├── .gitignore ├── Assets ├── Cameramap.meta ├── Cameramap │ ├── Cameramap.cs │ ├── Cameramap.cs.meta │ ├── Cameramap.shader │ ├── Cameramap.shader.meta │ ├── Model.shader │ └── Model.shader.meta ├── Demo.meta └── Demo │ ├── BG.mat │ ├── BG.mat.meta │ ├── CameraMap.mat │ ├── CameraMap.mat.meta │ ├── Demo.unity │ ├── Demo.unity.meta │ ├── Model.mat │ ├── Model.mat.meta │ ├── UV.jpg │ └── UV.jpg.meta ├── Imgs ├── mapping01.PNG ├── mapping02.PNG └── mapping03.PNG ├── Packages └── manifest.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset └── XRSettings.asset └── README.md /.gitignore: -------------------------------------------------------------------------------- 1 | # This .gitignore file should be placed at the root of your Unity project directory 2 | # 3 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore 4 | # 5 | /[Ll]ibrary/ 6 | /[Tt]emp/ 7 | /[Oo]bj/ 8 | /[Bb]uild/ 9 | /[Bb]uilds/ 10 | /[Ll]ogs/ 11 | /[Mm]emoryCaptures/ 12 | /[Cc]apture*/ 13 | 14 | # Never ignore Asset meta data 15 | !/[Aa]ssets/**/*.meta 16 | 17 | # Uncomment this line if you wish to ignore the asset store tools plugin 18 | # /[Aa]ssets/AssetStoreTools* 19 | 20 | # Autogenerated Jetbrains Rider plugin 21 | [Aa]ssets/Plugins/Editor/JetBrains* 22 | 23 | # Visual Studio cache directory 24 | .vs/ 25 | 26 | # Gradle cache directory 27 | .gradle/ 28 | 29 | # Autogenerated VS/MD/Consulo solution and project files 30 | ExportedObj/ 31 | .consulo/ 32 | *.csproj 33 | *.unityproj 34 | *.sln 35 | *.suo 36 | *.tmp 37 | *.user 38 | *.userprefs 39 | *.pidb 40 | *.booproj 41 | *.svd 42 | *.pdb 43 | *.mdb 44 | *.opendb 45 | *.VC.db 46 | 47 | # Unity3D generated meta files 48 | *.pidb.meta 49 | *.pdb.meta 50 | *.mdb.meta 51 | 52 | # Unity3D generated file on crash reports 53 | sysinfo.txt 54 | 55 | # Builds 56 | *.apk 57 | *.unitypackage 58 | 59 | # Crashlytics generated file 60 | crashlytics-build.properties -------------------------------------------------------------------------------- /Assets/Cameramap.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b16a50e7935cd2a42a3adcd25adf2b35 3 | folderAsset: yes 4 | timeCreated: 1536332490 5 | licenseType: Pro 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Cameramap/Cameramap.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | public class Cameramap : MonoBehaviour 4 | { 5 | [SerializeField] Mesh mesh; 6 | [SerializeField] Shader proj; 7 | [SerializeField] Renderer calclationRenderer; 8 | [SerializeField] Renderer simulationRenderer; 9 | [SerializeField] Texture2D tex; 10 | 11 | #region private properties 12 | Material matProjection_; 13 | Camera cam_; 14 | Matrix4x4 projMatrix_; 15 | Vector3 posCache_; 16 | Quaternion rotCache_ = Quaternion.identity; 17 | RenderTexture tmp_; 18 | #endregion 19 | 20 | void OnEnable() 21 | { 22 | cam_ = GetComponent(); 23 | matProjection_ = new Material(proj); 24 | CameraSetting(); 25 | } 26 | 27 | void OnRenderImage(RenderTexture src, RenderTexture dst) 28 | { 29 | var local_ = transform.worldToLocalMatrix; 30 | var store_ = RenderTexture.active; 31 | 32 | if (tmp_ == null) tmp_ = new RenderTexture(tex.width, tex.height, 0); 33 | 34 | Graphics.SetRenderTarget(tmp_); 35 | matProjection_.SetPass(0); 36 | matProjection_.SetMatrix("_WorldToCam", local_); 37 | matProjection_.SetMatrix("_ProjMatrix", projMatrix_); 38 | matProjection_.SetTexture("_RtCamera", src); 39 | Graphics.DrawMeshNow(mesh, posCache_, rotCache_); 40 | 41 | simulationRenderer.material.SetTexture("_MainTex", tmp_); 42 | 43 | RenderTexture.active = store_; 44 | Graphics.Blit(src, dst); 45 | 46 | posCache_ = calclationRenderer.transform.position; 47 | rotCache_ = calclationRenderer.transform.rotation; 48 | } 49 | 50 | void OnDisable() 51 | { 52 | Destroy(matProjection_); 53 | Destroy(tmp_); tmp_ = null; 54 | } 55 | 56 | #region gizmo 57 | void OnDrawGizmosSelected() 58 | { 59 | Gizmos.color = Color.magenta; 60 | Gizmos.DrawLine(transform.position, calclationRenderer.bounds.center); 61 | } 62 | #endregion 63 | 64 | void CameraSetting() 65 | { 66 | var center_ = calclationRenderer.bounds.center; 67 | var size_ = calclationRenderer.bounds.size; 68 | var x = size_.x / 2; 69 | var y = size_.y / 2; 70 | var z = size_.z / 2; 71 | var vertices_ = 8; 72 | var vtxWorldPos_ = new Vector3[vertices_]; 73 | var vtxLocalPos_ = new Vector3[vertices_]; 74 | var matrix_ = transform.worldToLocalMatrix; 75 | 76 | vtxWorldPos_ = new Vector3[] 77 | { 78 | center_ + new Vector3( x, y, z), 79 | center_ + new Vector3( x, -y, z), 80 | center_ + new Vector3( x, y, -z), 81 | center_ + new Vector3( x, -y, -z), 82 | center_ + new Vector3(-x, y, z), 83 | center_ + new Vector3(-x, -y, z), 84 | center_ + new Vector3(-x, y, -z), 85 | center_ + new Vector3(-x, -y, -z), 86 | }; 87 | 88 | for (int i = 0; i < vertices_; i++) 89 | { 90 | vtxLocalPos_[i] = matrix_.MultiplyPoint(vtxWorldPos_[i]); 91 | vtxLocalPos_[i] /= vtxLocalPos_[i].z; 92 | } 93 | 94 | var c_ = matrix_.MultiplyPoint(center_); 95 | c_ /= c_.z; 96 | 97 | float distantX_ = 0; 98 | float distantY_ = 0; 99 | for (int i = 0; i < vertices_; i++) 100 | { 101 | var x_ = Mathf.Abs(vtxLocalPos_[i].x - c_.x); 102 | var y_ = Mathf.Abs(vtxLocalPos_[i].y - c_.y); 103 | if (x_ > distantX_) distantX_ = x_; 104 | if (y_ > distantY_) distantY_ = y_; 105 | } 106 | 107 | cam_.ResetProjectionMatrix(); 108 | cam_.aspect = distantX_ / distantY_; 109 | cam_.fieldOfView = 2f * Mathf.Atan2(distantY_, 1) * Mathf.Rad2Deg; 110 | 111 | var ndsOffset_ = new Vector2(c_.x / distantX_, c_.y / distantY_); 112 | var pj = cam_.projectionMatrix; 113 | pj[0, 2] = ndsOffset_.x; 114 | pj[1, 2] = ndsOffset_.y; 115 | cam_.projectionMatrix = pj; 116 | 117 | // projection setting 118 | projMatrix_ = Matrix4x4.Perspective(cam_.fieldOfView, cam_.aspect, 0, 1000); 119 | projMatrix_[0, 2] = -ndsOffset_.x; 120 | projMatrix_[1, 2] = -ndsOffset_.y; 121 | } 122 | } 123 | -------------------------------------------------------------------------------- /Assets/Cameramap/Cameramap.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f04febac26c97964e8814b1574d84aea 3 | timeCreated: 1535379252 4 | licenseType: Pro 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /Assets/Cameramap/Cameramap.shader: -------------------------------------------------------------------------------- 1 | Shader "CameraShader/Cameramap" 2 | { 3 | SubShader 4 | { 5 | Tags{ "RenderType" = "Opaque" } 6 | Cull Back 7 | LOD 100 8 | 9 | CGINCLUDE 10 | #include "UnityCG.cginc" 11 | 12 | uniform float4x4 _ProjMatrix; 13 | uniform float4x4 _WorldToCam; 14 | sampler2D _RtCamera; 15 | 16 | struct appdata 17 | { 18 | float4 vertex : POSITION; 19 | float3 normal : NORMAL; 20 | float2 texUV : TEXCOORD2; 21 | }; 22 | 23 | struct v2f 24 | { 25 | float4 vertex : SV_POSITION; 26 | float3 worldPos : TEXCOORD0; 27 | float3 normal : TEXCOORD1; 28 | }; 29 | 30 | v2f vert(appdata v) 31 | { 32 | v2f o; 33 | o.vertex = float4(v.texUV.x * 2.0 - 1.0, v.texUV.y * -2.0 + 1.0, 0, 1); 34 | o.worldPos = mul(unity_ObjectToWorld, v.vertex).xyz; 35 | o.normal = UnityObjectToWorldNormal(v.normal); 36 | return o; 37 | } 38 | 39 | fixed4 frag(v2f i) : SV_Target 40 | { 41 | half4 relativeToCam = mul(_WorldToCam, half4(i.worldPos, 1.0)); 42 | half4 projPos = mul(_ProjMatrix, relativeToCam); 43 | projPos.z *= -1; 44 | float2 projUV = projPos.xy / projPos.z; 45 | projUV = projUV * 0.5 + 0.5; 46 | float4 col = tex2D(_RtCamera, projUV); 47 | float edge = 0 < projUV.x && projUV.x < 1 && 0 < projUV.y && projUV.y < 1 && 0 < projPos.z; 48 | return col * edge; 49 | } 50 | 51 | ENDCG 52 | 53 | Pass 54 | { 55 | CGPROGRAM 56 | #pragma vertex vert 57 | #pragma fragment frag 58 | ENDCG 59 | } 60 | } 61 | } 62 | -------------------------------------------------------------------------------- /Assets/Cameramap/Cameramap.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b0ac1c5a09f56fe409f49aad971e1e1c 3 | timeCreated: 1535379428 4 | licenseType: Pro 5 | ShaderImporter: 6 | externalObjects: {} 7 | defaultTextures: [] 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Cameramap/Model.shader: -------------------------------------------------------------------------------- 1 | Shader "Unlit/Model" 2 | { 3 | Properties 4 | { 5 | _MainTex("Texture", 2D) = "black" {} 6 | } 7 | SubShader 8 | { 9 | Tags{ "RenderType" = "Opaque" } 10 | LOD 100 11 | 12 | Pass 13 | { 14 | CGPROGRAM 15 | #pragma vertex vert 16 | #pragma fragment frag 17 | #include "UnityCG.cginc" 18 | 19 | struct appdata 20 | { 21 | float4 vertex : POSITION; 22 | float2 uv2 : TEXCOORD1; 23 | }; 24 | 25 | struct v2f 26 | { 27 | float2 uv : TEXCOORD0; 28 | float4 vertex : SV_POSITION; 29 | }; 30 | 31 | v2f vert(appdata v) 32 | { 33 | v2f o; 34 | o.vertex = UnityObjectToClipPos(v.vertex); 35 | o.uv = v.uv2; 36 | return o; 37 | } 38 | 39 | sampler2D _MainTex; 40 | 41 | fixed4 frag(v2f i) : SV_Target 42 | { 43 | fixed4 col = tex2D(_MainTex, i.uv); 44 | return col; 45 | } 46 | ENDCG 47 | } 48 | } 49 | } -------------------------------------------------------------------------------- /Assets/Cameramap/Model.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4a9243385fb5fd540b16fab8bf4229e4 3 | timeCreated: 1536331893 4 | licenseType: Pro 5 | ShaderImporter: 6 | externalObjects: {} 7 | defaultTextures: [] 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Demo.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c781f3c85ee090c4eb9184a90d845392 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Demo/BG.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: BG 11 | m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: 8f7034f5c91d46f43858c3bf26a10cb4, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 1 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 1, g: 0, b: 0, a: 1} 77 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 78 | -------------------------------------------------------------------------------- /Assets/Demo/BG.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b6335e3ddcf41e6458a3c73b45ee413f 3 | timeCreated: 1535390231 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | externalObjects: {} 7 | mainObjectFileID: 2100000 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Demo/CameraMap.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: CameraMap 11 | m_Shader: {fileID: 4800000, guid: b0ac1c5a09f56fe409f49aad971e1e1c, type: 3} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 1 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 1, g: 1, b: 1, a: 1} 77 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 78 | -------------------------------------------------------------------------------- /Assets/Demo/CameraMap.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b407301c9cc0a624f9436bf2b420eb84 3 | timeCreated: 1535384873 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | externalObjects: {} 7 | mainObjectFileID: 2100000 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Demo/Demo.