├── .github ├── description ├── dependabot.yaml ├── topics ├── pull_request_template.md └── workflows │ ├── pr-title.yaml │ ├── main.yaml │ └── check-urls.yaml ├── .envrc ├── .vscode ├── ltex.disabledRules.en-US.txt ├── ltex.hiddenFalsePositives.en-US.txt └── ltex.dictionary.en-US.txt ├── .typos.toml ├── Justfile ├── .editorconfig ├── .lycheeignore ├── CONTRIBUTING.md ├── flake.nix ├── flake.lock ├── LICENSE └── README.md /.github/description: -------------------------------------------------------------------------------- 1 | A curated list of video game modding projects and resources. 2 | -------------------------------------------------------------------------------- /.envrc: -------------------------------------------------------------------------------- 1 | if command -v nix &> /dev/null; then 2 | use flake 3 | fi 4 | 5 | # vim: ft=sh 6 | -------------------------------------------------------------------------------- /.vscode/ltex.disabledRules.en-US.txt: -------------------------------------------------------------------------------- 1 | POSSESSIVE_APOSTROPHE 2 | UPPERCASE_SENTENCE_START 3 | ENGLISH_WORD_REPEAT_BEGINNING_RULE 4 | -------------------------------------------------------------------------------- /.typos.toml: -------------------------------------------------------------------------------- 1 | [default.extend-words] 2 | UE = "UE" # Unreal Engine 3 | BA = "BA" # Bethesda Archive BA2 4 | Hax = "Hax" # ResHax 5 | Mis = "Mis" # MisMatchR 6 | -------------------------------------------------------------------------------- /.github/dependabot.yaml: -------------------------------------------------------------------------------- 1 | version: 2 2 | updates: 3 | - package-ecosystem: "github-actions" 4 | directory: ".github/workflows" 5 | schedule: 6 | interval: "weekly" 7 | -------------------------------------------------------------------------------- /.github/topics: -------------------------------------------------------------------------------- 1 | awesome 2 | awesome-list 3 | list 4 | game-modding 5 | game-mods 6 | modding 7 | modding-games 8 | modding-tools 9 | mods 10 | mod 11 | mod-manager 12 | mo2-plugin 13 | -------------------------------------------------------------------------------- /Justfile: -------------------------------------------------------------------------------- 1 | file := "./README.md" 2 | 3 | lint: 4 | -typos {{file}} 5 | -awesome-lint {{file}} 6 | -markdown-link-check {{file}} 7 | 8 | show: 9 | @inlyne {{file}} 10 | 11 | show-tui: 12 | @glow --pager {{file}} 13 | -------------------------------------------------------------------------------- /.github/pull_request_template.md: -------------------------------------------------------------------------------- 1 | Checklist: 2 | 3 | - [ ] The line has the following format: `[Resource Title](url) — description.` 4 | - [ ] The title of the pull request is ```Add/Update/Remove ``` 5 | - [ ] It's not already on the list 6 | -------------------------------------------------------------------------------- /.github/workflows/pr-title.yaml: -------------------------------------------------------------------------------- 1 | name: Check PR title 2 | on: 3 | pull_request: 4 | types: [opened, edited, synchronize] 5 | paths: [README.md] 6 | 7 | jobs: 8 | pr-title: 9 | runs-on: ubuntu-latest 10 | steps: 11 | - uses: Slashgear/action-check-pr-title@v5.0.1 12 | with: 13 | regexp: "(Add|Update|Remove) .+" 14 | helpMessage: "Example: 'Add MO2'" 15 | -------------------------------------------------------------------------------- /.editorconfig: -------------------------------------------------------------------------------- 1 | root = true 2 | 3 | [*] 4 | charset = utf-8 5 | end_of_line = lf 6 | trim_trailing_whitespace = true 7 | insert_final_newline = true 8 | max_line_length = 78 9 | indent_style = space 10 | indent_size = 4 11 | 12 | [*.md] 13 | indent_size = unset 14 | trim_trailing_whitespace = false 15 | 16 | [*.nix] 17 | indent_size = 2 18 | 19 | [*.lock] 20 | indent_size = unset 21 | indent_style = unset 22 | -------------------------------------------------------------------------------- /.lycheeignore: -------------------------------------------------------------------------------- 1 | www.curseforge.com 2 | https://moddingcommunity.com 3 | https://plutonium.pw 4 | https://www.elitepvpers.com 5 | https://modrinth.com 6 | https://www.nfscars.net 7 | https://teknogods.com 8 | https://alterware.dev/ 9 | https://www.unrealengine.com/marketplace 10 | https://tesrskywind.com 11 | https://modding-guild.com 12 | https://www.patreon.com/* 13 | https://x.com/* 14 | http://nfsmods.xyz/ 15 | -------------------------------------------------------------------------------- /CONTRIBUTING.md: -------------------------------------------------------------------------------- 1 | # Contributing Guidelines 2 | 3 | - Use the following format: `[Resource Title](url) — description.` 4 | - Make an individual pull request for each suggestion 5 | - Keep entries sorts alphabetically by the title 6 | - Adding new categories, or improving existing categories is welcome 7 | - Search through the previous pull requests before creating a new one 8 | - Keep descriptions short and simple, but descriptive 9 | - Double-check your spelling and grammar 10 | -------------------------------------------------------------------------------- /.github/workflows/main.yaml: -------------------------------------------------------------------------------- 1 | name: Lint 2 | on: 3 | pull_request: 4 | branches: 5 | - main 6 | - master 7 | jobs: 8 | awesome-lint: 9 | name: Awesome Lint 10 | runs-on: ubuntu-latest 11 | steps: 12 | - uses: actions/checkout@v5 13 | with: 14 | fetch-depth: 0 15 | - run: npx awesome-lint@1.2.0 16 | typos: 17 | name: Typos checker 18 | runs-on: ubuntu-latest 19 | steps: 20 | - uses: actions/checkout@v5 21 | - uses: crate-ci/typos@master 22 | with: 23 | files: ./README.md 24 | -------------------------------------------------------------------------------- /flake.nix: -------------------------------------------------------------------------------- 1 | { 2 | description = "Awesome Modding"; 3 | 4 | outputs = { 5 | self, 6 | flake-utils, 7 | nixpkgs, 8 | }: 9 | flake-utils.lib.eachDefaultSystem 10 | (system: let 11 | pkgs = import nixpkgs {inherit system;}; 12 | in { 13 | devShells.default = pkgs.mkShell { 14 | nativeBuildInputs = with pkgs; [ 15 | # Tools 16 | alejandra 17 | just 18 | inlyne 19 | glow 20 | 21 | # Lint 22 | nodePackages.markdown-link-check 23 | nodePackages.awesome-lint 24 | typos 25 | ]; 26 | }; 27 | }); 28 | 29 | inputs = { 30 | nixpkgs.url = "github:NixOS/nixpkgs"; 31 | flake-utils.url = "github:numtide/flake-utils"; 32 | }; 33 | } 34 | -------------------------------------------------------------------------------- /.github/workflows/check-urls.yaml: -------------------------------------------------------------------------------- 1 | name: Check URLs 2 | on: 3 | # push: 4 | pull_request: 5 | schedule: 6 | - cron: "0 0 1 * *" # Run monthly 7 | 8 | jobs: 9 | linkChecker: 10 | runs-on: ubuntu-latest 11 | steps: 12 | - uses: actions/checkout@v5 13 | - name: lychee Link Checker 14 | id: lychee 15 | uses: lycheeverse/lychee-action@v2.6.1 16 | - name: Comment on failure 17 | uses: peter-evans/create-or-update-comment@v5 18 | if: env.lychee_exit_code != 0 19 | with: 20 | issue-number: 26 21 | body: | 22 | An URL check [failed](https://github.com/loicreynier/awesome-modding/actions/runs/${{ github.run_id }}). 23 | - name: Fail if there were link errors 24 | run: exit ${{ env.lychee_exit_code }} 25 | -------------------------------------------------------------------------------- /.vscode/ltex.hiddenFalsePositives.en-US.txt: -------------------------------------------------------------------------------- 1 | {"rule":"MORFOLOGIK_RULE_EN_US","sentence":"^\\QConfrérie des Traducteurs - French mod translation community mainly hosting translated mods for Bethesda games.\\E$"} 2 | {"rule":"NUMBERS_IN_WORDS","sentence":"^\\Qr2modman - Thunderstore mod manager.\\E$"} 3 | {"rule":"HYPOTHESIS_TYPOGRAPHY","sentence":"^\\QH1-Mod - Modification client for H1 (Modern Warfare Remastered).\\E$"} 4 | {"rule":"SENTENCE_WHITESPACE","sentence":"^\\QTool - Tool for extracting ZZDATA archives from NFS console games.\\E$"} 5 | {"rule":"MORFOLOGIK_RULE_EN_US","sentence":"^\\QAmong Us Mod Manager - Mod Manager for Among Us.\nawesome-fireemblem-modding - Curated list of awesome Fire Emblem modding resources.\\E$"} 6 | {"rule":"MORFOLOGIK_RULE_EN_US","sentence":"^\\QThirteenAG Widescreen Fixes Pack - Widescreen Fixes for 50+ games with additional features and bug fixes.\\E$"} 7 | {"rule":"MORFOLOGIK_RULE_EN_US","sentence":"^\\QNFS-XtendedInput - Xinput support plugin for Black Box (Most Wanted & newer) Need for Speed games.\\E$"} 8 | {"rule":"MORFOLOGIK_RULE_EN_US","sentence":"^\\QNFSU-XtendedInput - Xinput support plugin for Need for Speed Underground & Underground 2.\\E$"} 9 | {"rule":"MORFOLOGIK_RULE_EN_US","sentence":"^\\QBG3WASD - WASD Character Movement Mod for Baldur's Gate 3.