├── .gitignore
├── Assets
├── Distortion.meta
├── Distortion
│ ├── Materials.meta
│ ├── Materials
│ │ ├── Distortion.mat
│ │ ├── Distortion.mat.meta
│ │ ├── RandomTransparent.mat
│ │ └── RandomTransparent.mat.meta
│ ├── Scripts.meta
│ ├── Scripts
│ │ ├── DistortionFeature.cs
│ │ ├── DistortionFeature.cs.meta
│ │ ├── DistortionPass.cs
│ │ ├── DistortionPass.cs.meta
│ │ ├── RenderEmul_2021.cs
│ │ └── RenderEmul_2021.cs.meta
│ ├── Settings.meta
│ ├── Settings
│ │ ├── ForwardRenderer.asset
│ │ ├── ForwardRenderer.asset.meta
│ │ ├── UniversalRP-HighQuality.asset
│ │ └── UniversalRP-HighQuality.asset.meta
│ ├── Shaders.meta
│ └── Shaders
│ │ ├── DistortionURP.shadergraph
│ │ └── DistortionURP.shadergraph.meta
├── Scenes.meta
├── Scenes
│ ├── Demo.unity
│ ├── Demo.unity.meta
│ ├── SampleSceneLightingSettings.lighting
│ └── SampleSceneLightingSettings.lighting.meta
├── _UnityDefaults.meta
└── _UnityDefaults
│ ├── ExampleAssets.meta
│ ├── ExampleAssets
│ ├── Materials.meta
│ ├── Materials
│ │ ├── ConstructionLight_Mat.mat
│ │ ├── ConstructionLight_Mat.mat.meta
│ │ ├── DryWallPainted_Mat.mat
│ │ ├── DryWallPainted_Mat.mat.meta
│ │ ├── DryWall_Mat.mat
│ │ ├── DryWall_Mat.mat.meta
│ │ ├── Ground_Mat.mat
│ │ ├── Ground_Mat.mat.meta
│ │ ├── Hammer_Mat.mat
│ │ ├── Hammer_Mat.mat.meta
│ │ ├── HardHat_Mat.mat
│ │ ├── HardHat_Mat.mat.meta
│ │ ├── Jigsaw_Mat.mat
│ │ ├── Jigsaw_Mat.mat.meta
│ │ ├── LightBulb_Mat.mat
│ │ ├── LightBulb_Mat.mat.meta
│ │ ├── Liquid_Mat.mat
│ │ ├── Liquid_Mat.mat.meta
│ │ ├── Metal_Blue_Simple_Mat.mat
│ │ ├── Metal_Blue_Simple_Mat.mat.meta
│ │ ├── Metal_Simple_Mat.mat
│ │ ├── Metal_Simple_Mat.mat.meta
│ │ ├── OBS_Mat.mat
│ │ ├── OBS_Mat.mat.meta
│ │ ├── Paint1G_WAnim_Material.mat
│ │ ├── Paint1G_WAnim_Material.mat.meta
│ │ ├── PaintBrush_Mat.mat
│ │ ├── PaintBrush_Mat.mat.meta
│ │ ├── PaintLabel_Mat.mat
│ │ ├── PaintLabel_Mat.mat.meta
│ │ ├── Plastic_Black_Mat.mat
│ │ ├── Plastic_Black_Mat.mat.meta
│ │ ├── Plastic_Gray_Mat.mat
│ │ ├── Plastic_Gray_Mat.mat.meta
│ │ ├── Plastic_Ridges_Mat.mat
│ │ ├── Plastic_Ridges_Mat.mat.meta
│ │ ├── Plastic_Rough_Mat.mat
│ │ ├── Plastic_Rough_Mat.mat.meta
│ │ ├── Plastic_Transparent.mat
│ │ ├── Plastic_Transparent.mat.meta
│ │ ├── Plastic_White_Mat.mat
│ │ ├── Plastic_White_Mat.mat.meta
│ │ ├── Plastic_Yellow_Mat.mat
│ │ ├── Plastic_Yellow_Mat.mat.meta
│ │ ├── Strap_Mat.mat
│ │ ├── Strap_Mat.mat.meta
│ │ ├── Stud_Mat.mat
│ │ └── Stud_Mat.mat.meta
│ ├── Models.meta
│ ├── Models
│ │ ├── ConstructionLight_Low.fbx
│ │ ├── ConstructionLight_Low.fbx.meta
│ │ ├── Stud.fbx
│ │ ├── Stud.fbx.meta
│ │ ├── Workbench.fbx
│ │ ├── Workbench.fbx.meta
│ │ ├── Workbench_Low.fbx
│ │ ├── Workbench_Low.fbx.meta
│ │ ├── Workshop_Set.fbx
│ │ ├── Workshop_Set.fbx.meta
│ │ ├── brush_low.fbx
│ │ ├── brush_low.fbx.meta
│ │ ├── hammer_low.fbx
│ │ ├── hammer_low.fbx.meta
│ │ ├── jigsaw_low.fbx
│ │ ├── jigsaw_low.fbx.meta
│ │ ├── magneticlevel_low.fbx
│ │ ├── magneticlevel_low.fbx.meta
│ │ ├── paintbucket_low.fbx
│ │ ├── paintbucket_low.fbx.meta
│ │ ├── safetygoggles_low.fbx
│ │ ├── safetygoggles_low.fbx.meta
│ │ ├── safetyhat_low.fbx
│ │ ├── safetyhat_low.fbx.meta
│ │ ├── small_plane.fbx
│ │ └── small_plane.fbx.meta
│ ├── Prefabs.meta
│ ├── Prefabs
│ │ ├── Construction Light Low.prefab
│ │ ├── Construction Light Low.prefab.meta
│ │ ├── Paint Supplies.prefab
│ │ ├── Paint Supplies.prefab.meta
│ │ ├── Props.prefab
│ │ ├── Props.prefab.meta
│ │ ├── Workbench.prefab
│ │ ├── Workbench.prefab.meta
│ │ ├── Workbench_LOD0.prefab
│ │ ├── Workbench_LOD0.prefab.meta
│ │ ├── Workbench_LOD1.prefab
│ │ ├── Workbench_LOD1.prefab.meta
│ │ ├── Workshop Set.prefab
│ │ └── Workshop Set.prefab.meta
│ ├── Shaders.meta
│ ├── Shaders
│ │ ├── Paint1G_WAnim_Shader.shadergraph
│ │ └── Paint1G_WAnim_Shader.shadergraph.meta
│ ├── Textures.meta
│ └── Textures
│ │ ├── Concrete.meta
│ │ ├── Concrete
│ │ ├── Ground_Albedo.tif
│ │ ├── Ground_Albedo.tif.meta
│ │ ├── Ground_MetallicOcculusionSmoothness.tif
│ │ ├── Ground_MetallicOcculusionSmoothness.tif.meta
│ │ ├── Ground_Normal.tif
│ │ └── Ground_Normal.tif.meta
│ │ ├── Drywall.meta
│ │ ├── Drywall
│ │ ├── DrywallPainted_Normal.tif
│ │ ├── DrywallPainted_Normal.tif.meta
│ │ ├── Drywall_Albedo.tif
│ │ ├── Drywall_Albedo.tif.meta
│ │ ├── Drywall_AlbedoSmoothness.tif
│ │ ├── Drywall_AlbedoSmoothness.tif.meta
│ │ ├── Drywall_Normal.tif
│ │ └── Drywall_Normal.tif.meta
│ │ ├── Metal.meta
│ │ ├── Metal
│ │ ├── Metal_Albedo.tif
│ │ ├── Metal_Albedo.tif.meta
│ │ ├── Metal_MetallicSmoothness.tif
│ │ ├── Metal_MetallicSmoothness.tif.meta
│ │ ├── Metal_Normal.tif
│ │ └── Metal_Normal.tif.meta
│ │ ├── Plastic.meta
│ │ ├── Plastic
│ │ ├── Elastic_MetallicOcculusionSmoothness.tif
│ │ ├── Elastic_MetallicOcculusionSmoothness.tif.meta
│ │ ├── Elastic_Normal.tif
│ │ ├── Elastic_Normal.tif.meta
│ │ ├── PlasticRidges_Albedo.tif
│ │ ├── PlasticRidges_Albedo.tif.meta
│ │ ├── PlasticRidges_MetallicOcculusionSmoothness.tif
│ │ ├── PlasticRidges_MetallicOcculusionSmoothness.tif.meta
│ │ ├── PlasticRidges_Normal.tif
│ │ ├── PlasticRidges_Normal.tif.meta
│ │ ├── PlasticRough_Albedo.tif
│ │ ├── PlasticRough_Albedo.tif.meta
│ │ ├── PlasticRough_MetallicOcculusionSmoothness.tif
│ │ ├── PlasticRough_MetallicOcculusionSmoothness.tif.meta
│ │ ├── Plastic_AlbedoSmoothness.tif
│ │ ├── Plastic_AlbedoSmoothness.tif.meta
│ │ ├── Plastic_Normal.tif
│ │ └── Plastic_Normal.tif.meta
│ │ ├── Props.meta
│ │ ├── Props
│ │ ├── Construction_Light.meta
│ │ ├── Construction_Light
│ │ │ ├── ConstructionLight_Albedo.tif
│ │ │ ├── ConstructionLight_Albedo.tif.meta
│ │ │ ├── ConstructionLight_MetallicOcculusionSmoothness.tif
│ │ │ └── ConstructionLight_MetallicOcculusionSmoothness.tif.meta
│ │ ├── Hammer.meta
│ │ ├── Hammer
│ │ │ ├── Hammer_Albedo.tif
│ │ │ ├── Hammer_Albedo.tif.meta
│ │ │ ├── Hammer_MetallicOcculusionSmoothness.tif
│ │ │ ├── Hammer_MetallicOcculusionSmoothness.tif.meta
│ │ │ ├── Hammer_Normal.tif
│ │ │ └── Hammer_Normal.tif.meta
│ │ ├── HardHat.meta
│ │ ├── HardHat
│ │ │ ├── SafetyHat_Albedo.tif
│ │ │ ├── SafetyHat_Albedo.tif.meta
│ │ │ ├── SafetyHat_MetallicOcculusionSmoothness.tif
│ │ │ ├── SafetyHat_MetallicOcculusionSmoothness.tif.meta
│ │ │ ├── SafetyHat_Normal.tif
│ │ │ └── SafetyHat_Normal.tif.meta
│ │ ├── Jigsaw.meta
│ │ ├── Jigsaw
│ │ │ ├── Jigsaw_Albedo.tif
│ │ │ ├── Jigsaw_Albedo.tif.meta
│ │ │ ├── Jigsaw_MetallicOcculusionSmoothness.tif
│ │ │ ├── Jigsaw_MetallicOcculusionSmoothness.tif.meta
│ │ │ ├── Jigsaw_Normal.tif
│ │ │ └── Jigsaw_Normal.tif.meta
│ │ ├── Paint.meta
│ │ └── Paint
│ │ │ ├── Paint1G_Albedo.tif
│ │ │ ├── Paint1G_Albedo.tif.meta
│ │ │ ├── Paint1G_MetallicOcculusionRoughness.tif
│ │ │ ├── Paint1G_MetallicOcculusionRoughness.tif.meta
│ │ │ ├── Paint1G_Normal.tif
│ │ │ ├── Paint1G_Normal.tif.meta
│ │ │ ├── Paint5G_AlbedoSmoothness.tif
│ │ │ ├── Paint5G_AlbedoSmoothness.tif.meta
│ │ │ ├── PaintAnimMask.tif
│ │ │ ├── PaintAnimMask.tif.meta
│ │ │ ├── PaintLabel.tif
│ │ │ ├── PaintLabel.tif.meta
│ │ │ ├── Paintbrush_Albedo.tif
│ │ │ ├── Paintbrush_Albedo.tif.meta
│ │ │ ├── Paintbrush_MetallicOcculusionSmoothness.tif
│ │ │ ├── Paintbrush_MetallicOcculusionSmoothness.tif.meta
│ │ │ ├── Paintbrush_Normal.tif
│ │ │ └── Paintbrush_Normal.tif.meta
│ │ ├── Wood.meta
│ │ └── Wood
│ │ ├── OBS_Albedo.tif
│ │ ├── OBS_Albedo.tif.meta
│ │ ├── OBS_MetallicOcculusionSmoothness.tif
│ │ ├── OBS_MetallicOcculusionSmoothness.tif.meta
│ │ ├── OBS_Normal.tif
│ │ ├── OBS_Normal.tif.meta
│ │ ├── Plywood_Albedo.tif
│ │ ├── Plywood_Albedo.tif.meta
│ │ ├── Plywood_MetallicOcculusionSmoothness.tif
│ │ ├── Plywood_MetallicOcculusionSmoothness.tif.meta
│ │ ├── Plywood_Normal.tif
│ │ └── Plywood_Normal.tif.meta
│ ├── Materials.meta
│ ├── Materials
│ ├── Skybox_Mat.mat
│ └── Skybox_Mat.mat.meta
│ ├── Presets.meta
│ ├── Presets
│ ├── AudioCompressedInMemory.preset
│ ├── AudioCompressedInMemory.preset.meta
│ ├── AudioStreaming.preset
│ ├── AudioStreaming.preset.meta
│ ├── Defaults.meta
│ ├── Defaults
│ │ ├── AlbedoTexture_Default.preset
│ │ ├── AlbedoTexture_Default.preset.meta
│ │ ├── AudioDecompressOnLoad.preset
│ │ ├── AudioDecompressOnLoad.preset.meta
│ │ ├── DirectionalLight_Default.preset
│ │ └── DirectionalLight_Default.preset.meta
│ ├── NormalTexture.preset
│ ├── NormalTexture.preset.meta
│ ├── UtilityTexture.preset
│ └── UtilityTexture.preset.meta
│ ├── Scripts.meta
│ ├── Scripts
│ ├── SimpleCameraController.cs
│ └── SimpleCameraController.cs.meta
│ ├── Settings.meta
│ └── Settings
│ ├── SampleSceneProfile.asset
│ └── SampleSceneProfile.asset.meta
├── LICENSE
├── Packages
├── manifest.json
└── packages-lock.json
├── ProjectSettings
├── AudioManager.asset
├── ClusterInputManager.asset
├── DynamicsManager.asset
├── EditorBuildSettings.asset
├── EditorSettings.asset
├── GraphicsSettings.asset
├── InputManager.asset
├── NavMeshAreas.asset
├── PackageManagerSettings.asset
├── Physics2DSettings.asset
├── PresetManager.asset
├── ProjectSettings.asset
├── ProjectVersion.txt
├── QualitySettings.asset
├── SceneTemplateSettings.json
├── TagManager.asset
├── TimeManager.asset
├── URPProjectSettings.asset
├── UnityConnectSettings.asset
├── VFXManager.asset
├── VersionControlSettings.asset
└── XRSettings.asset
└── README.md
/.gitignore:
--------------------------------------------------------------------------------
1 | # This .gitignore file should be placed at the root of your Unity project directory
2 | #
3 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
4 | #
5 | /[Ll]ibrary/
6 | /[Tt]emp/
7 | /[Oo]bj/
8 | /[Bb]uild/
9 | /[Bb]uilds/
10 | /[Ll]ogs/
11 | /[Mm]emoryCaptures/
12 | /[Uu]serSettings/
13 | *_BackUpThisFolder_ButDontShipItWithYourGame/
14 | *_BurstDebugInformation_DoNotShip/
15 | _vcignore/
16 |
17 | # Asset meta data should only be ignored when the corresponding asset is also ignored
18 | !/[Aa]ssets/**/*.meta
19 |
20 | # Uncomment this line if you wish to ignore the asset store tools plugin
21 | # /[Aa]ssets/AssetStoreTools*
22 |
23 | # Autogenerated Jetbrains Rider plugin
24 | [Aa]ssets/Plugins/Editor/JetBrains*
25 |
26 | # Visual Studio cache directory
27 | .vs/
28 |
29 | # Gradle cache directory
30 | .gradle/
31 |
32 | # Autogenerated VS/MD/Consulo solution and project files
33 | ExportedObj/
34 | .consulo/
35 | *.csproj
36 | *.unityproj
37 | *.sln
38 | *.suo
39 | *.tmp
40 | *.user
41 | *.userprefs
42 | *.pidb
43 | *.booproj
44 | *.svd
45 | *.pdb
46 | *.mdb
47 | *.opendb
48 | *.VC.db
49 |
50 | # Resolver files
51 | *.aar
52 | *.aar.meta
53 | *.jar
54 | *.jar.meta
55 |
56 | # Unity3D generated meta files
57 | *.pidb.meta
58 | *.pdb.meta
59 | *.mdb.meta
60 |
61 | # Unity3D generated file on crash reports
62 | sysinfo.txt
63 |
64 | # Builds
65 | *.apk
66 | *.aab
67 | *.unitypackage
68 | *.unitypackage.meta
69 |
70 | # Crashlytics generated file
71 | crashlytics-build.properties
72 |
73 | *.DS_Store
74 |
75 | .idea/
76 |
77 | /[Pp]ackages/com.ignored.packages/*
78 | !/[Pp]ackages/com.ignored.packages/package.json
79 | !/[Pp]ackages/com.ignored.packages/package.json.meta
80 |
81 | /[Rr]ecordings/
82 |
83 | /mono_crash*.json
--------------------------------------------------------------------------------
/Assets/Distortion.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 9ea773b8093184b23a44b41a17442506
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Distortion/Materials.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 6366eecb43b2641688f985f7c5ce27a0
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Distortion/Materials/Distortion.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 6
6 | m_ObjectHideFlags: 0
7 | m_CorrespondingSourceObject: {fileID: 0}
8 | m_PrefabInstance: {fileID: 0}
9 | m_PrefabAsset: {fileID: 0}
10 | m_Name: Distortion
11 | m_Shader: {fileID: -6465566751694194690, guid: c2097c3b237c54862b49fca7bf14b909, type: 3}
12 | m_ShaderKeywords:
13 | m_LightmapFlags: 4
14 | m_EnableInstancingVariants: 0
15 | m_DoubleSidedGI: 0
16 | m_CustomRenderQueue: 3001
17 | stringTagMap: {}
18 | disabledShaderPasses: []
19 | m_SavedProperties:
20 | serializedVersion: 3
21 | m_TexEnvs:
22 | - Texture2D_3d9a079b3bcd4074b26afa2db383fcc9:
23 | m_Texture: {fileID: 10300, guid: 0000000000000000f000000000000000, type: 0}
24 | m_Scale: {x: 1, y: 1}
25 | m_Offset: {x: 0, y: 0}
26 | - unity_Lightmaps:
27 | m_Texture: {fileID: 0}
28 | m_Scale: {x: 1, y: 1}
29 | m_Offset: {x: 0, y: 0}
30 | - unity_LightmapsInd:
31 | m_Texture: {fileID: 0}
32 | m_Scale: {x: 1, y: 1}
33 | m_Offset: {x: 0, y: 0}
34 | - unity_ShadowMasks:
35 | m_Texture: {fileID: 0}
36 | m_Scale: {x: 1, y: 1}
37 | m_Offset: {x: 0, y: 0}
38 | m_Floats:
39 | - _DistortionStrength: 1
40 | m_Colors:
41 | - _DistortionSpeed: {r: 0, g: -1, b: 0, a: 0}
42 | m_BuildTextureStacks: []
43 |
--------------------------------------------------------------------------------
/Assets/Distortion/Materials/Distortion.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: ae9ac70e5873a429799706f5e6b46596
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Distortion/Materials/RandomTransparent.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 08fed46bbb63a4cd8b046f52bc0e5a28
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Distortion/Scripts.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 7fd9b1f52994f4eb09a87f99cda954fc
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Distortion/Scripts/DistortionFeature.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 | using UnityEngine.Rendering.Universal;
3 | using UnityEngine.Serialization;
4 |
5 | public class DistortionFeature : ScriptableRendererFeature {
6 | public enum InjectionPoint {
7 | BeforeRenderingTransparents = RenderPassEvent.BeforeRenderingTransparents,
8 | BeforeRenderingPostProcessing = RenderPassEvent.BeforeRenderingPostProcessing,
9 | AfterRenderingPostProcessing = RenderPassEvent.AfterRenderingPostProcessing
10 | }
11 |
12 | [Tooltip("Do not change from BeforeRenderingPostProcessing unless you know what you're doing.")]
