├── cac_wrapper
├── cac_wrapper.xfl
├── LIBRARY
│ ├── Styles
│ │ ├── Window
│ │ │ ├── Closebtn.PNG
│ │ │ ├── FrameBot.PNG
│ │ │ ├── FrameTop.PNG
│ │ │ ├── FrameLeft.PNG
│ │ │ ├── FrameRight.PNG
│ │ │ ├── ClosebtnOver.PNG
│ │ │ ├── FrameBotLeft.PNG
│ │ │ ├── FrameBotRight.PNG
│ │ │ ├── FrameTopLeft.PNG
│ │ │ ├── FrameTopRight.PNG
│ │ │ ├── closeButtonUp.xml
│ │ │ ├── closeButtonDown.xml
│ │ │ ├── closeButtonOver.xml
│ │ │ ├── top_left.xml
│ │ │ ├── top_center.xml
│ │ │ ├── top_right.xml
│ │ │ ├── middle_left.xml
│ │ │ ├── bottom_center.xml
│ │ │ ├── bottom_left.xml
│ │ │ ├── middle_right.xml
│ │ │ ├── bottom_right.xml
│ │ │ ├── rectBorderContentBg.xml
│ │ │ ├── rectBorder.xml
│ │ │ ├── skinCloseUp.xml
│ │ │ ├── skinCloseDown.xml
│ │ │ ├── skinCloseOver.xml
│ │ │ ├── skinTitleBackground.xml
│ │ │ └── rectBorderContents.xml
│ │ ├── CheckBox
│ │ │ ├── Elements
│ │ │ │ ├── checkboxEn.PNG
│ │ │ │ ├── CheckFalseDown.png
│ │ │ │ ├── CheckFalseOver.png
│ │ │ │ ├── CheckTrueDown.png
│ │ │ │ ├── CheckTrueOver.png
│ │ │ │ ├── checkboxDisen.PNG
│ │ │ │ ├── checkboxEnCheck.PNG
│ │ │ │ └── checkboxDisenCheck.PNG
│ │ │ └── States
│ │ │ │ ├── CheckFalseUp.xml
│ │ │ │ ├── CheckTrueUp.xml
│ │ │ │ ├── CheckTrueDown.xml
│ │ │ │ ├── CheckTrueOver.xml
│ │ │ │ ├── CheckFalseDown.xml
│ │ │ │ ├── CheckFalseOver.xml
│ │ │ │ ├── CheckFalseDisabled.xml
│ │ │ │ └── CheckTrueDisabled.xml
│ │ ├── Symbol 38.xml
│ │ ├── Symbol 40.xml
│ │ ├── Symbol 23.xml
│ │ ├── Symbol 41.xml
│ │ ├── Symbol 42.xml
│ │ ├── top_left.xml
│ │ ├── top_center.xml
│ │ ├── top_right.xml
│ │ ├── bottom_left.xml
│ │ ├── middle_left.xml
│ │ ├── bottom_center.xml
│ │ ├── bottom_right.xml
│ │ ├── middle_right.xml
│ │ ├── rectBorder.xml
│ │ ├── rectBorderContentBg.xml
│ │ ├── skinCloseUp.xml
│ │ ├── skinCloseDown.xml
│ │ ├── skinCloseOver.xml
│ │ ├── skinTitleBackground.xml
│ │ └── rectBorderContents.xml
│ ├── CheckBox Assets
│ │ └── States
│ │ │ ├── CheckFalseUp.xml
│ │ │ ├── CheckTrueUp.xml
│ │ │ ├── CheckTrueDown.xml
│ │ │ ├── CheckTrueOver.xml
│ │ │ ├── CheckFalseDown.xml
│ │ │ ├── CheckFalseOver.xml
│ │ │ ├── CheckFalseDisabled.xml
│ │ │ └── CheckTrueDisabled.xml
│ ├── rectBorderContentBg.xml
│ ├── Control Clips
│ │ ├── MouseBlocker.xml
│ │ ├── WaitForGameMenu.xml
│ │ └── ModInitManager.xml
│ └── Menu Clips
│ │ ├── ButtonHitArea.xml
│ │ ├── Hexagon 1.xml
│ │ ├── CloseButton.xml
│ │ ├── ModManager.xml
│ │ └── HexagonFlare.xml
└── PublishSettings.xml
├── mods
├── redux
│ ├── redux
│ │ ├── redux.xfl
│ │ └── PublishSettings.xml
│ └── modinfo.xml
├── lost_levels
│ ├── lost_levels
│ │ ├── lost_levels.xfl
│ │ ├── DOMDocument.xml
│ │ └── PublishSettings.xml
│ └── modinfo.xml
├── maploader_alpha
│ ├── maploader_alpha
│ │ ├── maploader_alpha.xfl
│ │ ├── LIBRARY
│ │ │ └── Menu Clips
│ │ │ │ └── ButtonHitArea.xml
│ │ └── PublishSettings.xml
│ └── modinfo.xml
├── modlist_light.xml
├── modlist.xml
└── .htaccess
├── cac_wrapper_AIR
├── cac_wrapper_AIR.xfl
├── PublishSettings.xml
└── DOMDocument.xml
├── cac_wrapper_light
├── cac_wrapper_light.xfl
├── LIBRARY
│ ├── Control Clips
│ │ ├── WaitForGameMenu.xml
│ │ └── ModInitManager.xml
│ └── Menu Clips
│ │ ├── Hexagon 1.xml
│ │ └── HexagonFlare.xml
└── PublishSettings.xml
├── assets
├── icon128.png
├── icon16.png
├── icon32.png
└── icon48.png
├── dialogue_wrapper.xml
├── .gitattributes
├── dialogue_wrapper_light.xml
├── .project
├── .actionScriptProperties
├── .gitignore
├── cac_wrapper_light.html
├── utils
├── RectBorder.as
└── Version.as
├── cac_wrapper_AIR-app.xml
├── cac_wrapper.html
└── mx
└── utils
└── Base64Decoder.as
/cac_wrapper/cac_wrapper.xfl:
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1 | PROXY-CS5
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/mods/redux/redux/redux.xfl:
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1 | PROXY-CS5
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/cac_wrapper_AIR/cac_wrapper_AIR.xfl:
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1 | PROXY-CS5
