├── dist
└── res
│ ├── SDT
│ ├── Names
│ │ ├── Magic.csv
│ │ ├── Ceremony.csv
│ │ ├── DecalParam.csv
│ │ ├── FaceParam.csv
│ │ ├── LodParam.csv
│ │ ├── MenuParam.csv
│ │ ├── RoleParam.csv
│ │ ├── TalkParam.csv
│ │ ├── ThrowParam.csv
│ │ ├── AiSoundParam.csv
│ │ ├── AtkParam_Npc.csv
│ │ ├── BehaviorParam.csv
│ │ ├── CameraParam.csv
│ │ ├── CameraSetParam.csv
│ │ ├── CharaInitParam.csv
│ │ ├── CutsceneParam.csv
│ │ ├── FaceGenParam.csv
│ │ ├── FaceRangeParam.csv
│ │ ├── FootSfxParam.csv
│ │ ├── GameAreaParam.csv
│ │ ├── GameSystemParam.csv
│ │ ├── GraphicsParam.csv
│ │ ├── GrassTypeParam.csv
│ │ ├── HitMtrlParam.csv
│ │ ├── ItemLotParam.csv
│ │ ├── KnockBackParam.csv
│ │ ├── LockCamParam.csv
│ │ ├── LodPlatform.csv
│ │ ├── MapPartsParam.csv
│ │ ├── MaterialExParam.csv
│ │ ├── ModelSfxParam.csv
│ │ ├── NpcThinkParam.csv
│ │ ├── ObjActParam.csv
│ │ ├── ObjectParam.csv
│ │ ├── PhantomParam.csv
│ │ ├── SwordArtsParam.csv
│ │ ├── ThrowKindParam.csv
│ │ ├── ToughnessParam.csv
│ │ ├── UpperArmParam.csv
│ │ ├── WeaponGenParam.csv
│ │ ├── WetAspectParam.csv
│ │ ├── WireSetParam.csv
│ │ ├── ActionButtonParam.csv
│ │ ├── ActionGuideParam.csv
│ │ ├── ActionUnlockParam.csv
│ │ ├── BehaviorParam_PC.csv
│ │ ├── BonfireWarpParam.csv
│ │ ├── CharMakeMenuTopParam.csv
│ │ ├── CultSettingParam.csv
│ │ ├── DirectionCameraParam.csv
│ │ ├── DyingEffectParam.csv
│ │ ├── EnemyCommonParam.csv
│ │ ├── EquipMtrlSetParam.csv
│ │ ├── EquipParamAccessory.csv
│ │ ├── EquipParamProtector.csv
│ │ ├── GameProgressParam.csv
│ │ ├── GrassLodRangeParam.csv
│ │ ├── HitEffectSeParam.csv
│ │ ├── HitEffectSfxParam.csv
│ │ ├── LoadBalancerParam.csv
│ │ ├── MenuOffscrRendParam.csv
│ │ ├── MenuTutorialParam.csv
│ │ ├── MenuValueTableParam.csv
│ │ ├── NpcAiActionParam.csv
│ │ ├── ProtectorGenParam.csv
│ │ ├── ReinforceParamWeapon.csv
│ │ ├── ResourceItemLotParam.csv
│ │ ├── ResourceItemParam.csv
│ │ ├── StaminaControlParam.csv
│ │ ├── TentativePlayerParam.csv
│ │ ├── WepAbsorpPosParam.csv
│ │ ├── WirePointSearchParam.csv
│ │ ├── WireVariationParam.csv
│ │ ├── AttackElementCorrectParam.csv
│ │ ├── BulletCreateLimitParam.csv
│ │ ├── CharMakeMenuListItemParam.csv
│ │ ├── ChrPhysicsHomingParam.csv
│ │ ├── ClearCountCorrectParam.csv
│ │ ├── DefaultKeyAssignParam00.csv
│ │ ├── HPEstusFlaskRecoveryParam.csv
│ │ ├── HitEffectSeHitWallParam.csv
│ │ ├── HitEffectSeJustGuardParam.csv
│ │ ├── HitEffectSfxAngleParam.csv
│ │ ├── HitEffectSfxConceptParam.csv
│ │ ├── MPEstusFlaskRecoveryParam.csv
│ │ ├── MenuPropertyLayoutParam.csv
│ │ ├── MenuPropertySpecParam.csv
│ │ ├── ObjectMaterialSfxParam.csv
│ │ ├── ReinforceParamProtector.csv
│ │ ├── ThrowDirectionDecalParam.csv
│ │ ├── ThrowDirectionSeParam.csv
│ │ ├── ThrowDirectionSfxParam.csv
│ │ ├── ChrPhysicsVelocityChangeParam.csv
│ │ ├── HitMaterialSpecialSettingParam.csv
│ │ ├── KnowledgeLoadScreenItemParam.csv
│ │ ├── LoadBalancerDrawDistScaleParam.csv
│ │ ├── MapMimicryEstablishmentParam.csv
│ │ ├── HitEffectSfxConceptJustGuardParam.csv
│ │ ├── Bullet.csv
│ │ ├── NpcParam.csv
│ │ ├── SkillParam.csv
│ │ ├── AtkParam_Pc.csv
│ │ ├── EquipParamGoods.csv
│ │ ├── ShopLineupParam.csv
│ │ ├── SpEffectParam.csv
│ │ ├── CalcCorrectGraph.csv
│ │ ├── EquipParamWeapon.csv
│ │ └── SpEffectVfxParam.csv
│ └── Layouts
│ │ ├── NETWORK_PARAM_ST.xml
│ │ ├── SE_MATERIAL_CONVERT_PARAM_ST.xml
│ │ ├── BULLET_CREATE_LIMIT_PARAM_ST.xml
│ │ ├── DIRECTION_CAMERA_PARAM_ST.xml
│ │ ├── ACTION_GUIDE_PARAM_ST.xml
│ │ ├── GAME_PROGRESS_PARAM_ST.xml
│ │ ├── MAP_PARTS_PARAM_ST.xml
│ │ ├── ENEMY_COMMOM_PARAM_ST.xml
│ │ ├── KNOWLEDGE_LOADSCREEN_ITEM_PARAM_ST.xml
│ │ ├── MENU_PARAM_COLOR_TABLE_ST.xml
│ │ ├── CHARMAKEMENU_LISTITEM_PARAM_ST.xml
│ │ ├── MENU_VALUE_TABLE_SPEC.xml
│ │ ├── CUTSCENE_PARAM_ST.xml
│ │ ├── MATERIAL_EX_PARAM_ST.xml
│ │ ├── WHITE_SIGN_COOL_TIME_PARAM_ST.xml
│ │ ├── CS_HIT_MATERIAL_SPECIAL_SETTING_PARAM_ST.xml
│ │ ├── WIRE_SET_PARAM_ST.xml
│ │ ├── CHARACTER_LOAD_PARAM_ST.xml
│ │ ├── MENUPROPERTY_LAYOUT.xml
│ │ ├── MULTI_PLAY_CORRECTION_PARAM_ST.xml
│ │ ├── DEFAULT_KEY_ASSIGN_PARAM_ST.xml
│ │ ├── TOUGHNESS_PARAM_ST.xml
│ │ ├── DYING_EFFECT_PARAM_ST.xml
│ │ ├── MENUPROPERTY_SPEC.xml
│ │ ├── LOD_PLATFORM_ST.xml
│ │ ├── CULT_SETTING_PARAM_ST.xml
│ │ ├── MENU_TUTORIAL_PARAM_ST.xml
│ │ ├── GRASS_LOD_RANGE_PARAM_ST.xml
│ │ ├── CHARMAKEMENUTOP_PARAM_ST.xml
│ │ ├── GRAPHICS_PARAM_ST.xml
│ │ ├── AI_SOUND_PARAM_ST.xml
│ │ ├── COOL_TIME_PARAM_ST.xml
│ │ ├── GEMEFFECT_PARAM_ST.xml
│ │ ├── WIRE_VARIATION_ST.xml
│ │ ├── CEREMONY_PARAM_ST.xml
│ │ ├── BONFIRE_WARP_PARAM_ST.xml
│ │ ├── MENU_OFFSCR_REND_PARAM_ST.xml
│ │ ├── CHR_PHYSICS_VELOCITY_CHANGE_ST.xml
│ │ ├── SHOP_LINEUP_PARAM.xml
│ │ ├── NPC_AI_ACTION_PARAM_ST.xml
│ │ ├── RAGDOLL_PARAM_ST.xml
│ │ ├── WEAPON_GEN_PARAM_ST.xml
│ │ └── PROTECTOR_GEN_PARAM_ST.xml
│ ├── DS3
│ ├── Names
│ │ ├── CoolTimeParam.csv
│ │ ├── FootSfxParam.csv
│ │ ├── NetworkMsgParam.csv
│ │ ├── NetworkParam.csv
│ │ ├── UpperArmParam.csv
│ │ ├── CharacterLoadParam.csv
│ │ ├── LoadBalancerParam.csv
│ │ ├── MenuOffscrRendParam.csv
│ │ ├── NpcAiActionParam.csv
│ │ ├── BulletCreateLimitParam.csv
│ │ ├── MultiSoulBonusRateParam.csv
│ │ ├── ObjectMaterialSfxParam.csv
│ │ ├── ThrowDirectionSfxParam.csv
│ │ ├── WhiteSignCoolTimeParam.csv
│ │ ├── LoadBalancerDrawDistScaleParam.csv
│ │ ├── MultiHPEstusFlaskBonusParam.csv
│ │ ├── MultiMPEstusFlaskBonusParam.csv
│ │ ├── GemDropDopingParam.csv
│ │ ├── GemDropModifyParam.csv
│ │ ├── BudgetParam.csv
│ │ ├── CultSettingParam.csv
│ │ ├── FaceRangeParam.csv
│ │ ├── KnockBackParam.csv
│ │ ├── HPEstusFlaskRecoveryParam.csv
│ │ ├── MPEstusFlaskRecoveryParam.csv
│ │ ├── ClearCountCorrectParam.csv
│ │ ├── WeaponGenParam.csv
│ │ ├── GemCategoryParam.csv
│ │ ├── GemGenParam.csv
│ │ ├── GemeffectParam.csv
│ │ ├── ProtectorGenParam.csv
│ │ ├── WetAspectParam.csv
│ │ ├── NewMenuColorTableParam.csv
│ │ ├── GameProgressParam.csv
│ │ ├── ReinforceParamProtector.csv
│ │ ├── DirectionCameraParam.csv
│ │ ├── LodParam.csv
│ │ ├── CharMakeMenuListItemParam.csv
│ │ ├── ToughnessParam.csv
│ │ ├── HitMtrlParam.csv
│ │ ├── LodParam_ps4.csv
│ │ ├── LodParam_xb1.csv
│ │ ├── NetworkAreaParam.csv
│ │ ├── RoleParam.csv
│ │ ├── GameAreaParam.csv
│ │ ├── WepAbsorpPosParam.csv
│ │ ├── AiSoundParam.csv
│ │ ├── MultiPlayCorrectionParam.csv
│ │ ├── MenuPropertyLayoutParam.csv
│ │ ├── MenuValueTableParam.csv
│ │ ├── HitEffectSeParam.csv
│ │ ├── RagdollParam.csv
│ │ ├── KnowledgeLoadScreenItemParam.csv
│ │ ├── MapMimicryEstablishmentParam.csv
│ │ └── FaceParam.csv
│ └── Layouts
│ │ ├── FACE_PARAM_ST.xml
│ │ ├── FACE_GEN_PARAM_ST.xml
│ │ ├── FACE_RANGE_PARAM_ST.xml
│ │ ├── NETWORK_PARAM_ST.xml
│ │ ├── FOOT_SFX_PARAM_ST.xml
│ │ ├── SE_MATERIAL_CONVERT_PARAM_ST.xml
│ │ ├── HIT_EFFECT_SE_PARAM_ST.xml
│ │ ├── BULLET_CREATE_LIMIT_PARAM_ST.xml
│ │ ├── DIRECTION_CAMERA_PARAM_ST.xml
│ │ ├── GAME_PROGRESS_PARAM_ST.xml
│ │ ├── KNOWLEDGE_LOADSCREEN_ITEM_PARAM_ST.xml
│ │ ├── MENU_PARAM_COLOR_TABLE_ST.xml
│ │ ├── MENU_VALUE_TABLE_SPEC.xml
│ │ ├── CHARMAKEMENU_LISTITEM_PARAM_ST.xml
│ │ ├── WHITE_SIGN_COOL_TIME_PARAM_ST.xml
│ │ ├── MENUPROPERTY_LAYOUT.xml
│ │ ├── CHARACTER_LOAD_PARAM_ST.xml
│ │ ├── MULTI_PLAY_CORRECTION_PARAM_ST.xml
│ │ ├── TOUGHNESS_PARAM_ST.xml
│ │ ├── MENUPROPERTY_SPEC.xml
│ │ ├── CULT_SETTING_PARAM_ST.xml
│ │ ├── CHARMAKEMENUTOP_PARAM_ST.xml
│ │ ├── COOL_TIME_PARAM_ST.xml
│ │ ├── GEMEFFECT_PARAM_ST.xml
│ │ ├── BONFIRE_WARP_PARAM_ST.xml
│ │ ├── MENU_OFFSCR_REND_PARAM_ST.xml
│ │ ├── SHOP_LINEUP_PARAM.xml
│ │ ├── NPC_AI_ACTION_PARAM_ST.xml
│ │ ├── RAGDOLL_PARAM_ST.xml
│ │ ├── CEREMONY_PARAM_ST.xml
│ │ ├── WEAPON_GEN_PARAM_ST.xml
│ │ └── PROTECTOR_GEN_PARAM_ST.xml
│ └── DS2
│ ├── ParamInfo.xml
│ └── Layouts
│ ├── MATERIAL_PARAM.xml
│ ├── CHR_MODEL_PARAM.xml
│ ├── SOUND_FOOT_PARAM.xml
│ ├── CUSTOM_ATTR_SPEC_PARAM.xml
│ ├── EVENT_COMMON_PARAM_ST.xml
│ ├── EVENT_FLAG_LIST_PARAM.xml
│ ├── EZSTATE_SHARED_PARAM.xml
│ ├── FE_SCROLL_SPEED_PARAM.xml
│ ├── FE_TIME_SETTING_PARAM.xml
│ ├── SOUND_OBJECT_BREAK_PARAM.xml
│ ├── SOUND_RESIDENT_PARAM.xml
│ ├── DAMAGE_OBJ_ATTACK_ATTR_PARAM.xml
│ ├── EVENT_COMMON_PARAM_FLOAT_ST.xml
│ ├── LOADING_DISPLAY_ITEM_PARAM.xml
│ ├── SOUND_SPECIAL_EQUIPMENT_PARAM.xml
│ ├── DAMAGE_SFX_TRACE_DP_COLOR_PARAM.xml
│ ├── ESTUS_FLASK_MAX_REINFORCE_PARAM.xml
│ ├── MAP_OBJECT_CHRSPEED_SCALE_PARAM.xml
│ ├── VOW_PARAM.xml
│ ├── ITEM_USAGE_PARAM.xml
│ ├── LOCK_TARGET_PARAM.xml
│ ├── ENEMY_SHOT_SFX_PARAM.xml
│ ├── MAP_OBJECT_TORCH_PARAM.xml
│ ├── NPC_NAME_SWAP_PARAM.xml
│ ├── DAMAGE_MOTION_WEIGHT_PARAM.xml
│ ├── DAMAGE_MOVEMENT_POWER_PARAM.xml
│ ├── DAMAGE_STYLE_RATE_PARAM.xml
│ ├── ESTUS_FLASK_LV_DATA_PARAM.xml
│ ├── LEVELUP_STATUS_CALC_PARAM.xml
│ ├── MAP_OBJECT_WEIGHT_PARAM.xml
│ ├── MENU_CATEGORY_ICON_PARAM.xml
│ ├── DAMAGE_ATTACK_TYPE_RATE_PARAM.xml
│ ├── DAMAGE_DEAD_MOTION_WEIGHT_PARAM.xml
│ ├── CHR_WET_PARAM.xml
│ ├── BOSS_PARTS_PARAM.xml
│ ├── CAMERA_FREE_PARAM.xml
│ ├── CHR_EMISSIVE_PARAM.xml
│ ├── MAP_STATEACT_PARAM.xml
│ ├── MOVIE_TEXT_PARAM.xml
│ ├── TORCH_CTRL_PARAM.xml
│ ├── ARMOR_HANDS_UP_F_PARAM.xml
│ ├── FE_COLOR_PALETTE_PARAM.xml
│ ├── MAP_OBJECT_DOOR_PARAM.xml
│ ├── MAP_VOLUME_FOG_PARAM.xml
│ ├── CHR_LEVEL_UP_SOULS_PARAM.xml
│ ├── CRIMINAL_AND_DECEASED_PARAM.xml
│ ├── FACE_EDIT_PARAM_COLOR_PRESET.xml
│ ├── FE_CONTROLLER_SETTING_PARAM.xml
│ ├── MAP_OBJECT_BREAK_ACTION_PARAM.xml
│ ├── GUARD_LEVEL_MOTION_PARAM.xml
│ ├── RING_PARAM.xml
│ ├── CHUNK_PHASE_PARAM.xml
│ ├── FE_COLOR_SET_PARAM.xml
│ ├── LACK_OF_STATS_PARAM.xml
│ ├── ONLINE_EVENT_PARAM.xml
│ ├── PLAY_AREA_PARAM.xml
│ ├── DAMAGE_WIND_CATE_PARAM.xml
│ ├── NPC_PLAYER_SKIN_PARAM.xml
│ ├── TORCH_OFF_CTRL_PARAM.xml
│ ├── BOSS_ENEMY_GENERATE_PARAM.xml
│ ├── CHR_ROUND_DROP_SOUL_PARAM.xml
│ ├── ENEMY_DEFAULT_LOGIC_PARAM.xml
│ ├── FACE_EDIT_PARAM_COLOR_A_PRESET.xml
│ ├── CHR_EQUIP_LOAD_PARAM.xml
│ ├── CHR_WET_ASPECT_PARAM.xml
│ ├── SLIDE_FLOOR_PARAM.xml
│ ├── DAMAGE_WEAPON_TYPE_PARAM.xml
│ ├── FE_WEAPON_THRESHOLD_PARAM.xml
│ ├── PLURSL_SELECT_MENU_PARAM.xml
│ ├── CHR_EDIT_PARAM_BODY_PRESET.xml
│ ├── ITEM_USE_CHECK_DIALOG_PARAM.xml
│ ├── RESULT_EVENT_PARAM.xml
│ ├── MODEL_LINK_LOD_TYPE_PARAM.xml
│ ├── ITEM_TYPE_PARAM.xml
│ ├── KEY_GUIDE_PARAM.xml
│ ├── CAMERA_CONTROL_PARAM.xml
│ ├── CHR_FULLBODY_SFX_PARAM.xml
│ ├── CHR_POINT_WIND_PARAM.xml
│ ├── NETWORK_AREA_PARAM.xml
│ ├── PHYSICS_TEXTURE_PARAM.xml
│ ├── FACE_EDIT_PARAM_MONTAGE_CAMERA.xml
│ ├── FALLING_PARAM.xml
│ ├── LOCK_ON_PARAM.xml
│ ├── CHR_PHANTOM_PARAM.xml
│ ├── MAP_OBJECT_PARAM.xml
│ ├── PAD_RUMBLE_PARAM.xml
│ ├── CAMERA_ACTION_PARAM.xml
│ ├── HIT_BACK_MATRIX_PARAM.xml
│ ├── CAMERA_EXFOLLOW_IMPACT_PARAM.xml
│ ├── MAP_OBJECT_WHITE_DOOR_PARAM.xml
│ ├── MAP_OBJECT_PLAY_GO_DOOR_PARAM.xml
│ ├── DAMAGE_OVER_WRITE_PARAM.xml
│ ├── DUAL_WIELDING_PERMISSION_PARAM.xml
│ ├── CHR_MULTIPLAY_PARAM.xml
│ ├── SHOP_LINEUP_PARAM.xml
│ ├── CAMERA_GPAPPLER_PARAM.xml
│ ├── MAP_OBJECT_INSTANCE_TYPE_PARAM.xml
│ ├── DECAL_PARAM.xml
│ ├── HIT_BACK_PARAM.xml
│ ├── NOISE_PARAM.xml
│ ├── POISE_DAMAGE_PARAM.xml
│ ├── BOSS_PARTS_MODEL_PARAM.xml
│ ├── MAP_OBJECT_INSTANCE_PARAM.xml
│ ├── DEMO_PARAM.xml
│ ├── RELATE_PHYS_STAT_TO_LEVEL_STAT.xml
│ └── DAMAGE_EFFECT_SE_PARAM.xml
├── README.md
├── UXM
├── sekiro.ico
├── Program.cs
├── dist
│ └── res
│ │ ├── SekiroBonusGameInfo.xml
│ │ ├── SekiroGameInfo.xml
│ │ ├── ScholarGameInfo.xml
│ │ └── DarkSouls2GameInfo.xml
├── Properties
│ └── Settings.settings
├── ArchiveDictionary.cs
└── App.config
├── Yabber
├── sekiro.ico
├── FriendlyException.cs
└── Formats
│ └── Zero3.cs
├── Yapped
├── sekiro.ico
├── FormFind.cs
├── Program.cs
├── FormGoto.cs
├── FormNewRow.cs
├── GameMode.cs
└── ParamInfo.cs
├── Yabber.DCX
└── sekiro.ico
├── Yapped.Dump
├── sekiro.ico
├── Properties
│ ├── Settings.settings
│ └── Settings.Designer.cs
└── Program.cs
├── Yapped.Test
├── sekiro.ico
├── FodyWeavers.xml
├── Properties
│ └── DataSources
│ │ └── FormMain.ParamFile.datasource
└── Program.cs
├── lib
└── oo2core_6_win64.dll
└── Yabber.Context
└── sekiro.ico
/dist/res/SDT/Names/Magic.csv:
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/dist/res/SDT/Names/Ceremony.csv:
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/dist/res/SDT/Names/DecalParam.csv:
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/dist/res/SDT/Names/FaceParam.csv:
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/dist/res/SDT/Names/LodParam.csv:
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/dist/res/SDT/Names/MenuParam.csv:
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/dist/res/SDT/Names/RoleParam.csv:
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/dist/res/SDT/Names/TalkParam.csv:
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/dist/res/SDT/Names/ThrowParam.csv:
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/dist/res/DS3/Names/CoolTimeParam.csv:
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/dist/res/DS3/Names/FootSfxParam.csv:
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/dist/res/DS3/Names/NetworkMsgParam.csv:
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/dist/res/DS3/Names/NetworkParam.csv:
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/dist/res/DS3/Names/UpperArmParam.csv:
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/dist/res/SDT/Names/AiSoundParam.csv:
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/dist/res/SDT/Names/AtkParam_Npc.csv:
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/dist/res/SDT/Names/BehaviorParam.csv:
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/dist/res/SDT/Names/CameraParam.csv:
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/dist/res/SDT/Names/CameraSetParam.csv:
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/dist/res/SDT/Names/CharaInitParam.csv:
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/dist/res/SDT/Names/CutsceneParam.csv:
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/dist/res/SDT/Names/FaceGenParam.csv:
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/dist/res/SDT/Names/FaceRangeParam.csv:
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/dist/res/SDT/Names/FootSfxParam.csv:
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/dist/res/SDT/Names/GameAreaParam.csv:
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/dist/res/SDT/Names/GameSystemParam.csv:
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/dist/res/SDT/Names/GraphicsParam.csv:
