├── .gitignore ├── README.md ├── bulma.css ├── games.js ├── handler.js ├── img ├── full │ ├── ME1.jpg │ ├── ME2.jpg │ ├── ME3.jpg │ ├── MEAndromeda.jpg │ ├── PUBG.jpg │ ├── The-Escapists.jpg │ ├── argo.jpg │ ├── arkse.jpg │ ├── arma3.jpg │ ├── assassins-creed-2.jpg │ ├── assassins-creed-3.jpg │ ├── assassins-creed-4.jpg │ ├── assassins-creed-brotherhood.jpg │ ├── assassins-creed-iv-black-flag.jpg │ ├── assassins-creed-revelations.jpg │ ├── assassins-creed-rogue.jpg │ ├── assassins-creed-syndicate.jpg │ ├── assassins-creed-unity-s.jpg │ ├── assassins-creed.jpg │ ├── avorion.jpg │ ├── axiom-verge.jpg │ ├── battlefield-1.jpg │ ├── battlefield-3.jpg │ ├── battlefield-4.jpg │ ├── battlefront.jpg │ ├── bioshock.jpg │ ├── bioshock2.jpg │ ├── bioshock_infinite.jpg │ ├── blobcat.jpg │ ├── borland2.jpg │ ├── counter-strike-condition-zero.jpg │ ├── counter-strike-global-offensive.jpg │ ├── counter-strike-source.jpg │ ├── counter-strike.jpg │ ├── crysis-1.jpg │ ├── crysis-2.jpg │ ├── crysis-3.jpg │ ├── dauntless.jpg │ ├── delver.jpg │ ├── distance.jpg │ ├── dota-2.jpg │ ├── dqxi.jpg │ ├── dxgo.jpg │ ├── elite_dangerous.jpg │ ├── fallout3.jpg │ ├── fallout4.jpg │ ├── fallout_nv.jpg │ ├── farcry.jpg │ ├── fast-racing-neo.jpg │ ├── fernbus-simulator.jpg │ ├── fifa16.jpg │ ├── fifa17.jpg │ ├── fifa18.jpg │ ├── firewatch.jpg │ ├── geometrydash.jpg │ ├── gta-3.jpg │ ├── gta-4.jpg │ ├── gta-5.jpg │ ├── gta-sa.jpg │ ├── gta-vc.jpg │ ├── gunslugs2.jpg │ ├── gw2.jpg │ ├── gwent.jpg │ ├── hearthstone.jpg │ ├── hl1.jpg │ ├── hl2.jpg │ ├── ingress.jpg │ ├── kingdom_classic.jpg │ ├── league-of-legends.jpg │ ├── life-is-strange.jpg │ ├── mario-run.jpg │ ├── minecraft-pe.jpg │ ├── minecraft.jpg │ ├── nidhogg.jpg │ ├── nidhogg2B.jpg │ ├── nitronic-rush.jpg │ ├── octopathtraveler.jpg │ ├── ori_and_the_blind_forest.jpg │ ├── ori_and_the_will_of_the_wisps.jpg │ ├── patreon.png │ ├── payday_2.jpg │ ├── payday_the_heist.jpg │ ├── pcars.jpg │ ├── planet_coaster.jpg │ ├── pokemon_go.jpg │ ├── portal.jpg │ ├── portal2.jpg │ ├── prey_2017.jpg │ ├── rising-world.jpg │ ├── rocketl.jpg │ ├── rust.jpg │ ├── scrap-mechanic.jpg │ ├── skylines.jpg │ ├── skyrim.jpg │ ├── snipperclips.jpg │ ├── stardew-valley.jpg │ ├── stronghold3.jpg │ ├── strongholdcrusader2.jpg │ ├── subnautica.jpg │ ├── superhot.jpg │ ├── superubieisland.jpg │ ├── team-fortress-2.jpg │ ├── terraria.jpg │ ├── the-forest.jpg │ ├── the-talos-principle.jpg │ ├── undertale.jpg │ ├── witcher3.jpg │ └── yooka-laylee.jpg ├── patreon.png └── small │ ├── ME1.jpg │ ├── ME2.jpg │ ├── ME3.jpg │ ├── MEAndromeda.jpg │ ├── PUBG.jpg │ ├── The-Escapists.jpg │ ├── argo.jpg │ ├── arkse.jpg │ ├── arma3.jpg │ ├── assassins-creed-2.jpg │ ├── assassins-creed-3.jpg │ ├── assassins-creed-4.jpg │ ├── assassins-creed-brotherhood.jpg │ ├── assassins-creed-iv-black-flag.jpg │ ├── assassins-creed-revelations.jpg │ ├── assassins-creed-rogue.jpg │ ├── assassins-creed-syndicate.jpg │ ├── assassins-creed-unity-s.jpg │ ├── assassins-creed.jpg │ ├── avorion.jpg │ ├── axiom-verge.jpg │ ├── battlefield-1.jpg │ ├── battlefield-3.jpg │ ├── battlefield-4.jpg │ ├── battlefront.jpg │ ├── bioshock.jpg │ ├── bioshock2.jpg │ ├── bioshock_infinite.jpg │ ├── blobcat.jpg │ ├── borland2.jpg │ ├── counter-strike-condition-zero.jpg │ ├── counter-strike-global-offensive.jpg │ ├── counter-strike-source.jpg │ ├── counter-strike.jpg │ ├── crysis-1.jpg │ ├── crysis-2.jpg │ ├── crysis-3.jpg │ ├── dauntless.jpg │ ├── delver.jpg │ ├── distance.jpg │ ├── dota-2.jpg │ ├── dqxi.jpg │ ├── dxgo.jpg │ ├── elite_dangerous.jpg │ ├── fallout3.jpg │ ├── fallout4.jpg │ ├── fallout_nv.jpg │ ├── farcry.jpg │ ├── fast-racing-neo.jpg │ ├── fernbus-simulator.jpg │ ├── fifa16.jpg │ ├── fifa17.jpg │ ├── fifa18.jpg │ ├── firewatch.jpg │ ├── geometrydash.jpg │ ├── gta-3.jpg │ ├── gta-4.jpg │ ├── gta-5.jpg │ ├── gta-sa.jpg │ ├── gta-vc.jpg │ ├── gunslugs2.jpg │ ├── gw2.jpg │ ├── gwent.jpg │ ├── hearthstone.jpg │ ├── hl1.jpg │ ├── hl2.jpg │ ├── ingress.jpg │ ├── kingdom_classic.jpg │ ├── league-of-legends.jpg │ ├── life-is-strange.jpg │ ├── mario-run.jpg │ ├── minecraft-pe.jpg │ ├── minecraft.jpg │ ├── nidhogg.jpg │ ├── nidhogg2B.jpg │ ├── nitronic-rush.jpg │ ├── octopathtraveler.jpg │ ├── ori_and_the_blind_forest.jpg │ ├── ori_and_the_will_of_the_wisps.jpg │ ├── overwatch.jpg │ ├── payday_2.jpg │ ├── payday_the_heist.jpg │ ├── pcars.jpg │ ├── planet_coaster.jpg │ ├── pokemon_go.jpg │ ├── portal.jpg │ ├── portal2.jpg │ ├── prey_2017.jpg │ ├── rising-world.jpg │ ├── rocketl.jpg │ ├── rust.jpg │ ├── scrap-mechanic.jpg │ ├── skylines.jpg │ ├── skyrim.jpg │ ├── snipperclips.jpg │ ├── stardew-valley.jpg │ ├── stronghold3.jpg │ ├── strongholdcrusader2.jpg │ ├── subnautica.jpg │ ├── superhot.jpg │ ├── superubieisland.jpg │ ├── team-fortress-2.jpg │ ├── terraria.jpg │ ├── the-forest.jpg │ ├── the-talos-principle.jpg │ ├── undertale.jpg │ ├── witcher3.jpg │ └── yooka-laylee.jpg ├── index.html ├── package-lock.json ├── script.js ├── style.css ├── vue.js └── vue.min.js /.gitignore: -------------------------------------------------------------------------------- 1 | # Entfernt nervige Systemdateien 2 | **/.DS_Store 3 | **/Thumbs.db 4 | /.idea 5 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # gamesengine 2 | 3 | Eine Liste mit Spielen und Engines, in denen die Spiele entwickelt wurden/werden. 4 | 5 | http://lets-gamedev.de/gamesengine/ 6 | 7 | ## Du willst helfen, die Liste zu vervollständigen? 8 | 9 | Schaue Dir das Video an, dort wird alles erklärt: https://www.youtube.com/watch?v=5BnV-xKt4bk 10 | 11 | ### Anleitung (aus [games.js](https://github.com/letsgamedev/gamesengine/blob/master/games.js)) 12 | _bitte lesen oder Video schauen!_ 13 | 14 | Jedes Spiel besteht aus folgenden Informationen: 15 | * __name__: Der Name des Spiels 16 | * __engine__: Eine der unten aufgeführten Engines. 17 | Sollte die Engine nicht bei sein, füge sie einfach hinzu. 18 | * __releaseDate__: Wann kam das Spiel ursprünglich raus? 19 | * variante 1: {d: 11, m: 4, y: 2017} für bekanntes Datum 20 | * variante 2: {q: 4, y: 2017} für noch nicht genau bekanntes Datum 21 | * __imgId__: Der Name des entsprechenden Bildes im 'img/'-Ordner der Seite. Heißt der Pfad 'img/zuzu-land.jpg', dann trage 'zuzu-land' ein. __Das Bild muss ein jpg sein!__ 22 | * __yt__: Die ID des YouTube-Videos. 23 | 1. Das ist ein normaler YouTube-Link: https://www.youtube.com/watch?v=f8Nl1O-eDGk 24 | 2. Die ID ist in dem Fall f8Nl1O-eDGk. 25 | 3. Das ist ein anderer Link mit doofen Zusatzinfos: https://www.youtube.com/watch?v=f8Nl1O-eDGk&feature=youtu.be&t=1s 26 | 4. Da musst du aufpassen, nur die ID zu erwischen. (Nach dem v= bis zum ersten &) 27 | -------------------------------------------------------------------------------- /games.js: -------------------------------------------------------------------------------- 1 | 2 | /* 3 | ***+ ANLEITUNG +*** 4 | 5 | Hier werden neue Spiele eingetragen. 