├── images ├── .gitignore ├── ball.png ├── danube.gif ├── dress.png ├── incoherent_cloth.png ├── wardrobe_malfunction.png ├── charts │ ├── varying_cloth_gpu.png │ ├── varying_cloth_times.png │ ├── varying_collider_gpu.png │ ├── varying_collider_times.png │ ├── varying_workground_gpu.png │ ├── varying_cloth_jan17_2016.png │ ├── varying_workgroup_times.png │ ├── varying_collider_jan17_2016.png │ └── varying_workgroup_jan_17_2016.png ├── enter_the_low_poly_bear.png └── milestone_1_geometry_shader_bug.png ├── external ├── .gitignore ├── lib │ ├── osx │ │ ├── libGLEW.a │ │ └── libglfw3.a │ ├── win │ │ ├── glfw3.lib │ │ ├── glew32s.lib │ │ └── glfw3dll.lib │ └── linux │ │ ├── libGLEW.a │ │ └── libglfw3.a └── include │ ├── GL │ ├── Readme.txt │ └── Copying.txt │ ├── GLFW │ └── COPYING.txt │ └── glm │ ├── detail │ ├── intrinsic_exponential.inl │ ├── intrinsic_trigonometric.inl │ ├── type_vec.inl │ ├── type_mat.inl │ ├── type_vec4_avx.inl │ ├── type_vec4_avx2.inl │ ├── precision.hpp │ ├── intrinsic_trigonometric.hpp │ ├── intrinsic_vector_relational.hpp │ ├── intrinsic_integer.hpp │ ├── type_half.hpp │ ├── _fixes.hpp │ ├── intrinsic_geometric.hpp │ ├── intrinsic_matrix.hpp │ ├── intrinsic_common.hpp │ └── intrinsic_exponential.hpp │ ├── CMakeLists.txt │ ├── gtc │ ├── vec1.inl │ └── type_precision.inl │ ├── gtx │ ├── raw_data.inl │ ├── type_aligned.inl │ ├── std_based_type.inl │ ├── number_precision.inl │ ├── perpendicular.inl │ ├── projection.inl │ ├── mixed_product.inl │ ├── normal.inl │ ├── optimum_pow.inl │ ├── log_base.inl │ ├── normalize_dot.inl │ ├── transform.inl │ ├── handed_coordinate_space.inl │ ├── orthonormalize.inl │ ├── scalar_relational.hpp │ ├── matrix_cross_product.inl │ ├── projection.hpp │ ├── polar_coordinates.inl │ ├── mixed_product.hpp │ ├── extend.hpp │ ├── normal.hpp │ ├── perpendicular.hpp │ ├── gradient_paint.inl │ ├── log_base.hpp │ ├── extend.inl │ ├── raw_data.hpp │ ├── wrap.hpp │ ├── matrix_cross_product.hpp │ ├── orthonormalize.hpp │ ├── polar_coordinates.hpp │ ├── closest_point.hpp │ ├── optimum_pow.hpp │ ├── matrix_decompose.hpp │ ├── string_cast.hpp │ ├── closest_point.inl │ ├── multiple.inl │ ├── compatibility.inl │ ├── component_wise.inl │ ├── gradient_paint.hpp │ ├── handed_coordinate_space.hpp │ ├── common.hpp │ ├── normalize_dot.hpp │ └── scalar_relational.inl │ ├── vec2.hpp │ ├── vec3.hpp │ ├── vec4.hpp │ ├── common.hpp │ ├── matrix.hpp │ ├── integer.hpp │ ├── packing.hpp │ ├── geometric.hpp │ ├── exponential.hpp │ ├── trigonometric.hpp │ └── vector_relational.hpp ├── shaders ├── wire.frag.glsl ├── cloth.vert.glsl ├── wire.vert.glsl ├── wire.geom.glsl ├── cloth.frag.glsl ├── copy.comp.glsl ├── cloth_pbd2_dampVelocities.comp.glsl ├── cloth.geom.glsl ├── cloth_pbd1_externalForces.comp.glsl ├── rigidbody_animate.comp.glsl ├── cloth_pbd3_predictPositions.comp.glsl ├── cloth_pbd4_updateInverseMasses.comp.glsl ├── cloth_pbd6_updatePositionsVelocities.comp.glsl ├── cloth_projectCollisions.comp.glsl └── cloth_pbd5_projectClothConstraints.comp.glsl ├── src ├── CMakeLists.txt ├── nbody.hpp ├── rbody.hpp ├── glslUtility.hpp ├── mesh.hpp ├── checkGLError.hpp ├── simulation.hpp ├── utilityCore.hpp ├── cloth.hpp ├── rbody.cpp └── main.hpp ├── meshes ├── 2x2cloth.obj ├── cube.obj ├── floor.obj ├── 3x3cloth.obj └── 4x4cloth.obj ├── GNUmakefile ├── cmake └── FindPackageMessage.cmake └── CMakeLists.txt /images/.gitignore: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /external/.gitignore: -------------------------------------------------------------------------------- 1 | !*.lib 2 | !*.a 3 | -------------------------------------------------------------------------------- /images/ball.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/images/ball.png -------------------------------------------------------------------------------- /images/danube.gif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/images/danube.gif -------------------------------------------------------------------------------- /images/dress.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/images/dress.png -------------------------------------------------------------------------------- /external/lib/osx/libGLEW.a: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/external/lib/osx/libGLEW.a -------------------------------------------------------------------------------- /external/lib/osx/libglfw3.a: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/external/lib/osx/libglfw3.a -------------------------------------------------------------------------------- /external/lib/win/glfw3.lib: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/external/lib/win/glfw3.lib -------------------------------------------------------------------------------- /images/incoherent_cloth.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/images/incoherent_cloth.png -------------------------------------------------------------------------------- /external/include/GL/Readme.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/external/include/GL/Readme.txt -------------------------------------------------------------------------------- /external/lib/linux/libGLEW.a: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/external/lib/linux/libGLEW.a -------------------------------------------------------------------------------- /external/lib/linux/libglfw3.a: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/external/lib/linux/libglfw3.a -------------------------------------------------------------------------------- /external/lib/win/glew32s.lib: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/external/lib/win/glew32s.lib -------------------------------------------------------------------------------- /external/lib/win/glfw3dll.lib: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/external/lib/win/glfw3dll.lib -------------------------------------------------------------------------------- /images/wardrobe_malfunction.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/images/wardrobe_malfunction.png -------------------------------------------------------------------------------- /images/charts/varying_cloth_gpu.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/images/charts/varying_cloth_gpu.png -------------------------------------------------------------------------------- /images/enter_the_low_poly_bear.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/images/enter_the_low_poly_bear.png -------------------------------------------------------------------------------- /images/charts/varying_cloth_times.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/images/charts/varying_cloth_times.png -------------------------------------------------------------------------------- /images/charts/varying_collider_gpu.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/images/charts/varying_collider_gpu.png -------------------------------------------------------------------------------- /images/charts/varying_collider_times.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/images/charts/varying_collider_times.png -------------------------------------------------------------------------------- /images/charts/varying_workground_gpu.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/images/charts/varying_workground_gpu.png -------------------------------------------------------------------------------- /images/charts/varying_cloth_jan17_2016.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/images/charts/varying_cloth_jan17_2016.png -------------------------------------------------------------------------------- /images/charts/varying_workgroup_times.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/images/charts/varying_workgroup_times.png -------------------------------------------------------------------------------- /images/milestone_1_geometry_shader_bug.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/images/milestone_1_geometry_shader_bug.png -------------------------------------------------------------------------------- /images/charts/varying_collider_jan17_2016.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/images/charts/varying_collider_jan17_2016.png -------------------------------------------------------------------------------- /images/charts/varying_workgroup_jan_17_2016.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/likangning93/GPU_cloth/HEAD/images/charts/varying_workgroup_jan_17_2016.png -------------------------------------------------------------------------------- /shaders/wire.frag.glsl: -------------------------------------------------------------------------------- 1 | #version 430 2 | // ^ Change this to version 130 if you have compatibility issues 3 | 4 | out vec4 out_Col; 5 | 6 | void main() 7 | { 8 | // Copy the color; there is no shading. 9 | out_Col = vec4(1.0); 10 | } 11 | -------------------------------------------------------------------------------- /shaders/cloth.vert.glsl: -------------------------------------------------------------------------------- 1 | #version 430 2 | 3 | layout(std430, binding = 0) buffer _Pos { 4 | vec3 Pos[]; 5 | }; 6 | 7 | out vec3 worldPos0; 8 | 9 | void main() { 10 | vec3 position = Pos[gl_VertexID].xyz; 11 | gl_Position = vec4(position, 1.0); 12 | worldPos0 = position; 13 | } 14 | -------------------------------------------------------------------------------- /shaders/wire.vert.glsl: -------------------------------------------------------------------------------- 1 | #version 430 2 | 3 | layout(std430, binding = 0) buffer _Pos { 4 | vec3 Pos[]; 5 | }; 6 | 7 | out vec4 worldPos0; 8 | 9 | void main() { 10 | vec3 position = Pos[gl_VertexID]; 11 | gl_Position = vec4(position, 1.0); 12 | worldPos0 = vec4(position, 1.0); 13 | } 14 | -------------------------------------------------------------------------------- /src/CMakeLists.txt: -------------------------------------------------------------------------------- 1 | set(SOURCE_FILES 2 | "glslUtility.hpp" 3 | "glslUtility.cpp" 4 | "utilityCore.hpp" 5 | "utilityCore.cpp" 6 | "nbody.hpp" 7 | "nbody.cpp" 8 | "cloth.hpp" 9 | "cloth.cpp" 10 | "rbody.hpp" 11 | "rbody.cpp" 12 | "mesh.hpp" 13 | "mesh.cpp" 14 | "simulation.hpp" 15 | "simulation.cpp" 16 | ) 17 | 18 | add_library(src 19 | ${SOURCE_FILES} 20 | ) 21 | -------------------------------------------------------------------------------- /meshes/2x2cloth.obj: -------------------------------------------------------------------------------- 1 | # Blender v2.71 (sub 0) OBJ File: '' 2 | # www.blender.org 3 | v -0.427161 -0.342777 1.029749 4 | v 0.264710 -0.228789 1.264830 5 | v 0.004363 0.127585 1.858260 6 | v -0.687508 0.013597 1.623179 7 | v 0.956581 -0.114801 1.499911 8 | v 0.696234 0.241573 2.093342 9 | v -0.255984 0.483959 2.451690 10 | v -0.947855 0.369970 2.216609 11 | v 0.435887 0.597947 2.686771 12 | s 1 13 | f 1 2 3 4 14 | f 2 5 6 3 15 | f 4 3 7 8 16 | f 3 6 9 7 17 | -------------------------------------------------------------------------------- /meshes/cube.obj: -------------------------------------------------------------------------------- 1 | # Blender v2.76 (sub 0) OBJ File: '' 2 | # www.blender.org 3 | v -1.129045 0.480791 -0.119254 4 | v -1.129045 0.480791 1.880746 5 | v 0.870955 0.480791 -0.119254 6 | v 0.870955 0.480791 1.880746 7 | v -1.129045 -1.519209 -0.119254 8 | v -1.129045 -1.519209 1.880746 9 | v 0.870955 -1.519209 -0.119254 10 | v 0.870955 -1.519209 1.880746 11 | s off 12 | f 2 4 3 1 13 | f 4 8 7 3 14 | f 8 6 5 7 15 | f 6 2 1 5 16 | f 1 3 7 5 17 | f 6 8 4 2 18 | -------------------------------------------------------------------------------- /src/nbody.