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/dist/res/SDT/Names/GrassTypeParam.csv:
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/dist/res/SDT/Names/HitMtrlParam.csv:
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/dist/res/SDT/Names/ItemLotParam.csv:
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/dist/res/SDT/Names/KnockBackParam.csv:
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/dist/res/SDT/Names/LockCamParam.csv:
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/dist/res/SDT/Names/LodPlatform.csv:
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/dist/res/SDT/Names/MapPartsParam.csv:
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/dist/res/SDT/Names/MaterialExParam.csv:
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/dist/res/SDT/Names/ModelSfxParam.csv:
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/dist/res/SDT/Names/NpcThinkParam.csv:
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/dist/res/SDT/Names/ObjActParam.csv:
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/dist/res/SDT/Names/ObjectParam.csv:
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/dist/res/SDT/Names/PhantomParam.csv:
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/dist/res/SDT/Names/SwordArtsParam.csv:
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/dist/res/SDT/Names/ThrowKindParam.csv:
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/dist/res/SDT/Names/ToughnessParam.csv:
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/dist/res/SDT/Names/UpperArmParam.csv:
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/dist/res/SDT/Names/WeaponGenParam.csv:
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/dist/res/SDT/Names/WetAspectParam.csv:
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/dist/res/SDT/Names/WireSetParam.csv:
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/dist/res/DS3/Names/CharacterLoadParam.csv:
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/dist/res/DS3/Names/LoadBalancerParam.csv:
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/dist/res/DS3/Names/MenuOffscrRendParam.csv:
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/dist/res/DS3/Names/NpcAiActionParam.csv:
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/dist/res/SDT/Names/ActionButtonParam.csv:
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/dist/res/SDT/Names/ActionGuideParam.csv:
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/dist/res/SDT/Names/ActionUnlockParam.csv:
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/dist/res/SDT/Names/BehaviorParam_PC.csv:
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/dist/res/SDT/Names/BonfireWarpParam.csv:
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/dist/res/SDT/Names/CharMakeMenuTopParam.csv:
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/dist/res/SDT/Names/CultSettingParam.csv:
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/dist/res/SDT/Names/DirectionCameraParam.csv:
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/dist/res/SDT/Names/DyingEffectParam.csv:
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/dist/res/SDT/Names/EnemyCommonParam.csv:
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/dist/res/SDT/Names/EquipMtrlSetParam.csv:
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/dist/res/SDT/Names/EquipParamAccessory.csv:
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/dist/res/SDT/Names/EquipParamProtector.csv:
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/dist/res/SDT/Names/GameProgressParam.csv:
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/dist/res/SDT/Names/GrassLodRangeParam.csv:
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/dist/res/SDT/Names/HitEffectSeParam.csv:
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1 |
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/dist/res/SDT/Names/HitEffectSfxParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/LoadBalancerParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/MenuOffscrRendParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/MenuTutorialParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/MenuValueTableParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/NpcAiActionParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/ProtectorGenParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/ReinforceParamWeapon.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/ResourceItemLotParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/ResourceItemParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/StaminaControlParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/TentativePlayerParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/WepAbsorpPosParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/WirePointSearchParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/WireVariationParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/BulletCreateLimitParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/MultiSoulBonusRateParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/ObjectMaterialSfxParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/ThrowDirectionSfxParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/WhiteSignCoolTimeParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/AttackElementCorrectParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/BulletCreateLimitParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/CharMakeMenuListItemParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/ChrPhysicsHomingParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/ClearCountCorrectParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/DefaultKeyAssignParam00.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/HPEstusFlaskRecoveryParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/HitEffectSeHitWallParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/HitEffectSeJustGuardParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/HitEffectSfxAngleParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/HitEffectSfxConceptParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/MPEstusFlaskRecoveryParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/MenuPropertyLayoutParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/MenuPropertySpecParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/ObjectMaterialSfxParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/ReinforceParamProtector.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/ThrowDirectionDecalParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/ThrowDirectionSeParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/ThrowDirectionSfxParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/LoadBalancerDrawDistScaleParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/MultiHPEstusFlaskBonusParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/MultiMPEstusFlaskBonusParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/ChrPhysicsVelocityChangeParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/HitMaterialSpecialSettingParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/KnowledgeLoadScreenItemParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/LoadBalancerDrawDistScaleParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/MapMimicryEstablishmentParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/HitEffectSfxConceptJustGuardParam.csv:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/GemDropDopingParam.csv:
--------------------------------------------------------------------------------
1 | 0,Nothing is absorbed. -- なにもおこらない
2 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/GemDropModifyParam.csv:
--------------------------------------------------------------------------------
1 | 0,Nothing is absorbed. -- なにもおこらない
2 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/README.md
--------------------------------------------------------------------------------
/dist/res/DS3/Names/BudgetParam.csv:
--------------------------------------------------------------------------------
1 | 0,Default (delete not allowed) -- デフォルト(削除禁止)
2 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/CultSettingParam.csv:
--------------------------------------------------------------------------------
1 | 0,Default
2 | 10,Test
3 | 100,For testing
4 |
--------------------------------------------------------------------------------
/dist/res/DS2/ParamInfo.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/FaceRangeParam.csv:
--------------------------------------------------------------------------------
1 | 1,Range Minimum Value
2 | 2,Range Maximum Value
3 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/KnockBackParam.csv:
--------------------------------------------------------------------------------
1 | 0,Generic
2 | 1,For PC
3 | 10,Enemy generic Old
4 |
--------------------------------------------------------------------------------
/UXM/sekiro.ico:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/UXM/sekiro.ico
--------------------------------------------------------------------------------
/Yabber/sekiro.ico:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/Yabber/sekiro.ico
--------------------------------------------------------------------------------
/Yapped/sekiro.ico:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/Yapped/sekiro.ico
--------------------------------------------------------------------------------
/Yabber.DCX/sekiro.ico:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/Yabber.DCX/sekiro.ico
--------------------------------------------------------------------------------
/Yapped.Dump/sekiro.ico:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/Yapped.Dump/sekiro.ico
--------------------------------------------------------------------------------
/Yapped.Test/sekiro.ico:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/Yapped.Test/sekiro.ico
--------------------------------------------------------------------------------
/lib/oo2core_6_win64.dll:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/lib/oo2core_6_win64.dll
--------------------------------------------------------------------------------
/Yabber.Context/sekiro.ico:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/Yabber.Context/sekiro.ico
--------------------------------------------------------------------------------
/dist/res/DS3/Names/HPEstusFlaskRecoveryParam.csv:
--------------------------------------------------------------------------------
1 | 0,Host
2 | 1,Cooperation Pathway Clients
3 | 2,Intrusion Path Client
4 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/MPEstusFlaskRecoveryParam.csv:
--------------------------------------------------------------------------------
1 | 0,Host
2 | 1,Cooperation Pathway Clients
3 | 2,Intrusion Path Client
4 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/Bullet.csv:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/Bullet.csv
--------------------------------------------------------------------------------
/dist/res/DS3/Names/ClearCountCorrectParam.csv:
--------------------------------------------------------------------------------
1 | 0,NG+0
2 | 1,NG+1
3 | 2,NG+2
4 | 3,NG+3
5 | 4,NG+4
6 | 5,NG+5
7 | 6,NG+6
8 | 7,NG+7
9 |
--------------------------------------------------------------------------------
/dist/res/SDT/Names/NpcParam.csv:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/NpcParam.csv
--------------------------------------------------------------------------------
/dist/res/SDT/Names/SkillParam.csv:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/SkillParam.csv
--------------------------------------------------------------------------------
/dist/res/SDT/Names/AtkParam_Pc.csv:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/AtkParam_Pc.csv
--------------------------------------------------------------------------------
/dist/res/SDT/Names/EquipParamGoods.csv:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/EquipParamGoods.csv
--------------------------------------------------------------------------------
/dist/res/SDT/Names/ShopLineupParam.csv:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/ShopLineupParam.csv
--------------------------------------------------------------------------------
/dist/res/SDT/Names/SpEffectParam.csv:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/SpEffectParam.csv
--------------------------------------------------------------------------------
/dist/res/SDT/Names/CalcCorrectGraph.csv:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/CalcCorrectGraph.csv
--------------------------------------------------------------------------------
/dist/res/SDT/Names/EquipParamWeapon.csv:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/EquipParamWeapon.csv
--------------------------------------------------------------------------------
/dist/res/SDT/Names/SpEffectVfxParam.csv:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/legendaryhero1981/DSParamEditor/HEAD/dist/res/SDT/Names/SpEffectVfxParam.csv
--------------------------------------------------------------------------------
/dist/res/DS3/Names/WeaponGenParam.csv:
--------------------------------------------------------------------------------
1 | 0,Default
2 | 90000,[Prototyping] Torches
3 | 91000,[Prototyping] Orb
4 | 201000,Long Sword
5 | 1450000,Shield
6 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/GemCategoryParam.csv:
--------------------------------------------------------------------------------
1 | 0,Nothing is absorbed. -- なにもおこらない
2 | 1,Attack system -- 攻撃系
3 | 2,Recovery system -- 回復系
4 | 3,Status system -- ステータス系
5 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/GemGenParam.csv:
--------------------------------------------------------------------------------
1 | 0,Sweet Ishikoro -- あまいいしころ
2 | 1,Increased attack power and defensive power -- 攻撃力アップ & 防御力アップ
3 | 2,HP Regen -- HPリジェネ
4 | 3,Max HP up -- マックスHPアップ
5 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/GemeffectParam.csv:
--------------------------------------------------------------------------------
1 | 0,Nothing is absorbed. -- なにもおこらない
2 | 1,Increased attack power -- 攻撃力アップ
