├── .gitattributes ├── .gitignore ├── Assets ├── AppModules.meta ├── AppModules │ ├── AssetTools.meta │ ├── AssetTools │ │ ├── Meshing.meta │ │ ├── Meshing │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ │ ├── Edge.cs │ │ │ │ ├── Edge.cs.meta │ │ │ │ ├── IPolyMesher.cs │ │ │ │ ├── IPolyMesher.cs.meta │ │ │ │ ├── MonoBehaviours.meta │ │ │ │ ├── MonoBehaviours │ │ │ │ │ ├── KeyedPolyMeshObject.cs │ │ │ │ │ ├── KeyedPolyMeshObject.cs.meta │ │ │ │ │ ├── PolyMeshObject.cs │ │ │ │ │ ├── PolyMeshObject.cs.meta │ │ │ │ │ ├── PolyMeshObjectEditor.cs │ │ │ │ │ └── PolyMeshObjectEditor.cs.meta │ │ │ │ ├── PolyMath.cs │ │ │ │ ├── PolyMath.cs.meta │ │ │ │ ├── PolyMesh.cs │ │ │ │ ├── PolyMesh.cs.meta │ │ │ │ ├── Polygon.cs │ │ │ │ ├── Polygon.cs.meta │ │ │ │ ├── Primitives.meta │ │ │ │ ├── Primitives │ │ │ │ │ ├── Dodecahedron.cs │ │ │ │ │ └── Dodecahedron.cs.meta │ │ │ │ ├── Triangle.cs │ │ │ │ └── Triangle.cs.meta │ │ │ ├── readme.md │ │ │ └── readme.md.meta │ │ ├── Movement.cs │ │ ├── Movement.cs.meta │ │ ├── PropertySwitches.meta │ │ ├── PropertySwitches │ │ │ ├── ChildrenSwitch.cs │ │ │ ├── ChildrenSwitch.cs.meta │ │ │ ├── ColorTweenSwitch.cs │ │ │ ├── ColorTweenSwitch.cs.meta │ │ │ ├── CurvatureSwitch.cs │ │ │ ├── CurvatureSwitch.cs.meta │ │ │ ├── FloatStreamSwitch.cs │ │ │ ├── FloatStreamSwitch.cs.meta │ │ │ ├── Internal.meta │ │ │ ├── Internal │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── ObjectSwitchEditor.cs │ │ │ │ │ ├── ObjectSwitchEditor.cs.meta │ │ │ │ │ ├── PropertySwitchEditor.cs │ │ │ │ │ ├── PropertySwitchEditor.cs.meta │ │ │ │ │ ├── ScaleSwitchEditor.cs │ │ │ │ │ ├── ScaleSwitchEditor.cs.meta │ │ │ │ │ ├── SwitchEditorBase.cs │ │ │ │ │ ├── SwitchEditorBase.cs.meta │ │ │ │ │ ├── TweenSwitchEditor.cs │ │ │ │ │ └── TweenSwitchEditor.cs.meta │ │ │ │ ├── IPropertySwitch.cs │ │ │ │ ├── IPropertySwitch.cs.meta │ │ │ │ ├── TweenSwitch.cs │ │ │ │ ├── TweenSwitch.cs.meta │ │ │ │ ├── Updater.cs │ │ │ │ └── Updater.cs.meta │ │ │ ├── ObjectSwitch.cs │ │ │ ├── ObjectSwitch.cs.meta │ │ │ ├── PropertySwitch.cs │ │ │ ├── PropertySwitch.cs.meta │ │ │ ├── RotationSwitch.cs │ │ │ ├── RotationSwitch.cs.meta │ │ │ ├── ScaleSwitch.cs │ │ │ ├── ScaleSwitch.cs.meta │ │ │ ├── SequenceSwitch.cs │ │ │ ├── SequenceSwitch.cs.meta │ │ │ ├── SwitchTrees.meta │ │ │ ├── SwitchTrees │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── SwitchTreeDrawer.cs │ │ │ │ │ ├── SwitchTreeDrawer.cs.meta │ │ │ │ │ ├── ZZOLD_SwitchStateControllerEditor.cs │ │ │ │ │ └── ZZOLD_SwitchStateControllerEditor.cs.meta │ │ │ │ ├── SwitchCollection.cs │ │ │ │ ├── SwitchCollection.cs.meta │ │ │ │ ├── SwitchTree.cs │ │ │ │ ├── SwitchTree.cs.meta │ │ │ │ ├── SwitchTreeController.cs │ │ │ │ ├── SwitchTreeController.cs.meta │ │ │ │ ├── ZZOLD_SwitchStateController.cs │ │ │ │ └── ZZOLD_SwitchStateController.cs.meta │ │ │ ├── TranslationSwitch.cs │ │ │ └── TranslationSwitch.cs.meta │ │ ├── SequenceProvider.meta │ │ ├── SequenceProvider │ │ │ ├── ChildSequenceProvider.cs │ │ │ ├── ChildSequenceProvider.cs.meta │ │ │ ├── GameObjectSequenceProvider.cs │ │ │ ├── GameObjectSequenceProvider.cs.meta │ │ │ ├── IComponentSequenceProvider.cs │ │ │ ├── IComponentSequenceProvider.cs.meta │ │ │ ├── IGameObjectSequenceProvider.cs │ │ │ └── IGameObjectSequenceProvider.cs.meta │ │ ├── Splines.meta │ │ ├── Splines │ │ │ ├── CatmullRom.cs │ │ │ ├── CatmullRom.cs.meta │ │ │ ├── Examples.meta │ │ │ ├── Examples │ │ │ │ ├── SimpleSplineMeshGenerator.cs │ │ │ │ ├── SimpleSplineMeshGenerator.cs.meta │ │ │ │ ├── Transform Catmull-Rom Spline Test (Position).prefab │ │ │ │ ├── Transform Catmull-Rom Spline Test (Position).prefab.meta │ │ │ │ ├── Transform Catmull-Rom Spline Test 2 (Pose).prefab │ │ │ │ ├── Transform Catmull-Rom Spline Test 2 (Pose).prefab.meta │ │ │ │ ├── TransformCatmullRomSpline.cs │ │ │ │ ├── TransformCatmullRomSpline.cs.meta │ │ │ │ ├── TransformPoseSpline.cs │ │ │ │ └── TransformPoseSpline.cs.meta │ │ │ ├── HermitePoseSpline.cs │ │ │ ├── HermitePoseSpline.cs.meta │ │ │ ├── HermiteQuaternionSpline.cs │ │ │ ├── HermiteQuaternionSpline.cs.meta │ │ │ ├── ISpline.cs │ │ │ ├── ISpline.cs.meta │ │ │ ├── PoseSplineSequence.cs │ │ │ ├── PoseSplineSequence.cs.meta │ │ │ ├── SplineUtil.cs │ │ │ ├── SplineUtil.cs.meta │ │ │ ├── archive.meta │ │ │ └── archive │ │ │ │ ├── zzOldISpline.cs │ │ │ │ ├── zzOldISpline.cs.meta │ │ │ │ ├── zzOldSpline.cs │ │ │ │ ├── zzOldSpline.cs.meta │ │ │ │ ├── zzOldSplineUtility.cs │ │ │ │ └── zzOldSplineUtility.cs.meta │ │ ├── Streams.meta │ │ └── Streams │ │ │ ├── DeadzonePoseFilter.cs │ │ │ ├── DeadzonePoseFilter.cs.meta │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ ├── StreamConnectorEditor.cs │ │ │ └── StreamConnectorEditor.cs.meta │ │ │ ├── IStream.cs │ │ │ ├── IStream.cs.meta │ │ │ ├── IStreamReceiver.cs │ │ │ ├── IStreamReceiver.cs.meta │ │ │ ├── PoseStreams.meta │ │ │ ├── PoseStreams │ │ │ ├── DeadzonePoseFilter.cs │ │ │ ├── DeadzonePoseFilter.cs.meta │ │ │ ├── DeltaPoseFilter.cs │ │ │ ├── DeltaPoseFilter.cs.meta │ │ │ ├── PoseStreamBuffer.cs │ │ │ ├── PoseStreamBuffer.cs.meta │ │ │ ├── PoseStreamCatmullRomFilter.cs │ │ │ ├── PoseStreamCatmullRomFilter.cs.meta │ │ │ ├── PoseStreamConnector.cs │ │ │ ├── PoseStreamConnector.cs.meta │ │ │ ├── PoseStreamIntersectFilter.cs │ │ │ ├── PoseStreamIntersectFilter.cs.meta │ │ │ ├── PoseStreamMovingAverageFilter.cs │ │ │ ├── PoseStreamMovingAverageFilter.cs.meta │ │ │ ├── PoseStreamRibbonFlightFilter.cs │ │ │ ├── PoseStreamRibbonFlightFilter.cs.meta │ │ │ ├── PoseStreamSkippingFilter.cs │ │ │ ├── PoseStreamSkippingFilter.cs.meta │ │ │ ├── PoseStreamTransformFollower.cs │ │ │ ├── PoseStreamTransformFollower.cs.meta │ │ │ ├── TestChildPoseSequenceProvider.cs │ │ │ ├── TestChildPoseSequenceProvider.cs.meta │ │ │ ├── TransformPoseStream.cs │ │ │ └── TransformPoseStream.cs.meta │ │ │ ├── RayStreams.meta │ │ │ ├── RayStreams │ │ │ ├── RayStreamConnector.cs │ │ │ └── RayStreamConnector.cs.meta │ │ │ ├── StreamConnector.cs │ │ │ ├── StreamConnector.cs.meta │ │ │ ├── StreamSkippingFilter.cs │ │ │ ├── StreamSkippingFilter.cs.meta │ │ │ ├── Vector3Streams.meta │ │ │ └── Vector3Streams │ │ │ ├── DeadzoneVector3Filter.cs │ │ │ ├── DeadzoneVector3Filter.cs.meta │ │ │ ├── DeltaVector3Filter.cs │ │ │ ├── DeltaVector3Filter.cs.meta │ │ │ ├── Vector3StreamConnector.cs │ │ │ └── Vector3StreamConnector.cs.meta │ ├── DevGui.meta │ ├── DevGui │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── ImageBackground.bmp │ │ │ ├── ImageBackground.bmp.meta │ │ │ ├── ImageBar.bmp │ │ │ ├── ImageBar.bmp.meta │ │ │ ├── ImageBlack.bmp │ │ │ ├── ImageBlack.bmp.meta │ │ │ ├── ImageFoldout.bmp │ │ │ ├── ImageFoldout.bmp.meta │ │ │ ├── ImageOverlay.bmp │ │ │ ├── ImageOverlay.bmp.meta │ │ │ ├── ImageOverlayFooter.bmp │ │ │ └── ImageOverlayFooter.bmp.meta │ │ ├── Scripts.meta │ │ └── Scripts │ │ │ ├── Attributes.cs │ │ │ ├── Attributes.cs.meta │ │ │ ├── Dev.cs │ │ │ ├── Dev.cs.meta │ │ │ ├── DevElement.cs │ │ │ ├── DevElement.cs.meta │ │ │ ├── DevElementBuilder.cs │ │ │ └── DevElementBuilder.cs.meta │ ├── MeshGen.meta │ ├── MeshGen │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── MeshGeneratorAssetEditor.cs │ │ │ └── MeshGeneratorAssetEditor.cs.meta │ │ ├── Generators.meta │ │ ├── Generators │ │ │ ├── GeneratorExtentions.cs │ │ │ ├── GeneratorExtentions.cs.meta │ │ │ ├── Generators.cs │ │ │ ├── Generators.cs.meta │ │ │ ├── RoundedRectGenerator.cs │ │ │ ├── RoundedRectGenerator.cs.meta │ │ │ ├── Support.meta │ │ │ ├── Support │ │ │ │ ├── RoundedRectSupport.cs │ │ │ │ ├── RoundedRectSupport.cs.meta │ │ │ │ ├── TorusSupport.cs │ │ │ │ └── TorusSupport.cs.meta │ │ │ ├── TorusGenerator.cs │ │ │ └── TorusGenerator.cs.meta │ │ ├── MeshGenerator.cs │ │ ├── MeshGenerator.cs.meta │ │ ├── MeshGeneratorAsset.cs │ │ └── MeshGeneratorAsset.cs.meta │ ├── NewUtils.cs │ ├── NewUtils.cs.meta │ ├── Shader Hand Data.meta │ ├── Shader Hand Data │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── HandData.cginc │ │ │ └── HandData.cginc.meta │ │ ├── ShaderUniformHandSupport.cs │ │ └── ShaderUniformHandSupport.cs.meta │ ├── TextureRamp.meta │ └── TextureRamp │ │ ├── Editor.meta │ │ ├── Editor │ │ ├── TextureRampAssetEditor.cs │ │ └── TextureRampAssetEditor.cs.meta │ │ ├── TextureRampAsset.cs │ │ └── TextureRampAsset.cs.meta ├── External.meta ├── External │ ├── SkyboxPlus.meta │ ├── SkyboxPlus │ │ ├── Cubemap.shader │ │ ├── Cubemap.shader.meta │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── CubemapMaterialEditor.cs │ │ │ ├── CubemapMaterialEditor.cs.meta │ │ │ ├── GradientsMaterialEditor.cs │ │ │ └── GradientsMaterialEditor.cs.meta │ │ ├── Gradients.shader │ │ ├── Gradients.shader.meta │ │ ├── Hemisphere.shader │ │ ├── Hemisphere.shader.meta │ │ ├── Hemisphere_Noise.shader │ │ ├── Hemisphere_Noise.shader.meta │ │ ├── LICENSE.md │ │ └── LICENSE.md.meta │ ├── StandaloneFileBrowser.meta │ └── StandaloneFileBrowser │ │ ├── IStandaloneFileBrowser.cs │ │ ├── IStandaloneFileBrowser.cs.meta │ │ ├── LICENSE.txt │ │ ├── LICENSE.txt.meta │ │ ├── Plugins.meta │ │ ├── Plugins │ │ ├── Ookii.Dialogs.dll │ │ ├── Ookii.Dialogs.dll.meta │ │ ├── StandaloneFileBrowser.bundle.meta │ │ ├── StandaloneFileBrowser.bundle │ │ │ ├── Contents.meta │ │ │ └── Contents │ │ │ │ ├── Info.plist │ │ │ │ ├── Info.plist.meta │ │ │ │ ├── MacOS.meta │ │ │ │ └── MacOS │ │ │ │ ├── StandaloneFileBrowser │ │ │ │ └── StandaloneFileBrowser.meta │ │ ├── StandaloneFileBrowser.jslib │ │ ├── StandaloneFileBrowser.jslib.meta │ │ ├── System.Windows.Forms.dll │ │ └── System.Windows.Forms.dll.meta │ │ ├── Sample.meta │ │ ├── Sample │ │ ├── BasicSample.cs │ │ ├── BasicSample.cs.meta │ │ ├── BasicSampleScene.unity │ │ ├── BasicSampleScene.unity.meta │ │ ├── CanvasSampleOpenFileImage.cs │ │ ├── CanvasSampleOpenFileImage.cs.meta │ │ ├── CanvasSampleOpenFileText.cs │ │ ├── CanvasSampleOpenFileText.cs.meta │ │ ├── CanvasSampleSaveFileImage.cs │ │ ├── CanvasSampleSaveFileImage.cs.meta │ │ ├── CanvasSampleSaveFileText.cs │ │ ├── CanvasSampleSaveFileText.cs.meta │ │ ├── CanvasSampleScene.unity │ │ └── CanvasSampleScene.unity.meta │ │ ├── StandaloneFileBrowser.cs │ │ ├── StandaloneFileBrowser.cs.meta │ │ ├── StandaloneFileBrowserEditor.cs │ │ ├── StandaloneFileBrowserEditor.cs.meta │ │ ├── StandaloneFileBrowserMac.cs │ │ ├── StandaloneFileBrowserMac.cs.meta │ │ ├── StandaloneFileBrowserWindows.cs │ │ └── StandaloneFileBrowserWindows.cs.meta ├── LeapMotion.meta ├── LeapMotion │ ├── Core.meta │ ├── Core │ │ ├── Dependencies.txt │ │ ├── Dependencies.txt.meta │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── CorePreferences.cs │ │ │ ├── CorePreferences.cs.meta │ │ │ ├── CustomEditorBase.cs │ │ │ ├── CustomEditorBase.cs.meta │ │ │ ├── CustomPropertyDrawerBase.cs │ │ │ ├── CustomPropertyDrawerBase.cs.meta │ │ │ ├── EmptyFolderUtility.cs │ │ │ ├── EmptyFolderUtility.cs.meta │ │ │ ├── LeapImageRetrieverEditor.cs │ │ │ ├── LeapImageRetrieverEditor.cs.meta │ │ │ ├── LeapServiceProviderEditor.cs │ │ │ ├── LeapServiceProviderEditor.cs.meta │ │ │ ├── LeapXRServiceProviderEditor.cs │ │ │ ├── LeapXRServiceProviderEditor.cs.meta │ │ │ ├── Tests.meta │ │ │ └── Tests │ │ │ │ ├── FrameValidator.cs │ │ │ │ ├── FrameValidator.cs.meta │ │ │ │ ├── FromThenTests.cs │ │ │ │ ├── FromThenTests.cs.meta │ │ │ │ ├── HandFactoryTest.cs │ │ │ │ ├── HandFactoryTest.cs.meta │ │ │ │ ├── TransformCopyTest.cs │ │ │ │ └── TransformCopyTest.cs.meta │ │ ├── EditorResources.meta │ │ ├── EditorResources │ │ │ ├── HandTex.png │ │ │ ├── HandTex.png.meta │ │ │ ├── LM_Logo_Black.png │ │ │ ├── LM_Logo_Black.png.meta │ │ │ ├── LM_Logo_White.png │ │ │ ├── LM_Logo_White.png.meta │ │ │ ├── LeapServiceProvider_ScriptIcon.png │ │ │ ├── LeapServiceProvider_ScriptIcon.png.meta │ │ │ ├── LeapXRServiceProvider_ScriptIcon.png │ │ │ └── LeapXRServiceProvider_ScriptIcon.png.meta │ │ ├── Examples.meta │ │ ├── Examples │ │ │ ├── Attachment Hands (VR).unity │ │ │ ├── Attachment Hands (VR).unity.meta │ │ │ ├── Capsule Hand (VR - Infrared Viewer).unity │ │ │ ├── Capsule Hand (VR - Infrared Viewer).unity.meta │ │ │ ├── Capsule Hand (VR).unity │ │ │ ├── Capsule Hand (VR).unity.meta │ │ │ ├── Capsule Hands (Desktop).unity │ │ │ ├── Capsule Hands (Desktop).unity.meta │ │ │ ├── Example Assets.meta │ │ │ ├── Example Assets │ │ │ │ ├── Attachment Hands Example Blue.mat │ │ │ │ ├── Attachment Hands Example Blue.mat.meta │ │ │ │ ├── Attachment Hands Example Green.mat │ │ │ │ ├── Attachment Hands Example Green.mat.meta │ │ │ │ ├── Attachment Hands Example Red.mat │ │ │ │ ├── Attachment Hands Example Red.mat.meta │ │ │ │ ├── Attachment Hands Example Transform Prefab.prefab │ │ │ │ ├── Attachment Hands Example Transform Prefab.prefab.meta │ │ │ │ ├── Example Ground Material.mat │ │ │ │ ├── Example Ground Material.mat.meta │ │ │ │ ├── Example Ground Object.prefab │ │ │ │ ├── Example Ground Object.prefab.meta │ │ │ │ ├── InertiaPostProcessProvider.cs │ │ │ │ ├── InertiaPostProcessProvider.cs.meta │ │ │ │ ├── ProjectionPostProcessProvider.cs │ │ │ │ └── ProjectionPostProcessProvider.cs.meta │ │ │ ├── Hand Post-Processes (VR).unity │ │ │ ├── Hand Post-Processes (VR).unity.meta │ │ │ ├── Rigged Hands (VR - Infrared Viewer).unity │ │ │ ├── Rigged Hands (VR - Infrared Viewer).unity.meta │ │ │ ├── Rigged Hands (VR).unity │ │ │ └── Rigged Hands (VR).unity.