├── .editorconfig ├── .gitignore ├── .travis.yml ├── Assets ├── Test.meta ├── Test │ ├── Editor.meta │ ├── Editor │ │ ├── PolygonCollider2DEditor.cs │ │ ├── PolygonCollider2DEditor.cs.meta │ │ ├── Test.meta │ │ └── Test │ │ │ ├── CharacterHealthTest.cs │ │ │ ├── CharacterHealthTest.cs.meta │ │ │ ├── HitBoxTest.cs │ │ │ ├── HitBoxTest.cs.meta │ │ │ ├── LevelManagerTest.cs │ │ │ ├── LevelManagerTest.cs.meta │ │ │ ├── TestCharacter.cs │ │ │ ├── TestCharacter.cs.meta │ │ │ ├── UpdateManagerTest.cs │ │ │ └── UpdateManagerTest.cs.meta │ ├── IntegrationTestDuration.cs │ ├── IntegrationTestDuration.cs.meta │ ├── LadderPlayerStartTest.cs │ ├── LadderPlayerStartTest.cs.meta │ ├── LaddersTest.unity │ └── LaddersTest.unity.meta ├── UnityPlatformer.meta ├── UnityPlatformer │ ├── Animation.meta │ ├── Animation │ │ ├── BasicPlayer.controller │ │ ├── BasicPlayer.controller.meta │ │ ├── attack_melee.anim │ │ ├── attack_melee.anim.meta │ │ ├── crounch_idle.anim │ │ ├── crounch_idle.anim.meta │ │ ├── crounch_walk.anim │ │ ├── crounch_walk.anim.meta │ │ ├── falling.anim │ │ ├── falling.anim.meta │ │ ├── fence_down.anim │ │ ├── fence_down.anim.meta │ │ ├── fence_idle.anim │ │ ├── fence_idle.anim.meta │ │ ├── fence_left.anim │ │ ├── fence_left.anim.meta │ │ ├── fence_right.anim │ │ ├── fence_right.anim.meta │ │ ├── fence_up.anim │ │ ├── fence_up.anim.meta │ │ ├── grabbing.anim │ │ ├── grabbing.anim.meta │ │ ├── idle.anim │ │ ├── idle.anim.meta │ │ ├── jump.anim │ │ ├── jump.anim.meta │ │ ├── jump_loop.anim │ │ ├── jump_loop.anim.meta │ │ ├── ladder.anim │ │ ├── ladder.anim.meta │ │ ├── pulling.anim │ │ ├── pulling.anim.meta │ │ ├── pushing.anim │ │ ├── pushing.anim.meta │ │ ├── rope.anim │ │ ├── rope.anim.meta │ │ ├── slipping.anim │ │ ├── slipping.anim.meta │ │ ├── swimming.anim │ │ ├── swimming.anim.meta │ │ ├── use_lever.anim │ │ ├── use_lever.anim.meta │ │ ├── walk.anim │ │ ├── walk.anim.meta │ │ ├── wallsliding.anim │ │ └── wallsliding.anim.meta │ ├── Docs │ │ ├── editable-enums.md │ │ ├── faq.md │ │ ├── introduction.md │ │ └── setup.md │ ├── Editor.meta │ ├── Editor │ │ ├── LineInspector.cs │ │ ├── LineInspector.cs.meta │ │ ├── MovingPlatformEditor.cs │ │ └── MovingPlatformEditor.cs.meta │ ├── Gizmos.meta │ ├── Gizmos │ │ ├── Box icon.png │ │ ├── Box icon.png.meta │ │ ├── Fence icon.png │ │ ├── Fence icon.png.meta │ │ ├── Grab icon.png │ │ ├── Grab icon.png.meta │ │ ├── Item icon.png │ │ ├── Item icon.png.meta │ │ ├── Jumper icon.png │ │ ├── Jumper icon.png.meta │ │ ├── Ladder icon.png │ │ ├── Ladder icon.png.meta │ │ ├── Liquid icon.png │ │ ├── Liquid icon.png.meta │ │ ├── MovingPlatform icon.png │ │ ├── MovingPlatform icon.png.meta │ │ ├── MovingPlatformController icon.png │ │ ├── MovingPlatformController icon.png.meta │ │ ├── Rope icon.png │ │ ├── Rope icon.png.meta │ │ ├── Track icon.png │ │ └── Track icon.png.