay(node, callback, delay)
11 | local delay = cc.DelayTime:create(delay)
12 | local sequence = cc.Sequence:create(delay, cc.CallFunc:create(callback))
13 | node:runAction(sequence)
14 | return sequence
15 | end
16 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.ios_mac/mac/ConsoleWindowController.h:
--------------------------------------------------------------------------------
1 |
2 | #import
3 |
4 | @interface ConsoleWindowController : NSWindowController
5 | {
6 | NSTextView *textView;
7 | IBOutlet NSButton *checkScroll;
8 | IBOutlet NSButton *topCheckBox;
9 | NSMutableArray *linesCount;
10 | NSUInteger traceCount;
11 | }
12 |
13 | @property (assign) IBOutlet NSTextView *textView;
14 |
15 | - (void) trace:(NSString*)msg;
16 | - (IBAction)onClear:(id)sender;
17 | - (IBAction)onScrollChange:(id)sender;
18 | - (IBAction)onTopChange:(id)sender;
19 |
20 | @end
21 |
22 |
23 |
24 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/Classes/ide-support/lang:
--------------------------------------------------------------------------------
1 | {
2 | "zh-CN": {
3 | "View": "视图(&V)",
4 | "Exit": "退出(&X)",
5 | "File": "文件(&F)",
6 | "Portrait": "竖屏",
7 | "Landscape": "横屏",
8 | "Refresh": "刷新(重启)",
9 | "Zoom Out": "缩放",
10 | "Simulator": "模拟器",
11 | "Open File": "打开文件",
12 | "Open Project": "打开工程",
13 | "Error": "错误"
14 | },
15 | "zh-Hans": {
16 | "View": "视图",
17 | "Exit": "退出",
18 | "File": "文件",
19 | "Portrait": "竖屏",
20 | "Landscape": "横屏",
21 | "Refresh": "刷新(重启)",
22 | "Zoom Out": "缩放",
23 | "Simulator": "模拟器"
24 | }
25 | }
--------------------------------------------------------------------------------
/src/cocos/network/DeprecatedNetworkEnum.lua:
--------------------------------------------------------------------------------
1 | if nil == cc.XMLHttpRequest then
2 | return
3 | end
4 |
5 | _G.kWebSocketScriptHandlerOpen = cc.WEBSOCKET_OPEN
6 | _G.kWebSocketScriptHandlerMessage = cc.WEBSOCKET_MESSAGE
7 | _G.kWebSocketScriptHandlerClose = cc.WEBSOCKET_CLOSE
8 | _G.kWebSocketScriptHandlerError = cc.WEBSOCKET_ERROR
9 |
10 | _G.kStateConnecting = cc.WEBSOCKET_STATE_CONNECTING
11 | _G.kStateOpen = cc.WEBSOCKET_STATE_OPEN
12 | _G.kStateClosing = cc.WEBSOCKET_STATE_CLOSING
13 | _G.kStateClosed = cc.WEBSOCKET_STATE_CLOSED
14 |
--------------------------------------------------------------------------------
/src/cocos/network/NetworkConstants.lua:
--------------------------------------------------------------------------------
1 | if nil == cc.XMLHttpRequest then
2 | return
3 | end
4 |
5 | cc.WEBSOCKET_OPEN = 0
6 | cc.WEBSOCKET_MESSAGE = 1
7 | cc.WEBSOCKET_CLOSE = 2
8 | cc.WEBSOCKET_ERROR = 3
9 |
10 | cc.WEBSOCKET_STATE_CONNECTING = 0
11 | cc.WEBSOCKET_STATE_OPEN = 1
12 | cc.WEBSOCKET_STATE_CLOSING = 2
13 | cc.WEBSOCKET_STATE_CLOSED = 3
14 |
15 | cc.XMLHTTPREQUEST_RESPONSE_STRING = 0
16 | cc.XMLHTTPREQUEST_RESPONSE_ARRAY_BUFFER = 1
17 | cc.XMLHTTPREQUEST_RESPONSE_BLOB = 2
18 | cc.XMLHTTPREQUEST_RESPONSE_DOCUMENT = 3
19 | cc.XMLHTTPREQUEST_RESPONSE_JSON = 4
20 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.win32/stdafx.h:
--------------------------------------------------------------------------------
1 | // stdafx.h : include file for standard system include files,
2 | // or project specific include files that are used frequently, but
3 | // are changed infrequently
4 | //
5 |
6 | #pragma once
7 |
8 | #include "targetver.h"
9 |
10 | #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
11 | // Windows Header Files:
12 | #include
13 |
14 | // C RunTime Header Files
15 | #include
16 | #include
17 | #include
18 | #include
19 |
20 |
21 | // TODO: reference additional headers your program requires here
22 |
--------------------------------------------------------------------------------
/src/cocos/network/DeprecatedNetworkClass.lua:
--------------------------------------------------------------------------------
1 | if nil == cc.XMLHttpRequest then
2 | return
3 | end
4 | -- This is the DeprecatedNetworkClass
5 |
6 | DeprecatedNetworkClass = {} or DeprecatedNetworkClass
7 |
8 | --tip
9 | local function deprecatedTip(old_name,new_name)
10 | print("\n********** \n"..old_name.." was deprecated please use ".. new_name .. " instead.\n**********")
11 | end
12 |
13 | --WebSocket class will be Deprecated,begin
14 | function DeprecatedNetworkClass.WebSocket()
15 | deprecatedTip("WebSocket","cc.WebSocket")
16 | return cc.WebSocket
17 | end
18 | _G["WebSocket"] = DeprecatedNetworkClass.WebSocket()
19 | --WebSocket class will be Deprecated,end
20 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/build-cfg.json:
--------------------------------------------------------------------------------
1 | {
2 | "ndk_module_path" :[
3 | "${COCOS_FRAMEWORKS}/cocos2d-x-3.6",
4 | "${COCOS_FRAMEWORKS}/cocos2d-x-3.6/cocos/",
5 | "${COCOS_FRAMEWORKS}/cocos2d-x-3.6/external",
6 | "${COCOS_FRAMEWORKS}/cocos2d-x-3.6/cocos/scripting"
7 | ],
8 | "copy_resources": [
9 | {
10 | "from": "../../../src",
11 | "to": "src"
12 | },
13 | {
14 | "from": "../../../res",
15 | "to": "res"
16 | }
17 | ],
18 | "must_copy_resources": [
19 | {
20 | "from": "../../../config.json",
21 | "to": ""
22 | }
23 | ]
24 | }
25 |
--------------------------------------------------------------------------------
/.idea/compiler.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
--------------------------------------------------------------------------------
/src/cocos/cocosdenshion/DeprecatedCocosDenshionClass.lua:
--------------------------------------------------------------------------------
1 | if nil == cc.SimpleAudioEngine then
2 | return
3 | end
4 | -- This is the DeprecatedCocosDenshionClass
5 |
6 | DeprecatedCocosDenshionClass = {} or DeprecatedCocosDenshionClass
7 |
8 | --tip
9 | local function deprecatedTip(old_name,new_name)
10 | print("\n********** \n"..old_name.." was deprecated please use ".. new_name .. " instead.\n**********")
11 | end
12 |
13 | --SimpleAudioEngine class will be Deprecated,begin
14 | function DeprecatedCocosDenshionClass.SimpleAudioEngine()
15 | deprecatedTip("SimpleAudioEngine","cc.SimpleAudioEngine")
16 | return cc.SimpleAudioEngine
17 | end
18 | _G["SimpleAudioEngine"] = DeprecatedCocosDenshionClass.SimpleAudioEngine()
19 | --SimpleAudioEngine class will be Deprecated,end
20 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/ant.properties:
--------------------------------------------------------------------------------
1 | # This file is used to override default values used by the Ant build system.
2 | #
3 | # This file must be checked into Version Control Systems, as it is
4 | # integral to the build system of your project.
5 |
6 | # This file is only used by the Ant script.
7 |
8 | # You can use this to override default values such as
9 | # 'source.dir' for the location of your java source folder and
10 | # 'out.dir' for the location of your output folder.
11 |
12 | # You can also use it define how the release builds are signed by declaring
13 | # the following properties:
14 | # 'key.store' for the location of your keystore and
15 | # 'key.alias' for the name of the key to use.
16 | # The password will be asked during the build when you use the 'release' target.
17 |
18 |
--------------------------------------------------------------------------------
/src/widgets/BorderWidget.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 说明: 边框(公告)
3 | ]]
4 |
5 | local BorderWidget = qy.View.Base.extend("BorderWidget", "widget/BorderWidget")
6 |
7 | function BorderWidget:ctor()
8 | BorderWidget.super.ctor(self)
9 |
10 | self:InjectView("Border")
11 | self:InjectView("Corner1")
12 | self:InjectView("Corner2")
13 | self:InjectView("Corner3")
14 | self:InjectView("Corner4")
15 | end
16 |
17 | -- 设置高度
18 | function BorderWidget:setHeight(entity)
19 | local textHeight = entity.height_:get()
20 | local imageHeight = entity.picHeight_:get()
21 | local totalHeight = textHeight + imageHeight + 40
22 | self.Border:setContentSize(cc.size(505, totalHeight))
23 | self.Corner1:setPositionY(totalHeight - 19)
24 | self.Corner2:setPositionY(totalHeight - 19)
25 | end
26 |
27 | return BorderWidget
--------------------------------------------------------------------------------
/cocosstudio/cocos_lua_lib.cfg:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 | -
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/Classes/ide-support/SimpleConfigParser.h:
--------------------------------------------------------------------------------
1 | #ifndef __SIMPLE_CONFIG_PARSER_H__
2 | #define __SIMPLE_CONFIG_PARSER_H__
3 |
4 | #include
5 | #include
6 | #include "cocos2d.h"
7 | #include "json/document.h"
8 | using namespace std;
9 | USING_NS_CC;
10 |
11 | #define CONFIG_FILE "config.json"
12 |
13 | class SimpleConfigParser
14 | {
15 | public:
16 | static SimpleConfigParser *getInstance(void);
17 | static void purge();
18 |
19 | void readConfig(const string &filepath = "");
20 | bool isLanscape();
21 | rapidjson::Document& getConfigJsonRoot();
22 | private:
23 | SimpleConfigParser(void);
24 | static SimpleConfigParser *s_sharedSimpleConfigParserInstance;
25 | bool _isLandscape;
26 |
27 | rapidjson::Document _docRootjson;
28 | };
29 |
30 | #endif // __SIMPLE_CONFIG_PARSER_H__
31 |
32 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/Classes/Purchase.h:
--------------------------------------------------------------------------------
1 | //
2 | // Purchase.h
3 | // God
4 | //
5 | // Created by antz on 15/5/15.
6 | //
7 | //
8 |
9 | #import
10 | #import
11 |
12 |
13 | @interface Purchase : NSObject {
14 | int _scriptHandler;
15 | int _errorHandler;
16 | NSArray* purchaseCache;
17 | }
18 | + (Purchase*) getInstance;
19 |
20 | + (void) destroyInstance;
21 |
22 | + (void) registerScriptHandler:(NSDictionary *)dict;
23 | + (void) unregisterScriptHandler;
24 |
25 | + (void) finish;
26 |
27 | + (int) buy:(NSDictionary *)dict;
28 | + (void) callbackScriptHandler;
29 | + (void) callErrorScriptHandler;
30 |
31 | + (NSString*) getDeviceID;
32 |
33 | - (id) init;
34 |
35 | @end
36 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/jni/Android.mk:
--------------------------------------------------------------------------------
1 | LOCAL_PATH := $(call my-dir)
2 |
3 | include $(CLEAR_VARS)
4 |
5 | LOCAL_MODULE := cocos2dlua_shared
6 |
7 | LOCAL_MODULE_FILENAME := libcocos2dlua
8 |
9 | FILE_LIST := hellolua/main.cpp
10 | FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp)
11 | FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/ide-support/*.cpp)
12 | FILE_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/ide-support/*.c)
13 |
14 | LOCAL_SRC_FILES := $(FILE_LIST:$(LOCAL_PATH)/%=%)
15 |
16 | LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes
17 |
18 | LOCAL_STATIC_LIBRARIES := cocos2d_lua_static
19 | LOCAL_STATIC_LIBRARIES += cocos2d_simulator_static
20 |
21 | include $(BUILD_SHARED_LIBRARY)
22 |
23 | $(call import-module,scripting/lua-bindings/proj.android/prebuilt-mk)
24 | $(call import-module,tools/simulator/libsimulator/proj.android/prebuilt-mk)
25 |
26 |
--------------------------------------------------------------------------------
/src/utils/event.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 说明: 事件工具类
3 | ]]
4 |
5 | local Event = {}
6 |
7 | Event.Dispatcher = cc.Director:getInstance():getEventDispatcher()
8 |
9 | -- 增加一个事件监听
10 | -- name: 事件名称
11 | -- func: 事件回调
12 | -- fixedPriority: 优化级, 默认为1
13 | function Event.add(name, func, fixedPriority)
14 | local listener = cc.EventListenerCustom:create(name, func)
15 | Event.Dispatcher:addEventListenerWithFixedPriority(listener, fixedPriority or 1)
16 | return listener
17 | end
18 |
19 | -- 删除一个事件监听
20 | function Event.remove(listener)
21 | if listener then
22 | Event.Dispatcher:removeEventListener(listener)
23 | end
24 | end
25 |
26 | -- 触发一个事件监听
27 | function Event.dispatch(name, usedata)
28 | local event = cc.EventCustom:new(name)
29 | event._usedata = usedata
30 | event.data = usedata
31 | Event.Dispatcher:dispatchEvent(event)
32 | end
33 |
34 | return Event
35 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/proguard-project.txt:
--------------------------------------------------------------------------------
1 | # To enable ProGuard in your project, edit project.properties
2 | # to define the proguard.config property as described in that file.
3 | #
4 | # Add project specific ProGuard rules here.
5 | # By default, the flags in this file are appended to flags specified
6 | # in ${sdk.dir}/tools/proguard/proguard-android.txt
7 | # You can edit the include path and order by changing the ProGuard
8 | # include property in project.properties.
9 | #
10 | # For more details, see
11 | # http://developer.android.com/guide/developing/tools/proguard.html
12 |
13 | # Add any project specific keep options here:
14 |
15 | # If your project uses WebView with JS, uncomment the following
16 | # and specify the fully qualified class name to the JavaScript interface
17 | # class:
18 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
19 | # public *;
20 | #}
21 |
--------------------------------------------------------------------------------
/src/core/BaseViewModel.lua:
--------------------------------------------------------------------------------
1 | --[[
2 |
3 |
4 | ]]
5 |
6 | local BaseViewModel = class("BaseViewModel")
7 |
8 | function BaseViewModel:ctor ()
9 | end
10 |
11 | function BaseViewModel:initView (viewClass)
12 |
13 | self.viewClass = viewClass
14 | end
15 |
16 | function BaseViewModel:showView ()
17 |
18 | self.V = self.viewClass.new()
19 | self.V:setVM(self)
20 |
21 | self.V:show()
22 |
23 | end
24 |
25 | function BaseViewModel:hideView ()
26 | if self.V then self.V:dismiss() end
27 | end
28 |
29 | function BaseViewModel:init()
30 | end
31 |
32 | -- 需要子类实现
33 | function BaseViewModel:eventHandler(name)
34 | assert(false, "BaseViewModel:eventHandler需要子类实现")
35 | end
36 |
37 |
38 | function BaseViewModel:_onExit ()
39 | -- self.V:release()
40 | self:onExit()
41 | end
42 |
43 | -- 子类实现
44 | function BaseViewModel:onExit ()
45 |
46 | end
47 |
48 | return BaseViewModel
49 |
--------------------------------------------------------------------------------
/src/widgets/NumChangeToast.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 说明: 提示小浮层
3 | 作者: 蒋明明
4 | 日期: 2015-4-27
5 | ]]
6 |
7 | local NumChangeToast = qy.View.Base.extend("NumChangeToast", "widget/NumChangeToast")
8 |
9 | function NumChangeToast:ctor()
10 | NumChangeToast.super.ctor(self)
11 |
12 | self:InjectView("Text_Num")
13 |
14 | self:setOpacity(0)
15 | -- self:setPosition(cc.p(display.size.width / 2, display.size.height * 0.5))
16 | end
17 |
18 | function NumChangeToast:show(parent, num)
19 | self.Text_Num:setString("+" .. num)
20 | self:addTo(parent, 1000)
21 | self:setOpacity(255)
22 |
23 | local moveAndFadeOut = cc.Spawn:create(cc.FadeOut:create(0.5), cc.MoveBy:create(0.4, cc.p(0, 100)))
24 | self:runAction(cc.Sequence:create(cc.DelayTime:create(1.8), moveAndFadeOut, cc.CallFunc:create(function()
25 | self:removeFromParent()
26 | end)))
27 | end
28 |
29 | return NumChangeToast
--------------------------------------------------------------------------------
/src/core/BaseController.lua:
--------------------------------------------------------------------------------
1 | --[[
2 |
3 |
4 | ]]
5 |
6 | local BaseController = class("BaseController", qy.View)
7 |
8 | function BaseController:ctor()
9 | BaseController.super.ctor(self)
10 | end
11 |
12 | function BaseController:start()
13 | app.runningScene():push(self)
14 | end
15 |
16 | function BaseController:finish()
17 | app.runningScene():pop()
18 | end
19 |
20 | function BaseController:addEvent(name, listener)
21 | self._events = self._events or {}
22 | self._events[name] = app.Event.add(name, listener)
23 | end
24 |
25 | function BaseController:removeEvent(name)
26 | app.Event.remove(self._events[name])
27 | self._events[name] = nil
28 | end
29 |
30 | function BaseController:removeAllEvents()
31 | if self._events then
32 | for name, _ in pairs(self._events) do
33 | self:removeEvent(name)
34 | end
35 | end
36 | end
37 |
38 |
39 | return BaseController
--------------------------------------------------------------------------------
/src/utils/utils.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 说明: 工具表
3 | ]]
4 |
5 | local Utils = class("Utils")
6 |
7 | -- 将一个一维数组合并为二维数组
8 | function Utils.oneToTwo(tables, num1, num2)
9 | local array = {}
10 | local tempTable = {}
11 | local tidx = 0
12 | for k, v in pairs(tables) do
13 | tidx = tidx + 1
14 | table.insert(tempTable, tidx, v)
15 | end
16 |
17 | local idx = 1
18 | for i = 1, num1 do
19 | array[i] = {}
20 | for j = 1, num2 do
21 | array[i][j] = tempTable[idx]
22 | idx = idx + 1
23 | end
24 | end
25 |
26 | return array
27 | end
28 |
29 |
30 | function Utils.slice(list, start, total)
31 |
32 | local _end = math.min(start + total - 1, #list)
33 |
34 | local array = {}
35 |
36 | for i = start, _end do
37 | table.insert(array, list[i])
38 | end
39 |
40 | return array
41 | end
42 |
43 |
44 |
45 | return Utils
46 |
--------------------------------------------------------------------------------
/src/cocos/controller/ControllerConstants.lua:
--------------------------------------------------------------------------------
1 |
2 | cc = cc or {}
3 |
4 | cc.ControllerKey =
5 | {
6 | JOYSTICK_LEFT_X = 1000,
7 | JOYSTICK_LEFT_Y = 1001,
8 | JOYSTICK_RIGHT_X = 1002,
9 | JOYSTICK_RIGHT_Y = 1003,
10 |
11 | BUTTON_A = 1004,
12 | BUTTON_B = 1005,
13 | BUTTON_C = 1006,
14 | BUTTON_X = 1007,
15 | BUTTON_Y = 1008,
16 | BUTTON_Z = 1009,
17 |
18 | BUTTON_DPAD_UP = 1010,
19 | BUTTON_DPAD_DOWN = 1011,
20 | BUTTON_DPAD_LEFT = 1012,
21 | BUTTON_DPAD_RIGHT = 1013,
22 | BUTTON_DPAD_CENTER = 1014,
23 |
24 | BUTTON_LEFT_SHOULDER = 1015,
25 | BUTTON_RIGHT_SHOULDER = 1016,
26 |
27 | AXIS_LEFT_TRIGGER = 1017,
28 | AXIS_RIGHT_TRIGGER = 1018,
29 |
30 | BUTTON_LEFT_THUMBSTICK = 1019,
31 | BUTTON_RIGHT_THUMBSTICK = 1020,
32 |
33 | BUTTON_START = 1021,
34 | BUTTON_SELECT = 1022,
35 |
36 | BUTTON_PAUSE = 1023,
37 | KEY_MAX = 1024,
38 | }
39 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.ios_mac/cocos_lua_lib.xcodeproj/xcuserdata/antz.xcuserdatad/xcschemes/xcschememanagement.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | SchemeUserState