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── Passthrough.meta │ │ │ └── Passthrough │ │ │ │ ├── Background.mat │ │ │ │ ├── Background.mat.meta │ │ │ │ ├── Foreground.mat │ │ │ │ ├── Foreground.mat.meta │ │ │ │ ├── ThresholdOverlay.mat │ │ │ │ └── ThresholdOverlay.mat.meta │ │ ├── Models.meta │ │ ├── Models │ │ │ ├── LoPoly_Rigged_Hand_Left.fbx │ │ │ ├── LoPoly_Rigged_Hand_Left.fbx.meta │ │ │ ├── LoPoly_Rigged_Hand_Right.fbx │ │ │ ├── LoPoly_Rigged_Hand_Right.fbx.meta │ │ │ ├── LoPoly_Rigged_Hands_Skeleton.fbx │ │ │ ├── LoPoly_Rigged_Hands_Skeleton.fbx.meta │ │ │ ├── LowPolySphere.fbx │ │ │ ├── LowPolySphere.fbx.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── Lamb_LoPolyHand.mat │ │ │ │ ├── Lamb_LoPolyHand.mat.meta │ │ │ │ ├── LeftHand.mat │ │ │ │ ├── LeftHand.mat.meta │ │ │ │ ├── RightHand.mat │ │ │ │ └── RightHand.mat.meta │ │ │ ├── MediumPolySphere.fbx │ │ │ └── MediumPolySphere.fbx.meta │ │ ├── Package.asset │ │ ├── Package.asset.meta │ │ ├── Plugins.meta │ │ ├── Plugins │ │ │ ├── LeapCSharp.meta │ │ │ ├── LeapCSharp │ │ │ │ ├── Arm.cs │ │ │ │ ├── Arm.cs.meta │ │ │ │ ├── Bone.cs │ │ │ │ ├── Bone.cs.meta │ │ │ │ ├── CSharpExtensions.cs │ │ │ │ ├── CSharpExtensions.cs.meta │ │ │ │ ├── CircularObjectBuffer.cs │ │ │ │ ├── CircularObjectBuffer.cs.meta │ │ │ │ ├── Config.cs │ │ │ │ ├── Config.cs.meta │ │ │ │ ├── Connection.cs │ │ │ │ ├── Connection.cs.meta │ │ │ │ ├── Controller.cs │ │ │ │ ├── Controller.cs.meta │ │ │ │ ├── CopyFromLeapCExtensions.cs │ │ │ │ ├── CopyFromLeapCExtensions.cs.meta │ │ │ │ ├── CopyFromOtherExtensions.cs │ │ │ │ ├── CopyFromOtherExtensions.cs.meta │ │ │ │ ├── Device.cs │ │ │ │ ├── Device.cs.meta │ │ │ │ ├── DeviceList.cs │ │ │ │ ├── DeviceList.cs.meta │ │ │ │ ├── DistortionData.cs │ │ │ │ ├── DistortionData.cs.meta │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── Tests.meta │ │ │ │ │ └── Tests │ │ │ │ │ │ ├── CircularObjectBufferTests.cs │ │ │ │ │ │ ├── CircularObjectBufferTests.cs.meta │ │ │ │ │ │ ├── DeviceTests.cs │ │ │ │ │ │ ├── DeviceTests.cs.meta │ │ │ │ │ │ ├── LeapCStressTests.cs │ │ │ │ │ │ ├── LeapCStressTests.cs.meta │ │ │ │ │ │ ├── LeapCTests.cs │ │ │ │ │ │ ├── LeapCTests.cs.meta │ │ │ │ │ │ ├── ObjectEquality.cs │ │ │ │ │ │ ├── ObjectEquality.cs.meta │ │ │ │ │ │ ├── StructMarshalTests.cs │ │ │ │ │ │ ├── StructMarshalTests.cs.meta │ │ │ │ │ │ ├── VectorTests.cs │ │ │ │ │ │ └── VectorTests.cs.meta │ │ │ │ ├── Events.cs │ │ │ │ ├── Events.cs.meta │ │ │ │ ├── FailedDevice.cs │ │ │ │ ├── FailedDevice.cs.meta │ │ │ │ ├── FailedDeviceList.cs │ │ │ │ ├── FailedDeviceList.cs.meta │ │ │ │ ├── Finger.cs │ │ │ │ ├── Finger.cs.meta │ │ │ │ ├── Frame.cs │ │ │ │ ├── Frame.cs.meta │ │ │ │ ├── Hand.cs │ │ │ │ ├── Hand.cs.meta │ │ │ │ ├── IController.cs │ │ │ │ ├── IController.cs.meta │ │ │ │ ├── Image.cs │ │ │ │ ├── Image.cs.meta │ │ │ │ ├── ImageData.cs │ │ │ │ ├── ImageData.cs.meta │ │ │ │ ├── LeapC.cs │ │ │ │ ├── LeapC.cs.meta │ │ │ │ ├── LeapQuaternion.cs │ │ │ │ ├── LeapQuaternion.cs.meta │ │ │ │ ├── LeapTransform.cs │ │ │ │ ├── LeapTransform.cs.meta │ │ │ │ ├── Logger.cs │ │ │ │ ├── Logger.cs.meta │ │ │ │ ├── Matrix.cs │ │ │ │ ├── Matrix.cs.meta │ │ │ │ ├── MemoryManager.cs │ │ │ │ ├── MemoryManager.cs.meta │ │ │ │ ├── MessageSeverity.cs │ │ │ │ ├── MessageSeverity.cs.meta │ │ │ │ ├── PointMapping.cs │ │ │ │ ├── PointMapping.cs.meta │ │ │ │ ├── StructMarshal.cs │ │ │ │ ├── StructMarshal.cs.meta │ │ │ │ ├── TransformExtensions.cs │ │ │ │ ├── TransformExtensions.cs.meta │ │ │ │ ├── Vector.cs │ │ │ │ └── Vector.cs.meta │ │ │ ├── x86.meta │ │ │ ├── x86 │ │ │ │ ├── .gitignore │ │ │ │ ├── LeapC.dll │ │ │ │ └── LeapC.dll.meta │ │ │ ├── x86_64.meta │ │ │ └── x86_64 │ │ │ │ ├── .gitignore │ │ │ │ ├── LeapC.dll │ │ │ │ └── LeapC.dll.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ │ ├── Attachment Hands.prefab │ │ │ ├── Attachment Hands.prefab.meta │ │ │ ├── HandModelsNonHuman.meta │ │ │ ├── HandModelsNonHuman │ │ │ │ ├── Capsule Hand Left.prefab │ │ │ │ ├── Capsule Hand Left.prefab.meta │ │ │ │ ├── Capsule Hand Right.prefab │ │ │ │ ├── Capsule Hand Right.prefab.meta │ │ │ │ ├── DebugHand.prefab │ │ │ │ ├── DebugHand.prefab.meta │ │ │ │ ├── LoPoly Rigged Hand Left.prefab │ │ │ │ ├── LoPoly Rigged Hand Left.prefab.meta │ │ │ │ ├── LoPoly Rigged Hand Right.prefab │ │ │ │ └── LoPoly Rigged Hand Right.prefab.meta │ │ │ ├── HandModelsPhysical.meta │ │ │ ├── HandModelsPhysical │ │ │ │ ├── RigidFullHand.prefab │ │ │ │ ├── RigidFullHand.prefab.meta │ │ │ │ ├── RigidHand.prefab │ │ │ │ ├── RigidHand.prefab.meta │ │ │ │ ├── RigidRoundHand.prefab │ │ │ │ ├── RigidRoundHand.prefab.meta │ │ │ │ ├── RigidRoundHand_L.prefab │ │ │ │ ├── RigidRoundHand_L.prefab.meta │ │ │ │ ├── RigidRoundHand_R.prefab │ │ │ │ ├── RigidRoundHand_R.prefab.meta │ │ │ │ ├── ThickRigidHand.prefab │ │ │ │ └── ThickRigidHand.prefab.meta │ │ │ ├── Leap Rig.prefab │ │ │ ├── Leap Rig.prefab.meta │ │ │ ├── LeapHandController.prefab │ │ │ ├── LeapHandController.prefab.meta │ │ │ ├── Misc.meta │ │ │ └── Misc │ │ │ │ ├── FpsLabel.prefab │ │ │ │ └── FpsLabel.prefab.meta │ │ ├── README_BEFORE_UPDATING.txt │ │ ├── README_BEFORE_UPDATING.txt.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── LeapCG.cginc │ │ │ └── LeapCG.cginc.meta │ │ ├── Scripts.meta │ │ ├── Scripts │ │ │ ├── Algorithms.meta │ │ │ ├── Algorithms │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── Tests.meta │ │ │ │ │ └── Tests │ │ │ │ │ │ ├── SlidingMaxTest.cs │ │ │ │ │ │ └── SlidingMaxTest.cs.meta │ │ │ │ ├── SlidingMax.cs │ │ │ │ ├── SlidingMax.cs.meta │ │ │ │ ├── SmoothedFloat.cs │ │ │ │ ├── SmoothedFloat.cs.meta │ │ │ │ ├── SmoothedQuaternion.cs │ │ │ │ ├── SmoothedQuaternion.cs.meta │ │ │ │ ├── SmoothedVector3.cs │ │ │ │ └── SmoothedVector3.cs.meta │ │ │ ├── Animation.meta │ │ │ ├── Animation │ │ │ │ ├── CubicHermiteSpline.meta │ │ │ │ ├── CubicHermiteSpline │ │ │ │ │ ├── HermiteSpline.cs │ │ │ │ │ ├── HermiteSpline.cs.meta │ │ │ │ │ ├── HermiteSpline2.cs │ │ │ │ │ ├── HermiteSpline2.cs.meta │ │ │ │ │ ├── HermiteSpline3.cs │ │ │ │ │ └── HermiteSpline3.cs.meta │ │ │ │ ├── Ease.cs │ │ │ │ ├── Ease.cs.meta │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── TransformTweenBehaviourEditor.cs │ │ │ │ │ └── TransformTweenBehaviourEditor.cs.meta │ │ │ │ ├── IValueProxy.cs │ │ │ │ ├── IValueProxy.cs.meta │ │ │ │ ├── TransformTweenBehaviour.cs │ │ │ │ ├── TransformTweenBehaviour.cs.meta │ │ │ │ ├── Tween.meta │ │ │ │ └── Tween │ │ │ │ │ ├── Editor.meta │ │ │ │ │ ├── Editor │ │ │ │ │ ├── Tests.meta │ │ │ │ │ └── Tests │ │ │ │ │ │ ├── TweenTests.cs │ │ │ │ │ │ └── TweenTests.cs.meta │ │ │ │ │ ├── Enums.cs │ │ │ │ │ ├── Enums.cs.meta │ │ │ │ │ ├── IInterpolator.cs │ │ │ │ │ ├── IInterpolator.cs.meta │ │ │ │ │ ├── Internal.meta │ │ │ │ │ ├── Internal │ │ │ │ │ ├── Interpolators.meta │ │ │ │ │ ├── Interpolators │ │ │ │ │ │ ├── InterpolatorBases.cs │ │ │ │ │ │ ├── InterpolatorBases.cs.meta │ │ │ │ │ │ ├── MaterialInterpolators.cs │ │ │ │ │ │ ├── MaterialInterpolators.cs.meta │ │ │ │ │ │ ├── TransformInterpolators.cs │ │ │ │ │ │ ├── TransformInterpolators.cs.meta │ │ │ │ │ │ ├── ValueInterpolators.cs │ │ │ │ │ │ └── ValueInterpolators.cs.meta │ │ │ │ │ ├── TweenInstance.cs │ │ │ │ │ ├── TweenInstance.cs.meta │ │ │ │ │ ├── TweenRunner.cs │ │ │ │ │ └── TweenRunner.cs.meta │ │ │ │ │ ├── Tween.cs │ │ │ │ │ └── Tween.cs.meta │ │ │ ├── Attachments.meta │ │ │ ├── Attachments │ │ │ │ ├── AttachmentHand.cs │ │ │ │ ├── AttachmentHand.cs.meta │ │ │ │ ├── AttachmentHandEnableDisable.cs │ │ │ │ ├── AttachmentHandEnableDisable.cs.meta │ │ │ │ ├── AttachmentHands.cs │ │ │ │ ├── AttachmentHands.cs.meta │ │ │ │ ├── AttachmentPointBehaviour.cs │ │ │ │ ├── AttachmentPointBehaviour.cs.meta │ │ │ │ ├── AttachmentPointFlags.cs │ │ │ │ ├── AttachmentPointFlags.cs.meta │ │ │ │ ├── Editor.meta │ │ │ │ └── Editor │ │ │ │ │ ├── AttachmentHandsEditor.cs │ │ │ │ │ └── AttachmentHandsEditor.cs.meta │ │ │ ├── Attributes.meta │ │ │ ├── Attributes │ │ │ │ ├── AutoFind.cs │ │ │ │ ├── AutoFind.cs.meta │ │ │ │ ├── CombinablePropertyAttribute.cs │ │ │ │ ├── CombinablePropertyAttribute.cs.meta │ │ │ │ ├── CurveBounds.cs │ │ │ │ ├── CurveBounds.cs.meta │ │ │ │ ├── Disable.cs │ │ │ │ ├── Disable.cs.meta │ │ │ │ ├── DisableIf.cs │ │ │ │ ├── DisableIf.cs.meta │ │ │ │ ├── EditTimeOnly.cs │ │ │ │ ├── EditTimeOnly.cs.meta │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── CombinablePropertyDrawer.cs │ │ │ │ │ └── CombinablePropertyDrawer.cs.meta │ │ │ │ ├── EnumFlags.cs │ │ │ │ ├── EnumFlags.cs.meta │ │ │ │ ├── ImplementsInterface.cs │ │ │ │ ├── ImplementsInterface.cs.meta │ │ │ │ ├── ImplementsTypeNameDropdown.cs │ │ │ │ ├── ImplementsTypeNameDropdown.cs.meta │ │ │ │ ├── Incrementable.cs │ │ │ │ ├── Incrementable.cs.meta │ │ │ │ ├── InspectorName.cs │ │ │ │ ├── InspectorName.cs.meta │ │ │ │ ├── MaxValue.cs │ │ │ │ ├── MaxValue.cs.meta │ │ │ │ ├── MinMax.cs │ │ │ │ ├── MinMax.cs.meta │ │ │ │ ├── MinValue.cs │ │ │ │ ├── MinValue.cs.meta │ │ │ │ ├── OnEditorChange.cs │ │ │ │ ├── OnEditorChange.cs.meta │ │ │ │ ├── QuickButton.cs │ │ │ │ ├── QuickButton.cs.meta │ │ │ │ ├── RunTimeOnly.cs │ │ │ │ ├── RunTimeOnly.cs.meta │ │ │ │ ├── Units.cs │ │ │ │ └── Units.cs.meta │ │ │ ├── DataStructures.meta │ │ │ ├── DataStructures │ │ │ │ ├── AssetFolder.cs │ │ │ │ ├── AssetFolder.cs.meta │ │ │ │ ├── DelayBuffer.cs │ │ │ │ ├── DelayBuffer.cs.meta │ │ │ │ ├── DeltaBuffer.cs │ │ │ │ ├── DeltaBuffer.cs.meta │ │ │ │ ├── Deque.cs │ │ │ │ ├── Deque.cs.meta │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── AssetFolderPropertyDrawer.cs │ │ │ │ │ ├── AssetFolderPropertyDrawer.cs.meta │ │ │ │ │ ├── SerializableDictionaryEditor.cs │ │ │ │ │ ├── SerializableDictionaryEditor.cs.meta │ │ │ │ │ ├── SerializableHashSetEditor.cs │ │ │ │ │ ├── SerializableHashSetEditor.cs.meta │ │ │ │ │ ├── StreamingAssetPropertyDrawer.cs │ │ │ │ │ ├── StreamingAssetPropertyDrawer.cs.meta │ │ │ │ │ ├── StreamingFolderPropertyDrawer.cs │ │ │ │ │ ├── StreamingFolderPropertyDrawer.cs.meta │ │ │ │ │ ├── Tests.meta │ │ │ │ │ └── Tests │ │ │ │ │ │ ├── DequeTests.cs │ │ │ │ │ │ ├── DequeTests.cs.meta │ │ │ │ │ │ ├── MinHeapTest.cs │ │ │ │ │ │ ├── MinHeapTest.cs.meta │ │ │ │ │ │ ├── MultiTypedListTests.cs │ │ │ │ │ │ ├── MultiTypedListTests.cs.meta │ │ │ │ │ │ ├── MultiTypedReferenceTests.cs │ │ │ │ │ │ ├── MultiTypedReferenceTests.cs.meta │ │ │ │ │ │ ├── ProduceConsumeBufferTest.cs │ │ │ │ │ │ └── ProduceConsumeBufferTest.cs.meta │ │ │ │ ├── Either.cs │ │ │ │ ├── Either.cs.meta │ │ │ │ ├── Hash.cs │ │ │ │ ├── Hash.cs.meta │ │ │ │ ├── IIndexable.cs │ │ │ │ ├── IIndexable.cs.meta │ │ │ │ ├── IIndexableStruct.cs │ │ │ │ ├── IIndexableStruct.cs.meta │ │ │ │ ├── Maybe.cs │ │ │ │ ├── Maybe.cs.meta │ │ │ │ ├── MinHeap.cs │ │ │ │ ├── MinHeap.cs.meta │ │ │ │ ├── MultiTypedList.cs │ │ │ │ ├── MultiTypedList.cs.meta │ │ │ │ ├── MultiTypedReference.cs │ │ │ │ ├── MultiTypedReference.cs.meta │ │ │ │ ├── Pool.cs │ │ │ │ ├── Pool.cs.meta │ │ │ │ ├── Pose.cs │ │ │ │ ├── Pose.cs.meta │ │ │ │ ├── ProduceConsumeBuffer.cs │ │ │ │ ├── ProduceConsumeBuffer.cs.meta │ │ │ │ ├── ReadonlyHashSet.cs │ │ │ │ ├── ReadonlyHashSet.cs.meta │ │ │ │ ├── ReadonlyList.cs │ │ │ │ ├── ReadonlyList.cs.meta │ │ │ │ ├── ReadonlySlice.cs │ │ │ │ ├── ReadonlySlice.cs.meta │ │ │ │ ├── RingBuffer.cs │ │ │ │ ├── RingBuffer.cs.meta │ │ │ │ ├── SerializableDictionary.cs │ │ │ │ ├── SerializableDictionary.cs.meta │ │ │ │ ├── SerializableHashSet.cs │ │ │ │ ├── SerializableHashSet.cs.meta │ │ │ │ ├── SerializableType.cs │ │ │ │ ├── SerializableType.cs.meta │ │ │ │ ├── Slice.cs │ │ │ │ ├── Slice.cs.meta │ │ │ │ ├── StreamingAsset.cs │ │ │ │ ├── StreamingAsset.cs.meta │ │ │ │ ├── StreamingFolder.cs │ │ │ │ ├── StreamingFolder.cs.meta │ │ │ │ ├── Type.cs │ │ │ │ └── Type.cs.meta │ │ │ ├── DetectionUtilities.meta │ │ │ ├── DetectionUtilities │ │ │ │ ├── AbstractHoldDetector.cs │ │ │ │ ├── AbstractHoldDetector.cs.meta │ │ │ │ ├── Detector.cs │ │ │ │ ├── Detector.cs.meta │ │ │ │ ├── DetectorLogicGate.cs │ │ │ │ ├── DetectorLogicGate.cs.meta │ │ │ │ ├── ExtendedFingerDetector.cs │ │ │ │ ├── ExtendedFingerDetector.cs.meta │ │ │ │ ├── FingerDirectionDetector.cs │ │ │ │ ├── FingerDirectionDetector.cs.meta │ │ │ │ ├── PalmDirectionDetector.cs │ │ │ │ ├── PalmDirectionDetector.cs.meta │ │ │ │ ├── PinchDetector.cs │ │ │ │ ├── PinchDetector.cs.meta │ │ │ │ ├── ProximityDetector.cs │ │ │ │ └── ProximityDetector.cs.meta │ │ │ ├── EditorTools.meta │ │ │ ├── EditorTools │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── LeapRigUpgrader.cs │ │ │ │ │ ├── LeapRigUpgrader.cs.meta │ │ │ │ │ ├── LeapUnityWindow.cs │ │ │ │ │ └── LeapUnityWindow.cs.meta │ │ │ │ ├── LeapPreferences.cs │ │ │ │ ├── LeapPreferences.cs.meta │ │ │ │ ├── LeapProjectChecks.cs │ │ │ │ └── LeapProjectChecks.cs.meta │ │ │ ├── Encoding.meta │ │ │ ├── Encoding │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── VectorHandTests.cs │ │ │ │ │ └── VectorHandTests.cs.meta │ │ │ │ ├── VectorHand.cs │ │ │ │ └── VectorHand.cs.meta │ │ │ ├── HandModelManager.cs │ │ │ ├── HandModelManager.cs.meta │ │ │ ├── HandRepresentation.cs │ │ │ ├── HandRepresentation.cs.meta │ │ │ ├── Hands.meta │ │ │ ├── Hands │ │ │ │ ├── CapsuleHand.cs │ │ │ │ ├── CapsuleHand.cs.meta │ │ │ │ ├── DebugHand.cs │ │ │ │ ├── DebugHand.cs.meta │ │ │ │ ├── FingerModel.cs │ │ │ │ ├── FingerModel.cs.meta │ │ │ │ ├── HandDrop.cs │ │ │ │ ├── HandDrop.cs.meta │ │ │ │ ├── HandEnableDisable.cs │ │ │ │ ├── HandEnableDisable.cs.meta │ │ │ │ ├── HandModel.cs │ │ │ │ ├── HandModel.cs.meta │ │ │ │ ├── HandModelBase.cs │ │ │ │ ├── HandModelBase.cs.meta │ │ │ │ ├── HandTransitionBehavior.cs │ │ │ │ ├── HandTransitionBehavior.cs.meta │ │ │ │ ├── RiggedFinger.cs │ │ │ │ ├── RiggedFinger.cs.meta │ │ │ │ ├── RiggedHand.cs │ │ │ │ ├── RiggedHand.cs.meta │ │ │ │ ├── RigidFinger.cs │ │ │ │ ├── RigidFinger.cs.meta │ │ │ │ ├── RigidHand.cs │ │ │ │ ├── RigidHand.cs.meta │ │ │ │ ├── SkeletalFinger.cs │ │ │ │ ├── SkeletalFinger.cs.meta │ │ │ │ ├── SkeletalHand.cs │ │ │ │ ├── SkeletalHand.cs.meta │ │ │ │ ├── TestHandFactory.cs │ │ │ │ └── TestHandFactory.cs.meta │ │ │ ├── LeapImageRetriever.cs │ │ │ ├── LeapImageRetriever.cs.meta │ │ │ ├── LeapProfiling.cs │ │ │ ├── LeapProfiling.cs.meta │ │ │ ├── LeapProvider.cs │ │ │ ├── LeapProvider.cs.meta │ │ │ ├── LeapServiceProvider.cs │ │ │ ├── LeapServiceProvider.cs.meta │ │ │ ├── LeapTestProvider.cs │ │ │ ├── LeapTestProvider.cs.meta │ │ │ ├── LeapXRServiceProvider.cs │ │ │ ├── LeapXRServiceProvider.cs.meta │ │ │ ├── Query.meta │ │ │ ├── Query │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── QueryTests.cs │ │ │ │ │ └── QueryTests.cs.meta │ │ │ │ ├── Query.cs │ │ │ │ ├── Query.cs.meta │ │ │ │ ├── QueryCollapseExtensions.cs │ │ │ │ ├── QueryCollapseExtensions.cs.meta │ │ │ │ ├── QueryOperatorExtensions.cs │ │ │ │ ├── QueryOperatorExtensions.cs.meta │ │ │ │ ├── QueryValueGenerators.cs │ │ │ │ └── QueryValueGenerators.cs.meta │ │ │ ├── Space.meta │ │ │ ├── Space │ │ │ │ ├── Definitions.meta │ │ │ │ ├── Definitions │ │ │ │ │ ├── LeapCylindricalSpace.cs │ │ │ │ │ ├── LeapCylindricalSpace.cs.meta │ │ │ │ │ ├── LeapRadialSpace.cs │ │ │ │ │ ├── LeapRadialSpace.cs.meta │ │ │ │ │ ├── LeapSphericalSpace.cs │ │ │ │ │ └── LeapSphericalSpace.cs.meta │ │ │ │ ├── ISpaceComponent.cs │ │ │ │ ├── ISpaceComponent.cs.meta │ │ │ │ ├── ITransformer.cs │ │ │ │ ├── ITransformer.cs.meta │ │ │ │ ├── LeapSpace.cs │ │ │ │ ├── LeapSpace.cs.meta │ │ │ │ ├── LeapSpaceAnchor.cs │ │ │ │ └── LeapSpaceAnchor.cs.meta │ │ │ ├── Testing.meta │ │ │ ├── Testing │ │ │ │ ├── LeapTestBase.cs │ │ │ │ ├── LeapTestBase.cs.meta │ │ │ │ ├── StationaryTestLeapProvider.cs │ │ │ │ └── StationaryTestLeapProvider.cs.meta │ │ │ ├── Utils.meta │ │ │ ├── Utils │ │ │ │ ├── AnimationCurveUtil.cs │ │ │ │ ├── AnimationCurveUtil.cs.meta │ │ │ │ ├── ArrayPool.cs │ │ │ │ ├── ArrayPool.cs.meta │ │ │ │ ├── AssertHelper.cs │ │ │ │ ├── AssertHelper.cs.meta │ │ │ │ ├── BitConverterNonAlloc.cs │ │ │ │ ├── BitConverterNonAlloc.cs.meta │ │ │ │ ├── Comment.cs │ │ │ │ ├── Comment.cs.meta │ │ │ │ ├── ConnectionMonitor.cs │ │ │ │ ├── ConnectionMonitor.cs.meta │ │ │ │ ├── DisconnectionNotice.cs │ │ │ │ ├── DisconnectionNotice.cs.meta │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── BitConverterNonAllocTests.cs │ │ │ │ │ ├── BitConverterNonAllocTests.cs.meta │ │ │ │ │ ├── CommentEditor.cs │ │ │ │ │ ├── CommentEditor.cs.meta │ │ │ │ │ ├── EditorUtils.cs │ │ │ │ │ ├── EditorUtils.cs.meta │ │ │ │ │ ├── EnumEventTableEditor.cs │ │ │ │ │ ├── EnumEventTableEditor.cs.meta │ │ │ │ │ ├── Hotkeys.cs │ │ │ │ │ ├── Hotkeys.cs.meta │ │ │ │ │ ├── ListAndArrayExtensionTests.cs │ │ │ │ │ ├── ListAndArrayExtensionTests.cs.meta │ │ │ │ │ ├── PostProcessProviderEditor.cs │ │ │ │ │ ├── PostProcessProviderEditor.cs.meta │ │ │ │ │ ├── SingleLayerEditor.cs │ │ │ │ │ ├── SingleLayerEditor.cs.meta │ │ │ │ │ ├── TransformUtilTests.cs │ │ │ │ │ ├── TransformUtilTests.cs.meta │ │ │ │ │ ├── UtilsTests.cs │ │ │ │ │ └── UtilsTests.cs.meta │ │ │ │ ├── EditorResources.cs │ │ │ │ ├── EditorResources.cs.meta │ │ │ │ ├── EnableDepthBuffer.cs │ │ │ │ ├── EnableDepthBuffer.cs.meta │ │ │ │ ├── Enum.cs │ │ │ │ ├── Enum.cs.meta │ │ │ │ ├── EnumEventTable.cs │ │ │ │ ├── EnumEventTable.cs.meta │ │ │ │ ├── ExecutionOrder.cs │ │ │ │ ├── ExecutionOrder.cs.meta │ │ │ │ ├── FpsLabel.cs │ │ │ │ ├── FpsLabel.cs.meta │ │ │ │ ├── FrameRateControls.cs │ │ │ │ ├── FrameRateControls.cs.meta │ │ │ │ ├── GuiRectUtil.cs │ │ │ │ ├── GuiRectUtil.cs.meta │ │ │ │ ├── HandUtils.cs │ │ │ │ ├── HandUtils.cs.meta │ │ │ │ ├── Infix.cs │ │ │ │ ├── Infix.cs.meta │ │ │ │ ├── InternalUtility.cs │ │ │ │ ├── InternalUtility.cs.meta │ │ │ │ ├── KeyEnableBehaviors.cs │ │ │ │ ├── KeyEnableBehaviors.cs.meta │ │ │ │ ├── KeyEnableGameObjects.cs │ │ │ │ ├── KeyEnableGameObjects.cs.meta │ │ │ │ ├── LeapColor.cs │ │ │ │ ├── LeapColor.cs.meta │ │ │ │ ├── LeapUnityExtensions.cs │ │ │ │ ├── LeapUnityExtensions.cs.meta │ │ │ │ ├── ListAndArrayExtensions.cs │ │ │ │ ├── ListAndArrayExtensions.cs.meta │ │ │ │ ├── PostProcessProvider.cs │ │ │ │ ├── PostProcessProvider.cs.meta │ │ │ │ ├── ProfilerSample.cs │ │ │ │ ├── ProfilerSample.cs.meta │ │ │ │ ├── ProgressBar.cs │ │ │ │ ├── ProgressBar.cs.meta │ │ │ │ ├── RuntimeColliderGizmos.cs │ │ │ │ ├── RuntimeColliderGizmos.cs.meta │ │ │ │ ├── RuntimeGizmoManager.cs │ │ │ │ ├── RuntimeGizmoManager.cs.meta │ │ │ │ ├── RuntimeGizmoToggle.cs │ │ │ │ ├── RuntimeGizmoToggle.cs.meta │ │ │ │ ├── SingleLayer.cs │ │ │ │ ├── SingleLayer.cs.meta │ │ │ │ ├── Swizzle.cs │ │ │ │ ├── Swizzle.cs.meta │ │ │ │ ├── TransformHistory.cs │ │ │ │ ├── TransformHistory.cs.meta │ │ │ │ ├── TransformUtil.cs │ │ │ │ ├── TransformUtil.cs.meta │ │ │ │ ├── Utils.cs │ │ │ │ ├── Utils.cs.meta │ │ │ │ ├── XRSupportUtil.cs │ │ │ │ └── XRSupportUtil.cs.meta │ │ │ ├── XR.meta │ │ │ └── XR │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ ├── LeapEyeDislocatorEditor.cs │ │ │ │ ├── LeapEyeDislocatorEditor.cs.meta │ │ │ │ ├── XRHeightOffsetEditor.cs │ │ │ │ └── XRHeightOffsetEditor.cs.meta │ │ │ │ ├── LeapEyeDislocator.cs │ │ │ │ ├── LeapEyeDislocator.cs.meta │ │ │ │ ├── XRHeightOffset.cs │ │ │ │ └── XRHeightOffset.cs.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ │ ├── PassthroughBackground.shader │ │ │ ├── PassthroughBackground.shader.meta │ │ │ ├── PassthroughForeground.shader │ │ │ ├── PassthroughForeground.shader.meta │ │ │ ├── RuntimeGizmos.shader │ │ │ ├── RuntimeGizmos.shader.meta │ │ │ ├── ThresholdOverlay.shader │ │ │ ├── ThresholdOverlay.shader.meta │ │ │ ├── VertexOffsetShader.shader │ │ │ └── VertexOffsetShader.shader.meta │ │ ├── Textures.meta │ │ ├── Textures │ │ │ ├── LoPolyHand_Color.png │ │ │ ├── LoPolyHand_Color.png.meta │ │ │ ├── PluginLeapNotice.png │ │ │ ├── PluginLeapNotice.png.meta │ │ │ ├── PluginLeapNoticeLarge.png │ │ │ └── PluginLeapNoticeLarge.png.meta │ │ ├── Version.txt │ │ ├── Version.txt.meta │ │ ├── readme.txt │ │ └── readme.txt.meta │ ├── Experimental.meta │ ├── Experimental │ │ ├── HierarchyRecording.meta │ │ ├── HierarchyRecording │ │ │ ├── Examples.meta │ │ │ ├── Examples │ │ │ │ ├── Cannon.meta │ │ │ │ ├── Cannon │ │ │ │ │ ├── AutoCannon.cs │ │ │ │ │ ├── AutoCannon.cs.meta │ │ │ │ │ ├── Cannon.unity │ │ │ │ │ ├── Cannon.unity.meta │ │ │ │ │ ├── CannonCube.prefab │ │ │ │ │ └── CannonCube.prefab.meta │ │ │ │ ├── Events.meta │ │ │ │ ├── Events │ │ │ │ │ ├── ColorChanginCubeTimeline.asset │ │ │ │ │ ├── ColorChanginCubeTimeline.asset.meta │ │ │ │ │ ├── Cube Color Changin Recording.prefab │ │ │ │ │ ├── Cube Color Changin Recording.prefab.meta │ │ │ │ │ ├── Events Example Cube Material.mat │ │ │ │ │ ├── Events Example Cube Material.mat.meta │ │ │ │ │ ├── Events.unity │ │ │ │ │ ├── Events.unity.meta │ │ │ │ │ ├── ReceiverScript_Example.cs │ │ │ │ │ └── ReceiverScript_Example.cs.meta │ │ │ │ ├── Leap Frames.meta │ │ │ │ └── Leap Frames │ │ │ │ │ ├── Leap Frames - Playback Setup.unity │ │ │ │ │ ├── Leap Frames - Playback Setup.unity.meta │ │ │ │ │ ├── Leap Frames - Recording Setup.unity │ │ │ │ │ ├── Leap Frames - Recording Setup.unity.meta │ │ │ │ │ ├── LeapFramesExampleRecording 01.meta │ │ │ │ │ └── LeapFramesExampleRecording 01 │ │ │ │ │ ├── LeapFramesExampleRecording.asset │ │ │ │ │ ├── LeapFramesExampleRecording.asset.meta │ │ │ │ │ ├── LeapFramesExampleRecording.prefab │ │ │ │ │ └── LeapFramesExampleRecording.prefab.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ ├── HierarchyPostProcessEditor.cs │ │ │ │ ├── HierarchyPostProcessEditor.cs.meta │ │ │ │ ├── PropertyRecorderEditor.cs │ │ │ │ └── PropertyRecorderEditor.cs.meta │ │ │ │ ├── Events.meta │ │ │ │ ├── Events │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── EventClipEditor.cs │ │ │ │ │ └── EventClipEditor.cs.meta │ │ │ │ ├── EventClip.cs │ │ │ │ ├── EventClip.cs.meta │ │ │ │ ├── EventPlayableBehaviour.cs │ │ │ │ ├── EventPlayableBehaviour.cs.meta │ │ │ │ ├── EventPlayableMixerBehaviour.cs │ │ │ │ ├── EventPlayableMixerBehaviour.cs.meta │ │ │ │ ├── EventTrack.cs │ │ │ │ └── EventTrack.cs.meta │ │ │ │ ├── HierarchyPostProcess.cs │ │ │ │ ├── HierarchyPostProcess.cs.meta │ │ │ │ ├── HierarchyRecorder.cs │ │ │ │ ├── HierarchyRecorder.cs.meta │ │ │ │ ├── LeapPlayable.meta │ │ │ │ ├── LeapPlayable │ │ │ │ ├── LeapPlayableProvider.cs │ │ │ │ ├── LeapPlayableProvider.cs.meta │ │ │ │ ├── RecordingBehaviour.cs │ │ │ │ ├── RecordingBehaviour.cs.meta │ │ │ │ ├── RecordingClip.cs │ │ │ │ ├── RecordingClip.cs.meta │ │ │ │ ├── RecordingMixerBehaviour.cs │ │ │ │ ├── RecordingMixerBehaviour.cs.meta │ │ │ │ ├── RecordingTrack.cs │ │ │ │ ├── RecordingTrack.cs.meta │ │ │ │ ├── TimelinePostProcess.cs │ │ │ │ └── TimelinePostProcess.cs.meta │ │ │ │ ├── LeapRecording.meta │ │ │ │ ├── LeapRecording │ │ │ │ ├── LeapRecording.cs │ │ │ │ ├── LeapRecording.cs.meta │ │ │ │ ├── RawLeapRecording.cs │ │ │ │ ├── RawLeapRecording.cs.meta │ │ │ │ ├── VectorHandRecording.cs │ │ │ │ ├── VectorHandRecording.cs.meta │ │ │ │ ├── VectorHandRecording.meta │ │ │ │ └── VectorHandRecording │ │ │ │ │ ├── QuaternionCurves.cs │ │ │ │ │ ├── QuaternionCurves.cs.meta │ │ │ │ │ ├── Vector3Curves.cs │ │ │ │ │ ├── Vector3Curves.cs.meta │ │ │ │ │ ├── VectorFrameCurves.cs │ │ │ │ │ ├── VectorFrameCurves.cs.meta │ │ │ │ │ ├── VectorHandCurves.cs │ │ │ │ │ └── VectorHandCurves.cs.meta │ │ │ │ ├── MethodRecording.meta │ │ │ │ ├── MethodRecording │ │ │ │ ├── MethodRecording.cs │ │ │ │ ├── MethodRecording.cs.meta │ │ │ │ ├── MethodRecordingClip.cs │ │ │ │ ├── MethodRecordingClip.cs.meta │ │ │ │ ├── MethodRecordingPlayable.cs │ │ │ │ ├── MethodRecordingPlayable.cs.meta │ │ │ │ ├── MethodRecordingTrack.cs │ │ │ │ └── MethodRecordingTrack.cs.meta │ │ │ │ ├── PropertyAccessor.cs │ │ │ │ ├── PropertyAccessor.cs.meta │ │ │ │ ├── PropertyCompression.cs │ │ │ │ ├── PropertyCompression.cs.meta │ │ │ │ ├── PropertyRecorder.cs │ │ │ │ ├── PropertyRecorder.cs.meta │ │ │ │ ├── RecordedAudio.cs │ │ │ │ ├── RecordedAudio.cs.meta │ │ │ │ ├── RecordedData.cs │ │ │ │ ├── RecordedData.cs.meta │ │ │ │ ├── RecorderBuddy.cs │ │ │ │ ├── RecorderBuddy.cs.meta │ │ │ │ ├── StateMachine.meta │ │ │ │ ├── StateMachine │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── TransitionBehaviourEditor.cs │ │ │ │ │ └── TransitionBehaviourEditor.cs.meta │ │ │ │ ├── StateBehaviours.meta │ │ │ │ ├── StateBehaviours │ │ │ │ │ ├── Editor.meta │ │ │ │ │ ├── Editor │ │ │ │ │ │ ├── OnUnityCallbackEditor.cs │ │ │ │ │ │ ├── OnUnityCallbackEditor.cs.meta │ │ │ │ │ │ ├── SetAnimatorParamEditor.cs │ │ │ │ │ │ └── SetAnimatorParamEditor.cs.meta │ │ │ │ │ ├── OnUnityCallback.cs │ │ │ │ │ ├── OnUnityCallback.cs.meta │ │ │ │ │ ├── SetAnimatorParam.cs │ │ │ │ │ ├── SetAnimatorParam.cs.meta │ │ │ │ │ ├── SetPlayableDirector.cs │ │ │ │ │ └── SetPlayableDirector.cs.meta │ │ │ │ ├── StateMachine.cs │ │ │ │ ├── StateMachine.cs.meta │ │ │ │ ├── TransitionBehaviour.cs │ │ │ │ ├── TransitionBehaviour.cs.meta │ │ │ │ ├── Transitions.meta │ │ │ │ └── Transitions │ │ │ │ │ ├── TransitionAfterDelay.cs │ │ │ │ │ ├── TransitionAfterDelay.cs.meta │ │ │ │ │ ├── TransitionAfterPlayable.cs │ │ │ │ │ ├── TransitionAfterPlayable.cs.meta │ │ │ │ │ ├── TransitionOnKeypress.cs │ │ │ │ │ ├── TransitionOnKeypress.cs.meta │ │ │ │ │ ├── TransitionOnMarker.cs │ │ │ │ │ └── TransitionOnMarker.cs.meta │ │ │ │ ├── TimelineMarkers.meta │ │ │ │ └── TimelineMarkers │ │ │ │ ├── DiscontinuityCalculator.cs │ │ │ │ ├── DiscontinuityCalculator.cs.meta │ │ │ │ ├── MarkerClip.cs │ │ │ │ ├── MarkerClip.cs.meta │ │ │ │ ├── MarkerController.cs │ │ │ │ ├── MarkerController.cs.meta │ │ │ │ ├── MarkerTrack.cs │ │ │ │ └── MarkerTrack.cs.meta │ │ ├── Playback.meta │ │ ├── Playback │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── PlaybackProvider.cs │ │ │ │ ├── PlaybackProvider.cs.meta │ │ │ │ ├── PlaybackRecorder.cs │ │ │ │ ├── PlaybackRecorder.cs.meta │ │ │ │ ├── Recording.cs │ │ │ │ └── Recording.cs.meta │ │ ├── README.md │ │ └── README.md.meta │ ├── Internal.meta │ ├── Internal │ │ ├── AutoHeader.meta │ │ ├── AutoHeader │ │ │ ├── Editor.meta │ │ │ └── Editor │ │ │ │ ├── AutoCopywriteHeader.cs │ │ │ │ └── AutoCopywriteHeader.cs.meta │ │ ├── Generation.meta │ │ ├── Generation │ │ │ ├── BitConverter.meta │ │ │ ├── BitConverter │ │ │ │ ├── BitConverterGenerator.cs │ │ │ │ ├── BitConverterGenerator.cs.meta │ │ │ │ ├── BitConverterTemplate.cs │ │ │ │ ├── BitConverterTemplate.cs.meta │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── BitConverterTestsTemplate.cs │ │ │ │ │ └── BitConverterTestsTemplate.cs.meta │ │ │ │ ├── Generator.asset │ │ │ │ └── Generator.asset.meta │ │ │ ├── CHS.meta │ │ │ ├── CHS │ │ │ │ ├── Generator.asset │ │ │ │ ├── Generator.asset.meta │ │ │ │ ├── GeneratorCHS.cs │ │ │ │ ├── GeneratorCHS.cs.meta │ │ │ │ ├── TemplateCHS.cs │ │ │ │ └── TemplateCHS.cs.meta │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── GeneratorEditor.cs │ │ │ │ └── GeneratorEditor.cs.meta │ │ │ ├── GeneratorBase.cs │ │ │ ├── GeneratorBase.cs.meta │ │ │ ├── Swizzle.meta │ │ │ └── Swizzle │ │ │ │ ├── Generator.asset │ │ │ │ ├── Generator.asset.meta │ │ │ │ ├── SwizzleGenerator.cs │ │ │ │ ├── SwizzleGenerator.cs.meta │ │ │ │ ├── SwizzleTemplate.cs │ │ │ │ └── SwizzleTemplate.cs.meta │ │ ├── Package.meta │ │ ├── Package │ │ │ ├── BuildDefinition.cs │ │ │ ├── BuildDefinition.cs.meta │ │ │ ├── DefinitionBase.cs │ │ │ ├── DefinitionBase.cs.meta │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── BuildDefinitionBuildMenuItems.cs │ │ │ │ ├── BuildDefinitionBuildMenuItems.cs.meta │ │ │ │ ├── BuildDefinitionEditor.cs │ │ │ │ ├── BuildDefinitionEditor.cs.meta │ │ │ │ ├── DefinitionBaseEditor.cs │ │ │ │ ├── DefinitionBaseEditor.cs.meta │ │ │ │ ├── PackageDefinitionBuildMenuItems.cs │ │ │ │ ├── PackageDefinitionBuildMenuItems.cs.meta │ │ │ │ ├── PackageDefinitionEditor.cs │ │ │ │ └── PackageDefinitionEditor.cs.meta │ │ │ ├── PackageDefinition.cs │ │ │ └── PackageDefinition.cs.meta │ │ ├── README.md │ │ ├── README.md.meta │ │ ├── RealtimeGraph.meta │ │ ├── RealtimeGraph │ │ │ ├── Material.meta │ │ │ ├── Material │ │ │ │ ├── RealtimeGraphMaterial.mat │ │ │ │ └── RealtimeGraphMaterial.mat.meta │ │ │ ├── Package.asset │ │ │ ├── Package.asset.