├── dist └── res │ ├── SDT │ ├── Names │ │ ├── Magic.csv │ │ ├── Ceremony.csv │ │ ├── DecalParam.csv │ │ ├── FaceParam.csv │ │ ├── LodParam.csv │ │ ├── MenuParam.csv │ │ ├── RoleParam.csv │ │ ├── TalkParam.csv │ │ ├── ThrowParam.csv │ │ ├── AiSoundParam.csv │ │ ├── AtkParam_Npc.csv │ │ ├── BehaviorParam.csv │ │ ├── CameraParam.csv │ │ ├── CameraSetParam.csv │ │ ├── CharaInitParam.csv │ │ ├── CutsceneParam.csv │ │ ├── FaceGenParam.csv │ │ ├── FaceRangeParam.csv │ │ ├── FootSfxParam.csv │ │ ├── GameAreaParam.csv │ │ ├── GameSystemParam.csv │ │ ├── GraphicsParam.csv │ │ ├── GrassTypeParam.csv │ │ ├── HitMtrlParam.csv │ │ ├── ItemLotParam.csv │ │ ├── KnockBackParam.csv │ │ ├── LockCamParam.csv │ │ ├── LodPlatform.csv │ │ ├── MapPartsParam.csv │ │ ├── MaterialExParam.csv │ │ ├── ModelSfxParam.csv │ │ ├── NpcThinkParam.csv │ │ ├── ObjActParam.csv │ │ ├── ObjectParam.csv │ │ ├── PhantomParam.csv │ │ ├── SwordArtsParam.csv │ │ ├── ThrowKindParam.csv │ │ ├── ToughnessParam.csv │ │ ├── UpperArmParam.csv │ │ ├── WeaponGenParam.csv │ │ ├── WetAspectParam.csv │ │ ├── WireSetParam.csv │ │ ├── ActionButtonParam.csv │ │ ├── ActionGuideParam.csv │ │ ├── ActionUnlockParam.csv │ │ ├── BehaviorParam_PC.csv │ │ ├── BonfireWarpParam.csv │ │ ├── CharMakeMenuTopParam.csv │ │ ├── CultSettingParam.csv │ │ ├── DirectionCameraParam.csv │ │ ├── DyingEffectParam.csv │ │ ├── EnemyCommonParam.csv │ │ ├── EquipMtrlSetParam.csv │ │ ├── EquipParamAccessory.csv │ │ ├── EquipParamProtector.csv │ │ ├── GameProgressParam.csv │ │ ├── GrassLodRangeParam.csv │ │ ├── HitEffectSeParam.csv │ │ ├── HitEffectSfxParam.csv │ │ ├── LoadBalancerParam.csv │ │ ├── MenuOffscrRendParam.csv │ │ ├── MenuTutorialParam.csv │ │ ├── MenuValueTableParam.csv │ │ ├── NpcAiActionParam.csv │ │ ├── ProtectorGenParam.csv │ │ ├── ReinforceParamWeapon.csv │ │ ├── ResourceItemLotParam.csv │ │ ├── ResourceItemParam.csv │ │ ├── StaminaControlParam.csv │ │ ├── TentativePlayerParam.csv │ │ ├── WepAbsorpPosParam.csv │ │ ├── WirePointSearchParam.csv │ │ ├── WireVariationParam.csv │ │ ├── AttackElementCorrectParam.csv │ │ ├── BulletCreateLimitParam.csv │ │ ├── CharMakeMenuListItemParam.csv │ │ ├── ChrPhysicsHomingParam.csv │ │ ├── ClearCountCorrectParam.csv │ │ ├── DefaultKeyAssignParam00.csv │ │ ├── HPEstusFlaskRecoveryParam.csv │ │ ├── HitEffectSeHitWallParam.csv │ │ ├── HitEffectSeJustGuardParam.csv │ │ ├── HitEffectSfxAngleParam.csv │ │ ├── HitEffectSfxConceptParam.csv │ │ ├── MPEstusFlaskRecoveryParam.csv │ │ ├── MenuPropertyLayoutParam.csv │ │ ├── MenuPropertySpecParam.csv │ │ ├── ObjectMaterialSfxParam.csv │ │ ├── ReinforceParamProtector.csv │ │ ├── ThrowDirectionDecalParam.csv │ │ ├── ThrowDirectionSeParam.csv │ │ ├── ThrowDirectionSfxParam.csv │ │ ├── ChrPhysicsVelocityChangeParam.csv │ │ ├── HitMaterialSpecialSettingParam.csv │ │ ├── KnowledgeLoadScreenItemParam.csv │ │ ├── LoadBalancerDrawDistScaleParam.csv │ │ ├── MapMimicryEstablishmentParam.csv │ │ ├── HitEffectSfxConceptJustGuardParam.csv │ │ ├── Bullet.csv │ │ ├── NpcParam.csv │ │ ├── SkillParam.csv │ │ ├── AtkParam_Pc.csv │ │ ├── EquipParamGoods.csv │ │ ├── ShopLineupParam.csv │ │ ├── SpEffectParam.csv │ │ ├── CalcCorrectGraph.csv │ │ ├── EquipParamWeapon.csv │ │ └── SpEffectVfxParam.csv │ └── Layouts │ │ ├── NETWORK_PARAM_ST.xml │ │ ├── SE_MATERIAL_CONVERT_PARAM_ST.xml │ │ ├── BULLET_CREATE_LIMIT_PARAM_ST.xml │ │ ├── DIRECTION_CAMERA_PARAM_ST.xml │ │ ├── ACTION_GUIDE_PARAM_ST.xml │ │ ├── GAME_PROGRESS_PARAM_ST.xml │ │ ├── MAP_PARTS_PARAM_ST.xml │ │ ├── ENEMY_COMMOM_PARAM_ST.xml │ │ ├── KNOWLEDGE_LOADSCREEN_ITEM_PARAM_ST.xml │ │ ├── MENU_PARAM_COLOR_TABLE_ST.xml │ │ ├── CHARMAKEMENU_LISTITEM_PARAM_ST.xml │ │ ├── MENU_VALUE_TABLE_SPEC.xml │ │ ├── CUTSCENE_PARAM_ST.xml │ │ ├── MATERIAL_EX_PARAM_ST.xml │ │ ├── WHITE_SIGN_COOL_TIME_PARAM_ST.xml │ │ ├── CS_HIT_MATERIAL_SPECIAL_SETTING_PARAM_ST.xml │ │ ├── WIRE_SET_PARAM_ST.xml │ │ ├── CHARACTER_LOAD_PARAM_ST.xml │ │ ├── MENUPROPERTY_LAYOUT.xml │ │ ├── MULTI_PLAY_CORRECTION_PARAM_ST.xml │ │ ├── DEFAULT_KEY_ASSIGN_PARAM_ST.xml │ │ ├── TOUGHNESS_PARAM_ST.xml │ │ ├── DYING_EFFECT_PARAM_ST.xml │ │ ├── MENUPROPERTY_SPEC.xml │ │ ├── LOD_PLATFORM_ST.xml │ │ ├── CULT_SETTING_PARAM_ST.xml │ │ ├── MENU_TUTORIAL_PARAM_ST.xml │ │ ├── GRASS_LOD_RANGE_PARAM_ST.xml │ │ ├── CHARMAKEMENUTOP_PARAM_ST.xml │ │ ├── GRAPHICS_PARAM_ST.xml │ │ ├── AI_SOUND_PARAM_ST.xml │ │ ├── COOL_TIME_PARAM_ST.xml │ │ ├── GEMEFFECT_PARAM_ST.xml │ │ ├── WIRE_VARIATION_ST.xml │ │ ├── CEREMONY_PARAM_ST.xml │ │ ├── BONFIRE_WARP_PARAM_ST.xml │ │ ├── MENU_OFFSCR_REND_PARAM_ST.xml │ │ ├── CHR_PHYSICS_VELOCITY_CHANGE_ST.xml │ │ ├── SHOP_LINEUP_PARAM.xml │ │ ├── NPC_AI_ACTION_PARAM_ST.xml │ │ ├── RAGDOLL_PARAM_ST.xml │ │ ├── WEAPON_GEN_PARAM_ST.xml │ │ └── PROTECTOR_GEN_PARAM_ST.xml │ ├── DS3 │ ├── Names │ │ ├── CoolTimeParam.csv │ │ ├── FootSfxParam.csv │ │ ├── NetworkMsgParam.csv │ │ ├── NetworkParam.csv │ │ ├── UpperArmParam.csv │ │ ├── CharacterLoadParam.csv │ │ ├── LoadBalancerParam.csv │ │ ├── MenuOffscrRendParam.csv │ │ ├── NpcAiActionParam.csv │ │ ├── BulletCreateLimitParam.csv │ │ ├── MultiSoulBonusRateParam.csv │ │ ├── ObjectMaterialSfxParam.csv │ │ ├── ThrowDirectionSfxParam.csv │ │ ├── WhiteSignCoolTimeParam.csv │ │ ├── LoadBalancerDrawDistScaleParam.csv │ │ ├── MultiHPEstusFlaskBonusParam.csv │ │ ├── MultiMPEstusFlaskBonusParam.csv │ │ ├── GemDropDopingParam.csv │ │ ├── GemDropModifyParam.csv │ │ ├── BudgetParam.csv │ │ ├── CultSettingParam.csv │ │ ├── FaceRangeParam.csv │ │ ├── KnockBackParam.csv │ │ ├── HPEstusFlaskRecoveryParam.csv │ │ ├── MPEstusFlaskRecoveryParam.csv │ │ ├── ClearCountCorrectParam.csv │ │ ├── WeaponGenParam.csv │ │ ├── GemCategoryParam.csv │ │ ├── GemGenParam.csv │ │ ├── GemeffectParam.csv │ │ ├── ProtectorGenParam.csv │ │ ├── WetAspectParam.csv │ │ ├── NewMenuColorTableParam.csv │ │ ├── GameProgressParam.csv │ │ ├── ReinforceParamProtector.csv │ │ ├── DirectionCameraParam.csv │ │ ├── LodParam.csv │ │ ├── CharMakeMenuListItemParam.csv │ │ ├── ToughnessParam.csv │ │ ├── HitMtrlParam.csv │ │ ├── LodParam_ps4.csv │ │ ├── LodParam_xb1.csv │ │ ├── NetworkAreaParam.csv │ │ ├── RoleParam.csv │ │ ├── GameAreaParam.csv │ │ ├── WepAbsorpPosParam.csv │ │ ├── AiSoundParam.csv │ │ ├── MultiPlayCorrectionParam.csv │ │ ├── MenuPropertyLayoutParam.csv │ │ ├── MenuValueTableParam.csv │ │ ├── HitEffectSeParam.csv │ │ ├── RagdollParam.csv │ │ ├── KnowledgeLoadScreenItemParam.csv │ │ ├── MapMimicryEstablishmentParam.csv │ │ └── FaceParam.csv │ └── Layouts │ │ ├── FACE_PARAM_ST.xml │ │ ├── FACE_GEN_PARAM_ST.xml │ │ ├── FACE_RANGE_PARAM_ST.xml │ │ ├── NETWORK_PARAM_ST.xml │ │ ├── FOOT_SFX_PARAM_ST.xml │ │ ├── SE_MATERIAL_CONVERT_PARAM_ST.xml │ │ ├── HIT_EFFECT_SE_PARAM_ST.xml │ │ ├── BULLET_CREATE_LIMIT_PARAM_ST.xml │ │ ├── DIRECTION_CAMERA_PARAM_ST.xml │ │ ├── GAME_PROGRESS_PARAM_ST.xml │ │ ├── KNOWLEDGE_LOADSCREEN_ITEM_PARAM_ST.xml │ │ ├── MENU_PARAM_COLOR_TABLE_ST.xml │ │ ├── MENU_VALUE_TABLE_SPEC.xml │ │ ├── CHARMAKEMENU_LISTITEM_PARAM_ST.xml │ │ ├── WHITE_SIGN_COOL_TIME_PARAM_ST.xml │ │ ├── MENUPROPERTY_LAYOUT.xml │ │ ├── CHARACTER_LOAD_PARAM_ST.xml │ │ ├── MULTI_PLAY_CORRECTION_PARAM_ST.xml │ │ ├── TOUGHNESS_PARAM_ST.xml │ │ ├── MENUPROPERTY_SPEC.xml │ │ ├── CULT_SETTING_PARAM_ST.xml │ │ ├── CHARMAKEMENUTOP_PARAM_ST.xml │ │ ├── COOL_TIME_PARAM_ST.xml │ │ ├── GEMEFFECT_PARAM_ST.xml │ │ ├── BONFIRE_WARP_PARAM_ST.xml │ │ ├── MENU_OFFSCR_REND_PARAM_ST.xml │ │ ├── SHOP_LINEUP_PARAM.xml │ │ ├── NPC_AI_ACTION_PARAM_ST.xml │ │ ├── RAGDOLL_PARAM_ST.xml │ │ ├── CEREMONY_PARAM_ST.xml │ │ ├── WEAPON_GEN_PARAM_ST.xml │ │ └── PROTECTOR_GEN_PARAM_ST.xml │ └── DS2 │ ├── ParamInfo.xml │ └── Layouts │ ├── MATERIAL_PARAM.xml │ ├── CHR_MODEL_PARAM.xml │ ├── SOUND_FOOT_PARAM.xml │ ├── CUSTOM_ATTR_SPEC_PARAM.xml │ ├── EVENT_COMMON_PARAM_ST.xml │ ├── EVENT_FLAG_LIST_PARAM.xml │ ├── EZSTATE_SHARED_PARAM.xml │ ├── FE_SCROLL_SPEED_PARAM.xml │ ├── FE_TIME_SETTING_PARAM.xml │ ├── SOUND_OBJECT_BREAK_PARAM.xml │ ├── SOUND_RESIDENT_PARAM.xml │ ├── DAMAGE_OBJ_ATTACK_ATTR_PARAM.xml │ ├── EVENT_COMMON_PARAM_FLOAT_ST.xml │ ├── LOADING_DISPLAY_ITEM_PARAM.xml │ ├── SOUND_SPECIAL_EQUIPMENT_PARAM.xml │ ├── DAMAGE_SFX_TRACE_DP_COLOR_PARAM.xml │ ├── ESTUS_FLASK_MAX_REINFORCE_PARAM.xml │ ├── MAP_OBJECT_CHRSPEED_SCALE_PARAM.xml │ ├── VOW_PARAM.xml │ ├── ITEM_USAGE_PARAM.xml │ ├── LOCK_TARGET_PARAM.xml │ ├── ENEMY_SHOT_SFX_PARAM.xml │ ├── MAP_OBJECT_TORCH_PARAM.xml │ ├── NPC_NAME_SWAP_PARAM.xml │ ├── DAMAGE_MOTION_WEIGHT_PARAM.xml │ ├── DAMAGE_MOVEMENT_POWER_PARAM.xml │ ├── DAMAGE_STYLE_RATE_PARAM.xml │ ├── ESTUS_FLASK_LV_DATA_PARAM.xml │ ├── LEVELUP_STATUS_CALC_PARAM.xml │ ├── MAP_OBJECT_WEIGHT_PARAM.xml │ ├── MENU_CATEGORY_ICON_PARAM.xml │ ├── DAMAGE_ATTACK_TYPE_RATE_PARAM.xml │ ├── DAMAGE_DEAD_MOTION_WEIGHT_PARAM.xml │ ├── CHR_WET_PARAM.xml │ ├── BOSS_PARTS_PARAM.xml │ ├── CAMERA_FREE_PARAM.xml │ ├── CHR_EMISSIVE_PARAM.xml │ ├── MAP_STATEACT_PARAM.xml │ ├── MOVIE_TEXT_PARAM.xml │ ├── TORCH_CTRL_PARAM.xml │ ├── ARMOR_HANDS_UP_F_PARAM.xml │ ├── FE_COLOR_PALETTE_PARAM.xml │ ├── MAP_OBJECT_DOOR_PARAM.xml │ ├── MAP_VOLUME_FOG_PARAM.xml │ ├── CHR_LEVEL_UP_SOULS_PARAM.xml │ ├── CRIMINAL_AND_DECEASED_PARAM.xml │ ├── FACE_EDIT_PARAM_COLOR_PRESET.xml │ ├── FE_CONTROLLER_SETTING_PARAM.xml │ ├── MAP_OBJECT_BREAK_ACTION_PARAM.xml │ ├── GUARD_LEVEL_MOTION_PARAM.xml │ ├── RING_PARAM.xml │ ├── CHUNK_PHASE_PARAM.xml │ ├── FE_COLOR_SET_PARAM.xml │ ├── LACK_OF_STATS_PARAM.xml │ ├── ONLINE_EVENT_PARAM.xml │ ├── PLAY_AREA_PARAM.xml │ ├── DAMAGE_WIND_CATE_PARAM.xml │ ├── NPC_PLAYER_SKIN_PARAM.xml │ ├── TORCH_OFF_CTRL_PARAM.xml │ ├── BOSS_ENEMY_GENERATE_PARAM.xml │ ├── CHR_ROUND_DROP_SOUL_PARAM.xml │ ├── ENEMY_DEFAULT_LOGIC_PARAM.xml │ ├── FACE_EDIT_PARAM_COLOR_A_PRESET.xml │ ├── CHR_EQUIP_LOAD_PARAM.xml │ ├── CHR_WET_ASPECT_PARAM.xml │ ├── SLIDE_FLOOR_PARAM.xml │ ├── DAMAGE_WEAPON_TYPE_PARAM.xml │ ├── FE_WEAPON_THRESHOLD_PARAM.xml │ ├── PLURSL_SELECT_MENU_PARAM.xml │ ├── CHR_EDIT_PARAM_BODY_PRESET.xml │ ├── ITEM_USE_CHECK_DIALOG_PARAM.xml │ ├── RESULT_EVENT_PARAM.xml │ ├── MODEL_LINK_LOD_TYPE_PARAM.xml │ ├── ITEM_TYPE_PARAM.xml │ ├── KEY_GUIDE_PARAM.xml │ ├── CAMERA_CONTROL_PARAM.xml │ ├── CHR_FULLBODY_SFX_PARAM.xml │ ├── CHR_POINT_WIND_PARAM.xml │ ├── NETWORK_AREA_PARAM.xml │ ├── PHYSICS_TEXTURE_PARAM.xml │ ├── FACE_EDIT_PARAM_MONTAGE_CAMERA.xml │ ├── FALLING_PARAM.xml │ ├── LOCK_ON_PARAM.xml │ ├── CHR_PHANTOM_PARAM.xml │ ├── MAP_OBJECT_PARAM.xml │ ├── PAD_RUMBLE_PARAM.xml │ ├── CAMERA_ACTION_PARAM.xml │ ├── HIT_BACK_MATRIX_PARAM.xml │ ├── CAMERA_EXFOLLOW_IMPACT_PARAM.xml │ ├── MAP_OBJECT_WHITE_DOOR_PARAM.xml │ ├── MAP_OBJECT_PLAY_GO_DOOR_PARAM.xml │ ├── DAMAGE_OVER_WRITE_PARAM.xml │ ├── DUAL_WIELDING_PERMISSION_PARAM.xml │ ├── CHR_MULTIPLAY_PARAM.xml │ ├── SHOP_LINEUP_PARAM.xml │ ├── CAMERA_GPAPPLER_PARAM.xml │ ├── MAP_OBJECT_INSTANCE_TYPE_PARAM.xml │ ├── DECAL_PARAM.xml │ ├── HIT_BACK_PARAM.xml │ ├── NOISE_PARAM.xml │ ├── POISE_DAMAGE_PARAM.xml │ ├── BOSS_PARTS_MODEL_PARAM.xml │ ├── MAP_OBJECT_INSTANCE_PARAM.xml │ ├── DEMO_PARAM.xml │ ├── RELATE_PHYS_STAT_TO_LEVEL_STAT.xml │ └── DAMAGE_EFFECT_SE_PARAM.xml ├── README.md ├── UXM ├── sekiro.ico ├── Program.cs ├── dist │ └── res │ │ ├── SekiroBonusGameInfo.xml │ │ ├── SekiroGameInfo.xml │ │ ├── ScholarGameInfo.xml │ │ └── DarkSouls2GameInfo.xml ├── Properties │ └── Settings.settings ├── ArchiveDictionary.cs └── App.config ├── Yabber ├── sekiro.ico ├── FriendlyException.cs └── Formats │ └── Zero3.cs ├── Yapped ├── sekiro.ico ├── FormFind.cs ├── Program.cs ├── FormGoto.cs ├── FormNewRow.cs ├── GameMode.cs └── ParamInfo.cs ├── Yabber.DCX └── sekiro.ico ├── Yapped.Dump ├── sekiro.ico ├── Properties │ ├── Settings.settings │ └── Settings.Designer.cs └── Program.cs ├── Yapped.Test ├── sekiro.ico ├── FodyWeavers.xml ├── Properties │ └── DataSources │ │ └── FormMain.ParamFile.datasource └── Program.cs ├── lib └── oo2core_6_win64.dll └── Yabber.Context └── sekiro.ico /dist/res/SDT/Names/Magic.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/Ceremony.