6 |
7 | cocos_lua_lib Mac.xcscheme
8 |
9 | orderHint
10 | 1
11 |
12 | cocos_lua_lib iOS.xcscheme
13 |
14 | orderHint
15 | 0
16 |
17 |
18 | SuppressBuildableAutocreation
19 |
20 | 5023812617EBBCE400990C9B
21 |
22 | primary
23 |
24 |
25 | F293B3C715EB7BE500256477
26 |
27 | primary
28 |
29 |
30 |
31 |
32 |
33 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/Classes/ide-support/RuntimeLuaImpl.h:
--------------------------------------------------------------------------------
1 | //
2 | // RuntimeLuaImpl.h
3 | // Simulator
4 | //
5 | //
6 |
7 | #ifndef __Simulator__RuntimeLuaImpl__
8 | #define __Simulator__RuntimeLuaImpl__
9 |
10 | #include "CodeIDESupport.h"
11 | #include "cocos2d.h"
12 |
13 | #if (COCOS2D_DEBUG > 0) && (CC_CODE_IDE_DEBUG_SUPPORT > 0)
14 |
15 | #include "runtime/RuntimeProtocol.h"
16 |
17 | class RuntimeLuaImpl : public RuntimeProtocol
18 | {
19 | public:
20 | static RuntimeLuaImpl *create();
21 |
22 | void onStartDebuger(const rapidjson::Document& dArgParse, rapidjson::Document& dReplyParse);
23 | void onReload(const rapidjson::Document& dArgParse, rapidjson::Document& dReplyParse);
24 | void startScript(const std::string& strDebugArg);
25 |
26 | private:
27 | void init();
28 | };
29 |
30 | #endif // (COCOS2D_DEBUG > 0) && (CC_CODE_IDE_DEBUG_SUPPORT > 0)
31 |
32 | #endif /* defined(__Simulator__RuntimeLua__) */
33 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.win32/main.cpp:
--------------------------------------------------------------------------------
1 | #include "main.h"
2 | #include "SimulatorWin.h"
3 | #include
4 |
5 | #if _MSC_VER > 1700
6 | #pragma comment(lib,"libcocos2d_2013.lib")
7 | #pragma comment(lib,"libluacocos2d_2013.lib")
8 | #pragma comment(lib,"libbox2d_2013.lib")
9 | #pragma comment(lib,"libSpine_2013.lib")
10 | #pragma comment(lib,"libsimulator_2013.lib")
11 | #else
12 | #pragma comment(lib,"libcocos2d_2012.lib")
13 | #pragma comment(lib,"libluacocos2d_2012.lib")
14 | #pragma comment(lib,"libbox2d_2012.lib")
15 | #pragma comment(lib,"libSpine_2012.lib")
16 | #pragma comment(lib,"libsimulator_2012.lib")
17 | #endif
18 |
19 | int APIENTRY _tWinMain(HINSTANCE hInstance,
20 | HINSTANCE hPrevInstance,
21 | LPTSTR lpCmdLine,
22 | int nCmdShow)
23 | {
24 | UNREFERENCED_PARAMETER(hPrevInstance);
25 | UNREFERENCED_PARAMETER(lpCmdLine);
26 | auto simulator = SimulatorWin::getInstance();
27 | return simulator->run();
28 | }
29 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/.project:
--------------------------------------------------------------------------------
1 |
2 |
3 | cocos_lua_lib
4 |
5 |
6 |
7 |
8 |
9 | com.android.ide.eclipse.adt.ResourceManagerBuilder
10 |
11 |
12 |
13 |
14 | com.android.ide.eclipse.adt.PreCompilerBuilder
15 |
16 |
17 |
18 |
19 | org.eclipse.jdt.core.javabuilder
20 |
21 |
22 |
23 |
24 | com.android.ide.eclipse.adt.ApkBuilder
25 |
26 |
27 |
28 |
29 |
30 | com.android.ide.eclipse.adt.AndroidNature
31 | org.eclipse.jdt.core.javanature
32 |
33 |
34 |
--------------------------------------------------------------------------------
/src/widgets/CombatlToast.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 说明: 提示小浮层
3 | 作者: 林国锋
4 | 日期: 2014-12-23
5 |
6 | usage:
7 | qy.Widget.CombatlToast.make("内容", 1, cc.p(480, 320)):show()
8 | ]]
9 |
10 | local CombatlToast = qy.View.Base.extend("CombatlToast", "widget/CombatlToast")
11 |
12 | function CombatlToast:ctor()
13 | CombatlToast.super.ctor(self)
14 |
15 | self:InjectView("Text_combatl")
16 |
17 | self:setOpacity(0)
18 | self:setPosition(cc.p(display.size.width / 2, display.size.height * 0.5))
19 | end
20 |
21 | function CombatlToast:show(parent, combatl)
22 | self.Text_combatl:setString("+" .. combatl)
23 | self:addTo(parent, 1000)
24 | self:setOpacity(255)
25 |
26 | local moveAndFadeOut = cc.Spawn:create(cc.FadeOut:create(0.5), cc.MoveBy:create(0.4, cc.p(0, 100)))
27 | self:runAction(cc.Sequence:create(cc.DelayTime:create(1.8), moveAndFadeOut, cc.CallFunc:create(function()
28 | self:removeFromParent()
29 | end)))
30 | end
31 |
32 | return CombatlToast
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.win32/cocos_lua_lib.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 2012
4 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cocos_lua_lib", "cocos_lua_lib.vcxproj", "{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}"
5 | EndProject
6 | Global
7 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
8 | Debug|Win32 = Debug|Win32
9 | Release|Win32 = Release|Win32
10 | EndGlobalSection
11 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
12 | {4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}.Debug|Win32.ActiveCfg = Debug|Win32
13 | {4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}.Debug|Win32.Build.0 = Debug|Win32
14 | {4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}.Release|Win32.ActiveCfg = Release|Win32
15 | {4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}.Release|Win32.Build.0 = Release|Win32
16 | EndGlobalSection
17 | GlobalSection(SolutionProperties) = preSolution
18 | HideSolutionNode = FALSE
19 | EndGlobalSection
20 | EndGlobal
21 |
--------------------------------------------------------------------------------
/src/cocos/cocos2d/luaoc.lua:
--------------------------------------------------------------------------------
1 |
2 | local luaoc = {}
3 |
4 | local callStaticMethod = LuaObjcBridge.callStaticMethod
5 |
6 | function luaoc.callStaticMethod(className, methodName, args)
7 | local ok, ret = callStaticMethod(className, methodName, args)
8 | if not ok then
9 | local msg = string.format("luaoc.callStaticMethod(\"%s\", \"%s\", \"%s\") - error: [%s] ",
10 | className, methodName, tostring(args), tostring(ret))
11 | if ret == -1 then
12 | print(msg .. "INVALID PARAMETERS")
13 | elseif ret == -2 then
14 | print(msg .. "CLASS NOT FOUND")
15 | elseif ret == -3 then
16 | print(msg .. "METHOD NOT FOUND")
17 | elseif ret == -4 then
18 | print(msg .. "EXCEPTION OCCURRED")
19 | elseif ret == -5 then
20 | print(msg .. "INVALID METHOD SIGNATURE")
21 | else
22 | print(msg .. "UNKNOWN")
23 | end
24 | end
25 | return ok, ret
26 | end
27 |
28 | return luaoc
29 |
--------------------------------------------------------------------------------
/src/cocos/cocosdenshion/DeprecatedCocosDenshionFunc.lua:
--------------------------------------------------------------------------------
1 | if nil == cc.SimpleAudioEngine then
2 | return
3 | end
4 | --tip
5 | local function deprecatedTip(old_name,new_name)
6 | print("\n********** \n"..old_name.." was deprecated please use ".. new_name .. " instead.\n**********")
7 | end
8 |
9 | --functions of SimpleAudioEngine will be deprecated begin
10 | local SimpleAudioEngineDeprecated = { }
11 | function SimpleAudioEngineDeprecated.sharedEngine()
12 | deprecatedTip("SimpleAudioEngine:sharedEngine","SimpleAudioEngine:getInstance")
13 | return cc.SimpleAudioEngine:getInstance()
14 | end
15 | SimpleAudioEngine.sharedEngine = SimpleAudioEngineDeprecated.sharedEngine
16 |
17 | function SimpleAudioEngineDeprecated.playBackgroundMusic(self,...)
18 | deprecatedTip("SimpleAudioEngine:playBackgroundMusic","SimpleAudioEngine:playMusic")
19 | return self:playMusic(...)
20 | end
21 | SimpleAudioEngine.playBackgroundMusic = SimpleAudioEngineDeprecated.playBackgroundMusic
22 | --functions of SimpleAudioEngine will be deprecated end
23 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/jni/hellolua/main.cpp:
--------------------------------------------------------------------------------
1 | #include "AppDelegate.h"
2 | #include "cocos2d.h"
3 | #include "platform/android/jni/JniHelper.h"
4 | #include
5 | #include
6 | #include "ide-support/SimpleConfigParser.h"
7 | #include "ide-support/CodeIDESupport.h"
8 |
9 | #define LOG_TAG "main"
10 | #define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
11 |
12 | using namespace cocos2d;
13 |
14 | void cocos_android_app_init (JNIEnv* env, jobject thiz) {
15 | LOGD("cocos_android_app_init");
16 | AppDelegate *pAppDelegate = new AppDelegate();
17 | }
18 |
19 | extern "C"
20 | {
21 | bool Java_org_cocos2dx_lua_AppActivity_nativeIsLandScape(JNIEnv *env, jobject thisz)
22 | {
23 | return SimpleConfigParser::getInstance()->isLanscape();
24 | }
25 |
26 | bool Java_org_cocos2dx_lua_AppActivity_nativeIsDebug(JNIEnv *env, jobject thisz)
27 | {
28 | #if (COCOS2D_DEBUG > 0) && (CC_CODE_IDE_DEBUG_SUPPORT > 0)
29 | return true;
30 | #else
31 | return false;
32 | #endif
33 | }
34 | }
35 |
36 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.win32/cocos_lua_lib.vcxproj.user:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | false
5 | $(OutDir)/Resource
6 | WindowsLocalDebugger
7 | WindowsLocalDebugger
8 |
9 |
10 | $(OutDir)../../../../runtime/win32
11 | $(OutDir)../../../../runtime/win32/$(TargetFileName)
12 | -workdir $(ProjectDir)../../../
13 |
14 |
--------------------------------------------------------------------------------
/src/cocos/cocos2d/luaj.lua:
--------------------------------------------------------------------------------
1 |
2 | local luaj = {}
3 |
4 | local callJavaStaticMethod = LuaJavaBridge.callStaticMethod
5 |
6 | local function checkArguments(args, sig)
7 | if type(args) ~= "table" then args = {} end
8 | if sig then return args, sig end
9 |
10 | sig = {"("}
11 | for i, v in ipairs(args) do
12 | local t = type(v)
13 | if t == "number" then
14 | sig[#sig + 1] = "F"
15 | elseif t == "boolean" then
16 | sig[#sig + 1] = "Z"
17 | elseif t == "function" then
18 | sig[#sig + 1] = "I"
19 | else
20 | sig[#sig + 1] = "Ljava/lang/String;"
21 | end
22 | end
23 | sig[#sig + 1] = ")V"
24 |
25 | return args, table.concat(sig)
26 | end
27 |
28 | function luaj.callStaticMethod(className, methodName, args, sig)
29 | local args, sig = checkArguments(args, sig)
30 | --echoInfo("luaj.callStaticMethod(\"%s\",\n\t\"%s\",\n\targs,\n\t\"%s\"", className, methodName, sig)
31 | return callJavaStaticMethod(className, methodName, args, sig)
32 | end
33 |
34 | return luaj
35 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/src/org/cocos2dx/lib/GameControllerUtils.java:
--------------------------------------------------------------------------------
1 | package org.cocos2dx.lib;
2 |
3 | import java.io.File;
4 | import java.io.FileInputStream;
5 |
6 | public class GameControllerUtils {
7 |
8 | public static void ensureDirectoryExist(String path){
9 |
10 | File sdkDir = new File(path);
11 | if(!sdkDir.exists()){
12 | sdkDir.mkdirs();
13 | }
14 | }
15 |
16 | public static String readJsonFile(String filePath) {
17 |
18 | File file = new File(filePath);
19 |
20 | if (!file.exists()){
21 | return null;
22 | }
23 |
24 | try {
25 |
26 | FileInputStream is = new FileInputStream(file);;
27 |
28 | int size = is.available();
29 | byte[] buffer = new byte[size];
30 |
31 | is.read(buffer);
32 | is.close();
33 |
34 | String jsonstr = new String(buffer, "UTF-8");
35 |
36 | return jsonstr;
37 | } catch (Exception e) {
38 | e.printStackTrace();
39 | }
40 |
41 | return null;
42 | }
43 | }
44 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/Classes/AppDelegate.h:
--------------------------------------------------------------------------------
1 | #ifndef __APP_DELEGATE_H__
2 | #define __APP_DELEGATE_H__
3 |
4 | #include "cocos2d.h"
5 |
6 | /**
7 | @brief The cocos2d Application.
8 |
9 | The reason for implement as private inheritance is to hide some interface call by Director.
10 | */
11 | class AppDelegate : private cocos2d::Application
12 | {
13 | public:
14 | AppDelegate();
15 | virtual ~AppDelegate();
16 |
17 | virtual void initGLContextAttrs();
18 |
19 | /**
20 | @brief Implement Director and Scene init code here.
21 | @return true Initialize success, app continue.
22 | @return false Initialize failed, app terminate.
23 | */
24 | virtual bool applicationDidFinishLaunching();
25 |
26 | /**
27 | @brief The function be called when the application enter background
28 | @param the pointer of the application
29 | */
30 | virtual void applicationDidEnterBackground();
31 |
32 | /**
33 | @brief The function be called when the application enter foreground
34 | @param the pointer of the application
35 | */
36 | virtual void applicationWillEnterForeground();
37 | };
38 |
39 | #endif // __APP_DELEGATE_H__
40 |
41 |
--------------------------------------------------------------------------------
/src/core/Signal.lua:
--------------------------------------------------------------------------------
1 | --
2 | -- Author: zp
3 | -- Date: 2015-06-29 16:38:40
4 | --
5 |
6 |
7 | local Signal = class("Signal")
8 |
9 | function Signal:ctor()
10 | self._pool = {}
11 | end
12 |
13 | function Signal:add(fun)
14 | assert(type(fun) == "function", "BaseEntity:addObserver(): 参数fun必须为function")
15 | table.insert(self._pool, {["fun"] = fun, ["once"] = 0})
16 | end
17 |
18 | -- 只执行一次x
19 | function Signal:addOnce(fun)
20 |
21 | assert(type(fun) == "function", "BaseEntity:addObserver(): 参数fun必须为function")
22 | table.insert(self._pool, {["fun"] = fun, ["once"] = 1})
23 | end
24 |
25 | function Signal:fire(...)
26 | if #self._pool > 0 then
27 | for i, obj in ipairs(self._pool) do
28 | obj.fun(...)
29 | if obj.once == 1 then
30 | table.remove(self._pool, i)
31 | end
32 | end
33 | end
34 | end
35 |
36 | function Signal:remove(handler)
37 |
38 | for i,v in ipairs(self._pool) do
39 | if v == handler then
40 | table.remove(self._pool, i)
41 | break
42 | end
43 | end
44 | end
45 |
46 |
47 |
48 | function Signal:clearAll()
49 | self._pool = {}
50 | end
51 |
52 | return Signal
53 |
--------------------------------------------------------------------------------
/src/widgets/Loading.lua:
--------------------------------------------------------------------------------
1 | --
2 | -- Author: Your Name
3 | -- Date: 2015-05-27 17:24:25
4 | --
5 | local Loading = class("Loading", app.V)
6 |
7 | Loading.style = {
8 | ["skin"] = app.config.Theme .. ".LoadingSkin",
9 | ["bgOpacity"] = 120
10 | }
11 |
12 | function Loading:ctor()
13 | self:addCSB(self.style.skin)
14 | self:setVisible(false)
15 |
16 | self:render()
17 | end
18 |
19 | function Loading:render()
20 | self:setPosition(display.center )
21 |
22 | self._layout = ccui.Layout:create()
23 | self._layout:setContentSize(cc.size(display.width, display.height))
24 | self._layout:setBackGroundColor(cc.c3b(0, 0, 0)) -- 填充颜色
25 | self._layout:setBackGroundColorType(1) -- 填充方式
26 | self._layout:setBackGroundColorOpacity(self.style.bgOpacity) -- 颜色透明度
27 | self._layout:setTouchEnabled(true)
28 |
29 | self._layout:setPosition(-self:getPositionX(), -self:getPositionY())
30 | self:addChild(self._layout, -1)
31 | end
32 |
33 | function Loading.on()
34 | display:getRunningScene():getLoading():setVisible(true)
35 | end
36 |
37 | function Loading:off()
38 | display:getRunningScene():getLoading():setVisible(false)
39 | end
40 |
41 |
42 |
43 | return Loading
44 |
--------------------------------------------------------------------------------
/src/cocos/network/DeprecatedNetworkFunc.lua:
--------------------------------------------------------------------------------
1 | if nil == cc.XMLHttpRequest then
2 | return
3 | end
4 |
5 | --tip
6 | local function deprecatedTip(old_name,new_name)
7 | print("\n********** \n"..old_name.." was deprecated please use ".. new_name .. " instead.\n**********")
8 | end
9 |
10 | --functions of WebSocket will be deprecated begin
11 | local targetPlatform = CCApplication:getInstance():getTargetPlatform()
12 | if (kTargetIphone == targetPlatform) or (kTargetIpad == targetPlatform) or (kTargetAndroid == targetPlatform) or (kTargetWindows == targetPlatform) then
13 | local WebSocketDeprecated = { }
14 | function WebSocketDeprecated.sendTextMsg(self, string)
15 | deprecatedTip("WebSocket:sendTextMsg","WebSocket:sendString")
16 | return self:sendString(string)
17 | end
18 | WebSocket.sendTextMsg = WebSocketDeprecated.sendTextMsg
19 |
20 | function WebSocketDeprecated.sendBinaryMsg(self, table,tablesize)
21 | deprecatedTip("WebSocket:sendBinaryMsg","WebSocket:sendString")
22 | string.char(unpack(table))
23 | return self:sendString(string.char(unpack(table)))
24 | end
25 | WebSocket.sendBinaryMsg = WebSocketDeprecated.sendBinaryMsg
26 | end
27 | --functions of WebSocket will be deprecated end
28 |
--------------------------------------------------------------------------------
/src/utils/date.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 说明: 日期类
3 |
4 | %a abbreviated weekday name (e.g., Wed)
5 | %A full weekday name (e.g., Wednesday)
6 | %b abbreviated month name (e.g., Sep)
7 | %B full month name (e.g., September)
8 | %c date and time (e.g., 09/16/98 23:48:10)
9 | %d day of the month (16) [01-31]
10 | %H hour, using a 24-hour clock (23) [00-23]
11 | %I hour, using a 12-hour clock (11) [01-12]
12 | %M minute (48) [00-59]
13 | %m month (09) [01-12]
14 | %p either "am" or "pm" (pm)
15 | %S second (10) [00-61]
16 | %w weekday (3) [0-6 = Sunday-Saturday]
17 | %x date (e.g., 09/16/98)
18 | %X time (e.g., 23:48:10)
19 | %Y full year (1998)
20 | %y two-digit year (98) [00-99]
21 | %% the character `%´
22 |
23 | usage:
24 | local str, isZero = qy.Date.format("%X", 12345678910)
25 | if isZero then
26 | print("倒计时结束")
27 | else
28 | print(str .. " 后免费")
29 | end
30 | ]]
31 |
32 | local Date = class("Date")
33 |
34 | function Date.format(format, time)
35 | local sec = time - os.time() -- - fix_time
36 | local datetime = os.time(os.date("!*t", math.max(sec, 0)))
37 | return os.date(format, datetime), sec < 0
38 | end
39 |
40 | return Date
--------------------------------------------------------------------------------
/cocosstudio/cocos_lua_lib.udf:
--------------------------------------------------------------------------------
1 |
2 |
3 | -
4 |
5 |
6 |
7 |
8 |
9 |
10 | -
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
--------------------------------------------------------------------------------
/src/core/Observer.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | zp
3 |
4 |
5 | ]]
6 |
7 | local Observer = class("Observer")
8 |
9 |
10 | Observer._pool = {}
11 |
12 | function Observer:addObserver(name, fun)
13 |
14 | assert(type(fun) == "function", "BaseEntity:addObserver(): 参数fun必须为function")
15 | -- assert(self[name .. "_"], "BaseEntity:addObserver(): name=" .. name .. "不存在!")
