├── Library ├── BuildPlayer.prefs ├── AssetImportState ├── FailedAssetImports.txt ├── ScriptAssemblies │ ├── CompilationCompleted.txt │ ├── Assembly-CSharp.dll │ ├── Assembly-CSharp.dll.mdb │ ├── Assembly-CSharp-Editor.dll │ └── Assembly-CSharp-Editor.dll.mdb ├── guidmapper ├── ScriptMapper ├── assetDatabase3 ├── expandedItems ├── AnnotationManager ├── MonoManager.asset ├── AssetServerCacheV3 ├── AssetVersioning.db ├── BuildSettings.asset ├── ProjectSettings.asset ├── EditorUserSettings.asset ├── EditorUserBuildSettings.asset ├── InspectorExpandedItems.asset └── metadata │ ├── 12 │ ├── 121ce12cbdf774bb39fc5141fa8c15f7 │ └── 12f4c1fd5b15a42ed95cf631b780e2ea │ ├── 18 │ └── 18795413f8c584fd9a773d50fd46d0b2 │ ├── 20 │ └── 207aa5af5b55c4d9d97beb503d957fdf │ ├── 21 │ └── 21285c1909a554a74b7ea2b30e09b84f │ ├── 24 │ └── 2465111971535469fb459e12842445ed │ ├── 38 │ └── 3888f12ce656a4e5f87d963336407f45 │ ├── 39 │ └── 394160b32f6ea472aa8a5083e3061d2d │ ├── 48 │ └── 48c28eac103f64b3d8e66aab8a6215df │ ├── 49 │ └── 499644a8ac6ec4590810cb742629e5f7 │ ├── 52 │ └── 52fa683b23fad44b4821d3aa02026067 │ ├── 55 │ └── 55adc464e0afb472c9774b5126034187 │ ├── 59 │ ├── 593f8b44006414c568448ca92befc195 │ └── 59899323c245a49618aaec11f72da230 │ ├── 61 │ └── 615e19a13702a4500b9ca0a14b033aad │ ├── 74 │ ├── 74a3f244384d6424cb9dea172e2cc219 │ └── 74b0424027fbe413cb790de9a421940c │ ├── 81 │ └── 81afd18213d0946248231fca6f1d8a19 │ ├── 82 │ └── 82d31077e570144c6b5de151aade0fe8 │ ├── 87 │ └── 8780f11b2889346ec82c22ab861308e6 │ ├── 93 │ └── 9391f4d181a334202aaea3f4e7c96f2b │ ├── 98 │ └── 98c535e08b2484c0f86ad39c293c168c │ ├── 00 │ ├── 00000000000000001000000000000000 │ ├── 00000000000000002000000000000000 │ ├── 00000000000000003000000000000000 │ ├── 00000000000000004000000000000000 │ ├── 00000000000000004100000000000000 │ ├── 00000000000000005000000000000000 │ ├── 00000000000000006000000000000000 │ ├── 00000000000000007000000000000000 │ ├── 00000000000000008000000000000000 │ ├── 00000000000000009000000000000000 │ ├── 0000000000000000a000000000000000 │ ├── 0000000000000000b000000000000000 │ └── 0000000000000000c000000000000000 │ ├── 03 │ └── 03990b6b90cb947bd954f5c3c7d2ad27 │ ├── 04 │ └── 04b5c0c22886b4db180480ca2ec8e97f │ ├── 05 │ └── 05620de71db18421a85dd48cf3ffde1f │ ├── 0c │ └── 0c40615b6b363450dad4f2cd71b46476 │ ├── 1d │ └── 1df53f2f30d2f409d8aaaaa3ac63ba78 │ ├── 1e │ └── 1e5f4e86c17a84211a64df416753e756 │ ├── 1f │ ├── 1f0b83a90404647ceb6dd99de484deaf │ ├── 1f7f8d3e07e15422f8b96f86769b88a6 │ └── 1fceda37d43c14db4bed98827ab595ab │ ├── 2b │ └── 2b7b114bf7c564f67999c7188300394c │ ├── 2c │ └── 2cd6f478fbeef4e0aa95b638927c992b │ ├── 2f │ └── 2fe8dd3c86abf49ce80280ef17441947 │ ├── 3e │ └── 3e55b0149b70c4fdeb95c0862670517d │ ├── 3f │ └── 3fc6888f2c4f84d76a8eacfc81424e02 │ ├── 4f │ └── 4f336c47480de444ea6a6863e95eb709 │ ├── 6b │ └── 6b25198eeab964efa9c991049d691c40 │ ├── 7e │ └── 7e957502ba8844cbc8f556a31c47813a │ ├── 8b │ └── 8b3c0641d98c14dce962d9ce2d3603e6 │ ├── 9a │ └── 9aebe32e3db444399b807fe7e9523185 │ ├── 9c │ └── 9c23241b0f6e34bacbd21bc9d04433a1 │ ├── a7 │ └── a722c3461f8534f5c90e785cf3234383 │ ├── ae │ └── ae73aa5e02bdd44f5a1989d312d13f84 │ ├── b0 │ └── b0576602367bd4267842d1754dc06a49 │ ├── b7 │ ├── b7954db0125fa495692e3ebea6c99960 │ └── b7a4878cedca545da97b5d8b71dba668 │ ├── ba │ └── ba7bb9a612f2f41b88d5c958760bddf9 │ ├── bd │ └── bde59dc5b2389411fac328c1bb5bd5c0 │ ├── c9 │ └── c91340ecd05774d34977b729ff96f929 │ ├── ca │ └── ca3820cf6422c4de1b6bdd18d2f6799a │ ├── d4 │ └── d4f6bee02b9594aaf843c7c893b43897 │ ├── d5 │ └── d553b3d5d03144eb6918003e97a018ae │ ├── d8 │ └── d8281b8fe7364403ab2c522b6dec75a5 │ ├── de │ ├── de3c9dbfa62b54a94878ff547fbfd300 │ └── de962c1eac221456a8b5b7d2ff54abde │ ├── e5 │ ├── e506bdb8cad9b492782dcadf6387459f │ └── e55a5872ab7754d6e8471f83c7a9bd6b │ ├── e9 │ └── e98a1f806fedf45ce99bfea822c1fcba │ ├── ed │ └── ed1f2cf1f9a1e47a29c4bcf204f1958e │ ├── f6 │ └── f69dc5429b930477384acd311d1c6d61 │ ├── f7 │ ├── f758ee0b0a31f4249996cacf52eb0b0b │ └── f79524a282c374fb6b91dcc231f3d2fc │ ├── f8 │ └── f81a33af1d9f14234a19e2385e1e88ff │ └── fe │ └── fe4e476e243964584a915c1168e8d07a ├── .gitignore ├── Assets ├── Plugins │ └── Android │ │ ├── .idea │ │ ├── .name │ │ ├── scopes │ │ │ └── scope_settings.xml │ │ ├── ant.xml │ │ ├── encodings.xml │ │ ├── vcs.xml │ │ ├── modules.xml │ │ ├── libraries │ │ │ └── classes.xml │ │ ├── compiler.xml │ │ ├── misc.xml │ │ └── workspace.xml │ │ ├── bin │ │ ├── test.jar │ │ └── com │ │ │ └── unity3d │ │ │ ├── player │ │ │ ├── R.class │ │ │ ├── Manifest.class │ │ │ └── BuildConfig.class │ │ │ └── plugin │ │ │ └── downloader │ │ │ ├── UpdateInfo.class │ │ │ ├── UnityDownloaderActivity$1.class │ │ │ ├── UnityDownloaderActivity$2.class │ │ │ └── UnityDownloaderActivity.class │ │ ├── res │ │ ├── drawable-hdpi │ │ │ └── app_icon.png │ │ ├── drawable-ldpi │ │ │ └── app_icon.png │ │ ├── drawable-mdpi │ │ │ └── app_icon.png │ │ ├── values │ │ │ └── strings.xml │ │ └── layout │ │ │ └── main.xml │ │ ├── gen │ │ └── com │ │ │ └── unity3d │ │ │ ├── player │ │ │ ├── R.java │ │ │ ├── Manifest.java │ │ │ └── BuildConfig.java │ │ │ └── plugin │ │ │ └── downloader │ │ │ └── UpdateInfo.java │ │ ├── project.properties │ │ ├── local.properties │ │ ├── ant.properties │ │ ├── proguard-project.txt │ │ ├── proguard.cfg │ │ ├── Android.iml │ │ ├── build.xml │ │ ├── AndroidManifest.xml │ │ └── src │ │ └── com │ │ └── unity3d │ │ └── plugin │ │ └── downloader │ │ └── UnityDownloaderActivity.java ├── Scene1.unity ├── Scene2.unity ├── Scene3.unity ├── GameLoader.unity ├── GameMenu.unity ├── GameMenu.cs ├── Editor │ └── ExportAssetBundles.cs └── GameLoader.cs ├── Assembly-CSharp.pidb ├── my-release-key.keystore ├── Assembly-CSharp-Editor.pidb ├── Assembly-CSharp-firstpass.pidb ├── ProjectSettings ├── TagManager.asset ├── TimeManager.asset ├── AudioManager.asset ├── InputManager.asset ├── NavMeshLayers.asset ├── DynamicsManager.asset ├── EditorSettings.asset ├── NetworkManager.asset ├── ProjectSettings.asset ├── QualitySettings.asset └── EditorBuildSettings.asset ├── README.md ├── DthUpdate.userprefs ├── DthUpdate.sln ├── DthUpdate-csharp.sln ├── Assembly-CSharp.csproj ├── Assembly-CSharp-vs.csproj ├── Assembly-CSharp-Editor.csproj ├── Assembly-CSharp-Editor-vs.csproj ├── Assembly-CSharp-firstpass-vs.csproj └── Assembly-CSharp-firstpass.csproj /Library/BuildPlayer.prefs: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | *.obb 2 | *.apk 3 | -------------------------------------------------------------------------------- /Library/AssetImportState: -------------------------------------------------------------------------------- 1 | 6;0;-1 -------------------------------------------------------------------------------- /Library/FailedAssetImports.txt: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/.idea/.name: -------------------------------------------------------------------------------- 1 | Android -------------------------------------------------------------------------------- /Library/ScriptAssemblies/CompilationCompleted.txt: -------------------------------------------------------------------------------- 1 | Completed 2 | -------------------------------------------------------------------------------- /Library/guidmapper: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/lite/DthUpdate/master/Library/guidmapper -------------------------------------------------------------------------------- /Assembly-CSharp.pidb: 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/Assets/Plugins/Android/bin/com/unity3d/player/BuildConfig.class: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/lite/DthUpdate/master/Assets/Plugins/Android/bin/com/unity3d/player/BuildConfig.class -------------------------------------------------------------------------------- /Assets/Plugins/Android/bin/com/unity3d/plugin/downloader/UpdateInfo.class: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/lite/DthUpdate/master/Assets/Plugins/Android/bin/com/unity3d/plugin/downloader/UpdateInfo.class -------------------------------------------------------------------------------- /Assets/Plugins/Android/.idea/scopes/scope_settings.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 5 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/gen/com/unity3d/player/R.java: -------------------------------------------------------------------------------- 1 | package com.unity3d.player; 2 | 3 | /* This stub is for using by IDE only. It is NOT the R class actually packed into APK */ 4 | public final class R { 5 | } -------------------------------------------------------------------------------- /Assets/Plugins/Android/.idea/ant.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/.idea/encodings.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/bin/com/unity3d/plugin/downloader/UnityDownloaderActivity$1.class: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/lite/DthUpdate/master/Assets/Plugins/Android/bin/com/unity3d/plugin/downloader/UnityDownloaderActivity$1.class -------------------------------------------------------------------------------- /Assets/Plugins/Android/bin/com/unity3d/plugin/downloader/UnityDownloaderActivity$2.class: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/lite/DthUpdate/master/Assets/Plugins/Android/bin/com/unity3d/plugin/downloader/UnityDownloaderActivity$2.class -------------------------------------------------------------------------------- /Assets/Plugins/Android/bin/com/unity3d/plugin/downloader/UnityDownloaderActivity.class: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/lite/DthUpdate/master/Assets/Plugins/Android/bin/com/unity3d/plugin/downloader/UnityDownloaderActivity.class -------------------------------------------------------------------------------- /Assets/Plugins/Android/.idea/vcs.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/gen/com/unity3d/player/Manifest.java: -------------------------------------------------------------------------------- 1 | package com.unity3d.player; 2 | 3 | /* This stub is for using by IDE only. It is NOT the Manifest class actually packed into APK */ 4 | public final class Manifest { 5 | } -------------------------------------------------------------------------------- /Assets/Plugins/Android/gen/com/unity3d/player/BuildConfig.java: -------------------------------------------------------------------------------- 1 | /** Automatically generated file. DO NOT MODIFY */ 2 | package com.unity3d.player; 3 | 4 | public final class BuildConfig { 5 | public final static boolean DEBUG = true; 6 | } -------------------------------------------------------------------------------- /Assets/Plugins/Android/res/values/strings.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | DthUpdate 4 | http://192.168.1.21:8080/update.xml 5 | 6 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/.idea/modules.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/.idea/libraries/classes.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/project.properties: -------------------------------------------------------------------------------- 1 | # This file is automatically generated by Android Tools. 2 | # Do not modify this file -- YOUR CHANGES WILL BE ERASED! 3 | # 4 | # This file must be checked in Version Control Systems. 5 | # 6 | # To customize properties used by the Ant build system use, 7 | # "ant.properties", and override values to adapt the script to your 8 | # project structure. 9 | 10 | # Project target. 11 | target=android-15 12 | proguard.config=proguard.cfg 13 | android.library=true 14 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/local.properties: -------------------------------------------------------------------------------- 1 | # This file is automatically generated by Android Tools. 