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/DecalParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/FaceParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/LodParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/MenuParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/RoleParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/TalkParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ThrowParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/CoolTimeParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/FootSfxParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/NetworkMsgParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/NetworkParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/UpperArmParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/AiSoundParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/AtkParam_Npc.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/BehaviorParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/CameraParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/CameraSetParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/CharaInitParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/CutsceneParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/FaceGenParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/FaceRangeParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/FootSfxParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/GameAreaParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/GameSystemParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/GraphicsParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/GrassTypeParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/HitMtrlParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ItemLotParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/KnockBackParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/LockCamParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/LodPlatform.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/MapPartsParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/MaterialExParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ModelSfxParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/NpcThinkParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ObjActParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ObjectParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/PhantomParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/SwordArtsParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ThrowKindParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ToughnessParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/UpperArmParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/WeaponGenParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/WetAspectParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/WireSetParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/CharacterLoadParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/LoadBalancerParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/MenuOffscrRendParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/NpcAiActionParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ActionButtonParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ActionGuideParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ActionUnlockParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/BehaviorParam_PC.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/BonfireWarpParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/CharMakeMenuTopParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/CultSettingParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/DirectionCameraParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/DyingEffectParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/EnemyCommonParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/EquipMtrlSetParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/EquipParamAccessory.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/EquipParamProtector.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/GameProgressParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/GrassLodRangeParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/HitEffectSeParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/HitEffectSfxParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/LoadBalancerParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/MenuOffscrRendParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/MenuTutorialParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/MenuValueTableParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/NpcAiActionParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ProtectorGenParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ReinforceParamWeapon.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ResourceItemLotParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ResourceItemParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/StaminaControlParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/TentativePlayerParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/WepAbsorpPosParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/WirePointSearchParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/WireVariationParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/BulletCreateLimitParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/MultiSoulBonusRateParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/ObjectMaterialSfxParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/ThrowDirectionSfxParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/WhiteSignCoolTimeParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/AttackElementCorrectParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/BulletCreateLimitParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/CharMakeMenuListItemParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ChrPhysicsHomingParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ClearCountCorrectParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/DefaultKeyAssignParam00.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/HPEstusFlaskRecoveryParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/HitEffectSeHitWallParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/HitEffectSeJustGuardParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/HitEffectSfxAngleParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/HitEffectSfxConceptParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/MPEstusFlaskRecoveryParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/MenuPropertyLayoutParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/MenuPropertySpecParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ObjectMaterialSfxParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ReinforceParamProtector.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ThrowDirectionDecalParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ThrowDirectionSeParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ThrowDirectionSfxParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/LoadBalancerDrawDistScaleParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/MultiHPEstusFlaskBonusParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/MultiMPEstusFlaskBonusParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/ChrPhysicsVelocityChangeParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/HitMaterialSpecialSettingParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/KnowledgeLoadScreenItemParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/LoadBalancerDrawDistScaleParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/MapMimicryEstablishmentParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/HitEffectSfxConceptJustGuardParam.csv: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/GemDropDopingParam.csv: -------------------------------------------------------------------------------- 1 | 0,Nothing is absorbed. -- なにもおこらない 2 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/GemDropModifyParam.csv: -------------------------------------------------------------------------------- 1 | 0,Nothing is absorbed. -- なにもおこらない 2 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/README.md -------------------------------------------------------------------------------- /dist/res/DS3/Names/BudgetParam.csv: -------------------------------------------------------------------------------- 1 | 0,Default (delete not allowed) -- デフォルト(削除禁止) 2 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/CultSettingParam.csv: -------------------------------------------------------------------------------- 1 | 0,Default 2 | 10,Test 3 | 100,For testing 4 | -------------------------------------------------------------------------------- /dist/res/DS2/ParamInfo.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/FaceRangeParam.csv: -------------------------------------------------------------------------------- 1 | 1,Range Minimum Value 2 | 2,Range Maximum Value 3 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/KnockBackParam.csv: -------------------------------------------------------------------------------- 1 | 0,Generic 2 | 1,For PC 3 | 10,Enemy generic Old 4 | -------------------------------------------------------------------------------- /UXM/sekiro.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/UXM/sekiro.ico -------------------------------------------------------------------------------- /Yabber/sekiro.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/Yabber/sekiro.ico -------------------------------------------------------------------------------- /Yapped/sekiro.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/Yapped/sekiro.ico -------------------------------------------------------------------------------- /Yabber.DCX/sekiro.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/Yabber.DCX/sekiro.ico -------------------------------------------------------------------------------- /Yapped.Dump/sekiro.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/Yapped.Dump/sekiro.ico -------------------------------------------------------------------------------- /Yapped.Test/sekiro.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/Yapped.Test/sekiro.ico -------------------------------------------------------------------------------- /lib/oo2core_6_win64.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/lib/oo2core_6_win64.dll -------------------------------------------------------------------------------- /Yabber.Context/sekiro.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/Yabber.Context/sekiro.ico -------------------------------------------------------------------------------- /dist/res/DS3/Names/HPEstusFlaskRecoveryParam.csv: -------------------------------------------------------------------------------- 1 | 0,Host 2 | 1,Cooperation Pathway Clients 3 | 2,Intrusion Path Client 4 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/MPEstusFlaskRecoveryParam.csv: -------------------------------------------------------------------------------- 1 | 0,Host 2 | 1,Cooperation Pathway Clients 3 | 2,Intrusion Path Client 4 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/Bullet.csv: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/Bullet.csv -------------------------------------------------------------------------------- /dist/res/DS3/Names/ClearCountCorrectParam.csv: -------------------------------------------------------------------------------- 1 | 0,NG+0 2 | 1,NG+1 3 | 2,NG+2 4 | 3,NG+3 5 | 4,NG+4 6 | 5,NG+5 7 | 6,NG+6 8 | 7,NG+7 9 | -------------------------------------------------------------------------------- /dist/res/SDT/Names/NpcParam.csv: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/NpcParam.csv -------------------------------------------------------------------------------- /dist/res/SDT/Names/SkillParam.csv: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/SkillParam.csv -------------------------------------------------------------------------------- /dist/res/SDT/Names/AtkParam_Pc.csv: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/AtkParam_Pc.csv -------------------------------------------------------------------------------- /dist/res/SDT/Names/EquipParamGoods.csv: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/EquipParamGoods.csv -------------------------------------------------------------------------------- /dist/res/SDT/Names/ShopLineupParam.csv: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/ShopLineupParam.csv -------------------------------------------------------------------------------- /dist/res/SDT/Names/SpEffectParam.csv: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/SpEffectParam.csv -------------------------------------------------------------------------------- /dist/res/SDT/Names/CalcCorrectGraph.csv: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/CalcCorrectGraph.csv -------------------------------------------------------------------------------- /dist/res/SDT/Names/EquipParamWeapon.csv: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/EquipParamWeapon.csv -------------------------------------------------------------------------------- /dist/res/SDT/Names/SpEffectVfxParam.csv: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/SpEffectVfxParam.csv -------------------------------------------------------------------------------- /dist/res/DS3/Names/WeaponGenParam.csv: -------------------------------------------------------------------------------- 1 | 0,Default 2 | 90000,[Prototyping] Torches 3 | 91000,[Prototyping] Orb 4 | 201000,Long Sword 5 | 1450000,Shield 6 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/GemCategoryParam.csv: -------------------------------------------------------------------------------- 1 | 0,Nothing is absorbed. -- なにもおこらない 2 | 1,Attack system -- 攻撃系 3 | 2,Recovery system -- 回復系 4 | 3,Status system -- ステータス系 5 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/GemGenParam.csv: -------------------------------------------------------------------------------- 1 | 0,Sweet Ishikoro -- あまいいしころ 2 | 1,Increased attack power and defensive power -- 攻撃力アップ & 防御力アップ 3 | 2,HP Regen -- HPリジェネ 4 | 3,Max HP up -- マックスHPアップ 5 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/GemeffectParam.csv: -------------------------------------------------------------------------------- 1 | 0,Nothing is absorbed. -- なにもおこらない 2 | 1,Increased attack power -- 攻撃力アップ 3 | 2,Defense up -- 防御力アップ 4 | 3,HP Regen -- HPリジェネ 5 | 4,Max HP up -- マックスHPアップ 6 | -------------------------------------------------------------------------------- /Yapped.Test/FodyWeavers.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/FACE_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | faceData 5 | dummy8 6 | 192 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MATERIAL_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/FACE_GEN_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | faceData 5 | dummy8 6 | 136 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/FACE_RANGE_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | faceData 5 | dummy8 6 | 584 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/NETWORK_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | networkData 5 | dummy8 6 | 632 7 | 8 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/NETWORK_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | networkData 5 | dummy8 6 | 632 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_MODEL_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/SOUND_FOOT_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/FOOT_SFX_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | SfxId (200 ints) 5 | dummy8 6 | 800 7 | 8 | -------------------------------------------------------------------------------- /Yabber/FriendlyException.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Yabber 4 | { 5 | class FriendlyException : Exception 6 | { 7 | public FriendlyException(string message) : base(message) { } 8 | } 9 | } 10 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CUSTOM_ATTR_SPEC_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/EVENT_COMMON_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/EVENT_FLAG_LIST_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/EZSTATE_SHARED_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FE_SCROLL_SPEED_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FE_TIME_SETTING_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/SOUND_OBJECT_BREAK_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/SOUND_RESIDENT_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_OBJ_ATTACK_ATTR_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/EVENT_COMMON_PARAM_FLOAT_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/LOADING_DISPLAY_ITEM_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/SOUND_SPECIAL_EQUIPMENT_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/SE_MATERIAL_CONVERT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Material_Id 5 | s32 6 | 80 7 | 8 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/SE_MATERIAL_CONVERT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Material_Id 5 | s32 6 | 80 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_SFX_TRACE_DP_COLOR_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ESTUS_FLASK_MAX_REINFORCE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_CHRSPEED_SCALE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/HIT_EFFECT_SE_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | HitEffectSeId (160 ints) 5 | dummy8 6 | 640 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/ProtectorGenParam.csv: -------------------------------------------------------------------------------- 1 | 0,The Impossible 2 | 770000,[Proto] Hunter _ head _ New joint 3 | 771000,[Proto] Hunter _ torso _ New Joint 4 | 772000,[Proto] Hunter _ arms _ New Joints 5 | 773000,[Proto] Hunter _ leg _ New joint 6 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/WetAspectParam.csv: -------------------------------------------------------------------------------- 1 | 1,Water wet 2 | 2,Poison Wet 3 | 3,Oil wet 4 | 4,Mud Stains 5 | 5,Sand Dust 6 | 6,Freezing 7 | 7,Covered with wax 8 | 8,Frostbite 9 | 9,Preliminary 1 10 | 10,Preliminary 2 11 | 11,Preliminary 3 12 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/NewMenuColorTableParam.csv: -------------------------------------------------------------------------------- 1 | 0,Chara Makeup: ○ ○ -- キャラメイク:○○用 2 | 100,Character Makeover: White for skin -- キャラメイク:肌用 白人 3 | 105,Black -- 黒人 4 | 110,Yellow people -- 黄人 5 | 115,India -- インド 6 | 120,Ruddy -- 赤ら顔 7 | 125,Shing -- 鈍色 8 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/GameProgressParam.csv: -------------------------------------------------------------------------------- 1 | 0,Abyss Watcher 2 | 1,Yhorm 3 | 2,Aldrich 4 | 3,Lothric 5 | 4,Iudex Gundyr 6 | 5,Vordt 7 | 6,Crystal Sage 8 | 7,Deacons of the Deep 9 | 8,High Lord Wolnir 10 | 9,Pontiff Sulyvahn 11 | 10,Dancer 12 | 11,Dragonslayer Armour 13 | 12,Game Clear 14 | -------------------------------------------------------------------------------- /Yapped.Dump/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/ReinforceParamProtector.csv: -------------------------------------------------------------------------------- 1 | 0,Normal 2 | 1,Normal +1 3 | 2,Normal +2 4 | 3,Normal +3 5 | 4,Normal +4 6 | 5,Normal +5 7 | 6,Normal +6 8 | 7,Normal +7 9 | 8,Normal +8 10 | 9,Normal +9 11 | 10,Normal +10 12 | 100,Unique 13 | 101,Unique +1 14 | 102,Unique +2 15 | 103,Unique +3 16 | 104,Unique +4 17 | 105,Unique +5 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/VOW_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/BULLET_CREATE_LIMIT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Max Amount 5 | u8 6 | 1 7 | 8 | 9 | pad1 10 | dummy8 11 | 31 12 | 13 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/BULLET_CREATE_LIMIT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | maxAmmount 5 | u8 6 | 1 7 | 8 | 9 | pad1 10 | dummy8 11 | 31 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ITEM_USAGE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/LOCK_TARGET_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/DIRECTION_CAMERA_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | RumbleState[ON_OFF] 5 | u8 6 | 1 7 | 8 | 9 | pad1 10 | dummy8 11 | 15 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/DirectionCameraParam.csv: -------------------------------------------------------------------------------- 1 | 80,Front unprotected directing camera 2 | 81,Front unprotected production camera (pull out) 3 | 82,Front unprotected production camera (for mallet thrown) 4 | 83,Front unprotected production camera (for large sword) 5 | 90,Rear unprotected directing camera 6 | 92,Rear unprotected directing camera (for Mallet) 7 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/DIRECTION_CAMERA_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | RumbleState[ON_OFF] 5 | u8 6 | 1 7 | 8 | 9 | pad1 10 | dummy8 11 | 15 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ENEMY_SHOT_SFX_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_TORCH_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/NPC_NAME_SWAP_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_MOTION_WEIGHT_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_MOVEMENT_POWER_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_STYLE_RATE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ESTUS_FLASK_LV_DATA_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/LEVELUP_STATUS_CALC_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_WEIGHT_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MENU_CATEGORY_ICON_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_ATTACK_TYPE_RATE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_DEAD_MOTION_WEIGHT_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/LodParam.csv: -------------------------------------------------------------------------------- 1 | 0,Default settings 2 | 1,L0 Main 3 | 2,L1 Main 4 | 3,Not LOD 5 | 4,Testparm 6 | 10,Small size 7 | 11,Medium size 8 | 12,Large size 9 | 13,Size Oversized 10 | 19,Don't switch to LOD models 11 | 20,Lake Beast 12 | 60,Not switch to low texture 13 | 61,Not switch to the low texture that does not switch to the LOD model 14 | 62,L2 only (Reflection scene default) 15 | 63,Do not switch to LOD model (for poly play) 16 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/ACTION_GUIDE_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | GuideMessageId 5 | s32 6 | -1 7 | 8 | 9 | Unk 10 | u8 11 | 1 12 | 13 | 14 | pad 15 | dummy8 16 | 11 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/GAME_PROGRESS_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Event ID 5 | s32 6 | 6100 7 | 8 | 9 | Flag ID 10 | u8 11 | 10 12 | 13 | 14 | pad1 15 | dummy8 16 | 11 17 | 18 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/GAME_PROGRESS_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | EventFlagId 5 | s32 6 | 6100 7 | 8 | 9 | ProgressId 10 | u8 11 | 10 12 | 13 | 14 | pad1 15 | dummy8 16 | 11 17 | 18 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MAP_PARTS_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | MapPartFloat1 5 | f32 6 | 1 7 | 8 | 9 | MapPartFloat2 10 | f32 11 | 1 12 | 13 | 14 | pad1 15 | dummy8 16 | 24 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_WET_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/BOSS_PARTS_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CAMERA_FREE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_EMISSIVE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_STATEACT_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MOVIE_TEXT_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/TORCH_CTRL_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ARMOR_HANDS_UP_F_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FE_COLOR_PALETTE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_DOOR_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_VOLUME_FOG_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/ENEMY_COMMOM_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Enemy Targeting Value 5 | f32 6 | 0 7 | 8 | 9 | Fall Height Value 10 | f32 11 | 0 12 | 13 | 14 | pad1 15 | dummy8 16 | 248 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_LEVEL_UP_SOULS_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CRIMINAL_AND_DECEASED_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FACE_EDIT_PARAM_COLOR_PRESET.