├── lib ├── GeosansLight.ttf ├── stats.min.js ├── OBJLoader.js └── dat.gui.min.js ├── examples ├── lib │ ├── GeosansLight.ttf │ ├── stats.min.js │ ├── LeapDataPlotter.js │ └── OBJLoader.js ├── PinchRotateControls.html ├── TrackballControls.html ├── PaddleControls.html ├── SpringControls.html ├── TwoHandControls.html ├── OBJViewer.html ├── EyeLookControls.html └── PointerControls.html ├── index.html ├── controls ├── LeapPointerControls.js ├── LeapPaddleControls.js ├── LeapEyeLookControls.js ├── LeapSpringControls.js ├── LeapWeightControls.js ├── LeapPinchRotateControls.js ├── LeapTrackballControls.js └── LeapTwoHandControls.js ├── CONTRIBUTORS ├── LICENSE └── README.md /lib/GeosansLight.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/leapmotion/Leap-Three-Camera-Controls/HEAD/lib/GeosansLight.ttf -------------------------------------------------------------------------------- /examples/lib/GeosansLight.ttf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/leapmotion/Leap-Three-Camera-Controls/HEAD/examples/lib/GeosansLight.ttf -------------------------------------------------------------------------------- /index.html: -------------------------------------------------------------------------------- 1 | 2 | 3 |
4 | 30 | 31 | 32 | 33 | 34 |GUI\'s constructor:\n\n \n\n localStorage on exit.\n\n localStorage will\n override those passed to dat.GUI\'s constructor. This makes it\n easier to work incrementally, but localStorage is fragile,\n and your friends may not see the same values you do.\n \n