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/cac_wrapper_light/cac_wrapper_light.xfl:
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1 | PROXY-CS5
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/mods/lost_levels/lost_levels/lost_levels.xfl:
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1 | PROXY-CS5
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/mods/maploader_alpha/maploader_alpha/maploader_alpha.xfl:
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1 | PROXY-CS5
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/assets/icon128.png:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/assets/icon128.png
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/assets/icon16.png:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/assets/icon16.png
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/assets/icon32.png:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/assets/icon32.png
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/assets/icon48.png:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/assets/icon48.png
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/dialogue_wrapper.xml:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/dialogue_wrapper.xml
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/mods/modlist_light.xml:
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/.gitattributes:
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1 | # Auto detect text files and perform LF normalization
2 | * text=auto
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4 | *.as linguist-language=ActionScript
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/dialogue_wrapper_light.xml:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/dialogue_wrapper_light.xml
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/mods/modlist.xml:
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/cac_wrapper/LIBRARY/Styles/Window/Closebtn.PNG:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/cac_wrapper/LIBRARY/Styles/Window/Closebtn.PNG
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/cac_wrapper/LIBRARY/Styles/Window/FrameBot.PNG:
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/cac_wrapper/LIBRARY/Styles/Window/FrameTop.PNG:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/cac_wrapper/LIBRARY/Styles/Window/FrameTop.PNG
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/cac_wrapper/LIBRARY/Styles/Window/FrameLeft.PNG:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/cac_wrapper/LIBRARY/Styles/Window/FrameLeft.PNG
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/cac_wrapper/LIBRARY/Styles/Window/FrameRight.PNG:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/cac_wrapper/LIBRARY/Styles/Window/FrameRight.PNG
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/cac_wrapper/LIBRARY/Styles/Window/ClosebtnOver.PNG:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/cac_wrapper/LIBRARY/Styles/Window/ClosebtnOver.PNG
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/cac_wrapper/LIBRARY/Styles/Window/FrameBotLeft.PNG:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/cac_wrapper/LIBRARY/Styles/Window/FrameBotLeft.PNG
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/cac_wrapper/LIBRARY/Styles/Window/FrameBotRight.PNG:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/cac_wrapper/LIBRARY/Styles/Window/FrameBotRight.PNG
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/cac_wrapper/LIBRARY/Styles/Window/FrameTopLeft.PNG:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/cac_wrapper/LIBRARY/Styles/Window/FrameTopLeft.PNG
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/cac_wrapper/LIBRARY/Styles/Window/FrameTopRight.PNG:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/cac_wrapper/LIBRARY/Styles/Window/FrameTopRight.PNG