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FE_CONTROLLER_SETTING_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_BREAK_ACTION_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/KNOWLEDGE_LOADSCREEN_ITEM_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | LoadscreenCategoryId 5 | x32 6 | 0x00000000 7 | 8 | 9 | KnowledgeId 10 | s32 11 | 23000000 12 | 13 | 14 | pad1 15 | dummy8 16 | 8 17 | 18 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/KNOWLEDGE_LOADSCREEN_ITEM_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | LoadscreenCategoryId 5 | x32 6 | 0x00000000 7 | 8 | 9 | KnowledgeId 10 | s32 11 | 23000000 12 | 13 | 14 | pad1 15 | dummy8 16 | 8 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/CharMakeMenuListItemParam.csv: -------------------------------------------------------------------------------- 1 | 0,Unconfigured 2 | 100,Base type 3 | 200,Base face ※ Frame 90 ~ 99 for rendering images only, switch to another ID 4 | 220,Base Face female display 5 | 300,Right eye 6 | 400,Left eye 7 | 500,Eyebrows 8 | 600,Beard 9 | 620,"None" for bearded women only 10 | 700,Hairstyle 11 | 800,Decal 12 | 900,Accessories 13 | 1000,Hitomi (for both eyes) 14 | 1100,Eyelashes 15 | 100000,Gender 16 | 100100,Age group 17 | 100200,Feature 18 | 100300,Gift 19 | 100400,Voice 20 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/ToughnessParam.csv: -------------------------------------------------------------------------------- 1 | 1,Generic parameters for enemies 2 | 10,Generic: 1.0 x 3 | 15,Versatile: 1.5 x 4 | 20,Generic: 2.0 X 5 | 25,General Purpose: 2.5 x 6 | 30,Generic: 3.0 x 7 | 50,Rolling 8 | 100,Attack: one hand: weak 9 | 101,Attack: one hand: weak: Minimum warranty 10 | 110,Attack: one hand: Strong 11 | 111,Attack: one hand: strong: Minimum security 12 | 120,Attack: one hand: Strong Max Infuser 13 | 121,Attack: one hand: Strong max Infuser: Minimum security 14 | 150,Ultra Greatsword 15 | 205,Harald Curved Greatsword 16 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/MENU_PARAM_COLOR_TABLE_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | R 5 | u8 6 | 0 7 | 8 | 9 | G 10 | u8 11 | 0 12 | 13 | 14 | B 15 | u8 16 | 0 17 | 18 | 19 | A 20 | u8 21 | 255 22 | 23 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MENU_PARAM_COLOR_TABLE_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | R 5 | u8 6 | 0 7 | 8 | 9 | G 10 | u8 11 | 0 12 | 13 | 14 | B 15 | u8 16 | 0 17 | 18 | 19 | A 20 | u8 21 | 255 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/MENU_VALUE_TABLE_SPEC.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Value 5 | s32 6 | 1 7 | 8 | 9 | TextId 10 | s32 11 | 11320 12 | 13 | 14 | CompareType 15 | u8 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 3 22 | 23 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CHARMAKEMENU_LISTITEM_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Value 5 | s32 6 | 1 7 | 8 | 9 | CaptionId 10 | s32 11 | 0 12 | 13 | 14 | IconID 15 | u8 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 7 22 | 23 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MENU_VALUE_TABLE_SPEC.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Value 5 | s32 6 | 1 7 | 8 | 9 | TextId 10 | s32 11 | 11320 12 | 13 | 14 | CompareType 15 | u8 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 3 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/CHARMAKEMENU_LISTITEM_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Value 5 | s32 6 | 1 7 | 8 | 9 | Caption ID 10 | s32 11 | 0 12 | 13 | 14 | Icon ID 15 | u8 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 7 22 | 23 | -------------------------------------------------------------------------------- /Yabber/Formats/Zero3.cs: -------------------------------------------------------------------------------- 1 | using SoulsFormats.AC4; 2 | using System.IO; 3 | 4 | namespace Yabber 5 | { 6 | static class YZero3 7 | { 8 | public static void Unpack(this Zero3 z3, string targetDir) 9 | { 10 | foreach (Zero3.File file in z3.Files) 11 | { 12 | string outPath = $@"{targetDir}\{file.Name.Replace('/', '\\')}"; 13 | Directory.CreateDirectory(Path.GetDirectoryName(outPath)); 14 | File.WriteAllBytes(outPath, file.Bytes); 15 | } 16 | } 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/GUARD_LEVEL_MOTION_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x8 11 | 0x00 12 | 13 | 14 | Unk05 15 | x8 16 | 0x00 17 | 18 | 19 | Unk06 20 | x8 21 | 0x00 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/RING_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CUTSCENE_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | IsEnable 5 | u8 6 | 0 7 | 8 | 9 | pad 10 | dummy8 11 | 3 12 | 13 | 14 | WorldSoundResetVal 15 | f32 16 | 2.5 17 | 18 | 19 | WorldSoundSetDefaultVal 20 | f32 21 | 0 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHUNK_PHASE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FE_COLOR_SET_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/LACK_OF_STATS_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ONLINE_EVENT_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/PLAY_AREA_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MATERIAL_EX_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | AdhocCaption 5 | fixstrW 6 | 48 7 | c0000 8 | 9 | 10 | pad1 11 | dummy8 12 | 16 13 | 14 | 15 | Unk 16 | s32 17 | -1 18 | 19 | 20 | pad2 21 | dummy8 22 | 28 23 | 24 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_WIND_CATE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/NPC_PLAYER_SKIN_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/TORCH_OFF_CTRL_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/WHITE_SIGN_COOL_TIME_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | timeLimit0 5 | f32 6 | 360 7 | 8 | 9 | timeLimit1 10 | f32 11 | 360 12 | 13 | 14 | timeLimit2 15 | f32 16 | 360 17 | 18 | 19 | timeLimit3 20 | f32 21 | 360 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/HitMtrlParam.csv: -------------------------------------------------------------------------------- 1 | 0,Dummy 2 | 1,Cobblestone 3 | 2,Stone 4 | 3,Soil 5 | 4,Wood 6 | 5,Grassland 7 | 6,Gravel 8 | 7,Gaps 9 | 8,Trees 10 | 9,Swamp 11 | 10,Nest 12 | 11,Iron 13 | 12,Flesh 14 | 13,Sand 15 | 14,Bone 16 | 15,Ash 17 | 16,Roof Tiles 18 | 17,Cloth 19 | 18,Fallen leaves 20 | 19,Bell 21 | 20,Water (Puddle) 22 | 21,Water (ankle level) 23 | 22,Water (knee) 24 | 23,Poison Swamp (shallow) 25 | 24,Poison Swamp (deep) 26 | 25,Poison Swamp (knee) 27 | 26,Poison Swamp (about puddle) 28 | 27,Water (waist or more) 29 | 28,Carpet 30 | 29,Without 31 | 30,Caries 32 | 31,God Grave Net 33 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/WHITE_SIGN_COOL_TIME_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | timeLimit0 5 | f32 6 | 360 7 | 8 | 9 | timeLimit1 10 | f32 11 | 360 12 | 13 | 14 | timeLimit2 15 | f32 16 | 360 17 | 18 | 19 | timeLimit3 20 | f32 21 | 360 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/BOSS_ENEMY_GENERATE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_ROUND_DROP_SOUL_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ENEMY_DEFAULT_LOGIC_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CS_HIT_MATERIAL_SPECIAL_SETTING_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | GroundMaterialType [0,1,2,3] 5 | u8 6 | 0 7 | 8 | 9 | Unk1 10 | u8 11 | 1 12 | 13 | 14 | pad1 15 | dummy8 16 | 2 17 | 18 | 19 | SpEffectId 20 | s32 21 | -1 22 | 23 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FACE_EDIT_PARAM_COLOR_A_PRESET.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/WIRE_SET_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | WirePointSearchParamId1 5 | s32 6 | 0 7 | 8 | 9 | WirePointSearchParamId2 10 | s32 11 | 0 12 | 13 | 14 | WirePointSearchParamId3 15 | s32 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 68 22 | 23 | -------------------------------------------------------------------------------- /UXM/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Windows.Forms; 3 | 4 | namespace UXM 5 | { 6 | static class Program 7 | { 8 | /// 9 | /// The main entry point for the application. 10 | /// 11 | [STAThread] 12 | static void Main() 13 | { 14 | Properties.Settings settings = Properties.Settings.Default; 15 | Application.EnableVisualStyles(); 16 | Application.SetCompatibleTextRenderingDefault(false); 17 | Application.Run(new FormMain()); 18 | settings.Save(); 19 | } 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /Yapped.Dump/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Threading.Tasks; 5 | using System.Windows.Forms; 6 | 7 | namespace Yapped.Dump 8 | { 9 | static class Program 10 | { 11 | /// 12 | /// The main entry point for the application. 13 | /// 14 | [STAThread] 15 | static void Main() 16 | { 17 | Application.EnableVisualStyles(); 18 | Application.SetCompatibleTextRenderingDefault(false); 19 | Application.Run(new FormMain()); 20 | } 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/LodParam_ps4.csv: -------------------------------------------------------------------------------- 1 | 0,Default settings -- デフォルト設定 2 | 1,L0 Main -- L0メイン 3 | 2,L1 Main -- L1メイン 4 | 3,Not LOD -- LODしない 5 | 4,Testparm -- testparm 6 | 10,Small size -- サイズ小 7 | 11,Medium size -- サイズ中 8 | 12,Large size -- サイズ大 9 | 13,Size Oversized -- サイズ特大 10 | 19,Don't switch to LOD models -- LODモデルに切り替わらない 11 | 20,Lake Beast -- 湖獣 12 | 60,Not switch to low texture -- lowテクスチャに切り替わらない 13 | 61,Not switch to the low texture that does not switch to the LOD model -- LODモデルに切り替わらない lowテクスチャに切り替わらない 14 | 62,L2 only (Reflection scene default) -- L2のみ(反射シーンデフォルト) 15 | 63,Do not switch to LOD model (for poly play) -- LODモデルに切り替わらない(ポリ劇用) 16 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/LodParam_xb1.csv: -------------------------------------------------------------------------------- 1 | 0,Default settings -- デフォルト設定 2 | 1,L0 Main -- L0メイン 3 | 2,L1 Main -- L1メイン 4 | 3,Not LOD -- LODしない 5 | 4,Testparm -- testparm 6 | 10,Small size -- サイズ小 7 | 11,Medium size -- サイズ中 8 | 12,Large size -- サイズ大 9 | 13,Size Oversized -- サイズ特大 10 | 19,Don't switch to LOD models -- LODモデルに切り替わらない 11 | 20,Lake Beast -- 湖獣 12 | 60,Not switch to low texture -- lowテクスチャに切り替わらない 13 | 61,Not switch to the low texture that does not switch to the LOD model -- LODモデルに切り替わらない lowテクスチャに切り替わらない 14 | 62,L2 only (Reflection scene default) -- L2のみ(反射シーンデフォルト) 15 | 63,Do not switch to LOD model (for poly play) -- LODモデルに切り替わらない(ポリ劇用) 16 | -------------------------------------------------------------------------------- /Yapped.Test/Properties/DataSources/FormMain.ParamFile.datasource: -------------------------------------------------------------------------------- 1 | 2 | 8 | 9 | Yapped.Test.FormMain+ParamFile, Yapped.Test, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 10 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CHARACTER_LOAD_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | ChrBndType 5 | u8 6 | 0 7 | 8 | 9 | AniBndType 10 | u8 11 | 0 12 | 13 | 14 | TexBndType 15 | u8 16 | 0 17 | 18 | 19 | BehBndType 20 | u8 21 | 0 22 | 23 | 24 | SndChrType 25 | u8 26 | 0 27 | 28 | -------------------------------------------------------------------------------- /UXM/dist/res/SekiroBonusGameInfo.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 1 4 | Sekiro 5 | 6 | Data 7 | 8 | 9 | sound 10 | 11 | 12 | _unknown 13 | asset 14 | export 15 | font 16 | menu 17 | msg 18 | param 19 | shader 20 | 21 | 22 | data:/ 23 | 24 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_EQUIP_LOAD_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_WET_ASPECT_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/SLIDE_FLOOR_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_WEAPON_TYPE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FE_WEAPON_THRESHOLD_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/PLURSL_SELECT_MENU_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_EDIT_PARAM_BODY_PRESET.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ITEM_USE_CHECK_DIALOG_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/MENUPROPERTY_LAYOUT.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | LayoutPath 5 | fixstr 6 | 16 7 | 8 | 9 | 10 | PropertyId [MENU_PROPERTY_ID] 11 | s32 12 | 0 13 | 14 | 15 | captionTextId 16 | s32 17 | 0 18 | 19 | 20 | HelpTextId 21 | s32 22 | 0 23 | 24 | 25 | pad1 26 | dummy8 27 | 4 28 | 29 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MENUPROPERTY_LAYOUT.