├── LICENSE ├── README.de.md ├── README.es.md ├── README.md └── README.pt.md /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2017 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.de.md: -------------------------------------------------------------------------------- 1 | # Lerne Android Spieleentwicklung mit Libgdx 2 | 3 | Schritt 1: Lade Android Studio (https://developer.android.com/studio/index.html) 4 | 5 | Schritt 2: Lade Libgdx (https://libgdx.badlogicgames.com/) 6 | 7 | Schritt 3: Besuche Udacity Course "2D Game Development with libGDX" (https://www.udacity.com/course/2d-game-development-with-libgdx--ud405) 8 | 9 | Schritt 4: Besuche Udacity Course "How to Make a Platformer Using libGDX" (https://www.udacity.com/course/how-to-make-a-platformer-using-libgdx--ud406) 10 | 11 | Schritt 5: Lerne vom Open Source Projekt "MartianRun" (https://github.com/wmora/martianrun) 12 | 13 | Schritt 6: Lerne vom Open Source Projekt "TerraLegion" (https://github.com/jmrapp1/TerraLegion) 14 | 15 | Schritt 7: Lerne vom Open Source Project "Klooni1010" (https://github.com/LonamiWebs/Klooni1010) 16 | 17 | Schritt 8: Erstelle ein neues Spiel mit Libgdx 18 | 19 | Schritt 9: Lade das Projekt in Android Studio 20 | 21 | Schritt 10: Stelle das Spiel fertig und teile es in Google Play oder F-Droid, falls es Open Source ist. 22 | 23 | # Lerne mehr über Android Spieleentwicklung mit Libgdx 24 | 25 | Schritt 1: Lerne „Drag and Drop“ form Open Source Project "Caramelos" (https://github.com/luarca84/Caramelos) 26 | 27 | Schritt 2: Schau Dir das Multiplayer-Demo an. LibGDX benutzt hier einen NodeJS Server und Socket.IO um Events zu generieren. (https://github.com/BrentAureli/MultiplayerDemo) 28 | 29 | Schritt 3: Freie LibGDX Scene2D GUI Skins. (https://github.com/czyzby/gdx-skins) 30 | 31 | Schritt 4: Ein Mix aus vielen schönen Ressourcen.. (https://github.com/jelhouss/libgdx_suit) -------------------------------------------------------------------------------- /README.es.md: -------------------------------------------------------------------------------- 1 | # Aprende Android Game Development Con Libgdx 2 | 3 | Paso 1: Descarga Android Studio (https://developer.android.com/studio/index.html) 4 | 5 | Paso 2: Descarga Libgdx (https://libgdx.badlogicgames.com/) 6 | 7 | Paso 3: Toma Udacity Course "2D Game Development with libGDX" (https://www.udacity.com/course/2d-game-development-with-libgdx--ud405) 8 | 9 | Paso 4: Toma Udacity Course "How to Make a Platformer Using libGDX" (https://www.udacity.com/course/how-to-make-a-platformer-using-libgdx--ud406) 10 | 11 | Paso 5: Aprende del proyecto Open Source "MartianRun" (https://github.com/wmora/martianrun) 12 | 13 | Paso 6: Aprende del proyecto Open Source "TerraLegion" (https://github.com/jmrapp1/TerraLegion) 14 | 15 | Paso 7: Aprende del proyecto Open Source "Klooni1010" (https://github.com/LonamiWebs/Klooni1010) 16 | 17 | Paso 8: Genera un nuevo juego con Libgdx 18 | 19 | Paso 9: Carga el nuevo juego en Android Studio 20 | 21 | Paso 10: Finaliza tu juego y compártelo en Google Play o F-Droid si es Open Source 22 | 23 | # Aprende Advanced Android Game Development Con Libgdx 24 | 25 | Paso 1: Aprende Drag and Drop del proyecto Open Source "Caramelos" (https://github.com/luarca84/Caramelos) 26 | 27 | Paso 2: Demo Multiplayer LibGDX game usando servidor NodeJS y Socket.IO para eventos. (https://github.com/BrentAureli/MultiplayerDemo) 28 | 29 | Paso 3: Libres LibGDX Scene2D GUI skins. (https://github.com/czyzby/gdx-skins) 30 | 31 | Paso 4: Mezcla de