\\E$"} 10 | -------------------------------------------------------------------------------- /.vscode/ltex.dictionary.en-US.txt: -------------------------------------------------------------------------------- 1 | Larian 2 | Baldur 3 | REDEngine 4 | Projekt 5 | Anno 6 | CurseForge 7 | GameBanana 8 | Thunderstore 9 | Kezyma 10 | Wabbajack 11 | modlists 12 | Kortex 13 | Rai 14 | modlist 15 | LostDragonist 16 | deleter 17 | redirector 18 | Reinstaller 19 | SKSE 20 | ENB 21 | Shortcutter 22 | Modlist 23 | Morrowind 24 | OpenMW 25 | DELTARUNE 26 | Undertale 27 | FOMOD 28 | ReShade 29 | SpecialK 30 | ENBSeries 31 | ASSAO 32 | SSIL 33 | Vulkan 34 | PCGamingWIKI 35 | DLSSTweaks 36 | DLAA 37 | DLSS-supported 38 | NvTrueHDR 39 | AlterWare 40 | Starfield 41 | IW 42 | WaW 43 | TeknoGods 44 | BethINI 45 | Bethini 46 | Modwatch 47 | Wrye 48 | BodySlide 49 | hkxPoser 50 | Spriggit 51 | xEdit 52 | Enderal 53 | Skyblivion 54 | Skyros 55 | Skywind 56 | SPID 57 | Replacer 58 | ingestibles 59 | OStim 60 | SkyPatcher 61 | Animonculory 62 | DepotDownloader 63 | Flavour 64 | GlobalLib 65 | ExOpts 66 | NIS 67 | ZZDATA 68 | NFSCars 69 | NFSMods 70 | SPEECHTOOL 71 | ProStreet 72 | Bombsquad 73 | Addon 74 | ESOUI 75 | FFNx 76 | Modder 77 | addons 78 | Nitrox 79 | Yu-Gi-Oh 80 | ImGui 81 | TMXTOOL 82 | NFS-XtendedInput 83 | LSLib 84 | LaughingLeader 85 | deadzone 86 | Norbyte 87 | Epip 88 | WolvenKit 89 | CyberEngineTweaks 90 | Modcollection 91 | iModYourAnno 92 | Modrinth 93 | Ferium 94 | mCubed 95 | OptiFine 96 | ReplayMod 97 | Curseforge 98 | StopModReposts 99 | FitGirl 100 | BepInEx 101 | MelonLoader 102 | ThunderKit 103 | UnityExplorer 104 | -------------------------------------------------------------------------------- /flake.lock: -------------------------------------------------------------------------------- 1 | { 2 | "nodes": { 3 | "flake-utils": { 4 | "inputs": { 5 | "systems": "systems" 6 | }, 7 | "locked": { 8 | "lastModified": 1705309234, 9 | "narHash": "sha256-uNRRNRKmJyCRC/8y1RqBkqWBLM034y4qN7EprSdmgyA=", 10 | "owner": "numtide", 11 | "repo": "flake-utils", 12 | "rev": "1ef2e671c3b0c19053962c07dbda38332dcebf26", 13 | "type": "github" 14 | }, 15 | "original": { 16 | "owner": "numtide", 17 | "repo": "flake-utils", 18 | "type": "github" 19 | } 20 | }, 21 | "nixpkgs": { 22 | "locked": { 23 | "lastModified": 1708419680, 24 | "narHash": "sha256-uSri9c5HZs65zarvNHZpNaiQtcP8dhGMG9+wDGzTZxw=", 25 | "owner": "NixOS", 26 | "repo": "nixpkgs", 27 | "rev": "45b70ce5a428a22e32f297587e8b95be6d2203da", 28 | "type": "github" 29 | }, 30 | "original": { 31 | "owner": "NixOS", 32 | "repo": "nixpkgs", 33 | "type": "github" 34 | } 35 | }, 36 | "root": { 37 | "inputs": { 38 | "flake-utils": "flake-utils", 39 | "nixpkgs": "nixpkgs" 40 | } 41 | }, 42 | "systems": { 43 | "locked": { 44 | "lastModified": 1681028828, 45 | "narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=", 46 | "owner": "nix-systems", 47 | "repo": "default", 48 | "rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e", 49 | "type": "github" 50 | }, 51 | "original": { 52 | "owner": "nix-systems", 53 | "repo": "default", 54 | "type": "github" 55 | } 56 | } 57 | }, 58 | "root": "root", 59 | "version": 7 60 | } 61 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | Creative Commons Legal Code 2 | 3 | CC0 1.0 Universal 4 | 5 | CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE 6 | LEGAL SERVICES. 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Affirmer understands and acknowledges that Creative Commons is not a 120 | party to this document and has no duty or obligation with respect to 121 | this CC0 or use of the Work. 122 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | 2 | 3 | # Awesome Modding [![Awesome](https://awesome.re/badge.svg)](https://awesome.re) 4 | 5 | > A curated list of video game modding projects and resources. 6 | 7 | [Video game modding][wiki] is the process of alteration by players 8 | of one or more aspects of a video game, such as how it looks or behave. 9 | 10 | [wiki]: https://en.wikipedia.org/wiki/Video_game_modding 11 | 12 | ## Contents 13 | 14 | - [Modding Communities](#modding-communities) 15 | - [Hosting & Browsing Sites](#hosting--browsing-sites) 16 | - [Mod Managers](#mod-managers) 17 | - [Mod Organizer 2 Plugins & Tools](#mod-organizer-2-plugins--tools) 18 | - [Vortex Plugins & Tools](#vortex-plugins--tools) 19 | - [Modding Utilities](#modding-utilities) 20 | - [Post-processing & Shaders](#post-processing--shaders) 21 | - [Texture Editing](#texture-editing) 22 | - [Upscaling & Image Enhancement](#upscaling--image-enhancement) 23 | - [Call of Duty Games](#call-of-duty-games) 24 | - [Creation Engine / Bethesda Games](#creation-engine--bethesda-games) 25 | - [Creation Kit](#creation-kit) 26 | - [Game Configuration](#game-configuration) 27 | - [Load Order](#load-order) 28 | - [Mesh and Textures Editing](#mesh-and-textures-editing) 29 | - [Plugin/Module Editing](#pluginmodule-editing) 30 | - [The Elder Scrolls V: Skyrim](#the-elder-scrolls-v-skyrim) 31 | - [The Elder Scrolls III: Morrowind](#the-elder-scrolls-iii-morrowind) 32 | - [The Elder Scrolls IV: Oblivion Remastered](#the-elder-scrolls-iv-oblivion-remastered) 33 | - [Starfield](#starfield) 34 | - [Need for Speed Games](#need-for-speed-games) 35 | - [Larian Studios Games](#larian-studios-games) 36 | - [File Manipulation Tools](#file-manipulation-tools) 37 | - [Baldur's Gate 3](#baldurs-gate-3) 38 | - [Divinity: Original Sin 2](#divinity-original-sin-2) 39 | - [REDEngine Games (CD Projekt)](#redengine-games-cd-projekt) 40 | - [The Witcher 3 / REDEngine 3](#the-witcher-3--redengine-3) 41 | - [Cyberpunk 2077 / REDEngine 4](#cyberpunk-2077--redengine-4) 42 | - [RAGE Engine / Rockstar Games](#rage-engine--rockstar-games) 43 | - [Star Wars Games](#star-wars-games) 44 | - [Age of Empires Games](#age-of-empires-games) 45 | - [Anno 1800](#anno-1800) 46 | - [Minecraft](#minecraft) 47 | - [Infinity Blade](#infinity-blade) 48 | - [Sonic Games](#sonic-games) 49 | - [Yu-Gi-Oh! Games](#yu-gi-oh-games) 50 | - [Unity](#unity) 51 | - [Unreal Engine 4](#unreal-engine-4) 52 | - [Unreal Engine 3](#unreal-engine-3) 53 | - [PS2 Games](#ps2-games) 54 | - [Other Games](#other-games) 55 | 56 | ## Modding Communities 57 | 58 | > Forums and other site about modding. 59 | 60 | - [Confrérie des Traducteurs](https://www.confrerie-des-traducteurs.fr) - French mod translation community mainly hosting translated mods for Bethesda games. 61 | - [elitepvpers](https://www.elitepvpers.com) - MMO forums where you can find mods for various online games. 62 | - [HDR Den](https://discord.com/invite/kaP6cevreN) - HDR focused Discord server with modding discussions. 63 | - [ResHax Forums](https://reshax.com) - Game reverse engineering and modding forums. 64 | 65 |
66 | ⬆ Back to the Top 67 |
68 | 69 | ## Hosting & Browsing Sites 70 | 71 | > General mod hosting and browsing sites. 72 | 73 | - [Best Mods](https://bestmods.io) - Mod browser provided by the [Modding Community](https://moddingcommunity.com). 74 | - [CurseForge](https://www.curseforge.com) - Site hosting mods for 40+ games (mainly Minecraft, World of Warcraft and The Sims 4). 75 | - [GameBanana](https://gamebanana.com) - Mod hosting since 2001. 76 | - [Mod DB](https://www.moddb.com) - Mods and Indie Games hosting since 2002. 77 | - [mod.io](https://mod.io/g) - Mods provided by the cross-platform mod support API mod.io. 78 | - [Nexus Mods](https://www.nexusmods.com) - Site hosting 400,00+ mods for 2,100 games from 100,000 authors. 79 | - [Nexus Mods Advance](https://www.nexusmods.com/site/mods/1018) - Browser extension that provides features to simplify tracking mods on the Nexus. 80 | - [Thunderstore](https://thunderstore.io) - Site hosting mods for 60+ games (mainly The Risk of Rain 2). 81 | 82 |
83 | ⬆ Back to the Top 84 |
85 | 86 | ## Mod Managers 87 | 88 | > Mod collection management tools supporting multiple games. 89 | 90 | - [AMMO (Almost Manual Mod Manager)](https://github.com/cyberrumor/ammo) - Terminal based Linux mod manager for Bethesda games. 91 | - [Arisen Studio](https://github.com/ohhsodead/arisen-studio) - Mod manager for PS3 and Xbox 360. 92 | - [Continuum Mod Manager](https://github.com/dasorik/continuum-mod-manager) - Game agnostic mod manager currently supporting LEGO Batman 2 DC Super Heroes & Disney Infinity 3.0. 93 | - [dmodman](https://github.com/dandels/dmodman) - Linux TUI mod downloader & update checker for Nexus Mods. 94 | - [Fluffy's Steam Mod Manager](https://github.com/fluffy-mods/ModManager/tree/1.4) - Mod manager for Steam Workshop. 95 | - [Fluffy Mod Manager](https://www.nexusmods.com/site/mods/818) - Mod manager for various RE engine (Resident Evil, Dragon's Dogma, Uncharted 4, etc) games. 96 | - [Frosty Mod Manager](https://github.com/CadeEvs/FrostyToolsuite) - Mod manager for Frostbite engine games. 97 | - [Kortex Mod Manager](https://github.com/Karandra/Kortex-Mod-Manager) - Virtualized mod management tool for Bethesda games. 98 | - [Limo](https://github.com/limo-app/limo) - General purpose mod manager primarily developed for Linux with support for the Nexus Mods API and LOOT. 99 | - [Mod Organizer 2](http://www.nexusmods.com/skyrimspecialedition/mods/6194) - Virtualized mod management tool for Bethesda and other various PC games. 100 | - [Mod Organizer 2 - ModdingLinked Edition](https://www.nexusmods.com/site/mods/874) - Fork (third party) of Mod Organizer 2 bringing a series of improvements and preventing common annoyances. 101 | - [Mod Organizer 2 - Senjay Edition](https://www.nexusmods.com/site/mods/1050) - Fork (third party) of Mod Organizer 2 bringing a series of improvements mainly tailored for Fallout New Vegas. 102 | - [Mod Manager Migrator](https://www.nexusmods.com/site/mods/545) - Tool for migrating modding instances between various mod managers (MO2 and Vortex for now). 103 | - [Nexus Mod Manager CE](https://www.nexusmods.com/site/mods/305) - Community Edition evolution of the old Nexus Mod Manager with support for over 30 games and integration with Nexus Mods. 104 | - [R2ModMan](https://r2modman.com) - Thunderstore mod manager for Risk of Rain 2, Dyson Sphere Program, Valheim, GTFO, BONEWORKS, and more. 105 | - [Gale](https://kesomannen.com/gale) - Lightweight Thunderstore mod manager for Windows and Linux. 106 | - [Rai Pal](https://github.com/Raicuparta/rai-pal) - Mod manager for universal mods. 107 | - [Reloaded II](https://reloaded-project.github.io/Reloaded-II) - Mod manager and framework for universal mods. 108 | - [Vortex](https://www.nexusmods.com/about/vortex) - Mod manager with built-in support for over 100 different games and seamless integration with Nexus Mods. 109 | - [Wabbajack](https://www.wabbajack.org) - Automated modlist installer with [support for 30+ games](https://wiki.wabbajack.org/user_documentation/Supported%20Games%20and%20Mod%20Managers.html). 110 | 111 |