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | LayoutPath 5 | fixstr 6 | 16 7 | 8 | 9 | 10 | PropertyId [MENU_PROPERTY_ID] 11 | s32 12 | 0 13 | 14 | 15 | captionTextId 16 | s32 17 | 0 18 | 19 | 20 | HelpTextId 21 | s32 22 | 0 23 | 24 | 25 | pad1 26 | dummy8 27 | 4 28 | 29 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MULTI_PLAY_CORRECTION_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | CorrectionVal0 5 | s32 6 | 140201 7 | 8 | 9 | CorrectionVal1 10 | s32 11 | 140202 12 | 13 | 14 | CorrectionVal2 15 | s32 16 | 140203 17 | 18 | 19 | CorrectionVal3 20 | s32 21 | 0 22 | 23 | 24 | pad1 25 | dummy8 26 | 16 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/CHARACTER_LOAD_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Character BND Type 5 | u8 6 | 0 7 | 8 | 9 | Animation BND Type 10 | u8 11 | 0 12 | 13 | 14 | Texture BND Type 15 | u8 16 | 0 17 | 18 | 19 | Behavior BND Type 20 | u8 21 | 0 22 | 23 | 24 | Sound Character Type 25 | u8 26 | 0 27 | 28 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/MULTI_PLAY_CORRECTION_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Correction Value 0 5 | s32 6 | 140201 7 | 8 | 9 | Correction Value 1 10 | s32 11 | 140202 12 | 13 | 14 | Correction Value 2 15 | s32 16 | 140203 17 | 18 | 19 | Correction Value 3 20 | s32 21 | 0 22 | 23 | 24 | pad1 25 | dummy8 26 | 16 27 | 28 | -------------------------------------------------------------------------------- /Yapped/FormFind.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Windows.Forms; 3 | 4 | namespace Yapped 5 | { 6 | public partial class FormFind : Form 7 | { 8 | public string ResultPattern; 9 | 10 | public FormFind(string prompt) 11 | { 12 | InitializeComponent(); 13 | Text = prompt; 14 | DialogResult = DialogResult.Cancel; 15 | } 16 | 17 | private void btnFind_Click(object sender, EventArgs e) 18 | { 19 | DialogResult = DialogResult.OK; 20 | ResultPattern = txtPattern.Text; 21 | Close(); 22 | } 23 | 24 | private void btnCancel_Click(object sender, EventArgs e) 25 | { 26 | Close(); 27 | } 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/NetworkAreaParam.csv: -------------------------------------------------------------------------------- 1 | 0,Default (delete not allowed) 2 | 300000,High Wall of Lothric 3 | 301000,Lothric Castle 4 | 310000,Undead Settlement 5 | 320000,Archdragon Peak 6 | 330000,Road of Sacrifices / Farron Keep 7 | 341000,Grand Archives 8 | 350000,Cathedral of the Deep 9 | 370000,Irithyll of the Boreal Valley 10 | 380000,Catacombs of Carthus / Smouldering Lake 11 | 390000,Irithyll Dungeon 12 | 400000,Cemetery of Ash / Untended Graves 13 | 410000,Flameless Shrine 14 | 450000,Ariandel 15 | 460000,Arena - Grand Roof 16 | 470000,Arena - Kiln of Flame 17 | 500000,Dreg Heap 18 | 510000,The Ringed City 19 | 511000,Filianore's Rest 20 | 530000,Arena - Dragon Ruins 21 | 540000,Arena - Round Plaza 22 | 981000,Multi-Play Test map 23 | 991000,Old multi-play test map 24 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/DEFAULT_KEY_ASSIGN_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk1 5 | s32 6 | -1 7 | 8 | 9 | Unk2 10 | s32 11 | -1 12 | 13 | 14 | Unk3 15 | s32 16 | -1 17 | 18 | 19 | Unk4 20 | s32 21 | -1 22 | 23 | 24 | Unk5 25 | s32 26 | -1 27 | 28 | 29 | pad1 30 | dummy8 31 | 4 32 | 33 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/TOUGHNESS_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Toughness 5 | f32 6 | 1 7 | 8 | 9 | DamageLvlThreshold 10 | s16 11 | 0 12 | 13 | 14 | IsToughnessEffective 15 | u8 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 1 22 | 23 | 24 | SpEffectId 25 | s32 26 | 6352 27 | 28 | 29 | pad2 30 | dummy8 31 | 20 32 | 33 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/DYING_EFFECT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | DyingEffectInit0 5 | f32 6 | 0 7 | 8 | 9 | DyingEffectInit1 10 | f32 11 | 0 12 | 13 | 14 | Unk 15 | f32 16 | 0 17 | 18 | 19 | DyingEffect_Death 20 | f32 21 | 0 22 | 23 | 24 | DyingEffect_Revive 25 | f32 26 | 0 27 | 28 | 29 | pad 30 | dummy8 31 | 12 32 | 33 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/RoleParam.csv: -------------------------------------------------------------------------------- 1 | 0,Survival player 2 | 1,White Ghost 3 | 2,Black Ghost 4 | 3,Wandering 5 | 4,Wandering NPC 6 | 5,Normal enemy 7 | 6,Animal enemies 8 | 7,Boss Enemy 9 | 8,Grey Ghost 10 | 9,Npc 11 | 10,Replay 12 | 11,Display 13 | 12,Intruders 14 | 13,For the Arena 15 | 10001,White Ghost (Red Hunt white pledge) 16 | 10002,Black Ghost (Red Hunt white pledge) 17 | 20001,White Ghost (Sun Pledge) 18 | 20002,Black Ghost (Sun Pledge) 19 | 30001,White Ghost (Berserker Pledge) 20 | 30002,Black Ghost (Berserker Pledge) 21 | 40001,White Ghost (Sinner Hero Pledge) 22 | 40002,Black Ghost (Sinner Hero Pledge) 23 | 50001,White Ghost (Boss Guardian Pledge (Rosalia)) 24 | 50002,Black Ghost (Boss Guardian Pledge (Rosalia)) 25 | 60001,White Ghost (Map Guardian pledge (bridge)) 26 | 60002,Black Ghost (Map Guardian pledge (bridge)) 27 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/RESULT_EVENT_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/TOUGHNESS_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | CurrentToughness 5 | f32 6 | 1 7 | 8 | 9 | DamageLvlThreshold 10 | s16 11 | 0 12 | 13 | 14 | IsToughnessEffective 15 | u8 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 1 22 | 23 | 24 | damageSubstitutionSpEffectId 25 | s32 26 | 6352 27 | 28 | 29 | pad2 30 | dummy8 31 | 20 32 | 33 | -------------------------------------------------------------------------------- /Yapped/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Windows.Forms; 3 | 4 | namespace Yapped 5 | { 6 | static class Program 7 | { 8 | /// 9 | /// The main entry point for the application. 10 | /// 11 | [STAThread] 12 | static void Main() 13 | { 14 | Properties.Settings settings = Properties.Settings.Default; 15 | if (settings.UpgradeRequired) 16 | { 17 | settings.Upgrade(); 18 | settings.UpgradeRequired = false; 19 | settings.Save(); 20 | } 21 | 22 | Application.EnableVisualStyles(); 23 | Application.SetCompatibleTextRenderingDefault(false); 24 | Application.Run(new FormMain()); 25 | 26 | settings.Save(); 27 | } 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/MENUPROPERTY_SPEC.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | CaptionTextId 5 | s32 6 | 0 7 | 8 | 9 | IconId 10 | s32 11 | -1 12 | 13 | 14 | RequiredPropertyId 15 | s32 16 | 0 17 | 18 | 19 | CompareType 20 | u8 21 | 1 22 | 23 | 24 | RequiredPropertyFormatId 25 | u8 26 | 0 27 | 28 | 29 | AdhocCaption 30 | fixstrW 31 | 18 32 | 耐久度 33 | 34 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MENUPROPERTY_SPEC.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | CaptionTextId 5 | s32 6 | 0 7 | 8 | 9 | IconId 10 | s32 11 | -1 12 | 13 | 14 | RequiredPropertyId 15 | s32 16 | 0 17 | 18 | 19 | CompareType 20 | u8 21 | 1 22 | 23 | 24 | RequiredPropertyFormatId 25 | u8 26 | 0 27 | 28 | 29 | AdhocCaption 30 | fixstrW 31 | 18 32 | 耐久度 33 | 34 | -------------------------------------------------------------------------------- /Yapped.Test/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Windows.Forms; 3 | 4 | namespace Yapped.Test 5 | { 6 | static class Program 7 | { 8 | /// 9 | /// The main entry point for the application. 10 | /// 11 | [STAThread] 12 | static void Main() 13 | { 14 | Properties.Settings settings = Properties.Settings.Default; 15 | if (settings.UpgradeRequired) 16 | { 17 | settings.Upgrade(); 18 | settings.UpgradeRequired = false; 19 | settings.Save(); 20 | } 21 | 22 | Application.EnableVisualStyles(); 23 | Application.SetCompatibleTextRenderingDefault(false); 24 | Application.Run(new FormMain()); 25 | 26 | settings.Save(); 27 | } 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /Yapped/FormGoto.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Windows.Forms; 3 | 4 | namespace Yapped 5 | { 6 | public partial class FormGoto : Form 7 | { 8 | public long ResultID; 9 | 10 | public FormGoto() 11 | { 12 | InitializeComponent(); 13 | DialogResult = DialogResult.Cancel; 14 | } 15 | 16 | private void btnGoto_Click(object sender, EventArgs e) 17 | { 18 | DialogResult = DialogResult.OK; 19 | ResultID = (long)nudID.Value; 20 | Close(); 21 | } 22 | 23 | private void btnCancel_Click(object sender, EventArgs e) 24 | { 25 | Close(); 26 | } 27 | 28 | private void nudID_Enter(object sender, EventArgs e) 29 | { 30 | nudID.Select(0, nudID.Text.Length); 31 | } 32 | } 33 | } 34 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/GameAreaParam.csv: -------------------------------------------------------------------------------- 1 | 3000800,Vordt of the Boreal Valley 2 | 3000830,Oceiros, the Consumed King 3 | 3000899,Dancer of the Boreal Valley 4 | 3010800,Dragonslayer Armour 5 | 3100800,Curse-rotted Greatwood 6 | 3200800,Ancient Wyvern 7 | 3200851,The Nameless King 8 | 3300801,Abyss Watchers 9 | 3300850,Crystal Sage 10 | 3410830,The Twin Princes 11 | 3500800,Deacons of the Deep 12 | 3700800,Pontiff Sulyvahn 13 | 3700850,Aldrich, Devourer of Gods 14 | 3800800,High Lord Wolnir 15 | 3800830,Old Demon King 16 | 3900800,Yhorm the Giant 17 | 4000800,Iudex Gundyr 18 | 4000830,Champion Gundyr 19 | 4100800,Soul of Cinder 20 | 4500800,Sister Friede 21 | 4500860,Champion's Gravetender & Gravetender Greatwolf 22 | 5000801,The Demon Prince 23 | 5000802,The Demon Prince 24 | 5100800,Halflight, Spear of the Church 25 | 5100850,Darkeater Midir 26 | 5110800,Slave Knight Gael 27 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/WepAbsorpPosParam.csv: -------------------------------------------------------------------------------- 1 | 0,Test 2 | 1,Dummy 3 | 2,Dummy 4 | 3,Dummy 5 | 4,Dummy 6 | 5,Dummy 7 | 6,Dummy 8 | 7,Dummy 9 | 8,Dummy 10 | 9,Dummy 11 | 10,Dummy 12 | 11,Dummy 13 | 12,Dummy 14 | 13,Dummy 15 | 14,Dummy 16 | 15,Dummy 17 | 16,Dummy 18 | 17,Dummy 19 | 18,Dummy 20 | 19,Dummy 21 | 20,Dagger 22 | 21,Dagger - Piercing 23 | 22,Dagger - Throwing 24 | 23,Straight Sword 25 | 24,Straight Sword 26 | 25,Greatsword 27 | 26,Ultra Greatsword 28 | 27,Thrusting Sword 29 | 28,Curved Sword 30 | 29,Katana 31 | 30,Axe 32 | 31,Axe - Throwing 33 | 32,Greataxe 34 | 33,Hammer 35 | 34,Hammer - Piercing 36 | 35,Great Hammer 37 | 36,Spear 38 | 37,Spear - Throwing 39 | 38,Halberd 40 | 39,Halberd - Puncture 41 | 40,Rod-like compound 42 | 41,Catalysts 43 | 42,Fists 44 | 43,Claws 45 | 44,Bows 46 | 45,Greatbows 47 | 46,Crossbow 48 | 47,Greatshield 49 | 48,Shield 50 | 49,Torch 51 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/LOD_PLATFORM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk1 5 | f32 6 | 5 7 | 8 | 9 | Unk2 10 | f32 11 | 1 12 | 13 | 14 | Unk3 15 | s32 16 | 1 17 | 18 | 19 | Unk4 20 | f32 21 | 1 22 | 23 | 24 | Unk5 25 | f32 26 | 1 27 | 28 | 29 | Unk6 30 | f32 31 | 1 32 | 33 | 34 | pad1 35 | dummy8 36 | 8 37 | 38 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CULT_SETTING_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Distance 5 | f32 6 | 0.8 7 | 8 | 9 | Angle 10 | f32 11 | 90 12 | 13 | 14 | EventFlagId 15 | s32 16 | -1 17 | 18 | 19 | Coefficient.1000 20 | s16 21 | 0 22 | 23 | 24 | CultState1 25 | s8 26 | 0 27 | 28 | 29 | CultState2 30 | s8 31 | 0 32 | 33 | 34 | pad1 35 | dummy8 36 | 16 37 | 38 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MENU_TUTORIAL_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk1 5 | s32 6 | 0 7 | 8 | 9 | EventFlagId1 10 | s32 11 | -1 12 | 13 | 14 | EventFlagId2 15 | s32 16 | -1 17 | 18 | 19 | Header MessageId 20 | s32 21 | -1 22 | 23 | 24 | MessageId 25 | s32 26 | -1 27 | 28 | 29 | Unk2 30 | s32 31 | -1 32 | 33 | 34 | pad1 35 | dummy8 36 | 8 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/CULT_SETTING_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Distance 5 | f32 6 | 0.8 7 | 8 | 9 | Angle 10 | f32 11 | 90 12 | 13 | 14 | Event Flag ID 15 | s32 16 | -1 17 | 18 | 19 | Coefficient 1000 20 | s16 21 | 0 22 | 23 | 24 | Cult State 1 25 | s8 26 | 0 27 | 28 | 29 | Cult State 2 30 | s8 31 | 0 32 | 33 | 34 | pad1 35 | dummy8 36 | 16 37 | 38 | -------------------------------------------------------------------------------- /UXM/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 500, 200 7 | 8 | 9 | 800, 300 10 | 11 | 12 | False 13 | 14 | 15 | D:\Sekiro Shadows Die Twice\sekiro.exe 16 | 17 | 18 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MODEL_LINK_LOD_TYPE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x8 31 | 0x00 32 | 33 | 34 | Unk15 35 | x8 36 | 0x00 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/ITEM_TYPE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/KEY_GUIDE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CAMERA_CONTROL_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_FULLBODY_SFX_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_POINT_WIND_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/NETWORK_AREA_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/PHYSICS_TEXTURE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/GRASS_LOD_RANGE_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | LodDistance1 5 | f32 6 | 40 7 | 8 | 9 | LodDistance2 10 | f32 11 | 10 12 | 13 | 14 | LodDistance3 15 | f32 16 | 120 17 | 18 | 19 | LodDistance4 20 | f32 21 | 10 22 | 23 | 24 | LodDistance5 25 | f32 26 | 160 27 | 28 | 29 | LodDistance6 30 | f32 31 | 10 32 | 33 | 34 | LodDistance7 35 | f32 36 | 1000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FACE_EDIT_PARAM_MONTAGE_CAMERA.