├── Config ├── Games.xml └── Supermodel.ini ├── Docs ├── LICENSE.txt └── README.txt ├── Libraries └── DIR.txt ├── Makefile ├── Makefile.common ├── Makefiles ├── Makefile.OSX ├── Makefile.UNIX ├── Makefile.Win32 └── Makefile.inc ├── Src ├── BlockFile.cpp ├── BlockFile.h ├── BlockFile.o ├── CPU │ ├── 68K │ │ ├── 68K.cpp │ │ ├── 68K.h │ │ ├── 68K.o │ │ ├── Musashi │ │ │ ├── generated │ │ │ │ ├── m68kopac.c │ │ │ │ ├── m68kopac.o │ │ │ │ ├── m68kopdm.c │ │ │ │ ├── m68kopdm.o │ │ │ │ ├── m68kopnz.c │ │ │ │ ├── m68kopnz.o │ │ │ │ ├── m68kops.c │ │ │ │ ├── m68kops.h │ │ │ │ └── m68kops.o │ │ │ ├── m68k.h │ │ │ ├── m68k_in.c │ │ │ ├── m68kconf.h │ │ │ ├── m68kcpu.c │ │ │ ├── m68kcpu.h │ │ │ ├── m68kcpu.o │ │ │ ├── m68kctx.h │ │ │ ├── m68kdasm.c │ │ │ └── m68kmake.c │ │ └── Turbo68K │ │ │ ├── Make68K.c │ │ │ ├── README.TXT │ │ │ └── Turbo68K.h │ ├── Bus.h │ ├── PowerPC │ │ ├── PPCDisasm.cpp │ │ ├── PPCDisasm.h │ │ ├── PPCDisasm.o │ │ ├── ppc.cpp │ │ ├── ppc.h │ │ ├── ppc.o │ │ ├── ppc603.c │ │ ├── ppc_ops.c │ │ └── ppc_ops.h │ └── Z80 │ │ ├── Z80.cpp │ │ ├── Z80.h │ │ └── Z80.o ├── Debugger │ ├── AddressTable.cpp │ ├── AddressTable.h │ ├── Breakpoint.cpp │ ├── Breakpoint.h │ ├── CPU │ │ ├── 68KDebug.cpp │ │ ├── 68KDebug.h │ │ ├── Musashi68KDebug.cpp │ │ ├── Musashi68KDebug.h │ │ ├── PPCDebug.cpp │ │ ├── PPCDebug.h │ │ ├── Turbo68KDebug.cpp │ │ ├── Turbo68KDebug.h │ │ ├── Z80Debug.cpp │ │ └── Z80Debug.h │ ├── CPUDebug.cpp │ ├── CPUDebug.h │ ├── CodeAnalyser.cpp │ ├── CodeAnalyser.h │ ├── ConsoleDebugger.cpp │ ├── ConsoleDebugger.h │ ├── Debugger.cpp │ ├── Debugger.h │ ├── DebuggerIO.cpp │ ├── DebuggerIO.h │ ├── Exception.cpp │ ├── Exception.h │ ├── Interrupt.cpp │ ├── Interrupt.h │ ├── Label.cpp │ ├── Label.h │ ├── ReadMe.txt │ ├── Register.cpp │ ├── Register.h │ ├── SupermodelDebugger.cpp │ ├── SupermodelDebugger.h │ ├── Watch.cpp │ └── Watch.h ├── Game.h ├── GameLoader.cpp ├── GameLoader.h ├── GameLoader.o ├── Graphics │ ├── IRender3D.h │ ├── Legacy3D │ │ ├── Error.cpp │ │ ├── Legacy3D.cpp │ │ ├── Legacy3D.h │ │ ├── Models.cpp │ │ ├── Shaders │ │ │ ├── DIR.txt │ │ │ ├── Fragment.glsl │ │ │ ├── Fragment2D.glsl │ │ │ ├── Fragment_Flat.glsl │ │ │ ├── Fragment_MultiSheet.glsl │ │ │ ├── Fragment_NoSpotlight.glsl │ │ │ ├── Vertex.glsl │ │ │ └── Vertex2D.glsl │ │ ├── Shaders3D.h │ │ ├── TextureRefs.cpp │ │ └── TextureRefs.h │ ├── New3D │ │ ├── Mat4.cpp │ │ ├── Mat4.h │ │ ├── Mat4.o │ │ ├── Model.cpp │ │ ├── Model.h │ │ ├── Model.o │ │ ├── New3D.cpp │ │ ├── New3D.h │ │ ├── New3D.o │ │ ├── Plane.h │ │ ├── PolyHeader.cpp │ │ ├── PolyHeader.h │ │ ├── PolyHeader.o │ │ ├── R3DData.h │ │ ├── R3DFloat.cpp │ │ ├── R3DFloat.h │ │ ├── R3DFloat.o │ │ ├── R3DScrollFog.cpp │ │ ├── R3DScrollFog.h │ │ ├── R3DScrollFog.o │ │ ├── R3DShader.cpp │ │ ├── R3DShader.h │ │ ├── R3DShader.o │ │ ├── Texture.cpp │ │ ├── Texture.h │ │ ├── Texture.o │ │ ├── TextureSheet.cpp │ │ ├── TextureSheet.h │ │ ├── TextureSheet.o │ │ ├── VBO.cpp │ │ ├── VBO.h │ │ ├── VBO.o │ │ ├── Vec.cpp │ │ ├── Vec.h │ │ └── Vec.o │ ├── Render2D.cpp │ ├── Render2D.h │ ├── Render2D.o │ ├── Shader.cpp │ ├── Shader.h │ ├── Shader.o │ └── Shaders2D.h ├── Inputs │ ├── Input.cpp │ ├── Input.h │ ├── Input.o │ ├── InputSource.cpp │ ├── InputSource.h │ ├── InputSource.o │ ├── InputSystem.cpp │ ├── InputSystem.h │ ├── InputSystem.o │ ├── InputTypes.cpp │ ├── InputTypes.h │ ├── InputTypes.o │ ├── Inputs.cpp │ ├── Inputs.h │ ├── Inputs.o │ ├── MultiInputSource.cpp │ ├── MultiInputSource.h │ └── MultiInputSource.o ├── Model3 │ ├── 53C810.cpp │ ├── 53C810.h │ ├── 53C810.o │ ├── 53C810Disasm.cpp │ ├── 93C46.cpp │ ├── 93C46.h │ ├── 93C46.o │ ├── Crypto.cpp │ ├── Crypto.h │ ├── Crypto.o │ ├── DSB.cpp │ ├── DSB.h │ ├── DSB.o │ ├── DriveBoard.cpp │ ├── DriveBoard.h │ ├── DriveBoard.o │ ├── IEmulator.h │ ├── IRQ.cpp │ ├── IRQ.h │ ├── IRQ.o │ ├── JTAG.cpp │ ├── JTAG.h │ ├── JTAG.o │ ├── MPC10x.cpp │ ├── MPC10x.h │ ├── MPC10x.o │ ├── Model3.cpp │ ├── Model3.h │ ├── Model3.o │ ├── Model3GraphicsState.h │ ├── PCI.cpp │ ├── PCI.h │ ├── PCI.o │ ├── RTC72421.cpp │ ├── RTC72421.h │ ├── RTC72421.o │ ├── Real3D.cpp │ ├── Real3D.h │ ├── Real3D.o │ ├── SoundBoard.cpp │ ├── SoundBoard.h │ ├── SoundBoard.o │ ├── TileGen.cpp │ ├── TileGen.h │ └── TileGen.o ├── Network │ ├── NetBoard.cpp │ ├── NetBoard.h │ ├── NetBoard.o │ ├── UDPPacket.h │ ├── UDPReceive.cpp │ ├── UDPReceive.h │ ├── UDPReceive.o │ ├── UDPSend.cpp │ ├── UDPSend.h │ ├── UDPSend.o │ ├── WinSockWrap.cpp │ ├── WinSockWrap.h │ └── WinSockWrap.o ├── OSD │ ├── Audio.h │ ├── Logger.cpp │ ├── Logger.h │ ├── Logger.o │ ├── Outputs.cpp │ ├── Outputs.h │ ├── Outputs.o │ ├── SDL │ │ ├── Audio.cpp │ │ ├── Main.cpp │ │ ├── PolyAnalysis.h │ │ ├── SDLInputSystem.cpp │ │ ├── SDLInputSystem.h │ │ ├── SDLMain_tmpl.h │ │ ├── SDLMain_tmpl.m │ │ ├── Thread.cpp │ │ └── Types.h │ ├── Thread.h │ ├── Video.h │ ├── Windows │ │ ├── DirectInputSystem.cpp │ │ ├── DirectInputSystem.h │ │ ├── WinOutputs.cpp │ │ └── WinOutputs.h │ └── libretro │ │ ├── Main.cpp │ │ ├── SDL │ │ ├── include │ │ │ ├── SDL.h │ │ │ ├── SDL_atomic.h │ │ │ ├── SDL_audio.h │ │ │ ├── SDL_bits.h │ │ │ ├── SDL_blendmode.h │ │ │ ├── SDL_config.h │ │ │ ├── SDL_config_android.h │ │ │ ├── SDL_config_iphoneos.h │ │ │ ├── SDL_config_macosx.h │ │ │ ├── SDL_config_minimal.h │ │ │ ├── SDL_config_windows.h │ │ │ ├── SDL_config_winrt.h │ │ │ ├── SDL_cpuinfo.h │ │ │ ├── SDL_endian.h │ │ │ ├── SDL_error.h │ │ │ ├── SDL_joystick.h │ │ │ ├── SDL_keyboard.h │ │ │ ├── SDL_keycode.h │ │ │ ├── SDL_mutex.h │ │ │ ├── SDL_pixels.h │ │ │ ├── SDL_platform.h │ │ │ ├── SDL_rect.h │ │ │ ├── SDL_render.h │ │ │ ├── SDL_rwops.h │ │ │ ├── SDL_scancode.h │ │ │ ├── SDL_stdinc.h │ │ │ ├── SDL_surface.h │ │ │ ├── SDL_thread.h │ │ │ ├── SDL_timer.h │ │ │ ├── SDL_version.h │ │ │ ├── SDL_video.h │ │ │ ├── begin_code.h │ │ │ └── close_code.h │ │ └── src │ │ │ ├── SDL_error.c │ │ │ ├── SDL_error_c.h │ │ │ ├── SDL_internal.h │ │ │ ├── atomic │ │ │ ├── SDL_atomic.c │ │ │ └── SDL_spinlock.c │ │ │ ├── core │ │ │ └── windows │ │ │ │ └── SDL_windows.h │ │ │ ├── cpuinfo │ │ │ └── SDL_cpuinfo.c │ │ │ ├── file │ │ │ └── SDL_rwops.c │ │ │ ├── stdlib │ │ │ ├── SDL_iconv.c │ │ │ └── SDL_string.c │ │ │ ├── thread │ │ │ ├── SDL_systhread.h │ │ │ ├── SDL_thread.c │ │ │ ├── SDL_thread_c.h │ │ │ ├── generic │ │ │ │ ├── SDL_syscond.c │ │ │ │ ├── SDL_sysmutex.c │ │ │ │ ├── SDL_sysmutex_c.h │ │ │ │ ├── SDL_syssem.c │ │ │ │ ├── SDL_systhread.c │ │ │ │ ├── SDL_systhread_c.h │ │ │ │ └── SDL_systls.c │ │ │ ├── pthread │ │ │ │ ├── SDL_syscond.c │ │ │ │ ├── SDL_sysmutex.c │ │ │ │ ├── SDL_sysmutex_c.h │ │ │ │ ├── SDL_syssem.c │ │ │ │ ├── SDL_systhread.c │ │ │ │ ├── SDL_systhread_c.h │ │ │ │ └── SDL_systls.c │ │ │ └── windows │ │ │ │ ├── SDL_sysmutex.c │ │ │ │ ├── SDL_syssem.c │ │ │ │ ├── SDL_systhread.c │ │ │ │ ├── SDL_systhread_c.h │ │ │ │ └── SDL_systls.c │ │ │ └── timer │ │ │ └── libretro │ │ │ └── SDL_systimer.c │ │ ├── SDLThread.cpp │ │ ├── Thread.cpp │ │ ├── Types.h │ │ └── libretro-common │ │ ├── .gitignore │ │ ├── include │ │ ├── boolean.h │ │ ├── libretro.h │ │ ├── libretro_d3d.h │ │ ├── libretro_dspfilter.h │ │ ├── libretro_gskit_ps2.h │ │ ├── libretro_vulkan.h │ │ ├── retro_assert.h │ │ ├── retro_common.h │ │ ├── retro_common_api.h │ │ ├── retro_dirent.h │ │ ├── retro_endianness.h │ │ ├── retro_environment.h │ │ ├── retro_inline.h │ │ ├── retro_miscellaneous.h │ │ ├── retro_timers.h │ │ ├── rhash.h │ │ └── rthreads │ │ │ └── rthreads.h │ │ └── rthreads │ │ ├── ctr_pthread.h │ │ ├── gx_pthread.h │ │ ├── psp_pthread.h │ │ ├── rthreads.c │ │ ├── switch_pthread.c │ │ ├── switch_pthread.h │ │ └── xenon_sdl_threads.c ├── Pkgs │ ├── glew.c │ ├── glew.h │ ├── glxew.h │ ├── ioapi.c │ ├── ioapi.h │ ├── ioapi.o │ ├── tinyxml2.cpp │ ├── tinyxml2.h │ ├── tinyxml2.o │ ├── unzip.c │ ├── unzip.h │ ├── unzip.o │ └── wglew.h ├── ROMSet.cpp ├── ROMSet.h ├── ROMSet.o ├── Sound │ ├── MPEG │ │ ├── MPEG.h │ │ ├── amp.h │ │ ├── amp_audio.cpp │ │ ├── amp_audio.h │ │ ├── amp_audio.o │ │ ├── config.h │ │ ├── dump.cpp │ │ ├── dump.h │ │ ├── dump.o │ │ ├── formats.h │ │ ├── getbits.cpp │ │ ├── getbits.h │ │ ├── getbits.o │ │ ├── getdata.cpp │ │ ├── getdata.h │ │ ├── getdata.o │ │ ├── huffman.cpp │ │ ├── huffman.h │ │ ├── huffman.o │ │ ├── layer2.cpp │ │ ├── layer2.h │ │ ├── layer2.o │ │ ├── layer3.cpp │ │ ├── layer3.h │ │ ├── layer3.o │ │ ├── misc2.cpp │ │ ├── misc2.h │ │ ├── misc2.o │ │ ├── position.cpp │ │ ├── position.h │ │ ├── position.o │ │ ├── proto.h │ │ ├── rtbuf.h │ │ ├── transform.cpp │ │ ├── transform.h │ │ ├── transform.o │ │ ├── util.cpp │ │ └── util.o │ ├── SCSP.cpp │ ├── SCSP.h │ ├── SCSP.o │ ├── SCSPDSP.cpp │ ├── SCSPDSP.h │ ├── SCSPDSP.o │ └── SCSPLFO.cpp ├── Supermodel.h ├── Util │ ├── BMPFile.h │ ├── BitRegister.cpp │ ├── BitRegister.h │ ├── BitRegister.o │ ├── ByteSwap.cpp │ ├── ByteSwap.h │ ├── ByteSwap.o │ ├── ConfigBuilders.cpp │ ├── ConfigBuilders.h │ ├── ConfigBuilders.o │ ├── Format.cpp │ ├── Format.h │ ├── Format.o │ ├── GenericValue.h │ ├── NewConfig.cpp │ ├── 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-------------------------------------------------------------------------------- /VS2008/Build.Release.Debugger.bat: -------------------------------------------------------------------------------- 1 | SET CL=/DSUPERMODEL_DEBUGGER 2 | call Build.Release.bat %1 3 | -------------------------------------------------------------------------------- /VS2008/Build.Release.bat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/libretro/supermodel/HEAD/VS2008/Build.Release.bat -------------------------------------------------------------------------------- /VS2008/Build.bat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/libretro/supermodel/HEAD/VS2008/Build.bat -------------------------------------------------------------------------------- /VS2008/Clean.bat: -------------------------------------------------------------------------------- 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