├── .gitignore
├── .idea
├── .gitignore
├── .name
├── compiler.xml
├── deploymentTargetDropDown.xml
├── gradle.xml
├── migrations.xml
├── misc.xml
└── vcs.xml
├── README.md
├── app
├── .gitignore
├── build.gradle
├── proguard-rules.pro
└── src
│ ├── androidTest
│ └── java
│ │ └── com
│ │ └── cipher
│ │ └── userlib
│ │ └── ExampleInstrumentedTest.java
│ ├── main
│ ├── AndroidManifest.xml
│ ├── cpp
│ │ ├── CMakeLists.txt
│ │ ├── config.json
│ │ ├── icon.bmp
│ │ ├── include
│ │ │ ├── Cipher
│ │ │ │ ├── Cipher.h
│ │ │ │ ├── CipherArm64.h
│ │ │ │ └── CipherUtils.h
│ │ │ ├── KittyMemory
│ │ │ │ ├── KittyArm64.hpp
│ │ │ │ ├── KittyInclude.hpp
│ │ │ │ ├── KittyMemory.hpp
│ │ │ │ ├── KittyScanner.hpp
│ │ │ │ ├── KittyUtils.hpp
│ │ │ │ ├── MemoryBackup.hpp
│ │ │ │ ├── MemoryPatch.hpp
│ │ │ │ └── writeData.hpp
│ │ │ ├── fileselector
│ │ │ │ └── fileselector.h
│ │ │ ├── iconloader
│ │ │ │ └── IconLoader.h
│ │ │ ├── imgui
│ │ │ │ ├── androidbk.h
│ │ │ │ ├── imconfig.h
│ │ │ │ ├── imgui.h
│ │ │ │ ├── imgui_impl_opengl3.h
│ │ │ │ ├── imgui_impl_opengl3_loader.h
│ │ │ │ ├── imgui_internal.h
│ │ │ │ ├── imstb_rectpack.h
│ │ │ │ ├── imstb_textedit.h
│ │ │ │ └── imstb_truetype.h
│ │ │ ├── misc
│ │ │ │ └── Logger.h
│ │ │ └── nlohmann
│ │ │ │ ├── json.hpp
│ │ │ │ └── json_fwd.hpp
│ │ ├── main.cpp
│ │ └── main.h
│ ├── java
│ │ └── com
│ │ │ └── cipher
│ │ │ └── userlib
│ │ │ └── MainActivity.java
│ └── res
│ │ ├── drawable-v24
│ │ └── ic_launcher_foreground.xml
│ │ ├── drawable
│ │ └── ic_launcher_background.xml
│ │ ├── layout
│ │ └── activity_main.xml
│ │ ├── mipmap-anydpi-v26
│ │ ├── ic_launcher.xml
│ │ └── ic_launcher_round.xml
│ │ ├── mipmap-hdpi
│ │ ├── ic_launcher.webp
│ │ └── ic_launcher_round.webp
│ │ ├── mipmap-mdpi
│ │ ├── ic_launcher.webp
│ │ └── ic_launcher_round.webp
│ │ ├── mipmap-xhdpi
│ │ ├── ic_launcher.webp
│ │ └── ic_launcher_round.webp
│ │ ├── mipmap-xxhdpi
│ │ ├── ic_launcher.webp
│ │ └── ic_launcher_round.webp
│ │ ├── mipmap-xxxhdpi
│ │ ├── ic_launcher.webp
│ │ └── ic_launcher_round.webp
│ │ ├── values-night
│ │ └── themes.xml
│ │ ├── values
│ │ ├── colors.xml
│ │ ├── strings.xml
│ │ └── themes.xml
│ │ └── xml
│ │ ├── backup_rules.xml
│ │ └── data_extraction_rules.xml
│ └── test
│ └── java
│ └── com
│ └── cipher
│ └── userlib
│ └── ExampleUnitTest.java
├── build.gradle
├── gradle.properties
├── gradle
└── wrapper
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── gradlew
├── gradlew.bat
└── settings.gradle
/.gitignore:
--------------------------------------------------------------------------------
1 | *.iml
2 | .gradle
3 | /local.properties
4 | /.idea/caches
5 | /.idea/libraries
6 | /.idea/modules.xml
7 | /.idea/workspace.xml
8 | /.idea/navEditor.xml
9 | /.idea/assetWizardSettings.xml
10 | .DS_Store
11 | /build
12 | /captures
13 | .externalNativeBuild
14 | .cxx
15 | local.properties
16 |
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/.idea/.gitignore:
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1 | # Default ignored files
2 | /shelf/
3 | /workspace.xml
4 |
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/.idea/.name:
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1 | userlib
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/.idea/compiler.xml:
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/.idea/deploymentTargetDropDown.xml:
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/.idea/gradle.xml:
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/.idea/migrations.xml:
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/.idea/misc.xml:
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/.idea/vcs.xml:
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/README.md:
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1 | # Userlib-SML
2 | A userlib template for the SML
3 |
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/app/.gitignore:
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1 | /build
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/app/build.gradle:
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1 | plugins {
2 | id 'com.android.application'
3 | }
4 |
5 | android {
6 | compileSdk 34
7 |
8 | defaultConfig {
9 | applicationId "com.cipher.userlib"
10 | minSdk 26
11 | targetSdk 34
12 | versionCode 1
13 | versionName "1.0"
14 |
15 | testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
16 | externalNativeBuild {
17 | cmake {
18 | cppFlags '-std=c++17'
19 | abiFilters "arm64-v8a"
20 | }
21 | }
22 | }
23 |
24 | buildTypes {
25 | release {
26 | minifyEnabled false
27 | proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
28 | }
29 | }
30 | compileOptions {
31 | sourceCompatibility JavaVersion.VERSION_1_8
32 | targetCompatibility JavaVersion.VERSION_1_8
33 | }
34 | externalNativeBuild {
35 | cmake {
36 | path file('src/main/cpp/CMakeLists.txt')
37 | version '3.22.1'
38 | }
39 | }
40 | buildFeatures {
41 | viewBinding true
42 | }
43 | android {
44 | namespace 'com.cipher.userlib'
45 | }
46 | }
47 |
48 | dependencies {
49 |
50 | implementation 'androidx.appcompat:appcompat:1.6.1'
51 | implementation 'com.google.android.material:material:1.12.0'
52 | implementation 'androidx.constraintlayout:constraintlayout:2.1.4'
53 | testImplementation 'junit:junit:4.13.2'
54 | androidTestImplementation 'androidx.test.ext:junit:1.1.5'
55 | androidTestImplementation 'androidx.test.espresso:espresso-core:3.5.1'
56 | }
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/app/proguard-rules.pro:
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1 | # Add project specific ProGuard rules here.
2 | # You can control the set of applied configuration files using the
3 | # proguardFiles setting in build.gradle.
4 | #
5 | # For more details, see
6 | # http://developer.android.com/guide/developing/tools/proguard.html
7 |
8 | # If your project uses WebView with JS, uncomment the following
9 | # and specify the fully qualified class name to the JavaScript interface
10 | # class:
11 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview {
12 | # public *;
13 | #}
14 |
15 | # Uncomment this to preserve the line number information for
16 | # debugging stack traces.
17 | #-keepattributes SourceFile,LineNumberTable
18 |
19 | # If you keep the line number information, uncomment this to
20 | # hide the original source file name.
21 | #-renamesourcefileattribute SourceFile
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/app/src/androidTest/java/com/cipher/userlib/ExampleInstrumentedTest.java:
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1 | package com.cipher.userlib;
2 |
3 | import android.content.Context;
4 |
5 | import androidx.test.platform.app.InstrumentationRegistry;
6 | import androidx.test.ext.junit.runners.AndroidJUnit4;
7 |
8 | import org.junit.Test;
9 | import org.junit.runner.RunWith;
10 |
11 | import static org.junit.Assert.*;
12 |
13 | /**
14 | * Instrumented test, which will execute on an Android device.
15 | *
16 | * @see Testing documentation
17 | */
18 | @RunWith(AndroidJUnit4.class)
19 | public class ExampleInstrumentedTest {
20 | @Test
21 | public void useAppContext() {
22 | // Context of the app under test.
23 | Context appContext = InstrumentationRegistry.getInstrumentation().getTargetContext();
24 | assertEquals("com.cipher.userlib", appContext.getPackageName());
25 | }
26 | }
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/app/src/main/AndroidManifest.xml:
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1 |
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6 |
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19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
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/app/src/main/cpp/CMakeLists.txt:
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1 | cmake_minimum_required(VERSION 3.19.0)
2 |
3 | set(CIPHER_URL https://github.com/lukas0x1/Userlib-SML/releases/latest/download/libciphered.so)
4 | set(CIPHER_PATH ${CMAKE_BINARY_DIR}/libciphered.so)
5 | file(DOWNLOAD ${CIPHER_URL} ${CIPHER_PATH} STATUS LIBCIPHER_DOWNLOAD_STATUS)
6 |
7 |
8 | project("userlib")
9 |
10 |
11 | #set(CMAKE_BUILD_TYPE Debug)
12 | set(CMAKE_BUILD_TYPE Release)
13 |
14 | if(CMAKE_BUILD_TYPE STREQUAL "Release")
15 | set(CMAKE_C_VISIBILITY_PRESET hidden)
16 | set(CMAKE_CXX_VISIBILITY_PRESET hidden)
17 | set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fvisibility=hidden -O3")
18 | set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -O3")
19 | endif()
20 |
21 |
22 | file(READ ${CMAKE_HOME_DIRECTORY}/config.json MY_JSON_STRING) #reads soname from config
23 | string(JSON CUR_NAME GET ${MY_JSON_STRING} name)
24 | string(LENGTH ${CUR_NAME} CUR_NAME_LEN)
25 | string(SUBSTRING ${CUR_NAME} 3 ${CUR_NAME_LEN} CUR_NAME) #ugly but there's no lazy regex support
26 | string(REPLACE ".so" "" CUR_NAME ${CUR_NAME})
27 |
28 | add_library( # Sets the name of the library.
29 | ${CUR_NAME}
30 | SHARED
31 | main.cpp
32 | )
33 |
34 | target_include_directories(
35 | ${CUR_NAME} PUBLIC ${CMAKE_SOURCE_DIR}/include
36 | )
37 |
38 | find_library(
39 | log-lib
40 | log
41 | )
42 |
43 | target_link_libraries(
44 | ${CUR_NAME}
45 | "${CIPHER_PATH}"
46 | ${log-lib}
47 | )
48 |
49 | add_custom_command(
50 | TARGET ${CUR_NAME}
51 | POST_BUILD
52 | COMMAND ${CMAKE_OBJCOPY}
53 | ARGS --add-section .config=${CMAKE_HOME_DIRECTORY}/config.json --set-section-flags .config=readonly,contents,data $
54 | )
55 |
56 | add_custom_command(
57 | TARGET ${CUR_NAME}
58 | POST_BUILD
59 | COMMAND ${CMAKE_OBJCOPY}
60 | ARGS --add-section .icon=${CMAKE_HOME_DIRECTORY}/icon.bmp --set-section-flags .icon=readonly,contents,data $
61 | )
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/app/src/main/cpp/config.json:
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1 | {
2 | "name": "libmodlib.so",
3 | "author": "author's name",
4 | "displayName": "Demo mod",
5 | "description": "this is a simple demo mod for sml",
6 | "majorVersion": 1,
7 | "minorVersion": 0,
8 | "patchVersion": 0,
9 | "displaysUI": true,
10 | "selfManagedUI": false,
11 | "githubReleasesUrl": "",
12 | "dependencies": [
13 |
14 | ]
15 | }
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/app/src/main/cpp/icon.bmp:
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https://raw.githubusercontent.com/lukas0x1/Userlib-SML/479723f64be3884ba30226929d3446686acb5fe9/app/src/main/cpp/icon.bmp
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/app/src/main/cpp/include/Cipher/Cipher.h:
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1 | #pragma once
2 |
3 | #include
4 | #include
5 |
6 |
7 | enum Section {
8 | BOOTLOADER_ROD = 0,
9 | BOOTLOADER_RWP,
10 | BOOTLOADER_RXP,
11 | };
12 |
13 | /**
14 | * @brief Provides an API for Canvas like memory scanning within the game's library.
15 | *
16 | * This class offers methods for obtaining game version information, detecting beta status,
17 | * retrieving library base addresses, scanning memory regions for specific patterns,
18 | * and accessing configuration paths and asset data. It serves as an API for the mod loader.
19 | */
20 | class Cipher {
21 | public:
22 | /**
23 | * @brief Retrieves the game version.
24 | * @return The game version as a 32-bit unsigned integer.
25 | */
26 | static std::uint32_t getGameVersion();
27 |
28 | /**
29 | * @brief Checks if the game is the beta build.
30 | * @return True if the game is in beta, false otherwise.
31 | */
32 | static bool isGameBeta();
33 |
34 | /**
35 | * @brief Retrieves the base address of the game's library.