6 | Jedes Spiel besteht aus folgenden Informationen: 7 | name: Der Name des Spiels 8 | engine: Eine der unten aufgeführten Engines. 9 | Sollte die Engine nicht bei sein, füge sie einfach hinzu. 10 | releaseDate: Wann kam das Spiel ursprünglich raus? 11 | variante 1: {d: 11, m: 4, y: 2017} für bekanntes Datum 12 | variante 2: {q: 4, y: 2017} für noch nicht genau bekanntes Datum 13 | imgId: Der Name des entsprechenden Bildes im 'img/' Ordner der Seite 14 | Heißt der Pfad 'img/zuzu-land.jpg', dann trage 'zuzu-land' ein. 15 | Das Bild muss ein jpg sein. 16 | yt: Die ID des YouTube-Videos. 17 | Das ist ein normaler YouTube-Link: https://www.youtube.com/watch?v=f8Nl1O-eDGk 18 | Die ID ist in dem Fall f8Nl1O-eDGk. 19 | Das ist ein anderer Link mit doofen Zusatzinfos: https://www.youtube.com/watch?v=f8Nl1O-eDGk&feature=youtu.be&t=1s 20 | Da musst du aufpassen, nur die ID zu erwischen. (Nach dem v= bis zum ersten &) 21 | */ 22 | 23 | // ENGINES 24 | var SCIMITAR = ['Scimitar', 'https://de.wikipedia.org/wiki/Anvil_(Spiel-Engine)'] 25 | var ANVIL = ['Anvil', 'https://de.wikipedia.org/wiki/Anvil_(Spiel-Engine)'] 26 | var ANVIL_NEXT = ['AnvilNext', 'https://de.wikipedia.org/wiki/Anvil_(Spiel-Engine)'] 27 | var ANVIL_NEXT_2 = ['AnvilNext 2.0', 'https://de.wikipedia.org/wiki/Anvil_(Spiel-Engine)'] 28 | var CLICK_TEAM_FUSION = ['Clickteam Fusion 2.5', 'http://www.clickteam.com/clickteam-fusion-2-5'] 29 | var COBRA_ENGINE = ['Cobra', 'https://www.frontier.co.uk/node/639'] 30 | var COCOS2D = ['Cocos2D', 'http://cocos2d.org/'] 31 | var COCOS2DX = ['Cocos2D-x', 'http://www.cocos2d-x.org/'] 32 | var CONSTRUCT2 = ['Construct 2', 'https://www.scirra.com/'] 33 | var CREATION_ENGINE = ['Creation-Engine', 'https://en.wikipedia.org/wiki/Creation_Engine'] 34 | var CRYENGINE1 = ['CryEngine 1', 'https://www.cryengine.com/'] 35 | var CRYENGINE2 = ['CryEngine 2', 'https://www.cryengine.com/'] 36 | var CRYENGINE3 = ['CryEngine 3', 'https://www.cryengine.com/'] 37 | var CRYENGINEV = ['CryEngine V', 'https://www.cryengine.com/'] 38 | var DIESEL = ['Diesel', 'https://en.wikipedia.org/wiki/Diesel_(game_engine)'] 39 | var FROSTBITE = ['Frostbite', 'https://www.ea.com/frostbite'] 40 | var GAME_MAKER1 = ['Game Maker Studio', 'https://www.yoyogames.com/'] 41 | var GAME_MAKER2 = ['Game Maker Studio 2', 'https://www.yoyogames.com/'] 42 | var GAMEBRYO = ['Gamebryo', 'http://www.gamebryo.com/'] 43 | var GODOT = ['Godot', 'https://godotengine.org/'] 44 | var GOLD_SRC = ['GoldSrc', 'https://de.wikipedia.org/wiki/GoldSrc'] 45 | var IGNITE = ['Ignite' , 'http://www.easports.com/ignite'] 46 | var J_MONKEY_ENGINE = ['jMonkeyEngine', 'http://jmonkeyengine.org/'] 47 | var LIBGDX = ['LibGDX', 'https://libgdx.badlogicgames.com/'] 48 | var LUMBERYARD = ['Lumberyard Engine', 'https://aws.amazon.com/de/lumberyard/'] 49 | var LWJGL = ['LWJGL', 'https://www.lwjgl.org/'] 50 | var MADNESS = ['MADNESS Engine', 'http://www.slightlymadstudios.com/tech.html'] 51 | var MONOGAME = ['MonoGame', 'http://www.monogame.net/'] 52 | var OWN_ENGINE = ['Own Engine', ''] 53 | var OPENGLES = ['OpenGL ES', 'https://www.khronos.org/opengles/'] 54 | var PHASERJS = ['Phaser.js', 'https://phaser.io/'] 55 | var RAGE = ["Rockstar Advanced Game Engine", 'https://en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine'] 56 | var REAL_VIRTUALITY_4 = ['Real Virtuality 4', 'https://arma3.com/features/engine'] 