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 9 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 0} 41 | m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} 42 | m_UseRadianceAmbientProbe: 0 43 | --- !u!157 &3 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 11 47 | m_GIWorkflowMode: 0 48 | m_GISettings: 49 | serializedVersion: 2 50 | m_BounceScale: 1 51 | m_IndirectOutputScale: 1 52 | m_AlbedoBoost: 1 53 | m_EnvironmentLightingMode: 0 54 | m_EnableBakedLightmaps: 1 55 | m_EnableRealtimeLightmaps: 1 56 | m_LightmapEditorSettings: 57 | serializedVersion: 12 58 | m_Resolution: 2 59 | m_BakeResolution: 40 60 | m_AtlasSize: 1024 61 | m_AO: 0 62 | m_AOMaxDistance: 1 63 | m_CompAOExponent: 1 64 | m_CompAOExponentDirect: 0 65 | m_ExtractAmbientOcclusion: 0 66 | m_Padding: 2 67 | m_LightmapParameters: {fileID: 0} 68 | m_LightmapsBakeMode: 1 69 | m_TextureCompression: 1 70 | m_FinalGather: 0 71 | m_FinalGatherFiltering: 1 72 | m_FinalGatherRayCount: 256 73 | m_ReflectionCompression: 2 74 | m_MixedBakeMode: 2 75 | m_BakeBackend: 0 76 | m_PVRSampling: 1 77 | m_PVRDirectSampleCount: 32 78 | m_PVRSampleCount: 500 79 | m_PVRBounces: 2 80 | m_PVREnvironmentSampleCount: 500 81 | m_PVREnvironmentReferencePointCount: 2048 82 | m_PVRFilteringMode: 2 83 | m_PVRDenoiserTypeDirect: 0 84 | m_PVRDenoiserTypeIndirect: 0 85 | m_PVRDenoiserTypeAO: 0 86 | m_PVRFilterTypeDirect: 0 87 | m_PVRFilterTypeIndirect: 0 88 | m_PVRFilterTypeAO: 0 89 | m_PVREnvironmentMIS: 0 90 | m_PVRCulling: 1 91 | m_PVRFilteringGaussRadiusDirect: 1 92 | m_PVRFilteringGaussRadiusIndirect: 5 93 | m_PVRFilteringGaussRadiusAO: 2 94 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 95 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 96 | m_PVRFilteringAtrousPositionSigmaAO: 1 97 | m_ExportTrainingData: 0 98 | m_TrainingDataDestination: TrainingData 99 | m_LightProbeSampleCountMultiplier: 4 100 | m_LightingDataAsset: {fileID: 0} 101 | m_UseShadowmask: 1 102 | --- !u!196 &4 103 | NavMeshSettings: 104 | serializedVersion: 2 105 | m_ObjectHideFlags: 0 106 | m_BuildSettings: 107 | serializedVersion: 2 108 | agentTypeID: 0 109 | agentRadius: 0.5 110 | agentHeight: 2 111 | agentSlope: 45 112 | agentClimb: 0.4 113 | ledgeDropHeight: 0 114 | maxJumpAcrossDistance: 0 115 | minRegionArea: 2 116 | manualCellSize: 0 117 | cellSize: 0.16666667 118 | manualTileSize: 0 119 | tileSize: 256 120 | accuratePlacement: 0 121 | debug: 122 | m_Flags: 0 123 | m_NavMeshData: {fileID: 0} 124 | --- !u!1 &67387468 125 | GameObject: 126 | m_ObjectHideFlags: 0 127 | m_CorrespondingSourceObject: {fileID: 0} 128 | m_PrefabInstance: {fileID: 0} 129 | m_PrefabAsset: {fileID: 0} 130 | serializedVersion: 6 131 | m_Component: 132 | - component: {fileID: 67387471} 133 | - component: {fileID: 67387470} 134 | - component: {fileID: 67387469} 135 | m_Layer: 0 136 | m_Name: PlaneRight 137 | m_TagString: Untagged 138 | m_Icon: {fileID: 0} 139 | m_NavMeshLayer: 0 140 | m_StaticEditorFlags: 0 141 | m_IsActive: 1 142 | --- !u!114 &67387469 143 | MonoBehaviour: 144 | m_ObjectHideFlags: 0 145 | m_CorrespondingSourceObject: {fileID: 0} 146 | m_PrefabInstance: {fileID: 0} 147 | m_PrefabAsset: {fileID: 0} 148 | m_GameObject: {fileID: 67387468} 149 | m_Enabled: 1 150 | m_EditorHideFlags: 0 151 | m_Script: {fileID: 11500000, guid: f04febac26c97964e8814b1574d84aea, type: 3} 152 | m_Name: 153 | m_EditorClassIdentifier: 154 | mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} 155 | proj: {fileID: 4800000, guid: b0ac1c5a09f56fe409f49aad971e1e1c, type: 3} 156 | calclationRenderer: {fileID: 2031209854} 157 | simulationRenderer: {fileID: 2031209854} 158 | tex: {fileID: 2800000, guid: 8f7034f5c91d46f43858c3bf26a10cb4, type: 3} 159 | --- !u!20 &67387470 160 | Camera: 161 | m_ObjectHideFlags: 0 162 | m_CorrespondingSourceObject: {fileID: 0} 163 | m_PrefabInstance: {fileID: 0} 164 | m_PrefabAsset: {fileID: 0} 165 | m_GameObject: {fileID: 67387468} 166 | m_Enabled: 1 167 | serializedVersion: 2 168 | m_ClearFlags: 1 169 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} 170 | m_projectionMatrixMode: 1 171 | m_GateFitMode: 2 172 | m_FOVAxisMode: 0 173 | m_SensorSize: {x: 36, y: 24} 174 | m_LensShift: {x: 0, y: 0} 175 | m_FocalLength: 50 176 | m_NormalizedViewPortRect: 177 | serializedVersion: 2 178 | x: 0 179 | y: 0 180 | width: 1 181 | height: 1 182 | near clip plane: 0.3 183 | far clip plane: 1000 184 | field of view: 60 185 | orthographic: 0 186 | orthographic size: 5 187 | m_Depth: -100 188 | m_CullingMask: 189 | serializedVersion: 2 190 | m_Bits: 4294967039 191 | m_RenderingPath: -1 192 | m_TargetTexture: {fileID: 0} 193 | m_TargetDisplay: 0 194 | m_TargetEye: 3 195 | m_HDR: 1 196 | m_AllowMSAA: 1 197 | m_AllowDynamicResolution: 0 198 | m_ForceIntoRT: 0 199 | m_OcclusionCulling: 1 200 | m_StereoConvergence: 10 201 | m_StereoSeparation: 0.022 202 | --- !u!4 &67387471 203 | Transform: 204 | m_ObjectHideFlags: 0 205 | m_CorrespondingSourceObject: {fileID: 0} 206 | m_PrefabInstance: {fileID: 0} 207 | m_PrefabAsset: {fileID: 0} 208 | m_GameObject: {fileID: 67387468} 209 | m_LocalRotation: {x: -0, y: 0.2588191, z: -0, w: 0.9659258} 210 | m_LocalPosition: {x: 8.338997, y: -8.202203, z: -22.378054} 211 | m_LocalScale: {x: 1, y: 1, z: 1} 212 | m_Children: [] 213 | m_Father: {fileID: 1797743679} 214 | m_RootOrder: 2 215 | m_LocalEulerAnglesHint: {x: 0, y: 30, z: 0} 216 | --- !u!1 &345745042 217 | GameObject: 218 | m_ObjectHideFlags: 0 219 | m_CorrespondingSourceObject: {fileID: 0} 220 | m_PrefabInstance: {fileID: 0} 221 | m_PrefabAsset: {fileID: 0} 222 | serializedVersion: 6 223 | m_Component: 224 | - component: {fileID: 345745045} 225 | - component: {fileID: 345745044} 226 | - component: {fileID: 345745043} 227 | m_Layer: 0 228 | m_Name: PlaneBottm 229 | m_TagString: Untagged 230 | m_Icon: {fileID: 0} 231 | m_NavMeshLayer: 0 232 | m_StaticEditorFlags: 0 233 | m_IsActive: 1 234 | --- !u!114 &345745043 235 | MonoBehaviour: 236 | m_ObjectHideFlags: 0 237 | m_CorrespondingSourceObject: {fileID: 0} 238 | m_PrefabInstance: {fileID: 0} 239 | m_PrefabAsset: {fileID: 0} 240 | m_GameObject: {fileID: 345745042} 241 | m_Enabled: 1 242 | m_EditorHideFlags: 0 243 | m_Script: {fileID: 11500000, guid: f04febac26c97964e8814b1574d84aea, type: 3} 244 | m_Name: 245 | m_EditorClassIdentifier: 246 | mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} 247 | proj: {fileID: 4800000, guid: b0ac1c5a09f56fe409f49aad971e1e1c, type: 3} 248 | calclationRenderer: {fileID: 2034540845} 249 | simulationRenderer: {fileID: 2034540845} 250 | tex: {fileID: 2800000, guid: 8f7034f5c91d46f43858c3bf26a10cb4, type: 3} 251 | --- !u!20 &345745044 252 | Camera: 253 | m_ObjectHideFlags: 0 254 | m_CorrespondingSourceObject: {fileID: 0} 255 | m_PrefabInstance: {fileID: 0} 256 | m_PrefabAsset: {fileID: 0} 257 | m_GameObject: {fileID: 345745042} 258 | m_Enabled: 1 259 | serializedVersion: 2 260 | m_ClearFlags: 1 261 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} 262 | m_projectionMatrixMode: 1 263 | m_GateFitMode: 2 264 | m_FOVAxisMode: 0 265 | m_SensorSize: {x: 36, y: 24} 266 | m_LensShift: {x: 0, y: 0} 267 | m_FocalLength: 50 268 | m_NormalizedViewPortRect: 269 | serializedVersion: 2 270 | x: 0 271 | y: 0 272 | width: 1 273 | height: 1 274 | near clip plane: 0.3 275 | far clip plane: 1000 276 | field of view: 60 277 | orthographic: 0 278 | orthographic size: 5 279 | m_Depth: -100 280 | m_CullingMask: 281 | serializedVersion: 2 282 | m_Bits: 4294967039 283 | m_RenderingPath: -1 284 | m_TargetTexture: {fileID: 0} 285 | m_TargetDisplay: 0 286 | m_TargetEye: 3 287 | m_HDR: 1 288 | m_AllowMSAA: 1 289 | m_AllowDynamicResolution: 0 290 | m_ForceIntoRT: 0 291 | m_OcclusionCulling: 1 292 | m_StereoConvergence: 10 293 | m_StereoSeparation: 0.022 294 | --- !u!4 &345745045 295 | Transform: 296 | m_ObjectHideFlags: 0 297 | m_CorrespondingSourceObject: {fileID: 0} 298 | m_PrefabInstance: {fileID: 0} 299 | m_PrefabAsset: {fileID: 0} 300 | m_GameObject: {fileID: 345745042} 301 | m_LocalRotation: {x: 0.2588191, y: -0, z: -0, w: 0.9659258} 302 | m_LocalPosition: {x: 8.338997, y: -8.202203, z: -22.378054} 303 | m_LocalScale: {x: 1, y: 1, z: 1} 304 | m_Children: [] 305 | m_Father: {fileID: 1797743679} 306 | m_RootOrder: 1 307 | m_LocalEulerAnglesHint: {x: 30, y: 0, z: 0} 308 | --- !u!1 &779087759 309 | GameObject: 310 | m_ObjectHideFlags: 0 311 | m_CorrespondingSourceObject: {fileID: 0} 312 | m_PrefabInstance: {fileID: 0} 313 | m_PrefabAsset: {fileID: 0} 314 | serializedVersion: 6 315 | m_Component: 316 | - component: {fileID: 779087762} 317 | - component: {fileID: 779087761} 318 | - component: {fileID: 779087760} 319 | m_Layer: 0 320 | m_Name: PlaneBack 321 | m_TagString: Untagged 322 | m_Icon: {fileID: 0} 323 | m_NavMeshLayer: 0 324 | m_StaticEditorFlags: 0 325 | m_IsActive: 1 326 | --- !u!114 &779087760 327 | MonoBehaviour: 328 | m_ObjectHideFlags: 0 329 | m_CorrespondingSourceObject: {fileID: 0} 330 | m_PrefabInstance: {fileID: 0} 331 | m_PrefabAsset: {fileID: 0} 332 | m_GameObject: {fileID: 779087759} 333 | m_Enabled: 1 334 | m_EditorHideFlags: 0 335 | m_Script: {fileID: 11500000, guid: f04febac26c97964e8814b1574d84aea, type: 3} 336 | m_Name: 337 | m_EditorClassIdentifier: 338 | mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} 339 | proj: {fileID: 4800000, guid: b0ac1c5a09f56fe409f49aad971e1e1c, type: 3} 340 | calclationRenderer: {fileID: 1549714406} 341 | simulationRenderer: {fileID: 1549714406} 342 | tex: {fileID: 2800000, guid: 8f7034f5c91d46f43858c3bf26a10cb4, type: 3} 343 | --- !u!20 &779087761 344 | Camera: 345 | m_ObjectHideFlags: 0 346 | m_CorrespondingSourceObject: {fileID: 0} 347 | m_PrefabInstance: {fileID: 0} 348 | m_PrefabAsset: {fileID: 0} 349 | m_GameObject: {fileID: 779087759} 350 | m_Enabled: 1 351 | serializedVersion: 2 352 | m_ClearFlags: 1 353 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} 354 | m_projectionMatrixMode: 1 355 | m_GateFitMode: 2 356 | m_FOVAxisMode: 0 357 | m_SensorSize: {x: 36, y: 24} 358 | m_LensShift: {x: 0, y: 0} 359 | m_FocalLength: 50 360 | m_NormalizedViewPortRect: 361 | serializedVersion: 2 362 | x: 0 363 | y: 0 364 | width: 1 365 | height: 1 366 | near clip plane: 0.3 367 | far clip plane: 1000 368 | field of view: 60 369 | orthographic: 0 370 | orthographic size: 5 371 | m_Depth: -100 372 | m_CullingMask: 373 | serializedVersion: 2 374 | m_Bits: 4294967039 375 | m_RenderingPath: -1 376 | m_TargetTexture: {fileID: 0} 377 | m_TargetDisplay: 0 378 | m_TargetEye: 3 379 | m_HDR: 1 380 | m_AllowMSAA: 1 381 | m_AllowDynamicResolution: 0 382 | m_ForceIntoRT: 0 383 | m_OcclusionCulling: 1 384 | m_StereoConvergence: 10 385 | m_StereoSeparation: 0.022 386 | --- !u!4 &779087762 387 | Transform: 388 | m_ObjectHideFlags: 0 389 | m_CorrespondingSourceObject: {fileID: 0} 390 | m_PrefabInstance: {fileID: 0} 391 | m_PrefabAsset: {fileID: 0} 392 | m_GameObject: {fileID: 779087759} 393 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 394 | m_LocalPosition: {x: 8.338997, y: -8.202203, z: -22.378054} 395 | m_LocalScale: {x: 1, y: 1, z: 1} 396 | m_Children: [] 397 | m_Father: {fileID: 1797743679} 398 | m_RootOrder: 3 399 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 400 | --- !u!1 &966453889 401 | GameObject: 402 | m_ObjectHideFlags: 0 403 | m_CorrespondingSourceObject: {fileID: 0} 404 | m_PrefabInstance: {fileID: 0} 405 | m_PrefabAsset: {fileID: 0} 406 | serializedVersion: 6 407 | m_Component: 408 | - component: {fileID: 966453891} 409 | - component: {fileID: 966453890} 410 | m_Layer: 0 411 | m_Name: MainCam 412 | m_TagString: MainCamera 413 | m_Icon: {fileID: 0} 414 | m_NavMeshLayer: 0 415 | m_StaticEditorFlags: 0 416 | m_IsActive: 1 417 | --- !u!20 &966453890 418 | Camera: 419 | m_ObjectHideFlags: 0 420 | m_CorrespondingSourceObject: {fileID: 0} 421 | m_PrefabInstance: {fileID: 0} 422 | m_PrefabAsset: {fileID: 0} 423 | m_GameObject: {fileID: 966453889} 424 | m_Enabled: 1 425 | serializedVersion: 2 426 | m_ClearFlags: 1 427 | m_BackGroundColor: {r: 0.29803923, g: 0.29803923, b: 0.29803923, a: 0} 428 | m_projectionMatrixMode: 1 429 | m_GateFitMode: 2 430 | m_FOVAxisMode: 0 431 | m_SensorSize: {x: 36, y: 24} 432 | m_LensShift: {x: 0, y: 0} 433 | m_FocalLength: 50 434 | m_NormalizedViewPortRect: 435 | serializedVersion: 2 436 | x: 0 437 | y: 0 438 | width: 1 439 | height: 1 440 | near clip plane: 0.3 441 | far clip plane: 1000 442 | field of view: 70 443 | orthographic: 0 444 | orthographic size: 5 445 | m_Depth: 0 446 | m_CullingMask: 447 | serializedVersion: 2 448 | m_Bits: 256 449 | m_RenderingPath: -1 450 | m_TargetTexture: {fileID: 0} 451 | m_TargetDisplay: 0 452 | m_TargetEye: 3 453 | m_HDR: 1 454 | m_AllowMSAA: 1 455 | m_AllowDynamicResolution: 0 456 | m_ForceIntoRT: 0 457 | m_OcclusionCulling: 1 458 | m_StereoConvergence: 10 459 | m_StereoSeparation: 0.022 460 | --- !u!4 &966453891 461 | Transform: 462 | m_ObjectHideFlags: 0 463 | m_CorrespondingSourceObject: {fileID: 0} 464 | m_PrefabInstance: {fileID: 0} 465 | m_PrefabAsset: {fileID: 0} 466 | m_GameObject: {fileID: 966453889} 467 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 468 | m_LocalPosition: {x: 1.4971108, y: -6.2668257, z: -29.907766} 469 | m_LocalScale: {x: 1, y: 1, z: 1} 470 | m_Children: [] 471 | m_Father: {fileID: 2136229123} 472 | m_RootOrder: 0 473 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 474 | --- !u!1 &982426451 475 | GameObject: 476 | m_ObjectHideFlags: 0 477 | m_CorrespondingSourceObject: {fileID: 0} 478 | m_PrefabInstance: {fileID: 0} 479 | m_PrefabAsset: {fileID: 0} 480 | serializedVersion: 6 481 | m_Component: 482 | - component: {fileID: 982426453} 483 | - component: {fileID: 982426452} 484 | - component: {fileID: 982426454} 485 | m_Layer: 0 486 | m_Name: Cylinder 487 | m_TagString: Untagged 488 | m_Icon: {fileID: 0} 489 | m_NavMeshLayer: 0 490 | m_StaticEditorFlags: 0 491 | m_IsActive: 1 492 | --- !u!20 &982426452 493 | Camera: 494 | m_ObjectHideFlags: 0 495 | m_CorrespondingSourceObject: {fileID: 0} 496 | m_PrefabInstance: {fileID: 0} 497 | m_PrefabAsset: {fileID: 0} 498 | m_GameObject: {fileID: 982426451} 499 | m_Enabled: 1 500 | serializedVersion: 2 501 | m_ClearFlags: 1 502 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} 503 | m_projectionMatrixMode: 1 504 | m_GateFitMode: 2 505 | m_FOVAxisMode: 0 506 | m_SensorSize: {x: 36, y: 24} 507 | m_LensShift: {x: 0, y: 0} 508 | m_FocalLength: 50 509 | m_NormalizedViewPortRect: 510 | serializedVersion: 2 511 | x: 0 512 | y: 0 513 | width: 1 514 | height: 1 515 | near clip plane: 0.3 516 | far clip plane: 1000 517 | field of view: 60 518 | orthographic: 0 519 | orthographic size: 5 520 | m_Depth: -100 521 | m_CullingMask: 522 | serializedVersion: 2 523 | m_Bits: 4294967039 524 | m_RenderingPath: -1 525 | m_TargetTexture: {fileID: 0} 526 | m_TargetDisplay: 0 527 | m_TargetEye: 3 528 | m_HDR: 1 529 | m_AllowMSAA: 1 530 | m_AllowDynamicResolution: 0 531 | m_ForceIntoRT: 0 532 | m_OcclusionCulling: 1 533 | m_StereoConvergence: 10 534 | m_StereoSeparation: 0.022 535 | --- !u!4 &982426453 536 | Transform: 537 | m_ObjectHideFlags: 0 538 | m_CorrespondingSourceObject: {fileID: 0} 539 | m_PrefabInstance: {fileID: 0} 540 | m_PrefabAsset: {fileID: 0} 541 | m_GameObject: {fileID: 982426451} 542 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 543 | m_LocalPosition: {x: 8.338997, y: -8.202203, z: -22.378054} 544 | m_LocalScale: {x: 1, y: 1, z: 1} 545 | m_Children: [] 546 | m_Father: {fileID: 1797743679} 547 | m_RootOrder: 0 548 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 549 | --- !u!114 &982426454 550 | MonoBehaviour: 551 | m_ObjectHideFlags: 0 552 | m_CorrespondingSourceObject: {fileID: 0} 553 | m_PrefabInstance: {fileID: 0} 554 | m_PrefabAsset: {fileID: 0} 555 | m_GameObject: {fileID: 982426451} 556 | m_Enabled: 1 557 | m_EditorHideFlags: 0 558 | m_Script: {fileID: 11500000, guid: f04febac26c97964e8814b1574d84aea, type: 3} 559 | m_Name: 560 | m_EditorClassIdentifier: 561 | mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} 562 | proj: {fileID: 4800000, guid: b0ac1c5a09f56fe409f49aad971e1e1c, type: 3} 563 | calclationRenderer: {fileID: 2019988125} 564 | simulationRenderer: {fileID: 2019988125} 565 | tex: {fileID: 2800000, guid: 8f7034f5c91d46f43858c3bf26a10cb4, type: 3} 566 | --- !u!1 &1549714405 567 | GameObject: 568 | m_ObjectHideFlags: 0 569 | m_CorrespondingSourceObject: {fileID: 0} 570 | m_PrefabInstance: {fileID: 0} 571 | m_PrefabAsset: {fileID: 0} 572 | serializedVersion: 6 573 | m_Component: 574 | - component: {fileID: 1549714408} 575 | - component: {fileID: 1549714407} 576 | - component: {fileID: 1549714406} 577 | m_Layer: 8 578 | m_Name: Plane_Back 579 | m_TagString: Untagged 580 | m_Icon: {fileID: 0} 581 | m_NavMeshLayer: 0 582 | m_StaticEditorFlags: 0 583 | m_IsActive: 1 584 | --- !u!23 &1549714406 585 | MeshRenderer: 586 | m_ObjectHideFlags: 0 587 | m_CorrespondingSourceObject: {fileID: 0} 588 | m_PrefabInstance: {fileID: 0} 589 | m_PrefabAsset: {fileID: 0} 590 | m_GameObject: {fileID: 1549714405} 591 | m_Enabled: 1 592 | m_CastShadows: 1 593 | m_ReceiveShadows: 1 594 | m_DynamicOccludee: 1 595 | m_MotionVectors: 1 596 | m_LightProbeUsage: 1 597 | m_ReflectionProbeUsage: 1 598 | m_RayTracingMode: 2 599 | m_RenderingLayerMask: 1 600 | m_RendererPriority: 0 601 | m_Materials: 602 | - {fileID: 2100000, guid: 3188ac5e5b3ede341b7cf8722fb32511, type: 2} 603 | m_StaticBatchInfo: 604 | firstSubMesh: 0 605 | subMeshCount: 0 606 | m_StaticBatchRoot: {fileID: 0} 607 | m_ProbeAnchor: {fileID: 0} 608 | m_LightProbeVolumeOverride: {fileID: 0} 609 | m_ScaleInLightmap: 1 610 | m_ReceiveGI: 1 611 | m_PreserveUVs: 1 612 | m_IgnoreNormalsForChartDetection: 0 613 | m_ImportantGI: 0 614 | m_StitchLightmapSeams: 0 615 | m_SelectedEditorRenderState: 3 616 | m_MinimumChartSize: 4 617 | m_AutoUVMaxDistance: 0.5 618 | m_AutoUVMaxAngle: 89 619 | m_LightmapParameters: {fileID: 0} 620 | m_SortingLayerID: 0 621 | m_SortingLayer: 0 622 | m_SortingOrder: 0 623 | --- !u!33 &1549714407 624 | MeshFilter: 625 | m_ObjectHideFlags: 0 626 | m_CorrespondingSourceObject: {fileID: 0} 627 | m_PrefabInstance: {fileID: 0} 628 | m_PrefabAsset: {fileID: 0} 629 | m_GameObject: {fileID: 1549714405} 630 | m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} 631 | --- !u!4 &1549714408 632 | Transform: 633 | m_ObjectHideFlags: 0 634 | m_CorrespondingSourceObject: {fileID: 0} 635 | m_PrefabInstance: {fileID: 0} 636 | m_PrefabAsset: {fileID: 0} 637 | m_GameObject: {fileID: 1549714405} 638 | m_LocalRotation: {x: -0.5, y: -0.5, z: 0.5, w: 0.5} 639 | m_LocalPosition: {x: 8.338997, y: -8.202203, z: -4.3780537} 640 | m_LocalScale: {x: 1, y: 1, z: 1} 641 | m_Children: [] 642 | m_Father: {fileID: 2013622579} 643 | m_RootOrder: 3 644 | m_LocalEulerAnglesHint: {x: 0, y: -90, z: 90} 645 | --- !u!1 &1797743678 646 | GameObject: 647 | m_ObjectHideFlags: 0 648 | m_CorrespondingSourceObject: {fileID: 0} 649 | m_PrefabInstance: {fileID: 0} 650 | m_PrefabAsset: {fileID: 0} 651 | serializedVersion: 6 652 | m_Component: 653 | - component: {fileID: 1797743679} 654 | m_Layer: 0 655 | m_Name: MappingCamera 656 | m_TagString: Untagged 657 | m_Icon: {fileID: 0} 658 | m_NavMeshLayer: 0 659 | m_StaticEditorFlags: 0 660 | m_IsActive: 1 661 | --- !u!4 &1797743679 662 | Transform: 663 | m_ObjectHideFlags: 0 664 | m_CorrespondingSourceObject: {fileID: 0} 665 | m_PrefabInstance: {fileID: 0} 666 | m_PrefabAsset: {fileID: 0} 667 | m_GameObject: {fileID: 1797743678} 668 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 669 | m_LocalPosition: {x: -6.841886, y: 1.9353771, z: -7.5297127} 670 | m_LocalScale: {x: 1, y: 1, z: 1} 671 | m_Children: 672 | - {fileID: 982426453} 673 | - {fileID: 345745045} 674 | - {fileID: 67387471} 675 | - {fileID: 779087762} 676 | m_Father: {fileID: 2136229123} 677 | m_RootOrder: 1 678 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 679 | --- !u!1 &1927157263 680 | GameObject: 681 | m_ObjectHideFlags: 0 682 | m_CorrespondingSourceObject: {fileID: 0} 683 | m_PrefabInstance: {fileID: 0} 684 | m_PrefabAsset: {fileID: 0} 685 | serializedVersion: 6 686 | m_Component: 687 | - component: {fileID: 1927157267} 688 | - component: {fileID: 1927157266} 689 | - component: {fileID: 1927157265} 690 | - component: {fileID: 1927157264} 691 | m_Layer: 0 692 | m_Name: BackGround 693 | m_TagString: Untagged 694 | m_Icon: {fileID: 0} 695 | m_NavMeshLayer: 0 696 | m_StaticEditorFlags: 0 697 | m_IsActive: 1 698 | --- !u!23 &1927157264 699 | MeshRenderer: 700 | m_ObjectHideFlags: 0 701 | m_CorrespondingSourceObject: {fileID: 0} 702 | m_PrefabInstance: {fileID: 0} 703 | m_PrefabAsset: {fileID: 0} 704 | m_GameObject: {fileID: 1927157263} 705 | m_Enabled: 1 706 | m_CastShadows: 1 707 | m_ReceiveShadows: 1 708 | m_DynamicOccludee: 1 709 | m_MotionVectors: 1 710 | m_LightProbeUsage: 1 711 | m_ReflectionProbeUsage: 1 712 | m_RayTracingMode: 2 713 | m_RenderingLayerMask: 1 714 | m_RendererPriority: 0 715 | m_Materials: 716 | - {fileID: 2100000, guid: b6335e3ddcf41e6458a3c73b45ee413f, type: 2} 717 | m_StaticBatchInfo: 718 | firstSubMesh: 0 719 | subMeshCount: 0 720 | m_StaticBatchRoot: {fileID: 0} 721 | m_ProbeAnchor: {fileID: 0} 722 | m_LightProbeVolumeOverride: {fileID: 0} 723 | m_ScaleInLightmap: 1 724 | m_ReceiveGI: 1 725 | m_PreserveUVs: 1 726 | m_IgnoreNormalsForChartDetection: 0 727 | m_ImportantGI: 0 728 | m_StitchLightmapSeams: 0 729 | m_SelectedEditorRenderState: 3 730 | m_MinimumChartSize: 4 731 | m_AutoUVMaxDistance: 0.5 732 | m_AutoUVMaxAngle: 89 733 | m_LightmapParameters: {fileID: 0} 734 | m_SortingLayerID: 0 735 | m_SortingLayer: 0 736 | m_SortingOrder: 0 737 | --- !u!64 &1927157265 