36 | * @return The base address of the game library as an std::uintptr_t.
37 | */
38 | static std::uintptr_t get_libBase();
39 |
40 | /**
41 | * @brief Retrieves the name of the game's library.
42 | * @return A string containing the name of the game library.
43 | */
44 | static const char *get_libName();
45 |
46 | /**
47 | * @brief Scans the game's library for a specific byte array using wildcard masking.
48 | * @param _bytes The byte array to search for.
49 | * @param _mask The _mask specifying which bytes to compare in the _bytes.
50 | * @return The address of the first occurrence of the bytes.
51 | */
52 | static std::uintptr_t CipherScan(const char *_bytes, const char *_mask); //librange
53 |
54 | /**
55 | * @brief Scans a specified memory region for a specific byte array using wildcard masking.
56 | * @param _start The start address of the memory region to scan.
57 | * @param _size The size of the memory region to scan.
58 | * @param _bytes The byte bytes to search for.
59 | * @param _mask The mask specifying which bytes to compare in the _bytes.
60 | * @return The address of the first occurrence of the bytes.
61 | */
62 | static std::uintptr_t CipherScan(std::uintptr_t _start, const size_t _size, const char *_bytes, const char *_mask);
63 |
64 | /**
65 | * @brief Scans the game's library for all occurrences of a specific byte array using wildcard masking.
66 | * @param _bytes The byte bytes to search for.
67 | * @param _mask The mask specifying which bytes to compare in the bytes.
68 | * @return A vector containing the addresses of all occurrences of the bytes.
69 | */
70 | static std::vector CipherScanAll(const char *_bytes, const char *_mask); //librange
71 |
72 | /**
73 | * @brief Scans a specified memory region for all occurrences of a specific byte array using wildcard masking.
74 | * @param _start The start address of the memory region to scan.
75 | * @param _end The end address of the memory region to scan.
76 | * @param _bytes The bytes to search for.
77 | * @param _mask The mask specifying which bytes to compare in the bytes.
78 | * @return A vector containing the addresses of all occurrences of the bytes.
79 | */
80 | static std::vector CipherScanAll(std::uintptr_t _start, std::uintptr_t _end, const char *_bytes, const char *_mask);
81 |
82 | /**
83 | * @brief Scans a specified memory section for a specific byte array using wildcard masking.
84 | * @param _bytes The bytes to search for.
85 | * @param _mask The mask specifying which bytes to compare in the bytes.
86 | * @param _section The section of memory to scan (default is BOOTLOADER_RXP).
87 | * @return The address of the first occurrence of the bytes within the specified memory section.
88 | */
89 | static std::uintptr_t CipherScanSegments(const char *_bytes, const char *_mask, const Section &_section = BOOTLOADER_RXP);
90 |
91 | /**
92 | * @brief Scans the game's library for a specific pattern using IDA-style pattern format.
93 | * @param _pattern The IDA-style pattern to search for.
94 | * @return The address of the first occurrence of the pattern.
95 | */
96 | static std::uintptr_t CipherScanIdaPattern(const std::string &_pattern); //librange
97 |
98 | /**
99 | * @brief Scans a specified memory region for a specific pattern using IDA-style pattern format.
100 | * @param _start The start address of the memory region to scan.
101 | * @param _end The end address of the memory region to scan.
102 | * @param _pattern The IDA-style pattern to search for.
103 | * @return The address of the first occurrence of the pattern.
104 | */
105 | static uintptr_t CipherScanIdaPattern(const std::uintptr_t _start, const std::uintptr_t _end, const std::string &_pattern);
106 |
107 | /**
108 | * @brief Scans the game's library for all occurrences of a specific pattern using IDA-style pattern format.
109 | * @param _pattern The IDA-style pattern to search for.
110 | * @return A vector containing the addresses of all occurrences of the pattern.
111 | */
112 | static std::vector CipherScanIdaPatternAll(const std::string &_pattern); //librange
113 |
114 | /**
115 | * @brief Scans a specified memory region for all occurrences of a specific pattern using IDA-style pattern format.
116 | * @param _start The start address of the memory region to scan.
117 | * @param _end The end address of the memory region to scan.
118 | * @param _pattern The IDA-style pattern to search for.
119 | * @return A vector containing the addresses of all occurrences of the pattern.
120 | */
121 | static std::vector CipherScanIdaPatternAll(const std::uintptr_t _start, const std::uintptr_t _end, const std::string &_pattern);
122 |
123 | /**
124 | * @brief Retrieves the path to the mod's configuration file.
125 | * @return A pointer to a string containing the path to the configuration file.
126 | */
127 | static const char *getConfigPath();
128 |
129 | /**
130 | * @brief Reads asset data from a specified path.
131 | * @param _assetPath The path to the asset.
132 | * @return A pointer to a char array containing the asset data.
133 | */
134 | static char* read_asset(char* _assetPath);
135 | };
136 |
137 | enum Types {
138 | e_patch,
139 | e_hook
140 | };
141 |
142 | /**
143 | * @brief Base class for cipher implementations.
144 | */
145 | class CipherBase {
146 | public:
147 | /**
148 | * @brief Constructor for CipherBase class.
149 | */
150 | CipherBase();
151 | /**
152 | * @brief Destructor for CipherBase class (pure virtual).
153 | */
154 | virtual ~CipherBase() = 0;
155 |
156 | /**
157 | * @brief Set the name of the associated library.
158 | * @param _libName Name of the library.
159 | * @return Pointer to the current CipherBase chatInfo.
160 | */
161 | CipherBase* set_libName(const char* _libName);
162 | /**
163 | * @brief Set the address of the cipher using a symbol name.
164 | * @param _symbol Symbol name to set the address.
165 | * @return Pointer to the current CipherBase chatInfo.
166 | */
167 | CipherBase* set_Address(const char* _symbol);
168 | /**
169 | * @brief Set the address of the cipher.
170 | * @param _address Address to set.
171 | * @param _isLocal Flag indicating if the address is local to the library.
172 | * @return Pointer to the current CipherBase chatInfo.
173 | */
174 | CipherBase* set_Address(std::uintptr_t _address, bool _isLocal = true);
175 | /**
176 | * @brief Set the address of the cipher using bytes and a mask.
177 | * @param _bytes Bytes representing the address.
178 | * @param _mask Mask to apply to the bytes.
179 | * @return Pointer to the current CipherBase chatInfo.
180 | */
181 | CipherBase* set_Address(const char* _bytes, const char* _mask);
182 |
183 | /**
184 | * @brief Set the lock status of the cipher.
185 | * @param _isLocked Lock status to set.
186 | * @return Pointer to the current CipherBase chatInfo.
187 | */
188 | CipherBase* set_Lock(bool _isLocked);
189 | /**
190 | * @brief Trigger the cipher.
191 | * @return Pointer to the triggered CipherBase chatInfo.
192 | */
193 | virtual CipherBase* Fire() = 0;
194 | /**
195 | * @brief Restore the cipher.
196 | */
197 | virtual void Restore() = 0;
198 | };
199 |
200 |
201 | /**
202 | * @brief Represents a hook applied to the game's memory.
203 | * Inherits from CipherBase.
204 | */
205 | class CipherHook : public CipherBase {
206 | public:
207 | /**
208 | * @brief Constructs a new CipherHook object.
209 | */
210 | CipherHook();
211 |
212 | /**
213 | * @brief Destroys the CipherHook object and restores the hook.
214 | */
215 | ~CipherHook() override;
216 |
217 | /**
218 | * @brief Sets the address of the hook function.
219 | * @param _hook The address of the hook function.
220 | * @return A pointer to the current CipherHook object.
221 | */
222 | CipherHook* set_Hook(std::uintptr_t _hook);
223 |
224 | /**
225 | * @brief Sets the address of the callback function.
226 | * @param _callback The address of the callback function.
227 | * @return A pointer to the current CipherHook object.
228 | */
229 | CipherHook* set_Callback(std::uintptr_t _callback);
230 |
231 | /**
232 | * @brief Applies the hook to the game's memory.
233 | * @return A pointer to the current CipherHook object.
234 | */
235 | CipherHook* Fire() override;
236 |
237 | /**
238 | * @brief Restores the hook.
239 | */
240 | void Restore() override;
241 | };
242 |
243 | /**
244 | * @brief Represents a patch applied to the game's memory.
245 | * Inherits from CipherBase.
246 | */
247 | class CipherPatch : public CipherBase {
248 | public:
249 | /**
250 | * @brief Constructs a new CipherPatch object.
251 | */
252 | CipherPatch();
253 |
254 | /**
255 | * @brief Destroys the CipherPatch object and restores the patch.
256 | */
257 | ~CipherPatch() override;
258 |
259 | /**
260 | * @brief Applies the patch to the game's memory.
261 | * @return A pointer to the current CipherPatch object.
262 | */
263 | CipherPatch* Fire() override;
264 |
265 | /**
266 | * @brief Sets the opcode for the patch.
267 | * @param _hex The opcode in hexadecimal format.
268 | * @return A pointer to the current CipherPatch object.
269 | */
270 | CipherPatch* set_Opcode(std::string _hex);
271 |
272 | /**
273 | * @brief Restores the patch.
274 | */
275 | void Restore() override;
276 | };
277 |
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/app/src/main/cpp/include/Cipher/CipherArm64.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | #include
4 | #include
5 | #include
6 |
7 | namespace CipherArm64
8 | {
9 |
10 | int32_t bit_from(uint32_t insn, int pos);
11 |
12 | int32_t bits_from(uint32_t insn, int pos, int l);
13 |
14 | bool is_insn_adr(uint32_t insn);
15 |
16 | bool is_insn_adrp(uint32_t insn);
17 |
18 | bool decode_adr_imm(uint32_t insn, int64_t *imm);
19 |
20 | int32_t decode_addsub_imm(uint32_t insn);
21 |
22 | bool is_insn_ld(uint32_t insn);
23 |
24 | bool is_insn_ldst(uint32_t insn);
25 |
26 | bool is_insn_ldst_uimm(uint32_t insn);
27 |
28 | bool decode_ldrstr_uimm(uint32_t insn, int32_t *offset);
29 |
30 | }
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/app/src/main/cpp/include/Cipher/CipherUtils.h:
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1 | #pragma once
2 |
3 | #include
4 | #include
5 |
6 | /**
7 | * @brief Struct representing device information.
8 | */
9 | struct DeviceInfo {
10 | float xdpi; /**< X-axis dots per inch (dpi) of the device screen. */
11 | float ydpi; /**< Y-axis dots per inch (dpi) of the device screen. */
12 | float density; /**< Pixel density of the device screen. */
13 | std::string deviceName; /**< Name of the device. */
14 | std::string deviceManufacturer; /**< Manufacturer of the device. */
15 | std::string deviceModel; /**< Model of the device. */
16 | };
17 |
18 | /**
19 | * @brief Specifies the type of the game.
20 | */
21 | enum GameType {
22 | Live = 0, /**< Represents the live version of the game. */
23 | Beta, /**< Represents the beta version of the game. */
24 | Huawei /**< Represents the Huawei version of the game. */
25 | };
26 |
27 | /**
28 | * @brief Specifies memory segment permissions.
29 | */
30 | enum Flags {
31 | ReadOnly = 10, /**< Read-only segment (rodata). */
32 | ReadAndWrite, /**< Read-write segment (bss). */
33 | ReadAndExecute, /**< Read-execute segment (text). */
34 | Any /**< Any segment. */
35 | };
36 |
37 | enum HapticFeedbackType {
38 | TYPE_SUCCESS = 0, /**< Success feedback. */
39 | TYPE_SUCCESS_STRONG = 1, /**< Strong success feedback. */
40 | TYPE_WARNING = 2, /**< Warning feedback. */
41 | TYPE_ERROR = 3, /**< Error feedback. */
42 | TYPE_SELECTION = 4, /**< Selection feedback. */
43 | TYPE_IMPACT_LIGHT = 5, /**< Light impact feedback. */
44 | TYPE_IMPACT = 6, /**< Impact feedback. */
45 | TYPE_IMPACT_HEAVY = 7 /**< Heavy impact feedback. */
46 | };
47 |
48 | /**
49 | * @brief Provides functionalities for interacting with game memory, scanning patterns, and accessing game information.
50 | */
51 | class CipherUtils {
52 | public:
53 | /**
54 | * @brief Retrieves the game version.
55 | * @return The game version as a 32-bit unsigned integer.
56 | */
57 | static std::uint32_t get_GameVersion();
58 |
59 | /**
60 | * @brief Retrieves the game type.
61 | * @return The game type.
62 | *
63 | * Possible return values:
64 | * - GameType::Live: Represents the live version of the game.
65 | * - GameType::Beta: Represents the beta version of the game.
66 | * - GameType::Huawei: Represents the Huawei version of the game.
67 | */
68 | static GameType get_GameType();
69 |
70 | /**
71 | * @brief Retrieves the name of the library.
72 | * @return The name of the library.
73 | */
74 | static const char *get_libName();
75 |
76 | /**
77 | * @brief Retrieves the base address of the library.