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/cac_wrapper/LIBRARY/Styles/CheckBox/Elements/checkboxEn.PNG:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/cac_wrapper/LIBRARY/Styles/CheckBox/Elements/checkboxEn.PNG
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/cac_wrapper/LIBRARY/Styles/CheckBox/Elements/CheckFalseDown.png:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/cac_wrapper/LIBRARY/Styles/CheckBox/Elements/CheckFalseDown.png
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/cac_wrapper/LIBRARY/Styles/CheckBox/Elements/CheckFalseOver.png:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/cac_wrapper/LIBRARY/Styles/CheckBox/Elements/CheckFalseOver.png
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/cac_wrapper/LIBRARY/Styles/CheckBox/Elements/CheckTrueDown.png:
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/cac_wrapper/LIBRARY/Styles/CheckBox/Elements/CheckTrueOver.png:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/cac_wrapper/LIBRARY/Styles/CheckBox/Elements/CheckTrueOver.png
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/cac_wrapper/LIBRARY/Styles/CheckBox/Elements/checkboxDisen.PNG:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/cac_wrapper/LIBRARY/Styles/CheckBox/Elements/checkboxDisen.PNG
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/cac_wrapper/LIBRARY/Styles/CheckBox/Elements/checkboxEnCheck.PNG:
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/cac_wrapper/LIBRARY/Styles/CheckBox/Elements/checkboxDisenCheck.PNG:
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https://raw.githubusercontent.com/leveleditor/CrystAlien-Conflict-Flash-Wrapper/HEAD/cac_wrapper/LIBRARY/Styles/CheckBox/Elements/checkboxDisenCheck.PNG
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/mods/.htaccess:
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2 | FileETag None
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4 | Header unset ETag
5 | Header set Cache-Control "max-age=0, no-cache, no-store, must-revalidate"
6 | Header set Pragma "no-cache"
7 | Header set Expires "Wed, 11 Jan 1984 05:00:00 GMT"
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8 | com.adobe.flexbuilder.flashbridge.flashprobuilder
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14 | com.adobe.flexbuilder.project.actionscriptnature
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/mods/maploader_alpha/modinfo.xml:
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4 | 0.3.0.2
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6 | Josh (leveleditor6680)
7 | http://crystalien-redux.com/
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/mods/lost_levels/modinfo.xml:
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3 | The Lost Levels
4 | 0.1.0.8
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8 | Josh (leveleditor6680) & Brian (ETXAlienRobot201)
9 | http://crystalien-redux.com/
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/mods/redux/modinfo.xml:
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3 | Redux Modifications + Bugfix Patch]]>
4 | 0.1.7.5
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6 | Josh (leveleditor6680) & Brian (ETXAlienRobot201)
7 | http://crystalien-redux.com/
8 | http://marsmissionwiki.wikifoundry.com/page/CrystAlien+Redux+Project
9 | //crystalien-redux.com/dev/images/cac_bugfix_patch_logo.png
10 | http://crystalien-redux.com/dev/wrapper_latest.php
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/.gitignore:
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1 | ### Actionscript ###
2 | # Build and Release Folders
3 | bin/
4 | bin-debug/
5 | bin-release/
6 | [Oo]bj/ # FlashDevelop obj
7 | [Bb]in/ # FlashDevelop bin
8 |
9 | # Other files and folders
10 | .settings/
11 |
12 | # Executables
13 | *.swf
14 | *.air
15 | *.ipa
16 | *.apk
17 |
18 | # Project files, i.e. `.project`, `.actionScriptProperties` and `.flexProperties`
19 | # should NOT be excluded as they contain compiler settings and other important
20 | # information for Eclipse / Flash Builder.
