├── .gitignore
├── LICENSE.txt
├── Makefile
├── README.md
├── colors.bin
├── config.default.template
├── engine.acme
├── joystick.acme
├── lib
├── basic.acme
├── cia.acme
├── mem.acme
├── std.acme
└── vic.acme
├── map.bin
├── pixels.bin
├── raster.acme
├── screen.bin
├── scroll.acme
├── snd
├── transylvanian.bin
└── transylvanian.sng
├── spr
├── hero.raw
└── hero.spd
├── tiles.acme
└── toys
├── color_matrix.acme
└── make_palette.py
/.gitignore:
--------------------------------------------------------------------------------
1 | *.d64
2 | *.exo
3 | *.l
4 | *.prg
5 | *.tc
6 | config.default
7 | krill
8 |
--------------------------------------------------------------------------------
/LICENSE.txt:
--------------------------------------------------------------------------------
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565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 | {one line to give the program's name and a brief idea of what it does.}
635 | Copyright (C) {year} {name of author}
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | {project} Copyright (C) {year} {fullname}
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/Makefile:
--------------------------------------------------------------------------------
1 | CONFIG ?= config.default
2 | -include $(CONFIG)
3 |
4 | OUT ?= engine
5 | D64 ?= $(OUT).d64
6 | KRILL ?= ./krill
7 | KRILL_URL ?= "http://csdb.dk/getinternalfile.php/196649/loader-v184.zip"
8 | INC ?= $(KRILL)/loader/build/loadersymbols-c64.inc
9 | CC1541 ?= $(KRILL)/loader/tools/cc1541/cc1541
10 | EXO ?= $(KRILL)/loader/tools/exomizer-3/src/exomizer
11 | TC ?= $(KRILL)/loader/tools/tinycrunch_v1.2/tc_encode.py
12 |
13 | ENGINE_ACME := engine.acme
14 | ENGINE_OBJ := $(filter %.obj, $(ENGINE_ACME:.acme=.obj))
15 | ENGINE_EXO := $(filter %.exo, $(ENGINE_OBJ:.obj=.exo))
16 |
17 | ENGINE_BIN := $(wildcard *.bin)
18 | ENGINE_PRG := $(filter %.prg, $(ENGINE_BIN:.bin=.prg))
19 | ENGINE_TC := $(filter %.tc, $(ENGINE_PRG:.prg=.tc))
20 |
21 | map.bin.addr := '\x00\x30'
22 | colors.bin.addr := '\x00\x90'
23 | screen.bin.addr := '\x00\x96'
24 | pixels.bin.addr := '\x00\x9c'
25 |
26 | # use 'make Q=' to get a verbose output of all commands
27 | Q ?= @
28 |
29 | all: $(D64)
30 |
31 | $(INC):
32 | @echo '===> INSTALL KRILL LOADER'
33 | $(Q)$(WGET) $(KRILL_URL) -O krill.zip
34 | $(Q)$(MKDIR) $(KRILL)
35 | $(Q)$(UNZIP) krill.zip -d $(KRILL)
36 | $(Q)$(MAKE) -C $(KRILL)/loader
37 |
38 | $(CC1541): $(INC)
39 | @echo '===> INSTALL CC1541'
40 | $(Q)$(MAKE) -C $(KRILL)/loader/tools/cc1541
41 |
42 | $(EXO): $(INC)
43 | @echo '===> INSTALL EXOMIZER'
44 | $(Q)$(MAKE) -C $(KRILL)/loader/tools/exomizer-3/src
45 |
46 | %.obj: %.acme $(INC)
47 | @echo '===> ACME $<'
48 | $(Q)$(ACME) -f cbm -DSYSTEM=64 -o $@ $<
49 |
50 | %.exo: %.obj $(EXO)
51 | @echo '===> EXO $<'
52 | $(EXO) sfx sys $< -B -x1 -o $@
53 |
54 | %.prg: %.bin
55 | @echo '===> BIN to PRG $<'
56 | $(Q)printf $($(<).addr) | cat - $< > $@
57 |
58 | %.tc: %.prg $(INC)
59 | @echo '===> TC $<'
60 | $(Q)$(TC) -i $< $@
61 |
62 | $(D64): $(CC1541) $(ENGINE_TC) $(ENGINE_EXO)
63 | @echo '===> CC1541 $@'
64 | $(Q)$(CC1541) -n $(OUT) -f "$(OUT)#a0,8,1" -w $(ENGINE_EXO) -f map -w map.tc -f colors -w colors.tc -f screen -w screen.tc -f pixels -w pixels.tc $(D64)
65 |
66 | clean:
67 | @echo '===> CLEAN'
68 | $(Q)rm -f $(D64) $(ENGINE_EXO) $(ENGINE_TC) krill.zip
69 |
70 | distclean: clean
71 | @echo '===> DISTCLEAN'
72 | $(Q)rm -rf $(KRILL)
73 |
74 | run: $(D64)
75 | @echo '===> RUN $<'
76 | $(Q)$(X64) -device8 0 +iecdevice8 -drive8truedrive -8 $(D64)
77 |
78 | dev:
79 | @echo '===> DEV'
80 | rm -f engine.prg
81 | $(Q)$(ACME) -DSYSTEM=64 -DDEVELOP=1 -DDEBUG=1 engine.acme
82 |
83 | prg:
84 | @echo '===> PRG'
85 | rm -f engine.prg
86 | $(Q)$(ACME) -DSYSTEM=64 -DDEVELOP=1 engine.acme
87 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # c64engine
2 |
3 | A game engine for the c64.
4 |
5 | ## Building
6 |
7 | Dependencies:
8 | * [acme](https://sourceforge.net/projects/acme-crossass/)
9 | * [cc65](https://github.com/cc65/cc65)
10 |
11 | The following dependencies are automatically dealt with by the `Makefile`:
12 | * [Krill's loader](https://csdb.dk/release/?id=189130)
13 | * [exomizer](https://github.com/exomiser/Exomiser) (using Krill's intree sources)
14 | * [tinycrunch](https://csdb.dk/release/?id=168629) (using Krill's intree sources)
15 |
16 | ```bash
17 | cp config.default.template config.default
18 | vim config.default # edit
19 | make
20 | ```
21 |
22 | ## Running
23 |
24 | Before running in VICE, make sure _True drive emulation_ is enabled and _IEC-device_ is **disabled**.
25 | ```bash
26 | make run
27 | ```
28 |
29 | Use joystick in port 2 to run the demo.
30 |
31 | ## Features
32 |
33 | * Bitmap scrolling using [AGSP](http://codebase64.org/doku.php?id=base:agsp_any_given_screen_position)
34 |
35 | This technique only requires 36 raster lines CPU time and 33 raster lines of screen space. All other screen space - including screen memory (used for colors ```%01``` and ```%10```) and color ram (color ```%11```) is moved around as well.
36 |
37 | * Sprite-Multiplexer
38 |
39 | Multiplixing 24 x 2 sprites. This means 24 virtual multi-color sprites where each sprite is overlayed with a single-color sprite for more colors and better resolution.
40 |
41 | * Tile-Copying
42 |
43 | The binary format of the files is as follows:
44 |
45 | * `map.bin`: `map width` * `map height` bytes (here 256 * 96).
46 |
47 | Each byte is a tile index into the tile data: pixels, screen, colors
48 |
49 | * `pixels.bin`: `tile width` * `tile height` * 8 bytes per tile (here 3 * 2 * 8).
50 |
51 | Each bit pair in a byte is a color number: 0-3 (multicolor)
52 |
53 | * `screen.bin`: `tile width` * `tile height` bytes per tile.
54 |
55 | For each byte, the upper 4 bits are color 1 and the lower 4 bits are color 2
56 |
57 | * `colors.bin`: `tile width` * `tile height` bytes per tile.
58 |
59 | For each byte, the upper 4 bits are ignored and the lower 4 bits are color 3
60 |
61 | Color `%00` (the shared background color) is black, but this can of course be changed to any of the 16 colors.
62 | If you are generating your own tile data, it is adviced to give priority to color number `%11`.
63 | In this way it is possible to reduce the problem of the sprite pointers overwriting the screen colors if certain tiles use only color `%00` & color `%11`.
64 |
65 | * Map-loader (credits for the disk loader go to Krill)
66 |
67 | ## Useful Links
68 |
69 | * [Spritemate](http://spritemate.com/)
70 | * [Secret colours of the Commodore 64](http://www.aaronbell.com/secret-colours-of-the-commodore-64/)
71 | * [Commodore VIC-II Color Analysis](http://unusedino.de/ec64/technical/misc/vic656x/colors/)
72 | * [Commodore 64 memory map](http://sta.c64.org/cbm64mem.html)
73 |
--------------------------------------------------------------------------------
/colors.bin:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
--------------------------------------------------------------------------------
/config.default.template:
--------------------------------------------------------------------------------
1 | ACME := /usr/bin/acme
2 | MAKE := /usr/bin/make
3 | MKDIR := /usr/bin/mkdir
4 | UNZIP := /usr/bin/unzip
5 | WGET := /usr/bin/wget
6 | X64 := /usr/bin/x64sc
7 |
--------------------------------------------------------------------------------
/engine.acme:
--------------------------------------------------------------------------------
1 | !ifdef DEVELOP {
2 | !to "engine.prg", cbm ; output program
3 | }
4 | !sl "labels.l" ; create label file for vice
5 | !convtab scr ; for conversion to c64 screen codes
6 |
7 | !source "lib/mem.acme"
8 | !source "lib/vic.acme"
9 | !source "lib/cia.acme"
10 | !source "lib/std.acme"
11 | !ifndef DEVELOP {
12 | !source "krill/loader/build/loadersymbols-c64.inc"
13 | }
14 |
15 | !ifdef DEBUG {
16 | CONTROL_X = %00011000 ; 40 cols
17 | CONTROL_Y_INVALID = %00111000 ; 25 rows
18 | } else {
19 | CONTROL_X = %00010000 ; multi color
20 | CONTROL_Y_INVALID = %01110000 ; invalid mode
21 | }
22 |
23 | CONTROL_Y_MASK = %10111111 ; bitmap mode
24 | LINE_0 = FIRST_BADLINE-3
25 | SCROLL_SPEED = 1 ; supported are 1 or 2
26 | TILE_COLS = 3 ; 40 - 1 / 3 = whole number = 13
27 | TILE_ROWS = 2 ; 23 - 1 / 2 = whole number = 11
28 | SCR_COLS = 40 ; horizontal screen chars in memory. the screen is in 38x24 mode
29 | SCR_ROWS = 25 ; vertical screen chars in memory. the screen is in 38x24 mode
30 | MAP_WIDTH = 256 ; assumed by the code, no other widths supported atm
31 | MAP_HEIGHT = 96 ; not really used in the code, but good to know nonetheless
32 | SPRITES = 24 ; 0 or at least 4 as this number includes the sprites in the crunch area
33 | SPRITES_TOP_Y = 60 ; sprite position in fld/crunch area, can be somewhere between 55 and 60
34 | SPRITES_MAX_Y = 229 ; the lower, the more off-screen raster time we have to do other things
35 | TILES = 185 ; TODO: calculate this with pixels.bin size / 8 / TILE_COLS / TILE_ROWS
36 | COPY_ROW_FRAMES = 2 ; use 2 frames to copy all rows, vertically
37 | !if SCROLL_SPEED = 2 {
38 | COPY_COL_FRAMES = 2 ; use 2 frames to copy all cols, horizontally
39 | } else {
40 | COPY_COL_FRAMES = 4 ; use 4 frames to copy all cols, horizontally
41 | }
42 |
43 | *=SPR_DATA
44 |
45 | _spr_y