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/AiSoundParam.csv: -------------------------------------------------------------------------------- 1 | 0,Default (do not edit) 2 | 1,Walk 3 | 2,Run 4 | 3,Dash 5 | 4,Rolling 6 | 5,Landing 7 | 6,A covert walk 8 | 7,Covert Run 9 | 8,Object Destruction 10 | 1000,Walk 11 | 1010,Run 12 | 1020,Dash 13 | 1030,Rolling 14 | 1040,Minimal landing 15 | 1050,Small landing 16 | 1060,Normal landing 17 | 1070,Large Landing 18 | 2000,Small attack sound 19 | 2010,During the attack sound 20 | 2020,Attack music 21 | 2030,Attack Sound Oversized 22 | 2100,Attack Sound Small 23 | 2110,In the sound of an attack 24 | 2120,Attack music 25 | 2200,Attack sound small (normal sound) 26 | 3000,Object Destruction Sound Small 27 | 3010,Object Breaking Sound 28 | 3020,Object Destruction Music 29 | 4000,Wake Up Sound 30 | 4010,Buddy Call Sound: Medium 31 | 4020,Companions Call Sound: Small 32 | 5000,Anxious Sound One 33 | 6000,Companion: Dead Soldier lantern 34 | 9002,Mate call Test: Blue 35 | 9003,Unused 36 | 9004,Per bullet 37 | 9005,Per wall 38 | 9006,Soul Coins 39 | 9007,Hallucinations 40 | 9008,Allure 41 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CHARMAKEMENUTOP_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | CommandID 5 | s32 6 | 1 7 | 8 | 9 | FaceParamID 10 | s32 11 | 0 12 | 13 | 14 | TableID 15 | s32 16 | 0 17 | 18 | 19 | ViewCondition 20 | s32 21 | 0 22 | 23 | 24 | PreviewMode 25 | u8 26 | 0 27 | 28 | 29 | pad1 30 | dummy8 31 | 3 32 | 33 | 34 | MenuType 35 | s8 36 | 2 37 | 38 | 39 | pad2 40 | dummy8 41 | 11 42 | 43 | -------------------------------------------------------------------------------- /Yapped/FormNewRow.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Windows.Forms; 3 | 4 | namespace Yapped 5 | { 6 | public partial class FormNewRow : Form 7 | { 8 | public int ResultID; 9 | 10 | public string ResultName; 11 | 12 | public FormNewRow(string prompt) 13 | { 14 | InitializeComponent(); 15 | Text = prompt; 16 | DialogResult = DialogResult.Cancel; 17 | } 18 | 19 | private void btnCreate_Click(object sender, EventArgs e) 20 | { 21 | ResultID = (int)nudID.Value; 22 | ResultName = txtName.Text.Length > 0 ? txtName.Text : null; 23 | DialogResult = DialogResult.OK; 24 | Close(); 25 | } 26 | 27 | private void btnCancel_Click(object sender, EventArgs e) 28 | { 29 | Close(); 30 | } 31 | 32 | private void nudID_Enter(object sender, EventArgs e) 33 | { 34 | nudID.Select(0, nudID.Text.Length); 35 | } 36 | } 37 | } 38 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/CHARMAKEMENUTOP_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Command ID 5 | s32 6 | 1 7 | 8 | 9 | Face Param ID 10 | s32 11 | 0 12 | 13 | 14 | Table ID 15 | s32 16 | 0 17 | 18 | 19 | View Condition 20 | s32 21 | 0 22 | 23 | 24 | Preview Mode 25 | u8 26 | 0 27 | 28 | 29 | pad1 30 | dummy8 31 | 3 32 | 33 | 34 | Menu Type 35 | s8 36 | 2 37 | 38 | 39 | pad2 40 | dummy8 41 | 11 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/MultiPlayCorrectionParam.csv: -------------------------------------------------------------------------------- 1 | 0,Do not erase 2 | 10,Test Data 2 3 | 100,Normal Enemy 4 | 200,Strong Enemy 5 | 300,Boss 6 | 301,Iudex Gundyr 7 | 302,Vordt of the Boreal Valley 8 | 303,Curse-rotted Greatwood 9 | 304,Crystal Sage 10 | 305,Deacons of the Deep 11 | 306,Abyss Watcher 12 | 307,High Lord Wolnir 13 | 308,Pontiff Sulyvahn 14 | 309,Yhorm the Giant 15 | 310,Old Demon King 16 | 311,Aldrich, Devourer of Gods 17 | 312,Dancer of the Boreal Valley 18 | 313,Oceiros, the Consumed King 19 | 314,Champion Gundyr 20 | 315,Dragonslayer Armour 21 | 316,Twin Princes 22 | 317,Ancient Wyvern 23 | 318,Nameless King 24 | 319,Soul of Cinder 25 | 320,King of the Storm 26 | 321,Father Ariandel 27 | 322,Sister Friede - 1st Stage 28 | 323,Sister Friede - 2nd / 3rd Stage 29 | 330,Champion's Gravetender 30 | 331,Gravetender Greatwolf 31 | 332,Demon in Pain 32 | 333,Demon from Below 33 | 334,Painting Guardian 34 | 335,Painting Guardian 35 | 336,Halflight 36 | 337,Darkeater Midir 37 | 338,Slave Knight Gael - 1st Stage 38 | 339,Slave Knight Gael - 2nd Stage 39 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/FALLING_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/LOCK_ON_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_PHANTOM_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/PAD_RUMBLE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CAMERA_ACTION_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/HIT_BACK_MATRIX_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CAMERA_EXFOLLOW_IMPACT_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_WHITE_DOOR_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_PLAY_GO_DOOR_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/MenuPropertyLayoutParam.csv: -------------------------------------------------------------------------------- 1 | 1000,Detail status: Normal item 2 | 1006,Detail status: Normal item: Termination 3 | 2000,Detail status: Weapons: Others 4 | 2059,Detail Status: Weapon: Other: termination 5 | 4000,Detail Status: Armor 6 | 4023,Detail Status: Armor: Termination 7 | 5000,Detail Status: Spelling 8 | 5011,Detail status: spelling: Terminating 9 | 6000,Detail status: Arrow, Bolt 10 | 6022,Detail status: Arrow, Bolt: termination 11 | 10000,Player Status: First page 12 | 10024,Player Status: First page: End 13 | 11000,Player Status: Second page 14 | 11033,Player Status: second page: termination 15 | 15000,Status: Second page (player info) 16 | 15006,Status: Second page: termination 17 | 16000,Status: First page (player status) 18 | 16043,Status: first page: termination 19 | 20000,Inventory: Top 20 | 20100,Shop: Top 21 | 20200,Shop For Sale: Top 22 | 20900,Other item selection system: Top 23 | 30000,Level Up Left 24 | 30015,Level Up left: End 25 | 31000,Level Up Right 26 | 31031,Level Up right: End 27 | 40000,Character make top: Top 28 | 40005,Character make top: Bottom 29 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/GRAPHICS_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Decal Spawn Limitation 5 | f32 6 | 0 7 | 8 | 9 | Torch FFX EmissiveIntensityScale 10 | f32 11 | 0 12 | 13 | 14 | Torch FFX Model EmissiveIntensityScale 15 | u16 16 | 0 17 | 18 | 19 | pad1 20 | dummy8 21 | 2 22 | 23 | 24 | PlainLightMutex 25 | f32 26 | 0 27 | 28 | 29 | ClothSpeed1 30 | f32 31 | 0 32 | 33 | 34 | ClothSpeed2 35 | f32 36 | 0 37 | 38 | 39 | pad2 40 | dummy8 41 | 232 42 | 43 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/AI_SOUND_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Radius 5 | f32 6 | 5 7 | 8 | 9 | lifeFrame 10 | f32 11 | 1 12 | 13 | 14 | bSpEffectEnable [ON_OFF] 15 | u8 16 | 0 17 | 18 | 19 | Type [AI_SOUND_RATE_TYPE] 20 | u8 21 | 0 22 | 23 | 24 | fakeTargetType [AI_SOUND_FAKE_TARGET_TYPE] 25 | u8 26 | 1 27 | 28 | 29 | InterestCategory 30 | u8 31 | 0 32 | 33 | 34 | UseHitDamageTeam [ON_OFF] 35 | u8 36 | 0 37 | 38 | 39 | pad 40 | dummy8 41 | 19 42 | 43 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/COOL_TIME_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | limitationTime_0 5 | f32 6 | 900 7 | 8 | 9 | observationTime_0 10 | f32 11 | 900 12 | 13 | 14 | limitationTime_1 15 | f32 16 | 600 17 | 18 | 19 | observationTime_1 20 | f32 21 | 450 22 | 23 | 24 | limitationTime_2 25 | f32 26 | 300 27 | 28 | 29 | observationTime_2 30 | f32 31 | 200 32 | 33 | 34 | limitationTime_3 35 | f32 36 | 0 37 | 38 | 39 | observationTime_3 40 | f32 41 | 0 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/COOL_TIME_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Limitation Time 0 5 | f32 6 | 900 7 | 8 | 9 | Observation Time 0 10 | f32 11 | 900 12 | 13 | 14 | Limitation Time 1 15 | f32 16 | 600 17 | 18 | 19 | Observation Time 1 20 | f32 21 | 450 22 | 23 | 24 | Limitation Time 2 25 | f32 26 | 300 27 | 28 | 29 | Observation Time 2 30 | f32 31 | 200 32 | 33 | 34 | Limitation Time 3 35 | f32 36 | 0 37 | 38 | 39 | Observation Time 3 40 | f32 41 | 0 42 | 43 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/GEMEFFECT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | spEffectId 5 | s32 6 | -1 7 | 8 | 9 | categoryId 10 | s32 11 | 0 12 | 13 | 14 | effectRank 15 | s32 16 | 1 17 | 18 | 19 | rankMin 20 | s32 21 | 1 22 | 23 | 24 | rankMax 25 | s32 26 | 100 27 | 28 | 29 | disposalPrice 30 | s32 31 | 0 32 | 33 | 34 | gemIconIdOffset 35 | s16 36 | 0 37 | 38 | 39 | pad1 40 | dummy8 41 | 2 42 | 43 | 44 | spEffectId_forAtk 45 | s32 46 | -1 47 | 48 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/GEMEFFECT_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | spEffectId 5 | s32 6 | -1 7 | 8 | 9 | categoryId 10 | s32 11 | 0 12 | 13 | 14 | effectRank 15 | s32 16 | 1 17 | 18 | 19 | rankMin 20 | s32 21 | 1 22 | 23 | 24 | rankMax 25 | s32 26 | 100 27 | 28 | 29 | disposalPrice 30 | s32 31 | 0 32 | 33 | 34 | gemIconIdOffset 35 | s16 36 | 0 37 | 38 | 39 | pad1 40 | dummy8 41 | 2 42 | 43 | 44 | spEffectId_forAtk 45 | s32 46 | -1 47 | 48 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/MenuValueTableParam.csv: -------------------------------------------------------------------------------- 1 | 90,Consumable 2 | 91,Unlimited use 3 | 100,S 4 | 101,A 5 | 102,B 6 | 103,C 7 | 104,D 8 | 105,E 9 | 106,- 10 | 110,- 11 | 111,Blade of the Darkmoon 12 | 112,Warrior of Sunlight 13 | 113,Mound-makers 14 | 115,Rosaria's Fingers 15 | 116,Watchdogs of Farron 16 | 117,Aldrich Faithful 17 | 118,Way of Blue 18 | 119,Blue Sentinels 19 | 120,Dagger 20 | 121,Straight Sword 21 | 122,Greatsword 22 | 123,Ultra Greatsword 23 | 124,Curved Sword 24 | 125,Curved Greatsword 25 | 126,Katana 26 | 127,Thrusting Sword 27 | 128,Axe 28 | 129,Greataxe 29 | 130,Hammer 30 | 131,Great Hammer 31 | 132,Spear 32 | 133,Pike 33 | 134,Halberd 34 | 135,Reaper 35 | 136,Fist 36 | 137,Fist 37 | 138,Claw 38 | 139,Whip 39 | 140,Bow 40 | 141,Greatbow 41 | 142,Crossbow 42 | 143,Staff 43 | 144,Pyromancy Flame 44 | 145,Talisman 45 | 146,Sacred Chime 46 | 147,Small Shield 47 | 148,Shield 48 | 149,Greatshield 49 | 150,Arrow 50 | 151,Greatarrow 51 | 152,Bolt 52 | 153,Torch 53 | 154,Dagger (Paired) 54 | 155,Sword (Paired) 55 | 156,Ultra Greatsword (Unique) 56 | 157,Curved Sword (Paired) 57 | 158,Katana (Paired) 58 | 159,Axe (Paired) 59 | 160,Hammer (Paired) 60 | 161,Spear (Paired) 61 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_OVER_WRITE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x8 36 | 0x00 37 | 38 | 39 | Unk19 40 | x8 41 | 0x00 42 | 43 | 44 | Unk1A 45 | x8 46 | 0x00 47 | 48 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DUAL_WIELDING_PERMISSION_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x8 36 | 0x00 37 | 38 | 39 | Unk19 40 | x8 41 | 0x00 42 | 43 | 44 | Unk1A 45 | x8 46 | 0x00 47 | 48 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/WIRE_VARIATION_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | WireType 5 | s8 6 | 0 7 | 8 | 9 | ComprasionValue 10 | u8 11 | 0 12 | 13 | 14 | pad1 15 | dummy8 16 | 2 17 | 18 | 19 | InitHomingAngle1 20 | f32 21 | 90 22 | 23 | 24 | InitHomingAngle2 25 | f32 26 | 90 27 | 28 | 29 | InitHomingAngle3 30 | f32 31 | 90 32 | 33 | 34 | InitHomingAngle4 35 | f32 36 | 90 37 | 38 | 39 | ChrPhysicsHomingParamSubId 40 | s32 41 | 0 42 | 43 | 44 | pad2 45 | dummy8 46 | 8 47 | 48 | -------------------------------------------------------------------------------- /Yapped/GameMode.cs: -------------------------------------------------------------------------------- 1 | namespace Yapped 2 | { 3 | internal class GameMode 4 | { 5 | public enum GameType 6 | { 7 | DemonsSouls, 8 | DarkSouls1, 9 | DarkSouls2, 10 | Bloodborne, 11 | DarkSouls3, 12 | Sekiro 13 | } 14 | 15 | public GameType Game { get; } 16 | public string Name { get; } 17 | public string Directory { get; } 18 | 19 | public GameMode(GameType game, string name, string directory) 20 | { 21 | Game = game; 22 | Name = name; 23 | Directory = directory; 24 | } 25 | 26 | public static readonly GameMode[] Modes = 27 | { 28 | //new GameMode(GameType.DarkSouls1, "Dark Souls 1", "DS1"), 29 | new GameMode(GameType.DarkSouls2, "Dark Souls 2", "DS2"), 30 | new GameMode(GameType.DarkSouls3, "Dark Souls 3", "DS3"), 31 | //new GameMode(GameType.DemonsSouls, "Demon's Souls", "DES"), 32 | //new GameMode(GameType.Bloodborne, "Bloodborne", "BB"), 33 | new GameMode(GameType.Sekiro, "Sekiro", "SDT"), 34 | }; 35 | } 36 | } 37 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CHR_MULTIPLAY_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/SHOP_LINEUP_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/CAMERA_GPAPPLER_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_INSTANCE_TYPE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | -------------------------------------------------------------------------------- /Yapped.Dump/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace Yapped.Dump.Properties 12 | { 13 | 14 | 15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] 17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase 18 | { 19 | 20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 21 | 22 | public static Settings Default 23 | { 24 | get 25 | { 26 | return defaultInstance; 27 | } 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/HitEffectSeParam.csv: -------------------------------------------------------------------------------- 1 | 1,Cobblestone 2 | 2,Stone 3 | 3,Soil 4 | 4,Wood 5 | 5,Grassland 6 | 6,Gravel 7 | 7,Gaps 8 | 8,Trees 9 | 9,Swamp 10 | 10,Nest 11 | 11,Iron 12 | 12,Flesh 13 | 13,Sand 14 | 14,Bone 15 | 15,Ash 16 | 16,Roof Tiles 17 | 17,Cloth 18 | 18,Fallen leaves 19 | 19,Bell 20 | 20,Water (Puddle) 21 | 21,Water (ankle level) 22 | 22,Water (knee) 23 | 23,Poison Swamp (shallow) 24 | 24,Poison Swamp (deep) 25 | 25,Poison Swamp (knee) 26 | 26,Poison Swamp (about puddle) 27 | 27,Water (waist or more) 28 | 28,Carpet 29 | 29,Without 30 | 30,Caries 31 | 31,God Grave Net 32 | 50,Weapon Iron 33 | 51,Wax 34 | 52,Weapon tree 35 | 53,Weapon meat 36 | 54,Shield Iron 37 | 55,Shield Tree 38 | 56,Iron 39 | 58,Armor Leather 40 | 59,Meat (Live) 41 | 60,Meat (raw) _ Weakness 42 | 62,Heavy Iron 43 | 63,Cloth 44 | 64,Humanity 45 | 65,Hair 46 | 66,Soft Stone 47 | 67,Feathers 48 | 68,Carrion 49 | 69,Ash 50 | 70,Lava 51 | 71,Evil 52 | 72,Crystal 53 | 74,Bone 54 | 75,Flame 55 | 76,Rock 56 | 77,Shield Stone 57 | 78,Tree 58 | 79,Heavy Iron Shield 59 | 80,Ghost Enemy Black 60 | 84,Drool 61 | 85,Ghost Enemy Black (for guard) 62 | 89,Without 63 | 90,Penetration 64 | 91,Caries 65 | 92,Maggots 66 | 93,Charcoal 67 | 94,Bugs 68 | 95,Fluid 69 | 98,Caries weakness 70 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CEREMONY_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | EventLayerID 5 | s32 6 | 0 7 | 8 | 9 | MapStudioLayerID 10 | s32 11 | 0 12 | 13 | 14 | GparamID[Up] 15 | s16 16 | 0 17 | 18 | 19 | GparamID[Low] 20 | s16 21 | 0 22 | 23 | 24 | Point CloudID 25 | s32 26 | 0 27 | 28 | 29 | GI_TextureID 30 | s32 31 | 0 32 | 33 | 34 | Light GroupID 35 | s32 36 | 0 37 | 38 | 39 | IsReload 40 | u8 41 | 0 42 | 43 | 44 | IsDisableOnline 45 | u8 46 | 0 47 | 48 | 49 | pad1 50 | dummy8 51 | 10 52 | 53 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/BONFIRE_WARP_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | EventFlagId 5 | s32 6 | 14000000 7 | 8 | 9 | WarpEventId 10 | s32 11 | 4001950 12 | 13 | 14 | BonfireNameId 15 | s32 16 | 211210 17 | 18 | 19 | DescriptionTextId 20 | s32 21 | -1 22 | 23 | 24 | PictureId 25 | s32 26 | 10011 27 | 28 | 29 | ListId 30 | u8 31 | 3 32 | 33 | 34 | IsDisableQuickwarp 35 | u8 36 | 0 37 | 38 | 39 | CeremonyId 40 | s16 41 | -1 42 | 43 | 44 | MenuId 45 | s32 46 | 0 47 | 48 | 49 | pad1 50 | dummy8 51 | 4 52 | 53 | -------------------------------------------------------------------------------- /UXM/dist/res/SekiroGameInfo.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 12 4 | Sekiro 5 | 6 | Data1 7 | Data2 8 | Data3 9 | Data4 10 | Data5 11 | 12 | 13 | sound 14 | 15 | 16 | _unknown 17 | action 18 | chr 19 | cutscene 20 | event 21 | facegen 22 | font 23 | map 24 | menu 25 | msg 26 | mtd 27 | obj 28 | other 29 | param 30 | parts 31 | script 32 | sfx 33 | shader 34 | 35 | 36 | data1:/ 37 | data2:/ 38 | data3:/ 39 | data4:/ 40 | data5:/ 41 | 42 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/RagdollParam.csv: -------------------------------------------------------------------------------- 1 | 0,Move -- 動かない 2 | 1,Havok Default Value -- Havokのデフォルト値 3 | 1000,Segunda: The Evil Spirits -- グンダ:邪霊 4 | 1001,Segunda Ragdoll Test 2 -- グンダのラグドールテスト2 5 | 1100,Snake Spirit: Right arm -- 蛇霊:右腕 6 | 1101,Snake Spirit: Left arm -- 蛇霊:左腕 7 | 1102,Snake Spirit: small feet -- 蛇霊:小足 8 | 1103,Snake Spirit: Tail root -- 蛇霊:尻尾付け根 9 | 1104,Snake Spirit: Tail tip -- 蛇霊:尻尾先端 10 | 1105,Snake Spirit: Head -- 蛇霊:頭 11 | 1106,Snake Spirit: Neck -- 蛇霊:首 12 | 1201,King of the Dead: Crown -- 死霊の王:王冠 13 | 1202,King of the Dead: torso -- 死霊の王:胴体 14 | 1203,King of the dead: right arm -- 死霊の王:右腕 15 | 1204,King of the dead: left arm -- 死霊の王:左腕 16 | 1206,King of the Dead: Head -- 死霊の王:頭 17 | 1301,Mad Warrior Hallec: Head -- 狂戦士ハレック:頭 18 | 1302,Mad Warrior Hallec: Torso -- 狂戦士ハレック:胴 19 | 1303,Mad Warrior Hallec: left arm -- 狂戦士ハレック:左腕 20 | 1304,Mad Warrior Hallec: right arm -- 狂戦士ハレック:右腕 21 | 1305,Mad Warrior Hallec: Left Shin -- 狂戦士ハレック:左脛 22 | 1306,Mad Warrior Hallec: Right Shin -- 狂戦士ハレック:右脛 23 | 1307,Mad Warrior Hallec: right hand weapon -- 狂戦士ハレック:右手武器 24 | 1401,Dead Slug (dumpling): Dead dumpling -- 蝕のナメクジ(亡者団子):亡者団子 25 | 1500,Hell Kite: twines in the legs -- ヘルカイト:脚に絡みつく蝕 26 | 1501,Hell Kite: Before your left ankle -- ヘルカイト:左足の足首より先 27 | 1600,Golem: Iron Ball -- ゴーレム:鉄球 28 | 9999,Dummy -- ダミー 29 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DECAL_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/HIT_BACK_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/NOISE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/KnowledgeLoadScreenItemParam.csv: -------------------------------------------------------------------------------- 1 | 0,Censuring Palm 2 | 1,Quarterstaff 3 | 2,Witchtree Limb 4 | 3,Abyssal Flame 5 | 4,Chaos Flame 6 | 5,Flynn's Bow 7 | 6,Greatwood Club 8 | 7,Abyssal Greatsword 9 | 8,Drangleic Sword 10 | 9,Sunlight Greatsword 11 | 10,Bluemoon Greatsword 12 | 11,Loch Shield 13 | 12,Velka's Rapier 14 | 13,Pursuer's Ultra Greatsword 15 | 14,Bloodletter 16 | 15,Locust Arm 17 | 16,Beast Cutter 18 | 17,Beasthunter Saif 19 | 18,Boom Hammer 20 | 19,Chikage 21 | 20,Church Pick 22 | 21,Hunter Axe 23 | 22,Kirkhammer 24 | 23,Twinspears of the Forlorn 25 | 24,Nil Blade 26 | 25,Sanguinus 27 | 26,Tonitrus 28 | 27,Blades of Mercy 29 | 28,Cart Wheel 30 | 29,Bountiful Quiver 31 | 30,Old Pygmy Brooch 32 | 31,Ring of the Exalted 33 | 32,Arcane Trinket 34 | 33,Black Tearstone Ring 35 | 34,Demonsbane Ring 36 | 35,Charred Bone 37 | 36,Spirit Amethyst 38 | 37,Runic Seal 39 | 38,Mask of the Father 40 | 39,Mask of the Mother 41 | 40,Mask of the Child 42 | 41,Skull Mask 43 | 42,Crown of the Great Lord 44 | 43,Oozing Pellet 45 | 44,Cursed Pellet 46 | 45,Awestone 47 | 46,Cinder 48 | 47,Tarnished Coin 49 | 48,Tarnished Silver Coin 50 | 49,Repel 51 | 50,Climax 52 | 51,Unleash Magic 53 | 52,Lingering Chaos 54 | 53,Cataclysm 55 | 54,Recollection 56 | 55,Earthquake 57 | 56,Heavenly Thunder 58 | 57,Perseverance 59 | -------------------------------------------------------------------------------- /UXM/ArchiveDictionary.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using System.Linq; 3 | using System.Text.RegularExpressions; 4 | 5 | namespace UXM 6 | { 7 | class ArchiveDictionary 8 | { 9 | private const uint PRIME = 37; 10 | 11 | private Dictionary hashes; 12 | 13 | public ArchiveDictionary(string dictionary) 14 | { 15 | hashes = new Dictionary(); 16 | foreach (string line in Regex.Split(dictionary, "[\r\n]+")) 17 | { 18 | string trimmed = line.Trim(); 19 | if (trimmed.Length > 0) 20 | { 21 | uint hash = ComputeHash(trimmed); 22 | hashes[hash] = trimmed; 23 | } 24 | } 25 | } 26 | 27 | private static uint ComputeHash(string path) 28 | { 29 | string hashable = path.Trim().Replace('\\', '/').ToLowerInvariant(); 30 | if (!hashable.StartsWith("/")) 31 | hashable = '/' + hashable; 32 | return hashable.Aggregate(0u, (i, c) => i * PRIME + c); 33 | } 34 | 35 | public bool GetPath(uint hash, out string path) 36 | { 37 | return hashes.TryGetValue(hash, out path); 38 | } 39 | } 40 | } 41 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/POISE_DAMAGE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/BOSS_PARTS_MODEL_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/MAP_OBJECT_INSTANCE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/BONFIRE_WARP_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Location Event ID 5 | s32 6 | 14000000 7 | 8 | 9 | Warp Event ID 10 | s32 11 | 4001950 12 | 13 | 14 | Bonfire Name ID 15 | s32 16 | 211210 17 | 18 | 19 | Description Text ID 20 | s32 21 | -1 22 | 23 | 24 | Picture ID 25 | s32 26 | 10011 27 | 28 | 29 | List ID 30 | u8 31 | 3 32 | 33 | 34 | Is Disable Quickwarp 35 | u8 36 | 0 37 | 38 | 39 | Ceremony ID 40 | s16 41 | -1 42 | 43 | 44 | Online Area ID 45 | s32 46 | 0 47 | 48 | 49 | pad1 50 | dummy8 51 | 36 52 | 53 | -------------------------------------------------------------------------------- /UXM/dist/res/ScholarGameInfo.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 18 4 | DarkSouls2 5 | 6 | GameDataEbl 7 | LqChrEbl 8 | LqMapEbl 9 | LqObjEbl 10 | LqPartsEbl 11 | 12 | 13 | param 14 | sfx 15 | sfx_lq 16 | sound 17 | 18 | 19 | _unknown 20 | breakobj 21 | decal 22 | eventmakerex 23 | ezstate 24 | filter 25 | map 26 | material 27 | menu 28 | model 29 | model_lq 30 | morpheme4 31 | prefabeditor 32 | timeact 33 | 34 | 35 | gamedata:/ 36 | chrlq:/ 37 | maplq:/ 38 | objlq:/ 39 | partslq:/ 40 | 41 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/MENU_OFFSCR_REND_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | MenuOffsetScrVal0 5 | f32 6 | 0 7 | 8 | 9 | MenuOffsetScrVal1 10 | f32 11 | 0.85 12 | 13 | 14 | MenuOffsetScrVal2 15 | f32 16 | 0 17 | 18 | 19 | MenuOffsetScrVal3 20 | f32 21 | 2.66 22 | 23 | 24 | MenuOffsetScrVal4 25 | f32 26 | 1.719 27 | 28 | 29 | MenuOffsetScrVal5 30 | f32 31 | -14.85 32 | 33 | 34 | MenuOffsetScrVal6 35 | f32 36 | 15 37 | 38 | 39 | pad1 40 | dummy8 41 | 16 42 | 43 | 44 | screenRendId 45 | s32 46 | 11 47 | 48 | 49 | pad2 50 | dummy8 51 | 16 52 | 53 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/MENU_OFFSCR_REND_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | MenuContent0 Y 5 | f32 6 | 0 7 | 8 | 9 | MenuContent0 X 10 | f32 11 | 0.85 12 | 13 | 14 | MenuContent0 Distance 15 | f32 16 | 0 17 | 18 | 19 | MenuContent1 Y 20 | f32 21 | 2.66 22 | 23 | 24 | MenuContent1 X 25 | f32 26 | 1.719 27 | 28 | 29 | MenuContent1 Reverse X 30 | f32 31 | -14.85 32 | 33 | 34 | MenuContent1 Distance 35 | f32 36 | 15 37 | 38 | 39 | pad1 40 | dummy8 41 | 16 42 | 43 | 44 | screenRendId 45 | s32 46 | 11 47 | 48 | 49 | pad2 50 | dummy8 51 | 16 52 | 53 | -------------------------------------------------------------------------------- /UXM/dist/res/DarkSouls2GameInfo.