├── .gitignore ├── Assets ├── 01-dissolve.meta ├── 01-dissolve │ ├── 01-Logo Fade.unity │ ├── 01-Logo Fade.unity.meta │ ├── 02-Logo Burst.unity │ ├── 02-Logo Burst.unity.meta │ ├── 03-Logo Noise Dispersal.unity │ ├── 03-Logo Noise Dispersal.unity.meta │ ├── 04-Logo Noise Dispersal2.unity │ ├── 04-Logo Noise Dispersal2.unity.meta │ ├── 05-Together.unity │ ├── 05-Together.unity.meta │ ├── Logo Burst.prefab │ ├── Logo Burst.prefab.meta │ ├── Logo Fade.prefab │ ├── Logo Fade.prefab.meta │ ├── Logo Noise Dispersal.prefab │ ├── Logo Noise Dispersal.prefab.meta │ ├── Logo Noise Dispersal2.prefab │ ├── Logo Noise Dispersal2.prefab.meta │ ├── Material.meta │ └── Material │ │ ├── 01-logo.mat │ │ ├── 01-logo.mat.meta │ │ ├── 01-logo.png │ │ ├── 01-logo.png.meta │ │ ├── 01-point.mat │ │ ├── 01-point.mat.meta │ │ ├── 01-point.png │ │ ├── 01-point.png.meta │ │ ├── Materials.meta │ │ └── Materials │ │ ├── 01-point.mat │ │ └── 01-point.mat.meta ├── 02-rewinding.meta ├── 02-rewinding │ ├── 01-rewinding.unity │ ├── 01-rewinding.unity.meta │ ├── RewindParticleSystem.cs │ └── RewindParticleSystem.cs.meta ├── 03-stylized Particle Galaxy.meta ├── 03-stylized Particle Galaxy │ ├── 01-Main Spiral.unity │ ├── 01-Main Spiral.unity.meta │ ├── 02-Other Spiral.unity │ ├── 02-Other Spiral.unity.meta │ ├── 03-Core Glow.unity │ ├── 03-Core Glow.unity.meta │ ├── 04-Base Disk.unity │ ├── 04-Base Disk.unity.meta │ ├── 05-Vertical Flare.unity │ ├── 05-Vertical Flare.unity.meta │ ├── 06-Together.unity │ ├── 06-Together.unity.meta │ ├── Core Glow.prefab │ ├── Core Glow.prefab.meta │ ├── Core.prefab │ ├── Core.prefab.meta │ ├── Electric Bursts.prefab │ ├── Electric Bursts.prefab.meta │ ├── Inner Small Spiral.prefab │ ├── Inner Small Spiral.prefab.meta │ ├── Main Spiral.prefab │ ├── Main Spiral.prefab.meta │ ├── Material.meta │ ├── Material │ │ ├── Sparkles.mat │ │ ├── Sparkles.mat.meta │ │ ├── Sparkles.png │ │ ├── Sparkles.png.meta │ │ ├── blurred.mat │ │ ├── blurred.mat.meta │ │ ├── blurred.png │ │ ├── blurred.png.meta │ │ ├── default.mat │ │ ├── default.mat.meta │ │ ├── glow.mat │ │ ├── glow.mat.meta │ │ ├── glow.png │ │ ├── glow.png.meta │ │ ├── lensflare.mat │ │ ├── lensflare.mat.meta │ │ ├── lensflare.png │ │ ├── lensflare.png.meta │ │ ├── smoke.mat │ │ ├── smoke.mat.meta │ │ ├── smoke.png │ │ ├── smoke.png.meta │ │ ├── trail.mat │ │ ├── trail.mat.meta │ │ ├── trail.png │ │ ├── trail.png.meta │ │ ├── twinkle.mat │ │ ├── twinkle.mat.meta │ │ ├── twinkle.png │ │ └── twinkle.png.meta │ ├── Outer Large Spiral.prefab │ ├── Outer Large Spiral.prefab.meta │ ├── Sparkles.prefab │ ├── Sparkles.prefab.meta │ ├── Vertical Flare Flicker.prefab │ ├── Vertical Flare Flicker.prefab.meta │ ├── Vertical Flare Spinning Embers w.prefab │ ├── Vertical Flare Spinning Embers w.prefab.meta │ ├── Vertical Flare Spinning Embers.prefab │ ├── Vertical Flare Spinning Embers.prefab.meta │ ├── Vertical Flare.prefab │ └── Vertical Flare.prefab.meta ├── 04-GPU Particle Animation.meta ├── 04-GPU Particle Animation │ ├── 01-3D Uniform Particle Grid.unity │ ├── 01-3D Uniform Particle Grid.unity.meta │ ├── 02-Simplex Noise.unity │ ├── 02-Simplex Noise.unity.meta │ ├── 03-Together.unity │ ├── 03-Together.unity.meta │ ├── ParticleGrid.cs │ ├── ParticleGrid.cs.meta │ ├── Simplex Noise Particle Unlit.shader │ ├── Simplex Noise Particle Unlit.shader.meta │ ├── SimplexNoise3D.hlsl │ ├── SimplexNoise3D.hlsl.meta │ ├── simple noise.mat │ ├── simple noise.mat.meta │ ├── simple particle.mat │ └── simple particle.mat.meta ├── 05-GPU Particle Force Field.meta ├── 05-GPU Particle Force Field │ ├── GPU Particle Force Field Unlit.shader │ ├── GPU Particle Force Field Unlit.shader.meta │ ├── GPU Particle Force Field.unity │ ├── GPU Particle Force Field.unity.meta │ ├── GPUParticleForceField.cs │ ├── GPUParticleForceField.cs.meta │ ├── Unlit_GPU Particle Force Field.mat │ └── Unlit_GPU Particle Force Field.mat.meta ├── Resources.meta └── Resources │ ├── BillingMode.json │ └── BillingMode.json.meta ├── Logs └── Packages-Update.log ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset └── VersionControlSettings.asset ├── README.md └── UserSettings ├── EditorUserSettings.asset └── Layouts └── default-2022.dwlt /.gitignore: -------------------------------------------------------------------------------- 1 | [Ll]ibrary/ 2 | [Tt]emp/ 3 | [Oo]bj/ 4 | [Bb]uild/ 5 | [Bb]uilds/ 6 | [Ll]ogs/ 7 | 8 | # Never ignore Asset meta data 9 | ![Aa]ssets/**/*.meta 10 | 11 | # Uncomment this line if you wish to ignore the asset store tools plugin 12 | # [Aa]ssets/AssetStoreTools* 13 | 14 | # Visual Studio cache directory 15 | .vs/ 16 | 17 | # Gradle cache directory 18 | .gradle/ 19 | 20 | # Autogenerated VS/MD/Consulo solution and project files 21 | ExportedObj/ 22 | .consulo/ 23 | *.csproj 24 | *.unityproj 25 | *.sln 26 | *.suo 27 | *.tmp 28 | *.user 29 | *.userprefs 30 | *.pidb 31 | *.booproj 32 | *.svd 33 | *.pdb 34 | *.mdb 35 | *.opendb 36 | *.VC.db 37 | 38 | # Unity3D generated meta files 39 | *.pidb.meta 40 | *.pdb.meta 41 | *.mdb.meta 42 | 43 | # Unity3D generated file on crash reports 44 | sysinfo.txt 45 | 46 | # Builds 47 | *.apk 48 | *.unitypackage 49 | 50 | # Crashlytics generated file 51 | crashlytics-build.properties -------------------------------------------------------------------------------- /Assets/01-dissolve.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 418552dcc022c19448e8f46764a54946 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/01-dissolve/01-Logo Fade.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 9 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 170076734} 41 | m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} 42 | m_UseRadianceAmbientProbe: 0 43 | --- !u!157 &3 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 11 47 | m_GIWorkflowMode: 0 48 | m_GISettings: 49 | serializedVersion: 2 50 | m_BounceScale: 1 51 | m_IndirectOutputScale: 1 52 | m_AlbedoBoost: 1 53 | m_EnvironmentLightingMode: 0 54 | m_EnableBakedLightmaps: 1 55 | m_EnableRealtimeLightmaps: 0 56 | m_LightmapEditorSettings: 57 | serializedVersion: 10 58 | m_Resolution: 2 59 | m_BakeResolution: 10 60 | m_AtlasSize: 512 61 | m_AO: 0 62 | m_AOMaxDistance: 1 63 | m_CompAOExponent: 1 64 | m_CompAOExponentDirect: 0 65 | m_Padding: 2 66 | m_LightmapParameters: {fileID: 0} 67 | m_LightmapsBakeMode: 1 68 | m_TextureCompression: 1 69 | m_FinalGather: 0 70 | m_FinalGatherFiltering: 1 71 | m_FinalGatherRayCount: 256 72 | m_ReflectionCompression: 2 73 | m_MixedBakeMode: 2 74 | m_BakeBackend: 1 75 | m_PVRSampling: 1 76 | m_PVRDirectSampleCount: 32 77 | m_PVRSampleCount: 256 78 | m_PVRBounces: 2 79 | m_PVRFilterTypeDirect: 0 80 | m_PVRFilterTypeIndirect: 0 81 | m_PVRFilterTypeAO: 0 82 | m_PVRFilteringMode: 1 83 | m_PVRCulling: 1 84 | m_PVRFilteringGaussRadiusDirect: 1 85 | m_PVRFilteringGaussRadiusIndirect: 5 86 | m_PVRFilteringGaussRadiusAO: 2 87 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 88 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 89 | m_PVRFilteringAtrousPositionSigmaAO: 1 90 | m_ShowResolutionOverlay: 1 91 | m_LightingDataAsset: {fileID: 0} 92 | m_UseShadowmask: 1 93 | --- !u!196 &4 94 | NavMeshSettings: 95 | serializedVersion: 2 96 | m_ObjectHideFlags: 0 97 | m_BuildSettings: 98 | serializedVersion: 2 99 | agentTypeID: 0 100 | agentRadius: 0.5 101 | agentHeight: 2 102 | agentSlope: 45 103 | agentClimb: 0.4 104 | ledgeDropHeight: 0 105 | maxJumpAcrossDistance: 0 106 | minRegionArea: 2 107 | manualCellSize: 0 108 | cellSize: 0.16666667 109 | manualTileSize: 0 110 | tileSize: 256 111 | accuratePlacement: 0 112 | debug: 113 | m_Flags: 0 114 | m_NavMeshData: {fileID: 0} 115 | --- !u!1 &170076733 116 | GameObject: 117 | m_ObjectHideFlags: 0 118 | m_CorrespondingSourceObject: {fileID: 0} 119 | m_PrefabInstance: {fileID: 0} 120 | m_PrefabAsset: {fileID: 0} 121 | serializedVersion: 6 122 | m_Component: 123 | - component: {fileID: 170076735} 124 | - component: {fileID: 170076734} 125 | m_Layer: 0 126 | m_Name: Directional Light 127 | m_TagString: Untagged 128 | m_Icon: {fileID: 0} 129 | m_NavMeshLayer: 0 130 | m_StaticEditorFlags: 0 131 | m_IsActive: 1 132 | --- !u!108 &170076734 133 | Light: 134 | m_ObjectHideFlags: 0 135 | m_CorrespondingSourceObject: {fileID: 0} 136 | m_PrefabInstance: {fileID: 0} 137 | m_PrefabAsset: {fileID: 0} 138 | m_GameObject: {fileID: 170076733} 139 | m_Enabled: 1 140 | serializedVersion: 8 141 | m_Type: 1 142 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} 143 | m_Intensity: 1 144 | m_Range: 10 145 | m_SpotAngle: 30 146 | m_CookieSize: 10 147 | m_Shadows: 148 | m_Type: 2 149 | m_Resolution: -1 150 | m_CustomResolution: -1 151 | m_Strength: 1 152 | m_Bias: 0.05 153 | m_NormalBias: 0.4 154 | m_NearPlane: 0.2 155 | m_Cookie: {fileID: 0} 156 | m_DrawHalo: 0 157 | m_Flare: {fileID: 0} 158 | m_RenderMode: 0 159 | m_CullingMask: 160 | serializedVersion: 2 161 | m_Bits: 4294967295 162 | m_Lightmapping: 1 163 | m_LightShadowCasterMode: 0 164 | m_AreaSize: {x: 1, y: 1} 165 | m_BounceIntensity: 1 166 | m_ColorTemperature: 6570 167 | m_UseColorTemperature: 0 168 | m_ShadowRadius: 0 169 | m_ShadowAngle: 0 170 | --- !u!4 &170076735 171 | Transform: 172 | m_ObjectHideFlags: 0 173 | m_CorrespondingSourceObject: {fileID: 0} 174 | m_PrefabInstance: {fileID: 0} 175 | m_PrefabAsset: {fileID: 0} 176 | m_GameObject: {fileID: 170076733} 177 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} 178 | m_LocalPosition: {x: 0, y: 3, z: 0} 179 | m_LocalScale: {x: 1, y: 1, z: 1} 180 | m_Children: [] 181 | m_Father: {fileID: 0} 182 | m_RootOrder: 2 183 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} 184 | --- !u!1 &534669902 185 | GameObject: 186 | m_ObjectHideFlags: 0 187 | m_CorrespondingSourceObject: {fileID: 0} 188 | m_PrefabInstance: {fileID: 0} 189 | m_PrefabAsset: {fileID: 0} 190 | serializedVersion: 6 191 | m_Component: 192 | - component: {fileID: 534669905} 193 | - component: {fileID: 534669904} 194 | - component: {fileID: 534669903} 195 | m_Layer: 0 196 | m_Name: Main Camera 197 | m_TagString: MainCamera 198 | m_Icon: {fileID: 0} 199 | m_NavMeshLayer: 0 200 | m_StaticEditorFlags: 0 201 | m_IsActive: 1 202 | --- !u!81 &534669903 203 | AudioListener: 204 | m_ObjectHideFlags: 0 205 | m_CorrespondingSourceObject: {fileID: 0} 206 | m_PrefabInstance: {fileID: 0} 207 | m_PrefabAsset: {fileID: 0} 208 | m_GameObject: {fileID: 534669902} 209 | m_Enabled: 1 210 | --- !u!20 &534669904 211 | Camera: 212 | m_ObjectHideFlags: 0 213 | m_CorrespondingSourceObject: {fileID: 0} 214 | m_PrefabInstance: {fileID: 0} 215 | m_PrefabAsset: {fileID: 0} 216 | m_GameObject: {fileID: 534669902} 217 | m_Enabled: 1 218 | serializedVersion: 2 219 | m_ClearFlags: 2 220 | m_BackGroundColor: {r: 0.16078432, g: 0.16078432, b: 0.16078432, a: 0} 221 | m_projectionMatrixMode: 1 222 | m_SensorSize: {x: 36, y: 24} 223 | m_LensShift: {x: 0, y: 0} 224 | m_GateFitMode: 2 225 | m_FocalLength: 50 226 | m_NormalizedViewPortRect: 227 | serializedVersion: 2 228 | x: 0 229 | y: 0 230 | width: 1 231 | height: 1 232 | near clip plane: 0.3 233 | far clip plane: 1000 234 | field of view: 60 235 | orthographic: 0 236 | orthographic size: 5 237 | m_Depth: -1 238 | m_CullingMask: 239 | serializedVersion: 2 240 | m_Bits: 4294967295 241 | m_RenderingPath: -1 242 | m_TargetTexture: {fileID: 0} 243 | m_TargetDisplay: 0 244 | m_TargetEye: 3 245 | m_HDR: 1 246 | m_AllowMSAA: 1 247 | m_AllowDynamicResolution: 0 248 | m_ForceIntoRT: 0 249 | m_OcclusionCulling: 1 250 | m_StereoConvergence: 10 251 | m_StereoSeparation: 0.022 252 | --- !u!4 &534669905 253 | Transform: 254 | m_ObjectHideFlags: 0 255 | m_CorrespondingSourceObject: {fileID: 0} 256 | m_PrefabInstance: {fileID: 0} 257 | m_PrefabAsset: {fileID: 0} 258 | m_GameObject: {fileID: 534669902} 259 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 260 | m_LocalPosition: {x: 0, y: 1, z: -5} 261 | m_LocalScale: {x: 1, y: 1, z: 1} 262 | m_Children: [] 263 | m_Father: {fileID: 0} 264 | m_RootOrder: 1 265 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 266 | --- !u!1001 &6967048726946167457 267 | PrefabInstance: 268 | m_ObjectHideFlags: 0 269 | serializedVersion: 2 270 | m_Modification: 271 | m_TransformParent: {fileID: 0} 272 | m_Modifications: 273 | - target: {fileID: 6967048726760976436, guid: e339f6bcbda07f0439998dbbb10da40f, 274 | type: 3} 275 | propertyPath: m_Name 276 | value: Logo Fade 277 | objectReference: {fileID: 0} 278 | - target: {fileID: 6967048726760976441, guid: e339f6bcbda07f0439998dbbb10da40f, 279 | type: 3} 280 | propertyPath: m_LocalPosition.x 281 | value: 0 282 | objectReference: {fileID: 0} 283 | - target: {fileID: 6967048726760976441, guid: e339f6bcbda07f0439998dbbb10da40f, 284 | type: 3} 285 | propertyPath: m_LocalPosition.y 286 | value: 1 287 | objectReference: {fileID: 0} 288 | - target: {fileID: 6967048726760976441, guid: e339f6bcbda07f0439998dbbb10da40f, 289 | type: 3} 290 | propertyPath: m_LocalPosition.z 291 | value: 0 292 | objectReference: {fileID: 0} 293 | - target: {fileID: 6967048726760976441, guid: e339f6bcbda07f0439998dbbb10da40f, 294 | type: 3} 295 | propertyPath: m_LocalRotation.x 296 | value: 0 297 | objectReference: {fileID: 0} 298 | - target: {fileID: 6967048726760976441, guid: e339f6bcbda07f0439998dbbb10da40f, 299 | type: 3} 300 | propertyPath: m_LocalRotation.y 301 | value: 0 302 | objectReference: {fileID: 0} 303 | - target: {fileID: 6967048726760976441, guid: e339f6bcbda07f0439998dbbb10da40f, 304 | type: 3} 305 | propertyPath: m_LocalRotation.z 306 | value: 0 307 | objectReference: {fileID: 0} 308 | - target: {fileID: 6967048726760976441, guid: e339f6bcbda07f0439998dbbb10da40f, 309 | type: 3} 310 | propertyPath: m_LocalRotation.w 311 | value: 1 312 | objectReference: {fileID: 0} 313 | - target: {fileID: 6967048726760976441, guid: e339f6bcbda07f0439998dbbb10da40f, 314 | type: 3} 315 | propertyPath: m_RootOrder 316 | value: 0 317 | objectReference: {fileID: 0} 318 | - target: {fileID: 6967048726760976441, guid: e339f6bcbda07f0439998dbbb10da40f, 319 | type: 3} 320 | propertyPath: m_LocalEulerAnglesHint.x 321 | value: 0 322 | objectReference: {fileID: 0} 323 | - target: {fileID: 6967048726760976441, guid: e339f6bcbda07f0439998dbbb10da40f, 324 | type: 3} 325 | propertyPath: m_LocalEulerAnglesHint.y 326 | value: 0 327 | objectReference: {fileID: 0} 328 | - target: {fileID: 6967048726760976441, guid: e339f6bcbda07f0439998dbbb10da40f, 329 | type: 3} 330 | propertyPath: m_LocalEulerAnglesHint.z 331 | value: 0 332 | objectReference: {fileID: 0} 333 | - target: {fileID: 6967048726760976438, guid: e339f6bcbda07f0439998dbbb10da40f, 334 | type: 3} 335 | propertyPath: looping 336 | value: 0 337 | objectReference: {fileID: 0} 338 | - target: {fileID: 6967048726760976438, guid: e339f6bcbda07f0439998dbbb10da40f, 339 | type: 3} 340 | propertyPath: InitialModule.size3D 341 | value: 1 342 | objectReference: {fileID: 0} 343 | - target: {fileID: 6967048726760976438, guid: e339f6bcbda07f0439998dbbb10da40f, 344 | type: 3} 345 | propertyPath: InitialModule.startSize.scalar 346 | value: 4 347 | objectReference: {fileID: 0} 348 | - target: {fileID: 6967048726760976438, guid: e339f6bcbda07f0439998dbbb10da40f, 349 | type: 3} 350 | propertyPath: ColorModule.enabled 351 | value: 1 352 | objectReference: {fileID: 0} 353 | - target: {fileID: 6967048726760976438, guid: e339f6bcbda07f0439998dbbb10da40f, 354 | type: 3} 355 | propertyPath: ForceModule.enabled 356 | value: 0 357 | objectReference: {fileID: 0} 358 | m_RemovedComponents: [] 359 | m_SourcePrefab: {fileID: 100100000, guid: e339f6bcbda07f0439998dbbb10da40f, type: 3} 360 | -------------------------------------------------------------------------------- /Assets/01-dissolve/01-Logo Fade.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4fed18792be254743bc5c5464322dffe 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/01-dissolve/02-Logo Burst.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 9 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 170076734} 41 | m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} 42 | m_UseRadianceAmbientProbe: 0 43 | --- !u!157 &3 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 11 47 | m_GIWorkflowMode: 0 48 | m_GISettings: 49 | serializedVersion: 2 50 | m_BounceScale: 1 51 | m_IndirectOutputScale: 1 52 | m_AlbedoBoost: 1 53 | m_EnvironmentLightingMode: 0 54 | m_EnableBakedLightmaps: 1 55 | m_EnableRealtimeLightmaps: 0 56 | m_LightmapEditorSettings: 57 | serializedVersion: 10 58 | m_Resolution: 2 59 | m_BakeResolution: 10 60 | m_AtlasSize: 512 61 | m_AO: 0 62 | m_AOMaxDistance: 1 63 | m_CompAOExponent: 1 64 | m_CompAOExponentDirect: 0 65 | m_Padding: 2 66 | m_LightmapParameters: {fileID: 0} 67 | m_LightmapsBakeMode: 1 68 | m_TextureCompression: 1 69 | m_FinalGather: 0 70 | m_FinalGatherFiltering: 1 71 | m_FinalGatherRayCount: 256 72 | m_ReflectionCompression: 2 73 | m_MixedBakeMode: 2 74 | m_BakeBackend: 1 75 | m_PVRSampling: 1 76 | m_PVRDirectSampleCount: 32 77 | m_PVRSampleCount: 256 78 | m_PVRBounces: 2 79 | m_PVRFilterTypeDirect: 0 80 | m_PVRFilterTypeIndirect: 0 81 | m_PVRFilterTypeAO: 0 82 | m_PVRFilteringMode: 1 83 | m_PVRCulling: 1 84 | m_PVRFilteringGaussRadiusDirect: 1 85 | m_PVRFilteringGaussRadiusIndirect: 5 86 | m_PVRFilteringGaussRadiusAO: 2 87 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 88 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 89 | m_PVRFilteringAtrousPositionSigmaAO: 1 90 | m_ShowResolutionOverlay: 1 91 | m_LightingDataAsset: {fileID: 0} 92 | m_UseShadowmask: 1 93 | --- !u!196 &4 94 | NavMeshSettings: 95 | serializedVersion: 2 96 | m_ObjectHideFlags: 0 97 | m_BuildSettings: 98 | serializedVersion: 2 99 | agentTypeID: 0 100 | agentRadius: 0.5 101 | agentHeight: 2 102 | agentSlope: 45 103 | agentClimb: 0.4 104 | ledgeDropHeight: 0 105 | maxJumpAcrossDistance: 0 106 | minRegionArea: 2 107 | manualCellSize: 0 108 | cellSize: 0.16666667 109 | manualTileSize: 0 110 | tileSize: 256 111 | accuratePlacement: 0 112 | debug: 113 | m_Flags: 0 114 | m_NavMeshData: {fileID: 0} 115 | --- !u!1 &170076733 116 | GameObject: 117 | m_ObjectHideFlags: 0 118 | m_CorrespondingSourceObject: {fileID: 0} 119 | m_PrefabInstance: {fileID: 0} 120 | m_PrefabAsset: {fileID: 0} 121 | serializedVersion: 6 122 | m_Component: 123 | - component: {fileID: 170076735} 124 | - component: {fileID: 170076734} 125 | m_Layer: 0 126 | m_Name: Directional Light 127 | m_TagString: Untagged 128 | m_Icon: {fileID: 0} 129 | m_NavMeshLayer: 0 130 | m_StaticEditorFlags: 0 131 | m_IsActive: 1 132 | --- !u!108 &170076734 133 | Light: 134 | m_ObjectHideFlags: 0 135 | m_CorrespondingSourceObject: {fileID: 0} 136 | m_PrefabInstance: {fileID: 0} 137 | m_PrefabAsset: {fileID: 0} 138 | m_GameObject: {fileID: 170076733} 