112 | ⬆ Back to the Top 113 |
114 | 115 | ### Mod Organizer 2 Plugins & Tools 116 | 117 | > A curated list of [Mod Organizer 2](https://www.modorganizer.org) plugins and related tools. 118 | 119 | #### Documentation 120 | 121 | > Documentation to write MO2 Plugins. 122 | 123 | - [MO2 Python Plugin API's Documentation](https://www.modorganizer.org/python-plugins-doc/index.html) - Documentation (and examples) to write MO2 Plugins in Python. 124 | 125 | #### General Plugins 126 | 127 | > Plugins for general use of MO2 or not related to a specific game. 128 | 129 | - [Audio Player](https://www.nexusmods.com/skyrimspecialedition/mods/101872) - Plugin to play (preview) audio files (`.fuz`, `.wav` and `.xwm`). 130 | - [Automatic Tool Plugin Disabler](https://www.nexusmods.com/skyrimspecialedition/mods/158346) - Plugin to define rules for automatically disabling plugins before running executables. 131 | - [Bethesda Plugin Manager](https://www.nexusmods.com/skyrimspecialedition/mods/111236) - Bethesda Games Plugins panel overhaul with new functionality and tweaked visuals. 132 | - [Broom](https://www.nexusmods.com/skyrimspecialedition/mods/52097) - Plugin to hide or delete files from mods based on a configuration kept in your modlist. 133 | - [DDS Preview Plus](https://www.nexusmods.com/skyrimspecialedition/mods/149747) - Plugin to add zooming and panning to the DDS preview. 134 | - [Download Manager](https://github.com/aglowinthefield/mo2-download-manager) - Plugin adding features to manage downloads such as batch manipulations. 135 | - [ESLifier](https://www.nexusmods.com/skyrimspecialedition/mods/126298) - Plugin to ESLify (convert to ESL) Bethesda games plugins. 136 | - [File Statistics](https://www.nexusmods.com/skyrimspecialedition/mods/157776) - Plugin that scans your installed mods and shows you how your disk space is being used. 137 | - [Filetree Auto-Expand](https://www.nexusmods.com/site/mods/1317) - Automatically expands the filetree in the "filetree tab" and "manual install" windows. 138 | - [Fix Game Registry](https://www.nexusmods.com/site/mods/716) - Plugin fixing broken or missing registry entries with Bethesda games. 139 | - [FOMOD Plus](https://www.nexusmods.com/skyrimspecialedition/mods/141001) - Plugin to enhance the FOMOD experience: show previous choices, filter FOMOD-installed mods, smart-resizing installer windows and more. 140 | - [FOMOD Version Fixer](https://www.nexusmods.com/skyrimspecialedition/mods/121236) - Plugin that fixes mod versions by fetching Nexus metadata when installing FOMODs. 141 | - [Hidden Files Speedup](https://www.nexusmods.com/skyrimspecialedition/mods/118701) - Mod to speed up game runtime by ignoring `.mohidden` files and `.git` directories in the virtual file system. 142 | - [Install Multiple Mods](https://www.nexusmods.com/site/mods/798) - Plugin adding a button to select and install multiple mod archives. 143 | - [Lazy Modlist Extractor](https://www.nexusmods.com/skyrimspecialedition/mods/105126) - Plugin to export modlist as a CSV with relevant information like links to the source download and plugin load order. 144 | - [LostDragonist MO2 Plugins](https://www.nexusmods.com/site/mods/82) - Utility plugins collection (conflict deleter, dump mappings, game redirector and more). 145 | - [Mod Auto-Installer](https://www.nexusmods.com/site/mods/799) - Plugin to auto-install mods after download. 146 | - [NIF Preview](https://www.nexusmods.com/skyrimspecialedition/mods/137741) - Plugin for previewing 3D model NIF files. 147 | - [PageFile Manager](https://www.nexusmods.com/skyrimspecialedition/mods/128254 ) - Plugin that automatically create or increase page file if there is insufficient memory. 148 | - [Plugin Finder](https://kezyma.github.io/?p=pluginfinder) - Plugin to browse and install other Mod Organizer plugins. 149 | - [Plugin Limit Checker](https://www.nexusmods.com/site/mods/789) - Plugin to check if you have too many non-light plugins loaded for Bethesda games. 150 | - [Plugins List Fix](https://www.nexusmods.com/site/mods/800) - Plugin that fixes various inconsistencies between LOOT (the executable version) and MO2. 151 | - [Profile Sync](https://kezyma.github.io/?p=profilesync) - Plugin to maintain the same mod order (while keeping the enabled/disabled state) across multiple profiles. 152 | - [Reinstaller](https://kezyma.github.io/?p=reinstaller) - Plugin to back up downloaded mod installers and run them on demand. 153 | - [Remember Installation Choices](https://www.nexusmods.com/skyrimspecialedition/mods/140678) - Plugin that saves and displays previous choices in FOMOD installers. 154 | - [Root Builder](https://kezyma.github.io/?p=rootbuilder) - Plugin to manage files (SKSE, ENB, etc.) in the base game directory. 155 | - [Shortcutter](https://kezyma.github.io/?p=shortcutter) - Plugin to create instance and profile specific desktop shortcuts to quickly launch apps. 156 | - [Undo Move](https://www.nexusmods.com/site/mods/809) - Plugin to add Undo (Ctrl+z) and Redo actions for mod/separator or plugin changes. 157 | - [Wabbajack NoDelete Automatic Index](https://www.nexusmods.com/site/mods/669) - Plugin to automatically add indexing tags to all manually added mods and separators. 158 | 159 | #### Game-specific Plugins 160 | 161 | > Plugins for modding specific games with MO2. 162 | 163 | ##### TES Skyrim 164 | 165 | - [Crash Log Tools](https://github.com/Exit-9B/ModOrganizer-CrashLogTools) - Plugin that provide extra functionality for the Skyrim crash logs generated by [Crash Logger](https://www.nexusmods.com/skyrimspecialedition/mods/59596). 166 | - [Curation Club](https://kezyma.github.io/?p=curationclub) - Plugin to import Creation Club content into Mod Organizer as separate mods. 167 | - [Profile Assistant](https://github.com/MaskedRPGFan/Profile-Assistant) - Plugin that automatically selects a profile and enables/disables mods based on the user's VRAM, system language and screen aspect ratio. 168 | - [OBody Config Merger](https://www.nexusmods.com/skyrimspecialedition/mods/133626) - Plugin to merge multiple OBody configuration files into a single file. 169 | 170 | ##### TES Morrowind 171 | 172 | - [OpenMW Player](https://kezyma.github.io/?p=openmwplayer) - Plugin that automatically exports your mod list, enabled plugins, and grass mods to OpenMW. 173 | 174 | #### Game Extensions 175 | 176 | > Plugin adding MO2 support for games. 177 | 178 | - [Baldur's Gate 3](https://www.nexusmods.com/site/mods/1268) 179 | - [DELTARUNE](https://www.nexusmods.com/site/mods/733) 180 | - [Undertale](https://www.nexusmods.com/site/mods/732) 181 | - [Oblivion Remastered](https://www.nexusmods.com/site/mods/1286) 182 | - [Pizza Tower](https://www.nexusmods.com/site/mods/683) 183 | 184 | #### Non-plugin Utilities 185 | 186 | > Scripts and tools related to MO2 but not distribute as plugins. 187 | 188 | - [Kezyma's Setup Tool for Mod Organizer 2](https://www.nexusmods.com/site/mods/599) - Setup tool for Mod Organizer, with options to install additional plugins, configure the instance and to support creating Wabbajack modlists. 189 | - [Kezyma's Wabbajack Post-Setup Tool for Mod Organizer 2](https://www.nexusmods.com/site/mods/1003) - Small tool to be included in Wabbajack modlists that allows for automation of some post-install steps. 190 | - [MO2 Archive Cleaner](https://www.nexusmods.com/skyrimspecialedition/mods/155535) - Tool to automatically detects and removes redundant mod archives (downloads). 191 | - [MO2 Conflict Manager](https://www.nexusmods.com/skyrimspecialedition/mods/155040) - Tool to manage and move overwritten conflict files out of the modlist for optimized modded setups. 192 | - [MO2 Splicer](https://www.nexusmods.com/skyrimspecialedition/mods/128227) - Utility to export from one MO2 instance and import them into another one while preserving the mod and plugin order. 193 | - [Remove all ignore update flags script](https://www.nexusmods.com/site/mods/792) - Script to remove the ignore update from all the mods. 194 | - [MO2 Separator Generator](https://www.nexusmods.com/site/mods/1131) - Utility to generate and manage MO2 separators. 195 | - [MO2 Hidden File Previewer](https://www.nexusmods.com/site/mods/1352) - Utility to open and preview `.mohidden` with the correct program. 196 | 197 |
198 | ⬆ Back to the Top 199 |