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ │ ├── RealtimeGraph.prefab │ │ │ │ └── RealtimeGraph.prefab.meta │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ │ ├── RealtimeGraph.cs │ │ │ │ └── RealtimeGraph.cs.meta │ │ │ ├── Shaders.meta │ │ │ ├── Shaders │ │ │ │ ├── RealtimeGraph.shader │ │ │ │ └── RealtimeGraph.shader.meta │ │ │ ├── Textures.meta │ │ │ └── Textures │ │ │ │ ├── RealtimeGraphGrid.bmp │ │ │ │ └── RealtimeGraphGrid.bmp.meta │ │ ├── Testing.meta │ │ ├── Testing │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ ├── ResaveUtility.cs │ │ │ │ └── ResaveUtility.cs.meta │ │ │ │ ├── EnableLeapTests.cs │ │ │ │ └── EnableLeapTests.cs.meta │ │ ├── VRVisualizer.meta │ │ └── VRVisualizer │ │ │ ├── ScenesResources.meta │ │ │ ├── ScenesResources │ │ │ ├── CapsuleHandMat.mat │ │ │ ├── CapsuleHandMat.mat.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── VisualizerControls.cs │ │ │ │ ├── VisualizerControls.cs.meta │ │ │ │ ├── VisualizerManager.cs │ │ │ │ └── VisualizerManager.cs.meta │ │ │ ├── VRVisualizer.meta │ │ │ ├── VRVisualizer.unity │ │ │ ├── VRVisualizer.unity.meta │ │ │ └── VRVisualizer │ │ │ ├── LightingData.asset │ │ │ ├── LightingData.asset.meta │ │ │ ├── ReflectionProbe-0.exr │ │ │ └── ReflectionProbe-0.exr.meta │ ├── Legacy.meta │ ├── Legacy │ │ ├── Attachments.meta │ │ ├── Attachments │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── TransitionEditor.cs │ │ │ │ └── TransitionEditor.cs.meta │ │ │ ├── Examples.meta │ │ │ ├── Examples │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── Floor.mat │ │ │ │ │ ├── Floor.mat.meta │ │ │ │ │ ├── Green.mat │ │ │ │ │ ├── Green.mat.meta │ │ │ │ │ ├── Red.mat │ │ │ │ │ ├── Red.mat.meta │ │ │ │ │ ├── White.mat │ │ │ │ │ ├── White.mat.meta │ │ │ │ │ ├── firetex.mat │ │ │ │ │ ├── firetex.mat.meta │ │ │ │ │ ├── firetex.png │ │ │ │ │ └── firetex.png.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── Flame.prefab │ │ │ │ │ └── Flame.prefab.meta │ │ │ │ ├── Resources.meta │ │ │ │ ├── Resources │ │ │ │ │ ├── LighterHand.png │ │ │ │ │ ├── LighterHand.png.meta │ │ │ │ │ ├── SnufferHand.png │ │ │ │ │ └── SnufferHand.png.meta │ │ │ │ ├── Scenes.meta │ │ │ │ ├── Scenes │ │ │ │ │ ├── ProximityDemo.unity │ │ │ │ │ └── ProximityDemo.unity.meta │ │ │ │ ├── Scripts.meta │ │ │ │ └── Scripts │ │ │ │ │ ├── FlameControl.cs │ │ │ │ │ └── FlameControl.cs.meta │ │ │ ├── Package.asset │ │ │ ├── Package.asset.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ │ ├── HandAttachments-L.prefab │ │ │ │ ├── HandAttachments-L.prefab.meta │ │ │ │ ├── HandAttachments-R.prefab │ │ │ │ ├── HandAttachments-R.prefab.meta │ │ │ │ ├── Transition.prefab │ │ │ │ └── Transition.prefab.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── AttachmentController.cs │ │ │ │ ├── AttachmentController.cs.meta │ │ │ │ ├── CameraFollower.cs │ │ │ │ ├── CameraFollower.cs.meta │ │ │ │ ├── HandAttachments.cs │ │ │ │ ├── HandAttachments.cs.meta │ │ │ │ ├── ITransition.cs │ │ │ │ ├── ITransition.cs.meta │ │ │ │ ├── Transition.cs │ │ │ │ └── Transition.cs.meta │ │ ├── DetectionExamples.meta │ │ ├── DetectionExamples │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── BlueShiny.mat │ │ │ │ ├── BlueShiny.mat.meta │ │ │ │ ├── Bouncy.physicMaterial │ │ │ │ ├── Bouncy.physicMaterial.meta │ │ │ │ ├── GreenShiny.mat │ │ │ │ ├── GreenShiny.mat.meta │ │ │ │ ├── PinchLineMaterial.mat │ │ │ │ ├── PinchLineMaterial.mat.meta │ │ │ │ ├── RedShiny.mat │ │ │ │ ├── RedShiny.mat.meta │ │ │ │ ├── Surface.mat │ │ │ │ └── Surface.mat.meta │ │ │ ├── Package.asset │ │ │ ├── Package.asset.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ │ ├── BlueBall.prefab │ │ │ │ ├── BlueBall.prefab.meta │ │ │ │ ├── GreenBall.prefab │ │ │ │ ├── GreenBall.prefab.meta │ │ │ │ ├── RedBall.prefab │ │ │ │ └── RedBall.prefab.meta │ │ │ ├── Resources.meta │ │ │ ├── Resources │ │ │ │ ├── PointingHand.png │ │ │ │ ├── PointingHand.png.meta │ │ │ │ ├── ThumbsUp.png │ │ │ │ └── ThumbsUp.png.meta │ │ │ ├── Scenes.meta │ │ │ ├── Scenes │ │ │ │ ├── FingerDetectorDemo.unity │ │ │ │ ├── FingerDetectorDemo.unity.meta │ │ │ │ ├── PinchDrawDemo.unity │ │ │ │ ├── PinchDrawDemo.unity.meta │ │ │ │ ├── PinchMovementDemo.unity │ │ │ │ └── PinchMovementDemo.unity.meta │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ │ ├── LeapRTS.cs │ │ │ │ ├── LeapRTS.cs.meta │ │ │ │ ├── MengerSponge.cs │ │ │ │ ├── MengerSponge.cs.meta │ │ │ │ ├── PinchDraw.cs │ │ │ │ ├── PinchDraw.cs.meta │ │ │ │ ├── SpawnBalls.cs │ │ │ │ └── SpawnBalls.cs.meta │ │ │ ├── Shaders.meta │ │ │ └── Shaders │ │ │ │ ├── LeapPinchLine.shader │ │ │ │ └── LeapPinchLine.shader.meta │ │ ├── README.md │ │ ├── README.md.meta │ │ ├── UIInput.meta │ │ └── UIInput │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ ├── CompressibleUIEditor.cs │ │ │ ├── CompressibleUIEditor.cs.meta │ │ │ ├── LeapInputModuleEditor.cs │ │ │ └── LeapInputModuleEditor.cs.meta │ │ │ ├── Examples.meta │ │ │ ├── Examples │ │ │ ├── ExampleUIScene.meta │ │ │ ├── ExampleUIScene.unity │ │ │ ├── ExampleUIScene.unity.meta │ │ │ ├── ExampleUIScene │ │ │ │ ├── LightingData.asset │ │ │ │ ├── LightingData.asset.meta │ │ │ │ ├── Lightmap-0_comp_light.exr │ │ │ │ ├── Lightmap-0_comp_light.exr.meta │ │ │ │ ├── Lightmap-1_comp_light.exr │ │ │ │ ├── Lightmap-1_comp_light.exr.meta │ │ │ │ ├── Lightmap-2_comp_light.exr │ │ │ │ ├── Lightmap-2_comp_light.exr.meta │ │ │ │ ├── Lightmap-3_comp_light.exr │ │ │ │ ├── Lightmap-3_comp_light.exr.meta │ │ │ │ ├── Lightmap-4_comp_light.exr │ │ │ │ ├── Lightmap-4_comp_light.exr.meta │ │ │ │ ├── Lightmap-5_comp_light.exr │ │ │ │ └── Lightmap-5_comp_light.exr.meta │ │ │ ├── MobileFriendlyUIScene.unity │ │ │ └── MobileFriendlyUIScene.unity.meta │ │ │ ├── Extras.meta │ │ │ ├── Extras │ │ │ ├── Cursor3D.cs │ │ │ ├── Cursor3D.cs.meta │ │ │ ├── InteractionCursor.unity │ │ │ └── InteractionCursor.unity.meta │ │ │ ├── Package.asset │ │ │ ├── Package.asset.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ ├── Examples.meta │ │ │ ├── Examples │ │ │ │ ├── MinimalPanel.prefab │ │ │ │ └── MinimalPanel.prefab.meta │ │ │ ├── LeapEventSystem.prefab │ │ │ ├── LeapEventSystem.prefab.meta │ │ │ ├── UI Elements.meta │ │ │ └── UI Elements │ │ │ │ ├── Button.prefab │ │ │ │ ├── Button.prefab.meta │ │ │ │ ├── Helpers.meta │ │ │ │ ├── Helpers │ │ │ │ ├── UIElementsPanel.prefab │ │ │ │ └── UIElementsPanel.prefab.meta │ │ │ │ ├── PhysicsButton.prefab │ │ │ │ ├── PhysicsButton.prefab.meta │ │ │ │ ├── Scroll View.prefab │ │ │ │ ├── Scroll View.prefab.meta │ │ │ │ ├── Slider.prefab │ │ │ │ ├── Slider.prefab.meta │ │ │ │ ├── Toggle.prefab │ │ │ │ └── Toggle.prefab.meta │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ ├── CompressibleUI.cs │ │ │ ├── CompressibleUI.cs.meta │ │ │ ├── ILeapWidget.cs │ │ │ ├── ILeapWidget.cs.meta │ │ │ ├── LeapInputModule.cs │ │ │ ├── LeapInputModule.cs.meta │ │ │ ├── PhysicsUI.cs │ │ │ ├── PhysicsUI.cs.meta │ │ │ ├── Utilities.meta │ │ │ └── Utilities │ │ │ │ ├── ScrollRectVolume.cs │ │ │ │ ├── ScrollRectVolume.cs.meta │ │ │ │ ├── SliderShadow.cs │ │ │ │ ├── SliderShadow.cs.meta │ │ │ │ ├── SliderVolume.cs │ │ │ │ ├── SliderVolume.cs.meta │ │ │ │ ├── ToggleToggler.cs │ │ │ │ └── ToggleToggler.cs.meta │ │ │ ├── Sounds.meta │ │ │ ├── Sounds │ │ │ ├── LEAP_VR_NewUI_Press_Off_Ana_011.wav │ │ │ ├── LEAP_VR_NewUI_Press_Off_Ana_011.wav.meta │ │ │ ├── LEAP_VR_NewUI_Press_Off_Syn_01.wav │ │ │ ├── LEAP_VR_NewUI_Press_Off_Syn_01.wav.meta │ │ │ ├── LEAP_VR_NewUI_Press_On_Ana_01.wav │ │ │ ├── LEAP_VR_NewUI_Press_On_Ana_01.wav.meta │ │ │ ├── LEAP_VR_NewUI_Press_On_Syn_01.wav │ │ │ ├── LEAP_VR_NewUI_Press_On_Syn_01.wav.meta │ │ │ ├── LEAP_VR_NewUI_Slide_Ana_01.wav │ │ │ ├── LEAP_VR_NewUI_Slide_Ana_01.wav.meta │ │ │ ├── LEAP_VR_NewUI_Slide_Syn_01.wav │ │ │ ├── LEAP_VR_NewUI_Slide_Syn_01.wav.meta │ │ │ ├── LEAP_VR_NewUI_Touch_Off_Ana_01.wav │ │ │ ├── LEAP_VR_NewUI_Touch_Off_Ana_01.wav.meta │ │ │ ├── LEAP_VR_NewUI_Touch_Off_Syn_01.wav │ │ │ ├── LEAP_VR_NewUI_Touch_Off_Syn_01.wav.meta │ │ │ ├── LEAP_VR_NewUI_Touch_On_Ana_01.wav │ │ │ ├── LEAP_VR_NewUI_Touch_On_Ana_01.wav.meta │ │ │ ├── LEAP_VR_NewUI_Touch_On_Syn_01.wav │ │ │ └── LEAP_VR_NewUI_Touch_On_Syn_01.wav.meta │ │ │ ├── Textures.meta │ │ │ └── Textures │ │ │ ├── BeveledRectangle.png │ │ │ ├── BeveledRectangle.png.meta │ │ │ ├── Circle.png │ │ │ ├── Circle.png.meta │ │ │ ├── CircleCursor.png │ │ │ ├── CircleCursor.png.meta │ │ │ ├── DropShadow.png │ │ │ ├── DropShadow.png.meta │ │ │ ├── Roboto-Medium.ttf │ │ │ ├── Roboto-Medium.ttf.meta │ │ │ ├── TighterDropShadow.png │ │ │ └── TighterDropShadow.png.meta │ ├── Modules.meta │ └── Modules │ │ ├── Glint (GL Interop).meta │ │ ├── Glint (GL Interop) │ │ ├── Plugins.meta │ │ ├── Plugins │ │ │ ├── Android.meta │ │ │ ├── Android │ │ │ │ ├── libGlint.so │ │ │ │ └── libGlint.so.meta │ │ │ ├── Windows x64.meta │ │ │ └── Windows x64 │ │ │ │ ├── Glint.dll │ │ │ │ └── Glint.dll.meta │ │ ├── Scripts.meta │ │ ├── Scripts │ │ │ ├── Glint.cs │ │ │ ├── Glint.cs.meta │ │ │ ├── Internal.meta │ │ │ └── Internal │ │ │ │ ├── GlintPlugin.cs │ │ │ │ ├── GlintPlugin.cs.meta │ │ │ │ ├── GlintRequestRunner.cs │ │ │ │ ├── GlintRequestRunner.cs.meta │ │ │ │ ├── Request.cs │ │ │ │ ├── Request.cs.meta │ │ │ │ ├── Status.cs │ │ │ │ └── Status.cs.meta │ │ ├── Tests.meta │ │ └── Tests │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ ├── blitMaterial.mat │ │ │ ├── blitMaterial.mat.meta │ │ │ ├── cpuPreviewMaterial.mat │ │ │ ├── cpuPreviewMaterial.mat.meta │ │ │ ├── gpuPreviewMaterial.mat │ │ │ └── gpuPreviewMaterial.mat.meta │ │ │ ├── Scenes.meta │ │ │ ├── Scenes │ │ │ ├── Glint_TestScene.unity │ │ │ └── Glint_TestScene.unity.meta │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ ├── BlittingScript.cs │ │ │ ├── BlittingScript.cs.meta │ │ │ ├── GlintUsageExample.cs │ │ │ └── GlintUsageExample.cs.meta │ │ │ ├── Shaders.meta │ │ │ └── Shaders │ │ │ ├── blitShader.shader │ │ │ └── blitShader.shader.meta │ │ ├── GraphicRenderer.meta │ │ ├── GraphicRenderer │ │ ├── Examples.meta │ │ ├── Examples │ │ │ ├── Baked Renderer Example.unity │ │ │ ├── Baked Renderer Example.unity.meta │ │ │ ├── Curved Space Examples.unity │ │ │ ├── Curved Space Examples.unity.meta │ │ │ ├── Dynamic Renderer Example.unity │ │ │ ├── Dynamic Renderer Example.unity.meta │ │ │ ├── Massive Object Example.unity │ │ │ ├── Massive Object Example.unity.meta │ │ │ ├── Models.meta │ │ │ ├── Models │ │ │ │ ├── FragmentedCube.fbx │ │ │ │ └── FragmentedCube.fbx.meta │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ │ ├── ExampleArrayController.cs │ │ │ │ └── ExampleArrayController.cs.meta │ │ │ ├── Shaders.meta │ │ │ ├── Shaders │ │ │ │ ├── Baked_SurfaceExample1.shader │ │ │ │ ├── Baked_SurfaceExample1.shader.meta │ │ │ │ ├── Dynamic_SurfaceExample1.shader │ │ │ │ └── Dynamic_SurfaceExample1.shader.meta │ │ │ ├── Surface Shader Examples.unity │ │ │ ├── Surface Shader Examples.unity.meta │ │ │ ├── Textures.meta │ │ │ └── Textures │ │ │ │ ├── Atlas.spriteatlas │ │ │ │ ├── Atlas.spriteatlas.meta │ │ │ │ ├── BorderBorder.png │ │ │ │ ├── BorderBorder.png.meta │ │ │ │ ├── Circle.bmp │ │ │ │ ├── Circle.bmp.meta │ │ │ │ ├── CircleTransparent.png │ │ │ │ ├── CircleTransparent.png.meta │ │ │ │ ├── Plus.bmp │ │ │ │ ├── Plus.bmp.meta │ │ │ │ ├── TestBorder.bmp │ │ │ │ └── TestBorder.bmp.meta │ │ ├── Package.asset │ │ ├── Package.asset.