├── .github └── workflows │ ├── msbuild-relz.yml │ └── msbuild.yml ├── .gitignore ├── .gitmodules ├── .vs └── xOBSE │ └── v17 │ └── .wsuo ├── README.md ├── Todo.txt ├── appveyor.yml ├── common ├── IArchive.cpp ├── IArchive.h ├── IBufferStream.cpp ├── IBufferStream.h ├── IConsole.cpp ├── IConsole.h ├── ICriticalSection.h ├── IDataStream.cpp ├── IDataStream.h ├── IDatabase.cpp ├── IDatabase.h ├── IDatabase.inc ├── IDebugLog.cpp ├── IDebugLog.h ├── IDirectoryIterator.cpp ├── IDirectoryIterator.h ├── IDynamicCreate.cpp ├── IDynamicCreate.h ├── IErrors.cpp ├── IErrors.h ├── IEvent.cpp ├── IEvent.h ├── IFIFO.cpp ├── IFIFO.h ├── IFileStream.cpp ├── IFileStream.h ├── IInterlockedLong.cpp ├── IInterlockedLong.h ├── ILinkedList.h ├── IMemPool.cpp ├── IMemPool.h ├── IMutex.cpp ├── IMutex.h ├── IPipeClient.cpp ├── IPipeClient.h ├── IPipeServer.cpp ├── IPipeServer.h ├── IPrefix.cpp ├── IPrefix.h ├── IRangeMap.cpp ├── IRangeMap.h ├── IReadWriteLock.cpp ├── IReadWriteLock.h ├── ISegmentStream.cpp ├── ISegmentStream.h ├── ISingleton.cpp ├── ISingleton.h ├── ITextParser.cpp ├── ITextParser.h ├── IThread.cpp ├── IThread.h ├── ITimer.cpp ├── ITimer.h ├── ITypes.cpp ├── ITypes.h ├── MSSCCPRJ.SCC ├── common.vcxproj ├── common.vcxproj.filters ├── common.vcxproj.user ├── common.vcxproj.vspscc └── common_license.txt ├── installer └── obse.nsi ├── obse.ini ├── obse ├── Detours │ ├── detours.h │ ├── detours.lib │ └── detours.pdb ├── StdAfx.cpp ├── StdAfx.h ├── include │ ├── EasyDetour.h │ └── x86Decoder.h ├── loader │ ├── Inject.cpp │ ├── Inject.h │ ├── Updates.cpp │ ├── Updates.h │ ├── loader.vcxproj │ ├── loader.vcxproj.user │ ├── loader.vcxproj.vspscc │ ├── main.cpp │ └── obse_loader.manifest.xml ├── loader_common │ ├── EXEChecksum.cpp │ ├── EXEChecksum.h │ ├── Options.cpp │ ├── Options.h │ ├── loader_common.vcxproj │ ├── loader_common.vcxproj.user │ └── loader_common.vcxproj.vspscc ├── obse │ ├── ArrayVar.cpp │ ├── ArrayVar.h │ ├── CommandElements.cpp │ ├── CommandTable.cpp │ ├── CommandTable.h │ ├── Commands_AI.cpp │ ├── Commands_AI.h │ ├── Commands_ActiveEffect.cpp │ ├── Commands_ActiveEffect.h │ ├── Commands_Actor.cpp │ ├── Commands_Actor.h │ ├── Commands_ActorValue.cpp │ ├── Commands_ActorValue.h │ ├── Commands_Array.cpp │ ├── Commands_Array.h │ ├── Commands_Cell.cpp │ ├── Commands_Cell.h │ ├── Commands_Class.cpp │ ├── Commands_Class.h │ ├── Commands_CombatStyle.cpp │ ├── Commands_CombatStyle.h │ ├── Commands_Console.cpp │ ├── Commands_Console.h │ ├── Commands_Creature.cpp │ ├── Commands_Creature.h │ ├── Commands_Faction.cpp │ ├── Commands_Faction.h │ ├── Commands_FileIO.cpp │ ├── Commands_FileIO.h │ ├── Commands_Game.cpp │ ├── Commands_Game.h │ ├── Commands_General.cpp │ ├── Commands_General.h │ ├── Commands_Input.cpp │ ├── Commands_Input.h │ ├── Commands_Inventory.cpp │ ├── Commands_Inventory.h │ ├── Commands_InventoryRef.cpp │ ├── Commands_InventoryRef.h │ ├── Commands_LeveledList.cpp │ ├── Commands_LeveledList.h │ ├── Commands_Magic.cpp │ ├── Commands_Magic.h │ ├── Commands_MagicEffect.cpp │ ├── Commands_MagicEffect.h │ ├── Commands_Math.cpp │ ├── Commands_Math.h │ ├── Commands_Menu.cpp │ ├── Commands_Menu.h │ ├── Commands_MiscForms.cpp │ ├── Commands_MiscForms.h │ ├── Commands_MiscReference.cpp │ ├── Commands_MiscReference.h │ ├── Commands_PathGrid.cpp │ ├── Commands_PathGrid.h │ ├── Commands_Physics.cpp │ ├── Commands_Physics.h │ ├── Commands_Player.cpp │ ├── Commands_Player.h │ ├── Commands_Quest.cpp │ ├── Commands_Quest.h │ ├── Commands_Race.cpp │ ├── Commands_Race.h │ ├── Commands_Script.cpp │ ├── Commands_Script.h │ ├── Commands_Settings.cpp │ ├── Commands_Settings.h │ ├── Commands_Sound.cpp │ ├── Commands_Sound.h │ ├── Commands_String.cpp │ ├── Commands_String.h │ ├── Commands_TextInput.cpp │ ├── Commands_TextInput.h │ ├── Commands_Weather.cpp │ ├── Commands_Weather.h │ ├── EventManager.cpp │ ├── EventManager.h │ ├── ExpressionEvaluator.cpp │ ├── ExpressionEvaluator.h │ ├── FunctionScripts.cpp │ ├── FunctionScripts.h │ ├── GameAPI.cpp │ ├── GameAPI.h │ ├── GameActorValues.cpp │ ├── GameActorValues.h │ ├── GameBSExtraData.cpp │ ├── GameBSExtraData.h │ ├── GameData.cpp │ ├── GameData.h │ ├── GameExtraData.cpp │ ├── GameExtraData.h │ ├── GameForms.cpp │ ├── GameForms.h │ ├── GameMagicEffects.cpp │ ├── GameMagicEffects.h │ ├── GameMenus.cpp │ ├── GameMenus.h │ ├── GameOSDepend.cpp │ ├── GameOSDepend.h │ ├── GameObjects.cpp │ ├── GameObjects.h │ ├── GameProcess.cpp │ ├── GameProcess.h │ ├── GameRTTI.h │ ├── GameRTTI_1_2_416.inl │ ├── GameTasks.cpp │ ├── GameTasks.h │ ├── GameThreads.h │ ├── GameTiles.cpp │ ├── GameTiles.h │ ├── GameTypes.cpp │ ├── GameTypes.h │ ├── HavokBase.cpp │ ├── HavokBase.h │ ├── HavokCharacters.cpp │ ├── HavokCharacters.h │ ├── HavokCollision.cpp │ ├── HavokCollision.h │ ├── HavokDynamics.cpp │ ├── HavokDynamics.h │ ├── HavokReflection.cpp │ ├── HavokReflection.h │ ├── HavokTypes.cpp │ ├── HavokTypes.h │ ├── Hooks_Gameplay.cpp │ ├── Hooks_Gameplay.h │ ├── Hooks_Input.cpp │ ├── Hooks_Input.h │ ├── Hooks_Memory.cpp │ ├── Hooks_Memory.h │ ├── Hooks_NetImmerse.cpp │ ├── Hooks_NetImmerse.h │ ├── Hooks_SaveLoad.cpp │ ├── Hooks_SaveLoad.h │ ├── Hooks_Script.cpp │ ├── Hooks_Script.h │ ├── InternalSerialization.cpp │ ├── InternalSerialization.h │ ├── InventoryReference.cpp │ ├── InventoryReference.h │ ├── Loops.cpp │ ├── Loops.h │ ├── MemoryPool.cpp │ ├── MemoryPool.h │ ├── ModTable.cpp │ ├── ModTable.h │ ├── NiAPI.cpp │ ├── NiAPI.h │ ├── NiCollision.cpp │ ├── NiCollision.h │ ├── NiControllers.cpp │ ├── NiControllers.h │ ├── NiExtraData.cpp │ ├── NiExtraData.h │ ├── NiGeometry.cpp │ ├── NiGeometry.h │ ├── NiHavok.cpp │ ├── NiHavok.h │ ├── NiHavokCharacters.cpp │ ├── NiHavokCharacters.h │ ├── NiHavokConstraints.cpp │ ├── NiHavokConstraints.h │ ├── NiHavokObjects.cpp │ ├── NiHavokObjects.h │ ├── NiHavokShapes.cpp │ ├── NiHavokShapes.h │ ├── NiNodes.cpp │ ├── NiNodes.h │ ├── NiObjects.cpp │ ├── NiObjects.h │ ├── NiProperties.cpp │ ├── NiProperties.h │ ├── NiRTTI.cpp │ ├── NiRTTI.h │ ├── NiRTTI_1_2_416.inl │ ├── NiRenderer.cpp │ ├── NiRenderer.h │ ├── NiTask.h │ ├── NiTasks.cpp │ ├── NiTypes.cpp │ ├── NiTypes.h │ ├── ParamInfos.h │ ├── PluginAPI.h │ ├── PluginManager.cpp │ ├── PluginManager.h │ ├── Script.cpp │ ├── Script.h │ ├── ScriptTokens.cpp │ ├── ScriptTokens.h │ ├── ScriptUtils.cpp │ ├── ScriptUtils.h │ ├── Serialization.cpp │ ├── Serialization.h │ ├── Settings.cpp │ ├── Settings.h │ ├── SmallObjectsAllocator.h │ ├── StringVar.cpp │ ├── StringVar.h │ ├── Tasks.cpp │ ├── Tasks.h │ ├── ThreadLocal.cpp │ ├── ThreadLocal.h │ ├── Utilities.cpp │ ├── Utilities.h │ ├── VarMap.h │ ├── containers.cpp │ ├── containers.h │ ├── obse.cpp │ ├── obse.h │ ├── obse.vcxproj │ ├── obse.vcxproj.filters │ ├── obse.vcxproj.user │ ├── obse.vcxproj.vspscc │ ├── utility.cpp │ └── utility.h ├── obse_common │ ├── SafeWrite.cpp │ ├── SafeWrite.h │ ├── obse_prefix.h │ ├── obse_version.aps │ ├── obse_version.h │ ├── obse_version.rc │ └── resource.h ├── obse_editor │ ├── EditorAPI.cpp │ ├── EditorAPI.h │ ├── EditorForms.cpp │ ├── EditorForms.h │ ├── EditorHookWindow.cpp │ ├── EditorHookWindow.h │ ├── EditorRTTI.cpp │ ├── EditorRTTI.h │ ├── obse_editor.cpp │ ├── obse_editor.vcxproj │ ├── obse_editor.vcxproj.filters │ ├── obse_editor.vcxproj.user │ └── obse_editor.vcxproj.vspscc ├── obse_vs10.sln ├── obse_vs10.vssscc ├── steam_loader │ ├── main.cpp │ ├── steam_loader.vcxproj │ ├── steam_loader.vcxproj.user │ └── steam_loader.vcxproj.vspscc └── x86.lib │ └── EasyDetour.lib ├── obse_command_doc.html ├── obse_plugin_example ├── Registered Plugin Function Names.xls ├── dllmain.c ├── exports.def ├── main.cpp ├── obse_plugin_example.sln ├── obse_plugin_example.vcxproj ├── obse_plugin_example.vcxproj.filters ├── obse_plugin_example.vcxproj.user └── obse_plugin_example.vssscc ├── obse_whatsnew.txt ├── testcases ├── 0018 Tests.txt ├── DemoScript.txt ├── ExpressionTests.txt ├── FnPow.txt ├── FnReverseArray.txt ├── ForEach Tests.txt ├── InventoryUnitTests.txt ├── 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