200 | 201 | ### Vortex Plugins & Tools 202 | 203 | > A curated list of Vortex plugins and related tools. 204 | 205 | #### Non-plugin Utilities 206 | 207 | - [Vortex Modlist Converter](https://www.nexusmods.com/skyrimspecialedition/mods/152308) - Tool to export Vortex backup JSON files to a readable text format. 208 | 209 | ## Modding Utilities 210 | 211 | > Miscellaneous modding tools. 212 | 213 | - [FOMOD Builder](https://fomod.bellcube.dev) - Web-based tool for building FOMOD installers. 214 | - [FOMOD Creation Tool](https://www.nexusmods.com/fallout4/mods/6821) - Graphical utility to create XML files for FOMOD installers. 215 | - [FOMOD Creation Kit](https://github.com/Cutleast/FOMOD-Creation-Kit) - Advanced GUI to create FOMOD installers with automatic file management. 216 | - [FOMOD Validator](https://github.com/GandaG/fomod-validator) - FOMOD installer XML file validator/linter. 217 | - [FOMOD Validator CLI](https://github.com/loicreynier/fomod-validator-cli) - CLI interface for FOMOD Validator. 218 | - [INI Writer](https://arcturusforge.itch.io/ini-writer) - File editor with a From Editor that brings the complexity of writing `.ini` files away from the user. 219 | - [pyfomod](https://github.com/GandaG/pyfomod) - High-level FOMOD library written in Python. 220 | - [SpecialK](https://github.com/SpecialKO/SpecialK) - Swiss Army Knife of PC gaming with features such as HDR injection, textures modding, DLL loading such as ReShade and more. 221 | - [Steam Workshop Downloader](https://steamworkshopdownloader.io) - Site helping to download files from the Steam workshop using `SteamCMD`. 222 | - [WorkshopDL](https://github.com/imwaitingnow/WorkshopDL) - Standalone Steam workshop GUI downloader. 223 | 224 |
225 | ⬆ Back to the Top 226 |
227 | 228 | ## Post-processing & Shaders 229 | 230 | > Post-processing effects, graphic modification and shader injection tools. 231 | 232 | - [ENBSeries](http://enbdev.com) - 3D graphic modification for TES Skyrim, TES Oblivion, Fallout, GTA, Deus Ex, and others adding effects such as ASSAO, SSIL, Depth Of Field, Lens FX, Bloom, HDR, Tone Mapping, Sharpening, Sun Rays, Shadows, Detailed Shadows, and Reflection. 233 | - [ENB and ReShade Manager](https://www.nexusmods.com/skyrimspecialedition/mods/4143) - ENB and/plus ReShade configuration manager with support for TES Skyrim, TES Oblivion, Fallout 3, Fallout NV and The Witcher 3. 234 | - [ENBSeries Step Mods Guide](https://stepmodifications.org/wiki/Guide:ENBSeries) - Detailed guide on ENBSeries oriented for Skyrim. 235 | - [ReShade](https://reshade.me) - Generic post-processing injector for games and video software with Direct3D 9+, OpenGL and Vulkan support. 236 | - [ReShade Manager](https://reshademanager.com) - ReShade installation and preset manager providing presets for various games. 237 | - [ReShade PCGamingWIKI article](https://www.pcgamingwiki.com/wiki/ReShade) - Detailed article on ReShade providing compatibility information and fixes. 238 | - [Marty's Mods](https://www.martysmods.com) - Highly customizable ReShade shaders from the creator of RTGI. 239 | 240 |
241 | ⬆ Back to the Top 242 |
243 | 244 | ## Texture Editing 245 | 246 | > Everything related to editing/creating new textures. 247 | 248 | - [DDS.Tools](https://github.com/BoBoBaSs84/DDS.Tools) - Command line bulk PNG to DDS (and vice versa) conversion tool with duplicate detection. 249 | - [Universal Substance Painter DDS Exporter](https://www.nexusmods.com/starfield/mods/4891) - Substance Painter export plugin to automate PNG to DNS conversion. 250 | - [Universal Substance Painter DDS Exporter - Praedy's Fork](https://www.nexusmods.com/site/mods/1044) - Substance Painter export plugin to automate PNG to DDS conversion, with additional features and QOL changes. 251 | - [Substance Painter DDS Importer](https://github.com/PraedythXIV/Substance-Painter-DDS-Importer) - Substance Painter plugin to import DDS (converts DDS to PNG, extracts alpha channels, and imports them to the shelf under session resources). 252 | 253 |
254 | ⬆ Back to the Top 255 |
256 | 257 | ## Upscaling & Image Enhancement 258 | 259 | > Everything related to upscaling and real-time image enhancement (DLSS, FSR). 260 | 261 | - [DLSS Enabler](https://www.nexusmods.com/site/mods/757) - Mod to add DLSS Frame Generation on NVIDIA RTX 20/30 GPUs in most of the games supporting it. 262 | - [DLSSTweaks](https://www.nexusmods.com/site/mods/550) - Wrapper DLL that can force DLAA onto DLSS-supported titles, along with tweaking scaling ratios & DLSS 3.1 presets. 263 | - [dlssg-to-fsr3](https://www.nexusmods.com/site/mods/738) - Mod to replace DLSS Frame Generation with FSR3 on NVIDIA RTX 20/30 GPUs. 264 | - [FSR2-2 to FSR3](https://www.nexusmods.com/site/mods/762) - Mod to enable FSR 3 in [20+ FSR 2.2 games](https://docs.google.com/spreadsheets/d/1bGDjgkRahwNvD2XtqiHdZBRc6VB52UKsr1Qn1TmvSHo). 265 | - [Lossless Scaling](https://store.steampowered.com/app/993090/Lossless_Scaling) - Application that uses spatial scaling algorithms, sharpening algorithms, and machine learning to scale windowed games to full screen. 266 | - [NvTrueHDR](https://www.nexusmods.com/site/mods/781) - Mod to enable RTX HDR in non-HDR games. 267 | - [OptiScaler](https://www.nexusmods.com/site/mods/986) - Middleware that enables various upscaling technologies in DLSS2-only games. 268 | - [Up-to-date DLSS FSR3 XeSS Plugins](https://www.nexusmods.com/site/mods/1107?tab=description) - Up-to-date upscaling plugin DLLs to drag and drop in your game's installation folder. 269 | 270 | ## Call of Duty Games 271 | 272 | > Everything related to Call of Duty games. 273 | 274 | - [AlterWare](https://alterware.dev) - Modding platform for MW2, MW3, Ghosts and Advanced Warfare with dedicated servers. 275 | - [Aurora Mod](https://docs.auroramod.dev) - Modification client for H1 (Modern Warfare Remastered) and IW7 (Infinite Warfare). 276 | - [Bot Warfare](https://www.moddb.com/mods/bot-warfare) - Mod to add bots to matches for CoD4, WaW, MW2, MW3 and BO1. 277 | - [GSC](https://github.com/xensik/gsc-tool) - Utility to compile & decompile IW engine game (Call of Duty) scripts. 278 | - [H2 Multiplayer Mod](https://x.com/H2Multiplayer) - MW2 multiplayer remake in Modern Warfare Remastered (shutdown). 279 | - [Horizon MW](https://horizonmw.org) - MW2 & MW3 multiplayer remake in Modern Warfare Remastered (successor of H2 Multiplayer Mod). 280 | - [IW4M-Admin](https://github.com/RaidMax/IW4M-Admin) - Complete administration tool for Pluto T6, Pluto IW5, Pluto T5, Pluto T4, H1-Mod, TeknoMW3, and most Call of Duty dedicated servers. 281 | - [Plutonium](https://plutonium.pw) - Modding platform for BO1, BO2, WaW and MW3 providing 1000+ modded servers. 282 | - [TeknoGods](https://teknogods.com) - Modding platform providing a client for MW3 with dedicated modded servers. 283 | - [TeknoMW3 Support Page](https://github.com/Musta1337/TeknoMW3) - English support page for the TeknoMW3 Client. 284 | 285 |
286 | ⬆ Back to the Top 287 |
288 | 289 | ## Creation Engine / Bethesda Games 290 | 291 | > Everything related to Bethesda Games modding such as The Elder Scrolls and Fallout series. 292 | 293 | ### Creation Kit 294 | 295 | > Everything related to use and create mods using the Creation Kit. 296 | 297 | - [ck-cmd](https://github.com/aerisarn/ck-cmd) - Command-line helper for executing some Creation Kit/Engine commands. 298 | 299 | ### Game Configuration 300 | 301 | > Configuration files manipulation tools. 302 | 303 | - [BethINI](https://www.nexusmods.com/skyrimspecialedition/mods/4875) - GUI INI files editor with optimized presets. 304 | - [Bethini Pie](https://www.nexusmods.com/site/mods/631) - Universal tool to make editing INI configuration files simple via a GUI, providing presets for Fallout 4 and Starfield. 305 | 306 | ### Load Order 307 | 308 | > Load order manipulation tools. 309 | 310 | - [Load Order Library](https://loadorderlibrary.com) - Website/tool to share mod lists of Bethesda games with list comparison and other debugging features and designed to be a replacement for Modwatch. 311 | - [LOOT](https://loot.github.io) - Automatic Load Order Optimization Tool that checks for errors (such as incompatibilities and missing requirements) and notifies you of any issues that it detects. 312 | - [Modwat.ch](https://www.nexusmods.com/skyrim/mods/56640) - Program to upload and share your mod list and INI files to [modwat.ch](https://modwat.ch). 313 | - [Wrye Bash](https://wrye-bash.github.io) - Swiss army knife for modding Bethesda games with features including mod installation, conflict manager, load order manager and automatic merging. 314 | 315 | ### Mesh and Textures Editing 316 | 317 | > Mesh and textures manipulation tools. 318 | 319 | - [BAE](https://www.nexusmods.com/starfield/mods/165) - Bethesda Archive Extractor application. 320 | - [BSA Browser](https://github.com/AlexxEG/BSA_Browser) - Bethesda Archive (BSA and BA2) browser & extractor application. 321 | - [BodySlide and Outfit Studio](https://github.com/ousnius/BodySlide-and-Outfit-Studio) - Tool to convert, create, and customize outfits and bodies for The Elder Scrolls and Fallout. 322 | - [Cathedral Assets Optimizer](https://www.nexusmods.com/skyrimspecialedition/mods/23316) - Tool to automatically optimized BSAs, meshes, textures and animations. 323 | - [DDS Texture Converter](https://www.nexusmods.com/skyrimspecialedition/mods/111378) - Application for bulk conversion and resizing of DDS textures. 324 | - [DDS Texture Scanner](https://github.com/niston/TextureScan) - Application scanning for DDS textures with abnormal dimensions. 325 | - [hkxc](https://www.nexusmods.com/skyrimspecialedition/mods/126214) - CLI too to convert between x86/x64 HKX and XML animation files. 