46 | !by SPRITES_TOP_Y, SPRITES_TOP_Y, SPRITES_TOP_Y, SPRITES_TOP_Y
47 | !by $64, $66, $68, $6a, $84, $86, $88, $8a, $a4, $a6, $a8, $aa, $c0, $c2, $c4, $c6, $e5, $e5, $e5, $e5
48 | SPR_X
49 | !by $20, $40, $60, $80, $50, $60, $70, $80, $10, $20, $30, $40, $50, $60, $70, $80, $10, $20, $30, $40, $50, $60, $70, $80
50 | SPR_A
51 | !by $0a, $0a, $02, $03, $04, $05, $06, $07, $08, $09, $0a, $0a, $0a, $0d, $0e, $0f, $00, $01, $02, $03, $04, $05, $06, $07
52 | SPR_B
53 | !by $00, $00, $0d, $0c, $0b, $0a, $09, $08, $07, $06, $05, $00, $00, $02, $01, $00, $0f, $0e, $0d, $0c, $0b, $0a, $09, $08
54 | SPR_F
55 | !by SPR_FR_BASE+$00, SPR_FR_BASE+$02, SPR_FR_BASE+$04, SPR_FR_BASE+$06
56 | !by SPR_FR_BASE+$08, SPR_FR_BASE+$0a, SPR_FR_BASE+$0c, SPR_FR_BASE+$0e
57 | !by SPR_FR_BASE+$10, SPR_FR_BASE+$12, SPR_FR_BASE+$14, SPR_FR_BASE+$00
58 | !by SPR_FR_BASE+$02, SPR_FR_BASE+$1a, SPR_FR_BASE+$1c, SPR_FR_BASE+$1e
59 | !by SPR_FR_BASE+$04, SPR_FR_BASE+$04, SPR_FR_BASE+$04, SPR_FR_BASE+$06
60 | !by SPR_FR_BASE+$08, SPR_FR_BASE+$0a, SPR_FR_BASE+$0c, SPR_FR_BASE+$0e
61 |
62 | +create_basic_starter CODE_START
63 | *=CODE_START
64 |
65 | !zone {
66 | ;-------------------------------------------------------------------------------
67 | ; install 1541 code (credits for the disk loader go to Krill)
68 | ;-------------------------------------------------------------------------------
69 |
70 | !ifndef DEVELOP {
71 | jsr install
72 | bcc +
73 | ldx #0
74 | -
75 | sta $d020
76 | stx $d020
77 | jmp -
78 | +
79 | }
80 |
81 | ;-------------------------------------------------------------------------------
82 | ; disable all basic, kernal and irq crap
83 | ;-------------------------------------------------------------------------------
84 |
85 | ; set empty interrupt routine
86 | +set16 EMPTY_INTERRUPT, VECTOR_NMI
87 | +set16 EMPTY_INTERRUPT, VECTOR_IRQ
88 |
89 | ; disable IRQs
90 | sei
91 |
92 | ; disable ROMs
93 | +set ALL_RAM_WITH_IO, RAM_ROM_SELECTION
94 | +disable_timer_interrupts
95 |
96 | lda #0
97 | ; no IRQs
98 | sta VIC_IRQ_CONTROL
99 | ; set timer A to 0
100 | sta CIA2_TIMER_A_LO
101 | sta CIA2_TIMER_A_HI
102 |
103 | ; trigger timer A interrupt
104 | +set %10000001, CIA2_INTERRUPT_CONTROL
105 | +set %00000001, CIA2_CONTROL_TIMER_A
106 |
107 | ; reset stack
108 | ldx #$ff
109 | txs
110 |
111 | ; just clear this flag and never ever touch this again
112 | cld
113 |
114 | ; -> NMI is disabled as soon as EMPTY_INTERRUPT has been triggered since we will never ever ack NMI again
115 | ; -> zero page completely free on this spot except for the special regs $00 and $01
116 |
117 | ;-------------------------------------------------------------------------------
118 | ; copy loader code to work area $0200 ~ $0400
119 | ;-------------------------------------------------------------------------------
120 |
121 | !ifndef DEVELOP {
122 | ; copy 2 pages
123 | ldy #2
124 | ldx #0
125 | .copy_loop
126 | lda DISK_LOADER_SRC, x
127 | sta DISK_LOADER, x
128 | dex
129 | bne .copy_loop
130 | inc .copy_loop + 2
131 | inc .copy_loop + 5
132 | dey
133 | bne .copy_loop
134 | }
135 |
136 | ;-------------------------------------------------------------------------------
137 | ; setup VIC
138 | ;-------------------------------------------------------------------------------
139 |
140 | ; select VIC area: bank 3
141 | lda #0; upper 6 bits must always be 0
142 | sta CIA2_DATA_PORT_A
143 |
144 | ; select screen bank 8, hires-bank 0
145 | lda #%10000000
146 | sta VIC_ADDR_SELECT
147 |
148 | +set %10101010, VIC_SPR_MULTI
149 | +set BROWN, VIC_SPR_COLOR_01
150 | +set GREY, VIC_SPR_COLOR_11
151 | +set $ff, VIC_SPR_ENABLE
152 |
153 | ;-------------------------------------------------------------------------------
154 | ; setup test stuff
155 | ;-------------------------------------------------------------------------------
156 |
157 | !if SPRITES > 0 {
158 | !for .i, 0, SPRITES-1 {
159 | lda _spr_y + .i
160 | sta SPR_Y + .i
161 | lda #.i
162 | sta SPR_I + .i
163 | }
164 | }
165 |
166 | !if SPRITES < 4 {
167 | ldx #$ff-(2^(8-(2*SPRITES))-1)
168 | } else {
169 | ldx #$ff
170 | }
171 | stx VIC_SPR_ENABLE
172 |
173 | ;---can be done at compile time?---
174 | ldx #CONTROL_Y_INVALID
175 | stx CTRL_Y_INVALID
176 |
177 | ldx #0
178 | stx C_COPY
179 | stx R_COPY
180 | stx SCROLL_U_D
181 | stx SCROLL_L_R
182 |
183 | ldx #COLOR_BLACK
184 | stx VIC_BACKGROUND_0
185 | stx VIC_BORDER
186 |
187 | ldx #2
188 | stx TILE_COL
189 | ldx #1
190 | stx TILE_ROW
191 |
192 | ; ldx #TILE_MAP
198 | ; ldx #$40
199 | ldx #$22
200 | stx C_MAP_POS_HI
201 | stx R_MAP_POS_HI
202 |
203 | ldx #0
204 | stx C_SCR_POS_LO
205 | stx C_SCR_POS_HI
206 | stx R_SCR_POS_LO
207 | stx R_SCR_POS_HI
208 | stx C_PIX_POS_LO
209 | stx C_PIX_POS_HI
210 | stx R_PIX_POS_LO
211 | stx R_PIX_POS_HI
212 | ;----------------------------------
213 |
214 | ;-------------------------------------------------------------------------------
215 | ; setup sound
216 | ;-------------------------------------------------------------------------------
217 |
218 | lda #0 ; starting from 0
219 | jsr INIT_SONG
220 |
221 | ;-------------------------------------------------------------------------------
222 | ; load map data and initialize screen
223 | ;-------------------------------------------------------------------------------
224 |
225 | !ifndef DEVELOP {
226 | jmp .load
227 |
228 | .load_error
229 | ldx #0
230 | -
231 | sta $d020
232 | stx $d020
233 | jmp -
234 |
235 | !convtab pet {
236 | tile_map
237 | !tx "map"
238 | !by 0
239 | tile_clr
240 | !tx "colors"
241 | !by 0
242 | tile_scr
243 | !tx "screen"
244 | !by 0
245 | tile_pix
246 | !tx "pixels"
247 | !by 0
248 | }
249 |
250 | .load
251 | ldx #tile_map
253 | jsr loadcompd
254 | bcs .load_error
255 |
256 | ldx #tile_clr
258 | jsr loadcompd
259 | bcs .load_error
260 |
261 | ldx #tile_scr
263 | jsr loadcompd
264 | bcs .load_error
265 |
266 | ldx #tile_pix
268 | jsr loadcompd
269 | bcs .load_error
270 | }
271 |
272 | jsr init_screen
273 |
274 | ;-------------------------------------------------------------------------------
275 | ; setup raster irq
276 | ;-------------------------------------------------------------------------------
277 |
278 | ; ack all interrupts which might have happend
279 | +set $ff, VIC_IRQ_STATUS
280 |
281 | +set16 IRQ, VECTOR_IRQ
282 | +set_raster_line_9 LINE_0
283 | +set 1, VIC_IRQ_CONTROL
284 | ; enable IRQs
285 | cli
286 | -
287 | ; some 7 cycle garbage instructions
288 | lda ($f0), y
289 | lda ($f0, x)
290 | lda ($f0), y
291 | lda ($f0, x)
292 | lda ($f0), y
293 | sec ; 2
294 | +bcs ; 3
295 | jmp -
296 | }
297 |
298 | !source "scroll.acme"
299 | !source "joystick.acme"
300 | !source "raster.acme"
301 | !source "tiles.acme"
302 |
303 | init_screen !zone {
304 | lda #(8*SCR_COLS/SCROLL_SPEED % 256)
305 | sta INIT_SCREEN_LO
306 | lda #1+(8*SCR_COLS/SCROLL_SPEED / 256)
307 | sta INIT_SCREEN_HI
308 | -
309 | jsr SCROLL_L
310 | jsr COPY_TILES
311 | dec INIT_SCREEN_LO
312 | bne -
313 | lda #$ff
314 | sta INIT_SCREEN_LO
315 | dec INIT_SCREEN_HI
316 | bne -
317 |
318 | rts
319 | }
320 |
321 | !ifdef DEBUG {
322 | !warn "code ends on: ", *-1
323 | }
324 |
325 | *=SONG_DATA
326 | !bin "snd/transylvanian.bin"
327 |
328 | !ifndef DEVELOP {
329 | *=DISK_LOADER_SRC
330 | !bin "krill/loader/build/loader-c64.prg",,2
331 |
332 | *=DISK_INSTALLER
333 | !bin "krill/loader/build/install-c64.prg",,2
334 | }
335 |
336 | !ifdef DEVELOP {
337 | *=TILE_MAP
338 | !bin "map.bin"
339 |
340 | *=TILE_CLR
341 | !bin "colors.bin"
342 |
343 | *=TILE_SCR
344 | !bin "screen.bin"
345 |
346 | *=TILE_PIX
347 | !bin "pixels.bin"
348 | }
349 |
350 | *=SPR_FR
351 | !bin "spr/hero.raw", 64*4
352 |
353 | !for .i, 0, 15 {
354 | +sprite_line %.............#.#.#.#.#.#
355 | +sprite_line %.............#.#.#.#.#.#
356 | +sprite_line %.............#.#.#.#.#.#
357 | +sprite_line %.............#.#.#.#.#.#
358 | +sprite_line %.............#.#.#.#.#.#
359 | +sprite_line %.............#.#.#.#.#.#
360 | +sprite_line %.............#.#.#.#.#.#
361 | +sprite_line %.............#.#.#.#.#.#
362 | +sprite_line %.............#.#.#.#.#.#
363 | ;+sprite_line %.............#.#.#.#.#.#
364 | !by .i, .i, .i
365 | !by .i, .i, .i
366 | !by .i, .i, .i
367 | ;+sprite_line %#.#.#.#.#.#.############
368 | +sprite_line %#.#.#.#.#.#.############
369 | +sprite_line %#.#.#.#.#.#.############
370 | +sprite_line %#.#.#.#.#.#.############
371 | +sprite_line %#.#.#.#.#.#.############
372 | +sprite_line %#.#.#.#.#.#.############
373 | +sprite_line %#.#.#.#.#.#.############
374 | +sprite_line %#.#.#.#.#.#.############
375 | +sprite_line %#.#.#.#.#.#.############
376 | +sprite_line %#.#.#.#.#.#.############
377 | !by $00; padding
378 | +sprite_line %########################
379 | +sprite_line %#.#..................#.#
380 | +sprite_line %#..#................#..#
381 | +sprite_line %#...#..............#...#
382 | +sprite_line %#....#............#....#
383 | +sprite_line %#.....#..........#.....#
384 | +sprite_line %#......#........#......#
385 | +sprite_line %#.......#......#.......#
386 | +sprite_line %#........#....#........#
387 | +sprite_line %#.........#..#.........#
388 | +sprite_line %#..........##..........#
389 | +sprite_line %#.........#..#.........#
390 | +sprite_line %#........#....#........#
391 | +sprite_line %#.......#......#.......#
392 | +sprite_line %#......#........#......#