16 |
17 | if not self._pool[name] then
18 | self._pool[name] = {}
19 | end
20 |
21 | table.insert(self._pool[name], fun)
22 |
23 | return name .. "_" ..#self._pool[name]
24 |
25 | end
26 |
27 | function Observer:fire(name, ...)
28 | if self._pool[name] then
29 | for i, fun in ipairs(self._pool[name]) do
30 | if type(fun) == "function" then fun(...) end
31 | end
32 | end
33 | end
34 |
35 | function Observer:removeObserver(handler)
36 | local h = string.split(handler, "_")
37 |
38 | if h[1] and h[2] and tonumber(h[2]) then
39 | if self._pool[h[1]] then
40 | table.remove(self._pool[h[1]], tonumber(h[2]))
41 | end
42 | end
43 | end
44 |
45 | function Observer:clearObserver(name)
46 | if self[name .. "_"] then
47 | if self._pool[name] then self._pool[name] = {} end
48 | end
49 | end
50 |
51 | return Observer
52 |
--------------------------------------------------------------------------------
/src/widgets/BaseIcon.lua:
--------------------------------------------------------------------------------
1 | --[[
2 |
3 | zp
4 | 基础icon
5 | ]]
6 |
7 | local BaseIcon = class("BaseIcon", app.V)
8 |
9 | BaseIcon.style = {
10 | ["skin"] = app.config.Theme .. ".IconSkin"
11 | }
12 |
13 | function BaseIcon:ctor()
14 |
15 | self:addCSB(self.style.skin)
16 |
17 | self:InjectView("icon")
18 | self:InjectView("frame")
19 | end
20 |
21 | function BaseIcon:render(url, eventHandler)
22 |
23 | self.icon:loadTexture(url, ccui.TextureResType.plistType)
24 |
25 | if eventHandler then
26 | self:OnClick(self.icon, function(sender, touchPos)
27 | eventHandler(self, touchPos)
28 | end,
29 |
30 | function(sender, eventType)
31 |
32 | -- 点击效果
33 | if eventType == ccui.TouchEventType.began then
34 | -- 记录原来的缩放大小
35 | if not self._origin_scale then
36 | self._origin_scale = self:getScale()
37 | end
38 | self:runAction(cc.ScaleTo:create(0.05, self._origin_scale * 1.05))
39 |
40 | elseif eventType == ccui.TouchEventType.moved then
41 | else
42 | self:runAction(cc.ScaleTo:create(0.05, self._origin_scale))
43 | end
44 | end
45 | )--end
46 | end
47 |
48 | end
49 |
50 | return BaseIcon
51 |
--------------------------------------------------------------------------------
/src/core/ViewCenter.lua:
--------------------------------------------------------------------------------
1 | --[[
2 |
3 | ]]
4 |
5 | local ViewCenter = class("ViewCenter")
6 |
7 |
8 |
9 | function ViewCenter:ctor()
10 | self.pool = {}
11 | self.views = require("ViewCenterConfig")
12 | end
13 |
14 | function ViewCenter:appear(key)
15 |
16 | local obj = self.pool[key]
17 |
18 | if obj == nil then
19 | local views = self.views[key]
20 | local viewClass = nil
21 | local viewModelClass = nil
22 |
23 | if #views == 2 then
24 | viewClass = app[views[1]][views[2]]
25 | viewModelClass = app[views[1]][views[2] .. "M"]
26 |
27 | elseif #views == 3 then
28 | viewClass = app[views[1]][views[2]][views[3]]
29 | viewModelClass = app[views[1]][views[2]][views[3] .. "M"]
30 |
31 | elseif #views == 4 then
32 | viewClass = app[views[1]][views[2]][views[3]][views[4]]
33 | viewModelClass = app[views[1]][views[2]][views[3]][views[4] .. "M"]
34 | end
35 |
36 | vm = viewModelClass.new()
37 | obj = {["vm"] = vm, ["viewClass"] = viewClass}
38 | self.pool[key] = obj
39 | end
40 |
41 | obj.vm:initView(obj.viewClass)
42 | obj.vm:init()
43 |
44 |
45 | -- viewClass.new():initVM(viewModelClass)
46 |
47 | end
48 |
49 | return ViewCenter.new()
50 |
--------------------------------------------------------------------------------
/cocosstudio/cocosstudio/csd/theme_1/LoadingSkin.csd:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/Classes/lua_module_register.h:
--------------------------------------------------------------------------------
1 | #ifndef __LUA_TEMPLATE_RUNTIME_FRAMEWORKS_RUNTIME_SRC_CLASSES_LUA_MODULE_REGISTER_H__
2 | #define __LUA_TEMPLATE_RUNTIME_FRAMEWORKS_RUNTIME_SRC_CLASSES_LUA_MODULE_REGISTER_H__
3 |
4 | #include "cocosdenshion/lua_cocos2dx_cocosdenshion_manual.h"
5 | #include "network/lua_cocos2dx_network_manual.h"
6 | #include "cocosbuilder/lua_cocos2dx_cocosbuilder_manual.h"
7 | #include "cocostudio/lua_cocos2dx_coco_studio_manual.hpp"
8 | #include "extension/lua_cocos2dx_extension_manual.h"
9 | #include "ui/lua_cocos2dx_ui_manual.hpp"
10 | #include "spine/lua_cocos2dx_spine_manual.hpp"
11 | #include "3d/lua_cocos2dx_3d_manual.h"
12 | #include "audioengine/lua_cocos2dx_audioengine_manual.h"
13 |
14 | static int lua_module_register(lua_State* L)
15 | {
16 | //Dont' change the module register order unless you know what your are doing
17 | register_cocosdenshion_module(L);
18 | register_network_module(L);
19 | register_cocosbuilder_module(L);
20 | register_cocostudio_module(L);
21 | register_ui_moudle(L);
22 | register_extension_module(L);
23 | register_spine_module(L);
24 | register_cocos3d_module(L);
25 | register_audioengine_module(L);
26 | return 1;
27 | }
28 |
29 | #endif // __LUA_TEMPLATE_RUNTIME_FRAMEWORKS_RUNTIME_SRC_CLASSES_LUA_MODULE_REGISTER_H__
30 |
31 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.ios_mac/mac/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleExecutable
8 | ${EXECUTABLE_NAME}
9 | CFBundleIconFile
10 | Icon
11 | CFBundleIdentifier
12 | org.cocos.cocoslualib
13 | CFBundleInfoDictionaryVersion
14 | 6.0
15 | CFBundleName
16 | ${PRODUCT_NAME}
17 | CFBundlePackageType
18 | APPL
19 | CFBundleShortVersionString
20 | 1.0
21 | CFBundleSignature
22 | ????
23 | CFBundleVersion
24 | 1
25 | LSApplicationCategoryType
26 | public.app-category.games
27 | LSMinimumSystemVersion
28 | ${MACOSX_DEPLOYMENT_TARGET}
29 | NSHumanReadableCopyright
30 | Copyright © 2013. All rights reserved.
31 | NSMainNibFile
32 | MainMenu
33 | NSPrincipalClass
34 | NSApplication
35 |
36 |
37 |
--------------------------------------------------------------------------------
/src/main.lua:
--------------------------------------------------------------------------------
1 | cc.FileUtils:getInstance():setPopupNotify(false)
2 | cc.FileUtils:getInstance():addSearchPath("src")
3 | cc.FileUtils:getInstance():addSearchPath("codes")
4 | cc.FileUtils:getInstance():addSearchPath("res")
5 |
6 | require "config"
7 | require "cocos.init"
8 |
9 | -- for CCLuaEngine traceback
10 | function __G__TRACKBACK__(msg)
11 | print("LUA ERROR: " .. tostring(msg) .. "\n")
12 | print(debug.traceback())
13 | return msg
14 | end
15 |
16 | local function start()
17 |
18 | require("core.BaseApp")
19 | require("app").new():run()
20 | end
21 |
22 |
23 | local function main()
24 | collectgarbage("collect")
25 | -- avoid memory leak
26 | collectgarbage("setpause", 100)
27 | collectgarbage("setstepmul", 5000)
28 | math.randomseed(tostring(os.time()):reverse():sub(1, 6))
29 |
30 | print = release_print
31 | print("logging")
32 | -- initialize director
33 | local director = cc.Director:getInstance()
34 |
35 | --turn on display FPS
36 | if CC_SHOW_FPS then
37 | director:setDisplayStats(true)
38 | end
39 |
40 | --set FPS. the default value is 1.0/60 if you don't call this
41 | director:setAnimationInterval(1.0 / 60)
42 |
43 | start()
44 | end
45 |
46 |
47 | local status, msg = xpcall(main, __G__TRACKBACK__)
48 | if not status then
49 | error(msg)
50 | end
51 |
--------------------------------------------------------------------------------
/src/cocos/cocosbuilder/DeprecatedCocosBuilderClass.lua:
--------------------------------------------------------------------------------
1 | if nil == cc.CCBProxy then
2 | return
3 | end
4 | -- This is the DeprecatedCocosBuilderClass
5 |
6 | DeprecatedCocosBuilderClass = {} or DeprecatedCocosBuilderClass
7 |
8 | --tip
9 | local function deprecatedTip(old_name,new_name)
10 | print("\n********** \n"..old_name.." was deprecated please use ".. new_name .. " instead.\n**********")
11 | end
12 |
13 | --CCBReader class will be Deprecated,begin
14 | function DeprecatedCocosBuilderClass.CCBReader()
15 | deprecatedTip("CCBReader","cc.BReader")
16 | return cc.BReader
17 | end
18 | _G["CCBReader"] = DeprecatedCocosBuilderClass.CCBReader()
19 | --CCBReader class will be Deprecated,end
20 |
21 | --CCBAnimationManager class will be Deprecated,begin
22 | function DeprecatedCocosBuilderClass.CCBAnimationManager()
23 | deprecatedTip("CCBAnimationManager","cc.BAnimationManager")
24 | return cc.BAnimationManager
25 | end
26 | _G["CCBAnimationManager"] = DeprecatedCocosBuilderClass.CCBAnimationManager()
27 | --CCBAnimationManager class will be Deprecated,end
28 |
29 | --CCBProxy class will be Deprecated,begin
30 | function DeprecatedCocosBuilderClass.CCBProxy()
31 | deprecatedTip("CCBProxy","cc.CCBProxy")
32 | return cc.CCBProxy
33 | end
34 | _G["CCBProxy"] = DeprecatedCocosBuilderClass.CCBProxy()
35 | --CCBProxy class will be Deprecated,end
36 |
--------------------------------------------------------------------------------
/src/cocos/framework/extends/MenuEx.lua:
--------------------------------------------------------------------------------
1 | --[[
2 |
3 | Copyright (c) 2011-2014 chukong-inc.com
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in
13 | all copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21 | THE SOFTWARE.
22 |
23 | ]]
24 |
25 | local Menu = cc.Menu
26 | local MenuItem = cc.MenuItem
27 |
28 | function MenuItem:onClicked(callback)
29 | self:registerScriptTapHandler(callback)
30 | return self
31 | end
32 |
--------------------------------------------------------------------------------
/res/LuaExtend.lua:
--------------------------------------------------------------------------------
1 |
2 | --add LuaScript to search path.
3 | cc.FileUtils:getInstance():addSearchPath('LuaScript/')
4 |
5 | -- used as metaTable
6 | local luaExtend = {}
7 |
8 | local function getChildInSubNodes(nodeTable, key)
9 | if #nodeTable == 0 then
10 | return nil
11 | end
12 | local child = nil
13 | local subNodeTable = {}
14 | for _, v in ipairs(nodeTable) do
15 | child = v:getChildByName(key)
16 | if (child) then
17 | return child
18 | end
19 | end
20 | for _, v in ipairs(nodeTable) do
21 | local subNodes = v:getChildren()
22 | if #subNodes ~= 0 then
23 | for _, v1 in ipairs(subNodes) do
24 | table.insert(subNodeTable, v1)
25 | end
26 | end
27 | end
28 | return getChildInSubNodes(subNodeTable, key)
29 | end
30 |
31 | luaExtend.__index = function(table, key)
32 | local root = table.root
33 | local child = root[key]
34 | if child then
35 | return child
36 | end
37 |
38 | child = root:getChildByName(key)
39 | if child then
40 | root[key] = child
41 | return child
42 | end
43 |
44 | child = getChildInSubNodes(root:getChildren(), key)
45 | if child then root[key] = child end
46 | return child
47 | end
48 | -- used as metaTable
49 |
50 | return luaExtend
51 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/src/org/cocos2dx/lib/Cocos2dxJavascriptJavaBridge.java:
--------------------------------------------------------------------------------
1 | /*
2 | * Copyright (c) 2013-2014 Chukong Technologies Inc.
3 | *
4 | * Permission is hereby granted, free of charge, to any person obtaining a copy
5 | * of this software and associated documentation files (the "Software"), to deal
6 | * in the Software without restriction, including without limitation the rights
7 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 | * copies of the Software, and to permit persons to whom the Software is
9 | * furnished to do so, subject to the following conditions:
10 | *
11 | * The above copyright notice and this permission notice shall be included in
12 | * all copies or substantial portions of the Software.
13 | *
14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20 | * THE SOFTWARE.
21 | */
22 |
23 | package org.cocos2dx.lib;
24 |
25 | public class Cocos2dxJavascriptJavaBridge {
26 | public static native int evalString(String value);
27 | }
28 |
--------------------------------------------------------------------------------
/src/utils/timer.lua:
--------------------------------------------------------------------------------
1 | local Timer = class("Timer")
2 |
3 | Timer.times = {}
4 |
5 | function Timer.create(name, func, interval)
6 | if not Timer.times[name] then
7 | Timer.times[name] = cc.Director:getInstance():getScheduler():scheduleScriptFunc(func, interval, false)
8 | end
9 | end
10 |
11 | function Timer.remove(name)
12 | if Timer.times[name] then
13 | cc.Director:getInstance():getScheduler():unscheduleScriptEntry(Timer.times[name])
14 | Timer.times[name] = nil
15 | end
16 | end
17 |
18 | function Timer.check(name)
19 | return Timer.times[name] ~= nil
20 | end
21 |
22 | -- 下一帧执行 方法
23 | function Timer.onFrameNext(func)
24 |
25 | local director = cc.Director:getInstance()
26 | local delay = director:getAnimationInterval()
27 |
28 | return Timer.createOnce(func, delay)
29 | end
30 |
31 |
32 | function Timer.createOnce (func, delay)
33 |
34 | local director = cc.Director:getInstance()
35 |
36 | local timeHandler = nil
37 | timeHandler = director:getScheduler():scheduleScriptFunc(function()
38 | func()
39 | director:getScheduler():unscheduleScriptEntry(timeHandler)
40 |
41 | end, delay, false)
42 |
43 | return timeHandler
44 | end
45 |
46 | function Timer.clearImmediately(timerHander)
47 | local director = cc.Director:getInstance()
48 | director:getScheduler():unscheduleScriptEntry(timeHandler)
49 | end
50 |
51 | return Timer
52 |
--------------------------------------------------------------------------------
/src/widgets/Tips.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 说明: tips
3 | 作者: 蒋明明
4 | 日期: 2015-4-23
5 |
6 | usage:
7 | qy.Widget.Toast.make("内容", 1, cc.p(480, 320)):show()
8 | ]]
9 |
10 | local Tips = qy.View.Base.extend("Tips", "widget/Tips")
11 |
12 | function Tips:ctor()
13 | Tips.super.ctor(self)
14 |
15 | self:InjectView("Name")
16 | self:InjectView("Desc")
17 |
18 | self.Desc:getVirtualRenderer():setLineHeight(22)
19 | self.Desc:fixSize(cc.size(280, 50))
20 | end
21 |
22 | function Tips.make(name, desc, node, forward)
23 | local tips = qy.App.runningScene.tips
24 | tips.Name:setString(qy.I18N.getString(name) or name)
25 | tips.Desc:setString(qy.I18N.getString(desc) or desc)
26 |
27 | local position = node:getParent():convertToWorldSpace(cc.p(node:getPositionX(),node:getPositionY()))
28 |
29 | position.x = position.x + 350 > display.width and display.width - 350 or position.x
30 |
31 | local finalPosition = not forward and cc.p(position.x + 25, position.y - 30) or forward == "up" and cc.p(position.x - 25, position.y + 30) or cc.p(position.x + 25, position.y - 30)
32 | tips:setPosition(finalPosition)
33 | return tips
34 | end
35 |
36 | function Tips:show()
37 | self:setVisible(true)
38 | self:setOpacity(0)
39 | self:runAction(cc.FadeIn:create(0.2))
40 | end
41 |
42 | function Tips:hide()
43 | self:runAction(cc.FadeOut:create(0.2))
44 | self:setVisible(false)
45 | end
46 |
47 | return Tips
--------------------------------------------------------------------------------
/src/cocos/extension/DeprecatedExtensionFunc.lua:
--------------------------------------------------------------------------------
1 | if nil == cc.Control then
2 | return
3 | end
4 |
5 | --tip
6 | local function deprecatedTip(old_name,new_name)
7 | print("\n********** \n"..old_name.." was deprecated please use ".. new_name .. " instead.\n**********")
8 | end
9 |
10 | --functions of CCControl will be deprecated end
11 | local CCControlDeprecated = { }
12 | function CCControlDeprecated.addHandleOfControlEvent(self,func,controlEvent)
13 | deprecatedTip("addHandleOfControlEvent","registerControlEventHandler")
14 | print("come in addHandleOfControlEvent")
15 | self:registerControlEventHandler(func,controlEvent)
16 | end
17 | CCControl.addHandleOfControlEvent = CCControlDeprecated.addHandleOfControlEvent
18 | --functions of CCControl will be deprecated end
19 |
20 | --Enums of CCTableView will be deprecated begin
21 | CCTableView.kTableViewScroll = cc.SCROLLVIEW_SCRIPT_SCROLL
22 | CCTableView.kTableViewZoom = cc.SCROLLVIEW_SCRIPT_ZOOM
23 | CCTableView.kTableCellTouched = cc.TABLECELL_TOUCHED
24 | CCTableView.kTableCellSizeForIndex = cc.TABLECELL_SIZE_FOR_INDEX
25 | CCTableView.kTableCellSizeAtIndex = cc.TABLECELL_SIZE_AT_INDEX
26 | CCTableView.kNumberOfCellsInTableView = cc.NUMBER_OF_CELLS_IN_TABLEVIEW
27 | --Enums of CCTableView will be deprecated end
28 |
29 | --Enums of CCScrollView will be deprecated begin
30 | CCScrollView.kScrollViewScroll = cc.SCROLLVIEW_SCRIPT_SCROLL
31 | CCScrollView.kScrollViewZoom = cc.SCROLLVIEW_SCRIPT_ZOOM
32 | --Enums of CCScrollView will be deprecated end
33 |
--------------------------------------------------------------------------------
/src/cocos/extension/DeprecatedExtensionEnum.lua:
--------------------------------------------------------------------------------
1 | if nil == cc.Control then
2 | return
3 | end
4 |
5 | _G.kCCControlStepperPartMinus = cc.CONTROL_STEPPER_PART_MINUS
6 | _G.kCCControlStepperPartPlus = cc.CONTROL_STEPPER_PART_PLUS
7 | _G.kCCControlStepperPartNone = cc.CONTROL_STEPPER_PART_NONE
8 |
9 | _G.CCControlEventTouchDown = cc.CONTROL_EVENTTYPE_TOUCH_DOWN
10 | _G.CCControlEventTouchDragInside = cc.CONTROL_EVENTTYPE_DRAG_INSIDE
11 | _G.CCControlEventTouchDragOutside = cc.CONTROL_EVENTTYPE_DRAG_OUTSIDE
12 | _G.CCControlEventTouchDragEnter = cc.CONTROL_EVENTTYPE_DRAG_ENTER
13 | _G.CCControlEventTouchDragExit = cc.CONTROL_EVENTTYPE_DRAG_EXIT
14 | _G.CCControlEventTouchUpInside = cc.CONTROL_EVENTTYPE_TOUCH_UP_INSIDE
15 | _G.CCControlEventTouchUpOutside = cc.CONTROL_EVENTTYPE_TOUCH_UP_OUTSIDE
16 | _G.CCControlEventTouchCancel = cc.CONTROL_EVENTTYPE_TOUCH_CANCEL
17 | _G.CCControlEventValueChanged = cc.CONTROL_EVENTTYPE_VALUE_CHANGED
18 | _G.CCControlStateNormal = cc.CONTROL_STATE_NORMAL
19 | _G.CCControlStateHighlighted = cc.CONTROL_STATE_HIGH_LIGHTED
20 | _G.CCControlStateDisabled = cc.CONTROL_STATE_DISABLED
21 | _G.CCControlStateSelected = cc.CONTROL_STATE_SELECTED
22 |
23 | _G.kCCScrollViewDirectionHorizontal = cc.SCROLLVIEW_DIRECTION_HORIZONTAL
24 | _G.kCCScrollViewDirectionVertical = cc.SCROLLVIEW_DIRECTION_VERTICAL
25 | _G.kCCTableViewFillTopDown = cc.TABLEVIEW_FILL_TOPDOWN
26 | _G.kCCTableViewFillBottomUp = cc.TABLEVIEW_FILL_BOTTOMUP
27 |
--------------------------------------------------------------------------------
/src/scenes/BattleScene.lua:
--------------------------------------------------------------------------------
1 | --[[
2 |
3 | ]]
4 |
5 | -- local BattleScene = class("BattleScene", function()
6 | -- return qy.Scene.Base.new()
7 | -- end)
8 |
9 | local BattleScene = class("BattleScene", qy.Scene.Base)
10 |
11 | function BattleScene:ctor()
12 | -- local label = cc.Label:createWithSystemFont("战斗场景","",30)
13 | -- label:setPosition(480,320)
14 | -- self:addChild(label)
15 |
16 | -- local battle = require("game.gameLayer.battle.Battle").new()
17 |
18 | -- print(battle.battleData.name)
19 |
20 | -- self:addChild(battle)
21 | -- qy.Manager.Guide:registerContainer(self)
22 | BattleScene.super.ctor(self)
23 | self:push(qy.Controller.Battle.new())
24 | end
25 |
26 | function BattleScene:onEnter()
27 | BattleScene.super.onEnter(self)
28 |
29 | self.listener = qy.Event.add(qy.Event.USER_LEVEL_CHANGED, function(event)
30 | if qy.Model.User.info.level_:get() > 1 then
31 | qy.M.playEffect("UI2.mp3")
32 | qy.Dialog.UserUpgrade.new():show()
33 | end
34 | end)
35 |
36 | self.listener_2 = qy.Event.add(qy.Model.Name.Event.IsEmpty, function()
37 | qy.Dialog.Name.new(qy.Model.User.info.name_:get()):show()
38 | end)
39 |
40 | -- 只有在初始引导的时候才会进入
41 | if qy.IS_NEW and qy.Manager.Guide.step == 1 then
42 | qy.Manager.Guide:start()
43 | end
44 | end
45 |
46 | function BattleScene:onExit()
47 | BattleScene.super.onExit(self)
48 |
49 | qy.Event.remove(self.listener)
50 | qy.Event.remove(self.listener_2)
51 | end
52 |
53 | return BattleScene
--------------------------------------------------------------------------------
/src/cocos/framework/extends/UIPageView.lua:
--------------------------------------------------------------------------------
1 |
2 | --[[
3 |
4 | Copyright (c) 2011-2014 chukong-inc.com
5 |
6 | Permission is hereby granted, free of charge, to any person obtaining a copy
7 | of this software and associated documentation files (the "Software"), to deal
8 | in the Software without restriction, including without limitation the rights
9 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 | copies of the Software, and to permit persons to whom the Software is
11 | furnished to do so, subject to the following conditions:
12 |
13 | The above copyright notice and this permission notice shall be included in
14 | all copies or substantial portions of the Software.