78 | * @return The base address of the library.
79 | */
80 | static std::uintptr_t get_libBase();
81 |
82 | /**
83 | * @brief Retrieves the path for mod configurations.
84 | * @return The path for mod configurations.
85 | */
86 | static const char *get_ConfigsPath();
87 |
88 | /**
89 | * @brief Reads an asset from the given asset path.
90 | * @param _assetPath The path of the asset to read.
91 | * @return A pointer to the buffer containing the asset data.
92 | */
93 | static char *readAsset(const char *_assetPath);
94 |
95 | /**
96 | * @brief Adds a listener for keyboard events.
97 | * @param _listener The listener function to be added.
98 | */
99 | static void addOnKeyboardCompleteListener(void (*_listener)(std::string _message));
100 |
101 | /**
102 | * @brief Adds a message to the user's chat.
103 | * @param _message The string to be added.
104 | */
105 | static DeviceInfo get_DeviceInfo();
106 |
107 | /**
108 | * @brief Perform haptic feedback of the specified type
109 | * @param type The type of haptic feedback
110 | */
111 | static void performHapticFeedback(HapticFeedbackType _type);
112 |
113 | public:
114 | /**
115 | * @brief Converts a pattern string into bytes and a mask for memory scanning.
116 | * @param _pattern The pattern string to convert.
117 | * @param _bytesBuffer The buffer to store the converted bytes.
118 | * @param _maskBuffer The buffer to store the mask.
119 | */
120 | static void patternToBytes(const std::string _pattern, char *_bytesBuffer, std::string &_maskBuffer);
121 |
122 | /**
123 | * @brief Scans memory for a specific pattern within a given range.
124 | * @param _start The start address of the memory range to scan.
125 | * @param _end The end address of the memory range to scan.
126 | * @param _bytes The pattern bytes to search for.
127 | * @param _mask The mask corresponding to the pattern bytes.
128 | * @return The address of the found pattern, or 0 if not found.
129 | */
130 | static std::uintptr_t CipherScan(const std::uintptr_t _start, const std::uintptr_t _end, const char *_bytes, const char *_mask);
131 |
132 | /**
133 | * @brief Scans memory for a specific pattern within a specific memory segment in the lib range.
134 | * @param _bytes The pattern bytes to search for.
135 | * @param _mask The mask corresponding to the pattern bytes.
136 | * @param _flag The flag indicating the memory segment type to search in.
137 | * @param _start The start address of the scan in the specified memory segment.
138 | * @param _libName The name of the library to scan.
139 | * @return The address of the found pattern, or 0 if not found.
140 | */
141 | static std::uintptr_t CipherScan(const char *_bytes, const char *_mask, const Flags &_flag = Flags::Any, const std::uintptr_t &_start = 0x0, const char *_libName = nullptr);
142 |
143 | /**
144 | * @brief Scans memory for all occurrences of a specific pattern within a given range.
145 | * @param _start The start address of the memory range to scan.
146 | * @param _end The end address of the memory range to scan.
147 | * @param _bytes The pattern bytes to search for.
148 | * @param _mask The mask corresponding to the pattern bytes.
149 | * @return A vector containing the addresses of all found patterns.
150 | */
151 | static std::vector CipherScanAll(const std::uintptr_t _start, const std::uintptr_t _end, const char *_bytes, const char *_mask);
152 |
153 | /**
154 | * @brief Scans memory for all occurrences of a specific pattern within a specific memory segment.
155 | * @param _bytes The pattern bytes to search for.
156 | * @param _mask The mask corresponding to the pattern bytes.
157 | * @param _flag The flag indicating the memory segment type to search in.
158 | * @param _start The start address of the memory segment to scan.
159 | * @param _libName The name of the library to scan.
160 | * @return A vector containing the addresses of all found patterns.
161 | */
162 | static std::vector CipherScanAll(const char *_bytes, const char *_mask, const Flags &_flag = Flags::Any, const std::uintptr_t &_start = 0x0, const char *_libName = nullptr);
163 |
164 | /**
165 | * @brief Scans memory for a pattern defined as a string within a given range or within a specific memory segment.
166 | * @param _start The start address of the memory range to scan.
167 | * @param _end The end address of the memory range to scan.
168 | * @param _pattern The pattern string to search for.
169 | * @return The address of the found pattern, or 0 if not found.
170 | */
171 | static std::uintptr_t CipherScanPattern(const std::uintptr_t _start, const std::uintptr_t _end, const char *_pattern);
172 |
173 | /**
174 | * @brief Scans memory for a pattern defined as a string within a specific memory segment.
175 | * @param _pattern The pattern string to search for.
176 | * @param _flag The flag indicating the memory segment type to search in.
177 | * @param _start The start address of the memory segment to scan.
178 | * @param _libName The name of the library to scan.
179 | * @return The address of the found pattern, or 0 if not found.
180 | */
181 | static std::uintptr_t CipherScanPattern(const char *_pattern, const Flags &_flag = Flags::Any, const std::uintptr_t &_start = 0x0, const char *_libName = nullptr);
182 |
183 | /**
184 | * @brief Scans memory for all occurrences of a pattern defined as a string within a given range or within a specific memory segment.
185 | * @param _start The start address of the memory range to scan.
186 | * @param _end The end address of the memory range to scan.
187 | * @param _pattern The pattern string to search for.
188 | * @return A vector containing the addresses of all found patterns.
189 | */
190 | static std::vector CipherScanPatternAll(const std::uintptr_t _start, const std::uintptr_t _end, const char *_pattern);
191 |
192 | /**
193 | * @brief Scans memory for all occurrences of a pattern defined as a string within a specific memory segment.
194 | * @param _pattern The pattern string to search for.
195 | * @param _flag The flag indicating the memory segment type to search in.
196 | * @param _start The start address of the memory segment to scan.
197 | * @param _libName The name of the library to scan.
198 | * @return A vector containing the addresses of all found patterns.
199 | */
200 | static std::vector CipherScanPatternAll(const char *_pattern, const Flags &_flag = Flags::Any, const std::uintptr_t &_start = 0x0, const char *_libName = nullptr);
201 | };
202 |
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/app/src/main/cpp/include/KittyMemory/KittyArm64.hpp:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | #include
4 | #include
5 | #include
6 |
7 | namespace KittyArm64
8 | {
9 |
10 | int32_t bit_from(uint32_t insn, int pos);
11 |
12 | int32_t bits_from(uint32_t insn, int pos, int l);
13 |
14 | bool is_insn_adr(uint32_t insn);
15 |
16 | bool is_insn_adrp(uint32_t insn);
17 |
18 | bool decode_adr_imm(uint32_t insn, int64_t *imm);
19 |
20 | int32_t decode_addsub_imm(uint32_t insn);
21 |
22 | bool is_insn_ld(uint32_t insn);
23 |
24 | bool is_insn_ldst(uint32_t insn);
25 |
26 | bool is_insn_ldst_uimm(uint32_t insn);
27 |
28 | bool decode_ldrstr_uimm(uint32_t insn, int32_t *offset);
29 |
30 | }
31 |
32 | namespace KittyArm
33 | {
34 | int32_t decode_ldr_literal(uint32_t insn);
35 | }
--------------------------------------------------------------------------------
/app/src/main/cpp/include/KittyMemory/KittyInclude.hpp:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | #include "KittyUtils.hpp"
4 | #include "KittyMemory.hpp"
5 | #include "MemoryPatch.hpp"
6 | #include "KittyScanner.hpp"
7 | #include "KittyArm64.hpp"
8 |
9 | #ifdef __ANDROID__
10 | using KittyMemory::ProcMap;
11 | using KittyScanner::RegisterNativeFn;
12 | using KittyScanner::ElfScanner;
13 |
14 | #elif __APPLE__
15 | #include "writeData.hpp"
16 | using KittyMemory::seg_data_t;
17 | using KittyMemory::MemoryFileInfo;
18 | #endif
--------------------------------------------------------------------------------
/app/src/main/cpp/include/KittyMemory/KittyMemory.hpp:
--------------------------------------------------------------------------------
1 | //
2 | // KittyMemory.hpp
3 | //
4 | // Created by MJ (Ruit) on 1/1/19.
5 | //
6 |
7 | #pragma once
8 |
9 | #include
10 | #include
11 | #include
12 | #include
13 | #include
14 |
15 | #ifdef __APPLE__
16 | #include
17 | #include
18 | #include
19 | #include
20 | #endif
21 |
22 | #include "KittyUtils.hpp"
23 |
24 | #define KT_PAGE_SIZE (sysconf(_SC_PAGE_SIZE))
25 |
26 | #define KT_PAGE_START(x) (uintptr_t(x) & ~(KT_PAGE_SIZE - 1))
27 | #define KT_PAGE_END(x) (KT_PAGE_START(uintptr_t(x) + KT_PAGE_SIZE - 1))
28 | #define KT_PAGE_OFFSET(x) (uintptr_t(x) - KT_PAGE_START(x))
29 | #define KT_PAGE_LEN(x) (size_t(KT_PAGE_SIZE - KT_PAGE_OFFSET(x)))
30 |
31 | #define KT_PAGE_END2(x, len) (KT_PAGE_START(uintptr_t(x) + len - 1))
32 | #define KT_PAGE_LEN2(x, len) (KT_PAGE_END2(x, len) - KT_PAGE_START(x) + KT_PAGE_SIZE)
33 |
34 | #define _PROT_RWX_ (PROT_READ | PROT_WRITE | PROT_EXEC)
35 | #define _PROT_RX_ (PROT_READ | PROT_EXEC)
36 | #define _PROT_RW_ (PROT_READ | PROT_WRITE)
37 |
38 | #define KITTY_LOG_TAG "KittyMemory"
39 |
40 | #ifdef __ANDROID__
41 | #include
42 |
43 | #ifdef kITTYMEMORY_DEBUG
44 | #define KITTY_LOGD(fmt, ...) ((void)__android_log_print(ANDROID_LOG_DEBUG, KITTY_LOG_TAG, fmt, ##__VA_ARGS__))
45 | #else
46 | #define KITTY_LOGD(fmt, ...) do {} while(0)
47 | #endif
48 |
49 | #define KITTY_LOGI(fmt, ...) ((void)__android_log_print(ANDROID_LOG_INFO, KITTY_LOG_TAG, fmt, ##__VA_ARGS__))
50 | #define KITTY_LOGE(fmt, ...) ((void)__android_log_print(ANDROID_LOG_ERROR, KITTY_LOG_TAG, fmt, ##__VA_ARGS__))
51 |
52 | #elif __APPLE__
53 | #include
54 |
55 | #ifdef kITTYMEMORY_DEBUG
56 | #define KITTY_LOGD(fmt, ...) os_log(OS_LOG_DEFAULT, "D " KITTY_LOG_TAG ": " fmt, ##__VA_ARGS__)
57 | #else
58 | #define KITTY_LOGD(fmt, ...) do {} while(0)
59 | #endif
60 |
61 | #define KITTY_LOGI(fmt, ...) os_log(OS_LOG_DEFAULT, "I " KITTY_LOG_TAG ": " fmt, ##__VA_ARGS__)
62 | #define KITTY_LOGE(fmt, ...) os_log_error(OS_LOG_DEFAULT, "E " KITTY_LOG_TAG ": " fmt, ##__VA_ARGS__)
63 |
64 | #endif
65 |
66 | namespace KittyMemory
67 | {
68 |
69 | /*
70 | * mprotect wrapper
71 | */
72 | int setAddressProtection(const void *address, size_t length, int protection);
73 |
74 | /*
75 | * Reads an address content into a buffer
76 | */
77 | bool memRead(const void *address, void *buffer, size_t len);
78 |
79 | #ifdef __ANDROID__
80 |
81 | class ProcMap {
82 | public:
83 | unsigned long long startAddress;
84 | unsigned long long endAddress;
85 | size_t length;
86 | int protection;
87 | bool readable, writeable, executable, is_private, is_shared, is_ro, is_rw, is_rx;
88 | unsigned long long offset;
89 | std::string dev;
90 | unsigned long inode;
91 | std::string pathname;
92 |
93 | ProcMap() : startAddress(0), endAddress(0), length(0), protection(0),
94 | readable(false), writeable(false), executable(false),
95 | is_private(false), is_shared(false),
96 | is_ro(false), is_rw(false), is_rx(false),
97 | offset(0), inode(0) {}
98 |
99 | inline bool isValid() const { return (startAddress && endAddress && length); }
100 | inline bool isUnknown() const { return pathname.empty(); }
101 | inline bool isValidELF() const { return isValid() && length > 4 && readable && memcmp((const void *) startAddress, "\177ELF", 4) == 0; }
102 | inline bool contains(uintptr_t address) const { return address >= startAddress && address < endAddress; }
103 | inline std::string toString()
104 | {
105 | return KittyUtils::String::Fmt("%llx-%llx %c%c%c%c %llx %s %lu %s",
106 | startAddress, endAddress,
107 | readable ? 'r' : '-', writeable ? 'w' : '-', executable ? 'x' : '-', is_private ? 'p' : 's',
108 | offset, dev.c_str(), inode, pathname.c_str());
109 | }
110 | };
111 |
112 | /*
113 | * Writes buffer content to an address
114 | */