393 | +sprite_line %#.....#..........#.....#
394 | +sprite_line %#....#............#....#
395 | +sprite_line %#...#..............#...#
396 | +sprite_line %#..#................#..#
397 | +sprite_line %#.#..................#.#
398 | +sprite_line %########################
399 | !by $00; padding
400 | }
401 |
402 | !ifdef DEBUG {
403 | !warn "frames end on: ", *-1
404 | }
405 |
--------------------------------------------------------------------------------
/joystick.acme:
--------------------------------------------------------------------------------
1 | JOYSTICK !zone {
2 | ldx CUR_SPR
3 | inc SPR_A, x
4 |
5 | lda CIA1_PORT_2
6 | asl
7 | asl
8 | asl
9 |
10 | .fire
11 | asl
12 | pha
13 | bcs .right
14 | dec CUR_SPR
15 | bpl .right
16 | lda #SPRITES-1
17 | sta CUR_SPR
18 |
19 | .right
20 | pla
21 | asl
22 | bcs .left
23 |
24 | pha
25 | jsr SCROLL_R
26 | pla
27 |
28 | ldx CUR_SPR
29 | inc SPR_X, x
30 |
31 | .left
32 | asl
33 | bcs .down
34 |
35 | pha
36 | jsr SCROLL_L
37 | pla
38 |
39 | ldx CUR_SPR
40 | dec SPR_X, x
41 |
42 | .down
43 | asl
44 | bcs .up
45 |
46 | pha
47 | jsr SCROLL_D
48 | pla
49 |
50 | ldx CUR_SPR
51 | ldy SPR_Y, x
52 | cpy #SPRITES_MAX_Y
53 | beq .up
54 | cpy #SPRITES_TOP_Y
55 | beq .up
56 | inc SPR_Y, x
57 |
58 | .up
59 | asl
60 | bcs .exit
61 |
62 | jsr SCROLL_U
63 |
64 | ldx CUR_SPR
65 | ldy SPR_Y, x
66 | cpy #FIRST_BADLINE+SCR_ROWS
67 | beq .exit
68 | cpy #SPRITES_TOP_Y
69 | beq .exit
70 | dec SPR_Y, x
71 |
72 | .exit
73 | rts
74 | }
75 |
76 | CUR_SPR
77 | !by SPRITES-1
78 |
--------------------------------------------------------------------------------
/lib/basic.acme:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/leissa/c64engine/7a6d3b692173578919ff37b35eab76d7f570e5f8/lib/basic.acme
--------------------------------------------------------------------------------
/lib/cia.acme:
--------------------------------------------------------------------------------
1 | ; CIA1 and CIA2 constants
2 |
3 | CIA1 = $DC00
4 | CIA2 = $DD00
5 |
6 | CIA1_PORT_2 = $DC00
7 | CIA1_PORT_1 = $DC01
8 | CIA1_TIMER_A_LO = $DC04
9 | CIA1_TIMER_A_HI = $DC05
10 | CIA1_TIMER_B_LO = $DC06
11 | CIA1_TIMER_B_HI = $DC07
12 | CIA1_INTERRUPT_CONTROL = $DC0D
13 |
14 | ;Bit 0..1: Select the position of the VIC-memory
15 | ; * %00, 0: Bank 3: $C000-$FFFF, 49152-65535
16 | ; * %01, 1: Bank 2: $8000-$BFFF, 32768-49151
17 | ; * %10, 2: Bank 1: $4000-$7FFF, 16384-32767
18 | ; * %11, 3: Bank 0: $0000-$3FFF, 0-16383 (standard)
19 | ;Bit 2: RS-232: TXD Output, Userport: Data PA 2 (pin M)
20 | ;Bit 3..5: serial bus Output (0=High/Inactive, 1=Low/Active)
21 | ; * Bit 3: ATN OUT
22 | ; * Bit 4: CLOCK OUT
23 | ; * Bit 5: DATA OUT
24 | ;Bit 6..7: serial bus Input (0=Low/Active, 1=High/Inactive)
25 | ; * Bit 6: CLOCK IN
26 | ; * Bit 7: DATA IN
27 | CIA2_DATA_PORT_A = $DD00
28 |
29 | CIA2_TIMER_A_LO = $DD04
30 | CIA2_TIMER_A_HI = $DD05
31 | CIA2_TIMER_B_LO = $DD06
32 | CIA2_TIMER_B_HI = $DD07
33 | CIA2_INTERRUPT_CONTROL = $DD0D
34 | CIA2_CONTROL_TIMER_A = $DD0E
35 |
36 | !macro disable_timer_interrupts {
37 | lda #%01111111
38 | sta CIA1_INTERRUPT_CONTROL
39 | sta CIA2_INTERRUPT_CONTROL
40 | }
41 |
--------------------------------------------------------------------------------
/lib/mem.acme:
--------------------------------------------------------------------------------
1 | DO_NOT_USE = $00
2 | RAM_ROM_SWITCH = $01
3 | ITERATIONS = $02
4 | PLAY_SONG_REG1 = $03
5 | PLAY_SONG_REG2 = $04
6 |
7 | TILE_COL = $05
8 | TILE_ROW = $06
9 | C_TILE_COL = $07
10 | C_TILE_ROW = $08
11 | R_TILE_COL = $09
12 | R_TILE_ROW = $0a
13 |
14 | MAP_POS_LO_T = $0b
15 | MAP_POS_HI_T = $0c
16 | C_MAP_POS_LO = $0d
17 | C_MAP_POS_HI = $0e
18 | R_MAP_POS_LO = $0f
19 | R_MAP_POS_HI = $10
20 | C_MAP_POS_LO_T = $11
21 | C_MAP_POS_HI_T = $12
22 | R_MAP_POS_LO_T = $13
23 | R_MAP_POS_HI_T = $14
24 |
25 | SCR_POS_LO_T = $15
26 | SCR_POS_HI_T = $16
27 | C_SCR_POS_LO = $17
28 | C_SCR_POS_HI = $18
29 | R_SCR_POS_LO = $19
30 | R_SCR_POS_HI = $1a
31 | C_SCR_POS_LO_T = $1b
32 | C_SCR_POS_HI_T = $1c
33 | R_SCR_POS_LO_T = $1d
34 | R_SCR_POS_HI_T = $1e
35 |
36 | PIX_POS_LO_T = $1f
37 | PIX_POS_HI_T = $20
38 | C_PIX_POS_LO = $21
39 | C_PIX_POS_HI = $22
40 | R_PIX_POS_LO = $23
41 | R_PIX_POS_HI = $24
42 | C_PIX_POS_LO_T = $25
43 | C_PIX_POS_HI_T = $26
44 | R_PIX_POS_LO_T = $27
45 | R_PIX_POS_HI_T = $28
46 |
47 | CLR_POS_LO_T = $29
48 | CLR_POS_HI_T = $2a
49 | C_CLR_POS_HI_T = $2b
50 | R_CLR_POS_HI_T = $2c
51 |
52 | C_COPY = $2d
53 | R_COPY = $2e
54 | SCROLL_U_D = $2f
55 | SCROLL_L_R = $30
56 | SPR_COUNTER = $31
57 | PLAY = $32
58 | CTRL_Y_INVALID = $33
59 | INIT_SCREEN_LO = $34
60 | INIT_SCREEN_HI = $35
61 |
62 | SPR_I = $40; - $57
63 | SPR_Y = $58; - $6f
64 |
65 | ; zero page: $0000 - $00ff
66 | ; cpu stack: $0100 - $01ff
67 | DISK_LOADER = $0200; ~ $0400
68 | ;----------------------------------1k
69 | MEM_FOR_BASIC = $0400; - $07ff
70 | ;----------------------------------1k
71 |
72 | SPR_DATA = $080d; - $0883
73 | CODE_START = $0885; - $1fff, 6k
74 | SONG_DATA = $2000; - $2fff, 4k
75 | ;---------------------------------12k
76 |
77 | DISK_LOADER_SRC = $3000; ~ $3200
78 | DISK_INSTALLER = $4000; ~ $5b00
79 | TILE_MAP = $3000; - $8fff, 24k
80 | TILE_CLR = $9000; - $95ff, 1.5k
81 | TILE_SCR = $9600; - $9bff, 1.5k
82 | TILE_PIX = $9c00; - $bfff, 9k
83 | ;---------------------------------36k
84 |
85 | VIC_BANK = $c000;
86 | HIRES = $c000; - $dfff, 8k, 4k under I/O area
87 | SCREEN = $e000; - $e3ff, 1k
88 | SPR_FR = $e400; - $ffbf, 7k 111 sprite frames
89 | ;---------------------------------16k
90 |
91 | SPR_FR_BASE = (SPR_FR-VIC_BANK)/64
92 | SPR_PTR = SCREEN+$0400-8
93 | INIT_SONG = SONG_DATA
94 | PLAY_SONG = INIT_SONG+3
95 |
--------------------------------------------------------------------------------
/lib/std.acme:
--------------------------------------------------------------------------------
1 | !cpu 6510 ; for illegal opcodes
2 | !convtab scr ; for conversion to c64 screen codes
3 |
4 | ;-------------------------------------------------------------------------------
5 | ; far branches
6 | ;-------------------------------------------------------------------------------
7 |
8 | !macro jcc .t {
9 | bcs * + 5
10 | jmp .t
11 | }
12 |
13 | !macro jcs .t {
14 | bcc * + 5
15 | jmp .t
16 | }
17 |
18 | !macro jeq .t {
19 | bne * + 5
20 | jmp .t
21 | }
22 |
23 | !macro jne .t {
24 | beq * + 5
25 | jmp .t
26 | }
27 |
28 | !macro jmi .t {
29 | bpl * + 5
30 | jmp .t
31 | }
32 |
33 | !macro jpl .t {
34 | bmi * + 5
35 | jmp .t
36 | }
37 |
38 | !macro jvc .t {
39 | bvs * + 5
40 | jmp .t
41 | }
42 |
43 | !macro jvs .t {
44 | bvc * + 5
45 | jmp .t
46 | }
47 |
48 | ;-------------------------------------------------------------------------------
49 | ; convenience branch pseudo opcodes
50 | ;-------------------------------------------------------------------------------
51 |
52 | ;
53 | ; borrow
54 | ;
55 |
56 | ; branch if borrow clear
57 | !macro bbc .l {
58 | bcs .l
59 | }
60 |
61 | ; branch if borrow set
62 | !macro bbs .l {
63 | bcc .l
64 | }
65 |
66 | ; long branch if borrow clear
67 | !macro jbc .l {
68 | bcc * + 5
69 | jmp .l
70 | }
71 |
72 | ; long branch if borrow set
73 | !macro jbs .l {
74 | bcs * + 5
75 | jmp .l
76 | }
77 |
78 | ;
79 | ; unsigned
80 | ;
81 |
82 | ; branch if below
83 | !macro bult .l {
84 | bcc .l
85 | }
86 |
87 | ; branch if below or equal
88 | !macro bule .l {
89 | beq .l
90 | bcc .l
91 | }
92 |
93 | ; branch if above
94 | !macro bugt .l {
95 | beq +
96 | bcs .l
97 | +
98 | }
99 |
100 | ; branch if above or equal
101 | !macro buge .l {
102 | bcs .l
103 | }
104 |
105 | ;
106 | ; signed
107 | ;
108 |
109 | ; branch if less
110 | !macro bslt .l {
111 | bmi .l
112 | }
113 |
114 | ; branch if less or equal
115 | !macro bsle .l {
116 | beq .l
117 | bmi .l
118 | }
119 |
120 | ; branch if greater
121 | !macro bsgt .l {
122 | beq .l
123 | bpl .l
124 | }
125 |
126 | ; branch if greater or equal
127 | !macro bsge .l {
128 | bpl .l
129 | }
130 |
131 | ;-------------------------------------------------------------------------------
132 | ; skip jumps
133 | ;-------------------------------------------------------------------------------
134 |
135 | !macro bcc {
136 | .checkmark
137 | bcc +
138 | +
139 | !if >.checkmark != >* {
140 | !warn "page boundary crossed"
141 | }
142 | }
143 |
144 | !macro bcs {
145 | .checkmark
146 | bcs +
147 | +
148 | !if >.checkmark != >* {
149 | !warn "page boundary crossed"
150 | }
151 | }
152 |
153 | !macro beq {
154 | .checkmark
155 | beq +
156 | +
157 | !if >.checkmark != >* {
158 | !warn "page boundary crossed"
159 | }
160 | }
161 |
162 | !macro bne {
163 | .checkmark
164 | bne +
165 | +
166 | !if >.checkmark != >* {
167 | !warn "page boundary crossed"
168 | }
169 | }
170 |
171 | !macro bpl {
172 | .checkmark
173 | bpl +
174 | +
175 | !if >.checkmark != >* {
176 | !warn "page boundary crossed"
177 | }
178 | }
179 |
180 | !macro bmi {
181 | .checkmark
182 | bmi +
183 | +
184 | !if >.checkmark != >* {
185 | !warn "page boundary crossed"
186 | }
187 | }
188 |
189 | !macro bvc {
190 | .checkmark
191 | bvc +
192 | +
193 | !if >.checkmark != >* {
194 | !warn "page boundary crossed"
195 | }
196 | }
197 |
198 | !macro bvs {
199 | .checkmark
200 | bvs +
201 | +
202 | !if >.checkmark != >* {
203 | !warn "page boundary crossed"
204 | }
205 | }
206 |