57 | var RED_ENGINE = ['REDengine 2/3/4', 'https://en.wikipedia.org/wiki/REDengine'] 58 | var RENDERWARE = ['RenderWare', 'http://web.archive.org/web/20060814225229/http://www.renderware.com/'] 59 | var SERIOUS4 = ['Serious Engine 4', 'http://www.croteam.com/technology/'] 60 | var SOURCE = ['Source Engine', 'https://de.wikipedia.org/wiki/Source_Engine'] 61 | var SOURCE2 = ['Source 2', 'http://de.valve.wikia.com/wiki/Source_2_Engine'] 62 | var UNITY = ['Unity', 'https://unity3d.com'] 63 | var UNREAL2_5 = ['Unreal Engine 2.5', 'https://www.unrealengine.com/what-is-unreal-engine-4'] 64 | var UNREAL3 = ['Unreal Engine 3', 'https://www.unrealengine.com/what-is-unreal-engine-4'] 65 | var UNREAL4 = ['Unreal Engine 4', 'https://www.unrealengine.com/what-is-unreal-engine-4'] 66 | var VISION = ["Havok Vision", 'https://en.wikipedia.org/wiki/Vision_(game_engine)'] 67 | var XNA = ['Microsoft XNA', 'https://en.wikipedia.org/wiki/Microsoft_XNA'] 68 | 69 | 70 | GAMES = [ 71 | {name: 'Assassin\'s Creed', engine: SCIMITAR, releaseDate: {d: 13, m: 11, y: 2007}, imgId: 'assassins-creed' , yt: 'EfAL15MH12Q'}, //Jeweils das erste veröffentlichungsdatum in Europa. Quelle: Wikipedia (gilt für alle Teile der Reihe) 72 | {name: 'Assassin\'s Creed II', engine: ANVIL, releaseDate: {d: 20, m: 11, y: 2009}, imgId: 'assassins-creed-2', yt: 'RaOPz5QLa60'}, 73 | {name: 'Assassin\'s Creed: Brotherhood', engine: ANVIL, releaseDate: {d: 19, m: 11, y: 2010}, imgId: 'assassins-creed-brotherhood' , yt: 'sNviW5Nj8Eo'}, 74 | {name: 'Assassin\'s Creed: Revelations', engine: ANVIL, releaseDate: {d: 15, m: 11, y: 2011}, imgId: 'assassins-creed-revelations', yt: '8-Ixo7QXw_E'}, 75 | {name: 'Assassin\'s Creed III', engine: ANVIL_NEXT, releaseDate: {d: 31, m: 10, y: 2012}, imgId: 'assassins-creed-3', yt: 'ayCZh3cVofY'}, 76 | {name: 'Assassin\'s Creed IV: Black Flag', engine: ANVIL_NEXT, releaseDate: {d: 29, m: 10, y: 2013}, imgId: 'assassins-creed-4', yt: 'qNCPc66NcpE'}, 77 | {name: 'Assassin\'s Creed Rogue', engine: ANVIL_NEXT, releaseDate: {d: 13 , m: 11, y: 2014}, imgId: 'assassins-creed-rogue', yt: 'Da6TZCPODy8'}, 78 | {name: 'Assassin\'s Creed Unity', engine: ANVIL_NEXT_2, releaseDate: {d: 13, m: 11, y: 2014}, imgId: 'assassins-creed-unity-s', yt: 'EPghYEmAakY'}, 79 | {name: 'Assassin\'s Creed Syndicate', engine: ANVIL_NEXT_2, releaseDate: {d: 23, m: 10, y: 2015}, imgId: 'assassins-creed-syndicate', yt: '7D-lXhGoy7A'}, 80 | {name: 'Kingdom: Classic', engine: UNITY, releaseDate: {d: 21, m: 10, y: 2015}, imgId: 'kingdom_classic', yt: 'NeHPF5i6L2c'}, //http://www.kingdomthegame.com/ //https://steamcommunity.com/app/368230/discussions/0/483368526581338634/ //image: http://vignette2.wikia.nocookie.net/kingdomthegame/images/b/b5/Kingdom_2_13_2016_10_09_48_PM.png/revision/latest?cb=20160809143623 81 | {name: 'Counter-Strike', engine: GOLD_SRC, releaseDate: {d: 8, m: 11, y: 2000}, imgId: 'counter-strike', yt: 'sdBjDSczgKY'}, //https://de.wikipedia.org/wiki/Counter-Strike 82 | {name: 'Counter-Strike: Condition Zero', engine: GOLD_SRC, releaseDate: {d: 1, m: 3, y: 2004}, imgId: 'counter-strike-condition-zero', yt: 'sdBjDSczgKY'}, //https://de.wikipedia.org/wiki/Counter-Strike 83 | {name: 'Mass Effect: Andromeda', engine: FROSTBITE, releaseDate: {d: 23, m: 3, y: 2017}, imgId: 'MEAndromeda', yt: '4Q5gea3iS40'}, 84 | {name: 'Mass Effect', engine: UNREAL3, releaseDate: {d: 16, m: 11, y: 2007}, imgId: 'ME1', yt: '-_6ZMr2bMco'}, 85 | {name: 'Mass Effect 2', engine: UNREAL3, releaseDate: {d: 26, m: 1, y: 2010}, imgId: 'ME2', yt: 'L5c05XSGp5w'}, 86 | {name: 'Mass Effect 3', engine: UNREAL3, releaseDate: {d: 6, m: 3, y: 2012}, imgId: 'ME3', yt: 'Hhcd_GlgpYY'}, 87 | {name: 'Rising World', engine: J_MONKEY_ENGINE, releaseDate: {d: 3, m: 12, y: 2014}, imgId: 'rising-world', yt: 'tVgVr7IN4lo'},// http://store.steampowered.com/app/324080/Rising_World/ 88 | {name: 'Portal', engine: SOURCE, releaseDate: {d: 9, m: 10, y: 2007}, imgId: 'portal', yt: 'TluRVBhmf8w'}, 89 | {name: 'Portal 2', engine: SOURCE, releaseDate: {d: 19, m: 4, y: 2011}, imgId: 'portal2', yt: 'tax4e4hBBZc'}, 90 | {name: 'Dauntless', engine: UNREAL4, releaseDate: {q: 4, y: 2017}, imgId: 'dauntless', yt: 'xOMq_luhZoA'}, 91 | {name: 'Nidhogg', engine: GAME_MAKER1, releaseDate: {d: 13, m: 1, y: 2014}, imgId: 'nidhogg', yt: 'TaOocHXMhlU'}, 92 | {name: 'Nidhogg 2', engine: GAME_MAKER1, releaseDate: {d: 15, m: 8, y: 2017}, imgId: 'nidhogg2B', yt: 'ZrAkPDSTLIc'}, 93 | {name: 'Yooka-Laylee', engine: UNITY, releaseDate: {d: 11, m: 4, y: 2017}, imgId: 'yooka-laylee', yt: 'R57JwzXartU'}, 94 | {name: 'Stardew Valley', engine: XNA, releaseDate: {d: 26, m: 2, y: 2016}, imgId: 'stardew-valley', yt: 'ot7uXNQskhs'}, 95 | {name: 'Undertale', engine: GAME_MAKER1, releaseDate: {d: 15, m: 9, y: 2015}, imgId: 'undertale', yt: '1Hojv0m3TqA'}, 96 | {name: 'Life is Strange', engine: UNREAL3, releaseDate: {d: 30, m: 1, y: 2015}, imgId: 'life-is-strange', yt: 'YznXuKwJtMg'}, 97 | {name: 'The Forest', engine: UNITY, releaseDate: {d: 30, m: 5, y: 2014}, imgId: 'the-forest', yt: '4qTtVMM3uqQ'}, 98 | {name: 'Star Wars Battlefront', engine: FROSTBITE, releaseDate: {d: 17, m: 11, y: 2011}, imgId: 'battlefront', yt: 'ZwWLns7-xN8'}, 99 | {name: 'Battlefield 3', engine: FROSTBITE, releaseDate: {d: 25, m: 10, y: 2011}, imgId: 'battlefield-3', yt: 'UIUJh2mA8vg'}, 100 | {name: 'Battlefield 4', engine: FROSTBITE, releaseDate: {d: 29, m: 10, y: 2013}, imgId: 'battlefield-4', yt: 'sclTMEd7JN8'}, 101 | {name: 'Battlefield 1', engine: FROSTBITE, releaseDate: {d: 21, m: 10, y: 2016}, imgId: 'battlefield-1', yt: 'c7nRTF2SowQ'}, 102 | {name: 'Crysis 1', engine: {PC: CRYENGINE2, XBOX360: CRYENGINE3, PS3: CRYENGINE3}, releaseDate: {d: 16, m: 11, y: 2007}, imgId: 'crysis-1', yt: '4YMdZnb2Zyo'}, 103 | {name: 'Crysis 2', engine: CRYENGINE3, releaseDate: {d: 22, m: 3, y: 2011}, imgId: 'crysis-2', yt: 'Xa1NvpiwqQk'}, 104 | {name: 'Crysis 3', engine: CRYENGINE3, releaseDate: {d: 19, m: 2, y: 2013}, imgId: 'crysis-3', yt: 'ax5qX6HyB-o'}, 105 | {name: 'The Witcher 3', engine: RED_ENGINE, releaseDate: {d: 19, m: 5, y: 2015}, imgId: 'witcher3', yt: 'tDfa1Qp2SwA'}, 106 | {name: 'Super Mario Run', engine: UNITY, releaseDate: {d: 15, m: 12, y: 2016}, imgId: 'mario-run', yt: 'wSL56aLy8BI'}, 107 | {name: 'Minecraft', engine: LWJGL, releaseDate: {d: 17, m: 5, y: 2009}, imgId: 'minecraft', yt: 'MmB9b5njVbA'}, 108 | {name: 'Super Ubie Island', engine: CONSTRUCT2, releaseDate: {d: 15, m: 1, y: 2016}, imgId: 'superubieisland', yt: 'd41yEc3CGoQ'}, 109 | {name: 'Far Cry', engine: CRYENGINE1, releaseDate: {d: 23, m: 3, y: 2004}, imgId: 'farcry', yt: '_rFi_FdtJ6k'}, 110 | {name: 'The Escapists', engine: CLICK_TEAM_FUSION, releaseDate: {d: 13, m: 2, y: 2015}, imgId: 'The-Escapists', yt: 'ixeHjuPKlUU'}, // https://community.clickteam.com/content/224-The-Escapists-Kickstarter-Launched 111 | {name: 