13 | public InjectionPoint injectionPoint = InjectionPoint.BeforeRenderingPostProcessing;
14 |
15 | [Space]
16 | [Tooltip("Effect Quality")]
17 | [Range(1f, 10f)] public float downSample = 1.0f;
18 |
19 | // Hidden by scope because of no need
20 | private ScriptableRenderPassInput requirements = ScriptableRenderPassInput.Color;
21 |
22 | // Hidden by scope because of incorrect behaviour in the editor
23 | private bool disableInSceneView = true;
24 |
25 | private DistortionPass fullScreenPass;
26 | private bool injectedBeforeTransparents;
27 |
28 | ///
29 | public override void Create() {
30 | fullScreenPass = new DistortionPass();
31 | fullScreenPass.renderPassEvent = (RenderPassEvent) injectionPoint;
32 |
33 | ScriptableRenderPassInput modifiedRequirements = requirements;
34 |
35 | fullScreenPass.ConfigureInput(modifiedRequirements);
36 | }
37 |
38 | ///
39 | public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData) {
40 | fullScreenPass.Setup(SetupPassData, downSample, renderingData);
41 |
42 | renderer.EnqueuePass(fullScreenPass);
43 | }
44 |
45 | ///
46 | protected override void Dispose(bool disposing) {
47 | fullScreenPass.Dispose();
48 | }
49 |
50 | void SetupPassData(DistortionPass.PassData passData) {
51 | passData.profilingSampler ??= new UnityEngine.Rendering.ProfilingSampler("FullscreenDistortionPass");
52 | passData.disableInSceneView = disableInSceneView;
53 | }
54 | }
--------------------------------------------------------------------------------
/Assets/Distortion/Scripts/DistortionFeature.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 458ef590d207643d2ae741b36efa7905
3 | MonoImporter:
4 | externalObjects: {}
5 | serializedVersion: 2
6 | defaultReferences: []
7 | executionOrder: 0
8 | icon: {instanceID: 0}
9 | userData:
10 | assetBundleName:
11 | assetBundleVariant:
12 |
--------------------------------------------------------------------------------
/Assets/Distortion/Scripts/DistortionPass.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using UnityEngine;
3 | using UnityEngine.Rendering;
4 | using UnityEngine.Rendering.Universal;
5 |
6 | class DistortionPass : ScriptableRenderPass {
7 | private const string k_GlobalFullSceneColorTexture = "_GlobalFullSceneColorTexture";
8 |
9 | private PassData m_PassData;
10 |
11 | private RTHandle m_tmpRT;
12 |
13 | public void Setup(Action passDataOptions, float downSample, in RenderingData renderingData) {
14 | m_PassData ??= new PassData();
15 |
16 | passDataOptions?.Invoke(m_PassData);
17 |
18 | SetupTmpRt(renderingData, downSample);
19 | }
20 |
21 | void SetupTmpRt(in RenderingData renderingData, float downSample) {
22 | RenderTextureDescriptor rtDesc = renderingData.cameraData.cameraTargetDescriptor;
23 | rtDesc.depthBufferBits = (int) DepthBits.None;
24 |
25 | rtDesc.width = Mathf.RoundToInt(rtDesc.width / downSample);
26 | rtDesc.height = Mathf.RoundToInt(rtDesc.height / downSample);
27 |
28 | #if UNITY_2022_1_OR_NEWER
29 | RenderingUtils.ReAllocateIfNeeded(ref m_tmpRT, rtDesc, name: "_DistortionTmpRT");
30 | #else
31 | RenderEmul_2021.ReAllocateIfNeeded(ref m_tmpRT, rtDesc, name: "_DistortionTmpRT");
32 | #endif
33 |
34 | m_PassData.tmpRT = m_tmpRT;
35 | }
36 |
37 | public void Dispose() {
38 | m_tmpRT?.Release();
39 | }
40 |
41 | public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData) {
42 | ExecutePass(m_PassData, ref renderingData, ref context);
43 | }
44 |
45 | private static void ExecutePass(PassData passData, ref RenderingData renderingData,
46 | ref ScriptableRenderContext context) {
47 | var tmpRT = passData.tmpRT;
48 |
49 | if (renderingData.cameraData.isPreviewCamera)
50 | return;
51 |
52 | // if is scene camera and we want to disable in scene view
53 | if (renderingData.cameraData.isSceneViewCamera && passData.disableInSceneView)
54 | return;
55 |
56 | CommandBuffer cmd =
57 | #if UNITY_2022_1_OR_NEWER
58 | renderingData.commandBuffer;
59 | #else
60 | CommandBufferPool.Get();
61 | #endif
62 |
63 | var cameraData = renderingData.cameraData;
64 |
65 | using (new ProfilingScope(cmd, passData.profilingSampler)) {
66 | ProcessEffect(ref context);
67 | }
68 |
69 |
70 | void ProcessEffect(ref ScriptableRenderContext context) {
71 | var source =
72 | #if UNITY_2022_1_OR_NEWER
73 | passData.isBeforeTransparents
74 | ? cameraData.renderer.GetCameraColorBackBuffer(cmd)
75 | : cameraData.renderer.cameraColorTargetHandle;
76 | #else
77 | cameraData.renderer.cameraColorTarget;
78 | #endif
79 |
80 | cmd.Blit(source, tmpRT);
81 |
82 | cmd.SetGlobalTexture(k_GlobalFullSceneColorTexture, tmpRT);
83 |
84 | context.ExecuteCommandBuffer(cmd);
85 | cmd.Clear();
86 | }
87 | }
88 |
89 | internal class PassData {
90 | internal bool disableInSceneView;
91 |
92 | public ProfilingSampler profilingSampler;
93 | public RTHandle tmpRT;
94 | }
95 | }
--------------------------------------------------------------------------------
/Assets/Distortion/Scripts/DistortionPass.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 6aa6bf85186444433bd703c7f93f0aa9
3 | MonoImporter:
4 | externalObjects: {}
5 | serializedVersion: 2
6 | defaultReferences: []
7 | executionOrder: 0
8 | icon: {instanceID: 0}
9 | userData:
10 | assetBundleName:
11 | assetBundleVariant:
12 |
--------------------------------------------------------------------------------
/Assets/Distortion/Scripts/RenderEmul_2021.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: b317808e7594443cb9e4e33bb6fba536
3 | timeCreated: 1679497480
--------------------------------------------------------------------------------
/Assets/Distortion/Settings.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 31279c28960d04c3bbe5fbda5ea4dd2c
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Distortion/Settings/ForwardRenderer.asset.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4a8e21d5c33334b11b34a596161b9360
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Distortion/Settings/UniversalRP-HighQuality.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &11400000
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 0
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
13 | m_Name: UniversalRP-HighQuality
14 | m_EditorClassIdentifier:
15 | k_AssetVersion: 6
16 | k_AssetPreviousVersion: 5
17 | m_RendererType: 1
18 | m_RendererData: {fileID: 0}
19 | m_RendererDataList:
20 | - {fileID: 11400000, guid: 4a8e21d5c33334b11b34a596161b9360, type: 2}
21 | m_DefaultRendererIndex: 0
22 | m_RequireDepthTexture: 0
23 | m_RequireOpaqueTexture: 0
24 | m_OpaqueDownsampling: 1
25 | m_SupportsTerrainHoles: 1
26 | m_StoreActionsOptimization: 0
27 | m_SupportsHDR: 1
28 | m_MSAA: 2
29 | m_RenderScale: 1
30 | m_MainLightRenderingMode: 1
31 | m_MainLightShadowsSupported: 1
32 | m_MainLightShadowmapResolution: 2048
33 | m_AdditionalLightsRenderingMode: 1
34 | m_AdditionalLightsPerObjectLimit: 4
35 | m_AdditionalLightShadowsSupported: 1
36 | m_AdditionalLightsShadowmapResolution: 512
37 | m_ShadowDistance: 50
38 | m_ShadowCascadeCount: 2
39 | m_Cascade2Split: 0.25
40 | m_Cascade3Split: {x: 0.1, y: 0.3}
41 | m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
42 | m_ShadowDepthBias: 1
43 | m_ShadowNormalBias: 1
44 | m_SoftShadowsSupported: 1
45 | m_UseSRPBatcher: 1
46 | m_SupportsDynamicBatching: 0
47 | m_MixedLightingSupported: 1
48 | m_DebugLevel: 0
49 | m_UseAdaptivePerformance: 1
50 | m_ColorGradingMode: 0
51 | m_ColorGradingLutSize: 32
52 | m_ShadowType: 1
53 | m_LocalShadowsSupported: 0
54 | m_LocalShadowsAtlasResolution: 256
55 | m_MaxPixelLights: 0
56 | m_ShadowAtlasResolution: 256
57 | m_ShaderVariantLogLevel: 0
58 | m_VolumeFrameworkUpdateMode: 0
59 | m_ShadowCascades: 1
60 |
--------------------------------------------------------------------------------
/Assets/Distortion/Settings/UniversalRP-HighQuality.asset.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 19ba41d7c0026c3459d37c2fe90c55a0
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Distortion/Shaders.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 8f1ba2ed3ef8f4fe5bc1f26ac4e9d1a9
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Distortion/Shaders/DistortionURP.shadergraph.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c2097c3b237c54862b49fca7bf14b909
3 | ScriptedImporter:
4 | internalIDToNameTable: []
5 | externalObjects: {}
6 | serializedVersion: 2
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 | script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
11 |
--------------------------------------------------------------------------------
/Assets/Scenes.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 41135732a43c84bc4abc27b2a3cde067
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Scenes/Demo.unity.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d1c3109bdb54ad54c8a2b2838528e640
3 | DefaultImporter:
4 | externalObjects: {}
5 | userData:
6 | assetBundleName:
7 | assetBundleVariant:
8 |
--------------------------------------------------------------------------------
/Assets/Scenes/SampleSceneLightingSettings.lighting:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!850595691 &4890085278179872738
4 | LightingSettings:
5 | m_ObjectHideFlags: 0
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_Name: SampleSceneLightingSettings
10 | serializedVersion: 3
11 | m_GIWorkflowMode: 1
12 | m_EnableBakedLightmaps: 1
13 | m_EnableRealtimeLightmaps: 0
14 | m_RealtimeEnvironmentLighting: 0
15 | m_BounceScale: 1
16 | m_AlbedoBoost: 1
17 | m_IndirectOutputScale: 1
18 | m_UsingShadowmask: 0
19 | m_BakeBackend: 1
20 | m_LightmapMaxSize: 512
21 | m_BakeResolution: 32
22 | m_Padding: 2
23 | m_TextureCompression: 1
24 | m_AO: 1
25 | m_AOMaxDistance: 1
26 | m_CompAOExponent: 1
27 | m_CompAOExponentDirect: 0.3
28 | m_ExtractAO: 0
29 | m_MixedBakeMode: 0
30 | m_LightmapsBakeMode: 1
31 | m_FilterMode: 1
32 | m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
33 | m_ExportTrainingData: 0
34 | m_TrainingDataDestination: TrainingData
35 | m_RealtimeResolution: 2
36 | m_ForceWhiteAlbedo: 0
37 | m_ForceUpdates: 0
38 | m_FinalGather: 0
39 | m_FinalGatherRayCount: 256
40 | m_FinalGatherFiltering: 1
41 | m_PVRCulling: 1
42 | m_PVRSampling: 1
43 | m_PVRDirectSampleCount: 32
44 | m_PVRSampleCount: 256
45 | m_PVREnvironmentSampleCount: 256
46 | m_PVREnvironmentReferencePointCount: 2048
47 | m_LightProbeSampleCountMultiplier: 4
48 | m_PVRBounces: 2
49 | m_PVRMinBounces: 1
50 | m_PVREnvironmentMIS: 0
51 | m_PVRFilteringMode: 1
52 | m_PVRDenoiserTypeDirect: 0
53 | m_PVRDenoiserTypeIndirect: 0
54 | m_PVRDenoiserTypeAO: 0
55 | m_PVRFilterTypeDirect: 0
56 | m_PVRFilterTypeIndirect: 0
57 | m_PVRFilterTypeAO: 0
58 | m_PVRFilteringGaussRadiusDirect: 1
59 | m_PVRFilteringGaussRadiusIndirect: 5
60 | m_PVRFilteringGaussRadiusAO: 2
61 | m_PVRFilteringAtrousPositionSigmaDirect: 0.548
62 | m_PVRFilteringAtrousPositionSigmaIndirect: 2
63 | m_PVRFilteringAtrousPositionSigmaAO: 1
64 |
--------------------------------------------------------------------------------
/Assets/Scenes/SampleSceneLightingSettings.lighting.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 477cc4148fad3449482a3bc3178594e2
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 482114b830d1a48bda16fb45b98891d8
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 990f5c2df70993f4987a388ca178996a
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: ffd318dbb37362c4f8d87863d082b2fd
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/ConstructionLight_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 49076442eeb7e054b8e8869f8b40656d
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/DryWallPainted_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 9b8eadc4de0544646b75ddcc43f8fd06
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/DryWall_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: a68228c24abfa2f4b8954d7b0148f799
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/Ground_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d92ef32394b5f474385d74b565a7bdd7
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/Hammer_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4efcffd7ae23f1e41943fd914b18da10
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/HardHat_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e93789f0a5d66df4a81613935579642b
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/Jigsaw_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 801db2d997a562b4ea333aa4593ce0f0
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/LightBulb_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: ec739259ec61f5d4ba3ed6d34fd802a6
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/Liquid_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c532880e607f8c84d8b9bf0c46a522ad
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/Metal_Blue_Simple_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: cd71291c91c8cce499cb663b5db9970e
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/Metal_Simple_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: a0427cf339e5891468d5f2b433b2d44a
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/OBS_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c438e5c679f1be040a135443008e2fce
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/Paint1G_WAnim_Material.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 55c183dc45153be48a45c4e530127fb3
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/PaintBrush_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 539165557a9d3744680bb21164bea45e
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/PaintLabel_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 3da4aad06945bbf4baf801c2aacbc01e
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/Plastic_Black_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e745492728544aa488aa0429b6068e71
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/Plastic_Gray_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4dad30bbe2213eb4d8312f7bb6190866
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/Plastic_Ridges_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c05de7c865075334786e6a47a543af72
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/Plastic_Rough_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: a5aaee4111611af43b5abbff184fe5fa
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/Plastic_Transparent.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 8a38b7350df9a9c438e568993a00e5c5
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/Plastic_White_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 6cfe423139c361a459da7ed9831d4b1c
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/Plastic_Yellow_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: bd2d742ee2ce7a740ae0cf992a38be74
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/Strap_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 81c1860e7800e5340bf8a54c565ba9ea
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Materials/Stud_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 027cb3d3d7dc79d41ad763e01759de07
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: aa97895f3852bd44399ef0893bec4f5e