2 | # Do not modify this file -- YOUR CHANGES WILL BE ERASED! 3 | # 4 | # This file must *NOT* be checked into Version Control Systems, 5 | # as it contains information specific to your local configuration. 6 | 7 | # location of the SDK. This is only used by Ant 8 | # For customization when using a Version Control System, please read the 9 | # header note. 10 | sdk.dir=/usr/local/Cellar/android-sdk/r20.0.3 11 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/res/layout/main.xml: -------------------------------------------------------------------------------- 1 | 2 | 6 | 11 | -------------------------------------------------------------------------------- /Assets/GameMenu.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | 4 | public class GameMenu : MonoBehaviour 5 | { 6 | void OnGUI() 7 | { 8 | if (GUI.Button(new Rect(10, 150, 100, 30), "One")){ 9 | Application.LoadLevel(2); 10 | } 11 | if (GUI.Button(new Rect(10, 200, 100, 30), "Two")){ 12 | Application.LoadLevel(3); 13 | } 14 | if (GUI.Button(new Rect(10, 250, 100, 30), "Three")){ 15 | Application.LoadLevel(4); 16 | } 17 | if (GUI.Button(new Rect(10, 300, 100, 30), "Back")){ 18 | Application.LoadLevel(0); 19 | } 20 | } 21 | } -------------------------------------------------------------------------------- /Assets/Plugins/Android/ant.properties: -------------------------------------------------------------------------------- 1 | # This file is used to override default values used by the Ant build system. 2 | # 3 | # This file must be checked in Version Control Systems, as it is 4 | # integral to the build system of your project. 5 | 6 | # This file is only used by the Ant script. 7 | 8 | # You can use this to override default values such as 9 | # 'source.dir' for the location of your java source folder and 10 | # 'out.dir' for the location of your output folder. 11 | 12 | # You can also use it define how the release builds are signed by declaring 13 | # the following properties: 14 | # 'key.store' for the location of your keystore and 15 | # 'key.alias' for the name of the key to use. 16 | # The password will be asked during the build when you use the 'release' target. 17 | 18 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/proguard-project.txt: -------------------------------------------------------------------------------- 1 | # To enable ProGuard in your project, edit project.properties 2 | # to define the proguard.config property as described in that file. 3 | # 4 | # Add project specific ProGuard rules here. 5 | # By default, the flags in this file are appended to flags specified 6 | # in ${sdk.dir}/tools/proguard/proguard-android.txt 7 | # You can edit the include path and order by changing the ProGuard 8 | # include property in project.properties. 9 | # 10 | # For more details, see 11 | # http://developer.android.com/guide/developing/tools/proguard.html 12 | 13 | # Add any project specific keep options here: 14 | 15 | # If your project uses WebView with JS, uncomment the following 16 | # and specify the fully qualified class name to the JavaScript interface 17 | # class: 18 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview { 19 | # public *; 20 | #} 21 | -------------------------------------------------------------------------------- /DthUpdate.userprefs: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/.idea/compiler.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 25 | 26 | 27 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/gen/com/unity3d/plugin/downloader/UpdateInfo.java: -------------------------------------------------------------------------------- 1 | package com.unity3d.plugin.downloader; 2 | 3 | public class UpdateInfo { 4 | private String version; 5 | private String url; 6 | private String description; 7 | private String path; 8 | private String file; 9 | 10 | public String getVersion() { 11 | return version; 12 | } 13 | public void setVersion(String version) { 14 | this.version = version; 15 | } 16 | public String getUrl() { 17 | return url; 18 | } 19 | public void setUrl(String url) { 20 | this.url = url; 21 | } 22 | public String getDescription() { 23 | return description; 24 | } 25 | public void setDescription(String description) { 26 | this.description = description; 27 | } 28 | 29 | public void setPath(String path) { 30 | this.path = path; 31 | } 32 | 33 | public String getPath() { 34 | return path; 35 | } 36 | 37 | public void setFile(String file) { 38 | this.file = file; 39 | } 40 | 41 | public String getFile() { 42 | return file; 43 | } 44 | } 45 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/proguard.cfg: -------------------------------------------------------------------------------- 1 | -optimizationpasses 5 2 | -dontusemixedcaseclassnames 3 | -dontskipnonpubliclibraryclasses 4 | -dontpreverify 5 | -verbose 6 | -optimizations !code/simplification/arithmetic,!field/*,!class/merging/* 7 | 8 | -keep public class * extends android.app.Activity 9 | -keep public class * extends android.app.Application 10 | -keep public class * extends com.google.android.vending.expansion.downloader.impl.DownloaderService 11 | -keep public class * extends android.content.BroadcastReceiver 12 | -keep public class * extends android.content.ContentProvider 13 | -keep public class * extends android.app.backup.BackupAgentHelper 14 | -keep public class * extends android.preference.Preference 15 | 16 | -keepclasseswithmembernames class * { 17 | native ; 18 | } 19 | 20 | -keepclasseswithmembers class * { 21 | public (android.content.Context, android.util.AttributeSet); 22 | } 23 | 24 | -keepclasseswithmembers class * { 25 | public (android.content.Context, android.util.AttributeSet, int); 