207 | ;-------------------------------------------------------------------------------
208 |
209 | !macro create_basic_starter .line, .start {
210 | ; here begins basic
211 | *=$0801
212 |
213 | ; end address of basic programm
214 | !word .end - 1
215 |
216 | ; line number of the basic line
217 | !word .line
218 |
219 | ; sys
220 | !by $9e
221 |
222 | ; find leading decimal digit of .start
223 | !set .i = 10000
224 | !set .digit = 0
225 | !do while .digit = 0 {
226 | !set .digit = .start / .i
227 | !set .start = .start % .i
228 | !set .i = .i / 10
229 | }
230 |
231 | !by '0' + .digit
232 |
233 | ; now output the rest
234 | !do while .i != 0 {
235 | !by '0' + .start / .i
236 | !set .start = .start % .i
237 | !set .i = .i / 10
238 | }
239 | .end
240 | }
241 |
242 | !macro create_basic_starter .start {
243 | +create_basic_starter 42, .start
244 | }
245 |
246 | ;-------------------------------------------------------------------------------
247 |
248 | VECTOR_NMI = $fffa
249 | VECTOR_RESET = $fffc
250 | VECTOR_IRQ = $fffe
251 |
252 | !macro save_regs .label {
253 | !set .offset = 3
254 | sta .label + .offset + 1
255 | stx .label + .offset + 3
256 | sty .label + .offset + 5
257 | }
258 |
259 | !macro ack_restore_rti {
260 | inc VIC_IRQ_STATUS
261 | lda #0
262 | ldx #0
263 | ldy #0
264 | rti
265 | }
266 |
267 | !macro sprite_line .v {
268 | !by .v>>16, (.v>>8)&255, .v&255
269 | }
270 |
271 | !macro flip_byte .v {
272 | !by ((.v & 1) << 7) | ((.v & 2) << 5) | ((.v & 4) << 3) | ((.v & 8) << 1) | ((.v & 16) >> 1) | ((.v & 32) >> 3) | ((.v & 64) >> 5) | ((.v & 128) >> 7)
273 | }
274 |
275 | !macro address .v {
276 | !by <.v, >.v
277 | }
278 |
279 | !macro clear_screen .v, .addr {
280 | ldx #0
281 | lda #.v
282 | -
283 | sta .addr + $0000, x
284 | sta .addr + $0100, x
285 | sta .addr + $0200, x
286 | sta .addr + $0300, x
287 | dex
288 | bne -
289 | }
290 |
291 | !macro wait .w {
292 | !if .w = 0 {
293 | ; do nothing
294 | } else {
295 | !if .w = 1 {
296 | !error "does not work for an input value of 1"
297 | } else {
298 | !if .w % 2 = 0 {
299 | !for .i, 0, .w / 2 - 1 {
300 | nop
301 | }
302 | } else {
303 | !for .i, 0, (.w-3) / 2 - 1 {
304 | nop
305 | }
306 | bit $ea
307 | }
308 | }
309 | }
310 | }
311 |
312 | !macro wait_even .w {
313 | !if .w % 2 = 0 {
314 | +wait .w
315 | } else {
316 | +wait .w + 1
317 | }
318 | }
319 |
320 | !macro wait_loop .w {
321 | !set .v = .w - 2 ; because of the ldy below
322 | !set .num_iters = (.v+1) / 5
323 | !set .rest = .v - ((.num_iters-1)* 5 + 4)
324 |
325 | !if .rest = 1 {
326 | !set .num_iters = .num_iters - 1
327 | !set .rest = .rest + 5
328 | }
329 |
330 | !if .num_iters > 255 {
331 | !error "loop to large"
332 | }
333 |
334 | !if .num_iters < 2 {
335 | +wait .w
336 | } else {
337 | ldy # .num_iters
338 | - ; here are (num_iters-1)*5 + 4 cycles
339 | dey
340 | bne -
341 |
342 | !set .rest = .v - ((.num_iters-1)* 5 + 4)
343 | +wait .rest
344 | }
345 | }
346 |
347 | RAM_ROM_SELECTION = $01
348 | RAM_ROM_DEFAULT = %00110111
349 | ALL_RAM_WITH_IO = %00110101
350 | ALL_RAM = %00110100
351 |
352 | !macro set .value, .addr {
353 | lda #.value
354 | sta .addr
355 | }
356 |
357 | !macro set16 .value, .addr {
358 | lda #<.value
359 | sta .addr
360 | lda #>.value
361 | sta .addr+1
362 | }
363 |
364 | !macro set16 .current, .value, .addr {
365 | lda #<.value
366 | sta .addr
367 |
368 | !if >.current != >.value {
369 | lda #>.value
370 | sta .addr+1
371 | } else {
372 | !warn "yeah"
373 | }
374 | }
375 |
376 | !macro copy .src, .dst {
377 | lda .src
378 | sta .dst
379 | }
380 |
381 | !macro copy_x .src, .dst {
382 | ldx .src
383 | stx .dst
384 | }
385 |
386 | !macro copy_y .src, .dst {
387 | ldy .src
388 | sty .dst
389 | }
390 |
391 | !macro inc16 .val {
392 | inc .val
393 | bcc +
394 | inc .val + 1
395 | +
396 | }
397 |
398 | BPL_OPCODE = $10
399 | BMI_OPCODE = $30
400 | BCS_OPCODE = $b0
401 | BCC_OPCODE = $90
402 |
403 | !macro rsub .val {
404 | eor #$ff
405 | sec
406 | adc .val
407 | }
408 |
409 | ;-------------------------------------------------------------------------------
410 | ; assert
411 | ;-------------------------------------------------------------------------------
412 |
413 | !macro assert .value, .addr {
414 | lda .addr
415 | cmp #.value
416 | beq +
417 | jam
418 | +
419 | }
420 |
--------------------------------------------------------------------------------
/lib/vic.acme:
--------------------------------------------------------------------------------
1 | ; first raster line with backgroundcolor: 51
2 | ; 12 cycles left border + 40 cycles screen + 11 cycles right border
3 |
4 | FIRST_BADLINE = $30
5 |
6 | ; VIC constants
7 |
8 | VIC = $D000
9 |
10 | VIC_SPR_0_X = $D000
11 | VIC_SPR_0_Y = $D001
12 | VIC_SPR_1_X = $D002
13 | VIC_SPR_1_Y = $D003
14 | VIC_SPR_2_X = $D004
15 | VIC_SPR_2_Y = $D005
16 | VIC_SPR_3_X = $D006
17 | VIC_SPR_3_Y = $D007
18 | VIC_SPR_4_X = $D008
19 | VIC_SPR_4_Y = $D009
20 | VIC_SPR_5_X = $D00A
21 | VIC_SPR_5_Y = $D00B
22 | VIC_SPR_6_X = $D00C
23 | VIC_SPR_6_Y = $D00D
24 | VIC_SPR_7_X = $D00E
25 | VIC_SPR_7_Y = $D00F
26 | VIC_SPR_X_MSB = $D010
27 |
28 | VIC_SPR_COORDS = VIC_SPR_0_X
29 |
30 | ; Bit 7: Bit 8 of $D012
31 | ; Bit 6: Extended Color Modus
32 | ; Bit 5: Bitmap Mode
33 | ; Bit 4: Screen output enabled?
34 | ; Bit 3: 25 rows (24 otherwise)
35 | ; Bit 2..0: Offset in raster rows starting from the top screen edge
36 | ; 011 -> normal
37 | ; 100 -> 1 pixel down
38 | ; 010 -> 1 pixel up
39 | VIC_CONTROL_Y = $D011
40 |
41 | ; read: current line:
42 | ; write: interrupt request at line
43 | VIC_RASTER = $D012
44 | VIC_LIGHT_PEN_X = $D013
45 | VIC_LIGHT_PEN_Y = $D014
46 | VIC_SPR_ENABLE = $D015
47 |
48 | ; Bit 7..5: unused
49 | ; Bit 4: Multi-Color Mode
50 | ; Bit 3: 40 cols (on)/38 cols (off)
51 | ; Bit 2..0: Offset in Pixels starting from the left screen edge
52 | VIC_CONTROL_X = $D016
53 |
54 | VIC_SPR_EXP_Y = $D017
55 |
56 | ; Bit 7..4: Address bits 11..8 of the screen memory within the 16KB of the VIC
57 | ; Bit 3..1: Address bits 11..8 of char generator (bit 0 is unused)
58 | ; Bit 3: Bit 8 of Hires-Bitmap (in Bitmapmode)
59 | VIC_ADDR_SELECT = $D018
60 |
61 | ; read:
62 | ; Bit 7: IRQ triggered by VIC
63 | ; Bit 6..4: unused
64 | ; Bit 3: request by Lightpen
65 | ; Bit 2: request by sprite-sprite-collision (reg. $D01E)
66 | ; Bit 1: request by sprite-background-collision (reg. $D01F)
67 | ; Bit 0: request by raster line (reg. $D012)
68 | ; write:
69 | ; setting a bit = appropriate interrupt flag is cleared
70 | VIC_IRQ_STATUS = $D019
71 |
72 | ; Is the appropriate bit set here and in $D019
73 | ; an IRQ is triggered and bit 7 in $D019 is set
74 | ;
75 | ; Bit 7..4: unused
76 | ; Bit 3: IRQ triggered by lightpen
77 | ; Bit 2: IRQ triggered by S-S-collision
78 | ; Bit 1: IRQ triggered by S-B-Kollision
79 | ; Bit 0: IRQ triggered by raster line
80 | VIC_IRQ_CONTROL = $D01A
81 |
82 | VIC_SPR_PRIORITY= $D01B
83 | VIC_SPR_MULTI = $D01C
84 | VIC_SPR_EXP_X = $D01D
85 | VIC_S_S_COLL = $D01E
86 | VIC_S_B_COLL = $D01F
87 | VIC_BORDER = $D020
88 | VIC_BACKGROUND_0= $D021
89 | VIC_BACKGROUND_1= $D022
90 | VIC_BACKGROUND_2= $D023
91 | VIC_BACKGROUND_3= $D024
92 |
93 | VIC_SPR_COLOR_01= $D025
94 | VIC_SPR_COLOR_11= $D026
95 |
96 | ; color %10 in multi color mode
97 | VIC_SPR_0_COLOR = $D027
98 | VIC_SPR_1_COLOR = $D028
99 | VIC_SPR_2_COLOR = $D029
100 | VIC_SPR_3_COLOR = $D02A
101 | VIC_SPR_4_COLOR = $D02B
102 | VIC_SPR_5_COLOR = $D02C
103 | VIC_SPR_6_COLOR = $D02D
104 | VIC_SPR_7_COLOR = $D02E
105 |
106 |
107 | BLACK = $0
108 | WHITE = $1
109 | RED = $2
110 | CYAN = $3
111 | PURPLE = $4
112 | GREEN = $5
113 | BLUE = $6
114 | YELLOW = $7
115 | ORANGE = $8
116 | BROWN = $9
117 | LIGHT_RED = $a
118 | DARK_GREY = $b
119 | GREY = $c
120 | LIGHT_GREEN = $d
121 | LIGHT_BLUE = $e
122 | LIGHT_GREY = $f
123 |
124 | !macro set_raster_line_8 .line {
125 | lda #(.line%256)
126 | sta VIC_RASTER
127 | }
128 |
129 | !macro set_raster_line_9 .line {
130 | lda #(.line%256)
131 | sta VIC_RASTER
132 |
133 | ; clear or set raster msb
134 | lda VIC_CONTROL_Y
135 | !if .line < 256 {
136 | and #%01111111
137 | } else {
138 | ora #%10000000
139 | }
140 | sta VIC_CONTROL_Y
141 | }
142 |
143 | !macro set_raster_line_8 {
144 | sta VIC_RASTER
145 | }
146 |
147 | !macro set_raster_line_9 {
148 | sta VIC_RASTER
149 |
150 | ; clear raster msb
151 | lda VIC_CONTROL_1
152 | and #%01111111
153 | sta VIC_CONTROL_1
154 | }
155 |
156 | COLOR_RAM = $D800
157 |
158 | COLOR_BLACK = $0
159 | COLOR_WHITE = $1
160 | COLOR_RED_2 = $2
161 | COLOR_CYAN = $3
162 | COLOR_PURPLE = $4
163 | COLOR_GREEN_2 = $5
164 | COLOR_BLUE_2 = $6
165 | COLOR_YELLOW = $7
166 | COLOR_ORANGE = $8
167 | COLOR_BROWN = $9
168 | COLOR_RED_1 = $a
169 | COLOR_GREY_3 = $b
170 | COLOR_GREY_2 = $c
171 | COLOR_GREEN_1 = $d
172 | COLOR_BLUE_1 = $e
173 | COLOR_GREY_1 = $f
174 |
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/map.bin:
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https://raw.githubusercontent.com/leissa/c64engine/7a6d3b692173578919ff37b35eab76d7f570e5f8/map.bin
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/pixels.bin:
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https://raw.githubusercontent.com/leissa/c64engine/7a6d3b692173578919ff37b35eab76d7f570e5f8/pixels.bin
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/raster.acme:
--------------------------------------------------------------------------------
1 | !ifdef DEBUG {
2 | !warn "bytes wasted: ", IRQ-*
3 | }
4 |
5 | !if SPRITES = 0 {
6 | !macro inc_vic_control_y {
7 | lda VIC_CONTROL_Y ; 4
8 | clc ; 2
9 | adc #1 ; 2
10 | and #%00000111 ; 2
11 | adc #CONTROL_Y_INVALID ; 2
12 | sta VIC_CONTROL_Y ; 4
13 | } ;--> 16
14 | } else {
15 | inc_vic_control_y_zone !zone {
16 | lda VIC_CONTROL_Y ; 4
17 | clc ; 2
18 | adc #1 ; 2
19 | and #%00000111 ; 2
20 | adc #CONTROL_Y_INVALID ; 2
21 | sta VIC_CONTROL_Y ; 4
22 |
23 | rts ; 6
24 | } ;--> 22
25 | }
26 |
27 | !align 255, 0
28 | IRQ !zone {
29 | ;-------------------------------------------------------------------------------
30 | ; LINE_0
31 | ;-------------------------------------------------------------------------------
32 |
33 | ; irq event ; 7
34 | ; last instruction ; 1 (min)
35 | sta restore_regs + 1 ; 4
36 | stx restore_regs + 3 ; 4
37 | sty restore_regs + 5 ; 4
38 |
39 | lda VIC_RASTER ; 4
40 | cmp #LINE_0 ; 2
41 | beq + ; 3
42 | jam
43 | + ;--> 29
44 | ; ack interrupt
45 | inc VIC_IRQ_STATUS ; 6
46 |
47 | inc VIC_RASTER ; 6
48 | +set16 .irq_line_0_plus_1, VECTOR_IRQ ; 12
49 | ;--> 24
50 |
51 | ; save stack state
52 | tsx ; 2
53 | ; begin raster stabilization
54 | cli ; 2
55 | ;--> 4
56 |
57 | ; somewhere here the next interrupt will hit
58 | +wait_even 63 - 29 - 24 - 4
59 |
60 | ;-------------------------------------------------------------------------------
61 | ; LINE_0 + 1
62 | ;-------------------------------------------------------------------------------
63 | .irq_line_0_plus_1
64 | ; irq event ; 7
65 | ; last instruction ;1-2 (because of the nop field above)
66 | ; restore stack state
67 | txs ; 2
68 | ;--> 10-11
69 |
70 | ; calculate the number of nops to skip in VSP
71 | lda #SCR_COLS-1 ; 2
72 | sec ; 2
73 | HARD_X = *+1
74 | sbc #0 ; 2
75 | lsr ; 2
76 | sta .self_modifying_branch__nops + 1 ; 4
77 | ;--> 12
78 |
79 | ; introduce an extra cycle in VSP if carry is set
80 | bcs .set_bcc ;2-3
81 | .set_bcs
82 | ldx #BCS_OPCODE ; 2
83 | bne + ; always true ; 3
84 | .set_bcc
85 | ldx #BCC_OPCODE ; 2
86 | nop ; make this path as long ; 2
87 | +
88 | stx .self_modifying_branch__lsb ; 4
89 | ;--> 11
90 |
91 | ; set up soft scroll
92 | lda #CONTROL_X ; 2
93 | clc ; 2
94 | SOFT_X = *+1
95 | adc #0 ; 2
96 | sta VIC_CONTROL_X ; 4
97 | ;--> 10
98 |
99 | +wait 63-11-12-11-10-6
100 |
101 | ; wobble check
102 | lda #LINE_0 + 2 ; 2
103 | cmp VIC_RASTER ; 4
104 | ;--> 6
105 | +bne ;3-2
106 | ; -> the raster interrupt is stable now with 3 cycles off
107 |
108 | ;-------------------------------------------------------------------------------
109 | ; LINE_0 + 2
110 | ;-------------------------------------------------------------------------------
111 |
112 | ; wobble check from above ;--> 3
113 |
114 | ; make FIRST_BADLINE a bad line
115 | !if SPRITES = 0 {
116 | lda #CONTROL_Y_INVALID ; 2
117 | } else {
118 | lda CTRL_Y_INVALID ; 3
119 | }
120 | sta VIC_CONTROL_Y ; 4
121 | ;--> 6/7
122 |
123 | lda #SCR_ROWS ; 2
124 | sec ; 2
125 | HARD_Y = *+1
126 | sbc #0 ; 2
127 | tax ; 2
128 | ;--> 8
129 |
130 | ; pre-compute VIC_CONTROL_Y value for soft-scrolling
131 | lda #7 + (SCR_ROWS+1) % 8 ; 2
132 | sec ; 2
133 | SOFT_Y = *+1
134 | sbc #0 ; 2
135 |
136 | and #%00000111 ; 2
137 | ora #CONTROL_Y_INVALID ; 2
138 | ; spill pre-computed value
139 | pha ; 3
140 | ;--> 13/14
141 |
142 | !if SPRITES = 0 {
143 | +wait_loop 63 - 3 - 6 - 8 - 13 - 20 - 4
144 | }
145 |
146 | ;-------------------------------------------------------------------------------
147 | ; FLD & line crunch
148 | ;-------------------------------------------------------------------------------
149 |
150 | .fld_loop
151 | cpx #0 ; 2
152 | beq + ; 2 (in this loop)
153 |
154 | !if SPRITES = 0 {
155 | +inc_vic_control_y ; 16
156 | +wait_loop 63 - 20 - 2 - 3
157 | } else {
158 | jsr inc_vic_control_y_zone ; 22 + 6 (jsr)
159 | lda VIC_RASTER ; 4
160 | cmp #SPRITES_TOP_Y ; 2
161 | bcs .sprite_rows_fld_wait ; 2/3
162 | +wait_loop 63 - 32 - 2 - 3 - 4 - 2 - 2
163 | }
164 |
165 | dex ; 2
166 | jmp .fld_loop ; 3
167 | +
168 |
169 | ldx HARD_Y
170 |
171 | .crunch_loop
172 | cpx #0 ; 2
173 | beq + ; 2 (in this loop)
174 |
175 | !if SPRITES = 0 {
176 | +inc_vic_control_y ; 16
177 | +wait_loop 63 - 20 - 2 - 3
178 | } else {
179 | jsr inc_vic_control_y_zone ; 22 + 6 (jsr)
180 | lda VIC_RASTER ; 4
181 | cmp #SPRITES_TOP_Y ; 2
182 | bcs .sprite_rows_crunch_wait ; 2/3
183 | +wait_loop 63 - 32 - 4 - 2 - 2 - 2 - 3
184 | }
185 |
186 | dex ; 2
187 | jmp .crunch_loop ; 3
188 | +
189 |
190 | !if SPRITES != 0 {
191 | .sprite_rows_fld_loop
192 | cpx #0 ; 2
193 | beq + ; 2 (in this loop)
194 | jsr inc_vic_control_y_zone ; 22 + 6 (jsr)
195 |
196 | .sprite_rows_fld_wait
197 | +wait_loop 44 - 32 - 2 - 3
198 |
199 | dex ; 2
200 | jmp .sprite_rows_fld_loop ; 3
201 | +
202 |
203 | ldx HARD_Y
204 |
205 | .sprite_rows_crunch_loop
206 | cpx #0 ; 2
207 | beq + ; 2 (in this loop)
208 | jsr inc_vic_control_y_zone ; 22 + 6 (jsr)
209 |
210 | .sprite_rows_crunch_wait
211 | +wait_loop 44 - 32 - 2 - 3
212 |
213 | dex ; 2
214 | jmp .sprite_rows_crunch_loop ; 3
215 | +
216 | }
217 | ; ^^^ these are always 25 raster lines ^^^
218 |
219 | ;-------------------------------------------------------------------------------
220 | ; VSP
221 | ;-------------------------------------------------------------------------------
222 | ; make VSP line not a bad line
223 | inc VIC_CONTROL_Y ;6
224 | !if SPRITES = 0 {
225 | +wait 5 ;5
226 | } else {
227 | +wait 4 ;4
228 | }
229 | sec ;2
230 | ; introduce an extra cycle if 39 - HARD_X is odd
231 | .self_modifying_branch__lsb
232 | +bcs ;2-3
233 |
234 | .self_modifying_branch__nops
235 | ; always true and jump into nop field
236 | +bcs ;3
237 | +wait 38 ;0-38
238 |
239 | !if (>IRQ) != (>*) {
240 | !error "critical irq code in different pages"
241 | }
242 | ; generate bad line
243 | dec VIC_CONTROL_Y ;6
244 |
245 | ; 6 + 4/5 + 2 + 2/3 + 3 + 0/38 + 6 = 23-25/63
246 |
247 | ;-------------------------------------------------------------------------------
248 | ; prepare soft scroll
249 | ;-------------------------------------------------------------------------------
250 | ; reload pre-computed VIC_CONTROL_Y value
251 | pla
252 | sta VIC_CONTROL_Y
253 | and #CONTROL_Y_MASK
254 | pha
255 |
256 | ;stx VIC_BORDER ;4
257 |
258 | ;-------------------------------------------------------------------------------
259 | ; use wait time to setup sprites
260 | ;-------------------------------------------------------------------------------
261 |
262 | ; todo
263 |
264 | ;-------------------------------------------------------------------------------
265 | ; issue soft scroll
266 | ;-------------------------------------------------------------------------------
267 |
268 | pla
269 | ; wait till end of AGSP region
270 | ldy #FIRST_BADLINE+SCR_ROWS+8+1
271 | -
272 | cpy VIC_RASTER
273 | bne -
274 |
275 | sta VIC_CONTROL_Y
276 |
277 | ;-------------------------------------------------------------------------------
278 | ; sprite multiplexing
279 | ;-------------------------------------------------------------------------------
280 |
281 | !ifdef DEBUG {
282 | ldx #3
283 | stx VIC_BORDER
284 | ; inc VIC_BORDER
285 | }
286 |
287 | !if SPRITES < 4 {
288 | ldx #SPRITES
289 | } else {
290 | ldx #4
291 | }
292 |
293 | ; sprite with y = 28:
294 | ; 27--------------------|... dma disabled
295 | ; 28--------------------|... dma enabled
296 | ; 29------line 1--------|... dma enabled
297 | ; ..
298 | ; 49------line 21-------|... dma disabled
299 | ; 50---ready for next---|<-- triggerline = 28+22
300 |
301 | rotate
302 | !for .i, 0, 3 {
303 | !set r = 3-.i
304 | !zone {
305 | .check_done
306 | cpx #SPRITES
307 | bne .next_sprite
308 | .last_irq
309 | !ifdef DEVELOP {
310 | ldy VIC_RASTER
311 | cpy #$f0
312 | bcc +
313 | jam
314 | +
315 | }
316 | ldy #$f0+2
317 | sty VIC_RASTER
318 | +set16 last_irq, VECTOR_IRQ
319 | jmp out
320 | .next_sprite
321 | lda VIC_SPR_0_Y + r*4 ; get y position of physical sprite
322 | clc
323 | adc #22 ; calculate when sprite will be done, see above diagram
324 | bcs .last_irq ; if we overflow we can be sure triggerline is too high
325 | cmp #SPRITES_MAX_Y ; $f9 is the last visible line: ensure triggerline < $f8
326 | bcs .last_irq ; nothing left to do
327 |
328 | tay ; y = triggerline for next sprite
329 | sbc VIC_RASTER ; a = triggerline - rasterline - 1 (omit sec)
330 | bcc .display_sprite ; rasterline >= triggerline: display next sprite
331 | cmp #2 ; rasterline < triggerline, a = #lines left - 1
332 | bcs .set_interrupt ; at least 3 lines left to set an interrupt
333 | dey ; fewer than 3 lines left, prepare to poll
334 | -
335 | cpy VIC_RASTER
336 | bcs - ; we might be on a badline: use dey, bcs instead of bne
337 | bcc .display_sprite ; branch always
338 |
339 | .set_interrupt
340 | stx SPR_COUNTER
341 | sty VIC_RASTER
342 | +set16 .next_irq, VECTOR_IRQ
343 | jmp out
344 |
345 | .next_irq
346 | sta restore_regs + 1
347 | stx restore_regs + 3
348 | sty restore_regs + 5
349 | ; !ifdef DEBUG {
350 | ; inc VIC_BORDER
351 | ; }
352 | ldx SPR_COUNTER
353 | !ifdef DEBUG {
354 | stx VIC_BORDER
355 | }
356 |
357 | .display_sprite
358 | ldy SPR_I, x
359 | inx
360 |
361 | ; y-coord
362 | lda SPR_Y, y
363 |
364 | ; are we too late?