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/ConstructionLight_Low.fbx:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Models/ConstructionLight_Low.fbx
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/ConstructionLight_Low.fbx.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e3ae06a3979f53046aa05330d69de1fa
3 | ModelImporter:
4 | serializedVersion: 23
5 | fileIDToRecycleName:
6 | 100000: //RootNode
7 | 100002: Legs_Low
8 | 100004: Light_Bulbs_low
9 | 100006: Light_Heads_Low
10 | 400000: //RootNode
11 | 400002: Legs_Low
12 | 400004: Light_Bulbs_low
13 | 400006: Light_Heads_Low
14 | 2100000: construction_light
15 | 2100002: emissive_light
16 | 2300000: Legs_Low
17 | 2300002: Light_Bulbs_low
18 | 2300004: Light_Heads_Low
19 | 3300000: Legs_Low
20 | 3300002: Light_Bulbs_low
21 | 3300004: Light_Heads_Low
22 | 4300000: Legs_Low
23 | 4300002: Light_Heads_Low
24 | 4300004: Light_Bulbs_low
25 | externalObjects: {}
26 | materials:
27 | importMaterials: 1
28 | materialName: 0
29 | materialSearch: 1
30 | materialLocation: 1
31 | animations:
32 | legacyGenerateAnimations: 4
33 | bakeSimulation: 0
34 | resampleCurves: 1
35 | optimizeGameObjects: 0
36 | motionNodeName:
37 | rigImportErrors:
38 | rigImportWarnings:
39 | animationImportErrors:
40 | animationImportWarnings:
41 | animationRetargetingWarnings:
42 | animationDoRetargetingWarnings: 0
43 | importAnimatedCustomProperties: 0
44 | importConstraints: 0
45 | animationCompression: 1
46 | animationRotationError: 0.5
47 | animationPositionError: 0.5
48 | animationScaleError: 0.5
49 | animationWrapMode: 0
50 | extraExposedTransformPaths: []
51 | extraUserProperties: []
52 | clipAnimations: []
53 | isReadable: 0
54 | meshes:
55 | lODScreenPercentages: []
56 | globalScale: 1
57 | meshCompression: 0
58 | addColliders: 0
59 | importVisibility: 1
60 | importBlendShapes: 0
61 | importCameras: 0
62 | importLights: 0
63 | swapUVChannels: 0
64 | generateSecondaryUV: 0
65 | useFileUnits: 1
66 | optimizeMeshForGPU: 1
67 | keepQuads: 0
68 | weldVertices: 1
69 | preserveHierarchy: 0
70 | indexFormat: 0
71 | secondaryUVAngleDistortion: 8
72 | secondaryUVAreaDistortion: 15.000001
73 | secondaryUVHardAngle: 88
74 | secondaryUVPackMargin: 4
75 | useFileScale: 1
76 | previousCalculatedGlobalScale: 1
77 | hasPreviousCalculatedGlobalScale: 0
78 | tangentSpace:
79 | normalSmoothAngle: 60
80 | normalImportMode: 0
81 | tangentImportMode: 3
82 | normalCalculationMode: 4
83 | importAnimation: 0
84 | copyAvatar: 0
85 | humanDescription:
86 | serializedVersion: 2
87 | human: []
88 | skeleton: []
89 | armTwist: 0.5
90 | foreArmTwist: 0.5
91 | upperLegTwist: 0.5
92 | legTwist: 0.5
93 | armStretch: 0.05
94 | legStretch: 0.05
95 | feetSpacing: 0
96 | rootMotionBoneName:
97 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
98 | hasTranslationDoF: 0
99 | hasExtraRoot: 0
100 | skeletonHasParents: 1
101 | lastHumanDescriptionAvatarSource: {instanceID: 0}
102 | animationType: 0
103 | humanoidOversampling: 1
104 | additionalBone: 0
105 | userData:
106 | assetBundleName:
107 | assetBundleVariant:
108 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/Stud.fbx:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Models/Stud.fbx
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/Stud.fbx.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 34624edaccd9d704a95ed404d919b492
3 | ModelImporter:
4 | serializedVersion: 23
5 | fileIDToRecycleName:
6 | 100000: //RootNode
7 | 100002: stud
8 | 100004: stud_short
9 | 400000: //RootNode
10 | 400002: stud
11 | 400004: stud_short
12 | 2100000: mat_wood_Plywood
13 | 2300000: stud
14 | 2300002: stud_short
15 | 3300000: stud
16 | 3300002: stud_short
17 | 4300000: stud
18 | 4300002: stud_short
19 | externalObjects: {}
20 | materials:
21 | importMaterials: 1
22 | materialName: 0
23 | materialSearch: 1
24 | materialLocation: 1
25 | animations:
26 | legacyGenerateAnimations: 4
27 | bakeSimulation: 0
28 | resampleCurves: 1
29 | optimizeGameObjects: 0
30 | motionNodeName:
31 | rigImportErrors:
32 | rigImportWarnings:
33 | animationImportErrors:
34 | animationImportWarnings:
35 | animationRetargetingWarnings:
36 | animationDoRetargetingWarnings: 0
37 | importAnimatedCustomProperties: 0
38 | importConstraints: 0
39 | animationCompression: 1
40 | animationRotationError: 0.5
41 | animationPositionError: 0.5
42 | animationScaleError: 0.5
43 | animationWrapMode: 0
44 | extraExposedTransformPaths: []
45 | extraUserProperties: []
46 | clipAnimations: []
47 | isReadable: 0
48 | meshes:
49 | lODScreenPercentages: []
50 | globalScale: 1
51 | meshCompression: 0
52 | addColliders: 0
53 | importVisibility: 1
54 | importBlendShapes: 0
55 | importCameras: 0
56 | importLights: 0
57 | swapUVChannels: 0
58 | generateSecondaryUV: 1
59 | useFileUnits: 1
60 | optimizeMeshForGPU: 1
61 | keepQuads: 0
62 | weldVertices: 1
63 | preserveHierarchy: 0
64 | indexFormat: 0
65 | secondaryUVAngleDistortion: 8
66 | secondaryUVAreaDistortion: 15
67 | secondaryUVHardAngle: 88
68 | secondaryUVPackMargin: 64
69 | useFileScale: 1
70 | previousCalculatedGlobalScale: 1
71 | hasPreviousCalculatedGlobalScale: 0
72 | tangentSpace:
73 | normalSmoothAngle: 60
74 | normalImportMode: 0
75 | tangentImportMode: 3
76 | normalCalculationMode: 4
77 | importAnimation: 0
78 | copyAvatar: 0
79 | humanDescription:
80 | serializedVersion: 2
81 | human: []
82 | skeleton: []
83 | armTwist: 0.5
84 | foreArmTwist: 0.5
85 | upperLegTwist: 0.5
86 | legTwist: 0.5
87 | armStretch: 0.05
88 | legStretch: 0.05
89 | feetSpacing: 0
90 | rootMotionBoneName:
91 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
92 | hasTranslationDoF: 0
93 | hasExtraRoot: 0
94 | skeletonHasParents: 1
95 | lastHumanDescriptionAvatarSource: {instanceID: 0}
96 | animationType: 0
97 | humanoidOversampling: 1
98 | additionalBone: 0
99 | userData:
100 | assetBundleName:
101 | assetBundleVariant:
102 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/Workbench.fbx:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Models/Workbench.fbx
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/Workbench.fbx.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: efe9381559c516743bd05cef82f39ebb
3 | ModelImporter:
4 | serializedVersion: 23
5 | fileIDToRecycleName:
6 | 100000: bench_bottom
7 | 100002: bench_legs
8 | 100004: bench_top
9 | 100006: supports
10 | 100008: upper_covers
11 | 100010: //RootNode
12 | 400000: bench_bottom
13 | 400002: bench_legs
14 | 400004: bench_top
15 | 400006: supports
16 | 400008: upper_covers
17 | 400010: //RootNode
18 | 2100000: plastic_black
19 | 2100002: aluminum
20 | 2100004: plastic_grey
21 | 2100006: plastic_worn
22 | 2100008: plastic_yellow
23 | 2100010: plastic_ridges
24 | 2300000: bench_bottom
25 | 2300002: bench_legs
26 | 2300004: bench_top
27 | 2300006: supports
28 | 2300008: upper_covers
29 | 3300000: bench_bottom
30 | 3300002: bench_legs
31 | 3300004: bench_top
32 | 3300006: supports
33 | 3300008: upper_covers
34 | 4300000: bench_legs
35 | 4300002: supports
36 | 4300004: upper_covers
37 | 4300006: bench_bottom
38 | 4300008: bench_top
39 | externalObjects: {}
40 | materials:
41 | importMaterials: 1
42 | materialName: 0
43 | materialSearch: 1
44 | materialLocation: 1
45 | animations:
46 | legacyGenerateAnimations: 4
47 | bakeSimulation: 0
48 | resampleCurves: 1
49 | optimizeGameObjects: 0
50 | motionNodeName:
51 | rigImportErrors:
52 | rigImportWarnings:
53 | animationImportErrors:
54 | animationImportWarnings:
55 | animationRetargetingWarnings:
56 | animationDoRetargetingWarnings: 0
57 | importAnimatedCustomProperties: 0
58 | importConstraints: 0
59 | animationCompression: 1
60 | animationRotationError: 0.5
61 | animationPositionError: 0.5
62 | animationScaleError: 0.5
63 | animationWrapMode: 0
64 | extraExposedTransformPaths: []
65 | extraUserProperties: []
66 | clipAnimations: []
67 | isReadable: 0
68 | meshes:
69 | lODScreenPercentages: []
70 | globalScale: 1
71 | meshCompression: 0
72 | addColliders: 0
73 | importVisibility: 1
74 | importBlendShapes: 0
75 | importCameras: 0
76 | importLights: 0
77 | swapUVChannels: 0
78 | generateSecondaryUV: 0
79 | useFileUnits: 1
80 | optimizeMeshForGPU: 1
81 | keepQuads: 0
82 | weldVertices: 1
83 | preserveHierarchy: 0
84 | indexFormat: 0
85 | secondaryUVAngleDistortion: 8
86 | secondaryUVAreaDistortion: 15.000001
87 | secondaryUVHardAngle: 88
88 | secondaryUVPackMargin: 4
89 | useFileScale: 1
90 | previousCalculatedGlobalScale: 1
91 | hasPreviousCalculatedGlobalScale: 0
92 | tangentSpace:
93 | normalSmoothAngle: 60
94 | normalImportMode: 0
95 | tangentImportMode: 3
96 | normalCalculationMode: 4
97 | importAnimation: 0
98 | copyAvatar: 0
99 | humanDescription:
100 | serializedVersion: 2
101 | human: []
102 | skeleton: []
103 | armTwist: 0.5
104 | foreArmTwist: 0.5
105 | upperLegTwist: 0.5
106 | legTwist: 0.5
107 | armStretch: 0.05
108 | legStretch: 0.05
109 | feetSpacing: 0
110 | rootMotionBoneName:
111 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
112 | hasTranslationDoF: 0
113 | hasExtraRoot: 0
114 | skeletonHasParents: 1
115 | lastHumanDescriptionAvatarSource: {instanceID: 0}
116 | animationType: 0
117 | humanoidOversampling: 1
118 | additionalBone: 0
119 | userData:
120 | assetBundleName:
121 | assetBundleVariant:
122 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/Workbench_Low.fbx:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Models/Workbench_Low.fbx
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/Workbench_Low.fbx.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: ff6dc36862fe41641bb21568d92147c9
3 | ModelImporter:
4 | serializedVersion: 23
5 | fileIDToRecycleName:
6 | 100000: bench_bottom_low
7 | 100002: bench_legs_low
8 | 100004: bench_top_low
9 | 100006: supports_low
10 | 100008: upper_covers_low
11 | 100010: //RootNode
12 | 400000: bench_bottom_low
13 | 400002: bench_legs_low
14 | 400004: bench_top_low
15 | 400006: supports_low
16 | 400008: upper_covers_low
17 | 400010: //RootNode
18 | 2100000: plastic_black
19 | 2100002: aluminum
20 | 2100004: plastic_grey
21 | 2100006: plastic_worn
22 | 2100008: plastic_yellow
23 | 2100010: plastic_ridges
24 | 2300000: bench_bottom_low
25 | 2300002: bench_legs_low
26 | 2300004: bench_top_low
27 | 2300006: supports_low
28 | 2300008: upper_covers_low
29 | 3300000: bench_bottom_low
30 | 3300002: bench_legs_low
31 | 3300004: bench_top_low
32 | 3300006: supports_low
33 | 3300008: upper_covers_low
34 | 4300000: bench_legs_low
35 | 4300002: supports_low
36 | 4300004: upper_covers_low
37 | 4300006: bench_bottom_low
38 | 4300008: bench_top_low
39 | externalObjects: {}
40 | materials:
41 | importMaterials: 1
42 | materialName: 0
43 | materialSearch: 1
44 | materialLocation: 1
45 | animations:
46 | legacyGenerateAnimations: 4
47 | bakeSimulation: 0
48 | resampleCurves: 1
49 | optimizeGameObjects: 0
50 | motionNodeName:
51 | rigImportErrors:
52 | rigImportWarnings:
53 | animationImportErrors:
54 | animationImportWarnings:
55 | animationRetargetingWarnings:
56 | animationDoRetargetingWarnings: 0
57 | importAnimatedCustomProperties: 0
58 | importConstraints: 0
59 | animationCompression: 1
60 | animationRotationError: 0.5
61 | animationPositionError: 0.5
62 | animationScaleError: 0.5
63 | animationWrapMode: 0
64 | extraExposedTransformPaths: []
65 | extraUserProperties: []
66 | clipAnimations: []
67 | isReadable: 0
68 | meshes:
69 | lODScreenPercentages: []
70 | globalScale: 1
71 | meshCompression: 0
72 | addColliders: 0
73 | importVisibility: 1
74 | importBlendShapes: 0
75 | importCameras: 0
76 | importLights: 0
77 | swapUVChannels: 0
78 | generateSecondaryUV: 0
79 | useFileUnits: 1
80 | optimizeMeshForGPU: 1
81 | keepQuads: 0
82 | weldVertices: 1
83 | preserveHierarchy: 0
84 | indexFormat: 0
85 | secondaryUVAngleDistortion: 8
86 | secondaryUVAreaDistortion: 15.000001
87 | secondaryUVHardAngle: 88
88 | secondaryUVPackMargin: 4
89 | useFileScale: 1
90 | previousCalculatedGlobalScale: 1
91 | hasPreviousCalculatedGlobalScale: 0
92 | tangentSpace:
93 | normalSmoothAngle: 60
94 | normalImportMode: 0
95 | tangentImportMode: 3
96 | normalCalculationMode: 4
97 | importAnimation: 0
98 | copyAvatar: 0
99 | humanDescription:
100 | serializedVersion: 2
101 | human: []
102 | skeleton: []
103 | armTwist: 0.5
104 | foreArmTwist: 0.5
105 | upperLegTwist: 0.5
106 | legTwist: 0.5
107 | armStretch: 0.05
108 | legStretch: 0.05
109 | feetSpacing: 0
110 | rootMotionBoneName:
111 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
112 | hasTranslationDoF: 0
113 | hasExtraRoot: 0
114 | skeletonHasParents: 1
115 | lastHumanDescriptionAvatarSource: {instanceID: 0}
116 | animationType: 0
117 | humanoidOversampling: 1
118 | additionalBone: 0
119 | userData:
120 | assetBundleName:
121 | assetBundleVariant:
122 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/Workshop_Set.fbx:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Models/Workshop_Set.fbx
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/Workshop_Set.fbx.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 47616bd0cda748d4cbedcfc908506b9d
3 | ModelImporter:
4 | serializedVersion: 23
5 | fileIDToRecycleName:
6 | 100000: drywall_panel
7 | 100002: ground
8 | 100004: OSB_Panel
9 | 100006: stud_frame
10 | 100008: stud_pile
11 | 100010: //RootNode
12 | 400000: drywall_panel
13 | 400002: ground
14 | 400004: OSB_Panel
15 | 400006: stud_frame
16 | 400008: stud_pile
17 | 400010: //RootNode
18 | 2100000: mat_wood_Plywood
19 | 2100002: mat_concrete_cement
20 | 2100004: nails
21 | 2100006: drywall_painted
22 | 2100008: drywall
23 | 2100010: mat_wood_OSB
24 | 2300000: drywall_panel
25 | 2300002: ground
26 | 2300004: OSB_Panel
27 | 2300006: stud_frame
28 | 2300008: stud_pile
29 | 3300000: drywall_panel
30 | 3300002: ground
31 | 3300004: OSB_Panel
32 | 3300006: stud_frame
33 | 3300008: stud_pile
34 | 4300000: stud_pile
35 | 4300002: ground
36 | 4300004: drywall_panel
37 | 4300006: OSB_Panel
38 | 4300008: stud_frame
39 | externalObjects: {}
40 | materials:
41 | importMaterials: 1
42 | materialName: 0
43 | materialSearch: 1
44 | materialLocation: 1
45 | animations:
46 | legacyGenerateAnimations: 4
47 | bakeSimulation: 0
48 | resampleCurves: 1
49 | optimizeGameObjects: 0
50 | motionNodeName:
51 | rigImportErrors:
52 | rigImportWarnings:
53 | animationImportErrors:
54 | animationImportWarnings:
55 | animationRetargetingWarnings:
56 | animationDoRetargetingWarnings: 0
57 | importAnimatedCustomProperties: 0
58 | importConstraints: 0
59 | animationCompression: 1
60 | animationRotationError: 0.5
61 | animationPositionError: 0.5
62 | animationScaleError: 0.5
63 | animationWrapMode: 0
64 | extraExposedTransformPaths: []
65 | extraUserProperties: []
66 | clipAnimations: []
67 | isReadable: 0
68 | meshes:
69 | lODScreenPercentages: []
70 | globalScale: 1
71 | meshCompression: 0
72 | addColliders: 0
73 | importVisibility: 1
74 | importBlendShapes: 0
75 | importCameras: 0
76 | importLights: 0
77 | swapUVChannels: 0
78 | generateSecondaryUV: 0
79 | useFileUnits: 1
80 | optimizeMeshForGPU: 1
81 | keepQuads: 0
82 | weldVertices: 1
83 | preserveHierarchy: 0
84 | indexFormat: 0
85 | secondaryUVAngleDistortion: 8
86 | secondaryUVAreaDistortion: 15.000001
87 | secondaryUVHardAngle: 88