115 | bool memWrite(void *address, const void *buffer, size_t len);
116 |
117 | /*
118 | * /proc/self/cmdline
119 | */
120 | std::string getProcessName();
121 |
122 | /*
123 | * Gets info of all maps in current process
124 | */
125 | std::vector getAllMaps();
126 |
127 | /*
128 | * Gets info of all maps which pathname equals @name in current process
129 | */
130 | std::vector getMapsEqual(const std::vector &maps, const std::string& name);
131 |
132 | /*
133 | * Gets info of all maps which pathname contains @name in current process
134 | */
135 | std::vector getMapsContain(const std::vector &maps, const std::string& name);
136 |
137 | /*
138 | * Gets info of all maps which pathname ends with @name in current process
139 | */
140 | std::vector getMapsEndWith(const std::vector &maps, const std::string& name);
141 |
142 | /*
143 | * Gets map info of an address in self process
144 | */
145 | ProcMap getAddressMap(const std::vector &maps, const void *address);
146 |
147 | /*
148 | * Gets info of all maps which pathname equals @name in current process
149 | */
150 | inline std::vector getMapsEqual(const std::string& name) { return getMapsEqual(getAllMaps(), name); }
151 |
152 | /*
153 | * Gets info of all maps which pathname contains @name in current process
154 | */
155 | inline std::vector getMapsContain(const std::string& name) { return getMapsContain(getAllMaps(), name); }
156 |
157 | /*
158 | * Gets info of all maps which pathname ends with @name in current process
159 | */
160 | inline std::vector getMapsEndWith(const std::string& name) { return getMapsEndWith(getAllMaps(), name); }
161 |
162 | /*
163 | * Gets map info of an address in self process
164 | */
165 | inline ProcMap getAddressMap(const void *address) { return getAddressMap(getAllMaps(), address); }
166 |
167 | /*
168 | * Gets the base map of a loaded shared object
169 | */
170 | ProcMap getElfBaseMap(const std::string& name);
171 |
172 | #elif __APPLE__
173 |
174 | enum Memory_Status {
175 | KMS_FAILED = 0,
176 | KMS_SUCCESS,
177 | KMS_INV_ADDR,
178 | KMS_INV_LEN,
179 | KMS_INV_BUF,
180 | KMS_ERR_PROT,
181 | KMS_ERR_GET_PAGEINFO,
182 | KMS_ERR_MMAP,
183 | KMS_ERR_REMAP,
184 | KMS_ERR_VMCOPY,
185 | };
186 |
187 | struct seg_data_t {
188 | uintptr_t start, end;
189 | unsigned long size;
190 | seg_data_t() : start(0), end(0), size(0) {}
191 | };
192 |
193 | class MemoryFileInfo {
194 | public:
195 | uint32_t index;
196 | #ifdef __LP64__
197 | const mach_header_64 *header;
198 | #else
199 | const mach_header *header;
200 | #endif
201 | const char *name;
202 | intptr_t address;
203 |
204 | MemoryFileInfo() : index(0), header(nullptr), name(nullptr), address(0) {}
205 |
206 | inline seg_data_t getSegment(const char *seg_name) const
207 | {
208 | seg_data_t data {};
209 | if (!header || !seg_name) return data;
210 | data.start = uintptr_t(getsegmentdata(header, seg_name, &data.size));
211 | data.end = data.start + data.size;
212 | return data;
213 | }
214 |
215 | inline seg_data_t getSection(const char *seg_name, const char *sect_name) const
216 | {
217 | seg_data_t data {};
218 | if (!header || !seg_name || !sect_name) return data;
219 | data.start = uintptr_t(getsectiondata(header, seg_name, sect_name, &data.size));
220 | data.end = data.start + data.size;
221 | return data;
222 | }
223 | };
224 |
225 | /*
226 | * Writes buffer content to an address
227 | */
228 | Memory_Status memWrite(void *address, const void *buffer, size_t len);
229 |
230 | /*
231 | * vm_region_recurse_64 wrapper
232 | */
233 | kern_return_t getPageInfo(void *page_start, vm_region_submap_short_info_64 *info_out);
234 |
235 | /*
236 | * returns base executable info
237 | */
238 | MemoryFileInfo getBaseInfo();
239 |
240 | /*
241 | * find in memory file info by checking if target loaded object file ends with @fileName
242 | */
243 | MemoryFileInfo getMemoryFileInfo(const std::string& fileName);
244 |
245 | /*
246 | * returns the absolue address of a relative offset of a file in memory or NULL as fileName for base executable
247 | */
248 | uintptr_t getAbsoluteAddress(const char *fileName, uintptr_t address);
249 |
250 | #endif
251 |
252 | }
253 |
--------------------------------------------------------------------------------
/app/src/main/cpp/include/KittyMemory/KittyScanner.hpp:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | #include
4 | #include
5 | #include
6 | #include
7 |
8 | #include "KittyMemory.hpp"
9 |
10 | namespace KittyScanner
11 | {
12 | /**
13 | * Search for bytes within a memory range and return all results
14 | *
15 | * @start: search start address
16 | * @end: search end address
17 | * @bytes: bytes to search
18 | * @mask: bytes mask x/?
19 | *
20 | * @return vector list of all found bytes addresses
21 | */
22 | std::vector findBytesAll(const uintptr_t start, const uintptr_t end, const char *bytes, const std::string& mask);
23 |
24 | /**
25 | * Search for bytes within a memory range and return first result
26 | *
27 | * @start: search start address
28 | * @end: search end address
29 | * @bytes: bytes to search
30 | * @mask: bytes mask x/?
31 | *
32 | * @return first found bytes address
33 | */
34 | uintptr_t findBytesFirst(const uintptr_t start, const uintptr_t end, const char *bytes, const std::string& mask);
35 |
36 | /**
37 | * Search for hex within a memory range and return all results
38 | *
39 | * @start: search start address
40 | * @end: search end address
41 | * @hex: hex to search
42 | * @mask: hex mask x/?
43 | *
44 | * @return vector list of all found hex addresses
45 | */
46 | std::vector findHexAll(const uintptr_t start, const uintptr_t end, std::string hex, const std::string& mask);
47 |
48 | /**
49 | * Search for hex within a memory range and return first result
50 | *
51 | * @start: search start address
52 | * @end: search end address
53 | * @hex: hex to search
54 | * @mask: hex mask x/?
55 | *
56 | * @return first found hex address
57 | */
58 | uintptr_t findHexFirst(const uintptr_t start, const uintptr_t end, std::string hex, const std::string& mask);
59 |
60 | /**
61 | * Search for ida pattern within a memory range and return all results
62 | *
63 | * @param start: search start address
64 | * @param end: search end address
65 | * @param pattern: hex bytes and wildcard "?" ( FF DD ? 99 CC ? 00 )
66 | *
67 | * @return vector list of all found pattern addresses
68 | */
69 | std::vector findIdaPatternAll(const uintptr_t start, const uintptr_t end, const std::string& pattern);
70 |
71 | /**
72 | * Search for ida pattern within a memory range and return first result
73 | *
74 | * @param start: search start address
75 | * @param end: search end address
76 | * @param pattern: hex bytes and wildcard "?" ( FF DD ? 99 CC ? 00 )
77 | *
78 | * @return first found pattern address
79 | */
80 | uintptr_t findIdaPatternFirst(const uintptr_t start, const uintptr_t end, const std::string& pattern);
81 |
82 | /**
83 | * Search for data within a memory range and return all results
84 | *
85 | * @start: search start address
86 | * @end: search end address
87 | * @data: data to search
88 | * @size: data size
89 | *
90 | * @return vector list of all found data addresses
91 | */
92 | std::vector findDataAll(const uintptr_t start, const uintptr_t end, const void *data, size_t size);
93 |
94 |
95 | /**
96 | * Search for data within a memory range and return first result
97 | *
98 | * @start: search start address
99 | * @end: search end address
100 | * @data: data to search
101 | * @size: data size
102 | *
103 | * @return first found data address
104 | */
105 | uintptr_t findDataFirst(const uintptr_t start, const uintptr_t end, const void *data, size_t size);
106 |
107 | #ifdef __ANDROID__
108 |
109 | class RegisterNativeFn
110 | {
111 | public:
112 | char *name;
113 | char *signature;
114 | void *fnPtr;
115 |
116 | RegisterNativeFn() : name(nullptr), signature(nullptr), fnPtr(nullptr) {}
117 | inline bool isValid() const { return (name != nullptr && signature != nullptr && fnPtr != nullptr); }
118 | };
119 |
120 | /**
121 | * search for string "name" references to find the JNINativeMethod array
122 | */
123 | RegisterNativeFn findRegisterNativeFn(const class ElfScanner &elf, const std::string &name);
124 |
125 | class ElfScanner
126 | {
127 | private:
128 | uintptr_t _elfBase;
129 | ElfW_(Ehdr) _ehdr;
130 | uintptr_t _phdr;
131 | std::vector _phdrs;
132 | int _loads;
133 | uintptr_t _loadBias, _loadSize;
134 | uintptr_t _bss;
135 | size_t _bssSize;
136 | uintptr_t _dynamic;
137 | std::vector _dynamics;
138 | uintptr_t _stringTable, _symbolTable, _elfHashTable, _gnuHashTable;
139 | size_t _strsz, _syment;
140 | KittyMemory::ProcMap _base_segment;
141 | std::vector _segments;
142 |
143 | public:
144 | ElfScanner()
145 | : _elfBase(0)
146 | , _phdr(0)
147 | , _loads(0)
148 | , _loadBias(0)
149 | , _loadSize(0)
150 | , _bss(0)
151 | , _bssSize(0)
152 | , _dynamic(0)
153 | , _stringTable(0)
154 | , _symbolTable(0)
155 | , _elfHashTable(0)
156 | , _gnuHashTable(0)
157 | , _strsz(0)
158 | , _syment(0)
159 | {
160 | }
161 |
162 | ElfScanner(uintptr_t elfBase, const std::vector &maps);
163 | ElfScanner(uintptr_t elfBase) : ElfScanner(elfBase, KittyMemory::getAllMaps()) {}
164 |
165 | static inline ElfScanner createWithBase(uintptr_t elfBase)
166 | {
167 | return ElfScanner(elfBase);
168 | }
169 | static inline ElfScanner createWithMap(const KittyMemory::ProcMap& map)
170 | {
171 | return ElfScanner(map.startAddress);
172 | }
173 | static inline ElfScanner createWithPath(const std::string &path)
174 | {
175 | return ElfScanner(KittyMemory::getElfBaseMap(path).startAddress);
176 | }
177 |
178 | inline bool isValid() const
179 | {
180 | return _loads && !_phdrs.empty() && _loadBias && _loadSize && !_dynamics.empty() && _stringTable && _symbolTable && _strsz && _syment;
181 | }
182 |
183 | inline uintptr_t base() const { return _elfBase; }
184 |
185 | inline uintptr_t end() const { return _elfBase + _loadSize; }
186 |
187 | inline ElfW_(Ehdr) header() const { return _ehdr; }
188 |
189 | inline uintptr_t phdr() const { return _phdr; }
190 |
191 | inline std::vector programHeaders() const { return _phdrs; }
192 |
193 | inline int loads() const { return _loads; }
194 |
195 | inline uintptr_t loadBias() const { return _loadBias; }
196 |
197 | inline uintptr_t loadSize() const { return _loadSize; }
198 |
199 | inline uintptr_t bss() const { return _bss; }
200 |
201 | inline size_t bssSize() const { return _bssSize; }
202 |
203 | inline uintptr_t dynamic() const { return _dynamic; }
204 |
205 | inline std::vector dynamics() const { return _dynamics; }
206 |
207 | inline uintptr_t stringTable() const { return _stringTable; }
208 |
209 | inline uintptr_t symbolTable() const { return _symbolTable; }
210 |
211 | inline uintptr_t elfHashTable() const { return _elfHashTable; }
212 |
213 | inline uintptr_t gnuHashTable() const { return _gnuHashTable; }
214 |
215 | inline size_t stringTableSize() const { return _strsz; }
216 |
217 | inline size_t symbolEntrySize() const { return _syment; }
218 |
219 | /**
220 | * lookup symbol name in current ELF
221 | * @return absolute address of symbol
222 | */
223 | uintptr_t findSymbol(const std::string& symbolName) const;
224 |
225 | inline KittyMemory::ProcMap baseSegment() const { return _base_segment; }
226 |
227 | inline std::vector segments() const { return _segments; }
228 |
229 | inline std::string filePath() const { return _base_segment.pathname; }
230 |
231 | static std::vector getAllELFs();
232 |
233 | /**
234 | * lookup symbol name in all loaded ELFs
235 | * @return a vector of symbol absolute address and the ELF where the symbol was found in
236 | */
237 | static std::vector> findSymbolAll(const std::string& symbolName);
238 | };
239 |
240 | #endif // __ANDROID__
241 |
242 | }
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/app/src/main/cpp/include/KittyMemory/KittyUtils.hpp:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | #include