738 | MeshCollider: 739 | m_ObjectHideFlags: 0 740 | m_CorrespondingSourceObject: {fileID: 0} 741 | m_PrefabInstance: {fileID: 0} 742 | m_PrefabAsset: {fileID: 0} 743 | m_GameObject: {fileID: 1927157263} 744 | m_Material: {fileID: 0} 745 | m_IsTrigger: 0 746 | m_Enabled: 1 747 | serializedVersion: 3 748 | m_Convex: 0 749 | m_CookingOptions: 14 750 | m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} 751 | --- !u!33 &1927157266 752 | MeshFilter: 753 | m_ObjectHideFlags: 0 754 | m_CorrespondingSourceObject: {fileID: 0} 755 | m_PrefabInstance: {fileID: 0} 756 | m_PrefabAsset: {fileID: 0} 757 | m_GameObject: {fileID: 1927157263} 758 | m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} 759 | --- !u!4 &1927157267 760 | Transform: 761 | m_ObjectHideFlags: 0 762 | m_CorrespondingSourceObject: {fileID: 0} 763 | m_PrefabInstance: {fileID: 0} 764 | m_PrefabAsset: {fileID: 0} 765 | m_GameObject: {fileID: 1927157263} 766 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 767 | m_LocalPosition: {x: 0, y: 0, z: 30} 768 | m_LocalScale: {x: 50, y: 50, z: 1} 769 | m_Children: [] 770 | m_Father: {fileID: 0} 771 | m_RootOrder: 0 772 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 773 | --- !u!1 &2013622578 774 | GameObject: 775 | m_ObjectHideFlags: 0 776 | m_CorrespondingSourceObject: {fileID: 0} 777 | m_PrefabInstance: {fileID: 0} 778 | m_PrefabAsset: {fileID: 0} 779 | serializedVersion: 6 780 | m_Component: 781 | - component: {fileID: 2013622579} 782 | m_Layer: 0 783 | m_Name: Projected 784 | m_TagString: Untagged 785 | m_Icon: {fileID: 0} 786 | m_NavMeshLayer: 0 787 | m_StaticEditorFlags: 0 788 | m_IsActive: 1 789 | --- !u!4 &2013622579 790 | Transform: 791 | m_ObjectHideFlags: 0 792 | m_CorrespondingSourceObject: {fileID: 0} 793 | m_PrefabInstance: {fileID: 0} 794 | m_PrefabAsset: {fileID: 0} 795 | m_GameObject: {fileID: 2013622578} 796 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 797 | m_LocalPosition: {x: -8.338997, y: 8.202203, z: 14.378054} 798 | m_LocalScale: {x: 1, y: 1, z: 1} 799 | m_Children: 800 | - {fileID: 2019988128} 801 | - {fileID: 2034540847} 802 | - {fileID: 2031209856} 803 | - {fileID: 1549714408} 804 | m_Father: {fileID: 0} 805 | m_RootOrder: 1 806 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 807 | --- !u!1 &2019988124 808 | GameObject: 809 | m_ObjectHideFlags: 0 810 | m_CorrespondingSourceObject: {fileID: 0} 811 | m_PrefabInstance: {fileID: 0} 812 | m_PrefabAsset: {fileID: 0} 813 | serializedVersion: 6 814 | m_Component: 815 | - component: {fileID: 2019988128} 816 | - component: {fileID: 2019988127} 817 | - component: {fileID: 2019988125} 818 | m_Layer: 8 819 | m_Name: Cylinder 820 | m_TagString: Untagged 821 | m_Icon: {fileID: 0} 822 | m_NavMeshLayer: 0 823 | m_StaticEditorFlags: 0 824 | m_IsActive: 1 825 | --- !u!23 &2019988125 826 | MeshRenderer: 827 | m_ObjectHideFlags: 0 828 | m_CorrespondingSourceObject: {fileID: 0} 829 | m_PrefabInstance: {fileID: 0} 830 | m_PrefabAsset: {fileID: 0} 831 | m_GameObject: {fileID: 2019988124} 832 | m_Enabled: 1 833 | m_CastShadows: 1 834 | m_ReceiveShadows: 1 835 | m_DynamicOccludee: 1 836 | m_MotionVectors: 1 837 | m_LightProbeUsage: 1 838 | m_ReflectionProbeUsage: 1 839 | m_RayTracingMode: 2 840 | m_RenderingLayerMask: 1 841 | m_RendererPriority: 0 842 | m_Materials: 843 | - {fileID: 2100000, guid: 3188ac5e5b3ede341b7cf8722fb32511, type: 2} 844 | m_StaticBatchInfo: 845 | firstSubMesh: 0 846 | subMeshCount: 0 847 | m_StaticBatchRoot: {fileID: 0} 848 | m_ProbeAnchor: {fileID: 0} 849 | m_LightProbeVolumeOverride: {fileID: 0} 850 | m_ScaleInLightmap: 1 851 | m_ReceiveGI: 1 852 | m_PreserveUVs: 1 853 | m_IgnoreNormalsForChartDetection: 0 854 | m_ImportantGI: 0 855 | m_StitchLightmapSeams: 0 856 | m_SelectedEditorRenderState: 3 857 | m_MinimumChartSize: 4 858 | m_AutoUVMaxDistance: 0.5 859 | m_AutoUVMaxAngle: 89 860 | m_LightmapParameters: {fileID: 0} 861 | m_SortingLayerID: 0 862 | m_SortingLayer: 0 863 | m_SortingOrder: 0 864 | --- !u!33 &2019988127 865 | MeshFilter: 866 | m_ObjectHideFlags: 0 867 | m_CorrespondingSourceObject: {fileID: 0} 868 | m_PrefabInstance: {fileID: 0} 869 | m_PrefabAsset: {fileID: 0} 870 | m_GameObject: {fileID: 2019988124} 871 | m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} 872 | --- !u!4 &2019988128 873 | Transform: 874 | m_ObjectHideFlags: 0 875 | m_CorrespondingSourceObject: {fileID: 0} 876 | m_PrefabInstance: {fileID: 0} 877 | m_PrefabAsset: {fileID: 0} 878 | m_GameObject: {fileID: 2019988124} 879 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 880 | m_LocalPosition: {x: 1.35, y: -11.372203, z: -9.378054} 881 | m_LocalScale: {x: 1, y: 1, z: 1} 882 | m_Children: [] 883 | m_Father: {fileID: 2013622579} 884 | m_RootOrder: 0 885 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 886 | --- !u!1 &2031209853 887 | GameObject: 888 | m_ObjectHideFlags: 0 889 | m_CorrespondingSourceObject: {fileID: 0} 890 | m_PrefabInstance: {fileID: 0} 891 | m_PrefabAsset: {fileID: 0} 892 | serializedVersion: 6 893 | m_Component: 894 | - component: {fileID: 2031209856} 895 | - component: {fileID: 2031209855} 896 | - component: {fileID: 2031209854} 897 | m_Layer: 8 898 | m_Name: Plane_Right 899 | m_TagString: Untagged 900 | m_Icon: {fileID: 0} 901 | m_NavMeshLayer: 0 902 | m_StaticEditorFlags: 0 903 | m_IsActive: 1 904 | --- !u!23 &2031209854 905 | MeshRenderer: 906 | m_ObjectHideFlags: 0 907 | m_CorrespondingSourceObject: {fileID: 0} 908 | m_PrefabInstance: {fileID: 0} 909 | m_PrefabAsset: {fileID: 0} 910 | m_GameObject: {fileID: 2031209853} 911 | m_Enabled: 1 912 | m_CastShadows: 1 913 | m_ReceiveShadows: 1 914 | m_DynamicOccludee: 1 915 | m_MotionVectors: 1 916 | m_LightProbeUsage: 1 917 | m_ReflectionProbeUsage: 1 918 | m_RayTracingMode: 2 919 | m_RenderingLayerMask: 1 920 | m_RendererPriority: 0 921 | m_Materials: 922 | - {fileID: 2100000, guid: 3188ac5e5b3ede341b7cf8722fb32511, type: 2} 923 | m_StaticBatchInfo: 924 | firstSubMesh: 0 925 | subMeshCount: 0 926 | m_StaticBatchRoot: {fileID: 0} 927 | m_ProbeAnchor: {fileID: 0} 928 | m_LightProbeVolumeOverride: {fileID: 0} 929 | m_ScaleInLightmap: 1 930 | m_ReceiveGI: 1 931 | m_PreserveUVs: 1 932 | m_IgnoreNormalsForChartDetection: 0 933 | m_ImportantGI: 0 934 | m_StitchLightmapSeams: 0 935 | m_SelectedEditorRenderState: 3 936 | m_MinimumChartSize: 4 937 | m_AutoUVMaxDistance: 0.5 938 | m_AutoUVMaxAngle: 89 939 | m_LightmapParameters: {fileID: 0} 940 | m_SortingLayerID: 0 941 | m_SortingLayer: 0 942 | m_SortingOrder: 0 943 | --- !u!33 &2031209855 944 | MeshFilter: 945 | m_ObjectHideFlags: 0 946 | m_CorrespondingSourceObject: {fileID: 0} 947 | m_PrefabInstance: {fileID: 0} 948 | m_PrefabAsset: {fileID: 0} 949 | m_GameObject: {fileID: 2031209853} 950 | m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} 951 | --- !u!4 &2031209856 952 | Transform: 953 | m_ObjectHideFlags: 0 954 | m_CorrespondingSourceObject: {fileID: 0} 955 | m_PrefabInstance: {fileID: 0} 956 | m_PrefabAsset: {fileID: 0} 957 | m_GameObject: {fileID: 2031209853} 958 | m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} 959 | m_LocalPosition: {x: 13.338997, y: -8.202203, z: -9.378054} 960 | m_LocalScale: {x: 1, y: 1, z: 1} 961 | m_Children: [] 962 | m_Father: {fileID: 2013622579} 963 | m_RootOrder: 2 964 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} 965 | --- !u!1 &2034540844 966 | GameObject: 967 | m_ObjectHideFlags: 0 968 | m_CorrespondingSourceObject: {fileID: 0} 969 | m_PrefabInstance: {fileID: 0} 970 | m_PrefabAsset: {fileID: 0} 971 | serializedVersion: 6 972 | m_Component: 973 | - component: {fileID: 2034540847} 974 | - component: {fileID: 2034540846} 975 | - component: {fileID: 2034540845} 976 | m_Layer: 8 977 | m_Name: Plane_Bottom 978 | m_TagString: Untagged 979 | m_Icon: {fileID: 0} 980 | m_NavMeshLayer: 0 981 | m_StaticEditorFlags: 0 982 | m_IsActive: 1 983 | --- !u!23 &2034540845 984 | MeshRenderer: 985 | m_ObjectHideFlags: 0 986 | m_CorrespondingSourceObject: {fileID: 0} 987 | m_PrefabInstance: {fileID: 0} 988 | m_PrefabAsset: {fileID: 0} 989 | m_GameObject: {fileID: 2034540844} 990 | m_Enabled: 1 991 | m_CastShadows: 1 992 | m_ReceiveShadows: 1 993 | m_DynamicOccludee: 1 994 | m_MotionVectors: 1 995 | m_LightProbeUsage: 1 996 | m_ReflectionProbeUsage: 1 997 | m_RayTracingMode: 2 998 | m_RenderingLayerMask: 1 999 | m_RendererPriority: 0 1000 | m_Materials: 1001 | - {fileID: 2100000, guid: 3188ac5e5b3ede341b7cf8722fb32511, type: 2} 1002 | m_StaticBatchInfo: 1003 | firstSubMesh: 0 1004 | subMeshCount: 0 1005 | m_StaticBatchRoot: {fileID: 0} 1006 | m_ProbeAnchor: {fileID: 0} 1007 | m_LightProbeVolumeOverride: {fileID: 0} 1008 | m_ScaleInLightmap: 1 1009 | m_ReceiveGI: 1 1010 | m_PreserveUVs: 1 1011 | m_IgnoreNormalsForChartDetection: 0 1012 | m_ImportantGI: 0 1013 | m_StitchLightmapSeams: 0 1014 | m_SelectedEditorRenderState: 3 1015 | m_MinimumChartSize: 4 1016 | m_AutoUVMaxDistance: 0.5 1017 | m_AutoUVMaxAngle: 89 1018 | m_LightmapParameters: {fileID: 0} 1019 | m_SortingLayerID: 0 1020 | m_SortingLayer: 0 1021 | m_SortingOrder: 0 1022 | --- !u!33 &2034540846 1023 | MeshFilter: 1024 | m_ObjectHideFlags: 0 1025 | m_CorrespondingSourceObject: {fileID: 0} 1026 | m_PrefabInstance: {fileID: 0} 1027 | m_PrefabAsset: {fileID: 0} 1028 | m_GameObject: {fileID: 2034540844} 1029 | m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} 1030 | --- !u!4 &2034540847 1031 | Transform: 1032 | m_ObjectHideFlags: 0 1033 | m_CorrespondingSourceObject: {fileID: 0} 1034 | m_PrefabInstance: {fileID: 0} 1035 | m_PrefabAsset: {fileID: 0} 1036 | m_GameObject: {fileID: 2034540844} 1037 | m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 1038 | m_LocalPosition: {x: 8.338997, y: -13.202203, z: -9.378054} 1039 | m_LocalScale: {x: 1, y: 1, z: 1} 1040 | m_Children: [] 1041 | m_Father: {fileID: 2013622579} 1042 | m_RootOrder: 1 1043 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 1044 | --- !u!1 &2136229122 1045 | GameObject: 1046 | m_ObjectHideFlags: 0 1047 | m_CorrespondingSourceObject: {fileID: 0} 1048 | m_PrefabInstance: {fileID: 0} 1049 | m_PrefabAsset: {fileID: 0} 1050 | serializedVersion: 6 1051 | m_Component: 1052 | - component: {fileID: 2136229123} 1053 | m_Layer: 0 1054 | m_Name: Cameras 1055 | m_TagString: Untagged 1056 | m_Icon: {fileID: 0} 1057 | m_NavMeshLayer: 0 1058 | m_StaticEditorFlags: 0 1059 | m_IsActive: 1 1060 | --- !u!4 &2136229123 1061 | Transform: 1062 | m_ObjectHideFlags: 0 1063 | m_CorrespondingSourceObject: {fileID: 0} 1064 | m_PrefabInstance: {fileID: 0} 1065 | m_PrefabAsset: {fileID: 0} 1066 | m_GameObject: {fileID: 2136229122} 1067 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 1068 | m_LocalPosition: {x: -1.4971108, y: 6.2668257, z: 21.907766} 1069 | m_LocalScale: {x: 1, y: 1, z: 1} 1070 | m_Children: 1071 | - {fileID: 966453891} 1072 | - {fileID: 1797743679} 1073 | m_Father: {fileID: 0} 1074 | m_RootOrder: 2 1075 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 1076 | -------------------------------------------------------------------------------- /Assets/Demo/Demo.