21 |
22 | ### Windows ###
23 | # Windows thumbnail cache files
24 | Thumbs.db
25 | ehthumbs.db
26 | ehthumbs_vista.db
27 |
28 | # Folder config file
29 | Desktop.ini
30 |
31 | # Recycle Bin used on file shares
32 | $RECYCLE.BIN/
33 |
34 | # Windows Installer files
35 | *.cab
36 | *.msi
37 | *.msm
38 | *.msp
39 |
40 | # Windows shortcuts
41 | *.lnk
42 |
43 |
44 | # More mostly useless files
45 | META-INF/
46 | MobileSettings.xml
47 | RECOVER_*/
48 | *.swd
49 |
50 | # Project specific
51 | *.app
52 | *.exe
53 | v6_4_game.swf
54 | v6_5_game.swf
55 | loader_v0_5_1_unofficial.swf
56 | cac_wrapper_AIR/cac_wrapper_AIR.p12
57 | mods/maploader_alpha/map_uploads/
58 | mods/maploader_alpha/map_uploader.php
59 | mods/maploader_alpha/map_uploads_events.txt
60 |
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/cac_wrapper_light.html:
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5 | CAC Flash Wrapper Light | CrystAlien Redux
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/utils/RectBorder.as:
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1 | import mx.core.ext.UIObjectExtensions;
2 |
3 | class utils.RectBorder extends mx.skins.RectBorder {
4 | static var symbolName:String = "RectBorder";
5 | static var symbolOwner:Object = RectBorder;
6 | var className:String = "RectBorder";
7 |
8 | // All of these borders have the same size edges, 1 pixel.
9 | var offset:Number = 8;
10 |
11 | function init(Void):Void {
12 | super.init();
13 | }
14 |
15 | function drawBorder(Void):Void {
16 | // The graphics are on the symbol's timeline,
17 | // so all you need to do here is size the border.
18 | var w = __width - 8;
19 | var h = __height;
20 |
21 | _width = w;
22 | _height = h;
23 | _xscale = 100;
24 | _yscale = 100;
25 |
26 | var contents = this["contents"];
27 | contents._width = w;
28 | contents._height = h;
29 | contents._xscale = 100;
30 | contents._yscale = 100;
31 | contents.update(w, h);
32 | /*
33 | var ml = this.attachMovie("middle_left", "middle_left", this.getNextHighestDepth());
34 | ml._height = __height - 16;
35 | ml._width = 8;
36 | ml._y = 8;
37 | ml._x = 0;
38 |
39 | var mr = this.attachMovie("middle_right", "middle_right", this.getNextHighestDepth());
40 | mr._height = __height - 16;
41 | mr._width = 8;
42 | mr._y = 8;
43 | mr._x = __width - mr._width;
44 | */
45 | }
46 |
47 | // Register the class as the RectBorder for all components to use.
48 | static function classConstruct():Boolean {
49 | UIObjectExtensions.Extensions();
50 | _global.styles.rectBorderClass = RectBorder;
51 | _global.skinRegistry["RectBorder"] = true;
52 | return true;
53 | }
54 | static var classConstructed:Boolean = classConstruct();
55 | static var UIObjectExtensionsDependency = UIObjectExtensions;
56 | }
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/cac_wrapper/LIBRARY/Control Clips/WaitForGameMenu.xml:
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/cac_wrapper_light/LIBRARY/Control Clips/WaitForGameMenu.xml:
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/cac_wrapper_AIR-app.xml:
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1 |
2 |
3 |
4 | com.crystalien-redux.cacplayer
5 |
6 | 1.3.2
7 |
8 | CAC Player
9 |
10 | Standalone Adobe AIR player for the Redux version of the CrystAlien Conflict Flash game.
11 |
12 |
13 |
14 |
15 |
16 | CrystAlien Conflict Player
17 |
18 |
19 |
20 |
21 |
22 | CrystAlien Redux Project, GPL v2
23 |
24 |
25 | cac_wrapper_AIR.swf
26 | standard
27 | false
28 | true
29 | false
30 | portrait
31 | auto
32 | false
33 | true
34 | true
35 |
36 |
37 |
38 | assets/icon16.png
39 | assets/icon32.png
40 | assets/icon48.png
41 | assets/icon128.png
42 |
43 |
44 | false
45 |
46 | false
47 |
48 |
49 | desktop extendedDesktop
50 |
51 |
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/mods/maploader_alpha/maploader_alpha/LIBRARY/Menu Clips/ButtonHitArea.xml:
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/utils/Version.as:
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1 | /**
2 | An ActionScript 2.0 Version class.
3 | Author: Josh aka leveleditor
4 | Version: 1.0.0.0
5 | Modified: 11/11/2014
6 |
7 | This is a custom AS2 Version class for storing and comparing version numbers.