139 | m_Enabled: 1 140 | serializedVersion: 8 141 | m_Type: 1 142 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} 143 | m_Intensity: 1 144 | m_Range: 10 145 | m_SpotAngle: 30 146 | m_CookieSize: 10 147 | m_Shadows: 148 | m_Type: 2 149 | m_Resolution: -1 150 | m_CustomResolution: -1 151 | m_Strength: 1 152 | m_Bias: 0.05 153 | m_NormalBias: 0.4 154 | m_NearPlane: 0.2 155 | m_Cookie: {fileID: 0} 156 | m_DrawHalo: 0 157 | m_Flare: {fileID: 0} 158 | m_RenderMode: 0 159 | m_CullingMask: 160 | serializedVersion: 2 161 | m_Bits: 4294967295 162 | m_Lightmapping: 1 163 | m_LightShadowCasterMode: 0 164 | m_AreaSize: {x: 1, y: 1} 165 | m_BounceIntensity: 1 166 | m_ColorTemperature: 6570 167 | m_UseColorTemperature: 0 168 | m_ShadowRadius: 0 169 | m_ShadowAngle: 0 170 | --- !u!4 &170076735 171 | Transform: 172 | m_ObjectHideFlags: 0 173 | m_CorrespondingSourceObject: {fileID: 0} 174 | m_PrefabInstance: {fileID: 0} 175 | m_PrefabAsset: {fileID: 0} 176 | m_GameObject: {fileID: 170076733} 177 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} 178 | m_LocalPosition: {x: 0, y: 3, z: 0} 179 | m_LocalScale: {x: 1, y: 1, z: 1} 180 | m_Children: [] 181 | m_Father: {fileID: 0} 182 | m_RootOrder: 1 183 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} 184 | --- !u!1 &534669902 185 | GameObject: 186 | m_ObjectHideFlags: 0 187 | m_CorrespondingSourceObject: {fileID: 0} 188 | m_PrefabInstance: {fileID: 0} 189 | m_PrefabAsset: {fileID: 0} 190 | serializedVersion: 6 191 | m_Component: 192 | - component: {fileID: 534669905} 193 | - component: {fileID: 534669904} 194 | - component: {fileID: 534669903} 195 | m_Layer: 0 196 | m_Name: Main Camera 197 | m_TagString: MainCamera 198 | m_Icon: {fileID: 0} 199 | m_NavMeshLayer: 0 200 | m_StaticEditorFlags: 0 201 | m_IsActive: 1 202 | --- !u!81 &534669903 203 | AudioListener: 204 | m_ObjectHideFlags: 0 205 | m_CorrespondingSourceObject: {fileID: 0} 206 | m_PrefabInstance: {fileID: 0} 207 | m_PrefabAsset: {fileID: 0} 208 | m_GameObject: {fileID: 534669902} 209 | m_Enabled: 1 210 | --- !u!20 &534669904 211 | Camera: 212 | m_ObjectHideFlags: 0 213 | m_CorrespondingSourceObject: {fileID: 0} 214 | m_PrefabInstance: {fileID: 0} 215 | m_PrefabAsset: {fileID: 0} 216 | m_GameObject: {fileID: 534669902} 217 | m_Enabled: 1 218 | serializedVersion: 2 219 | m_ClearFlags: 2 220 | m_BackGroundColor: {r: 0.16078432, g: 0.16078432, b: 0.16078432, a: 0} 221 | m_projectionMatrixMode: 1 222 | m_SensorSize: {x: 36, y: 24} 223 | m_LensShift: {x: 0, y: 0} 224 | m_GateFitMode: 2 225 | m_FocalLength: 50 226 | m_NormalizedViewPortRect: 227 | serializedVersion: 2 228 | x: 0 229 | y: 0 230 | width: 1 231 | height: 1 232 | near clip plane: 0.3 233 | far clip plane: 1000 234 | field of view: 60 235 | orthographic: 0 236 | orthographic size: 5 237 | m_Depth: -1 238 | m_CullingMask: 239 | serializedVersion: 2 240 | m_Bits: 4294967295 241 | m_RenderingPath: -1 242 | m_TargetTexture: {fileID: 0} 243 | m_TargetDisplay: 0 244 | m_TargetEye: 3 245 | m_HDR: 1 246 | m_AllowMSAA: 1 247 | m_AllowDynamicResolution: 0 248 | m_ForceIntoRT: 0 249 | m_OcclusionCulling: 1 250 | m_StereoConvergence: 10 251 | m_StereoSeparation: 0.022 252 | --- !u!4 &534669905 253 | Transform: 254 | m_ObjectHideFlags: 0 255 | m_CorrespondingSourceObject: {fileID: 0} 256 | m_PrefabInstance: {fileID: 0} 257 | m_PrefabAsset: {fileID: 0} 258 | m_GameObject: {fileID: 534669902} 259 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 260 | m_LocalPosition: {x: 0, y: 1, z: -5} 261 | m_LocalScale: {x: 1, y: 1, z: 1} 262 | m_Children: [] 263 | m_Father: {fileID: 0} 264 | m_RootOrder: 0 265 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 266 | --- !u!1001 &724962097 267 | PrefabInstance: 268 | m_ObjectHideFlags: 0 269 | serializedVersion: 2 270 | m_Modification: 271 | m_TransformParent: {fileID: 0} 272 | m_Modifications: 273 | - target: {fileID: 2951821613756634516, guid: bacc75f7f65f0dd42b6723cc7e3eec2a, 274 | type: 3} 275 | propertyPath: m_Name 276 | value: Logo Burst 277 | objectReference: {fileID: 0} 278 | - target: {fileID: 4461460559165517304, guid: bacc75f7f65f0dd42b6723cc7e3eec2a, 279 | type: 3} 280 | propertyPath: m_LocalPosition.x 281 | value: 0 282 | objectReference: {fileID: 0} 283 | - target: {fileID: 4461460559165517304, guid: bacc75f7f65f0dd42b6723cc7e3eec2a, 284 | type: 3} 285 | propertyPath: m_LocalPosition.y 286 | value: 1 287 | objectReference: {fileID: 0} 288 | - target: {fileID: 4461460559165517304, guid: bacc75f7f65f0dd42b6723cc7e3eec2a, 289 | type: 3} 290 | propertyPath: m_LocalPosition.z 291 | value: 0 292 | objectReference: {fileID: 0} 293 | - target: {fileID: 4461460559165517304, guid: bacc75f7f65f0dd42b6723cc7e3eec2a, 294 | type: 3} 295 | propertyPath: m_LocalRotation.x 296 | value: 0 297 | objectReference: {fileID: 0} 298 | - target: {fileID: 4461460559165517304, guid: bacc75f7f65f0dd42b6723cc7e3eec2a, 299 | type: 3} 300 | propertyPath: m_LocalRotation.y 301 | value: 0 302 | objectReference: {fileID: 0} 303 | - target: {fileID: 4461460559165517304, guid: bacc75f7f65f0dd42b6723cc7e3eec2a, 304 | type: 3} 305 | propertyPath: m_LocalRotation.z 306 | value: 0 307 | objectReference: {fileID: 0} 308 | - target: {fileID: 4461460559165517304, guid: bacc75f7f65f0dd42b6723cc7e3eec2a, 309 | type: 3} 310 | propertyPath: m_LocalRotation.w 311 | value: 1 312 | objectReference: {fileID: 0} 313 | - target: {fileID: 4461460559165517304, guid: bacc75f7f65f0dd42b6723cc7e3eec2a, 314 | type: 3} 315 | propertyPath: m_RootOrder 316 | value: 2 317 | objectReference: {fileID: 0} 318 | - target: {fileID: 4461460559165517304, guid: bacc75f7f65f0dd42b6723cc7e3eec2a, 319 | type: 3} 320 | propertyPath: m_LocalEulerAnglesHint.x 321 | value: 0 322 | objectReference: {fileID: 0} 323 | - target: {fileID: 4461460559165517304, guid: bacc75f7f65f0dd42b6723cc7e3eec2a, 324 | type: 3} 325 | propertyPath: m_LocalEulerAnglesHint.y 326 | value: 0 327 | objectReference: {fileID: 0} 328 | - target: {fileID: 4461460559165517304, guid: bacc75f7f65f0dd42b6723cc7e3eec2a, 329 | type: 3} 330 | propertyPath: m_LocalEulerAnglesHint.z 331 | value: 0 332 | objectReference: {fileID: 0} 333 | m_RemovedComponents: [] 334 | m_SourcePrefab: {fileID: 100100000, guid: bacc75f7f65f0dd42b6723cc7e3eec2a, type: 3} 335 | -------------------------------------------------------------------------------- /Assets/01-dissolve/02-Logo Burst.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cf8153385a05dfd4a8501614bb194395 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/01-dissolve/03-Logo Noise Dispersal.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 9 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 170076734} 41 | m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} 42 | m_UseRadianceAmbientProbe: 0 43 | --- !u!157 &3 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 11 47 | m_GIWorkflowMode: 0 48 | m_GISettings: 49 | serializedVersion: 2 50 | m_BounceScale: 1 51 | m_IndirectOutputScale: 1 52 | m_AlbedoBoost: 1 53 | m_EnvironmentLightingMode: 0 54 | m_EnableBakedLightmaps: 1 55 | m_EnableRealtimeLightmaps: 0 56 | m_LightmapEditorSettings: 57 | serializedVersion: 10 58 | m_Resolution: 2 59 | m_BakeResolution: 10 60 | m_AtlasSize: 512 61 | m_AO: 0 62 | m_AOMaxDistance: 1 63 | m_CompAOExponent: 1 64 | m_CompAOExponentDirect: 0 65 | m_Padding: 2 66 | m_LightmapParameters: {fileID: 0} 67 | m_LightmapsBakeMode: 1 68 | m_TextureCompression: 1 69 | m_FinalGather: 0 70 | m_FinalGatherFiltering: 1 71 | m_FinalGatherRayCount: 256 72 | m_ReflectionCompression: 2 73 | m_MixedBakeMode: 2 74 | m_BakeBackend: 1 75 | m_PVRSampling: 1 76 | m_PVRDirectSampleCount: 32 77 | m_PVRSampleCount: 256 78 | m_PVRBounces: 2 79 | m_PVRFilterTypeDirect: 0 80 | m_PVRFilterTypeIndirect: 0 81 | m_PVRFilterTypeAO: 0 82 | m_PVRFilteringMode: 1 83 | m_PVRCulling: 1 84 | m_PVRFilteringGaussRadiusDirect: 1 85 | m_PVRFilteringGaussRadiusIndirect: 5 86 | m_PVRFilteringGaussRadiusAO: 2 87 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 88 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 89 | m_PVRFilteringAtrousPositionSigmaAO: 1 90 | m_ShowResolutionOverlay: 1 91 | m_LightingDataAsset: {fileID: 0} 92 | m_UseShadowmask: 1 93 | --- !u!196 &4 94 | NavMeshSettings: 95 | serializedVersion: 2 96 | m_ObjectHideFlags: 0 97 | m_BuildSettings: 98 | serializedVersion: 2 99 | agentTypeID: 0 100 | agentRadius: 0.5 101 | agentHeight: 2 102 | agentSlope: 45 103 | agentClimb: 0.4 104 | ledgeDropHeight: 0 105 | maxJumpAcrossDistance: 0 106 | minRegionArea: 2 107 | manualCellSize: 0 108 | cellSize: 0.16666667 109 | manualTileSize: 0 110 | tileSize: 256 111 | accuratePlacement: 0 112 | debug: 113 | m_Flags: 0 114 | m_NavMeshData: {fileID: 0} 115 | --- !u!1 &170076733 116 | GameObject: 117 | m_ObjectHideFlags: 0 118 | m_CorrespondingSourceObject: {fileID: 0} 119 | m_PrefabInstance: {fileID: 0} 120 | m_PrefabAsset: {fileID: 0} 121 | serializedVersion: 6 122 | m_Component: 123 | - component: {fileID: 170076735} 124 | - component: {fileID: 170076734} 125 | m_Layer: 0 126 | m_Name: Directional Light 127 | m_TagString: Untagged 128 | m_Icon: {fileID: 0} 129 | m_NavMeshLayer: 0 130 | m_StaticEditorFlags: 0 131 | m_IsActive: 1 132 | --- !u!108 &170076734 133 | Light: 134 | m_ObjectHideFlags: 0 135 | m_CorrespondingSourceObject: {fileID: 0} 136 | m_PrefabInstance: {fileID: 0} 137 | m_PrefabAsset: {fileID: 0} 138 | m_GameObject: {fileID: 170076733} 139 | m_Enabled: 1 140 | serializedVersion: 8 141 | m_Type: 1 142 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} 143 | m_Intensity: 1 144 | m_Range: 10 145 | m_SpotAngle: 30 146 | m_CookieSize: 10 147 | m_Shadows: 148 | m_Type: 2 149 | m_Resolution: -1 150 | m_CustomResolution: -1 151 | m_Strength: 1 152 | m_Bias: 0.05 153 | m_NormalBias: 0.4 154 | m_NearPlane: 0.2 155 | m_Cookie: {fileID: 0} 156 | m_DrawHalo: 0 157 | m_Flare: {fileID: 0} 158 | m_RenderMode: 0 159 | m_CullingMask: 160 | serializedVersion: 2 161 | m_Bits: 4294967295 162 | m_Lightmapping: 1 163 | m_LightShadowCasterMode: 0 164 | m_AreaSize: {x: 1, y: 1} 165 | m_BounceIntensity: 1 166 | m_ColorTemperature: 6570 167 | m_UseColorTemperature: 0 168 | m_ShadowRadius: 0 169 | m_ShadowAngle: 0 170 | --- !u!4 &170076735 171 | Transform: 172 | m_ObjectHideFlags: 0 173 | m_CorrespondingSourceObject: {fileID: 0} 174 | m_PrefabInstance: {fileID: 0} 175 | m_PrefabAsset: {fileID: 0} 176 | m_GameObject: {fileID: 170076733} 177 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} 178 | m_LocalPosition: {x: 0, y: 3, z: 0} 179 | m_LocalScale: {x: 1, y: 1, z: 1} 180 | m_Children: [] 181 | m_Father: {fileID: 0} 182 | m_RootOrder: 1 183 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} 184 | --- !u!1 &534669902 185 | GameObject: 186 | m_ObjectHideFlags: 0 187 | m_CorrespondingSourceObject: {fileID: 0} 188 | m_PrefabInstance: {fileID: 0} 189 | m_PrefabAsset: {fileID: 0} 190 | serializedVersion: 6 191 | m_Component: 192 | - component: {fileID: 534669905} 193 | - component: {fileID: 534669904} 194 | - component: {fileID: 534669903} 195 | m_Layer: 0 196 | m_Name: Main Camera 197 | m_TagString: MainCamera 198 | m_Icon: {fileID: 0} 199 | m_NavMeshLayer: 0 200 | m_StaticEditorFlags: 0 201 | m_IsActive: 1 202 | --- !u!81 &534669903 203 | AudioListener: 204 | m_ObjectHideFlags: 0 205 | m_CorrespondingSourceObject: {fileID: 0} 206 | m_PrefabInstance: {fileID: 0} 207 | m_PrefabAsset: {fileID: 0} 208 | m_GameObject: {fileID: 534669902} 209 | m_Enabled: 1 210 | --- !u!20 &534669904 211 | Camera: 212 | m_ObjectHideFlags: 0 213 | m_CorrespondingSourceObject: {fileID: 0} 214 | m_PrefabInstance: {fileID: 0} 215 | m_PrefabAsset: {fileID: 0} 216 | m_GameObject: {fileID: 534669902} 217 | m_Enabled: 1 218 | serializedVersion: 2 219 | m_ClearFlags: 2 220 | m_BackGroundColor: {r: 0.16078432, g: 0.16078432, b: 0.16078432, a: 0} 221 | m_projectionMatrixMode: 1 222 | m_SensorSize: {x: 36, y: 24} 223 | m_LensShift: {x: 0, y: 0} 224 | m_GateFitMode: 2 225 | m_FocalLength: 50 226 | m_NormalizedViewPortRect: 227 | serializedVersion: 2 228 | x: 0 229 | y: 0 230 | width: 1 231 | height: 1 232 | near clip plane: 0.3 233 | far clip plane: 1000 234 | field of view: 60 235 | orthographic: 0 236 | orthographic size: 5 237 | m_Depth: -1 238 | m_CullingMask: 239 | serializedVersion: 2 240 | m_Bits: 4294967295 241 | m_RenderingPath: -1 242 | m_TargetTexture: {fileID: 0} 243 | m_TargetDisplay: 0 244 | m_TargetEye: 3 245 | m_HDR: 1 246 | m_AllowMSAA: 1 247 | m_AllowDynamicResolution: 0 248 | m_ForceIntoRT: 0 249 | m_OcclusionCulling: 1 250 | m_StereoConvergence: 10 251 | m_StereoSeparation: 0.022 252 | --- !u!4 &534669905 253 | Transform: 254 | m_ObjectHideFlags: 0 255 | m_CorrespondingSourceObject: {fileID: 0} 256 | m_PrefabInstance: {fileID: 0} 257 | m_PrefabAsset: {fileID: 0} 258 | m_GameObject: {fileID: 534669902} 259 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 260 | m_LocalPosition: {x: 0, y: 1, z: -5} 261 | m_LocalScale: {x: 1, y: 1, z: 1} 262 | m_Children: [] 263 | m_Father: {fileID: 0} 264 | m_RootOrder: 0 265 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 266 | --- !u!1001 &752147700768936719 267 | PrefabInstance: 268 | m_ObjectHideFlags: 0 269 | serializedVersion: 2 270 | m_Modification: 271 | m_TransformParent: {fileID: 0} 272 | m_Modifications: 273 | - target: {fileID: 752147700034356904, guid: ec69cd1da77f10147bfe1f9a5a8950e2, 274 | type: 3} 275 | propertyPath: m_Name 276 | value: Logo Noise Dispersal 277 | objectReference: {fileID: 0} 278 | - target: {fileID: 752147700034356901, guid: ec69cd1da77f10147bfe1f9a5a8950e2, 279 | type: 3} 280 | propertyPath: m_LocalPosition.x 281 | value: 0 282 | objectReference: {fileID: 0} 283 | - target: {fileID: 752147700034356901, guid: ec69cd1da77f10147bfe1f9a5a8950e2, 284 | type: 3} 285 | propertyPath: m_LocalPosition.y 286 | value: 1 287 | objectReference: {fileID: 0} 288 | - target: {fileID: 752147700034356901, guid: ec69cd1da77f10147bfe1f9a5a8950e2, 289 | type: 3} 290 | propertyPath: m_LocalPosition.z 291 | value: 0 292 | objectReference: {fileID: 0} 293 | - target: {fileID: 752147700034356901, guid: ec69cd1da77f10147bfe1f9a5a8950e2, 294 | type: 3} 295 | propertyPath: m_LocalRotation.x 296 | value: 0 297 | objectReference: {fileID: 0} 298 | - target: {fileID: 752147700034356901, guid: ec69cd1da77f10147bfe1f9a5a8950e2, 299 | type: 3} 300 | propertyPath: m_LocalRotation.y 301 | value: 0 302 | objectReference: {fileID: 0} 303 | - target: {fileID: 752147700034356901, guid: ec69cd1da77f10147bfe1f9a5a8950e2, 304 | type: 3} 305 | propertyPath: m_LocalRotation.z 306 | value: 0 307 | objectReference: {fileID: 0} 308 | - target: {fileID: 752147700034356901, guid: ec69cd1da77f10147bfe1f9a5a8950e2, 309 | type: 3} 310 | propertyPath: m_LocalRotation.w 311 | value: 1 312 | objectReference: {fileID: 0} 313 | - target: {fileID: 752147700034356901, guid: ec69cd1da77f10147bfe1f9a5a8950e2, 314 | type: 3} 315 | propertyPath: m_RootOrder 316 | value: 2 317 | objectReference: {fileID: 0} 318 | - target: {fileID: 752147700034356901, guid: ec69cd1da77f10147bfe1f9a5a8950e2, 319 | type: 3} 320 | propertyPath: m_LocalEulerAnglesHint.x 321 | value: 0 322 | objectReference: {fileID: 0} 323 | - target: {fileID: 752147700034356901, guid: ec69cd1da77f10147bfe1f9a5a8950e2, 324 | type: 3} 325 | propertyPath: m_LocalEulerAnglesHint.y 326 | value: 0 327 | objectReference: {fileID: 0} 328 | - target: {fileID: 752147700034356901, guid: ec69cd1da77f10147bfe1f9a5a8950e2, 329 | type: 3} 330 | propertyPath: m_LocalEulerAnglesHint.z 331 | value: 0 332 | objectReference: {fileID: 0} 333 | m_RemovedComponents: [] 334 | m_SourcePrefab: {fileID: 100100000, guid: ec69cd1da77f10147bfe1f9a5a8950e2, type: 3} 335 | -------------------------------------------------------------------------------- /Assets/01-dissolve/03-Logo Noise Dispersal.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b21ac569ca6c73942bca4fb652bd4e82 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/01-dissolve/04-Logo Noise Dispersal2.