15 |
16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 | THE SOFTWARE.
23 |
24 | ]]
25 |
26 | local PageView = ccui.PageView
27 |
28 | function PageView:onEvent(callback)
29 | self:addEventListener(function(sender, eventType)
30 | local event = {}
31 | if eventType == 0 then
32 | event.name = "TURNING"
33 | end
34 | event.target = sender
35 | callback(event)
36 | end)
37 | return self
38 | end
39 |
--------------------------------------------------------------------------------
/src/cocos/framework/extends/UISlider.lua:
--------------------------------------------------------------------------------
1 |
2 | --[[
3 |
4 | Copyright (c) 2011-2014 chukong-inc.com
5 |
6 | Permission is hereby granted, free of charge, to any person obtaining a copy
7 | of this software and associated documentation files (the "Software"), to deal
8 | in the Software without restriction, including without limitation the rights
9 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 | copies of the Software, and to permit persons to whom the Software is
11 | furnished to do so, subject to the following conditions:
12 |
13 | The above copyright notice and this permission notice shall be included in
14 | all copies or substantial portions of the Software.
15 |
16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 | THE SOFTWARE.
23 |
24 | ]]
25 |
26 | local Slider = ccui.Slider
27 |
28 | function Slider:onEvent(callback)
29 | self:addEventListener(function(sender, eventType)
30 | local event = {}
31 | if eventType == 0 then
32 | event.name = "ON_PERCENTAGE_CHANGED"
33 | end
34 | event.target = sender
35 | callback(event)
36 | end)
37 | return self
38 | end
39 |
--------------------------------------------------------------------------------
/config.json:
--------------------------------------------------------------------------------
1 | {
2 | "init_cfg":{
3 | "isLandscape": false,
4 | "isWindowTop": false,
5 | "name": "cocos_lua_lib",
6 | "width": 640,
7 | "height": 960,
8 | "entry": "src/main.lua",
9 | "consolePort": 6050,
10 | "uploadPort": 6060
11 | },
12 | "simulator_screen_size": [
13 | {
14 | "title": "iPhone 3Gs (480x320)",
15 | "width": 320,
16 | "height": 480
17 | },
18 | {
19 | "title": "iPhone 4 (960x640)",
20 | "width": 640,
21 | "height": 960
22 | },
23 | {
24 | "title": "iPhone 5 (1136x640)",
25 | "width": 640,
26 | "height": 1136
27 | },
28 | {
29 | "title": "iPad (1024x768)",
30 | "width": 768,
31 | "height": 1024
32 | },
33 | {
34 | "title": "iPad Retina (2048x1536)",
35 | "width": 1536,
36 | "height": 2048
37 | },
38 | {
39 | "title": "Android (800x480)",
40 | "width": 400,
41 | "height": 800
42 | },
43 | {
44 | "title": "Android (854x480)",
45 | "width": 480,
46 | "height": 854
47 | },
48 | {
49 | "title": "Android (1280x720)",
50 | "width": 720,
51 | "height": 1280
52 | },
53 | {
54 | "title": "Android (1920x1080)",
55 | "width": 1080,
56 | "height": 1920
57 | }
58 | ]
59 | }
60 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.ios_mac/ios/RootViewController.h:
--------------------------------------------------------------------------------
1 | /****************************************************************************
2 | Copyright (c) 2010-2011 cocos2d-x.org
3 | Copyright (c) 2010 Ricardo Quesada
4 |
5 | http://www.cocos2d-x.org
6 |
7 | Permission is hereby granted, free of charge, to any person obtaining a copy
8 | of this software and associated documentation files (the "Software"), to deal
9 | in the Software without restriction, including without limitation the rights
10 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11 | copies of the Software, and to permit persons to whom the Software is
12 | furnished to do so, subject to the following conditions:
13 |
14 | The above copyright notice and this permission notice shall be included in
15 | all copies or substantial portions of the Software.
16 |
17 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23 | THE SOFTWARE.
24 | ****************************************************************************/
25 |
26 | #import
27 |
28 |
29 | @interface RootViewController : UIViewController {
30 |
31 | }
32 | - (BOOL)prefersStatusBarHidden;
33 | @end
34 |
--------------------------------------------------------------------------------
/src/scenes/BaseScene.lua:
--------------------------------------------------------------------------------
1 |
2 | local BaseScene = class("BaseScene", cc.Scene)
3 |
4 | function BaseScene:ctor()
5 | print("BaseScene:ctor")
6 |
7 | self._viewStack = app.core.ViewStack.new()
8 | self._viewStack:addTo(self)
9 |
10 | self._popupContainer = cc.Node:create()
11 | self._popupContainer:setLocalZOrder(10)
12 | self._popupContainer:addTo(self)
13 |
14 | self._loading = app.Loading.new()
15 | self._loading:setLocalZOrder(20)
16 | self._loading:addTo(self)
17 |
18 | self._toast = cc.Node:create()
19 | self._toast:setLocalZOrder(30)
20 | self._toast:addTo(self)
21 |
22 |
23 | self:registerScriptHandler(function(event)
24 | if event == "enter" then
25 | self:onEnter()
26 | elseif event == "exit" then
27 | self:onExit()
28 | end
29 | end)
30 | end
31 |
32 | function BaseScene:getPopContainer()
33 | return self._popupContainer
34 | end
35 |
36 | function BaseScene:getToastContainer()
37 | return self._toast
38 | end
39 |
40 | function BaseScene:getLoading()
41 | return self._loading
42 | end
43 |
44 | function BaseScene:push(layer)
45 | self._viewStack:push(layer)
46 | end
47 |
48 | function BaseScene:pop()
49 | self._viewStack:pop()
50 | end
51 |
52 | function BaseScene:replace(layer)
53 | self._viewStack:replace(layer)
54 | end
55 |
56 | function BaseScene:popToRoot()
57 | self._viewStack:popToRoot()
58 | end
59 |
60 | function BaseScene:onEnter()
61 | end
62 |
63 | function BaseScene:onExit()
64 | end
65 |
66 | function BaseScene:onCleanup()
67 | end
68 |
69 | return BaseScene
70 |
--------------------------------------------------------------------------------
/src/cocos/framework/extends/UICheckBox.lua:
--------------------------------------------------------------------------------
1 |
2 | --[[
3 |
4 | Copyright (c) 2011-2014 chukong-inc.com
5 |
6 | Permission is hereby granted, free of charge, to any person obtaining a copy
7 | of this software and associated documentation files (the "Software"), to deal
8 | in the Software without restriction, including without limitation the rights
9 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 | copies of the Software, and to permit persons to whom the Software is
11 | furnished to do so, subject to the following conditions:
12 |
13 | The above copyright notice and this permission notice shall be included in
14 | all copies or substantial portions of the Software.
15 |
16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 | THE SOFTWARE.
23 |
24 | ]]
25 |
26 | local CheckBox = ccui.CheckBox
27 |
28 | function CheckBox:onEvent(callback)
29 | self:addEventListener(function(sender, eventType)
30 | local event = {}
31 | if eventType == 0 then
32 | event.name = "selected"
33 | else
34 | event.name = "unselected"
35 | end
36 | event.target = sender
37 | callback(event)
38 | end)
39 | return self
40 | end
41 |
--------------------------------------------------------------------------------
/src/cocos/framework/extends/UIEditBox.lua:
--------------------------------------------------------------------------------
1 |
2 | --[[
3 |
4 | Copyright (c) 2011-2014 chukong-inc.com
5 |
6 | Permission is hereby granted, free of charge, to any person obtaining a copy
7 | of this software and associated documentation files (the "Software"), to deal
8 | in the Software without restriction, including without limitation the rights
9 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 | copies of the Software, and to permit persons to whom the Software is
11 | furnished to do so, subject to the following conditions:
12 |
13 | The above copyright notice and this permission notice shall be included in
14 | all copies or substantial portions of the Software.
15 |
16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 | THE SOFTWARE.
23 |
24 | ]]
25 |
26 | local EditBox = ccui.EditBox
27 |
28 | function EditBox:onEditHandler(callback)
29 | self:registerScriptEditBoxHandler(function(name, sender)
30 | local event = {}
31 | event.name = name
32 | event.target = sender
33 | callback(event)
34 | end)
35 | return self
36 | end
37 |
38 | function EditBox:removeEditHandler()
39 | self:unregisterScriptEditBoxHandler()
40 | return self
41 | end
42 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.win32/resource.h:
--------------------------------------------------------------------------------
1 | //{{NO_DEPENDENCIES}}
2 | // Microsoft Visual C++ generated include file.
3 | // Used by game.rc
4 | //
5 | #define IDS_PROJNAME 100
6 | #define IDR_TESTLUA 100
7 | #define IDR_MENU_COCOS 201
8 | #define IDD_DIALOG1 202
9 | #define IDD_DIALOG_ABOUT 202
10 | #define IDC_ABOUT_TITLE 1000
11 | #define IDC_EDIT2 1001
12 | #define IDC_ABOUT_VERSION 1001
13 | #define ID_VIEW_SIZE 30001
14 | #define ID_FILE_NEW_WINDOW 32771
15 | #define ID_VIEW_PORTRAIT 32775
16 | #define ID_VIEW_LANDSCAPE 32776
17 | #define ID_VIEW_CUSTOM 32777
18 | #define ID_HELP_ABOUT 32778
19 | #define ID_FILE_EXIT 32779
20 | #define ID_Menu 32780
21 | #define ID_Menu32781 32781
22 | #define ID_TEST_RESET 32782
23 | #define ID_CONTROL 32783
24 | #define ID_CONTROL_RELOAD 32784
25 | #define ID_VIEW_ZOOMOUT100 32785
26 | #define ID_VIEW_ZOOMOUT75 32786
27 | #define ID_VIEW_ZOOMOUT50 32787
28 | #define ID_VIEW_ZOOMOUT25 32788
29 | #define ID_CONTROL_TOP 32793
30 |
31 | // Next default values for new objects
32 | //
33 | #ifdef APSTUDIO_INVOKED
34 | #ifndef APSTUDIO_READONLY_SYMBOLS
35 | #define _APS_NEXT_RESOURCE_VALUE 201
36 | #define _APS_NEXT_COMMAND_VALUE 32794
37 | #define _APS_NEXT_CONTROL_VALUE 1002
38 | #define _APS_NEXT_SYMED_VALUE 101
39 | #endif
40 | #endif
41 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.ios_mac/ios/AppController.h:
--------------------------------------------------------------------------------
1 | /****************************************************************************
2 | Copyright (c) 2010-2013 cocos2d-x.org
3 | Copyright (c) 2013-2014 Chukong Technologies Inc.
4 |
5 | http://www.cocos2d-x.org
6 |
7 | Permission is hereby granted, free of charge, to any person obtaining a copy
8 | of this software and associated documentation files (the "Software"), to deal
9 | in the Software without restriction, including without limitation the rights
10 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11 | copies of the Software, and to permit persons to whom the Software is
12 | furnished to do so, subject to the following conditions:
13 |
14 | The above copyright notice and this permission notice shall be included in
15 | all copies or substantial portions of the Software.
16 |
17 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23 | THE SOFTWARE.
24 | ****************************************************************************/
25 |
26 | @class RootViewController;
27 |
28 | @interface AppController : NSObject
29 | {
30 | UIWindow *window;
31 | RootViewController *viewController;
32 | }
33 |
34 | @end
35 |
36 |
--------------------------------------------------------------------------------
/src/widgets/FormLayout.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 说明: 窗体布局
3 | 作者: 林国锋
4 | 日期: 2014-11-22
5 | ]]
6 |
7 | local FormLayout = qy.View.Base.extend("FormLayout", "widget/FormLayout")
8 |
9 | --[[
10 | size: 大小
11 |
12 | qy.Widget.FormLayout.new({
13 | size = {400, 400},
14 | })
15 | ]]
16 |
17 | function FormLayout:ctor(params)
18 | FormLayout.super.ctor(self)
19 |
20 | -- 内容区
21 | self:InjectView("Content")
22 | self:InjectView("Shadow_top")
23 | self:InjectView("Shadow_down")
24 | self:InjectView("Frame")
25 | self:InjectView("Close")
26 |
27 | self._params = params
28 |
29 | -- 默认大小
30 | self._size = cc.size(params.size[1] or 400, params.size[2] or 400)
31 |
32 | self:_onSizeChanged()
33 | end
34 |
35 | -- 大小改变
36 | function FormLayout:_onSizeChanged()
37 | -- 内容区
38 | self.Content:setContentSize(self._size)
39 |
40 | self.Frame:setContentSize(self._size.width + 24, self._size.height + 24)
41 |
42 | self.Shadow_top:setPositionY(self._size.height + 18)
43 | self.Shadow_top:setContentSize(self._size.width + 4, 33)
44 |
45 | self.Shadow_down:setContentSize(self._size.width + 4, 33)
46 |
47 | self.Close:setPosition(cc.p(self._size.width + 24, self._size.height + 16))
48 | self.Close:setVisible(false)
49 | end
50 |
51 | -- 显示关闭按钮
52 | function FormLayout:showCloseButton(callback)
53 | self.Close:setVisible(true)
54 | self:OnClick(self.Close, callback)
55 | end
56 |
57 | function FormLayout:getSize()
58 | return self._size
59 | end
60 |
61 | function FormLayout:setShadowVisible(visible)
62 | self.Shadow_top:setVisible(visible)
63 | self.Shadow_down:setVisible(visible)
64 | end
65 |
66 | return FormLayout
--------------------------------------------------------------------------------
/src/cocos/framework/extends/UIWidget.lua:
--------------------------------------------------------------------------------
1 | --[[
2 |
3 | Copyright (c) 2011-2014 chukong-inc.com
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in
13 | all copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21 | THE SOFTWARE.
22 |
23 | ]]
24 |
25 | local Widget = ccui.Widget
26 |
27 | function Widget:onTouch(callback)
28 | self:addTouchEventListener(function(sender, state)
29 | local event = {x = 0, y = 0}
30 | if state == 0 then
31 | event.name = "began"
32 | elseif state == 1 then
33 | event.name = "moved"
34 | elseif state == 2 then
35 | event.name = "ended"
36 | else
37 | event.name = "cancelled"
38 | end
39 | event.target = sender
40 | callback(event)
41 | end)
42 | return self
43 | end
44 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.win32/SimulatorWin.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | #include "stdafx.h"
4 | #include "Resource.h"
5 | #include "cocos2d.h"
6 | #include "AppDelegate.h"
7 | #include "ProjectConfig/ProjectConfig.h"
8 | #include "ProjectConfig/SimulatorConfig.h"
9 |
10 | class SimulatorWin
11 | {
12 | public:
13 | static SimulatorWin *getInstance();
14 | virtual ~SimulatorWin();
15 | int run();
16 |
17 | virtual void quit();
18 | virtual void relaunch();
19 | virtual void openNewPlayer();
20 | virtual void openNewPlayerWithProjectConfig(const ProjectConfig &config);
21 | virtual void openProjectWithProjectConfig(const ProjectConfig &config);
22 |
23 | virtual int getPositionX();
24 | virtual int getPositionY();
25 | protected:
26 | SimulatorWin();
27 |
28 | static SimulatorWin *_instance;
29 | ProjectConfig _project;
30 | HWND _hwnd;
31 | HWND _hwndConsole;
32 | AppDelegate *_app;
33 | FILE *_writeDebugLogFile;
34 |
35 | //
36 | void setupUI();
37 | void setZoom(float frameScale);
38 | void updateWindowTitle();
39 |
40 | // debug log
41 | void writeDebugLog(const char *log);
42 | void parseCocosProjectConfig(ProjectConfig &config);
43 |
44 | //
45 | void onOpenFile(const std::string &filePath);
46 | void onOpenProjectFolder(const std::string &folderPath);
47 | void onDrop(const std::string &path);
48 |
49 | // helper
50 | std::string convertPathFormatToUnixStyle(const std::string& path);
51 | std::string getUserDocumentPath();
52 | std::string getApplicationExePath();
53 | std::string getApplicationPath();
54 | static char* convertTCharToUtf8(const TCHAR* src);
55 |
56 | static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
57 | };
58 |
59 |
--------------------------------------------------------------------------------
/src/widgets/PropsIcon.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 通用道具ICON
3 | ]]
4 |
5 | local PropsIcon = qy.View.Base.extend("PropsIcon", "widget/PropsIcon")
6 |
7 | function PropsIcon:ctor(data, isShowName)
8 | PropsIcon.super.ctor(self)
9 |
10 | local nums = nil -- 个数
11 | ----------------
12 | -- 读取本地数据表
13 | local localTable = qy.Helper.static.hero
14 | local tag = nil
15 | if type(data) == "table" then
16 | tag = data.tag
17 | elseif type(data) == "string" then
18 | tag = data
19 | end
20 |
21 | local oneData = localTable[tostring(tag)]
22 |
23 | ----------------
24 | -- 渲染UI
25 | self:InjectView("daoju")
26 | self:InjectView("daojuBox")
27 | self:InjectView("nums")
28 | self:InjectView("name")
29 |
30 | if data.num == nil or data.num == 1 then
31 | nums = 1
32 | else
33 | nums = data.num
34 | end
35 |
36 | local quality = oneData.quality
37 | if oneData.type ~= "tool" then
38 | quality = 1
39 | end
40 |
41 | self.types = oneData.type
42 | self.quality = quality
43 | self.nameStr = qy.I18N.getString(oneData.name)
44 | self.id = data.tag
45 |
46 | local tag = tonumber(data.tag) > 70000 and tonumber(data.tag) - 70000 or tonumber(data.tag) > 8000 and tonumber(data.tag) - 2000 or data.tag
47 | self.daoju:setSpriteFrame("Resources/common/icon/" .. tag .. ".jpg")
48 | local spStr = string.format("Resources/common/icon/frame_item_%d.png", quality)
49 | self.daojuBox:setSpriteFrame(spStr)
50 | self.nums:setString(nums)
51 | self.name:setString(self.nameStr)
52 | if tonumber(tag) < 5000 then
53 | self.daoju:setScale(86/self.daoju:getContentSize().width)
54 | end
55 | if not isShowName then
56 | self.name:setVisible(false)
57 | end
58 | end
59 |
60 | return PropsIcon
--------------------------------------------------------------------------------
/src/cocos/framework/extends/UITextField.lua:
--------------------------------------------------------------------------------
1 |
2 | --[[
3 |
4 | Copyright (c) 2011-2014 chukong-inc.com
5 |
6 | Permission is hereby granted, free of charge, to any person obtaining a copy
7 | of this software and associated documentation files (the "Software"), to deal
8 | in the Software without restriction, including without limitation the rights
9 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 | copies of the Software, and to permit persons to whom the Software is
11 | furnished to do so, subject to the following conditions:
12 |
13 | The above copyright notice and this permission notice shall be included in
14 | all copies or substantial portions of the Software.