365 | cmp VIC_RASTER
366 | bcs .do_display_sprite
367 | lda #SPRITES_MAX_Y
368 | cmp VIC_RASTER
369 | bcc .last_irq
370 | jmp .check_done
371 |
372 | .do_display_sprite
373 | sta VIC_SPR_0_Y + r*4
374 | sta VIC_SPR_0_Y + r*4 + 2
375 |
376 | ; x-coord
377 | lda SPR_X, y
378 | asl
379 | sta VIC_SPR_0_X + r*4
380 | sta VIC_SPR_0_X + r*4 + 2
381 |
382 | ; x-msb
383 | bcc .clear_x_msb
384 | .set_x_msb
385 | lda # %00000011 << 2*r
386 | ora VIC_SPR_X_MSB
387 | bne + ; always true
388 | .clear_x_msb
389 | lda # 1 {
491 | !for .i, 0, SPRITES-2 {
492 | ldy SPR_I + .i + 1
493 | !if .i % 2 = 0 {
494 | !set .back_0 = *
495 | } else {
496 | !set .back_1 = *
497 | }
498 | ldx SPR_I + .i
499 | lda SPR_Y, y ; A: r-elem
500 | cmp SPR_Y, x ; M: l-elem
501 | ; swap if A < M
502 | ; skip if A >= M
503 | bcs +
504 | stx SPR_I + .i + 1
505 | sty SPR_I + .i
506 | !if .i != 0 {
507 | !if .i % 2 = 0 {
508 | bcc .back_1 ; always true
509 | } else {
510 | bcc .back_0 ; always true
511 | }
512 | }
513 | +
514 | }
515 | }
516 |
517 | !ifdef DEBUG {
518 | ldx #1
519 | stx VIC_BORDER
520 | ; dec VIC_BORDER
521 | }
522 |
523 | !ifdef DEVELOP {
524 | lda $d011
525 | and #$80
526 | bne +
527 | lda VIC_RASTER
528 | bmi +
529 | cmp #LINE_0-1 ; ok if VIC_RASTER < LINE_0-1
530 | bcc +
531 | jam ; if there is too little time, stop execution
532 | +
533 | }
534 |
535 | +set_raster_line_8 LINE_0
536 | +set16 IRQ, VECTOR_IRQ
537 |
538 | out
539 | !ifdef DEBUG {
540 | ldx #0
541 | stx VIC_BORDER
542 | ; dec VIC_BORDER
543 | }
544 |
545 | inc VIC_IRQ_STATUS
546 |
547 | restore_regs
548 | lda #0
549 | ldx #0
550 | ldy #0
551 | rti
552 |
553 | EMPTY_INTERRUPT = *-1
554 | }
555 |
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/screen.bin:
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https://raw.githubusercontent.com/leissa/c64engine/7a6d3b692173578919ff37b35eab76d7f570e5f8/screen.bin
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/scroll.acme:
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1 | SCROLL_COLS = SCR_COLS
2 | SCROLL_ROWS = SCR_ROWS-2
3 |
4 | INC_HARD_Y !zone {
5 | inc HARD_Y
6 | lda #SCR_ROWS+1
7 | cmp HARD_Y
8 | bne .return
9 |
10 | lda #0
11 | sta HARD_Y
12 |
13 | lda HARD_X
14 | sec
15 | sbc #16
16 | sta HARD_X
17 | clc
18 | adc #SCR_COLS
19 | cmp #SCR_COLS
20 | bcs .return ; jmp if A < 40
21 | sta HARD_X
22 | inc HARD_Y
23 |
24 | .return
25 | rts
26 | }
27 |
28 | DEC_HARD_Y !zone {
29 | dec HARD_Y
30 | bpl .return
31 |
32 | lda #SCR_ROWS
33 | sta HARD_Y
34 |
35 | lda HARD_X
36 | clc
37 | adc #16
38 | sta HARD_X
39 | sec
40 | sbc #SCR_COLS
41 | bmi .return
42 | sta HARD_X
43 | dec HARD_Y
44 |
45 | .return
46 | rts
47 | }
48 |
49 | !macro wrap_inc .mem, .inc, .and, .l {
50 | lda .mem
51 | clc
52 | adc #.inc
53 | and #.and-1 ; assumes 2^x = .and
54 | sta .mem
55 | bne .l
56 | }
57 |
58 | !macro wrap_dec .mem, .dec, .and, .l {
59 | lda .mem
60 | sec
61 | sbc #.dec
62 | and #.and-1 ; assumes 2^x = .and
63 | sta .mem
64 | bcs .l
65 | }
66 |
67 | !macro wrap_add .lo, .hi, .add, .and {
68 | clc
69 |
70 | lda .lo
71 | adc #(.add % 256)
72 | sta .lo
73 | !if .add < 256 {
74 | bcc +
75 | }
76 | lda .hi
77 | adc #(.add / 256)
78 | and #.and-1 ; assumes 2^x = .and
79 | sta .hi
80 | +
81 | }
82 |
83 | !macro wrap_sub .lo, .hi, .sub, .and {
84 | sec
85 |
86 | lda .lo
87 | sbc #(.sub % 256)
88 | sta .lo
89 | !if .sub < 256 {
90 | bcs +
91 | }
92 | lda .hi
93 | sbc #(.sub / 256)
94 | and #.and-1 ; assumes 2^x = .and
95 | sta .hi
96 | +
97 | }
98 |
99 | SCROLL_U !zone {
100 | ; lda VIC_SPR_0_Y
101 | ; cmp #73
102 | ; beq+
103 | ; !for .i, 0, 7 {
104 | ; ;dec VIC_SPR_0_Y + .i*2
105 | ; }
106 | ;+
107 |
108 | +wrap_dec SOFT_Y, SCROLL_SPEED, 8, .check_copy_tiles
109 | jsr DEC_HARD_Y
110 | rts
111 |
112 | .check_copy_tiles
113 | ; lda SOFT_Y
114 | !if SCROLL_SPEED = 2 { cmp #2 } else { cmp #3 }
115 | beq .prepare_copy_tiles
116 | rts
117 | .prepare_copy_tiles
118 | lda #COPY_COL_FRAMES
119 | sta C_COPY
120 |
121 | lda TILE_ROW
122 | sec
123 | sbc #1
124 | bcs +
125 | adc #TILE_ROWS
126 | dec C_MAP_POS_HI
127 | dec R_MAP_POS_HI
128 | +
129 | sta TILE_ROW
130 | +wrap_sub C_SCR_POS_LO, C_SCR_POS_HI, SCROLL_COLS, 4
131 | +wrap_sub R_SCR_POS_LO, R_SCR_POS_HI, SCROLL_COLS, 4
132 | +wrap_sub C_PIX_POS_LO, C_PIX_POS_HI, 8*SCROLL_COLS, 8*4
133 | +wrap_sub R_PIX_POS_LO, R_PIX_POS_HI, 8*SCROLL_COLS, 8*4
134 |
135 | lda SCROLL_U_D
136 | beq +
137 |
138 | sec
139 | lda C_MAP_POS_HI
140 | sbc #(SCROLL_ROWS-1)/TILE_ROWS
141 | sta C_MAP_POS_HI
142 | +wrap_sub C_SCR_POS_LO, C_SCR_POS_HI, (SCROLL_ROWS-1)*SCROLL_COLS, 4
143 | +wrap_sub C_PIX_POS_LO, C_PIX_POS_HI, 8*(SCROLL_ROWS-1)*SCROLL_COLS, 8*4
144 |
145 | lda #0
146 | sta SCROLL_U_D
147 | +
148 | rts
149 | }
150 |
151 | SCROLL_D !zone {
152 | ; !for .i, 0, 7 {
153 | ; ;inc VIC_SPR_0_Y + .i*2
154 | ; }
155 |
156 | +wrap_inc SOFT_Y, SCROLL_SPEED, 8, .check_copy_tiles
157 | jsr INC_HARD_Y
158 | rts
159 |
160 | .check_copy_tiles
161 | ; lda SOFT_Y
162 | cmp #4
163 | beq .prepare_copy_tiles
164 | rts
165 | .prepare_copy_tiles
166 | lda #COPY_COL_FRAMES
167 | sta C_COPY
168 |
169 | lda TILE_ROW
170 | clc
171 | adc #1
172 | cmp #TILE_ROWS
173 | bcc +
174 | sbc #TILE_ROWS
175 | inc C_MAP_POS_HI
176 | inc R_MAP_POS_HI
177 | +
178 | sta TILE_ROW
179 | +wrap_add C_SCR_POS_LO, C_SCR_POS_HI, SCROLL_COLS, 4
180 | +wrap_add R_SCR_POS_LO, R_SCR_POS_HI, SCROLL_COLS, 4
181 | +wrap_add C_PIX_POS_LO, C_PIX_POS_HI, 8*SCROLL_COLS, 8*4
182 | +wrap_add R_PIX_POS_LO, R_PIX_POS_HI, 8*SCROLL_COLS, 8*4
183 |
184 | lda SCROLL_U_D
185 | bne +
186 |
187 | clc
188 | lda C_MAP_POS_HI
189 | adc #(SCROLL_ROWS-1)/TILE_ROWS
190 | sta C_MAP_POS_HI
191 | +wrap_add C_SCR_POS_LO, C_SCR_POS_HI, (SCROLL_ROWS-1)*SCROLL_COLS, 4
192 | +wrap_add C_PIX_POS_LO, C_PIX_POS_HI, 8*(SCROLL_ROWS-1)*SCROLL_COLS, 8*4
193 |
194 | lda #1
195 | sta SCROLL_U_D
196 | +
197 | rts
198 | }
199 |
200 | SCROLL_L !zone {
201 | ; !for .i, 0, 7 {
202 | ; ;dec VIC_SPR_0_X + .i*2
203 | ; }
204 |
205 | +wrap_inc SOFT_X, SCROLL_SPEED, 8, .check_copy_tiles
206 | inc HARD_X
207 | lda #SCR_COLS
208 | cmp HARD_X
209 | bne +
210 |
211 | lda #0
212 | sta HARD_X
213 | jsr DEC_HARD_Y
214 | +
215 | rts
216 |
217 | .check_copy_tiles
218 | ; lda SOFT_X
219 | cmp #4
220 | beq .prepare_copy_tiles
221 | rts
222 | .prepare_copy_tiles
223 | lda #COPY_ROW_FRAMES
224 | sta R_COPY
225 |
226 | lda TILE_COL
227 | sec
228 | sbc #1
229 | bcs +
230 | adc #TILE_COLS
231 | dec C_MAP_POS_LO
232 | dec R_MAP_POS_LO
233 | +
234 | sta TILE_COL
235 | +wrap_sub C_SCR_POS_LO, C_SCR_POS_HI, 1, 4
236 | +wrap_sub R_SCR_POS_LO, R_SCR_POS_HI, 1, 4
237 | +wrap_sub C_PIX_POS_LO, C_PIX_POS_HI, 8, 8*4
238 | +wrap_sub R_PIX_POS_LO, R_PIX_POS_HI, 8, 8*4
239 |
240 | lda SCROLL_L_R
241 | beq +
242 |
243 | sec
244 | lda R_MAP_POS_LO
245 | sbc #(SCROLL_COLS-1)/TILE_COLS
246 | sta R_MAP_POS_LO
247 | +wrap_sub R_SCR_POS_LO, R_SCR_POS_HI, SCROLL_COLS-1, 4
248 | +wrap_sub R_PIX_POS_LO, R_PIX_POS_HI, 8*(SCROLL_COLS-1), 8*4
249 |
250 | lda #0
251 | sta SCROLL_L_R
252 | +
253 | rts
254 | }
255 |
256 | SCROLL_R !zone {
257 | ; !for .i, 0, 7 {
258 | ; ;inc VIC_SPR_0_X + .i*2
259 | ; }
260 |
261 | +wrap_dec SOFT_X, SCROLL_SPEED, 8, .check_copy_tiles
262 | dec HARD_X
263 | bpl +
264 |
265 | lda #SCR_COLS-1
266 | sta HARD_X
267 | jsr INC_HARD_Y
268 | +
269 | rts
270 |
271 | .check_copy_tiles
272 | ; lda SOFT_X
273 | !if SCROLL_SPEED = 2 { cmp #2 } else { cmp #3 }
274 | beq .prepare_copy_tiles
275 | rts
276 | .prepare_copy_tiles
277 | lda #COPY_ROW_FRAMES
278 | sta R_COPY
279 |
280 | lda TILE_COL
281 | clc
282 | adc #1
283 | cmp #TILE_COLS
284 | bcc +
285 | sbc #TILE_COLS
286 | inc C_MAP_POS_LO
287 | inc R_MAP_POS_LO
288 | +
289 | sta TILE_COL
290 | +wrap_add C_SCR_POS_LO, C_SCR_POS_HI, 1, 4
291 | +wrap_add R_SCR_POS_LO, R_SCR_POS_HI, 1, 4
292 | +wrap_add C_PIX_POS_LO, C_PIX_POS_HI, 8, 8*4
293 | +wrap_add R_PIX_POS_LO, R_PIX_POS_HI, 8, 8*4
294 |
295 | lda SCROLL_L_R
296 | bne +
297 |
298 | clc
299 | lda R_MAP_POS_LO
300 | adc #(SCROLL_COLS-1)/TILE_COLS
301 | sta R_MAP_POS_LO
302 | +wrap_add R_SCR_POS_LO, R_SCR_POS_HI, SCROLL_COLS-1, 4
303 | +wrap_add R_PIX_POS_LO, R_PIX_POS_HI, 8*(SCROLL_COLS-1), 8*4
304 |
305 | lda #1
306 | sta SCROLL_L_R
307 | +
308 | rts
309 | }
310 |
--------------------------------------------------------------------------------