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 9 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 170076734} 41 | m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} 42 | m_UseRadianceAmbientProbe: 0 43 | --- !u!157 &3 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 11 47 | m_GIWorkflowMode: 0 48 | m_GISettings: 49 | serializedVersion: 2 50 | m_BounceScale: 1 51 | m_IndirectOutputScale: 1 52 | m_AlbedoBoost: 1 53 | m_EnvironmentLightingMode: 0 54 | m_EnableBakedLightmaps: 1 55 | m_EnableRealtimeLightmaps: 0 56 | m_LightmapEditorSettings: 57 | serializedVersion: 10 58 | m_Resolution: 2 59 | m_BakeResolution: 10 60 | m_AtlasSize: 512 61 | m_AO: 0 62 | m_AOMaxDistance: 1 63 | m_CompAOExponent: 1 64 | m_CompAOExponentDirect: 0 65 | m_Padding: 2 66 | m_LightmapParameters: {fileID: 0} 67 | m_LightmapsBakeMode: 1 68 | m_TextureCompression: 1 69 | m_FinalGather: 0 70 | m_FinalGatherFiltering: 1 71 | m_FinalGatherRayCount: 256 72 | m_ReflectionCompression: 2 73 | m_MixedBakeMode: 2 74 | m_BakeBackend: 1 75 | m_PVRSampling: 1 76 | m_PVRDirectSampleCount: 32 77 | m_PVRSampleCount: 256 78 | m_PVRBounces: 2 79 | m_PVRFilterTypeDirect: 0 80 | m_PVRFilterTypeIndirect: 0 81 | m_PVRFilterTypeAO: 0 82 | m_PVRFilteringMode: 1 83 | m_PVRCulling: 1 84 | m_PVRFilteringGaussRadiusDirect: 1 85 | m_PVRFilteringGaussRadiusIndirect: 5 86 | m_PVRFilteringGaussRadiusAO: 2 87 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 88 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 89 | m_PVRFilteringAtrousPositionSigmaAO: 1 90 | m_ShowResolutionOverlay: 1 91 | m_LightingDataAsset: {fileID: 0} 92 | m_UseShadowmask: 1 93 | --- !u!196 &4 94 | NavMeshSettings: 95 | serializedVersion: 2 96 | m_ObjectHideFlags: 0 97 | m_BuildSettings: 98 | serializedVersion: 2 99 | agentTypeID: 0 100 | agentRadius: 0.5 101 | agentHeight: 2 102 | agentSlope: 45 103 | agentClimb: 0.4 104 | ledgeDropHeight: 0 105 | maxJumpAcrossDistance: 0 106 | minRegionArea: 2 107 | manualCellSize: 0 108 | cellSize: 0.16666667 109 | manualTileSize: 0 110 | tileSize: 256 111 | accuratePlacement: 0 112 | debug: 113 | m_Flags: 0 114 | m_NavMeshData: {fileID: 0} 115 | --- !u!1 &170076733 116 | GameObject: 117 | m_ObjectHideFlags: 0 118 | m_CorrespondingSourceObject: {fileID: 0} 119 | m_PrefabInstance: {fileID: 0} 120 | m_PrefabAsset: {fileID: 0} 121 | serializedVersion: 6 122 | m_Component: 123 | - component: {fileID: 170076735} 124 | - component: {fileID: 170076734} 125 | m_Layer: 0 126 | m_Name: Directional Light 127 | m_TagString: Untagged 128 | m_Icon: {fileID: 0} 129 | m_NavMeshLayer: 0 130 | m_StaticEditorFlags: 0 131 | m_IsActive: 1 132 | --- !u!108 &170076734 133 | Light: 134 | m_ObjectHideFlags: 0 135 | m_CorrespondingSourceObject: {fileID: 0} 136 | m_PrefabInstance: {fileID: 0} 137 | m_PrefabAsset: {fileID: 0} 138 | m_GameObject: {fileID: 170076733} 139 | m_Enabled: 1 140 | serializedVersion: 8 141 | m_Type: 1 142 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} 143 | m_Intensity: 1 144 | m_Range: 10 145 | m_SpotAngle: 30 146 | m_CookieSize: 10 147 | m_Shadows: 148 | m_Type: 2 149 | m_Resolution: -1 150 | m_CustomResolution: -1 151 | m_Strength: 1 152 | m_Bias: 0.05 153 | m_NormalBias: 0.4 154 | m_NearPlane: 0.2 155 | m_Cookie: {fileID: 0} 156 | m_DrawHalo: 0 157 | m_Flare: {fileID: 0} 158 | m_RenderMode: 0 159 | m_CullingMask: 160 | serializedVersion: 2 161 | m_Bits: 4294967295 162 | m_Lightmapping: 1 163 | m_LightShadowCasterMode: 0 164 | m_AreaSize: {x: 1, y: 1} 165 | m_BounceIntensity: 1 166 | m_ColorTemperature: 6570 167 | m_UseColorTemperature: 0 168 | m_ShadowRadius: 0 169 | m_ShadowAngle: 0 170 | --- !u!4 &170076735 171 | Transform: 172 | m_ObjectHideFlags: 0 173 | m_CorrespondingSourceObject: {fileID: 0} 174 | m_PrefabInstance: {fileID: 0} 175 | m_PrefabAsset: {fileID: 0} 176 | m_GameObject: {fileID: 170076733} 177 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} 178 | m_LocalPosition: {x: 0, y: 3, z: 0} 179 | m_LocalScale: {x: 1, y: 1, z: 1} 180 | m_Children: [] 181 | m_Father: {fileID: 0} 182 | m_RootOrder: 1 183 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} 184 | --- !u!1 &534669902 185 | GameObject: 186 | m_ObjectHideFlags: 0 187 | m_CorrespondingSourceObject: {fileID: 0} 188 | m_PrefabInstance: {fileID: 0} 189 | m_PrefabAsset: {fileID: 0} 190 | serializedVersion: 6 191 | m_Component: 192 | - component: {fileID: 534669905} 193 | - component: {fileID: 534669904} 194 | - component: {fileID: 534669903} 195 | m_Layer: 0 196 | m_Name: Main Camera 197 | m_TagString: MainCamera 198 | m_Icon: {fileID: 0} 199 | m_NavMeshLayer: 0 200 | m_StaticEditorFlags: 0 201 | m_IsActive: 1 202 | --- !u!81 &534669903 203 | AudioListener: 204 | m_ObjectHideFlags: 0 205 | m_CorrespondingSourceObject: {fileID: 0} 206 | m_PrefabInstance: {fileID: 0} 207 | m_PrefabAsset: {fileID: 0} 208 | m_GameObject: {fileID: 534669902} 209 | m_Enabled: 1 210 | --- !u!20 &534669904 211 | Camera: 212 | m_ObjectHideFlags: 0 213 | m_CorrespondingSourceObject: {fileID: 0} 214 | m_PrefabInstance: {fileID: 0} 215 | m_PrefabAsset: {fileID: 0} 216 | m_GameObject: {fileID: 534669902} 217 | m_Enabled: 1 218 | serializedVersion: 2 219 | m_ClearFlags: 2 220 | m_BackGroundColor: {r: 0.16078432, g: 0.16078432, b: 0.16078432, a: 0} 221 | m_projectionMatrixMode: 1 222 | m_SensorSize: {x: 36, y: 24} 223 | m_LensShift: {x: 0, y: 0} 224 | m_GateFitMode: 2 225 | m_FocalLength: 50 226 | m_NormalizedViewPortRect: 227 | serializedVersion: 2 228 | x: 0 229 | y: 0 230 | width: 1 231 | height: 1 232 | near clip plane: 0.3 233 | far clip plane: 1000 234 | field of view: 60 235 | orthographic: 0 236 | orthographic size: 5 237 | m_Depth: -1 238 | m_CullingMask: 239 | serializedVersion: 2 240 | m_Bits: 4294967295 241 | m_RenderingPath: -1 242 | m_TargetTexture: {fileID: 0} 243 | m_TargetDisplay: 0 244 | m_TargetEye: 3 245 | m_HDR: 1 246 | m_AllowMSAA: 1 247 | m_AllowDynamicResolution: 0 248 | m_ForceIntoRT: 0 249 | m_OcclusionCulling: 1 250 | m_StereoConvergence: 10 251 | m_StereoSeparation: 0.022 252 | --- !u!4 &534669905 253 | Transform: 254 | m_ObjectHideFlags: 0 255 | m_CorrespondingSourceObject: {fileID: 0} 256 | m_PrefabInstance: {fileID: 0} 257 | m_PrefabAsset: {fileID: 0} 258 | m_GameObject: {fileID: 534669902} 259 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 260 | m_LocalPosition: {x: 0, y: 1, z: -5} 261 | m_LocalScale: {x: 1, y: 1, z: 1} 262 | m_Children: [] 263 | m_Father: {fileID: 0} 264 | m_RootOrder: 0 265 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 266 | --- !u!1001 &2127259242014852286 267 | PrefabInstance: 268 | m_ObjectHideFlags: 0 269 | serializedVersion: 2 270 | m_Modification: 271 | m_TransformParent: {fileID: 0} 272 | m_Modifications: 273 | - target: {fileID: 2127259242602615970, guid: 9723e34abc79f2a4ab8609d0f4011d88, 274 | type: 3} 275 | propertyPath: m_Name 276 | value: Logo Noise Dispersal2 277 | objectReference: {fileID: 0} 278 | - target: {fileID: 2127259242602615969, guid: 9723e34abc79f2a4ab8609d0f4011d88, 279 | type: 3} 280 | propertyPath: m_LocalPosition.x 281 | value: 0 282 | objectReference: {fileID: 0} 283 | - target: {fileID: 2127259242602615969, guid: 9723e34abc79f2a4ab8609d0f4011d88, 284 | type: 3} 285 | propertyPath: m_LocalPosition.y 286 | value: 1 287 | objectReference: {fileID: 0} 288 | - target: {fileID: 2127259242602615969, guid: 9723e34abc79f2a4ab8609d0f4011d88, 289 | type: 3} 290 | propertyPath: m_LocalPosition.z 291 | value: 0 292 | objectReference: {fileID: 0} 293 | - target: {fileID: 2127259242602615969, guid: 9723e34abc79f2a4ab8609d0f4011d88, 294 | type: 3} 295 | propertyPath: m_LocalRotation.x 296 | value: 0 297 | objectReference: {fileID: 0} 298 | - target: {fileID: 2127259242602615969, guid: 9723e34abc79f2a4ab8609d0f4011d88, 299 | type: 3} 300 | propertyPath: m_LocalRotation.y 301 | value: 0 302 | objectReference: {fileID: 0} 303 | - target: {fileID: 2127259242602615969, guid: 9723e34abc79f2a4ab8609d0f4011d88, 304 | type: 3} 305 | propertyPath: m_LocalRotation.z 306 | value: 0 307 | objectReference: {fileID: 0} 308 | - target: {fileID: 2127259242602615969, guid: 9723e34abc79f2a4ab8609d0f4011d88, 309 | type: 3} 310 | propertyPath: m_LocalRotation.w 311 | value: 1 312 | objectReference: {fileID: 0} 313 | - target: {fileID: 2127259242602615969, guid: 9723e34abc79f2a4ab8609d0f4011d88, 314 | type: 3} 315 | propertyPath: m_RootOrder 316 | value: 2 317 | objectReference: {fileID: 0} 318 | - target: {fileID: 2127259242602615969, guid: 9723e34abc79f2a4ab8609d0f4011d88, 319 | type: 3} 320 | propertyPath: m_LocalEulerAnglesHint.x 321 | value: 0 322 | objectReference: {fileID: 0} 323 | - target: {fileID: 2127259242602615969, guid: 9723e34abc79f2a4ab8609d0f4011d88, 324 | type: 3} 325 | propertyPath: m_LocalEulerAnglesHint.y 326 | value: 0 327 | objectReference: {fileID: 0} 328 | - target: {fileID: 2127259242602615969, guid: 9723e34abc79f2a4ab8609d0f4011d88, 329 | type: 3} 330 | propertyPath: m_LocalEulerAnglesHint.z 331 | value: 0 332 | objectReference: {fileID: 0} 333 | m_RemovedComponents: [] 334 | m_SourcePrefab: {fileID: 100100000, guid: 9723e34abc79f2a4ab8609d0f4011d88, type: 3} 335 | -------------------------------------------------------------------------------- /Assets/01-dissolve/04-Logo Noise Dispersal2.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2b1258f7a1f3aa04ca6bb39f07b1ca97 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/01-dissolve/05-Together.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b7b7a31310625544184979f3d93c2c42 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/01-dissolve/Logo Burst.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bacc75f7f65f0dd42b6723cc7e3eec2a 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/01-dissolve/Logo Fade.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e339f6bcbda07f0439998dbbb10da40f 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/01-dissolve/Logo Noise Dispersal.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ec69cd1da77f10147bfe1f9a5a8950e2 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/01-dissolve/Logo Noise Dispersal2.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9723e34abc79f2a4ab8609d0f4011d88 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/01-dissolve/Material.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 079a46df7e6c45f41ae735146360d48f 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/01-dissolve/Material/01-logo.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: 01-logo 11 | m_Shader: {fileID: 203, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 0 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: 8450588a607a5264bbaab9223abf3390, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BlendOp: 0 60 | - _BumpScale: 1 61 | - _CameraFadingEnabled: 0 62 | - _CameraFarFadeDistance: 2 63 | - _CameraNearFadeDistance: 1 64 | - _Cull: 2 65 | - _Cutoff: 0.5 66 | - _DetailNormalMapScale: 1 67 | - _DistortionBlend: 0.5 68 | - _DistortionEnabled: 0 69 | - _DistortionStrength: 1 70 | - _DistortionStrengthScaled: 0 71 | - _DstBlend: 0 72 | - _EmissionEnabled: 0 73 | - _FlipbookMode: 0 74 | - _GlossMapScale: 1 75 | - _Glossiness: 0.5 76 | - _GlossyReflections: 1 77 | - _InvFade: 1 78 | - _LightingEnabled: 1 79 | - _Metallic: 0 80 | - _Mode: 0 81 | - _OcclusionStrength: 1 82 | - _Parallax: 0.02 83 | - _SmoothnessTextureChannel: 0 84 | - _SoftParticlesEnabled: 0 85 | - _SoftParticlesFarFadeDistance: 1 86 | - _SoftParticlesNearFadeDistance: 0 87 | - _SpecularHighlights: 1 88 | - _SrcBlend: 1 89 | - _UVSec: 0 90 | - _ZWrite: 1 91 | m_Colors: 92 | - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} 93 | - _Color: {r: 1, g: 1, b: 1, a: 1} 94 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 95 | - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} 96 | - _TintColor: {r: 0.764151, g: 0.764151, b: 0.764151, a: 1} 97 | -------------------------------------------------------------------------------- /Assets/01-dissolve/Material/01-logo.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a9bcecd57743780439d7e82697cd099f 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/01-dissolve/Material/01-logo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kurong00/UnityEffect/8bd9981820de4e5c660f3e1a8a51945826a29f67/Assets/01-dissolve/Material/01-logo.png -------------------------------------------------------------------------------- /Assets/01-dissolve/Material/01-logo.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8450588a607a5264bbaab9223abf3390 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 0 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | flipGreenChannel: 0 24 | isReadable: 1 25 | streamingMipmaps: 0 26 | streamingMipmapsPriority: 0 27 | vTOnly: 0 28 | ignoreMasterTextureLimit: 0 29 | grayScaleToAlpha: 0 30 | generateCubemap: 6 31 | cubemapConvolution: 0 32 | seamlessCubemap: 0 33 | textureFormat: 1 34 | maxTextureSize: 2048 35 | textureSettings: 36 | serializedVersion: 2 37 | filterMode: 1 38 | aniso: 1 39 | mipBias: 0 40 | wrapU: 1 41 | wrapV: 1 42 | wrapW: 0 43 | nPOTScale: 0 44 | lightmap: 0 45 | compressionQuality: 50 46 | spriteMode: 1 47 | spriteExtrude: 1 48 | spriteMeshType: 1 49 | alignment: 0 50 | spritePivot: {x: 0.5, y: 0.5} 51 | spritePixelsToUnits: 100 52 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 53 | spriteGenerateFallbackPhysicsShape: 1 54 | alphaUsage: 1 55 | alphaIsTransparency: 1 56 | spriteTessellationDetail: -1 57 | textureType: 8 58 | textureShape: 1 59 | singleChannelComponent: 0 60 | flipbookRows: 1 61 | flipbookColumns: 1 62 | maxTextureSizeSet: 0 63 | compressionQualitySet: 0 64 | textureFormatSet: 0 65 | ignorePngGamma: 0 66 | applyGammaDecoding: 1 67 | swizzle: 50462976 68 | platformSettings: 69 | - serializedVersion: 3 70 | buildTarget: DefaultTexturePlatform 71 | maxTextureSize: 2048 72 | resizeAlgorithm: 0 73 | textureFormat: -1 74 | textureCompression: 1 75 | compressionQuality: 50 76 | crunchedCompression: 0 77 | allowsAlphaSplitting: 0 78 | overridden: 0 79 | androidETC2FallbackOverride: 0 80 | forceMaximumCompressionQuality_BC6H_BC7: 1 81 | - serializedVersion: 3 82 | buildTarget: Standalone 83 | maxTextureSize: 2048 84 | resizeAlgorithm: 0 85 | textureFormat: -1 86 | textureCompression: 1 87 | compressionQuality: 50 88 | crunchedCompression: 0 89 | allowsAlphaSplitting: 0 90 | overridden: 0 91 | androidETC2FallbackOverride: 0 92 | forceMaximumCompressionQuality_BC6H_BC7: 1 93 | - serializedVersion: 3 94 | buildTarget: Android 95 | maxTextureSize: 2048 96 | resizeAlgorithm: 0 97 | textureFormat: -1 98 | textureCompression: 1 99 | compressionQuality: 50 100 | crunchedCompression: 0 101 | allowsAlphaSplitting: 0 102 | overridden: 0 103 | androidETC2FallbackOverride: 0 104 | forceMaximumCompressionQuality_BC6H_BC7: 1 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 5e97eb03825dee720800000000000000 112 | internalID: 0 113 | vertices: [] 114 | indices: 115 | edges: [] 116 | weights: [] 117 | secondaryTextures: [] 118 | nameFileIdTable: {} 119 | spritePackingTag: 120 | pSDRemoveMatte: 0 121 | userData: 122 | assetBundleName: 123 | assetBundleVariant: 124 | -------------------------------------------------------------------------------- /Assets/01-dissolve/Material/01-point.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: 01-point 11 | m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 0 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: b122eb4ae6c673e4ea1f9516028f8aea, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BlendOp: 0 60 | - _BumpScale: 1 61 | - _CameraFadingEnabled: 0 62 | - _CameraFarFadeDistance: 2 63 | - _CameraNearFadeDistance: 1 64 | - _Cull: 2 65 | - _Cutoff: 0.5 66 | - _DetailNormalMapScale: 1 67 | - _DistortionBlend: 0.5 68 | - _DistortionEnabled: 0 69 | - _DistortionStrength: 1 70 | - _DistortionStrengthScaled: 0 71 | - _DstBlend: 0 72 | - _EmissionEnabled: 0 73 | - _FlipbookMode: 0 74 | - _GlossMapScale: 1 75 | - _Glossiness: 0.5 76 | - _GlossyReflections: 1 77 | - _InvFade: 1 78 | - _LightingEnabled: 1 79 | - _Metallic: 0 80 | - _Mode: 0 81 | - _OcclusionStrength: 1 82 | - _Parallax: 0.02 83 | - _SmoothnessTextureChannel: 0 84 | - _SoftParticlesEnabled: 0 85 | - _SoftParticlesFarFadeDistance: 1 86 | - _SoftParticlesNearFadeDistance: 0 87 | - _SpecularHighlights: 1 88 | - _SrcBlend: 1 89 | - _UVSec: 0 90 | - _ZWrite: 1 91 | m_Colors: 92 | - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} 93 | - _Color: {r: 1, g: 1, b: 1, a: 1} 94 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 95 | - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} 96 | - _TintColor: {r: 1, g: 1, b: 1, a: 1} 97 | -------------------------------------------------------------------------------- /Assets/01-dissolve/Material/01-point.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6e481230857b14e4b86300454065c123 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/01-dissolve/Material/01-point.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kurong00/UnityEffect/8bd9981820de4e5c660f3e1a8a51945826a29f67/Assets/01-dissolve/Material/01-point.png -------------------------------------------------------------------------------- /Assets/01-dissolve/Material/01-point.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b122eb4ae6c673e4ea1f9516028f8aea 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 9 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: -1 31 | maxTextureSize: 1024 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: 1 35 | aniso: 1 36 | mipBias: -100 37 | wrapU: 0 38 | wrapV: 0 39 | wrapW: 0 40 | nPOTScale: 0 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 1 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 1 52 | alphaIsTransparency: 1 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 1024 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 1 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 1024 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 1 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: Android 85 | maxTextureSize: 1024 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 1 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | - serializedVersion: 2 95 | buildTarget: WebGL 96 | maxTextureSize: 1024 97 | resizeAlgorithm: 0 98 | textureFormat: -1 99 | textureCompression: 1 100 | compressionQuality: 50 101 | crunchedCompression: 0 102 | allowsAlphaSplitting: 0 103 | overridden: 0 104 | androidETC2FallbackOverride: 0 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 345c363b4b7b4e8438a1ed85a3d35e07 112 | vertices: [] 113 | indices: 114 | edges: [] 115 | weights: [] 116 | spritePackingTag: 117 | pSDRemoveMatte: 0 118 | pSDShowRemoveMatteOption: 0 119 | userData: 120 | assetBundleName: 121 | assetBundleVariant: 122 | -------------------------------------------------------------------------------- /Assets/01-dissolve/Material/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 13b8272c2e37bce4abed3b280d0f22db 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/01-dissolve/Material/Materials/01-point.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: 01-point 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: b122eb4ae6c673e4ea1f9516028f8aea, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _OcclusionStrength: 1 69 | - _Parallax: 0.02 70 | - _SmoothnessTextureChannel: 0 71 | - _SpecularHighlights: 1 72 | - _SrcBlend: 1 73 | - _UVSec: 0 74 | - _ZWrite: 1 75 | m_Colors: 76 | - _Color: {r: 1, g: 1, b: 1, a: 1} 77 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 78 | -------------------------------------------------------------------------------- /Assets/01-dissolve/Material/Materials/01-point.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: be71515fe2d4a1247848713d0883a106 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/02-rewinding.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dc971e29097dcc0488f390a2da517592 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/02-rewinding/01-rewinding.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 28ffc834807572a48ae39c6b958bf4c9 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/02-rewinding/RewindParticleSystem.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | public class RewindParticleSystem : MonoBehaviour 6 | { 7 | ParticleSystem[] particleSystems; 8 | 9 | float[] simulationTimes; 10 | 11 | public float startTime = 2.0f; 12 | public float simulationSpeedScale = 1.0f; 13 | 14 | void Initialize() 15 | { 16 | particleSystems = GetComponentsInChildren(false); 17 | simulationTimes = new float[particleSystems.Length]; 18 | } 19 | 20 | void OnEnable() 21 | { 22 | if (particleSystems == null) 23 | { 24 | Initialize(); 25 | } 26 | 27 | for (int i = 0; i < simulationTimes.Length; i++){ 28 | simulationTimes[i] = 0.0f; 29 | } 30 | particleSystems[0].Simulate(startTime, true, false, true); 31 | } 32 | void Update() 33 | { 34 | particleSystems[0].Stop(true, ParticleSystemStopBehavior.StopEmittingAndClear); 35 | for (int i = particleSystems.Length - 1; i >= 0; i--) 36 | { 37 | bool useAutoRandomSeed = particleSystems[i].useAutoRandomSeed; 38 | particleSystems[i].useAutoRandomSeed = false; 39 | 40 | particleSystems[i].Play(false); 41 | 42 | float deltaTime = particleSystems[i].main.useUnscaledTime ? Time.unscaledDeltaTime : Time.deltaTime; 43 | simulationTimes[i] -= (deltaTime * particleSystems[i].main.simulationSpeed) * simulationSpeedScale; 44 | 45 | float currentSimulationTime = startTime + simulationTimes[i]; 46 | particleSystems[i].Simulate(currentSimulationTime, false, false, true); 47 | 48 | particleSystems[i].useAutoRandomSeed = useAutoRandomSeed; 49 | 50 | if (currentSimulationTime < 1e-6) 51 | { 52 | particleSystems[i].Play(false); 53 | particleSystems[i].Stop(false, ParticleSystemStopBehavior.StopEmittingAndClear); 54 | } 55 | } 56 | } 57 | 58 | } 59 | -------------------------------------------------------------------------------- /Assets/02-rewinding/RewindParticleSystem.