3 | 2,Defense up -- 防御力アップ
4 | 3,HP Regen -- HPリジェネ
5 | 4,Max HP up -- マックスHPアップ
6 |
--------------------------------------------------------------------------------
/Yapped.Test/FodyWeavers.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/FACE_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | faceData
5 | dummy8
6 | 192
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/MATERIAL_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/FACE_GEN_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | faceData
5 | dummy8
6 | 136
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/FACE_RANGE_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | faceData
5 | dummy8
6 | 584
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/NETWORK_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | networkData
5 | dummy8
6 | 632
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/NETWORK_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | networkData
5 | dummy8
6 | 632
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CHR_MODEL_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/SOUND_FOOT_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/FOOT_SFX_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | SfxId (200 ints)
5 | dummy8
6 | 800
7 |
8 |
--------------------------------------------------------------------------------
/Yabber/FriendlyException.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace Yabber
4 | {
5 | class FriendlyException : Exception
6 | {
7 | public FriendlyException(string message) : base(message) { }
8 | }
9 | }
10 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CUSTOM_ATTR_SPEC_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/EVENT_COMMON_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/EVENT_FLAG_LIST_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/EZSTATE_SHARED_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/FE_SCROLL_SPEED_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/FE_TIME_SETTING_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/SOUND_OBJECT_BREAK_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/SOUND_RESIDENT_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/DAMAGE_OBJ_ATTACK_ATTR_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/EVENT_COMMON_PARAM_FLOAT_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/LOADING_DISPLAY_ITEM_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/SOUND_SPECIAL_EQUIPMENT_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/SE_MATERIAL_CONVERT_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Material_Id
5 | s32
6 | 80
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/SE_MATERIAL_CONVERT_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Material_Id
5 | s32
6 | 80
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/DAMAGE_SFX_TRACE_DP_COLOR_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/ESTUS_FLASK_MAX_REINFORCE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/MAP_OBJECT_CHRSPEED_SCALE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/HIT_EFFECT_SE_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | HitEffectSeId (160 ints)
5 | dummy8
6 | 640
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/ProtectorGenParam.csv:
--------------------------------------------------------------------------------
1 | 0,The Impossible
2 | 770000,[Proto] Hunter _ head _ New joint
3 | 771000,[Proto] Hunter _ torso _ New Joint
4 | 772000,[Proto] Hunter _ arms _ New Joints
5 | 773000,[Proto] Hunter _ leg _ New joint
6 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/WetAspectParam.csv:
--------------------------------------------------------------------------------
1 | 1,Water wet
2 | 2,Poison Wet
3 | 3,Oil wet
4 | 4,Mud Stains
5 | 5,Sand Dust
6 | 6,Freezing
7 | 7,Covered with wax
8 | 8,Frostbite
9 | 9,Preliminary 1
10 | 10,Preliminary 2
11 | 11,Preliminary 3
12 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/NewMenuColorTableParam.csv:
--------------------------------------------------------------------------------
1 | 0,Chara Makeup: ○ ○ -- キャラメイク:○○用
2 | 100,Character Makeover: White for skin -- キャラメイク:肌用 白人
3 | 105,Black -- 黒人
4 | 110,Yellow people -- 黄人
5 | 115,India -- インド
6 | 120,Ruddy -- 赤ら顔
7 | 125,Shing -- 鈍色
8 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/GameProgressParam.csv:
--------------------------------------------------------------------------------
1 | 0,Abyss Watcher
2 | 1,Yhorm
3 | 2,Aldrich
4 | 3,Lothric
5 | 4,Iudex Gundyr
6 | 5,Vordt
7 | 6,Crystal Sage
8 | 7,Deacons of the Deep
9 | 8,High Lord Wolnir
10 | 9,Pontiff Sulyvahn
11 | 10,Dancer
12 | 11,Dragonslayer Armour
13 | 12,Game Clear
14 |
--------------------------------------------------------------------------------
/Yapped.Dump/Properties/Settings.settings:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/ReinforceParamProtector.csv:
--------------------------------------------------------------------------------
1 | 0,Normal
2 | 1,Normal +1
3 | 2,Normal +2
4 | 3,Normal +3
5 | 4,Normal +4
6 | 5,Normal +5
7 | 6,Normal +6
8 | 7,Normal +7
9 | 8,Normal +8
10 | 9,Normal +9
11 | 10,Normal +10
12 | 100,Unique
13 | 101,Unique +1
14 | 102,Unique +2
15 | 103,Unique +3
16 | 104,Unique +4
17 | 105,Unique +5
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/VOW_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/BULLET_CREATE_LIMIT_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Max Amount
5 | u8
6 | 1
7 |
8 |
9 | pad1
10 | dummy8
11 | 31
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/BULLET_CREATE_LIMIT_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | maxAmmount
5 | u8
6 | 1
7 |
8 |
9 | pad1
10 | dummy8
11 | 31
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/ITEM_USAGE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/LOCK_TARGET_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/DIRECTION_CAMERA_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | RumbleState[ON_OFF]
5 | u8
6 | 1
7 |
8 |
9 | pad1
10 | dummy8
11 | 15
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/DirectionCameraParam.csv:
--------------------------------------------------------------------------------
1 | 80,Front unprotected directing camera
2 | 81,Front unprotected production camera (pull out)
3 | 82,Front unprotected production camera (for mallet thrown)
4 | 83,Front unprotected production camera (for large sword)
5 | 90,Rear unprotected directing camera
6 | 92,Rear unprotected directing camera (for Mallet)
7 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/DIRECTION_CAMERA_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | RumbleState[ON_OFF]
5 | u8
6 | 1
7 |
8 |
9 | pad1
10 | dummy8
11 | 15
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/ENEMY_SHOT_SFX_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/MAP_OBJECT_TORCH_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/NPC_NAME_SWAP_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/DAMAGE_MOTION_WEIGHT_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/DAMAGE_MOVEMENT_POWER_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/DAMAGE_STYLE_RATE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/ESTUS_FLASK_LV_DATA_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/LEVELUP_STATUS_CALC_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/MAP_OBJECT_WEIGHT_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/MENU_CATEGORY_ICON_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/DAMAGE_ATTACK_TYPE_RATE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/DAMAGE_DEAD_MOTION_WEIGHT_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/LodParam.csv:
--------------------------------------------------------------------------------
1 | 0,Default settings
2 | 1,L0 Main
3 | 2,L1 Main
4 | 3,Not LOD
5 | 4,Testparm
6 | 10,Small size
7 | 11,Medium size
8 | 12,Large size
9 | 13,Size Oversized
10 | 19,Don't switch to LOD models
11 | 20,Lake Beast
12 | 60,Not switch to low texture
13 | 61,Not switch to the low texture that does not switch to the LOD model
14 | 62,L2 only (Reflection scene default)
15 | 63,Do not switch to LOD model (for poly play)
16 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/ACTION_GUIDE_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | GuideMessageId
5 | s32
6 | -1
7 |
8 |
9 | Unk
10 | u8
11 | 1
12 |
13 |
14 | pad
15 | dummy8
16 | 11
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/GAME_PROGRESS_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Event ID
5 | s32
6 | 6100
7 |
8 |
9 | Flag ID
10 | u8
11 | 10
12 |
13 |
14 | pad1
15 | dummy8
16 | 11
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/GAME_PROGRESS_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | EventFlagId
5 | s32
6 | 6100
7 |
8 |
9 | ProgressId
10 | u8
11 | 10
12 |
13 |
14 | pad1
15 | dummy8
16 | 11
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/MAP_PARTS_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | MapPartFloat1
5 | f32
6 | 1
7 |
8 |
9 | MapPartFloat2
10 | f32
11 | 1
12 |
13 |
14 | pad1
15 | dummy8
16 | 24
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CHR_WET_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/BOSS_PARTS_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CAMERA_FREE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CHR_EMISSIVE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/MAP_STATEACT_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/MOVIE_TEXT_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/TORCH_CTRL_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/ARMOR_HANDS_UP_F_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/FE_COLOR_PALETTE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/MAP_OBJECT_DOOR_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/MAP_VOLUME_FOG_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/ENEMY_COMMOM_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Enemy Targeting Value
5 | f32
6 | 0
7 |
8 |
9 | Fall Height Value
10 | f32
11 | 0
12 |
13 |
14 | pad1
15 | dummy8
16 | 248
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CHR_LEVEL_UP_SOULS_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CRIMINAL_AND_DECEASED_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/FACE_EDIT_PARAM_COLOR_PRESET.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/FE_CONTROLLER_SETTING_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/MAP_OBJECT_BREAK_ACTION_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/KNOWLEDGE_LOADSCREEN_ITEM_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | LoadscreenCategoryId
5 | x32
6 | 0x00000000
7 |
8 |
9 | KnowledgeId
10 | s32
11 | 23000000
12 |
13 |
14 | pad1
15 | dummy8
16 | 8
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/KNOWLEDGE_LOADSCREEN_ITEM_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | LoadscreenCategoryId
5 | x32
6 | 0x00000000
7 |
8 |
9 | KnowledgeId
10 | s32
11 | 23000000
12 |
13 |
14 | pad1
15 | dummy8
16 | 8
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/CharMakeMenuListItemParam.csv:
--------------------------------------------------------------------------------
1 | 0,Unconfigured
2 | 100,Base type
3 | 200,Base face ※ Frame 90 ~ 99 for rendering images only, switch to another ID
4 | 220,Base Face female display
5 | 300,Right eye
6 | 400,Left eye
7 | 500,Eyebrows
8 | 600,Beard
9 | 620,"None" for bearded women only
10 | 700,Hairstyle
11 | 800,Decal
12 | 900,Accessories
13 | 1000,Hitomi (for both eyes)
14 | 1100,Eyelashes
15 | 100000,Gender
16 | 100100,Age group
17 | 100200,Feature
18 | 100300,Gift
19 | 100400,Voice
20 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/ToughnessParam.csv:
--------------------------------------------------------------------------------
1 | 1,Generic parameters for enemies
2 | 10,Generic: 1.0 x
3 | 15,Versatile: 1.5 x
4 | 20,Generic: 2.0 X
5 | 25,General Purpose: 2.5 x
6 | 30,Generic: 3.0 x
7 | 50,Rolling
8 | 100,Attack: one hand: weak
9 | 101,Attack: one hand: weak: Minimum warranty
10 | 110,Attack: one hand: Strong
11 | 111,Attack: one hand: strong: Minimum security
12 | 120,Attack: one hand: Strong Max Infuser
13 | 121,Attack: one hand: Strong max Infuser: Minimum security
14 | 150,Ultra Greatsword
15 | 205,Harald Curved Greatsword
16 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/MENU_PARAM_COLOR_TABLE_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | R
5 | u8
6 | 0
7 |
8 |
9 | G
10 | u8
11 | 0
12 |
13 |
14 | B
15 | u8
16 | 0
17 |
18 |
19 | A
20 | u8
21 | 255
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/MENU_PARAM_COLOR_TABLE_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | R
5 | u8
6 | 0
7 |
8 |
9 | G
10 | u8
11 | 0
12 |
13 |
14 | B
15 | u8
16 | 0
17 |
18 |
19 | A
20 | u8
21 | 255
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/MENU_VALUE_TABLE_SPEC.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Value
5 | s32
6 | 1
7 |
8 |
9 | TextId
10 | s32
11 | 11320
12 |
13 |
14 | CompareType
15 | u8
16 | 0
17 |
18 |
19 | pad1
20 | dummy8
21 | 3
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/CHARMAKEMENU_LISTITEM_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Value
5 | s32
6 | 1
7 |
8 |
9 | CaptionId
10 | s32
11 | 0
12 |
13 |
14 | IconID
15 | u8
16 | 0
17 |
18 |
19 | pad1
20 | dummy8
21 | 7
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/MENU_VALUE_TABLE_SPEC.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Value
5 | s32
6 | 1
7 |
8 |
9 | TextId
10 | s32
11 | 11320
12 |
13 |
14 | CompareType
15 | u8
16 | 0
17 |
18 |
19 | pad1
20 | dummy8
21 | 3
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/CHARMAKEMENU_LISTITEM_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Value
5 | s32
6 | 1
7 |
8 |
9 | Caption ID
10 | s32
11 | 0
12 |
13 |
14 | Icon ID
15 | u8
16 | 0
17 |
18 |
19 | pad1
20 | dummy8
21 | 7
22 |
23 |
--------------------------------------------------------------------------------
/Yabber/Formats/Zero3.cs:
--------------------------------------------------------------------------------
1 | using SoulsFormats.AC4;
2 | using System.IO;
3 |
4 | namespace Yabber
5 | {
6 | static class YZero3
7 | {
8 | public static void Unpack(this Zero3 z3, string targetDir)
9 | {
10 | foreach (Zero3.File file in z3.Files)
11 | {