26 | } 27 | 28 | -keepclassmembers class * extends android.app.Activity { 29 | public void *(android.view.View); 30 | } 31 | 32 | -keepclassmembers enum * { 33 | public static **[] values(); 34 | public static ** valueOf(java.lang.String); 35 | } 36 | 37 | -keepclassmembers class * implements android.os.Parcelable { 38 | public static final android.os.Parcelable$Creator *; 39 | } 40 | 41 | # remove obfuscation on critical parts of the google play downloader 42 | -keepclassmembers class * extends android.app.Service { ; } 43 | -flattenpackagehierarchy com.unity3d.plugin.downloader 44 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/Android.iml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | -------------------------------------------------------------------------------- /DthUpdate.sln: -------------------------------------------------------------------------------- 1 | Microsoft Visual Studio Solution File, Format Version 11.00 2 | # Visual Studio 2008 3 | 4 | Project("{99106684-0126-2082-5D20-88481862B907}") = "DthUpdate", "Assembly-CSharp-firstpass.csproj", "{84FEC96F-4F44-3736-D28B-6F8180E887D3}" 5 | EndProject 6 | Project("{99106684-0126-2082-5D20-88481862B907}") = "DthUpdate", "Assembly-CSharp.csproj", "{AF06FC5E-A298-425A-1B19-D0E56A715A5A}" 7 | EndProject 8 | Project("{99106684-0126-2082-5D20-88481862B907}") = "DthUpdate", "Assembly-CSharp-Editor.csproj", "{7B12F77F-5F53-864B-C196-ABDC2535B1FF}" 9 | EndProject 10 | Global 11 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 12 | Debug|Any CPU = Debug|Any CPU 13 | Release|Any CPU = Release|Any CPU 14 | EndGlobalSection 15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 16 | {84FEC96F-4F44-3736-D28B-6F8180E887D3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 17 | {84FEC96F-4F44-3736-D28B-6F8180E887D3}.Debug|Any CPU.Build.0 = Debug|Any CPU 18 | {84FEC96F-4F44-3736-D28B-6F8180E887D3}.Release|Any CPU.ActiveCfg = Release|Any CPU 19 | {84FEC96F-4F44-3736-D28B-6F8180E887D3}.Release|Any CPU.Build.0 = Release|Any CPU 20 | {AF06FC5E-A298-425A-1B19-D0E56A715A5A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 21 | {AF06FC5E-A298-425A-1B19-D0E56A715A5A}.Debug|Any CPU.Build.0 = Debug|Any CPU 22 | {AF06FC5E-A298-425A-1B19-D0E56A715A5A}.Release|Any CPU.ActiveCfg = Release|Any CPU 23 | {AF06FC5E-A298-425A-1B19-D0E56A715A5A}.Release|Any CPU.Build.0 = Release|Any CPU 24 | {7B12F77F-5F53-864B-C196-ABDC2535B1FF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 25 | {7B12F77F-5F53-864B-C196-ABDC2535B1FF}.Debug|Any CPU.Build.0 = Debug|Any CPU 26 | {7B12F77F-5F53-864B-C196-ABDC2535B1FF}.Release|Any CPU.ActiveCfg = Release|Any CPU 27 | {7B12F77F-5F53-864B-C196-ABDC2535B1FF}.Release|Any CPU.Build.0 = Release|Any CPU 28 | EndGlobalSection 29 | GlobalSection(SolutionProperties) = preSolution 30 | HideSolutionNode = FALSE 31 | EndGlobalSection 32 | GlobalSection(MonoDevelopProperties) = preSolution 33 | StartupItem = Assembly-CSharp.csproj 34 | Policies = $0 35 | $0.TextStylePolicy = $1 36 | $1.inheritsSet = null 37 | $1.scope = text/x-csharp 38 | $0.CSharpFormattingPolicy = $2 39 | $2.inheritsSet = Mono 40 | $2.inheritsScope = text/x-csharp 41 | $2.scope = text/x-csharp 42 | $0.TextStylePolicy = $3 43 | $3.FileWidth = 120 44 | $3.TabWidth = 4 45 | $3.EolMarker = Unix 46 | $3.inheritsSet = Mono 47 | $3.inheritsScope = text/plain 48 | $3.scope = text/plain 49 | EndGlobalSection 50 | 51 | EndGlobal 52 | -------------------------------------------------------------------------------- /DthUpdate-csharp.sln: -------------------------------------------------------------------------------- 1 | Microsoft Visual Studio Solution File, Format Version 11.00 2 | # Visual Studio 2008 3 | 4 | Project("{99106684-0126-2082-5D20-88481862B907}") = "DthUpdate", "Assembly-CSharp-firstpass-vs.csproj", "{84FEC96F-4F44-3736-D28B-6F8180E887D3}" 5 | EndProject 6 | Project("{99106684-0126-2082-5D20-88481862B907}") = "DthUpdate", "Assembly-CSharp-vs.csproj", "{AF06FC5E-A298-425A-1B19-D0E56A715A5A}" 7 | EndProject 8 | Project("{99106684-0126-2082-5D20-88481862B907}") = "DthUpdate", "Assembly-CSharp-Editor-vs.csproj", "{7B12F77F-5F53-864B-C196-ABDC2535B1FF}" 9 | EndProject 10 | Global 11 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 12 | Debug|Any CPU = Debug|Any CPU 13 | Release|Any CPU = Release|Any CPU 14 | EndGlobalSection 15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 16 | {84FEC96F-4F44-3736-D28B-6F8180E887D3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 17 | {84FEC96F-4F44-3736-D28B-6F8180E887D3}.Debug|Any CPU.Build.0 = Debug|Any CPU 18 | {84FEC96F-4F44-3736-D28B-6F8180E887D3}.Release|Any CPU.ActiveCfg = Release|Any CPU 19 | {84FEC96F-4F44-3736-D28B-6F8180E887D3}.Release|Any CPU.Build.0 = Release|Any CPU 20 | {AF06FC5E-A298-425A-1B19-D0E56A715A5A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 21 | {AF06FC5E-A298-425A-1B19-D0E56A715A5A}.Debug|Any CPU.Build.0 = Debug|Any CPU 22 | {AF06FC5E-A298-425A-1B19-D0E56A715A5A}.Release|Any CPU.ActiveCfg = Release|Any CPU 23 | {AF06FC5E-A298-425A-1B19-D0E56A715A5A}.Release|Any CPU.Build.0 = Release|Any CPU 24 | {7B12F77F-5F53-864B-C196-ABDC2535B1FF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 25 | {7B12F77F-5F53-864B-C196-ABDC2535B1FF}.Debug|Any CPU.Build.0 = Debug|Any CPU 26 | {7B12F77F-5F53-864B-C196-ABDC2535B1FF}.Release|Any CPU.ActiveCfg = Release|Any CPU 27 | {7B12F77F-5F53-864B-C196-ABDC2535B1FF}.Release|Any CPU.Build.0 = Release|Any CPU 28 | EndGlobalSection 29 | GlobalSection(SolutionProperties) = preSolution 30 | HideSolutionNode = FALSE 31 | EndGlobalSection 32 | GlobalSection(MonoDevelopProperties) = preSolution 33 | StartupItem = Assembly-CSharp.csproj 34 | Policies = $0 35 | $0.TextStylePolicy = $1 36 | $1.inheritsSet = null 37 | $1.scope = text/x-csharp 38 | $0.CSharpFormattingPolicy = $2 39 | $2.inheritsSet = Mono 40 | $2.inheritsScope = text/x-csharp 41 | $2.scope = text/x-csharp 42 | $0.TextStylePolicy = $3 43 | $3.FileWidth = 120 44 | $3.TabWidth = 4 45 | $3.EolMarker = Unix 46 | $3.inheritsSet = Mono 47 | $3.inheritsScope = text/plain 48 | $3.scope = text/plain 49 | EndGlobalSection 50 | 51 | EndGlobal 52 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/build.