8 | */
9 | /*
10 | Examples of usage:
11 | import utils.Version;
12 | var currentVersion:Version = new Version(1, 2, 9001, 42);
13 | var newVersion:Version = new Version(1, 3, 3, 7);
14 | if (newVersion.newerThan(currentVersion)) {
15 | trace("An update (" + newVersion + ") is available!");
16 | } else if (newVersion.olderThan(currentVersion)) {
17 | trace("Your version (" + currentVersion.toString() + ") is ahead-of-date, somehow.");
18 | } else {
19 | trace("Your version (v" +
20 | currentVersion.major + "." +
21 | currentVersion.minor + "." +
22 | currentVersion.patch + "." +
23 | currentVersion.revision + ") is up-to-date.");
24 | }
25 | */
26 |
27 | class utils.Version {
28 | private var _major:Number;
29 | private var _minor:Number;
30 | private var _patch:Number;
31 | private var _revision:Number;
32 |
33 | public function Version(major:Number, minor:Number, patch:Number, revision:Number) {
34 | this._major = major;
35 | this._minor = minor;
36 | this._patch = patch;
37 | this._revision = revision;
38 | }
39 |
40 | function newerThan(other:Version):Boolean {
41 | if (major > other.major) {
42 | return true;
43 | } else if (major < other.major) {
44 | return false;
45 | } else {
46 | if (minor > other.minor) {
47 | return true;
48 | } else if (minor < other.minor) {
49 | return false;
50 | } else {
51 | if (patch > other.patch) {
52 | return true;
53 | } else if (patch < other.patch) {
54 | return false;
55 | } else {
56 | if (revision > other.revision) {
57 | return true;
58 | } else if (revision < other.revision) {
59 | return false;
60 | } else {
61 | return false;
62 | }
63 | }
64 | }
65 | }
66 | }
67 |
68 | function olderThan(other:Version):Boolean {
69 | if (major > other.major) {
70 | return false;
71 | } else if (major < other.major) {
72 | return true;
73 | } else {
74 | if (minor > other.minor) {
75 | return false;
76 | } else if (minor < other.minor) {
77 | return true;
78 | } else {
79 | if (patch > other.patch) {
80 | return false;
81 | } else if (patch < other.patch) {
82 | return true;
83 | } else {
84 | if (revision > other.revision) {
85 | return false;
86 | } else if (revision < other.revision) {
87 | return true;
88 | } else {
89 | return false;
90 | }
91 | }
92 | }
93 | }
94 | }
95 |
96 | public function get major():Number {
97 | return this._major;
98 | }
99 | public function set major(value:Number):Void {
100 | this._major = value;
101 | }
102 |
103 | public function get minor():Number {
104 | return this._minor;
105 | }
106 | public function set minor(value:Number):Void {
107 | this._minor = value;
108 | }
109 |
110 | public function get patch():Number {
111 | return this._patch;
112 | }
113 | public function set patch(value:Number):Void {
114 | this._patch = value;
115 | }
116 |
117 | public function get revision():Number {
118 | return this._revision;
119 | }
120 | public function set revision(value:Number):Void {
121 | this._revision = value;
122 | }
123 |
124 | public function toString():String {
125 | return "v" + major + "." + minor + "." + patch + "." + revision;
126 | }
127 | }
128 |
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/cac_wrapper/LIBRARY/Menu Clips/CloseButton.xml:
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5 | CAC Flash Wrapper | CrystAlien Redux
6 |
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/mx/utils/Base64Decoder.as:
--------------------------------------------------------------------------------
1 | ////////////////////////////////////////////////////////////////////////////////
2 | //
3 | // Licensed to the Apache Software Foundation (ASF) under one or more
4 | // contributor license agreements. See the NOTICE file distributed with
5 | // this work for additional information regarding copyright ownership.
6 | // The ASF licenses this file to You under the Apache License, Version 2.0
7 | // (the "License"); you may not use this file except in compliance with
8 | // the License. You may obtain a copy of the License at
9 | //
10 | // http://www.apache.org/licenses/LICENSE-2.0
11 | //
12 | // Unless required by applicable law or agreed to in writing, software
13 | // distributed under the License is distributed on an "AS IS" BASIS,
14 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 | // See the License for the specific language governing permissions and
16 | // limitations under the License.
17 | //
18 | ////////////////////////////////////////////////////////////////////////////////
19 |
20 | package mx.utils
21 | {
22 |
23 | import flash.utils.ByteArray;
24 |
25 | /**
26 | * A utility class to decode a Base64 encoded String to a ByteArray.