15 |
16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 | THE SOFTWARE.
23 |
24 | ]]
25 |
26 | local TextField = ccui.TextField
27 |
28 | function TextField:onEvent(callback)
29 | self:addEventListener(function(sender, eventType)
30 | local event = {}
31 | if eventType == 0 then
32 | event.name = "ATTACH_WITH_IME"
33 | elseif eventType == 1 then
34 | event.name = "DETACH_WITH_IME"
35 | elseif eventType == 2 then
36 | event.name = "INSERT_TEXT"
37 | elseif eventType == 3 then
38 | event.name = "DELETE_BACKWARD"
39 | end
40 | event.target = sender
41 | callback(event)
42 | end)
43 | return self
44 | end
45 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/src/org/cocos2dx/lib/Cocos2dxLuaJavaBridge.java:
--------------------------------------------------------------------------------
1 | /****************************************************************************
2 | Copyright (c) 2013-2014 Chukong Technologies Inc.
3 |
4 | http://www.cocos2d-x.org
5 |
6 | Permission is hereby granted, free of charge, to any person obtaining a copy
7 | of this software and associated documentation files (the "Software"), to deal
8 | in the Software without restriction, including without limitation the rights
9 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 | copies of the Software, and to permit persons to whom the Software is
11 | furnished to do so, subject to the following conditions:
12 |
13 | The above copyright notice and this permission notice shall be included in
14 | all copies or substantial portions of the Software.
15 |
16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 | THE SOFTWARE.
23 | ****************************************************************************/
24 |
25 | package org.cocos2dx.lib;
26 |
27 | public class Cocos2dxLuaJavaBridge
28 | {
29 | public static native int callLuaFunctionWithString(int luaFunctionId, String value);
30 | public static native int callLuaGlobalFunctionWithString(String luaFunctionName, String value);
31 | public static native int retainLuaFunction(int luaFunctionId);
32 | public static native int releaseLuaFunction(int luaFunctionId);
33 | }
34 |
--------------------------------------------------------------------------------
/cocosstudio/cocosstudio/csd/theme_1/IconSkin.csd:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
--------------------------------------------------------------------------------
/src/core/ViewStack.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 说明: 视图栈, 用于先入后出的方式管理视图
3 | 作者: 林国锋
4 | 日期: 2014-11-11
5 | ]]
6 |
7 | local ViewStack = class("ViewStack", app.V)
8 |
9 | function ViewStack:ctor()
10 | ViewStack.super.ctor(self)
11 |
12 | self._views = {}
13 | end
14 |
15 | -- 压入一个视图, 原来正在显示的视图将被暂时移除
16 | function ViewStack:push(view, cleanup)
17 | if view then
18 | self:removeAllChildren(cleanup == nil and true or cleanup)
19 |
20 | view:retain()
21 | table.insert(self._views, view)
22 | self:addChild(view)
23 | end
24 | end
25 |
26 | -- 弹窗一个视图, 之前被临时移除的视图会重新被显示
27 | function ViewStack:pop()
28 | local view = table.remove(self._views)
29 | if view then
30 | view:release()
31 | self:removeChild(view)
32 |
33 | view = self:currentView()
34 | if view then
35 | self:addChild(view)
36 | end
37 | end
38 | end
39 |
40 | -- 替换当前视图为view, 被替换的视图将被永久删除
41 | function ViewStack:replace(view)
42 | if view then
43 | -- 删除当前视图
44 | local oldview = table.remove(self._views)
45 | if oldview then
46 | oldview:release()
47 | self:removeChild(oldview)
48 | end
49 | -- 替换成新的视图
50 | view:retain()
51 | table.insert(self._views, view)
52 | self:addChild(view)
53 | end
54 | end
55 |
56 | -- 弹出所有视图, 除了第一个
57 | function ViewStack:popToRoot()
58 | local view = self._views[1]
59 | self:removeAllChildren()
60 | self:push(view)
61 | self._views = {}
62 | table.insert(self._views, view)
63 | end
64 |
65 | function ViewStack:clean()
66 | self:removeAllChildren()
67 | self._views = {}
68 | end
69 |
70 | -- 获取当前正在显示的视图
71 | function ViewStack:currentView()
72 | return self._views[#self._views]
73 | end
74 |
75 | function ViewStack:size()
76 | return #self._views
77 | end
78 |
79 | return ViewStack
80 |
--------------------------------------------------------------------------------
/src/widgets/ViewStack.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 说明: 视图栈, 用于先入后出的方式管理视图
3 | 作者: 林国锋
4 | 日期: 2014-11-11
5 | ]]
6 |
7 | local ViewStack = class("ViewStack", qy.View.Base)
8 |
9 | function ViewStack:ctor()
10 | ViewStack.super.ctor(self)
11 |
12 | self._views = {}
13 | end
14 |
15 | -- 压入一个视图, 原来正在显示的视图将被暂时移除
16 | function ViewStack:push(view, cleanup)
17 | if view then
18 | self:removeAllChildren(cleanup == nil and true or cleanup)
19 |
20 | view:retain()
21 | table.insert(self._views, view)
22 | self:addChild(view)
23 | end
24 | end
25 |
26 | -- 弹窗一个视图, 之前被临时移除的视图会重新被显示
27 | function ViewStack:pop()
28 | local view = table.remove(self._views)
29 | if view then
30 | view:release()
31 | self:removeChild(view)
32 |
33 | view = self:currentView()
34 | if view then
35 | self:addChild(view)
36 | end
37 | end
38 | end
39 |
40 | -- 替换当前视图为view, 被替换的视图将被永久删除
41 | function ViewStack:replace(view)
42 | if view then
43 | -- 删除当前视图
44 | local oldview = table.remove(self._views)
45 | if oldview then
46 | oldview:release()
47 | self:removeChild(oldview)
48 | end
49 | -- 替换成新的视图
50 | view:retain()
51 | table.insert(self._views, view)
52 | self:addChild(view)
53 | end
54 | end
55 |
56 | -- 弹出所有视图, 除了第一个
57 | function ViewStack:popToRoot()
58 | local view = self._views[1]
59 | self:removeAllChildren()
60 | self:push(view)
61 | self._views = {}
62 | table.insert(self._views, view)
63 | end
64 |
65 | function ViewStack:clean()
66 | self:removeAllChildren()
67 | self._views = {}
68 | end
69 |
70 | -- 获取当前正在显示的视图
71 | function ViewStack:currentView()
72 | return self._views[#self._views]
73 | end
74 |
75 | function ViewStack:size()
76 | return #self._views
77 | end
78 |
79 | return ViewStack
--------------------------------------------------------------------------------
/src/widgets/Toast.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 说明: 提示小浮层
3 | 作者: 林国锋
4 | 日期: 2014-12-23
5 |
6 | usage:
7 | qy.Widget.Toast.make("内容", 1, cc.p(480, 320)):show()
8 | ]]
9 |
10 | local Toast = class("Toast", app.V)
11 |
12 | Toast.style = {
13 | ["skin"] = app.config.Theme .. ".ToastSkin"
14 | }
15 |
16 | function Toast:ctor()
17 | Toast.super.ctor(self)
18 |
19 | self:addCSB(self.style.skin)
20 |
21 | self:InjectView("Img_frame")
22 | self:InjectView("Text_title")
23 |
24 | self:setOpacity(0)
25 | end
26 |
27 | function Toast:setDuration(duration)
28 | self.duration = duration
29 | end
30 |
31 | function Toast:setTitle(title)
32 | self.Text_title:setString(title)
33 | local size = self.Text_title:getContentSize()
34 | self.Img_frame:setContentSize(cc.size(size.width + 20, math.max(size.height + 20, 40)))
35 | end
36 |
37 | function Toast:show()
38 | local originpos = cc.p(self:getPosition())
39 | self:setOpacity(0)
40 | self:setPosition(originpos.x, originpos.y - 50)
41 | self:stopAllActions()
42 | self:runAction(cc.Sequence:create(
43 | cc.Spawn:create(
44 | cc.MoveTo:create(0.2, originpos),
45 | cc.FadeIn:create(0.16)
46 | ),
47 | cc.DelayTime:create(self.duration),
48 | cc.Spawn:create(
49 | cc.MoveTo:create(0.2, cc.p(originpos.x, originpos.y + 50)),
50 | cc.FadeOut:create(0.3)
51 | ),
52 | cc.CallFunc:create(function()
53 | self:removeFromParent()
54 | end)
55 | ))
56 | end
57 |
58 | -- title: 显示的内容
59 | -- duration: 显示多长时间, 默认为1.5秒
60 | -- position: 在屏幕的位置, 默认屏幕中心
61 | function Toast.make(title, duration, position)
62 | local toast = Toast.new()
63 | toast:setTitle(title)
64 | toast:setDuration(duration or 1.5)
65 | toast:setPosition(position or cc.p(display.cx, display.height * 0.78))
66 | toast:show()
67 |
68 | display:getRunningScene():getToastContainer():addChild(toast)
69 |
70 | end
71 |
72 | return Toast
73 |
--------------------------------------------------------------------------------
/src/cocos/cocos2d/bitExtend.lua:
--------------------------------------------------------------------------------
1 | -- bit operation
2 |
3 | bit = bit or {}
4 | bit.data32 = {}
5 |
6 | for i=1,32 do
7 | bit.data32[i]=2^(32-i)
8 | end
9 |
10 | function bit._b2d(arg)
11 | local nr=0
12 | for i=1,32 do
13 | if arg[i] ==1 then
14 | nr=nr+bit.data32[i]
15 | end
16 | end
17 | return nr
18 | end
19 |
20 | function bit._d2b(arg)
21 | arg = arg >= 0 and arg or (0xFFFFFFFF + arg + 1)
22 | local tr={}
23 | for i=1,32 do
24 | if arg >= bit.data32[i] then
25 | tr[i]=1
26 | arg=arg-bit.data32[i]
27 | else
28 | tr[i]=0
29 | end
30 | end
31 | return tr
32 | end
33 |
34 | function bit._and(a,b)
35 | local op1=bit._d2b(a)
36 | local op2=bit._d2b(b)
37 | local r={}
38 |
39 | for i=1,32 do
40 | if op1[i]==1 and op2[i]==1 then
41 | r[i]=1
42 | else
43 | r[i]=0
44 | end
45 | end
46 | return bit._b2d(r)
47 |
48 | end
49 |
50 | function bit._rshift(a,n)
51 | local op1=bit._d2b(a)
52 | n = n <= 32 and n or 32
53 | n = n >= 0 and n or 0
54 |
55 | for i=32, n+1, -1 do
56 | op1[i] = op1[i-n]
57 | end
58 | for i=1, n do
59 | op1[i] = 0
60 | end
61 |
62 | return bit._b2d(op1)
63 | end
64 |
65 | function bit._not(a)
66 | local op1=bit._d2b(a)
67 | local r={}
68 |
69 | for i=1,32 do
70 | if op1[i]==1 then
71 | r[i]=0
72 | else
73 | r[i]=1
74 | end
75 | end
76 | return bit._b2d(r)
77 | end
78 |
79 | function bit._or(a,b)
80 | local op1=bit._d2b(a)
81 | local op2=bit._d2b(b)
82 | local r={}
83 |
84 | for i=1,32 do
85 | if op1[i]==1 or op2[i]==1 then
86 | r[i]=1
87 | else
88 | r[i]=0
89 | end
90 | end
91 | return bit._b2d(r)
92 | end
93 |
94 | bit.band = bit.band or bit._and
95 | bit.rshift = bit.rshift or bit._rshift
96 | bit.bnot = bit.bnot or bit._not
97 |
--------------------------------------------------------------------------------
/src/widgets/SigninIcon.lua:
--------------------------------------------------------------------------------
1 |
2 | local SigninIcon = qy.View.Base.extend("SigninIcon", "modules.signin.Icon")
3 |
4 | function SigninIcon:ctor(delegate)
5 | SigninIcon.super.ctor(self)
6 |
7 | self:InjectCustomView("UI_icon", qy.Widget.Icon, delegate)
8 |
9 | self:InjectView("reciver")
10 | self:InjectView("alreadyGet")
11 | self:InjectView("vip")
12 | self:InjectView("Img_vip")
13 | self:InjectView("Bg")
14 | self:InjectView("Bg3")
15 | self.Bg:setSwallowTouches(false)
16 | self.reciver:setSwallowTouches(false)
17 | self:setDone(false)
18 | end
19 |
20 | --
21 | function SigninIcon:setData(item)
22 | local rewardData = item.reward_:get()
23 | local reward = qy.Model.Backpack:getById(rewardData[1].tag)
24 | local icon = reward:iconEntity()
25 |
26 | self.UI_icon:setData(icon)
27 | self.UI_icon.Text_num:setString("X" .. rewardData[1].num)
28 |
29 | self:setEnableAward(item.enable_:get())
30 | self:setVip(item.vipData_:get() ~= 0)
31 | self.item = item
32 | self:setDone(item.done_:get())
33 | if item.vip_:get() > 0 then
34 | self.Img_vip:setTexture("Resources/signIn/pic_num_sign" .. item.vip_:get() .. ".png")
35 | end
36 | end
37 |
38 | -- 是否可签到
39 | function SigninIcon:setEnableAward(flag)
40 | if flag == 2 then
41 | self.Bg3:setVisible(true)
42 | self.Bg3:setBackGroundImage("Resources/signIn/pic_sign_2.jpg")
43 | elseif flag == 1 then
44 | self.Bg3:setVisible(true)
45 | self.Bg3:setBackGroundImage("Resources/signIn/pic_sign_1.jpg")
46 | else
47 | self.Bg3:setVisible(false)
48 | end
49 | end
50 |
51 | -- 更新实体数据
52 | function SigninIcon:setEntityEable(flag)
53 | self.item.enable_:set(flag)
54 | self:setEnableAward(flag)
55 | end
56 |
57 | -- 已经签到
58 | function SigninIcon:setDone(flag)
59 | if self.item then
60 | self.item.done_:set(flag)
61 | end
62 | self.reciver:setVisible(flag)
63 | self.alreadyGet:setVisible(flag)
64 | end
65 |
66 | function SigninIcon:setVip(flag)
67 | self.vip:setVisible(flag)
68 | end
69 |
70 | return SigninIcon
--------------------------------------------------------------------------------
/src/utils/functions.lua:
--------------------------------------------------------------------------------
1 |
2 | -- 使用cocos studio导出的lua中Text组件的自定义大小存在bug,暂时使用该方法解决
3 | function ccui.Text:fixSize(size)
4 | self:ignoreContentAdaptWithSize(false)
5 | self:setTextAreaSize(size)
6 | end
7 |
8 |
9 | function ccui.TextField:fixSize(size)
10 | self:ignoreContentAdaptWithSize(false)
11 | self:setTextAreaSize(size)
12 | end
13 |
14 |
15 |
16 |
17 | -- 设置行高
18 | function ccui.Text:setLineHeight(lineHeight)
19 | self:getVirtualRenderer():setLineHeight(lineHeight)
20 | end
21 |
22 | local __setPosition = cc.Node.setPosition
23 | function ccui.TextAtlas:setPosition(x, y)
24 | if type(x) == "table" then
25 | y = x.y
26 | x = x.x
27 | end
28 | __setPosition(self, x, y)
29 | self.__originX = x
30 | end
31 |
32 | function ccui.TextAtlas:setStringWithAnim(text, animated)
33 | local oldnum = self.__oldnum or 0
34 | local newnum = tonumber(text)
35 | self:setString(newnum)
36 | self:setPositionX(self.__originX + self:getContentSize().width / 2.0)
37 | if oldnum ~= 0 then
38 | local addnum = newnum - oldnum
39 | -- 减少时没有动画效果
40 | if addnum > 0 and (animated == nil or animated == true) then
41 | local i = 1
42 | local num = 31
43 | local increment = math.max(math.round(addnum / num), 1)
44 | self:setString(oldnum)
45 | self:runAction(cc.Sequence:create(cc.ScaleTo:create(0.25, 1.35),
46 | cc.ScaleTo:create(0.08, 1.2),
47 | cc.CallFunc:create(function()
48 | self:stopAllActions()
49 | schedule(self, function()
50 | self:setString(math.min(oldnum + i, newnum))
51 | i = i + increment
52 | if i >= addnum then
53 | self:setString(newnum)
54 | self:stopAllActions()
55 | self:runAction(cc.ScaleTo:create(0.15, 1))
56 | end
57 | end, 0.01)
58 | end)
59 | ))
60 | end
61 | end
62 | self.__oldnum = newnum
63 | end
64 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/AndroidManifest.xml:
--------------------------------------------------------------------------------
1 |
2 |
7 |
8 |
9 |
10 |
11 |
13 |
14 |
15 |
17 |
18 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/Classes/ide-support/SimpleConfigParser.cpp:
--------------------------------------------------------------------------------
1 |
2 | #include "json/document.h"
3 | #include "json/filestream.h"
4 | #include "json/stringbuffer.h"
5 | #include "json/writer.h"
6 | #include "SimpleConfigParser.h"
7 |
8 | // SimpleConfigParser
9 | SimpleConfigParser *SimpleConfigParser::s_sharedSimpleConfigParserInstance = NULL;
10 | SimpleConfigParser *SimpleConfigParser::getInstance(void)
11 | {
12 | if (!s_sharedSimpleConfigParserInstance)
13 | {
14 | s_sharedSimpleConfigParserInstance = new SimpleConfigParser();
15 | s_sharedSimpleConfigParserInstance->readConfig();
16 | }
17 | return s_sharedSimpleConfigParserInstance;
18 | }
19 |
20 | void SimpleConfigParser::purge()
21 | {
22 | CC_SAFE_DELETE(s_sharedSimpleConfigParserInstance);
23 | }
24 |
25 | void SimpleConfigParser::readConfig(const string &filepath)
26 | {
27 | string fullPathFile = filepath;
28 |
29 | // read config file
30 | if (fullPathFile.empty())
31 | {
32 | fullPathFile = FileUtils::getInstance()->fullPathForFilename(CONFIG_FILE);
33 | }
34 | string fileContent = FileUtils::getInstance()->getStringFromFile(fullPathFile);
35 |
36 | if(fileContent.empty())
37 | return;
38 |
39 | if (_docRootjson.Parse<0>(fileContent.c_str()).HasParseError()) {
40 | cocos2d::log("read json file %s failed because of %s", fullPathFile.c_str(), _docRootjson.GetParseError());
41 | return;
42 | }
43 |
44 | if (_docRootjson.HasMember("init_cfg"))
45 | {
46 | if(_docRootjson["init_cfg"].IsObject())
47 | {
48 | const rapidjson::Value& objectInitView = _docRootjson["init_cfg"];
49 | if (objectInitView.HasMember("isLandscape") && objectInitView["isLandscape"].IsBool())
50 | {
51 | _isLandscape = objectInitView["isLandscape"].GetBool();
52 | }
53 | }
54 | }
55 | }
56 |
57 | SimpleConfigParser::SimpleConfigParser(void) :
58 | _isLandscape(true)
59 | {
60 | }
61 |
62 | rapidjson::Document& SimpleConfigParser::getConfigJsonRoot()
63 | {
64 | return _docRootjson;
65 | }
66 |
67 | bool SimpleConfigParser::isLanscape()
68 | {
69 | return _isLandscape;
70 | }
71 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/src/com/chukong/cocosplay/client/CocosPlayClient.java:
--------------------------------------------------------------------------------
1 | /****************************************************************************
2 | Copyright (c) 2015 Chukong Technologies Inc.