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── BakedRenderer.cginc │ │ │ ├── BakedRenderer.cginc.meta │ │ │ ├── CylindricalSpace.cginc │ │ │ ├── CylindricalSpace.cginc.meta │ │ │ ├── DynamicRenderer.cginc │ │ │ ├── DynamicRenderer.cginc.meta │ │ │ ├── GraphicRenderer.cginc │ │ │ ├── GraphicRenderer.cginc.meta │ │ │ ├── InternalPackShader.shader │ │ │ ├── InternalPackShader.shader.meta │ │ │ ├── SphericalSpace.cginc │ │ │ └── SphericalSpace.cginc.meta │ │ ├── Scripts.meta │ │ ├── Scripts │ │ │ ├── EditTimeApis.meta │ │ │ ├── EditTimeApis │ │ │ │ ├── LeapGraphicEditorApi.cs │ │ │ │ ├── LeapGraphicEditorApi.cs.meta │ │ │ │ ├── LeapGraphicGroupEditorApi.cs │ │ │ │ ├── LeapGraphicGroupEditorApi.cs.meta │ │ │ │ ├── LeapGraphicRendererEditorApi.cs │ │ │ │ ├── LeapGraphicRendererEditorApi.cs.meta │ │ │ │ ├── LeapMeshGraphicEditorApi.cs │ │ │ │ └── LeapMeshGraphicEditorApi.cs.meta │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── EditorPickingMeshRebuilder.cs │ │ │ │ ├── EditorPickingMeshRebuilder.cs.meta │ │ │ │ ├── LeapGraphicEditor.cs │ │ │ │ ├── LeapGraphicEditor.cs.meta │ │ │ │ ├── LeapGraphicGroupEditor.cs │ │ │ │ ├── LeapGraphicGroupEditor.cs.meta │ │ │ │ ├── LeapGraphicPreferences.cs │ │ │ │ ├── LeapGraphicPreferences.cs.meta │ │ │ │ ├── LeapGraphicRendererEditor.cs │ │ │ │ ├── LeapGraphicRendererEditor.cs.meta │ │ │ │ ├── MeshRendererConversion.cs │ │ │ │ └── MeshRendererConversion.cs.meta │ │ │ ├── Features.meta │ │ │ ├── Features │ │ │ │ ├── BlendShape.meta │ │ │ │ ├── BlendShape │ │ │ │ │ ├── Editor.meta │ │ │ │ │ ├── Editor │ │ │ │ │ │ ├── LeapBlendShapeDataDrawer.cs │ │ │ │ │ │ ├── LeapBlendShapeDataDrawer.cs.meta │ │ │ │ │ │ ├── LeapBlendShapeFeatureDrawer.cs │ │ │ │ │ │ └── LeapBlendShapeFeatureDrawer.cs.meta │ │ │ │ │ ├── LeapBlendShapeData.cs │ │ │ │ │ ├── LeapBlendShapeData.cs.meta │ │ │ │ │ ├── LeapBlendShapeFeature.cs │ │ │ │ │ └── LeapBlendShapeFeature.cs.meta │ │ │ │ ├── CustomChannel.meta │ │ │ │ ├── CustomChannel │ │ │ │ │ ├── Channels.meta │ │ │ │ │ ├── Channels │ │ │ │ │ │ ├── CustomColorChannelData.cs │ │ │ │ │ │ ├── CustomColorChannelData.cs.meta │ │ │ │ │ │ ├── CustomColorChannelFeature.cs │ │ │ │ │ │ ├── CustomColorChannelFeature.cs.meta │ │ │ │ │ │ ├── CustomFloatChannelData.cs │ │ │ │ │ │ ├── CustomFloatChannelData.cs.meta │ │ │ │ │ │ ├── CustomFloatChannelFeature.cs │ │ │ │ │ │ ├── CustomFloatChannelFeature.cs.meta │ │ │ │ │ │ ├── CustomMatrixChannelData.cs │ │ │ │ │ │ ├── CustomMatrixChannelData.cs.meta │ │ │ │ │ │ ├── CustomMatrixChannelFeature.cs │ │ │ │ │ │ ├── CustomMatrixChannelFeature.cs.meta │ │ │ │ │ │ ├── CustomVectorChannelData.cs │ │ │ │ │ │ ├── CustomVectorChannelData.cs.meta │ │ │ │ │ │ ├── CustomVectorChannelFeature.cs │ │ │ │ │ │ └── CustomVectorChannelFeature.cs.meta │ │ │ │ │ ├── CustomChannelDataBase.cs │ │ │ │ │ ├── CustomChannelDataBase.cs.meta │ │ │ │ │ ├── CustomChannelFeatureBase.cs │ │ │ │ │ ├── CustomChannelFeatureBase.cs.meta │ │ │ │ │ ├── Editor.meta │ │ │ │ │ └── Editor │ │ │ │ │ │ ├── CustomChannelDataDrawer.cs │ │ │ │ │ │ ├── CustomChannelDataDrawer.cs.meta │ │ │ │ │ │ ├── CustomChannelFeatureDrawer.cs │ │ │ │ │ │ └── CustomChannelFeatureDrawer.cs.meta │ │ │ │ ├── Sprite.meta │ │ │ │ ├── Sprite │ │ │ │ │ ├── Editor.meta │ │ │ │ │ ├── Editor │ │ │ │ │ │ ├── LeapSpriteDataDrawer.cs │ │ │ │ │ │ ├── LeapSpriteDataDrawer.cs.meta │ │ │ │ │ │ ├── LeapSpriteFeatureDrawer.cs │ │ │ │ │ │ └── LeapSpriteFeatureDrawer.cs.meta │ │ │ │ │ ├── LeapSpriteData.cs │ │ │ │ │ ├── LeapSpriteData.cs.meta │ │ │ │ │ ├── LeapSpriteFeature.cs │ │ │ │ │ └── LeapSpriteFeature.cs.meta │ │ │ │ ├── Texture.meta │ │ │ │ ├── Texture │ │ │ │ │ ├── Editor.meta │ │ │ │ │ ├── Editor │ │ │ │ │ │ ├── LeapTextureDataDrawer.cs │ │ │ │ │ │ ├── LeapTextureDataDrawer.cs.meta │ │ │ │ │ │ ├── LeapTextureFeatureDrawer.cs │ │ │ │ │ │ └── LeapTextureFeatureDrawer.cs.meta │ │ │ │ │ ├── LeapTextureData.cs │ │ │ │ │ ├── LeapTextureData.cs.meta │ │ │ │ │ ├── LeapTextureFeature.cs │ │ │ │ │ └── LeapTextureFeature.cs.meta │ │ │ │ ├── Tint.meta │ │ │ │ └── Tint │ │ │ │ │ ├── Editor.meta │ │ │ │ │ ├── Editor │ │ │ │ │ ├── LeapRuntimeTintDataDrawer.cs │ │ │ │ │ ├── LeapRuntimeTintDataDrawer.cs.meta │ │ │ │ │ ├── LeapRuntimeTintFeatureDrawer.cs │ │ │ │ │ └── LeapRuntimeTintFeatureDrawer.cs.meta │ │ │ │ │ ├── LeapRuntimeTintData.cs │ │ │ │ │ ├── LeapRuntimeTintData.cs.meta │ │ │ │ │ ├── LeapRuntimeTintFeature.cs │ │ │ │ │ └── LeapRuntimeTintFeature.cs.meta │ │ │ ├── Graphics.meta │ │ │ ├── Graphics │ │ │ │ ├── LeapMeshGraphic.cs │ │ │ │ ├── LeapMeshGraphic.cs.meta │ │ │ │ ├── LeapTextGraphic.cs │ │ │ │ ├── LeapTextGraphic.cs.meta │ │ │ │ ├── ProceduralMeshGraphics.meta │ │ │ │ └── ProceduralMeshGraphics │ │ │ │ │ ├── Abstract.meta │ │ │ │ │ ├── Abstract │ │ │ │ │ ├── LeapSlicedGraphic.cs │ │ │ │ │ └── LeapSlicedGraphic.cs.meta │ │ │ │ │ ├── Editor.meta │ │ │ │ │ ├── Editor │ │ │ │ │ ├── LeapPanelOutlineGraphicEditor.cs │ │ │ │ │ ├── LeapPanelOutlineGraphicEditor.cs.meta │ │ │ │ │ ├── LeapSlicedGraphicEditor.cs │ │ │ │ │ └── LeapSlicedGraphicEditor.cs.meta │ │ │ │ │ ├── LeapBoxGraphic.cs │ │ │ │ │ ├── LeapBoxGraphic.cs.meta │ │ │ │ │ ├── LeapPanelGraphic.cs │ │ │ │ │ ├── LeapPanelGraphic.cs.meta │ │ │ │ │ ├── LeapPanelOutlineGraphic.cs │ │ │ │ │ ├── LeapPanelOutlineGraphic.cs.meta │ │ │ │ │ ├── LeapSpriteGraphic.cs │ │ │ │ │ └── LeapSpriteGraphic.cs.meta │ │ │ ├── ISupportsAddRemove.cs │ │ │ ├── ISupportsAddRemove.cs.meta │ │ │ ├── ISupportsFeature.cs │ │ │ ├── ISupportsFeature.cs.meta │ │ │ ├── LeapGraphic.cs │ │ │ ├── LeapGraphic.cs.meta │ │ │ ├── LeapGraphicFeature.cs │ │ │ ├── LeapGraphicFeature.cs.meta │ │ │ ├── LeapGraphicGroup.cs │ │ │ ├── LeapGraphicGroup.cs.meta │ │ │ ├── LeapGraphicRenderer.cs │ │ │ ├── LeapGraphicRenderer.cs.meta │ │ │ ├── LeapRenderingMethod.cs │ │ │ ├── LeapRenderingMethod.cs.meta │ │ │ ├── RenderingMethods.meta │ │ │ ├── RenderingMethods │ │ │ │ ├── AssetData.meta │ │ │ │ ├── AssetData │ │ │ │ │ ├── RendererMeshData.cs │ │ │ │ │ ├── RendererMeshData.cs.meta │ │ │ │ │ ├── RendererTextureData.cs │ │ │ │ │ └── RendererTextureData.cs.meta │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── LeapBakedRendererDrawer.cs │ │ │ │ │ ├── LeapBakedRendererDrawer.cs.meta │ │ │ │ │ ├── LeapDynamicRendererDrawer.cs │ │ │ │ │ ├── LeapDynamicRendererDrawer.cs.meta │ │ │ │ │ ├── LeapMesherBaseDrawer.cs │ │ │ │ │ ├── LeapMesherBaseDrawer.cs.meta │ │ │ │ │ ├── LeapTextRendererDrawer.cs │ │ │ │ │ └── LeapTextRendererDrawer.cs.meta │ │ │ │ ├── LeapBakedRenderer.cs │ │ │ │ ├── LeapBakedRenderer.cs.meta │ │ │ │ ├── LeapDynamicRenderer.cs │ │ │ │ ├── LeapDynamicRenderer.cs.meta │ │ │ │ ├── LeapMesherBase.cs │ │ │ │ ├── LeapMesherBase.cs.meta │ │ │ │ ├── LeapTextRenderer.cs │ │ │ │ └── LeapTextRenderer.cs.meta │ │ │ ├── SpaceProperties.cs │ │ │ ├── SpaceProperties.cs.meta │ │ │ ├── SupportInfo.cs │ │ │ ├── SupportInfo.cs.meta │ │ │ ├── Utility.meta │ │ │ └── Utility │ │ │ │ ├── AtlasBuilder.cs │ │ │ │ ├── AtlasBuilder.cs.meta │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ ├── VariantEnabler.cs │ │ │ │ └── VariantEnabler.cs.meta │ │ │ │ ├── JaggedArray.cs │ │ │ │ ├── JaggedArray.cs.meta │ │ │ │ ├── LeapGraphicTagAttribute.cs │ │ │ │ ├── LeapGraphicTagAttribute.cs.meta │ │ │ │ ├── MaterialUtil.cs │ │ │ │ ├── MaterialUtil.cs.meta │ │ │ │ ├── MeshCache.cs │ │ │ │ ├── MeshCache.cs.meta │ │ │ │ ├── MeshUtil.cs │ │ │ │ ├── MeshUtil.cs.meta │ │ │ │ ├── SpriteUtil.cs │ │ │ │ ├── SpriteUtil.cs.meta │ │ │ │ ├── TextWrapper.cs │ │ │ │ └── TextWrapper.cs.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ │ ├── BakedSurface.shader │ │ │ ├── BakedSurface.shader.meta │ │ │ ├── BakedUnlit.shader │ │ │ ├── BakedUnlit.shader.meta │ │ │ ├── DynamicSurface.shader │ │ │ ├── DynamicSurface.shader.meta │ │ │ ├── DynamicSurfaceTransparent.shader │ │ │ ├── DynamicSurfaceTransparent.shader.meta │ │ │ ├── DynamicText.shader │ │ │ ├── DynamicText.shader.meta │ │ │ ├── DynamicUnlit.shader │ │ │ ├── DynamicUnlit.shader.meta │ │ │ ├── DynamicUnlitTransparent.shader │ │ │ └── DynamicUnlitTransparent.shader.meta │ │ ├── Testing.meta │ │ └── Testing │ │ │ ├── EditorResources.meta │ │ │ ├── EditorResources │ │ │ ├── DisabledMeshGraphic.prefab │ │ │ ├── DisabledMeshGraphic.prefab.meta │ │ │ ├── DisabledMeshGraphicWith4Features.prefab │ │ │ ├── DisabledMeshGraphicWith4Features.prefab.meta │ │ │ ├── OneDynamicGroup.prefab │ │ │ ├── OneDynamicGroup.prefab.meta │ │ │ ├── OneEmptyDynamicGroup.prefab │ │ │ ├── OneEmptyDynamicGroup.prefab.meta │ │ │ ├── OneEmptyDynamicGroupWith4Features.prefab │ │ │ ├── OneEmptyDynamicGroupWith4Features.prefab.meta │ │ │ ├── ShaderOutputTestPrefabs.meta │ │ │ ├── ShaderOutputTestPrefabs │ │ │ │ ├── OneCylindricalDynamicGroup.prefab │ │ │ │ ├── OneCylindricalDynamicGroup.prefab.meta │ │ │ │ ├── OneCylindricalDynamicGroupWithBlendShapes.prefab │ │ │ │ ├── OneCylindricalDynamicGroupWithBlendShapes.prefab.meta │ │ │ │ ├── OneDynamicGroup.prefab │ │ │ │ ├── OneDynamicGroup.prefab.meta │ │ │ │ ├── OneDynamicGroupWithBlendShapes.prefab │ │ │ │ ├── OneDynamicGroupWithBlendShapes.prefab.meta │ │ │ │ ├── OneSphericalDynamicGroup.prefab │ │ │ │ ├── OneSphericalDynamicGroup.prefab.meta │ │ │ │ ├── OneSphericalDynamicGroupWithBlendShapes.prefab │ │ │ │ └── OneSphericalDynamicGroupWithBlendShapes.prefab.meta │ │ │ ├── ShaderOutputTestScenes.meta │ │ │ ├── ShaderOutputTestScenes │ │ │ │ ├── StationaryBakedRendererShaderTestScene.unity │ │ │ │ ├── StationaryBakedRendererShaderTestScene.unity.meta │ │ │ │ ├── TranslationBakedRendererShaderTestScene.unity │ │ │ │ └── TranslationBakedRendererShaderTestScene.unity.meta │ │ │ ├── TwoDynamicGroups.prefab │ │ │ ├── TwoDynamicGroups.prefab.meta │ │ │ ├── TwoDynamicGroupsWithDifferentFeatures.prefab │ │ │ ├── TwoDynamicGroupsWithDifferentFeatures.prefab.meta │ │ │ ├── TwoEmptyDynamicGroups.prefab │ │ │ └── TwoEmptyDynamicGroups.prefab.meta │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ ├── AccessShaderOutputData.cs │ │ │ ├── AccessShaderOutputData.cs.meta │ │ │ ├── GraphicCallbackInfo.cs │ │ │ ├── GraphicCallbackInfo.cs.meta │ │ │ ├── GraphicRendererTestBase.cs │ │ │ ├── GraphicRendererTestBase.cs.meta │ │ │ ├── ReflectionExtensions.cs │ │ │ ├── ReflectionExtensions.cs.meta │ │ │ ├── SetupGraphicRendererTests.cs │ │ │ ├── SetupGraphicRendererTests.cs.meta │ │ │ ├── Tests.meta │ │ │ └── Tests │ │ │ │ ├── TestActualShaderOutput.cs │ │ │ │ ├── TestActualShaderOutput.cs.meta │ │ │ │ ├── TestAddRemove.cs │ │ │ │ ├── TestAddRemove.cs.meta │ │ │ │ ├── TestInstantiation.cs │ │ │ │ ├── TestInstantiation.cs.meta │ │ │ │ ├── TestRuntimeFeatures.cs │ │ │ │ └── TestRuntimeFeatures.cs.meta │ │ │ ├── Shaders.meta │ │ │ └── Shaders │ │ │ ├── BakedUnlitTester.shader │ │ │ ├── BakedUnlitTester.shader.meta │ │ │ ├── DynamicUnlitTester.shader │ │ │ └── DynamicUnlitTester.shader.meta │ │ ├── Hands.meta │ │ ├── Hands │ │ ├── Examples.meta │ │ ├── Examples │ │ │ ├── Scenes.meta │ │ │ ├── Scenes │ │ │ │ ├── Hands_Viewer_Demo.unity │ │ │ │ ├── Hands_Viewer_Demo.unity.meta │ │ │ │ ├── Rigged_Hands_AutoRig_Example.unity │ │ │ │ └── Rigged_Hands_AutoRig_Example.unity.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── CenterTransformOnCam.cs │ │ │ │ ├── CenterTransformOnCam.cs.meta │ │ │ │ ├── CycleHandPairs.cs │ │ │ │ └── CycleHandPairs.cs.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── BlackReflectiveMat.mat │ │ │ ├── BlackReflectiveMat.mat.meta │ │ │ ├── GrayHand.mat │ │ │ ├── GrayHand.mat.meta │ │ │ ├── MetalHand.mat │ │ │ ├── MetalHand.mat.meta │ │ │ ├── MobileDiffuse.mat │ │ │ ├── MobileDiffuse.mat.meta │ │ │ ├── TransparentHand.mat │ │ │ └── TransparentHand.mat.meta │ │ ├── Package.asset │ │ ├── Package.asset.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ │ ├── HandModelsNonhuman.meta │ │ │ └── HandModelsNonhuman │ │ │ │ ├── PolyHand1.prefab │ │ │ │ ├── PolyHand1.prefab.meta │ │ │ │ ├── PolyHand2.prefab │ │ │ │ ├── PolyHand2.prefab.meta │ │ │ │ ├── PolyHand3.prefab │ │ │ │ └── PolyHand3.prefab.meta │ │ ├── Scripts.meta │ │ ├── Scripts │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── LeapHandsAutoRigEditor.cs │ │ │ │ └── LeapHandsAutoRigEditor.cs.meta │ │ │ ├── LeapHandsAutoRig.cs │ │ │ ├── LeapHandsAutoRig.cs.meta │ │ │ ├── MinimalHand.cs │ │ │ ├── MinimalHand.cs.meta │ │ │ ├── PolyFinger.cs │ │ │ ├── PolyFinger.cs.meta │ │ │ ├── PolyHand.cs │ │ │ └── PolyHand.cs.meta │ │ ├── Textures.meta │ │ └── Textures │ │ │ ├── SimpleAlpha.png │ │ │ └── SimpleAlpha.png.meta │ │ ├── InteractionEngine.meta │ │ └── InteractionEngine │ │ ├── Examples.meta │ │ ├── Examples │ │ ├── 1. Interaction Objects.meta │ │ ├── 1. Interaction Objects │ │ │ ├── Interaction Objects.unity │ │ │ ├── Interaction Objects.unity.meta │ │ │ ├── Prefabs.meta │ │ │ └── Prefabs │ │ │ │ ├── InteractionCapsule.prefab │ │ │ │ ├── InteractionCapsule.prefab.meta │ │ │ │ ├── InteractionCube.prefab │ │ │ │ ├── InteractionCube.prefab.meta │ │ │ │ ├── InteractionIcosahedron.prefab │ │ │ │ ├── InteractionIcosahedron.prefab.meta │ │ │ │ ├── InteractionSphere.prefab │ │ │ │ └── InteractionSphere.prefab.meta │ │ ├── 2. Basic UI.meta │ │ ├── 2. Basic UI │ │ │ ├── Basic UI.meta │ │ │ ├── Basic UI.unity │ │ │ ├── Basic UI.unity.meta │ │ │ ├── Basic UI │ │ │ │ ├── LightingData.asset │ │ │ │ ├── LightingData.asset.meta │ │ │ │ ├── ReflectionProbe-0.exr │ │ │ │ └── ReflectionProbe-0.exr.meta │ │ │ ├── MovePoseExample.cs │ │ │ └── MovePoseExample.cs.meta │ │ ├── 3. Interaction Callbacks.meta │ │ ├── 3. Interaction Callbacks │ │ │ ├── Interaction Callbacks.unity │ │ │ ├── Interaction Callbacks.unity.