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 852ef7f08231b524298e6d03603d08f0 3 | timeCreated: 1535379087 4 | licenseType: Pro 5 | DefaultImporter: 6 | externalObjects: {} 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Demo/Model.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Model 10 | m_Shader: {fileID: 4800000, guid: 4a9243385fb5fd540b16fab8bf4229e4, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 0} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | m_Floats: 58 | - _BumpScale: 1 59 | - _Cutoff: 0.5 60 | - _DetailNormalMapScale: 1 61 | - _DstBlend: 0 62 | - _GlossMapScale: 1 63 | - _Glossiness: 0.5 64 | - _GlossyReflections: 1 65 | - _Metallic: 0 66 | - _Mode: 0 67 | - _OcclusionStrength: 1 68 | - _Parallax: 0.02 69 | - _SmoothnessTextureChannel: 0 70 | - _SpecularHighlights: 1 71 | - _SrcBlend: 1 72 | - _UVSec: 0 73 | - _ZWrite: 1 74 | m_Colors: 75 | - _Color: {r: 1, g: 1, b: 1, a: 1} 76 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 77 | -------------------------------------------------------------------------------- /Assets/Demo/Model.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3188ac5e5b3ede341b7cf8722fb32511 3 | timeCreated: 1536331886 4 | licenseType: Pro 5 | NativeFormatImporter: 6 | externalObjects: {} 7 | mainObjectFileID: 2100000 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /Assets/Demo/UV.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/komietty/unity-camera-projection/7960de4b1d320d99affce16bbfe5a0cf0e58c350/Assets/Demo/UV.jpg -------------------------------------------------------------------------------- /Assets/Demo/UV.jpg.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8f7034f5c91d46f43858c3bf26a10cb4 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 10 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: -1 38 | wrapV: -1 39 | wrapW: -1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 1 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 3 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 2048 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 1 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | forceMaximumCompressionQuality_BC6H_BC7: 0 73 | spriteSheet: 74 | serializedVersion: 2 75 | sprites: [] 76 | outline: [] 77 | physicsShape: [] 78 | bones: [] 79 | spriteID: 80 | internalID: 0 81 | vertices: [] 82 | indices: 83 | edges: [] 84 | weights: [] 85 | secondaryTextures: [] 86 | spritePackingTag: 87 | pSDRemoveMatte: 0 88 | pSDShowRemoveMatteOption: 0 89 | userData: 90 | assetBundleName: 91 | assetBundleVariant: 92 | -------------------------------------------------------------------------------- /Imgs/mapping01.PNG: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/komietty/unity-camera-projection/7960de4b1d320d99affce16bbfe5a0cf0e58c350/Imgs/mapping01.PNG -------------------------------------------------------------------------------- /Imgs/mapping02.PNG: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/komietty/unity-camera-projection/7960de4b1d320d99affce16bbfe5a0cf0e58c350/Imgs/mapping02.PNG -------------------------------------------------------------------------------- /Imgs/mapping03.PNG: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/komietty/unity-camera-projection/7960de4b1d320d99affce16bbfe5a0cf0e58c350/Imgs/mapping03.PNG -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.2d.sprite": "1.0.0", 4 | "com.unity.2d.tilemap": "1.0.0", 5 | "com.unity.ads": "2.0.8", 6 | "com.unity.analytics": "3.3.2", 7 | "com.unity.collab-proxy": "1.2.16", 8 | "com.unity.ide.rider": "1.1.0", 9 | "com.unity.ide.vscode": "1.1.2", 10 | "com.unity.multiplayer-hlapi": "1.0.4", 11 | "com.unity.purchasing": "2.0.6", 12 | "com.unity.test-framework": "1.1.2", 13 | "com.unity.textmeshpro": "2.0.1", 14 | "com.unity.timeline": "1.2.2", 15 | "com.unity.ugui": "1.0.0", 16 | "com.unity.xr.legacyinputhelpers": "1.3.7", 17 | "com.unity.modules.ai": "1.0.0", 18 | "com.unity.modules.androidjni": "1.0.0", 19 | "com.unity.modules.animation": "1.0.0", 20 | "com.unity.modules.assetbundle": "1.0.0", 21 | "com.unity.modules.audio": "1.0.0", 22 | "com.unity.modules.cloth": "1.0.0", 23 | "com.unity.modules.director": "1.0.0", 24 | "com.unity.modules.imageconversion": "1.0.0", 25 | "com.unity.modules.imgui": "1.0.0", 26 | "com.unity.modules.jsonserialize": "1.0.0", 27 | "com.unity.modules.particlesystem": "1.0.0", 28 | "com.unity.modules.physics": "1.0.0", 29 | "com.unity.modules.physics2d": "1.0.0", 30 | "com.unity.modules.screencapture": "1.0.0", 31 | "com.unity.modules.terrain": "1.0.0", 32 | "com.unity.modules.terrainphysics": "1.0.0", 33 | "com.unity.modules.tilemap": "1.0.0", 34 | "com.unity.modules.ui": "1.0.0", 35 | "com.unity.modules.uielements": "1.0.0", 36 | "com.unity.modules.umbra": "1.0.0", 37 | "com.unity.modules.unityanalytics": "1.0.0", 38 | "com.unity.modules.unitywebrequest": "1.0.0", 39 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 40 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 41 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 42 | "com.unity.modules.unitywebrequestwww": "1.0.0", 43 | "com.unity.modules.vehicles": "1.0.0", 44 | "com.unity.modules.video": "1.0.0", 45 | "com.unity.modules.vr": "1.0.0", 46 | "com.unity.modules.wind": "1.0.0", 47 | "com.unity.modules.xr": "1.0.0" 48 | } 49 | } 50 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | m_Volume: 1 7 | Rolloff Scale: 1 8 | Doppler Factor: 1 9 | Default Speaker Mode: 2 10 | m_SampleRate: 0 11 | m_DSPBufferSize: 0 12 | m_VirtualVoiceCount: 512 13 | m_RealVoiceCount: 32 14 | m_SpatializerPlugin: 15 | m_AmbisonicDecoderPlugin: 16 | m_DisableAudio: 0 17 | m_VirtualizeEffects: 1 18 | -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 7 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0 18 | m_ClothInterCollisionStiffness: 0 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 1 23 | m_ClothInterCollisionSettingsToggle: 0 24 | m_ContactPairsMode: 0 25 | m_BroadphaseType: 0 26 | m_WorldBounds: 27 | m_Center: {x: 0, y: 0, z: 0} 28 | m_Extent: {x: 250, y: 250, z: 250} 29 | m_WorldSubdivisions: 8 30 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: [] 8 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 7 7 | m_ExternalVersionControlSupport: Hidden Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 2 10 | m_DefaultBehaviorMode: 0 11 | m_SpritePackerMode: 0 12 | m_SpritePackerPaddingPower: 1 13 | m_EtcTextureCompressorBehavior: 1 14 | m_EtcTextureFastCompressor: 1 15 | m_EtcTextureNormalCompressor: 2 16 | m_EtcTextureBestCompressor: 4 17 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp 18 | m_ProjectGenerationRootNamespace: 19 | m_UserGeneratedProjectSuffix: 20 | m_CollabEditorSettings: 21 | inProgressEnabled: 1 22 | -------------------------------------------------------------------------------- /ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 12 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 | m_LegacyDeferred: 17 | m_Mode: 1 18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 19 | m_DepthNormals: 20 | m_Mode: 1 21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} 22 | m_MotionVectors: 23 | m_Mode: 1 24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} 25 | m_LightHalo: 26 | m_Mode: 1 27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} 28 | m_LensFlare: 29 | m_Mode: 1 30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} 31 | m_AlwaysIncludedShaders: 32 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} 33 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} 34 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} 35 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} 36 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 37 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 38 | m_PreloadedShaders: [] 39 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, 40 | type: 0} 41 | m_CustomRenderPipeline: {fileID: 0} 42 | m_TransparencySortMode: 0 43 | m_TransparencySortAxis: {x: 0, y: 0, z: 1} 44 | m_DefaultRenderingPath: 1 45 | m_DefaultMobileRenderingPath: 1 46 | m_TierSettings: [] 47 | m_LightmapStripping: 0 48 | m_FogStripping: 0 49 | m_InstancingStripping: 0 50 | m_LightmapKeepPlain: 1 51 | m_LightmapKeepDirCombined: 1 52 | m_LightmapKeepDynamicPlain: 1 53 | m_LightmapKeepDynamicDirCombined: 1 54 | m_LightmapKeepShadowMask: 1 55 | m_LightmapKeepSubtractive: 1 56 | m_FogKeepLinear: 1 57 | m_FogKeepExp: 1 58 | m_FogKeepExp2: 1 59 | m_AlbedoSwatchInfos: [] 60 | m_LightsUseLinearIntensity: 0 61 | m_LightsUseColorTemperature: 0 62 | -------------------------------------------------------------------------------- /ProjectSettings/InputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!13 &1 4 | InputManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Axes: 8 | - serializedVersion: 3 9 | m_Name: Horizontal 10 | descriptiveName: 11 | descriptiveNegativeName: 12 | negativeButton: left 13 | positiveButton: right 14 | altNegativeButton: a 15 | altPositiveButton: d 16 | gravity: 3 17 | dead: 0.001 18 | sensitivity: 3 19 | snap: 1 20 | invert: 0 21 | type: 0 22 | axis: 0 23 | joyNum: 0 24 | - serializedVersion: 3 25 | m_Name: Vertical 26 | descriptiveName: 27 | descriptiveNegativeName: 28 | negativeButton: down 29 | positiveButton: up 30 | altNegativeButton: s 31 | altPositiveButton: w 32 | gravity: 3 33 | dead: 0.001 34 | sensitivity: 3 35 | snap: 1 36 | invert: 0 37 | type: 0 38 | axis: 0 39 | joyNum: 0 40 | - serializedVersion: 3 41 | m_Name: Fire1 42 | descriptiveName: 43 | descriptiveNegativeName: 44 | negativeButton: 45 | positiveButton: left ctrl 46 | altNegativeButton: 47 | altPositiveButton: mouse 0 48 | gravity: 1000 49 | dead: 0.001 50 | sensitivity: 1000 51 | snap: 0 52 | invert: 0 53 | type: 0 54 | axis: 0 55 | joyNum: 0 56 | - serializedVersion: 3 57 | m_Name: Fire2 58 | descriptiveName: 59 | descriptiveNegativeName: 60 | negativeButton: 61 | positiveButton: left alt 62 | altNegativeButton: 63 | altPositiveButton: mouse 1 64 | gravity: 1000 65 | dead: 0.001 66 | sensitivity: 1000 67 | snap: 0 68 | invert: 0 69 | type: 0 70 | axis: 0 71 | joyNum: 0 72 | - serializedVersion: 3 73 | m_Name: Fire3 74 | descriptiveName: 75 | descriptiveNegativeName: 76 | negativeButton: 77 | positiveButton: left shift 78 | altNegativeButton: 79 | altPositiveButton: mouse 2 80 | gravity: 1000 81 | dead: 0.001 82 | sensitivity: 1000 83 | snap: 0 84 | invert: 0 85 | type: 0 86 | axis: 0 87 | joyNum: 0 88 | - serializedVersion: 3 89 | m_Name: Jump 90 | descriptiveName: 91 | descriptiveNegativeName: 92 | negativeButton: 93 | positiveButton: space 94 | altNegativeButton: 95 | altPositiveButton: 96 | gravity: 