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f744f82a07536ff46a98d424c5e26093 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7853ab39e00b4ab408f88b17a547f3c8 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/01-Main Spiral.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 9 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 170076734} 41 | m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} 42 | m_UseRadianceAmbientProbe: 0 43 | --- !u!157 &3 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 11 47 | m_GIWorkflowMode: 0 48 | m_GISettings: 49 | serializedVersion: 2 50 | m_BounceScale: 1 51 | m_IndirectOutputScale: 1 52 | m_AlbedoBoost: 1 53 | m_EnvironmentLightingMode: 0 54 | m_EnableBakedLightmaps: 1 55 | m_EnableRealtimeLightmaps: 0 56 | m_LightmapEditorSettings: 57 | serializedVersion: 10 58 | m_Resolution: 2 59 | m_BakeResolution: 10 60 | m_AtlasSize: 512 61 | m_AO: 0 62 | m_AOMaxDistance: 1 63 | m_CompAOExponent: 1 64 | m_CompAOExponentDirect: 0 65 | m_Padding: 2 66 | m_LightmapParameters: {fileID: 0} 67 | m_LightmapsBakeMode: 1 68 | m_TextureCompression: 1 69 | m_FinalGather: 0 70 | m_FinalGatherFiltering: 1 71 | m_FinalGatherRayCount: 256 72 | m_ReflectionCompression: 2 73 | m_MixedBakeMode: 2 74 | m_BakeBackend: 1 75 | m_PVRSampling: 1 76 | m_PVRDirectSampleCount: 32 77 | m_PVRSampleCount: 256 78 | m_PVRBounces: 2 79 | m_PVRFilterTypeDirect: 0 80 | m_PVRFilterTypeIndirect: 0 81 | m_PVRFilterTypeAO: 0 82 | m_PVRFilteringMode: 1 83 | m_PVRCulling: 1 84 | m_PVRFilteringGaussRadiusDirect: 1 85 | m_PVRFilteringGaussRadiusIndirect: 5 86 | m_PVRFilteringGaussRadiusAO: 2 87 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 88 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 89 | m_PVRFilteringAtrousPositionSigmaAO: 1 90 | m_ShowResolutionOverlay: 1 91 | m_LightingDataAsset: {fileID: 0} 92 | m_UseShadowmask: 1 93 | --- !u!196 &4 94 | NavMeshSettings: 95 | serializedVersion: 2 96 | m_ObjectHideFlags: 0 97 | m_BuildSettings: 98 | serializedVersion: 2 99 | agentTypeID: 0 100 | agentRadius: 0.5 101 | agentHeight: 2 102 | agentSlope: 45 103 | agentClimb: 0.4 104 | ledgeDropHeight: 0 105 | maxJumpAcrossDistance: 0 106 | minRegionArea: 2 107 | manualCellSize: 0 108 | cellSize: 0.16666667 109 | manualTileSize: 0 110 | tileSize: 256 111 | accuratePlacement: 0 112 | debug: 113 | m_Flags: 0 114 | m_NavMeshData: {fileID: 0} 115 | --- !u!1 &170076733 116 | GameObject: 117 | m_ObjectHideFlags: 0 118 | m_CorrespondingSourceObject: {fileID: 0} 119 | m_PrefabInstance: {fileID: 0} 120 | m_PrefabAsset: {fileID: 0} 121 | serializedVersion: 6 122 | m_Component: 123 | - component: {fileID: 170076735} 124 | - component: {fileID: 170076734} 125 | m_Layer: 0 126 | m_Name: Directional Light 127 | m_TagString: Untagged 128 | m_Icon: {fileID: 0} 129 | m_NavMeshLayer: 0 130 | m_StaticEditorFlags: 0 131 | m_IsActive: 1 132 | --- !u!108 &170076734 133 | Light: 134 | m_ObjectHideFlags: 0 135 | m_CorrespondingSourceObject: {fileID: 0} 136 | m_PrefabInstance: {fileID: 0} 137 | m_PrefabAsset: {fileID: 0} 138 | m_GameObject: {fileID: 170076733} 139 | m_Enabled: 1 140 | serializedVersion: 8 141 | m_Type: 1 142 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} 143 | m_Intensity: 1 144 | m_Range: 10 145 | m_SpotAngle: 30 146 | m_CookieSize: 10 147 | m_Shadows: 148 | m_Type: 2 149 | m_Resolution: -1 150 | m_CustomResolution: -1 151 | m_Strength: 1 152 | m_Bias: 0.05 153 | m_NormalBias: 0.4 154 | m_NearPlane: 0.2 155 | m_Cookie: {fileID: 0} 156 | m_DrawHalo: 0 157 | m_Flare: {fileID: 0} 158 | m_RenderMode: 0 159 | m_CullingMask: 160 | serializedVersion: 2 161 | m_Bits: 4294967295 162 | m_Lightmapping: 1 163 | m_LightShadowCasterMode: 0 164 | m_AreaSize: {x: 1, y: 1} 165 | m_BounceIntensity: 1 166 | m_ColorTemperature: 6570 167 | m_UseColorTemperature: 0 168 | m_ShadowRadius: 0 169 | m_ShadowAngle: 0 170 | --- !u!4 &170076735 171 | Transform: 172 | m_ObjectHideFlags: 0 173 | m_CorrespondingSourceObject: {fileID: 0} 174 | m_PrefabInstance: {fileID: 0} 175 | m_PrefabAsset: {fileID: 0} 176 | m_GameObject: {fileID: 170076733} 177 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} 178 | m_LocalPosition: {x: 0, y: 3, z: 0} 179 | m_LocalScale: {x: 1, y: 1, z: 1} 180 | m_Children: [] 181 | m_Father: {fileID: 0} 182 | m_RootOrder: 1 183 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} 184 | --- !u!1 &534669902 185 | GameObject: 186 | m_ObjectHideFlags: 0 187 | m_CorrespondingSourceObject: {fileID: 0} 188 | m_PrefabInstance: {fileID: 0} 189 | m_PrefabAsset: {fileID: 0} 190 | serializedVersion: 6 191 | m_Component: 192 | - component: {fileID: 534669905} 193 | - component: {fileID: 534669904} 194 | - component: {fileID: 534669903} 195 | m_Layer: 0 196 | m_Name: Main Camera 197 | m_TagString: MainCamera 198 | m_Icon: {fileID: 0} 199 | m_NavMeshLayer: 0 200 | m_StaticEditorFlags: 0 201 | m_IsActive: 1 202 | --- !u!81 &534669903 203 | AudioListener: 204 | m_ObjectHideFlags: 0 205 | m_CorrespondingSourceObject: {fileID: 0} 206 | m_PrefabInstance: {fileID: 0} 207 | m_PrefabAsset: {fileID: 0} 208 | m_GameObject: {fileID: 534669902} 209 | m_Enabled: 1 210 | --- !u!20 &534669904 211 | Camera: 212 | m_ObjectHideFlags: 0 213 | m_CorrespondingSourceObject: {fileID: 0} 214 | m_PrefabInstance: {fileID: 0} 215 | m_PrefabAsset: {fileID: 0} 216 | m_GameObject: {fileID: 534669902} 217 | m_Enabled: 1 218 | serializedVersion: 2 219 | m_ClearFlags: 2 220 | m_BackGroundColor: {r: 0.16078432, g: 0.16078432, b: 0.16078432, a: 0} 221 | m_projectionMatrixMode: 1 222 | m_SensorSize: {x: 36, y: 24} 223 | m_LensShift: {x: 0, y: 0} 224 | m_GateFitMode: 2 225 | m_FocalLength: 50 226 | m_NormalizedViewPortRect: 227 | serializedVersion: 2 228 | x: 0 229 | y: 0 230 | width: 1 231 | height: 1 232 | near clip plane: 0.3 233 | far clip plane: 1000 234 | field of view: 60 235 | orthographic: 0 236 | orthographic size: 5 237 | m_Depth: -1 238 | m_CullingMask: 239 | serializedVersion: 2 240 | m_Bits: 4294967295 241 | m_RenderingPath: -1 242 | m_TargetTexture: {fileID: 0} 243 | m_TargetDisplay: 0 244 | m_TargetEye: 3 245 | m_HDR: 1 246 | m_AllowMSAA: 1 247 | m_AllowDynamicResolution: 0 248 | m_ForceIntoRT: 0 249 | m_OcclusionCulling: 1 250 | m_StereoConvergence: 10 251 | m_StereoSeparation: 0.022 252 | --- !u!4 &534669905 253 | Transform: 254 | m_ObjectHideFlags: 0 255 | m_CorrespondingSourceObject: {fileID: 0} 256 | m_PrefabInstance: {fileID: 0} 257 | m_PrefabAsset: {fileID: 0} 258 | m_GameObject: {fileID: 534669902} 259 | m_LocalRotation: {x: 0.30263513, y: -0, z: -0, w: 0.9531065} 260 | m_LocalPosition: {x: 0, y: 2.06, z: -4.48} 261 | m_LocalScale: {x: 1, y: 1, z: 1} 262 | m_Children: [] 263 | m_Father: {fileID: 0} 264 | m_RootOrder: 0 265 | m_LocalEulerAnglesHint: {x: 35.232002, y: 0, z: 0} 266 | --- !u!1001 &219376354131245956 267 | PrefabInstance: 268 | m_ObjectHideFlags: 0 269 | serializedVersion: 2 270 | m_Modification: 271 | m_TransformParent: {fileID: 0} 272 | m_Modifications: 273 | - target: {fileID: 219376354777644695, guid: c8492b7a3e7851e4299df6fbd3eafe87, 274 | type: 3} 275 | propertyPath: m_Name 276 | value: Main Spiral 277 | objectReference: {fileID: 0} 278 | - target: {fileID: 219376354777644690, guid: c8492b7a3e7851e4299df6fbd3eafe87, 279 | type: 3} 280 | propertyPath: m_LocalPosition.x 281 | value: 0 282 | objectReference: {fileID: 0} 283 | - target: {fileID: 219376354777644690, guid: c8492b7a3e7851e4299df6fbd3eafe87, 284 | type: 3} 285 | propertyPath: m_LocalPosition.y 286 | value: 0 287 | objectReference: {fileID: 0} 288 | - target: {fileID: 219376354777644690, guid: c8492b7a3e7851e4299df6fbd3eafe87, 289 | type: 3} 290 | propertyPath: m_LocalPosition.z 291 | value: 0 292 | objectReference: {fileID: 0} 293 | - target: {fileID: 219376354777644690, guid: c8492b7a3e7851e4299df6fbd3eafe87, 294 | type: 3} 295 | propertyPath: m_LocalRotation.x 296 | value: 0 297 | objectReference: {fileID: 0} 298 | - target: {fileID: 219376354777644690, guid: c8492b7a3e7851e4299df6fbd3eafe87, 299 | type: 3} 300 | propertyPath: m_LocalRotation.y 301 | value: 0 302 | objectReference: {fileID: 0} 303 | - target: {fileID: 219376354777644690, guid: c8492b7a3e7851e4299df6fbd3eafe87, 304 | type: 3} 305 | propertyPath: m_LocalRotation.z 306 | value: 0 307 | objectReference: {fileID: 0} 308 | - target: {fileID: 219376354777644690, guid: c8492b7a3e7851e4299df6fbd3eafe87, 309 | type: 3} 310 | propertyPath: m_LocalRotation.w 311 | value: 1 312 | objectReference: {fileID: 0} 313 | - target: {fileID: 219376354777644690, guid: c8492b7a3e7851e4299df6fbd3eafe87, 314 | type: 3} 315 | propertyPath: m_RootOrder 316 | value: 2 317 | objectReference: {fileID: 0} 318 | - target: {fileID: 219376354777644690, guid: c8492b7a3e7851e4299df6fbd3eafe87, 319 | type: 3} 320 | propertyPath: m_LocalEulerAnglesHint.x 321 | value: 0 322 | objectReference: {fileID: 0} 323 | - target: {fileID: 219376354777644690, guid: c8492b7a3e7851e4299df6fbd3eafe87, 324 | type: 3} 325 | propertyPath: m_LocalEulerAnglesHint.y 326 | value: 0 327 | objectReference: {fileID: 0} 328 | - target: {fileID: 219376354777644690, guid: c8492b7a3e7851e4299df6fbd3eafe87, 329 | type: 3} 330 | propertyPath: m_LocalEulerAnglesHint.z 331 | value: 0 332 | objectReference: {fileID: 0} 333 | m_RemovedComponents: [] 334 | m_SourcePrefab: {fileID: 100100000, guid: c8492b7a3e7851e4299df6fbd3eafe87, type: 3} 335 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/01-Main Spiral.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c337af3ffa6950d4a9dc5016aea2d617 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/02-Other Spiral.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fc5f8d4ae7b6ab44ab437f499a95fc1a 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/03-Core Glow.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 9 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 170076734} 41 | m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} 42 | m_UseRadianceAmbientProbe: 0 43 | --- !u!157 &3 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 11 47 | m_GIWorkflowMode: 0 48 | m_GISettings: 49 | serializedVersion: 2 50 | m_BounceScale: 1 51 | m_IndirectOutputScale: 1 52 | m_AlbedoBoost: 1 53 | m_EnvironmentLightingMode: 0 54 | m_EnableBakedLightmaps: 1 55 | m_EnableRealtimeLightmaps: 0 56 | m_LightmapEditorSettings: 57 | serializedVersion: 10 58 | m_Resolution: 2 59 | m_BakeResolution: 10 60 | m_AtlasSize: 512 61 | m_AO: 0 62 | m_AOMaxDistance: 1 63 | m_CompAOExponent: 1 64 | m_CompAOExponentDirect: 0 65 | m_Padding: 2 66 | m_LightmapParameters: {fileID: 0} 67 | m_LightmapsBakeMode: 1 68 | m_TextureCompression: 1 69 | m_FinalGather: 0 70 | m_FinalGatherFiltering: 1 71 | m_FinalGatherRayCount: 256 72 | m_ReflectionCompression: 2 73 | m_MixedBakeMode: 2 74 | m_BakeBackend: 1 75 | m_PVRSampling: 1 76 | m_PVRDirectSampleCount: 32 77 | m_PVRSampleCount: 256 78 | m_PVRBounces: 2 79 | m_PVRFilterTypeDirect: 0 80 | m_PVRFilterTypeIndirect: 0 81 | m_PVRFilterTypeAO: 0 82 | m_PVRFilteringMode: 1 83 | m_PVRCulling: 1 84 | m_PVRFilteringGaussRadiusDirect: 1 85 | m_PVRFilteringGaussRadiusIndirect: 5 86 | m_PVRFilteringGaussRadiusAO: 2 87 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 88 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 89 | m_PVRFilteringAtrousPositionSigmaAO: 1 90 | m_ShowResolutionOverlay: 1 91 | m_LightingDataAsset: {fileID: 0} 92 | m_UseShadowmask: 1 93 | --- !u!196 &4 94 | NavMeshSettings: 95 | serializedVersion: 2 96 | m_ObjectHideFlags: 0 97 | m_BuildSettings: 98 | serializedVersion: 2 99 | agentTypeID: 0 100 | agentRadius: 0.5 101 | agentHeight: 2 102 | agentSlope: 45 103 | agentClimb: 0.4 104 | ledgeDropHeight: 0 105 | maxJumpAcrossDistance: 0 106 | minRegionArea: 2 107 | manualCellSize: 0 108 | cellSize: 0.16666667 109 | manualTileSize: 0 110 | tileSize: 256 111 | accuratePlacement: 0 112 | debug: 113 | m_Flags: 0 114 | m_NavMeshData: {fileID: 0} 115 | --- !u!1 &170076733 116 | GameObject: 117 | m_ObjectHideFlags: 0 118 | m_CorrespondingSourceObject: {fileID: 0} 119 | m_PrefabInstance: {fileID: 0} 120 | m_PrefabAsset: {fileID: 0} 121 | serializedVersion: 6 122 | m_Component: 123 | - component: {fileID: 170076735} 124 | - component: {fileID: 170076734} 125 | m_Layer: 0 126 | m_Name: Directional Light 127 | m_TagString: Untagged 128 | m_Icon: {fileID: 0} 129 | m_NavMeshLayer: 0 130 | m_StaticEditorFlags: 0 131 | m_IsActive: 1 132 | --- !u!108 &170076734 133 | Light: 134 | m_ObjectHideFlags: 0 135 | m_CorrespondingSourceObject: {fileID: 0} 136 | m_PrefabInstance: {fileID: 0} 137 | m_PrefabAsset: {fileID: 0} 138 | m_GameObject: {fileID: 170076733} 139 | m_Enabled: 1 140 | serializedVersion: 8 141 | m_Type: 1 142 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} 143 | m_Intensity: 1 144 | m_Range: 10 145 | m_SpotAngle: 30 146 | m_CookieSize: 10 147 | m_Shadows: 148 | m_Type: 2 149 | m_Resolution: -1 150 | m_CustomResolution: -1 151 | m_Strength: 1 152 | m_Bias: 0.05 153 | m_NormalBias: 0.4 154 | m_NearPlane: 0.2 155 | m_Cookie: {fileID: 0} 156 | m_DrawHalo: 0 157 | m_Flare: {fileID: 0} 158 | m_RenderMode: 0 159 | m_CullingMask: 160 | serializedVersion: 2 161 | m_Bits: 4294967295 162 | m_Lightmapping: 1 163 | m_LightShadowCasterMode: 0 164 | m_AreaSize: {x: 1, y: 1} 165 | m_BounceIntensity: 1 166 | m_ColorTemperature: 6570 167 | m_UseColorTemperature: 0 168 | m_ShadowRadius: 0 169 | m_ShadowAngle: 0 170 | --- !u!4 &170076735 171 | Transform: 172 | m_ObjectHideFlags: 0 173 | m_CorrespondingSourceObject: {fileID: 0} 174 | m_PrefabInstance: {fileID: 0} 175 | m_PrefabAsset: {fileID: 0} 176 | m_GameObject: {fileID: 170076733} 177 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} 178 | m_LocalPosition: {x: 0, y: 3, z: 0} 179 | m_LocalScale: {x: 1, y: 1, z: 1} 180 | m_Children: [] 181 | m_Father: {fileID: 0} 182 | m_RootOrder: 1 183 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} 184 | --- !u!1 &534669902 185 | GameObject: 186 | m_ObjectHideFlags: 0 187 | m_CorrespondingSourceObject: {fileID: 0} 188 | m_PrefabInstance: {fileID: 0} 189 | m_PrefabAsset: {fileID: 0} 190 | serializedVersion: 6 191 | m_Component: 192 | - component: {fileID: 534669905} 193 | - component: {fileID: 534669904} 194 | - component: {fileID: 534669903} 195 | m_Layer: 0 196 | m_Name: Main Camera 197 | m_TagString: MainCamera 198 | m_Icon: {fileID: 0} 199 | m_NavMeshLayer: 0 200 | m_StaticEditorFlags: 0 201 | m_IsActive: 1 202 | --- !u!81 &534669903 203 | AudioListener: 204 | m_ObjectHideFlags: 0 205 | m_CorrespondingSourceObject: {fileID: 0} 206 | m_PrefabInstance: {fileID: 0} 207 | m_PrefabAsset: {fileID: 0} 208 | m_GameObject: {fileID: 534669902} 209 | m_Enabled: 1 210 | --- !u!20 &534669904 211 | Camera: 212 | m_ObjectHideFlags: 0 213 | m_CorrespondingSourceObject: {fileID: 0} 214 | m_PrefabInstance: {fileID: 0} 215 | m_PrefabAsset: {fileID: 0} 216 | m_GameObject: {fileID: 534669902} 217 | m_Enabled: 1 218 | serializedVersion: 2 219 | m_ClearFlags: 2 220 | m_BackGroundColor: {r: 0.16078432, g: 0.16078432, b: 0.16078432, a: 0} 221 | m_projectionMatrixMode: 1 222 | m_SensorSize: {x: 36, y: 24} 223 | m_LensShift: {x: 0, y: 0} 224 | m_GateFitMode: 2 225 | m_FocalLength: 50 226 | m_NormalizedViewPortRect: 227 | serializedVersion: 2 228 | x: 0 229 | y: 0 230 | width: 1 231 | height: 1 232 | near clip plane: 0.3 233 | far clip plane: 1000 234 | field of view: 60 235 | orthographic: 0 236 | orthographic size: 5 237 | m_Depth: -1 238 | m_CullingMask: 239 | serializedVersion: 2 240 | m_Bits: 4294967295 241 | m_RenderingPath: -1 242 | m_TargetTexture: {fileID: 0} 243 | m_TargetDisplay: 0 244 | m_TargetEye: 3 245 | m_HDR: 1 246 | m_AllowMSAA: 1 247 | m_AllowDynamicResolution: 0 248 | m_ForceIntoRT: 0 249 | m_OcclusionCulling: 1 250 | m_StereoConvergence: 10 251 | m_StereoSeparation: 0.022 252 | --- !u!4 &534669905 253 | Transform: 254 | m_ObjectHideFlags: 0 255 | m_CorrespondingSourceObject: {fileID: 0} 256 | m_PrefabInstance: {fileID: 0} 257 | m_PrefabAsset: {fileID: 0} 258 | m_GameObject: {fileID: 534669902} 259 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 260 | m_LocalPosition: {x: 0, y: 0, z: -5} 261 | m_LocalScale: {x: 1, y: 1, z: 1} 262 | m_Children: [] 263 | m_Father: {fileID: 0} 264 | m_RootOrder: 0 265 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 266 | --- !u!1001 &7457564664593737758 267 | PrefabInstance: 268 | m_ObjectHideFlags: 0 269 | serializedVersion: 2 270 | m_Modification: 271 | m_TransformParent: {fileID: 0} 272 | m_Modifications: 273 | - target: {fileID: 2092450715316672458, guid: 402796a70ca4fe94a8dc2ce986cbd983, 274 | type: 3} 275 | propertyPath: m_Name 276 | value: Core 277 | objectReference: {fileID: 0} 278 | - target: {fileID: 6420152441712804690, guid: 402796a70ca4fe94a8dc2ce986cbd983, 279 | type: 3} 280 | propertyPath: m_LocalPosition.x 281 | value: 0 282 | objectReference: {fileID: 0} 283 | - target: {fileID: 6420152441712804690, guid: 402796a70ca4fe94a8dc2ce986cbd983, 284 | type: 3} 285 | propertyPath: m_LocalPosition.y 286 | value: 0 287 | objectReference: {fileID: 0} 288 | - target: {fileID: 6420152441712804690, guid: 402796a70ca4fe94a8dc2ce986cbd983, 289 | type: 3} 290 | propertyPath: m_LocalPosition.z 291 | value: 0 292 | objectReference: {fileID: 0} 293 | - target: {fileID: 6420152441712804690, guid: 402796a70ca4fe94a8dc2ce986cbd983, 294 | type: 3} 295 | propertyPath: m_LocalRotation.x 296 | value: 0 297 | objectReference: {fileID: 0} 298 | - target: {fileID: 6420152441712804690, guid: 402796a70ca4fe94a8dc2ce986cbd983, 299 | type: 3} 300 | propertyPath: m_LocalRotation.y 301 | value: 0 302 | objectReference: {fileID: 0} 303 | - target: {fileID: 6420152441712804690, guid: 402796a70ca4fe94a8dc2ce986cbd983, 304 | type: 3} 305 | propertyPath: m_LocalRotation.z 306 | value: 0 307 | objectReference: {fileID: 0} 308 | - target: {fileID: 6420152441712804690, guid: 402796a70ca4fe94a8dc2ce986cbd983, 309 | type: 3} 310 | propertyPath: m_LocalRotation.w 311 | value: 1 312 | objectReference: {fileID: 0} 313 | - target: {fileID: 6420152441712804690, guid: 402796a70ca4fe94a8dc2ce986cbd983, 314 | type: 3} 315 | propertyPath: m_RootOrder 316 | value: 2 317 | objectReference: {fileID: 0} 318 | - target: {fileID: 6420152441712804690, guid: 402796a70ca4fe94a8dc2ce986cbd983, 319 | type: 3} 320 | propertyPath: m_LocalEulerAnglesHint.x 321 | value: 0 322 | objectReference: {fileID: 0} 323 | - target: {fileID: 6420152441712804690, guid: 402796a70ca4fe94a8dc2ce986cbd983, 324 | type: 3} 325 | propertyPath: m_LocalEulerAnglesHint.y 326 | value: 0 327 | objectReference: {fileID: 0} 328 | - target: {fileID: 6420152441712804690, guid: 402796a70ca4fe94a8dc2ce986cbd983, 329 | type: 3} 330 | propertyPath: m_LocalEulerAnglesHint.z 331 | value: 0 332 | objectReference: {fileID: 0} 333 | m_RemovedComponents: [] 334 | m_SourcePrefab: {fileID: 100100000, guid: 402796a70ca4fe94a8dc2ce986cbd983, type: 3} 335 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/03-Core Glow.