12 | string outPath = $@"{targetDir}\{file.Name.Replace('/', '\\')}";
13 | Directory.CreateDirectory(Path.GetDirectoryName(outPath));
14 | File.WriteAllBytes(outPath, file.Bytes);
15 | }
16 | }
17 | }
18 | }
19 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/GUARD_LEVEL_MOTION_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x8
11 | 0x00
12 |
13 |
14 | Unk05
15 | x8
16 | 0x00
17 |
18 |
19 | Unk06
20 | x8
21 | 0x00
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/RING_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/CUTSCENE_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | IsEnable
5 | u8
6 | 0
7 |
8 |
9 | pad
10 | dummy8
11 | 3
12 |
13 |
14 | WorldSoundResetVal
15 | f32
16 | 2.5
17 |
18 |
19 | WorldSoundSetDefaultVal
20 | f32
21 | 0
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CHUNK_PHASE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/FE_COLOR_SET_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/LACK_OF_STATS_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/ONLINE_EVENT_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/PLAY_AREA_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/MATERIAL_EX_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | AdhocCaption
5 | fixstrW
6 | 48
7 | c0000
8 |
9 |
10 | pad1
11 | dummy8
12 | 16
13 |
14 |
15 | Unk
16 | s32
17 | -1
18 |
19 |
20 | pad2
21 | dummy8
22 | 28
23 |
24 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/DAMAGE_WIND_CATE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/NPC_PLAYER_SKIN_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/TORCH_OFF_CTRL_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/WHITE_SIGN_COOL_TIME_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | timeLimit0
5 | f32
6 | 360
7 |
8 |
9 | timeLimit1
10 | f32
11 | 360
12 |
13 |
14 | timeLimit2
15 | f32
16 | 360
17 |
18 |
19 | timeLimit3
20 | f32
21 | 360
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/HitMtrlParam.csv:
--------------------------------------------------------------------------------
1 | 0,Dummy
2 | 1,Cobblestone
3 | 2,Stone
4 | 3,Soil
5 | 4,Wood
6 | 5,Grassland
7 | 6,Gravel
8 | 7,Gaps
9 | 8,Trees
10 | 9,Swamp
11 | 10,Nest
12 | 11,Iron
13 | 12,Flesh
14 | 13,Sand
15 | 14,Bone
16 | 15,Ash
17 | 16,Roof Tiles
18 | 17,Cloth
19 | 18,Fallen leaves
20 | 19,Bell
21 | 20,Water (Puddle)
22 | 21,Water (ankle level)
23 | 22,Water (knee)
24 | 23,Poison Swamp (shallow)
25 | 24,Poison Swamp (deep)
26 | 25,Poison Swamp (knee)
27 | 26,Poison Swamp (about puddle)
28 | 27,Water (waist or more)
29 | 28,Carpet
30 | 29,Without
31 | 30,Caries
32 | 31,God Grave Net
33 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/WHITE_SIGN_COOL_TIME_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | timeLimit0
5 | f32
6 | 360
7 |
8 |
9 | timeLimit1
10 | f32
11 | 360
12 |
13 |
14 | timeLimit2
15 | f32
16 | 360
17 |
18 |
19 | timeLimit3
20 | f32
21 | 360
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/BOSS_ENEMY_GENERATE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CHR_ROUND_DROP_SOUL_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/ENEMY_DEFAULT_LOGIC_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/CS_HIT_MATERIAL_SPECIAL_SETTING_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | GroundMaterialType [0,1,2,3]
5 | u8
6 | 0
7 |
8 |
9 | Unk1
10 | u8
11 | 1
12 |
13 |
14 | pad1
15 | dummy8
16 | 2
17 |
18 |
19 | SpEffectId
20 | s32
21 | -1
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/FACE_EDIT_PARAM_COLOR_A_PRESET.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/WIRE_SET_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | WirePointSearchParamId1
5 | s32
6 | 0
7 |
8 |
9 | WirePointSearchParamId2
10 | s32
11 | 0
12 |
13 |
14 | WirePointSearchParamId3
15 | s32
16 | 0
17 |
18 |
19 | pad1
20 | dummy8
21 | 68
22 |
23 |
--------------------------------------------------------------------------------
/UXM/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Windows.Forms;
3 |
4 | namespace UXM
5 | {
6 | static class Program
7 | {
8 | ///
9 | /// The main entry point for the application.
10 | ///
11 | [STAThread]
12 | static void Main()
13 | {
14 | Properties.Settings settings = Properties.Settings.Default;
15 | Application.EnableVisualStyles();
16 | Application.SetCompatibleTextRenderingDefault(false);
17 | Application.Run(new FormMain());
18 | settings.Save();
19 | }
20 | }
21 | }
22 |
--------------------------------------------------------------------------------
/Yapped.Dump/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Threading.Tasks;
5 | using System.Windows.Forms;
6 |
7 | namespace Yapped.Dump
8 | {
9 | static class Program
10 | {
11 | ///
12 | /// The main entry point for the application.
13 | ///
14 | [STAThread]
15 | static void Main()
16 | {
17 | Application.EnableVisualStyles();
18 | Application.SetCompatibleTextRenderingDefault(false);
19 | Application.Run(new FormMain());
20 | }
21 | }
22 | }
23 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/LodParam_ps4.csv:
--------------------------------------------------------------------------------
1 | 0,Default settings -- デフォルト設定
2 | 1,L0 Main -- L0メイン
3 | 2,L1 Main -- L1メイン
4 | 3,Not LOD -- LODしない
5 | 4,Testparm -- testparm
6 | 10,Small size -- サイズ小
7 | 11,Medium size -- サイズ中
8 | 12,Large size -- サイズ大
9 | 13,Size Oversized -- サイズ特大
10 | 19,Don't switch to LOD models -- LODモデルに切り替わらない
11 | 20,Lake Beast -- 湖獣
12 | 60,Not switch to low texture -- lowテクスチャに切り替わらない
13 | 61,Not switch to the low texture that does not switch to the LOD model -- LODモデルに切り替わらない lowテクスチャに切り替わらない
14 | 62,L2 only (Reflection scene default) -- L2のみ(反射シーンデフォルト)
15 | 63,Do not switch to LOD model (for poly play) -- LODモデルに切り替わらない(ポリ劇用)
16 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/LodParam_xb1.csv:
--------------------------------------------------------------------------------
1 | 0,Default settings -- デフォルト設定
2 | 1,L0 Main -- L0メイン
3 | 2,L1 Main -- L1メイン
4 | 3,Not LOD -- LODしない
5 | 4,Testparm -- testparm
6 | 10,Small size -- サイズ小
7 | 11,Medium size -- サイズ中
8 | 12,Large size -- サイズ大
9 | 13,Size Oversized -- サイズ特大
10 | 19,Don't switch to LOD models -- LODモデルに切り替わらない
11 | 20,Lake Beast -- 湖獣
12 | 60,Not switch to low texture -- lowテクスチャに切り替わらない
13 | 61,Not switch to the low texture that does not switch to the LOD model -- LODモデルに切り替わらない lowテクスチャに切り替わらない
14 | 62,L2 only (Reflection scene default) -- L2のみ(反射シーンデフォルト)
15 | 63,Do not switch to LOD model (for poly play) -- LODモデルに切り替わらない(ポリ劇用)
16 |
--------------------------------------------------------------------------------
/Yapped.Test/Properties/DataSources/FormMain.ParamFile.datasource:
--------------------------------------------------------------------------------
1 |
2 |
8 |
9 | Yapped.Test.FormMain+ParamFile, Yapped.Test, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
10 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/CHARACTER_LOAD_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | ChrBndType
5 | u8
6 | 0
7 |
8 |
9 | AniBndType
10 | u8
11 | 0
12 |
13 |
14 | TexBndType
15 | u8
16 | 0
17 |
18 |
19 | BehBndType
20 | u8
21 | 0
22 |
23 |
24 | SndChrType
25 | u8
26 | 0
27 |
28 |
--------------------------------------------------------------------------------
/UXM/dist/res/SekiroBonusGameInfo.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 | 1
4 | Sekiro
5 |
6 | Data
7 |
8 |
9 | sound
10 |
11 |
12 | _unknown
13 | asset
14 | export
15 | font
16 | menu
17 | msg
18 | param
19 | shader
20 |
21 |
22 | data:/
23 |
24 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CHR_EQUIP_LOAD_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CHR_WET_ASPECT_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/SLIDE_FLOOR_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/DAMAGE_WEAPON_TYPE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/FE_WEAPON_THRESHOLD_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/PLURSL_SELECT_MENU_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CHR_EDIT_PARAM_BODY_PRESET.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/ITEM_USE_CHECK_DIALOG_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/MENUPROPERTY_LAYOUT.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | LayoutPath
5 | fixstr
6 | 16
7 |
8 |
9 |
10 | PropertyId [MENU_PROPERTY_ID]
11 | s32
12 | 0
13 |
14 |
15 | captionTextId
16 | s32
17 | 0
18 |
19 |
20 | HelpTextId
21 | s32
22 | 0
23 |
24 |
25 | pad1
26 | dummy8
27 | 4
28 |
29 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/MENUPROPERTY_LAYOUT.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | LayoutPath
5 | fixstr
6 | 16
7 |
8 |
9 |
10 | PropertyId [MENU_PROPERTY_ID]
11 | s32
12 | 0
13 |
14 |
15 | captionTextId
16 | s32
17 | 0
18 |
19 |
20 | HelpTextId
21 | s32
22 | 0
23 |
24 |
25 | pad1
26 | dummy8
27 | 4
28 |
29 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/MULTI_PLAY_CORRECTION_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | CorrectionVal0
5 | s32
6 | 140201
7 |
8 |
9 | CorrectionVal1
10 | s32
11 | 140202
12 |
13 |
14 | CorrectionVal2
15 | s32
16 | 140203
17 |
18 |
19 | CorrectionVal3
20 | s32
21 | 0
22 |
23 |
24 | pad1
25 | dummy8
26 | 16
27 |
28 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/CHARACTER_LOAD_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Character BND Type
5 | u8
6 | 0
7 |
8 |
9 | Animation BND Type
10 | u8
11 | 0
12 |
13 |
14 | Texture BND Type
15 | u8
16 | 0
17 |
18 |
19 | Behavior BND Type
20 | u8
21 | 0
22 |
23 |
24 | Sound Character Type
25 | u8
26 | 0
27 |
28 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/MULTI_PLAY_CORRECTION_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Correction Value 0
5 | s32
6 | 140201
7 |
8 |
9 | Correction Value 1
10 | s32
11 | 140202
12 |
13 |
14 | Correction Value 2
15 | s32
16 | 140203
17 |
18 |
19 | Correction Value 3
20 | s32
21 | 0
22 |
23 |
24 | pad1
25 | dummy8
26 | 16
27 |
28 |
--------------------------------------------------------------------------------
/Yapped/FormFind.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Windows.Forms;
3 |
4 | namespace Yapped
5 | {
6 | public partial class FormFind : Form
7 | {
8 | public string ResultPattern;
9 |
10 | public FormFind(string prompt)
11 | {
12 | InitializeComponent();
13 | Text = prompt;
14 | DialogResult = DialogResult.Cancel;
15 | }
16 |
17 | private void btnFind_Click(object sender, EventArgs e)
18 | {
19 | DialogResult = DialogResult.OK;
20 | ResultPattern = txtPattern.Text;
21 | Close();
22 | }
23 |
24 | private void btnCancel_Click(object sender, EventArgs e)
25 | {
26 | Close();
27 | }
28 | }
29 | }
30 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/NetworkAreaParam.csv:
--------------------------------------------------------------------------------
1 | 0,Default (delete not allowed)
2 | 300000,High Wall of Lothric
3 | 301000,Lothric Castle
4 | 310000,Undead Settlement
5 | 320000,Archdragon Peak
6 | 330000,Road of Sacrifices / Farron Keep
7 | 341000,Grand Archives
8 | 350000,Cathedral of the Deep
9 | 370000,Irithyll of the Boreal Valley
10 | 380000,Catacombs of Carthus / Smouldering Lake
11 | 390000,Irithyll Dungeon
12 | 400000,Cemetery of Ash / Untended Graves
13 | 410000,Flameless Shrine
14 | 450000,Ariandel
15 | 460000,Arena - Grand Roof
16 | 470000,Arena - Kiln of Flame
17 | 500000,Dreg Heap
18 | 510000,The Ringed City
19 | 511000,Filianore's Rest
20 | 530000,Arena - Dragon Ruins
21 | 540000,Arena - Round Plaza
22 | 981000,Multi-Play Test map
23 | 991000,Old multi-play test map
24 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/DEFAULT_KEY_ASSIGN_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk1
5 | s32
6 | -1
7 |
8 |
9 | Unk2
10 | s32
11 | -1
12 |
13 |
14 | Unk3
15 | s32
16 | -1
17 |
18 |
19 | Unk4
20 | s32
21 | -1
22 |
23 |
24 | Unk5
25 | s32
26 | -1
27 |
28 |
29 | pad1
30 | dummy8
31 | 4
32 |
33 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/TOUGHNESS_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Toughness
5 | f32
6 | 1
7 |
8 |
9 | DamageLvlThreshold
10 | s16
11 | 0
12 |
13 |
14 | IsToughnessEffective
15 | u8
16 | 0
17 |
18 |
19 | pad1
20 | dummy8
21 | 1
22 |
23 |
24 | SpEffectId
25 | s32
26 | 6352
27 |
28 |
29 | pad2
30 | dummy8
31 | 20
32 |
33 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/DYING_EFFECT_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | DyingEffectInit0
5 | f32
6 | 0
7 |
8 |
9 | DyingEffectInit1
10 | f32
11 | 0
12 |
13 |
14 | Unk
15 | f32
16 | 0
17 |
18 |
19 | DyingEffect_Death
20 | f32
21 | 0
22 |
23 |
24 | DyingEffect_Revive
25 | f32
26 | 0
27 |
28 |
29 | pad
30 | dummy8
31 | 12
32 |
33 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/RoleParam.csv:
--------------------------------------------------------------------------------
1 | 0,Survival player
2 | 1,White Ghost
3 | 2,Black Ghost
4 | 3,Wandering
5 | 4,Wandering NPC
6 | 5,Normal enemy
7 | 6,Animal enemies
8 | 7,Boss Enemy
9 | 8,Grey Ghost
10 | 9,Npc
11 | 10,Replay
12 | 11,Display
13 | 12,Intruders
14 | 13,For the Arena
15 | 10001,White Ghost (Red Hunt white pledge)
16 | 10002,Black Ghost (Red Hunt white pledge)
17 | 20001,White Ghost (Sun Pledge)
18 | 20002,Black Ghost (Sun Pledge)
19 | 30001,White Ghost (Berserker Pledge)
20 | 30002,Black Ghost (Berserker Pledge)
21 | 40001,White Ghost (Sinner Hero Pledge)
22 | 40002,Black Ghost (Sinner Hero Pledge)
23 | 50001,White Ghost (Boss Guardian Pledge (Rosalia))
24 | 50002,Black Ghost (Boss Guardian Pledge (Rosalia))
25 | 60001,White Ghost (Map Guardian pledge (bridge))
26 | 60002,Black Ghost (Map Guardian pledge (bridge))
27 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/RESULT_EVENT_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/TOUGHNESS_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | CurrentToughness
5 | f32
6 | 1
7 |
8 |
9 | DamageLvlThreshold
10 | s16
11 | 0
12 |
13 |
14 | IsToughnessEffective
15 | u8
16 | 0
17 |
18 |
19 | pad1
20 | dummy8
21 | 1
22 |
23 |
24 | damageSubstitutionSpEffectId
25 | s32
26 | 6352
27 |
28 |
29 | pad2
30 | dummy8
31 | 20
32 |
33 |
--------------------------------------------------------------------------------
/Yapped/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Windows.Forms;
3 |
4 | namespace Yapped
5 | {
6 | static class Program
7 | {
8 | ///
9 | /// The main entry point for the application.