1000 97 | dead: 0.001 98 | sensitivity: 1000 99 | snap: 0 100 | invert: 0 101 | type: 0 102 | axis: 0 103 | joyNum: 0 104 | - serializedVersion: 3 105 | m_Name: Mouse X 106 | descriptiveName: 107 | descriptiveNegativeName: 108 | negativeButton: 109 | positiveButton: 110 | altNegativeButton: 111 | altPositiveButton: 112 | gravity: 0 113 | dead: 0 114 | sensitivity: 0.1 115 | snap: 0 116 | invert: 0 117 | type: 1 118 | axis: 0 119 | joyNum: 0 120 | - serializedVersion: 3 121 | m_Name: Mouse Y 122 | descriptiveName: 123 | descriptiveNegativeName: 124 | negativeButton: 125 | positiveButton: 126 | altNegativeButton: 127 | altPositiveButton: 128 | gravity: 0 129 | dead: 0 130 | sensitivity: 0.1 131 | snap: 0 132 | invert: 0 133 | type: 1 134 | axis: 1 135 | joyNum: 0 136 | - serializedVersion: 3 137 | m_Name: Mouse ScrollWheel 138 | descriptiveName: 139 | descriptiveNegativeName: 140 | negativeButton: 141 | positiveButton: 142 | altNegativeButton: 143 | altPositiveButton: 144 | gravity: 0 145 | dead: 0 146 | sensitivity: 0.1 147 | snap: 0 148 | invert: 0 149 | type: 1 150 | axis: 2 151 | joyNum: 0 152 | - serializedVersion: 3 153 | m_Name: Horizontal 154 | descriptiveName: 155 | descriptiveNegativeName: 156 | negativeButton: 157 | positiveButton: 158 | altNegativeButton: 159 | altPositiveButton: 160 | gravity: 0 161 | dead: 0.19 162 | sensitivity: 1 163 | snap: 0 164 | invert: 0 165 | type: 2 166 | axis: 0 167 | joyNum: 0 168 | - serializedVersion: 3 169 | m_Name: Vertical 170 | descriptiveName: 171 | descriptiveNegativeName: 172 | negativeButton: 173 | positiveButton: 174 | altNegativeButton: 175 | altPositiveButton: 176 | gravity: 0 177 | dead: 0.19 178 | sensitivity: 1 179 | snap: 0 180 | invert: 1 181 | type: 2 182 | axis: 1 183 | joyNum: 0 184 | - serializedVersion: 3 185 | m_Name: Fire1 186 | descriptiveName: 187 | descriptiveNegativeName: 188 | negativeButton: 189 | positiveButton: joystick button 0 190 | altNegativeButton: 191 | altPositiveButton: 192 | gravity: 1000 193 | dead: 0.001 194 | sensitivity: 1000 195 | snap: 0 196 | invert: 0 197 | type: 0 198 | axis: 0 199 | joyNum: 0 200 | - serializedVersion: 3 201 | m_Name: Fire2 202 | descriptiveName: 203 | descriptiveNegativeName: 204 | negativeButton: 205 | positiveButton: joystick button 1 206 | altNegativeButton: 207 | altPositiveButton: 208 | gravity: 1000 209 | dead: 0.001 210 | sensitivity: 1000 211 | snap: 0 212 | invert: 0 213 | type: 0 214 | axis: 0 215 | joyNum: 0 216 | - serializedVersion: 3 217 | m_Name: Fire3 218 | descriptiveName: 219 | descriptiveNegativeName: 220 | negativeButton: 221 | positiveButton: joystick button 2 222 | altNegativeButton: 223 | altPositiveButton: 224 | gravity: 1000 225 | dead: 0.001 226 | sensitivity: 1000 227 | snap: 0 228 | invert: 0 229 | type: 0 230 | axis: 0 231 | joyNum: 0 232 | - serializedVersion: 3 233 | m_Name: Jump 234 | descriptiveName: 235 | descriptiveNegativeName: 236 | negativeButton: 237 | positiveButton: joystick button 3 238 | altNegativeButton: 239 | altPositiveButton: 240 | gravity: 1000 241 | dead: 0.001 242 | sensitivity: 1000 243 | snap: 0 244 | invert: 0 245 | type: 0 246 | axis: 0 247 | joyNum: 0 248 | - serializedVersion: 3 249 | m_Name: Submit 250 | descriptiveName: 251 | descriptiveNegativeName: 252 | negativeButton: 253 | positiveButton: return 254 | altNegativeButton: 255 | altPositiveButton: joystick button 0 256 | gravity: 1000 257 | dead: 0.001 258 | sensitivity: 1000 259 | snap: 0 260 | invert: 0 261 | type: 0 262 | axis: 0 263 | joyNum: 0 264 | - serializedVersion: 3 265 | m_Name: Submit 266 | descriptiveName: 267 | descriptiveNegativeName: 268 | negativeButton: 269 | positiveButton: enter 270 | altNegativeButton: 271 | altPositiveButton: space 272 | gravity: 1000 273 | dead: 0.001 274 | sensitivity: 1000 275 | snap: 0 276 | invert: 0 277 | type: 0 278 | axis: 0 279 | joyNum: 0 280 | - serializedVersion: 3 281 | m_Name: Cancel 282 | descriptiveName: 283 | descriptiveNegativeName: 284 | negativeButton: 285 | positiveButton: escape 286 | altNegativeButton: 287 | altPositiveButton: joystick button 1 288 | gravity: 1000 289 | dead: 0.001 290 | sensitivity: 1000 291 | snap: 0 292 | invert: 0 293 | type: 0 294 | axis: 0 295 | joyNum: 0 296 | -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /ProjectSettings/NetworkManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!149 &1 4 | NetworkManager: 5 | m_ObjectHideFlags: 0 6 | m_DebugLevel: 0 7 | m_Sendrate: 15 8 | m_AssetToPrefab: {} 9 | -------------------------------------------------------------------------------- /ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 3 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_AutoSimulation: 1 23 | m_QueriesHitTriggers: 1 24 | m_QueriesStartInColliders: 1 25 | m_ChangeStopsCallbacks: 0 26 | m_CallbacksOnDisable: 1 27 | m_AutoSyncTransforms: 1 28 | m_AlwaysShowColliders: 0 29 | m_ShowColliderSleep: 1 30 | m_ShowColliderContacts: 0 31 | m_ShowColliderAABB: 0 32 | m_ContactArrowScale: 0.2 33 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 34 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 35 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 36 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 37 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 38 | -------------------------------------------------------------------------------- /ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/komietty/unity-camera-projection/7960de4b1d320d99affce16bbfe5a0cf0e58c350/ProjectSettings/PresetManager.asset -------------------------------------------------------------------------------- /ProjectSettings/ProjectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!129 &1 4 | PlayerSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 14 7 | productGUID: 1974688ec7f0b274f8fa557937f74b78 8 | AndroidProfiler: 0 9 | AndroidFilterTouchesWhenObscured: 0 10 | defaultScreenOrientation: 4 11 | targetDevice: 2 12 | useOnDemandResources: 0 13 | accelerometerFrequency: 60 14 | companyName: DefaultCompany 15 | productName: UnityCameraMap 16 | defaultCursor: {fileID: 0} 17 | cursorHotspot: {x: 0, y: 0} 18 | m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} 19 | m_ShowUnitySplashScreen: 1 20 | m_ShowUnitySplashLogo: 1 21 | m_SplashScreenOverlayOpacity: 1 22 | m_SplashScreenAnimation: 1 23 | m_SplashScreenLogoStyle: 1 24 | m_SplashScreenDrawMode: 0 25 | m_SplashScreenBackgroundAnimationZoom: 1 26 | m_SplashScreenLogoAnimationZoom: 1 27 | m_SplashScreenBackgroundLandscapeAspect: 1 28 | m_SplashScreenBackgroundPortraitAspect: 1 29 | m_SplashScreenBackgroundLandscapeUvs: 30 | serializedVersion: 2 31 | x: 0 32 | y: 0 33 | width: 1 34 | height: 1 35 | m_SplashScreenBackgroundPortraitUvs: 36 | serializedVersion: 2 37 | x: 0 38 | y: 0 39 | width: 1 40 | height: 1 41 | m_SplashScreenLogos: [] 42 | m_VirtualRealitySplashScreen: {fileID: 0} 43 | m_HolographicTrackingLossScreen: {fileID: 0} 44 | defaultScreenWidth: 1024 45 | defaultScreenHeight: 768 46 | defaultScreenWidthWeb: 960 47 | defaultScreenHeightWeb: 600 48 | m_StereoRenderingPath: 0 49 | m_ActiveColorSpace: 0 50 | m_MTRendering: 1 51 | m_StackTraceTypes: 010000000100000001000000010000000100000001000000 52 | iosShowActivityIndicatorOnLoading: -1 53 | androidShowActivityIndicatorOnLoading: -1 54 | tizenShowActivityIndicatorOnLoading: -1 55 | iosAppInBackgroundBehavior: 0 56 | displayResolutionDialog: 1 57 | iosAllowHTTPDownload: 1 58 | allowedAutorotateToPortrait: 1 59 | allowedAutorotateToPortraitUpsideDown: 1 60 | allowedAutorotateToLandscapeRight: 1 61 | allowedAutorotateToLandscapeLeft: 1 62 | useOSAutorotation: 1 63 | use32BitDisplayBuffer: 1 64 | preserveFramebufferAlpha: 0 65 | disableDepthAndStencilBuffers: 0 66 | androidBlitType: 0 67 | defaultIsFullScreen: 1 68 | defaultIsNativeResolution: 1 69 | macRetinaSupport: 1 70 | runInBackground: 0 71 | captureSingleScreen: 0 72 | muteOtherAudioSources: 0 73 | Prepare IOS For Recording: 0 74 | Force IOS Speakers When Recording: 0 75 | deferSystemGesturesMode: 0 76 | hideHomeButton: 0 77 | submitAnalytics: 1 78 | usePlayerLog: 1 79 | bakeCollisionMeshes: 0 80 | forceSingleInstance: 0 81 | resizableWindow: 0 82 | useMacAppStoreValidation: 0 83 | macAppStoreCategory: public.app-category.games 84 | gpuSkinning: 0 85 | graphicsJobs: 0 86 | xboxPIXTextureCapture: 0 87 | xboxEnableAvatar: 0 88 | xboxEnableKinect: 0 89 | xboxEnableKinectAutoTracking: 0 90 | xboxEnableFitness: 0 91 | visibleInBackground: 1 92 | allowFullscreenSwitch: 1 93 | graphicsJobMode: 0 94 | macFullscreenMode: 2 95 | d3d11FullscreenMode: 1 96 | xboxSpeechDB: 0 97 | xboxEnableHeadOrientation: 0 98 | xboxEnableGuest: 0 99 | xboxEnablePIXSampling: 0 100 | metalFramebufferOnly: 0 101 | n3dsDisableStereoscopicView: 0 102 | n3dsEnableSharedListOpt: 1 103 | n3dsEnableVSync: 0 104 | xboxOneResolution: 0 105 | xboxOneSResolution: 0 106 | xboxOneXResolution: 3 107 | xboxOneMonoLoggingLevel: 0 108 | xboxOneLoggingLevel: 1 109 | xboxOneDisableEsram: 0 110 | xboxOnePresentImmediateThreshold: 0 111 | videoMemoryForVertexBuffers: 0 112 | psp2PowerMode: 0 113 | psp2AcquireBGM: 1 114 | wiiUTVResolution: 0 115 | wiiUGamePadMSAA: 1 116 | wiiUSupportsNunchuk: 0 117 | wiiUSupportsClassicController: 0 118 | wiiUSupportsBalanceBoard: 0 119 | wiiUSupportsMotionPlus: 0 120 | wiiUSupportsProController: 0 121 | wiiUAllowScreenCapture: 1 122 | wiiUControllerCount: 0 123 | m_SupportedAspectRatios: 124 | 4:3: 1 125 | 5:4: 1 126 | 16:10: 1 127 | 16:9: 1 128 | Others: 1 129 | bundleVersion: 1.0 130 | preloadedAssets: [] 131 | metroInputSource: 0 132 | wsaTransparentSwapchain: 0 133 | m_HolographicPauseOnTrackingLoss: 1 134 | xboxOneDisableKinectGpuReservation: 0 135 | xboxOneEnable7thCore: 0 136 | vrSettings: 137 | cardboard: 138 | depthFormat: 0 139 | enableTransitionView: 0 140 | daydream: 141 | depthFormat: 0 142 | useSustainedPerformanceMode: 0 143 | enableVideoLayer: 0 144 | useProtectedVideoMemory: 0 145 | minimumSupportedHeadTracking: 0 146 | maximumSupportedHeadTracking: 1 147 | hololens: 148 | depthFormat: 1 149 | depthBufferSharingEnabled: 0 150 | oculus: 151 | sharedDepthBuffer: 0 152 | dashSupport: 0 153 | protectGraphicsMemory: 0 154 | useHDRDisplay: 0 155 | m_ColorGamuts: 00000000 156 | targetPixelDensity: 30 157 | resolutionScalingMode: 0 158 | androidSupportedAspectRatio: 1 159 | androidMaxAspectRatio: 2.1 160 | applicationIdentifier: {} 161 | buildNumber: {} 162 | AndroidBundleVersionCode: 1 163 | AndroidMinSdkVersion: 16 164 | AndroidTargetSdkVersion: 0 165 | AndroidPreferredInstallLocation: 1 166 | aotOptions: 167 | stripEngineCode: 1 168 | iPhoneStrippingLevel: 0 169 | iPhoneScriptCallOptimization: 0 170 | ForceInternetPermission: 0 171 | ForceSDCardPermission: 0 172 | CreateWallpaper: 0 173 | APKExpansionFiles: 0 174 | keepLoadedShadersAlive: 0 175 | StripUnusedMeshComponents: 