├── README.md ├── example.jpg ├── game ├── instructor.fgd ├── materials │ └── vgui │ │ └── hud │ │ ├── icon_arrow_down.vmt │ │ ├── icon_arrow_left.vmt │ │ ├── icon_arrow_plain.vmt │ │ ├── icon_arrow_plain.vtf │ │ ├── icon_arrow_right.vmt │ │ ├── icon_arrow_right.vtf │ │ ├── icon_arrow_up.vmt │ │ ├── icon_arrow_up.vtf │ │ ├── icon_key_down.vmt │ │ ├── icon_key_down.vtf │ │ ├── icon_key_left.vmt │ │ ├── icon_key_left.vtf │ │ ├── icon_key_right.vmt │ │ ├── icon_key_right.vtf │ │ ├── icon_key_up.vmt │ │ ├── icon_key_up.vtf │ │ ├── icon_locator_arrow.vmt │ │ ├── icon_locator_arrow.vtf │ │ ├── icon_locator_generic.vmt │ │ ├── icon_locator_generic.vtf │ │ ├── iconsheet.vmt │ │ └── iconsheet.vtf ├── resource │ ├── clientscheme.res │ ├── modevents.res │ └── ui │ │ └── locator.res └── scripts │ ├── instructor_lessons.txt │ ├── instructor_texturemanifest.txt │ └── instructor_textures.txt └── src ├── game ├── client │ ├── c_baselesson.cpp │ ├── c_baselesson.h │ ├── c_gameinstructor.cpp │ ├── c_gameinstructor.h │ ├── hud_locator_target.cpp │ └── hud_locator_target.h └── server │ └── env_instructor_hint.cpp └── public └── tier1 └── utlsymbol.h /README.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kolessios/source-instructor/HEAD/README.md -------------------------------------------------------------------------------- /example.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kolessios/source-instructor/HEAD/example.jpg -------------------------------------------------------------------------------- /game/instructor.fgd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kolessios/source-instructor/HEAD/game/instructor.fgd -------------------------------------------------------------------------------- /game/materials/vgui/hud/icon_arrow_down.vmt: 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