'Arma 3', engine: REAL_VIRTUALITY_4, releaseDate: {d: 12, m: 9, y: 2013}, imgId: 'arma3', yt: 'M1YBZUxMX8g'}, // https://arma3.com/features/engine 112 | {name: 'Argo', engine: REAL_VIRTUALITY_4, releaseDate: {d: 22, m: 6, y: 2017}, imgId: 'argo', yt: '459VNYwtuS4'}, // Basiert auf Arma 3 113 | {name: 'Playerunknown\'s Battlegrounds', engine: UNREAL4, releaseDate: {d: 23, m: 3, y: 2017}, imgId: 'PUBG', yt: 'ODWCbu_cuqk'}, 114 | {name: 'Avorion', engine: OWN_ENGINE, releaseDate: {d: 23, m: 1, y: 2017}, imgId: 'avorion', yt: 'PfhIAmnC9kY'}, // https://www.avorion.net/forum/index.php/topic,57.msg306.html?PHPSESSID=jatgosd1226p6nhufid2r5ieu7#msg306 115 | {name: 'Half-Life', engine: GOLD_SRC, releaseDate: {d: 8, m: 11, y: 1998}, imgId: 'hl1', yt: '5Wavn29LMrs'}, 116 | {name: 'Half-Life 2', engine: SOURCE, releaseDate: {d: 16, m: 11, y: 2004}, imgId: 'hl2', yt: 'S2CSjTa8Jrc'}, 117 | {name: 'Snipperclips', engine: UNITY, releaseDate: {d: 3, m: 3, y: 2017}, imgId: 'snipperclips', yt: 'FAol5oItb2E'}, // https://en.wikipedia.org/wiki/Snipperclips 118 | {name: 'Firewatch', engine: UNITY, releaseDate: {d: 9, m: 2, y: 2016}, imgId: 'firewatch', yt: 'd02lhvvVSy8'}, // https://madewith.unity.com/en/games/firewatch 119 | {name: 'Blobcat', engine: UNITY, releaseDate: {d: 10, m: 3, y: 2017}, imgId: 'blobcat', yt: 'mszlI5CcpQo'}, // https://www.youtube.com/watch?v=LI0r2jh8UAo 120 | {name: 'Guild Wars 2', engine: OWN_ENGINE, releaseDate: {d: 28, m: 08, y: 2012}, imgId: 'gw2', yt: 'rinOhAev_5k'}, 121 | {name: 'The Talos Principle', engine: SERIOUS4, releaseDate: {d: 11, m: 12, y: 2014}, imgId: 'the-talos-principle', yt: 'iAVh4_wnOIw'}, // https://de.wikipedia.org/wiki/The_Talos_Principle 122 | {name: 'Dragon Quest XI (PS4)', engine: UNREAL4, releaseDate: {d: 29, m: 7, y: 2017}, imgId: 'dqxi', yt: 'xkntKOgnaTg'}, // https://en.wikipedia.org/wiki/Dragon_Quest_XI 123 | {name: 'Distance', engine: UNITY, releaseDate: {d: 9, m: 12, y: 2014}, imgId: 'distance', yt: '6IWDTeuukfc'}, // https://www.kickstarter.com/projects/refract/distance-a-next-generation-arcade-racer - Absatz "So, What's New in the Game?" 124 | {name: 'Nitronic Rush', engine: OWN_ENGINE, releaseDate: {d: 11, m: 11, y: 2011}, imgId: 'nitronic-rush', yt: 'vNuSvuzPL10'}, // http://nitronic-rush.com/ + Link in der Zeile darüber ^ 125 | {name: 'Fast Racing Neo', engine: OWN_ENGINE, releaseDate: {d: 10, m: 12, y: 2015}, imgId: 'fast-racing-neo', yt: 'jaoeNkimAUM'}, // http://nintendoenthusiast.com/blog/2014/04/03/fast-racing-neo-art-balance-using-shinens-2nd-gen-wii-u-engine/ 126 | {name: 'Ingress', engine: LIBGDX, releaseDate: {d: 15, m: 11, y: 2012}, imgId: 'ingress', yt: 'Y6-JAm3NCAk'}, // https://www.quora.com/Which-game-development-framework-is-used-to-develop-Google-Ingress-game-and-why 127 | {name: 'Delver', engine: LIBGDX, releaseDate: {d: 7, m: 9, y: 2013}, imgId: 'delver', yt: 'vasYOKf8SVE'}, // http://delver.wikia.com/wiki/Delver_Alpha_Version_History 128 | {name: 'Axiom Verge', engine: MONOGAME, releaseDate: {d: 31, m: 3, y: 2015}, imgId: 'axiom-verge', yt: 'AVX8RjtJ7YQ'}, // https://twitter.com/AxiomVerge/status/742484496893628416 129 | {name: 'Borderlands 2', engine: UNREAL3, releaseDate: { d: 18, m: 9, y: 2012 }, imgId: 'borland2', yt: '5TW0wJTFLiw' }, 130 | {name: 'Cities: Skylines', engine: UNITY, releaseDate: { d: 10, m: 3, y: 2015 }, imgId: 'skylines', yt: 'CpWe03NhXKs' }, 131 | {name: 'Rocket League', engine: UNREAL3, releaseDate: { d: 7, m: 7, y: 2015 }, imgId: 'rocketl', yt: 'Vawwy2eu5sA' }, 132 | {name: 'Deus Ex GO', engine: UNITY, releaseDate: {d: 18, m: 8, y: 2016}, imgId: 'dxgo', yt: 'TbvVA1yeSUA'}, 133 | {name: 'Superhot', engine: UNITY, releaseDate: {d: 25, m: 2, y: 2016}, imgId: 'superhot', yt: 'JYAUlPMqnKk'}, 134 | {name: 'Hearthstone: Heroes of Warcraft', engine: UNITY, releaseDate: {d: 11, m: 3, y: 2014}, imgId: 'hearthstone', yt: '4y1-wBdkKfA'}, 135 | {name: 'The Elder Scrolls V: Skyrim', engine: CREATION_ENGINE, releaseDate: {d: 11, m: 11, y: 2011}, imgId: 'skyrim', yt: 'JSRtYpNRoN0'}, 136 | {name: 'Fallout 4', engine: CREATION_ENGINE, releaseDate: {d: 10, m: 11, y: 2015}, imgId: 'fallout4', yt: 'GE2BkLqMef4'}, 137 | {name: 'Ark: Survival Evolved', engine: UNREAL4, releaseDate: {d: 3, m: 6, y: 2015}, imgId: 'arkse', yt: 'ajOU9qycJTI'}, 138 | {name: 'Counter-Strike: Global Offensive', engine: SOURCE, releaseDate: {d: 12, m: 8, y: 2012}, imgId: 'counter-strike-global-offensive', yt: 'edYCtaNueQY'}, // https://de.wikipedia.org/wiki/Counter-Strike:_Global_Offensive 139 | {name: 'Counter-Strike: Source', engine: SOURCE, releaseDate: {d: 1, m: 11, y: 2004}, imgId: 'counter-strike-source', yt: 'bvI62FUDpKA'}, // https://de.wikipedia.org/wiki/Counter-Strike:_Source 140 | {name: 'Team Fortress 2', engine: SOURCE, releaseDate: {d: 10, m: 10, y: 2007}, imgId: 'team-fortress-2', yt: 'h_c3iQImXZg'}, // https://de.wikipedia.org/wiki/Team_Fortress_2 141 | {name: 'Dota 2', engine: SOURCE2, releaseDate: {d: 9, m: 7, y: 2013}, imgId: 'dota-2', yt: '-cSFPIwMEq4'}, // https://de.wikipedia.org/wiki/Dota_2 142 | {name: 'Project CARS', engine: MADNESS, releaseDate: {d: 7, m: 5, y: 2015}, imgId: 'pcars', yt: 'DQIbUBbNGd0'}, 143 | {name: 'Overwatch', engine: OWN_ENGINE, releaseDate: {d: 24, m: 05, y: 2016}, imgId: 'overwatch', yt: 'FqnKB22pOC0'}, 144 | {name: 'Bioshock', engine: UNREAL2_5, releaseDate: {d: 24,m: 8, y: 2007}, imgId: 'bioshock', yt: 'rrqfPG4ZcAA'}, 145 | {name: 'Bioshock 2', engine: UNREAL2_5, releaseDate: {d: 9,m: 2, y: 2010}, imgId: 'bioshock2', yt: 'Q8lngIFXRi4'}, 146 | {name: 'Bioshock Infinite', engine: UNREAL3, releaseDate: {d: 26,m: 3, y: 2013}, imgId: 'bioshock_infinite', yt: 'bLHW78X1XeE'}, 147 | {name: 'Fallout 3', engine: GAMEBRYO, releaseDate: {d: 28,m: 10, y: 2008}, imgId: 'fallout3', yt: 'O7a1GVlC9SM'}, 148 | {name: 'Fallout: New Vegas', engine: GAMEBRYO, releaseDate: {d: 19,m: 10, y: 2010}, imgId: 'fallout_nv', yt: 'W_-6ymuk9i4'}, 149 | {name: 'Terraria', engine: XNA, releaseDate: {d: 16, m: 5, y: 2011}, imgId: 'terraria', yt: '-nXdtDgpPeE'}, 150 | {name: 'Gunslugs 2', engine: LIBGDX, releaseDate: {d: 14, m: 1, y: 2015}, imgId: 'gunslugs2', yt: 'BxL8HIPMcFA'}, 151 | {name: 'Gwent: The Witcher Card Game', engine: UNITY, releaseDate: {d: 24, m: 5, y: 2017}, imgId: 'gwent', yt: 'sKqy04OmOGo'}, // https://en.wikipedia.org/wiki/CD_Projekt#Games_development (Releasetag = Start der Open Beta) 152 | {name: 'Pokemon GO', engine: UNITY, releaseDate: {d: 6, m: 7, y: 2016}, imgId: 'pokemon_go', yt: '2sj2iQyBTQs'}, //https://www.youtube.com/watch?v=8hru629dkRY 153 | {name: 'Planet Coaster', engine: COBRA_ENGINE, releaseDate: {d: 17, m: 11, y: 2016}, imgId: 'planet_coaster', yt: 'QDqlXGg394k'}, //https://de.wikipedia.org/wiki/Planet_Coaster 154 | {name: 'Elite: Dangerous', engine: COBRA_ENGINE, releaseDate: {d: 16, m: 12, y: 2014}, imgId: 'elite_dangerous', yt: 