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include 3 | #include "mesh.hpp" 4 | #include "cloth.hpp" 5 | #include "rbody.hpp" 6 | 7 | //std::vector rigidBodies; 8 | //std::vector cloths; 9 | 10 | const int N_WIDE = 20; 11 | const int N_LENGTH = 20; 12 | 13 | const int N_CONSTRAINTS = (20 - 1) * (20 - 1) * 6 * 2 + 4; 14 | 15 | void initComputeProgs(); 16 | void initSimulation(); 17 | void stepSimulation(); 18 | unsigned int getSSBOPosition(); 19 | -------------------------------------------------------------------------------- /meshes/floor.obj: -------------------------------------------------------------------------------- 1 | # Blender v2.76 (sub 0) OBJ File: '' 2 | # www.blender.org 3 | v -17.391022 19.011030 -1.060414 4 | v 18.608978 19.011030 -1.060414 5 | v 18.608978 19.011030 -1.260414 6 | v -17.391022 19.011030 -1.260414 7 | v 18.608978 -16.988970 -1.060420 8 | v 18.608978 -16.988970 -1.260420 9 | v -17.391022 -16.988970 -1.060420 10 | v -17.391022 -16.988970 -1.260420 11 | s off 12 | f 1 2 3 4 13 | f 2 5 6 3 14 | f 5 7 8 6 15 | f 7 1 4 8 16 | f 4 3 6 8 17 | f 7 5 2 1 18 | -------------------------------------------------------------------------------- /shaders/wire.geom.glsl: -------------------------------------------------------------------------------- 1 | #version 430 core 2 | 3 | uniform mat4 u_projMatrix; 4 | 5 | layout(lines) in; 6 | layout(line_strip, max_vertices=2) out; 7 | 8 | in vec3 worldPos0[2]; 9 | 10 | // http://stackoverflow.com/questions/19346019/calculate-normals-geometry-shader 11 | 12 | void main() { 13 | for(int i = 0; i < gl_in.length(); i++) 14 | { 15 | vec3 Position = gl_in[i].gl_Position.xyz; 16 | gl_Position = u_projMatrix * vec4(Position, 1.0); 17 | EmitVertex(); 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /shaders/cloth.frag.glsl: -------------------------------------------------------------------------------- 1 | #version 430 core 2 | 3 | #define amb 0.3 4 | 5 | uniform vec3 u_color; 6 | 7 | uniform vec3 u_camLight; 8 | 9 | // pretend there's an area light straight up 10 | 11 | in vec3 normal; 12 | in vec3 worldPos; 13 | 14 | out vec4 fragColor; 15 | 16 | void main() { 17 | vec3 up = vec3(0.0, 0.0, 1.0); // we live in a z-up world 18 | float sun_mag = max(dot(up, normal), amb); 19 | float cam_mag = dot(normalize(u_camLight - worldPos), normal); 20 | 21 | fragColor = vec4(vec3((cam_mag * 0.8 + sun_mag) * u_color), 1.0); 22 | } 23 | -------------------------------------------------------------------------------- /shaders/copy.comp.glsl: -------------------------------------------------------------------------------- 1 | #version 430 core 2 | #extension GL_ARB_compute_shader: enable 3 | #extension GL_ARB_shader_storage_buffer_object: enable 4 | 5 | // work group size injected before compilation 6 | #define WORK_GROUP_SIZE XX 7 | 8 | layout(std430, binding = 0) readonly buffer _pPos1 { // predicted position 9 | vec4 pPos1[]; 10 | }; 11 | layout(std430, binding = 1) buffer _pPos2 { // predicted position 12 | vec4 pPos2[]; 13 | }; 14 | 15 | layout(local_size_x = WORK_GROUP_SIZE, local_size_y = 1, local_size_z = 1) in; 16 | 17 | void main() { 18 | uint idx = gl_GlobalInvocationID.x; 19 | pPos2[idx] = pPos1[idx]; 20 | } 21 | -------------------------------------------------------------------------------- /shaders/cloth_pbd2_dampVelocities.comp.glsl: -------------------------------------------------------------------------------- 1 | #version 430 core 2 | #extension GL_ARB_compute_shader: enable 3 | #extension GL_ARB_shader_storage_buffer_object: enable 4 | 5 | // work group size injected before compilation 6 | #define WORK_GROUP_SIZE XX 7 | 8 | layout(std430, binding = 0) buffer _Vel { 9 | vec4 Vel[]; 10 | }; 11 | 12 | layout(location = 0) uniform int numVertices; 13 | 14 | layout(local_size_x = WORK_GROUP_SIZE, local_size_y = 1, local_size_z = 1) in; 15 | 16 | void main() { 17 | uint idx = gl_GlobalInvocationID.x; 18 | if (idx >= numVertices) return; 19 | vec4 vel0 = Vel[idx]; 20 | vel0.xyz *= 0.95; 21 | 22 | Vel[idx].xyz = vel0.xyz; 23 | } 24 | -------------------------------------------------------------------------------- /src/rbody.hpp: -------------------------------------------------------------------------------- 1 | #include "mesh.hpp" 2 | #include 3 | #include 4 | 5 | class Rbody : public Mesh 6 | { 7 | public: 8 | Rbody(string filename); 9 | ~Rbody(); 10 | 11 | glm::vec3 translation; 12 | glm::vec3 scale; 13 | glm::vec3 eulerRotation; 14 | 15 | //vector weights; // binding weights 16 | //vector keyframe_times; 17 | //vector keyframe_transforms; 18 | 19 | GLuint ssbo_initPos; // buffer of initial positions. vec4s. 20 | GLuint ssbo_triangles; // buffer of triangles as vec4s 21 | 22 | glm::mat4 getTransformationAtTime(float dt); 23 | bool animated = false; 24 | 25 | private: 26 | // two basic "dances" 27 | glm::mat4 twirl(float t); 28 | glm::mat4 sineHop(float t); 29 | }; -------------------------------------------------------------------------------- /meshes/3x3cloth.obj: -------------------------------------------------------------------------------- 1 | # Blender v2.76 (sub 0) OBJ File: '' 2 | # www.blender.org 3 | v -2.586752 2.586752 1.348163 4 | v 0.528917 2.586752 1.348163 5 | v -2.586752 -0.528917 1.348163 6 | v 0.528917 -0.528917 1.348163 7 | v -1.028918 2.586752 1.348163 8 | v -2.586752 -2.086752 1.348163 9 | v 2.086752 2.586752 1.348163 10 | v -2.586752 1.028918 1.348163 11 | v 2.086752 -0.528917 1.348163 12 | v -1.028918 -0.528917 1.348163 13 | v 0.528917 1.028918 1.348163 14 | v 0.528917 -2.086752 1.348163 15 | v -1.028918 -2.086752 1.348163 16 | v -1.028918 1.028918 1.348163 17 | v 2.086752 1.028918 1.348163 18 | v 2.086752 -2.086752 1.348163 19 | s off 20 | f 14 10 4 11 21 | f 10 13 12 4 22 | f 3 6 13 10 23 | f 5 14 11 2 24 | f 1 8 14 5 25 | f 8 3 10 14 26 | f 2 11 15 7 27 | f 11 4 9 15 28 | f 4 12 16 9 29 | -------------------------------------------------------------------------------- /shaders/cloth.geom.glsl: -------------------------------------------------------------------------------- 1 | #version 430 core 2 | 3 | uniform mat4 u_projMatrix; 4 | 5 | layout(triangles) in; 6 | layout(triangle_strip, max_vertices=3) out; 7 | 8 | in vec3 worldPos0[3]; 9 | 10 | // http://stackoverflow.com/questions/19346019/calculate-normals-geometry-shader 11 | 12 | out vec3 normal; 13 | out vec3 worldPos; 14 | 15 | void main() { 16 | 17 | // compute triangle normal 18 | vec3 n = cross(normalize(worldPos0[1].xyz - worldPos0[0].xyz), 19 | normalize(worldPos0[2].xyz - worldPos0[0].xyz)); 20 | for(int i = 0; i < gl_in.length(); i++) 21 | { 22 | vec3 Position = gl_in[i].gl_Position.xyz; 23 | gl_Position = u_projMatrix * vec4(Position, 1.0); 24 | normal = n; 25 | worldPos = worldPos0[i]; 26 | EmitVertex(); 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /shaders/cloth_pbd1_externalForces.comp.glsl: -------------------------------------------------------------------------------- 1 | #version 430 core 2 | #extension GL_ARB_compute_shader: enable 3 | #extension GL_ARB_shader_storage_buffer_object: enable 4 | 5 | // work group size injected before compilation 6 | #define WORK_GROUP_SIZE XX 7 | 8 | layout(std430, binding = 0) buffer _Vel { 9 | vec4 Vel[]; 10 | }; 11 | 12 | // acceleration due to gravity 13 | layout(location = 0) uniform float DT; 14 | layout(location = 1) uniform vec3 F; 15 | layout(location = 2) uniform int numVertices; 16 | 17 | layout(local_size_x = WORK_GROUP_SIZE, local_size_y = 1, local_size_z = 1) in; 18 | 19 | void main() { 20 | uint idx = gl_GlobalInvocationID.x; 21 | if (idx >= numVertices) return; 22 | 23 | vec4 vel0 = Vel[idx]; 24 | vel0.xyz += F * DT; 25 | 26 | Vel[idx] = vel0; 27 | } 28 | 29 | 30 | 31 | -------------------------------------------------------------------------------- /shaders/rigidbody_animate.comp.glsl: -------------------------------------------------------------------------------- 1 | #version 430 core 2 | #extension GL_ARB_compute_shader: enable 3 | #extension GL_ARB_shader_storage_buffer_object: enable 4 | 5 | // work group size injected before compilation 6 | #define WORK_GROUP_SIZE XX 7 | 8 | layout(std430, binding = 0) readonly buffer _initPos { // initial positions 9 | vec4 initPos[]; 10 | }; 11 | layout(std430, binding = 1) buffer _animPos { // transformed position 12 | vec4 animPos[]; 13 | }; 14 | 15 | layout(location = 0) uniform int numVertices; 16 | layout(location = 1) uniform mat4 modelMatrix; 17 | 18 | layout(local_size_x = WORK_GROUP_SIZE, local_size_y = 1, local_size_z = 1) in; 19 | 20 | void main() { 21 | uint idx = gl_GlobalInvocationID.x; 22 | if (idx >= numVertices) return; 23 | animPos[idx] = modelMatrix * initPos[idx]; 24 | } 25 | -------------------------------------------------------------------------------- /GNUmakefile: -------------------------------------------------------------------------------- 1 | CMAKE_ALT1 := /usr/local/bin/cmake 2 | CMAKE_ALT2 := /Applications/CMake.app/Contents/bin/cmake 3 | CMAKE := $(shell \ 4 | which cmake 2>/dev/null || \ 5 | ([ -e ${CMAKE_ALT1} ] && echo "${CMAKE_ALT1}") || \ 6 | ([ -e ${CMAKE_ALT2} ] && echo "${CMAKE_ALT2}") \ 7 | ) 8 | 9 | all: Release 10 | 11 | 12 | Debug: build 13 | (cd build && ${CMAKE} -DCMAKE_BUILD_TYPE=$@ .. && make) 14 | 15 | MinSizeRel: build 16 | (cd build && ${CMAKE} -DCMAKE_BUILD_TYPE=$@ .. && make) 17 | 18 | Release: build 19 | (cd build && ${CMAKE} -DCMAKE_BUILD_TYPE=$@ .. && make) 20 | 21 | RelWithDebugInfo: build 22 | (cd build && ${CMAKE} -DCMAKE_BUILD_TYPE=$@ .. && make) 23 | 24 | 25 | build: 26 | mkdir -p build 27 | 28 | clean: 29 | ((cd build && make clean) 2>&- || true) 30 | 31 | .PHONY: all Debug MinSizeRel Release RelWithDebugInfo clean 32 | -------------------------------------------------------------------------------- /external/include/GLFW/COPYING.txt: -------------------------------------------------------------------------------- 1 | Copyright (c) 2002-2006 Marcus Geelnard 2 | Copyright (c) 2006-2010 Camilla Berglund 3 | 4 | This software is provided 'as-is', without any express or implied 5 | warranty. In no event will the authors be held liable for any damages 6 | arising from the use of this software. 7 | 8 | Permission is granted to anyone to use this software for any purpose, 9 | including commercial applications, and to alter it and redistribute it 10 | freely, subject to the following restrictions: 11 | 12 | 1. The origin of this software must not be misrepresented; you must not 13 | claim that you wrote the original software. If you use this software 14 | in a product, an acknowledgment in the product documentation would 15 | be appreciated but is not required. 16 | 17 | 2. Altered source versions must be plainly marked as such, and must not 18 | be misrepresented as being the original software. 19 | 20 | 3. This notice may not be removed or altered from any source 21 | distribution. 22 | 23 | -------------------------------------------------------------------------------- /src/glslUtility.hpp: -------------------------------------------------------------------------------- 1 | /** 2 | * @file glslUtility.hpp 3 | * @brief A utility namespace for loading GLSL shaders. 4 | * @authors Varun Sampath, Patrick Cozzi, Karl Li 5 | * @date 2012 6 | * @copyright University of Pennsylvania 7 | */ 8 | 9 | #pragma once 10 | 11 | #include 12 | 13 | namespace glslUtility { 14 | char* loadFile(const char *fname, GLint &fSize); 15 | void printShaderInfoLog(GLint shader); 16 | void printLinkInfoLog(GLint program); 17 | GLuint createDefaultProgram(const char *attributeLocations[], 18 | GLuint numberOfLocations); 19 | GLuint createProgram(const char *vertexShaderPath, 20 | const char *fragmentShaderPath, 21 | const char *attributeLocations[], 22 | GLuint numberOfLocations); 23 | GLuint createProgram(const char *vertexShaderPath, 24 | const char *geometryShaderPath, 25 | const char *fragmentShaderPath, 26 | const char *attributeLocations[], 27 | GLuint numberOfLocations); 28 | } 29 | -------------------------------------------------------------------------------- /shaders/cloth_pbd3_predictPositions.comp.glsl: -------------------------------------------------------------------------------- 1 | #version 430 core 2 | #extension GL_ARB_compute_shader: enable 3 | #extension GL_ARB_shader_storage_buffer_object: enable 4 | 5 | // work group size injected before compilation 6 | #define WORK_GROUP_SIZE XX 7 | 8 | layout(std430, binding = 0) readonly buffer _Vel { 9 | vec4 Vel[]; 10 | }; 11 | layout(std430, binding = 1) readonly buffer _Pos { 12 | vec4 Pos[]; 13 | }; 14 | layout(std430, binding = 2) buffer _pPos1 { // predicted position 15 | vec4 pPos1[]; 16 | }; 17 | layout(std430, binding = 3) buffer _pPos2 { // predicted position 18 | vec4 pPos2[]; 19 | }; 20 | 21 | layout(location = 0) uniform float DT; 22 | 23 | layout(location = 1) uniform int numVertices; 24 | 25 | layout(local_size_x = WORK_GROUP_SIZE, local_size_y = 1, local_size_z = 1) in; 26 | 27 | void main() { 28 | uint idx = gl_GlobalInvocationID.x; 29 | if (idx >= numVertices) return; 30 | vec4 vertexData = Pos[idx]; 31 | vec3 prediction = vertexData.xyz + Vel[idx].xyz * DT; 32 | pPos1[idx] = vec4(prediction, vertexData.w); 33 | pPos2[idx] = vec4(prediction, vertexData.w); 34 | } 35 | -------------------------------------------------------------------------------- /src/mesh.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include 3 | #include 4 | #include 5 | #include "glslUtility.hpp" 6 | #include 7 | #include 8 | #include 9 | #include 10 | #include 11 | 12 | // holds pointers to everything that can be rendered from a mesh 13 | // - GL buffer for positions 14 | // - index buffer to help with rendering 15 | // - obj loader -> expects quads 16 | 17 | using namespace std; 18 | 19 | class Mesh 20 | { 21 | public: 22 | string filename; 23 | GLuint attr_position = 0; 24 | GLuint drawingVAO; 25 | GLuint ssbo_pos; // shader storage buffer object -> holds positions 26 | GLuint idxbo; // index buffer 27 | //GLuint ssbo_debug; // ssbo for storing debug info 28 | 29 | vector initPositions; 30 | vector indicesQuads; 31 | vector indicesTris; 32 | 33 | glm::vec3 color; 34 | 35 | Mesh(string filename); 36 | Mesh(string filename, glm::vec3 jitter); 37 | ~Mesh(); 38 | 39 | private: 40 | glm::vec3 jitter; 41 | 42 | void buildGeometry(); 43 | void placeToken(string token, ifstream *myfile); 44 | 45 | }; -------------------------------------------------------------------------------- /src/checkGLError.