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── Blue Dark Standard.mat │ │ │ │ ├── Blue Dark Standard.mat.meta │ │ │ │ ├── Blue Standard.mat │ │ │ │ ├── Blue Standard.mat.meta │ │ │ │ ├── Green Dark Standard.mat │ │ │ │ ├── Green Dark Standard.mat.meta │ │ │ │ ├── Green Standard.mat │ │ │ │ ├── Green Standard.mat.meta │ │ │ │ ├── Red Dark Standard.mat │ │ │ │ ├── Red Dark Standard.mat.meta │ │ │ │ ├── Red Standard.mat │ │ │ │ └── Red Standard.mat.meta │ │ │ ├── Models.meta │ │ │ ├── Models │ │ │ │ ├── Cone.fbx │ │ │ │ ├── Cone.fbx.meta │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── No Name.mat │ │ │ │ │ └── No Name.mat.meta │ │ │ │ ├── Rotator.fbx │ │ │ │ └── Rotator.fbx.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ ├── TransformHandleEditor.cs │ │ │ │ └── TransformHandleEditor.cs.meta │ │ │ │ ├── TransformHandle.cs │ │ │ │ ├── TransformHandle.cs.meta │ │ │ │ ├── TransformRotationHandle.cs │ │ │ │ ├── TransformRotationHandle.cs.meta │ │ │ │ ├── TransformTool.cs │ │ │ │ ├── TransformTool.cs.meta │ │ │ │ ├── TransformTranslationHandle.cs │ │ │ │ └── TransformTranslationHandle.cs.meta │ │ ├── 4. Hand UI.meta │ │ ├── 4. Hand UI │ │ │ ├── Hand UI.meta │ │ │ ├── Hand UI.unity │ │ │ ├── Hand UI.unity.meta │ │ │ └── Hand UI │ │ │ │ ├── LightingData.asset │ │ │ │ ├── LightingData.asset.meta │ │ │ │ ├── ReflectionProbe-0.exr │ │ │ │ └── ReflectionProbe-0.exr.meta │ │ ├── 5. Anchors.meta │ │ ├── 5. Anchors │ │ │ ├── Anchors.meta │ │ │ ├── Anchors.unity │ │ │ ├── Anchors.unity.meta │ │ │ ├── Anchors │ │ │ │ ├── LightingData.asset │ │ │ │ ├── LightingData.asset.meta │ │ │ │ ├── ReflectionProbe-0.exr │ │ │ │ ├── ReflectionProbe-0.exr.meta │ │ │ │ ├── ReflectionProbe-1.exr │ │ │ │ └── ReflectionProbe-1.exr.meta │ │ │ ├── SimpleAnchorFeedback.cs │ │ │ └── SimpleAnchorFeedback.cs.meta │ │ ├── 6. Dynamic UI.meta │ │ ├── 6. Dynamic UI │ │ │ ├── Dynamic UI.meta │ │ │ ├── Dynamic UI.unity │ │ │ ├── Dynamic UI.unity.meta │ │ │ ├── Dynamic UI │ │ │ │ ├── LightingData.asset │ │ │ │ ├── LightingData.asset.meta │ │ │ │ ├── ReflectionProbe-0.exr │ │ │ │ ├── ReflectionProbe-0.exr.meta │ │ │ │ ├── ReflectionProbe-1.exr │ │ │ │ └── ReflectionProbe-1.exr.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── IE Example Button Blue.mat │ │ │ │ ├── IE Example Button Blue.mat.meta │ │ │ │ ├── IE Example Button Magenta.mat │ │ │ │ ├── IE Example Button Magenta.mat.meta │ │ │ │ ├── IE Example Button Panel.mat │ │ │ │ ├── IE Example Button Panel.mat.meta │ │ │ │ ├── IE Example Button Red.mat │ │ │ │ ├── IE Example Button Red.mat.meta │ │ │ │ ├── IE Example Button Top Blue.mat │ │ │ │ ├── IE Example Button Top Blue.mat.meta │ │ │ │ ├── IE Example Button Top Magenta.mat │ │ │ │ ├── IE Example Button Top Magenta.mat.meta │ │ │ │ ├── IE Example Button Top Red.mat │ │ │ │ ├── IE Example Button Top Red.mat.meta │ │ │ │ ├── IE Example Panel Blue.mat │ │ │ │ ├── IE Example Panel Blue.mat.meta │ │ │ │ ├── IE Example Panel Magenta.mat │ │ │ │ ├── IE Example Panel Magenta.mat.meta │ │ │ │ ├── IE Example Panel Red.mat │ │ │ │ └── IE Example Panel Red.mat.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ │ ├── Button.prefab │ │ │ │ ├── Button.prefab.meta │ │ │ │ ├── Dynamic UI Object (Blue).prefab │ │ │ │ ├── Dynamic UI Object (Blue).prefab.meta │ │ │ │ ├── Dynamic UI Object (Magenta).prefab │ │ │ │ ├── Dynamic UI Object (Magenta).prefab.meta │ │ │ │ ├── Dynamic UI Object (Red).prefab │ │ │ │ ├── Dynamic UI Object (Red).prefab.meta │ │ │ │ ├── Dynamic UI Object.prefab │ │ │ │ └── Dynamic UI Object.prefab.meta │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── WorkstationBehaviourEditor.cs │ │ │ │ │ └── WorkstationBehaviourEditor.cs.meta │ │ │ │ ├── SimpleMatchAnchorScaleAndState.cs │ │ │ │ ├── SimpleMatchAnchorScaleAndState.cs.meta │ │ │ │ ├── WorkstationBehaviourExample.cs │ │ │ │ └── WorkstationBehaviourExample.cs.meta │ │ │ ├── Tests.meta │ │ │ └── Tests │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ ├── RenderWireSphere.cs │ │ │ │ ├── RenderWireSphere.cs.meta │ │ │ │ ├── WorkstationPoseTest.cs │ │ │ │ └── WorkstationPoseTest.cs.meta │ │ │ │ ├── Workstation Pose Test.unity │ │ │ │ └── Workstation Pose Test.unity.meta │ │ ├── 7. Moving Reference Frames.meta │ │ ├── 7. Moving Reference Frames │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── IE Example 7 Linear Reference.mat │ │ │ │ ├── IE Example 7 Linear Reference.mat.meta │ │ │ │ ├── IE Example 7 Ship Hull.mat │ │ │ │ ├── IE Example 7 Ship Hull.mat.meta │ │ │ │ ├── IE Example 7 Ship Light.mat │ │ │ │ ├── IE Example 7 Ship Light.mat.meta │ │ │ │ ├── IE Example 7 Skybox.mat │ │ │ │ └── IE Example 7 Skybox.mat.meta │ │ │ ├── Moving Reference Frames.unity │ │ │ ├── Moving Reference Frames.unity.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ │ ├── Linear Speed Reference.prefab │ │ │ │ └── Linear Speed Reference.prefab.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── AngularSpeedTextBehaviour.cs │ │ │ │ ├── AngularSpeedTextBehaviour.cs.meta │ │ │ │ ├── AutopilotSystem.cs │ │ │ │ ├── AutopilotSystem.cs.meta │ │ │ │ ├── LinearReferenceSpawner.cs │ │ │ │ ├── LinearReferenceSpawner.cs.meta │ │ │ │ ├── LinearSpeedTextBehaviour.cs │ │ │ │ ├── LinearSpeedTextBehaviour.cs.meta │ │ │ │ ├── Spaceship.cs │ │ │ │ └── Spaceship.cs.meta │ │ ├── 8. Swap Grasp.meta │ │ ├── 8. Swap Grasp │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ │ ├── SwapGraspExample.cs │ │ │ │ └── SwapGraspExample.cs.meta │ │ │ ├── Swap Grasp.unity │ │ │ └── Swap Grasp.unity.meta │ │ ├── Common Example Assets.meta │ │ └── Common Example Assets │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ ├── IE Example Anchor Blue.mat │ │ │ ├── IE Example Anchor Blue.mat.meta │ │ │ ├── IE Example Anchor Magenta.mat │ │ │ ├── IE Example Anchor Magenta.mat.meta │ │ │ ├── IE Example Anchor Red.mat │ │ │ ├── IE Example Anchor Red.mat.meta │ │ │ ├── IE Example Black Matte.mat │ │ │ ├── IE Example Black Matte.mat.meta │ │ │ ├── IE Example Dark Matte.mat │ │ │ ├── IE Example Dark Matte.mat.meta │ │ │ ├── IE Example Gray Matte.mat │ │ │ ├── IE Example Gray Matte.mat.meta │ │ │ ├── IE Example Light Gray Matte.mat │ │ │ ├── IE Example Light Gray Matte.mat.meta │ │ │ ├── IE Example Light Matte.mat │ │ │ ├── IE Example Light Matte.mat.meta │ │ │ ├── IE Example Metallic.mat │ │ │ ├── IE Example Metallic.mat.meta │ │ │ ├── IE Example Prism Blue Inner.mat │ │ │ ├── IE Example Prism Blue Inner.mat.meta │ │ │ ├── IE Example Prism Blue.mat │ │ │ ├── IE Example Prism Blue.mat.meta │ │ │ ├── IE Example Prism Magenta Inner.mat │ │ │ ├── IE Example Prism Magenta Inner.mat.meta │ │ │ ├── IE Example Prism Magenta.mat │ │ │ ├── IE Example Prism Magenta.mat.meta │ │ │ ├── IE Example Prism Red Inner.mat │ │ │ ├── IE Example Prism Red Inner.mat.meta │ │ │ ├── IE Example Prism Red.mat │ │ │ ├── IE Example Prism Red.mat.meta │ │ │ ├── IE Example Prism Reflection Transparent.mat │ │ │ ├── IE Example Prism Reflection Transparent.mat.meta │ │ │ ├── IE Example Slippery Floor.mat │ │ │ ├── IE Example Slippery Floor.mat.meta │ │ │ ├── IE Example SphereX.mat │ │ │ ├── IE Example SphereX.mat.meta │ │ │ ├── IE Example SphereY.mat │ │ │ ├── IE Example SphereY.mat.meta │ │ │ ├── IE Example SphereZ.mat │ │ │ ├── IE Example SphereZ.mat.meta │ │ │ ├── IE Example Unlit Text BG Dark.mat │ │ │ ├── IE Example Unlit Text BG Dark.mat.meta │ │ │ ├── IE Example Unlit Text BG Light.mat │ │ │ └── IE Example Unlit Text BG Light.mat.meta │ │ │ ├── Models.meta │ │ │ ├── Models │ │ │ ├── WireCube Mesh.prefab │ │ │ ├── WireCube Mesh.prefab.meta │ │ │ ├── WireCube.obj │ │ │ └── WireCube.obj.meta │ │ │ ├── PhysicMaterials.meta │ │ │ ├── PhysicMaterials │ │ │ ├── Slippery.physicMaterial │ │ │ └── Slippery.physicMaterial.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ ├── Anchor.prefab │ │ │ ├── Anchor.prefab.meta │ │ │ ├── Cube UI Button.prefab │ │ │ ├── Cube UI Button.prefab.meta │ │ │ ├── Explanation Text.prefab │ │ │ ├── Explanation Text.prefab.meta │ │ │ ├── Stage.prefab │ │ │ ├── Stage.prefab.meta │ │ │ ├── Unity Built-in VR Controller (Left).prefab │ │ │ ├── Unity Built-in VR Controller (Left).prefab.meta │ │ │ ├── Unity Built-in VR Controller (Right).prefab │ │ │ └── Unity Built-in VR Controller (Right).prefab.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ ├── SimpleFacingCameraCallbacks.cs │ │ │ ├── SimpleFacingCameraCallbacks.cs.meta │ │ │ ├── SimpleInteractionEmission.cs │ │ │ ├── SimpleInteractionEmission.cs.meta │ │ │ ├── SimpleInteractionGlow.cs │ │ │ ├── SimpleInteractionGlow.cs.meta │ │ │ ├── SimpleRendererUtil.cs │ │ │ ├── SimpleRendererUtil.cs.meta │ │ │ ├── SimpleScaleUtil.cs │ │ │ ├── SimpleScaleUtil.cs.meta │ │ │ ├── SimpleTransformUtil.cs │ │ │ └── SimpleTransformUtil.cs.meta │ │ ├── Package.asset │ │ ├── Package.asset.meta │ │ ├── Plugins.meta │ │ ├── Plugins │ │ ├── InteractionEngineUtility.dll │ │ └── InteractionEngineUtility.dll.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ ├── Interaction Controllers.meta │ │ ├── Interaction Controllers │ │ │ ├── Interaction Hand (Left).prefab │ │ │ ├── Interaction Hand (Left).prefab.meta │ │ │ ├── Interaction Hand (Right).prefab │ │ │ ├── Interaction Hand (Right).prefab.meta │ │ │ ├── VR Oculus-style Controller (Left).prefab │ │ │ ├── VR Oculus-style Controller (Left).prefab.meta │ │ │ ├── VR Oculus-style Controller (Right).prefab │ │ │ ├── VR Oculus-style Controller (Right).prefab.meta │ │ │ ├── VR Vive-style Controller (Left).prefab │ │ │ ├── VR Vive-style Controller (Left).prefab.meta │ │ │ ├── VR Vive-style Controller (Right).prefab │ │ │ └── VR Vive-style Controller (Right).prefab.meta │ │ ├── Interaction Manager.prefab │ │ └── Interaction Manager.prefab.meta │ │ ├── Scripts.meta │ │ ├── Scripts │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── ContactBoneParentEditor.cs │ │ │ ├── ContactBoneParentEditor.cs.meta │ │ │ ├── InteractionBehaviourEditor.cs │ │ │ ├── InteractionBehaviourEditor.cs.meta │ │ │ ├── InteractionControllerEditor.cs │ │ │ ├── InteractionControllerEditor.cs.meta │ │ │ ├── InteractionHandEditor.cs │ │ │ ├── InteractionHandEditor.cs.meta │ │ │ ├── InteractionManagerEditor.cs │ │ │ ├── InteractionManagerEditor.cs.meta │ │ │ ├── InteractionVRControllerEditor.cs │ │ │ └── InteractionVRControllerEditor.cs.meta │ │ ├── InteractionBehaviour.cs │ │ ├── InteractionBehaviour.cs.meta │ │ ├── InteractionController.cs │ │ ├── InteractionController.cs.meta │ │ ├── InteractionHand.cs │ │ ├── InteractionHand.cs.meta │ │ ├── InteractionManager.cs │ │ ├── InteractionManager.cs.meta │ │ ├── InteractionXRController.cs │ │ ├── InteractionXRController.cs.meta │ │ ├── Internal.meta │ │ ├── Internal │ │ │ ├── ContactBone.cs │ │ │ ├── ContactBone.cs.meta │ │ │ ├── ContactBoneParent.cs │ │ │ ├── ContactBoneParent.cs.meta │ │ │ ├── DefaultXRNodeTrackingProvider.cs │ │ │ ├── DefaultXRNodeTrackingProvider.cs.meta │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── InteractionChecks.cs │ │ │ │ └── InteractionChecks.cs.meta │ │ │ ├── HeuristicGrabClassifier.cs │ │ │ ├── HeuristicGrabClassifier.cs.meta │ │ │ ├── IXRControllerTrackingProvider.cs │ │ │ ├── IXRControllerTrackingProvider.cs.meta │ │ │ ├── Interface.meta │ │ │ ├── Interface │ │ │ │ ├── IGraspedMovementHandler.cs │ │ │ │ ├── IGraspedMovementHandler.cs.meta │ │ │ │ ├── IGraspedPoseHandler.cs │ │ │ │ ├── IGraspedPoseHandler.cs.meta │ │ │ │ ├── IInteractionBehaviour.cs │ │ │ │ ├── IInteractionBehaviour.cs.meta │ │ │ │ ├── IInternalInteractionController.cs │ │ │ │ ├── IInternalInteractionController.cs.meta │ │ │ │ ├── IInternalInteractionManager.cs │ │ │ │ ├── IInternalInteractionManager.cs.meta │ │ │ │ ├── IThrowHandler.cs │ │ │ │ └── IThrowHandler.cs.meta │ │ │ ├── KabschGraspedPose.cs │ │ │ ├── KabschGraspedPose.cs.meta │ │ │ ├── KinematicGraspedMovement.cs │ │ │ ├── KinematicGraspedMovement.cs.meta │ │ │ ├── NonKinematicGraspedMovement.cs │ │ │ ├── NonKinematicGraspedMovement.cs.meta │ │ │ ├── SlidingWindowThrow.cs │ │ │ └── SlidingWindowThrow.cs.meta │ │ ├── UI.meta │ │ ├── UI │ │ │ ├── Anchors.meta │ │ │ ├── Anchors │ │ │ │ ├── Anchor.cs │ │ │ │ ├── Anchor.cs.meta │ │ │ │ ├── AnchorGroup.cs │ │ │ │ ├── AnchorGroup.cs.meta │ │ │ │ ├── AnchorableBehaviour.cs │ │ │ │ ├── AnchorableBehaviour.cs.meta │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── AnchorEditor.cs │ │ │ │ │ ├── AnchorEditor.cs.meta │ │ │ │ │ ├── AnchorableBehaviourEditor.cs │ │ │ │ │ └── AnchorableBehaviourEditor.cs.meta │ │ │ │ ├── Tests.meta │ │ │ │ └── Tests │ │ │ │ │ ├── AnchorScoreTest.cs │ │ │ │ │ ├── AnchorScoreTest.cs.meta │ │ │ │ │ ├── AnchorScoreTest.unity │ │ │ │ │ ├── AnchorScoreTest.unity.meta │ │ │ │ │ ├── IE Anchor Score Test Material XY.mat │ │ │ │ │ ├── IE Anchor Score Test Material XY.mat.meta │ │ │ │ │ ├── IE Anchor Score Test Material XZ.mat │ │ │ │ │ ├── IE Anchor Score Test Material XZ.mat.meta │ │ │ │ │ ├── IE Anchor Score Test Material YZ.mat │ │ │ │ │ └── IE Anchor Score Test Material YZ.mat.meta │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── InteractionButtonEditor.cs │ │ │ │ ├── InteractionButtonEditor.cs.meta │ │ │ │ ├── InteractionSliderEditor.cs │ │ │ │ └── InteractionSliderEditor.cs.meta │ │ │ ├── InteractionButton.cs │ │ │ ├── InteractionButton.cs.meta │ │ │ ├── InteractionSlider.cs │ │ │ ├── InteractionSlider.cs.meta │ │ │ ├── InteractionToggle.cs │ │ │ └── InteractionToggle.cs.meta │ │ ├── Utility.meta │ │ └── Utility │ │ │ ├── ActivityManager.cs │ │ │ ├── ActivityManager.cs.meta │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ ├── IgnoreColliderForInteractionEditor.cs │ │ │ └── IgnoreColliderForInteractionEditor.cs.meta │ │ │ ├── Extensions.cs │ │ │ ├── Extensions.cs.meta │ │ │ ├── GraspedMovementEvent.cs │ │ │ ├── GraspedMovementEvent.cs.meta │ │ │ ├── HideInteractionHandWhenControllerMoving.cs │ │ │ ├── HideInteractionHandWhenControllerMoving.cs.meta │ │ │ ├── IgnoreColliderForInteraction.cs │ │ │ ├── IgnoreColliderForInteraction.cs.meta │ │ │ ├── IgnoreCollisionsInChildren.cs │ │ │ ├── IgnoreCollisionsInChildren.cs.meta │ │ │ ├── KabschSolver.cs │ │ │ ├── KabschSolver.cs.meta │ │ │ ├── PhysicsCallbacks.cs │ │ │ └── PhysicsCallbacks.cs.meta │ │ ├── Testing.meta │ │ └── Testing │ │ ├── EditorResources.meta │ │ ├── EditorResources │ │ ├── IE Test Default Rig.prefab │ │ ├── IE Test Default Rig.prefab.meta │ │ ├── IE Test Default Stage.prefab │ │ ├── IE Test Default Stage.prefab.meta │ │ ├── IE Test Playback Rig - Grasp and Throw.prefab │ │ ├── IE Test Playback Rig - Grasp and Throw.prefab.meta │ │ ├── IE Test Playback Rig - Press Button.prefab │ │ ├── IE Test Playback Rig - Press Button.prefab.meta │ │ ├── Recordings.meta │ │ ├── Recordings │ │ │ ├── Creating New Recordings.rst │ │ │ ├── Creating New Recordings.rst.meta │ │ │ ├── IE Test Playback Rig - Grasp and Throw.asset │ │ │ ├── IE Test Playback Rig - Grasp and Throw.asset.meta │ │ │ ├── IE Test Playback Rig - Press Button.asset │ │ │ ├── IE Test Playback Rig - Press Button.asset.meta │ │ │ ├── IE Test Recording Rig.prefab │ │ │ └── IE Test Recording Rig.prefab.meta │ │ ├── Static Geometry.mat │ │ ├── Static Geometry.mat.meta │ │ ├── test.unity │ │ └── test.unity.meta │ │ ├── Scripts.meta │ │ └── Scripts │ │ ├── InteractionEngineTestBase.cs │ │ ├── InteractionEngineTestBase.cs.meta │ │ ├── TestInteractionStateColor.cs │ │ ├── TestInteractionStateColor.cs.meta │ │ ├── Tests.meta │ │ └── Tests │ │ ├── CreationAndDeletionTests.cs │ │ ├── CreationAndDeletionTests.cs.meta │ │ ├── GraspingAPITests.cs │ │ ├── GraspingAPITests.cs.meta │ │ ├── InteractionButtonTests.cs │ │ └── InteractionButtonTests.cs.meta ├── ParticlesApp.meta ├── ParticlesApp │ ├── Particles Desktop Scene.unity │ ├── Particles Desktop Scene.unity.meta │ ├── Particles Main Scene.meta │ ├── Particles Main Scene.unity │ ├── Particles Main Scene.unity.meta │ ├── Particles Main Scene │ │ ├── LightingData.asset │ │ ├── LightingData.asset.meta │ │ ├── ReflectionProbe-0.exr │ │ └── ReflectionProbe-0.exr.meta │ ├── Particles Splash Screen.unity │ ├── Particles Splash Screen.unity.meta │ ├── ParticlesEngine.meta │ ├── ParticlesEngine │ │ ├── Models.meta │ │ ├── Models │ │ │ ├── Icosphere_LOD0.fbx │ │ │ ├── Icosphere_LOD0.fbx.meta │ │ │ ├── Icosphere_LOD1.fbx │ │ │ ├── Icosphere_LOD1.fbx.meta │ │ │ ├── Icosphere_LOD2.fbx │ │ │ ├── Icosphere_LOD2.fbx.meta │ │ │ ├── Icosphere_LOD3.fbx │ │ │ ├── Icosphere_LOD3.fbx.meta │ │ │ ├── TesselatedCube.fbx │ │ │ └── TesselatedCube.fbx.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ │ ├── Particles_Leap.prefab │ │ │ ├── Particles_Leap.prefab.meta │ │ │ ├── Particles_NoLeap.prefab │ │ │ └── Particles_NoLeap.prefab.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── molecules.txt │ │ │ └── molecules.txt.meta │ │ ├── Scripts.meta │ │ ├── Scripts │ │ │ ├── Simulator.meta │ │ │ ├── Simulator │ │ │ │ ├── EcosystemDescription.cs │ │ │ │ ├── EcosystemDescription.cs.meta │ │ │ │ ├── GeneratorManager.cs │ │ │ │ ├── GeneratorManager.cs.meta │ │ │ │ ├── PresetGenerator.cs │ │ │ │ ├── PresetGenerator.cs.meta │ │ │ │ ├── RandomGenerator.cs │ │ │ │ ├── RandomGenerator.cs.meta │ │ │ │ ├── SimulationManager.cs │ │ │ │ ├── SimulationManager.cs.meta │ │ │ │ ├── SimulatorSetters.cs │ │ │ │ └── SimulatorSetters.cs.meta │ │ │ ├── UserTesting.meta │ │ │ ├── UserTesting │ │ │ │ ├── SandboxTransitionController.cs │ │ │ │ ├── SandboxTransitionController.cs.meta │ │ │ │ ├── UserTestController.cs │ │ │ │ └── UserTestController.cs.meta │ │ │ ├── Utility.meta │ │ │ └── Utility │ │ │ │ ├── ButtonHighlight.cs │ │ │ │ ├── ButtonHighlight.cs.meta │ │ │ │ ├── LabelController.cs │ │ │ │ ├── LabelController.cs.meta │ │ │ │ ├── LeapCollisionUtility.cs │ │ │ │ ├── LeapCollisionUtility.cs.meta │ │ │ │ ├── MakeTextureArrayAsset.cs │ │ │ │ ├── MakeTextureArrayAsset.cs.meta │ │ │ │ ├── NameGenerator.cs │ │ │ │ ├── NameGenerator.cs.meta │ │ │ │ ├── ParallelForeach.cs │ │ │ │ ├── ParallelForeach.cs.meta │ │ │ │ ├── Scraper.cs │ │ │ │ ├── Scraper.cs.meta │ │ │ │ ├── SupportsMRT.cs │ │ │ │ ├── SupportsMRT.cs.meta │ │ │ │ ├── TestRunner.cs │ │ │ │ └── TestRunner.cs.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ │ ├── BasicBakedSurface.shader │ │ │ ├── BasicBakedSurface.shader.meta │ │ │ ├── FakeLit Outline Hand.shader │ │ │ ├── FakeLit Outline Hand.shader.meta │ │ │ ├── Outline Hand.shader │ │ │ ├── Outline Hand.shader.meta │ │ │ ├── Outline.shader │ │ │ ├── Outline.shader.meta │ │ │ ├── Outline_Pass1.shader │ │ │ ├── Outline_Pass1.shader.meta │ │ │ ├── Outline_Pass2.shader │ │ │ └── Outline_Pass2.shader.meta │ │ ├── SimIE.meta │ │ ├── SimIE │ │ │ ├── IESimulator.unity │ │ │ ├── IESimulator.unity.meta │ │ │ ├── IESimulator_Playback.unity │ │ │ ├── IESimulator_Playback.unity.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── IEParticle.mat │ │ │ │ └── IEParticle.mat.meta │ │ │ ├── Recordings.meta │ │ │ ├── Recordings │ │ │ │ ├── HandWaving 01.meta │ │ │ │ └── HandWaving 01 │ │ │ │ │ ├── HandWaving Raw 1.prefab │ │ │ │ │ ├── HandWaving Raw 1.prefab.meta │ │ │ │ │ ├── HandWaving Raw.prefab │ │ │ │ │ ├── HandWaving Raw.prefab.meta │ │ │ │ │ ├── HandWaving.asset │ │ │ │ │ ├── HandWaving.asset.meta │ │ │ │ │ ├── HandWaving.prefab │ │ │ │ │ └── HandWaving.prefab.meta │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ │ ├── IEParticle.cs │ │ │ │ ├── IEParticle.cs.meta │ │ │ │ ├── IESimulator.cs │ │ │ │ └── IESimulator.cs.meta │ │ │ ├── Shaders.meta │ │ │ └── Shaders │ │ │ │ ├── IEParticle.shader │ │ │ │ └── IEParticle.shader.meta │ │ ├── SimTexture.meta │ │ ├── SimTexture │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── DebugLayout.mat │ │ │ │ ├── DebugLayout.mat.meta │ │ │ │ ├── DebugPositions.mat │ │ │ │ ├── DebugPositions.mat.meta │ │ │ │ ├── DebugSocialForces.mat │ │ │ │ ├── DebugSocialForces.mat.meta │ │ │ │ ├── DebugUnlit.mat │ │ │ │ ├── DebugUnlit.mat.meta │ │ │ │ ├── DebugVelocities.mat │ │ │ │ ├── DebugVelocities.mat.meta │ │ │ │ ├── InfluenceMat.mat │ │ │ │ ├── InfluenceMat.mat.meta │ │ │ │ ├── ParticleMaterialSurface.mat │ │ │ │ ├── ParticleMaterialSurface.mat.meta │ │ │ │ ├── ParticleMaterialVertex.mat │ │ │ │ ├── ParticleMaterialVertex.mat.meta │ │ │ │ ├── SimulationMaterial.mat │ │ │ │ └── SimulationMaterial.mat.meta │ │ │ ├── Scripts.meta │ │ │ ├── Scripts │ │ │ │ ├── TextureSimulator.cs │ │ │ │ └── TextureSimulator.cs.meta │ │ │ ├── Shaders.meta │ │ │ └── Shaders │ │ │ │ ├── DebugPositions.shader │ │ │ │ ├── DebugPositions.shader.meta │ │ │ │ ├── DebugSocialForces.shader │ │ │ │ ├── DebugSocialForces.shader.meta │ │ │ │ ├── DebugVelocities.shader │ │ │ │ ├── DebugVelocities.shader.meta │ │ │ │ ├── DisplayShaderSurface.shader │ │ │ │ ├── DisplayShaderSurface.shader.meta │ │ │ │ ├── DisplayShaderVertex.shader │ │ │ │ ├── DisplayShaderVertex.shader.meta │ │ │ │ ├── SimulationShader.shader │ │ │ │ └── SimulationShader.shader.meta │ │ ├── Textures.meta │ │ ├── Textures │ │ │ ├── BlueNoiseArray.asset │ │ │ ├── BlueNoiseArray.asset.meta │ │ │ ├── ToonRamp.asset │ │ │ ├── ToonRamp.asset.meta │ │ │ ├── ToonRamp2.asset │ │ │ └── ToonRamp2.asset.meta │ │ ├── _OLD.meta │ │ └── _OLD │ │ │ ├── Engine.meta │ │ │ ├── Engine │ │ │ ├── ParticleEngine.cs │ │ │ ├── ParticleEngine.cs.meta │ │ │ ├── ParticleEngineImplementation.cs │ │ │ └── ParticleEngineImplementation.cs.meta │ │ │ ├── EngineTest.unity │ │ │ ├── EngineTest.unity.meta │ │ │ ├── Particle Rendering Test.unity │ │ │ ├── Particle Rendering Test.unity.meta │ │ │ ├── ParticleControl.cs │ │ │ ├── ParticleControl.cs.meta │ │ │ ├── ParticleDrawLimit.cs │ │ │ ├── ParticleDrawLimit.cs.meta │ │ │ ├── ParticleManager.cs │ │ │ ├── ParticleManager.cs.meta │ │ │ ├── TestScene.unity │ │ │ ├── TestScene.unity.meta │ │ │ ├── UserTest.unity │ │ │ └── UserTest.unity.meta │ ├── ParticlesUI.meta │ ├── ParticlesUI │ │ ├── Animations.meta │ │ ├── Animations │ │ │ ├── Simulation Widget.meta │ │ │ └── Simulation Widget │ │ │ │ ├── HideShow.anim │ │ │ │ ├── HideShow.anim.meta │ │ │ │ ├── IdleToWarm.anim │ │ │ │ ├── IdleToWarm.anim.meta │ │ │ │ ├── WarmToActive.anim │ │ │ │ ├── WarmToActive.anim.meta │ │ │ │ ├── Widget & Rings Pivot.controller │ │ │ │ └── Widget & Rings Pivot.controller.meta │ │ ├── Archive.meta │ │ ├── Archive │ │ │ ├── UI Test 1.meta │ │ │ └── UI Test 1 │ │ │ │ ├── Animations.meta │ │ │ │ ├── Animations │ │ │ │ ├── Expand.anim │ │ │ │ ├── Expand.anim.meta │ │ │ │ ├── Main Panel Anchor.controller │ │ │ │ ├── Main Panel Anchor.controller.meta │ │ │ │ ├── Minimize.anim │ │ │ │ └── Minimize.anim.meta │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ ├── Gradient Skybox.mat │ │ │ │ ├── Gradient Skybox.mat.meta │ │ │ │ ├── Solid Gray Skybox.mat │ │ │ │ └── Solid Gray Skybox.mat.meta │ │ │ │ ├── Toolbelt.meta │ │ │ │ ├── Toolbelt │ │ │ │ ├── Animations.meta │ │ │ │ ├── Animations │ │ │ │ │ ├── Toolbelt Animator Controller.controller │ │ │ │ │ ├── Toolbelt Animator Controller.controller.meta │ │ │ │ │ ├── Toolbelt Idle to Minimized Ready.anim │ │ │ │ │ ├── Toolbelt Idle to Minimized Ready.anim.meta │ │ │ │ │ ├── Toolbelt Maximized to Minimized Ready.anim │ │ │ │ │ ├── Toolbelt Maximized to Minimized Ready.anim.meta │ │ │ │ │ ├── Toolbelt Minimized Ready to Idle.anim │ │ │ │ │ ├── Toolbelt Minimized Ready to Idle.anim.meta │ │ │ │ │ ├── Toolbelt Minimized Ready to Maximized.anim │ │ │ │ │ └── Toolbelt Minimized Ready to Maximized.anim.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── Panel.prefab │ │ │ │ │ └── Panel.prefab.meta │ │ │ │ ├── ToolbeltController.cs │ │ │ │ └── ToolbeltController.cs.meta │ │ │ │ ├── UI Test 1.unity │ │ │ │ └── UI Test 1.unity.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── Cel Shaded.meta │ │ │ ├── Cel Shaded │ │ │ │ ├── Cel Shade (Particles).mat │ │ │ │ ├── Cel Shade (Particles).mat.meta │ │ │ │ ├── Cel Shade Black.mat │ │ │ │ ├── Cel Shade Black.mat.meta │ │ │ │ ├── Cel Shade Gray (Left Hand Vertex Offset).mat │ │ │ │ ├── Cel Shade Gray (Left Hand Vertex Offset).mat.meta │ │ │ │ ├── Cel Shade Gray (Right Hand Vertex Offset).mat │ │ │ │ ├── Cel Shade Gray (Right Hand Vertex Offset).mat.meta │ │ │ │ ├── Cel Shade Gray.mat │ │ │ │ ├── Cel Shade Gray.mat.meta │ │ │ │ ├── Cel Shade Grayred.mat │ │ │ │ ├── Cel Shade Grayred.mat.meta │ │ │ │ ├── Cel Shade Red.mat │ │ │ │ ├── Cel Shade Red.mat.meta │ │ │ │ ├── Cel Shade Vertex Color.mat │ │ │ │ ├── Cel Shade Vertex Color.mat.meta │ │ │ │ ├── Cel Shade White.mat │ │ │ │ └── Cel Shade White.mat.meta │ │ │ ├── FollowRightHandPrimaryHover.cs │ │ │ ├── FollowRightHandPrimaryHover.cs.meta │ │ │ ├── Hand Outline L.mat │ │ │ ├── Hand Outline L.mat.meta │ │ │ ├── Hand Outline R.mat │ │ │ ├── Hand Outline R.mat.meta │ │ │ ├── Particles Splash Screen.mat │ │ │ ├── Particles Splash Screen.mat.meta │ │ │ ├── Sky2.mat │ │ │ ├── Sky2.mat.meta │ │ │ ├── TestSphereMat.mat │ │ │ └── TestSphereMat.mat.meta │ │ ├── Mesh Generators.meta │ │ ├── Mesh Generators │ │ │ ├── Ring 0 Generator.asset │ │ │ ├── Ring 0 Generator.asset.meta │ │ │ ├── Ring 1 Generator.asset │ │ │ ├── Ring 1 Generator.asset.meta │ │ │ ├── Ring 2 Generator.asset │ │ │ └── Ring 2 Generator.asset.meta │ │ ├── Models.meta │ │ ├── Models │ │ │ ├── CheaperFacingHemisphere.fbx │ │ │ ├── CheaperFacingHemisphere.fbx.meta │ │ │ ├── Circle.fbx │ │ │ ├── Circle.fbx.meta │ │ │ ├── CurvableLoRes_Cylinder.fbx │ │ │ ├── CurvableLoRes_Cylinder.fbx.meta │ │ │ ├── Cylinder_Hollow.fbx │ │ │ ├── Cylinder_Hollow.fbx.meta │ │ │ ├── Cylinder_Thin_Hollow.fbx │ │ │ ├── Cylinder_Thin_Hollow.fbx.meta │ │ │ ├── HalfSphere.fbx │ │ │ ├── HalfSphere.fbx.meta │ │ │ ├── HoopTorus.fbx │ │ │ ├── HoopTorus.fbx.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── No Name.mat │ │ │ │ └── No Name.mat.meta │ │ │ ├── OmegaBall_Separated.fbx │ │ │ ├── OmegaBall_Separated.fbx.meta │ │ │ ├── TennisBall_2.fbx │ │ │ └── TennisBall_2.fbx.meta │ │ ├── Palettes.meta │ │ ├── Palettes │ │ │ ├── DarkUITheme.asset │ │ │ ├── DarkUITheme.asset.meta │ │ │ ├── DarkUITheme_Idle.asset │ │ │ └── DarkUITheme_Idle.asset.