10 | ///
11 | [STAThread]
12 | static void Main()
13 | {
14 | Properties.Settings settings = Properties.Settings.Default;
15 | if (settings.UpgradeRequired)
16 | {
17 | settings.Upgrade();
18 | settings.UpgradeRequired = false;
19 | settings.Save();
20 | }
21 |
22 | Application.EnableVisualStyles();
23 | Application.SetCompatibleTextRenderingDefault(false);
24 | Application.Run(new FormMain());
25 |
26 | settings.Save();
27 | }
28 | }
29 | }
30 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/MENUPROPERTY_SPEC.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | CaptionTextId
5 | s32
6 | 0
7 |
8 |
9 | IconId
10 | s32
11 | -1
12 |
13 |
14 | RequiredPropertyId
15 | s32
16 | 0
17 |
18 |
19 | CompareType
20 | u8
21 | 1
22 |
23 |
24 | RequiredPropertyFormatId
25 | u8
26 | 0
27 |
28 |
29 | AdhocCaption
30 | fixstrW
31 | 18
32 | 耐久度
33 |
34 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/MENUPROPERTY_SPEC.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | CaptionTextId
5 | s32
6 | 0
7 |
8 |
9 | IconId
10 | s32
11 | -1
12 |
13 |
14 | RequiredPropertyId
15 | s32
16 | 0
17 |
18 |
19 | CompareType
20 | u8
21 | 1
22 |
23 |
24 | RequiredPropertyFormatId
25 | u8
26 | 0
27 |
28 |
29 | AdhocCaption
30 | fixstrW
31 | 18
32 | 耐久度
33 |
34 |
--------------------------------------------------------------------------------
/Yapped.Test/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Windows.Forms;
3 |
4 | namespace Yapped.Test
5 | {
6 | static class Program
7 | {
8 | ///
9 | /// The main entry point for the application.
10 | ///
11 | [STAThread]
12 | static void Main()
13 | {
14 | Properties.Settings settings = Properties.Settings.Default;
15 | if (settings.UpgradeRequired)
16 | {
17 | settings.Upgrade();
18 | settings.UpgradeRequired = false;
19 | settings.Save();
20 | }
21 |
22 | Application.EnableVisualStyles();
23 | Application.SetCompatibleTextRenderingDefault(false);
24 | Application.Run(new FormMain());
25 |
26 | settings.Save();
27 | }
28 | }
29 | }
30 |
--------------------------------------------------------------------------------
/Yapped/FormGoto.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Windows.Forms;
3 |
4 | namespace Yapped
5 | {
6 | public partial class FormGoto : Form
7 | {
8 | public long ResultID;
9 |
10 | public FormGoto()
11 | {
12 | InitializeComponent();
13 | DialogResult = DialogResult.Cancel;
14 | }
15 |
16 | private void btnGoto_Click(object sender, EventArgs e)
17 | {
18 | DialogResult = DialogResult.OK;
19 | ResultID = (long)nudID.Value;
20 | Close();
21 | }
22 |
23 | private void btnCancel_Click(object sender, EventArgs e)
24 | {
25 | Close();
26 | }
27 |
28 | private void nudID_Enter(object sender, EventArgs e)
29 | {
30 | nudID.Select(0, nudID.Text.Length);
31 | }
32 | }
33 | }
34 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/GameAreaParam.csv:
--------------------------------------------------------------------------------
1 | 3000800,Vordt of the Boreal Valley
2 | 3000830,Oceiros, the Consumed King
3 | 3000899,Dancer of the Boreal Valley
4 | 3010800,Dragonslayer Armour
5 | 3100800,Curse-rotted Greatwood
6 | 3200800,Ancient Wyvern
7 | 3200851,The Nameless King
8 | 3300801,Abyss Watchers
9 | 3300850,Crystal Sage
10 | 3410830,The Twin Princes
11 | 3500800,Deacons of the Deep
12 | 3700800,Pontiff Sulyvahn
13 | 3700850,Aldrich, Devourer of Gods
14 | 3800800,High Lord Wolnir
15 | 3800830,Old Demon King
16 | 3900800,Yhorm the Giant
17 | 4000800,Iudex Gundyr
18 | 4000830,Champion Gundyr
19 | 4100800,Soul of Cinder
20 | 4500800,Sister Friede
21 | 4500860,Champion's Gravetender & Gravetender Greatwolf
22 | 5000801,The Demon Prince
23 | 5000802,The Demon Prince
24 | 5100800,Halflight, Spear of the Church
25 | 5100850,Darkeater Midir
26 | 5110800,Slave Knight Gael
27 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/WepAbsorpPosParam.csv:
--------------------------------------------------------------------------------
1 | 0,Test
2 | 1,Dummy
3 | 2,Dummy
4 | 3,Dummy
5 | 4,Dummy
6 | 5,Dummy
7 | 6,Dummy
8 | 7,Dummy
9 | 8,Dummy
10 | 9,Dummy
11 | 10,Dummy
12 | 11,Dummy
13 | 12,Dummy
14 | 13,Dummy
15 | 14,Dummy
16 | 15,Dummy
17 | 16,Dummy
18 | 17,Dummy
19 | 18,Dummy
20 | 19,Dummy
21 | 20,Dagger
22 | 21,Dagger - Piercing
23 | 22,Dagger - Throwing
24 | 23,Straight Sword
25 | 24,Straight Sword
26 | 25,Greatsword
27 | 26,Ultra Greatsword
28 | 27,Thrusting Sword
29 | 28,Curved Sword
30 | 29,Katana
31 | 30,Axe
32 | 31,Axe - Throwing
33 | 32,Greataxe
34 | 33,Hammer
35 | 34,Hammer - Piercing
36 | 35,Great Hammer
37 | 36,Spear
38 | 37,Spear - Throwing
39 | 38,Halberd
40 | 39,Halberd - Puncture
41 | 40,Rod-like compound
42 | 41,Catalysts
43 | 42,Fists
44 | 43,Claws
45 | 44,Bows
46 | 45,Greatbows
47 | 46,Crossbow
48 | 47,Greatshield
49 | 48,Shield
50 | 49,Torch
51 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/LOD_PLATFORM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk1
5 | f32
6 | 5
7 |
8 |
9 | Unk2
10 | f32
11 | 1
12 |
13 |
14 | Unk3
15 | s32
16 | 1
17 |
18 |
19 | Unk4
20 | f32
21 | 1
22 |
23 |
24 | Unk5
25 | f32
26 | 1
27 |
28 |
29 | Unk6
30 | f32
31 | 1
32 |
33 |
34 | pad1
35 | dummy8
36 | 8
37 |
38 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/CULT_SETTING_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Distance
5 | f32
6 | 0.8
7 |
8 |
9 | Angle
10 | f32
11 | 90
12 |
13 |
14 | EventFlagId
15 | s32
16 | -1
17 |
18 |
19 | Coefficient.1000
20 | s16
21 | 0
22 |
23 |
24 | CultState1
25 | s8
26 | 0
27 |
28 |
29 | CultState2
30 | s8
31 | 0
32 |
33 |
34 | pad1
35 | dummy8
36 | 16
37 |
38 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/MENU_TUTORIAL_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk1
5 | s32
6 | 0
7 |
8 |
9 | EventFlagId1
10 | s32
11 | -1
12 |
13 |
14 | EventFlagId2
15 | s32
16 | -1
17 |
18 |
19 | Header MessageId
20 | s32
21 | -1
22 |
23 |
24 | MessageId
25 | s32
26 | -1
27 |
28 |
29 | Unk2
30 | s32
31 | -1
32 |
33 |
34 | pad1
35 | dummy8
36 | 8
37 |
38 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/CULT_SETTING_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Distance
5 | f32
6 | 0.8
7 |
8 |
9 | Angle
10 | f32
11 | 90
12 |
13 |
14 | Event Flag ID
15 | s32
16 | -1
17 |
18 |
19 | Coefficient 1000
20 | s16
21 | 0
22 |
23 |
24 | Cult State 1
25 | s8
26 | 0
27 |
28 |
29 | Cult State 2
30 | s8
31 | 0
32 |
33 |
34 | pad1
35 | dummy8
36 | 16
37 |
38 |
--------------------------------------------------------------------------------
/UXM/Properties/Settings.settings:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 | 500, 200
7 |
8 |
9 | 800, 300
10 |
11 |
12 | False
13 |
14 |
15 | D:\Sekiro Shadows Die Twice\sekiro.exe
16 |
17 |
18 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/MODEL_LINK_LOD_TYPE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x8
31 | 0x00
32 |
33 |
34 | Unk15
35 | x8
36 | 0x00
37 |
38 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/ITEM_TYPE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/KEY_GUIDE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CAMERA_CONTROL_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CHR_FULLBODY_SFX_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CHR_POINT_WIND_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/NETWORK_AREA_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/PHYSICS_TEXTURE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/GRASS_LOD_RANGE_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | LodDistance1
5 | f32
6 | 40
7 |
8 |
9 | LodDistance2
10 | f32
11 | 10
12 |
13 |
14 | LodDistance3
15 | f32
16 | 120
17 |
18 |
19 | LodDistance4
20 | f32
21 | 10
22 |
23 |
24 | LodDistance5
25 | f32
26 | 160
27 |
28 |
29 | LodDistance6
30 | f32
31 | 10
32 |
33 |
34 | LodDistance7
35 | f32
36 | 1000
37 |
38 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/FACE_EDIT_PARAM_MONTAGE_CAMERA.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/AiSoundParam.csv:
--------------------------------------------------------------------------------
1 | 0,Default (do not edit)
2 | 1,Walk
3 | 2,Run
4 | 3,Dash
5 | 4,Rolling
6 | 5,Landing
7 | 6,A covert walk
8 | 7,Covert Run
9 | 8,Object Destruction
10 | 1000,Walk
11 | 1010,Run
12 | 1020,Dash
13 | 1030,Rolling
14 | 1040,Minimal landing
15 | 1050,Small landing
16 | 1060,Normal landing
17 | 1070,Large Landing
18 | 2000,Small attack sound
19 | 2010,During the attack sound
20 | 2020,Attack music
21 | 2030,Attack Sound Oversized
22 | 2100,Attack Sound Small
23 | 2110,In the sound of an attack
24 | 2120,Attack music
25 | 2200,Attack sound small (normal sound)
26 | 3000,Object Destruction Sound Small
27 | 3010,Object Breaking Sound
28 | 3020,Object Destruction Music
29 | 4000,Wake Up Sound
30 | 4010,Buddy Call Sound: Medium
31 | 4020,Companions Call Sound: Small
32 | 5000,Anxious Sound One
33 | 6000,Companion: Dead Soldier lantern
34 | 9002,Mate call Test: Blue
35 | 9003,Unused
36 | 9004,Per bullet
37 | 9005,Per wall
38 | 9006,Soul Coins
39 | 9007,Hallucinations
40 | 9008,Allure
41 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/CHARMAKEMENUTOP_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | CommandID
5 | s32
6 | 1
7 |
8 |
9 | FaceParamID
10 | s32
11 | 0
12 |
13 |
14 | TableID
15 | s32
16 | 0
17 |
18 |
19 | ViewCondition
20 | s32
21 | 0
22 |
23 |
24 | PreviewMode
25 | u8
26 | 0
27 |
28 |
29 | pad1
30 | dummy8
31 | 3
32 |
33 |
34 | MenuType
35 | s8
36 | 2
37 |
38 |
39 | pad2
40 | dummy8
41 | 11
42 |
43 |
--------------------------------------------------------------------------------
/Yapped/FormNewRow.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Windows.Forms;
3 |
4 | namespace Yapped
5 | {
6 | public partial class FormNewRow : Form
7 | {
8 | public int ResultID;
9 |
10 | public string ResultName;
11 |
12 | public FormNewRow(string prompt)
13 | {
14 | InitializeComponent();
15 | Text = prompt;
16 | DialogResult = DialogResult.Cancel;
17 | }
18 |
19 | private void btnCreate_Click(object sender, EventArgs e)
20 | {
21 | ResultID = (int)nudID.Value;
22 | ResultName = txtName.Text.Length > 0 ? txtName.Text : null;
23 | DialogResult = DialogResult.OK;
24 | Close();
25 | }
26 |
27 | private void btnCancel_Click(object sender, EventArgs e)
28 | {
29 | Close();
30 | }
31 |
32 | private void nudID_Enter(object sender, EventArgs e)
33 | {
34 | nudID.Select(0, nudID.Text.Length);
35 | }
36 | }
37 | }
38 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/CHARMAKEMENUTOP_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Command ID
5 | s32
6 | 1
7 |
8 |
9 | Face Param ID
10 | s32
11 | 0
12 |
13 |
14 | Table ID
15 | s32
16 | 0
17 |
18 |
19 | View Condition
20 | s32
21 | 0
22 |
23 |
24 | Preview Mode
25 | u8
26 | 0
27 |
28 |
29 | pad1
30 | dummy8
31 | 3
32 |
33 |
34 | Menu Type
35 | s8
36 | 2
37 |
38 |
39 | pad2
40 | dummy8
41 | 11
42 |
43 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/MultiPlayCorrectionParam.csv:
--------------------------------------------------------------------------------
1 | 0,Do not erase
2 | 10,Test Data 2
3 | 100,Normal Enemy
4 | 200,Strong Enemy
5 | 300,Boss
6 | 301,Iudex Gundyr
7 | 302,Vordt of the Boreal Valley
8 | 303,Curse-rotted Greatwood
9 | 304,Crystal Sage
10 | 305,Deacons of the Deep
11 | 306,Abyss Watcher
12 | 307,High Lord Wolnir
13 | 308,Pontiff Sulyvahn
14 | 309,Yhorm the Giant
15 | 310,Old Demon King
16 | 311,Aldrich, Devourer of Gods
17 | 312,Dancer of the Boreal Valley
18 | 313,Oceiros, the Consumed King
19 | 314,Champion Gundyr
20 | 315,Dragonslayer Armour
21 | 316,Twin Princes
22 | 317,Ancient Wyvern