recursos maravillosos. (https://github.com/jelhouss/libgdx_suit) -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Learn Android Game Development With Libgdx 2 | 3 | Step 1: Download Android Studio (https://developer.android.com/studio/index.html) 4 | 5 | Step 2: Download Libgdx (https://libgdx.badlogicgames.com/) 6 | 7 | Step 3: Take Udacity Course "2D Game Development with libGDX" (https://www.udacity.com/course/2d-game-development-with-libgdx--ud405) 8 | 9 | Step 4: Take Udacity Course "How to Make a Platformer Using libGDX" (https://www.udacity.com/course/how-to-make-a-platformer-using-libgdx--ud406) 10 | 11 | Step 5: Learn from Open Source Project "MartianRun" (https://github.com/wmora/martianrun) 12 | 13 | Step 6: Learn from Open Source Project "TerraLegion" (https://github.com/jmrapp1/TerraLegion) 14 | 15 | Step 7: Learn from Open Source Project "Klooni1010" (https://github.com/LonamiWebs/Klooni1010) 16 | 17 | Step 8: Generate new game with Libgdx 18 | 19 | Step 9: Load the new game in Android Studio 20 | 21 | Step 10: Finish your game and share it in Google Play or F-Droid if it is Open Source 22 | 23 | # Learn Advanced Android Game Development With Libgdx 24 | 25 | Step 1: Learn Drag and Drop form Open Source Project "Caramelos" (https://github.com/luarca84/Caramelos) 26 | 27 | Step 2: Demo Multiplayer LibGDX game using a NodeJS server and Socket.IO for event firing. (https://github.com/BrentAureli/MultiplayerDemo) 28 | 29 | Step 3: Free LibGDX Scene2D GUI skins. (https://github.com/czyzby/gdx-skins) 30 | 31 | Step 4: Mix of beautiful resources. (https://github.com/jelhouss/libgdx_suit) 32 | -------------------------------------------------------------------------------- /README.pt.md: -------------------------------------------------------------------------------- 1 | # Aprenda Desenvolvimento de Jogos para Android com Libgdx 2 | 3 | Etapa 1: Faça o Download Android Studio (https://developer.android.com/studio/index.html) 4 | 5 | Etapa 2: Faça o Download da Libgdx (https://libgdx.badlogicgames.com/) 6 | 7 | Etapa3: Veja o curso da Udacity "2D Game Development with libGDX" (https://www.udacity.com/course/2d-game-development-with-libgdx--ud405) 8 | 9 | Etapa 4: Veja o curso da Udacity "How to Make a Platformer Using libGDX" (https://www.udacity.com/course/how-to-make-a-platformer-using-libgdx--ud406) 10 | 11 | Etapa 5: Aprenda através de projetos Open Source "MartianRun" (https://github.com/wmora/martianrun) 12 | 13 | Etapa 6: Aprenda através de projetos Open Source "TerraLegion" (https://github.com/jmrapp1/TerraLegion) 14 | 15 | Etapa 7: Aprenda através de projetos Open Source "Klooni1010" (https://github.com/LonamiWebs/Klooni1010) 16 | 17 | Etapa 8: Crie um novo game com o setup da Libgdx 18 | 19 | Etapa 9: Carregue o novo jogo no Android Studio 20 | 21 | Etapa 10: Finalize seu jogo e compartilhe na Google Play ou em F-Droid se for Open Source 22 | 23 | 24 | # Aprenda Advanced Desenvolvimento de Jogos para Android com Libgdx 25 | 26 | Etapa 1: Aprenda "Drag and Drop" através do projeto Open Source "Caramelos" (https://github.com/luarca84/Caramelos) 27 | 28 | Etapa 2: Demonstração de jogo Multiplayer usando a Libgdx com NodeJS server e Socket.IO. (https://github.com/BrentAureli/MultiplayerDemo) 29 | 30 | Etapa 3: Recursos Scene2D e GUI skins gratuitos: (https://github.com/czyzby/gdx-skins) 31 | 32 | Etapa 4: Compilação de recursos bonitos. (https://github.com/jelhouss/libgdx_suit) --------------------------------------------------------------------------------