27 | *
28 | * @langversion 3.0
29 | * @playerversion Flash 9
30 | * @playerversion AIR 1.1
31 | * @productversion Flex 3
32 | */
33 | public class Base64Decoder
34 | {
35 | //--------------------------------------------------------------------------
36 | //
37 | // Constructor
38 | //
39 | //--------------------------------------------------------------------------
40 |
41 | /**
42 | * Constructor.
43 | *
44 | * @langversion 3.0
45 | * @playerversion Flash 9
46 | * @playerversion AIR 1.1
47 | * @productversion Flex 3
48 | */
49 | public function Base64Decoder()
50 | {
51 | super();
52 | data = new ByteArray();
53 | }
54 |
55 | //--------------------------------------------------------------------------
56 | //
57 | // Methods
58 | //
59 | //--------------------------------------------------------------------------
60 |
61 | /**
62 | * Decodes a Base64 encoded String and adds the result to an internal
63 | * buffer. Strings must be in ASCII format.
64 | *
65 | * Subsequent calls to this method add on to the internal
66 | * buffer. After all data have been encoded, call toByteArray()
67 | * to obtain a decoded flash.utils.ByteArray.
68 | *
69 | * @param encoded The Base64 encoded String to decode.
70 | *
71 | * @langversion 3.0
72 | * @playerversion Flash 9
73 | * @playerversion AIR 1.1
74 | * @productversion Flex 3
75 | */
76 | public function decode(encoded:String):void
77 | {
78 | for (var i:uint = 0; i < encoded.length; ++i)
79 | {
80 | var c:Number = encoded.charCodeAt(i);
81 |
82 | if (c == ESCAPE_CHAR_CODE)
83 | work[count++] = -1;
84 | else if (inverse[c] != 64)
85 | work[count++] = inverse[c];
86 | else
87 | continue;
88 |
89 | if (count == 4)
90 | {
91 | count = 0;
92 | data.writeByte((work[0] << 2) | ((work[1] & 0xFF) >> 4));
93 | filled++;
94 |
95 | if (work[2] == -1)
96 | break;
97 |
98 | data.writeByte((work[1] << 4) | ((work[2] & 0xFF) >> 2));
99 | filled++;
100 |
101 | if (work[3] == -1)
102 | break;
103 |
104 | data.writeByte((work[2] << 6) | work[3]);
105 | filled++;
106 | }
107 | }
108 | }
109 |
110 | /**
111 | * @private
112 | */
113 | public function drain():ByteArray
114 | {
115 | var result:ByteArray = new ByteArray();
116 |
117 | var oldPosition:uint = data.position;
118 | data.position = 0; // technically, shouldn't need to set this, but carrying over from previous implementation
119 | result.writeBytes(data, 0, data.length);
120 | data.position = oldPosition;
121 | result.position = 0;
122 |
123 | filled = 0;
124 | return result;
125 | }
126 |
127 | /**
128 | * @private
129 | */
130 | public function flush():ByteArray
131 | {
132 | if (count > 0)
133 | {
134 | var message:String = "partialBlockDropped";
135 | throw new Error(message);
136 | }
137 | return drain();
138 | }
139 |
140 | /**
141 | * Clears all buffers and resets the decoder to its initial state.
142 | *
143 | * @langversion 3.0
144 | * @playerversion Flash 9
145 | * @playerversion AIR 1.1
146 | * @productversion Flex 3
147 | */
148 | public function reset():void
149 | {
150 | data = new ByteArray();
151 | count = 0;
152 | filled = 0;
153 | }
154 |
155 | /**
156 | * Returns the current buffer as a decoded flash.utils.ByteArray.
157 | * Note that calling this method also clears the buffer and resets the
158 | * decoder to its initial state.
159 | *
160 | * @return The decoded flash.utils.ByteArray.