0 176 | VertexChannelCompressionMask: 177 | serializedVersion: 2 178 | m_Bits: 238 179 | iPhoneSdkVersion: 988 180 | iOSTargetOSVersionString: 7.0 181 | tvOSSdkVersion: 0 182 | tvOSRequireExtendedGameController: 0 183 | tvOSTargetOSVersionString: 9.0 184 | uIPrerenderedIcon: 0 185 | uIRequiresPersistentWiFi: 0 186 | uIRequiresFullScreen: 1 187 | uIStatusBarHidden: 1 188 | uIExitOnSuspend: 0 189 | uIStatusBarStyle: 0 190 | iPhoneSplashScreen: {fileID: 0} 191 | iPhoneHighResSplashScreen: {fileID: 0} 192 | iPhoneTallHighResSplashScreen: {fileID: 0} 193 | iPhone47inSplashScreen: {fileID: 0} 194 | iPhone55inPortraitSplashScreen: {fileID: 0} 195 | iPhone55inLandscapeSplashScreen: {fileID: 0} 196 | iPhone58inPortraitSplashScreen: {fileID: 0} 197 | iPhone58inLandscapeSplashScreen: {fileID: 0} 198 | iPadPortraitSplashScreen: {fileID: 0} 199 | iPadHighResPortraitSplashScreen: {fileID: 0} 200 | iPadLandscapeSplashScreen: {fileID: 0} 201 | iPadHighResLandscapeSplashScreen: {fileID: 0} 202 | appleTVSplashScreen: {fileID: 0} 203 | appleTVSplashScreen2x: {fileID: 0} 204 | tvOSSmallIconLayers: [] 205 | tvOSSmallIconLayers2x: [] 206 | tvOSLargeIconLayers: [] 207 | tvOSTopShelfImageLayers: [] 208 | tvOSTopShelfImageLayers2x: [] 209 | tvOSTopShelfImageWideLayers: [] 210 | tvOSTopShelfImageWideLayers2x: [] 211 | iOSLaunchScreenType: 0 212 | iOSLaunchScreenPortrait: {fileID: 0} 213 | iOSLaunchScreenLandscape: {fileID: 0} 214 | iOSLaunchScreenBackgroundColor: 215 | serializedVersion: 2 216 | rgba: 0 217 | iOSLaunchScreenFillPct: 100 218 | iOSLaunchScreenSize: 100 219 | iOSLaunchScreenCustomXibPath: 220 | iOSLaunchScreeniPadType: 0 221 | iOSLaunchScreeniPadImage: {fileID: 0} 222 | iOSLaunchScreeniPadBackgroundColor: 223 | serializedVersion: 2 224 | rgba: 0 225 | iOSLaunchScreeniPadFillPct: 100 226 | iOSLaunchScreeniPadSize: 100 227 | iOSLaunchScreeniPadCustomXibPath: 228 | iOSUseLaunchScreenStoryboard: 0 229 | iOSLaunchScreenCustomStoryboardPath: 230 | iOSDeviceRequirements: [] 231 | iOSURLSchemes: [] 232 | iOSBackgroundModes: 0 233 | iOSMetalForceHardShadows: 0 234 | metalEditorSupport: 1 235 | metalAPIValidation: 1 236 | iOSRenderExtraFrameOnPause: 0 237 | appleDeveloperTeamID: 238 | iOSManualSigningProvisioningProfileID: 239 | tvOSManualSigningProvisioningProfileID: 240 | appleEnableAutomaticSigning: 0 241 | clonedFromGUID: 00000000000000000000000000000000 242 | AndroidTargetDevice: 0 243 | AndroidSplashScreenScale: 0 244 | androidSplashScreen: {fileID: 0} 245 | AndroidKeystoreName: 246 | AndroidKeyaliasName: 247 | AndroidTVCompatibility: 1 248 | AndroidIsGame: 1 249 | AndroidEnableTango: 0 250 | androidEnableBanner: 1 251 | androidUseLowAccuracyLocation: 0 252 | m_AndroidBanners: 253 | - width: 320 254 | height: 180 255 | banner: {fileID: 0} 256 | androidGamepadSupportLevel: 0 257 | resolutionDialogBanner: {fileID: 0} 258 | m_BuildTargetIcons: [] 259 | m_BuildTargetBatching: [] 260 | m_BuildTargetGraphicsAPIs: [] 261 | m_BuildTargetVRSettings: [] 262 | m_BuildTargetEnableVuforiaSettings: [] 263 | openGLRequireES31: 0 264 | openGLRequireES31AEP: 0 265 | m_TemplateCustomTags: {} 266 | mobileMTRendering: 267 | Android: 1 268 | iPhone: 1 269 | tvOS: 1 270 | m_BuildTargetGroupLightmapEncodingQuality: [] 271 | wiiUTitleID: 0005000011000000 272 | wiiUGroupID: 00010000 273 | wiiUCommonSaveSize: 4096 274 | wiiUAccountSaveSize: 2048 275 | wiiUOlvAccessKey: 0 276 | wiiUTinCode: 0 277 | wiiUJoinGameId: 0 278 | wiiUJoinGameModeMask: 0000000000000000 279 | wiiUCommonBossSize: 0 280 | wiiUAccountBossSize: 0 281 | wiiUAddOnUniqueIDs: [] 282 | wiiUMainThreadStackSize: 3072 283 | wiiULoaderThreadStackSize: 1024 284 | wiiUSystemHeapSize: 128 285 | wiiUTVStartupScreen: {fileID: 0} 286 | wiiUGamePadStartupScreen: {fileID: 0} 287 | wiiUDrcBufferDisabled: 0 288 | wiiUProfilerLibPath: 289 | playModeTestRunnerEnabled: 0 290 | actionOnDotNetUnhandledException: 1 291 | enableInternalProfiler: 0 292 | logObjCUncaughtExceptions: 1 293 | enableCrashReportAPI: 0 294 | cameraUsageDescription: 295 | locationUsageDescription: 296 | microphoneUsageDescription: 297 | switchNetLibKey: 298 | switchSocketMemoryPoolSize: 6144 299 | switchSocketAllocatorPoolSize: 128 300 | switchSocketConcurrencyLimit: 14 301 | switchScreenResolutionBehavior: 2 302 | switchUseCPUProfiler: 0 303 | switchApplicationID: 0x01004b9000490000 304 | switchNSODependencies: 305 | switchTitleNames_0: 306 | switchTitleNames_1: 307 | switchTitleNames_2: 308 | switchTitleNames_3: 309 | switchTitleNames_4: 310 | switchTitleNames_5: 311 | switchTitleNames_6: 312 | switchTitleNames_7: 313 | switchTitleNames_8: 314 | switchTitleNames_9: 315 | switchTitleNames_10: 316 | switchTitleNames_11: 317 | switchTitleNames_12: 318 | switchTitleNames_13: 319 | switchTitleNames_14: 320 | switchPublisherNames_0: 321 | switchPublisherNames_1: 322 | switchPublisherNames_2: 323 | switchPublisherNames_3: 324 | switchPublisherNames_4: 325 | switchPublisherNames_5: 326 | switchPublisherNames_6: 327 | switchPublisherNames_7: 328 | switchPublisherNames_8: 329 | switchPublisherNames_9: 330 | switchPublisherNames_10: 331 | switchPublisherNames_11: 332 | switchPublisherNames_12: 333 | switchPublisherNames_13: 334 | switchPublisherNames_14: 335 | switchIcons_0: {fileID: 0} 336 | switchIcons_1: {fileID: 0} 337 | switchIcons_2: {fileID: 0} 338 | switchIcons_3: {fileID: 0} 339 | switchIcons_4: {fileID: 0} 340 | switchIcons_5: {fileID: 0} 341 | switchIcons_6: {fileID: 0} 342 | switchIcons_7: {fileID: 0} 343 | switchIcons_8: {fileID: 0} 344 | switchIcons_9: {fileID: 0} 345 | switchIcons_10: {fileID: 0} 346 | switchIcons_11: {fileID: 0} 347 | switchIcons_12: {fileID: 0} 348 | switchIcons_13: {fileID: 0} 349 | switchIcons_14: {fileID: 0} 350 | switchSmallIcons_0: {fileID: 0} 351 | switchSmallIcons_1: {fileID: 0} 352 | switchSmallIcons_2: {fileID: 0} 353 | switchSmallIcons_3: {fileID: 0} 354 | switchSmallIcons_4: {fileID: 0} 355 | switchSmallIcons_5: {fileID: 0} 356 | switchSmallIcons_6: {fileID: 0} 357 | switchSmallIcons_7: {fileID: 0} 358 | switchSmallIcons_8: {fileID: 0} 359 | switchSmallIcons_9: {fileID: 0} 360 | switchSmallIcons_10: {fileID: 0} 361 | switchSmallIcons_11: {fileID: 0} 362 | switchSmallIcons_12: {fileID: 0} 363 | switchSmallIcons_13: {fileID: 0} 364 | switchSmallIcons_14: {fileID: 0} 365 | switchManualHTML: 366 | switchAccessibleURLs: 367 | switchLegalInformation: 368 | switchMainThreadStackSize: 1048576 369 | switchPresenceGroupId: 370 | switchLogoHandling: 0 371 | switchReleaseVersion: 0 372 | switchDisplayVersion: 1.0.0 373 | switchStartupUserAccount: 0 374 | switchTouchScreenUsage: 0 375 | switchSupportedLanguagesMask: 0 376 | switchLogoType: 0 377 | switchApplicationErrorCodeCategory: 378 | switchUserAccountSaveDataSize: 0 379 | switchUserAccountSaveDataJournalSize: 0 380 | switchApplicationAttribute: 0 381 | switchCardSpecSize: -1 382 | switchCardSpecClock: -1 383 | switchRatingsMask: 0 384 | switchRatingsInt_0: 0 385 | switchRatingsInt_1: 0 386 | switchRatingsInt_2: 0 387 | switchRatingsInt_3: 0 388 | switchRatingsInt_4: 0 389 | switchRatingsInt_5: 0 390 | switchRatingsInt_6: 0 391 | switchRatingsInt_7: 0 392 | switchRatingsInt_8: 0 393 | switchRatingsInt_9: 0 394 | switchRatingsInt_10: 0 395 | switchRatingsInt_11: 0 396 | switchLocalCommunicationIds_0: 397 | switchLocalCommunicationIds_1: 398 | switchLocalCommunicationIds_2: 399 | switchLocalCommunicationIds_3: 400 | switchLocalCommunicationIds_4: 401 | switchLocalCommunicationIds_5: 402 | switchLocalCommunicationIds_6: 403 | switchLocalCommunicationIds_7: 404 | switchParentalControl: 0 405 | switchAllowsScreenshot: 1 406 | switchAllowsVideoCapturing: 1 407 | switchAllowsRuntimeAddOnContentInstall: 0 408 | switchDataLossConfirmation: 0 409 | switchSupportedNpadStyles: 3 410 | switchSocketConfigEnabled: 0 411 | switchTcpInitialSendBufferSize: 32 412 | switchTcpInitialReceiveBufferSize: 64 413 | switchTcpAutoSendBufferSizeMax: 256 414 | switchTcpAutoReceiveBufferSizeMax: 256 415 | switchUdpSendBufferSize: 9 416 | switchUdpReceiveBufferSize: 42 417 | switchSocketBufferEfficiency: 4 418 | switchSocketInitializeEnabled: 1 419 | switchNetworkInterfaceManagerInitializeEnabled: 1 420 | switchPlayerConnectionEnabled: 1 421 | ps4NPAgeRating: 12 422 | ps4NPTitleSecret: 423 | ps4NPTrophyPackPath: 424 | ps4ParentalLevel: 11 425 | ps4ContentID: ED1633-NPXX51362_00-0000000000000000 426 | ps4Category: 0 427 | ps4MasterVersion: 01.00 428 | ps4AppVersion: 01.00 429 | ps4AppType: 0 430 | ps4ParamSfxPath: 431 | ps4VideoOutPixelFormat: 0 432 | ps4VideoOutInitialWidth: 1920 433 | ps4VideoOutBaseModeInitialWidth: 1920 434 | ps4VideoOutReprojectionRate: 60 435 | ps4PronunciationXMLPath: 436 | ps4PronunciationSIGPath: 437 | ps4BackgroundImagePath: 438 | ps4StartupImagePath: 439 | ps4StartupImagesFolder: 440 | ps4IconImagesFolder: 441 | ps4SaveDataImagePath: 442 | ps4SdkOverride: 443 | ps4BGMPath: 444 | ps4ShareFilePath: 445 | ps4ShareOverlayImagePath: 446 | ps4PrivacyGuardImagePath: 447 | ps4NPtitleDatPath: 448 | ps4RemotePlayKeyAssignment: -1 449 | ps4RemotePlayKeyMappingDir: 450 | ps4PlayTogetherPlayerCount: 0 451 | ps4EnterButtonAssignment: 1 452 | ps4ApplicationParam1: 0 453 | ps4ApplicationParam2: 0 454 | ps4ApplicationParam3: 0 455 | ps4ApplicationParam4: 0 456 | ps4DownloadDataSize: 0 457 | ps4GarlicHeapSize: 2048 458 | ps4ProGarlicHeapSize: 2560 459 | ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ 460 | ps4pnSessions: 1 461 | ps4pnPresence: 1 462 | ps4pnFriends: 1 463 | ps4pnGameCustomData: 1 464 | playerPrefsSupport: 0 465 | restrictedAudioUsageRights: 0 466 | ps4UseResolutionFallback: 0 467 | ps4ReprojectionSupport: 0 468 | ps4UseAudio3dBackend: 0 469 | ps4SocialScreenEnabled: 0 470 | ps4ScriptOptimizationLevel: 0 471 | ps4Audio3dVirtualSpeakerCount: 14 472 | ps4attribCpuUsage: 0 473 | ps4PatchPkgPath: 474 | ps4PatchLatestPkgPath: 475 | ps4PatchChangeinfoPath: 476 | ps4PatchDayOne: 0 477 | ps4attribUserManagement: 0 478 | ps4attribMoveSupport: 0 479 | ps4attrib3DSupport: 0 480 | ps4attribShareSupport: 0 481 | ps4attribExclusiveVR: 0 482 | ps4disableAutoHideSplash: 0 483 | ps4videoRecordingFeaturesUsed: 0 484 | ps4contentSearchFeaturesUsed: 0 485 | ps4attribEyeToEyeDistanceSettingVR: 0 486 | ps4IncludedModules: [] 487 | monoEnv: 488 | psp2Splashimage: {fileID: 0} 489 | psp2NPTrophyPackPath: 490 | psp2NPSupportGBMorGJP: 0 491 | psp2NPAgeRating: 12 492 | psp2NPTitleDatPath: 493 | psp2NPCommsID: 494 | psp2NPCommunicationsID: 495 | psp2NPCommsPassphrase: 496 | psp2NPCommsSig: 497 | psp2ParamSfxPath: 498 | psp2ManualPath: 499 | psp2LiveAreaGatePath: 500 | psp2LiveAreaBackroundPath: 501 | psp2LiveAreaPath: 502 | psp2LiveAreaTrialPath: 503 | psp2PatchChangeInfoPath: 504 | psp2PatchOriginalPackage: 505 | psp2PackagePassword: F69AzBlax3CF3EDNhm3soLBPh71Yexui 506 | psp2KeystoneFile: 507 | psp2MemoryExpansionMode: 0 508 | psp2DRMType: 0 509 | psp2StorageType: 0 510 | psp2MediaCapacity: 0 511 | psp2DLCConfigPath: 512 | psp2ThumbnailPath: 513 | psp2BackgroundPath: 514 | psp2SoundPath: 515 | psp2TrophyCommId: 516 | psp2TrophyPackagePath: 517 | psp2PackagedResourcesPath: 518 | psp2SaveDataQuota: 10240 519 | psp2ParentalLevel: 1 520 | psp2ShortTitle: Not Set 521 | psp2ContentID: IV0000-ABCD12345_00-0123456789ABCDEF 522 | psp2Category: 0 523 | psp2MasterVersion: 01.00 524 | psp2AppVersion: 01.00 525 | psp2TVBootMode: 0 526 | psp2EnterButtonAssignment: 2 527 | psp2TVDisableEmu: 0 528 | psp2AllowTwitterDialog: 1 529 | psp2Upgradable: 0 530 | psp2HealthWarning: 0 531 | psp2UseLibLocation: 0 532 | psp2InfoBarOnStartup: 0 533 | psp2InfoBarColor: 0 534 | psp2ScriptOptimizationLevel: 0 535 | psmSplashimage: {fileID: 0} 536 | splashScreenBackgroundSourceLandscape: {fileID: 0} 537 | splashScreenBackgroundSourcePortrait: {fileID: 0} 538 | spritePackerPolicy: 539 | webGLMemorySize: 256 540 | webGLExceptionSupport: 1 541 | webGLNameFilesAsHashes: 0 542 | webGLDataCaching: 0 543 | webGLDebugSymbols: 0 544 | webGLEmscriptenArgs: 545 | webGLModulesDirectory: 546 | webGLTemplate: APPLICATION:Default 547 | webGLAnalyzeBuildSize: 0 548 | webGLUseEmbeddedResources: 0 549 | webGLUseWasm: 0 550 | webGLCompressionFormat: 1 551 | scriptingDefineSymbols: {} 552 | platformArchitecture: {} 553 | scriptingBackend: {} 554 | incrementalIl2cppBuild: {} 555 | additionalIl2CppArgs: 556 | scriptingRuntimeVersion: 0 557 | apiCompatibilityLevelPerPlatform: {} 558 | m_RenderingPath: 1 559 | m_MobileRenderingPath: 1 560 | metroPackageName: UnityCameraMap 561 | metroPackageVersion: 562 | metroCertificatePath: 563 | metroCertificatePassword: 564 | metroCertificateSubject: 565 | metroCertificateIssuer: 566 | metroCertificateNotAfter: 0000000000000000 567 | metroApplicationDescription: UnityCameraMap 568 | wsaImages: {} 569 | metroTileShortName: 570 | metroCommandLineArgsFile: 571 | metroTileShowName: 0 572 | metroMediumTileShowName: 0 573 | metroLargeTileShowName: 0 574 | metroWideTileShowName: 0 575 | metroDefaultTileSize: 1 576 | metroTileForegroundText: 2 577 | metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0} 578 | metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, 579 | a: 1} 580 | metroSplashScreenUseBackgroundColor: 0 581 | platformCapabilities: {} 582 | metroFTAName: 583 | metroFTAFileTypes: [] 584 | metroProtocolName: 585 | metroCompilationOverrides: 1 586 | tizenProductDescription: 587 | tizenProductURL: 588 | tizenSigningProfileName: 589 | tizenGPSPermissions: 0 590 | tizenMicrophonePermissions: 0 591 | tizenDeploymentTarget: 592 | tizenDeploymentTargetType: -1 593 | tizenMinOSVersion: 1 594 | n3dsUseExtSaveData: 0 595 | n3dsCompressStaticMem: 1 596 | n3dsExtSaveDataNumber: 0x12345 597 | n3dsStackSize: 131072 598 | n3dsTargetPlatform: 2 599 | n3dsRegion: 7 600 | n3dsMediaSize: 0 601 | n3dsLogoStyle: 3 602 | n3dsTitle: GameName 603 | n3dsProductCode: 604 | n3dsApplicationId: 0xFF3FF 605 | XboxOneProductId: 606 | XboxOneUpdateKey: 607 | XboxOneSandboxId: 608 | XboxOneContentId: 609 | XboxOneTitleId: 610 | XboxOneSCId: 611 | XboxOneGameOsOverridePath: 612 | XboxOnePackagingOverridePath: 613 | XboxOneAppManifestOverridePath: 614 | XboxOnePackageEncryption: 0 615 | XboxOnePackageUpdateGranularity: 2 616 | XboxOneDescription: 617 | XboxOneLanguage: 618 | - enus 619 | XboxOneCapability: [] 620 | XboxOneGameRating: {} 621 | XboxOneIsContentPackage: 0 622 | XboxOneEnableGPUVariability: 0 623 | XboxOneSockets: {} 624 | XboxOneSplashScreen: {fileID: 0} 625 | XboxOneAllowedProductIds: [] 626 | XboxOnePersistentLocalStorageSize: 0 627 | XboxOneXTitleMemory: 8 628 | xboxOneScriptCompiler: 0 629 | vrEditorSettings: 630 | daydream: 631 | daydreamIconForeground: {fileID: 0} 632 | daydreamIconBackground: {fileID: 0} 633 | cloudServicesEnabled: 634 | UNet: 1 635 | facebookSdkVersion: 7.9.4 636 | apiCompatibilityLevel: 2 637 | cloudProjectId: 119d5336-6ae3-4521-a0d3-846d62269d07 638 | projectName: UnityCameraMap 639 | organizationId: komikado_unity 640 | cloudEnabled: 0 641 | enableNativePlatformBackendsForNewInputSystem: 0 642 | disableOldInputManagerSupport: 0 643 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2019.3.0b7 2 | m_EditorVersionWithRevision: 2019.3.0b7 (9946d7a66754) 3 | -------------------------------------------------------------------------------- /ProjectSettings/QualitySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!47 &1 4 | QualitySettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_CurrentQuality: 5 8 | m_QualitySettings: 9 | - serializedVersion: 2 10 | name: Very Low 11 | pixelLightCount: 0 12 | shadows: 0 13 | shadowResolution: 0 14 | shadowProjection: 1 15 | shadowCascades: 1 16 | shadowDistance: 15 17 | shadowNearPlaneOffset: 3 18 | shadowCascade2Split: 0.33333334 19 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 20 | shadowmaskMode: 0 21 | blendWeights: 1 22 | textureQuality: 1 23 | anisotropicTextures: 0 24 | antiAliasing: 0 25 | softParticles: 0 26 | softVegetation: 0 27 | realtimeReflectionProbes: 0 28 | billboardsFaceCameraPosition: 0 29 | vSyncCount: 0 30 | lodBias: 0.3 31 | maximumLODLevel: 0 32 | particleRaycastBudget: 4 33 | asyncUploadTimeSlice: 2 34 | asyncUploadBufferSize: 4 35 | resolutionScalingFixedDPIFactor: 1 36 | excludedTargetPlatforms: [] 37 | - serializedVersion: 2 38 | name: Low 39 | pixelLightCount: 0 40 | shadows: 0 41 | shadowResolution: 0 42 | shadowProjection: 1 43 | shadowCascades: 1 44 | shadowDistance: 20 45 | shadowNearPlaneOffset: 3 46 | shadowCascade2Split: 0.33333334 47 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 48 | shadowmaskMode: 0 49 | blendWeights: 2 50 | textureQuality: 0 51 | anisotropicTextures: 0 52 | antiAliasing: 0 53 | softParticles: 0 54 | softVegetation: 0 55 | realtimeReflectionProbes: 0 56 | billboardsFaceCameraPosition: 0 57 | vSyncCount: 0 58 | lodBias: 0.4 59 | maximumLODLevel: 0 60 | particleRaycastBudget: 16 61 | asyncUploadTimeSlice: 2 62 | asyncUploadBufferSize: 4 63 | resolutionScalingFixedDPIFactor: 1 64 | excludedTargetPlatforms: [] 65 | - serializedVersion: 2 66 | name: Medium 67 | pixelLightCount: 1 68 | shadows: 1 69 | shadowResolution: 0 70 | shadowProjection: 1 71 | shadowCascades: 1 72 | shadowDistance: 20 73 | shadowNearPlaneOffset: 3 74 | shadowCascade2Split: 0.33333334 75 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 76 | shadowmaskMode: 0 77 | blendWeights: 2 78 | textureQuality: 0 79 | anisotropicTextures: 1 80 | antiAliasing: 0 81 | softParticles: 0 82 | softVegetation: 0 83 | realtimeReflectionProbes: 0 84 | billboardsFaceCameraPosition: 0 85 | vSyncCount: 1 86 | lodBias: 0.7 87 | maximumLODLevel: 0 88 | particleRaycastBudget: 64 89 | asyncUploadTimeSlice: 2 90 | asyncUploadBufferSize: 4 91 | resolutionScalingFixedDPIFactor: 1 92 | excludedTargetPlatforms: [] 93 | - serializedVersion: 2 94 | name: High 95 | pixelLightCount: 2 96 | shadows: 2 97 | shadowResolution: 1 98 | shadowProjection: 1 99 | shadowCascades: 2 100 | shadowDistance: 40 101 | shadowNearPlaneOffset: 3 102 | shadowCascade2Split: 0.33333334 103 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 104 | shadowmaskMode: 1 105 | blendWeights: 2 106 | textureQuality: 0 107 | anisotropicTextures: 1 108 | antiAliasing: 0 109 | softParticles: 0 110 | softVegetation: 1 111 | realtimeReflectionProbes: 1 112 | billboardsFaceCameraPosition: 1 113 | vSyncCount: 1 114 | lodBias: 1 115 | maximumLODLevel: 0 116 | particleRaycastBudget: 256 117 | asyncUploadTimeSlice: 2 118 | asyncUploadBufferSize: 4 119 | resolutionScalingFixedDPIFactor: 1 120 | excludedTargetPlatforms: [] 121 | - serializedVersion: 2 122 | name: Very High 123 | pixelLightCount: 3 124 | shadows: 2 125 | shadowResolution: 2 126 | shadowProjection: 1 127 | shadowCascades: 2 128 | shadowDistance: 70 129 | shadowNearPlaneOffset: 3 130 | shadowCascade2Split: 0.33333334 131 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 132 | shadowmaskMode: 1 133 | blendWeights: 4 134 | textureQuality: 0 135 | anisotropicTextures: 2 136 | antiAliasing: 2 137 | softParticles: 1 138 | softVegetation: 1 139 | realtimeReflectionProbes: 1 140 | billboardsFaceCameraPosition: 1 141 | vSyncCount: 1 142 | lodBias: 1.5 143 | maximumLODLevel: 0 144 | particleRaycastBudget: 1024 145 | asyncUploadTimeSlice: 2 146 | asyncUploadBufferSize: 4 147 | resolutionScalingFixedDPIFactor: 1 148 | excludedTargetPlatforms: [] 149 | - serializedVersion: 2 150 | name: Ultra 151 | pixelLightCount: 4 152 | shadows: 2 153 | shadowResolution: 2 154 | shadowProjection: 1 155 | shadowCascades: 4 156 | shadowDistance: 150 157 | shadowNearPlaneOffset: 3 158 | shadowCascade2Split: 0.33333334 159 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 160 | shadowmaskMode: 1 161 | blendWeights: 4 162 | textureQuality: 0 163 | anisotropicTextures: 2 164 | antiAliasing: 2 165 | softParticles: 1 166 | softVegetation: 1 167 | realtimeReflectionProbes: 1 168 | billboardsFaceCameraPosition: 1 169 | vSyncCount: 1 170 | lodBias: 2 171 | maximumLODLevel: 0 172 | particleRaycastBudget: 4096 173 | asyncUploadTimeSlice: 2 174 | asyncUploadBufferSize: 4 175 | resolutionScalingFixedDPIFactor: 1 176 | excludedTargetPlatforms: [] 177 | m_PerPlatformDefaultQuality: 178 | Android: 2 179 | Nintendo 3DS: 5 180 | Nintendo Switch: 5 181 | PS4: 5 182 | PSM: 5 183 | PSP2: 2 184 | Standalone: 5 185 | Tizen: 2 186 | WebGL: 3 187 | WiiU: 5 188 | Windows Store Apps: 5 189 | XboxOne: 5 190 | iPhone: 2 191 | tvOS: 2 192 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - Substrate 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | m_Enabled: 0 7 | m_TestMode: 0 8 | m_TestEventUrl: 9 | m_TestConfigUrl: 10 | m_TestInitMode: 0 11 | CrashReportingSettings: 12 | m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes 13 | m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate 14 | m_Enabled: 0 15 | m_CaptureEditorExceptions: 1 16 | UnityPurchasingSettings: 17 | m_Enabled: 0 18 | m_TestMode: 0 19 | UnityAnalyticsSettings: 20 | m_Enabled: 1 21 | m_InitializeOnStartup: 1 22 | m_TestMode: 0 23 | m_TestEventUrl: 24 | m_TestConfigUrl: 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/komietty/unity-camera-projection/7960de4b1d320d99affce16bbfe5a0cf0e58c350/ProjectSettings/VFXManager.asset -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # unity-camera-projection 2 | 3 | Unity base camera projective uv-mapping module. Not like verry common way of mapping an image in postprocessing, it bakes image to texture for each mesh. This corresponds to Autodesk Maya's camera projection system. https://docs.arnoldrenderer.com/display/A5AFMUG/Camera+Projection 4 | 5 | 6 | 7 | ## License 8 | [MIT](LICENSE) 9 | --------------------------------------------------------------------------------