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | #include 4 | #include 5 | 6 | #define FILENAME (strrchr(__FILE__, '/') ? strrchr(__FILE__, '/') + 1 : __FILE__) 7 | #define checkGLError(msg) _checkGLErrorHelper(msg, FILENAME, __LINE__) 8 | 9 | static 10 | void _checkGLErrorHelper(const char *msg, const char *filename, int line) { 11 | #if !defined(NDEBUG) 12 | GLenum error = glGetError(); 13 | if (error != GL_NO_ERROR) { 14 | std::cerr << "OpenGL error " << error << ": "; 15 | const char *e = 16 | error == GL_INVALID_OPERATION ? "GL_INVALID_OPERATION" : 17 | error == GL_INVALID_ENUM ? "GL_INVALID_ENUM" : 18 | error == GL_INVALID_VALUE ? "GL_INVALID_VALUE" : 19 | error == GL_INVALID_INDEX ? "GL_INVALID_INDEX" : 20 | error == GL_INVALID_OPERATION ? "GL_INVALID_OPERATION" : 21 | NULL; 22 | if (e) { 23 | fprintf(stderr, "%s\n", e); 24 | } else { 25 | fprintf(stderr, "%d\n", error); 26 | } 27 | exit(EXIT_FAILURE); 28 | } 29 | #endif 30 | } 31 | -------------------------------------------------------------------------------- /shaders/cloth_pbd4_updateInverseMasses.comp.glsl: -------------------------------------------------------------------------------- 1 | #version 430 core 2 | #extension GL_ARB_compute_shader: enable 3 | #extension GL_ARB_shader_storage_buffer_object: enable 4 | 5 | // work group size injected before compilation 6 | #define WORK_GROUP_SIZE XX 7 | 8 | layout(std430, binding = 0) buffer _pPos1 { // predicted position 9 | vec4 pPos1[]; 10 | }; 11 | layout(std430, binding = 1) buffer _pPos2 { // predicted position 12 | vec4 pPos2[]; 13 | }; 14 | layout(std430, binding = 2) readonly buffer _Constraints { 15 | vec4 constraints[]; 16 | }; 17 | 18 | layout(location = 0) uniform int numConstraints; 19 | 20 | layout(local_size_x = WORK_GROUP_SIZE, local_size_y = 1, local_size_z = 1) in; 21 | 22 | void main() { 23 | uint idx = gl_GlobalInvocationID.x; 24 | if (idx >= numConstraints) return; 25 | // compute force contribution from this constraint 26 | vec4 constraint = constraints[idx]; 27 | highp int targetIdx = int(constraint.x); // index of "target" -> the position to be modified 28 | 29 | if (constraint.z < 0.0) { // this position will be pinned 30 | pPos1[targetIdx].w = 0.0; 31 | pPos2[targetIdx].w = 0.0; 32 | } 33 | } 34 | -------------------------------------------------------------------------------- /meshes/4x4cloth.obj: -------------------------------------------------------------------------------- 1 | # Blender v2.76 (sub 0) OBJ File: '' 2 | # www.blender.org 3 | v -1.000000 -1.000000 0.926572 4 | v 1.000000 -1.000000 0.926572 5 | v -1.000000 1.000000 0.926572 6 | v 1.000000 1.000000 0.926572 7 | v -1.000000 0.000000 0.926572 8 | v 0.000000 -1.000000 0.926572 9 | v 1.000000 0.000000 0.926572 10 | v 0.000000 1.000000 0.926572 11 | v 0.000000 0.000000 0.926572 12 | v -1.000000 -0.500000 0.926572 13 | v 0.500000 -1.000000 0.926572 14 | v 1.000000 0.500000 0.926572 15 | v -0.500000 1.000000 0.926572 16 | v -1.000000 0.500000 0.926572 17 | v -0.500000 -1.000000 0.926572 18 | v 1.000000 -0.500000 0.926572 19 | v 0.500000 1.000000 0.926572 20 | v 0.000000 0.500000 0.926572 21 | v 0.000000 -0.500000 0.926572 22 | v -0.500000 0.000000 0.926572 23 | v 0.500000 0.000000 0.926572 24 | v 0.500000 -0.500000 0.926572 25 | v -0.500000 -0.500000 0.926572 26 | v -0.500000 0.500000 0.926572 27 | v 0.500000 0.500000 0.926572 28 | s off 29 | f 25 12 4 17 30 | f 24 18 8 13 31 | f 23 19 9 20 32 | f 22 16 7 21 33 | f 19 22 21 9 34 | f 6 11 22 19 35 | f 11 2 16 22 36 | f 10 23 20 5 37 | f 1 15 23 10 38 | f 15 6 19 23 39 | f 14 24 13 3 40 | f 5 20 24 14 41 | f 20 9 18 24 42 | f 18 25 17 8 43 | f 9 21 25 18 44 | f 21 7 12 25 45 | -------------------------------------------------------------------------------- /external/include/GL/Copying.txt: -------------------------------------------------------------------------------- 1 | 2 | Freeglut Copyright 3 | ------------------ 4 | 5 | Freeglut code without an explicit copyright is covered by the following 6 | copyright: 7 | 8 | Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. 9 | Permission is hereby granted, free of charge, to any person obtaining a copy 10 | of this software and associated documentation files (the "Software"), to deal 11 | in the Software without restriction, including without limitation the rights 12 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 13 | copies or substantial portions of the Software. 14 | 15 | The above copyright notice and this permission notice shall be included in 16 | all copies or substantial portions of the Software. 17 | 18 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 | PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER 22 | IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 23 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 | 25 | Except as contained in this notice, the name of Pawel W. Olszta shall not be 26 | used in advertising or otherwise to promote the sale, use or other dealings 27 | in this Software without prior written authorization from Pawel W. Olszta. 28 | -------------------------------------------------------------------------------- /external/include/glm/detail/intrinsic_exponential.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21 | /// THE SOFTWARE. 22 | /// 23 | /// @ref core 24 | /// @file glm/detail/intrinsic_exponential.inl 25 | /// @date 2011-06-15 / 2011-06-15 26 | /// @author Christophe Riccio 27 | /////////////////////////////////////////////////////////////////////////////////// 28 | -------------------------------------------------------------------------------- /external/include/glm/detail/intrinsic_trigonometric.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21 | /// THE SOFTWARE. 22 | /// 23 | /// @ref core 24 | /// @file glm/detail/intrinsic_trigonometric.inl 25 | /// @date 2011-06-15 / 2011-06-15 26 | /// @author Christophe Riccio 27 | /////////////////////////////////////////////////////////////////////////////////// 28 | -------------------------------------------------------------------------------- /external/include/glm/CMakeLists.txt: -------------------------------------------------------------------------------- 1 | set(NAME glm_dummy) 2 | 3 | file(GLOB ROOT_SOURCE *.cpp) 4 | file(GLOB ROOT_INLINE *.inl) 5 | file(GLOB ROOT_HEADER *.hpp) 6 | file(GLOB ROOT_TEXT ../*.txt) 7 | file(GLOB ROOT_NAT ../util/glm.natvis) 8 | 9 | file(GLOB_RECURSE CORE_SOURCE ./detail/*.cpp) 10 | file(GLOB_RECURSE CORE_INLINE ./detail/*.inl) 11 | file(GLOB_RECURSE CORE_HEADER ./detail/*.hpp) 12 | 13 | file(GLOB_RECURSE GTC_SOURCE ./gtc/*.cpp) 14 | file(GLOB_RECURSE GTC_INLINE ./gtc/*.inl) 15 | file(GLOB_RECURSE GTC_HEADER ./gtc/*.hpp) 16 | 17 | file(GLOB_RECURSE GTX_SOURCE ./gtx/*.cpp) 18 | file(GLOB_RECURSE GTX_INLINE ./gtx/*.inl) 19 | file(GLOB_RECURSE GTX_HEADER ./gtx/*.hpp) 20 | 21 | source_group("Text Files" FILES ${ROOT_TEXT}) 22 | source_group("Core Files" FILES ${CORE_SOURCE}) 23 | source_group("Core Files" FILES ${CORE_INLINE}) 24 | source_group("Core Files" FILES ${CORE_HEADER}) 25 | source_group("GTC Files" FILES ${GTC_SOURCE}) 26 | source_group("GTC Files" FILES ${GTC_INLINE}) 27 | source_group("GTC Files" FILES ${GTC_HEADER}) 28 | source_group("GTX Files" FILES ${GTX_SOURCE}) 29 | source_group("GTX Files" FILES ${GTX_INLINE}) 30 | source_group("GTX Files" FILES ${GTX_HEADER}) 31 | 32 | include_directories(${CMAKE_CURRENT_SOURCE_DIR}/..) 33 | 34 | if(GLM_TEST_ENABLE) 35 | add_executable(${NAME} ${ROOT_TEXT} ${ROOT_NAT} 36 | ${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER} 37 | ${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER} 38 | ${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER} 39 | ${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER}) 40 | endif(GLM_TEST_ENABLE) 41 | 42 | #add_library(glm STATIC glm.cpp) 43 | #add_library(glm_shared SHARED glm.cpp) 44 | -------------------------------------------------------------------------------- /src/simulation.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include 3 | #include "mesh.hpp" 4 | #include "cloth.hpp" 5 | #include "rbody.hpp" 6 | #include "glslUtility.hpp" 7 | 8 | using namespace std; 9 | 10 | class Simulation 11 | { 12 | private: 13 | GLuint time_query; 14 | GLuint64 elapsed_time; 15 | GLuint64 frameCount; 16 | GLuint64 timeStagesTotal[3]; // ns 17 | float timeStagesAVG[3]; // ns 18 | GLuint64 timeStagesMin[3]; // ns 19 | GLuint64 timeStagesMax[3]; // ns 20 | 21 | void updateStat(int stat); 22 | 23 | public: 24 | Simulation(vector &body_filenames, vector &cloth_filenames); 25 | ~Simulation(); 26 | 27 | vector rigids; 28 | vector cloths; 29 | int numRigids; 30 | int numCloths; 31 | 32 | int projectTimes = 10; 33 | float timeStep = 0.016f; 34 | float currentTime = 0.0f; 35 | glm::vec3 Gravity = glm::vec3(0.0f, 0.0f, -0.98f); 36 | 37 | float collisionBounceFactor = 0.2f; 38 | 39 | GLuint prog_ppd1_externalForces; 40 | GLuint prog_ppd2_dampVelocity; 41 | GLuint prog_ppd3_predictPositions; 42 | GLuint prog_ppd4_updateInvMass; // updates inverse masses for pinned vertices 43 | 44 | GLuint prog_ppd6_projectClothConstraints; 45 | GLuint prog_ppd7_updateVelPos; 46 | GLuint prog_copyBuffer; // TODO: lol 47 | 48 | GLuint prog_genCollisionConstraints; 49 | GLuint prog_projectCollisionConstraints; 50 | 51 | GLuint prog_rigidbodyAnimate; 52 | 53 | void initComputeProgs(); 54 | void genCollisionConstraints(Cloth *cloth, Rbody *rbody); 55 | void stepSingleCloth(Cloth *cloth); 56 | void stepSimulation(); 57 | 58 | void animateRbody(Rbody *rbody); 59 | 60 | void selectByRaycast(glm::vec3 eye, glm::vec3 dir); 61 | 62 | void retrieveBuffer(GLuint ssbo, int numItems); 63 | }; -------------------------------------------------------------------------------- /external/include/glm/gtc/vec1.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtc_vec1 28 | /// @file glm/gtc/vec1.inl 29 | /// @date 2013-03-16 / 2013-03-16 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | -------------------------------------------------------------------------------- /external/include/glm/detail/type_vec.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/detail/type_vec.inl 29 | /// @date 2011-06-15 / 2011-06-15 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | -------------------------------------------------------------------------------- /external/include/glm/gtx/raw_data.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_raw_data 28 | /// @file glm/gtx/raw_data.inl 29 | /// @date 2008-11-19 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | -------------------------------------------------------------------------------- /external/include/glm/detail/type_mat.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/detail/type_mat.inl 29 | /// @date 2011-06-15 / 2011-06-15 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | -------------------------------------------------------------------------------- /external/include/glm/vec2.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/vec2.hpp 29 | /// @date 2013-12-24 / 2013-12-24 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | #pragma once 34 | 35 | #include "detail/type_vec2.hpp" 36 | -------------------------------------------------------------------------------- /external/include/glm/vec3.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/vec3.hpp 29 | /// @date 2013-12-24 / 2013-12-24 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | #pragma once 34 | 35 | #include "detail/type_vec3.hpp" 36 | -------------------------------------------------------------------------------- /external/include/glm/vec4.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/vec4.hpp 29 | /// @date 2013-12-24 / 2013-12-24 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | #pragma once 34 | 35 | #include "detail/type_vec4.hpp" 36 | -------------------------------------------------------------------------------- /external/include/glm/common.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/common.hpp 29 | /// @date 2013-12-24 / 2013-12-24 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | #pragma once 34 | 35 | #include "detail/func_common.hpp" 36 | -------------------------------------------------------------------------------- /external/include/glm/gtc/type_precision.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtc_swizzle 28 | /// @file glm/gtc/swizzle.inl 29 | /// @date 2009-06-14 / 2011-06-15 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | 36 | } 37 | -------------------------------------------------------------------------------- /external/include/glm/matrix.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/matrix.hpp 29 | /// @date 2013-12-24 / 2013-12-24 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | #pragma once 34 | 35 | #include "detail/func_matrix.hpp" 36 | -------------------------------------------------------------------------------- /external/include/glm/integer.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/integer.hpp 29 | /// @date 2013-12-24 / 2013-12-24 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | #pragma once 34 | 35 | #include "detail/func_integer.hpp" 36 | -------------------------------------------------------------------------------- /external/include/glm/packing.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/packing.hpp 29 | /// @date 2013-12-24 / 2013-12-24 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | #pragma once 34 | 35 | #include "detail/func_packing.hpp" 36 | -------------------------------------------------------------------------------- /external/include/glm/geometric.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/geometric.hpp 29 | /// @date 2013-12-24 / 2013-12-24 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | #pragma once 34 | 35 | #include "detail/func_geometric.hpp" 36 | -------------------------------------------------------------------------------- /external/include/glm/gtx/type_aligned.