161 | *
162 | * @langversion 3.0
163 | * @playerversion Flash 9
164 | * @playerversion AIR 1.1
165 | * @productversion Flex 3
166 | */
167 | public function toByteArray():ByteArray
168 | {
169 | var result:ByteArray = flush();
170 | reset();
171 | return result;
172 | }
173 |
174 | //--------------------------------------------------------------------------
175 | //
176 | // Private Variables
177 | //
178 | //--------------------------------------------------------------------------
179 |
180 | private var count:int = 0;
181 | private var data:ByteArray;
182 | private var filled:int = 0;
183 | private var work:Array = [0, 0, 0, 0];
184 |
185 | private static const ESCAPE_CHAR_CODE:Number = 61; // The '=' char
186 |
187 | private static const inverse:Array =
188 | [
189 | 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
190 | 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
191 | 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 62, 64, 64, 64, 63,
192 | 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 64, 64, 64, 64, 64, 64,
193 | 64, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
194 | 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 64, 64, 64, 64, 64,
195 | 64, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
196 | 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 64, 64, 64, 64, 64,
197 | 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
198 | 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
199 | 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
200 | 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
201 | 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
202 | 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
203 | 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
204 | 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64
205 | ];
206 | }
207 |
208 | }
--------------------------------------------------------------------------------
/cac_wrapper/LIBRARY/Menu Clips/HexagonFlare.xml:
--------------------------------------------------------------------------------
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/cac_wrapper_light/LIBRARY/Menu Clips/HexagonFlare.xml:
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137 |
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/mods/lost_levels/lost_levels/DOMDocument.xml:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
132 |
133 |
134 |
135 |
136 |
137 |
138 |
139 |
140 |
141 |
142 |
143 |
144 |
145 |
146 |
147 |
148 |
149 |
150 |
151 |
152 |
153 |
154 |
155 |
156 |
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2 |
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26 | cac_wrapper_AIR.exe
27 | cac_wrapper_AIR.app
28 | cac_wrapper_AIR.html
29 | cac_wrapper_AIR.gif
30 | cac_wrapper_AIR.jpg
31 | cac_wrapper_AIR.png
32 | cac_wrapper_AIR.mov
33 | cac_wrapper_AIR.smil
34 | cac_wrapper_AIR.swc
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36 |
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39 | 1
40 | 1
41 | cac_wrapper_AIR.xfl_content.html
42 | cac_wrapper_AIR.xfl_alternate.html
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44 |
45 | 600
46 | 400
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58 | 0
59 | C:\Users\Josh\AppData\Local\Adobe\Flash CS5.5\en_US\Configuration\HTML\Default.html
60 | 1
61 |
62 |
63 |
64 |
65 | 0
66 | 0
67 | 0
68 | 80
69 | 0
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80 | .
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83 |
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90 |
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105 |
106 |
107 | $(AppConfig)/ActionScript 3.0/libs
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110 |
111 | $(AppConfig)/ActionScript 3.0/libs/11.0/textLayout.swc
112 | rsl
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114 | http://fpdownload.adobe.com/pub/swz/crossdomain.xml
115 | textLayout_2.0.0.232.swz
116 |
117 |
118 |
119 |
120 | $(AppConfig)/ActionScript 3.0/libs/11.0/textLayout.swc
121 |
122 | http://fpdownload.adobe.com/pub/swz/tlf/2.0.0.232/textLayout_2.0.0.232.swz
123 | http://fpdownload.adobe.com/pub/swz/crossdomain.xml
124 | textLayout_2.0.0.232.swz
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126 |
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128 |
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169 |
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172 |
173 |
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175 | 400
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184 |
185 |
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187 | 255
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189 |
190 |
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192 | 400
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196 |
197 | 00000000
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204 |
205 |
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2 |
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33 | redux.smil
34 | redux.swc
35 |
36 |
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114 |
115 | $(AppConfig)/ActionScript 3.0/libs/11.0/textLayout.swc
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118 | http://fpdownload.adobe.com/pub/swz/crossdomain.xml
119 | textLayout_2.0.0.232.swz
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121 |
122 |
123 |
124 | $(AppConfig)/ActionScript 3.0/libs/11.0/textLayout.swc
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126 | http://fpdownload.adobe.com/pub/swz/tlf/2.0.0.232/textLayout_2.0.0.232.swz
127 | http://fpdownload.adobe.com/pub/swz/crossdomain.xml
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2 |
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34 | lost_levels.swc
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105 |
106 |
107 | $(AppConfig)/ActionScript 3.0/libs
108 | merge
109 |
110 |
111 | .