326 | - [HKX Conversion Tool](https://www.nexusmods.com/skyrimspecialedition/mods/128839) - `hkxc` Windows GUI for converting between HKX and XML animations files. 327 | - [hkxPoser](https://www.nexusmods.com/skyrimspecialedition/mods/11783) - `.hkx` animation file editor. 328 | - [PyNifly](https://github.com/BadDogSkyrim/PyNifly) - Blender addon to import/export NIF files with support for Skyrim LE, Skyrim SE, Fallout 4, Fallout New Vegas, Fallout 76, and Fallout 3. 329 | 330 | ### Plugin/Module Editing 331 | 332 | > Plugin manipulation tools. 333 | 334 | - [Synthesis](https://github.com/Mutagen-Modding/Synthesis) - Framework and GUI to empower people to create mods via code instead of by hand, mainly used to create patches. 335 | - [Spriggit](https://github.com/Mutagen-Modding/Spriggit) - Tool to facilitate converting Bethesda plugin files to a text based format that can be stored in Git. 336 | - [xEdit](https://tes5edit.github.io) - Advanced graphical module editor and conflict detector for Bethesda games. 337 | 338 | ### The Elder Scrolls V: Skyrim 339 | 340 | > Everything related to Skyrim modding. 341 | 342 | #### Mod Hosting & Communities 343 | 344 | - [Bethesda.net Skyrim Mods](https://mods.bethesda.net/en/skyrim) - Bethesda.net mods for Skyrim on all platforms (PC, Xbox One and PS4). 345 | - [Enderal Nexus](https://www.nexusmods.com/enderal) - Nexus mods for Enderal based on Skyrim LE. 346 | - [Enderal Special Edition Nexus](https://www.nexusmods.com/enderalspecialedition) - Nexus mods for Enderal based on Skyrim SE. 347 | - [Modding Guild](https://modding-guild.com) - Modding community (previously Skyrim Guild) making guides, animation and combat mods. 348 | - [Skyrim Mod DB](https://www.moddb.com/games/the-elder-scrolls-v-skyrim) - Mod DB mods for Skyrim LE. 349 | - [Skyrim Nexus](https://www.nexusmods.com/skyrim) - Nexus mods for Skyrim LE. 350 | - [Skyrim Special Edition Mod DB](https://www.moddb.com/games/the-elder-scrolls-v-skyrim-special-edition) - Mod DB mods for Skyrim SE. 351 | - [Skyrim Special Edition Nexus](https://www.nexusmods.com/skyrimspecialedition) - Nexus mods for Skyrim SE. 352 | 353 | #### Modding Projects (DLC size) 354 | 355 | - [Beyond Skyrim](https://beyondskyrim.org) - Project creating large continent expansion mods. 356 | - [Enderal](https://sureai.net/games/enderal) - Total conversion for TES V: Skyrim: a game modification that is set in its own world with its own landscape, lore and story. 357 | - [Skyblivion](https://skyblivion.com) - Project recreating The Elder Scrolls IV: Oblivion in Skyrim engine. 358 | - [Skyros](https://www.moddb.com/mods/skyros) - Large-scale Game of Thrones themed mod for Skyrim SE. 359 | - [Skywind](https://tesrskywind.com) - Project recreating The Elder Scrolls III: Morrowind in Skyrim SE engine. 360 | - [Skyrim Extended Cut](https://skyrimec.com) - Upcoming mod that overhauls the game's main storyline, adding new quests, choices, challenges and characters. 361 | 362 | #### Mod Managers 363 | 364 | - [Skyrim Linux Modder](https://github.com/AlwaysOfflineSoftware/skyrimLinuxModManager) - Linux native mod manager for Skyrim. 365 | - [SkyrimSE ModManager](https://www.nexusmods.com/skyrimspecialedition/mods/6317) - Simple lightweight (portable) mod manager for SkyrimSE. 366 | 367 | #### Notable Frameworks 368 | 369 | - [Achievement Injector](https://www.nexusmods.com/skyrimspecialedition/mods/126220) - SKSE framework that injects custom achievements in game, which can be viewed from an in-game menu. 370 | - [Base Object Swapper (BOS)](https://www.nexusmods.com/skyrimspecialedition/mods/60805) - SKSE framework plugin for swapping base objects and references, using config files. 371 | - [BFCO](https://www.nexusmods.com/skyrimspecialedition/mods/117052) - Modern combat animations framework including melee/range weapons, allowing for jumping/swimming/charge attacks. 372 | - [Community Shaders](https://www.nexusmods.com/skyrimspecialedition/mods/86492) - Community-driven advanced graphics mod (shaders, HDR, grass lightning, grass collision, parallax, water blending). 373 | - [Combat Music Extender](https://www.nexusmods.com/skyrimspecialedition/mods/133384) - SKSE framework for dynamically extended MUSCombat, preventing patch hell for music and quest mods. 374 | - [Container Item Distributor](https://www.nexusmods.com/skyrimspecialedition/mods/99486) - SKSE framework plugin that allows adding, removing, and replacing items and leveled lists to containers at runtime à la SPID. 375 | - [Core Impact Framework (CIF)](https://www.nexusmods.com/skyrimspecialedition/mods/146873) - SKSE framework plugin that overhauls the impact system with customizable, context-sensitive effects based on armor, hit location, weapons, and more, using config files. 376 | - [Crafting Recipe Distributor](https://www.nexusmods.com/skyrimspecialedition/mods/52276) - SKSE framework plugin that automatically generates smelting and tempering recipes for weapons/armor/clutter. 377 | - [Currency Swapper](https://www.nexusmods.com/skyrimspecialedition/mods/127686) - SKSE framework plugin for changing game's currency on the fly and create merchants that only accept specific currency as paiement. 378 | - [Custom Skills Framework](https://www.nexusmods.com/skyrimspecialedition/mods/41780) - SKSE framework plugin that allows mod authors to create unlimited amount of new custom skills with their own perk trees. 379 | - [`dargh`](https://github.com/noxsidereum/dargh) - Open source reverse-engineered port of Dynamic Animation Replacer. 380 | - [Description Framework](https://www.nexusmods.com/skyrimspecialedition/mods/105799) - SKSE framework plugin to add an in-game description to misc items. 381 | - [Dynamic Animation Replacer (DAR)](https://www.nexusmods.com/skyrimspecialedition/mods/33746) - SKSE framework plugin that replaces animations depending on configurable conditions. 382 | - [Dynamic Persistent Forms (DPF)](https://www.nexusmods.com/skyrimspecialedition/mods/116001) - SKSE framework plugin to create new forms when the game is already running, also these forms will be persisted both on the save game and on a cache file. 383 | - [Dynamic String Distributor](https://www.nexusmods.com/skyrimspecialedition/mods/107676) - SKSE framework plugin for dynamic replacement of in-game text/strings. 384 | - [Keyword Item Distributor (KID)](https://www.nexusmods.com/skyrimspecialedition/mods/55728) - SKSE framework plugin that distributes keywords to weapons/armor/magic effects/ingestibles and other items, using config files. 385 | - [Light Placer](https://www.nexusmods.com/skyrimspecialedition/mods/127557) - SKSE framework for attaching real lights to objects and actors, via configurable JSON files. 386 | - [Model Swapper](https://www.nexusmods.com/skyrimspecialedition/mods/136461) - SKSE framework plugin for swapping world object models, using config files. 387 | - [Mu Impact Framework (MIF)](https://www.nexusmods.com/skyrimspecialedition/mods/95624) - SKSE framework for adding VFX on attack, via configurable INI files. 388 | - [Music Type Distributor](https://www.nexusmods.com/skyrimspecialedition/mods/119571) - SKSE framework plugin that allows adding tracks to Music Types à la SPID. 389 | - [Open Animation Replacer (OAR)](https://www.nexusmods.com/skyrimspecialedition/mods/92109) - SKSE framework plugin that replaces animations depending on configurable conditions, backward compatible with Dynamic Animation Replacer. 390 | - [OStim Standalone](https://www.nexusmods.com/skyrimspecialedition/mods/98163) - Advanced Adult Animation Framework. 391 | - [SKSE Menu Framework](https://www.nexusmods.com/skyrimspecialedition/mods/120352) - SKSE framework plugin that add new menu so that other mods can register their own ImGUI graphical interfaces from simple INI files. 392 | - [Seasons of Skyrim](https://www.nexusmods.com/skyrimspecialedition/mods/62861) - SKSE framework plugin with model/terrain/LOD swap support and dynamic snow coverage. 393 | - [SkyPatcher](https://www.nexusmods.com/skyrimspecialedition/mods/106659) - SKSE framework plugin allows mod authors and users to modify game data without the use of plugins. 394 | - [Skyrim Script Extender (SKSE)](http://skse.silverlock.org) - Tool used by many mods that expands scripting capabilities and adds additional functionality to the game. 395 | - [Spell Item Distributor (SPID)](https://www.nexusmods.com/skyrimspecialedition/mods/36869) - SKSE framework plugin that can be used to add spells/perks/items/shouts/packages/outfits/keywords/factions to every NPC in the game, using config files. 396 | - [Sound Record Distributor](https://www.nexusmods.com/skyrimspecialedition/mods/77815) - SKSE framework plugin which allows sounds to be distributed at runtime, greatly simplifying audio mods and patches. 397 | 398 | #### Modding Utilities 399 | 400 | - [blender-hkx](https://github.com/jgernandt/blender-hkx) - Blender 3.2 addon to import/export Skyrim animations (HKX files). 401 | - [BOS INI Writer](https://www.nexusmods.com/skyrimspecialedition/mods/95679) - INI Writer Extension providing a GUI for editing BOS files. 402 | - [CIDER](https://www.nexusmods.com/skyrimspecialedition/mods/101028) - Program designed to centralize, check, sort and manage all the contents related to Container Item Distributor. 403 | - [CommonLib Dev Toolkit (ClibDT)](https://www.nexusmods.com/skyrimspecialedition/mods/154240) - Fully automated SKSE plugin development bootstrap with out-of-the-box support for SE, AE, and VR runtimes. 