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1663a1c6edbe24a44a60082812bc1bab 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/04-Base Disk.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ee4310d651618a547839e8bcad53df5d 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/05-Vertical Flare.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c4cf7ead999bd074187f7c6956dcc746 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/06-Together.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2aa509b4cf209d543a35eb6e64770dd0 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Core Glow.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f6d86b0e573eaa841ba1b217bcc3eac5 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Core.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 402796a70ca4fe94a8dc2ce986cbd983 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Electric Bursts.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 800639e8c00858a4a812e42d718b5745 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Inner Small Spiral.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 66ef88b6b77b72f438180fcd70242080 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Main Spiral.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c8492b7a3e7851e4299df6fbd3eafe87 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b1ba78f243787414a9d541c5845ef32b 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/Sparkles.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: Sparkles 11 | m_Shader: {fileID: 203, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: fa127c6eaa2079345be8f589e8d135ab, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _InvFade: 1 67 | - _Metallic: 0 68 | - _Mode: 0 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _UVSec: 0 75 | - _ZWrite: 1 76 | m_Colors: 77 | - _Color: {r: 1, g: 1, b: 1, a: 1} 78 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 79 | - _TintColor: {r: 1, g: 1, b: 1, a: 1} 80 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/Sparkles.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b8d9315f92646c34ba667b633c5cb146 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/Sparkles.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kurong00/UnityEffect/8bd9981820de4e5c660f3e1a8a51945826a29f67/Assets/03-stylized Particle Galaxy/Material/Sparkles.png -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/Sparkles.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fa127c6eaa2079345be8f589e8d135ab 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 0 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | flipGreenChannel: 0 24 | isReadable: 0 25 | streamingMipmaps: 0 26 | streamingMipmapsPriority: 0 27 | vTOnly: 0 28 | ignoreMasterTextureLimit: 0 29 | grayScaleToAlpha: 0 30 | generateCubemap: 6 31 | cubemapConvolution: 0 32 | seamlessCubemap: 0 33 | textureFormat: 1 34 | maxTextureSize: 2048 35 | textureSettings: 36 | serializedVersion: 2 37 | filterMode: 1 38 | aniso: 1 39 | mipBias: 0 40 | wrapU: 1 41 | wrapV: 1 42 | wrapW: 0 43 | nPOTScale: 0 44 | lightmap: 0 45 | compressionQuality: 50 46 | spriteMode: 1 47 | spriteExtrude: 1 48 | spriteMeshType: 1 49 | alignment: 0 50 | spritePivot: {x: 0.5, y: 0.5} 51 | spritePixelsToUnits: 100 52 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 53 | spriteGenerateFallbackPhysicsShape: 1 54 | alphaUsage: 1 55 | alphaIsTransparency: 1 56 | spriteTessellationDetail: -1 57 | textureType: 8 58 | textureShape: 1 59 | singleChannelComponent: 0 60 | flipbookRows: 1 61 | flipbookColumns: 1 62 | maxTextureSizeSet: 0 63 | compressionQualitySet: 0 64 | textureFormatSet: 0 65 | ignorePngGamma: 0 66 | applyGammaDecoding: 1 67 | swizzle: 50462976 68 | platformSettings: 69 | - serializedVersion: 3 70 | buildTarget: DefaultTexturePlatform 71 | maxTextureSize: 2048 72 | resizeAlgorithm: 0 73 | textureFormat: -1 74 | textureCompression: 1 75 | compressionQuality: 50 76 | crunchedCompression: 0 77 | allowsAlphaSplitting: 0 78 | overridden: 0 79 | androidETC2FallbackOverride: 0 80 | forceMaximumCompressionQuality_BC6H_BC7: 1 81 | - serializedVersion: 3 82 | buildTarget: Standalone 83 | maxTextureSize: 2048 84 | resizeAlgorithm: 0 85 | textureFormat: -1 86 | textureCompression: 1 87 | compressionQuality: 50 88 | crunchedCompression: 0 89 | allowsAlphaSplitting: 0 90 | overridden: 0 91 | androidETC2FallbackOverride: 0 92 | forceMaximumCompressionQuality_BC6H_BC7: 1 93 | - serializedVersion: 3 94 | buildTarget: Android 95 | maxTextureSize: 2048 96 | resizeAlgorithm: 0 97 | textureFormat: -1 98 | textureCompression: 1 99 | compressionQuality: 50 100 | crunchedCompression: 0 101 | allowsAlphaSplitting: 0 102 | overridden: 0 103 | androidETC2FallbackOverride: 0 104 | forceMaximumCompressionQuality_BC6H_BC7: 1 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 5e97eb03825dee720800000000000000 112 | internalID: 0 113 | vertices: [] 114 | indices: 115 | edges: [] 116 | weights: [] 117 | secondaryTextures: [] 118 | nameFileIdTable: {} 119 | spritePackingTag: 120 | pSDRemoveMatte: 0 121 | userData: 122 | assetBundleName: 123 | assetBundleVariant: 124 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/blurred.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: blurred 11 | m_Shader: {fileID: 203, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: cb15396d59f174a4682e6e4e88b0d69d, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _InvFade: 1 67 | - _Metallic: 0 68 | - _Mode: 0 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _UVSec: 0 75 | - _ZWrite: 1 76 | m_Colors: 77 | - _Color: {r: 1, g: 1, b: 1, a: 1} 78 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 79 | - _TintColor: {r: 1, g: 1, b: 1, a: 1} 80 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/blurred.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d3000a5af92d3e8439cf3f09e572778d 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/blurred.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kurong00/UnityEffect/8bd9981820de4e5c660f3e1a8a51945826a29f67/Assets/03-stylized Particle Galaxy/Material/blurred.png -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/blurred.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cb15396d59f174a4682e6e4e88b0d69d 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 0 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | flipGreenChannel: 0 24 | isReadable: 0 25 | streamingMipmaps: 0 26 | streamingMipmapsPriority: 0 27 | vTOnly: 0 28 | ignoreMasterTextureLimit: 0 29 | grayScaleToAlpha: 0 30 | generateCubemap: 6 31 | cubemapConvolution: 0 32 | seamlessCubemap: 0 33 | textureFormat: 1 34 | maxTextureSize: 2048 35 | textureSettings: 36 | serializedVersion: 2 37 | filterMode: 1 38 | aniso: 1 39 | mipBias: 0 40 | wrapU: 1 41 | wrapV: 1 42 | wrapW: 0 43 | nPOTScale: 0 44 | lightmap: 0 45 | compressionQuality: 50 46 | spriteMode: 1 47 | spriteExtrude: 1 48 | spriteMeshType: 1 49 | alignment: 0 50 | spritePivot: {x: 0.5, y: 0.5} 51 | spritePixelsToUnits: 100 52 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 53 | spriteGenerateFallbackPhysicsShape: 1 54 | alphaUsage: 1 55 | alphaIsTransparency: 1 56 | spriteTessellationDetail: -1 57 | textureType: 8 58 | textureShape: 1 59 | singleChannelComponent: 0 60 | flipbookRows: 1 61 | flipbookColumns: 1 62 | maxTextureSizeSet: 0 63 | compressionQualitySet: 0 64 | textureFormatSet: 0 65 | ignorePngGamma: 0 66 | applyGammaDecoding: 1 67 | swizzle: 50462976 68 | platformSettings: 69 | - serializedVersion: 3 70 | buildTarget: DefaultTexturePlatform 71 | maxTextureSize: 2048 72 | resizeAlgorithm: 0 73 | textureFormat: -1 74 | textureCompression: 1 75 | compressionQuality: 50 76 | crunchedCompression: 0 77 | allowsAlphaSplitting: 0 78 | overridden: 0 79 | androidETC2FallbackOverride: 0 80 | forceMaximumCompressionQuality_BC6H_BC7: 1 81 | - serializedVersion: 3 82 | buildTarget: Standalone 83 | maxTextureSize: 2048 84 | resizeAlgorithm: 0 85 | textureFormat: -1 86 | textureCompression: 1 87 | compressionQuality: 50 88 | crunchedCompression: 0 89 | allowsAlphaSplitting: 0 90 | overridden: 0 91 | androidETC2FallbackOverride: 0 92 | forceMaximumCompressionQuality_BC6H_BC7: 1 93 | - serializedVersion: 3 94 | buildTarget: Android 95 | maxTextureSize: 2048 96 | resizeAlgorithm: 0 97 | textureFormat: -1 98 | textureCompression: 1 99 | compressionQuality: 50 100 | crunchedCompression: 0 101 | allowsAlphaSplitting: 0 102 | overridden: 0 103 | androidETC2FallbackOverride: 0 104 | forceMaximumCompressionQuality_BC6H_BC7: 1 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 5e97eb03825dee720800000000000000 112 | internalID: 0 113 | vertices: [] 114 | indices: 115 | edges: [] 116 | weights: [] 117 | secondaryTextures: [] 118 | nameFileIdTable: {} 119 | spritePackingTag: 120 | pSDRemoveMatte: 0 121 | userData: 122 | assetBundleName: 123 | assetBundleVariant: 124 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/default.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: default 11 | m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 10300, guid: 0000000000000000f000000000000000, type: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _InvFade: 1 67 | - _Metallic: 0 68 | - _Mode: 0 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _UVSec: 0 75 | - _ZWrite: 1 76 | m_Colors: 77 | - _Color: {r: 1, g: 1, b: 1, a: 1} 78 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 79 | - _TintColor: {r: 1, g: 1, b: 1, a: 1} 80 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/default.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: de0b063e0edc89a49b0d1efdff8e7d3b 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/glow.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: glow 11 | m_Shader: {fileID: 203, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: 4339a2cea9676d74a8a88f2e2c5f938f, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _InvFade: 1 67 | - _Metallic: 0 68 | - _Mode: 0 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _UVSec: 0 75 | - _ZWrite: 1 76 | m_Colors: 77 | - _Color: {r: 1, g: 1, b: 1, a: 1} 78 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 79 | - _TintColor: {r: 1, g: 1, b: 1, a: 1} 80 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/glow.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 25d8f8ff2269db94f94d0cd2669b580b 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/glow.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kurong00/UnityEffect/8bd9981820de4e5c660f3e1a8a51945826a29f67/Assets/03-stylized Particle Galaxy/Material/glow.png -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/glow.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4339a2cea9676d74a8a88f2e2c5f938f 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 9 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 0 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: 1 36 | mipBias: -100 37 | wrapU: 1 38 | wrapV: 1 39 | wrapW: -1 40 | nPOTScale: 0 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 1 52 | alphaIsTransparency: 1 53 | spriteTessellationDetail: -1 54 | textureType: 2 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 2048 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 1 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | - serializedVersion: 2 73 | buildTarget: Standalone 74 | maxTextureSize: 2048 75 | resizeAlgorithm: 0 76 | textureFormat: -1 77 | textureCompression: 1 78 | compressionQuality: 50 79 | crunchedCompression: 0 80 | allowsAlphaSplitting: 0 81 | overridden: 0 82 | androidETC2FallbackOverride: 0 83 | - serializedVersion: 2 84 | buildTarget: Android 85 | maxTextureSize: 2048 86 | resizeAlgorithm: 0 87 | textureFormat: -1 88 | textureCompression: 1 89 | compressionQuality: 50 90 | crunchedCompression: 0 91 | allowsAlphaSplitting: 0 92 | overridden: 0 93 | androidETC2FallbackOverride: 0 94 | spriteSheet: 95 | serializedVersion: 2 96 | sprites: [] 97 | outline: [] 98 | physicsShape: [] 99 | bones: [] 100 | spriteID: 101 | vertices: [] 102 | indices: 103 | edges: [] 104 | weights: [] 105 | spritePackingTag: 106 | pSDRemoveMatte: 0 107 | pSDShowRemoveMatteOption: 0 108 | userData: 109 | assetBundleName: 110 | assetBundleVariant: 111 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/lensflare.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: lensflare 11 | m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: 453fbdc9edaf8714dade4e6b9c3b2b64, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _InvFade: 1 67 | - _Metallic: 0 68 | - _Mode: 0 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _UVSec: 0 75 | - _ZWrite: 1 76 | m_Colors: 77 | - _Color: {r: 1, g: 1, b: 1, a: 1} 78 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 79 | - _TintColor: {r: 1, g: 1, b: 1, a: 0.98039216} 80 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/lensflare.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0b06bc36aba4d5d4e8bb3d0cd031d748 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/lensflare.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kurong00/UnityEffect/8bd9981820de4e5c660f3e1a8a51945826a29f67/Assets/03-stylized Particle Galaxy/Material/lensflare.png -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/lensflare.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 453fbdc9edaf8714dade4e6b9c3b2b64 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 9 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: -1 38 | wrapV: -1 39 | wrapW: -1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 1 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 2048 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 1 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | spriteSheet: 73 | serializedVersion: 2 74 | sprites: [] 75 | outline: [] 76 | physicsShape: [] 77 | bones: [] 78 | spriteID: 79 | vertices: [] 80 | indices: 81 | edges: [] 82 | weights: [] 83 | spritePackingTag: 84 | pSDRemoveMatte: 0 85 | pSDShowRemoveMatteOption: 0 86 | userData: 87 | assetBundleName: 88 | assetBundleVariant: 89 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/smoke.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: smoke 11 | m_Shader: {fileID: 203, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: b81f36ff999dc104ca654f3b53607ca9, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _InvFade: 1 67 | - _Metallic: 0 68 | - _Mode: 0 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _UVSec: 0 75 | - _ZWrite: 1 76 | m_Colors: 77 | - _Color: {r: 1, g: 1, b: 1, a: 1} 78 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 79 | - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} 80 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/smoke.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: dd973ad8a2c3d344fbc816130f435944 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/smoke.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kurong00/UnityEffect/8bd9981820de4e5c660f3e1a8a51945826a29f67/Assets/03-stylized Particle Galaxy/Material/smoke.png -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/smoke.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b81f36ff999dc104ca654f3b53607ca9 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 0 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | flipGreenChannel: 0 24 | isReadable: 0 25 | streamingMipmaps: 0 26 | streamingMipmapsPriority: 0 27 | vTOnly: 0 28 | ignoreMasterTextureLimit: 0 29 | grayScaleToAlpha: 0 30 | generateCubemap: 6 31 | cubemapConvolution: 0 32 | seamlessCubemap: 0 33 | textureFormat: 1 34 | maxTextureSize: 2048 35 | textureSettings: 36 | serializedVersion: 2 37 | filterMode: 1 38 | aniso: 1 39 | mipBias: 0 40 | wrapU: 1 41 | wrapV: 1 42 | wrapW: 0 43 | nPOTScale: 0 44 | lightmap: 0 45 | compressionQuality: 50 46 | spriteMode: 1 47 | spriteExtrude: 1 48 | spriteMeshType: 1 49 | alignment: 0 50 | spritePivot: {x: 0.5, y: 0.5} 51 | spritePixelsToUnits: 100 52 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 53 | spriteGenerateFallbackPhysicsShape: 1 54 | alphaUsage: 1 55 | alphaIsTransparency: 1 56 | spriteTessellationDetail: -1 57 | textureType: 8 58 | textureShape: 1 59 | singleChannelComponent: 0 60 | flipbookRows: 1 61 | flipbookColumns: 1 62 | maxTextureSizeSet: 0 63 | compressionQualitySet: 0 64 | textureFormatSet: 0 65 | ignorePngGamma: 0 66 | applyGammaDecoding: 1 67 | swizzle: 50462976 68 | platformSettings: 69 | - serializedVersion: 3 70 | buildTarget: DefaultTexturePlatform 71 | maxTextureSize: 2048 72 | resizeAlgorithm: 0 73 | textureFormat: -1 74 | textureCompression: 1 75 | compressionQuality: 50 76 | crunchedCompression: 0 77 | allowsAlphaSplitting: 0 78 | overridden: 0 79 | androidETC2FallbackOverride: 0 80 | forceMaximumCompressionQuality_BC6H_BC7: 1 81 | - serializedVersion: 3 82 | buildTarget: Standalone 83 | maxTextureSize: 2048 84 | resizeAlgorithm: 0 85 | textureFormat: -1 86 | textureCompression: 1 87 | compressionQuality: 50 88 | crunchedCompression: 0 89 | allowsAlphaSplitting: 0 90 | overridden: 0 91 | androidETC2FallbackOverride: 0 92 | forceMaximumCompressionQuality_BC6H_BC7: 1 93 | - serializedVersion: 3 94 | buildTarget: Android 95 | maxTextureSize: 2048 96 | resizeAlgorithm: 0 97 | textureFormat: -1 98 | textureCompression: 1 99 | compressionQuality: 50 100 | crunchedCompression: 0 101 | allowsAlphaSplitting: 0 102 | overridden: 0 103 | androidETC2FallbackOverride: 0 104 | forceMaximumCompressionQuality_BC6H_BC7: 1 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 5e97eb03825dee720800000000000000 112 | internalID: 0 113 | vertices: [] 114 | indices: 115 | edges: [] 116 | weights: [] 117 | secondaryTextures: [] 118 | nameFileIdTable: {} 119 | spritePackingTag: 120 | pSDRemoveMatte: 0 121 | userData: 122 | assetBundleName: 123 | assetBundleVariant: 124 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/trail.