├── .github └── FUNDING.yml ├── .gitignore ├── .vsconfig ├── Assets ├── Editor.meta ├── Enemy.prefab ├── Enemy.prefab.meta ├── ProBuilder Data.meta ├── ProBuilder Data │ ├── Default Color Palette.asset │ ├── Default Color Palette.asset.meta │ ├── Default Material Palette.asset │ └── Default Material Palette.asset.meta ├── Samples.meta ├── Samples │ ├── ProBuilder.meta │ └── ProBuilder │ │ ├── 5.0.4.meta │ │ └── 5.0.4 │ │ ├── Universal Render Pipeline Support.meta │ │ └── Universal Render Pipeline Support │ │ ├── .sample.json │ │ ├── Material.meta │ │ ├── Material │ │ ├── ProBuilder Default URP.mat │ │ └── ProBuilder Default URP.mat.meta │ │ ├── Shader.meta │ │ └── Shader │ │ ├── Standard Vertex Color.shadergraph │ │ └── Standard Vertex Color.shadergraph.meta ├── Scenes.meta ├── Scenes │ ├── PostProcess.asset │ ├── PostProcess.asset.meta │ ├── SampleScene.lighting │ ├── SampleScene.lighting.meta │ ├── SampleScene.meta │ ├── SampleScene.unity │ ├── SampleScene.unity.meta │ └── SampleScene │ │ ├── MainCamera Profile.asset │ │ ├── MainCamera Profile.asset.meta │ │ ├── NavMesh-Environment.asset │ │ └── NavMesh-Environment.asset.meta ├── Scripts.meta ├── Scripts │ ├── FadeObjectBlockingObject.cs │ ├── FadeObjectBlockingObject.cs.meta │ ├── FadingObject.cs │ └── FadingObject.cs.meta ├── Settings.meta ├── Settings │ ├── URP-HighFidelity-Renderer.asset │ ├── URP-HighFidelity-Renderer.asset.meta │ ├── URP-HighFidelity.asset │ └── URP-HighFidelity.asset.meta ├── Skybox.mat ├── Skybox.mat.meta ├── StarterAssets.meta ├── StarterAssets │ ├── Editor.meta │ ├── Editor │ │ ├── PackageChecker.meta │ │ ├── PackageChecker │ │ │ ├── PackageCheckerSettings.json │ │ │ ├── PackageCheckerSettings.json.meta │ │ │ ├── StarterAssetsPackageChecker.dll │ │ │ └── StarterAssetsPackageChecker.dll.meta │ │ ├── StarterAssetsDeployMenu.cs │ │ ├── StarterAssetsDeployMenu.cs.meta │ │ ├── ThirdPersonStarterAssetsDeployMenu.cs │ │ └── ThirdPersonStarterAssetsDeployMenu.cs.meta │ ├── Environment.meta │ ├── Environment │ │ ├── Art.meta │ │ ├── Art │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── Blue_Mat.mat │ │ │ │ ├── Blue_Mat.mat.meta │ │ │ │ ├── Built-in_RP.meta │ │ │ │ ├── Built-in_RP │ │ │ │ │ ├── BuiltInTriplanar_01_Mat.mat │ │ │ │ │ └── BuiltInTriplanar_01_Mat.mat.meta │ │ │ │ ├── GreyBlue_Mat.mat │ │ │ │ ├── GreyBlue_Mat.mat.meta │ │ │ │ ├── GridBlue_01_Mat.mat │ │ │ │ ├── GridBlue_01_Mat.mat.meta │ │ │ │ ├── GridOrange_01_Mat.mat │ │ │ │ ├── GridOrange_01_Mat.mat.meta │ │ │ │ ├── GridWhite_01_Mat.mat │ │ │ │ ├── GridWhite_01_Mat.mat.meta │ │ │ │ ├── URP_HDRP_ShaderGraph.meta │ │ │ │ └── URP_HDRP_ShaderGraph │ │ │ │ │ ├── ShaderGraphGrid_01_Mat.mat │ │ │ │ │ └── ShaderGraphGrid_01_Mat.mat.meta │ │ │ ├── Models.meta │ │ │ ├── Models │ │ │ │ ├── Box_350x250x200_Mesh.fbx │ │ │ │ ├── Box_350x250x200_Mesh.fbx.meta │ │ │ │ ├── Box_350x250x300_Mesh.fbx │ │ │ │ ├── Box_350x250x300_Mesh.fbx.meta │ │ │ │ ├── Ground_Mesh.fbx │ │ │ │ ├── Ground_Mesh.fbx.meta │ │ │ │ ├── Ramp_100x100x200_Mesh.fbx │ │ │ │ ├── Ramp_100x100x200_Mesh.fbx.meta │ │ │ │ ├── Ramp_Mesh.fbx │ │ │ │ ├── Ramp_Mesh.fbx.meta │ │ │ │ ├── Stairs_200x100x200_Mesh.fbx │ │ │ │ ├── Stairs_200x100x200_Mesh.fbx.meta │ │ │ │ ├── Stairs_650_400_300_Mesh.fbx │ │ │ │ ├── Stairs_650_400_300_Mesh.fbx.meta │ │ │ │ ├── Structure_Mesh.fbx │ │ │ │ ├── Structure_Mesh.fbx.meta │ │ │ │ ├── Tunnel_Mesh.fbx │ │ │ │ ├── Tunnel_Mesh.fbx.meta │ │ │ │ ├── Wall_Mesh.fbx │ │ │ │ └── Wall_Mesh.fbx.meta │ │ │ ├── Skybox.meta │ │ │ ├── Skybox │ │ │ │ ├── SkyboxLite.mat │ │ │ │ ├── SkyboxLite.mat.meta │ │ │ │ ├── SkyboxLiteWarm.mat │ │ │ │ └── SkyboxLiteWarm.mat.meta │ │ │ ├── Textures.meta │ │ │ └── Textures │ │ │ │ ├── Grid_01_BaseMap.png │ │ │ │ ├── Grid_01_BaseMap.png.meta │ │ │ │ ├── Grid_01_Emissive.png │ │ │ │ ├── Grid_01_Emissive.png.meta │ │ │ │ ├── Grid_01_Normal.png │ │ │ │ ├── Grid_01_Normal.png.meta │ │ │ │ ├── Grid_02_BaseMap.png │ │ │ │ └── Grid_02_BaseMap.png.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ │ ├── Box_100x100x100_Prefab.prefab │ │ │ ├── Box_100x100x100_Prefab.prefab.meta │ │ │ ├── Box_350x250x200_Prefab.prefab │ │ │ ├── Box_350x250x200_Prefab.prefab.meta │ │ │ ├── Box_350x250x300_Prefab.prefab │ │ │ ├── Box_350x250x300_Prefab.prefab.meta │ │ │ ├── Environment_Prefab.prefab │ │ │ ├── Environment_Prefab.prefab.meta │ │ │ ├── Ramp_Prefab.prefab │ │ │ ├── Ramp_Prefab.prefab.meta │ │ │ ├── Stairs_200x100x200_Prefab.prefab │ │ │ ├── Stairs_200x100x200_Prefab.prefab.meta │ │ │ ├── Stairs_650_400_300_Prefab.prefab │ │ │ ├── Stairs_650_400_300_Prefab.prefab.meta │ │ │ ├── Structure_Prefab.prefab │ │ │ ├── Structure_Prefab.prefab.meta │ │ │ ├── Tunnel_Prefab.prefab │ │ │ ├── Tunnel_Prefab.prefab.meta │ │ │ ├── Wall_Prefab.prefab │ │ │ └── Wall_Prefab.prefab.meta │ │ ├── RenderPipelineProfiles.meta │ │ ├── RenderPipelineProfiles │ │ │ ├── StarterAssetsHDRPVolumeProfile.asset │ │ │ └── StarterAssetsHDRPVolumeProfile.asset.meta │ │ ├── Shaders.meta │ │ └── Shaders │ │ │ ├── Built-in_RP.meta │ │ │ ├── Built-in_RP │ │ │ ├── ArmatureShader.shader │ │ │ ├── ArmatureShader.shader.meta │ │ │ ├── Triplanar.shader │ │ │ └── Triplanar.shader.meta │ │ │ ├── URP_HDRP_ShaderGraph.meta │ │ │ └── URP_HDRP_ShaderGraph │ │ │ ├── UrpTriplanar.shadergraph │ │ │ └── UrpTriplanar.shadergraph.meta │ ├── InputSystem.meta │ ├── InputSystem │ │ ├── StarterAssets.inputactions │ │ ├── StarterAssets.inputactions.meta │ │ ├── StarterAssets.inputsettings.asset │ │ ├── StarterAssets.inputsettings.asset.meta │ │ ├── StarterAssetsInputs.cs │ │ └── StarterAssetsInputs.cs.meta │ ├── Readme.asset │ ├── Readme.asset.meta │ ├── StarterAssets_Documentation_v1.1.pdf │ ├── StarterAssets_Documentation_v1.1.pdf.meta │ ├── ThirdPersonController.meta │ ├── ThirdPersonController │ │ ├── Character.meta │ │ ├── Character │ │ │ ├── Animations.meta │ │ │ ├── Animations │ │ │ │ ├── Jump--InAir.anim.fbx │ │ │ │ ├── Jump--InAir.anim.fbx.meta │ │ │ │ ├── Jump--Jump.anim.fbx │ │ │ │ ├── Jump--Jump.anim.fbx.meta │ │ │ │ ├── Locomotion--Run_N.anim.fbx │ │ │ │ ├── Locomotion--Run_N.anim.fbx.meta │ │ │ │ ├── Locomotion--Run_N_Land.anim.fbx │ │ │ │ ├── Locomotion--Run_N_Land.anim.fbx.meta │ │ │ │ ├── Locomotion--Run_S.anim.fbx │ │ │ │ ├── Locomotion--Run_S.anim.fbx.meta │ │ │ │ ├── Locomotion--Walk_N.anim.fbx │ │ │ │ ├── Locomotion--Walk_N.anim.fbx.meta │ │ │ │ ├── Locomotion--Walk_N_Land.anim.fbx │ │ │ │ ├── Locomotion--Walk_N_Land.anim.fbx.meta │ │ │ │ ├── Stand--Idle.anim.fbx │ │ │ │ ├── Stand--Idle.anim.fbx.meta │ │ │ │ ├── StarterAssetsThirdPerson.controller │ │ │ │ └── StarterAssetsThirdPerson.controller.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── Built-in_RP.meta │ │ │ │ ├── Built-in_RP │ │ │ │ │ ├── M_ArmatureColor_Arms.mat │ │ │ │ │ ├── M_ArmatureColor_Arms.mat.meta │ │ │ │ │ ├── M_ArmatureColor_Body.mat │ │ │ │ │ ├── M_ArmatureColor_Body.mat.meta │ │ │ │ │ ├── M_ArmatureColor_Legs.mat │ │ │ │ │ └── M_ArmatureColor_Legs.mat.meta │ │ │ │ ├── M_Armature_Arms.mat │ │ │ │ ├── M_Armature_Arms.mat.meta │ │ │ │ ├── M_Armature_Body.mat │ │ │ │ ├── M_Armature_Body.mat.meta │ │ │ │ ├── M_Armature_Legs.mat │ │ │ │ └── M_Armature_Legs.mat.meta │ │ │ ├── Models.meta │ │ │ ├── Models │ │ │ │ ├── Armature.fbx │ │ │ │ └── Armature.fbx.meta │ │ │ ├── Sfx.meta │ │ │ ├── Sfx │ │ │ │ ├── Player_Footstep_01.wav │ │ │ │ ├── Player_Footstep_01.wav.meta │ │ │ │ ├── Player_Footstep_02.wav │ │ │ │ ├── Player_Footstep_02.wav.meta │ │ │ │ ├── Player_Footstep_03.wav │ │ │ │ ├── Player_Footstep_03.wav.meta │ │ │ │ ├── Player_Footstep_04.wav │ │ │ │ ├── Player_Footstep_04.wav.meta │ │ │ │ ├── Player_Footstep_05.wav │ │ │ │ ├── Player_Footstep_05.wav.meta │ │ │ │ ├── Player_Footstep_06.wav │ │ │ │ ├── Player_Footstep_06.wav.meta │ │ │ │ ├── Player_Footstep_07.wav │ │ │ │ ├── Player_Footstep_07.wav.meta │ │ │ │ ├── Player_Footstep_08.wav │ │ │ │ ├── Player_Footstep_08.wav.meta │ │ │ │ ├── Player_Footstep_09.wav │ │ │ │ ├── Player_Footstep_09.wav.meta │ │ │ │ ├── Player_Footstep_10.wav │ │ │ │ ├── Player_Footstep_10.wav.meta │ │ │ │ ├── Player_Land.wav │ │ │ │ └── Player_Land.wav.meta │ │ │ ├── Textures.meta │ │ │ └── Textures │ │ │ │ ├── Armature_Arms_AlbedoTransparency.tif │ │ │ │ ├── Armature_Arms_AlbedoTransparency.tif.meta │ │ │ │ ├── Armature_Arms_MetallicSmoothness.tif │ │ │ │ ├── Armature_Arms_MetallicSmoothness.tif.meta │ │ │ │ ├── Armature_Arms_Normal.tif │ │ │ │ ├── Armature_Arms_Normal.tif.meta │ │ │ │ ├── Armature_Arms_RGB.tif │ │ │ │ ├── Armature_Arms_RGB.tif.meta │ │ │ │ ├── Armature_Body_AlbedoTransparency.tif │ │ │ │ ├── Armature_Body_AlbedoTransparency.tif.meta │ │ │ │ ├── Armature_Body_MetallicSmoothness.tif │ │ │ │ ├── Armature_Body_MetallicSmoothness.tif.meta │ │ │ │ ├── Armature_Body_Normal.tif │ │ │ │ ├── Armature_Body_Normal.tif.meta │ │ │ │ ├── Armature_Body_RGB.tif │ │ │ │ ├── Armature_Body_RGB.tif.meta │ │ │ │ ├── Armature_Legs_AlbedoTransparency.tif │ │ │ │ ├── Armature_Legs_AlbedoTransparency.tif.meta │ │ │ │ ├── Armature_Legs_MetallicSmoothness.tif │ │ │ │ ├── Armature_Legs_MetallicSmoothness.tif.meta │ │ │ │ ├── Armature_Legs_Normal.tif │ │ │ │ ├── Armature_Legs_Normal.tif.meta │ │ │ │ ├── Armature_Legs_RGB.tif │ │ │ │ └── Armature_Legs_RGB.tif.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ │ ├── MainCamera.prefab │ │ │ ├── MainCamera.prefab.meta │ │ │ ├── PlayerArmature.prefab │ │ │ ├── PlayerArmature.prefab.meta │ │ │ ├── PlayerCapsule.prefab │ │ │ ├── PlayerCapsule.prefab.meta │ │ │ ├── PlayerFollowCamera.prefab │ │ │ └── PlayerFollowCamera.prefab.meta │ │ ├── Scenes.meta │ │ ├── Scenes │ │ │ ├── Playground.meta │ │ │ ├── Playground.unity │ │ │ ├── Playground.unity.meta │ │ │ ├── Playground │ │ │ │ ├── LightingData.asset │ │ │ │ ├── LightingData.asset.meta │ │ │ │ ├── ReflectionProbe-0.exr │ │ │ │ ├── ReflectionProbe-0.exr.meta │ │ │ │ ├── ReflectionProbe-1.exr │ │ │ │ ├── ReflectionProbe-1.exr.meta │ │ │ │ ├── ReflectionProbe-2.exr │ │ │ │ └── ReflectionProbe-2.exr.meta │ │ │ ├── PlaygroundSettings.lighting │ │ │ └── PlaygroundSettings.lighting.meta │ │ ├── Scripts.meta │ │ └── Scripts │ │ │ ├── BasicRigidBodyPush.cs │ │ │ ├── BasicRigidBodyPush.cs.meta │ │ │ ├── ThirdPersonController.cs │ │ │ └── ThirdPersonController.cs.meta │ ├── TutorialInfo.meta │ ├── TutorialInfo │ │ ├── Icons.meta │ │ ├── Icons │ │ │ ├── ReadMeImg.PNG │ │ │ └── ReadMeImg.PNG.meta │ │ ├── Scripts.meta │ │ └── Scripts │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ ├── ReadmeEditor.cs │ │ │ └── ReadmeEditor.cs.meta │ │ │ ├── Readme.cs │ │ │ └── Readme.cs.meta │ ├── license.txt │ └── license.txt.meta ├── StreamingAssets.meta ├── TextMesh Pro.meta ├── TextMesh Pro │ ├── Documentation.meta │ ├── Documentation │ │ ├── TextMesh Pro User Guide 2016.pdf │ │ └── TextMesh Pro User Guide 2016.pdf.meta │ ├── Fonts.meta │ ├── Fonts │ │ ├── LiberationSans - OFL.txt │ │ ├── LiberationSans - OFL.txt.meta │ │ ├── LiberationSans.ttf │ │ └── LiberationSans.ttf.meta │ ├── Resources.meta │ ├── Resources │ │ ├── Fonts & Materials.meta │ │ ├── Fonts & Materials │ │ │ ├── LiberationSans SDF - Drop Shadow.mat │ │ │ ├── LiberationSans SDF - Drop Shadow.mat.meta │ │ │ ├── LiberationSans SDF - Fallback.asset │ │ │ ├── LiberationSans SDF - Fallback.asset.meta │ │ │ ├── LiberationSans SDF - Outline.mat │ │ │ ├── LiberationSans SDF - Outline.mat.meta │ │ │ ├── LiberationSans SDF.asset │ │ │ └── LiberationSans SDF.asset.meta │ │ ├── LineBreaking Following Characters.txt │ │ ├── LineBreaking Following Characters.txt.meta │ │ ├── LineBreaking Leading Characters.txt │ │ ├── LineBreaking Leading Characters.txt.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ │ ├── TMP_Bitmap-Custom-Atlas.shader │ │ │ ├── TMP_Bitmap-Custom-Atlas.shader.meta │ │ │ ├── TMP_Bitmap-Mobile.shader │ │ │ ├── TMP_Bitmap-Mobile.shader.meta │ │ │ ├── TMP_Bitmap.shader │ │ │ ├── TMP_Bitmap.shader.meta │ │ │ ├── TMP_SDF Overlay.shader │ │ │ ├── TMP_SDF Overlay.shader.meta │ │ │ ├── TMP_SDF-Mobile Masking.shader │ │ │ ├── TMP_SDF-Mobile Masking.shader.meta │ │ │ ├── TMP_SDF-Mobile Overlay.shader │ │ │ ├── TMP_SDF-Mobile Overlay.shader.meta │ │ │ ├── TMP_SDF-Mobile.shader │ │ │ ├── TMP_SDF-Mobile.shader.meta │ │ │ ├── TMP_SDF-Surface-Mobile.shader │ │ │ ├── TMP_SDF-Surface-Mobile.shader.meta │ │ │ ├── TMP_SDF-Surface.shader │ │ │ ├── TMP_SDF-Surface.shader.meta │ │ │ ├── TMP_SDF.shader │ │ │ ├── TMP_SDF.shader.meta │ │ │ ├── TMP_Sprite.shader │ │ │ ├── TMP_Sprite.shader.meta │ │ │ ├── TMPro.cginc │ │ │ ├── TMPro.cginc.meta │ │ │ ├── TMPro_Properties.cginc │ │ │ ├── TMPro_Properties.cginc.meta │ │ │ ├── TMPro_Surface.cginc │ │ │ └── TMPro_Surface.cginc.meta │ │ ├── Sprite Assets.meta │ │ ├── Sprite Assets │ │ │ ├── EmojiOne.asset │ │ │ └── EmojiOne.asset.meta │ │ ├── Style Sheets.meta │ │ ├── Style Sheets │ │ │ ├── Default Style Sheet.asset │ │ │ └── Default Style Sheet.asset.meta │ │ ├── TMP Settings.asset │ │ └── TMP Settings.asset.meta │ ├── Sprites.meta │ └── Sprites │ │ ├── EmojiOne Attribution.txt │ │ ├── EmojiOne Attribution.txt.meta │ │ ├── EmojiOne.json │ │ ├── EmojiOne.json.meta │ │ ├── EmojiOne.png │ │ └── EmojiOne.png.meta ├── UniversalRenderPipelineGlobalSettings.asset └── UniversalRenderPipelineGlobalSettings.asset.meta ├── LICENSE ├── Packages ├── System.Buffers.4.4.0 │ ├── .signature.p7s │ ├── LICENSE.TXT │ ├── System.Buffers.4.4.0.nupkg │ ├── THIRD-PARTY-NOTICES.TXT │ ├── lib │ │ ├── netcoreapp2.0 │ │ │ └── _._ │ │ ├── netstandard1.1 │ │ │ ├── System.Buffers.dll │ │ │ └── System.Buffers.xml │ │ └── netstandard2.0 │ │ │ ├── System.Buffers.dll │ │ │ └── System.Buffers.xml │ ├── ref │ │ ├── netcoreapp2.0 │ │ │ └── _._ │ │ ├── netstandard1.1 │ │ │ ├── System.Buffers.dll │ │ │ └── System.Buffers.xml │ │ └── netstandard2.0 │ │ │ ├── System.Buffers.dll │ │ │ └── System.Buffers.xml │ ├── useSharedDesignerContext.txt │ └── version.txt ├── System.Memory.4.5.3 │ ├── .signature.p7s │ ├── LICENSE.TXT │ ├── System.Memory.4.5.3.nupkg │ ├── THIRD-PARTY-NOTICES.TXT │ ├── lib │ │ ├── netcoreapp2.1 │ │ │ └── _._ │ │ ├── netstandard1.1 │ │ │ ├── System.Memory.dll │ │ │ └── System.Memory.xml │ │ └── netstandard2.0 │ │ │ ├── System.Memory.dll │ │ │ └── System.Memory.xml │ ├── ref │ │ └── netcoreapp2.1 │ │ │ └── _._ │ ├── useSharedDesignerContext.txt │ └── version.txt ├── System.Numerics.Vectors.4.4.0 │ ├── .signature.p7s │ ├── LICENSE.TXT │ ├── System.Numerics.Vectors.4.4.0.nupkg │ ├── THIRD-PARTY-NOTICES.TXT │ ├── lib │ │ ├── MonoAndroid10 │ │ │ └── _._ │ │ ├── MonoTouch10 │ │ │ └── _._ │ │ ├── net46 │ │ │ ├── System.Numerics.Vectors.dll │ │ │ └── System.Numerics.Vectors.xml │ │ ├── netcoreapp2.0 │ │ │ └── _._ │ │ ├── netstandard1.0 │ │ │ ├── System.Numerics.Vectors.dll │ │ │ └── System.Numerics.Vectors.xml │ │ ├── netstandard2.0 │ │ │ ├── System.Numerics.Vectors.dll │ │ │ └── System.Numerics.Vectors.xml │ │ ├── portable-net45+win8+wp8+wpa81 │ │ │ ├── System.Numerics.Vectors.dll │ │ │ └── System.Numerics.Vectors.xml │ │ ├── xamarinios10 │ │ │ └── _._ │ │ ├── xamarinmac20 │ │ │ └── _._ │ │ ├── xamarintvos10 │ │ │ └── _._ │ │ └── xamarinwatchos10 │ │ │ └── _._ │ ├── ref │ │ ├── MonoAndroid10 │ │ │ └── _._ │ │ ├── MonoTouch10 │ │ │ └── _._ │ │ ├── net46 │ │ │ ├── System.Numerics.Vectors.dll │ │ │ └── System.Numerics.Vectors.xml │ │ ├── netcoreapp2.0 │ │ │ └── _._ │ │ ├── netstandard1.0 │ │ │ ├── System.Numerics.Vectors.dll │ │ │ └── System.Numerics.Vectors.xml │ │ ├── netstandard2.0 │ │ │ ├── System.Numerics.Vectors.dll │ │ │ └── System.Numerics.Vectors.xml │ │ ├── xamarinios10 │ │ │ └── _._ │ │ ├── xamarinmac20 │ │ │ └── _._ │ │ ├── xamarintvos10 │ │ │ └── _._ │ │ └── xamarinwatchos10 │ │ │ └── _._ │ ├── useSharedDesignerContext.txt │ └── version.txt ├── System.Runtime.CompilerServices.Unsafe.6.0.0 │ ├── .signature.p7s │ ├── Icon.png │ ├── LICENSE.TXT │ ├── System.Runtime.CompilerServices.Unsafe.6.0.0.nupkg │ ├── THIRD-PARTY-NOTICES.TXT │ ├── buildTransitive │ │ ├── netcoreapp2.0 │ │ │ └── System.Runtime.CompilerServices.Unsafe.targets │ │ └── netcoreapp3.1 │ │ │ └── _._ │ ├── lib │ │ ├── net461 │ │ │ ├── System.Runtime.CompilerServices.Unsafe.dll │ │ │ └── System.Runtime.CompilerServices.Unsafe.xml │ │ ├── net6.0 │ │ │ ├── System.Runtime.CompilerServices.Unsafe.dll │ │ │ └── System.Runtime.CompilerServices.Unsafe.xml │ │ ├── netcoreapp3.1 │ │ │ ├── System.Runtime.CompilerServices.Unsafe.dll │ │ │ └── System.Runtime.CompilerServices.Unsafe.xml │ │ └── netstandard2.0 │ │ │ ├── System.Runtime.CompilerServices.Unsafe.dll │ │ │ └── System.Runtime.CompilerServices.Unsafe.xml │ └── useSharedDesignerContext.txt ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── BurstAotSettings_StandaloneWindows.json ├── ClusterInputManager.asset ├── CommonBurstAotSettings.json ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── NavMeshAreas.asset ├── PackageManagerSettings.asset ├── Packages │ ├── com.unity.probuilder │ │ └── Settings.json │ ├── com.unity.progrids │ │ └── Settings.json │ └── com.unity.settings-manager │ │ └── Settings.json ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── SceneTemplateSettings.json ├── ShaderGraphSettings.asset ├── TagManager.asset ├── TimeManager.asset ├── TimelineSettings.asset ├── URPProjectSettings.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset ├── XRSettings.asset └── boot.config ├── README.md ├── UserSettings ├── EditorUserSettings.asset ├── Layouts │ ├── CurrentMaximizeLayout.dwlt │ └── default-2021.dwlt └── Search.settings ├── Video Screenshot.jpg ├── app.config └── packages.config /.github/FUNDING.yml: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/llamacademy/urp-fading-standard-shaders/HEAD/.github/FUNDING.yml 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