3 |
4 | http://www.cocos2d-x.org
5 |
6 | Permission is hereby granted, free of charge, to any person obtaining a copy
7 | of this software and associated documentation files (the "Software"), to deal
8 | in the Software without restriction, including without limitation the rights
9 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 | copies of the Software, and to permit persons to whom the Software is
11 | furnished to do so, subject to the following conditions:
12 |
13 | The above copyright notice and this permission notice shall be included in
14 | all copies or substantial portions of the Software.
15 |
16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 | THE SOFTWARE.
23 | ****************************************************************************/
24 | package com.chukong.cocosplay.client;
25 |
26 | import android.app.Activity;
27 |
28 | public class CocosPlayClient {
29 |
30 | public static boolean init(Activity activity, boolean isDemo) {
31 | return false;
32 | }
33 |
34 | public static boolean isEnabled() {
35 | return false;
36 | }
37 |
38 | public static boolean isDemo() {
39 | return false;
40 | }
41 |
42 | public static boolean isNotifyFileLoadedEnabled() {
43 | return false;
44 | }
45 |
46 | public static void notifyFileLoaded(String filePath) {
47 |
48 | }
49 |
50 | public static void updateAssets(String filePath) {
51 |
52 | }
53 |
54 | public static String getGameRoot() {
55 | return "";
56 | }
57 |
58 | public static native String[] getSearchPaths();
59 | }
60 |
--------------------------------------------------------------------------------
/src/cocos/framework/extends/UIScrollView.lua:
--------------------------------------------------------------------------------
1 |
2 | --[[
3 |
4 | Copyright (c) 2011-2014 chukong-inc.com
5 |
6 | Permission is hereby granted, free of charge, to any person obtaining a copy
7 | of this software and associated documentation files (the "Software"), to deal
8 | in the Software without restriction, including without limitation the rights
9 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 | copies of the Software, and to permit persons to whom the Software is
11 | furnished to do so, subject to the following conditions:
12 |
13 | The above copyright notice and this permission notice shall be included in
14 | all copies or substantial portions of the Software.
15 |
16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 | THE SOFTWARE.
23 |
24 | ]]
25 |
26 | local ScrollView = ccui.ScrollView
27 |
28 | function ScrollView:onEvent(callback)
29 | self:addEventListener(function(sender, eventType)
30 | local event = {}
31 | if eventType == 0 then
32 | event.name = "SCROLL_TO_TOP"
33 | elseif eventType == 1 then
34 | event.name = "SCROLL_TO_BOTTOM"
35 | elseif eventType == 2 then
36 | event.name = "SCROLL_TO_LEFT"
37 | elseif eventType == 3 then
38 | event.name = "SCROLL_TO_RIGHT"
39 | elseif eventType == 4 then
40 | event.name = "SCROLLING"
41 | elseif eventType == 5 then
42 | event.name = "BOUNCE_TOP"
43 | elseif eventType == 6 then
44 | event.name = "BOUNCE_BOTTOM"
45 | elseif eventType == 7 then
46 | event.name = "BOUNCE_LEFT"
47 | elseif eventType == 8 then
48 | event.name = "BOUNCE_RIGHT"
49 | end
50 | event.target = sender
51 | callback(event)
52 | end)
53 | return self
54 | end
55 |
56 | ScrollView.onScroll = ScrollView.onEvent
57 |
--------------------------------------------------------------------------------
/src/cocos/extension/ExtensionConstants.lua:
--------------------------------------------------------------------------------
1 | if nil == cc.Control then
2 | return
3 | end
4 |
5 | cc.CONTROL_STATE_NORMAL = 1
6 | cc.CONTROL_STATE_HIGH_LIGHTED = 2
7 | cc.CONTROL_STATE_DISABLED = 4
8 | cc.CONTROL_STATE_SELECTED = 8
9 |
10 | cc.CONTROL_STEPPER_PART_MINUS = 0
11 | cc.CONTROL_STEPPER_PART_PLUS = 1
12 | cc.CONTROL_STEPPER_PART_NONE = 2
13 |
14 | cc.TABLEVIEW_FILL_TOPDOWN = 0
15 | cc.TABLEVIEW_FILL_BOTTOMUP = 1
16 |
17 | cc.SCROLLVIEW_SCRIPT_SCROLL = 0
18 | cc.SCROLLVIEW_SCRIPT_ZOOM = 1
19 | cc.TABLECELL_TOUCHED = 2
20 | cc.TABLECELL_HIGH_LIGHT = 3
21 | cc.TABLECELL_UNHIGH_LIGHT = 4
22 | cc.TABLECELL_WILL_RECYCLE = 5
23 | cc.TABLECELL_SIZE_FOR_INDEX = 6
24 | cc.TABLECELL_SIZE_AT_INDEX = 7
25 | cc.NUMBER_OF_CELLS_IN_TABLEVIEW = 8
26 |
27 | cc.SCROLLVIEW_DIRECTION_NONE = -1
28 | cc.SCROLLVIEW_DIRECTION_HORIZONTAL = 0
29 | cc.SCROLLVIEW_DIRECTION_VERTICAL = 1
30 | cc.SCROLLVIEW_DIRECTION_BOTH = 2
31 |
32 | cc.CONTROL_EVENTTYPE_TOUCH_DOWN = 1
33 | cc.CONTROL_EVENTTYPE_DRAG_INSIDE = 2
34 | cc.CONTROL_EVENTTYPE_DRAG_OUTSIDE = 4
35 | cc.CONTROL_EVENTTYPE_DRAG_ENTER = 8
36 | cc.CONTROL_EVENTTYPE_DRAG_EXIT = 16
37 | cc.CONTROL_EVENTTYPE_TOUCH_UP_INSIDE = 32
38 | cc.CONTROL_EVENTTYPE_TOUCH_UP_OUTSIDE = 64
39 | cc.CONTROL_EVENTTYPE_TOUCH_CANCEL = 128
40 | cc.CONTROL_EVENTTYPE_VALUE_CHANGED = 256
41 |
42 | cc.EDITBOX_INPUT_MODE_ANY = 0
43 | cc.EDITBOX_INPUT_MODE_EMAILADDR = 1
44 | cc.EDITBOX_INPUT_MODE_NUMERIC = 2
45 | cc.EDITBOX_INPUT_MODE_PHONENUMBER = 3
46 | cc.EDITBOX_INPUT_MODE_URL = 4
47 | cc.EDITBOX_INPUT_MODE_DECIMAL = 5
48 | cc.EDITBOX_INPUT_MODE_SINGLELINE = 6
49 |
50 | cc.EDITBOX_INPUT_FLAG_PASSWORD = 0
51 | cc.EDITBOX_INPUT_FLAG_SENSITIVE = 1
52 | cc.EDITBOX_INPUT_FLAG_INITIAL_CAPS_WORD = 2
53 | cc.EDITBOX_INPUT_FLAG_INITIAL_CAPS_SENTENCE = 3
54 | cc.EDITBOX_INPUT_FLAG_INITIAL_CAPS_ALL_CHARACTERS = 4
55 |
56 | cc.KEYBOARD_RETURNTYPE_DEFAULT = 0
57 | cc.KEYBOARD_RETURNTYPE_DONE = 1
58 | cc.KEYBOARD_RETURNTYPE_SEND = 2
59 | cc.KEYBOARD_RETURNTYPE_SEARCH = 3
60 | cc.KEYBOARD_RETURNTYPE_GO = 4
61 |
62 | cc.ASSETSMANAGER_CREATE_FILE = 0
63 | cc.ASSETSMANAGER_NETWORK = 1
64 | cc.ASSETSMANAGER_NO_NEW_VERSION = 2
65 | cc.ASSETSMANAGER_UNCOMPRESS = 3
66 |
67 | cc.ASSETSMANAGER_PROTOCOL_PROGRESS = 0
68 | cc.ASSETSMANAGER_PROTOCOL_SUCCESS = 1
69 | cc.ASSETSMANAGER_PROTOCOL_ERROR = 2
70 |
71 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.ios_mac/mac/SimulatorApp.h:
--------------------------------------------------------------------------------
1 | /****************************************************************************
2 | Copyright (c) 2010 cocos2d-x.org
3 |
4 | http://www.cocos2d-x.org
5 |
6 | Permission is hereby granted, free of charge, to any person obtaining a copy
7 | of this software and associated documentation files (the "Software"), to deal
8 | in the Software without restriction, including without limitation the rights
9 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 | copies of the Software, and to permit persons to whom the Software is
11 | furnished to do so, subject to the following conditions:
12 |
13 | The above copyright notice and this permission notice shall be included in
14 | all copies or substantial portions of the Software.
15 |
16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 | THE SOFTWARE.
23 | ****************************************************************************/
24 |
25 |
26 | #include
27 | #import
28 |
29 | #import "ConsoleWindowController.h"
30 | #include "ProjectConfig/ProjectConfig.h"
31 | #include "ProjectConfig/SimulatorConfig.h"
32 | #include "AppDelegate.h"
33 |
34 | @interface AppController : NSObject
35 | {
36 | NSWindow *_window;
37 | NSMenu *menu;
38 |
39 | AppDelegate *_app;
40 | ProjectConfig _project;
41 | int _debugLogFile;
42 | std::string _entryPath;
43 |
44 | //log file
45 | ConsoleWindowController *_consoleController;
46 | NSFileHandle *_fileHandle;
47 |
48 | //console pipe
49 | NSPipe *_pipe;
50 | NSFileHandle *_pipeReadHandle;
51 | }
52 |
53 | @property (nonatomic, assign) IBOutlet NSMenu* menu;
54 |
55 | -(BOOL)application:(NSApplication*)app openFile:(NSString*)path;
56 | -(IBAction)onFileClose:(id)sender;
57 | -(IBAction)onWindowAlwaysOnTop:(id)sender;
58 |
59 | @end
60 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.ios_mac/cocos_lua_lib.xcodeproj/project.xcworkspace/xcshareddata/cocos_lua_lib.xccheckout:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | IDESourceControlProjectFavoriteDictionaryKey
6 |
7 | IDESourceControlProjectIdentifier
8 | 08043CAF-F45C-40D6-B324-8B0064FD0E5B
9 | IDESourceControlProjectName
10 | cocos_lua_lib
11 | IDESourceControlProjectOriginsDictionary
12 |
13 | 87684411BA6696D5196173922956B2FA74F60149
14 | https://github.com/kokokele/cocos_lua_lib.git
15 | BC3652298C763DEDDC57941E4D5E5C993C7DE949
16 | git.oschina.net:kokokele/newGods.git
17 |
18 | IDESourceControlProjectPath
19 | frameworks/runtime-src/proj.ios_mac/cocos_lua_lib.xcodeproj
20 | IDESourceControlProjectRelativeInstallPathDictionary
21 |
22 | 87684411BA6696D5196173922956B2FA74F60149
23 | ../../../../..
24 | BC3652298C763DEDDC57941E4D5E5C993C7DE949
25 | ../../../../..codes
26 |
27 | IDESourceControlProjectURL
28 | https://github.com/kokokele/cocos_lua_lib.git
29 | IDESourceControlProjectVersion
30 | 111
31 | IDESourceControlProjectWCCIdentifier
32 | 87684411BA6696D5196173922956B2FA74F60149
33 | IDESourceControlProjectWCConfigurations
34 |
35 |
36 | IDESourceControlRepositoryExtensionIdentifierKey
37 | public.vcs.git
38 | IDESourceControlWCCIdentifierKey
39 | 87684411BA6696D5196173922956B2FA74F60149
40 | IDESourceControlWCCName
41 | cocos_lua_lib
42 |
43 |
44 | IDESourceControlRepositoryExtensionIdentifierKey
45 | public.vcs.git
46 | IDESourceControlWCCIdentifierKey
47 | BC3652298C763DEDDC57941E4D5E5C993C7DE949
48 | IDESourceControlWCCName
49 | cocos_lua_libcodes
50 |
51 |
52 |
53 |
54 |
--------------------------------------------------------------------------------
/src/utils/log.lua:
--------------------------------------------------------------------------------
1 | --[[--
2 | 打印UserData & table
3 | ]]
4 | app.print_r = function(o, ret, indent)
5 | local r = ""
6 | local t = type(o)
7 |
8 | if t == "table" then
9 | if not indent then indent = 0 end
10 | r = "{"
11 | local first = true
12 |
13 | for k, v in pairs(o) do
14 | r = r .. (first and "" or ", ") .. print_r(k, true, indent + 1).. "=" .. print_r(v, true, indent + 1)
15 | if first then first = false end
16 | end
17 | r = r .. "}\n"
18 | elseif t == "function" then r = "funciton"
19 | elseif t == "string" then r = o
20 | elseif t == "boolean" then r = o and "true" or "false"
21 | elseif t == "nil" then r = t
22 | elseif t == "userdata" then
23 | t = tolua.type(o)
24 | if t == "CCPoint" then r = "{x="..o.x..",y="..o.y.."}"
25 | elseif t == "CCSize" then r = "{width="..o.width..",height="..o.height.."}"
26 | elseif t == "CCRect" then r = "{origin="..print_r(o.origin, true)..",size="..print_r(o.size, true).."}"
27 | else r = t
28 | end
29 | else r = r .. o
30 | end
31 |
32 | if ret then return r else
33 | print("------------------ [print_r] Start---------------------")
34 | print(r)
35 | print("------------------ [print_r] End ---------------------")
36 | end
37 | end
38 |
39 | --[[--
40 | Lua 格式化打印 table 函数
41 | use: http://www.laoxieit.com/coding/59.html
42 | ]]
43 | function app.print_lua_table (lua_table)
44 | indent = indent or 0
45 | for k, v in pairs(lua_table) do
46 | if type(k) == "string" then
47 | k = string.format("%q", k)
48 | end
49 | local szSuffix = ""
50 | if type(v) == "table" then
51 | szSuffix = "{"
52 | end
53 | local szPrefix = string.rep(" ", indent)
54 | formatting = szPrefix.."["..k.."]".." = "..szSuffix
55 | if type(v) == "table" then
56 | print(formatting)
57 | print_lua_table(v, indent + 1)
58 | print(szPrefix.."},")
59 | else
60 | local szValue = ""
61 | if type(v) == "string" then
62 | szValue = string.format("%q", v)
63 | else
64 | szValue = tostring(v)
65 | end
66 | print(formatting..szValue..",")
67 | end
68 | end
69 | end
70 |
--------------------------------------------------------------------------------
/src/cocos/framework/extends/SpriteEx.lua:
--------------------------------------------------------------------------------
1 | --[[
2 |
3 | Copyright (c) 2011-2014 chukong-inc.com
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in
13 | all copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21 | THE SOFTWARE.
22 |
23 | ]]
24 |
25 | local Sprite = cc.Sprite
26 |
27 | function Sprite:playAnimationOnce(animation, args)
28 | local actions = {}
29 |
30 | local showDelay = args.showDelay or 0
31 | if showDelay then
32 | self:setVisible(false)
33 | actions[#actions + 1] = cc.DelayTime:create(showDelay)
34 | actions[#actions + 1] = cc.Show:create()
35 | end
36 |
37 | local delay = args.delay or 0
38 | if delay > 0 then
39 | actions[#actions + 1] = cc.DelayTime:create(delay)
40 | end
41 |
42 | actions[#actions + 1] = cc.Animate:create(animation)
43 |
44 | if args.removeSelf then
45 | actions[#actions + 1] = cc.RemoveSelf:create()
46 | end
47 |
48 | if args.onComplete then
49 | actions[#actions + 1] = cc.CallFunc:create(args.onComplete)
50 | end
51 |
52 | local action
53 | if #actions > 1 then
54 | action = cc.Sequence:create(actions)
55 | else
56 | action = actions[1]
57 | end
58 | self:runAction(action)
59 | return action
60 | end
61 |
62 | function Sprite:playAnimationForever(animation)
63 | local animate = cc.Animate:create(animation)
64 | local action = cc.RepeatForever:create(animate)
65 | self:runAction(action)
66 | return action
67 | end
68 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.win32/cocos_lua_lib.vcxproj.filters:
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1 |
2 |
3 |
4 |
5 | {fc5cb953-2953-4968-83b3-39e3ff951754}
6 |
7 |
8 | {037a9a02-b906-4cc5-ad98-304acd4e25ee}
9 |
10 |
11 | {2d1d0979-58cd-4ab6-b91c-13650158f1fa}
12 |
13 |
14 | {833bf036-cf7e-4396-ab29-5f8b36672dbd}
15 |
16 |
17 |
18 |
19 | Classes
20 |
21 |
22 | win32
23 |
24 |
25 |
26 |
27 | win32
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30 | win32
31 |
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33 | Classes
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36 | Classes
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39 | Classes
40 |
41 |
42 |
43 |
44 | Classes
45 |
46 |
47 | win32
48 |
49 |
50 |
51 | win32
52 |
53 |
54 | Classes
55 |
56 |
57 | Classes
58 |
59 |
60 |
61 |
62 | resource
63 |
64 |
65 |
66 |
67 |
68 |
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/frameworks/runtime-src/proj.android/src/org/cocos2dx/lib/GameControllerDelegate.java:
--------------------------------------------------------------------------------
1 | package org.cocos2dx.lib;
2 |
3 | import android.content.Context;
4 | import android.view.KeyEvent;
5 | import android.view.MotionEvent;
6 |
7 | public interface GameControllerDelegate {
8 |
9 | static final int KEY_BASE = 1000;
10 |
11 | public static final int THUMBSTICK_LEFT_X = KEY_BASE;
12 | public static final int THUMBSTICK_LEFT_Y = KEY_BASE + 1;
13 | public static final int THUMBSTICK_RIGHT_X = KEY_BASE + 2;
14 | public static final int THUMBSTICK_RIGHT_Y = KEY_BASE + 3;
15 |
16 | public static final int BUTTON_A = KEY_BASE + 4;
17 | public static final int BUTTON_B = KEY_BASE + 5;
18 | public static final int BUTTON_C = KEY_BASE + 6;
19 | public static final int BUTTON_X = KEY_BASE + 7;
20 | public static final int BUTTON_Y = KEY_BASE + 8;
21 | public static final int BUTTON_Z = KEY_BASE + 9;
22 |
23 | public static final int BUTTON_DPAD_UP = KEY_BASE + 10;
24 | public static final int BUTTON_DPAD_DOWN = KEY_BASE + 11;
25 | public static final int BUTTON_DPAD_LEFT = KEY_BASE + 12;
26 | public static final int BUTTON_DPAD_RIGHT = KEY_BASE + 13;
27 | public static final int BUTTON_DPAD_CENTER = KEY_BASE + 14;
28 |
29 | public static final int BUTTON_LEFT_SHOULDER = KEY_BASE + 15;
30 | public static final int BUTTON_RIGHT_SHOULDER = KEY_BASE + 16;
31 | public static final int BUTTON_LEFT_TRIGGER = KEY_BASE + 17;
32 | public static final int BUTTON_RIGHT_TRIGGER = KEY_BASE + 18;
33 |
34 | public static final int BUTTON_LEFT_THUMBSTICK = KEY_BASE + 19;
35 | public static final int BUTTON_RIGHT_THUMBSTICK = KEY_BASE + 20;
36 |
37 | public static final int BUTTON_START = KEY_BASE + 21;
38 | public static final int BUTTON_SELECT = KEY_BASE + 22;
39 |
40 | void onCreate(Context context);
41 | void onPause();
42 | void onResume();
43 | void onDestroy();
44 |
45 | boolean dispatchKeyEvent(KeyEvent event);
46 | boolean dispatchGenericMotionEvent(MotionEvent event);
47 |
48 | void setControllerEventListener(ControllerEventListener listener);
49 |
50 | public interface ControllerEventListener {
51 | void onButtonEvent(String vendorName, int controller, int button, boolean isPressed, float value, boolean isAnalog);
52 | void onAxisEvent(String vendorName, int controller, int axisID, float value, boolean isAnalog);
53 |
54 | void onConnected(String vendorName, int controller);
55 | void onDisconnected(String vendorName, int controller);
56 | }
57 | }
58 |
--------------------------------------------------------------------------------
/src/cocos/framework/extends/UIListView.lua:
--------------------------------------------------------------------------------
1 |
2 | --[[
3 |
4 | Copyright (c) 2011-2014 chukong-inc.com
5 |
6 | Permission is hereby granted, free of charge, to any person obtaining a copy
7 | of this software and associated documentation files (the "Software"), to deal
8 | in the Software without restriction, including without limitation the rights
9 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 | copies of the Software, and to permit persons to whom the Software is
11 | furnished to do so, subject to the following conditions:
12 |
13 | The above copyright notice and this permission notice shall be included in
14 | all copies or substantial portions of the Software.