88 | secondaryUVPackMargin: 4
89 | useFileScale: 1
90 | previousCalculatedGlobalScale: 1
91 | hasPreviousCalculatedGlobalScale: 0
92 | tangentSpace:
93 | normalSmoothAngle: 60
94 | normalImportMode: 0
95 | tangentImportMode: 3
96 | normalCalculationMode: 4
97 | importAnimation: 0
98 | copyAvatar: 0
99 | humanDescription:
100 | serializedVersion: 2
101 | human: []
102 | skeleton: []
103 | armTwist: 0.5
104 | foreArmTwist: 0.5
105 | upperLegTwist: 0.5
106 | legTwist: 0.5
107 | armStretch: 0.05
108 | legStretch: 0.05
109 | feetSpacing: 0
110 | rootMotionBoneName:
111 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
112 | hasTranslationDoF: 0
113 | hasExtraRoot: 0
114 | skeletonHasParents: 1
115 | lastHumanDescriptionAvatarSource: {instanceID: 0}
116 | animationType: 0
117 | humanoidOversampling: 1
118 | additionalBone: 0
119 | userData:
120 | assetBundleName:
121 | assetBundleVariant:
122 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/brush_low.fbx:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Models/brush_low.fbx
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/brush_low.fbx.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: aed8c47425ab91f4eb06ce6fe47c3e4e
3 | ModelImporter:
4 | serializedVersion: 23
5 | fileIDToRecycleName:
6 | 100000: //RootNode
7 | 400000: //RootNode
8 | 2100000: paintbrush
9 | 2300000: //RootNode
10 | 3300000: //RootNode
11 | 4300000: brush_low
12 | externalObjects: {}
13 | materials:
14 | importMaterials: 1
15 | materialName: 0
16 | materialSearch: 1
17 | materialLocation: 1
18 | animations:
19 | legacyGenerateAnimations: 4
20 | bakeSimulation: 0
21 | resampleCurves: 1
22 | optimizeGameObjects: 0
23 | motionNodeName:
24 | rigImportErrors:
25 | rigImportWarnings:
26 | animationImportErrors:
27 | animationImportWarnings:
28 | animationRetargetingWarnings:
29 | animationDoRetargetingWarnings: 0
30 | importAnimatedCustomProperties: 0
31 | importConstraints: 0
32 | animationCompression: 1
33 | animationRotationError: 0.5
34 | animationPositionError: 0.5
35 | animationScaleError: 0.5
36 | animationWrapMode: 0
37 | extraExposedTransformPaths: []
38 | extraUserProperties: []
39 | clipAnimations: []
40 | isReadable: 0
41 | meshes:
42 | lODScreenPercentages: []
43 | globalScale: 1
44 | meshCompression: 0
45 | addColliders: 0
46 | importVisibility: 1
47 | importBlendShapes: 0
48 | importCameras: 0
49 | importLights: 0
50 | swapUVChannels: 0
51 | generateSecondaryUV: 0
52 | useFileUnits: 1
53 | optimizeMeshForGPU: 1
54 | keepQuads: 0
55 | weldVertices: 1
56 | preserveHierarchy: 0
57 | indexFormat: 0
58 | secondaryUVAngleDistortion: 8
59 | secondaryUVAreaDistortion: 15.000001
60 | secondaryUVHardAngle: 88
61 | secondaryUVPackMargin: 4
62 | useFileScale: 1
63 | previousCalculatedGlobalScale: 1
64 | hasPreviousCalculatedGlobalScale: 0
65 | tangentSpace:
66 | normalSmoothAngle: 60
67 | normalImportMode: 0
68 | tangentImportMode: 3
69 | normalCalculationMode: 4
70 | importAnimation: 0
71 | copyAvatar: 0
72 | humanDescription:
73 | serializedVersion: 2
74 | human: []
75 | skeleton: []
76 | armTwist: 0.5
77 | foreArmTwist: 0.5
78 | upperLegTwist: 0.5
79 | legTwist: 0.5
80 | armStretch: 0.05
81 | legStretch: 0.05
82 | feetSpacing: 0
83 | rootMotionBoneName:
84 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
85 | hasTranslationDoF: 0
86 | hasExtraRoot: 0
87 | skeletonHasParents: 1
88 | lastHumanDescriptionAvatarSource: {instanceID: 0}
89 | animationType: 0
90 | humanoidOversampling: 1
91 | additionalBone: 0
92 | userData:
93 | assetBundleName:
94 | assetBundleVariant:
95 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/hammer_low.fbx:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Models/hammer_low.fbx
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/hammer_low.fbx.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 68a66fb5a71f8204a8dcb613c97d1fa8
3 | ModelImporter:
4 | serializedVersion: 23
5 | fileIDToRecycleName:
6 | 100000: //RootNode
7 | 400000: //RootNode
8 | 2100000: lambert1
9 | 2300000: //RootNode
10 | 3300000: //RootNode
11 | 4300000: hammer_low
12 | externalObjects: {}
13 | materials:
14 | importMaterials: 1
15 | materialName: 0
16 | materialSearch: 1
17 | materialLocation: 1
18 | animations:
19 | legacyGenerateAnimations: 4
20 | bakeSimulation: 0
21 | resampleCurves: 1
22 | optimizeGameObjects: 0
23 | motionNodeName:
24 | rigImportErrors:
25 | rigImportWarnings:
26 | animationImportErrors:
27 | animationImportWarnings:
28 | animationRetargetingWarnings:
29 | animationDoRetargetingWarnings: 0
30 | importAnimatedCustomProperties: 0
31 | importConstraints: 0
32 | animationCompression: 1
33 | animationRotationError: 0.5
34 | animationPositionError: 0.5
35 | animationScaleError: 0.5
36 | animationWrapMode: 0
37 | extraExposedTransformPaths: []
38 | extraUserProperties: []
39 | clipAnimations: []
40 | isReadable: 0
41 | meshes:
42 | lODScreenPercentages: []
43 | globalScale: 1
44 | meshCompression: 0
45 | addColliders: 0
46 | importVisibility: 1
47 | importBlendShapes: 0
48 | importCameras: 0
49 | importLights: 0
50 | swapUVChannels: 0
51 | generateSecondaryUV: 0
52 | useFileUnits: 1
53 | optimizeMeshForGPU: 1
54 | keepQuads: 0
55 | weldVertices: 1
56 | preserveHierarchy: 0
57 | indexFormat: 0
58 | secondaryUVAngleDistortion: 8
59 | secondaryUVAreaDistortion: 15.000001
60 | secondaryUVHardAngle: 88
61 | secondaryUVPackMargin: 4
62 | useFileScale: 1
63 | previousCalculatedGlobalScale: 1
64 | hasPreviousCalculatedGlobalScale: 0
65 | tangentSpace:
66 | normalSmoothAngle: 60
67 | normalImportMode: 0
68 | tangentImportMode: 3
69 | normalCalculationMode: 4
70 | importAnimation: 0
71 | copyAvatar: 0
72 | humanDescription:
73 | serializedVersion: 2
74 | human: []
75 | skeleton: []
76 | armTwist: 0.5
77 | foreArmTwist: 0.5
78 | upperLegTwist: 0.5
79 | legTwist: 0.5
80 | armStretch: 0.05
81 | legStretch: 0.05
82 | feetSpacing: 0
83 | rootMotionBoneName:
84 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
85 | hasTranslationDoF: 0
86 | hasExtraRoot: 0
87 | skeletonHasParents: 1
88 | lastHumanDescriptionAvatarSource: {instanceID: 0}
89 | animationType: 0
90 | humanoidOversampling: 1
91 | additionalBone: 0
92 | userData:
93 | assetBundleName:
94 | assetBundleVariant:
95 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/jigsaw_low.fbx:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Models/jigsaw_low.fbx
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/jigsaw_low.fbx.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 8b73e8872ca76104bbca4ee2b704a1b4
3 | ModelImporter:
4 | serializedVersion: 23
5 | fileIDToRecycleName:
6 | 100000: //RootNode
7 | 400000: //RootNode
8 | 2100000: jigsaw
9 | 2300000: //RootNode
10 | 3300000: //RootNode
11 | 4300000: power_jigsaw_low
12 | externalObjects: {}
13 | materials:
14 | importMaterials: 1
15 | materialName: 0
16 | materialSearch: 1
17 | materialLocation: 1
18 | animations:
19 | legacyGenerateAnimations: 4
20 | bakeSimulation: 0
21 | resampleCurves: 1
22 | optimizeGameObjects: 0
23 | motionNodeName:
24 | rigImportErrors:
25 | rigImportWarnings:
26 | animationImportErrors:
27 | animationImportWarnings:
28 | animationRetargetingWarnings:
29 | animationDoRetargetingWarnings: 0
30 | importAnimatedCustomProperties: 0
31 | importConstraints: 0
32 | animationCompression: 1
33 | animationRotationError: 0.5
34 | animationPositionError: 0.5
35 | animationScaleError: 0.5
36 | animationWrapMode: 0
37 | extraExposedTransformPaths: []
38 | extraUserProperties: []
39 | clipAnimations: []
40 | isReadable: 0
41 | meshes:
42 | lODScreenPercentages: []
43 | globalScale: 1
44 | meshCompression: 0
45 | addColliders: 0
46 | importVisibility: 1
47 | importBlendShapes: 0
48 | importCameras: 0
49 | importLights: 0
50 | swapUVChannels: 0
51 | generateSecondaryUV: 0
52 | useFileUnits: 1
53 | optimizeMeshForGPU: 1
54 | keepQuads: 0
55 | weldVertices: 1
56 | preserveHierarchy: 0
57 | indexFormat: 0
58 | secondaryUVAngleDistortion: 8
59 | secondaryUVAreaDistortion: 15.000001
60 | secondaryUVHardAngle: 88
61 | secondaryUVPackMargin: 4
62 | useFileScale: 1
63 | previousCalculatedGlobalScale: 1
64 | hasPreviousCalculatedGlobalScale: 0
65 | tangentSpace:
66 | normalSmoothAngle: 60
67 | normalImportMode: 0
68 | tangentImportMode: 3
69 | normalCalculationMode: 4
70 | importAnimation: 0
71 | copyAvatar: 0
72 | humanDescription:
73 | serializedVersion: 2
74 | human: []
75 | skeleton: []
76 | armTwist: 0.5
77 | foreArmTwist: 0.5
78 | upperLegTwist: 0.5
79 | legTwist: 0.5
80 | armStretch: 0.05
81 | legStretch: 0.05
82 | feetSpacing: 0
83 | rootMotionBoneName:
84 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
85 | hasTranslationDoF: 0
86 | hasExtraRoot: 0
87 | skeletonHasParents: 1
88 | lastHumanDescriptionAvatarSource: {instanceID: 0}
89 | animationType: 0
90 | humanoidOversampling: 1
91 | additionalBone: 0
92 | userData:
93 | assetBundleName:
94 | assetBundleVariant:
95 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/magneticlevel_low.fbx:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Models/magneticlevel_low.fbx
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/magneticlevel_low.fbx.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: bae110eee250e4b418b188f4ae4e3170
3 | ModelImporter:
4 | serializedVersion: 23
5 | fileIDToRecycleName:
6 | 100000: //RootNode
7 | 400000: //RootNode
8 | 2100000: plastic_black
9 | 2100002: metal_blue
10 | 2100004: plastic_white
11 | 2100006: liquid
12 | 2300000: //RootNode
13 | 3300000: //RootNode
14 | 4300000: level_low
15 | externalObjects: {}
16 | materials:
17 | importMaterials: 1
18 | materialName: 0
19 | materialSearch: 1
20 | materialLocation: 1
21 | animations:
22 | legacyGenerateAnimations: 4
23 | bakeSimulation: 0
24 | resampleCurves: 1
25 | optimizeGameObjects: 0
26 | motionNodeName:
27 | rigImportErrors:
28 | rigImportWarnings:
29 | animationImportErrors:
30 | animationImportWarnings:
31 | animationRetargetingWarnings:
32 | animationDoRetargetingWarnings: 0
33 | importAnimatedCustomProperties: 0
34 | importConstraints: 0
35 | animationCompression: 1
36 | animationRotationError: 0.5
37 | animationPositionError: 0.5
38 | animationScaleError: 0.5
39 | animationWrapMode: 0
40 | extraExposedTransformPaths: []
41 | extraUserProperties: []
42 | clipAnimations: []
43 | isReadable: 0
44 | meshes:
45 | lODScreenPercentages: []
46 | globalScale: 1
47 | meshCompression: 0
48 | addColliders: 0
49 | importVisibility: 1
50 | importBlendShapes: 0
51 | importCameras: 0
52 | importLights: 0
53 | swapUVChannels: 0
54 | generateSecondaryUV: 0
55 | useFileUnits: 1
56 | optimizeMeshForGPU: 1
57 | keepQuads: 0
58 | weldVertices: 1
59 | preserveHierarchy: 0
60 | indexFormat: 0
61 | secondaryUVAngleDistortion: 8
62 | secondaryUVAreaDistortion: 15.000001
63 | secondaryUVHardAngle: 88
64 | secondaryUVPackMargin: 4
65 | useFileScale: 1
66 | previousCalculatedGlobalScale: 1
67 | hasPreviousCalculatedGlobalScale: 0
68 | tangentSpace:
69 | normalSmoothAngle: 60
70 | normalImportMode: 0
71 | tangentImportMode: 3
72 | normalCalculationMode: 4
73 | importAnimation: 0
74 | copyAvatar: 0
75 | humanDescription:
76 | serializedVersion: 2
77 | human: []
78 | skeleton: []
79 | armTwist: 0.5
80 | foreArmTwist: 0.5
81 | upperLegTwist: 0.5
82 | legTwist: 0.5
83 | armStretch: 0.05
84 | legStretch: 0.05
85 | feetSpacing: 0
86 | rootMotionBoneName:
87 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
88 | hasTranslationDoF: 0
89 | hasExtraRoot: 0
90 | skeletonHasParents: 1
91 | lastHumanDescriptionAvatarSource: {instanceID: 0}
92 | animationType: 0
93 | humanoidOversampling: 1
94 | additionalBone: 0
95 | userData:
96 | assetBundleName:
97 | assetBundleVariant:
98 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/paintbucket_low.fbx:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Models/paintbucket_low.fbx
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/paintbucket_low.fbx.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: b451a052397f03c4f8a04d915d1c0492
3 | ModelImporter:
4 | serializedVersion: 23
5 | fileIDToRecycleName:
6 | 100000: paint_1G_bucket_low
7 | 100002: paint_1G_lid_low
8 | 100004: paint_5G_bucket_low
9 | 100006: //RootNode
10 | 400000: paint_1G_bucket_low
11 | 400002: paint_1G_lid_low
12 | 400004: paint_5G_bucket_low
13 | 400006: //RootNode
14 | 2100000: plastic_white
15 | 2100002: paint_5g_label
16 | 2100004: metal
17 | 2100006: paint_1g
18 | 2300000: paint_1G_bucket_low
19 | 2300002: paint_1G_lid_low
20 | 2300004: paint_5G_bucket_low
21 | 3300000: paint_1G_bucket_low
22 | 3300002: paint_1G_lid_low
23 | 3300004: paint_5G_bucket_low
24 | 4300000: paint_5G_bucket_low
25 | 4300002: paint_1G_bucket_low
26 | 4300004: paint_1G_lid_low
27 | externalObjects: {}
28 | materials:
29 | importMaterials: 1
30 | materialName: 0
31 | materialSearch: 1
32 | materialLocation: 1
33 | animations:
34 | legacyGenerateAnimations: 4
35 | bakeSimulation: 0
36 | resampleCurves: 1
37 | optimizeGameObjects: 0
38 | motionNodeName:
39 | rigImportErrors:
40 | rigImportWarnings:
41 | animationImportErrors:
42 | animationImportWarnings:
43 | animationRetargetingWarnings:
44 | animationDoRetargetingWarnings: 0
45 | importAnimatedCustomProperties: 0
46 | importConstraints: 0
47 | animationCompression: 1
48 | animationRotationError: 0.5
49 | animationPositionError: 0.5
50 | animationScaleError: 0.5
51 | animationWrapMode: 0
52 | extraExposedTransformPaths: []
53 | extraUserProperties: []
54 | clipAnimations: []
55 | isReadable: 0
56 | meshes:
57 | lODScreenPercentages: []
58 | globalScale: 1
59 | meshCompression: 0
60 | addColliders: 0
61 | importVisibility: 1
62 | importBlendShapes: 0
63 | importCameras: 0
64 | importLights: 0
65 | swapUVChannels: 0
66 | generateSecondaryUV: 0
67 | useFileUnits: 1
68 | optimizeMeshForGPU: 1
69 | keepQuads: 0
70 | weldVertices: 1
71 | preserveHierarchy: 0
72 | indexFormat: 0
73 | secondaryUVAngleDistortion: 8
74 | secondaryUVAreaDistortion: 15.000001
75 | secondaryUVHardAngle: 88
76 | secondaryUVPackMargin: 4
77 | useFileScale: 1
78 | previousCalculatedGlobalScale: 1
79 | hasPreviousCalculatedGlobalScale: 0
80 | tangentSpace:
81 | normalSmoothAngle: 60
82 | normalImportMode: 0
83 | tangentImportMode: 3
84 | normalCalculationMode: 4
85 | importAnimation: 0
86 | copyAvatar: 0
87 | humanDescription:
88 | serializedVersion: 2
89 | human: []
90 | skeleton: []
91 | armTwist: 0.5
92 | foreArmTwist: 0.5
93 | upperLegTwist: 0.5
94 | legTwist: 0.5
95 | armStretch: 0.05
96 | legStretch: 0.05
97 | feetSpacing: 0
98 | rootMotionBoneName:
99 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
100 | hasTranslationDoF: 0
101 | hasExtraRoot: 0
102 | skeletonHasParents: 1
103 | lastHumanDescriptionAvatarSource: {instanceID: 0}
104 | animationType: 0
105 | humanoidOversampling: 1
106 | additionalBone: 0
107 | userData:
108 | assetBundleName:
109 | assetBundleVariant:
110 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/safetygoggles_low.fbx:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Models/safetygoggles_low.fbx
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/safetygoggles_low.fbx.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 6296e48663fd7ad46b1a2af507f871cf