4 | #include
5 | #include
6 | #include
7 | #include
8 | #include
9 | #include
10 | #include
11 | #include
12 |
13 | #ifdef __ANDROID__
14 |
15 | #include
16 | #ifdef __LP64__
17 | #define ELFCLASS_BITS_ 64
18 | #define ELF_EICLASS_ 2
19 | #define ElfW_(x) Elf64_##x
20 | #define ELFW_(x) ELF64_##x
21 | #else
22 | #define ELFCLASS_BITS_ 32
23 | #define ELF_EICLASS_ 1
24 | #define ElfW_(x) Elf32_##x
25 | #define ELFW_(x) ELF32_##x
26 | #endif
27 |
28 | #endif // __ANDROID__
29 |
30 | namespace KittyUtils {
31 |
32 | #ifdef __ANDROID__
33 | std::string getExternalStorage();
34 | int getAndroidVersion();
35 | int getAndroidSDK();
36 | #endif
37 |
38 | std::string fileNameFromPath(const std::string &filePath);
39 | std::string fileDirectory(const std::string &filePath);
40 | std::string fileExtension(const std::string &filePath);
41 |
42 | namespace String
43 | {
44 | static inline bool StartsWith(const std::string &str, const std::string &str2)
45 | {
46 | return str.length() >= str2.length() && str.compare(0, str2.length(), str2) == 0;
47 | }
48 |
49 | static inline bool Contains(const std::string &str, const std::string &str2)
50 | {
51 | return str.length() >= str2.length() && str.find(str2) != std::string::npos;
52 | }
53 |
54 | static inline bool EndsWith(const std::string &str, const std::string &str2)
55 | {
56 | return str.length() >= str2.length() && str.compare(str.length() - str2.length(), str2.length(), str2) == 0;
57 | }
58 |
59 | void Trim(std::string &str);
60 |
61 | bool ValidateHex(std::string &hex);
62 |
63 | std::string Fmt(const char *fmt, ...);
64 |
65 | std::string Random(size_t length);
66 | } // namespace String
67 |
68 | template
69 | T randInt(T min, T max)
70 | {
71 | using param_type = typename std::uniform_int_distribution::param_type;
72 |
73 | thread_local static std::mt19937 gen{std::random_device{}()};
74 | thread_local static std::uniform_int_distribution dist;
75 |
76 | return dist(gen, param_type{min, max});
77 | }
78 |
79 | template std::string data2Hex(const T &data)
80 | {
81 | const auto *byteData = reinterpret_cast(&data);
82 | std::stringstream hexStringStream;
83 |
84 | hexStringStream << std::hex << std::setfill('0');
85 | for (size_t index = 0; index < sizeof(T); ++index)
86 | hexStringStream << std::setw(2) << static_cast(byteData[index]);
87 |
88 | return hexStringStream.str();
89 | }
90 |
91 | std::string data2Hex(const void *data, const size_t dataLength);
92 | void dataFromHex(const std::string &in, void *data);
93 |
94 | template
95 | std::string HexDump(const void *address, size_t len)
96 | {
97 | if (!address || len == 0 || rowSize == 0)
98 | return "";
99 |
100 | const unsigned char *data = static_cast(address);
101 |
102 | std::stringstream ss;
103 | ss << std::hex << std::uppercase << std::setfill('0');
104 |
105 | size_t i, j;
106 |
107 | for (i = 0; i < len; i += rowSize)
108 | {
109 | // offset
110 | ss << std::setw(8) << i << ": ";
111 |
112 | // row bytes
113 | for (j = 0; (j < rowSize) && ((i + j) < len); j++)
114 | ss << std::setw(2) << static_cast(data[i + j]) << " ";
115 |
116 | // fill row empty space
117 | for (; j < rowSize; j++)
118 | ss << " ";
119 |
120 | // ASCII
121 | if (showASCII)
122 | {
123 | ss << " ";
124 |
125 | for (j = 0; (j < rowSize) && ((i + j) < len); j++)
126 | {
127 | if (std::isprint(data[i + j]))
128 | ss << data[i + j];
129 | else
130 | ss << '.';
131 | }
132 | }
133 |
134 | ss << std::endl;
135 | }
136 |
137 | return ss.str();
138 | }
139 |
140 | #ifdef __ANDROID__
141 |
142 | namespace Elf {
143 | namespace ElfHash {
144 | /**
145 | * Lookup symbol by name in hash table
146 | *
147 | * @elfhash: DT_HASH hash table address
148 | * @symtab: DT_SYMTAB symbol table address
149 | * @strtab: DT_STRTAB string table address
150 | * @syment: DT_SYMENT symbol table entry size address
151 | * @syment: DT_STRSZ string table size
152 | *
153 | * @return ElfSym pointer
154 | */
155 | const ElfW_(Sym) *LookupByName(uintptr_t elfhash,
156 | uintptr_t symtab,
157 | uintptr_t strtab,
158 | size_t syment,
159 | size_t strsz,
160 | const char *symbol_name);
161 | }
162 |
163 | namespace GnuHash {
164 | /**
165 | * Lookup symbol by name in gnu hash table
166 | *
167 | * @elfhash: DT_GNU_HASH gnu hash table address
168 | * @symtab: DT_SYMTAB symbol table address
169 | * @strtab: DT_STRTAB string table address
170 | * @syment: DT_SYMENT symbol table entry size address
171 | * @syment: DT_STRSZ string table size
172 | *
173 | * @return ElfSym pointer
174 | */
175 | const ElfW_(Sym) *LookupByName(uintptr_t gnuhash,
176 | uintptr_t symtab,
177 | uintptr_t strtab,
178 | size_t syment,
179 | size_t strsz,
180 | const char *symbol_name);
181 | }
182 | }
183 |
184 | #endif // __ANDROID__
185 |
186 | }
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/app/src/main/cpp/include/KittyMemory/MemoryBackup.hpp:
--------------------------------------------------------------------------------
1 | //
2 | // MemoryBackup.h
3 | //
4 | // Created by MJ (Ruit) on 4/19/20.
5 | //
6 |
7 | #pragma once
8 |
9 | #include
10 | #include
11 | #include
12 |
13 | #include "KittyMemory.hpp"
14 |
15 |
16 | class MemoryBackup
17 | {
18 | private:
19 | uintptr_t _address;
20 | size_t _size;
21 |
22 | std::vector _orig_code;
23 |
24 | public:
25 | MemoryBackup();
26 | ~MemoryBackup();
27 |
28 | static MemoryBackup createBackup(uintptr_t absolute_address, size_t backup_size);
29 |
30 | #ifdef __ANDROID__
31 | static MemoryBackup createBackup(const KittyMemory::ProcMap &map, uintptr_t address, size_t backup_size);
32 | #elif __APPLE__
33 | static MemoryBackup createBackup(const char *fileName, uintptr_t address, size_t backup_size);
34 | #endif
35 |
36 | bool isValid() const;
37 | size_t get_BackupSize() const;
38 | uintptr_t get_TargetAddress() const;
39 |
40 | /*
41 | * Restores backup code
42 | */
43 | bool Restore();
44 |
45 | /*
46 | * Returns hex string of the current target address bytes
47 | */
48 | std::string get_CurrBytes() const;
49 |
50 | /*
51 | * Returns hex string of the original bytes
52 | */
53 | std::string get_OrigBytes() const;
54 | };
55 |
--------------------------------------------------------------------------------
/app/src/main/cpp/include/KittyMemory/MemoryPatch.hpp:
--------------------------------------------------------------------------------
1 | //
2 | // MemoryPatch.h
3 | //
4 | // Created by MJ (Ruit) on 1/1/19.
5 | //
6 |
7 | #pragma once
8 |
9 | #include
10 | #include
11 | #include
12 |
13 | #include "KittyMemory.hpp"
14 |
15 | enum MP_ASM_ARCH {
16 | MP_ASM_ARM32 = 0,
17 | MP_ASM_ARM64,
18 | MP_ASM_x86,
19 | MP_ASM_x86_64,
20 | };
21 |
22 | class MemoryPatch
23 | {
24 | private:
25 | uintptr_t _address;
26 | size_t _size;
27 |
28 | std::vector _orig_code;
29 | std::vector _patch_code;
30 |
31 | public:
32 | MemoryPatch();
33 | ~MemoryPatch();
34 |
35 | static MemoryPatch createWithBytes(uintptr_t absolute_address, const void *patch_code, size_t patch_size);
36 | static MemoryPatch createWithHex(uintptr_t absolute_address, std::string hex);
37 |
38 | #ifndef kNO_KEYSTONE
39 | /**
40 | * Keystone assembler
41 | */
42 | static MemoryPatch createWithAsm(uintptr_t absolute_address, MP_ASM_ARCH asm_arch, const std::string &asm_code, uintptr_t asm_address=0);
43 | #endif
44 |
45 | #ifdef __ANDROID__
46 |
47 | static MemoryPatch createWithBytes(const KittyMemory::ProcMap &map, uintptr_t address, const void *patch_code, size_t patch_size);
48 | static MemoryPatch createWithHex(const KittyMemory::ProcMap &map, uintptr_t address, const std::string &hex);
49 |
50 | #ifndef kNO_KEYSTONE
51 | /**
52 | * Keystone assembler
53 | */
54 | static MemoryPatch createWithAsm(const KittyMemory::ProcMap &map, uintptr_t address, MP_ASM_ARCH asm_arch, const std::string &asm_code, uintptr_t asm_address=0);
55 | #endif
56 |
57 | #elif __APPLE__
58 |
59 | static MemoryPatch createWithBytes(const char *fileName, uintptr_t address, const void *patch_code, size_t patch_size);
60 | static MemoryPatch createWithHex(const char *fileName, uintptr_t address, const std::string &hex);
61 |
62 | #ifndef kNO_KEYSTONE
63 | /**
64 | * Keystone assembler
65 | */
66 | static MemoryPatch createWithAsm(const char *fileName, uintptr_t address, MP_ASM_ARCH asm_arch, const std::string &asm_code, uintptr_t asm_address=0);
67 | #endif
68 |
69 | #endif
70 |
71 |
72 | bool isValid() const;
73 | size_t get_PatchSize() const;
74 | uintptr_t get_TargetAddress() const;
75 |
76 | /*
77 | * Restores the patch to the original value
78 | */
79 | bool Restore();
80 |
81 | /*
82 | * Applies patch modifications to the target address
83 | */
84 | bool Modify();
85 |
86 | /*
87 | * Returns hex string of the current target address bytes
88 | */
89 | std::string get_CurrBytes() const;
90 |
91 | /*
92 | * Returns hex string of the original bytes
93 | */
94 | std::string get_OrigBytes() const;
95 |
96 | /*
97 | * Returns hex string of the patch bytes
98 | */
99 | std::string get_PatchBytes() const;
100 | };
101 |
--------------------------------------------------------------------------------
/app/src/main/cpp/include/KittyMemory/writeData.hpp:
--------------------------------------------------------------------------------
1 | /*
2 | This is an alternative for the old writeData that was made by HackJack & Razzile
3 | */
4 |
5 | #pragma once
6 |
7 | #ifdef __APPLE__
8 |
9 | #include
10 | #include
11 |
12 | #include "MemoryPatch.hpp"
13 | #include
14 |
15 | /*
16 | * expects file name and relative offset, you can pass NULL as filename for base executable
17 | */
18 | static inline bool writeData8(const char *fileName, uintptr_t offset, uint8_t data)
19 | {
20 | return MemoryPatch::createWithBytes(fileName, offset, &data, 1).Modify();
21 | }
22 |
23 | static inline bool writeData8(uintptr_t address, uint8_t data)
24 | {
25 | return MemoryPatch::createWithBytes(address, &data, 1).Modify();
26 | }
27 |
28 | /*
29 | * expects file name and relative offset, you can pass NULL as filename for base executable
30 | */
31 | static inline bool writeData16(const char *fileName, uintptr_t offset, uint16_t data)
32 | {
33 | uint16_t tmp_data = _OSSwapInt16(data);
34 | return MemoryPatch::createWithBytes(fileName, offset, &tmp_data, 2).Modify();
35 | }
36 |
37 | static inline bool writeData16(uintptr_t address, uint16_t data)
38 | {
39 | uint16_t tmp_data = _OSSwapInt16(data);
40 | return MemoryPatch::createWithBytes(address, &tmp_data, 2).Modify();
41 | }
42 |
43 | /*
44 | * expects file name and relative offset, you can pass NULL as filename for base executable
45 | */
46 | static inline bool writeData32(const char *fileName, uintptr_t offset, uint32_t data)
47 | {
48 | uint32_t tmp_data = _OSSwapInt32(data);
49 | return MemoryPatch::createWithBytes(fileName, offset, &tmp_data, 4).Modify();
50 | }
51 |
52 | static inline bool writeData32(uintptr_t address, uint32_t data)
53 | {
54 | uint32_t tmp_data = _OSSwapInt32(data);
55 | return MemoryPatch::createWithBytes(address, &tmp_data, 4).Modify();
56 | }
57 |
58 | /*
59 | * expects file name and relative offset, you can pass NULL as filename for base executable
60 | */
61 | static inline bool writeData64(const char *fileName, uintptr_t offset, uint64_t data)
62 | {
63 | uint64_t tmp_data = _OSSwapInt64(data);
64 | return MemoryPatch::createWithBytes(fileName, offset, &tmp_data, 8).Modify();
65 | }
66 |
67 | static inline bool writeData64(uintptr_t address, uint64_t data)
68 | {
69 | uint64_t tmp_data = _OSSwapInt64(data);
70 | return MemoryPatch::createWithBytes(address, &tmp_data, 8).Modify();
71 | }
72 |
73 | #endif
--------------------------------------------------------------------------------
/app/src/main/cpp/include/fileselector/fileselector.h:
--------------------------------------------------------------------------------
1 | //
2 | // Created by maks on 11.12.2022.