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 16 4 | DarkSouls2 5 | 6 | GameDataEbl 7 | HqChrEbl 8 | HqMapEbl 9 | HqObjEbl 10 | HqPartsEbl 11 | 12 | 13 | param 14 | sfx 15 | sfx_hq 16 | sound 17 | 18 | 19 | _unknown 20 | breakobj 21 | decal 22 | eventmakerex 23 | ezstate 24 | filter 25 | map 26 | material 27 | menu 28 | model 29 | model_hq 30 | morpheme4 31 | prefabeditor 32 | timeact 33 | 34 | 35 | gamedata:/ 36 | chrhq:/ 37 | maphq:/ 38 | objhq:/ 39 | partshq:/ 40 | 41 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/CHR_PHYSICS_VELOCITY_CHANGE_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk1 5 | f32 6 | 1 7 | 8 | 9 | Unk2 10 | f32 11 | 1 12 | 13 | 14 | Unk3 15 | f32 16 | 1 17 | 18 | 19 | Unk4 20 | f32 21 | 1 22 | 23 | 24 | Unk5 25 | f32 26 | 1 27 | 28 | 29 | pad1 30 | dummy8 31 | 1 32 | 33 | 34 | VelocityType 35 | u8 36 | 2 37 | 38 | 39 | Unk6 40 | u8 41 | 3 42 | 43 | 44 | pad2 45 | dummy8 46 | 1 47 | 48 | 49 | ChrPhysicsHomingParamId 50 | s32 51 | -1 52 | 53 | 54 | pad3 55 | dummy8 56 | 4 57 | 58 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/MapMimicryEstablishmentParam.csv: -------------------------------------------------------------------------------- 1 | 0,Do not erase 2 | 300000000,High Wall of Lothric 3 | 300000001,High Wall of Lothric 4 | 300100000,Lothric Castle 5 | 310000000,Undead Settlement 6 | 320000000,Archdragon Peak 7 | 330000000,Road of Sacrifices / Farron Keep 8 | 330000001,Road of Sacrifices / Farron Keep 9 | 340100000,Grand Archives 10 | 340100001,Grand Archives 11 | 350000000,Cathedral of the Deep 12 | 350000001,Cathedral of the Deep 13 | 370000000,Irithyll of the Boreal Valley 14 | 370000001,Irithyll of the Boreal Valley 15 | 370000002,Irithyll of the Boreal Valley 16 | 380000000,Catacombs of Carthus / Smouldering Lake 17 | 380000001,Catacombs of Carthus / Smouldering Lake 18 | 390000000,Irithyll Dungeon / Profaned Capital 19 | 400000000,Cemetery of Ash / Untended Graves 20 | 410000000,Flameless Shrine 21 | 450000000,Ariandel 22 | 450000001,Ariandel 23 | 450000002,Ariandel 24 | 450000003,Ariandel 25 | 450000004,Ariandel 26 | 450000005,Ariandel 27 | 460000000,Arena - Grand Roof 28 | 470000000,Arena - Kiln of Flame 29 | 500000000,Dreg Heap 30 | 500000001,Dreg Heap 31 | 510000000,The Ringed City 32 | 510000001,The Ringed City 33 | 510000002,The Ringed City 34 | 510000003,The Ringed City 35 | 510000004,The Ringed City 36 | 510000005,The Ringed City 37 | 510100000,Filianore's Rest 38 | 530000000,Arena - Dragon Ruins 39 | 540000000,Arena - Round Plaza 40 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/SHOP_LINEUP_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | EquipId 5 | s32 6 | 500 7 | 8 | 9 | value 10 | s32 11 | -1 12 | 13 | 14 | mtrlId 15 | s32 16 | -1 17 | 18 | 19 | EventFlag 20 | s32 21 | -1 22 | 23 | 24 | qwcID 25 | s32 26 | -1 27 | 28 | 29 | sellQuantity 30 | s16 31 | 1 32 | 33 | 34 | shopType 35 | u8 36 | 0 37 | 38 | 39 | equipType 40 | u8 41 | 3 42 | 43 | 44 | value_SAN 45 | s16 46 | -1 47 | 48 | 49 | pad1 50 | dummy8 51 | 6 52 | 53 | 54 | PriceRate 55 | f32 56 | 1 57 | 58 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/SHOP_LINEUP_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Equip ID 5 | s32 6 | 500 7 | 8 | 9 | Value 10 | s32 11 | -1 12 | 13 | 14 | Material ID 15 | s32 16 | -1 17 | 18 | 19 | Event Flag 20 | s32 21 | -1 22 | 23 | 24 | QWC ID 25 | s32 26 | -1 27 | 28 | 29 | Quantity 30 | s16 31 | 1 32 | 33 | 34 | Shop Type 35 | u8 36 | 0 37 | 38 | 39 | Equip Type 40 | u8 41 | 3 42 | 43 | 44 | Value (SAN) 45 | s16 46 | -1 47 | 48 | 49 | pad1 50 | dummy8 51 | 6 52 | 53 | 54 | Price Rate 55 | f32 56 | 1 57 | 58 | -------------------------------------------------------------------------------- /UXM/App.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 |
6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 500, 200 15 | 16 | 17 | 800, 300 18 | 19 | 20 | False 21 | 22 | 23 | D:\Sekiro Shadows Die Twice\sekiro.exe 24 | 25 | 26 | 27 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/NPC_AI_ACTION_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | directionMovementId 5 | u8 6 | 0 7 | 8 | 9 | actId0 10 | u8 11 | 22 12 | 13 | 14 | actId1 15 | u8 16 | 0 17 | 18 | 19 | actId2 20 | u8 21 | 0 22 | 23 | 24 | isDisableDirectionMovement 25 | u8 26 | 0 27 | 28 | 29 | isDisableAct0 30 | u8 31 | 0 32 | 33 | 34 | isDisableAct1 35 | u8 36 | 0 37 | 38 | 39 | isDisableAct2 40 | u8 41 | 0 42 | 43 | 44 | actType 45 | s32 46 | 0 47 | 48 | 49 | isDisableAiCheck 50 | u8 51 | 0 52 | 53 | 54 | pad1 55 | dummy8 56 | 3 57 | 58 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/RAGDOLL_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | hierarchGain 5 | f32 6 | 0 7 | 8 | 9 | velocityDamping 10 | f32 11 | 0 12 | 13 | 14 | accelGain 15 | f32 16 | 0 17 | 18 | 19 | velocityGain 20 | f32 21 | 0 22 | 23 | 24 | positionGain 25 | f32 26 | 0 27 | 28 | 29 | maxLinerVelocity 30 | f32 31 | 0 32 | 33 | 34 | maxAngularVelocity 35 | f32 36 | 0 37 | 38 | 39 | snapGain 40 | f32 41 | 0 42 | 43 | 44 | enable 45 | u8 46 | 1 47 | 48 | 49 | partsHitMaskNo 50 | s8 51 | 1 52 | 53 | 54 | pad1 55 | dummy8 56 | 14 57 | 58 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/NPC_AI_ACTION_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | directionMovementId 5 | u8 6 | 0 7 | 8 | 9 | actId0 10 | u8 11 | 22 12 | 13 | 14 | actId1 15 | u8 16 | 0 17 | 18 | 19 | actId2 20 | u8 21 | 0 22 | 23 | 24 | isDisableDirectionMovement 25 | u8 26 | 0 27 | 28 | 29 | isDisableAct0 30 | u8 31 | 0 32 | 33 | 34 | isDisableAct1 35 | u8 36 | 0 37 | 38 | 39 | isDisableAct2 40 | u8 41 | 0 42 | 43 | 44 | actType 45 | s32 46 | 0 47 | 48 | 49 | isDisableAiCheck 50 | u8 51 | 0 52 | 53 | 54 | pad1 55 | dummy8 56 | 3 57 | 58 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/RAGDOLL_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | hierarchGain 5 | f32 6 | 0 7 | 8 | 9 | velocityDamping 10 | f32 11 | 0 12 | 13 | 14 | accelGain 15 | f32 16 | 0 17 | 18 | 19 | velocityGain 20 | f32 21 | 0 22 | 23 | 24 | positionGain 25 | f32 26 | 0 27 | 28 | 29 | maxLinerVelocity 30 | f32 31 | 0 32 | 33 | 34 | maxAngularVelocity 35 | f32 36 | 0 37 | 38 | 39 | snapGain 40 | f32 41 | 0 42 | 43 | 44 | enable 45 | u8 46 | 1 47 | 48 | 49 | partsHitMaskNo 50 | s8 51 | 1 52 | 53 | 54 | pad1 55 | dummy8 56 | 14 57 | 58 | -------------------------------------------------------------------------------- /dist/res/DS3/Names/FaceParam.csv: -------------------------------------------------------------------------------- 1 | 0,Test 2 | 1,Character Makeup Test 3 | 20,20: NT version A (Wandering Knight) 4 | 21,21: NT version B (North Warrior) 5 | 22,22: NT version C (Wizard) 6 | 23,23: NT version D (Temple Knight) 7 | 1000,Newgame presets Face _ man 0 8 | 1001,Newgame preset Face _ man 1 9 | 1002,Newgame presets Face _ Man 2 10 | 1003,Newgame Preset Face _ Man 3 11 | 1004,Newgame Preset Face _ man 4 12 | 1005,Newgame Preset Face _ man 5 13 | 1006,Newgame Preset Face _ man 6 14 | 1007,Newgame Presets Face _ Man 7 15 | 1008,Newgame presets Face _ Man 8 16 | 1009,Newgame Presets Face _ Man 9 17 | 2000,Newgame preset Face _ woman 0 18 | 2001,Newgame preset Face _ woman 1 19 | 2002,Newgame preset Face _ woman 2 20 | 2003,Newgame preset Face _ woman 3 21 | 2004,Newgame preset Face _ woman 4 22 | 2005,Newgame preset Face _ woman 5 23 | 2006,Newgame preset Face _ woman 6 24 | 2007,Newgame preset Face _ woman 7 25 | 2008,Newgame preset Face _ woman 8 26 | 2009,Newgame preset Face _ woman 9 27 | 3000,0 for base body (mixed) 28 | 3001,For base body 1 (mixed) 29 | 3002,For base body 2 (mixed) 30 | 3003,For base body 3 (mixed) 31 | 3004,For base body 4 (mixed) 32 | 3005,For base body 5 (mixed) 33 | 3006,For base body 6 (mixed) 34 | 3007,Base Body 7 (mixed) 35 | 3008,For base body 8 (mixed) 36 | 3009,Base Body 9 (mixed) 37 | 4000,Character make top menu male 38 | 5000,Character make top menu female 39 | 9999,Phantom (no Face) 40 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DEMO_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | 54 | Unk28 55 | x32 56 | 0x00000000 57 | 58 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/RELATE_PHYS_STAT_TO_LEVEL_STAT.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x8 51 | 0x00 52 | 53 | 54 | Unk25 55 | x8 56 | 0x00 57 | 58 | -------------------------------------------------------------------------------- /dist/res/DS2/Layouts/DAMAGE_EFFECT_SE_PARAM.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Unk00 5 | x32 6 | 0x00000000 7 | 8 | 9 | Unk04 10 | x32 11 | 0x00000000 12 | 13 | 14 | Unk08 15 | x32 16 | 0x00000000 17 | 18 | 19 | Unk0C 20 | x32 21 | 0x00000000 22 | 23 | 24 | Unk10 25 | x32 26 | 0x00000000 27 | 28 | 29 | Unk14 30 | x32 31 | 0x00000000 32 | 33 | 34 | Unk18 35 | x32 36 | 0x00000000 37 | 38 | 39 | Unk1C 40 | x32 41 | 0x00000000 42 | 43 | 44 | Unk20 45 | x32 46 | 0x00000000 47 | 48 | 49 | Unk24 50 | x32 51 | 0x00000000 52 | 53 | 54 | Unk28 55 | x32 56 | 0x00000000 57 | 58 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/CEREMONY_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Event Layer ID 5 | s32 6 | 0 7 | emevd layer 8 | 9 | 10 | Map Studio Layer ID 11 | s32 12 | 0 13 | msb layer 14 | 15 | 16 | Map Gparam ID 17 | s16 18 | 0 19 | 20 | 21 | Map Override Gparam ID 22 | s16 23 | 0 24 | 25 | 26 | BTPB File Index 27 | s32 28 | 0 29 | 30 | 31 | BTL File Index 32 | s32 33 | 0 34 | 35 | 36 | BTAB File Index 37 | s32 38 | 0 39 | 40 | 41 | Is Reload 42 | u8 43 | 0 44 | 45 | 46 | Play Region ID Offset 47 | u8 48 | 0 49 | 1 = 100 50 | 51 | 52 | pad1 53 | dummy8 54 | 10 55 | 56 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/WEAPON_GEN_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | wepParamId 5 | s32 6 | 0 7 | 8 | 9 | gemSlotType_0 10 | s32 11 | -2147483296 12 | 13 | 14 | gemGenId0 15 | s32 16 | -1 17 | 18 | 19 | gemSlotType_1 20 | s32 21 | -2147483296 22 | 23 | 24 | gemGenId1 25 | s32 26 | -1 27 | 28 | 29 | gemSlotType_2 30 | s32 31 | -2147483296 32 | 33 | 34 | gemGenId2 35 | s32 36 | -1 37 | 38 | 39 | gemSlotType_3 40 | s32 41 | -2147483296 42 | 43 | 44 | gemGenId3 45 | s32 46 | -1 47 | 48 | 49 | gemSlotType_4 50 | s32 51 | -2147483296 52 | 53 | 54 | gemGenId4 55 | s32 56 | -1 57 | 58 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/WEAPON_GEN_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | wepParamId 5 | s32 6 | 0 7 | 8 | 9 | gemSlotType_0 10 | s32 11 | -2147483296 12 | 13 | 14 | gemGenId0 15 | s32 16 | -1 17 | 18 | 19 | gemSlotType_1 20 | s32 21 | -2147483296 22 | 23 | 24 | gemGenId1 25 | s32 26 | -1 27 | 28 | 29 | gemSlotType_2 30 | s32 31 | -2147483296 32 | 33 | 34 | gemGenId2 35 | s32 36 | -1 37 | 38 | 39 | gemSlotType_3 40 | s32 41 | -2147483296 42 | 43 | 44 | gemGenId3 45 | s32 46 | -1 47 | 48 | 49 | gemSlotType_4 50 | s32 51 | -2147483296 52 | 53 | 54 | gemGenId4 55 | s32 56 | -1 57 | 58 | -------------------------------------------------------------------------------- /dist/res/DS3/Layouts/PROTECTOR_GEN_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | proParamId 5 | s32 6 | 0 7 | 8 | 9 | gemSlotType_0 10 | x32 11 | 0x80000160 12 | 13 | 14 | gemGenId_0 15 | s32 16 | -1 17 | 18 | 19 | gemSlotType_1 20 | x32 21 | 0x80000160 22 | 23 | 24 | gemGenId_1 25 | s32 26 | -1 27 | 28 | 29 | gemSlotType_2 30 | x32 31 | 0x80000160 32 | 33 | 34 | gemGenId_2 35 | s32 36 | -1 37 | 38 | 39 | gemSlotType_3 40 | x32 41 | 0x80000160 42 | 43 | 44 | gemGenId_3 45 | s32 46 | -1 47 | 48 | 49 | gemSlotType_4 50 | x32 51 | 0x80000160 52 | 53 | 54 | gemGenId_4 55 | s32 56 | -1 57 | 58 | -------------------------------------------------------------------------------- /dist/res/SDT/Layouts/PROTECTOR_GEN_PARAM_ST.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | proParamId 5 | s32 6 | 0 7 | 8 | 9 | gemSlotType_0 10 | x32 11 | 0x80000160 12 | 13 | 14 | gemGenId_0 15 | s32 16 | -1 17 | 18 | 19 | gemSlotType_1 20 | x32 21 | 0x80000160 22 | 23 | 24 | gemGenId_1 25 | s32 26 | -1 27 | 28 | 29 | gemSlotType_2 30 | x32 31 | 0x80000160 32 | 33 | 34 | gemGenId_2 35 | s32 36 | -1 37 | 38 | 39 | gemSlotType_3 40 | x32 41 | 0x80000160 42 | 43 | 44 | gemGenId_3 45 | s32 46 | -1 47 | 48 | 49 | gemSlotType_4 50 | x32 51 | 0x80000160 52 | 53 | 54 | gemGenId_4 55 | s32 56 | -1 57 | 58 | -------------------------------------------------------------------------------- /Yapped/ParamInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using System.IO; 3 | using System.Xml; 4 | 5 | namespace Yapped 6 | { 7 | internal class ParamInfo 8 | { 9 | public static Dictionary ReadParamInfo(string path) 10 | { 11 | var result = new Dictionary(); 12 | if (File.Exists(path)) 13 | { 14 | XmlDocument xml = new XmlDocument(); 15 | xml.Load(path); 16 | foreach (XmlNode node in xml.SelectNodes("params/param")) 17 | { 18 | string name = node.Attributes["name"].InnerText; 19 | bool blocked = bool.Parse(node.Attributes["blocked"]?.InnerText ?? "false"); 20 | bool hidden = bool.Parse(node.Attributes["hidden"]?.InnerText ?? "false"); 21 | string description = node.InnerText; 22 | result[name] = new ParamInfo(blocked, hidden, description); 23 | } 24 | } 25 | return result; 26 | } 27 | 28 | public bool Blocked { get; set; } 29 | 30 | public bool Hidden { get; set; } 31 | 32 | public string Description { get; set; } 33 | 34 | private ParamInfo(bool blocked, bool hidden, string description) 35 | { 36 | Blocked = blocked; 37 | Hidden = hidden; 38 | Description = description; 39 | } 40 | } 41 | } 42 | --------------------------------------------------------------------------------