3 | ModelImporter:
4 | serializedVersion: 23
5 | fileIDToRecycleName:
6 | 100000: //RootNode
7 | 400000: //RootNode
8 | 2100000: elastic_strap
9 | 2100002: plastic_transparent
10 | 2100004: plastic_black
11 | 2100006: plastic_yellow
12 | 2300000: //RootNode
13 | 3300000: //RootNode
14 | 4300000: safety_goggles_low
15 | externalObjects: {}
16 | materials:
17 | importMaterials: 1
18 | materialName: 0
19 | materialSearch: 1
20 | materialLocation: 1
21 | animations:
22 | legacyGenerateAnimations: 4
23 | bakeSimulation: 0
24 | resampleCurves: 1
25 | optimizeGameObjects: 0
26 | motionNodeName:
27 | rigImportErrors:
28 | rigImportWarnings:
29 | animationImportErrors:
30 | animationImportWarnings:
31 | animationRetargetingWarnings:
32 | animationDoRetargetingWarnings: 0
33 | importAnimatedCustomProperties: 0
34 | importConstraints: 0
35 | animationCompression: 1
36 | animationRotationError: 0.5
37 | animationPositionError: 0.5
38 | animationScaleError: 0.5
39 | animationWrapMode: 0
40 | extraExposedTransformPaths: []
41 | extraUserProperties: []
42 | clipAnimations: []
43 | isReadable: 0
44 | meshes:
45 | lODScreenPercentages: []
46 | globalScale: 1
47 | meshCompression: 0
48 | addColliders: 0
49 | importVisibility: 1
50 | importBlendShapes: 0
51 | importCameras: 0
52 | importLights: 0
53 | swapUVChannels: 0
54 | generateSecondaryUV: 0
55 | useFileUnits: 1
56 | optimizeMeshForGPU: 1
57 | keepQuads: 0
58 | weldVertices: 1
59 | preserveHierarchy: 0
60 | indexFormat: 0
61 | secondaryUVAngleDistortion: 8
62 | secondaryUVAreaDistortion: 15.000001
63 | secondaryUVHardAngle: 88
64 | secondaryUVPackMargin: 4
65 | useFileScale: 1
66 | previousCalculatedGlobalScale: 1
67 | hasPreviousCalculatedGlobalScale: 0
68 | tangentSpace:
69 | normalSmoothAngle: 60
70 | normalImportMode: 0
71 | tangentImportMode: 3
72 | normalCalculationMode: 4
73 | importAnimation: 0
74 | copyAvatar: 0
75 | humanDescription:
76 | serializedVersion: 2
77 | human: []
78 | skeleton: []
79 | armTwist: 0.5
80 | foreArmTwist: 0.5
81 | upperLegTwist: 0.5
82 | legTwist: 0.5
83 | armStretch: 0.05
84 | legStretch: 0.05
85 | feetSpacing: 0
86 | rootMotionBoneName:
87 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
88 | hasTranslationDoF: 0
89 | hasExtraRoot: 0
90 | skeletonHasParents: 1
91 | lastHumanDescriptionAvatarSource: {instanceID: 0}
92 | animationType: 0
93 | humanoidOversampling: 1
94 | additionalBone: 0
95 | userData:
96 | assetBundleName:
97 | assetBundleVariant:
98 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/safetyhat_low.fbx:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Models/safetyhat_low.fbx
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/safetyhat_low.fbx.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 9d0d902f71acfe646a46cb625f815a49
3 | ModelImporter:
4 | serializedVersion: 23
5 | fileIDToRecycleName:
6 | 100000: //RootNode
7 | 400000: //RootNode
8 | 2100000: safetyhat
9 | 2300000: //RootNode
10 | 3300000: //RootNode
11 | 4300000: safety_hat_low
12 | externalObjects: {}
13 | materials:
14 | importMaterials: 1
15 | materialName: 0
16 | materialSearch: 1
17 | materialLocation: 1
18 | animations:
19 | legacyGenerateAnimations: 4
20 | bakeSimulation: 0
21 | resampleCurves: 1
22 | optimizeGameObjects: 0
23 | motionNodeName:
24 | rigImportErrors:
25 | rigImportWarnings:
26 | animationImportErrors:
27 | animationImportWarnings:
28 | animationRetargetingWarnings:
29 | animationDoRetargetingWarnings: 0
30 | importAnimatedCustomProperties: 0
31 | importConstraints: 0
32 | animationCompression: 1
33 | animationRotationError: 0.5
34 | animationPositionError: 0.5
35 | animationScaleError: 0.5
36 | animationWrapMode: 0
37 | extraExposedTransformPaths: []
38 | extraUserProperties: []
39 | clipAnimations: []
40 | isReadable: 0
41 | meshes:
42 | lODScreenPercentages: []
43 | globalScale: 1
44 | meshCompression: 0
45 | addColliders: 0
46 | importVisibility: 1
47 | importBlendShapes: 0
48 | importCameras: 0
49 | importLights: 0
50 | swapUVChannels: 0
51 | generateSecondaryUV: 0
52 | useFileUnits: 1
53 | optimizeMeshForGPU: 1
54 | keepQuads: 0
55 | weldVertices: 1
56 | preserveHierarchy: 0
57 | indexFormat: 0
58 | secondaryUVAngleDistortion: 8
59 | secondaryUVAreaDistortion: 15.000001
60 | secondaryUVHardAngle: 88
61 | secondaryUVPackMargin: 4
62 | useFileScale: 1
63 | previousCalculatedGlobalScale: 1
64 | hasPreviousCalculatedGlobalScale: 0
65 | tangentSpace:
66 | normalSmoothAngle: 60
67 | normalImportMode: 0
68 | tangentImportMode: 3
69 | normalCalculationMode: 4
70 | importAnimation: 0
71 | copyAvatar: 0
72 | humanDescription:
73 | serializedVersion: 2
74 | human: []
75 | skeleton: []
76 | armTwist: 0.5
77 | foreArmTwist: 0.5
78 | upperLegTwist: 0.5
79 | legTwist: 0.5
80 | armStretch: 0.05
81 | legStretch: 0.05
82 | feetSpacing: 0
83 | rootMotionBoneName:
84 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
85 | hasTranslationDoF: 0
86 | hasExtraRoot: 0
87 | skeletonHasParents: 1
88 | lastHumanDescriptionAvatarSource: {instanceID: 0}
89 | animationType: 0
90 | humanoidOversampling: 1
91 | additionalBone: 0
92 | userData:
93 | assetBundleName:
94 | assetBundleVariant:
95 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/small_plane.fbx:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Models/small_plane.fbx
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Models/small_plane.fbx.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: aeaee610429f51f44981e141eb2a3545
3 | ModelImporter:
4 | serializedVersion: 23
5 | fileIDToRecycleName:
6 | 100000: //RootNode
7 | 400000: //RootNode
8 | 2100000: lambert1
9 | 2300000: //RootNode
10 | 3300000: //RootNode
11 | 4300000: pPlane1
12 | externalObjects: {}
13 | materials:
14 | importMaterials: 1
15 | materialName: 0
16 | materialSearch: 1
17 | materialLocation: 1
18 | animations:
19 | legacyGenerateAnimations: 4
20 | bakeSimulation: 0
21 | resampleCurves: 1
22 | optimizeGameObjects: 0
23 | motionNodeName:
24 | rigImportErrors:
25 | rigImportWarnings:
26 | animationImportErrors:
27 | animationImportWarnings:
28 | animationRetargetingWarnings:
29 | animationDoRetargetingWarnings: 0
30 | importAnimatedCustomProperties: 0
31 | importConstraints: 0
32 | animationCompression: 1
33 | animationRotationError: 0.5
34 | animationPositionError: 0.5
35 | animationScaleError: 0.5
36 | animationWrapMode: 0
37 | extraExposedTransformPaths: []
38 | extraUserProperties: []
39 | clipAnimations: []
40 | isReadable: 0
41 | meshes:
42 | lODScreenPercentages: []
43 | globalScale: 1
44 | meshCompression: 0
45 | addColliders: 0
46 | importVisibility: 1
47 | importBlendShapes: 0
48 | importCameras: 0
49 | importLights: 0
50 | swapUVChannels: 0
51 | generateSecondaryUV: 0
52 | useFileUnits: 1
53 | optimizeMeshForGPU: 1
54 | keepQuads: 0
55 | weldVertices: 1
56 | preserveHierarchy: 0
57 | indexFormat: 0
58 | secondaryUVAngleDistortion: 8
59 | secondaryUVAreaDistortion: 15.000001
60 | secondaryUVHardAngle: 88
61 | secondaryUVPackMargin: 4
62 | useFileScale: 1
63 | previousCalculatedGlobalScale: 1
64 | hasPreviousCalculatedGlobalScale: 0
65 | tangentSpace:
66 | normalSmoothAngle: 60
67 | normalImportMode: 0
68 | tangentImportMode: 3
69 | normalCalculationMode: 4
70 | importAnimation: 0
71 | copyAvatar: 0
72 | humanDescription:
73 | serializedVersion: 2
74 | human: []
75 | skeleton: []
76 | armTwist: 0.5
77 | foreArmTwist: 0.5
78 | upperLegTwist: 0.5
79 | legTwist: 0.5
80 | armStretch: 0.05
81 | legStretch: 0.05
82 | feetSpacing: 0
83 | rootMotionBoneName:
84 | rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
85 | hasTranslationDoF: 0
86 | hasExtraRoot: 0
87 | skeletonHasParents: 1
88 | lastHumanDescriptionAvatarSource: {instanceID: 0}
89 | animationType: 0
90 | humanoidOversampling: 1
91 | additionalBone: 0
92 | userData:
93 | assetBundleName:
94 | assetBundleVariant:
95 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Prefabs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 5e04804d4b233d04d92ef41852c3f676
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Prefabs/Construction Light Low.prefab.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: bf0a225a9ff184f2789f3036faaa9150
3 | PrefabImporter:
4 | externalObjects: {}
5 | userData:
6 | assetBundleName:
7 | assetBundleVariant:
8 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Prefabs/Paint Supplies.prefab.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 283e6530a665e4513959d1cd4883682f
3 | PrefabImporter:
4 | externalObjects: {}
5 | userData:
6 | assetBundleName:
7 | assetBundleVariant:
8 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Prefabs/Props.prefab.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 85dfab9623c67784fa7894de63cd1604
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 100100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Prefabs/Workbench.prefab.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 8850d132797ff49298ba781e8e1c9bfe
3 | PrefabImporter:
4 | externalObjects: {}
5 | userData:
6 | assetBundleName:
7 | assetBundleVariant:
8 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Prefabs/Workbench_LOD0.prefab.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c0adcaeba3022437293536832628fdf8
3 | PrefabImporter:
4 | externalObjects: {}
5 | userData:
6 | assetBundleName:
7 | assetBundleVariant:
8 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Prefabs/Workbench_LOD1.prefab.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 38d5ecfa2b93c4095b4cc5d4a590e676
3 | PrefabImporter:
4 | externalObjects: {}
5 | userData:
6 | assetBundleName:
7 | assetBundleVariant:
8 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Prefabs/Workshop Set.prefab.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: a87f0180d46fd334b9025d0314a0dc70
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 100100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Shaders.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: eb6819cbd279a3941a65f1689b2f621e
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Shaders/Paint1G_WAnim_Shader.shadergraph.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 5e5eca56e1993e741b41ac9c687d01a5
3 | ScriptedImporter:
4 | fileIDToRecycleName:
5 | 4800000: MainAsset
6 | externalObjects: {}
7 | userData:
8 | assetBundleName:
9 | assetBundleVariant:
10 | script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
11 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 1cc500c8cdb999142b9017ebf0cf407d
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Concrete.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 47c259102c9296845a85c9d7207b82f2
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Concrete/Ground_Albedo.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Concrete/Ground_Albedo.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Concrete/Ground_Albedo.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 87ce03bd447ccce48bbff87ac0d8355f
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 1
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: -1
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: 0
38 | wrapV: 0
39 | wrapW: 0
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 0
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Concrete/Ground_MetallicOcculusionSmoothness.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Concrete/Ground_MetallicOcculusionSmoothness.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Concrete/Ground_Normal.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Concrete/Ground_Normal.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Concrete/Ground_Normal.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: fab85e0cacda9644a99e5182a86b71f5
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 0
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: 2
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: -1
38 | wrapV: -1
39 | wrapW: -1
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 1
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Drywall.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 0389f6104fd857940908a1705ab749f3
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Drywall/DrywallPainted_Normal.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Drywall/DrywallPainted_Normal.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Drywall/DrywallPainted_Normal.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 2cd242c9999e92b4ca96dab876cfaf13
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 0
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: 2
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: -1
38 | wrapV: -1
39 | wrapW: -1
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 1
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Drywall/Drywall_Albedo.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Drywall/Drywall_Albedo.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Drywall/Drywall_Albedo.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: eae496078d11426448124eaf8b285e6b
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 1
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: -1
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: 0
38 | wrapV: 0
39 | wrapW: 0
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 0
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 33
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 47
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Drywall/Drywall_AlbedoSmoothness.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Drywall/Drywall_AlbedoSmoothness.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Drywall/Drywall_AlbedoSmoothness.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 3e11968c372730442aae3b4f7c909931
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 1
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: -1
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: 0
38 | wrapV: 0
39 | wrapW: 0
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 0
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 33
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 47
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Drywall/Drywall_Normal.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Drywall/Drywall_Normal.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Drywall/Drywall_Normal.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e231e4c02c48ee14aafa55f7b1a843c1
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 0
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: 2
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: -1
38 | wrapV: -1
39 | wrapW: -1
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 1
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Metal.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c805204817006b648aa2d0cb8f7861d8
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Metal/Metal_Albedo.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Metal/Metal_Albedo.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Metal/Metal_Albedo.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 77583f99dea53b641804bb357092ec83