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtc_type_aligned 28 | /// @file glm/gtc/type_aligned.inl 29 | /// @date 2014-11-23 / 2014-11-23 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | 36 | } 37 | -------------------------------------------------------------------------------- /external/include/glm/exponential.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/exponential.hpp 29 | /// @date 2013-12-24 / 2013-12-24 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | #pragma once 34 | 35 | #include "detail/func_exponential.hpp" 36 | -------------------------------------------------------------------------------- /external/include/glm/gtx/std_based_type.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_std_based_type 28 | /// @file glm/gtx/std_based_type.inl 29 | /// @date 2008-06-08 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | 36 | } 37 | -------------------------------------------------------------------------------- /external/include/glm/gtx/number_precision.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_number_precision 28 | /// @file glm/gtx/number_precision.inl 29 | /// @date 2007-05-10 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | 36 | } 37 | -------------------------------------------------------------------------------- /external/include/glm/trigonometric.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/trigonometric.hpp 29 | /// @date 2013-12-24 / 2013-12-24 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | #pragma once 34 | 35 | #include "detail/func_trigonometric.hpp" 36 | -------------------------------------------------------------------------------- /src/utilityCore.hpp: -------------------------------------------------------------------------------- 1 | /** 2 | * @file utilityCore.hpp 3 | * @brief UTILITYCORE: A collection/kitchen sink of generally useful functions 4 | * @authors Yining Karl Li 5 | * @date 2012 6 | * @copyright Yining Karl Li 7 | */ 8 | 9 | #pragma once 10 | 11 | #include 12 | #include 13 | #include 14 | #include 15 | #include 16 | #include 17 | #include 18 | #include 19 | 20 | #define PI 3.1415926535897932384626422832795028841971 21 | #define TWO_PI 6.2831853071795864769252867665590057683943 22 | #define SQRT_OF_ONE_THIRD 0.5773502691896257645091487805019574556476 23 | #define E 2.7182818284590452353602874713526624977572 24 | #define G 6.67384e-11 25 | #define EPSILON .000000001 26 | #define ZERO_ABSORPTION_EPSILON 0.00001 27 | 28 | namespace utilityCore { 29 | extern float clamp(float f, float min, float max); 30 | extern bool replaceString(std::string& str, const std::string& from, const std::string& to); 31 | extern glm::vec3 clampRGB(glm::vec3 color); 32 | extern bool epsilonCheck(float a, float b); 33 | extern std::vector tokenizeString(std::string str); 34 | extern glm::mat4 buildTransformationMatrix(glm::vec3 translation, glm::vec3 rotation, glm::vec3 scale); 35 | extern std::string convertIntToString(int number); 36 | extern std::istream& safeGetline(std::istream& is, std::string& t); //Thanks to http://stackoverflow.com/a/6089413 37 | 38 | //----------------------------- 39 | //-------GLM Printers---------- 40 | //----------------------------- 41 | extern void printMat4(const glm::mat4 &); 42 | extern void printVec4(const glm::vec4 &); 43 | extern void printVec3(const glm::vec3 &); 44 | } 45 | -------------------------------------------------------------------------------- /external/include/glm/vector_relational.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/vector_relational.hpp 29 | /// @date 2013-12-24 / 2013-12-24 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | #pragma once 34 | 35 | #include "detail/func_vector_relational.hpp" 36 | -------------------------------------------------------------------------------- /shaders/cloth_pbd6_updatePositionsVelocities.comp.glsl: -------------------------------------------------------------------------------- 1 | #version 430 core 2 | #extension GL_ARB_compute_shader: enable 3 | #extension GL_ARB_shader_storage_buffer_object: enable 4 | 5 | // work group size injected before compilation 6 | #define WORK_GROUP_SIZE XX 7 | 8 | layout(std430, binding = 0) buffer _Vel { // velocities 9 | vec4 Vel[]; 10 | }; 11 | layout(std430, binding = 1) buffer _Pos { // position in the last timestep 12 | vec4 Pos[]; 13 | }; 14 | layout(std430, binding = 2) readonly buffer _pPos { // corrected predicted positions 15 | vec4 pPos[]; 16 | }; 17 | layout(std430, binding = 3) buffer _colConstraints { // collision constraints from the last timestep 18 | vec4 colConstraints[]; // at most one per vertex, so parallelizing here by vertex is fine 19 | }; 20 | 21 | layout(location = 0) uniform float DT; 22 | layout(location = 1) uniform int numVertices; 23 | 24 | layout(local_size_x = WORK_GROUP_SIZE, local_size_y = 1, local_size_z = 1) in; 25 | 26 | void main() { 27 | // gl_GlobalInvocationID is equal to: 28 | // gl_WorkGroupID * gl_WorkGroupSize + gl_LocalInvocationID. 29 | uint idx = gl_GlobalInvocationID.x; 30 | if (idx >= numVertices) return; 31 | 32 | vec3 predictedPosition = pPos[idx].xyz; 33 | vec3 predictedVelocity = (predictedPosition - Pos[idx].xyz) / DT; 34 | 35 | // if there was a collision constraint, bounce baby bounce 36 | vec4 constraint = colConstraints[idx]; 37 | if (constraint.w >= 0.0) { 38 | //predictedVelocity = vec3(0.0, 0.0, 0.1); 39 | // from wolfram: reflecting is v' = v - 2 * dot(v, n) * n 40 | predictedVelocity -= 2 * dot(predictedVelocity, constraint.xyz) * constraint.xyz; 41 | } 42 | 43 | Vel[idx].xyz = predictedVelocity; 44 | Pos[idx].xyz = predictedPosition; 45 | colConstraints[idx] = vec4(-1.0); 46 | } 47 | -------------------------------------------------------------------------------- /src/cloth.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "mesh.hpp" 3 | 4 | #define NUM_INT_CON_BUFFERS 8 // number of internal constraint buffers 5 | 6 | // holds pointers to everything for a Cloth object: 7 | // - (2) GL buffer for predicted positions 8 | // - (1) GL buffer for velocities 9 | // - (4) GL buffers for internal forces 10 | 11 | 12 | class Cloth : public Mesh 13 | { 14 | public: 15 | int numInternalConstraintBuffers = NUM_INT_CON_BUFFERS; 16 | 17 | // positions will be vec4s: x, y, z, mass 18 | // predicted positions will also be vec4s: x, y, z, invMass 19 | 20 | GLuint ssbo_pos_pred1; // predicted positions buffer 21 | GLuint ssbo_pos_pred2; // predicted positions buffer 22 | 23 | GLuint ssbo_vel; // shader storage buffer object -> holds velocities 24 | GLuint ssbo_debug; 25 | 26 | // all constraints in these buffers are vec4s: 27 | // index of pos to modify, index of influencer, rest length, stiffness K 28 | // a negative rest length will indicate a "pin" constraint 29 | GLuint ssbo_internalConstraints[NUM_INT_CON_BUFFERS]; 30 | GLuint ssbo_externalConstraints; 31 | 32 | GLuint ssbo_collisionConstraints; 33 | 34 | float default_internal_K = 0.9f; 35 | float default_pin_K = 1.0f; 36 | float default_inv_mass = 441.0f; 37 | float default_static_constraint_bounce = 0.1f; 38 | 39 | // these vec3 constraints are index, index, rest length 40 | std::vector internalConstraints[NUM_INT_CON_BUFFERS]; 41 | std::vector externalConstraints; // pin 42 | 43 | std::vector pinnedSSBOs; // SSBOs that this is pinned to 44 | 45 | Cloth(string filename, glm::vec3 jitter); 46 | ~Cloth(); 47 | void addPinConstraint(int thisIdx, int otherIdx, GLuint SSBO_ID); 48 | void uploadExternalConstraints(); // upload all determined constraints. 49 | 50 | private: 51 | void generateConstraints(); 52 | }; -------------------------------------------------------------------------------- /external/include/glm/detail/type_vec4_avx.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/detail/type_tvec4_avx.inl 29 | /// @date 2014-12-01 / 2014-12-01 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm{ 34 | namespace detail 35 | { 36 | 37 | }//namespace detail 38 | 39 | 40 | 41 | }//namespace glm 42 | -------------------------------------------------------------------------------- /external/include/glm/detail/type_vec4_avx2.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/detail/type_tvec4_avx2.inl 29 | /// @date 2014-12-01 / 2014-12-01 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm{ 34 | namespace detail 35 | { 36 | 37 | }//namespace detail 38 | 39 | 40 | 41 | }//namespace glm 42 | -------------------------------------------------------------------------------- /external/include/glm/detail/precision.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/detail/precision.hpp 29 | /// @date 2013-04-01 / 2013-04-01 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | #pragma once 34 | 35 | namespace glm 36 | { 37 | enum precision 38 | { 39 | highp, 40 | mediump, 41 | lowp, 42 | defaultp = highp 43 | }; 44 | }//namespace glm 45 | -------------------------------------------------------------------------------- /external/include/glm/detail/intrinsic_trigonometric.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21 | /// THE SOFTWARE. 22 | /// 23 | /// @ref core 24 | /// @file glm/detail/intrinsic_trigonometric.hpp 25 | /// @date 2009-06-09 / 2011-06-15 26 | /// @author Christophe Riccio 27 | /////////////////////////////////////////////////////////////////////////////////// 28 | 29 | #pragma once 30 | 31 | #include "setup.hpp" 32 | 33 | #if(!(GLM_ARCH & GLM_ARCH_SSE2)) 34 | # error "SSE2 instructions not supported or enabled" 35 | #else 36 | 37 | namespace glm{ 38 | namespace detail 39 | { 40 | 41 | }//namespace detail 42 | }//namespace glm 43 | 44 | #include "intrinsic_trigonometric.inl" 45 | 46 | #endif//GLM_ARCH 47 | -------------------------------------------------------------------------------- /external/include/glm/detail/intrinsic_vector_relational.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21 | /// THE SOFTWARE. 22 | /// 23 | /// @ref core 24 | /// @file glm/detail/intrinsic_vector_relational.hpp 25 | /// @date 2009-06-09 / 2011-06-15 26 | /// @author Christophe Riccio 27 | /////////////////////////////////////////////////////////////////////////////////// 28 | 29 | #pragma once 30 | 31 | #include "setup.hpp" 32 | 33 | #if(!(GLM_ARCH & GLM_ARCH_SSE2)) 34 | # error "SSE2 instructions not supported or enabled" 35 | #else 36 | 37 | namespace glm{ 38 | namespace detail 39 | { 40 | 41 | }//namespace detail 42 | }//namespace glm 43 | 44 | #include "intrinsic_vector_relational.inl" 45 | 46 | #endif//GLM_ARCH 47 | -------------------------------------------------------------------------------- /external/include/glm/gtx/perpendicular.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_perpendicular 28 | /// @file glm/gtx/perpendicular.inl 29 | /// @date 2005-12-21 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | template 36 | GLM_FUNC_QUALIFIER vecType perp 37 | ( 38 | vecType const & x, 39 | vecType const & Normal 40 | ) 41 | { 42 | return x - proj(x, Normal); 43 | } 44 | }//namespace glm 45 | -------------------------------------------------------------------------------- /external/include/glm/gtx/projection.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_projection 28 | /// @file glm/gtx/projection.inl 29 | /// @date 2005-12-21 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | template 36 | GLM_FUNC_QUALIFIER vecType proj(vecType const & x, vecType const & Normal) 37 | { 38 | return glm::dot(x, Normal) / glm::dot(Normal, Normal) * Normal; 39 | } 40 | }//namespace glm 41 | -------------------------------------------------------------------------------- /external/include/glm/gtx/mixed_product.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_mixed_product 28 | /// @file glm/gtx/mixed_product.inl 29 | /// @date 2007-04-03 / 2008-09-17 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | template 36 | GLM_FUNC_QUALIFIER T mixedProduct 37 | ( 38 | tvec3 const & v1, 39 | tvec3 const & v2, 40 | tvec3 const & v3 41 | ) 42 | { 43 | return dot(cross(v1, v2), v3); 44 | } 45 | }//namespace glm 46 | -------------------------------------------------------------------------------- /external/include/glm/gtx/normal.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_normal 28 | /// @file glm/gtx/normal.inl 29 | /// @date 2005-12-21 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | template 36 | GLM_FUNC_QUALIFIER tvec3 triangleNormal 37 | ( 38 | tvec3 const & p1, 39 | tvec3 const & p2, 40 | tvec3 const & p3 41 | ) 42 | { 43 | return normalize(cross(p1 - p2, p1 - p3)); 44 | } 45 | }//namespace glm 46 | -------------------------------------------------------------------------------- /shaders/cloth_projectCollisions.comp.glsl: -------------------------------------------------------------------------------- 1 | #version 430 core 2 | #extension GL_ARB_compute_shader: enable 3 | #extension GL_ARB_shader_storage_buffer_object: enable 4 | 5 | // work group size injected before compilation 6 | #define WORK_GROUP_SIZE XX 7 | 8 | layout(std430, binding = 0) readonly buffer _pCloth1 { // cloth positions in previous timestep 9 | vec4 pCloth1[]; 10 | }; 11 | layout(std430, binding = 1) buffer _pCloth2 { // cloth positions in new timestep. correct these. 