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── BasicPlayer.prefab │ │ ├── BasicPlayer.prefab.meta │ │ ├── Box.prefab │ │ ├── Box.prefab.meta │ │ ├── EnemyAICannon1.prefab │ │ ├── EnemyAICannon1.prefab.meta │ │ ├── EnemyAICannon3.prefab │ │ ├── EnemyAICannon3.prefab.meta │ │ ├── EnemyAIGoomba.prefab │ │ ├── EnemyAIGoomba.prefab.meta │ │ ├── EnemyAIJumper.prefab │ │ ├── EnemyAIJumper.prefab.meta │ │ ├── Grabbable (ring).prefab │ │ ├── Grabbable (ring).prefab.meta │ │ ├── Jumpper.prefab │ │ ├── Jumpper.prefab.meta │ │ ├── Ladder.prefab │ │ ├── Ladder.prefab.meta │ │ ├── Setup.prefab │ │ ├── Setup.prefab.meta │ │ ├── TestPlayer.prefab │ │ └── TestPlayer.prefab.meta │ ├── Resources.meta │ ├── Resources │ │ ├── Materials.meta │ │ └── Materials │ │ │ ├── Black.mat │ │ │ ├── Black.mat.meta │ │ │ ├── Blue.mat │ │ │ ├── Blue.mat.meta │ │ │ ├── Cyan.mat │ │ │ ├── Cyan.mat.meta │ │ │ ├── Green.mat │ │ │ ├── Green.mat.meta │ │ │ ├── Purple.mat │ │ │ ├── Purple.mat.meta │ │ │ ├── Red.mat │ │ │ ├── Red.mat.meta │ │ │ ├── White.mat │ │ │ ├── White.mat.meta │ │ │ ├── Yellow.mat │ │ │ └── Yellow.mat.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── test-chamber-01.unity │ │ ├── test-chamber-01.unity.meta │ │ ├── tests.meta │ │ ├── tests │ │ │ ├── ai-jumper.unity │ │ │ ├── ai-jumper.unity.meta │ │ │ ├── ai-patrol-01.unity │ │ │ ├── ai-patrol-01.unity.meta │ │ │ ├── ai-patrol-02.unity │ │ │ ├── ai-patrol-02.unity.meta │ │ │ ├── ai-patrol-03.unity │ │ │ ├── ai-patrol-03.unity.meta │ │ │ ├── ai-projectiles.unity │ │ │ ├── ai-projectiles.unity.meta │ │ │ ├── ai-projectiles2.unity │ │ │ ├── ai-projectiles2.unity.meta │ │ │ ├── boxes-01.unity │ │ │ ├── boxes-01.unity.meta │ │ │ ├── boxes-02.unity │ │ │ ├── boxes-02.unity.meta │ │ │ ├── boxes-03.unity │ │ │ ├── boxes-03.unity.meta │ │ │ ├── boxes-04.unity │ │ │ ├── boxes-04.unity.meta │ │ │ ├── crounch-hitbox-test.unity │ │ │ ├── crounch-hitbox-test.unity.meta │ │ │ ├── fences-01.unity │ │ │ ├── fences-01.unity.meta │ │ │ ├── goomba-climb.unity │ │ │ ├── goomba-climb.unity.meta │ │ │ ├── jumping-01.unity │ │ │ ├── jumping-01.unity.meta │ │ │ ├── ladders-01.unity │ │ │ ├── ladders-01.unity.meta │ │ │ ├── moving-platforms-01.unity │ │ │ ├── moving-platforms-01.unity.meta │ │ │ ├── moving-platforms-02.unity │ │ │ ├── moving-platforms-02.unity.meta │ │ │ ├── moving-platforms-03.unity │ │ │ ├── moving-platforms-03.unity.meta │ │ │ ├── rope.unity │ │ │ ├── rope.unity.meta │ │ │ ├── slopes-01.unity │ │ │ ├── slopes-01.unity.meta │ │ │ ├── trail-01.unity │ │ │ ├── trail-01.unity.meta │ │ │ ├── usable-item.unity │ │ │ ├── usable-item.unity.meta │ │ │ ├── water-01.unity │ │ │ └── water-01.unity.meta │ │ ├── variable-slope.unity │ │ └── variable-slope.unity.meta │ ├── Scripts.meta │ ├── Scripts │ │ ├── AI.meta │ │ ├── AI │ │ │ ├── AICannon.cs │ │ │ ├── AICannon.cs.meta │ │ │ ├── AIJumper.cs │ │ │ ├── AIJumper.cs.meta │ │ │ ├── AIPatrol.cs │ │ │ └── AIPatrol.cs.meta │ │ ├── Cameras.meta │ │ ├── Cameras │ │ │ ├── CameraFollow.cs │ │ │ └── CameraFollow.cs.meta │ │ ├── Characters.meta │ │ ├── Characters │ │ │ ├── Actions.meta │ │ │ ├── Actions │ │ │ │ ├── CharacterAction.cs │ │ │ │ ├── CharacterAction.cs.meta │ │ │ │ ├── CharacterActionAirMovement.cs │ │ │ │ ├── CharacterActionAirMovement.cs.meta │ │ │ │ ├── CharacterActionCrounch.cs │ │ │ │ ├── CharacterActionCrounch.cs.meta │ │ │ │ ├── CharacterActionCrounchMovement.cs │ │ │ │ ├── CharacterActionCrounchMovement.cs.meta │ │ │ │ ├── CharacterActionFallThrough.cs │ │ │ │ ├── CharacterActionFallThrough.cs.meta │ │ │ │ ├── CharacterActionFence.cs │ │ │ │ ├── CharacterActionFence.cs.meta │ │ │ │ ├── CharacterActionFly.cs │ │ │ │ ├── CharacterActionFly.cs.meta │ │ │ │ ├── CharacterActionGrab.cs │ │ │ │ ├── CharacterActionGrab.cs.meta │ │ │ │ ├── CharacterActionGroundMovement.cs │ │ │ │ ├── CharacterActionGroundMovement.cs.meta │ │ │ │ ├── CharacterActionHorizontalMovement.cs │ │ │ │ ├── CharacterActionHorizontalMovement.cs.meta │ │ │ │ ├── CharacterActionJump.cs │ │ │ │ ├── CharacterActionJump.cs.meta │ │ │ │ ├── CharacterActionLadder.cs │ │ │ │ ├── CharacterActionLadder.cs.meta │ │ │ │ ├── CharacterActionLiquidMovement.cs │ │ │ │ ├── CharacterActionLiquidMovement.cs.meta │ │ │ │ ├── CharacterActionMelee.cs │ │ │ │ ├── CharacterActionMelee.cs.meta │ │ │ │ ├── CharacterActionProjectile.cs │ │ │ │ ├── CharacterActionProjectile.cs.meta │ │ │ │ ├── CharacterActionPull.cs │ │ │ │ ├── CharacterActionPull.cs.meta │ │ │ │ ├── CharacterActionPush.cs │ │ │ │ ├── CharacterActionPush.cs.meta │ │ │ │ ├── CharacterActionRope.cs │ │ │ │ ├── CharacterActionRope.cs.meta │ │ │ │ ├── CharacterActionSlipping.cs │ │ │ │ ├── CharacterActionSlipping.cs.meta │ │ │ │ ├── CharacterActionTimed.cs │ │ │ │ ├── CharacterActionTimed.cs.meta │ │ │ │ ├── CharacterActionUseItem.cs │ │ │ │ ├── CharacterActionUseItem.cs.meta │ │ │ │ ├── CharacterActionWallStick.cs │ │ │ │ └── CharacterActionWallStick.cs.meta │ │ │ ├── Animation.meta │ │ │ ├── Animation │ │ │ │ ├── CharacterAnimator.cs │ │ │ │ ├── CharacterAnimator.cs.meta │ │ │ │ ├── CharacterAnimatorSpriter.cs │ │ │ │ ├── CharacterAnimatorSpriter.cs.meta │ │ │ │ ├── CharacterAnimatorUnity.cs │ │ │ │ └── CharacterAnimatorUnity.cs.meta │ │ │ ├── Areas.cs │ │ │ ├── Areas.cs.meta │ │ │ ├── Character.cs │ │ │ ├── Character.cs.meta │ │ │ ├── CharacterStatesCheck.cs │ │ │ ├── CharacterStatesCheck.cs.meta │ │ │ ├── Enemy.cs │ │ │ ├── Enemy.cs.meta │ │ │ ├── Facing.cs │ │ │ ├── Facing.cs.meta │ │ │ ├── Health.meta │ │ │ ├── Health │ │ │ │ ├── Alignment.cs │ │ │ │ ├── Alignment.cs.meta │ │ │ │ ├── CharacterHealth.cs │ │ │ │ ├── CharacterHealth.cs.meta │ │ │ │ ├── Damage.cs │ │ │ │ ├── Damage.cs.meta │ │ │ │ ├── DamageType.cs │ │ │ │ ├── DamageType.cs.meta │ │ │ │ ├── HitBox.cs │ │ │ │ └── HitBox.cs.meta │ │ │ ├── JumpAfterFeetKill.cs │ │ │ ├── JumpAfterFeetKill.cs.meta │ │ │ ├── States.cs │ │ │ ├── States.cs.meta │ │ │ ├── StaticCharacter.cs │ │ │ └── StaticCharacter.cs.meta │ │ ├── Collisions.meta │ │ ├── Collisions │ │ │ ├── Directions.cs │ │ │ ├── Directions.cs.meta │ │ │ ├── IUpdateEntity.cs │ │ │ ├── IUpdateEntity.cs.meta │ │ │ ├── PlatformerCollider2D.cs │ │ │ ├── PlatformerCollider2D.cs.meta │ │ │ ├── Projectile.cs │ │ │ ├── Projectile.cs.meta │ │ │ ├── RaycastController.cs │ │ │ └── RaycastController.cs.meta │ │ ├── Configuration.cs │ │ ├── Configuration.cs.meta │ │ ├── Extensions.meta │ │ ├── Extensions │ │ │ ├── BoundsExtension.cs │ │ │ ├── BoundsExtension.cs.meta │ │ │ ├── GameObjectExtension.cs │ │ │ ├── GameObjectExtension.cs.meta │ │ │ ├── LayerMaskExtension.cs │ │ │ ├── LayerMaskExtension.cs.meta │ │ │ ├── LayerMaskExtensions.cs │ │ │ ├── LayerMaskExtensions.cs.meta │ │ │ ├── PolygonCollider2DExtension.cs │ │ │ ├── PolygonCollider2DExtension.cs.meta │ │ │ ├── TransformExtension.cs │ │ │ ├── TransformExtension.cs.meta │ │ │ ├── Vector3Extension.cs │ │ │ └── Vector3Extension.cs.meta │ │ ├── Input.meta │ │ ├── Input │ │ │ ├── AIInput.cs │ │ │ ├── AIInput.cs.meta │ │ │ ├── DefaultInput.cs │ │ │ ├── DefaultInput.cs.meta │ │ │ ├── PlatformerInput.cs │ │ │ ├── PlatformerInput.cs.meta │ │ │ ├── TestInputDown.cs │ │ │ ├── TestInputDown.cs.meta │ │ │ ├── TestInputLeft.cs │ │ │ ├── TestInputLeft.cs.meta │ │ │ ├── TestInputPatrol.cs │ │ │ ├── TestInputPatrol.cs.meta │ │ │ ├── TestInputPatrolJumping.cs │ │ │ ├── TestInputPatrolJumping.cs.meta │ │ │ ├── TestInputPatrolLadder.cs │ │ │ ├── TestInputPatrolLadder.cs.meta │ │ │ ├── TestInputRight.cs │ │ │ └── TestInputRight.cs.meta │ │ ├── Levels.meta │ │ ├── Levels │ │ │ ├── LevelData.cs │ │ │ ├── LevelData.cs.meta │ │ │ ├── LevelManager.cs │ │ │ ├── LevelManager.cs.meta │ │ │ ├── NextLevelTrigger.cs │ │ │ └── NextLevelTrigger.cs.meta │ │ ├── Line.cs │ │ ├── Line.cs.meta │ │ ├── Monitors.meta │ │ ├── Monitors │ │ │ ├── CharacterMonitor.cs │ │ │ ├── CharacterMonitor.cs.meta │ │ │ ├── InputMonitor.cs │ │ │ ├── InputMonitor.cs.meta │ │ │ ├── Monitor.cs │ │ │ ├── Monitor.cs.meta │ │ │ ├── PlatformerCollider2DMonitor.cs │ │ │ └── PlatformerCollider2DMonitor.cs.meta │ │ ├── Tiles.meta │ │ ├── Tiles │ │ │ ├── Box.cs │ │ │ ├── Box.cs.meta │ │ │ ├── BoxTileTrigger.cs │ │ │ ├── BoxTileTrigger.cs.meta │ │ │ ├── Fence.cs │ │ │ ├── Fence.cs.meta │ │ │ ├── Grab.cs │ │ │ ├── Grab.cs.meta │ │ │ ├── Item.cs │ │ │ ├── Item.cs.meta │ │ │ ├── ItemMovingPlatformController.cs │ │ │ ├── ItemMovingPlatformController.cs.meta │ │ │ ├── Jumper.cs │ │ │ ├── Jumper.cs.meta │ │ │ ├── Ladder.cs │ │ │ ├── Ladder.cs.meta │ │ │ ├── Liquid.cs │ │ │ ├── Liquid.cs.meta │ │ │ ├── MovingPlatform.cs │ │ │ ├── MovingPlatform.cs.meta │ │ │ ├── MovingPlatformController.cs │ │ │ ├── MovingPlatformController.cs.meta │ │ │ ├── Rope.cs │ │ │ ├── Rope.cs.meta │ │ │ ├── RopeSection.cs │ │ │ ├── RopeSection.cs.meta │ │ │ ├── Track.cs │ │ │ └── Track.cs.meta │ │ ├── UpdateManager.cs │ │ ├── UpdateManager.cs.meta │ │ ├── Utils.meta │ │ ├── Utils │ │ │ ├── BoxTrigger2D.cs │ │ │ ├── BoxTrigger2D.cs.meta │ │ │ ├── Collider2DRenderer.cs │ │ │ ├── Collider2DRenderer.cs.meta │ │ │ ├── CommentAttribute.cs │ │ │ ├── CommentAttribute.cs.meta │ │ │ ├── Cooldown.cs │ │ │ ├── Cooldown.cs.meta │ │ │ ├── DisableIfAttribute.cs │ │ │ ├── DisableIfAttribute.cs.meta │ │ │ ├── Easing.cs │ │ │ ├── Easing.cs.meta │ │ │ ├── EnumFlagsAttribute.cs │ │ │ ├── EnumFlagsAttribute.cs.meta │ │ │ ├── HelpAttribute.cs │ │ │ ├── HelpAttribute.cs.meta │ │ │ ├── ITriggerAble.cs │ │ │ ├── ITriggerAble.cs.meta │ │ │ ├── InstancePrefab.cs │ │ │ ├── InstancePrefab.cs.meta │ │ │ ├── Jump.cs │ │ │ ├── Jump.cs.meta │ │ │ ├── JumpConstant.cs │ │ │ ├── JumpConstant.cs.meta │ │ │ ├── JumpConstantSpring.cs │ │ │ ├── JumpConstantSpring.cs.meta │ │ │ ├── JumpVariableHeight.cs │ │ │ ├── JumpVariableHeight.cs.meta │ │ │ ├── Log.cs │ │ │ ├── Log.cs.meta │ │ │ ├── MBSingleton.cs │ │ │ ├── MBSingleton.cs.meta │ │ │ ├── Physhic2DMonoBehaviour.cs │ │ │ ├── Physhic2DMonoBehaviour.cs.meta │ │ │ ├── PlayerStart.cs │ │ │ ├── PlayerStart.cs.meta │ │ │ ├── PolyTrigger2D.cs │ │ │ ├── PolyTrigger2D.cs.meta │ │ │ ├── Rotate.cs │ │ │ ├── Rotate.cs.meta │ │ │ ├── SceneAttribute.cs │ │ │ ├── SceneAttribute.cs.meta │ │ │ ├── SceneDrawer.cs │ │ │ ├── SceneDrawer.cs.meta │ │ │ ├── SerializableDictionary.cs │ │ │ ├── SerializableDictionary.cs.meta │ │ │ ├── Triangulator.cs │ │ │ ├── Triangulator.cs.meta │ │ │ ├── Trigger2D.cs │ │ │ ├── Trigger2D.cs.meta │ │ │ ├── Utils.cs │ │ │ └── Utils.cs.meta │ │ ├── World.meta │ │ └── World │ │ │ ├── Delay.cs │ │ │ └── Delay.cs.meta │ ├── Sprites.meta │ └── Sprites │ │ ├── Jumper.png │ │ ├── Jumper.png.meta │ │ ├── arrow.png │ │ ├── arrow.png.meta │ │ ├── box.png │ │ ├── box.png.meta │ │ ├── cannon.png │ │ ├── cannon.png.meta │ │ ├── generic_platformer_tiles_1.png │ │ ├── generic_platformer_tiles_1.png.meta │ │ ├── goomba.png │ │ ├── goomba.png.meta │ │ ├── player-start.png │ │ ├── player-start.png.meta │ │ ├── ring.png │ │ ├── ring.png.meta │ │ ├── rope.png │ │ ├── rope.png.meta │ │ ├── stripsheet_charbase_template.png │ │ └── stripsheet_charbase_template.png.meta ├── todo └── todo.meta ├── LICENSE ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset └── UnityConnectSettings.asset ├── Scripts ├── ci-linux-install.sh ├── ci-linux-test.sh ├── ci-osx-install.sh ├── ci-osx-test.sh ├── ci-windows-install.ps1 ├── ci-windows-test.ps1 └── unity.ahk ├── appveyor.yml ├── export.sh ├── readme.md ├── run-integration-test.bat ├── run-unit-test.bat ├── run-unit-test.sh └── unity-platformer.doxygen /.editorconfig: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/llafuente/unity-platformer/HEAD/.editorconfig -------------------------------------------------------------------------------- /.gitignore: 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