8 | This website is community maintained and{" "} 9 | 14 | open source 15 | 16 | . 17 |
18 |{props.description}
22 |Find and buy Loot and other Loot items here
21 |{description}
51 | 52 |58 | 59 | {name} 60 | {" "} 61 | — {description} 62 |
63 |{description}
62 | 63 |69 | 70 | {name} 71 | 72 | {" "} — {description} 73 |
74 |20 | Developers can access the Synthetic Loot contract at address 0x869ad3dfb0f9acb9094ba85228008981be6dbdde. 21 |
22 |24 | Synthetic Loot (or "Synth Loot") is a virtual form of Loot that every wallet has automatically and does not need to be minted. 25 |
26 |27 | Unlike original Loot which is generated based on a numeric identifier, Synthetic Loot is generated based on your Ethereum wallet address. Developers who are building on top of Loot can easily incorporate Synthetic Loot into their projects, allowing the entire Ethereum ecosystem to access their projects for free. 28 |
29 |To see this in action, visit this example page and enter your wallet address or ENS handle. You will see your Synth Loot and a generated character that corresponds to it.
30 |This data is portable and will travel with you to any project that supports it.
31 |Right now, there is very little reason to. Because Synthetic Loot is already associated with every Ethereum address that ever has been or ever will be, there will never be anyone "without" Synthetic Loot. Still, there is no reason someone couldn't build a mintable contract on top of Synthetic Loot for those who want to do it.
33 |In many cases, this doesn't matter. However, developers who are concerned about this can instead use variants like Synthetic Lesser Loot, which reduces the rarity of some items. Synthetic variants still share all the same promises: they are available to every wallet automatically and do not need to be minted.
35 |The original Loot contract is immutable, meaning it is impossible to change. Although it is possible to create new contracts that expand the numbers, it is purely up to the community to decide whether or not to do this and for developers to decide what is and isn't recognized.
37 |It's important for the community to think about precedents. Expanding in small increments now only kicks the can down the road. As more people want Loot, more contracts will need to be created, which will lead to fragmentation where infrastructure and utilities that are built today will not work with the contracts of tomorrow.
38 |Conversely, the supply of Synthetic Loot is always equal to the number of Ethereum wallets and will always be forward compatible.
39 |Thank you to community member @stephancill for creating the demonstration page.
41 | 42 |20 | Loot is a collection of 8,000 unique bags of adventurer gear, 21 | originally released by{" "} 22 | 27 | Dom Hofmann 28 | 29 | . At release, anyone could claim loot bags for just gas, and all 30 | bags were claimed in under 4 hours. Each loot bag contains 8 items: 31 | a piece for an adventurer's chest, foot, hand, head, neck, ring, 32 | waist, and weapon. 33 |
34 |35 | Loot is an unaudited project. Bags #1 to #7777 were claimable by 36 | anyone and #7778 to #8000 are currently reserved for the contract 37 | deployer. 38 |
39 |45 | Loot is unique—the first project of its kind. With no company, art, 46 | team, or attributes, Loot makes it impossible to gate-keep any 47 | creative decisions (h/t{" "} 48 | 53 | @john_c_palmer 54 | 55 | ). 56 |
57 |58 | Loot is the unfiltered, uncensorable building block for stories, 59 | experiences, games, and more, in the hands of the community, at no 60 | cost. Loot pursues complete decentralization from day one. 61 |
62 |68 | Yes, you are free to use Loot in any way you want. For inspiration, 69 | see existing{" "} 70 | 71 | resources 72 | {" "} 73 | put together by the community. 74 |
75 |81 | Not at all. Through{" "} 82 | 83 | Synthetic Loot 84 | 85 | , all addresses have access to virtual Loot that developers can 86 | integrate into the Loot projects they build. 87 |
88 |89 | Thus, anyone with an Ethereum wallet is allowed to participate in 90 | the ecosystem, while still maintaining distinction between original 91 | Loot and synthetics. 92 |
93 |99 | They say that value is always in the eye of the beholder. Loot is no 100 | different, with no explicit rarities specified at launch. How you 101 | value a loot bag is up to you. 102 |
103 |104 | Still, the community has begun to devise many mechanisms by which to 105 | assess the rarity of bags and their items. Some of these include{" "} 106 | 111 | rarity by occurence 112 | {" "} 113 | or{" "} 114 | 119 | item score 120 | 121 | . 122 |
123 |Remember, use your own discretion when valuing a loot bag.
124 |Due to gas and congestion issues on mainnet, there is ongoing discussion to coordinate on how to best move Loot to L2s, sidechains, and other similar approaches.
48 |If you are interested in participating, please join #l2 on the Builders Discord.
49 |In order to approve discoverability and reduce gas costs for the community member, there is an initiative to create an "expansion pack" format that would allow new modules to be deployed and automatically associated with Loot.
51 |If you are interested in participating, please head to the Builder's Discord and join #gas-free-expansions.
52 |{description}
68 |74 | 75 | {name} 76 | 77 | — {description} 78 |
79 |{project.description}
48 | {project.mintPrice && ( 49 |Loot is randomized adventurer gear generated and stored on chain. Stats, images, and other functionality are intentionally omitted for others to interpret. Feel free to use Loot in any way you want.
24 | 56 |8,000 Bags full of Loot, discovered by Adventurers. Where did they come from? What stories do they hold? Collect a bag, learn its story, and begin your adventure.
83 |Mint, claim, or trade additional items
104 |Who carried these Loot bags? Where did they come from? What are their stories?
121 |Go on adventures and visit undiscovered corners of the Lootverse.
139 |