3 | //
4 |
5 | #ifndef SKY_MODLOADER_FILESELECTOR_H
6 | #define SKY_MODLOADER_FILESELECTOR_H
7 |
8 | #include
9 |
10 | /**
11 | * Callback function for requestFile
12 | * fd - the file descriptor
13 | * You need to close it yourself
14 | */
15 | typedef void (*callback_function)(int fd);
16 |
17 | /**
18 | * Request a file from the user
19 | * mime_type - the MIME type that you want to select
20 | * callback - the callback function that will be called when a file is selected
21 | * save - whether you need to save (true) or load (false) a file with the selector
22 | * Returns:
23 | * true if the file selection was requested
24 | * false if the selector is already busy
25 | */
26 | bool requestFile(const char* mime_type, callback_function callback, bool save);
27 |
28 | #endif //SKY_MODLOADER_FILESELECTOR_H
29 |
--------------------------------------------------------------------------------
/app/src/main/cpp/include/iconloader/IconLoader.h:
--------------------------------------------------------------------------------
1 | #ifndef SKY_MODLOADER_ICONLOADER_H
2 | #define SKY_MODLOADER_ICONLOADER_H
3 | #include "../imgui/imgui.h"
4 |
5 | #define IL_NO_TEXTURE (ImTextureID)-1
6 |
7 | class SkyImage {
8 | public:
9 | ImTextureID textureId;
10 | ImVec2 size;
11 | };
12 |
13 | class UIIcon {
14 | public:
15 | ImTextureID textureId;
16 | ImVec2 uv0;
17 | ImVec2 uv1;
18 | };
19 |
20 | class IconLoader {
21 | public:
22 | /**
23 | * Gets an image under the name "name" from Data/Images/bin/ETC2/.ktx, ready to be drawn using ImGui::Image or ImGui::ImageButton if it was loaded successfully
24 | * Returns: a SkyImage object
25 | * If the image fails to load for some reason, the textureId would be equal to IL_NO_TEXTURE, and must not be drawn by your code.
26 | */
27 | static SkyImage& getImage(const std::string& name);
28 | /**
29 | * Draws an icon, loaded by its name from UiPackedAtlas.lua, with the specified name and size in pixels
30 | */
31 | static void icon(const std::string& name, const float& size, const ImVec4& color = ImVec4(1,1,1,1));
32 | /**
33 | * Creates a button with an icon, loaded by its name from UiPackedAtlas.lua, with the specified name and size in pixels
34 | */
35 | static bool iconButton(const std::string& name, const float& size, const ImVec4& color = ImVec4(1,1,1,1));
36 | /**
37 | * Gets the required parameters for an icon, loaded by its name from UiPackedAtlas.lua, with the specified name
38 | * If icon->textureId is IL_NO_TEXTURE, the icon data is not valid and it shouldn't be drawn.
39 | * Note: you should not store the result of this function outside of your draw function's scope
40 | */
41 | static void getUIIcon(const std::string &name, UIIcon* icon);
42 | };
43 |
44 |
45 | #endif //SKY_MODLOADER_ICONLOADER_H
46 |
--------------------------------------------------------------------------------
/app/src/main/cpp/include/imgui/androidbk.h:
--------------------------------------------------------------------------------
1 | //
2 | // Created by winter on 12/07/2022.
3 | //
4 |
5 | #ifndef SKY_MODLOADER_ANDROIDBK_H
6 | #define SKY_MODLOADER_ANDROIDBK_H
7 |
8 | void set_ImguiDrawFunc(void (*)());
9 |
10 | #endif //SKY_MODLOADER_ANDROIDBK_H
11 |
12 |
--------------------------------------------------------------------------------
/app/src/main/cpp/include/imgui/imconfig.h:
--------------------------------------------------------------------------------
1 | //-----------------------------------------------------------------------------
2 | // DEAR IMGUI COMPILE-TIME OPTIONS
3 | // Runtime options (clipboard callbacks, enabling various features, etc.) can generally be set via the ImGuiIO structure.
4 | // You can use ImGui::SetAllocatorFunctions() before calling ImGui::CreateContext() to rewire memory allocation functions.
5 | //-----------------------------------------------------------------------------
6 | // A) You may edit imconfig.h (and not overwrite it when updating Dear ImGui, or maintain a patch/rebased branch with your modifications to it)
7 | // B) or '#define IMGUI_USER_CONFIG "my_imgui_config.h"' in your project and then add directives in your own file without touching this template.
8 | //-----------------------------------------------------------------------------
9 | // You need to make sure that configuration settings are defined consistently _everywhere_ Dear ImGui is used, which include the imgui*.cpp
10 | // files but also _any_ of your code that uses Dear ImGui. This is because some compile-time options have an affect on data structures.
11 | // Defining those options in imconfig.h will ensure every compilation unit gets to see the same data structure layouts.
12 | // Call IMGUI_CHECKVERSION() from your .cpp file to verify that the data structures your files are using are matching the ones imgui.cpp is using.
13 | //-----------------------------------------------------------------------------
14 |
15 | #pragma once
16 |
17 | //---- Define assertion handler. Defaults to calling assert().
18 | // If your macro uses multiple statements, make sure is enclosed in a 'do { .. } while (0)' block so it can be used as a single statement.
19 | //#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
20 | //#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts
21 |
22 | //---- Define attributes of all API symbols declarations, e.g. for DLL under Windows
23 | // Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
24 | // DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions()
25 | // for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for more details.
26 | //#define IMGUI_API __declspec( dllexport )
27 | //#define IMGUI_API __declspec( dllimport )
28 |
29 | //---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to clean your code of obsolete function/names.
30 | //#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
31 | //#define IMGUI_DISABLE_OBSOLETE_KEYIO // 1.87+ disable legacy io.KeyMap[]+io.KeysDown[] in favor io.AddKeyEvent(). This is automatically done by IMGUI_DISABLE_OBSOLETE_FUNCTIONS.
32 |
33 | //---- Disable all of Dear ImGui or don't implement standard windows/tools.
34 | // It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp.
35 | //#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
36 | //#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty.
37 | //#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowIDStackToolWindow() will be empty.
38 |
39 | //---- Don't implement some functions to reduce linkage requirements.
40 | //#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
41 | //#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with Visual Studio] Implement default IME handler (require imm32.lib/.a, auto-link for Visual Studio, -limm32 on command-line for MinGW)
42 | //#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
43 | //#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, IME).
44 | //#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
45 | //#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf)
46 | //#define IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 so you can implement them yourself.
47 | //#define IMGUI_DISABLE_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle at all (replace them with dummies)
48 | //#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle so you can implement them yourself if you don't want to link with fopen/fclose/fread/fwrite. This will also disable the LogToTTY() function.
49 | //#define IMGUI_DISABLE_DEFAULT_ALLOCATORS // Don't implement default allocators calling malloc()/free() to avoid linking with them. You will need to call ImGui::SetAllocatorFunctions().
50 | //#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available
51 |
52 | //---- Include imgui_user.h at the end of imgui.h as a convenience
53 | // May be convenient for some users to only explicitly include vanilla imgui.h and have extra stuff included.
54 | //#define IMGUI_INCLUDE_IMGUI_USER_H
55 | //#define IMGUI_USER_H_FILENAME "my_folder/my_imgui_user.h"
56 |
57 | //---- Pack colors to BGRA8 instead of RGBA8 (to avoid converting from one to another)
58 | //#define IMGUI_USE_BGRA_PACKED_COLOR
59 |
60 | //---- Use 32-bit for ImWchar (default is 16-bit) to support Unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
61 | //#define IMGUI_USE_WCHAR32
62 |
63 | //---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version
64 | // By default the embedded implementations are declared static and not available outside of Dear ImGui sources files.
65 | //#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
66 | //#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
67 | //#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if IMGUI_USE_STB_SPRINTF is defined.
68 | //#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
69 | //#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
70 | //#define IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION // only disabled if IMGUI_USE_STB_SPRINTF is defined.
71 |
72 | //---- Use stb_sprintf.h for a faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
73 | // Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by stb_sprintf.h.
74 | //#define IMGUI_USE_STB_SPRINTF
75 |
76 | //---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
77 | // Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided).
78 | // On Windows you may use vcpkg with 'vcpkg install freetype --triplet=x64-windows' + 'vcpkg integrate install'.
79 | //#define IMGUI_ENABLE_FREETYPE
80 |
81 | //---- Use FreeType+lunasvg library to render OpenType SVG fonts (SVGinOT)
82 | // Requires lunasvg headers to be available in the include path + program to be linked with the lunasvg library (not provided).
83 | // Only works in combination with IMGUI_ENABLE_FREETYPE.
84 | // (implementation is based on Freetype's rsvg-port.c which is licensed under CeCILL-C Free Software License Agreement)
85 | //#define IMGUI_ENABLE_FREETYPE_LUNASVG
86 |
87 | //---- Use stb_truetype to build and rasterize the font atlas (default)
88 | // The only purpose of this define is if you want force compilation of the stb_truetype backend ALONG with the FreeType backend.
89 | //#define IMGUI_ENABLE_STB_TRUETYPE
90 |
91 | //---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4.
92 | // This will be inlined as part of ImVec2 and ImVec4 class declarations.
93 | /*
94 | #define IM_VEC2_CLASS_EXTRA \
95 | constexpr ImVec2(const MyVec2& f) : x(f.x), y(f.y) {} \
96 | operator MyVec2() const { return MyVec2(x,y); }
97 |
98 | #define IM_VEC4_CLASS_EXTRA \
99 | constexpr ImVec4(const MyVec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} \
100 | operator MyVec4() const { return MyVec4(x,y,z,w); }
101 | */
102 | //---- ...Or use Dear ImGui's own very basic math operators.
103 | //#define IMGUI_DEFINE_MATH_OPERATORS
104 |
105 | //---- Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices.
106 | // Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices).
107 | // Another way to allow large meshes while keeping 16-bit indices is to handle ImDrawCmd::VtxOffset in your renderer.
108 | // Read about ImGuiBackendFlags_RendererHasVtxOffset for details.
109 | //#define ImDrawIdx unsigned int
110 |
111 | //---- Override ImDrawCallback signature (will need to modify renderer backends accordingly)
112 | //struct ImDrawList;
113 | //struct ImDrawCmd;
114 | //typedef void (*MyImDrawCallback)(const ImDrawList* draw_list, const ImDrawCmd* cmd, void* my_renderer_user_data);
115 | //#define ImDrawCallback MyImDrawCallback
116 |
117 | //---- Debug Tools: Macro to break in Debugger (we provide a default implementation of this in the codebase)
118 | // (use 'Metrics->Tools->Item Picker' to pick widgets with the mouse and break into them for easy debugging.)
119 | //#define IM_DEBUG_BREAK IM_ASSERT(0)
120 | //#define IM_DEBUG_BREAK __debugbreak()
121 |
122 | //---- Debug Tools: Enable slower asserts
123 | //#define IMGUI_DEBUG_PARANOID
124 |
125 | //---- Tip: You can add extra functions within the ImGui:: namespace from anywhere (e.g. your own sources/header files)
126 | /*
127 | namespace ImGui
128 | {
129 | void MyFunction(const char* name, MyMatrix44* mtx);
130 | }
131 | */
132 |
--------------------------------------------------------------------------------
/app/src/main/cpp/include/imgui/imgui_impl_opengl3.h:
--------------------------------------------------------------------------------
1 | // dear imgui: Renderer Backend for modern OpenGL with shaders / programmatic pipeline
2 | // - Desktop GL: 2.x 3.x 4.x
3 | // - Embedded GL: ES 2.0 (WebGL 1.0), ES 3.0 (WebGL 2.0)
4 | // This needs to be used along with a Platform Backend (e.g. GLFW, SDL, Win32, custom..)