/snd/transylvanian.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/leissa/c64engine/7a6d3b692173578919ff37b35eab76d7f570e5f8/snd/transylvanian.bin
--------------------------------------------------------------------------------
/snd/transylvanian.sng:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/leissa/c64engine/7a6d3b692173578919ff37b35eab76d7f570e5f8/snd/transylvanian.sng
--------------------------------------------------------------------------------
/spr/hero.raw:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/leissa/c64engine/7a6d3b692173578919ff37b35eab76d7f570e5f8/spr/hero.raw
--------------------------------------------------------------------------------
/spr/hero.spd:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/leissa/c64engine/7a6d3b692173578919ff37b35eab76d7f570e5f8/spr/hero.spd
--------------------------------------------------------------------------------
/tiles.acme:
--------------------------------------------------------------------------------
1 | !macro copy_tile_char .char {
2 | ldy #0
3 | lda TILE_CLR+(.char*TILES), x
4 | sta (CLR_POS_LO_T), y
5 |
6 | lda TILE_SCR+(.char*TILES), x
7 | sta (SCR_POS_LO_T), y
8 |
9 | lda #ALL_RAM
10 | sta RAM_ROM_SELECTION
11 |
12 | !for .row, 0, 7 {
13 | lda TILE_PIX+(.char*8*TILES)+(.row*TILES), x
14 | sta (PIX_POS_LO_T), y
15 | !if .row != 7 {
16 | iny
17 | }
18 | }
19 |
20 | lda #ALL_RAM_WITH_IO
21 | sta RAM_ROM_SELECTION
22 |
23 | rts
24 | }
25 |
26 | copy_tile_char0 !zone { +copy_tile_char 0 }
27 | copy_tile_char1 !zone { +copy_tile_char 1 }
28 | copy_tile_char2 !zone { +copy_tile_char 2 }
29 | copy_tile_char3 !zone { +copy_tile_char 3 }
30 | copy_tile_char4 !zone { +copy_tile_char 4 }
31 | copy_tile_char5 !zone { +copy_tile_char 5 }
32 |
33 | !macro iterate_source_pointers .cols, .map_pos {
34 | !if .cols = 1 {
35 | !set .tile_char = C_TILE_COL
36 | } else {
37 | !set .tile_char = R_TILE_ROW
38 | }
39 |
40 | !if .cols = 1 or TILE_ROWS != 2 {
41 | lda .tile_char
42 | adc #1
43 | !if .cols = 1 {
44 | cmp #TILE_COLS
45 | } else {
46 | cmp #TILE_ROWS
47 | }
48 | sta .tile_char
49 | bcc +
50 | clc
51 | lda #0
52 | sta .tile_char
53 | }
54 |
55 | !if .cols = 1 {
56 | inc .map_pos + 1
57 | } else {
58 | !if TILE_ROWS = 2 {
59 | lda .tile_char
60 | adc #1
61 | and #1
62 | sta .tile_char
63 | bne +
64 | }
65 |
66 | inc .map_pos + 2
67 | }
68 | +
69 | }
70 |
71 | !macro iterate_destination_pointers .cols {
72 | ; pixel pointer
73 | lda PIX_POS_LO_T
74 | adc #(8*.cols % 256) ; + 64
75 | sta PIX_POS_LO_T
76 | !if .cols = 1 {
77 | bcc+
78 | }
79 | lda PIX_POS_HI_T
80 | adc #(8*.cols / 256) ; + 256
81 | and #%11011111 ; modulo 8192 (but keep upper bits)
82 | sta PIX_POS_HI_T ; next pixel position to start from
83 | +
84 | ; color pointers
85 | lda SCR_POS_LO_T
86 | adc #.cols
87 | sta SCR_POS_LO_T ; next screen position to start from
88 | sta CLR_POS_LO_T
89 | bcc +
90 |
91 | lda CLR_POS_HI_T
92 | adc #0
93 | and #%11111011 ; modulo 1024 (but keep upper bits)
94 | sta CLR_POS_HI_T
95 |
96 | adc #%00001000
97 | sta SCR_POS_HI_T
98 | +
99 | }
100 |
101 | ; depends on TILE_COLS and TILE_ROWS
102 | ;select_and_copy_tile_char !zone {
103 | ; !for .char, 0, 5 {
104 | ; !if .char != 5 {
105 | ; !if .char != 0 {
106 | ; cmp #.char
107 | ; }
108 | ; bne +
109 | ; }
110 | ; !if .char = 0 { jsr copy_tile_char0 }
111 | ; !if .char = 1 { jsr copy_tile_char1 }
112 | ; !if .char = 2 { jsr copy_tile_char2 }
113 | ; !if .char = 3 { jsr copy_tile_char3 }
114 | ; !if .char = 4 { jsr copy_tile_char4 }
115 | ; !if .char = 5 { jsr copy_tile_char5 }
116 | ; rts
117 | ;+
118 | ; }
119 | ;}
120 |
121 | !macro init_pointers .cols {
122 | !if .cols = 1 {
123 | !set .tile_col = C_TILE_COL
124 | !set .tile_row = C_TILE_ROW
125 | !set .map_pos_lo = C_MAP_POS_LO
126 | !set .map_pos_hi = C_MAP_POS_HI
127 | !set .pix_pos_lo = C_PIX_POS_LO
128 | !set .pix_pos_hi = C_PIX_POS_HI
129 | !set .scr_pos_lo = C_SCR_POS_LO
130 | !set .scr_pos_hi = C_SCR_POS_HI
131 | !set .map_pos_lo_t = C_MAP_POS_LO_T
132 | !set .map_pos_hi_t = C_MAP_POS_HI_T
133 | !set .pix_pos_lo_t = C_PIX_POS_LO_T
134 | !set .pix_pos_hi_t = C_PIX_POS_HI_T
135 | !set .scr_pos_lo_t = C_SCR_POS_LO_T
136 | !set .scr_pos_hi_t = C_SCR_POS_HI_T
137 | !set .clr_pos_hi_t = C_CLR_POS_HI_T
138 | } else {
139 | !set .tile_col = R_TILE_COL
140 | !set .tile_row = R_TILE_ROW
141 | !set .map_pos_lo = R_MAP_POS_LO
142 | !set .map_pos_hi = R_MAP_POS_HI
143 | !set .pix_pos_lo = R_PIX_POS_LO
144 | !set .pix_pos_hi = R_PIX_POS_HI
145 | !set .scr_pos_lo = R_SCR_POS_LO
146 | !set .scr_pos_hi = R_SCR_POS_HI
147 | !set .map_pos_lo_t = R_MAP_POS_LO_T
148 | !set .map_pos_hi_t = R_MAP_POS_HI_T
149 | !set .pix_pos_lo_t = R_PIX_POS_LO_T
150 | !set .pix_pos_hi_t = R_PIX_POS_HI_T
151 | !set .scr_pos_lo_t = R_SCR_POS_LO_T
152 | !set .scr_pos_hi_t = R_SCR_POS_HI_T
153 | !set .clr_pos_hi_t = R_CLR_POS_HI_T
154 | }
155 | lda TILE_COL
156 | sta .tile_col
157 |
158 | lda TILE_ROW
159 | sta .tile_row
160 |
161 | lda .map_pos_lo
162 | sta .map_pos_lo_t
163 |
164 | clc
165 |
166 | lda .map_pos_hi
167 | adc #>TILE_MAP
168 | clc
169 | sta .map_pos_hi_t
170 |
171 | lda .pix_pos_hi
172 | adc #>HIRES
173 | sta .pix_pos_hi_t
174 |
175 | lda .pix_pos_lo
176 | sta .pix_pos_lo_t
177 |
178 | lda .scr_pos_hi
179 | adc #>SCREEN
180 | sta .scr_pos_hi_t
181 |
182 | lda .scr_pos_hi
183 | adc #>COLOR_RAM
184 | sta .clr_pos_hi_t
185 |
186 | lda .scr_pos_lo
187 | sta .scr_pos_lo_t
188 | }
189 |
190 | !macro copy_tile_chars .cols, .count {
191 | !if .cols = 1 {
192 | !set .tile_col_t = C_TILE_COL
193 | !set .tile_row_t = C_TILE_ROW
194 | !set .map_pos_lo_t = C_MAP_POS_LO_T
195 | !set .map_pos_hi_t = C_MAP_POS_HI_T
196 | !set .pix_pos_lo_t = C_PIX_POS_LO_T
197 | !set .pix_pos_hi_t = C_PIX_POS_HI_T
198 | !set .scr_pos_lo_t = C_SCR_POS_LO_T
199 | !set .scr_pos_hi_t = C_SCR_POS_HI_T
200 | !set .clr_pos_hi_t = C_CLR_POS_HI_T
201 | } else {
202 | !set .tile_col_t = R_TILE_COL
203 | !set .tile_row_t = R_TILE_ROW
204 | !set .map_pos_lo_t = R_MAP_POS_LO_T
205 | !set .map_pos_hi_t = R_MAP_POS_HI_T
206 | !set .pix_pos_lo_t = R_PIX_POS_LO_T
207 | !set .pix_pos_hi_t = R_PIX_POS_HI_T
208 | !set .scr_pos_lo_t = R_SCR_POS_LO_T
209 | !set .scr_pos_hi_t = R_SCR_POS_HI_T
210 | !set .clr_pos_hi_t = R_CLR_POS_HI_T
211 | }
212 | lda .map_pos_lo_t
213 | sta .next_tile_char + 1
214 |
215 | lda .map_pos_hi_t
216 | sta .next_tile_char + 2
217 |
218 | lda .scr_pos_lo_t
219 | sta SCR_POS_LO_T
220 | sta CLR_POS_LO_T
221 |
222 | lda .scr_pos_hi_t
223 | sta SCR_POS_HI_T
224 |
225 | lda .clr_pos_hi_t
226 | sta CLR_POS_HI_T
227 |
228 | lda .pix_pos_lo_t
229 | sta PIX_POS_LO_T
230 |
231 | lda .pix_pos_hi_t
232 | sta PIX_POS_HI_T
233 |
234 | lda #.count
235 | sta ITERATIONS
236 |
237 | clc
238 | .next_tile_char
239 | ldx TILE_MAP
240 |
241 | ; pixel pointer
242 | lda .tile_row_t
243 | beq +
244 | lda #TILE_COLS ; a = TILE_COLS * tile_row (TILE_ROWS = 2)
245 | +
246 | adc .tile_col_t
247 |
248 | ; jsr select_and_copy_tile_char
249 |
250 | !for .char, 0, 5 {
251 | !if .char != 5 {
252 | !if .char != 0 {
253 | cmp #.char
254 | }
255 | bne +
256 | }
257 | !if .char = 0 { jsr copy_tile_char0 }
258 | !if .char = 1 { jsr copy_tile_char1 }
259 | !if .char = 2 { jsr copy_tile_char2 }
260 | !if .char = 3 { jsr copy_tile_char3 }
261 | !if .char = 4 { jsr copy_tile_char4 }
262 | !if .char = 5 { jsr copy_tile_char5 }
263 | !if .char != 5 { bne .iterate_pointers }
264 | +
265 | }
266 |
267 | .iterate_pointers
268 | clc
269 | +iterate_source_pointers .cols, .next_tile_char
270 | +iterate_destination_pointers .cols
271 | dec ITERATIONS
272 | bne .next_tile_char
273 |
274 | .exit
275 | lda .next_tile_char + 1
276 | sta .map_pos_lo_t
277 |
278 | lda .next_tile_char + 2
279 | sta .map_pos_hi_t
280 |
281 | lda SCR_POS_LO_T
282 | sta .scr_pos_lo_t
283 |
284 | lda SCR_POS_HI_T
285 | sta .scr_pos_hi_t
286 |
287 | lda CLR_POS_HI_T
288 | sta .clr_pos_hi_t
289 |
290 | lda PIX_POS_LO_T
291 | sta .pix_pos_lo_t
292 |
293 | lda PIX_POS_HI_T
294 | sta .pix_pos_hi_t
295 | }
296 |
297 | copy_col_tiles1 !zone {
298 | +init_pointers 1
299 | +copy_tile_chars 1, SCROLL_COLS / COPY_COL_FRAMES
300 | rts
301 | }
302 |
303 | copy_col_tiles2 !zone {
304 | +copy_tile_chars 1, SCROLL_COLS / COPY_COL_FRAMES + ((SCROLL_COLS % COPY_COL_FRAMES) != 0)
305 | rts
306 | }
307 |