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 1
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: -1
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: 0
38 | wrapV: 0
39 | wrapW: 0
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 0
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Metal/Metal_MetallicSmoothness.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Metal/Metal_MetallicSmoothness.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Metal/Metal_Normal.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Metal/Metal_Normal.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Metal/Metal_Normal.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 3b0b7c1f4ac9f6b499e27cf84e722ff4
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 0
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: 2
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: -1
38 | wrapV: -1
39 | wrapW: -1
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 1
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 64d6ecb2a87dd444b85a7ff79b149c04
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/Elastic_MetallicOcculusionSmoothness.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/Elastic_MetallicOcculusionSmoothness.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/Elastic_Normal.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/Elastic_Normal.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/Elastic_Normal.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: db17334dfe5991a4bbe241ee9a728c38
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 0
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: 2
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: -1
38 | wrapV: -1
39 | wrapW: -1
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 1
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/PlasticRidges_Albedo.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/PlasticRidges_Albedo.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/PlasticRidges_MetallicOcculusionSmoothness.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/PlasticRidges_MetallicOcculusionSmoothness.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/PlasticRidges_Normal.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/PlasticRidges_Normal.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/PlasticRough_Albedo.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/PlasticRough_Albedo.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/PlasticRough_MetallicOcculusionSmoothness.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/PlasticRough_MetallicOcculusionSmoothness.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/Plastic_AlbedoSmoothness.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/Plastic_AlbedoSmoothness.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/Plastic_Normal.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/Plastic_Normal.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Plastic/Plastic_Normal.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e109905c411b0f84e82eaaf2705ece30
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 0
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: 2
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: -1
38 | wrapV: -1
39 | wrapW: -1
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 1
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: abf7b1f1f7dfcba4c9243d4679f56e71
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Construction_Light.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: fa8e348df46f41a40866e1358c46c58a
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Construction_Light/ConstructionLight_Albedo.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Construction_Light/ConstructionLight_Albedo.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Construction_Light/ConstructionLight_MetallicOcculusionSmoothness.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Construction_Light/ConstructionLight_MetallicOcculusionSmoothness.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Hammer.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 65ba28c90924bf641b0800d7c3aa08eb
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Hammer/Hammer_Albedo.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Hammer/Hammer_Albedo.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Hammer/Hammer_Albedo.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 59c8de363dc14c54986d0751c2c38342
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 1
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: -1
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: 0
38 | wrapV: 0
39 | wrapW: 0
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 0
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Hammer/Hammer_MetallicOcculusionSmoothness.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Hammer/Hammer_MetallicOcculusionSmoothness.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Hammer/Hammer_Normal.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Hammer/Hammer_Normal.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Hammer/Hammer_Normal.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c517a9b1527aec343806327b47ad22df
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 0
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: 2
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: -1
38 | wrapV: -1
39 | wrapW: -1
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 1
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/HardHat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 2d8107af768e1c54aab35a9245f96fb1
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/HardHat/SafetyHat_Albedo.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/HardHat/SafetyHat_Albedo.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/HardHat/SafetyHat_MetallicOcculusionSmoothness.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/HardHat/SafetyHat_MetallicOcculusionSmoothness.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/HardHat/SafetyHat_Normal.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/HardHat/SafetyHat_Normal.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Jigsaw.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f23328cbe6fee514b868007ab8567c3d
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Jigsaw/Jigsaw_Albedo.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Jigsaw/Jigsaw_Albedo.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Jigsaw/Jigsaw_Albedo.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: b3f247b26e080ca468f1daa963c192ee
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 1
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: -1
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: -1
38 | wrapV: -1
39 | wrapW: -1
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 0
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Jigsaw/Jigsaw_MetallicOcculusionSmoothness.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Jigsaw/Jigsaw_MetallicOcculusionSmoothness.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Jigsaw/Jigsaw_Normal.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Jigsaw/Jigsaw_Normal.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Jigsaw/Jigsaw_Normal.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 06969fc081d8cc146af6634f75abe652
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 0
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: 2
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: -1
38 | wrapV: -1
39 | wrapW: -1
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 1
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 661b3094cbb8d57488db75686cf31627
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paint1G_Albedo.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paint1G_Albedo.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paint1G_Albedo.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 2de0d72a6700bd94ea57111b29e246fc
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 1
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: -1
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: -1
38 | wrapV: -1
39 | wrapW: -1
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 0
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 33
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 47
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paint1G_MetallicOcculusionRoughness.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paint1G_MetallicOcculusionRoughness.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paint1G_Normal.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paint1G_Normal.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paint1G_Normal.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: ac80c335ebd6dde4fa54a82050064545
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 0
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: 2
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: -1
38 | wrapV: -1
39 | wrapW: -1
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 1
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paint5G_AlbedoSmoothness.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paint5G_AlbedoSmoothness.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/PaintAnimMask.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/PaintAnimMask.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/PaintAnimMask.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 5e98de278b2ccc14f89b76b85596a3f3
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 1
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: -1
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: -1
38 | wrapV: -1
39 | wrapW: -1
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 0
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/PaintLabel.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/PaintLabel.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/PaintLabel.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e5c37ab0c7b37af4f981195d3caaf4b4
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 1
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 1
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: 1
35 | aniso: 3
36 | mipBias: -100
37 | wrapU: -1
38 | wrapV: -1
39 | wrapW: -1
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 0
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paintbrush_Albedo.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paintbrush_Albedo.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paintbrush_Albedo.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4675081b0baf66345adc734388155502
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 1
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: -1
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: 0
38 | wrapV: 0
39 | wrapW: 0
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 0
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paintbrush_MetallicOcculusionSmoothness.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paintbrush_MetallicOcculusionSmoothness.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paintbrush_Normal.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Props/Paint/Paintbrush_Normal.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Wood.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: cebb473fb6009324ea0c85fcc4debbdf
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Wood/OBS_Albedo.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Wood/OBS_Albedo.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Wood/OBS_Albedo.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 7140a9bc83a12ea49a081dda89216fff
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 1
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: -1
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: 0
38 | wrapV: 0
39 | wrapW: 0
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 0
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Wood/OBS_MetallicOcculusionSmoothness.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Wood/OBS_MetallicOcculusionSmoothness.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Wood/OBS_Normal.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Wood/OBS_Normal.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Wood/OBS_Normal.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: fcce267dfc966b6408dc2ebe0cfb60ed
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 0
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: 2
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: -1
38 | wrapV: -1
39 | wrapW: -1
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 1
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Wood/Plywood_Albedo.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Wood/Plywood_Albedo.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Wood/Plywood_Albedo.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 9644eb6aca67672449e2bcbb0eab8e84
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 1
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: -1
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: 0
38 | wrapV: 0
39 | wrapW: 0
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 0
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Wood/Plywood_MetallicOcculusionSmoothness.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Wood/Plywood_MetallicOcculusionSmoothness.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Wood/Plywood_Normal.tif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/lukakldiashvili/URP-Transparent-Distortion-Example/c7f7cc0ae3fa9fc37096bb283431a644255d17c9/Assets/_UnityDefaults/ExampleAssets/Textures/Wood/Plywood_Normal.tif
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/ExampleAssets/Textures/Wood/Plywood_Normal.tif.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 2148396b133b56f40baa7ea4fd22982a
3 | TextureImporter:
4 | fileIDToRecycleName: {}
5 | externalObjects: {}
6 | serializedVersion: 6
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 0
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | grayScaleToAlpha: 0
27 | generateCubemap: 6
28 | cubemapConvolution: 0
29 | seamlessCubemap: 0
30 | textureFormat: 1
31 | maxTextureSize: 2048
32 | textureSettings:
33 | serializedVersion: 2
34 | filterMode: 2
35 | aniso: 2
36 | mipBias: -100
37 | wrapU: -1
38 | wrapV: -1
39 | wrapW: -1
40 | nPOTScale: 1
41 | lightmap: 0
42 | compressionQuality: 50
43 | spriteMode: 0
44 | spriteExtrude: 1
45 | spriteMeshType: 1
46 | alignment: 0
47 | spritePivot: {x: 0.5, y: 0.5}
48 | spritePixelsToUnits: 100
49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50 | spriteGenerateFallbackPhysicsShape: 1
51 | alphaUsage: 1
52 | alphaIsTransparency: 0
53 | spriteTessellationDetail: -1
54 | textureType: 1
55 | textureShape: 1
56 | singleChannelComponent: 0
57 | maxTextureSizeSet: 0
58 | compressionQualitySet: 0
59 | textureFormatSet: 0
60 | platformSettings:
61 | - serializedVersion: 2
62 | buildTarget: DefaultTexturePlatform
63 | maxTextureSize: 8192
64 | resizeAlgorithm: 0
65 | textureFormat: -1