15 |
16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 | THE SOFTWARE.
23 |
24 | ]]
25 |
26 | local ListView = ccui.ListView
27 |
28 | function ListView:onEvent(callback)
29 | self:addEventListener(function(sender, eventType)
30 | local event = {}
31 | if eventType == 0 then
32 | event.name = "ON_SELECTED_ITEM_START"
33 | else
34 | event.name = "ON_SELECTED_ITEM_END"
35 | end
36 | event.target = sender
37 | callback(event)
38 | end)
39 | return self
40 | end
41 |
42 | function ListView:onScroll(callback)
43 | self:addScrollViewEventListener(function(sender, eventType)
44 | local event = {}
45 | if eventType == 0 then
46 | event.name = "SCROLL_TO_TOP"
47 | elseif eventType == 1 then
48 | event.name = "SCROLL_TO_BOTTOM"
49 | elseif eventType == 2 then
50 | event.name = "SCROLL_TO_LEFT"
51 | elseif eventType == 3 then
52 | event.name = "SCROLL_TO_RIGHT"
53 | elseif eventType == 4 then
54 | event.name = "SCROLLING"
55 | elseif eventType == 5 then
56 | event.name = "BOUNCE_TOP"
57 | elseif eventType == 6 then
58 | event.name = "BOUNCE_BOTTOM"
59 | elseif eventType == 7 then
60 | event.name = "BOUNCE_LEFT"
61 | elseif eventType == 8 then
62 | event.name = "BOUNCE_RIGHT"
63 | end
64 | event.target = sender
65 | callback(event)
66 | end)
67 | return self
68 | end
69 |
--------------------------------------------------------------------------------
/cocosstudio/cocosstudio/csd/theme_default/PopupSkin.csd:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
--------------------------------------------------------------------------------
/src/core/BaseApp.lua:
--------------------------------------------------------------------------------
1 | --
2 | -- Author: zp
3 | -- Date: 2015-06-24 15:34:47
4 | --
5 |
6 |
7 | local function registerClass(o)
8 |
9 | function recursion(_o)
10 | setmetatable(_o, {
11 | __index = function(t, k)
12 | local path = rawget(t,"__path")
13 | local t1 = nil
14 | if string.byte(k,1) == string.byte(string.upper(k),1) then
15 | local className
16 | if path then
17 | className = path.."."..k
18 | else
19 | className = k
20 | end
21 | -- print(">>>>>>>>>>>>>>className:",className)
22 | t1 = require(className)
23 | rawset(t, k, t1)
24 | else
25 | t1 = {}
26 | if path then
27 | t1.__path = path ..".".. k
28 | else
29 | t1.__path = k
30 | end
31 | -- print(">>>>>>>>>>>>>>path:",t1.__path)
32 | rawset(t, k, t1)
33 | recursion(_o[k])
34 | end
35 | return t1
36 | end,
37 |
38 | __newindex = function(_, k, v)
39 | -- only read
40 | end,
41 | })
42 | end
43 |
44 | recursion(o)
45 | end
46 | --------------------------------------------------------------------
47 |
48 | -- local BaseApp = class("BaseApp")
49 |
50 | function app.ctor()
51 | -- app.runningScene = nil
52 | app.S = require("core.Signal")
53 | app.D = require("core.BaseEntity")
54 |
55 | app.V = require("core.BaseView")
56 | app.VM = require("core.BaseViewModel")
57 | app.M = require("core.BaseModel")
58 | app.PP = require("core.BasePopup")
59 |
60 | app.ViewCenter = require("core.ViewCenter")
61 |
62 | app.Toast = require("widgets.Toast")
63 | app.Timer = require("utils.timer")
64 | app.Event = require("utils.event")
65 | app.Http = require("utils.http")
66 | app.Date = require("utils.date")
67 | app.Json = require("utils.dkjson")
68 | app.Loading = require("widgets.Loading")
69 |
70 | require("utils.functions")
71 |
72 | end
73 |
74 |
75 | -- 动态注册类,类java语法调用,包路径首字母小写,类名首字母大写
76 | -- local login = sg.scene.LoginScene.new()
77 |
78 |
79 | function app.popScene()
80 | cc.Director:getInstance():popScene()
81 | end
82 |
83 | function app.pushScene(scene)
84 | cc.Director:getInstance():pushScene(scene)
85 | end
86 |
87 | function app.replaceScene(scene)
88 | if cc.Director:getInstance():getRunningScene() then
89 | cc.Director:getInstance():replaceScene(scene)
90 | else
91 | cc.Director:getInstance():runWithScene(scene)
92 | end
93 | end
94 |
95 | app.ctor()
96 | registerClass(app)
97 | ------------------
98 |
--------------------------------------------------------------------------------
/src/cocos/framework/extends/LayerEx.lua:
--------------------------------------------------------------------------------
1 | --[[
2 |
3 | Copyright (c) 2011-2014 chukong-inc.com
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in
13 | all copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21 | THE SOFTWARE.
22 |
23 | ]]
24 |
25 | local Layer = cc.Layer
26 |
27 | function Layer:onTouch(callback, isMultiTouches, swallowTouches)
28 | if type(isMultiTouches) ~= "boolean" then isMultiTouches = false end
29 | if type(swallowTouches) ~= "boolean" then swallowTouches = false end
30 |
31 | self:registerScriptTouchHandler(function(state, ...)
32 | local args = {...}
33 | local event = {name = state}
34 | if isMultiTouches then
35 | args = args[1]
36 | local points = {}
37 | for i = 1, #args, 3 do
38 | local x, y, id = args[i], args[i + 1], args[i + 2]
39 | points[id] = {x = x, y = y, id = id}
40 | end
41 | event.points = points
42 | else
43 | event.x = args[1]
44 | event.y = args[2]
45 | end
46 | callback(event)
47 | end, isMultiTouches, 0, swallowTouches)
48 | self:setTouchEnabled(true)
49 | return self
50 | end
51 |
52 | function Layer:removeTouch()
53 | self:unregisterScriptTouchHandler()
54 | self:setTouchEnabled(false)
55 | return self
56 | end
57 |
58 | function Layer:onKeypad(callback)
59 | self:registerScriptKeypadHandler(callback)
60 | self:setKeyboardEnabled(true)
61 | return self
62 | end
63 |
64 | function Layer:removeKeypad()
65 | self:unregisterScriptKeypadHandler()
66 | self:setKeyboardEnabled(false)
67 | return self
68 | end
69 |
70 | function Layer:onAccelerate(callback)
71 | self:registerScriptAccelerateHandler(callback)
72 | self:setAccelerometerEnabled(true)
73 | return self
74 | end
75 |
76 | function Layer:removeAccelerate()
77 | self:unregisterScriptAccelerateHandler()
78 | self:setAccelerometerEnabled(false)
79 | return self
80 | end
81 |
--------------------------------------------------------------------------------
/src/utils/String.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 字符串工具
3 | Author: Wei Long
4 | Date: 2014-12-19 21:14:27
5 | ]]
6 |
7 | local String = {}
8 |
9 | -- UTF8字符解析
10 | function String.getByteSizeUTF8(byte)
11 | local size = nil
12 | if byte < 128 then
13 | size = 1
14 | elseif byte < 194 then
15 | size = 2
16 | elseif byte < 224 then
17 | size = 2
18 | elseif byte < 240 then
19 | size = 3
20 | elseif byte < 248 then
21 | size = 4
22 | elseif byte < 252 then
23 | size = 5
24 | elseif byte < 254 then
25 | size = 6
26 | end
27 | return size
28 | end
29 |
30 | -- 获取原字符串总共多少个字,将字节数转化为字数
31 | function String.getLengthUTF8(str)
32 | local byte_len = string.len(str)
33 | local char_len = 0
34 | local i = 1
35 | -- print("byte_len ="..byte_len)
36 | while i <= byte_len do
37 | local byte = string.byte(str,i)
38 | i = i + String.getByteSizeUTF8(byte)
39 | char_len = char_len + 1
40 | end
41 | return char_len
42 | end
43 |
44 | function String.charAtUTF8(str,idx)
45 | local byte_len = string.len(str)
46 | local char_len = 0
47 | local i = 1
48 | local startIndex,endIndex = 1,1
49 | while i <= byte_len do
50 | local byte = string.byte(str,i)
51 | char_len = char_len + 1
52 | if char_len == idx then
53 | startIndex = i
54 | endIndex = i + String.getByteSize(byte) - 1
55 | return string.sub(str,startIndex,endIndex)
56 | end
57 | i = i + String.getByteSize(byte)
58 | end
59 | return nil
60 | end
61 |
62 | function String.substringUTF8(str,_startIndex,_endIndex)
63 | local byte_len = string.len(str)
64 | local char_len = 0
65 | local i = 1
66 | local startIndex,endIndex = 1,1
67 | while i <= byte_len do
68 | local byte = string.byte(str,i)
69 | char_len = char_len + 1
70 | if char_len == _startIndex then
71 | startIndex = i
72 | end
73 |
74 | i = i + String.getByteSizeUTF8(byte)
75 | if char_len == _endIndex then
76 | endIndex = i - 1
77 | return string.sub(str,startIndex,endIndex)
78 | end
79 | end
80 | return nil
81 | end
82 |
83 | function String.substrUTF8(str,_startIndex,_len)
84 | local byte_len = string.len(str)
85 | local char_len = 0
86 | local i = 1
87 | local startIndex,endIndex,len = nil,nil,1
88 | while i <= byte_len do
89 | local byte = string.byte(str,i)
90 | char_len = char_len + 1
91 | if char_len == _startIndex then
92 | startIndex = i
93 | len = char_len
94 | end
95 |
96 | i = i + String.getByteSize(byte)
97 | if char_len - len == _len - 1 then
98 | endIndex = i - 1
99 | return string.sub(str,startIndex,endIndex)
100 | end
101 | end
102 | return "fuck"
103 | end
104 |
105 | function String.indexOfUTF8(str,vol,_startIndex)
106 | end
107 |
108 | -------------------------------------------------------
109 |
110 | return String
111 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.ios_mac/mac/ConsoleWindowController.m:
--------------------------------------------------------------------------------
1 |
2 | #import "ConsoleWindowController.h"
3 |
4 | @interface ConsoleWindowController ()
5 |
6 | @end
7 |
8 | #define SKIP_LINES_COUNT 3
9 | #define MAX_LINE_LEN 4096
10 | #define MAX_LINES_COUNT 200
11 |
12 | @implementation ConsoleWindowController
13 | @synthesize textView;
14 |
15 | - (id)initWithWindow:(NSWindow *)window
16 | {
17 | self = [super initWithWindow:window];
18 | if (self)
19 | {
20 | // Initialization code here.
21 | linesCount = [[NSMutableArray arrayWithCapacity:MAX_LINES_COUNT + 1] retain];
22 | }
23 |
24 | return self;
25 | }
26 |
27 | - (void)dealloc
28 | {
29 | [linesCount release];
30 | [super dealloc];
31 | }
32 |
33 | - (void)windowDidLoad
34 | {
35 | [super windowDidLoad];
36 | // Implement this method to handle any initialization after your window controller's window has been loaded from its nib file.
37 | }
38 |
39 | - (void) trace:(NSString*)msg
40 | {
41 | if (traceCount >= SKIP_LINES_COUNT && [msg length] > MAX_LINE_LEN)
42 | {
43 | msg = [NSString stringWithFormat:@"%@ ...", [msg substringToIndex:MAX_LINE_LEN - 4]];
44 | }
45 | traceCount++;
46 | NSFont *font = [NSFont fontWithName:@"Monaco" size:12.0];
47 | NSDictionary *attrsDictionary = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
48 | NSAttributedString *string = [[NSAttributedString alloc] initWithString:msg attributes:attrsDictionary];
49 | NSNumber *len = [NSNumber numberWithUnsignedInteger:[string length]];
50 | [linesCount addObject:len];
51 |
52 | NSTextStorage *storage = [textView textStorage];
53 | [storage beginEditing];
54 | [storage appendAttributedString:string];
55 |
56 | if ([linesCount count] >= MAX_LINES_COUNT)
57 | {
58 | len = [linesCount objectAtIndex:0];
59 | [storage deleteCharactersInRange:NSMakeRange(0, [len unsignedIntegerValue])];
60 | [linesCount removeObjectAtIndex:0];
61 | }
62 |
63 | [storage endEditing];
64 | [self changeScroll];
65 | }
66 |
67 | - (void) changeScroll
68 | {
69 | BOOL scroll = [checkScroll state] == NSOnState;
70 | if(scroll)
71 | {
72 | [self.textView scrollRangeToVisible: NSMakeRange(self.textView.string.length, 0)];
73 | }
74 | }
75 |
76 | - (IBAction)onClear:(id)sender
77 | {
78 | NSTextStorage *storage = [textView textStorage];
79 | [storage setAttributedString:[[[NSAttributedString alloc] initWithString:@""] autorelease]];
80 | }
81 |
82 | - (IBAction)onScrollChange:(id)sender
83 | {
84 | [self changeScroll];
85 | }
86 |
87 | - (IBAction)onTopChange:(id)sender
88 | {
89 | BOOL isTop = [topCheckBox state] == NSOnState;
90 | if(isTop)
91 | {
92 | [self.window setLevel:NSFloatingWindowLevel];
93 | }
94 | else
95 | {
96 | [self.window setLevel:NSNormalWindowLevel];
97 | }
98 | }
99 |
100 | @end
101 |
--------------------------------------------------------------------------------
/src/cocos/framework/init.lua:
--------------------------------------------------------------------------------
1 | --[[
2 |
3 | Copyright (c) 2011-2015 chukong-incc.com
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in
13 | all copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21 | THE SOFTWARE.