5 |
6 | // Implemented features:
7 | // [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture identifier as void*/ImTextureID. Read the FAQ about ImTextureID!
8 | // [x] Renderer: Desktop GL only: Support for large meshes (64k+ vertices) with 16-bit indices.
9 |
10 | // You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
11 | // Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
12 | // If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
13 | // Read online: https://github.com/ocornut/imgui/tree/master/docs
14 |
15 | // About GLSL version:
16 | // The 'glsl_version' initialization parameter should be NULL (default) or a "#version XXX" string.
17 | // On computer platform the GLSL version default to "#version 130". On OpenGL ES 3 platform it defaults to "#version 300 es"
18 | // Only override if your GL version doesn't handle this GLSL version. See GLSL version table at the top of imgui_impl_opengl3.cpp.
19 |
20 | #pragma once
21 | #include "imgui.h" // IMGUI_IMPL_API
22 |
23 | // Backend API
24 | IMGUI_IMPL_API bool ImGui_ImplOpenGL3_Init(const char* glsl_version = NULL);
25 | IMGUI_IMPL_API void ImGui_ImplOpenGL3_Shutdown();
26 | IMGUI_IMPL_API void ImGui_ImplOpenGL3_NewFrame();
27 | IMGUI_IMPL_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
28 |
29 | // (Optional) Called by Init/NewFrame/Shutdown
30 | IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateFontsTexture();
31 | IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyFontsTexture();
32 | IMGUI_IMPL_API bool ImGui_ImplOpenGL3_CreateDeviceObjects();
33 | IMGUI_IMPL_API void ImGui_ImplOpenGL3_DestroyDeviceObjects();
34 |
35 | // Specific OpenGL ES versions
36 | //#define IMGUI_IMPL_OPENGL_ES2 // Auto-detected on Emscripten
37 | //#define IMGUI_IMPL_OPENGL_ES3 // Auto-detected on iOS/Android
38 |
39 | // You can explicitly select GLES2 or GLES3 API by using one of the '#define IMGUI_IMPL_OPENGL_LOADER_XXX' in imconfig.h or compiler command-line.
40 | #if !defined(IMGUI_IMPL_OPENGL_ES2) \
41 | && !defined(IMGUI_IMPL_OPENGL_ES3)
42 |
43 | // Try to detect GLES on matching platforms
44 | #if defined(__APPLE__)
45 | #include
46 | #endif
47 | #if (defined(__APPLE__) && (TARGET_OS_IOS || TARGET_OS_TV)) || (defined(__ANDROID__))
48 | #define IMGUI_IMPL_OPENGL_ES3 // iOS, Android -> GL ES 3, "#version 300 es"
49 | #elif defined(__EMSCRIPTEN__) || defined(__amigaos4__)
50 | #define IMGUI_IMPL_OPENGL_ES2 // Emscripten -> GL ES 2, "#version 100"
51 | #else
52 | // Otherwise imgui_impl_opengl3_loader.h will be used.
53 | #endif
54 |
55 | #endif
56 |
--------------------------------------------------------------------------------
/app/src/main/cpp/include/imgui/imgui_impl_opengl3_loader.h:
--------------------------------------------------------------------------------
1 | //-----------------------------------------------------------------------------
2 | // About imgui_impl_opengl3_loader.h:
3 | //
4 | // We embed our own OpenGL loader to not require user to provide their own or to have to use ours,
5 | // which proved to be endless problems for users.
6 | // Our loader is custom-generated, based on gl3w but automatically filtered to only include
7 | // enums/functions that we use in our imgui_impl_opengl3.cpp source file in order to be small.
8 | //
9 | // YOU SHOULD NOT NEED TO INCLUDE/USE THIS DIRECTLY. THIS IS USED BY imgui_impl_opengl3.cpp ONLY.
10 | // THE REST OF YOUR APP SHOULD USE A DIFFERENT GL LOADER: ANY GL LOADER OF YOUR CHOICE.
11 | //
12 | // Regenerate with:
13 | // python gl3w_gen.py --output ../imgui/backends/imgui_impl_opengl3_loader.h --ref ../imgui/backends/imgui_impl_opengl3.cpp ./extra_symbols.txt
14 | //
15 | // More info:
16 | // https://github.com/dearimgui/gl3w_stripped
17 | // https://github.com/ocornut/imgui/issues/4445
18 | //-----------------------------------------------------------------------------
19 |
20 | /*
21 | * This file was generated with gl3w_gen.py, part of imgl3w
22 | * (hosted at https://github.com/dearimgui/gl3w_stripped)
23 | *
24 | * This is free and unencumbered software released into the public domain.
25 | *
26 | * Anyone is free to copy, modify, publish, use, compile, sell, or
27 | * distribute this software, either in source code form or as a compiled
28 | * binary, for any purpose, commercial or non-commercial, and by any
29 | * means.
30 | *
31 | * In jurisdictions that recognize copyright laws, the author or authors
32 | * of this software dedicate any and all copyright interest in the
33 | * software to the public domain. We make this dedication for the benefit
34 | * of the public at large and to the detriment of our heirs and
35 | * successors. We intend this dedication to be an overt act of
36 | * relinquishment in perpetuity of all present and future rights to this
37 | * software under copyright law.
38 | *
39 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
40 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
41 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
42 | * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
43 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
44 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
45 | * OTHER DEALINGS IN THE SOFTWARE.
46 | */
47 |
48 | #ifndef __gl3w_h_
49 | #define __gl3w_h_
50 |
51 | // Adapted from KHR/khrplatform.h to avoid including entire file.
52 | #ifndef __khrplatform_h_
53 | typedef float khronos_float_t;
54 | typedef signed char khronos_int8_t;
55 | typedef unsigned char khronos_uint8_t;
56 | typedef signed short int khronos_int16_t;
57 | typedef unsigned short int khronos_uint16_t;
58 | #ifdef _WIN64
59 | typedef signed long long int khronos_intptr_t;
60 | typedef signed long long int khronos_ssize_t;
61 | #else
62 | typedef signed long int khronos_intptr_t;
63 | typedef signed long int khronos_ssize_t;
64 | #endif
65 |
66 | #if defined(_MSC_VER) && !defined(__clang__)
67 | typedef signed __int64 khronos_int64_t;
68 | typedef unsigned __int64 khronos_uint64_t;
69 | #elif (defined(__clang__) || defined(__GNUC__)) && (__cplusplus < 201100)
70 | #include
71 | typedef int64_t khronos_int64_t;
72 | typedef uint64_t khronos_uint64_t;
73 | #else
74 | typedef signed long long khronos_int64_t;
75 | typedef unsigned long long khronos_uint64_t;
76 | #endif
77 | #endif // __khrplatform_h_
78 |
79 | #ifndef __gl_glcorearb_h_
80 | #define __gl_glcorearb_h_ 1
81 | #ifdef __cplusplus
82 | extern "C" {
83 | #endif
84 | /*
85 | ** Copyright 2013-2020 The Khronos Group Inc.
86 | ** SPDX-License-Identifier: MIT
87 | **
88 | ** This header is generated from the Khronos OpenGL / OpenGL ES XML
89 | ** API Registry. The current version of the Registry, generator scripts
90 | ** used to make the header, and the header can be found at
91 | ** https://github.com/KhronosGroup/OpenGL-Registry
92 | */
93 | #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
94 | #ifndef WIN32_LEAN_AND_MEAN
95 | #define WIN32_LEAN_AND_MEAN 1
96 | #endif
97 | #include
98 | #endif
99 | #ifndef APIENTRY
100 | #define APIENTRY
101 | #endif
102 | #ifndef APIENTRYP
103 | #define APIENTRYP APIENTRY *
104 | #endif
105 | #ifndef GLAPI
106 | #define GLAPI extern
107 | #endif
108 | /* glcorearb.h is for use with OpenGL core profile implementations.
109 | ** It should should be placed in the same directory as gl.h and
110 | ** included as .
111 | **
112 | ** glcorearb.h includes only APIs in the latest OpenGL core profile
113 | ** implementation together with APIs in newer ARB extensions which
114 | ** can be supported by the core profile. It does not, and never will
115 | ** include functionality removed from the core profile, such as
116 | ** fixed-function vertex and fragment processing.
117 | **
118 | ** Do not #include both and either of or
119 | ** in the same source file.
120 | */
121 | /* Generated C header for:
122 | * API: gl
123 | * Profile: core
124 | * Versions considered: .*
125 | * Versions emitted: .*
126 | * Default extensions included: glcore
127 | * Additional extensions included: _nomatch_^
128 | * Extensions removed: _nomatch_^
129 | */
130 | #ifndef GL_VERSION_1_0
131 | typedef void GLvoid;
132 | typedef unsigned int GLenum;
133 |
134 | typedef khronos_float_t GLfloat;
135 | typedef int GLint;
136 | typedef int GLsizei;
137 | typedef unsigned int GLbitfield;
138 | typedef double GLdouble;
139 | typedef unsigned int GLuint;
140 | typedef unsigned char GLboolean;
141 | typedef khronos_uint8_t GLubyte;
142 | #define GL_COLOR_BUFFER_BIT 0x00004000
143 | #define GL_FALSE 0
144 | #define GL_TRUE 1
145 | #define GL_TRIANGLES 0x0004
146 | #define GL_ONE 1
147 | #define GL_SRC_ALPHA 0x0302
148 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303
149 | #define GL_FRONT_AND_BACK 0x0408
150 | #define GL_POLYGON_MODE 0x0B40
151 | #define GL_CULL_FACE 0x0B44
152 | #define GL_DEPTH_TEST 0x0B71
153 | #define GL_STENCIL_TEST 0x0B90
154 | #define GL_VIEWPORT 0x0BA2
155 | #define GL_BLEND 0x0BE2
156 | #define GL_SCISSOR_BOX 0x0C10
157 | #define GL_SCISSOR_TEST 0x0C11
158 | #define GL_UNPACK_ROW_LENGTH 0x0CF2
159 | #define GL_PACK_ALIGNMENT 0x0D05
160 | #define GL_TEXTURE_2D 0x0DE1
161 | #define GL_UNSIGNED_BYTE 0x1401
162 | #define GL_UNSIGNED_SHORT 0x1403
163 | #define GL_UNSIGNED_INT 0x1405
164 | #define GL_FLOAT 0x1406
165 | #define GL_RGBA 0x1908
166 | #define GL_FILL 0x1B02
167 | #define GL_VENDOR 0x1F00
168 | #define GL_RENDERER 0x1F01
169 | #define GL_VERSION 0x1F02
170 | #define GL_EXTENSIONS 0x1F03
171 | #define GL_LINEAR 0x2601
172 | #define GL_TEXTURE_MAG_FILTER 0x2800
173 | #define GL_TEXTURE_MIN_FILTER 0x2801
174 | typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
175 | typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
176 | typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
177 | typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
178 | typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
179 | typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
180 | typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
181 | typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
182 | typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
183 | typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
184 | typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
185 | typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
186 | typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
187 | typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
188 | typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
189 | typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
190 | #ifdef GL_GLEXT_PROTOTYPES
191 | GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
192 | GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
193 | GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
194 | GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
195 | GLAPI void APIENTRY glClear (GLbitfield mask);
196 | GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
197 | GLAPI void APIENTRY glDisable (GLenum cap);
198 | GLAPI void APIENTRY glEnable (GLenum cap);
199 | GLAPI void APIENTRY glFlush (void);
200 | GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
201 | GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
202 | GLAPI GLenum APIENTRY glGetError (void);
203 | GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *data);
204 | GLAPI const GLubyte *APIENTRY glGetString (GLenum name);
205 | GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
206 | GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
207 | #endif
208 | #endif /* GL_VERSION_1_0 */
209 | #ifndef GL_VERSION_1_1
210 | typedef khronos_float_t GLclampf;
211 | typedef double GLclampd;
212 | #define GL_TEXTURE_BINDING_2D 0x8069
213 | typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
214 | typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
215 | typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
216 | typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
217 | #ifdef GL_GLEXT_PROTOTYPES
218 | GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
219 | GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
220 | GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
221 | GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
222 | #endif
223 | #endif /* GL_VERSION_1_1 */
224 | #ifndef GL_VERSION_1_3
225 | #define GL_TEXTURE0 0x84C0
226 | #define GL_ACTIVE_TEXTURE 0x84E0
227 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
228 | #ifdef GL_GLEXT_PROTOTYPES
229 | GLAPI void APIENTRY glActiveTexture (GLenum texture);
230 | #endif
231 | #endif /* GL_VERSION_1_3 */
232 | #ifndef GL_VERSION_1_4
233 | #define GL_BLEND_DST_RGB 0x80C8
234 | #define GL_BLEND_SRC_RGB 0x80C9
235 | #define GL_BLEND_DST_ALPHA 0x80CA
236 | #define GL_BLEND_SRC_ALPHA 0x80CB
237 | #define GL_FUNC_ADD 0x8006
238 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
239 | typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
240 | #ifdef GL_GLEXT_PROTOTYPES
241 | GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