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: trail 11 | m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: 75b9a6a6bc762be49a514de303c46f7e, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _InvFade: 1 67 | - _Metallic: 0 68 | - _Mode: 0 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _UVSec: 0 75 | - _ZWrite: 1 76 | m_Colors: 77 | - _Color: {r: 1, g: 1, b: 1, a: 1} 78 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 79 | - _TintColor: {r: 1, g: 1, b: 1, a: 0.22352941} 80 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/trail.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 68fddd726609901448c7ab77bb1344ed 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/trail.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kurong00/UnityEffect/8bd9981820de4e5c660f3e1a8a51945826a29f67/Assets/03-stylized Particle Galaxy/Material/trail.png -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/trail.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 75b9a6a6bc762be49a514de303c46f7e 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 0 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | flipGreenChannel: 0 24 | isReadable: 0 25 | streamingMipmaps: 0 26 | streamingMipmapsPriority: 0 27 | vTOnly: 0 28 | ignoreMasterTextureLimit: 0 29 | grayScaleToAlpha: 0 30 | generateCubemap: 6 31 | cubemapConvolution: 0 32 | seamlessCubemap: 0 33 | textureFormat: 1 34 | maxTextureSize: 2048 35 | textureSettings: 36 | serializedVersion: 2 37 | filterMode: 1 38 | aniso: 1 39 | mipBias: 0 40 | wrapU: 1 41 | wrapV: 1 42 | wrapW: 0 43 | nPOTScale: 0 44 | lightmap: 0 45 | compressionQuality: 50 46 | spriteMode: 1 47 | spriteExtrude: 1 48 | spriteMeshType: 1 49 | alignment: 0 50 | spritePivot: {x: 0.5, y: 0.5} 51 | spritePixelsToUnits: 100 52 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 53 | spriteGenerateFallbackPhysicsShape: 1 54 | alphaUsage: 1 55 | alphaIsTransparency: 1 56 | spriteTessellationDetail: -1 57 | textureType: 8 58 | textureShape: 1 59 | singleChannelComponent: 0 60 | flipbookRows: 1 61 | flipbookColumns: 1 62 | maxTextureSizeSet: 0 63 | compressionQualitySet: 0 64 | textureFormatSet: 0 65 | ignorePngGamma: 0 66 | applyGammaDecoding: 1 67 | swizzle: 50462976 68 | platformSettings: 69 | - serializedVersion: 3 70 | buildTarget: DefaultTexturePlatform 71 | maxTextureSize: 2048 72 | resizeAlgorithm: 0 73 | textureFormat: -1 74 | textureCompression: 1 75 | compressionQuality: 50 76 | crunchedCompression: 0 77 | allowsAlphaSplitting: 0 78 | overridden: 0 79 | androidETC2FallbackOverride: 0 80 | forceMaximumCompressionQuality_BC6H_BC7: 1 81 | - serializedVersion: 3 82 | buildTarget: Standalone 83 | maxTextureSize: 2048 84 | resizeAlgorithm: 0 85 | textureFormat: -1 86 | textureCompression: 1 87 | compressionQuality: 50 88 | crunchedCompression: 0 89 | allowsAlphaSplitting: 0 90 | overridden: 0 91 | androidETC2FallbackOverride: 0 92 | forceMaximumCompressionQuality_BC6H_BC7: 1 93 | - serializedVersion: 3 94 | buildTarget: Android 95 | maxTextureSize: 2048 96 | resizeAlgorithm: 0 97 | textureFormat: -1 98 | textureCompression: 1 99 | compressionQuality: 50 100 | crunchedCompression: 0 101 | allowsAlphaSplitting: 0 102 | overridden: 0 103 | androidETC2FallbackOverride: 0 104 | forceMaximumCompressionQuality_BC6H_BC7: 1 105 | spriteSheet: 106 | serializedVersion: 2 107 | sprites: [] 108 | outline: [] 109 | physicsShape: [] 110 | bones: [] 111 | spriteID: 5e97eb03825dee720800000000000000 112 | internalID: 0 113 | vertices: [] 114 | indices: 115 | edges: [] 116 | weights: [] 117 | secondaryTextures: [] 118 | nameFileIdTable: {} 119 | spritePackingTag: 120 | pSDRemoveMatte: 0 121 | userData: 122 | assetBundleName: 123 | assetBundleVariant: 124 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/twinkle.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: twinkle 11 | m_Shader: {fileID: 203, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: 6d711307ca5222b4ea56b6adbae235b3, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _InvFade: 1 67 | - _Metallic: 0 68 | - _Mode: 0 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _UVSec: 0 75 | - _ZWrite: 1 76 | m_Colors: 77 | - _Color: {r: 1, g: 1, b: 1, a: 1} 78 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 79 | - _TintColor: {r: 1, g: 1, b: 1, a: 1} 80 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/twinkle.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 770b49801cd6c1f47be1403c2b732b1b 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/twinkle.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/kurong00/UnityEffect/8bd9981820de4e5c660f3e1a8a51945826a29f67/Assets/03-stylized Particle Galaxy/Material/twinkle.png -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Material/twinkle.png.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6d711307ca5222b4ea56b6adbae235b3 3 | TextureImporter: 4 | fileIDToRecycleName: {} 5 | externalObjects: {} 6 | serializedVersion: 9 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 0 29 | seamlessCubemap: 0 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: -1 35 | aniso: -1 36 | mipBias: -100 37 | wrapU: -1 38 | wrapV: -1 39 | wrapW: -1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 1 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 1 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | platformSettings: 61 | - serializedVersion: 2 62 | buildTarget: DefaultTexturePlatform 63 | maxTextureSize: 2048 64 | resizeAlgorithm: 0 65 | textureFormat: -1 66 | textureCompression: 1 67 | compressionQuality: 50 68 | crunchedCompression: 0 69 | allowsAlphaSplitting: 0 70 | overridden: 0 71 | androidETC2FallbackOverride: 0 72 | spriteSheet: 73 | serializedVersion: 2 74 | sprites: [] 75 | outline: [] 76 | physicsShape: [] 77 | bones: [] 78 | spriteID: 79 | vertices: [] 80 | indices: 81 | edges: [] 82 | weights: [] 83 | spritePackingTag: 84 | pSDRemoveMatte: 0 85 | pSDShowRemoveMatteOption: 0 86 | userData: 87 | assetBundleName: 88 | assetBundleVariant: 89 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Outer Large Spiral.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4e399a50a30fa0b418895711cfb758a8 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Sparkles.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 54222cc2b8b3a7b4da175e006c9a8a32 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Vertical Flare Flicker.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e18e05a4df8104441bcf6b732e112977 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Vertical Flare Spinning Embers w.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a1147c5d60b9fa14fa783c2cf34af647 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Vertical Flare Spinning Embers.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 439eff1946033c04eb55ce3812721d5a 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/03-stylized Particle Galaxy/Vertical Flare.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ab7ab9d8880d83944ac171faed7f24a3 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/04-GPU Particle Animation.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7182d613ceabcf54b8f0014bf3cccfdd 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/04-GPU Particle Animation/01-3D Uniform Particle Grid.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cf48991c5a951264bbe76e6bf9dbad82 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/04-GPU Particle Animation/02-Simplex Noise.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a3a8e032fb9fa2f4e9d2dc5701b8cbb8 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/04-GPU Particle Animation/03-Together.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b483bf276b032694db5cfd8d4b99b56c 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/04-GPU Particle Animation/ParticleGrid.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | public class ParticleGrid : MonoBehaviour 6 | { 7 | ParticleSystem particleSystem; 8 | public Vector3 bounds = new Vector3(25.0f, 25.0f, 25.0f); 9 | public Vector3Int resolution = new Vector3Int(10, 10, 10); 10 | 11 | void OnEnable() 12 | { 13 | particleSystem = GetComponent(); 14 | Vector3 scale; 15 | Vector3 boundsHalf = bounds / 2.0f; 16 | scale.x = bounds.x / resolution.x; 17 | scale.y = bounds.y / resolution.y; 18 | scale.z = bounds.z / resolution.z; 19 | ParticleSystem.EmitParams ep = new ParticleSystem.EmitParams(); 20 | for(int i = 0; i < resolution.x; i++) 21 | { 22 | for (int j = 0; j < resolution.y; j++) 23 | { 24 | for (int k = 0; k < resolution.z; k++) 25 | { 26 | Vector3 pos = new Vector3(i * scale.x - boundsHalf.x, j * scale.y - boundsHalf.y, 27 | k * scale.z - boundsHalf.z); 28 | ep.position = pos; 29 | particleSystem.Emit(ep, 1); 30 | } 31 | } 32 | } 33 | } 34 | } 35 | -------------------------------------------------------------------------------- /Assets/04-GPU Particle Animation/ParticleGrid.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0d50305d36e7f604ea12dec9348a2f48 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/04-GPU Particle Animation/Simplex Noise Particle Unlit.shader: -------------------------------------------------------------------------------- 1 | Shader "Kurong/Simplex Noise Particle Unlit" 2 | { 3 | Properties 4 | { 5 | _MainTex ("Texture", 2D) = "white" {} 6 | 7 | _NoiseSpeedX("Noise Speed X", Range(0 , 100)) = 0.0 8 | _NoiseSpeedY("Noise Speed Y", Range(0 , 100)) = 0.0 9 | _NoiseSpeedZ("Noise Speed Z", Range(0 , 100)) = 1.0 10 | 11 | _NoiseFrequency("Noise Frequency", Range(0 , 1)) = 0.1 12 | _NoiseAmplitude("Noise Amplitude", Range(0 , 10)) = 2.0 13 | 14 | _NoiseAbs("Noise Abs", Range(0 , 1)) = 1.0 15 | 16 | [HDR] _ColourA("Color A", Color) = (0,0,0,0) 17 | [HDR] _ColourB("Color B", Color) = (1,1,1,1) 18 | } 19 | 20 | SubShader 21 | { 22 | Tags { "Queue" = "Transparent" "RenderType" = "Opaque" } 23 | LOD 100 24 | 25 | Blend One One // Additive blending. 26 | ZWrite Off // Depth test off. 27 | 28 | Pass 29 | { 30 | CGPROGRAM 31 | #pragma vertex vert 32 | #pragma fragment frag 33 | // make fog work 34 | #pragma multi_compile_fog 35 | 36 | #include "UnityCG.cginc" 37 | #include "SimplexNoise3D.hlsl" 38 | 39 | struct appdata 40 | { 41 | float4 vertex : POSITION; 42 | fixed4 color : COLOR; 43 | float4 tc0 : TEXCOORD0; 44 | float4 tc1 : TEXCOORD1; 45 | }; 46 | 47 | struct v2f 48 | { 49 | float4 tc0 : TEXCOORD0; 50 | float4 tc1 : TEXCOORD1; 51 | UNITY_FOG_COORDS(1) 52 | float4 vertex : SV_POSITION; 53 | fixed4 color : COLOR; 54 | }; 55 | 56 | sampler2D _MainTex; 57 | float4 _MainTex_ST; 58 | 59 | float _NoiseSpeedX; 60 | float _NoiseSpeedY; 61 | float _NoiseSpeedZ; 62 | 63 | float _NoiseFrequency; 64 | float _NoiseAmplitude; 65 | 66 | float _NoiseAbs; 67 | 68 | float4 _ColourA; 69 | float4 _ColourB; 70 | 71 | v2f vert (appdata v) 72 | { 73 | v2f o; 74 | 75 | float3 particleCenter = float3(v.tc0.zw, v.tc1.x); 76 | float3 noiseOffset = _Time.y * float3(_NoiseSpeedX, _NoiseSpeedY, _NoiseSpeedZ); 77 | 78 | float noise = snoise((particleCenter + noiseOffset) * _NoiseFrequency); 79 | 80 | float noise01 = (noise + 1.0) / 2.0; 81 | float noiseRemap = lerp(noise, noise01, _NoiseAbs); 82 | 83 | float3 vertexOffset = float3(0.0, noiseRemap * _NoiseAmplitude, 0.0); 84 | 85 | v.vertex.xyz += vertexOffset; 86 | o.vertex = UnityObjectToClipPos(v.vertex); 87 | 88 | // Initialize outgoing colour with the data recieved from the particle system stored in the colour vertex input. 89 | 90 | o.color = v.color; 91 | 92 | o.tc0.xy = TRANSFORM_TEX(v.tc0, _MainTex); 93 | 94 | // Initialize outgoing tex coord variables. 95 | 96 | o.tc0.zw = v.tc0.zw; 97 | o.tc1 = v.tc1; 98 | 99 | UNITY_TRANSFER_FOG(o,o.vertex); 100 | return o; 101 | } 102 | 103 | fixed4 frag (v2f i) : SV_Target 104 | { 105 | // sample the texture 106 | fixed4 col = tex2D(_MainTex, i.tc0); 107 | 108 | // Multiply texture colour with the particle system's vertex colour input. 109 | 110 | col *= i.color; 111 | 112 | float3 particleCenter = float3(i.tc0.zw, i.tc1.x); 113 | float3 noiseOffset = _Time.y * float3(_NoiseSpeedX, _NoiseSpeedY, _NoiseSpeedZ); 114 | 115 | float noise = snoise((particleCenter + noiseOffset) * _NoiseFrequency); 116 | float noise01 = (noise + 1.0) / 2.0; 117 | 118 | col = lerp(col * _ColourA, col * _ColourB, noise01); 119 | 120 | col *= col.a; 121 | 122 | // apply fog 123 | UNITY_APPLY_FOG(i.fogCoord, col); 124 | return col; 125 | } 126 | ENDCG 127 | } 128 | } 129 | } -------------------------------------------------------------------------------- /Assets/04-GPU Particle Animation/Simplex Noise Particle Unlit.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 40ce547ecb2ccb846a84417a6a94a2ea 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/04-GPU Particle Animation/SimplexNoise3D.hlsl: -------------------------------------------------------------------------------- 1 | // 2 | // Noise Shader Library for Unity - https://github.com/keijiro/NoiseShader 3 | // 4 | // Original work (webgl-noise) Copyright (C) 2011 Ashima Arts. 5 | // Translation and modification was made by Keijiro Takahashi. 6 | // 7 | // This shader is based on the webgl-noise GLSL shader. For further details 8 | // of the original shader, please see the following description from the 9 | // original source code. 10 | // 11 | 12 | // 13 | // Description : Array and textureless GLSL 2D/3D/4D simplex 14 | // noise functions. 15 | // Author : Ian McEwan, Ashima Arts. 16 | // Maintainer : ijm 17 | // Lastmod : 20110822 (ijm) 18 | // License : Copyright (C) 2011 Ashima Arts. All rights reserved. 19 | // Distributed under the MIT License. See LICENSE file. 20 | // https://github.com/ashima/webgl-noise 21 | // 22 | 23 | float3 mod289(float3 x) 24 | { 25 | return x - floor(x / 289.0) * 289.0; 26 | } 27 | 28 | float4 mod289(float4 x) 29 | { 30 | return x - floor(x / 289.0) * 289.0; 31 | } 32 | 33 | float4 permute(float4 x) 34 | { 35 | return mod289((x * 34.0 + 1.0) * x); 36 | } 37 | 38 | float4 taylorInvSqrt(float4 r) 39 | { 40 | return 1.79284291400159 - r * 0.85373472095314; 41 | } 42 | 43 | float snoise(float3 v) 44 | { 45 | const float2 C = float2(1.0 / 6.0, 1.0 / 3.0); 46 | 47 | // First corner 48 | float3 i = floor(v + dot(v, C.yyy)); 49 | float3 x0 = v - i + dot(i, C.xxx); 50 | 51 | // Other corners 52 | float3 g = step(x0.yzx, x0.xyz); 53 | float3 l = 1.0 - g; 54 | float3 i1 = min(g.xyz, l.zxy); 55 | float3 i2 = max(g.xyz, l.zxy); 56 | 57 | // x1 = x0 - i1 + 1.0 * C.xxx; 58 | // x2 = x0 - i2 + 2.0 * C.xxx; 59 | // x3 = x0 - 1.0 + 3.0 * C.xxx; 60 | float3 x1 = x0 - i1 + C.xxx; 61 | float3 x2 = x0 - i2 + C.yyy; 62 | float3 x3 = x0 - 0.5; 63 | 64 | // Permutations 65 | i = mod289(i); // Avoid truncation effects in permutation 66 | float4 p = 67 | permute(permute(permute(i.z + float4(0.0, i1.z, i2.z, 1.0)) 68 | + i.y + float4(0.0, i1.y, i2.y, 1.0)) 69 | + i.x + float4(0.0, i1.x, i2.x, 1.0)); 70 | 71 | // Gradients: 7x7 points over a square, mapped onto an octahedron. 72 | // The ring size 17*17 = 289 is close to a multiple of 49 (49*6 = 294) 73 | float4 j = p - 49.0 * floor(p / 49.0); // mod(p,7*7) 74 | 75 | float4 x_ = floor(j / 7.0); 76 | float4 y_ = floor(j - 7.0 * x_); // mod(j,N) 77 | 78 | float4 x = (x_ * 2.0 + 0.5) / 7.0 - 1.0; 79 | float4 y = (y_ * 2.0 + 0.5) / 7.0 - 1.0; 80 | 81 | float4 h = 1.0 - abs(x) - abs(y); 82 | 83 | float4 b0 = float4(x.xy, y.xy); 84 | float4 b1 = float4(x.zw, y.zw); 85 | 86 | //float4 s0 = float4(lessThan(b0, 0.0)) * 2.0 - 1.0; 87 | //float4 s1 = float4(lessThan(b1, 0.0)) * 2.0 - 1.0; 88 | float4 s0 = floor(b0) * 2.0 + 1.0; 89 | float4 s1 = floor(b1) * 2.0 + 1.0; 90 | float4 sh = -step(h, 0.0); 91 | 92 | float4 a0 = b0.xzyw + s0.xzyw * sh.xxyy; 93 | float4 a1 = b1.xzyw + s1.xzyw * sh.zzww; 94 | 95 | float3 g0 = float3(a0.xy, h.x); 96 | float3 g1 = float3(a0.zw, h.y); 97 | float3 g2 = float3(a1.xy, h.z); 98 | float3 g3 = float3(a1.zw, h.w); 99 | 100 | // Normalise gradients 101 | float4 norm = taylorInvSqrt(float4(dot(g0, g0), dot(g1, g1), dot(g2, g2), dot(g3, g3))); 102 | g0 *= norm.x; 103 | g1 *= norm.y; 104 | g2 *= norm.z; 105 | g3 *= norm.w; 106 | 107 | // Mix final noise value 108 | float4 m = max(0.6 - float4(dot(x0, x0), dot(x1, x1), dot(x2, x2), dot(x3, x3)), 0.0); 109 | m = m * m; 110 | m = m * m; 111 | 112 | float4 px = float4(dot(x0, g0), dot(x1, g1), dot(x2, g2), dot(x3, g3)); 113 | return 42.0 * dot(m, px); 114 | } 115 | 116 | float4 snoise_grad(float3 v) 117 | { 118 | const float2 C = float2(1.0 / 6.0, 1.0 / 3.0); 119 | 120 | // First corner 121 | float3 i = floor(v + dot(v, C.yyy)); 122 | float3 x0 = v - i + dot(i, C.xxx); 123 | 124 | // Other corners 125 | float3 g = step(x0.yzx, x0.xyz); 126 | float3 l = 1.0 - g; 127 | float3 i1 = min(g.xyz, l.zxy); 128 | float3 i2 = max(g.xyz, l.zxy); 129 | 130 | // x1 = x0 - i1 + 1.0 * C.xxx; 131 | // x2 = x0 - i2 + 2.0 * C.xxx; 132 | // x3 = x0 - 1.0 + 3.0 * C.xxx; 133 | float3 x1 = x0 - i1 + C.xxx; 134 | float3 x2 = x0 - i2 + C.yyy; 135 | float3 x3 = x0 - 0.5; 136 | 137 | // Permutations 138 | i = mod289(i); // Avoid truncation effects in permutation 139 | float4 p = 140 | permute(permute(permute(i.z + float4(0.0, i1.z, i2.z, 1.0)) 141 | + i.y + float4(0.0, i1.y, i2.y, 1.0)) 142 | + i.x + float4(0.0, i1.x, i2.x, 1.0)); 143 | 144 | // Gradients: 7x7 points over a square, mapped onto an octahedron. 145 | // The ring size 17*17 = 289 is close to a multiple of 49 (49*6 = 294) 146 | float4 j = p - 49.0 * floor(p / 49.0); // mod(p,7*7) 147 | 148 | float4 x_ = floor(j / 7.0); 149 | float4 y_ = floor(j - 7.0 * x_); // mod(j,N) 150 | 151 | float4 x = (x_ * 2.0 + 0.5) / 7.0 - 1.0; 152 | float4 y = (y_ * 2.0 + 0.5) / 7.0 - 1.0; 153 | 154 | float4 h = 1.0 - abs(x) - abs(y); 155 | 156 | float4 b0 = float4(x.xy, y.xy); 157 | float4 b1 = float4(x.zw, y.zw); 158 | 159 | //float4 s0 = float4(lessThan(b0, 0.0)) * 2.0 - 1.0; 160 | //float4 s1 = float4(lessThan(b1, 0.0)) * 2.0 - 1.0; 161 | float4 s0 = floor(b0) * 2.0 + 1.0; 162 | float4 s1 = floor(b1) * 2.0 + 1.0; 163 | float4 sh = -step(h, 0.0); 164 | 165 | float4 a0 = b0.xzyw + s0.xzyw * sh.xxyy; 166 | float4 a1 = b1.xzyw + s1.xzyw * sh.zzww; 167 | 168 | float3 g0 = float3(a0.xy, h.x); 169 | float3 g1 = float3(a0.zw, h.y); 170 | float3 g2 = float3(a1.xy, h.z); 171 | float3 g3 = float3(a1.zw, h.w); 172 | 173 | // Normalise gradients 174 | float4 norm = taylorInvSqrt(float4(dot(g0, g0), dot(g1, g1), dot(g2, g2), dot(g3, g3))); 175 | g0 *= norm.x; 176 | g1 *= norm.y; 177 | g2 *= norm.z; 178 | g3 *= norm.w; 179 | 180 | // Compute noise and gradient at P 181 | float4 m = max(0.6 - float4(dot(x0, x0), dot(x1, x1), dot(x2, x2), dot(x3, x3)), 0.0); 182 | float4 m2 = m * m; 183 | float4 m3 = m2 * m; 184 | float4 m4 = m2 * m2; 185 | float3 grad = 186 | -6.0 * m3.x * x0 * dot(x0, g0) + m4.x * g0 + 187 | -6.0 * m3.y * x1 * dot(x1, g1) + m4.y * g1 + 188 | -6.0 * m3.z * x2 * dot(x2, g2) + m4.z * g2 + 189 | -6.0 * m3.w * x3 * dot(x3, g3) + m4.w * g3; 190 | float4 px = float4(dot(x0, g0), dot(x1, g1), dot(x2, g2), dot(x3, g3)); 191 | return 42.0 * float4(grad, dot(m4, px)); 192 | } 193 | -------------------------------------------------------------------------------- /Assets/04-GPU Particle Animation/SimplexNoise3D.hlsl.