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113 |
114 |
115 | $(AppConfig)/ActionScript 3.0/libs/11.0/textLayout.swc
116 | rsl
117 | http://fpdownload.adobe.com/pub/swz/tlf/2.0.0.232/textLayout_2.0.0.232.swz
118 | http://fpdownload.adobe.com/pub/swz/crossdomain.xml
119 | textLayout_2.0.0.232.swz
120 |
121 |
122 |
123 |
124 | $(AppConfig)/ActionScript 3.0/libs/11.0/textLayout.swc
125 |
126 | http://fpdownload.adobe.com/pub/swz/tlf/2.0.0.232/textLayout_2.0.0.232.swz
127 | http://fpdownload.adobe.com/pub/swz/crossdomain.xml
128 | textLayout_2.0.0.232.swz
129 |
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131 |
132 |
133 | 750
134 | 400
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160 | 400
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172 |
173 |
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176 |
177 |
178 | 750
179 | 400
180 | 1
181 | 0
182 | 0
183 | 1
184 | 0
185 | 0
186 | 1
187 |
188 |
189 |
190 | 24-bit with Alpha
191 | 255
192 |
193 |
194 |
195 | 750
196 | 400
197 | 1
198 | 0
199 |
200 |
201 | 00000000
202 | 0
203 | 0
204 | 0
205 | 0
206 | 1
207 |
208 |
209 |
--------------------------------------------------------------------------------
/cac_wrapper/PublishSettings.xml:
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1 |
2 |
3 |
4 | 0
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106 |
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114 |
115 | $(AppConfig)/ActionScript 3.0/libs/11.0/textLayout.swc
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118 | http://fpdownload.adobe.com/pub/swz/crossdomain.xml
119 | textLayout_2.0.0.232.swz
120 |
121 |
122 |
123 |
124 | $(AppConfig)/ActionScript 3.0/libs/11.0/textLayout.swc
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126 | http://fpdownload.adobe.com/pub/swz/tlf/2.0.0.232/textLayout_2.0.0.232.swz
127 | http://fpdownload.adobe.com/pub/swz/crossdomain.xml
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193 |
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29 | cac_wrapper_light.gif
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31 | cac_wrapper_light.png
32 | cac_wrapper_light.mov
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62 |
63 |
64 |
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68 | 80
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70 | 0
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78 | 1
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80 | .
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89 | 0
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92 | 4
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98 | 15
99 | 1
100 | 0
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102 | rsl
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105 |
106 |
107 | $(AppConfig)/ActionScript 3.0/libs
108 | merge
109 |
110 |
111 | .
112 | external
113 |
114 |
115 | $(AppConfig)/ActionScript 3.0/libs/11.0/textLayout.swc
116 | rsl
117 | http://fpdownload.adobe.com/pub/swz/tlf/2.0.0.232/textLayout_2.0.0.232.swz
118 | http://fpdownload.adobe.com/pub/swz/crossdomain.xml
119 | textLayout_2.0.0.232.swz
120 |
121 |
122 |
123 |
124 | $(AppConfig)/ActionScript 3.0/libs/11.0/textLayout.swc
125 |
126 | http://fpdownload.adobe.com/pub/swz/tlf/2.0.0.232/textLayout_2.0.0.232.swz
127 | http://fpdownload.adobe.com/pub/swz/crossdomain.xml
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173 |
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176 |
177 |
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188 |
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193 |
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200 |
201 | 00000000
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208 |
209 |
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32 | maploader_alpha.mov
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105 |
106 |
107 | $(AppConfig)/ActionScript 3.0/libs
108 | merge
109 |
110 |
111 | .
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113 |
114 |
115 | $(AppConfig)/ActionScript 3.0/libs/11.0/textLayout.swc
116 | rsl
117 | http://fpdownload.adobe.com/pub/swz/tlf/2.0.0.232/textLayout_2.0.0.232.swz
118 | http://fpdownload.adobe.com/pub/swz/crossdomain.xml
119 | textLayout_2.0.0.232.swz
120 |
121 |
122 |
123 |
124 | $(AppConfig)/ActionScript 3.0/libs/11.0/textLayout.swc
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126 | http://fpdownload.adobe.com/pub/swz/tlf/2.0.0.232/textLayout_2.0.0.232.swz
127 | http://fpdownload.adobe.com/pub/swz/crossdomain.xml
128 | textLayout_2.0.0.232.swz
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177 |
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188 |
189 |
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193 |
194 |
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198 | 0
199 |
200 |
201 | 00000000
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206 | 1
207 |
208 |
209 |
--------------------------------------------------------------------------------
/cac_wrapper_AIR/DOMDocument.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
198 |
199 |
200 |
201 |
202 |
203 |
204 |
205 |
206 |
207 |
208 |
209 |
210 |
211 |
212 |
213 |
214 |
215 |
216 |
217 |
218 |
219 |
220 |
221 |
222 |
223 |
224 |
225 |
226 |
227 |
228 |
229 |
230 |
231 |
--------------------------------------------------------------------------------