12 | vec4 pCloth2[]; 13 | }; 14 | layout(std430, binding = 2) readonly buffer _pCollisionConstraints { // vec4s of dir and distance 15 | vec4 pClothCollisionConstraints[]; 16 | }; 17 | 18 | layout(local_size_x = WORK_GROUP_SIZE, local_size_y = 1, local_size_z = 1) in; 19 | 20 | layout(location = 0) uniform int numPositions; 21 | 22 | layout(location = 1) uniform float bounceFactor; 23 | 24 | void main() { 25 | uint idx = gl_GlobalInvocationID.x; 26 | if (idx >= numPositions) return; 27 | 28 | vec4 constraint = pClothCollisionConstraints[idx]; 29 | if (constraint.w < -0.01) { // no correction 30 | return; 31 | } 32 | 33 | vec3 posOldTimestep = pCloth1[idx].xyz; 34 | vec3 posNewTimestep = pCloth2[idx].xyz; 35 | vec3 dir = posNewTimestep - posOldTimestep; 36 | vec3 isx = dir * constraint.w + posOldTimestep; 37 | 38 | //pCloth2[idx].xyz = isx; // test 39 | //pCloth2[idx].w = -10.0; 40 | 41 | // muller: C = (p - q) dot n 42 | // isx = q 43 | // posNewTimestep = p 44 | // constraint.xyz = n 45 | // also from muller: dP = s * wi * dC 46 | // s = C / (dC ^ 2) for all P involved in C 47 | 48 | // idea is: we have an intersection point and a curr point 49 | // these form a vector going into the surface 50 | // we get a resolved curr point by projecting back along the surface normal 51 | // unsigned scalar of this projection is none other than (p - q) dot n.norm 52 | // we're assuming n is already normalized 53 | 54 | vec3 correction = dot(isx - posNewTimestep, constraint.xyz) * (1.0 + bounceFactor) * constraint.xyz; 55 | pCloth2[idx].xyz += correction; 56 | } -------------------------------------------------------------------------------- /external/include/glm/detail/intrinsic_integer.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21 | /// THE SOFTWARE. 22 | /// 23 | /// @ref core 24 | /// @file glm/detail/intrinsic_integer.hpp 25 | /// @date 2009-05-11 / 2011-06-15 26 | /// @author Christophe Riccio 27 | /////////////////////////////////////////////////////////////////////////////////// 28 | 29 | #pragma once 30 | 31 | #include "glm/glm.hpp" 32 | 33 | #if(!(GLM_ARCH & GLM_ARCH_SSE2)) 34 | # error "SSE2 instructions not supported or enabled" 35 | #else 36 | 37 | namespace glm{ 38 | namespace detail 39 | { 40 | __m128i _mm_bit_interleave_si128(__m128i x); 41 | __m128i _mm_bit_interleave_si128(__m128i x, __m128i y); 42 | 43 | }//namespace detail 44 | }//namespace glm 45 | 46 | #include "intrinsic_integer.inl" 47 | 48 | #endif//GLM_ARCH 49 | -------------------------------------------------------------------------------- /external/include/glm/detail/type_half.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/detail/type_half.hpp 29 | /// @date 2008-08-17 / 2011-09-20 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | #pragma once 34 | 35 | #include "setup.hpp" 36 | 37 | namespace glm{ 38 | namespace detail 39 | { 40 | typedef short hdata; 41 | 42 | GLM_FUNC_DECL float toFloat32(hdata value); 43 | GLM_FUNC_DECL hdata toFloat16(float const & value); 44 | 45 | }//namespace detail 46 | }//namespace glm 47 | 48 | #include "type_half.inl" 49 | -------------------------------------------------------------------------------- /src/rbody.cpp: -------------------------------------------------------------------------------- 1 | #include "rbody.hpp" 2 | 3 | Rbody::Rbody(string filename) : Mesh(filename) { 4 | // animation state 5 | translation = glm::vec3(0.0); 6 | scale = glm::vec3(1.0); 7 | eulerRotation = glm::vec3(0.0); 8 | 9 | GLint bufMask = GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT; 10 | 11 | // set up triangles and triangle buffer 12 | int numTriangles = indicesTris.size() / 3; 13 | glGenBuffers(1, &ssbo_triangles); 14 | glBindBuffer(GL_SHADER_STORAGE_BUFFER, ssbo_triangles); 15 | glBufferData(GL_SHADER_STORAGE_BUFFER, numTriangles * sizeof(glm::vec4), 16 | NULL, GL_STREAM_COPY); 17 | glm::vec4 *tri = (glm::vec4 *) glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 18 | 0, numTriangles * sizeof(glm::vec4), bufMask); 19 | for (int i = 0; i < numTriangles; i++) { 20 | glm::vec4 triangle; 21 | triangle.x = indicesTris.at(i * 3 + 0); 22 | triangle.y = indicesTris.at(i * 3 + 1); 23 | triangle.z = indicesTris.at(i * 3 + 2); 24 | 25 | tri[i] = triangle; 26 | } 27 | glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); 28 | 29 | int numVertices = this->initPositions.size(); 30 | 31 | // set up the animated positions buffer 32 | glGenBuffers(1, &ssbo_initPos); 33 | glBindBuffer(GL_SHADER_STORAGE_BUFFER, ssbo_initPos); 34 | glBufferData(GL_SHADER_STORAGE_BUFFER, numVertices * sizeof(glm::vec4), 35 | NULL, GL_STREAM_COPY); 36 | glm::vec4 *pos = (glm::vec4 *) glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 37 | 0, numVertices * sizeof(glm::vec4), bufMask); 38 | for (int i = 0; i < numVertices; i++) { 39 | pos[i] = initPositions[i]; 40 | } 41 | glUnmapBuffer(GL_SHADER_STORAGE_BUFFER); 42 | } 43 | 44 | Rbody::~Rbody() { 45 | 46 | } 47 | 48 | glm::mat4 Rbody::getTransformationAtTime(float t) { 49 | if (animated) return sineHop(t) * twirl(t); 50 | return glm::mat4(); 51 | } 52 | 53 | glm::mat4 Rbody::twirl(float t) { 54 | glm::vec3 eulerRotationT = eulerRotation; 55 | eulerRotationT.z = t * 2.0f; 56 | return glm::eulerAngleZ(eulerRotationT.z); 57 | } 58 | 59 | glm::mat4 Rbody::sineHop(float t) { 60 | glm::vec3 translationT = translation; 61 | translationT.x = t * 0.5f; 62 | translationT.z = abs(sin(t)) * 0.5f; 63 | return glm::translate(translationT); 64 | } -------------------------------------------------------------------------------- /external/include/glm/gtx/optimum_pow.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_optimum_pow 28 | /// @file glm/gtx/optimum_pow.inl 29 | /// @date 2005-12-21 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | template 36 | GLM_FUNC_QUALIFIER genType pow2(genType const & x) 37 | { 38 | return x * x; 39 | } 40 | 41 | template 42 | GLM_FUNC_QUALIFIER genType pow3(genType const & x) 43 | { 44 | return x * x * x; 45 | } 46 | 47 | template 48 | GLM_FUNC_QUALIFIER genType pow4(genType const & x) 49 | { 50 | return (x * x) * (x * x); 51 | } 52 | }//namespace glm 53 | -------------------------------------------------------------------------------- /external/include/glm/gtx/log_base.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_log_base 28 | /// @file glm/gtx/log_base.inl 29 | /// @date 2008-10-24 / 2014-11-25 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | template 36 | GLM_FUNC_QUALIFIER genType log(genType const & x, genType const & base) 37 | { 38 | assert(x != genType(0)); 39 | return glm::log(x) / glm::log(base); 40 | } 41 | 42 | template class vecType> 43 | GLM_FUNC_QUALIFIER vecType log(vecType const & x, vecType const & base) 44 | { 45 | return glm::log(x) / glm::log(base); 46 | } 47 | }//namespace glm 48 | -------------------------------------------------------------------------------- /external/include/glm/detail/_fixes.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref core 28 | /// @file glm/detail/_fixes.hpp 29 | /// @date 2011-02-21 / 2011-11-22 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | #include 34 | 35 | //! Workaround for compatibility with other libraries 36 | #ifdef max 37 | #undef max 38 | #endif 39 | 40 | //! Workaround for compatibility with other libraries 41 | #ifdef min 42 | #undef min 43 | #endif 44 | 45 | //! Workaround for Android 46 | #ifdef isnan 47 | #undef isnan 48 | #endif 49 | 50 | //! Workaround for Android 51 | #ifdef isinf 52 | #undef isinf 53 | #endif 54 | 55 | //! Workaround for Chrone Native Client 56 | #ifdef log2 57 | #undef log2 58 | #endif 59 | 60 | -------------------------------------------------------------------------------- /cmake/FindPackageMessage.cmake: -------------------------------------------------------------------------------- 1 | #.rst: 2 | # FindPackageMessage 3 | # ------------------ 4 | # 5 | # 6 | # 7 | # FIND_PACKAGE_MESSAGE( "message for user" "find result details") 8 | # 9 | # This macro is intended to be used in FindXXX.cmake modules files. It 10 | # will print a message once for each unique find result. This is useful 11 | # for telling the user where a package was found. The first argument 12 | # specifies the name (XXX) of the package. The second argument 13 | # specifies the message to display. The third argument lists details 14 | # about the find result so that if they change the message will be 15 | # displayed again. The macro also obeys the QUIET argument to the 16 | # find_package command. 17 | # 18 | # Example: 19 | # 20 | # :: 21 | # 22 | # if(X11_FOUND) 23 | # FIND_PACKAGE_MESSAGE(X11 "Found X11: ${X11_X11_LIB}" 24 | # "[${X11_X11_LIB}][${X11_INCLUDE_DIR}]") 25 | # else() 26 | # ... 27 | # endif() 28 | 29 | #============================================================================= 30 | # Copyright 2008-2009 Kitware, Inc. 31 | # 32 | # Distributed under the OSI-approved BSD License (the "License"); 33 | # see accompanying file Copyright.txt for details. 34 | # 35 | # This software is distributed WITHOUT ANY WARRANTY; without even the 36 | # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 37 | # See the License for more information. 38 | #============================================================================= 39 | # (To distribute this file outside of CMake, substitute the full 40 | # License text for the above reference.) 41 | 42 | function(FIND_PACKAGE_MESSAGE pkg msg details) 43 | # Avoid printing a message repeatedly for the same find result. 44 | if(NOT ${pkg}_FIND_QUIETLY) 45 | string(REPLACE "\n" "" details "${details}") 46 | set(DETAILS_VAR FIND_PACKAGE_MESSAGE_DETAILS_${pkg}) 47 | if(NOT "${details}" STREQUAL "${${DETAILS_VAR}}") 48 | # The message has not yet been printed. 49 | message(STATUS "${msg}") 50 | 51 | # Save the find details in the cache to avoid printing the same 52 | # message again. 53 | set("${DETAILS_VAR}" "${details}" 54 | CACHE INTERNAL "Details about finding ${pkg}") 55 | endif() 56 | endif() 57 | endfunction() 58 | -------------------------------------------------------------------------------- /external/include/glm/gtx/normalize_dot.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_normalize_dot 28 | /// @file glm/gtx/normalize_dot.inl 29 | /// @date 2007-09-28 / 2008-10-07 30 | /// @author Christophe Riccio 31 | ////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | template class vecType> 36 | GLM_FUNC_QUALIFIER T normalizeDot(vecType const & x, vecType const & y) 37 | { 38 | return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y)); 39 | } 40 | 41 | template class vecType> 42 | GLM_FUNC_QUALIFIER T fastNormalizeDot(vecType const & x, vecType const & y) 43 | { 44 | return glm::dot(x, y) * glm::fastInverseSqrt(glm::dot(x, x) * glm::dot(y, y)); 45 | } 46 | }//namespace glm 47 | -------------------------------------------------------------------------------- /external/include/glm/gtx/transform.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_transform 28 | /// @file glm/gtx/transform.inl 29 | /// @date 2005-12-21 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | template 36 | GLM_FUNC_QUALIFIER tmat4x4 translate( 37 | tvec3 const & v) 38 | { 39 | return translate( 40 | tmat4x4(1.0f), v); 41 | } 42 | 43 | template 44 | GLM_FUNC_QUALIFIER tmat4x4 rotate( 45 | T angle, 46 | tvec3 const & v) 47 | { 48 | return rotate( 49 | tmat4x4(1), angle, v); 50 | } 51 | 52 | template 53 | GLM_FUNC_QUALIFIER tmat4x4 scale( 54 | tvec3 const & v) 55 | { 56 | return scale( 57 | tmat4x4(1.0f), v); 58 | } 59 | 60 | }//namespace glm 61 | -------------------------------------------------------------------------------- /external/include/glm/gtx/handed_coordinate_space.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_handed_coordinate_space 28 | /// @file glm/gtx/handed_coordinate_space.inl 29 | /// @date 2005-12-21 / 2009-02-19 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | template 36 | GLM_FUNC_QUALIFIER bool rightHanded 37 | ( 38 | tvec3 const & tangent, 39 | tvec3 const & binormal, 40 | tvec3 const & normal 41 | ) 42 | { 43 | return dot(cross(normal, tangent), binormal) > T(0); 44 | } 45 | 46 | template 47 | GLM_FUNC_QUALIFIER bool leftHanded 48 | ( 49 | tvec3 const & tangent, 50 | tvec3 const & binormal, 51 | tvec3 const & normal 52 | ) 53 | { 54 | return dot(cross(normal, tangent), binormal) < T(0); 55 | } 56 | }//namespace glm 57 | -------------------------------------------------------------------------------- /external/include/glm/gtx/orthonormalize.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_orthonormalize 28 | /// @file glm/gtx/orthonormalize.inl 29 | /// @date 2005-12-21 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | template 36 | GLM_FUNC_QUALIFIER tmat3x3 orthonormalize(tmat3x3 const & m) 37 | { 38 | tmat3x3 r = m; 39 | 40 | r[0] = normalize(r[0]); 41 | 42 | T d0 = dot(r[0], r[1]); 43 | r[1] -= r[0] * d0; 44 | r[1] = normalize(r[1]); 45 | 46 | T d1 = dot(r[1], r[2]); 47 | d0 = dot(r[0], r[2]); 48 | r[2] -= r[0] * d0 + r[1] * d1; 49 | r[2] = normalize(r[2]); 50 | 51 | return r; 52 | } 53 | 54 | template 55 | GLM_FUNC_QUALIFIER tvec3 orthonormalize(tvec3 const & x, tvec3 const & y) 56 | { 57 | return normalize(x - y * dot(y, x)); 58 | } 59 | }//namespace glm 60 | -------------------------------------------------------------------------------- /external/include/glm/gtx/scalar_relational.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_scalar_relational 28 | /// @file glm/gtx/scalar_relational.hpp 29 | /// @date 2013-02-04 / 2013-02-04 30 | /// @author Christophe Riccio 31 | /// 32 | /// @see core (dependence) 33 | /// 34 | /// @defgroup gtx_scalar_relational GLM_GTX_scalar_relational 35 | /// @ingroup gtx 36 | /// 37 | /// @brief Extend a position from a source to a position at a defined length. 