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c60cbe5414e8503449bf14bb8aa7fad9 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/04-GPU Particle Animation/simple noise.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: simple noise 11 | m_Shader: {fileID: 4800000, guid: 40ce547ecb2ccb846a84417a6a94a2ea, type: 3} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: b122eb4ae6c673e4ea1f9516028f8aea, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _NoiseAbs: 1 69 | - _NoiseAmplitude: 0.75 70 | - _NoiseFrequency: 0.25 71 | - _NoiseSpeedX: 0 72 | - _NoiseSpeedY: 1 73 | - _NoiseSpeedZ: 0 74 | - _OcclusionStrength: 1 75 | - _Parallax: 0.02 76 | - _SmoothnessTextureChannel: 0 77 | - _SpecularHighlights: 1 78 | - _SrcBlend: 1 79 | - _UVSec: 0 80 | - _ZWrite: 1 81 | m_Colors: 82 | - _Color: {r: 1, g: 1, b: 1, a: 1} 83 | - _ColourA: {r: 1.1486983, g: 0.31082428, b: 0.52704984, a: 0.30588236} 84 | - _ColourB: {r: 0.42332652, g: 1.0651442, b: 1.4201922, a: 0.8039216} 85 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 86 | -------------------------------------------------------------------------------- /Assets/04-GPU Particle Animation/simple noise.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4893c1c5f46272f4fb0d7d78da079f40 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/04-GPU Particle Animation/simple particle.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: simple particle 11 | m_Shader: {fileID: 4800000, guid: 40ce547ecb2ccb846a84417a6a94a2ea, type: 3} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 2800000, guid: b122eb4ae6c673e4ea1f9516028f8aea, type: 3} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _GlossMapScale: 1 64 | - _Glossiness: 0.5 65 | - _GlossyReflections: 1 66 | - _Metallic: 0 67 | - _Mode: 0 68 | - _NoiseAbs: 0.928 69 | - _NoiseAmplitude: 3.32 70 | - _NoiseFrequency: 0.07 71 | - _NoiseSpeedX: 18.5 72 | - _NoiseSpeedY: 0 73 | - _NoiseSpeedZ: 8.8 74 | - _OcclusionStrength: 1 75 | - _Parallax: 0.02 76 | - _SmoothnessTextureChannel: 0 77 | - _SpecularHighlights: 1 78 | - _SrcBlend: 1 79 | - _UVSec: 0 80 | - _ZWrite: 1 81 | m_Colors: 82 | - _Color: {r: 1, g: 1, b: 1, a: 1} 83 | - _ColourA: {r: 0.9176073, g: 0.5613208, b: 1, a: 0} 84 | - _ColourB: {r: 0.25872195, g: 0.4206484, b: 0.9622642, a: 0.88235295} 85 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 86 | -------------------------------------------------------------------------------- /Assets/04-GPU Particle Animation/simple particle.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d1cae589e22a0f34499dfe71ae9cd9d7 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/05-GPU Particle Force Field.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3deb8d8d73f70c848831bdb33890ec2b 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/05-GPU Particle Force Field/GPU Particle Force Field Unlit.shader: -------------------------------------------------------------------------------- 1 | Shader "Kurong/GPU Particle Force Field Unlit" 2 | { 3 | Properties 4 | { 5 | _MainTex ("Texture", 2D) = "white" {} 6 | _ForceFieldRadius("Force Field Radius", Float) = 4.0 7 | _ForceFieldPosition("Force Field Position", Vector) = (0.0, 0.0, 0.0, 0.0) 8 | [HDR] _ColourA("Color A", Color) = (0.0, 0.0, 0.0, 0.0) 9 | [HDR] _ColourB("Color B", Color) = (1.0, 1.0, 1.0, 1.0) 10 | } 11 | SubShader 12 | { 13 | Tags { "Queue" = "Transparent" "RenderType"="Opaque" } 14 | LOD 100 15 | Blend One One // Additive blending. 16 | ZWrite Off // Depth test off. 17 | 18 | Pass 19 | { 20 | CGPROGRAM 21 | #pragma vertex vert 22 | #pragma fragment frag 23 | // make fog work 24 | #pragma multi_compile_fog 25 | 26 | #include "UnityCG.cginc" 27 | 28 | struct appdata 29 | { 30 | float4 vertex : POSITION; 31 | float4 tc0 : TEXCOORD0; 32 | float4 tc1 : TEXCOORD1; 33 | }; 34 | 35 | struct v2f 36 | { 37 | float4 tc0 : TEXCOORD0; 38 | float4 tc1 : TEXCOORD1; 39 | UNITY_FOG_COORDS(1) 40 | float4 vertex : SV_POSITION; 41 | }; 42 | 43 | sampler2D _MainTex; 44 | float4 _MainTex_ST; 45 | float _ForceFieldRadius; 46 | float3 _ForceFieldPosition; 47 | float4 _ColourA; 48 | float4 _ColourB; 49 | 50 | float4 GetParticleOffset(float3 particleCenter) 51 | { 52 | float distanceToParticle = distance(particleCenter, _ForceFieldPosition); 53 | float forceFieldRadiusAbs = abs(_ForceFieldRadius); 54 | 55 | float3 directionToParticle = normalize(particleCenter - _ForceFieldPosition); 56 | 57 | float distanceToForceFieldRadius = forceFieldRadiusAbs - distanceToParticle; 58 | distanceToForceFieldRadius = max(distanceToForceFieldRadius, 0.0); 59 | 60 | distanceToForceFieldRadius *= sign(_ForceFieldRadius); 61 | 62 | float4 particleOffset; 63 | 64 | particleOffset.xyz = directionToParticle * distanceToForceFieldRadius; 65 | particleOffset.w = distanceToForceFieldRadius / (_ForceFieldRadius + 0.0001); 66 | 67 | return particleOffset; 68 | } 69 | 70 | v2f vert (appdata v) 71 | { 72 | v2f o; 73 | float3 particleCenter = float3(v.tc0.zw, v.tc1.x); 74 | 75 | float3 vertexOffset = GetParticleOffset(particleCenter); 76 | 77 | v.vertex.xyz += vertexOffset; 78 | o.vertex = UnityObjectToClipPos(v.vertex); 79 | o.tc0.xy = TRANSFORM_TEX(v.tc0, _MainTex); 80 | o.tc0.zw = v.tc0.zw; 81 | o.tc1 = v.tc1; 82 | UNITY_TRANSFER_FOG(o,o.vertex); 83 | return o; 84 | } 85 | 86 | fixed4 frag (v2f i) : SV_Target 87 | { 88 | // sample the texture 89 | fixed4 col = tex2D(_MainTex, i.tc0); 90 | float3 particleCenter = float3(i.tc0.zw, i.tc1.x); 91 | float particleOffsetNormalizedLength = GetParticleOffset(particleCenter).w; 92 | 93 | col = lerp(col * _ColourA, col * _ColourB, particleOffsetNormalizedLength); 94 | 95 | col*=col.a; 96 | UNITY_APPLY_FOG(i.fogCoord, col); 97 | return col; 98 | } 99 | ENDCG 100 | } 101 | } 102 | } 103 | -------------------------------------------------------------------------------- /Assets/05-GPU Particle Force Field/GPU Particle Force Field Unlit.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: facf40126cce8324c88b7078ff8f3355 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/05-GPU Particle Force Field/GPU Particle Force Field.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1f13316fb318980419bc156919c156cd 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/05-GPU Particle Force Field/GPUParticleForceField.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | [ExecuteInEditMode] 6 | public class GPUParticleForceField : MonoBehaviour 7 | { 8 | public Material material; 9 | 10 | void LateUpdate() 11 | { 12 | material.SetFloat("_ForceFieldRadius", transform.lossyScale.x / 2.0f); 13 | material.SetVector("_ForceFieldPosition", transform.position); 14 | } 15 | 16 | void OnDrawGizmos() 17 | { 18 | Gizmos.DrawWireSphere(transform.position, transform.lossyScale.x / 2.0f); 19 | } 20 | } -------------------------------------------------------------------------------- /Assets/05-GPU Particle Force Field/GPUParticleForceField.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6f7237c5da81bbb4f8b0db8db5ff080b 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/05-GPU Particle Force Field/Unlit_GPU Particle Force Field.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: Unlit_GPU Particle Force Field 11 | m_Shader: {fileID: 4800000, guid: facf40126cce8324c88b7078ff8f3355, type: 3} 12 | m_ShaderKeywords: 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BumpMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _DetailAlbedoMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailMask: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailNormalMap: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _EmissionMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _MainTex: 43 | m_Texture: {fileID: 10300, guid: 0000000000000000f000000000000000, type: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MetallicGlossMap: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _OcclusionMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _ParallaxMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | m_Floats: 59 | - _BumpScale: 1 60 | - _Cutoff: 0.5 61 | - _DetailNormalMapScale: 1 62 | - _DstBlend: 0 63 | - _ForceFieldRadius: 6.255 64 | - _GlossMapScale: 1 65 | - _Glossiness: 0.5 66 | - _GlossyReflections: 1 67 | - _Metallic: 0 68 | - _Mode: 0 69 | - _OcclusionStrength: 1 70 | - _Parallax: 0.02 71 | - _SmoothnessTextureChannel: 0 72 | - _SpecularHighlights: 1 73 | - _SrcBlend: 1 74 | - _UVSec: 0 75 | - _ZWrite: 1 76 | m_Colors: 77 | - _Color: {r: 1, g: 1, b: 1, a: 1} 78 | - _ColourA: {r: 0.23113209, g: 0.5468492, b: 1, a: 1} 79 | - _ColourB: {r: 1, g: 0, b: 0.030305386, a: 1} 80 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 81 | - _ForceFieldPosition: {r: 0, g: 0, b: -2.82, a: 0} 82 | -------------------------------------------------------------------------------- /Assets/05-GPU Particle Force Field/Unlit_GPU Particle Force Field.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f71fe7a2f92f8384ea0ef9670c92867e 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Resources.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bdf07fc84d601524faad610bf454507e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Resources/BillingMode.json: -------------------------------------------------------------------------------- 1 | {"androidStore":"GooglePlay"} -------------------------------------------------------------------------------- /Assets/Resources/BillingMode.json.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e515d5c7a3d106243a263a4503423416 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Logs/Packages-Update.log: -------------------------------------------------------------------------------- 1 | 2 | === Tue Feb 19 17:43:40 2019 3 | 4 | Packages were changed. 5 | Update Mode: mergeDefaultDependencies 6 | 7 | The following packages were added: 8 | com.unity.analytics@3.2.2 9 | com.unity.purchasing@2.0.3 10 | com.unity.ads@2.0.8 11 | com.unity.textmeshpro@1.3.0 12 | com.unity.package-manager-ui@2.0.3 13 | com.unity.collab-proxy@1.2.15 14 | com.unity.modules.ai@1.0.0 15 | com.unity.modules.animation@1.0.0 16 | com.unity.modules.assetbundle@1.0.0 17 | com.unity.modules.audio@1.0.0 18 | com.unity.modules.cloth@1.0.0 19 | com.unity.modules.director@1.0.0 20 | com.unity.modules.imageconversion@1.0.0 21 | com.unity.modules.imgui@1.0.0 22 | com.unity.modules.jsonserialize@1.0.0 23 | com.unity.modules.particlesystem@1.0.0 24 | com.unity.modules.physics@1.0.0 25 | com.unity.modules.physics2d@1.0.0 26 | com.unity.modules.screencapture@1.0.0 27 | com.unity.modules.terrain@1.0.0 28 | com.unity.modules.terrainphysics@1.0.0 29 | com.unity.modules.tilemap@1.0.0 30 | com.unity.modules.ui@1.0.0 31 | com.unity.modules.uielements@1.0.0 32 | com.unity.modules.umbra@1.0.0 33 | com.unity.modules.unityanalytics@1.0.0 34 | com.unity.modules.unitywebrequest@1.0.0 35 | com.unity.modules.unitywebrequestassetbundle@1.0.0 36 | com.unity.modules.unitywebrequestaudio@1.0.0 37 | com.unity.modules.unitywebrequesttexture@1.0.0 38 | com.unity.modules.unitywebrequestwww@1.0.0 39 | com.unity.modules.vehicles@1.0.0 40 | com.unity.modules.video@1.0.0 41 | com.unity.modules.vr@1.0.0 42 | com.unity.modules.wind@1.0.0 43 | com.unity.modules.xr@1.0.0 44 | 45 | === Sat Apr 2 22:01:26 2022 46 | 47 | Packages were changed. 48 | Update Mode: updateDependencies 49 | 50 | The following packages were added: 51 | com.unity.2d.sprite@1.0.0 52 | com.unity.2d.tilemap@1.0.0 53 | com.unity.ide.rider@3.0.12 54 | com.unity.ide.visualstudio@2.0.14 55 | com.unity.ide.vscode@1.2.5 56 | com.unity.modules.androidjni@1.0.0 57 | com.unity.test-framework@1.1.31 58 | com.unity.timeline@1.7.0-pre.2 59 | com.unity.ugui@1.0.0 60 | com.unity.xr.legacyinputhelpers@2.1.8 61 | The following packages were updated: 62 | com.unity.ads from version 2.0.8 to 4.0.0 63 | com.unity.analytics from version 3.2.2 to 3.7.1 64 | com.unity.collab-proxy from version 1.2.15 to 1.15.13 65 | com.unity.purchasing from version 2.0.3 to 4.1.3 66 | com.unity.textmeshpro from version 1.3.0 to 3.0.6 67 | The following packages were removed: 68 | com.unity.package-manager-ui@2.0.3 69 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.2d.sprite": "1.0.0", 4 | "com.unity.2d.tilemap": "1.0.0", 5 | "com.unity.ads": "4.0.0", 6 | "com.unity.analytics": "3.7.1", 7 | "com.unity.collab-proxy": "1.15.13", 8 | "com.unity.ide.rider": "3.0.12", 9 | "com.unity.ide.visualstudio": "2.0.14", 10 | "com.unity.ide.vscode": "1.2.5", 11 | "com.unity.purchasing": "4.1.3", 12 | "com.unity.test-framework": "1.1.31", 13 | "com.unity.textmeshpro": "3.0.6", 14 | "com.unity.timeline": "1.7.0-pre.2", 15 | "com.unity.ugui": "1.0.0", 16 | "com.unity.xr.legacyinputhelpers": "2.1.8", 17 | "com.unity.modules.ai": "1.0.0", 18 | "com.unity.modules.androidjni": "1.0.0", 19 | "com.unity.modules.animation": "1.0.0", 20 | "com.unity.modules.assetbundle": "1.0.0", 21 | "com.unity.modules.audio": "1.0.0", 22 | "com.unity.modules.cloth": "1.0.0", 23 | "com.unity.modules.director": "1.0.0", 24 | "com.unity.modules.imageconversion": "1.0.0", 25 | "com.unity.modules.imgui": "1.0.0", 26 | "com.unity.modules.jsonserialize": "1.0.0", 27 | "com.unity.modules.particlesystem": "1.0.0", 28 | "com.unity.modules.physics": "1.0.0", 29 | "com.unity.modules.physics2d": "1.0.0", 30 | "com.unity.modules.screencapture": "1.0.0", 31 | "com.unity.modules.terrain": "1.0.0", 32 | "com.unity.modules.terrainphysics": "1.0.0", 33 | "com.unity.modules.tilemap": "1.0.0", 34 | "com.unity.modules.ui": "1.0.0", 35 | "com.unity.modules.uielements": "1.0.0", 36 | "com.unity.modules.umbra": "1.0.0", 37 | "com.unity.modules.unityanalytics": "1.0.0", 38 | "com.unity.modules.unitywebrequest": "1.0.0", 39 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 40 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 41 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 42 | "com.unity.modules.unitywebrequestwww": "1.0.0", 43 | "com.unity.modules.vehicles": "1.0.0", 44 | "com.unity.modules.video": "1.0.0", 45 | "com.unity.modules.vr": "1.0.0", 46 | "com.unity.modules.wind": "1.0.0", 47 | "com.unity.modules.xr": "1.0.0" 48 | } 49 | } 50 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | m_Volume: 1 7 | Rolloff Scale: 1 8 | Doppler Factor: 1 9 | Default Speaker Mode: 2 10 | m_SampleRate: 0 11 | m_DSPBufferSize: 1024 12 | m_VirtualVoiceCount: 512 13 | m_RealVoiceCount: 32 14 | m_SpatializerPlugin: 15 | m_AmbisonicDecoderPlugin: 16 | m_DisableAudio: 0 17 | m_VirtualizeEffects: 1 18 | -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 8 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0 18 | m_ClothInterCollisionStiffness: 0 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 0 23 | m_ReuseCollisionCallbacks: 1 24 | m_ClothInterCollisionSettingsToggle: 0 25 | m_ContactPairsMode: 0 26 | m_BroadphaseType: 0 27 | m_WorldBounds: 28 | m_Center: {x: 0, y: 0, z: 0} 29 | m_Extent: {x: 250, y: 250, z: 250} 30 | m_WorldSubdivisions: 8 31 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: 8 | - enabled: 1 9 | path: Assets/Scenes/SampleScene.unity 10 | guid: 99c9720ab356a0642a771bea13969a05 11 | m_configObjects: {} 12 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 7 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 2 10 | m_DefaultBehaviorMode: 0 11 | m_SpritePackerMode: 0 12 | m_SpritePackerPaddingPower: 1 13 | m_EtcTextureCompressorBehavior: 1 14 | m_EtcTextureFastCompressor: 1 15 | m_EtcTextureNormalCompressor: 2 16 | m_EtcTextureBestCompressor: 4 17 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd 18 | m_ProjectGenerationRootNamespace: 19 | m_UserGeneratedProjectSuffix: 20 | m_CollabEditorSettings: 21 | inProgressEnabled: 1 22 | -------------------------------------------------------------------------------- /ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 12 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 | m_LegacyDeferred: 17 | m_Mode: 1 18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 19 | m_DepthNormals: 20 | m_Mode: 1 21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} 22 | m_MotionVectors: 23 | m_Mode: 1 24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} 25 | m_LightHalo: 26 | m_Mode: 1 27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} 28 | m_LensFlare: 29 | m_Mode: 1 30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} 31 | m_AlwaysIncludedShaders: 32 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} 33 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} 34 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} 35 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} 36 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 37 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 38 | - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} 39 | m_PreloadedShaders: [] 40 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, 41 | type: 0} 42 | m_CustomRenderPipeline: {fileID: 0} 43 | m_TransparencySortMode: 0 44 | m_TransparencySortAxis: {x: 0, y: 0, z: 1} 45 | m_DefaultRenderingPath: 1 46 | m_DefaultMobileRenderingPath: 1 47 | m_TierSettings: [] 48 | m_LightmapStripping: 0 49 | m_FogStripping: 0 50 | m_InstancingStripping: 0 51 | m_LightmapKeepPlain: 1 52 | m_LightmapKeepDirCombined: 1 53 | m_LightmapKeepDynamicPlain: 1 54 | m_LightmapKeepDynamicDirCombined: 1 55 | m_LightmapKeepShadowMask: 1 56 | m_LightmapKeepSubtractive: 1 57 | m_FogKeepLinear: 1 58 | m_FogKeepExp: 1 59 | m_FogKeepExp2: 1 60 | m_AlbedoSwatchInfos: [] 61 | m_LightsUseLinearIntensity: 0 62 | m_LightsUseColorTemperature: 0 63 | -------------------------------------------------------------------------------- /ProjectSettings/InputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!13 &1 4 | InputManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Axes: 8 | - serializedVersion: 3 9 | m_Name: Horizontal 10 | descriptiveName: 11 | descriptiveNegativeName: 12 | negativeButton: left 13 | positiveButton: right 14 | altNegativeButton: a 15 | altPositiveButton: d 16 | gravity: 3 17 | dead: 0.001 18 | sensitivity: 3 19 | snap: 1 20 | invert: 0 21 | type: 0 22 | axis: 0 23 | joyNum: 0 24 | - serializedVersion: 3 25 | m_Name: Vertical 26 | descriptiveName: 27 | descriptiveNegativeName: 28 | negativeButton: down 29 | positiveButton: up 30 | altNegativeButton: s 31 | altPositiveButton: w 32 | gravity: 3 33 | dead: 0.001 34 | sensitivity: 3 35 | snap: 1 36 | invert: 0 37 | type: 0 38 | axis: 0 39 | joyNum: 0 40 | - serializedVersion: 3 41 | m_Name: Fire1 42 | descriptiveName: 43 | descriptiveNegativeName: 44 | negativeButton: 45 | positiveButton: left ctrl 46 | altNegativeButton: 47 | altPositiveButton: mouse 0 48 | gravity: 1000 49 | dead: 0.001 50 | sensitivity: 1000 51 | snap: 0 52 | invert: 0 53 | type: 0 54 | axis: 0 55 | joyNum: 0 56 | - serializedVersion: 3 57 | m_Name: Fire2 58 | descriptiveName: 59 | descriptiveNegativeName: 60 | negativeButton: 61 | positiveButton: left alt 62 | altNegativeButton: 63 | altPositiveButton: mouse 1 64 | gravity: 1000 65 | dead: 0.001 66 | sensitivity: 1000 67 | snap: 0 68 | invert: 0 69 | type: 0 70 | axis: 0 71 | joyNum: 0 72 | - serializedVersion: 3 73 | m_Name: Fire3 74 | descriptiveName: 75 | descriptiveNegativeName: 76 | negativeButton: 77 | positiveButton: left shift 78 | altNegativeButton: 79 | altPositiveButton: mouse 2 80 | gravity: 1000 81 | dead: 0.001 82 | sensitivity: 1000 83 | snap: 0 84 | invert: 0 85 | type: 0 86 | axis: 0 87 | joyNum: 0 88 | - serializedVersion: 3 89 | m_Name: Jump 90 | descriptiveName: 91 | descriptiveNegativeName: 92 | negativeButton: 93 | positiveButton: space 94 | altNegativeButton: 95 | altPositiveButton: 96 | gravity: 1000 97 | dead: 0.001 98 | sensitivity: 1000 99 | snap: 0 100 | invert: 0 101 | type: 0 102 | axis: 0 103 | joyNum: 0 104 | - serializedVersion: 3 105 | m_Name: Mouse X 106 | descriptiveName: 107 | descriptiveNegativeName: 108 | negativeButton: 109 | positiveButton: 110 | altNegativeButton: 111 | altPositiveButton: 112 | gravity: 0 113 | dead: 0 114 | sensitivity: 0.1 115 | snap: 0 116 | invert: 0 117 | type: 1 118 | axis: 0 119 | joyNum: 0 120 | - serializedVersion: 3 121 | m_Name: Mouse Y 122 | descriptiveName: 123 | descriptiveNegativeName: 124 | negativeButton: 125 | positiveButton: 126 | altNegativeButton: 127 | altPositiveButton: 128 | gravity: 0 129 | dead: 0 130 | sensitivity: 0.1 131 | snap: 0 132 | invert: 0 133 | type: 1 134 | axis: 1 135 | joyNum: 0 136 | - serializedVersion: 3 137 | m_Name: Mouse ScrollWheel 138 | descriptiveName: 139 | descriptiveNegativeName: 140 | negativeButton: 141 | positiveButton: 142 | altNegativeButton: 143 | altPositiveButton: 144 | gravity: 0 145 | dead: 0 146 | sensitivity: 0.1 147 | snap: 0 148 | invert: 0 149 | type: 1 150 | axis: 2 151 | joyNum: 0 152 | - serializedVersion: 3 153 | m_Name: Horizontal 154 | descriptiveName: 155 | descriptiveNegativeName: 156 | negativeButton: 157 | positiveButton: 158 | altNegativeButton: 159 | altPositiveButton: 160 | gravity: 0 161 | dead: 0.19 162 | sensitivity: 1 163 | snap: 0 164 | invert: 0 165 | type: 2 166 | axis: 0 167 | joyNum: 0 168 | - serializedVersion: 3 169 | m_Name: Vertical 170 | descriptiveName: 171 | descriptiveNegativeName: 172 | negativeButton: 173 | positiveButton: 174 | altNegativeButton: 175 | altPositiveButton: 176 | gravity: 0 177 | dead: 0.19 178 | sensitivity: 1 179 | snap: 0 180 | invert: 1 181 | type: 2 182 | axis: 1 183 | joyNum: 0 184 | - serializedVersion: 3 185 | m_Name: Fire1 186 | descriptiveName: 187 | descriptiveNegativeName: 188 | negativeButton: 189 | positiveButton: joystick button 0 190 | altNegativeButton: 191 | altPositiveButton: 192 | gravity: 1000 193 | dead: 0.001 194 | sensitivity: 1000 195 | snap: 0 196 | invert: 0 197 | type: 0 198 | axis: 0 199 | joyNum: 0 200 | - serializedVersion: 3 201 | m_Name: Fire2 202 | descriptiveName: 203 | descriptiveNegativeName: 204 | negativeButton: 205 | positiveButton: joystick button 1 206 | altNegativeButton: 207 | altPositiveButton: 208 | gravity: 1000 209 | dead: 0.001 210 | sensitivity: 1000 211 | snap: 0 212 | invert: 0 213 | type: 0 214 | axis: 0 215 | joyNum: 0 216 | - serializedVersion: 3 217 | m_Name: Fire3 218 | descriptiveName: 219 | descriptiveNegativeName: 220 | negativeButton: 221 | positiveButton: joystick button 2 222 | altNegativeButton: 223 | altPositiveButton: 224 | gravity: 1000 225 | dead: 0.001 226 | sensitivity: 1000 227 | snap: 0 228 | invert: 0 229 | type: 0 230 | axis: 0 231 | joyNum: 0 232 | - serializedVersion: 3 233 | m_Name: Jump 234 | descriptiveName: 235 | descriptiveNegativeName: 236 | negativeButton: 237 | positiveButton: joystick button 3 238 | altNegativeButton: 239 | altPositiveButton: 240 | gravity: 1000 241 | dead: 0.001 242 | sensitivity: 1000 243 | snap: 0 244 | invert: 0 245 | type: 0 246 | axis: 0 247 | joyNum: 0 248 | - serializedVersion: 3 249 | m_Name: Submit 250 | descriptiveName: 251 | descriptiveNegativeName: 252 | negativeButton: 253 | positiveButton: return 254 | altNegativeButton: 255 | altPositiveButton: joystick button 0 256 | gravity: 1000 257 | dead: 0.001 258 | sensitivity: 1000 259 | snap: 0 260 | invert: 0 261 | type: 0 262 | axis: 0 263 | joyNum: 0 264 | - serializedVersion: 3 265 | m_Name: Submit 266 | descriptiveName: 267 | descriptiveNegativeName: 268 | negativeButton: 269 | positiveButton: enter 270 | altNegativeButton: 271 | altPositiveButton: space 272 | gravity: 1000 273 | dead: 0.001 274 | sensitivity: 1000 275 | snap: 0 276 | invert: 0 277 | type: 0 278 | axis: 0 279 | joyNum: 0 280 | - serializedVersion: 3 281 | m_Name: Cancel 282 | descriptiveName: 283 | descriptiveNegativeName: 284 | negativeButton: 285 | positiveButton: escape 286 | altNegativeButton: 287 | altPositiveButton: joystick button 1 288 | gravity: 1000 289 | dead: 0.001 290 | sensitivity: 1000 291 | snap: 0 292 | invert: 0 293 | type: 0 294 | axis: 0 295 | joyNum: 0 296 | -------------------------------------------------------------------------------- /ProjectSettings/MemorySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!387306366 &1 4 | MemorySettings: 5 | m_ObjectHideFlags: 0 6 | m_EditorMemorySettings: 7 | m_MainAllocatorBlockSize: -1 8 | m_ThreadAllocatorBlockSize: -1 9 | m_MainGfxBlockSize: -1 10 | m_ThreadGfxBlockSize: -1 11 | m_CacheBlockSize: -1 12 | m_TypetreeBlockSize: -1 13 | m_ProfilerBlockSize: -1 14 | m_ProfilerEditorBlockSize: -1 15 | m_BucketAllocatorGranularity: -1 16 | m_BucketAllocatorBucketsCount: -1 17 | m_BucketAllocatorBlockSize: -1 18 | m_BucketAllocatorBlockCount: -1 19 | m_ProfilerBucketAllocatorGranularity: -1 20 | m_ProfilerBucketAllocatorBucketsCount: -1 21 | m_ProfilerBucketAllocatorBlockSize: -1 22 | m_ProfilerBucketAllocatorBlockCount: -1 23 | m_TempAllocatorSizeMain: -1 24 | m_JobTempAllocatorBlockSize: -1 25 | m_BackgroundJobTempAllocatorBlockSize: -1 26 | m_JobTempAllocatorReducedBlockSize: -1 27 | m_TempAllocatorSizeGIBakingWorker: -1 28 | m_TempAllocatorSizeNavMeshWorker: -1 29 | m_TempAllocatorSizeAudioWorker: -1 30 | m_TempAllocatorSizeCloudWorker: -1 31 | m_TempAllocatorSizeGfx: -1 32 | m_TempAllocatorSizeJobWorker: -1 33 | m_TempAllocatorSizeBackgroundWorker: -1 34 | m_TempAllocatorSizePreloadManager: -1 35 | m_PlatformMemorySettings: {} 36 | -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /ProjectSettings/NetworkManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!149 &1 4 | NetworkManager: 5 | m_ObjectHideFlags: 0 6 | m_DebugLevel: 0 7 | m_Sendrate: 15 8 | m_AssetToPrefab: {} 9 | -------------------------------------------------------------------------------- /ProjectSettings/PackageManagerSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &1 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 61 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | m_EnablePreReleasePackages: 0 16 | m_EnablePackageDependencies: 0 17 | m_AdvancedSettingsExpanded: 1 18 | m_ScopedRegistriesSettingsExpanded: 1 19 | m_SeeAllPackageVersions: 0 20 | m_DismissPreviewPackagesInUse: 0 21 | oneTimeWarningShown: 0 22 | m_Registries: 23 | - m_Id: main 24 | m_Name: 25 | m_Url: https://packages.unity.com 26 | m_Scopes: [] 27 | m_IsDefault: 1 28 | m_Capabilities: 7 29 | m_UserSelectedRegistryName: 30 | m_UserAddingNewScopedRegistry: 0 31 | m_RegistryInfoDraft: 32 | m_Modified: 0 33 | m_ErrorMessage: 34 | m_UserModificationsInstanceId: -858 35 | m_OriginalInstanceId: -860 36 | m_LoadAssets: 0 37 | -------------------------------------------------------------------------------- /ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_AutoSimulation: 1 23 | m_QueriesHitTriggers: 1 24 | m_QueriesStartInColliders: 1 25 | m_ChangeStopsCallbacks: 0 26 | m_CallbacksOnDisable: 1 27 | m_ReuseCollisionCallbacks: 1 28 | m_AutoSyncTransforms: 0 29 | m_AlwaysShowColliders: 0 30 | m_ShowColliderSleep: 1 31 | m_ShowColliderContacts: 0 32 | m_ShowColliderAABB: 0 33 | m_ContactArrowScale: 0.2 34 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 35 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 36 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 37 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 38 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 39 | -------------------------------------------------------------------------------- /ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | m_DefaultList: 7 | - type: 8 | m_NativeTypeID: 108 9 | m_ManagedTypePPtr: {fileID: 0} 10 | m_ManagedTypeFallback: 11 | defaultPresets: 12 | - m_Preset: {fileID: 2655988077585873504, guid: c1cf8506f04ef2c4a88b64b6c4202eea, 13 | type: 2} 14 | - type: 15 | m_NativeTypeID: 1020 16 | m_ManagedTypePPtr: {fileID: 0} 17 | m_ManagedTypeFallback: 18 | defaultPresets: 19 | - m_Preset: {fileID: 2655988077585873504, guid: 0cd792cc87e492d43b4e95b205fc5cc6, 20 | type: 2} 21 | - type: 22 | m_NativeTypeID: 1006 23 | m_ManagedTypePPtr: {fileID: 0} 24 | m_ManagedTypeFallback: 25 | defaultPresets: 26 | - m_Preset: {fileID: 2655988077585873504, guid: 7a99f8aa944efe94cb9bd74562b7d5f9, 27 | type: 2} 28 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2022.1.0b11 2 | m_EditorVersionWithRevision: 2022.1.0b11 (9aaa156c3014) 3 | -------------------------------------------------------------------------------- /ProjectSettings/QualitySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!47 &1 4 | QualitySettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_CurrentQuality: 4 8 | m_QualitySettings: 9 | - serializedVersion: 2 10 | name: Very Low 11 | pixelLightCount: 0 12 | shadows: 0 13 | shadowResolution: 0 14 | shadowProjection: 1 15 | shadowCascades: 1 16 | shadowDistance: 15 17 | shadowNearPlaneOffset: 3 18 | shadowCascade2Split: 0.33333334 19 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 20 | shadowmaskMode: 0 21 | blendWeights: 1 22 | textureQuality: 1 23 | anisotropicTextures: 0 24 | antiAliasing: 0 25 | softParticles: 0 26 | softVegetation: 0 27 | realtimeReflectionProbes: 0 28 | billboardsFaceCameraPosition: 0 29 | vSyncCount: 0 30 | lodBias: 0.3 31 | maximumLODLevel: 0 32 | particleRaycastBudget: 4 33 | asyncUploadTimeSlice: 2 34 | asyncUploadBufferSize: 16 35 | resolutionScalingFixedDPIFactor: 1 36 | excludedTargetPlatforms: [] 37 | - serializedVersion: 2 38 | name: Low 39 | pixelLightCount: 0 40 | shadows: 0 41 | shadowResolution: 0 42 | shadowProjection: 1 43 | shadowCascades: 1 44 | shadowDistance: 20 45 | shadowNearPlaneOffset: 3 46 | shadowCascade2Split: 0.33333334 47 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 48 | shadowmaskMode: 0 49 | blendWeights: 2 50 | textureQuality: 0 51 | anisotropicTextures: 0 52 | antiAliasing: 0 53 | softParticles: 0 54 | softVegetation: 0 55 | realtimeReflectionProbes: 0 56 | billboardsFaceCameraPosition: 0 57 | vSyncCount: 0 58 | lodBias: 0.4 59 | maximumLODLevel: 0 60 | particleRaycastBudget: 16 61 | asyncUploadTimeSlice: 2 62 | asyncUploadBufferSize: 16 63 | resolutionScalingFixedDPIFactor: 1 64 | excludedTargetPlatforms: [] 65 | - serializedVersion: 2 66 | name: Medium 67 | pixelLightCount: 1 68 | shadows: 1 69 | shadowResolution: 0 70 | shadowProjection: 1 71 | shadowCascades: 1 72 | shadowDistance: 20 73 | shadowNearPlaneOffset: 3 74 | shadowCascade2Split: 0.33333334 75 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 76 | shadowmaskMode: 0 77 | blendWeights: 2 78 | textureQuality: 0 79 | anisotropicTextures: 1 80 | antiAliasing: 0 81 | softParticles: 0 82 | softVegetation: 0 83 | realtimeReflectionProbes: 0 84 | billboardsFaceCameraPosition: 0 85 | vSyncCount: 1 86 | lodBias: 0.7 87 | maximumLODLevel: 0 88 | particleRaycastBudget: 64 89 | asyncUploadTimeSlice: 2 90 | asyncUploadBufferSize: 16 91 | resolutionScalingFixedDPIFactor: 1 92 | excludedTargetPlatforms: [] 93 | - serializedVersion: 2 94 | name: High 95 | pixelLightCount: 2 96 | shadows: 2 97 | shadowResolution: 1 98 | shadowProjection: 1 99 | shadowCascades: 2 100 | shadowDistance: 40 101 | shadowNearPlaneOffset: 3 102 | shadowCascade2Split: 0.33333334 103 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 104 | shadowmaskMode: 1 105 | blendWeights: 2 106 | textureQuality: 0 107 | anisotropicTextures: 1 108 | antiAliasing: 2 109 | softParticles: 0 110 | softVegetation: 1 111 | realtimeReflectionProbes: 1 112 | billboardsFaceCameraPosition: 1 113 | vSyncCount: 1 114 | lodBias: 1 115 | maximumLODLevel: 0 116 | particleRaycastBudget: 256 117 | asyncUploadTimeSlice: 2 118 | asyncUploadBufferSize: 16 119 | resolutionScalingFixedDPIFactor: 1 120 | excludedTargetPlatforms: [] 121 | - serializedVersion: 2 122 | name: Very High 123 | pixelLightCount: 3 124 | shadows: 2 125 | shadowResolution: 2 126 | shadowProjection: 1 127 | shadowCascades: 2 128 | shadowDistance: 40 129 | shadowNearPlaneOffset: 3 130 | shadowCascade2Split: 0.33333334 131 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 132 | shadowmaskMode: 1 133 | blendWeights: 4 134 | textureQuality: 0 135 | anisotropicTextures: 1 136 | antiAliasing: 4 137 | softParticles: 1 138 | softVegetation: 1 139 | realtimeReflectionProbes: 1 140 | billboardsFaceCameraPosition: 1 141 | vSyncCount: 1 142 | lodBias: 1.5 143 | maximumLODLevel: 0 144 | particleRaycastBudget: 1024 145 | asyncUploadTimeSlice: 2 146 | asyncUploadBufferSize: 16 147 | resolutionScalingFixedDPIFactor: 1 148 | excludedTargetPlatforms: [] 149 | - serializedVersion: 2 150 | name: Ultra 151 | pixelLightCount: 4 152 | shadows: 2 153 | shadowResolution: 2 154 | shadowProjection: 1 155 | shadowCascades: 4 156 | shadowDistance: 150 157 | shadowNearPlaneOffset: 3 158 | shadowCascade2Split: 0.33333334 159 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 160 | shadowmaskMode: 1 161 | blendWeights: 4 162 | textureQuality: 0 163 | anisotropicTextures: 1 164 | antiAliasing: 4 165 | softParticles: 1 166 | softVegetation: 1 167 | realtimeReflectionProbes: 1 168 | billboardsFaceCameraPosition: 1 169 | vSyncCount: 1 170 | lodBias: 2 171 | maximumLODLevel: 0 172 | particleRaycastBudget: 4096 173 | asyncUploadTimeSlice: 2 174 | asyncUploadBufferSize: 16 175 | resolutionScalingFixedDPIFactor: 1 176 | excludedTargetPlatforms: [] 177 | m_PerPlatformDefaultQuality: 178 | Android: 2 179 | Nintendo 3DS: 5 180 | Nintendo Switch: 5 181 | PS4: 5 182 | PSP2: 2 183 | Standalone: 5 184 | Tizen: 2 185 | WebGL: 3 186 | WiiU: 5 187 | Windows Store Apps: 5 188 | XboxOne: 5 189 | iPhone: 2 190 | tvOS: 2 191 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - PostProcessing 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.1 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_TestInitMode: 0 13 | CrashReportingSettings: 14 | m_EventUrl: https://perf-events.cloud.unity3d.com 15 | m_Enabled: 0 16 | m_LogBufferSize: 10 17 | m_CaptureEditorExceptions: 1 18 | UnityPurchasingSettings: 19 | m_Enabled: 0 20 | m_TestMode: 0 21 | UnityAnalyticsSettings: 22 | m_Enabled: 1 23 | m_TestMode: 0 24 | m_InitializeOnStartup: 1 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_RenderPipeSettingsPath: 10 | m_FixedTimeStep: 0.016666668 11 | m_MaxDeltaTime: 0.05 12 | -------------------------------------------------------------------------------- /ProjectSettings/VersionControlSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!890905787 &1 4 | VersionControlSettings: 5 | m_ObjectHideFlags: 0 6 | m_Mode: Visible Meta Files 7 | m_CollabEditorSettings: 8 | inProgressEnabled: 1 9 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # UnityEffect 2 | Collection of fun effects (thanks to [Mirza Beig's blog](http://www.mirzabeig.com/tutorials/)) Continuously updated... 3 | ## 01-Logo Dissolve with Particles 4 | ![](https://github.com/kurong00/EditGraphics/blob/master/UnityEffects/Logo%20Dissolve.gif) 5 | ## 02-Logo Reveal with Particles 6 | ![](https://github.com/kurong00/EditGraphics/blob/master/UnityEffects/Logo%20Reveal.gif?raw=true) 7 | ## 03-Stylized Particle Galaxy 8 | ![](https://github.com/kurong00/EditGraphics/blob/master/UnityEffects/Stylized%20Particle%20Galaxy.gif?raw=true) 9 | ## 04-GPU Particle Animation w 10 | ![](https://github.com/kurong00/EditGraphics/blob/master/UnityEffects/GPU%20Particle%20Animation%20w.gif?raw=true) 11 | ## 05-GPU Particle Force Field 12 | ![](https://github.com/kurong00/EditGraphics/blob/master/UnityEffects/GPU%20Particle%20Force%20Field.gif?raw=true) 13 | -------------------------------------------------------------------------------- /UserSettings/EditorUserSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!162 &1 4 | EditorUserSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_ConfigSettings: 8 | RecentlyUsedSceneGuid-0: 9 | value: 57575102540d5e025f0c09704577084445151b7f2f7d7266797a4f61e6e6323d 10 | flags: 0 11 | RecentlyUsedSceneGuid-1: 12 | value: 00570c5750065a03580f5c7714255b44174f4d7a7d7e77642f2b4c6ab6b36d6d 13 | flags: 0 14 | RecentlyUsedSceneGuid-2: 15 | value: 0103050706005f020e0f5a214770064444151b2b782e2466787b1f37b6e56c6a 16 | flags: 0 17 | RecentlyUsedSceneGuid-3: 18 | value: 01065651040658085c5e5a7045760b44474f4c737b71206329704e30b0e3606a 19 | flags: 0 20 | RecentlyUsedSceneGuid-4: 21 | value: 51095200060d5a0f555e5b7747715e444e161d79752b7032747c4531e4b43761 22 | flags: 0 23 | RecentlyUsedSceneGuid-5: 24 | value: 0002075104535a5d0b0f5a7b45735b44174e1c29797877662c2c1c61e6b6656f 25 | flags: 0 26 | RecentlyUsedSceneGuid-6: 27 | value: 055201005d515d5a08590e7411210b4417154c797b2e726974284466e4e36539 28 | flags: 0 29 | RecentlyUsedSceneGuid-7: 30 | value: 0057005e5c0c5858580f55774171094414151d7d7a2d70322b701931e3e46c6a 31 | flags: 0 32 | RecentlyUsedSceneGuid-8: 33 | value: 5257055556045f5d0f5d5d7a497b0f44474e1a297d7d70697c701e62b7b6373c 34 | flags: 0 35 | vcSharedLogLevel: 36 | value: 0d5e400f0650 37 | flags: 0 38 | m_VCAutomaticAdd: 1 39 | m_VCDebugCom: 0 40 | m_VCDebugCmd: 0 41 | m_VCDebugOut: 0 42 | m_SemanticMergeMode: 2 43 | m_DesiredImportWorkerCount: 5 44 | m_StandbyImportWorkerCount: 2 45 | m_IdleImportWorkerShutdownDelay: 60000 46 | m_VCShowFailedCheckout: 1 47 | m_VCOverwriteFailedCheckoutAssets: 1 48 | m_VCProjectOverlayIcons: 1 49 | m_VCHierarchyOverlayIcons: 1 50 | m_VCOtherOverlayIcons: 1 51 | m_VCAllowAsyncUpdate: 1 52 | m_ArtifactGarbageCollection: 1 53 | --------------------------------------------------------------------------------