23 | 318,Nameless King
24 | 319,Soul of Cinder
25 | 320,King of the Storm
26 | 321,Father Ariandel
27 | 322,Sister Friede - 1st Stage
28 | 323,Sister Friede - 2nd / 3rd Stage
29 | 330,Champion's Gravetender
30 | 331,Gravetender Greatwolf
31 | 332,Demon in Pain
32 | 333,Demon from Below
33 | 334,Painting Guardian
34 | 335,Painting Guardian
35 | 336,Halflight
36 | 337,Darkeater Midir
37 | 338,Slave Knight Gael - 1st Stage
38 | 339,Slave Knight Gael - 2nd Stage
39 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/FALLING_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/LOCK_ON_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CHR_PHANTOM_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/MAP_OBJECT_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/PAD_RUMBLE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CAMERA_ACTION_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/HIT_BACK_MATRIX_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CAMERA_EXFOLLOW_IMPACT_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/MAP_OBJECT_WHITE_DOOR_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/MAP_OBJECT_PLAY_GO_DOOR_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/MenuPropertyLayoutParam.csv:
--------------------------------------------------------------------------------
1 | 1000,Detail status: Normal item
2 | 1006,Detail status: Normal item: Termination
3 | 2000,Detail status: Weapons: Others
4 | 2059,Detail Status: Weapon: Other: termination
5 | 4000,Detail Status: Armor
6 | 4023,Detail Status: Armor: Termination
7 | 5000,Detail Status: Spelling
8 | 5011,Detail status: spelling: Terminating
9 | 6000,Detail status: Arrow, Bolt
10 | 6022,Detail status: Arrow, Bolt: termination
11 | 10000,Player Status: First page
12 | 10024,Player Status: First page: End
13 | 11000,Player Status: Second page
14 | 11033,Player Status: second page: termination
15 | 15000,Status: Second page (player info)
16 | 15006,Status: Second page: termination
17 | 16000,Status: First page (player status)
18 | 16043,Status: first page: termination
19 | 20000,Inventory: Top
20 | 20100,Shop: Top
21 | 20200,Shop For Sale: Top
22 | 20900,Other item selection system: Top
23 | 30000,Level Up Left
24 | 30015,Level Up left: End
25 | 31000,Level Up Right
26 | 31031,Level Up right: End
27 | 40000,Character make top: Top
28 | 40005,Character make top: Bottom
29 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/GRAPHICS_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Decal Spawn Limitation
5 | f32
6 | 0
7 |
8 |
9 | Torch FFX EmissiveIntensityScale
10 | f32
11 | 0
12 |
13 |
14 | Torch FFX Model EmissiveIntensityScale
15 | u16
16 | 0
17 |
18 |
19 | pad1
20 | dummy8
21 | 2
22 |
23 |
24 | PlainLightMutex
25 | f32
26 | 0
27 |
28 |
29 | ClothSpeed1
30 | f32
31 | 0
32 |
33 |
34 | ClothSpeed2
35 | f32
36 | 0
37 |
38 |
39 | pad2
40 | dummy8
41 | 232
42 |
43 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/AI_SOUND_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Radius
5 | f32
6 | 5
7 |
8 |
9 | lifeFrame
10 | f32
11 | 1
12 |
13 |
14 | bSpEffectEnable [ON_OFF]
15 | u8
16 | 0
17 |
18 |
19 | Type [AI_SOUND_RATE_TYPE]
20 | u8
21 | 0
22 |
23 |
24 | fakeTargetType [AI_SOUND_FAKE_TARGET_TYPE]
25 | u8
26 | 1
27 |
28 |
29 | InterestCategory
30 | u8
31 | 0
32 |
33 |
34 | UseHitDamageTeam [ON_OFF]
35 | u8
36 | 0
37 |
38 |
39 | pad
40 | dummy8
41 | 19
42 |
43 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/COOL_TIME_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | limitationTime_0
5 | f32
6 | 900
7 |
8 |
9 | observationTime_0
10 | f32
11 | 900
12 |
13 |
14 | limitationTime_1
15 | f32
16 | 600
17 |
18 |
19 | observationTime_1
20 | f32
21 | 450
22 |
23 |
24 | limitationTime_2
25 | f32
26 | 300
27 |
28 |
29 | observationTime_2
30 | f32
31 | 200
32 |
33 |
34 | limitationTime_3
35 | f32
36 | 0
37 |
38 |
39 | observationTime_3
40 | f32
41 | 0
42 |
43 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/COOL_TIME_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Limitation Time 0
5 | f32
6 | 900
7 |
8 |
9 | Observation Time 0
10 | f32
11 | 900
12 |
13 |
14 | Limitation Time 1
15 | f32
16 | 600
17 |
18 |
19 | Observation Time 1
20 | f32
21 | 450
22 |
23 |
24 | Limitation Time 2
25 | f32
26 | 300
27 |
28 |
29 | Observation Time 2
30 | f32
31 | 200
32 |
33 |
34 | Limitation Time 3
35 | f32
36 | 0
37 |
38 |
39 | Observation Time 3
40 | f32
41 | 0
42 |
43 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/GEMEFFECT_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | spEffectId
5 | s32
6 | -1
7 |
8 |
9 | categoryId
10 | s32
11 | 0
12 |
13 |
14 | effectRank
15 | s32
16 | 1
17 |
18 |
19 | rankMin
20 | s32
21 | 1
22 |
23 |
24 | rankMax
25 | s32
26 | 100
27 |
28 |
29 | disposalPrice
30 | s32
31 | 0
32 |
33 |
34 | gemIconIdOffset
35 | s16
36 | 0
37 |
38 |
39 | pad1
40 | dummy8
41 | 2
42 |
43 |
44 | spEffectId_forAtk
45 | s32
46 | -1
47 |
48 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/GEMEFFECT_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | spEffectId
5 | s32
6 | -1
7 |
8 |
9 | categoryId
10 | s32
11 | 0
12 |
13 |
14 | effectRank
15 | s32
16 | 1
17 |
18 |
19 | rankMin
20 | s32
21 | 1
22 |
23 |
24 | rankMax
25 | s32
26 | 100
27 |
28 |
29 | disposalPrice
30 | s32
31 | 0
32 |
33 |
34 | gemIconIdOffset
35 | s16
36 | 0
37 |
38 |
39 | pad1
40 | dummy8
41 | 2
42 |
43 |
44 | spEffectId_forAtk
45 | s32
46 | -1
47 |
48 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/MenuValueTableParam.csv:
--------------------------------------------------------------------------------
1 | 90,Consumable
2 | 91,Unlimited use
3 | 100,S
4 | 101,A
5 | 102,B
6 | 103,C
7 | 104,D
8 | 105,E
9 | 106,-
10 | 110,-
11 | 111,Blade of the Darkmoon
12 | 112,Warrior of Sunlight
13 | 113,Mound-makers
14 | 115,Rosaria's Fingers
15 | 116,Watchdogs of Farron
16 | 117,Aldrich Faithful
17 | 118,Way of Blue
18 | 119,Blue Sentinels
19 | 120,Dagger
20 | 121,Straight Sword
21 | 122,Greatsword
22 | 123,Ultra Greatsword
23 | 124,Curved Sword
24 | 125,Curved Greatsword
25 | 126,Katana
26 | 127,Thrusting Sword
27 | 128,Axe
28 | 129,Greataxe
29 | 130,Hammer
30 | 131,Great Hammer
31 | 132,Spear
32 | 133,Pike
33 | 134,Halberd
34 | 135,Reaper
35 | 136,Fist
36 | 137,Fist
37 | 138,Claw
38 | 139,Whip
39 | 140,Bow
40 | 141,Greatbow
41 | 142,Crossbow
42 | 143,Staff
43 | 144,Pyromancy Flame
44 | 145,Talisman
45 | 146,Sacred Chime
46 | 147,Small Shield
47 | 148,Shield
48 | 149,Greatshield
49 | 150,Arrow
50 | 151,Greatarrow
51 | 152,Bolt
52 | 153,Torch
53 | 154,Dagger (Paired)
54 | 155,Sword (Paired)
55 | 156,Ultra Greatsword (Unique)
56 | 157,Curved Sword (Paired)
57 | 158,Katana (Paired)
58 | 159,Axe (Paired)
59 | 160,Hammer (Paired)
60 | 161,Spear (Paired)
61 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/DAMAGE_OVER_WRITE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x8
36 | 0x00
37 |
38 |
39 | Unk19
40 | x8
41 | 0x00
42 |
43 |
44 | Unk1A
45 | x8
46 | 0x00
47 |
48 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/DUAL_WIELDING_PERMISSION_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x8
36 | 0x00
37 |
38 |
39 | Unk19
40 | x8
41 | 0x00
42 |
43 |
44 | Unk1A
45 | x8
46 | 0x00
47 |
48 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/WIRE_VARIATION_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | WireType
5 | s8
6 | 0
7 |
8 |
9 | ComprasionValue
10 | u8
11 | 0
12 |
13 |
14 | pad1
15 | dummy8
16 | 2
17 |
18 |
19 | InitHomingAngle1
20 | f32
21 | 90
22 |
23 |
24 | InitHomingAngle2
25 | f32
26 | 90
27 |
28 |
29 | InitHomingAngle3
30 | f32
31 | 90
32 |
33 |
34 | InitHomingAngle4
35 | f32
36 | 90
37 |
38 |
39 | ChrPhysicsHomingParamSubId
40 | s32
41 | 0
42 |
43 |
44 | pad2
45 | dummy8
46 | 8
47 |
48 |
--------------------------------------------------------------------------------
/Yapped/GameMode.cs:
--------------------------------------------------------------------------------
1 | namespace Yapped
2 | {
3 | internal class GameMode
4 | {
5 | public enum GameType
6 | {
7 | DemonsSouls,
8 | DarkSouls1,
9 | DarkSouls2,
10 | Bloodborne,
11 | DarkSouls3,
12 | Sekiro
13 | }
14 |
15 | public GameType Game { get; }
16 | public string Name { get; }
17 | public string Directory { get; }
18 |
19 | public GameMode(GameType game, string name, string directory)
20 | {
21 | Game = game;
22 | Name = name;
23 | Directory = directory;
24 | }
25 |
26 | public static readonly GameMode[] Modes =
27 | {
28 | //new GameMode(GameType.DarkSouls1, "Dark Souls 1", "DS1"),
29 | new GameMode(GameType.DarkSouls2, "Dark Souls 2", "DS2"),
30 | new GameMode(GameType.DarkSouls3, "Dark Souls 3", "DS3"),
31 | //new GameMode(GameType.DemonsSouls, "Demon's Souls", "DES"),
32 | //new GameMode(GameType.Bloodborne, "Bloodborne", "BB"),
33 | new GameMode(GameType.Sekiro, "Sekiro", "SDT"),
34 | };
35 | }
36 | }
37 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CHR_MULTIPLAY_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
44 | Unk20
45 | x32
46 | 0x00000000
47 |
48 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/SHOP_LINEUP_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
44 | Unk20
45 | x32
46 | 0x00000000
47 |
48 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/CAMERA_GPAPPLER_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
44 | Unk20
45 | x32
46 | 0x00000000
47 |
48 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/MAP_OBJECT_INSTANCE_TYPE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
44 | Unk20
45 | x32
46 | 0x00000000
47 |
48 |
--------------------------------------------------------------------------------
/Yapped.Dump/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace Yapped.Dump.Properties
12 | {
13 |
14 |
15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
18 | {
19 |
20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
21 |
22 | public static Settings Default
23 | {
24 | get
25 | {
26 | return defaultInstance;
27 | }
28 | }
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/HitEffectSeParam.csv:
--------------------------------------------------------------------------------
1 | 1,Cobblestone
2 | 2,Stone
3 | 3,Soil
4 | 4,Wood
5 | 5,Grassland
6 | 6,Gravel
7 | 7,Gaps
8 | 8,Trees
9 | 9,Swamp
10 | 10,Nest
11 | 11,Iron
12 | 12,Flesh
13 | 13,Sand
14 | 14,Bone
15 | 15,Ash
16 | 16,Roof Tiles
17 | 17,Cloth
18 | 18,Fallen leaves
19 | 19,Bell
20 | 20,Water (Puddle)
21 | 21,Water (ankle level)
22 | 22,Water (knee)
23 | 23,Poison Swamp (shallow)
24 | 24,Poison Swamp (deep)
25 | 25,Poison Swamp (knee)
26 | 26,Poison Swamp (about puddle)
27 | 27,Water (waist or more)
28 | 28,Carpet
29 | 29,Without
30 | 30,Caries
31 | 31,God Grave Net
32 | 50,Weapon Iron
33 | 51,Wax
34 | 52,Weapon tree
35 | 53,Weapon meat
36 | 54,Shield Iron
37 | 55,Shield Tree
38 | 56,Iron
39 | 58,Armor Leather
40 | 59,Meat (Live)
41 | 60,Meat (raw) _ Weakness
42 | 62,Heavy Iron
43 | 63,Cloth
44 | 64,Humanity
45 | 65,Hair
46 | 66,Soft Stone
47 | 67,Feathers
48 | 68,Carrion
49 | 69,Ash
50 | 70,Lava
51 | 71,Evil
52 | 72,Crystal
53 | 74,Bone
54 | 75,Flame
55 | 76,Rock
56 | 77,Shield Stone
57 | 78,Tree
58 | 79,Heavy Iron Shield
59 | 80,Ghost Enemy Black
60 | 84,Drool
61 | 85,Ghost Enemy Black (for guard)
62 | 89,Without
63 | 90,Penetration
64 | 91,Caries
65 | 92,Maggots
66 | 93,Charcoal
67 | 94,Bugs
68 | 95,Fluid
69 | 98,Caries weakness
70 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/CEREMONY_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | EventLayerID
5 | s32
6 | 0
7 |
8 |
9 | MapStudioLayerID
10 | s32