38 | /// 39 | /// need to be included to use these functionalities. 40 | /////////////////////////////////////////////////////////////////////////////////// 41 | 42 | #pragma once 43 | 44 | // Dependency: 45 | #include "../glm.hpp" 46 | 47 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 48 | # pragma message("GLM: GLM_GTX_extend extension included") 49 | #endif 50 | 51 | namespace glm 52 | { 53 | /// @addtogroup gtx_scalar_relational 54 | /// @{ 55 | 56 | 57 | 58 | /// @} 59 | }//namespace glm 60 | 61 | #include "scalar_relational.inl" 62 | -------------------------------------------------------------------------------- /CMakeLists.txt: -------------------------------------------------------------------------------- 1 | cmake_minimum_required(VERSION 3.0) 2 | 3 | project(cis565_GPU_cloth) 4 | 5 | set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH}) 6 | 7 | # Set up include and lib paths 8 | set(EXTERNAL "external") 9 | include_directories("${EXTERNAL}/include") 10 | include_directories("${EXTERNAL}/src") 11 | if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin") 12 | set(EXTERNAL_LIB_PATH "${EXTERNAL}/lib/osx") 13 | elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux") 14 | set(EXTERNAL_LIB_PATH "${EXTERNAL}/lib/linux" "/usr/lib64") 15 | elseif(WIN32) 16 | set(EXTERNAL_LIB_PATH "${EXTERNAL}/lib/win") 17 | endif() 18 | link_directories(${EXTERNAL_LIB_PATH}) 19 | list(APPEND CMAKE_LIBRARY_PATH "${EXTERNAL_LIB_PATH}") 20 | 21 | # Find up and set up core dependency libs 22 | 23 | find_package(Threads REQUIRED) 24 | set(GLFW_INCLUDE_DIR "${EXTERNAL}/include") 25 | set(GLFW_LIBRARY_DIR "${CMAKE_LIBRARY_PATH}") 26 | find_library(GLFW_LIBRARY "glfw3" HINTS "${GLFW_LIBRARY_DIR}") 27 | 28 | set(GLEW_INCLUDE_DIR "${EXTERNAL}/include") 29 | set(GLEW_LIBRARY_DIR "${CMAKE_LIBRARY_PATH}") 30 | add_definitions(-DGLEW_STATIC) 31 | find_package(GLEW) 32 | 33 | find_package(OpenGL) 34 | 35 | set(CORELIBS 36 | "${GLFW_LIBRARY}" 37 | "${OPENGL_LIBRARY}" 38 | "${GLEW_LIBRARY}" 39 | "${CMAKE_THREAD_LIBS_INIT}" 40 | ) 41 | 42 | # Enable C++11 for host code 43 | set(CMAKE_CXX_STANDARD 11) 44 | 45 | # OSX-specific hacks/fixes 46 | if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin") 47 | list(APPEND CORELIBS "-framework IOKit") 48 | list(APPEND CORELIBS "-framework Cocoa") 49 | list(APPEND CORELIBS "-framework CoreVideo") 50 | endif() 51 | 52 | # Linux-specific hacks/fixes 53 | if(${CMAKE_SYSTEM_NAME} MATCHES "Linux") 54 | set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -lX11 -lXxf86vm -lXrandr -lXi") 55 | endif() 56 | 57 | add_subdirectory(src) 58 | 59 | add_executable(${CMAKE_PROJECT_NAME} 60 | "src/main.hpp" 61 | "src/main.cpp" 62 | ) 63 | 64 | target_link_libraries(${CMAKE_PROJECT_NAME} 65 | src 66 | ${CORELIBS} 67 | ) 68 | 69 | add_custom_command( 70 | TARGET ${CMAKE_PROJECT_NAME} 71 | POST_BUILD 72 | COMMAND ${CMAKE_COMMAND} -E copy_directory 73 | ${CMAKE_SOURCE_DIR}/shaders 74 | ${CMAKE_BINARY_DIR}/shaders 75 | ) 76 | 77 | add_custom_command( 78 | TARGET ${CMAKE_PROJECT_NAME} 79 | POST_BUILD 80 | COMMAND ${CMAKE_COMMAND} -E copy_directory 81 | ${CMAKE_SOURCE_DIR}/meshes 82 | ${CMAKE_BINARY_DIR}/meshes 83 | ) 84 | -------------------------------------------------------------------------------- /src/main.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | #include 4 | #include 5 | #include 6 | #include 7 | #include 8 | #include 9 | #include 10 | #include 11 | #include 12 | #include "utilityCore.hpp" 13 | #include "glslUtility.hpp" 14 | #include "mesh.hpp" 15 | 16 | //==================================== 17 | // GL Stuff 18 | //==================================== 19 | 20 | GLuint attr_position = 0; 21 | const char *attributeLocations[] = { "Position" }; 22 | GLuint displayImage; 23 | GLuint program[2]; 24 | 25 | const unsigned int PROG_CLOTH = 0; // program for rendering cloth 26 | const unsigned int PROG_WIRE = 1; // program for rendering wireframes, like for raycasting 27 | 28 | const float fovy = (float) (PI / 4); 29 | const float zNear = 0.10f; 30 | const float zFar = 100.0f; 31 | 32 | glm::mat4 projection; 33 | float theta = 1.22f; 34 | float phi = -0.65f; 35 | float zoom = 5.0f; 36 | glm::vec3 lookAt = glm::vec3(0.0f, 0.0f, 0.0f); 37 | glm::vec3 cameraPosition; 38 | 39 | bool pause = true; 40 | bool stepFrames = false; 41 | 42 | //==================================== 43 | // Main 44 | //==================================== 45 | 46 | const char *projectName; 47 | 48 | int main(int argc, char* argv[]); 49 | 50 | //==================================== 51 | // Main loop 52 | //==================================== 53 | void mainLoop(); 54 | void drawMesh(Mesh *drawMe); 55 | void errorCallback(int error, const char *description); 56 | void keyCallback(GLFWwindow* window, int key, int scancode, int action, int mods); 57 | void clickCallback(GLFWwindow* window, int button, int action, int mods); 58 | void updateCamera(); 59 | //glm::vec3 rayCast(int x, int y, int width, int height); 60 | //void drawRaycast(); 61 | 62 | //==================================== 63 | // Setup/init Stuff 64 | //==================================== 65 | bool init(int argc, char **argv); 66 | void initVAO(); 67 | void initShaders(GLuint *program); 68 | 69 | //==================================== 70 | // room for different simualtions and 71 | // gl unit tests 72 | //==================================== 73 | glm::vec3 closestPointOnTriangle(glm::vec3 A, glm::vec3 B, glm::vec3 C, glm::vec3 P); 74 | void runTests(); // for trying gl stuff 75 | 76 | void loadPerformanceTests(); 77 | void loadDancingBear(); // the default sim 78 | void loadStaticCollDetectDebug(); // ball and cloth. debugging. 79 | void loadStaticCollResolveDebug(); // floor and cloth. debugging. -------------------------------------------------------------------------------- /external/include/glm/gtx/matrix_cross_product.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_matrix_cross_product 28 | /// @file glm/gtx/matrix_cross_product.inl 29 | /// @date 2005-12-21 / 2005-12-21 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | template 36 | GLM_FUNC_QUALIFIER tmat3x3 matrixCross3 37 | ( 38 | tvec3 const & x 39 | ) 40 | { 41 | tmat3x3 Result(T(0)); 42 | Result[0][1] = x.z; 43 | Result[1][0] = -x.z; 44 | Result[0][2] = -x.y; 45 | Result[2][0] = x.y; 46 | Result[1][2] = x.x; 47 | Result[2][1] = -x.x; 48 | return Result; 49 | } 50 | 51 | template 52 | GLM_FUNC_QUALIFIER tmat4x4 matrixCross4 53 | ( 54 | tvec3 const & x 55 | ) 56 | { 57 | tmat4x4 Result(T(0)); 58 | Result[0][1] = x.z; 59 | Result[1][0] = -x.z; 60 | Result[0][2] = -x.y; 61 | Result[2][0] = x.y; 62 | Result[1][2] = x.x; 63 | Result[2][1] = -x.x; 64 | return Result; 65 | } 66 | 67 | }//namespace glm 68 | -------------------------------------------------------------------------------- /external/include/glm/gtx/projection.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_projection 28 | /// @file glm/gtx/projection.hpp 29 | /// @date 2005-12-21 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /// 32 | /// @see core (dependence) 33 | /// 34 | /// @defgroup gtx_projection GLM_GTX_projection 35 | /// @ingroup gtx 36 | /// 37 | /// @brief Projection of a vector to other one 38 | /// 39 | /// need to be included to use these functionalities. 40 | /////////////////////////////////////////////////////////////////////////////////// 41 | 42 | #pragma once 43 | 44 | // Dependency: 45 | #include "../geometric.hpp" 46 | 47 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 48 | # pragma message("GLM: GLM_GTX_projection extension included") 49 | #endif 50 | 51 | namespace glm 52 | { 53 | /// @addtogroup gtx_projection 54 | /// @{ 55 | 56 | /// Projects x on Normal. 57 | /// 58 | /// @see gtx_projection 59 | template 60 | GLM_FUNC_DECL vecType proj(vecType const & x, vecType const & Normal); 61 | 62 | /// @} 63 | }//namespace glm 64 | 65 | #include "projection.inl" 66 | -------------------------------------------------------------------------------- /external/include/glm/detail/intrinsic_geometric.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21 | /// THE SOFTWARE. 22 | /// 23 | /// @ref core 24 | /// @file glm/detail/intrinsic_geometric.hpp 25 | /// @date 2009-05-08 / 2011-06-15 26 | /// @author Christophe Riccio 27 | /////////////////////////////////////////////////////////////////////////////////// 28 | 29 | #pragma once 30 | 31 | #include "setup.hpp" 32 | 33 | #if(!(GLM_ARCH & GLM_ARCH_SSE2)) 34 | # error "SSE2 instructions not supported or enabled" 35 | #else 36 | 37 | #include "intrinsic_common.hpp" 38 | 39 | namespace glm{ 40 | namespace detail 41 | { 42 | //length 43 | __m128 sse_len_ps(__m128 x); 44 | 45 | //distance 46 | __m128 sse_dst_ps(__m128 p0, __m128 p1); 47 | 48 | //dot 49 | __m128 sse_dot_ps(__m128 v1, __m128 v2); 50 | 51 | // SSE1 52 | __m128 sse_dot_ss(__m128 v1, __m128 v2); 53 | 54 | //cross 55 | __m128 sse_xpd_ps(__m128 v1, __m128 v2); 56 | 57 | //normalize 58 | __m128 sse_nrm_ps(__m128 v); 59 | 60 | //faceforward 61 | __m128 sse_ffd_ps(__m128 N, __m128 I, __m128 Nref); 62 | 63 | //reflect 64 | __m128 sse_rfe_ps(__m128 I, __m128 N); 65 | 66 | //refract 67 | __m128 sse_rfa_ps(__m128 I, __m128 N, __m128 eta); 68 | 69 | }//namespace detail 70 | }//namespace glm 71 | 72 | #include "intrinsic_geometric.inl" 73 | 74 | #endif//GLM_ARCH 75 | -------------------------------------------------------------------------------- /external/include/glm/gtx/polar_coordinates.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_polar_coordinates 28 | /// @file glm/gtx/polar_coordinates.inl 29 | /// @date 2007-03-06 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | template 36 | GLM_FUNC_QUALIFIER tvec3 polar 37 | ( 38 | tvec3 const & euclidean 39 | ) 40 | { 41 | T const Length(length(euclidean)); 42 | tvec3 const tmp(euclidean / Length); 43 | T const xz_dist(sqrt(tmp.x * tmp.x + tmp.z * tmp.z)); 44 | 45 | return tvec3( 46 | atan(xz_dist, tmp.y), // latitude 47 | atan(tmp.x, tmp.z), // longitude 48 | xz_dist); // xz distance 49 | } 50 | 51 | template 52 | GLM_FUNC_QUALIFIER tvec3 euclidean 53 | ( 54 | tvec2 const & polar 55 | ) 56 | { 57 | T const latitude(polar.x); 58 | T const longitude(polar.y); 59 | 60 | return tvec3( 61 | cos(latitude) * sin(longitude), 62 | sin(latitude), 63 | cos(latitude) * cos(longitude)); 64 | } 65 | 66 | }//namespace glm 67 | -------------------------------------------------------------------------------- /external/include/glm/detail/intrinsic_matrix.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21 | /// THE SOFTWARE. 22 | /// 23 | /// @ref core 24 | /// @file glm/detail/intrinsic_common.hpp 25 | /// @date 2009-06-05 / 2011-06-15 26 | /// @author Christophe Riccio 27 | /////////////////////////////////////////////////////////////////////////////////// 28 | 29 | #pragma once 30 | 31 | #include "setup.hpp" 32 | 33 | #if(!(GLM_ARCH & GLM_ARCH_SSE2)) 34 | # error "SSE2 instructions not supported or enabled" 35 | #else 36 | 37 | #include "intrinsic_geometric.hpp" 38 | 39 | namespace glm{ 40 | namespace detail 41 | { 42 | void sse_add_ps(__m128 in1[4], __m128 in2[4], __m128 out[4]); 43 | 44 | void sse_sub_ps(__m128 in1[4], __m128 in2[4], __m128 out[4]); 45 | 46 | __m128 sse_mul_ps(__m128 m[4], __m128 v); 47 | 48 | __m128 sse_mul_ps(__m128 v, __m128 m[4]); 49 | 50 | void sse_mul_ps(__m128 const in1[4], __m128 const in2[4], __m128 out[4]); 51 | 52 | void sse_transpose_ps(__m128 const in[4], __m128 out[4]); 53 | 54 | void sse_inverse_ps(__m128 const in[4], __m128 out[4]); 55 | 56 | void sse_rotate_ps(__m128 const in[4], float Angle, float const v[3], __m128 out[4]); 57 | 58 | __m128 sse_det_ps(__m128 const m[4]); 59 | 60 | __m128 sse_slow_det_ps(__m128 const m[4]); 61 | 62 | }//namespace detail 63 | }//namespace glm 64 | 65 | #include "intrinsic_matrix.inl" 66 | 67 | #endif//GLM_ARCH 68 | -------------------------------------------------------------------------------- /external/include/glm/gtx/mixed_product.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_mixed_product 28 | /// @file glm/gtx/mixed_product.hpp 29 | /// @date 2007-04-03 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /// 32 | /// @see core (dependence) 33 | /// 34 | /// @defgroup gtx_mixed_product GLM_GTX_mixed_producte 35 | /// @ingroup gtx 36 | /// 37 | /// @brief Mixed product of 3 vectors. 38 | /// 39 | /// need to be included to use these functionalities. 40 | /////////////////////////////////////////////////////////////////////////////////// 41 | 42 | #pragma once 43 | 44 | // Dependency: 45 | #include "../glm.hpp" 46 | 47 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 48 | # pragma message("GLM: GLM_GTX_mixed_product extension included") 49 | #endif 50 | 51 | namespace glm 52 | { 53 | /// @addtogroup gtx_mixed_product 54 | /// @{ 55 | 56 | /// @brief Mixed product of 3 vectors (from GLM_GTX_mixed_product extension) 57 | template 58 | GLM_FUNC_DECL T mixedProduct( 59 | tvec3 const & v1, 60 | tvec3 const & v2, 61 | tvec3 const & v3); 62 | 63 | /// @} 64 | }// namespace glm 65 | 66 | #include "mixed_product.inl" 67 | -------------------------------------------------------------------------------- /external/include/glm/gtx/extend.