404 | - [Completionist Auto UI Patcher](https://github.com/Faen668/Completionist-Auto-UI-Patcher-GUI) - Automated SWF patcher for the Completionist UI. 405 | - [Container Item Distributor INI Writer](https://www.nexusmods.com/skyrimspecialedition/mods/100918) - INI Writer Extension providing a GUI for editing CID files. 406 | - [KID INI Writer](https://www.nexusmods.com/skyrimspecialedition/mods/92043) - INI Writer Extension providing a GUI for editing KID files. 407 | - [SPID INI Writer](https://www.nexusmods.com/skyrimspecialedition/mods/90427) - INI Writer Extension providing a GUI for editing SPID files. 408 | - [DAR to OAR Converter](https://www.nexusmods.com/skyrimspecialedition/mods/93359) - DAR to OAR mod structure converter. 409 | - [MCO to BFCO Converter](https://www.nexusmods.com/skyrimspecialedition/mods/119926) - Tool to convert MCO animation files to BFCO animation files. 410 | - [MCM Helper Visualizer](https://www.nexusmods.com/skyrimspecialedition/mods/102827) - Tool to preview MCM menus without launching the game. 411 | - [MisMatchR](https://www.nexusmods.com/skyrimspecialedition/mods/147580) - Tool to find mismatching textures in your entire load order. 412 | - [Mod Medic](https://github.com/Sonorous256/skyrim-mod-medic) - Toolkit to troubleshoot and audition your load order. 413 | - [Modex](https://www.nexusmods.com/skyrimspecialedition/mods/137877) - Mod explorer menu (powered by ImGUI and SKSE) to add items, browse mod forms, show NPCs stats and more. 414 | - [Pack SKSE Mod](https://github.com/adya/pack-skse-mod) - Repository that contains workflows for building multiple variants of SKSE mods that use CMake. 415 | - [Pandora](https://www.nexusmods.com/skyrimspecialedition/mods/133232) - Behaviour engine tool for patching Skyrim Nemesis/FNIS animation behaviour mods, with full creature support. 416 | - [ParallaxR](https://www.nexusmods.com/skyrimspecialedition/mods/124711) - Tool to generate parallax height maps meant to be used with Parallax Gen. 417 | - [Parallax Gen](https://github.com/hakasapl/ParallaxGen) - NIF dynamic patcher to enable parallax on your entire load order. 418 | - [PriOARity](https://www.nexusmods.com/skyrimspecialedition/mods/158250) - Tool to automatically renumbers animation priorities across multiple mods according to your load order. 419 | - [SPIDER](https://www.nexusmods.com/skyrimspecialedition/mods/98177) - Program designed to centralize, check, sort and manage all the contents related to SPID. 420 | - [SMP Optimizer](https://www.nexusmods.com/skyrimspecialedition/mods/110840) - Automated tool to optimize SMP XML files (per vertex basis collision instead of triangles). 421 | - [SSE Lang Detector](https://www.nexusmods.com/skyrimspecialedition/mods/106185) - AI-based automatic tool to find untranslated mods. 422 | - [SSE Auto Translator](https://github.com/Cutleast/SSE-Auto-Translator) - Tool to automatically find missing translations, download and create translation mods. 423 | - [VRAMr](https://www.nexusmods.com/skyrimspecialedition/mods/90557) - Tool to optimize all the textures from your load order at once (in a goal to reduce VRAM usage and improve performance). 424 | 425 | #### Modding Guides & Documentation 426 | 427 | - [A Dragonborn's Fate](https://dragonbornsfate.moddinglinked.com) - Manual MO2-based modding guide for Skyrim SE. 428 | - [Animonculory Modding Resources](https://github.com/The-Animonculory/Modding-Resources) - Modding guides written for Animonculory modlists and useful for general use. 429 | - [Guide to Skyrim Particle Systems and ENB Complex Lights](https://www.nexusmods.com/skyrimspecialedition/articles/1391) - Modding guide for Skyrim particle systems. 430 | - [Learn To Mod](https://github.com/LivelyDismay/Learn-To-Mod/blob/main/Main.md) - Collection of various modding lessons, mostly revolving around how to read, use, and edit with xEdit. 431 | - [SKSE Plugin Status](https://modding.wiki/en/skyrim/users/skse-plugins) - A list of known plugins for Skyrim Script Extender (SKSE) and the compatible game versions. 432 | - [Skyrim AE Downgrade Guide](https://www.nexusmods.com/skyrimspecialedition/mods/106299) - Guide to downgrade Skyrim AE 1.6.1130.0 to 1.6.640.0 using Vortex, DepotDownloader, and Steam. 433 | - [The Phoenix Flavour](https://thephoenixflavour.com) - Vanilla-plus modding guide for Skyrim SE. 434 | 435 | ### The Elder Scrolls III: Morrowind 436 | 437 | > Everything related to Morrowind modding. 438 | 439 | - [The Morrowind Modding Wiki](https://morrowind-modding.github.io) - Community wiki featuring guides to create mods for Morrowind. 440 | 441 | ### The Elder Scrolls IV: Oblivion Remastered 442 | 443 | > Everything related to Oblivion Remastered modding. 444 | 445 | - [Oblivion Remastered Script Extender (OBSE64)](https://www.nexusmods.com/oblivionremastered/mods/282) - Modder's resource that expands the modding capabilities of Oblivion Remastered. 446 | - [Simple Oblivion Remastered Plugin Manager](https://www.nexusmods.com/oblivionremastered/mods/206) - Minimal plugin manager for Oblivion Remastered. 447 | 448 | ### Starfield 449 | 450 | > Everything related to Starfield modding. 451 | 452 | - [Starfield Nexus](https://www.nexusmods.com/starfield) - Nexus mods for Starfield. 453 | - [Starfield Mod Loader](https://github.com/lVlyke/starfield-mod-loader) - Simple mod manager for Starfield that supports both Steam and Game Pass versions of the game. 454 | - [Starfield Mod Manager](https://manapart.github.io/starfield-mod-manager-site) - CLI mod manager for Starfield for Linux. 455 | - [Starfield Script Extender](https://www.nexusmods.com/starfield/mods/106) - Tool adding additional scripting capabilities and functionality to the game. 456 | 457 |
458 | ⬆ Back to the Top 459 |
460 | 461 | ## Need for Speed Games 462 | 463 | > Everything related to Need for Speed games modding. 464 | 465 | - [Binary](https://github.com/NFSCO/Binary) - Tool for editing Black Box Need for Speed binary `.BIN`, `.BUN`, `.LZC` files. 466 | - [ExOpts](https://github.com/orgs/ExOptsTeam/repositories) - Script mods improving game experience of Black Box Need for speed games. 467 | - [Icebreaker](https://github.com/R-033/icebreaker) - NIS (NFS Most Wanted cutscene files) editing tool. 468 | - [GAMETEST Mods](https://www.patreon.com/gametestro) - Graphics (non free) mods for NFS games and more. 469 | - [MAD x VP6 x MPC x MPV x WMV Compiler](https://github.com/bluesky-dev12/MAD-x-VP6-x-MPC-x-MPV-x-WMV-Compiler) - Compilation of tools that let's you compile WMV, MAD, VP6, MPC and MPV for Black Box games. 470 | - [NFSIISE](https://github.com/zaps166/NFSIISE) - Need for Speed II cross-platform wrapper with 3D acceleration and TCP protocol. 471 | - [NFS.BIN.Tool](https://github.com/Ekey/NFS.BIN.Tool) - Tool for extracting ZZDATA archives from NFS console games. 472 | - [NFSCars](https://www.nfscars.net) - Website hosting mods for all NFS games. 473 | - [NFS Carbon PDFData Compiler](https://github.com/bluesky-dev12/PFDataCompiler) - Helper to convert music to NFS Carbon format. 474 | - [NFSMods](https://nfsmods.xyz) - Website hosting mods for all NFS games. 475 | - [NFS SPEECHTOOL](https://github.com/TheUnpunished/SpeechTool) - Speech audio files editor for NFS ProStreet, Undercover & World. 476 | - [NFS TMXTOOL](https://github.com/TheUnpunished/tmxtool) - TMX audio files encoder for NFS ProStreet, Undercover & World. 477 | - [NFS-XtendedInput](https://github.com/xan1242/NFS-XtendedInput) - Xinput support plugin for Black Box (Most Wanted & newer) Need for Speed games. 478 | - [NFSU-XtendedInput](https://github.com/xan1242/NFSU-XtendedInput) - Xinput support plugin for Need for Speed Underground & Underground 2. 479 | - [UCGT](https://github.com/NI240SX/UCGT) - NFS Undercover geometry editor (file compiler/decompiler). 480 | - [Unite](https://discord.gg/sQ6Jjtnc) - Modding community making overhauls for NFS Heat, NFS Payback and NFS 2015. 481 | - [Vivianne](https://github.com/TheXDS/Vivianne) - NFS 3/4 All-in-one VIV and FSH/QFS editor that aims to provide you with tools to edit textures, car performance and fedata files. 482 | 483 |
484 | ⬆ Back to the Top 485 |