308 | copy_row_tiles1 !zone {
309 | +init_pointers SCR_COLS
310 | +copy_tile_chars SCR_COLS, SCROLL_ROWS / COPY_ROW_FRAMES
311 | rts
312 | }
313 |
314 | copy_row_tiles2 !zone {
315 | +copy_tile_chars SCR_COLS, SCROLL_ROWS / COPY_ROW_FRAMES + ((SCROLL_ROWS % COPY_ROW_FRAMES) != 0)
316 | rts
317 | }
318 |
319 | COPY_TILES !zone {
320 | ldy C_COPY
321 | bne .check_copy_col_tiles1
322 | jsr COPY_ROW_TILES
323 | rts
324 | .check_copy_col_tiles1
325 | dey
326 | sty C_COPY
327 | cpy #COPY_COL_FRAMES-1
328 | bne .check_copy_col_tiles2
329 | jsr copy_col_tiles1
330 | rts
331 | .check_copy_col_tiles2
332 | jsr copy_col_tiles2
333 | rts
334 | }
335 |
336 | COPY_ROW_TILES !zone {
337 | ldy R_COPY
338 | bne .check_copy_row_tiles1
339 | rts
340 | .check_copy_row_tiles1
341 | dey
342 | sty R_COPY
343 | cpy #COPY_ROW_FRAMES-1
344 | bne .check_copy_row_tiles2
345 | jsr copy_row_tiles1
346 | rts
347 | .check_copy_row_tiles2
348 | jsr copy_row_tiles2
349 | rts
350 | }
351 |
--------------------------------------------------------------------------------
/toys/color_matrix.acme:
--------------------------------------------------------------------------------
1 | !to "color_matrix.prg", cbm ; output program
2 | !sl "labels.l" ; create label file for vice
3 | !cpu 6510 ; for illegal opcodes
4 | !convtab scr ; for conversion to c64 screen codes
5 |
6 | !source "../lib/mem.acme"
7 | !source "../lib/vic.acme"
8 | !source "../lib/cia.acme"
9 | !source "../lib/std.acme"
10 |
11 | LAST_LINE = $fa
12 | START = $080d
13 | +create_basic_starter START
14 | *=START
15 |
16 | !zone {
17 | ;-------------------------------------------------------------------------------
18 | ; disable all basic, kernal and irq crap
19 | ;-------------------------------------------------------------------------------
20 |
21 | ; set empty interrupt routine
22 | +set16 EMPTY_INTERRUPT, VECTOR_NMI
23 | +set16 EMPTY_INTERRUPT, VECTOR_IRQ
24 |
25 | ; disable IRQs
26 | sei
27 |
28 | ; disable ROMs
29 | +set ALL_RAM_WITH_IO, RAM_ROM_SELECTION
30 | +disable_timer_interrupts
31 |
32 | lda #0
33 | ; no IRQs
34 | sta VIC_IRQ_CONTROL
35 | ; set timer A to 0
36 | sta CIA2_TIMER_A_LO
37 | sta CIA2_TIMER_A_HI
38 |
39 | ; trigger timer A interrupt
40 | +set %10000001, CIA2_INTERRUPT_CONTROL
41 | +set %00000001, CIA2_CONTROL_TIMER_A
42 |
43 | ; reset stack
44 | ldx #$ff
45 | txs
46 |
47 | ; just clear this flag and never ever touch this again
48 | cld
49 |
50 | ; -> NMI is disabled as soon as EMPTY_INTERRUPT has been triggered since we will never ever ack NMI again
51 | ; -> zero page completely free on this spot except for the special regs $00 and $01
52 |
53 | ;-------------------------------------------------------------------------------
54 | ; setup VIC
55 | ;-------------------------------------------------------------------------------
56 |
57 | ; select VIC area: bank 1
58 | lda CIA2_DATA_PORT_A
59 | and #%11111100
60 | ora #%00000010
61 | sta CIA2_DATA_PORT_A
62 |
63 | ; select screen bank 15, hires-bank 0
64 | lda #%11110000
65 | sta VIC_ADDR_SELECT
66 |
67 | ;-------------------------------------------------------------------------------
68 | ; setup test stuff
69 | ;-------------------------------------------------------------------------------
70 |
71 | ; clear ram
72 | lda #12
73 | ldx #0
74 | -
75 | sta SCREEN + $0000, x
76 | sta SCREEN + $0100, x
77 | sta SCREEN + $0200, x
78 | sta SCREEN + $0300, x
79 | dex
80 | bne -
81 |
82 | ; clear ram
83 | lda #COLOR_GREY_2
84 | ldx #0
85 | -
86 | sta COLOR_RAM + $0000, x
87 | sta COLOR_RAM + $0100, x
88 | sta COLOR_RAM + $0200, x
89 | sta COLOR_RAM + $0300, x
90 | dex
91 | bne -
92 |
93 | ;-------------------------------------------------------------------------------
94 | ; setup raster irq
95 | ;-------------------------------------------------------------------------------
96 |
97 | ; ack all interrupts which might have happend
98 | +set $ff, VIC_IRQ_STATUS
99 |
100 | +set16 IRQ, VECTOR_IRQ
101 | +set_raster_line_9 LAST_LINE
102 | +set 1, VIC_IRQ_CONTROL
103 | ; enable IRQs
104 | cli
105 |
106 | -
107 | ; some 7 cycle garbage instructions
108 | lda ($f0), y
109 | lda ($f0, x)
110 | lda ($f0), y
111 | lda ($f0, x)
112 | lda ($f0), y
113 | sec ; 2
114 | +bcs ; 3
115 | jmp -
116 | }
117 |
118 | state
119 | !by 0
120 |
121 | IRQ !zone {
122 | ;-------------------------------------------------------------------------------
123 | ; LAST_LINE
124 | ;-------------------------------------------------------------------------------
125 | +save_regs .out
126 |
127 | inc VIC_BORDER
128 |
129 | lda state
130 | bne .state_1
131 |
132 | .state_0
133 | ldx #$0f
134 | -
135 | lda #0
136 | !for .row, 0, 15 {
137 | sta COLOR_RAM + .row * 40, x
138 | clc
139 | adc #1
140 | }
141 | dex
142 | bpl -
143 |
144 | +set 1, state
145 | jmp .out_dec_border
146 |
147 | .state_1
148 | ldx #$0f
149 | -
150 | txa
151 | !for .row, 0, 15 {
152 | sta COLOR_RAM + .row * 40, x
153 | }
154 | dex
155 | bpl -
156 |
157 | +set 0, state
158 |
159 | .out_dec_border
160 | dec VIC_BORDER
161 |
162 | .out
163 | +ack_restore_rti
164 | EMPTY_INTERRUPT = *-1
165 | }
166 |
--------------------------------------------------------------------------------
/toys/make_palette.py:
--------------------------------------------------------------------------------
1 | #!/usr/bin/python
2 |
3 | import math
4 |
5 | colors = [
6 | ([0x00, 0x00, 0x00], "Black" ),
7 | ([0xFF, 0xFF, 0xFF], "White" ),
8 | ([0x68, 0x37, 0x2B], "Red" ),
9 | ([0x70, 0xA4, 0xB2], "Cyan" ),
10 | ([0x6F, 0x3D, 0x86], "Purple" ),
11 | ([0x58, 0x8D, 0x43], "Green" ),
12 | ([0x35, 0x28, 0x79], "Blue" ),
13 | ([0xB8, 0xC7, 0x6F], "Yellow" ),
14 | ([0x6F, 0x4F, 0x25], "Orange" ),
15 | ([0x43, 0x39, 0x00], "Brown" ),
16 | ([0x9A, 0x67, 0x59], "Light Red" ),
17 | ([0x44, 0x44, 0x44], "Dark Grey" ),
18 | ([0x6C, 0x6C, 0x6C], "Grey" ),
19 | ([0x9A, 0xD2, 0x84], "Light Green" ),
20 | ([0x6C, 0x5E, 0xB5], "Light Blue" ),
21 | ([0x95, 0x95, 0x95], "Light Grey" ),
22 | ]
23 |
24 | BLACK = 0x0
25 | WHITE = 0x1
26 | RED = 0x2
27 | CYAN = 0x3
28 | PURPLE = 0x4
29 | GREEN = 0x5
30 | BLUE = 0x6
31 | YELLOW = 0x7
32 | ORANGE = 0x8
33 | BROWN = 0x9
34 | LIGHT_RED = 0xa
35 | DARK_GREY = 0xb
36 | GREY = 0xc
37 | LIGHT_GREEN = 0xd
38 | LIGHT_BLUE = 0xe
39 | LIGHT_GREY = 0xf
40 |
41 | def distance(x, y):
42 | (xr, xg, xb), x_name = x
43 | (yr, yg, yb), y_name = y
44 | dist = math.sqrt((xr-yr)**2 + (xg-yg)**2 + (xb-yb)**2)
45 | f = lambda x, y: int((x + y)/2 + 0.5)
46 | return (dist, [f(xr, yr), f(xg, yg), f(xb, yb)], "{} - {}: {}".format(x_name, y_name, int(dist + 0.5)))
47 |
48 | def mix(i, j):
49 | return distance(colors[i], colors[j])
50 |
51 | def dump_col(col):
52 | (r, g, b), name = col
53 | print("{} {} {} {}".format(r, g, b, name))
54 |
55 | def dump_mix(mix):
56 | dist, (r, g, b), name = mix
57 | print("{} {} {} {}".format(r, g, b, name))
58 |
59 | # calculate all possible color mixes
60 | mixes = []
61 |
62 | #for i in range(0, 15):
63 | #for j in range(i + 1, 16):
64 | #mixes.append(distance(colors[i], colors[j]))
65 |
66 | # see http://unusedino.de/ec64/technical/misc/vic656x/colors/
67 | mixes.append(mix(0x2, 0x6))
68 | mixes.append(mix(0x2, 0x9))
69 | mixes.append(mix(0x2, 0xb))
70 | mixes.append(mix(0x6, 0x9))
71 | mixes.append(mix(0x6, 0xb))
72 | mixes.append(mix(0x9, 0xb))
73 |
74 | mixes.append(mix(0x4, 0x5))
75 | mixes.append(mix(0x4, 0x8))
76 | mixes.append(mix(0x4, 0xa))
77 | mixes.append(mix(0x4, 0xc))
78 | mixes.append(mix(0x4, 0xe))
79 | mixes.append(mix(0x5, 0x8))
80 | mixes.append(mix(0x5, 0xa))
81 | mixes.append(mix(0x5, 0xc))
82 | mixes.append(mix(0x5, 0xe))
83 | mixes.append(mix(0x8, 0xa))
84 | mixes.append(mix(0x8, 0xc))
85 | mixes.append(mix(0x8, 0xe))
86 | mixes.append(mix(0xa, 0xc))
87 | mixes.append(mix(0xa, 0xe))
88 | mixes.append(mix(0xc, 0xe))
89 |
90 | mixes.append(mix(0x3, 0x7))
91 | mixes.append(mix(0x3, 0xd))
92 | mixes.append(mix(0x3, 0xf))
93 | mixes.append(mix(0x7, 0xd))
94 | mixes.append(mix(0x7, 0xf))
95 | mixes.append(mix(0xd, 0xf))
96 |
97 | #mixes.sort(key=lambda dist: dist[0])
98 |
99 | print("GIMP Palette")
100 | print("Name: C64 Palette")
101 | print("Columns: 16")
102 |
103 | for col in colors:
104 | dump_col(col)
105 |
106 | for m in mixes:
107 | dump_mix(m)
108 |
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