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_extend 28 | /// @file glm/gtx/extend.hpp 29 | /// @date 2006-01-07 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /// 32 | /// @see core (dependence) 33 | /// 34 | /// @defgroup gtx_extend GLM_GTX_extend 35 | /// @ingroup gtx 36 | /// 37 | /// @brief Extend a position from a source to a position at a defined length. 38 | /// 39 | /// need to be included to use these functionalities. 40 | /////////////////////////////////////////////////////////////////////////////////// 41 | 42 | #pragma once 43 | 44 | // Dependency: 45 | #include "../glm.hpp" 46 | 47 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 48 | # pragma message("GLM: GLM_GTX_extend extension included") 49 | #endif 50 | 51 | namespace glm 52 | { 53 | /// @addtogroup gtx_extend 54 | /// @{ 55 | 56 | /// Extends of Length the Origin position using the (Source - Origin) direction. 57 | /// @see gtx_extend 58 | template 59 | GLM_FUNC_DECL genType extend( 60 | genType const & Origin, 61 | genType const & Source, 62 | typename genType::value_type const Length); 63 | 64 | /// @} 65 | }//namespace glm 66 | 67 | #include "extend.inl" 68 | -------------------------------------------------------------------------------- /external/include/glm/gtx/normal.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_normal 28 | /// @file glm/gtx/normal.hpp 29 | /// @date 2005-12-21 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /// 32 | /// @see core (dependence) 33 | /// @see gtx_extented_min_max (dependence) 34 | /// 35 | /// @defgroup gtx_normal GLM_GTX_normal 36 | /// @ingroup gtx 37 | /// 38 | /// @brief Compute the normal of a triangle. 39 | /// 40 | /// need to be included to use these functionalities. 41 | /////////////////////////////////////////////////////////////////////////////////// 42 | 43 | #pragma once 44 | 45 | // Dependency: 46 | #include "../glm.hpp" 47 | 48 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 49 | # pragma message("GLM: GLM_GTX_normal extension included") 50 | #endif 51 | 52 | namespace glm 53 | { 54 | /// @addtogroup gtx_normal 55 | /// @{ 56 | 57 | //! Computes triangle normal from triangle points. 58 | //! From GLM_GTX_normal extension. 59 | template 60 | GLM_FUNC_DECL tvec3 triangleNormal( 61 | tvec3 const & p1, 62 | tvec3 const & p2, 63 | tvec3 const & p3); 64 | 65 | /// @} 66 | }//namespace glm 67 | 68 | #include "normal.inl" 69 | -------------------------------------------------------------------------------- /external/include/glm/gtx/perpendicular.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_perpendicular 28 | /// @file glm/gtx/perpendicular.hpp 29 | /// @date 2005-12-21 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /// 32 | /// @see core (dependence) 33 | /// @see gtx_projection (dependence) 34 | /// 35 | /// @defgroup gtx_perpendicular GLM_GTX_perpendicular 36 | /// @ingroup gtx 37 | /// 38 | /// @brief Perpendicular of a vector from other one 39 | /// 40 | /// need to be included to use these functionalities. 41 | /////////////////////////////////////////////////////////////////////////////////// 42 | 43 | #pragma once 44 | 45 | // Dependency: 46 | #include "../glm.hpp" 47 | #include "../gtx/projection.hpp" 48 | 49 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 50 | # pragma message("GLM: GLM_GTX_perpendicular extension included") 51 | #endif 52 | 53 | namespace glm 54 | { 55 | /// @addtogroup gtx_perpendicular 56 | /// @{ 57 | 58 | //! Projects x a perpendicular axis of Normal. 59 | //! From GLM_GTX_perpendicular extension. 60 | template 61 | GLM_FUNC_DECL vecType perp( 62 | vecType const & x, 63 | vecType const & Normal); 64 | 65 | /// @} 66 | }//namespace glm 67 | 68 | #include "perpendicular.inl" 69 | -------------------------------------------------------------------------------- /shaders/cloth_pbd5_projectClothConstraints.comp.glsl: -------------------------------------------------------------------------------- 1 | // cloth constraints are vec4s as follows: 2 | // x: index of position to be projected onto 3 | // y: index of position influencing x 4 | // z: rest length. a rest length of -1 indicates a pin constraint. 5 | // w: SSBO_ID of influencer 6 | 7 | 8 | #version 430 core 9 | #extension GL_ARB_compute_shader: enable 10 | #extension GL_ARB_shader_storage_buffer_object: enable 11 | 12 | // work group size injected before compilation 13 | #define WORK_GROUP_SIZE XX 14 | 15 | layout(std430, binding = 0) readonly buffer _influencerPos { // influencer 16 | vec4 pInfluencer[]; 17 | }; 18 | layout(std430, binding = 1) buffer _modifyPos { // influencee 19 | vec4 pModify[]; 20 | }; 21 | layout(std430, binding = 2) readonly buffer _Constraints { 22 | vec4 Constraints[]; 23 | }; 24 | 25 | // spring constant 26 | layout(location = 0) uniform float N; // number of times to project 27 | 28 | layout(location = 1) uniform int numConstraints; 29 | 30 | layout(location = 2) uniform float K; // PBD spring constant 31 | 32 | layout(location = 3) uniform int SSBO_ID; // the ID of the SSBO providing pModify 33 | 34 | layout(local_size_x = WORK_GROUP_SIZE, local_size_y = 1, local_size_z = 1) in; 35 | 36 | void main() { 37 | // gl_GlobalInvocationID is equal to: 38 | // gl_WorkGroupID * gl_WorkGroupSize + gl_LocalInvocationID. 39 | uint idx = gl_GlobalInvocationID.x; 40 | 41 | if (idx >= numConstraints) return; 42 | 43 | // compute force contribution from this constraint 44 | vec4 constraint = Constraints[idx]; 45 | 46 | highp int targetIdx = int(constraint.x); // index of "target" -> the position to be modified 47 | highp int influenceIdx = int(constraint.y); // index of "influencer" -> the particle doing the pulling 48 | highp int constraintSSBO = int(constraint.w); // ID of the ssbo this constraint is intended for 49 | if (constraintSSBO != SSBO_ID) return; // do not evaluate, this is not the right SSBO 50 | 51 | if (constraint.x < 0.0 || constraint.y < 0.0) { // bogus influence 52 | return; 53 | } 54 | 55 | // "prefetch?" 56 | vec4 target = pModify[targetIdx]; 57 | float k_prime = 1.0 - pow(1.0 - K, 1.0 / N); 58 | 59 | vec4 influencer = pInfluencer[influenceIdx]; 60 | 61 | if (constraint.z < 0.0) { // case of a stationary pin 62 | pModify[targetIdx].xyz = influencer.xyz; 63 | return; 64 | } 65 | 66 | vec3 diff = influencer.xyz - target.xyz; 67 | float dist = length(diff); 68 | float w = target.w / (influencer.w + target.w); 69 | 70 | vec3 dp1 = w * (dist - constraint.z) * diff / dist; // force is towards influencer 71 | 72 | pModify[targetIdx].xyz += k_prime * dp1; 73 | 74 | } 75 | -------------------------------------------------------------------------------- /external/include/glm/gtx/gradient_paint.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_gradient_paint 28 | /// @file glm/gtx/gradient_paint.inl 29 | /// @date 2009-03-06 / 2013-04-09 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | template 36 | GLM_FUNC_QUALIFIER T radialGradient 37 | ( 38 | tvec2 const & Center, 39 | T const & Radius, 40 | tvec2 const & Focal, 41 | tvec2 const & Position 42 | ) 43 | { 44 | tvec2 F = Focal - Center; 45 | tvec2 D = Position - Focal; 46 | T Radius2 = pow2(Radius); 47 | T Fx2 = pow2(F.x); 48 | T Fy2 = pow2(F.y); 49 | 50 | T Numerator = (D.x * F.x + D.y * F.y) + sqrt(Radius2 * (pow2(D.x) + pow2(D.y)) - pow2(D.x * F.y - D.y * F.x)); 51 | T Denominator = Radius2 - (Fx2 + Fy2); 52 | return Numerator / Denominator; 53 | } 54 | 55 | template 56 | GLM_FUNC_QUALIFIER T linearGradient 57 | ( 58 | tvec2 const & Point0, 59 | tvec2 const & Point1, 60 | tvec2 const & Position 61 | ) 62 | { 63 | tvec2 Dist = Point1 - Point0; 64 | return (Dist.x * (Position.x - Point0.x) + Dist.y * (Position.y - Point0.y)) / glm::dot(Dist, Dist); 65 | } 66 | }//namespace glm 67 | -------------------------------------------------------------------------------- /external/include/glm/gtx/log_base.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_log_base 28 | /// @file glm/gtx/log_base.hpp 29 | /// @date 2008-10-24 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /// 32 | /// @see core (dependence) 33 | /// 34 | /// @defgroup gtx_log_base GLM_GTX_log_base 35 | /// @ingroup gtx 36 | /// 37 | /// @brief Logarithm for any base. base can be a vector or a scalar. 38 | /// 39 | /// need to be included to use these functionalities. 40 | /////////////////////////////////////////////////////////////////////////////////// 41 | 42 | #pragma once 43 | 44 | // Dependency: 45 | #include "../glm.hpp" 46 | 47 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 48 | # pragma message("GLM: GLM_GTX_log_base extension included") 49 | #endif 50 | 51 | namespace glm 52 | { 53 | /// @addtogroup gtx_log_base 54 | /// @{ 55 | 56 | //! Logarithm for any base. 57 | //! From GLM_GTX_log_base. 58 | template 59 | GLM_FUNC_DECL genType log( 60 | genType x, 61 | genType base); 62 | 63 | //! Logarithm for any base. 64 | //! From GLM_GTX_log_base. 65 | template class vecType> 66 | GLM_FUNC_DECL vecType sign( 67 | vecType const & x, 68 | vecType const & base); 69 | 70 | /// @} 71 | }//namespace glm 72 | 73 | #include "log_base.inl" 74 | -------------------------------------------------------------------------------- /external/include/glm/gtx/extend.inl: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_extend 28 | /// @file glm/gtx/extend.inl 29 | /// @date 2006-01-07 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /////////////////////////////////////////////////////////////////////////////////////////////////// 32 | 33 | namespace glm 34 | { 35 | template 36 | GLM_FUNC_QUALIFIER genType extend 37 | ( 38 | genType const & Origin, 39 | genType const & Source, 40 | genType const & Distance 41 | ) 42 | { 43 | return Origin + (Source - Origin) * Distance; 44 | } 45 | 46 | template 47 | GLM_FUNC_QUALIFIER tvec2 extend 48 | ( 49 | tvec2 const & Origin, 50 | tvec2 const & Source, 51 | T const & Distance 52 | ) 53 | { 54 | return Origin + (Source - Origin) * Distance; 55 | } 56 | 57 | template 58 | GLM_FUNC_QUALIFIER tvec3 extend 59 | ( 60 | tvec3 const & Origin, 61 | tvec3 const & Source, 62 | T const & Distance 63 | ) 64 | { 65 | return Origin + (Source - Origin) * Distance; 66 | } 67 | 68 | template 69 | GLM_FUNC_QUALIFIER tvec4 extend 70 | ( 71 | tvec4 const & Origin, 72 | tvec4 const & Source, 73 | T const & Distance 74 | ) 75 | { 76 | return Origin + (Source - Origin) * Distance; 77 | } 78 | }//namespace glm 79 | -------------------------------------------------------------------------------- /external/include/glm/gtx/raw_data.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_raw_data 28 | /// @file glm/gtx/raw_data.hpp 29 | /// @date 2008-11-19 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /// 32 | /// @see core (dependence) 33 | /// 34 | /// @defgroup gtx_raw_data GLM_GTX_raw_data 35 | /// @ingroup gtx 36 | /// 37 | /// @brief Projection of a vector to other one 38 | /// 39 | /// need to be included to use these functionalities. 40 | /////////////////////////////////////////////////////////////////////////////////// 41 | 42 | #pragma once 43 | 44 | // Dependencies 45 | #include "../detail/setup.hpp" 46 | #include "../detail/type_int.hpp" 47 | 48 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 49 | # pragma message("GLM: GLM_GTX_raw_data extension included") 50 | #endif 51 | 52 | namespace glm 53 | { 54 | /// @addtogroup gtx_raw_data 55 | /// @{ 56 | 57 | //! Type for byte numbers. 58 | //! From GLM_GTX_raw_data extension. 59 | typedef detail::uint8 byte; 60 | 61 | //! Type for word numbers. 62 | //! From GLM_GTX_raw_data extension. 63 | typedef detail::uint16 word; 64 | 65 | //! Type for dword numbers. 66 | //! From GLM_GTX_raw_data extension. 67 | typedef detail::uint32 dword; 68 | 69 | //! Type for qword numbers. 70 | //! From GLM_GTX_raw_data extension. 71 | typedef detail::uint64 qword; 72 | 73 | /// @} 74 | }// namespace glm 75 | 76 | #include "raw_data.inl" 77 | -------------------------------------------------------------------------------- /external/include/glm/gtx/wrap.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_wrap 28 | /// @file glm/gtx/wrap.hpp 29 | /// @date 2009-11-25 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /// 32 | /// @see core (dependence) 33 | /// 34 | /// @defgroup gtx_wrap GLM_GTX_wrap 35 | /// @ingroup gtx 36 | /// 37 | /// @brief Wrapping mode of texture coordinates. 38 | /// 39 | /// need to be included to use these functionalities. 40 | /////////////////////////////////////////////////////////////////////////////////// 41 | 42 | #pragma once 43 | 44 | // Dependency: 45 | #include "../glm.hpp" 46 | 47 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 48 | # pragma message("GLM: GLM_GTX_wrap extension included") 49 | #endif 50 | 51 | namespace glm 52 | { 53 | /// @addtogroup gtx_wrap 54 | /// @{ 55 | 56 | /// Simulate GL_CLAMP OpenGL wrap mode 57 | /// @see gtx_wrap extension. 58 | template 59 | GLM_FUNC_DECL genType clamp(genType const & Texcoord); 60 | 61 | /// Simulate GL_REPEAT OpenGL wrap mode 62 | /// @see gtx_wrap extension. 63 | template 64 | GLM_FUNC_DECL genType repeat(genType const & Texcoord); 65 | 66 | /// Simulate GL_MIRROR_REPEAT OpenGL wrap mode 67 | /// @see gtx_wrap extension. 68 | template 69 | GLM_FUNC_DECL genType mirrorRepeat(genType const & Texcoord); 70 | 71 | /// @} 72 | }// namespace glm 73 | 74 | #include "wrap.inl" 75 | -------------------------------------------------------------------------------- /external/include/glm/detail/intrinsic_common.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 21 | /// THE SOFTWARE. 