486 | 487 | ## Larian Studios Games 488 | 489 | > Everything related to Larian Studios games (Divinity, Baldur's Gate) modding. 490 | 491 | ### File Manipulation Tools 492 | 493 | > Larian Studios games file manipulation tools. 494 | 495 | - [LSLib](https://github.com/Norbyte/lslib) - Tools for manipulating Divinity Original Sin and Baldur's Gate 3 files. 496 | 497 | ### Baldur's Gate 3 498 | 499 | > Everything related to Baldur's Gate 3 modding. 500 | 501 | - [BG3 Achievement Enabler](https://github.com/gottyduke/BG3_AchievementEnabler) - Native mod loader & achievement enabler for Baldur's Gate 3. 502 | - [BG3 Mod Auto Translator](https://www.nexusmods.com/baldursgate3/mods/15778) - Tool to translate mod automatically using DeepL. 503 | - [BG3Cam](https://github.com/shalzuth/BG3Cam) - Baldur's Gate 3 camera mod to zoom and tilt the camera. 504 | - [BG3 Modding Community Wiki](https://wiki.bg3.community) - Baldur's Gate 3 modding wiki: tutorials, guides, resources and some lore. 505 | - [BG3WASD](https://github.com/Ch4nKyy/BG3WASD) - WASD Character Movement Mod for Baldur's Gate 3. 506 | - [LaughingLeader's Baldur's Gate 3 Mod Manager](https://github.com/LaughingLeader/BG3ModManager) - Mod manager for Baldur's Gate 3. 507 | - [Mod Configuration Menu](https://www.nexusmods.com/baldursgate3/mods/9162) - BG3 in-game graphical interface that allows players to intuitively manage mod settings and custom mod widgets. 508 | - [MoonGlasses](https://www.nexusmods.com/baldursgate3/mods/12308) - Toolkit extension that allows for level creation, dialogue editing, cinematic timelines editing and creating new combat encounters. 509 | - [Native Camera Tweaks](https://www.nexusmods.com/baldursgate3/mods/945) - Baldur's Gate 3 native open source plugin providing several camera tweaks without separate executables (unlocked camera pitch, zoom, controller stick deadzone). 510 | - [Native Mod Loader](https://www.nexusmods.com/baldursgate3/mods/944) - Native DLL plugin loader for Baldur's Gate 3. 511 | - [Norbyte's Baldur's Gate 3 Script Extender](https://github.com/Norbyte/bg3se#norbytes-baldurs-gate-3-script-extender) - Baldur's Gate 3 Script Extender. 512 | - [TMLGen](https://www.nexusmods.com/baldursgate3/mods/15435) - Tool to generate TML file from BG3 cutscene, allowing the cinematic to be easily edited in an unlocked version of the toolkit (such as MoonGlasses). 513 | 514 | ### Divinity: Original Sin 2 515 | 516 | > Everything related to Divinity 2 modding. 517 | 518 | - [Epic Encounters 2](https://docs.google.com/document/d/1du5jE2dyDE4B4-Za0wolfe50ReeKXqkqdgG5FvAwKTo) - Gameplay overhaul and content expansion mod for the Origins campaign. 519 | - [Epip Encounters](https://www.pinewood.team/epip) - UI and QoL mod targeting Epic Encounters 2 (but can be used with the vanilla game). 520 | - [LaughingLeader's Divinity Mod Manager](https://github.com/LaughingLeader-DOS2-Mods/DivinityModManager) - Mod manager for Divinity: Original Sin 2 - Definitive Edition. 521 | - [Norbyte's Divinity Script Extender](https://github.com/Norbyte/ositools) - Divinity: Original Sin 2 script extender toolkit adding features to the scripting language of the game. 522 | 523 |
524 | ⬆ Back to the Top 525 |
526 | 527 | ## REDEngine Games (CD Projekt) 528 | 529 | > Everything related to CD Projekt games modding. 530 | 531 | ### The Witcher 3 / REDEngine 3 532 | 533 | > Everything related to The Witcher 3 modding. 534 | 535 | - [WolvenKit (legacy)](https://github.com/WolvenKit/WolvenKit-7) - REDEngine 3 file editor designed to simplify and accelerate modding workflow. 536 | - [The Witcher 3 Mod Manager](https://www.nexusmods.com/witcher3/mods/2678) - Mod manager dedicated to The Witcher 3 for Windows and Linux. 537 | 538 | ### Cyberpunk 2077 / REDEngine 4 539 | 540 | > Everything related to Cyberpunk 2077 modding. 541 | 542 | - [Cyber Engine Tweaks](https://github.com/maximegmd/CyberEngineTweaks) - Framework to script mods using Lua with access to all the internal scripting features. 543 | - [Cyber Engine Tweaks Mod Manager](https://github.com/Nats-ji/CET-Mod-Manager) - Mod manager for Cyberpunk 2077 CyberEngineTweaks based mods. 544 | - [WolvenKit](https://github.com/WolvenKit/WolvenKit) - REDEngine 4 file editor designed to simplify and accelerate modding workflow. 545 | 546 |
547 | ⬆ Back to the Top 548 |
549 | 550 | ## RAGE Engine / Rockstar Games 551 | 552 | - [Horsey Modder](https://www.nexusmods.com/reddeadredemption2/mods/2007) - Horse mod manager for Red Dead Redemption 2. 553 | - [RDR2 Mod Manager](https://www.nexusmods.com/reddeadredemption2/mods/86) - Mod manager for Red Dead Redemption 2. 554 | - [`pyrpfiv`](https://github.com/gmroder/pyrpfiv) - Python library for parsing and manipulating GTA IV's RPF (Resource Package Format) archives. 555 | - [Sollumz](https://docs.sollumz.org) - GTA V modding suite for Blender. 556 | 557 |
558 | ⬆ Back to the Top 559 |
560 | 561 | ## Star Wars Games 562 | 563 | > Everything related to Star Wars games modding. 564 | 565 | - [Star Wars Republic Commando Fix](https://github.com/SWRC-Modding/CT/releases) - Community SW Republic Commando mod patch that provides extra graphical fixes and other features for modern systems. 566 | - [WorldEdit](https://github.com/PrismaticFlower/WorldEdit) - SW Battlefront 2 (2005) WIP world editor. 567 | 568 |
569 | ⬆ Back to the Top 570 |
571 | 572 | ## Age of Empires Games 573 | 574 | > Everything related to Age of Empires (AoE) games modding. 575 | 576 | - [Age of Empires II Modding Forum](https://forums.ageofempires.com/c/age-of-empires-ii/age2de-modding/109) - Age of Empires II and II DE modding forum (from Age of Empires forums). 577 | - [AoE2 Color Modding Tool](https://github.com/TheWaveWarden/aoe2-color-tool) - Tool to modify player colors in Age of Empires II DE. 578 | - [Overreign Online](https://www.moddb.com/mods/first-person-mod-overreign/downloads/overreign-de-online) - Age of Empires II DE first person mod. 579 | 580 |
581 | ⬆ Back to the Top 582 |
583 | 584 | ## Anno 1800 585 | 586 | > Everything related to Anno 1800 modding. 587 | 588 | - [Anno 1800 Mod Loader](https://github.com/xforce/anno1800-mod-loader) - Mod loader for Anno 1800 that sups loading of unpacked RDA files, XML auto merging and DLL based mods. 589 | - [Anno 1800 Spice it Up Modcollection](https://anno-mods.github.io/Spice-it-Up) - A collection of over 70 mods for Anno 1800. 590 | - [iModYourAnno](https://github.com/anno-mods/iModYourAnno) - A WIP mod manager for Anno 1800. 591 | - [Jakob's Collection - Anno 1800 Mods](https://github.com/jakobharder/anno-1800-jakobs-mods) - Collection of mods providing new tiers, products, industries and more than 300 new visual assets (custom models, variations, skins). 592 | - [Modding Tools for Anno](https://marketplace.visualstudio.com/items?itemName=JakobHarder.anno-modding-tools) - Visual Studio Code extension with utilities to build Anno 1800 mods. 593 | 594 |
595 | ⬆ Back to the Top 596 |
597 | 598 | ## Minecraft 599 | 600 | > Everything related to Minecraft modding. 601 | 602 | - [Awesome Minecraft](https://github.com/bs-community/awesome-minecraft) - Curated list of awesome things (including mods) related to Minecraft. 603 | - [Awesome Modrinth](https://github.com/modrinth/awesome) - Collection of awesome open-source projects which use the Modrinth API. 604 | - [CurseForge](https://www.curseforge.com/minecraft/modpacks) - CurseForge mods for Minecraft. 605 | - [Ferium](https://github.com/gorilla-devs/ferium) - CLI mod manager with support for Modrinth, CurseForge, and GitHub Releases. 606 | - [FerrumC](https://github.com/ferrumc-rs/ferrumc) - Multithreaded reimplementation of the Minecraft server in Rust. 607 | - [Modrinth](https://modrinth.com) - Minecraft mods build with the Modrinth API. 608 | - [mcman](https://github.com/Senth/minecraft-mod-manager) - CLI Modrinth mod manager. 609 | - [mCubed](https://github.com/4JX/mCubed) - Experimental GUI mod manager. 610 | - [Mod Manager](https://github.com/kaniol-lck/modmanager) - Qt-based mod manager with support for Curseforge, Modrinth, OptiFine and ReplayMod. 611 | - [StopModReposts](https://github.com/StopModReposts/Illegal-Mod-Sites) - List of websites that are illegally redistributing Minecraft mods. 612 | 613 |
614 | ⬆ Back to the Top 615 |
616 | 617 | ## Infinity Blade 618 | 619 | > Everything related to Infinity Blade games modding. 620 | 621 | - [Infinity Blade Community](https://discord.gg/yckgyUABwe) - Official Infinity Blade Discord server, providing installation help and mod showcase. 622 | - [Infinity Blade: Modding](https://discord.gg/tsXzVefjFF) - Discord server focused on the development of tools and mods for Infinity Blade games. 623 | - [Infinity Blade: Resource](https://discord.gg/PGUhrFh8Kv) - Discord server hosting assets from Infinity Blade games. 624 | - [Infinity Blade I PC Port](https://archive.org/details/infinity-blade-pc) - Preservation port of Infinity Blade I to Windows PC. 625 | - [Infinity Blade I PC Port FitGirl Repack](https://fitgirl-repacks.site/infinity-blade) - Repack of Infinity Blade I PC port halving the download size. 626 | - [Infinity Blade II PC Port](https://archive.org/details/infinity-blade-ii-pc) - Preservation port of Infinity Blade II to Windows PC. 627 | - [Infinity Blade III Save Editor](https://github.com/G40styBoy/Infinity-Blade-3-Save-Editor) - Save editor focused on making edits on Unencrypted saves easy and accessible. 628 | 629 |
630 | ⬆ Back to the Top 631 |
632 | 633 | ## Sonic Games 634 | 635 | > Everything related to modding Sonic games. 636 | 637 | - [BetterSADX](https://github.com/Carlmundo/BetterSADX) - Mod pack (better graphics, full controller supporter, etc) for Steam port of Sonic Adventure Director Cut. 638 | - [HedgeLib](https://github.com/Radfordhound/HedgeLib) - C++ library and collection of tools that aims to make modding games in the Sonic the Hedgehog franchise easier. 639 | - [Hedge Mod Manager](https://github.com/thesupersonic16/HedgeModManager) - Mod manager for Hedgehog Engine games (Sonic Generations, Sonic Lost World, Sonic Frontiers). 640 | - [Marathon](https://github.com/hyperbx/Marathon) - Toolkit and library for Sonic The Hedghehog file formats. 641 | - [Sonic 06' Mod Manager](https://github.com/hyperbx/SonicNextModManager) - Mod loader for Sonic the Hedgehog (2006, Xbox 360/PS3). 642 | - [Sonic Adventure Mod Manager](https://github.com/X-Hax/SA-Mod-Manager) - Mod Manager for Sonic Adventure PC games. 643 | 644 |
645 | ⬆ Back to the Top 646 |