11 | 0
12 |
13 |
14 | GparamID[Up]
15 | s16
16 | 0
17 |
18 |
19 | GparamID[Low]
20 | s16
21 | 0
22 |
23 |
24 | Point CloudID
25 | s32
26 | 0
27 |
28 |
29 | GI_TextureID
30 | s32
31 | 0
32 |
33 |
34 | Light GroupID
35 | s32
36 | 0
37 |
38 |
39 | IsReload
40 | u8
41 | 0
42 |
43 |
44 | IsDisableOnline
45 | u8
46 | 0
47 |
48 |
49 | pad1
50 | dummy8
51 | 10
52 |
53 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/BONFIRE_WARP_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | EventFlagId
5 | s32
6 | 14000000
7 |
8 |
9 | WarpEventId
10 | s32
11 | 4001950
12 |
13 |
14 | BonfireNameId
15 | s32
16 | 211210
17 |
18 |
19 | DescriptionTextId
20 | s32
21 | -1
22 |
23 |
24 | PictureId
25 | s32
26 | 10011
27 |
28 |
29 | ListId
30 | u8
31 | 3
32 |
33 |
34 | IsDisableQuickwarp
35 | u8
36 | 0
37 |
38 |
39 | CeremonyId
40 | s16
41 | -1
42 |
43 |
44 | MenuId
45 | s32
46 | 0
47 |
48 |
49 | pad1
50 | dummy8
51 | 4
52 |
53 |
--------------------------------------------------------------------------------
/UXM/dist/res/SekiroGameInfo.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 | 12
4 | Sekiro
5 |
6 | Data1
7 | Data2
8 | Data3
9 | Data4
10 | Data5
11 |
12 |
13 | sound
14 |
15 |
16 | _unknown
17 | action
18 | chr
19 | cutscene
20 | event
21 | facegen
22 | font
23 | map
24 | menu
25 | msg
26 | mtd
27 | obj
28 | other
29 | param
30 | parts
31 | script
32 | sfx
33 | shader
34 |
35 |
36 | data1:/
37 | data2:/
38 | data3:/
39 | data4:/
40 | data5:/
41 |
42 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/RagdollParam.csv:
--------------------------------------------------------------------------------
1 | 0,Move -- 動かない
2 | 1,Havok Default Value -- Havokのデフォルト値
3 | 1000,Segunda: The Evil Spirits -- グンダ:邪霊
4 | 1001,Segunda Ragdoll Test 2 -- グンダのラグドールテスト2
5 | 1100,Snake Spirit: Right arm -- 蛇霊:右腕
6 | 1101,Snake Spirit: Left arm -- 蛇霊:左腕
7 | 1102,Snake Spirit: small feet -- 蛇霊:小足
8 | 1103,Snake Spirit: Tail root -- 蛇霊:尻尾付け根
9 | 1104,Snake Spirit: Tail tip -- 蛇霊:尻尾先端
10 | 1105,Snake Spirit: Head -- 蛇霊:頭
11 | 1106,Snake Spirit: Neck -- 蛇霊:首
12 | 1201,King of the Dead: Crown -- 死霊の王:王冠
13 | 1202,King of the Dead: torso -- 死霊の王:胴体
14 | 1203,King of the dead: right arm -- 死霊の王:右腕
15 | 1204,King of the dead: left arm -- 死霊の王:左腕
16 | 1206,King of the Dead: Head -- 死霊の王:頭
17 | 1301,Mad Warrior Hallec: Head -- 狂戦士ハレック:頭
18 | 1302,Mad Warrior Hallec: Torso -- 狂戦士ハレック:胴
19 | 1303,Mad Warrior Hallec: left arm -- 狂戦士ハレック:左腕
20 | 1304,Mad Warrior Hallec: right arm -- 狂戦士ハレック:右腕
21 | 1305,Mad Warrior Hallec: Left Shin -- 狂戦士ハレック:左脛
22 | 1306,Mad Warrior Hallec: Right Shin -- 狂戦士ハレック:右脛
23 | 1307,Mad Warrior Hallec: right hand weapon -- 狂戦士ハレック:右手武器
24 | 1401,Dead Slug (dumpling): Dead dumpling -- 蝕のナメクジ(亡者団子):亡者団子
25 | 1500,Hell Kite: twines in the legs -- ヘルカイト:脚に絡みつく蝕
26 | 1501,Hell Kite: Before your left ankle -- ヘルカイト:左足の足首より先
27 | 1600,Golem: Iron Ball -- ゴーレム:鉄球
28 | 9999,Dummy -- ダミー
29 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/DECAL_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
44 | Unk20
45 | x32
46 | 0x00000000
47 |
48 |
49 | Unk24
50 | x32
51 | 0x00000000
52 |
53 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/HIT_BACK_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
44 | Unk20
45 | x32
46 | 0x00000000
47 |
48 |
49 | Unk24
50 | x32
51 | 0x00000000
52 |
53 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/NOISE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
44 | Unk20
45 | x32
46 | 0x00000000
47 |
48 |
49 | Unk24
50 | x32
51 | 0x00000000
52 |
53 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/KnowledgeLoadScreenItemParam.csv:
--------------------------------------------------------------------------------
1 | 0,Censuring Palm
2 | 1,Quarterstaff
3 | 2,Witchtree Limb
4 | 3,Abyssal Flame
5 | 4,Chaos Flame
6 | 5,Flynn's Bow
7 | 6,Greatwood Club
8 | 7,Abyssal Greatsword
9 | 8,Drangleic Sword
10 | 9,Sunlight Greatsword
11 | 10,Bluemoon Greatsword
12 | 11,Loch Shield
13 | 12,Velka's Rapier
14 | 13,Pursuer's Ultra Greatsword
15 | 14,Bloodletter
16 | 15,Locust Arm
17 | 16,Beast Cutter
18 | 17,Beasthunter Saif
19 | 18,Boom Hammer
20 | 19,Chikage
21 | 20,Church Pick
22 | 21,Hunter Axe
23 | 22,Kirkhammer
24 | 23,Twinspears of the Forlorn
25 | 24,Nil Blade
26 | 25,Sanguinus
27 | 26,Tonitrus
28 | 27,Blades of Mercy
29 | 28,Cart Wheel
30 | 29,Bountiful Quiver
31 | 30,Old Pygmy Brooch
32 | 31,Ring of the Exalted
33 | 32,Arcane Trinket
34 | 33,Black Tearstone Ring
35 | 34,Demonsbane Ring
36 | 35,Charred Bone
37 | 36,Spirit Amethyst
38 | 37,Runic Seal
39 | 38,Mask of the Father
40 | 39,Mask of the Mother
41 | 40,Mask of the Child
42 | 41,Skull Mask
43 | 42,Crown of the Great Lord
44 | 43,Oozing Pellet
45 | 44,Cursed Pellet
46 | 45,Awestone
47 | 46,Cinder
48 | 47,Tarnished Coin
49 | 48,Tarnished Silver Coin
50 | 49,Repel
51 | 50,Climax
52 | 51,Unleash Magic
53 | 52,Lingering Chaos
54 | 53,Cataclysm
55 | 54,Recollection
56 | 55,Earthquake
57 | 56,Heavenly Thunder
58 | 57,Perseverance
59 |
--------------------------------------------------------------------------------
/UXM/ArchiveDictionary.cs:
--------------------------------------------------------------------------------
1 | using System.Collections.Generic;
2 | using System.Linq;
3 | using System.Text.RegularExpressions;
4 |
5 | namespace UXM
6 | {
7 | class ArchiveDictionary
8 | {
9 | private const uint PRIME = 37;
10 |
11 | private Dictionary hashes;
12 |
13 | public ArchiveDictionary(string dictionary)
14 | {
15 | hashes = new Dictionary();
16 | foreach (string line in Regex.Split(dictionary, "[\r\n]+"))
17 | {
18 | string trimmed = line.Trim();
19 | if (trimmed.Length > 0)
20 | {
21 | uint hash = ComputeHash(trimmed);
22 | hashes[hash] = trimmed;
23 | }
24 | }
25 | }
26 |
27 | private static uint ComputeHash(string path)
28 | {
29 | string hashable = path.Trim().Replace('\\', '/').ToLowerInvariant();
30 | if (!hashable.StartsWith("/"))
31 | hashable = '/' + hashable;
32 | return hashable.Aggregate(0u, (i, c) => i * PRIME + c);
33 | }
34 |
35 | public bool GetPath(uint hash, out string path)
36 | {
37 | return hashes.TryGetValue(hash, out path);
38 | }
39 | }
40 | }
41 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/POISE_DAMAGE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
44 | Unk20
45 | x32
46 | 0x00000000
47 |
48 |
49 | Unk24
50 | x32
51 | 0x00000000
52 |
53 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/BOSS_PARTS_MODEL_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
44 | Unk20
45 | x32
46 | 0x00000000
47 |
48 |
49 | Unk24
50 | x32
51 | 0x00000000
52 |
53 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/MAP_OBJECT_INSTANCE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
44 | Unk20
45 | x32
46 | 0x00000000
47 |
48 |
49 | Unk24
50 | x32
51 | 0x00000000
52 |
53 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/BONFIRE_WARP_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Location Event ID
5 | s32
6 | 14000000
7 |
8 |
9 | Warp Event ID
10 | s32
11 | 4001950
12 |
13 |
14 | Bonfire Name ID
15 | s32
16 | 211210
17 |
18 |
19 | Description Text ID
20 | s32
21 | -1
22 |
23 |
24 | Picture ID
25 | s32
26 | 10011
27 |
28 |
29 | List ID
30 | u8
31 | 3
32 |
33 |
34 | Is Disable Quickwarp
35 | u8
36 | 0
37 |
38 |
39 | Ceremony ID
40 | s16
41 | -1
42 |
43 |
44 | Online Area ID
45 | s32
46 | 0
47 |
48 |
49 | pad1
50 | dummy8
51 | 36
52 |
53 |
--------------------------------------------------------------------------------
/UXM/dist/res/ScholarGameInfo.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 | 18
4 | DarkSouls2
5 |
6 | GameDataEbl
7 | LqChrEbl
8 | LqMapEbl
9 | LqObjEbl
10 | LqPartsEbl
11 |
12 |
13 | param
14 | sfx
15 | sfx_lq
16 | sound
17 |
18 |
19 | _unknown
20 | breakobj
21 | decal
22 | eventmakerex
23 | ezstate
24 | filter
25 | map
26 | material
27 | menu
28 | model
29 | model_lq
30 | morpheme4
31 | prefabeditor
32 | timeact
33 |
34 |
35 | gamedata:/
36 | chrlq:/
37 | maplq:/
38 | objlq:/
39 | partslq:/
40 |
41 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/MENU_OFFSCR_REND_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | MenuOffsetScrVal0
5 | f32
6 | 0
7 |
8 |
9 | MenuOffsetScrVal1
10 | f32
11 | 0.85
12 |
13 |
14 | MenuOffsetScrVal2
15 | f32
16 | 0
17 |
18 |
19 | MenuOffsetScrVal3
20 | f32
21 | 2.66
22 |
23 |
24 | MenuOffsetScrVal4
25 | f32
26 | 1.719
27 |
28 |
29 | MenuOffsetScrVal5
30 | f32
31 | -14.85
32 |
33 |
34 | MenuOffsetScrVal6
35 | f32
36 | 15
37 |
38 |
39 | pad1
40 | dummy8
41 | 16
42 |
43 |
44 | screenRendId
45 | s32
46 | 11
47 |
48 |
49 | pad2
50 | dummy8
51 | 16
52 |
53 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/MENU_OFFSCR_REND_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | MenuContent0 Y
5 | f32
6 | 0
7 |
8 |
9 | MenuContent0 X
10 | f32
11 | 0.85
12 |
13 |
14 | MenuContent0 Distance
15 | f32
16 | 0
17 |
18 |
19 | MenuContent1 Y
20 | f32
21 | 2.66
22 |
23 |
24 | MenuContent1 X
25 | f32
26 | 1.719
27 |
28 |
29 | MenuContent1 Reverse X
30 | f32
31 | -14.85
32 |
33 |
34 | MenuContent1 Distance
35 | f32
36 | 15
37 |
38 |
39 | pad1
40 | dummy8
41 | 16
42 |
43 |
44 | screenRendId
45 | s32
46 | 11
47 |
48 |
49 | pad2
50 | dummy8
51 | 16
52 |
53 |
--------------------------------------------------------------------------------
/UXM/dist/res/DarkSouls2GameInfo.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 | 16
4 | DarkSouls2
5 |
6 | GameDataEbl
7 | HqChrEbl
8 | HqMapEbl
9 | HqObjEbl
10 | HqPartsEbl
11 |
12 |
13 | param
14 | sfx
15 | sfx_hq
16 | sound
17 |
18 |
19 | _unknown
20 | breakobj
21 | decal
22 | eventmakerex
23 | ezstate
24 | filter
25 | map
26 | material
27 | menu
28 | model
29 | model_hq
30 | morpheme4
31 | prefabeditor
32 | timeact
33 |
34 |
35 | gamedata:/
36 | chrhq:/
37 | maphq:/
38 | objhq:/
39 | partshq:/
40 |
41 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/CHR_PHYSICS_VELOCITY_CHANGE_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk1
5 | f32
6 | 1
7 |
8 |
9 | Unk2
10 | f32
11 | 1
12 |
13 |
14 | Unk3
15 | f32
16 | 1
17 |
18 |
19 | Unk4
20 | f32
21 | 1
22 |
23 |
24 | Unk5
25 | f32
26 | 1
27 |
28 |
29 | pad1
30 | dummy8
31 | 1
32 |
33 |
34 | VelocityType
35 | u8
36 | 2
37 |
38 |
39 | Unk6
40 | u8
41 | 3
42 |
43 |
44 | pad2
45 | dummy8
46 | 1
47 |
48 |
49 | ChrPhysicsHomingParamId
50 | s32
51 | -1
52 |
53 |
54 | pad3
55 | dummy8
56 | 4
57 |
58 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/MapMimicryEstablishmentParam.csv:
--------------------------------------------------------------------------------
1 | 0,Do not erase
2 | 300000000,High Wall of Lothric
3 | 300000001,High Wall of Lothric
4 | 300100000,Lothric Castle
5 | 310000000,Undead Settlement
6 | 320000000,Archdragon Peak
7 | 330000000,Road of Sacrifices / Farron Keep
8 | 330000001,Road of Sacrifices / Farron Keep
9 | 340100000,Grand Archives
10 | 340100001,Grand Archives
11 | 350000000,Cathedral of the Deep
12 | 350000001,Cathedral of the Deep
13 | 370000000,Irithyll of the Boreal Valley
14 | 370000001,Irithyll of the Boreal Valley
15 | 370000002,Irithyll of the Boreal Valley
16 | 380000000,Catacombs of Carthus / Smouldering Lake
17 | 380000001,Catacombs of Carthus / Smouldering Lake
18 | 390000000,Irithyll Dungeon / Profaned Capital
19 | 400000000,Cemetery of Ash / Untended Graves
20 | 410000000,Flameless Shrine
21 | 450000000,Ariandel
22 | 450000001,Ariandel
23 | 450000002,Ariandel
24 | 450000003,Ariandel
25 | 450000004,Ariandel
26 | 450000005,Ariandel
27 | 460000000,Arena - Grand Roof
28 | 470000000,Arena - Kiln of Flame