66 | textureCompression: 1
67 | compressionQuality: 50
68 | crunchedCompression: 0
69 | allowsAlphaSplitting: 0
70 | overridden: 0
71 | androidETC2FallbackOverride: 0
72 | - serializedVersion: 2
73 | buildTarget: Standalone
74 | maxTextureSize: 8192
75 | resizeAlgorithm: 0
76 | textureFormat: -1
77 | textureCompression: 1
78 | compressionQuality: 50
79 | crunchedCompression: 0
80 | allowsAlphaSplitting: 0
81 | overridden: 0
82 | androidETC2FallbackOverride: 0
83 | - serializedVersion: 2
84 | buildTarget: iPhone
85 | maxTextureSize: 4096
86 | resizeAlgorithm: 0
87 | textureFormat: 32
88 | textureCompression: 1
89 | compressionQuality: 50
90 | crunchedCompression: 0
91 | allowsAlphaSplitting: 0
92 | overridden: 1
93 | androidETC2FallbackOverride: 0
94 | - serializedVersion: 2
95 | buildTarget: Android
96 | maxTextureSize: 4096
97 | resizeAlgorithm: 0
98 | textureFormat: 34
99 | textureCompression: 1
100 | compressionQuality: 50
101 | crunchedCompression: 0
102 | allowsAlphaSplitting: 0
103 | overridden: 1
104 | androidETC2FallbackOverride: 0
105 | - serializedVersion: 2
106 | buildTarget: Windows Store Apps
107 | maxTextureSize: 8192
108 | resizeAlgorithm: 0
109 | textureFormat: -1
110 | textureCompression: 1
111 | compressionQuality: 50
112 | crunchedCompression: 0
113 | allowsAlphaSplitting: 0
114 | overridden: 0
115 | androidETC2FallbackOverride: 0
116 | spriteSheet:
117 | serializedVersion: 2
118 | sprites: []
119 | outline: []
120 | physicsShape: []
121 | bones: []
122 | spriteID:
123 | vertices: []
124 | indices:
125 | edges: []
126 | weights: []
127 | spritePackingTag:
128 | userData:
129 | assetBundleName:
130 | assetBundleVariant:
131 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Materials.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d0234ba368eeec9418390da711bfdad0
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Materials/Skybox_Mat.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 6
6 | m_ObjectHideFlags: 0
7 | m_PrefabParentObject: {fileID: 0}
8 | m_PrefabInternal: {fileID: 0}
9 | m_Name: Skybox_Mat
10 | m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0}
11 | m_ShaderKeywords: _METALLIC_SETUP _SUNDISK_HIGH_QUALITY
12 | m_LightmapFlags: 4
13 | m_EnableInstancingVariants: 0
14 | m_DoubleSidedGI: 0
15 | m_CustomRenderQueue: -1
16 | stringTagMap: {}
17 | disabledShaderPasses: []
18 | m_SavedProperties:
19 | serializedVersion: 3
20 | m_TexEnvs:
21 | - _BumpMap:
22 | m_Texture: {fileID: 0}
23 | m_Scale: {x: 1, y: 1}
24 | m_Offset: {x: 0, y: 0}
25 | - _DetailAlbedoMap:
26 | m_Texture: {fileID: 0}
27 | m_Scale: {x: 1, y: 1}
28 | m_Offset: {x: 0, y: 0}
29 | - _DetailMask:
30 | m_Texture: {fileID: 0}
31 | m_Scale: {x: 1, y: 1}
32 | m_Offset: {x: 0, y: 0}
33 | - _DetailNormalMap:
34 | m_Texture: {fileID: 0}
35 | m_Scale: {x: 1, y: 1}
36 | m_Offset: {x: 0, y: 0}
37 | - _EmissionMap:
38 | m_Texture: {fileID: 0}
39 | m_Scale: {x: 1, y: 1}
40 | m_Offset: {x: 0, y: 0}
41 | - _MainTex:
42 | m_Texture: {fileID: 0}
43 | m_Scale: {x: 1, y: 1}
44 | m_Offset: {x: 0, y: 0}
45 | - _MetallicGlossMap:
46 | m_Texture: {fileID: 0}
47 | m_Scale: {x: 1, y: 1}
48 | m_Offset: {x: 0, y: 0}
49 | - _OcclusionMap:
50 | m_Texture: {fileID: 0}
51 | m_Scale: {x: 1, y: 1}
52 | m_Offset: {x: 0, y: 0}
53 | - _ParallaxMap:
54 | m_Texture: {fileID: 0}
55 | m_Scale: {x: 1, y: 1}
56 | m_Offset: {x: 0, y: 0}
57 | - _SpecGlossMap:
58 | m_Texture: {fileID: 0}
59 | m_Scale: {x: 1, y: 1}
60 | m_Offset: {x: 0, y: 0}
61 | m_Floats:
62 | - _AtmosphereThickness: 0.53
63 | - _BumpScale: 1
64 | - _Cutoff: 0.5
65 | - _DetailNormalMapScale: 1
66 | - _DstBlend: 0
67 | - _Exposure: 1.25
68 | - _GlossMapScale: 1
69 | - _Glossiness: 0.5
70 | - _GlossyReflections: 1
71 | - _Metallic: 0
72 | - _Mode: 0
73 | - _OcclusionStrength: 1
74 | - _Parallax: 0.02
75 | - _SmoothnessTextureChannel: 0
76 | - _SpecularHighlights: 1
77 | - _SrcBlend: 1
78 | - _SunDisk: 2
79 | - _SunSize: 0.04
80 | - _SunSizeConvergence: 5
81 | - _UVSec: 0
82 | - _WorkflowMode: 1
83 | - _ZWrite: 1
84 | m_Colors:
85 | - _Color: {r: 1, g: 1, b: 1, a: 1}
86 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
87 | - _GroundColor: {r: 0.6392157, g: 0.6901961, b: 0.7411765, a: 1}
88 | - _SkyTint: {r: 1, g: 1, b: 1, a: 1}
89 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
90 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Materials/Skybox_Mat.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 0ffaa0b7117ba8c47a9d05ae701d4b4d
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Presets.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 558255460b74ec04fa70b5570e9327bd
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Presets/AudioCompressedInMemory.preset.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 2dd802e4d37c65149922028d3e973832
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Presets/AudioStreaming.preset.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 86bcce7f5575b54408aa0f3a7d321039
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2655988077585873504
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Presets/Defaults.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 71ea82b02df99c2439e0dc8e4e1ebc24
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Presets/Defaults/AlbedoTexture_Default.preset.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e8537455c6c08bd4e8bf0be3707da685
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2655988077585873504
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Presets/Defaults/AudioDecompressOnLoad.preset.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e7689051185d12f4298e1ebb2693a29f
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Presets/Defaults/DirectionalLight_Default.preset.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 463065d4f17d1d94d848aa127b94dd43
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2655988077585873504
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Presets/NormalTexture.preset.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 14a57cf3b9fa1c74b884aa7e0dcf1faa
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2655988077585873504
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Presets/UtilityTexture.preset.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 45f7b2e3c78185248b3adbb14429c2ab
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2655988077585873504
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Scripts.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 02a3527b6b33a924e8ec66aa805ea717
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Scripts/SimpleCameraController.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: be76e5f14cfee674cb30b491fb72b09b
3 | MonoImporter:
4 | externalObjects: {}
5 | serializedVersion: 2
6 | defaultReferences: []
7 | executionOrder: 0
8 | icon: {instanceID: 0}
9 | userData:
10 | assetBundleName:
11 | assetBundleVariant:
12 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Settings.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 0735c275001a2c84dafdb30deced5d8d
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Settings/SampleSceneProfile.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &-7893295128165547882
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 3
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
13 | m_Name: Bloom
14 | m_EditorClassIdentifier:
15 | active: 1
16 | m_AdvancedMode: 0
17 | threshold:
18 | m_OverrideState: 1
19 | m_Value: 1
20 | min: 0
21 | intensity:
22 | m_OverrideState: 1
23 | m_Value: 1
24 | min: 0
25 | scatter:
26 | m_OverrideState: 0
27 | m_Value: 0.7
28 | min: 0
29 | max: 1
30 | clamp:
31 | m_OverrideState: 0
32 | m_Value: 65472
33 | min: 0
34 | tint:
35 | m_OverrideState: 0
36 | m_Value: {r: 1, g: 1, b: 1, a: 1}
37 | hdr: 0
38 | showAlpha: 0
39 | showEyeDropper: 1
40 | highQualityFiltering:
41 | m_OverrideState: 0
42 | m_Value: 0
43 | dirtTexture:
44 | m_OverrideState: 0
45 | m_Value: {fileID: 0}
46 | dirtIntensity:
47 | m_OverrideState: 0
48 | m_Value: 0
49 | min: 0
50 | --- !u!114 &-7011558710299706105
51 | MonoBehaviour:
52 | m_ObjectHideFlags: 3
53 | m_CorrespondingSourceObject: {fileID: 0}
54 | m_PrefabInstance: {fileID: 0}
55 | m_PrefabAsset: {fileID: 0}
56 | m_GameObject: {fileID: 0}
57 | m_Enabled: 1
58 | m_EditorHideFlags: 0
59 | m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
60 | m_Name: Vignette
61 | m_EditorClassIdentifier:
62 | active: 1
63 | m_AdvancedMode: 0
64 | color:
65 | m_OverrideState: 0
66 | m_Value: {r: 0, g: 0, b: 0, a: 1}
67 | hdr: 0
68 | showAlpha: 0
69 | showEyeDropper: 1
70 | center:
71 | m_OverrideState: 0
72 | m_Value: {x: 0.5, y: 0.5}
73 | intensity:
74 | m_OverrideState: 1
75 | m_Value: 0.25
76 | min: 0
77 | max: 1
78 | smoothness:
79 | m_OverrideState: 1
80 | m_Value: 0.4
81 | min: 0.01
82 | max: 1
83 | rounded:
84 | m_OverrideState: 0
85 | m_Value: 0
86 | --- !u!114 &11400000
87 | MonoBehaviour:
88 | m_ObjectHideFlags: 0
89 | m_CorrespondingSourceObject: {fileID: 0}
90 | m_PrefabInstance: {fileID: 0}
91 | m_PrefabAsset: {fileID: 0}
92 | m_GameObject: {fileID: 0}
93 | m_Enabled: 1
94 | m_EditorHideFlags: 0
95 | m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
96 | m_Name: SampleSceneProfile
97 | m_EditorClassIdentifier:
98 | components:
99 | - {fileID: 849379129802519247}
100 | - {fileID: -7893295128165547882}
101 | - {fileID: -7011558710299706105}
102 | --- !u!114 &849379129802519247
103 | MonoBehaviour:
104 | m_ObjectHideFlags: 3
105 | m_CorrespondingSourceObject: {fileID: 0}
106 | m_PrefabInstance: {fileID: 0}
107 | m_PrefabAsset: {fileID: 0}
108 | m_GameObject: {fileID: 0}
109 | m_Enabled: 1
110 | m_EditorHideFlags: 0
111 | m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3}
112 | m_Name: Tonemapping
113 | m_EditorClassIdentifier:
114 | active: 1
115 | m_AdvancedMode: 0
116 | mode:
117 | m_OverrideState: 1
118 | m_Value: 2
119 |
--------------------------------------------------------------------------------
/Assets/_UnityDefaults/Settings/SampleSceneProfile.asset.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 10fc4df2da32a41aaa32d77bc913491c
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 0
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2023 Luka Kldiashvili
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/Packages/manifest.json:
--------------------------------------------------------------------------------
1 | {
2 | "dependencies": {
3 | "com.unity.collab-proxy": "1.17.7",
4 | "com.unity.ide.rider": "3.0.17",
5 | "com.unity.ide.visualstudio": "2.0.17",
6 | "com.unity.ide.vscode": "1.2.5",
7 | "com.unity.render-pipelines.universal": "10.10.1",
8 | "com.unity.test-framework": "1.1.33",
9 | "com.unity.textmeshpro": "3.0.6",
10 | "com.unity.timeline": "1.4.8",
11 | "com.unity.ugui": "1.0.0",
12 | "com.unity.modules.ai": "1.0.0",
13 | "com.unity.modules.androidjni": "1.0.0",
14 | "com.unity.modules.animation": "1.0.0",
15 | "com.unity.modules.assetbundle": "1.0.0",
16 | "com.unity.modules.audio": "1.0.0",
17 | "com.unity.modules.cloth": "1.0.0",
18 | "com.unity.modules.director": "1.0.0",
19 | "com.unity.modules.imageconversion": "1.0.0",
20 | "com.unity.modules.imgui": "1.0.0",
21 | "com.unity.modules.jsonserialize": "1.0.0",
22 | "com.unity.modules.particlesystem": "1.0.0",
23 | "com.unity.modules.physics": "1.0.0",
24 | "com.unity.modules.physics2d": "1.0.0",
25 | "com.unity.modules.screencapture": "1.0.0",
26 | "com.unity.modules.terrain": "1.0.0",
27 | "com.unity.modules.terrainphysics": "1.0.0",
28 | "com.unity.modules.tilemap": "1.0.0",
29 | "com.unity.modules.ui": "1.0.0",
30 | "com.unity.modules.uielements": "1.0.0",
31 | "com.unity.modules.umbra": "1.0.0",
32 | "com.unity.modules.unityanalytics": "1.0.0",
33 | "com.unity.modules.unitywebrequest": "1.0.0",
34 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0",
35 | "com.unity.modules.unitywebrequestaudio": "1.0.0",
36 | "com.unity.modules.unitywebrequesttexture": "1.0.0",
37 | "com.unity.modules.unitywebrequestwww": "1.0.0",
38 | "com.unity.modules.vehicles": "1.0.0",
39 | "com.unity.modules.video": "1.0.0",
40 | "com.unity.modules.vr": "1.0.0",
41 | "com.unity.modules.wind": "1.0.0",
42 | "com.unity.modules.xr": "1.0.0"
43 | }
44 | }
45 |
--------------------------------------------------------------------------------
/ProjectSettings/AudioManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!11 &1
4 | AudioManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Volume: 1
8 | Rolloff Scale: 1
9 | Doppler Factor: 1
10 | Default Speaker Mode: 2
11 | m_SampleRate: 0
12 | m_DSPBufferSize: 1024
13 | m_VirtualVoiceCount: 512
14 | m_RealVoiceCount: 32
15 | m_SpatializerPlugin:
16 | m_AmbisonicDecoderPlugin:
17 | m_DisableAudio: 0
18 | m_VirtualizeEffects: 1
19 | m_RequestedDSPBufferSize: 0
20 |
--------------------------------------------------------------------------------
/ProjectSettings/ClusterInputManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!236 &1
4 | ClusterInputManager:
5 | m_ObjectHideFlags: 0
6 | m_Inputs: []
7 |
--------------------------------------------------------------------------------
/ProjectSettings/DynamicsManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!55 &1
4 | PhysicsManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 13
7 | m_Gravity: {x: 0, y: -9.81, z: 0}
8 | m_DefaultMaterial: {fileID: 0}
9 | m_BounceThreshold: 2
10 | m_SleepThreshold: 0.005
11 | m_DefaultContactOffset: 0.01
12 | m_DefaultSolverIterations: 6
13 | m_DefaultSolverVelocityIterations: 1
14 | m_QueriesHitBackfaces: 0
15 | m_QueriesHitTriggers: 1
16 | m_EnableAdaptiveForce: 0
17 | m_ClothInterCollisionDistance: 0.1
18 | m_ClothInterCollisionStiffness: 0.2
19 | m_ContactsGeneration: 1
20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
21 | m_AutoSimulation: 1
22 | m_AutoSyncTransforms: 0
23 | m_ReuseCollisionCallbacks: 1
24 | m_ClothInterCollisionSettingsToggle: 0
25 | m_ClothGravity: {x: 0, y: -9.81, z: 0}
26 | m_ContactPairsMode: 0
27 | m_BroadphaseType: 0
28 | m_WorldBounds:
29 | m_Center: {x: 0, y: 0, z: 0}
30 | m_Extent: {x: 250, y: 250, z: 250}
31 | m_WorldSubdivisions: 8
32 | m_FrictionType: 0
33 | m_EnableEnhancedDeterminism: 0
34 | m_EnableUnifiedHeightmaps: 1
35 | m_SolverType: 0
36 | m_DefaultMaxAngularSpeed: 7
37 |
--------------------------------------------------------------------------------
/ProjectSettings/EditorBuildSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1045 &1
4 | EditorBuildSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Scenes:
8 | - enabled: 1
9 | path: Assets/Scenes/Demo.unity
10 | guid: d1c3109bdb54ad54c8a2b2838528e640
11 | m_configObjects: {}
12 |
--------------------------------------------------------------------------------
/ProjectSettings/EditorSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!159 &1
4 | EditorSettings:
5 | m_AssetPipelineMode: 1
6 | m_ObjectHideFlags: 0
7 | serializedVersion: 10
8 | m_ExternalVersionControlSupport: Visible Meta Files
9 | m_SerializationMode: 2
10 | m_LineEndingsForNewScripts: 0
11 | m_DefaultBehaviorMode: 0
12 | m_PrefabRegularEnvironment: {fileID: 0}
13 | m_PrefabUIEnvironment: {fileID: 0}
14 | m_SpritePackerMode: 0