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ │ ├── Boxed Cylinder.prefab │ │ │ ├── Boxed Cylinder.prefab.meta │ │ │ ├── Button Mesh.prefab │ │ │ ├── Button Mesh.prefab.meta │ │ │ ├── Hand Sphere Graphic.prefab │ │ │ └── Hand Sphere Graphic.prefab.meta │ │ ├── Scripts.meta │ │ ├── Scripts │ │ │ ├── Archive.meta │ │ │ ├── Archive │ │ │ │ ├── AnimationStateObserver.cs │ │ │ │ ├── AnimationStateObserver.cs.meta │ │ │ │ ├── FaceCameraOnUpdate.cs │ │ │ │ ├── FaceCameraOnUpdate.cs.meta │ │ │ │ ├── OverrideHandInfluenceWhenPrimaryHover.cs │ │ │ │ ├── OverrideHandInfluenceWhenPrimaryHover.cs.meta │ │ │ │ ├── ToolbeltFollower.cs │ │ │ │ └── ToolbeltFollower.cs.meta │ │ │ ├── Blendshape Feedback.meta │ │ │ ├── Blendshape Feedback │ │ │ │ ├── LeapGraphicButtonBlendShapeController.cs │ │ │ │ ├── LeapGraphicButtonBlendShapeController.cs.meta │ │ │ │ ├── LeapGraphicToggleBlendShapeController.cs │ │ │ │ └── LeapGraphicToggleBlendShapeController.cs.meta │ │ │ ├── Box Graphic Utilities.meta │ │ │ ├── Box Graphic Utilities │ │ │ │ ├── AutoBoxGraphicCollider.cs │ │ │ │ ├── AutoBoxGraphicCollider.cs.meta │ │ │ │ ├── BoxGraphicSurfaceRect.cs │ │ │ │ └── BoxGraphicSurfaceRect.cs.meta │ │ │ ├── Color Palette.meta │ │ │ ├── Color Palette │ │ │ │ ├── ColorPalette.cs │ │ │ │ ├── ColorPalette.cs.meta │ │ │ │ ├── ConvertAllLGPCToGPC.cs │ │ │ │ ├── ConvertAllLGPCToGPC.cs.meta │ │ │ │ ├── Debug_SetTextWithPulsatorValue.cs │ │ │ │ ├── Debug_SetTextWithPulsatorValue.cs.meta │ │ │ │ ├── GraphicPaletteController.cs │ │ │ │ ├── GraphicPaletteController.cs.meta │ │ │ │ ├── IdleActivePanelPaletteController.cs │ │ │ │ ├── IdleActivePanelPaletteController.cs.meta │ │ │ │ ├── LeapGraphicButtonPaletteController.cs │ │ │ │ ├── LeapGraphicButtonPaletteController.cs.meta │ │ │ │ ├── LeapGraphicTogglePaletteController.cs │ │ │ │ ├── LeapGraphicTogglePaletteController.cs.meta │ │ │ │ ├── PaletteControllerFilter.cs │ │ │ │ ├── PaletteControllerFilter.cs.meta │ │ │ │ ├── PaletteControllerFilter_DisabledColor.cs │ │ │ │ ├── PaletteControllerFilter_DisabledColor.cs.meta │ │ │ │ ├── PaletteSwitcherController.cs │ │ │ │ ├── PaletteSwitcherController.cs.meta │ │ │ │ ├── ZZOLD_LeapGraphicPaletteController.cs │ │ │ │ └── ZZOLD_LeapGraphicPaletteController.cs.meta │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── AnimationStateObserverEditor.cs │ │ │ │ ├── AnimationStateObserverEditor.cs.meta │ │ │ │ ├── ButtonActivationControllerEditor.cs │ │ │ │ ├── ButtonActivationControllerEditor.cs.meta │ │ │ │ ├── TabBarControllerEditor.cs │ │ │ │ └── TabBarControllerEditor.cs.meta │ │ │ ├── Interaction.meta │ │ │ ├── Interaction │ │ │ │ ├── Archive.meta │ │ │ │ ├── Archive │ │ │ │ │ ├── WidgetMovement.cs │ │ │ │ │ └── WidgetMovement.cs.meta │ │ │ │ ├── ButtonActivationController.cs │ │ │ │ ├── ButtonActivationController.cs.meta │ │ │ │ ├── ConditionalSliderControl.cs │ │ │ │ ├── ConditionalSliderControl.cs.meta │ │ │ │ ├── InteractionButtonGraphicController.cs │ │ │ │ ├── InteractionButtonGraphicController.cs.meta │ │ │ │ ├── InteractionSliderGraphicController.cs │ │ │ │ ├── InteractionSliderGraphicController.cs.meta │ │ │ │ ├── InteractionSliderToggle.cs │ │ │ │ ├── InteractionSliderToggle.cs.meta │ │ │ │ ├── InteractionToggleGraphicController.cs │ │ │ │ ├── InteractionToggleGraphicController.cs.meta │ │ │ │ ├── MimicSpeciesSliderController.cs │ │ │ │ ├── MimicSpeciesSliderController.cs.meta │ │ │ │ ├── RadioToggleGroup.cs │ │ │ │ └── RadioToggleGroup.cs.meta │ │ │ ├── Pulsator.meta │ │ │ ├── Pulsator │ │ │ │ ├── Pulsator.cs │ │ │ │ ├── Pulsator.cs.meta │ │ │ │ ├── PulsatorRunner.cs │ │ │ │ └── PulsatorRunner.cs.meta │ │ │ ├── SplashScreenDriver.cs │ │ │ ├── SplashScreenDriver.cs.meta │ │ │ ├── UI Controllers.meta │ │ │ ├── UI Controllers │ │ │ │ ├── AdvancedModeSwitch.cs │ │ │ │ ├── AdvancedModeSwitch.cs.meta │ │ │ │ ├── CameraMouseController.cs │ │ │ │ ├── CameraMouseController.cs.meta │ │ │ │ ├── Overlay UI.meta │ │ │ │ ├── Overlay UI │ │ │ │ │ ├── OverlayButton.cs │ │ │ │ │ ├── OverlayButton.cs.meta │ │ │ │ │ ├── OverlayLoadFromFileButton.cs │ │ │ │ │ ├── OverlayLoadFromFileButton.cs.meta │ │ │ │ │ ├── OverlayLoadFromSeedButton.cs │ │ │ │ │ ├── OverlayLoadFromSeedButton.cs.meta │ │ │ │ │ ├── OverlayNotification.cs │ │ │ │ │ ├── OverlayNotification.cs.meta │ │ │ │ │ ├── OverlaySaveToFileButton.cs │ │ │ │ │ ├── OverlaySaveToFileButton.cs.meta │ │ │ │ │ ├── OverlaySetTextWithSimName.cs │ │ │ │ │ ├── OverlaySetTextWithSimName.cs.meta │ │ │ │ │ ├── OverlayToggleController.cs │ │ │ │ │ └── OverlayToggleController.cs.meta │ │ │ │ ├── PagedContentController.cs │ │ │ │ ├── PagedContentController.cs.meta │ │ │ │ ├── PanelStateController.cs │ │ │ │ ├── PanelStateController.cs.meta │ │ │ │ ├── PanelTransitionController.cs │ │ │ │ ├── PanelTransitionController.cs.meta │ │ │ │ ├── Parameter Glue.meta │ │ │ │ ├── Parameter Glue │ │ │ │ │ ├── Archive.meta │ │ │ │ │ ├── Archive │ │ │ │ │ │ ├── ContinuousSliderValueSetter.cs │ │ │ │ │ │ ├── ContinuousSliderValueSetter.cs.meta │ │ │ │ │ │ ├── SetParticleMaterialFloatWithSliderValue.cs │ │ │ │ │ │ ├── SetParticleMaterialFloatWithSliderValue.cs.meta │ │ │ │ │ │ ├── SetSpeciesCountWithSliderValue.cs │ │ │ │ │ │ └── SetSpeciesCountWithSliderValue.cs.meta │ │ │ │ │ ├── SetTextGraphicWithColorMode.cs │ │ │ │ │ ├── SetTextGraphicWithColorMode.cs.meta │ │ │ │ │ ├── SetTextGraphicWithPresetName.cs │ │ │ │ │ ├── SetTextGraphicWithPresetName.cs.meta │ │ │ │ │ ├── SetTextGraphicWithSimulationAge.cs │ │ │ │ │ ├── SetTextGraphicWithSimulationAge.cs.meta │ │ │ │ │ ├── SetTextGraphicWithSimulatorParam.cs │ │ │ │ │ ├── SetTextGraphicWithSimulatorParam.cs.meta │ │ │ │ │ ├── SetTextGraphicWithSpeciesCount.cs │ │ │ │ │ ├── SetTextGraphicWithSpeciesCount.cs.meta │ │ │ │ │ ├── SetTextGraphicWithSpeciesName.cs │ │ │ │ │ ├── SetTextGraphicWithSpeciesName.cs.meta │ │ │ │ │ ├── SetTextGraphic_NumberOfSpeciesLabel.cs │ │ │ │ │ ├── SetTextGraphic_NumberOfSpeciesLabel.cs.meta │ │ │ │ │ ├── SimulatorButtonColorMode.cs │ │ │ │ │ ├── SimulatorButtonColorMode.cs.meta │ │ │ │ │ ├── SimulatorButtonControl.cs │ │ │ │ │ ├── SimulatorButtonControl.cs.meta │ │ │ │ │ ├── SimulatorButtonLoadSimulation.cs │ │ │ │ │ ├── SimulatorButtonLoadSimulation.cs.meta │ │ │ │ │ ├── SimulatorButtonRandomize.cs │ │ │ │ │ ├── SimulatorButtonRandomize.cs.meta │ │ │ │ │ ├── SimulatorButtonRandomizeColors.cs │ │ │ │ │ ├── SimulatorButtonRandomizeColors.cs.meta │ │ │ │ │ ├── SimulatorButtonReset.cs │ │ │ │ │ ├── SimulatorButtonReset.cs.meta │ │ │ │ │ ├── SimulatorButtonSaveSimulation.cs │ │ │ │ │ ├── SimulatorButtonSaveSimulation.cs.meta │ │ │ │ │ ├── SimulatorButtonSimulationMode.cs │ │ │ │ │ ├── SimulatorButtonSimulationMode.cs.meta │ │ │ │ │ ├── SimulatorButtonZoom.cs │ │ │ │ │ ├── SimulatorButtonZoom.cs.meta │ │ │ │ │ ├── SimulatorButtonZoomInOut.cs │ │ │ │ │ ├── SimulatorButtonZoomInOut.cs.meta │ │ │ │ │ ├── SimulatorSliderControl.cs │ │ │ │ │ ├── SimulatorSliderControl.cs.meta │ │ │ │ │ ├── SimulatorSliderSetBoundingForce.cs │ │ │ │ │ ├── SimulatorSliderSetBoundingForce.cs.meta │ │ │ │ │ ├── SimulatorSliderSetBoundingRadius.cs │ │ │ │ │ ├── SimulatorSliderSetBoundingRadius.cs.meta │ │ │ │ │ ├── SimulatorSliderSetDrag.cs │ │ │ │ │ ├── SimulatorSliderSetDrag.cs.meta │ │ │ │ │ ├── SimulatorSliderSetMaxForce.cs │ │ │ │ │ ├── SimulatorSliderSetMaxForce.cs.meta │ │ │ │ │ ├── SimulatorSliderSetMaxForceSteps.cs │ │ │ │ │ ├── SimulatorSliderSetMaxForceSteps.cs.meta │ │ │ │ │ ├── SimulatorSliderSetMaxRange.cs │ │ │ │ │ ├── SimulatorSliderSetMaxRange.cs.meta │ │ │ │ │ ├── SimulatorSliderSetParticleCount.cs │ │ │ │ │ ├── SimulatorSliderSetParticleCount.cs.meta │ │ │ │ │ ├── SimulatorSliderSetParticleSize.cs │ │ │ │ │ ├── SimulatorSliderSetParticleSize.cs.meta │ │ │ │ │ ├── SimulatorSliderSetSpeciesCount.cs │ │ │ │ │ ├── SimulatorSliderSetSpeciesCount.cs.meta │ │ │ │ │ ├── SimulatorSliderSetTimescale.cs │ │ │ │ │ ├── SimulatorSliderSetTimescale.cs.meta │ │ │ │ │ ├── SimulatorSliderSetTrailLength.cs │ │ │ │ │ ├── SimulatorSliderSetTrailLength.cs.meta │ │ │ │ │ ├── SimulatorToggleControl.cs │ │ │ │ │ ├── SimulatorToggleControl.cs.meta │ │ │ │ │ ├── SimulatorToggleFastForward.cs │ │ │ │ │ └── SimulatorToggleFastForward.cs.meta │ │ │ │ ├── ParticlesDevGui.cs │ │ │ │ ├── ParticlesDevGui.cs.meta │ │ │ │ ├── PresetController.cs │ │ │ │ ├── PresetController.cs.meta │ │ │ │ ├── PressEscToQuit.cs │ │ │ │ ├── PressEscToQuit.cs.meta │ │ │ │ ├── ResetToDefaultsController.cs │ │ │ │ ├── ResetToDefaultsController.cs.meta │ │ │ │ ├── SetTextWithPrimaryHoverDistance.cs │ │ │ │ ├── SetTextWithPrimaryHoverDistance.cs.meta │ │ │ │ ├── SimpleAdvancedMenuSwitchButton.cs │ │ │ │ ├── SimpleAdvancedMenuSwitchButton.cs.meta │ │ │ │ ├── SimulationModeController.cs │ │ │ │ ├── SimulationModeController.cs.meta │ │ │ │ ├── SimulationWidgetStateController.cs │ │ │ │ ├── SimulationWidgetStateController.cs.meta │ │ │ │ ├── SimulationWidgetTransitionController.cs │ │ │ │ ├── SimulationWidgetTransitionController.cs.meta │ │ │ │ ├── SimulationZoomController.cs │ │ │ │ ├── SimulationZoomController.cs.meta │ │ │ │ ├── SimulatorUIControl.cs │ │ │ │ ├── SimulatorUIControl.cs.meta │ │ │ │ ├── TabBarController.cs │ │ │ │ ├── TabBarController.cs.meta │ │ │ │ ├── WidgetController.cs │ │ │ │ ├── WidgetController.cs.meta │ │ │ │ ├── ZoomInOutGraphicStateController.cs │ │ │ │ └── ZoomInOutGraphicStateController.cs.meta │ │ │ ├── Visualization.meta │ │ │ ├── Visualization │ │ │ │ ├── SocialAttributeVisualization.cs │ │ │ │ ├── SocialAttributeVisualization.cs.meta │ │ │ │ ├── Test Visualization Mesh Generator.asset │ │ │ │ └── Test Visualization Mesh Generator.asset.meta │ │ │ ├── VisualizePrimaryHoverLock.cs │ │ │ └── VisualizePrimaryHoverLock.cs.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ │ ├── BakedFakeLit.shader │ │ │ ├── BakedFakeLit.shader.meta │ │ │ ├── BakedUnlit TwoSided.shader │ │ │ ├── BakedUnlit TwoSided.shader.meta │ │ │ ├── Cel Shade Baked.shader │ │ │ ├── Cel Shade Baked.shader.meta │ │ │ ├── Cel Shade Hands Vertex Offset.shader │ │ │ ├── Cel Shade Hands Vertex Offset.shader.meta │ │ │ ├── Cel Shade Particles.shader │ │ │ ├── Cel Shade Particles.shader.meta │ │ │ ├── Cel Shade Vertex Color.shader │ │ │ ├── Cel Shade Vertex Color.shader.meta │ │ │ ├── Cel Shade.shader │ │ │ ├── Cel Shade.shader.meta │ │ │ ├── CelShading.cginc │ │ │ ├── CelShading.cginc.meta │ │ │ ├── DynamicUnlit HandProximity SubtleNormals.shader │ │ │ ├── DynamicUnlit HandProximity SubtleNormals.shader.meta │ │ │ ├── DynamicUnlit HandProximity.shader │ │ │ ├── DynamicUnlit HandProximity.shader.meta │ │ │ ├── DynamicUnlit SubtleNormals.shader │ │ │ ├── DynamicUnlit SubtleNormals.shader.meta │ │ │ ├── Simple Color Skybox.shader │ │ │ ├── Simple Color Skybox.shader.meta │ │ │ ├── Simple Gradient Skybox.shader │ │ │ └── Simple Gradient Skybox.shader.meta │ │ ├── Textures.meta │ │ └── Textures │ │ │ ├── CollapseIcon_0.png │ │ │ ├── CollapseIcon_0.png.meta │ │ │ ├── CollapseIcon_1.png │ │ │ ├── CollapseIcon_1.png.meta │ │ │ ├── DownloadIcon.png │ │ │ ├── DownloadIcon.png.meta │ │ │ ├── FastForwardIcon.png │ │ │ ├── FastForwardIcon.png.meta │ │ │ ├── HandIcon.PNG │ │ │ ├── HandIcon.PNG.meta │ │ │ ├── NewSimpleIcon.png │ │ │ ├── NewSimpleIcon.png.meta │ │ │ ├── NextIcon.png │ │ │ ├── NextIcon.png.meta │ │ │ ├── ParticlesIcon_090517.png │ │ │ ├── ParticlesIcon_090517.png.meta │ │ │ ├── ParticlesIcon_090817.png │ │ │ ├── ParticlesIcon_090817.png.meta │ │ │ ├── ParticlesSplashScreen.png │ │ │ ├── ParticlesSplashScreen.png.meta │ │ │ ├── PrevIcon.png │ │ │ ├── PrevIcon.png.meta │ │ │ ├── ResetReplayIcon.png │ │ │ ├── ResetReplayIcon.png.meta │ │ │ ├── UploadIcon.png │ │ │ ├── UploadIcon.png.meta │ │ │ ├── ZoomInIcon.png │ │ │ ├── ZoomInIcon.png.meta │ │ │ ├── ZoomOutIcon.png │ │ │ └── ZoomOutIcon.png.meta │ ├── PostProcessingProfile.asset │ ├── PostProcessingProfile.asset.meta │ ├── Simulation_Leap.unity │ ├── Simulation_Leap.unity.meta │ ├── Simulation_NoLeap.unity │ └── Simulation_NoLeap.unity.meta ├── Plugins.meta ├── Plugins │ ├── Android.meta │ └── Android │ │ ├── .gitignore │ │ ├── assets.meta │ │ └── assets │ │ ├── README.txt │ │ ├── README.txt.meta │ │ ├── oculussig_002012a2 │ │ ├── oculussig_002012a2.meta │ │ ├── oculussig_02157df22b530d23 │ │ ├── oculussig_02157df22b530d23.meta │ │ ├── oculussig_03157df3f0f0053c │ │ ├── oculussig_03157df3f0f0053c.meta │ │ ├── oculussig_05157df59c60d81a │ │ ├── oculussig_05157df59c60d81a.meta │ │ ├── oculussig_06157df622685c29 │ │ ├── oculussig_06157df622685c29.meta │ │ ├── oculussig_1215fc34e0400204 │ │ ├── oculussig_1215fc34e0400204.meta │ │ ├── oculussig_28cc2576 │ │ ├── oculussig_28cc2576.meta │ │ ├── oculussig_5ad0115e │ │ ├── oculussig_5ad0115e.meta │ │ ├── oculussig_64ec5995 │ │ ├── oculussig_64ec5995.meta │ │ ├── oculussig_8e22b422 │ │ ├── oculussig_8e22b422.meta │ │ ├── oculussig_94ddc125 │ │ ├── oculussig_94ddc125.meta │ │ ├── oculussig_9885e64554505a3648 │ │ ├── oculussig_9885e64554505a3648.meta │ │ ├── oculussig_9885f6305a56475654 │ │ ├── oculussig_9885f6305a56475654.meta │ │ ├── oculussig_9887fc464144465947 │ │ ├── oculussig_9887fc464144465947.meta │ │ ├── oculussig_cc1fdf32 │ │ ├── oculussig_cc1fdf32.meta │ │ ├── oculussig_ce0616066329381c03 │ │ ├── oculussig_ce0616066329381c03.meta │ │ ├── oculussig_ce1015faf373692201 │ │ ├── oculussig_ce1015faf373692201.meta │ │ ├── oculussig_cfb9454d │ │ ├── oculussig_cfb9454d.meta │ │ ├── oculussig_e8d515f2 │ │ └── oculussig_e8d515f2.meta ├── StreamingAssets.meta └── StreamingAssets │ ├── LoadingFolder.meta │ ├── LoadingFolder │ ├── README.txt │ ├── README.txt.meta │ ├── Tutorial_3_Attract_Loop.json │ └── Tutorial_3_Attract_Loop.json.meta │ ├── UserTesting.meta │ └── UserTesting │ ├── Ecosystems.meta │ ├── Ecosystems │ └── .gitignore │ ├── LoadData.meta │ ├── LoadData │ ├── A.json │ ├── A.json.meta │ ├── B.json │ ├── B.json.meta │ ├── C.json │ ├── C.json.meta │ ├── D.json │ ├── D.json.meta │ ├── E.json │ └── E.json.meta │ ├── Music.meta │ ├── Music │ └── .gitignore │ ├── Script.meta │ ├── Script │ ├── A.txt │ ├── A.txt.meta │ ├── B.txt │ ├── B.txt.meta │ ├── C.txt │ ├── C.txt.meta │ ├── D.txt │ ├── D.txt.meta │ ├── E.txt │ └── E.txt.meta │ ├── TransitionText.txt │ └── TransitionText.txt.meta 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