29 | 500000000,Dreg Heap
30 | 500000001,Dreg Heap
31 | 510000000,The Ringed City
32 | 510000001,The Ringed City
33 | 510000002,The Ringed City
34 | 510000003,The Ringed City
35 | 510000004,The Ringed City
36 | 510000005,The Ringed City
37 | 510100000,Filianore's Rest
38 | 530000000,Arena - Dragon Ruins
39 | 540000000,Arena - Round Plaza
40 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/SHOP_LINEUP_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | EquipId
5 | s32
6 | 500
7 |
8 |
9 | value
10 | s32
11 | -1
12 |
13 |
14 | mtrlId
15 | s32
16 | -1
17 |
18 |
19 | EventFlag
20 | s32
21 | -1
22 |
23 |
24 | qwcID
25 | s32
26 | -1
27 |
28 |
29 | sellQuantity
30 | s16
31 | 1
32 |
33 |
34 | shopType
35 | u8
36 | 0
37 |
38 |
39 | equipType
40 | u8
41 | 3
42 |
43 |
44 | value_SAN
45 | s16
46 | -1
47 |
48 |
49 | pad1
50 | dummy8
51 | 6
52 |
53 |
54 | PriceRate
55 | f32
56 | 1
57 |
58 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/SHOP_LINEUP_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Equip ID
5 | s32
6 | 500
7 |
8 |
9 | Value
10 | s32
11 | -1
12 |
13 |
14 | Material ID
15 | s32
16 | -1
17 |
18 |
19 | Event Flag
20 | s32
21 | -1
22 |
23 |
24 | QWC ID
25 | s32
26 | -1
27 |
28 |
29 | Quantity
30 | s16
31 | 1
32 |
33 |
34 | Shop Type
35 | u8
36 | 0
37 |
38 |
39 | Equip Type
40 | u8
41 | 3
42 |
43 |
44 | Value (SAN)
45 | s16
46 | -1
47 |
48 |
49 | pad1
50 | dummy8
51 | 6
52 |
53 |
54 | Price Rate
55 | f32
56 | 1
57 |
58 |
--------------------------------------------------------------------------------
/UXM/App.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 | 500, 200
15 |
16 |
17 | 800, 300
18 |
19 |
20 | False
21 |
22 |
23 | D:\Sekiro Shadows Die Twice\sekiro.exe
24 |
25 |
26 |
27 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/NPC_AI_ACTION_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | directionMovementId
5 | u8
6 | 0
7 |
8 |
9 | actId0
10 | u8
11 | 22
12 |
13 |
14 | actId1
15 | u8
16 | 0
17 |
18 |
19 | actId2
20 | u8
21 | 0
22 |
23 |
24 | isDisableDirectionMovement
25 | u8
26 | 0
27 |
28 |
29 | isDisableAct0
30 | u8
31 | 0
32 |
33 |
34 | isDisableAct1
35 | u8
36 | 0
37 |
38 |
39 | isDisableAct2
40 | u8
41 | 0
42 |
43 |
44 | actType
45 | s32
46 | 0
47 |
48 |
49 | isDisableAiCheck
50 | u8
51 | 0
52 |
53 |
54 | pad1
55 | dummy8
56 | 3
57 |
58 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/RAGDOLL_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | hierarchGain
5 | f32
6 | 0
7 |
8 |
9 | velocityDamping
10 | f32
11 | 0
12 |
13 |
14 | accelGain
15 | f32
16 | 0
17 |
18 |
19 | velocityGain
20 | f32
21 | 0
22 |
23 |
24 | positionGain
25 | f32
26 | 0
27 |
28 |
29 | maxLinerVelocity
30 | f32
31 | 0
32 |
33 |
34 | maxAngularVelocity
35 | f32
36 | 0
37 |
38 |
39 | snapGain
40 | f32
41 | 0
42 |
43 |
44 | enable
45 | u8
46 | 1
47 |
48 |
49 | partsHitMaskNo
50 | s8
51 | 1
52 |
53 |
54 | pad1
55 | dummy8
56 | 14
57 |
58 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/NPC_AI_ACTION_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | directionMovementId
5 | u8
6 | 0
7 |
8 |
9 | actId0
10 | u8
11 | 22
12 |
13 |
14 | actId1
15 | u8
16 | 0
17 |
18 |
19 | actId2
20 | u8
21 | 0
22 |
23 |
24 | isDisableDirectionMovement
25 | u8
26 | 0
27 |
28 |
29 | isDisableAct0
30 | u8
31 | 0
32 |
33 |
34 | isDisableAct1
35 | u8
36 | 0
37 |
38 |
39 | isDisableAct2
40 | u8
41 | 0
42 |
43 |
44 | actType
45 | s32
46 | 0
47 |
48 |
49 | isDisableAiCheck
50 | u8
51 | 0
52 |
53 |
54 | pad1
55 | dummy8
56 | 3
57 |
58 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/RAGDOLL_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | hierarchGain
5 | f32
6 | 0
7 |
8 |
9 | velocityDamping
10 | f32
11 | 0
12 |
13 |
14 | accelGain
15 | f32
16 | 0
17 |
18 |
19 | velocityGain
20 | f32
21 | 0
22 |
23 |
24 | positionGain
25 | f32
26 | 0
27 |
28 |
29 | maxLinerVelocity
30 | f32
31 | 0
32 |
33 |
34 | maxAngularVelocity
35 | f32
36 | 0
37 |
38 |
39 | snapGain
40 | f32
41 | 0
42 |
43 |
44 | enable
45 | u8
46 | 1
47 |
48 |
49 | partsHitMaskNo
50 | s8
51 | 1
52 |
53 |
54 | pad1
55 | dummy8
56 | 14
57 |
58 |
--------------------------------------------------------------------------------
/dist/res/DS3/Names/FaceParam.csv:
--------------------------------------------------------------------------------
1 | 0,Test
2 | 1,Character Makeup Test
3 | 20,20: NT version A (Wandering Knight)
4 | 21,21: NT version B (North Warrior)
5 | 22,22: NT version C (Wizard)
6 | 23,23: NT version D (Temple Knight)
7 | 1000,Newgame presets Face _ man 0
8 | 1001,Newgame preset Face _ man 1
9 | 1002,Newgame presets Face _ Man 2
10 | 1003,Newgame Preset Face _ Man 3
11 | 1004,Newgame Preset Face _ man 4
12 | 1005,Newgame Preset Face _ man 5
13 | 1006,Newgame Preset Face _ man 6
14 | 1007,Newgame Presets Face _ Man 7
15 | 1008,Newgame presets Face _ Man 8
16 | 1009,Newgame Presets Face _ Man 9
17 | 2000,Newgame preset Face _ woman 0
18 | 2001,Newgame preset Face _ woman 1
19 | 2002,Newgame preset Face _ woman 2
20 | 2003,Newgame preset Face _ woman 3
21 | 2004,Newgame preset Face _ woman 4
22 | 2005,Newgame preset Face _ woman 5
23 | 2006,Newgame preset Face _ woman 6
24 | 2007,Newgame preset Face _ woman 7
25 | 2008,Newgame preset Face _ woman 8
26 | 2009,Newgame preset Face _ woman 9
27 | 3000,0 for base body (mixed)
28 | 3001,For base body 1 (mixed)
29 | 3002,For base body 2 (mixed)
30 | 3003,For base body 3 (mixed)
31 | 3004,For base body 4 (mixed)
32 | 3005,For base body 5 (mixed)
33 | 3006,For base body 6 (mixed)
34 | 3007,Base Body 7 (mixed)
35 | 3008,For base body 8 (mixed)
36 | 3009,Base Body 9 (mixed)
37 | 4000,Character make top menu male
38 | 5000,Character make top menu female
39 | 9999,Phantom (no Face)
40 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/DEMO_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
44 | Unk20
45 | x32
46 | 0x00000000
47 |
48 |
49 | Unk24
50 | x32
51 | 0x00000000
52 |
53 |
54 | Unk28
55 | x32
56 | 0x00000000
57 |
58 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/RELATE_PHYS_STAT_TO_LEVEL_STAT.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
44 | Unk20
45 | x32
46 | 0x00000000
47 |
48 |
49 | Unk24
50 | x8
51 | 0x00
52 |
53 |
54 | Unk25
55 | x8
56 | 0x00
57 |
58 |
--------------------------------------------------------------------------------
/dist/res/DS2/Layouts/DAMAGE_EFFECT_SE_PARAM.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Unk00
5 | x32
6 | 0x00000000
7 |
8 |
9 | Unk04
10 | x32
11 | 0x00000000
12 |
13 |
14 | Unk08
15 | x32
16 | 0x00000000
17 |
18 |
19 | Unk0C
20 | x32
21 | 0x00000000
22 |
23 |
24 | Unk10
25 | x32
26 | 0x00000000
27 |
28 |
29 | Unk14
30 | x32
31 | 0x00000000
32 |
33 |
34 | Unk18
35 | x32
36 | 0x00000000
37 |
38 |
39 | Unk1C
40 | x32
41 | 0x00000000
42 |
43 |
44 | Unk20
45 | x32
46 | 0x00000000
47 |
48 |
49 | Unk24
50 | x32
51 | 0x00000000
52 |
53 |
54 | Unk28
55 | x32
56 | 0x00000000
57 |
58 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/CEREMONY_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Event Layer ID
5 | s32
6 | 0
7 | emevd layer
8 |
9 |
10 | Map Studio Layer ID
11 | s32
12 | 0
13 | msb layer
14 |
15 |
16 | Map Gparam ID
17 | s16
18 | 0
19 |
20 |
21 | Map Override Gparam ID
22 | s16
23 | 0
24 |
25 |
26 | BTPB File Index
27 | s32
28 | 0
29 |
30 |
31 | BTL File Index
32 | s32
33 | 0
34 |
35 |
36 | BTAB File Index
37 | s32
38 | 0
39 |
40 |
41 | Is Reload
42 | u8
43 | 0
44 |
45 |
46 | Play Region ID Offset
47 | u8
48 | 0
49 | 1 = 100
50 |
51 |
52 | pad1
53 | dummy8
54 | 10
55 |
56 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/WEAPON_GEN_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | wepParamId
5 | s32
6 | 0
7 |
8 |
9 | gemSlotType_0
10 | s32
11 | -2147483296
12 |
13 |
14 | gemGenId0
15 | s32
16 | -1
17 |
18 |
19 | gemSlotType_1
20 | s32
21 | -2147483296
22 |
23 |
24 | gemGenId1
25 | s32
26 | -1
27 |
28 |
29 | gemSlotType_2
30 | s32
31 | -2147483296
32 |
33 |
34 | gemGenId2
35 | s32
36 | -1
37 |
38 |
39 | gemSlotType_3
40 | s32
41 | -2147483296
42 |
43 |
44 | gemGenId3
45 | s32
46 | -1
47 |
48 |
49 | gemSlotType_4
50 | s32
51 | -2147483296
52 |
53 |
54 | gemGenId4
55 | s32
56 | -1
57 |
58 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/WEAPON_GEN_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | wepParamId
5 | s32
6 | 0
7 |
8 |
9 | gemSlotType_0
10 | s32
11 | -2147483296
12 |
13 |
14 | gemGenId0
15 | s32
16 | -1
17 |
18 |
19 | gemSlotType_1
20 | s32
21 | -2147483296
22 |
23 |
24 | gemGenId1
25 | s32
26 | -1
27 |
28 |
29 | gemSlotType_2
30 | s32
31 | -2147483296
32 |
33 |
34 | gemGenId2
35 | s32
36 | -1
37 |
38 |
39 | gemSlotType_3
40 | s32
41 | -2147483296
42 |
43 |
44 | gemGenId3
45 | s32
46 | -1
47 |
48 |
49 | gemSlotType_4
50 | s32
51 | -2147483296
52 |
53 |
54 | gemGenId4
55 | s32
56 | -1
57 |
58 |
--------------------------------------------------------------------------------
/dist/res/DS3/Layouts/PROTECTOR_GEN_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | proParamId
5 | s32
6 | 0
7 |
8 |
9 | gemSlotType_0
10 | x32
11 | 0x80000160
12 |
13 |
14 | gemGenId_0
15 | s32
16 | -1
17 |
18 |
19 | gemSlotType_1
20 | x32
21 | 0x80000160
22 |
23 |
24 | gemGenId_1
25 | s32
26 | -1
27 |
28 |
29 | gemSlotType_2
30 | x32
31 | 0x80000160
32 |
33 |
34 | gemGenId_2
35 | s32
36 | -1
37 |
38 |
39 | gemSlotType_3
40 | x32
41 | 0x80000160
42 |
43 |
44 | gemGenId_3
45 | s32
46 | -1
47 |
48 |
49 | gemSlotType_4
50 | x32
51 | 0x80000160
52 |
53 |
54 | gemGenId_4
55 | s32
56 | -1
57 |
58 |
--------------------------------------------------------------------------------
/dist/res/SDT/Layouts/PROTECTOR_GEN_PARAM_ST.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | proParamId
5 | s32
6 | 0
7 |
8 |
9 | gemSlotType_0
10 | x32
11 | 0x80000160
12 |
13 |
14 | gemGenId_0
15 | s32
16 | -1
17 |
18 |
19 | gemSlotType_1
20 | x32
21 | 0x80000160
22 |
23 |
24 | gemGenId_1
25 | s32
26 | -1
27 |
28 |
29 | gemSlotType_2
30 | x32
31 | 0x80000160
32 |
33 |
34 | gemGenId_2
35 | s32
36 | -1
37 |
38 |
39 | gemSlotType_3
40 | x32
41 | 0x80000160
42 |
43 |
44 | gemGenId_3
45 | s32
46 | -1
47 |
48 |
49 | gemSlotType_4
50 | x32
51 | 0x80000160
52 |
53 |
54 | gemGenId_4
55 | s32
56 | -1
57 |
58 |
--------------------------------------------------------------------------------
/Yapped/ParamInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Collections.Generic;
2 | using System.IO;
3 | using System.Xml;
4 |
5 | namespace Yapped
6 | {
7 | internal class ParamInfo
8 | {
9 | public static Dictionary ReadParamInfo(string path)
10 | {
11 | var result = new Dictionary();
12 | if (File.Exists(path))
13 | {
14 | XmlDocument xml = new XmlDocument();
15 | xml.Load(path);
16 | foreach (XmlNode node in xml.SelectNodes("params/param"))
17 | {
18 | string name = node.Attributes["name"].InnerText;
19 | bool blocked = bool.Parse(node.Attributes["blocked"]?.InnerText ?? "false");
20 | bool hidden = bool.Parse(node.Attributes["hidden"]?.InnerText ?? "false");
21 | string description = node.InnerText;
22 | result[name] = new ParamInfo(blocked, hidden, description);
23 | }
24 | }
25 | return result;
26 | }
27 |
28 | public bool Blocked { get; set; }
29 |
30 | public bool Hidden { get; set; }
31 |
32 | public string Description { get; set; }
33 |
34 | private ParamInfo(bool blocked, bool hidden, string description)
35 | {
36 | Blocked = blocked;
37 | Hidden = hidden;
38 | Description = description;
39 | }
40 | }
41 | }
42 |
--------------------------------------------------------------------------------