15 | m_SpritePackerPaddingPower: 1
16 | m_EtcTextureCompressorBehavior: 1
17 | m_EtcTextureFastCompressor: 1
18 | m_EtcTextureNormalCompressor: 2
19 | m_EtcTextureBestCompressor: 4
20 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp
21 | m_ProjectGenerationRootNamespace:
22 | m_CollabEditorSettings:
23 | inProgressEnabled: 1
24 | m_EnableTextureStreamingInEditMode: 1
25 | m_EnableTextureStreamingInPlayMode: 1
26 | m_AsyncShaderCompilation: 1
27 | m_EnterPlayModeOptionsEnabled: 0
28 | m_EnterPlayModeOptions: 3
29 | m_ShowLightmapResolutionOverlay: 1
30 | m_UseLegacyProbeSampleCount: 0
31 | m_SerializeInlineMappingsOnOneLine: 1
32 |
--------------------------------------------------------------------------------
/ProjectSettings/GraphicsSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!30 &1
4 | GraphicsSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 13
7 | m_Deferred:
8 | m_Mode: 1
9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
10 | m_DeferredReflections:
11 | m_Mode: 1
12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
13 | m_ScreenSpaceShadows:
14 | m_Mode: 1
15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
16 | m_LegacyDeferred:
17 | m_Mode: 1
18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
19 | m_DepthNormals:
20 | m_Mode: 1
21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
22 | m_MotionVectors:
23 | m_Mode: 1
24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
25 | m_LightHalo:
26 | m_Mode: 1
27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
28 | m_LensFlare:
29 | m_Mode: 1
30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
31 | m_AlwaysIncludedShaders:
32 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
33 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
34 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
35 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
36 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
37 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
38 | - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
39 | - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
40 | - {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
41 | - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
42 | m_PreloadedShaders: []
43 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
44 | type: 0}
45 | m_CustomRenderPipeline: {fileID: 11400000, guid: 19ba41d7c0026c3459d37c2fe90c55a0,
46 | type: 2}
47 | m_TransparencySortMode: 0
48 | m_TransparencySortAxis: {x: 0, y: 0, z: 1}
49 | m_DefaultRenderingPath: 1
50 | m_DefaultMobileRenderingPath: 1
51 | m_TierSettings: []
52 | m_LightmapStripping: 0
53 | m_FogStripping: 0
54 | m_InstancingStripping: 0
55 | m_LightmapKeepPlain: 1
56 | m_LightmapKeepDirCombined: 1
57 | m_LightmapKeepDynamicPlain: 1
58 | m_LightmapKeepDynamicDirCombined: 1
59 | m_LightmapKeepShadowMask: 1
60 | m_LightmapKeepSubtractive: 1
61 | m_FogKeepLinear: 1
62 | m_FogKeepExp: 1
63 | m_FogKeepExp2: 1
64 | m_AlbedoSwatchInfos: []
65 | m_LightsUseLinearIntensity: 1
66 | m_LightsUseColorTemperature: 0
67 | m_LogWhenShaderIsCompiled: 0
68 | m_AllowEnlightenSupportForUpgradedProject: 1
69 |
--------------------------------------------------------------------------------
/ProjectSettings/NavMeshAreas.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!126 &1
4 | NavMeshProjectSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | areas:
8 | - name: Walkable
9 | cost: 1
10 | - name: Not Walkable
11 | cost: 1
12 | - name: Jump
13 | cost: 2
14 | - name:
15 | cost: 1
16 | - name:
17 | cost: 1
18 | - name:
19 | cost: 1
20 | - name:
21 | cost: 1
22 | - name:
23 | cost: 1
24 | - name:
25 | cost: 1
26 | - name:
27 | cost: 1
28 | - name:
29 | cost: 1
30 | - name:
31 | cost: 1
32 | - name:
33 | cost: 1
34 | - name:
35 | cost: 1
36 | - name:
37 | cost: 1
38 | - name:
39 | cost: 1
40 | - name:
41 | cost: 1
42 | - name:
43 | cost: 1
44 | - name:
45 | cost: 1
46 | - name:
47 | cost: 1
48 | - name:
49 | cost: 1
50 | - name:
51 | cost: 1
52 | - name:
53 | cost: 1
54 | - name:
55 | cost: 1
56 | - name:
57 | cost: 1
58 | - name:
59 | cost: 1
60 | - name:
61 | cost: 1
62 | - name:
63 | cost: 1
64 | - name:
65 | cost: 1
66 | - name:
67 | cost: 1
68 | - name:
69 | cost: 1
70 | - name:
71 | cost: 1
72 | m_LastAgentTypeID: -887442657
73 | m_Settings:
74 | - serializedVersion: 2
75 | agentTypeID: 0
76 | agentRadius: 0.5
77 | agentHeight: 2
78 | agentSlope: 45
79 | agentClimb: 0.75
80 | ledgeDropHeight: 0
81 | maxJumpAcrossDistance: 0
82 | minRegionArea: 2
83 | manualCellSize: 0
84 | cellSize: 0.16666667
85 | manualTileSize: 0
86 | tileSize: 256
87 | accuratePlacement: 0
88 | debug:
89 | m_Flags: 0
90 | m_SettingNames:
91 | - Humanoid
92 |
--------------------------------------------------------------------------------
/ProjectSettings/PackageManagerSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &1
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 61
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0}
13 | m_Name:
14 | m_EditorClassIdentifier:
15 | m_EnablePreviewPackages: 0
16 | m_EnablePackageDependencies: 0
17 | m_AdvancedSettingsExpanded: 1
18 | m_ScopedRegistriesSettingsExpanded: 1
19 | oneTimeWarningShown: 0
20 | m_Registries:
21 | - m_Id: main
22 | m_Name:
23 | m_Url: https://packages.unity.com
24 | m_Scopes: []
25 | m_IsDefault: 1
26 | m_Capabilities: 7
27 | m_ConfigSource: 0
28 | m_UserSelectedRegistryName:
29 | m_UserAddingNewScopedRegistry: 0
30 | m_RegistryInfoDraft:
31 | m_ErrorMessage:
32 | m_Original:
33 | m_Id:
34 | m_Name:
35 | m_Url:
36 | m_Scopes: []
37 | m_IsDefault: 0
38 | m_Capabilities: 0
39 | m_ConfigSource: 0
40 | m_Modified: 0
41 | m_Name:
42 | m_Url:
43 | m_Scopes:
44 | -
45 | m_SelectedScopeIndex: 0
46 |
--------------------------------------------------------------------------------
/ProjectSettings/Physics2DSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!19 &1
4 | Physics2DSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 4
7 | m_Gravity: {x: 0, y: -9.81}
8 | m_DefaultMaterial: {fileID: 0}
9 | m_VelocityIterations: 8
10 | m_PositionIterations: 3
11 | m_VelocityThreshold: 1
12 | m_MaxLinearCorrection: 0.2
13 | m_MaxAngularCorrection: 8
14 | m_MaxTranslationSpeed: 100
15 | m_MaxRotationSpeed: 360
16 | m_BaumgarteScale: 0.2
17 | m_BaumgarteTimeOfImpactScale: 0.75
18 | m_TimeToSleep: 0.5
19 | m_LinearSleepTolerance: 0.01
20 | m_AngularSleepTolerance: 2
21 | m_DefaultContactOffset: 0.01
22 | m_JobOptions:
23 | serializedVersion: 2
24 | useMultithreading: 0
25 | useConsistencySorting: 0
26 | m_InterpolationPosesPerJob: 100
27 | m_NewContactsPerJob: 30
28 | m_CollideContactsPerJob: 100
29 | m_ClearFlagsPerJob: 200
30 | m_ClearBodyForcesPerJob: 200
31 | m_SyncDiscreteFixturesPerJob: 50
32 | m_SyncContinuousFixturesPerJob: 50
33 | m_FindNearestContactsPerJob: 100
34 | m_UpdateTriggerContactsPerJob: 100
35 | m_IslandSolverCostThreshold: 100
36 | m_IslandSolverBodyCostScale: 1
37 | m_IslandSolverContactCostScale: 10
38 | m_IslandSolverJointCostScale: 10
39 | m_IslandSolverBodiesPerJob: 50
40 | m_IslandSolverContactsPerJob: 50
41 | m_AutoSimulation: 1
42 | m_QueriesHitTriggers: 1
43 | m_QueriesStartInColliders: 1
44 | m_CallbacksOnDisable: 1
45 | m_ReuseCollisionCallbacks: 1
46 | m_AutoSyncTransforms: 0
47 | m_AlwaysShowColliders: 0
48 | m_ShowColliderSleep: 1
49 | m_ShowColliderContacts: 0
50 | m_ShowColliderAABB: 0
51 | m_ContactArrowScale: 0.2
52 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
53 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
54 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
55 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
56 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
57 |
--------------------------------------------------------------------------------
/ProjectSettings/PresetManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1386491679 &1
4 | PresetManager:
5 | m_ObjectHideFlags: 0
6 | m_DefaultList:
7 | - type:
8 | m_NativeTypeID: 108
9 | m_ManagedTypePPtr: {fileID: 0}
10 | m_ManagedTypeFallback:
11 | defaultPresets:
12 | - m_Preset: {fileID: 2655988077585873504, guid: 463065d4f17d1d94d848aa127b94dd43,
13 | type: 2}
14 | - type:
15 | m_NativeTypeID: 1020
16 | m_ManagedTypePPtr: {fileID: 0}
17 | m_ManagedTypeFallback:
18 | defaultPresets:
19 | - m_Preset: {fileID: 2655988077585873504, guid: e7689051185d12f4298e1ebb2693a29f,
20 | type: 2}
21 | - type:
22 | m_NativeTypeID: 1006
23 | m_ManagedTypePPtr: {fileID: 0}
24 | m_ManagedTypeFallback:
25 | defaultPresets:
26 | - m_Preset: {fileID: 2655988077585873504, guid: e8537455c6c08bd4e8bf0be3707da685,
27 | type: 2}
28 |
--------------------------------------------------------------------------------
/ProjectSettings/ProjectVersion.txt:
--------------------------------------------------------------------------------
1 | m_EditorVersion: 2020.3.44f1
2 | m_EditorVersionWithRevision: 2020.3.44f1 (7f159b6136da)
3 |
--------------------------------------------------------------------------------
/ProjectSettings/QualitySettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!47 &1
4 | QualitySettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 5
7 | m_CurrentQuality: 0
8 | m_QualitySettings:
9 | - serializedVersion: 2
10 | name: High
11 | pixelLightCount: 2
12 | shadows: 2
13 | shadowResolution: 1
14 | shadowProjection: 1
15 | shadowCascades: 2
16 | shadowDistance: 40
17 | shadowNearPlaneOffset: 3
18 | shadowCascade2Split: 0.33333334
19 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
20 | shadowmaskMode: 1
21 | skinWeights: 2
22 | textureQuality: 0
23 | anisotropicTextures: 1
24 | antiAliasing: 2
25 | softParticles: 0
26 | softVegetation: 1
27 | realtimeReflectionProbes: 1
28 | billboardsFaceCameraPosition: 1
29 | vSyncCount: 1
30 | lodBias: 1
31 | maximumLODLevel: 0
32 | streamingMipmapsActive: 0
33 | streamingMipmapsAddAllCameras: 1
34 | streamingMipmapsMemoryBudget: 512
35 | streamingMipmapsRenderersPerFrame: 512
36 | streamingMipmapsMaxLevelReduction: 2
37 | streamingMipmapsMaxFileIORequests: 1024
38 | particleRaycastBudget: 256
39 | asyncUploadTimeSlice: 2
40 | asyncUploadBufferSize: 16
41 | asyncUploadPersistentBuffer: 1
42 | resolutionScalingFixedDPIFactor: 1
43 | customRenderPipeline: {fileID: 11400000, guid: 19ba41d7c0026c3459d37c2fe90c55a0, type: 2}
44 | excludedTargetPlatforms: []
45 | m_PerPlatformDefaultQuality:
46 | Android: 0
47 | Lumin: 0
48 | Nintendo Switch: 0
49 | PS4: 0
50 | Stadia: 0
51 | Standalone: 0
52 | WebGL: 0
53 | Windows Store Apps: 0
54 | XboxOne: 0
55 | iPhone: 0
56 | tvOS: 0
57 |
--------------------------------------------------------------------------------
/ProjectSettings/TagManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!78 &1
4 | TagManager:
5 | serializedVersion: 2
6 | tags: []
7 | layers:
8 | - Default
9 | - TransparentFX
10 | - Ignore Raycast
11 | -
12 | - Water
13 | - UI
14 | - Distortion
15 | -
16 | -
17 | -
18 | -
19 | -
20 | -
21 | -
22 | -
23 | -
24 | -
25 | -
26 | -
27 | -
28 | -
29 | -
30 | -
31 | -
32 | -
33 | -
34 | -
35 | -
36 | -
37 | -
38 | -
39 | -
40 | m_SortingLayers:
41 | - name: Default
42 | uniqueID: 0
43 | locked: 0
44 |
--------------------------------------------------------------------------------
/ProjectSettings/TimeManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!5 &1
4 | TimeManager:
5 | m_ObjectHideFlags: 0
6 | Fixed Timestep: 0.02
7 | Maximum Allowed Timestep: 0.1
8 | m_TimeScale: 1
9 | Maximum Particle Timestep: 0.03
10 |
--------------------------------------------------------------------------------
/ProjectSettings/URPProjectSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &1
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 61
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3}
13 | m_Name:
14 | m_EditorClassIdentifier:
15 | m_LastMaterialVersion: 4
16 |
--------------------------------------------------------------------------------
/ProjectSettings/UnityConnectSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!310 &1
4 | UnityConnectSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 1
7 | m_Enabled: 0
8 | m_TestMode: 0
9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com
12 | m_DashboardUrl: https://dashboard.unity3d.com
13 | m_TestInitMode: 0
14 | CrashReportingSettings:
15 | m_EventUrl: https://perf-events.cloud.unity3d.com
16 | m_Enabled: 0
17 | m_LogBufferSize: 10
18 | m_CaptureEditorExceptions: 1
19 | UnityPurchasingSettings:
20 | m_Enabled: 0
21 | m_TestMode: 0
22 | UnityAnalyticsSettings:
23 | m_Enabled: 0
24 | m_TestMode: 0
25 | m_InitializeOnStartup: 1
26 | m_PackageRequiringCoreStatsPresent: 0
27 | UnityAdsSettings:
28 | m_Enabled: 0
29 | m_InitializeOnStartup: 1
30 | m_TestMode: 0
31 | m_IosGameId:
32 | m_AndroidGameId:
33 | m_GameIds: {}
34 | m_GameId:
35 | PerformanceReportingSettings:
36 | m_Enabled: 0
37 |
--------------------------------------------------------------------------------
/ProjectSettings/VFXManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!937362698 &1
4 | VFXManager:
5 | m_ObjectHideFlags: 0
6 | m_IndirectShader: {fileID: 0}
7 | m_CopyBufferShader: {fileID: 0}
8 | m_SortShader: {fileID: 0}
9 | m_RenderPipeSettingsPath:
10 | m_FixedTimeStep: 0.016666668
11 | m_MaxDeltaTime: 0.05
12 |
--------------------------------------------------------------------------------
/ProjectSettings/VersionControlSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!890905787 &1
4 | VersionControlSettings:
5 | m_ObjectHideFlags: 0
6 | m_Mode: Visible Meta Files
7 | m_CollabEditorSettings:
8 | inProgressEnabled: 1
9 |
--------------------------------------------------------------------------------
/ProjectSettings/XRSettings.asset:
--------------------------------------------------------------------------------
1 | {
2 | "m_SettingKeys": [
3 | "VR Device Disabled",
4 | "VR Device User Alert"
5 | ],
6 | "m_SettingValues": [
7 | "False",
8 | "False"
9 | ]
10 | }
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | ### Distortion effect for Unity URP (supports transparent objects)
2 |
3 |
4 |
5 | ### Usage
6 | - Clone repository and open in Unity (2020 or later, but may work with 2019)
7 | - Make sure you have a separate layer created for objects that should display distortion (you can name it "Distortion")
8 | - DO NOT forget to apply that layer to every object or particle effect that uses distortion material
9 | - Check URP render data asset and setup your project corretly (reference below if you dont want to open project)
10 |
11 | - I recommend copying settings as shown, otherwise effect might not work
12 | - Apply material and layer to object that should display the distortion effect
13 | - Effect should now be working!
14 |
15 |
16 |
17 | ### Additional Notes:
18 | - Sample shader is included, or you can build your own shader graph or shader code ones based on it
19 | - Effect uses global texture as instead of SceneColor node, so you can access it in any ways you desire
20 |
21 |
22 | ### Credits
23 | Shader effect is based on GabrielAguiar's - https://www.youtube.com/watch?v=CXCyVDEplyM
24 |
--------------------------------------------------------------------------------