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 11 | 12 | 13 | 14 | 15 | 16 | 18 | 19 | 20 | 21 | 22 | Creating output directory: ${output.dir} 23 | 24 | 25 | 26 | 27 | 29 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 42 | 43 | 44 | 45 | Removing post-build-jar-clean 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | Android Ant Build for Unity Android Plugin 55 | help: Displays this help. 56 | clean: Removes output files created by other targets. 57 | compile: Compiles project's .java files into .class files. 58 | build: Compiles project's .class files into .jar file. 59 | 60 | 61 | -------------------------------------------------------------------------------- /Assets/Editor/ExportAssetBundles.cs: -------------------------------------------------------------------------------- 1 | // C# Example 2 | // Builds an asset bundle from the selected objects in the project view. 3 | // Once compiled go to "Menu" -> "Assets" and select one of the choices 4 | // to build the Asset Bundle 5 | 6 | using UnityEngine; 7 | using UnityEditor; 8 | using System.IO; 9 | 10 | 11 | public class ExportAssetBundles { 12 | [MenuItem("Assets/Build AssetBundle From Selection - Track dependencies")] 13 | static void ExportResource () { 14 | // Bring up save panel 15 | string path = EditorUtility.SaveFilePanel ("Save Resource", "", "New Resource", "unity3d"); 16 | if (path.Length != 0) { 17 | // Build the resource file from the active selection. 18 | Object[] selection = Selection.GetFiltered(typeof(Object), SelectionMode.DeepAssets); 19 | BuildPipeline.BuildAssetBundle(Selection.activeObject, selection, path, BuildAssetBundleOptions.CollectDependencies | BuildAssetBundleOptions.CompleteAssets,BuildTarget.Android); 20 | Selection.objects = selection; 21 | } 22 | } 23 | [MenuItem("Assets/Build AssetBundle From Selection - No dependency tracking")] 24 | static void ExportResourceNoTrack () { 25 | // Bring up save panel 26 | string path = EditorUtility.SaveFilePanel ("Save Resource", "", "New Resource", "unity3d"); 27 | if (path.Length != 0) { 28 | // Build the resource file from the active selection. 29 | BuildPipeline.BuildAssetBundle(Selection.activeObject, Selection.objects, path); 30 | } 31 | } 32 | [@MenuItem ("Assets/BuildAndroidStreamed")] 33 | static void BuildScene(){ 34 | string[] levels = {"Assets/ProfabsEditor.unity"}; 35 | BuildPipeline.BuildStreamedSceneAssetBundle(levels, "Streamed-Level1.unity3d", BuildTarget.Android); 36 | } 37 | [@MenuItem("Assets/ForBuildNpc")] 38 | static void ForBuildNpc(){ 39 | int dirs=Selection.objects.Length; 40 | string unity3dFileName; 41 | for(int i=0;i 2 | 8 | 14 | 15 | 18 | 21 | 22 | 23 | 24 | 25 | 26 | 29 | 30 | 33 | 34 | 35 | 36 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | -------------------------------------------------------------------------------- /Assets/GameLoader.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | using System.Reflection; 4 | 5 | public class GameLoader : MonoBehaviour { 6 | 7 | void OnGUI() 8 | { 9 | if (GUI.Button(new Rect(10, 200, 100, 30), "Start")){ 10 | loadBytes(); 11 | 12 | Application.LoadLevel("GameMenu"); 13 | } 14 | 15 | if(GUI.Button(new Rect(10, 300, 100, 30), "Update")){ 16 | using (AndroidJavaClass unity_player = new AndroidJavaClass("com.unity3d.player.UnityPlayer")) 17 | { 18 | AndroidJavaObject current_activity = unity_player.GetStatic("currentActivity"); 19 | 20 | AndroidJavaObject intent = new AndroidJavaObject("android.content.Intent", 21 | current_activity, 22 | new AndroidJavaClass("com.unity3d.plugin.downloader.UnityDownloaderActivity")); 23 | 24 | int Intent_FLAG_ACTIVITY_NO_ANIMATION = 0x10000; 25 | intent.Call("addFlags", Intent_FLAG_ACTIVITY_NO_ANIMATION); 26 | intent.Call("putExtra", "name", "Downloading..."); 27 | 28 | // intent.Call("putExtra", "unityplayer.Activity", 29 | // current_activity.Call("getClass").Call("getName")); 30 | current_activity.Call("startActivity", intent); 31 | 32 | if (AndroidJNI.ExceptionOccurred() != System.IntPtr.Zero) 33 | { 34 | Debug.LogError("Exception occurred while attempting to start DownloaderActivity - is the AndroidManifest.xml incorrect?"); 35 | AndroidJNI.ExceptionDescribe(); 36 | AndroidJNI.ExceptionClear(); 37 | } 38 | } 39 | } 40 | } 41 | 42 | void Update () 43 | { 44 | if (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Home) ) 45 | { 46 | Application.Quit(); 47 | } 48 | } 49 | 50 | private bool loadBytes() 51 | { 52 | //string link = "http://192.168.1.21:8080/scripts.unity3d"; 53 | string link = "file://" + Application.dataPath + "/bundles/scripts.unity3d"; 54 | WWW download = WWW.LoadFromCacheOrDownload(link, 1); 55 | Debug.Log("start load bytes from" + link + "---"+Time.fixedTime ); 56 | 57 | if (download.error != null) 58 | { 59 | Debug.LogError(download.error); 60 | return false; 61 | } 62 | 63 | AssetBundle bundleBytes = download.assetBundle; 64 | Debug.Log("end load bytes-------------------------------"+Time.fixedTime); 65 | 66 | // Load the TextAsset object 67 | Object [] objs = bundleBytes.LoadAll(typeof(TextAsset)); 68 | foreach(TextAsset o in objs){ 69 | Debug.Log(o.name); 70 | Assembly assembly = Assembly.Load(o.bytes); 71 | System.Type type = assembly.GetType("GameMenu"); 72 | GameObject go = new GameObject(); 73 | go.AddComponent(type); 74 | // GameObject cam = GameObject.Find("Main Camera"); 75 | // cam.AddComponent(type); 76 | // Camera.main.AddComponent( "GameMenu" ); 77 | 78 | // MethodInfo dump = type.GetMethod("Dump", new System.Type[0]); 79 | // if (dump != null) 80 | // { 81 | // dump.Invoke(assembly, null); 82 | // } 83 | } 84 | 85 | return true; 86 | } 87 | 88 | private bool loadScenes() 89 | { 90 | //string link = "http://192.168.1.21:8080/scenes.unity3d"; 91 | string link = "file://" + Application.dataPath + "/bundles/scenes.unity3d"; 92 | WWW download = WWW.LoadFromCacheOrDownload(link, 1); 93 | Debug.Log("start load scenes from" + link + "---"+Time.fixedTime ); 94 | 95 | if (download.error != null) 96 | { 97 | Debug.LogError(download.error); 98 | return false; 99 | } 100 | 101 | Debug.Log("end load scenes-------------------------------"+Time.fixedTime); 102 | 103 | return true; 104 | } 105 | 106 | } 107 | -------------------------------------------------------------------------------- /Assembly-CSharp.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Debug 5 | AnyCPU 6 | 10.0.20506 7 | 2.0 8 | {AF06FC5E-A298-425A-1B19-D0E56A715A5A} 9 | Library 10 | Properties 11 | 12 | Assembly-CSharp 13 | v3.5 14 | 512 15 | 16 | 17 | true 18 | full 19 | false 20 | Temp\bin\Debug\ 21 | DEBUG;TRACE;UNITY_WEBPLAYER;WEBPLUG;ENABLE_MICROPHONE;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;ENABLE_AUDIO_FMOD;ENABLE_NETWORK;ENABLE_MONO;ENABLE_PHYSICS;ENABLE_TERRAIN;ENABLE_CACHING;ENABLE_SUBSTANCE;ENABLE_GENERICS;ENABLE_CLOTH;ENABLE_MOVIES;ENABLE_AUDIO;ENABLE_WWW;ENABLE_SHADOWS;ENABLE_DUCK_TYPING;UNITY_4_0_0;UNITY_4_0;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_TEAM_LICENSE 22 | prompt 23 | 4 24 | 0169 25 | 26 | 27 | pdbonly 28 | true 29 | Temp\bin\Release\ 30 | TRACE 31 | prompt 32 | 4 33 | 0169 34 | 35 | 36 | 37 | 38 | 39 | 40 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll 41 | 42 | 43 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | {84FEC96F-4F44-3736-D28B-6F8180E887D3} Assembly-CSharp-firstpass 65 | 66 | 67 | 74 | 75 | 76 | -------------------------------------------------------------------------------- /Assembly-CSharp-vs.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Debug 5 | AnyCPU 6 | 10.0.20506 7 | 2.0 8 | {AF06FC5E-A298-425A-1B19-D0E56A715A5A} 9 | Library 10 | Properties 11 | 12 | Assembly-CSharp 13 | v3.5 14 | 512 15 | 16 | 17 | true 18 | full 19 | false 20 | Temp\bin\Debug\ 21 | DEBUG;TRACE;UNITY_WEBPLAYER;WEBPLUG;ENABLE_MICROPHONE;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;ENABLE_AUDIO_FMOD;ENABLE_NETWORK;ENABLE_MONO;ENABLE_PHYSICS;ENABLE_TERRAIN;ENABLE_CACHING;ENABLE_SUBSTANCE;ENABLE_GENERICS;ENABLE_CLOTH;ENABLE_MOVIES;ENABLE_AUDIO;ENABLE_WWW;ENABLE_SHADOWS;ENABLE_DUCK_TYPING;UNITY_4_0_0;UNITY_4_0;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_TEAM_LICENSE 22 | prompt 23 | 4 24 | 0169 25 | 26 | 27 | pdbonly 28 | true 29 | Temp\bin\Release\ 30 | TRACE 31 | prompt 32 | 4 33 | 0169 34 | 35 | 36 | 37 | 38 | 39 | 40 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll 41 | 42 | 43 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | {84FEC96F-4F44-3736-D28B-6F8180E887D3} Assembly-CSharp-firstpass-vs 65 | 66 | 67 | 74 | 75 | 76 | -------------------------------------------------------------------------------- /Assembly-CSharp-Editor.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Debug 5 | AnyCPU 6 | 10.0.20506 7 | 2.0 8 | {7B12F77F-5F53-864B-C196-ABDC2535B1FF} 9 | Library 10 | Properties 11 | 12 | Assembly-CSharp-Editor 13 | v3.5 14 | 512 15 | 16 | 17 | true 18 | full 19 | false 20 | Temp\bin\Debug\ 21 | DEBUG;TRACE;UNITY_WEBPLAYER;WEBPLUG;ENABLE_MICROPHONE;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;ENABLE_AUDIO_FMOD;ENABLE_NETWORK;ENABLE_MONO;ENABLE_PHYSICS;ENABLE_TERRAIN;ENABLE_CACHING;ENABLE_SUBSTANCE;ENABLE_GENERICS;ENABLE_CLOTH;ENABLE_MOVIES;ENABLE_AUDIO;ENABLE_WWW;ENABLE_SHADOWS;ENABLE_DUCK_TYPING;UNITY_4_0_0;UNITY_4_0;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_TEAM_LICENSE 22 | prompt 23 | 4 24 | 0169 25 | 26 | 27 | pdbonly 28 | true 29 | Temp\bin\Release\ 30 | TRACE 31 | prompt 32 | 4 33 | 0169 34 | 35 | 36 | 37 | 38 | 39 | 40 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll 41 | 42 | 43 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | \Applications\Unity\Unity.app\Contents\Frameworks\Managed\UnityEditor.Graphs.dll 61 | 62 | 63 | 64 | 65 | {84FEC96F-4F44-3736-D28B-6F8180E887D3} Assembly-CSharp-firstpass 66 | 67 | {AF06FC5E-A298-425A-1B19-D0E56A715A5A} Assembly-CSharp 68 | 69 | 70 | 77 | 78 | 79 | -------------------------------------------------------------------------------- /Assembly-CSharp-Editor-vs.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Debug 5 | AnyCPU 6 | 10.0.20506 7 | 2.0 8 | {7B12F77F-5F53-864B-C196-ABDC2535B1FF} 9 | Library 10 | Properties 11 | 12 | Assembly-CSharp-Editor 13 | v3.5 14 | 512 15 | 16 | 17 | true 18 | full 19 | false 20 | Temp\bin\Debug\ 21 | DEBUG;TRACE;UNITY_WEBPLAYER;WEBPLUG;ENABLE_MICROPHONE;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;ENABLE_AUDIO_FMOD;ENABLE_NETWORK;ENABLE_MONO;ENABLE_PHYSICS;ENABLE_TERRAIN;ENABLE_CACHING;ENABLE_SUBSTANCE;ENABLE_GENERICS;ENABLE_CLOTH;ENABLE_MOVIES;ENABLE_AUDIO;ENABLE_WWW;ENABLE_SHADOWS;ENABLE_DUCK_TYPING;UNITY_4_0_0;UNITY_4_0;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_TEAM_LICENSE 22 | prompt 23 | 4 24 | 0169 25 | 26 | 27 | pdbonly 28 | true 29 | Temp\bin\Release\ 30 | TRACE 31 | prompt 32 | 4 33 | 0169 34 | 35 | 36 | 37 | 38 | 39 | 40 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll 41 | 42 | 43 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | \Applications\Unity\Unity.app\Contents\Frameworks\Managed\UnityEditor.Graphs.dll 61 | 62 | 63 | 64 | 65 | {84FEC96F-4F44-3736-D28B-6F8180E887D3} Assembly-CSharp-firstpass-vs 66 | 67 | {AF06FC5E-A298-425A-1B19-D0E56A715A5A} Assembly-CSharp-vs 68 | 69 | 70 | 77 | 78 | 79 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/.idea/misc.