647 | 648 | ## Yu-Gi-Oh! Games 649 | 650 | > Everything related to modding Yu-Gi-Oh! digital games. 651 | 652 | - [DBShortcuts](https://github.com/ReinUsesLisp/dbshortcuts) - Firefox/Chrome/Edge extension providing keyboard shortcuts for Dueling Book. 653 | - [DuelingBookClient](https://github.com/H3xtia/DuelingBookClient) - Dueling Book standalone Chromium application. 654 | - [DuelingBookEnhanced](https://github.com/alexjraymond/DuelingBookEnhanced) - Chrome extension providing enhancing DB experience with hotkeys, autologin and dark mode. 655 | - [Dueling Book Dark Theme](https://github.com/mykesXD/Duelingbook-Dark-Mode) - Dueling Book [Stylebot] dark theme. 656 | - [Dueling Book Dark Material Theme](https://github.com/QuotedTF/duelingbook-dark-minimal) - Dueling Book [Stylebot] dark material theme. 657 | - [EDOPro HD Downloader](https://github.com/NiiMiyo/EDOPro-Hd-Downloader) - Tool to download HD card images for EDOPro. 658 | - [EDOPro Skinpack](https://github.com/Lahrenheit/EDOPRO-Skinpack) - Skin pack for EDOPro. 659 | - [Yu-Gi-Oh! Master Duel Graphics Modding Guide](https://www.nexusmods.com/yugiohmasterduel/articles/3) - Master Duel modding guide focused on graphics editing. 660 | - [Yu-Gi-Oh! Master Duel Assets Modding Guide](https://github.com/SethPDA/MasterDuel-Modding/wiki) - Master Duel modding guide focused on assets and music editing. 661 | - [YgoMaster](https://github.com/pixeltris/YgoMaster) - Master Duel offline mod with PvP LAN support. 662 | - [Floowandereeze and Modding](https://www.nexusmods.com/yugiohmasterduel/mods/372) - Master Duel modding tool to replace any sleeve, card art, icon, home wallppaer and most field assets in the game with any image through a simple UI. 663 | 664 | [stylebot]: https://stylebot.dev 665 | 666 |
667 | ⬆ Back to the Top 668 |
669 | 670 | ## Unity 671 | 672 | > Tool to use and create mods for Unity games. 673 | 674 | - [BepInEx](https://github.com/BepInEx/BepInEx) - Plugin / modding framework for Unity Mono, IL2CPP and .NET framework games. 675 | - [BepInNode](https://www.nexusmods.com/site/mods/926) - Visual scripting node editor to make BepInNex plugins. 676 | - [Enhanced BepInEx Configuration Manager](https://www.nexusmods.com/site/mods/529) - Enhanced, customizable version of the BepInEx Configuration Manager, made to work with more games and be more user-friendly. 677 | - [MelonLoader](https://melonwiki.xyz) - Universal mod loader for games built in the Unity Engine. 678 | - [Runtime Unity Editor](https://github.com/ManlyMarco/RuntimeUnityEditor) - In-game inspector and debugging tools for applications made with Unity3D game engine. 679 | - [ThunderKit](https://github.com/PassivePicasso/ThunderKit) - Mod project development environment for Unity and Unity games. 680 | - [UnityExplorer](https://github.com/sinai-dev/UnityExplorer) - In-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games. 681 | - [Unity Mod Manager](https://www.nexusmods.com/site/mods/21) - Mod Manager for Unity games with support for 50+ games. 682 | 683 |
684 | ⬆ Back to the Top 685 |
686 | 687 | ## Unreal Engine 4 688 | 689 | > Tools to use and create mods for Unreal Engine 4 games. 690 | 691 | - [Awesome UE4](https://github.com/terrehbyte/awesome-ue4) - Curated list of resources for working with Unreal Engine 4. 692 | - [mod.io Unreal Engine Plugin](https://github.com/modio/modio-ue4) - Unreal Engine 4 plugin integrating [mod.io](https://mod.io) into your game. 693 | - [repak](https://github.com/trumank/repak) - Rust library and CLI tool for working with Unreal Engine 4 PAK files. 694 | - [Stove](https://github.com/bananaturtlesandwich/stove) - Editor for cooked Unreal Engine 4 maps. 695 | - [Unreal Engine Marketplace](https://www.unrealengine.com/marketplace) - Official Unreal Engine assets marketplace. 696 | - [Unreal Engine Mod Loader](https://github.com/RussellJerome/UnrealModLoader) - Tool used to load Blueprint and basic SDK based C++ mods for Unreal Engine 4 games. 697 | - [Unreal ImGui](https://github.com/segross/UnrealImGui) - Unreal plugin that integrates [Dear ImGui](https://github.com/ocornut/imgui) framework into Unreal Engine 4. 698 | - [UE Viewer](https://github.com/gildor2/UEViewer) - Viewer and exporter for Unreal Engine 1–4 assets. 699 | 700 |
701 | ⬆ Back to the Top 702 |
703 | 704 | ## Unreal Engine 3 705 | 706 | > Tools to use and create mods for Unreal Engine 3 games. 707 | 708 | - [UPK Explorer](https://www.nexusmods.com/site/mods/587) - Universal tools for Unreal Engine 3 games for extracting textures, creating textures packs for TFC Installer and editing packages. 709 | - [TFC Installer](https://www.nexusmods.com/site/mods/588) - Tool to install texture packs created with UPK Explorer. 710 | 711 |
712 | ⬆ Back to the Top 713 |
714 | 715 | ## PS2 Games 716 | 717 | > Everything related to PlayStation 2 game modding. 718 | 719 | - [Chaos Compiler Collection](https://github.com/chaoticgd/ccc) - A set of tools for reverse engineering PS2 games with `.mdebug` symbols. 720 | 721 |
722 | ⬆ Back to the Top 723 |
724 | 725 | ## Other Games 726 | 727 | - [Add-on Box](https://github.com/kinten108101/steam-vpk) - Left for Dead 2 add-on manager for Linux. 728 | - [Among Us Mod Manager](https://github.com/MatuxGG/ModManager) - Mod manager for Among Us. 729 | - [awesome-fireemblem-modding](https://github.com/laqieer/awesome-fireemblem-modding) - Curated list of awesome Fire Emblem modding resources. 730 | - [Balatro Mod Manager](https://balatro-mod-manager.dasguney.com) - Mod manager for Balatro. 731 | - [Bartłomiej Duda's Tools](https://github.com/bartlomiejduda/Tools) - Set of tools to manage and modify files from many various games. 732 | - [Bombsquad Plugin Manager](https://github.com/bombsquad-community/plugin-manager) - Plugin Manager for Bombsquad 1.7+. 733 | - [BS Manager](https://github.com/Zagrios/bs-manager) - Beat Sabers mod manager that also manages game versions. 734 | - [Burnout Modding Wiki](https://burnout.wiki/wiki/Modding) - List of tools, tutorials and resource for modding Burnout 3, Legends, Revenge, and Dominator. 735 | - [Carbon](https://carbonmod.gg) - Modding framework and mods for Rust servers. 736 | - [ESO Addon Manager](https://github.com/Trojan295/eso-addons) - Command line cross-platform mod manager for The Elder Scrolls Online with ESOUI integration. 737 | - [ESOUI](https://www.esoui.com) - The Elder Scrolls Online mods community. 738 | - [FFNx](https://github.com/julianxhokaxhiu/FFNx) - Next generation modding platform for Final Fantasy VII and Final Fantasy VIII. 739 | - [XIVLauncher Actions Status](https://github.com/goatcorp/FFXIVQuickLauncher) - Faster custom launcher for FFXIV with auto-login, fast patching, Discord rich presence and more. 740 | - [Flat Out 2 Mod Manager](https://github.com/sech1p/FlatOut2ModManager) 741 | - [Foundry](https://github.com/ILoveAGoodCrisp/Foundry) - Blender addon supporting asset creation for Halo Reach, Halo 4 and Halo 2 Anniversary Multiplayer. 742 | - [GECK::Mapper](https://github.com/JanSimek/geck-map-editor) - Fallout 2 map editor. 743 | - [Halo Asset Blender Development Toolset](https://github.com/General-101/Halo-Asset-Blender-Development-Toolset) - Halo CE/H2/H3/ODST JMS/JMA/ASS file exporter for Blender. 744 | - [HD2ModManager](https://www.nexusmods.com/helldivers2/mods/109) - Helldivers 2 mod manager (Windows only). 745 | - [map4FS](https://maps4fs.xyz) - Tool to generate map templates for Farming Simulator from real places. 746 | - [Metin2 Dev](https://metin2.dev) - Metin2 modding community sharing resources to create private servers. 747 | - [MSFS Mod Manager](https://github.com/NathanVaughn/msfs-mod-manager) - External mod manager for Microsoft Flight Simulator to manage 3rd party addons. 748 | - [Nitrox](https://nitrox.rux.gg) - Multiplayer mod for Subnautica. 749 | - [Outer Wilds Mods](https://outerwildsmods.com) - Outer Wilds modding community providing a framework, mods and a mod manager. 750 | - [Ready or Not Mod Generator](https://ron.recursiveprojects.cloud) - Tool to generate Ready or Not AI mods (customize the number, skill level, and behavior of suspects in the game). 751 | - [RenoDX](https://github.com/clshortfuse/renodx) - Renovation Engine for DirectX Games that uses the ReShade addon system to add/replace shaders, HDR, textures and more. 752 | - [Rock Raiders United](https://rockraidersunited.com) - LEGO games modding community. 753 | - [Satisfactory Mod Manager](https://github.com/satisfactorymodding/SatisfactoryModManager) - Application handling all the steps of installing mods in Satisfactory for you. 754 | - [sfall](https://sfall-team.github.io/sfall) - Modification engine for Fallout 2. 755 | - [Tears of the Kingdom Mod Manager](https://tkmm.org) - Tool crafted to streamline modding across multiple platforms for Zelda Tears of the Kingdom. 756 | - [TR1X](https://github.com/LostArtefacts/TR1X) - Open source re-implementation of Tomb Raider 1 (1996), along with additional enhancements and bugfixes. 757 | - [TR2X](https://github.com/LostArtefacts/TR2X) - Decompilation project for Tomb Raider 2 (1997), along with additional enhancements and bugfixes. 758 | - [Ubitunedec](https://github.com/ldeon/Ubitunedec) - Program for decoding and exporting SPK audio files found in Ubisoft game `.dat` files. 759 | - [U-King Mod Manager](https://nicenenerd.github.io/UKMM) - Mod manager for Zelda Breath of the Wild (ground-up replacement for BCML written in Rust). 760 | - [ThirteenAG Widescreen Fixes Pack](https://thirteenag.github.io/wfp) - Widescreen Fixes for 50+ games with additional features and bug fixes. 761 | - [XXL Editor](https://github.com/AdrienTD/XXL-Editor) - Level editor for Asterix XXL 1/2 and Olympic Games, original and remaster. 762 | 763 |
764 | ⬆ Back to the Top 765 |
766 | --------------------------------------------------------------------------------