'YESNObZJTgQ'}, 155 | {name: 'Ori and the Blind Forest', engine: UNITY, releaseDate: {d: 11, m: 3, y: 2015}, imgId: 'ori_and_the_blind_forest', yt: 'cklw-Yu3moE'}, //https://de.wikipedia.org/wiki/Ori_and_the_Blind_Forest 156 | {name: 'Ori and the Will of the Wisps', engine: UNITY, releaseDate: {q: 2, y: 2018}, imgId: 'ori_and_the_will_of_the_wisps', yt: '2kPSl2vyu2Y'}, //Releasedate is not really known yet, would be nice to have a case for this 157 | {name: 'PAYDAY: The Heist', engine: DIESEL, releaseDate: {d: 20, m: 10, y: 2011}, imgId: 'payday_the_heist', yt: 'o9PGpkZNQKg'}, 158 | {name: 'PAYDAY 2', engine: DIESEL, releaseDate: {d: 13, m: 8, y: 2013}, imgId: 'payday_2', yt: 'Gb-_DKC6wc4'}, 159 | {name: 'PREY', engine: CRYENGINE3, releaseDate: {d: 5, m: 5, y: 2017}, imgId: 'prey_2017', yt: '1hKTZGflqrc'}, 160 | {name: 'Rust', engine: UNITY, releaseDate: {d: 11, m: 12, y: 2013}, imgId: 'rust', yt: 'gcvDUxdmntw'}, 161 | {name: 'Subnautica', engine: UNITY, releaseDate: {d: 16, m: 12, y: 2014}, imgId: 'subnautica', yt: '_7BzngvURrk'}, 162 | {name: 'Fifa 16', engine: IGNITE, releaseDate: {d: 22, m: 9, y: 2015}, imgId: 'fifa16', yt: 'bwz98athxQ8'}, 163 | {name: 'Fifa 17', engine: FROSTBITE, releaseDate: {d: 27, m: 9 , y: 2016}, imgId: 'fifa17', yt: 'yYjD78X1d9Q'}, 164 | {name: 'Fifa 18', engine: FROSTBITE, releaseDate: {d: 29, m: 9, y: 2017}, imgId: 'fifa18', yt: 'z_7Gz_RFLnE'}, 165 | {name: 'League of Legends', engine: OWN_ENGINE, releaseDate: {d: 27, m: 10, y: 2009}, imgId: 'league-of-legends', yt: 'cXZqfuJ9Zps'}, 166 | {name: 'Grand Theft Auto III', engine: RENDERWARE, releaseDate: {d: 22, m: 10, y: 2001}, imgId: 'gta-3', yt: 'lCyiW882D7U'}, // https://de.wikipedia.org/wiki/Grand_Theft_Auto_III 167 | {name: 'Grand Theft Auto: Vice City', engine: RENDERWARE, releaseDate: {d: 27, m: 10, y: 2002}, imgId: 'gta-vc', yt: 'MpmDawqOfqs'}, // https://de.wikipedia.org/wiki/Grand_Theft_Auto:_Vice_City 168 | {name: 'Grand Theft Auto: San Andreas', engine: RENDERWARE, releaseDate: {d: 26, m: 10, y: 2004}, imgId: 'gta-sa', yt: 'u_CbHrBbHNQ'}, // https://de.wikipedia.org/wiki/Grand_Theft_Auto:_San_Andreas 169 | {name: 'Grand Theft Auto IV', engine: RAGE, releaseDate: {d: 29, m: 4, y: 2008}, imgId: 'gta-4', yt: 'M80K51DosFo'}, // https://de.wikipedia.org/wiki/Grand_Theft_Auto_IV 170 | {name: 'Grand Theft Auto V', engine: RAGE, releaseDate: {d: 17, m: 9, y: 2013}, imgId: 'gta-5', yt: 'QkkoHAzjnUs'}, // https://de.wikipedia.org/wiki/Grand_Theft_Auto_V 171 | {name: 'Geometry Dash', engine: COCOS2DX, releaseDate: {d: 2, m: 8, y: 2013}, imgId: 'geometrydash', yt: 'ELeCcv11zXE'}, 172 | {name: 'Stronghold 3', engine: VISION, releaseDate: {d: 25, m: 10, y: 2011}, imgId: 'stronghold3', yt: 'yoivBzNbhzI'}, // https://de.wikipedia.org/wiki/Stronghold_3 173 | {name: 'Stronghold Crusader 2', engine: VISION, releaseDate: {d: 23, m: 9, y: 2014}, imgId: 'strongholdcrusader2', yt: 'dGfswGVEo0E'}, // https://de.wikipedia.org/wiki/Stronghold_Crusader_2 174 | {name: 'Octopath Traveler', engine: UNREAL4, releaseDate: {d: 13, m: 7, y: 2018}, imgId: 'octopathtraveler', yt: 'G2lwxuOk2FY'} 175 | ] 176 | -------------------------------------------------------------------------------- /handler.js: -------------------------------------------------------------------------------- 1 | var tabNames = ["home", "games", "engines", "learn"] 2 | var tabContainer = {} 3 | 4 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