22 | /// 23 | /// @ref core 24 | /// @file glm/detail/intrinsic_common.hpp 25 | /// @date 2009-05-11 / 2011-06-15 26 | /// @author Christophe Riccio 27 | /////////////////////////////////////////////////////////////////////////////////// 28 | 29 | #pragma once 30 | 31 | #include "setup.hpp" 32 | 33 | #if(!(GLM_ARCH & GLM_ARCH_SSE2)) 34 | # error "SSE2 instructions not supported or enabled" 35 | #else 36 | 37 | namespace glm{ 38 | namespace detail 39 | { 40 | __m128 sse_abs_ps(__m128 x); 41 | 42 | __m128 sse_sgn_ps(__m128 x); 43 | 44 | //floor 45 | __m128 sse_flr_ps(__m128 v); 46 | 47 | //trunc 48 | __m128 sse_trc_ps(__m128 v); 49 | 50 | //round 51 | __m128 sse_nd_ps(__m128 v); 52 | 53 | //roundEven 54 | __m128 sse_rde_ps(__m128 v); 55 | 56 | __m128 sse_rnd_ps(__m128 x); 57 | 58 | __m128 sse_ceil_ps(__m128 v); 59 | 60 | __m128 sse_frc_ps(__m128 x); 61 | 62 | __m128 sse_mod_ps(__m128 x, __m128 y); 63 | 64 | __m128 sse_modf_ps(__m128 x, __m128i & i); 65 | 66 | //GLM_FUNC_QUALIFIER __m128 sse_min_ps(__m128 x, __m128 y) 67 | 68 | //GLM_FUNC_QUALIFIER __m128 sse_max_ps(__m128 x, __m128 y) 69 | 70 | __m128 sse_clp_ps(__m128 v, __m128 minVal, __m128 maxVal); 71 | 72 | __m128 sse_mix_ps(__m128 v1, __m128 v2, __m128 a); 73 | 74 | __m128 sse_stp_ps(__m128 edge, __m128 x); 75 | 76 | __m128 sse_ssp_ps(__m128 edge0, __m128 edge1, __m128 x); 77 | 78 | __m128 sse_nan_ps(__m128 x); 79 | 80 | __m128 sse_inf_ps(__m128 x); 81 | 82 | }//namespace detail 83 | }//namespace glm 84 | 85 | #include "intrinsic_common.inl" 86 | 87 | #endif//GLM_ARCH 88 | -------------------------------------------------------------------------------- /external/include/glm/gtx/matrix_cross_product.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_matrix_cross_product 28 | /// @file glm/gtx/matrix_cross_product.hpp 29 | /// @date 2005-12-21 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /// 32 | /// @see core (dependence) 33 | /// @see gtx_extented_min_max (dependence) 34 | /// 35 | /// @defgroup gtx_matrix_cross_product GLM_GTX_matrix_cross_product 36 | /// @ingroup gtx 37 | /// 38 | /// @brief Build cross product matrices 39 | /// 40 | /// need to be included to use these functionalities. 41 | /////////////////////////////////////////////////////////////////////////////////// 42 | 43 | #pragma once 44 | 45 | // Dependency: 46 | #include "../glm.hpp" 47 | 48 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 49 | # pragma message("GLM: GLM_GTX_matrix_cross_product extension included") 50 | #endif 51 | 52 | namespace glm 53 | { 54 | /// @addtogroup gtx_matrix_cross_product 55 | /// @{ 56 | 57 | //! Build a cross product matrix. 58 | //! From GLM_GTX_matrix_cross_product extension. 59 | template 60 | GLM_FUNC_DECL tmat3x3 matrixCross3( 61 | tvec3 const & x); 62 | 63 | //! Build a cross product matrix. 64 | //! From GLM_GTX_matrix_cross_product extension. 65 | template 66 | GLM_FUNC_DECL tmat4x4 matrixCross4( 67 | tvec3 const & x); 68 | 69 | /// @} 70 | }//namespace glm 71 | 72 | #include "matrix_cross_product.inl" 73 | -------------------------------------------------------------------------------- /external/include/glm/gtx/orthonormalize.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_orthonormalize 28 | /// @file glm/gtx/orthonormalize.hpp 29 | /// @date 2005-12-21 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /// 32 | /// @see core (dependence) 33 | /// @see gtx_extented_min_max (dependence) 34 | /// 35 | /// @defgroup gtx_orthonormalize GLM_GTX_orthonormalize 36 | /// @ingroup gtx 37 | /// 38 | /// @brief Orthonormalize matrices. 39 | /// 40 | /// need to be included to use these functionalities. 41 | /////////////////////////////////////////////////////////////////////////////////// 42 | 43 | #pragma once 44 | 45 | // Dependency: 46 | #include "../vec3.hpp" 47 | #include "../mat3x3.hpp" 48 | #include "../geometric.hpp" 49 | 50 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 51 | # pragma message("GLM: GLM_GTX_orthonormalize extension included") 52 | #endif 53 | 54 | namespace glm 55 | { 56 | /// @addtogroup gtx_orthonormalize 57 | /// @{ 58 | 59 | /// Returns the orthonormalized matrix of m. 60 | /// 61 | /// @see gtx_orthonormalize 62 | template 63 | GLM_FUNC_DECL tmat3x3 orthonormalize(tmat3x3 const & m); 64 | 65 | /// Orthonormalizes x according y. 66 | /// 67 | /// @see gtx_orthonormalize 68 | template 69 | GLM_FUNC_DECL tvec3 orthonormalize(tvec3 const & x, tvec3 const & y); 70 | 71 | /// @} 72 | }//namespace glm 73 | 74 | #include "orthonormalize.inl" 75 | -------------------------------------------------------------------------------- /external/include/glm/gtx/polar_coordinates.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_polar_coordinates 28 | /// @file glm/gtx/polar_coordinates.hpp 29 | /// @date 2007-03-06 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /// 32 | /// @see core (dependence) 33 | /// 34 | /// @defgroup gtx_polar_coordinates GLM_GTX_polar_coordinates 35 | /// @ingroup gtx 36 | /// 37 | /// @brief Conversion from Euclidean space to polar space and revert. 38 | /// 39 | /// need to be included to use these functionalities. 40 | /////////////////////////////////////////////////////////////////////////////////// 41 | 42 | #pragma once 43 | 44 | // Dependency: 45 | #include "../glm.hpp" 46 | 47 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 48 | # pragma message("GLM: GLM_GTX_polar_coordinates extension included") 49 | #endif 50 | 51 | namespace glm 52 | { 53 | /// @addtogroup gtx_polar_coordinates 54 | /// @{ 55 | 56 | /// Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude. 57 | /// 58 | /// @see gtx_polar_coordinates 59 | template 60 | GLM_FUNC_DECL tvec3 polar( 61 | tvec3 const & euclidean); 62 | 63 | /// Convert Polar to Euclidean coordinates. 64 | /// 65 | /// @see gtx_polar_coordinates 66 | template 67 | GLM_FUNC_DECL tvec3 euclidean( 68 | tvec2 const & polar); 69 | 70 | /// @} 71 | }//namespace glm 72 | 73 | #include "polar_coordinates.inl" 74 | -------------------------------------------------------------------------------- /external/include/glm/gtx/closest_point.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_closest_point 28 | /// @file glm/gtx/closest_point.hpp 29 | /// @date 2005-12-30 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /// 32 | /// @see core (dependence) 33 | /// 34 | /// @defgroup gtx_closest_point GLM_GTX_closest_point 35 | /// @ingroup gtx 36 | /// 37 | /// @brief Find the point on a straight line which is the closet of a point. 38 | /// 39 | /// need to be included to use these functionalities. 40 | /////////////////////////////////////////////////////////////////////////////////// 41 | 42 | #pragma once 43 | 44 | // Dependency: 45 | #include "../glm.hpp" 46 | 47 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 48 | # pragma message("GLM: GLM_GTX_closest_point extension included") 49 | #endif 50 | 51 | namespace glm 52 | { 53 | /// @addtogroup gtx_closest_point 54 | /// @{ 55 | 56 | /// Find the point on a straight line which is the closet of a point. 57 | /// @see gtx_closest_point 58 | template 59 | GLM_FUNC_DECL tvec3 closestPointOnLine( 60 | tvec3 const & point, 61 | tvec3 const & a, 62 | tvec3 const & b); 63 | 64 | /// 2d lines work as well 65 | template 66 | GLM_FUNC_DECL tvec2 closestPointOnLine( 67 | tvec2 const & point, 68 | tvec2 const & a, 69 | tvec2 const & b); 70 | 71 | /// @} 72 | }// namespace glm 73 | 74 | #include "closest_point.inl" 75 | -------------------------------------------------------------------------------- /external/include/glm/gtx/optimum_pow.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_optimum_pow 28 | /// @file glm/gtx/optimum_pow.hpp 29 | /// @date 2005-12-21 / 2011-06-07 30 | /// @author Christophe Riccio 31 | /// 32 | /// @see core (dependence) 33 | /// 34 | /// @defgroup gtx_optimum_pow GLM_GTX_optimum_pow 35 | /// @ingroup gtx 36 | /// 37 | /// @brief Integer exponentiation of power functions. 38 | /// 39 | /// need to be included to use these functionalities. 40 | /////////////////////////////////////////////////////////////////////////////////// 41 | 42 | #pragma once 43 | 44 | // Dependency: 45 | #include "../glm.hpp" 46 | 47 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 48 | # pragma message("GLM: GLM_GTX_optimum_pow extension included") 49 | #endif 50 | 51 | namespace glm{ 52 | namespace gtx 53 | { 54 | /// @addtogroup gtx_optimum_pow 55 | /// @{ 56 | 57 | /// Returns x raised to the power of 2. 58 | /// 59 | /// @see gtx_optimum_pow 60 | template 61 | GLM_FUNC_DECL genType pow2(genType const & x); 62 | 63 | /// Returns x raised to the power of 3. 64 | /// 65 | /// @see gtx_optimum_pow 66 | template 67 | GLM_FUNC_DECL genType pow3(genType const & x); 68 | 69 | /// Returns x raised to the power of 4. 70 | /// 71 | /// @see gtx_optimum_pow 72 | template 73 | GLM_FUNC_DECL genType pow4(genType const & x); 74 | 75 | /// @} 76 | }//namespace gtx 77 | }//namespace glm 78 | 79 | #include "optimum_pow.inl" 80 | -------------------------------------------------------------------------------- /external/include/glm/gtx/matrix_decompose.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_matrix_decompose 28 | /// @file glm/gtx/matrix_decompose.hpp 29 | /// @date 2014-08-29 / 2014-08-29 30 | /// @author Christophe Riccio 31 | /// 32 | /// @see core (dependence) 33 | /// 34 | /// @defgroup gtx_matrix_decompose GLM_GTX_matrix_decompose 35 | /// @ingroup gtx 36 | /// 37 | /// @brief Decomposes a model matrix to translations, rotation and scale components 38 | /// 39 | /// need to be included to use these functionalities. 40 | /////////////////////////////////////////////////////////////////////////////////// 41 | 42 | #pragma once 43 | 44 | // Dependencies 45 | #include "../mat4x4.hpp" 46 | #include "../vec3.hpp" 47 | #include "../vec4.hpp" 48 | #include "../gtc/quaternion.hpp" 49 | #include "../gtc/matrix_transform.hpp" 50 | 51 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 52 | # pragma message("GLM: GLM_GTX_matrix_decompose extension included") 53 | #endif 54 | 55 | namespace glm 56 | { 57 | /// @addtogroup gtx_matrix_decompose 58 | /// @{ 59 | 60 | /// Decomposes a model matrix to translations, rotation and scale components 61 | /// @see gtx_matrix_decompose 62 | template 63 | GLM_FUNC_DECL bool decompose( 64 | tmat4x4 const & modelMatrix, 65 | tvec3 & scale, tquat & orientation, tvec3 & translation, tvec3 & skew, tvec4 & perspective); 66 | 67 | /// @} 68 | }//namespace glm 69 | 70 | #include "matrix_decompose.inl" 71 | -------------------------------------------------------------------------------- /external/include/glm/gtx/string_cast.hpp: -------------------------------------------------------------------------------- 1 | /////////////////////////////////////////////////////////////////////////////////// 2 | /// OpenGL Mathematics (glm.g-truc.net) 3 | /// 4 | /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) 5 | /// Permission is hereby granted, free of charge, to any person obtaining a copy 6 | /// of this software and associated documentation files (the "Software"), to deal 7 | /// in the Software without restriction, including without limitation the rights 8 | /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | /// copies of the Software, and to permit persons to whom the Software is 10 | /// furnished to do so, subject to the following conditions: 11 | /// 12 | /// The above copyright notice and this permission notice shall be included in 13 | /// all copies or substantial portions of the Software. 14 | /// 15 | /// Restrictions: 16 | /// By making use of the Software for military purposes, you choose to make 17 | /// a Bunny unhappy. 18 | /// 19 | /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 | /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 | /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 | /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 | /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 | /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 | /// THE SOFTWARE. 26 | /// 27 | /// @ref gtx_string_cast 28 | /// @file glm/gtx/string_cast.hpp 29 | /// @date 2008-04-26 / 2014-05-10 30 | /// @author Christophe Riccio 31 | /// 32 | /// @see core (dependence) 33 | /// @see gtc_half_float (dependence) 34 | /// @see gtx_integer (dependence) 35 | /// @see gtx_quaternion (dependence) 36 | /// 37 | /// @defgroup gtx_string_cast GLM_GTX_string_cast 38 | /// @ingroup gtx 39 | /// 40 | /// @brief Setup strings for GLM type values 41 | /// 42 | /// need to be included to use these functionalities. 43 | /// This extension is not supported with CUDA 44 | /////////////////////////////////////////////////////////////////////////////////// 45 | 46 | #pragma once 47 | 48 | // Dependency: 49 | #include "../glm.hpp" 50 | #include "../gtc/type_precision.hpp" 51 | #include 52 | 53 | #if(GLM_COMPILER & GLM_COMPILER_CUDA) 54 | # error "GLM_GTX_string_cast is not supported on CUDA compiler" 55 | #endif 56 | 57 | #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) 58 | # pragma message("GLM: GLM_GTX_string_cast extension included") 59 | #endif 60 | 61 | namespace glm 62 | { 63 | /// @addtogroup gtx_string_cast 64 | /// @{ 65 | 66 | /// Create a string from a GLM vector or matrix typed variable. 67 | /// @see gtx_string_cast extension. 68 | template