22 |
23 | ]]
24 |
25 | if type(DEBUG) ~= "number" then DEBUG = 0 end
26 |
27 | -- load framework
28 | printInfo("")
29 | printInfo("# DEBUG = " .. DEBUG)
30 | printInfo("#")
31 |
32 | device = require("cocos.framework.device")
33 | display = require("cocos.framework.display")
34 | audio = require("cocos.framework.audio")
35 | transition = require("cocos.framework.transition")
36 |
37 | require("cocos.framework.extends.NodeEx")
38 | require("cocos.framework.extends.SpriteEx")
39 | require("cocos.framework.extends.LayerEx")
40 | require("cocos.framework.extends.MenuEx")
41 |
42 | if ccui then
43 | require("cocos.framework.extends.UIWidget")
44 | require("cocos.framework.extends.UICheckBox")
45 | require("cocos.framework.extends.UIEditBox")
46 | require("cocos.framework.extends.UIListView")
47 | require("cocos.framework.extends.UIPageView")
48 | require("cocos.framework.extends.UIScrollView")
49 | require("cocos.framework.extends.UISlider")
50 | require("cocos.framework.extends.UITextField")
51 | end
52 |
53 | require("cocos.framework.package_support")
54 |
55 | -- register the build-in packages
56 | cc.register("event", require("cocos.framework.components.event"))
57 |
58 | -- export global variable
59 | local __g = _G
60 | cc.exports = {}
61 | setmetatable(cc.exports, {
62 | __newindex = function(_, name, value)
63 | rawset(__g, name, value)
64 | end,
65 |
66 | __index = function(_, name)
67 | return rawget(__g, name)
68 | end
69 | })
70 |
71 | -- disable create unexpected global variable
72 | function cc.disable_global()
73 | setmetatable(__g, {
74 | __newindex = function(_, name, value)
75 | error(string.format("USE \" cc.exports.%s = value \" INSTEAD OF SET GLOBAL VARIABLE", name), 0)
76 | end
77 | })
78 | end
79 |
80 | if CC_DISABLE_GLOBAL then
81 | cc.disable_global()
82 | end
83 |
--------------------------------------------------------------------------------
/src/utils/websocket.lua:
--------------------------------------------------------------------------------
1 | local WS = class("WS")
2 |
3 | local _ws = nil
4 | local _islogined = false
5 |
6 | local _message_route = {
7 | ["Index.message"] = qy.Model.Chat,
8 | ["Index.history"] = qy.Model.Chat
9 | }
10 |
11 | function WS:connect()
12 | local currentZone = qy.Model.Area.currentZone_:get()
13 | _ws = cc.WebSocket:create("ws://" .. currentZone.socket_host_:get() .. ":" .. currentZone.socket_port_:get())
14 | _ws:registerScriptHandler(function(data)
15 | self:onOpen(data)
16 | end,cc.WEBSOCKET_OPEN)
17 | _ws:registerScriptHandler(function(data)
18 | self:onMessage(qy.json.decode(data or {}))
19 | end,cc.WEBSOCKET_MESSAGE)
20 | _ws:registerScriptHandler(function(data)
21 | self:onClose(data)
22 | end,cc.WEBSOCKET_CLOSE)
23 | _ws:registerScriptHandler(function(data)
24 | self:onError(data)
25 | end,cc.WEBSOCKET_ERROR)
26 | end
27 |
28 | function WS:login(id, name, sec, level, icon)
29 | self._loginparams = {
30 | id = id,
31 | name = name,
32 | sec = sec,
33 | level = level or 1,
34 | icon = icon or ""
35 | }
36 |
37 | self:connect()
38 | end
39 |
40 | function WS:upinfo(info)
41 | if _ws == nil then
42 | return
43 | end
44 | self._loginparams.name = info.name or self._loginparams.name
45 | self._loginparams.level = info.level or self._loginparams.level
46 | self:send({
47 | m = "Index.update_user_info",
48 | p = info
49 | })
50 | end
51 |
52 | function WS:send(data)
53 | if _ws == nil then
54 | self:connect()
55 | end
56 |
57 | -- 等待建立
58 | if _islogined == false then
59 | while cc.WEBSOCKET_STATE_OPEN ~= _ws:getReadyState() do
60 | end
61 | end
62 |
63 | _ws:sendString(qy.json.encode(data))
64 | print(qy.json.encode(data))
65 | end
66 |
67 | function WS:onOpen(data)
68 | print("onOpen")
69 |
70 | -- 建立链接后进行登录
71 | self:send({
72 | m = "Index.login",
73 | p = self._loginparams
74 | })
75 | end
76 |
77 | function WS:onMessage(data)
78 | if data.msg and data.msg == "heartbeat" then
79 | else
80 | print("onMessage", qy.json.encode(data))
81 |
82 | -- 登录回调
83 | if data.m == "Index.login" then
84 | _islogined = data.code == "OK"
85 | -- 登录成功后获取历史记录
86 | self:send({
87 | m = "Index.history",
88 | p = { sec = self._loginparams.sec }
89 | })
90 | else
91 | local model = _message_route[data.m or ""]
92 | if model then
93 | model:onMessage(data)
94 | end
95 | end
96 | end
97 | end
98 |
99 | function WS:onClose(data)
100 | print("onClose")
101 | _ws = nil
102 | _islogined = false
103 | end
104 |
105 | function WS:onError(data)
106 | print("onError", data)
107 | _ws = nil
108 | _islogined = false
109 | end
110 |
111 | return WS
--------------------------------------------------------------------------------
/cocosstudio/cocosstudio/csd/theme_1/ToastSkin.csd:
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/src/managers/ArmatureManager.lua:
--------------------------------------------------------------------------------
1 | local ArmatureManager = class("ArmatureManager")
2 |
3 | local allArmature = {}
4 | -- setmetatable(allArmature, {__mode = 'v'})
5 | function ArmatureManager.addArmature(arm)
6 | -- body
7 | local isadd = true
8 |
9 | if next(allArmature) == nil then
10 | table.insert(allArmature, arm)
11 | else
12 | for k,v in pairs(allArmature) do
13 | if v == arm then
14 | isadd = false
15 | break;
16 | end
17 | end
18 | if isadd then
19 | table.insert(allArmature, arm)
20 | end
21 | end
22 |
23 | end
24 |
25 | function ArmatureManager.removeArmature(arm)
26 | -- body
27 | local t = {}
28 |
29 | for k,v in pairs(allArmature) do
30 | if v == arm then
31 | table.insert(t, k)
32 | end
33 | end
34 | -- if #t > 1 then
35 | -- print("========================================================================================================================== 多个相同")
36 | -- end
37 | for k,v in pairs(t) do
38 | table.remove(allArmature, v)
39 | end
40 | -- print("matureManager.removeArmature(ar", #allArmature)
41 | end
42 |
43 | function ArmatureManager.removeAllArmature()
44 | -- body
45 | allArmature = {}
46 |
47 | end
48 |
49 | function ArmatureManager.pause()
50 | -- body
51 | -- print("ArmatureManager.resume()ArmatureManager.resume()ArmatureManager.resume()========================", #allArmature)
52 | -- collectgarbage()
53 | -- print("ArmatureManager.resume()ArmatureManager.resume()ArmatureManager.resume()========================", #allArmature)
54 | for k,v in pairs(allArmature) do
55 | -- print(k,v)
56 | -- print(" ArmatureManager.pause() ArmatureManager.pause()======", k)
57 | -- if v== nil then
58 | -- print("========================================================================================================================== 有空")
59 | -- end
60 |
61 | v:pause()
62 | v:setColor(cc.c3b(80,80,80))
63 | end
64 | end
65 |
66 | function ArmatureManager.resume()
67 | -- body
68 |
69 | -- print("ArmatureManager.resume()ArmatureManager.resume()ArmatureManager.resume()========================", #allArmature)
70 | -- collectgarbage()
71 | -- print("ArmatureManager.resume()ArmatureManager.resume()ArmatureManager.resume()========================", #allArmature)
72 | for k,v in pairs(allArmature) do
73 | -- print(k,v)
74 | -- print(" ArmatureManager.resume()ArmatureManager.resume()======", k)
75 | -- if v== nil then
76 | -- print("========================================================================================================================== 有空")
77 | -- end
78 | v:resume()
79 | v:setColor(cc.c3b(255,255,255))
80 | end
81 | end
82 |
83 | function ArmatureManager.removeAtEnd(armature, callfunc)
84 | local function animationEvent(armatureBack,movementType,movementID)
85 | if movementType == ccs.MovementEventType.complete then
86 | armatureBack:runAction(cc.Sequence:create(cc.DelayTime:create(0.1), cc.CallFunc:create(callfunc)))
87 | end
88 | end
89 |
90 | armature:getAnimation():setMovementEventCallFunc(animationEvent)
91 | end
92 |
93 | return ArmatureManager
94 |
95 |
96 |
--------------------------------------------------------------------------------
/src/utils/http.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | 说明: Http请求库
3 |
4 | TODO: 实现队列功能, 加入协程
5 |
6 | usage:
7 | qy.Http.new(qy.Http.Request.new(params[, qy.Http.GET | qy.Http.POST]):send(function(response)
8 | print(response.code, response.data)
9 | end))
10 | ]]
11 |
12 |
13 |
14 | local Http = class("Http")
15 |
16 | -- 请求方法常量
17 | Http.GET = "GET"
18 | Http.POST = "POST"
19 |
20 | Http.Request = class("HttpRequest")
21 | Http.Response = class("HttpResponse")
22 |
23 | function Http:ctor(request)
24 | self.request = request
25 | end
26 |
27 | function Http:send(callback, isHideLoading)
28 |
29 | if not isHideLoading then
30 | app.Loading.on()
31 | end
32 |
33 | if app.config.DEBUG then
34 | print("url: " .. self.request.url:toStr())
35 | print("params: " .. app.Json.encode(self.request.params))
36 | end
37 |
38 | local xhr = cc.XMLHttpRequest:new()
39 |
40 | local function onReadyStateChange()
41 | if app.config.DEBUG then
42 | print("http response: ")
43 | print("status: ", xhr.status)
44 | print("返回数据: ", xhr.response)
45 | end
46 |
47 | app.Loading.off()
48 |
49 | if xhr.status == 200 then
50 |
51 | local jdata = app.Json.decode(xhr.response)
52 |
53 |
54 | -- 回调数据
55 | if callback then
56 | callback(Http.Response.new(xhr.status, jdata), self.request)
57 | end
58 |
59 | else
60 | if app.config.DEBUG then
61 | print("responsecode: " .. xhr.status)
62 | end
63 | end
64 | end
65 |
66 | --local sessionId = qy.Model.User:getSessionId()
67 | --if sessionId then
68 | -- xhr:setRequestHeader("PHPSESSID", sessionId)
69 | --end
70 |
71 | xhr.responseType = cc.XMLHTTPREQUEST_RESPONSE_STRING
72 | xhr:open(self.request.method, self.request.url:toStr())
73 | xhr:registerScriptHandler(onReadyStateChange)
74 |
75 | xhr:send(self.request:getParamsStr())
76 | end
77 |
78 | function Http.Request:ctor(params, method)
79 | self.url = self:URL()
80 | if params.p then self.url.path = params.p .. ".php" end
81 | self.params = params
82 | self.method = method or Http.POST
83 | end
84 |
85 | function Http.Request:URL()
86 | return {
87 | scheme = app.config.SERVER_SCHEME,
88 | domain = app.config.SERVER_DOMAIN,
89 | port = app.config.SERVER_PORT,
90 | path = app.config.SERVER_PATH,
91 |
92 | toStr = function(self)
93 | return string.format("%s://%s:%s/%s", self.scheme, self.domain, self.port, self.path)
94 | end
95 | }
96 | end
97 |
98 | function Http.Request:getParamsStr()
99 | return self.method == Http.POST and app.Json.encode(self.params) or nil
100 | end
101 |
102 | -- data: 返回数据
103 | -- request: 请求的对象
104 | function Http.Response:ctor(code, data, request)
105 | self.code = code
106 | self.data = data
107 | self.request = request
108 | end
109 |
110 | return Http
111 |
--------------------------------------------------------------------------------
/frameworks/runtime-src/proj.android/src/org/cocos2dx/lib/GameControllerAdapter.java:
--------------------------------------------------------------------------------
1 | package org.cocos2dx.lib;
2 |
3 | import java.util.ArrayList;
4 |
5 | public class GameControllerAdapter {
6 | private static ArrayList sRunnableFrameStartList = null;
7 |
8 | public static void addRunnableToFrameStartList(Runnable runnable) {
9 | if (sRunnableFrameStartList == null)
10 | sRunnableFrameStartList = new ArrayList();
11 | sRunnableFrameStartList.add(runnable);
12 | }
13 |
14 | public static void removeRunnableFromFrameStartList(Runnable runnable) {
15 | if (sRunnableFrameStartList != null)
16 | sRunnableFrameStartList.remove(runnable);
17 | }
18 |
19 | public static void onDrawFrameStart() {
20 | if (sRunnableFrameStartList != null)
21 | {
22 | int size = sRunnableFrameStartList.size();
23 | for (int i = 0; i < size; ++i) {
24 | sRunnableFrameStartList.get(i).run();
25 | }
26 | }
27 | }
28 |
29 | public static void onConnected(final String vendorName, final int controller)
30 | {
31 | Cocos2dxHelper.runOnGLThread(new Runnable() {
32 |
33 | @Override
34 | public void run() {
35 | nativeControllerConnected(vendorName, controller);
36 | }
37 | });
38 | }
39 |
40 | public static void onDisconnected(final String vendorName, final int controller)
41 | {
42 | Cocos2dxHelper.runOnGLThread(new Runnable() {
43 |
44 | @Override
45 | public void run() {
46 | nativeControllerDisconnected(vendorName, controller);
47 | }
48 | });
49 | }
50 |
51 | public static void onButtonEvent(final String vendorName, final int controller, final int button, final boolean isPressed, final float value, final boolean isAnalog)
52 | {
53 | Cocos2dxHelper.runOnGLThread(new Runnable() {
54 |
55 | @Override
56 | public void run() {
57 | nativeControllerButtonEvent(vendorName, controller, button, isPressed, value, isAnalog);
58 | }
59 | });
60 | }
61 |
62 | public static void onAxisEvent(final String vendorName, final int controller, final int axisID, final float value, final boolean isAnalog)
63 | {
64 | Cocos2dxHelper.runOnGLThread(new Runnable() {
65 |
66 | @Override
67 | public void run() {
68 | nativeControllerAxisEvent(vendorName, controller, axisID, value, isAnalog);
69 | }
70 | });
71 | }
72 |
73 | private static native void nativeControllerConnected(final String vendorName, final int controller);
74 | private static native void nativeControllerDisconnected(final String vendorName, final int controller);
75 | private static native void nativeControllerButtonEvent(final String vendorName, final int controller, final int button, final boolean isPressed, final float value, final boolean isAnalog);
76 | private static native void nativeControllerAxisEvent(final String vendorName, final int controller, final int axisID, final float value, final boolean isAnalog);
77 | }
78 |
--------------------------------------------------------------------------------
/src/cocos/cocosdenshion/AudioEngine.lua:
--------------------------------------------------------------------------------
1 | if nil == cc.SimpleAudioEngine then
2 | return
3 | end
4 | --Encapsulate SimpleAudioEngine to AudioEngine,Play music and sound effects.
5 | local M = {}
6 |
7 | function M.stopAllEffects()
8 | cc.SimpleAudioEngine:getInstance():stopAllEffects()
9 | end
10 |
11 | function M.getMusicVolume()
12 | return cc.SimpleAudioEngine:getInstance():getMusicVolume()
13 | end
14 |
15 | function M.isMusicPlaying()
16 | return cc.SimpleAudioEngine:getInstance():isMusicPlaying()
17 | end
18 |
19 | function M.getEffectsVolume()
20 | return cc.SimpleAudioEngine:getInstance():getEffectsVolume()
21 | end
22 |
23 | function M.setMusicVolume(volume)
24 | cc.SimpleAudioEngine:getInstance():setMusicVolume(volume)
25 | end
26 |
27 | function M.stopEffect(handle)
28 | cc.SimpleAudioEngine:getInstance():stopEffect(handle)
29 | end
30 |
31 | function M.stopMusic(isReleaseData)
32 | local releaseDataValue = false
33 | if nil ~= isReleaseData then
34 | releaseDataValue = isReleaseData
35 | end
36 | cc.SimpleAudioEngine:getInstance():stopMusic(releaseDataValue)
37 | end
38 |
39 | function M.playMusic(filename, isLoop)
40 | local loopValue = false
41 | if nil ~= isLoop then
42 | loopValue = isLoop
43 | end
44 | cc.SimpleAudioEngine:getInstance():playMusic(filename, loopValue)
45 | end
46 |
47 | function M.pauseAllEffects()
48 | cc.SimpleAudioEngine:getInstance():pauseAllEffects()
49 | end
50 |
51 | function M.preloadMusic(filename)
52 | cc.SimpleAudioEngine:getInstance():preloadMusic(filename)
53 | end
54 |
55 | function M.resumeMusic()
56 | cc.SimpleAudioEngine:getInstance():resumeMusic()
57 | end
58 |
59 | function M.playEffect(filename, isLoop)
60 | local loopValue = false
61 | if nil ~= isLoop then
62 | loopValue = isLoop
63 | end
64 | return cc.SimpleAudioEngine:getInstance():playEffect(filename, loopValue)
65 | end
66 |
67 | function M.rewindMusic()
68 | cc.SimpleAudioEngine:getInstance():rewindMusic()
69 | end
70 |
71 | function M.willPlayMusic()
72 | return cc.SimpleAudioEngine:getInstance():willPlayMusic()
73 | end
74 |
75 | function M.unloadEffect(filename)
76 | cc.SimpleAudioEngine:getInstance():unloadEffect(filename)
77 | end
78 |
79 | function M.preloadEffect(filename)
80 | cc.SimpleAudioEngine:getInstance():preloadEffect(filename)
81 | end
82 |
83 | function M.setEffectsVolume(volume)
84 | cc.SimpleAudioEngine:getInstance():setEffectsVolume(volume)
85 | end
86 |
87 | function M.pauseEffect(handle)
88 | cc.SimpleAudioEngine:getInstance():pauseEffect(handle)
89 | end
90 |
91 | function M.resumeAllEffects(handle)
92 | cc.SimpleAudioEngine:getInstance():resumeAllEffects()
93 | end
94 |
95 | function M.pauseMusic()
96 | cc.SimpleAudioEngine:getInstance():pauseMusic()
97 | end
98 |
99 | function M.resumeEffect(handle)
100 | cc.SimpleAudioEngine:getInstance():resumeEffect(handle)
101 | end
102 |
103 | function M.getInstance()
104 | return cc.SimpleAudioEngine:getInstance()
105 | end
106 |
107 | function M.destroyInstance()
108 | return cc.SimpleAudioEngine:destroyInstance()
109 | end
110 |
111 | AudioEngine = M
112 |
--------------------------------------------------------------------------------
/src/widgets/InfoWidget.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | vip显示页头部信息,充值页头部信息(公用)
3 | ]]
4 |
5 | local InfoWidget = class("InfoWidget", qy.View.Base)
6 |
7 | InfoWidget.__create = function(delegate, csbFile)
8 | return InfoWidget.super.__create(csbFile or "widget/InfoWidget")
9 | end
10 |
11 | -- local InfoWidget = class("InfoWidget", function()
12 | -- return qy.View.Base.new(csbFile or "widget/InfoWidget")
13 | -- end)
14 |
15 | local model = qy.Model.Vip
16 | local userModel = qy.Model.User
17 | function InfoWidget:ctor(delegate)
18 | InfoWidget.super.ctor(self)
19 |
20 | self:InjectView("Level_1")
21 | self:InjectView("Level_2")
22 | self:InjectView("rmb")
23 | self:InjectView("Text_1")
24 | self:InjectView("diamond")
25 | self:InjectView("Text_2")
26 | self:InjectView("vip_2")
27 | self:InjectView("LoadingBar")
28 | self:InjectView("Button_3")
29 | self:InjectView("pro")
30 | if delegate.isReCharge == true then
31 | self.Button_3:setTitleText("充值")
32 | else
33 | self.Button_3:setTitleText("特权")
34 | end
35 |
36 | self:OnClick(self.Button_3, function(sender, touchPos)
37 | if delegate then
38 | if delegate.isReCharge == true then
39 | if delegate.onRecharge then
40 | delegate.onRecharge(touchPos)
41 | else
42 | print("没有此方法")
43 | end
44 | else
45 | if delegate.onVip then
46 | delegate.onVip(touchPos)
47 | else
48 | print("没有此方法")
49 | end
50 | end
51 | end
52 | end)
53 |
54 | self:setInfo()
55 |
56 | end
57 |
58 | function InfoWidget:setInfo()
59 | local level = userModel.Vip and userModel.Vip.level_:get() or 0
60 | local already_rmb = userModel.info.payment_gem_added_:get()
61 |
62 | local level1_ = level + 1
63 | local level2_ = level + 2
64 | if level2_ > 16 then
65 | level2_ = 16
66 | end
67 | if level1_ > 16 then
68 | level1_ = 16
69 | end
70 |
71 | local data = model:getLevel(level1_)
72 | local data2 = model:getLevel(level2_)
73 | local rmb = data2.rmb_:get() - already_rmb
74 | local rmb_add = data2.rmb_:get() - (data and data.rmb_:get() or 0)
75 | local rmb_add2 = already_rmb - (data and data.rmb_:get() or 0)
76 |
77 | if rmb_add2 < 0 then
78 | rmb_add2 = 0
79 | end
80 |
81 | if rmb < 0 then
82 | rmb = "XXXX"
83 | end
84 | self.Level_1:setString(level)
85 | local level2 = level + 1
86 | self.Level_2:setString(level2)
87 | self.rmb:setString(rmb)
88 |
89 | if rmb_add2 > rmb_add then
90 | rmb_add2 = rmb_add
91 | end
92 | self.LoadingBar:setPercent(math.floor(rmb_add2 * 100 / rmb_add))
93 | self.pro:setString(rmb_add2 .. "/" .. rmb_add)
94 | if level2 > model:getNum() - 1 then
95 | self.rmb:setVisible(false)
96 | self.Text_1:setVisible(false)
97 | self.diamond:setVisible(false)
98 | self.Text_2:setVisible(false)
99 | self.vip_2:setVisible(false)
100 | self.Level_2:setVisible(false)
101 | end
102 | end
103 |
104 | return InfoWidget
--------------------------------------------------------------------------------
/frameworks/runtime-src/Classes/AppDelegate.cpp:
--------------------------------------------------------------------------------
1 | #include "AppDelegate.h"
2 | #include "CCLuaEngine.h"
3 | #include "SimpleAudioEngine.h"
4 | #include "cocos2d.h"
5 | #include "lua_module_register.h"
6 |
7 | #if (CC_TARGET_PLATFORM != CC_PLATFORM_LINUX)
8 | #include "ide-support/CodeIDESupport.h"
9 | #endif
10 |
11 | #if (COCOS2D_DEBUG > 0) && (CC_CODE_IDE_DEBUG_SUPPORT > 0)
12 | #include "runtime/Runtime.h"
13 | #include "ide-support/RuntimeLuaImpl.h"
14 | #endif
15 |
16 | using namespace CocosDenshion;
17 |
18 | USING_NS_CC;
19 | using namespace std;
20 |
21 | AppDelegate::AppDelegate()
22 | {
23 | }
24 |
25 | AppDelegate::~AppDelegate()
26 | {
27 | SimpleAudioEngine::end();
28 |
29 | #if (COCOS2D_DEBUG > 0) && (CC_CODE_IDE_DEBUG_SUPPORT > 0)
30 | // NOTE:Please don't remove this call if you want to debug with Cocos Code IDE
31 | RuntimeEngine::getInstance()->end();
32 | #endif
33 | }
34 |
35 | //if you want a different context,just modify the value of glContextAttrs
36 | //it will takes effect on all platforms
37 | void AppDelegate::initGLContextAttrs()
38 | {
39 | //set OpenGL context attributions,now can only set six attributions:
40 | //red,green,blue,alpha,depth,stencil
41 | GLContextAttrs glContextAttrs = {8, 8, 8, 8, 24, 8};
42 |
43 | GLView::setGLContextAttrs(glContextAttrs);
44 | }
45 |
46 | // If you want to use packages manager to install more packages,
47 | // don't modify or remove this function
48 | static int register_all_packages()
49 | {
50 | return 0; //flag for packages manager
51 | }
52 |
53 | bool AppDelegate::applicationDidFinishLaunching()
54 | {
55 | // set default FPS
56 | Director::getInstance()->setAnimationInterval(1.0 / 60.0f);
57 |
58 | // register lua module
59 | auto engine = LuaEngine::getInstance();
60 | ScriptEngineManager::getInstance()->setScriptEngine(engine);
61 | lua_State* L = engine->getLuaStack()->getLuaState();
62 | lua_module_register(L);
63 |
64 | register_all_packages();
65 |
66 | LuaStack* stack = engine->getLuaStack();
67 | stack->setXXTEAKeyAndSign("2dxLua", strlen("2dxLua"), "XXTEA", strlen("XXTEA"));
68 |
69 | //register custom function
70 | //LuaStack* stack = engine->getLuaStack();
71 | //register_custom_function(stack->getLuaState());
72 |
73 | #if (COCOS2D_DEBUG > 0) && (CC_CODE_IDE_DEBUG_SUPPORT > 0)
74 | // NOTE:Please don't remove this call if you want to debug with Cocos Code IDE
75 | auto runtimeEngine = RuntimeEngine::getInstance();
76 | runtimeEngine->addRuntime(RuntimeLuaImpl::create(), kRuntimeEngineLua);
77 | runtimeEngine->start();
78 | #else
79 | if (engine->executeScriptFile("src/main.lua"))
80 | {
81 | return false;
82 | }
83 | #endif
84 |
85 | return true;
86 | }
87 |
88 | // This function will be called when the app is inactive. When comes a phone call,it's be invoked too
89 | void AppDelegate::applicationDidEnterBackground()
90 | {
91 | Director::getInstance()->stopAnimation();
92 |
93 | SimpleAudioEngine::getInstance()->pauseBackgroundMusic();
94 | }
95 |
96 | // this function will be called when the app is active again
97 | void AppDelegate::applicationWillEnterForeground()
98 | {
99 | Director::getInstance()->startAnimation();
100 |
101 | SimpleAudioEngine::getInstance()->resumeBackgroundMusic();
102 | }
103 |
--------------------------------------------------------------------------------