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 24 | 25 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 69 | 70 | 71 | 82 | 83 | 96 | 97 | 98 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 123 | 124 | 126 | 127 | localhost 128 | 5050 129 | 130 | 131 | 132 | 133 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/src/com/unity3d/plugin/downloader/UnityDownloaderActivity.java: -------------------------------------------------------------------------------- 1 | package com.unity3d.plugin.downloader; 2 | 3 | import android.content.Intent; 4 | import android.net.Uri; 5 | import android.os.Bundle; 6 | import android.os.Environment; 7 | import android.util.Log; 8 | import android.view.LayoutInflater; 9 | import android.widget.CompoundButton; 10 | import android.widget.FrameLayout; 11 | import android.widget.ToggleButton; 12 | import com.unity3d.player.UnityPlayerActivity; 13 | import org.w3c.dom.Document; 14 | import org.w3c.dom.Element; 15 | import org.w3c.dom.NodeList; 16 | 17 | import javax.xml.parsers.DocumentBuilder; 18 | import javax.xml.parsers.DocumentBuilderFactory; 19 | import java.io.BufferedInputStream; 20 | import java.io.File; 21 | import java.io.FileOutputStream; 22 | import java.io.InputStream; 23 | import java.net.HttpURLConnection; 24 | import java.net.URL; 25 | 26 | public class UnityDownloaderActivity extends UnityPlayerActivity 27 | { 28 | private static final String TAG = "UnityDownloaderActivity"; 29 | 30 | public void onCreate(Bundle savedInstanceState) 31 | { 32 | super.onCreate(savedInstanceState); 33 | 34 | int layoutID = getResources().getIdentifier("main", "layout", getPackageName()); 35 | int buttonID = getResources().getIdentifier("toggleButton", "id", getPackageName()); 36 | 37 | FrameLayout layout = (FrameLayout) LayoutInflater.from(this).inflate(layoutID, null); 38 | ToggleButton button = (ToggleButton) layout.findViewById(buttonID); 39 | 40 | addContentView(layout, new FrameLayout.LayoutParams(FrameLayout.LayoutParams.MATCH_PARENT, FrameLayout.LayoutParams.MATCH_PARENT)); 41 | 42 | button.setOnCheckedChangeListener(new CompoundButton.OnCheckedChangeListener() { 43 | @Override 44 | public void onCheckedChanged(CompoundButton buttonView, 45 | boolean isChecked) { 46 | new Thread(downloadRun).start(); 47 | } 48 | }); 49 | } 50 | 51 | Runnable downloadRun = new Runnable(){ 52 | @Override 53 | public void run() { 54 | String update_url = getString(getResources().getIdentifier("update_xml", "string", getPackageName())); 55 | checkVersion(update_url); 56 | } 57 | }; 58 | 59 | private void checkVersion(String update_xml){ 60 | Log.d(TAG, "checkVersion: " + update_xml); 61 | 62 | try { 63 | URL url = new URL(update_xml); 64 | HttpURLConnection connection = (HttpURLConnection) url.openConnection(); 65 | connection.setConnectTimeout(5000); 66 | UpdateInfo updateInfo = parseXml(connection.getInputStream()); 67 | Log.d(TAG, "version:" + updateInfo.getVersion()); 68 | Log.d(TAG, "url:" + updateInfo.getUrl()); 69 | Log.d(TAG, "desc:" + updateInfo.getDescription()); 70 | 71 | String versionName = this.getPackageManager().getPackageInfo(getPackageName(), 0).versionName; 72 | Log.d(TAG, "versionName:" + versionName); 73 | 74 | if(updateInfo.getVersion() == versionName){ 75 | Log.d(TAG, "This is the latest version."); 76 | return; 77 | } 78 | 79 | File parent = new File(Environment.getExternalStorageDirectory(), updateInfo.getPath()); 80 | parent.mkdirs(); 81 | String filename = parent.getPath() + updateInfo.getFile(); 82 | Log.d(TAG, "filename:" + filename); 83 | 84 | updateGame(updateInfo.getUrl(), filename); 85 | installGame(filename); 86 | } catch (Exception e) { 87 | Log.e(TAG, e.toString()); 88 | } 89 | } 90 | 91 | private void installGame(String filename) { 92 | Log.d(TAG, "installGame: " + filename); 93 | Intent intent = new Intent(); 94 | intent.setAction(Intent.ACTION_VIEW); 95 | intent.setDataAndType(Uri.fromFile(new File(filename)), "application/vnd.android.package-archive"); 96 | startActivity(intent); 97 | } 98 | 99 | private void updateGame(String fileurl, String filename) { 100 | Log.d(TAG, "UpdateGame: " + fileurl + " path: " + filename); 101 | 102 | try{ 103 | URL url = new URL(fileurl); 104 | HttpURLConnection conn = (HttpURLConnection) url.openConnection(); 105 | conn.setConnectTimeout(5000); 106 | 107 | InputStream is = conn.getInputStream(); 108 | File file = new File(filename); 109 | FileOutputStream fos = new FileOutputStream(file); 110 | BufferedInputStream bis = new BufferedInputStream(is); 111 | byte[] buffer = new byte[1024]; 112 | int len ; 113 | while((len = bis.read(buffer))!=-1){ 114 | fos.write(buffer, 0, len); 115 | } 116 | fos.close(); 117 | bis.close(); 118 | is.close(); 119 | Log.d(TAG, "UpdateGame done."); 120 | } catch (Exception e) { 121 | Log.e(TAG, e.toString()); 122 | } 123 | 124 | } 125 | 126 | private UpdateInfo parseXml(InputStream in){ 127 | UpdateInfo updateInfo = new UpdateInfo(); 128 | DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance(); 129 | try { 130 | DocumentBuilder db = dbf.newDocumentBuilder(); 131 | Document doc = db.parse(in); 132 | Element root = doc.getDocumentElement(); 133 | NodeList resultNode = root.getElementsByTagName("info"); 134 | for(int i = 0; i < resultNode.getLength();i++){ 135 | Element res = (Element)resultNode.item(i); 136 | updateInfo.setVersion(res.getElementsByTagName("version").item(0).getFirstChild().getNodeValue()); 137 | updateInfo.setUrl(res.getElementsByTagName("url").item(0).getFirstChild().getNodeValue()); 138 | updateInfo.setPath(res.getElementsByTagName("path").item(0).getFirstChild().getNodeValue()); 139 | updateInfo.setFile(res.getElementsByTagName("file").item(0).getFirstChild().getNodeValue()); 140 | updateInfo.setDescription(res.getElementsByTagName("description").item(0).getFirstChild().getNodeValue()); 141 | } 142 | } catch (Exception e) { 143 | Log.e(TAG, e.toString()); 144 | } 145 | return updateInfo; 146 | } 147 | } 148 | -------------------------------------------------------------------------------- /Assembly-CSharp-firstpass-vs.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Debug 5 | AnyCPU 6 | 10.0.20506 7 | 2.0 8 | {84FEC96F-4F44-3736-D28B-6F8180E887D3} 9 | Library 10 | Properties 11 | 12 | Assembly-CSharp-firstpass 13 | v3.5 14 | 512 15 | 16 | 17 | true 18 | full 19 | false 20 | Temp\bin\Debug\ 21 | DEBUG;TRACE;UNITY_WEBPLAYER;WEBPLUG;ENABLE_MICROPHONE;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;ENABLE_AUDIO_FMOD;ENABLE_NETWORK;ENABLE_MONO;ENABLE_PHYSICS;ENABLE_TERRAIN;ENABLE_CACHING;ENABLE_SUBSTANCE;ENABLE_GENERICS;ENABLE_CLOTH;ENABLE_MOVIES;ENABLE_AUDIO;ENABLE_WWW;ENABLE_SHADOWS;ENABLE_DUCK_TYPING;UNITY_4_0_0;UNITY_4_0;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_TEAM_LICENSE 22 | prompt 23 | 4 24 | 0169 25 | 26 | 27 | pdbonly 28 | true 29 | Temp\bin\Release\ 30 | TRACE 31 | prompt 32 | 4 33 | 0169 34 | 35 | 36 | 37 | 38 | 39 | 40 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll 41 | 42 | 43 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 117 | 118 | 119 | -------------------------------------------------------------------------------- /Assembly-CSharp-firstpass.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Debug 5 | AnyCPU 6 | 10.0.20506 7 | 2.0 8 | {84FEC96F-4F44-3736-D28B-6F8180E887D3} 9 | Library 10 | Properties 11 | 12 | Assembly-CSharp-firstpass 13 | v3.5 14 | 512 15 | 16 | 17 | true 18 | full 19 | false 20 | Temp\bin\Debug\ 21 | DEBUG;TRACE;UNITY_WEBPLAYER;WEBPLUG;ENABLE_MICROPHONE;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;ENABLE_AUDIO_FMOD;ENABLE_NETWORK;ENABLE_MONO;ENABLE_PHYSICS;ENABLE_TERRAIN;ENABLE_CACHING;ENABLE_SUBSTANCE;ENABLE_GENERICS;ENABLE_CLOTH;ENABLE_MOVIES;ENABLE_AUDIO;ENABLE_WWW;ENABLE_SHADOWS;ENABLE_DUCK_TYPING;UNITY_4_0_0;UNITY_4_0;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_TEAM_LICENSE 22 | prompt 23 | 4 24 | 0169 25 | 26 | 27 | pdbonly 28 | true 29 | Temp\bin\Release\ 30 | TRACE 31 | prompt 32 | 4 33 | 0169 34 | 35 | 36 | 37 | 38 | 39 | 40 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll 41 | 42 | 43 | /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 117 | 118 | 119 | -------------------------------------------------------------------------------- /Assets/Plugins/Android/.idea/workspace.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 12 | 14 | 15 | 24 | 25 | 26 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 51 | 52 | 53 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 76 | 77 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 127 | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | 136 | 137 | 138 | 139 | 140 | 141 | 142 | 143 | 144 | 145 | 146 | 147 | 148 | 149 | 150 | 151 | 152 | 153 | 154 | 155 | 156 | 157 | 158 | 159 | 160 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | 169 | 170 | 171 | 172 | 173 | 174 | 175 | 176 | 177 | 178 | 179 | 180 | 181 | 182 | 183 | 184 | 185 | 186 | 187 | 188 | 189 | 190 | 191 | 192 | 194 | 195 | 198 | 199 | 200 | 215 | 216 | 217 | 222 | 223 | 224 | 225 | 226 | 227 | 228 | 229 | 230 | Android 231 | 232 | 233 | Android Lint 234 | 235 | 236 | 237 | 238 | Android 239 | 240 | 241 | 242 | 243 | 244 | 245 | 246 | 247 | 248 | 249 | 250 | 251 | 252 | 253 | 254 | 255 | 257 | 258 | 259 | 260 | 261 | 262 | 263 | 264 | 265 | 266 | 267 | 268 | 269 | 270 | 271 | 272 | 273 | 274 | 275 | 278 | 279 | 280 | 281 | 284 | 285 | 288 | 289 | 290 | 291 | 294 | 295 | 298 | 299 | 302 | 303 | 306 | 307 | 308 | 309 | 312 | 313 | 316 | 317 | 320 | 321 | 322 | 323 | 326 | 327 | 330 | 331 | 334 | 335 | 338 | 339 | 340 | 341 | 342 | 343 | 344 | 345 | 346 | 347 | 348 | 349 | 350 | 351 | 352 | 353 | 354 | 355 | 356 | 357 | 358 | 359 | 360 | 361 | 362 | 363 | 364 | 365 | 366 | 367 | 368 | 369 | 370 | 371 | 372 | 373 | 374 | 389 | 390 | 397 | 398 | 399 | 410 | 411 | 424 | 425 | 426 | 440 | 441 | 442 | 443 | 444 | 445 | 446 | 459 | 460 | 461 | 476 | 477 | 478 | 479 | 480 | 485 | 486 | 488 | 489 | localhost 490 | 5050 491 | 492 | 493 | 494 | 495 | 512 | 513 | 514 | 515 | 516 | 517 | 518 | 519 | 520 | 521 | 522 | 523 | 524 | 525 | 526 | 527 | 528 | 529 | 530 | 531 | 532 | 533 | 534 | 535 | 536 | 537 | 538 | 539 | 540 | 541 | 542 | 543 | 544 | 545 | 546 | 547 | 548 | 549 | 550 | 551 | 552 | 553 | 554 | 555 | 556 | 557 | 558 | 559 | 560 | 561 | 562 | 564 | 565 | 576 | 613 | 614 | 615 | 616 | 617 | 620 | 621 | 622 | 623 | 624 | 625 | 626 | 627 | 628 | 629 | 630 | 631 | 632 | 633 | 634 | 635 | 636 | 637 | 638 | 639 | 640 | 641 | 642 | 643 | 644 | 645 | 646 | 647 | 648 | 649 | 650 | 651 | 652 | 653 | 654 | 655 | 656 | 657 | 658 | 659 | 660 | 661 | 662 | 663 | 664 | 665 | 666 | 667 | 668 | 669 | 670 | 671 | 672 | 673 | 674 | 675 | 676 | 677 | 678 | 679 | 680 | 681 | 682 | 683 | 684 | 685 | 686 | 687 | 688 | 689 | 690 | 691 | 692 | 693 | 694 | 695 | 696 | 697 | 698 | 699 | 700 | 701 | 702 | 703 | 704 | 705 | 706 | 707 | 708 | 709 | 710 | 711 | 712 | 713 | 714 | 715 | 716 | 717 | 718 | 719 | 720 | 721 | 722 | 723 | 724 | 725 | 726 | 727 | 728 | 729 | 730 | 731 | 732 | 733 | 734 | 735 | 736 | 737 | 738 | 739 | 744 | 745 | 746 | 747 | 748 | 749 | Android 750 | 751 | 756 | 757 | 758 | 759 | 760 | 761 | classes 762 | 763 | 768 | 769 | 770 | 771 | 772 | 773 | 1.6 774 | 775 | 780 | 781 | 782 | 783 | 784 | 785 | Android 786 | 787 | 792 | 793 | 794 | 795 | 796 | 797 | Android 4.0.3 Platform 798 | 799 | 804 | 805 | 806 | 807 | 808 | 809 | classes 810 | 811 | 816 | 817 | 818 | 819 | 820 | 821 | 822 | 823 | --------------------------------------------------------------------------------