242 | GLAPI void APIENTRY glBlendEquation (GLenum mode);
243 | #endif
244 | #endif /* GL_VERSION_1_4 */
245 | #ifndef GL_VERSION_1_5
246 | typedef khronos_ssize_t GLsizeiptr;
247 | typedef khronos_intptr_t GLintptr;
248 | #define GL_ARRAY_BUFFER 0x8892
249 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893
250 | #define GL_ARRAY_BUFFER_BINDING 0x8894
251 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
252 | #define GL_STREAM_DRAW 0x88E0
253 | typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
254 | typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
255 | typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
256 | typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
257 | typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
258 | #ifdef GL_GLEXT_PROTOTYPES
259 | GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
260 | GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
261 | GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
262 | GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
263 | GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
264 | #endif
265 | #endif /* GL_VERSION_1_5 */
266 | #ifndef GL_VERSION_2_0
267 | typedef char GLchar;
268 | typedef khronos_int16_t GLshort;
269 | typedef khronos_int8_t GLbyte;
270 | typedef khronos_uint16_t GLushort;
271 | #define GL_BLEND_EQUATION_RGB 0x8009
272 | #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
273 | #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
274 | #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
275 | #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
276 | #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
277 | #define GL_BLEND_EQUATION_ALPHA 0x883D
278 | #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
279 | #define GL_FRAGMENT_SHADER 0x8B30
280 | #define GL_VERTEX_SHADER 0x8B31
281 | #define GL_COMPILE_STATUS 0x8B81
282 | #define GL_LINK_STATUS 0x8B82
283 | #define GL_INFO_LOG_LENGTH 0x8B84
284 | #define GL_CURRENT_PROGRAM 0x8B8D
285 | #define GL_UPPER_LEFT 0x8CA2
286 | typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
287 | typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
288 | typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
289 | typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
290 | typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
291 | typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
292 | typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
293 | typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
294 | typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
295 | typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
296 | typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
297 | typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
298 | typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
299 | typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
300 | typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
301 | typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
302 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
303 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
304 | typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
305 | typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
306 | typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
307 | typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
308 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
309 | typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
310 | #ifdef GL_GLEXT_PROTOTYPES
311 | GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
312 | GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
313 | GLAPI void APIENTRY glCompileShader (GLuint shader);
314 | GLAPI GLuint APIENTRY glCreateProgram (void);
315 | GLAPI GLuint APIENTRY glCreateShader (GLenum type);
316 | GLAPI void APIENTRY glDeleteProgram (GLuint program);
317 | GLAPI void APIENTRY glDeleteShader (GLuint shader);
318 | GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
319 | GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
320 | GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
321 | GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
322 | GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
323 | GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
324 | GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
325 | GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
326 | GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
327 | GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
328 | GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
329 | GLAPI void APIENTRY glLinkProgram (GLuint program);
330 | GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
331 | GLAPI void APIENTRY glUseProgram (GLuint program);
332 | GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
333 | GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
334 | GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
335 | #endif
336 | #endif /* GL_VERSION_2_0 */
337 | #ifndef GL_VERSION_3_0
338 | typedef khronos_uint16_t GLhalf;
339 | #define GL_MAJOR_VERSION 0x821B
340 | #define GL_MINOR_VERSION 0x821C
341 | #define GL_NUM_EXTENSIONS 0x821D
342 | #define GL_FRAMEBUFFER_SRGB 0x8DB9
343 | #define GL_VERTEX_ARRAY_BINDING 0x85B5
344 | typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
345 | typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
346 | typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
347 | typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
348 | typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
349 | typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
350 | #ifdef GL_GLEXT_PROTOTYPES
351 | GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index);
352 | GLAPI void APIENTRY glBindVertexArray (GLuint array);
353 | GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
354 | GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
355 | #endif
356 | #endif /* GL_VERSION_3_0 */
357 | #ifndef GL_VERSION_3_1
358 | #define GL_VERSION_3_1 1
359 | #define GL_PRIMITIVE_RESTART 0x8F9D
360 | #endif /* GL_VERSION_3_1 */
361 | #ifndef GL_VERSION_3_2
362 | #define GL_VERSION_3_2 1
363 | typedef struct __GLsync *GLsync;
364 | typedef khronos_uint64_t GLuint64;
365 | typedef khronos_int64_t GLint64;
366 | typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
367 | typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
368 | #ifdef GL_GLEXT_PROTOTYPES
369 | GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
370 | #endif
371 | #endif /* GL_VERSION_3_2 */
372 | #ifndef GL_VERSION_3_3
373 | #define GL_VERSION_3_3 1
374 | #define GL_SAMPLER_BINDING 0x8919
375 | typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
376 | #ifdef GL_GLEXT_PROTOTYPES
377 | GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
378 | #endif
379 | #endif /* GL_VERSION_3_3 */
380 | #ifndef GL_VERSION_4_1
381 | typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
382 | typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
383 | #endif /* GL_VERSION_4_1 */
384 | #ifndef GL_VERSION_4_3
385 | typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
386 | #endif /* GL_VERSION_4_3 */
387 | #ifndef GL_VERSION_4_5
388 | #define GL_CLIP_ORIGIN 0x935C
389 | typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param);
390 | typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
391 | #endif /* GL_VERSION_4_5 */
392 | #ifndef GL_ARB_bindless_texture
393 | typedef khronos_uint64_t GLuint64EXT;
394 | #endif /* GL_ARB_bindless_texture */
395 | #ifndef GL_ARB_cl_event
396 | struct _cl_context;
397 | struct _cl_event;
398 | #endif /* GL_ARB_cl_event */
399 | #ifndef GL_ARB_clip_control
400 | #define GL_ARB_clip_control 1
401 | #endif /* GL_ARB_clip_control */
402 | #ifndef GL_ARB_debug_output
403 | typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
404 | #endif /* GL_ARB_debug_output */
405 | #ifndef GL_EXT_EGL_image_storage
406 | typedef void *GLeglImageOES;
407 | #endif /* GL_EXT_EGL_image_storage */
408 | #ifndef GL_EXT_direct_state_access
409 | typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params);
410 | typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params);
411 | typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void **params);
412 | typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
413 | typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param);
414 | #endif /* GL_EXT_direct_state_access */
415 | #ifndef GL_NV_draw_vulkan_image
416 | typedef void (APIENTRY *GLVULKANPROCNV)(void);
417 | #endif /* GL_NV_draw_vulkan_image */
418 | #ifndef GL_NV_gpu_shader5
419 | typedef khronos_int64_t GLint64EXT;
420 | #endif /* GL_NV_gpu_shader5 */
421 | #ifndef GL_NV_vertex_buffer_unified_memory
422 | typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
423 | #endif /* GL_NV_vertex_buffer_unified_memory */
424 | #ifdef __cplusplus
425 | }
426 | #endif
427 | #endif
428 |
429 | #ifndef GL3W_API
430 | #define GL3W_API
431 | #endif
432 |
433 | #ifndef __gl_h_
434 | #define __gl_h_
435 | #endif
436 |
437 | #ifdef __cplusplus
438 | extern "C" {
439 | #endif
440 |
441 | #define GL3W_OK 0
442 | #define GL3W_ERROR_INIT -1
443 | #define GL3W_ERROR_LIBRARY_OPEN -2
444 | #define GL3W_ERROR_OPENGL_VERSION -3
445 |
446 | typedef void (*GL3WglProc)(void);
447 | typedef GL3WglProc (*GL3WGetProcAddressProc)(const char *proc);
448 |
449 | /* gl3w api */
450 | GL3W_API int imgl3wInit(void);
451 | GL3W_API int imgl3wInit2(GL3WGetProcAddressProc proc);
452 | GL3W_API int imgl3wIsSupported(int major, int minor);
453 | GL3W_API GL3WglProc imgl3wGetProcAddress(const char *proc);
454 |
455 | /* gl3w internal state */
456 | union GL3WProcs {
457 | GL3WglProc ptr[58];
458 | struct {
459 | PFNGLACTIVETEXTUREPROC ActiveTexture;
460 | PFNGLATTACHSHADERPROC AttachShader;
461 | PFNGLBINDBUFFERPROC BindBuffer;
462 | PFNGLBINDSAMPLERPROC BindSampler;
463 | PFNGLBINDTEXTUREPROC BindTexture;
464 | PFNGLBINDVERTEXARRAYPROC BindVertexArray;
465 | PFNGLBLENDEQUATIONPROC BlendEquation;
466 | PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate;
467 | PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate;
468 | PFNGLBUFFERDATAPROC BufferData;
469 | PFNGLBUFFERSUBDATAPROC BufferSubData;
470 | PFNGLCLEARPROC Clear;
471 | PFNGLCLEARCOLORPROC ClearColor;
472 | PFNGLCOMPILESHADERPROC CompileShader;
473 | PFNGLCREATEPROGRAMPROC CreateProgram;
474 | PFNGLCREATESHADERPROC CreateShader;
475 | PFNGLDELETEBUFFERSPROC DeleteBuffers;
476 | PFNGLDELETEPROGRAMPROC DeleteProgram;
477 | PFNGLDELETESHADERPROC DeleteShader;
478 | PFNGLDELETETEXTURESPROC DeleteTextures;
479 | PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays;
480 | PFNGLDETACHSHADERPROC DetachShader;
481 | PFNGLDISABLEPROC Disable;
482 | PFNGLDISABLEVERTEXATTRIBARRAYPROC DisableVertexAttribArray;
483 | PFNGLDRAWELEMENTSPROC DrawElements;
484 | PFNGLDRAWELEMENTSBASEVERTEXPROC DrawElementsBaseVertex;
485 | PFNGLENABLEPROC Enable;
486 | PFNGLENABLEVERTEXATTRIBARRAYPROC EnableVertexAttribArray;
487 | PFNGLFLUSHPROC Flush;
488 | PFNGLGENBUFFERSPROC GenBuffers;
489 | PFNGLGENTEXTURESPROC GenTextures;
490 | PFNGLGENVERTEXARRAYSPROC GenVertexArrays;
491 | PFNGLGETATTRIBLOCATIONPROC GetAttribLocation;
492 | PFNGLGETERRORPROC GetError;
493 | PFNGLGETINTEGERVPROC GetIntegerv;
494 | PFNGLGETPROGRAMINFOLOGPROC GetProgramInfoLog;
495 | PFNGLGETPROGRAMIVPROC GetProgramiv;
496 | PFNGLGETSHADERINFOLOGPROC GetShaderInfoLog;
497 | PFNGLGETSHADERIVPROC GetShaderiv;
498 | PFNGLGETSTRINGPROC GetString;
499 | PFNGLGETSTRINGIPROC GetStringi;
500 | PFNGLGETUNIFORMLOCATIONPROC GetUniformLocation;
501 | PFNGLGETVERTEXATTRIBPOINTERVPROC GetVertexAttribPointerv;
502 | PFNGLGETVERTEXATTRIBIVPROC GetVertexAttribiv;
503 | PFNGLISENABLEDPROC IsEnabled;
504 | PFNGLLINKPROGRAMPROC LinkProgram;
505 | PFNGLPIXELSTOREIPROC PixelStorei;
506 | PFNGLPOLYGONMODEPROC PolygonMode;
507 | PFNGLREADPIXELSPROC ReadPixels;
508 | PFNGLSCISSORPROC Scissor;
509 | PFNGLSHADERSOURCEPROC ShaderSource;
510 | PFNGLTEXIMAGE2DPROC TexImage2D;
511 | PFNGLTEXPARAMETERIPROC TexParameteri;
512 | PFNGLUNIFORM1IPROC Uniform1i;
513 | PFNGLUNIFORMMATRIX4FVPROC UniformMatrix4fv;
514 | PFNGLUSEPROGRAMPROC UseProgram;
515 | PFNGLVERTEXATTRIBPOINTERPROC VertexAttribPointer;
516 | PFNGLVIEWPORTPROC Viewport;
517 | } gl;
518 | };
519 |
520 | GL3W_API extern union GL3WProcs imgl3wProcs;
521 |
522 | /* OpenGL functions */
523 | #define glActiveTexture imgl3wProcs.gl.ActiveTexture
524 | #define glAttachShader imgl3wProcs.gl.AttachShader
525 | #define glBindBuffer imgl3wProcs.gl.BindBuffer
526 | #define glBindSampler imgl3wProcs.gl.BindSampler
527 | #define glBindTexture imgl3wProcs.gl.BindTexture
528 | #define glBindVertexArray imgl3wProcs.gl.BindVertexArray
529 | #define glBlendEquation imgl3wProcs.gl.BlendEquation
530 | #define glBlendEquationSeparate imgl3wProcs.gl.BlendEquationSeparate
531 | #define glBlendFuncSeparate imgl3wProcs.gl.BlendFuncSeparate
532 | #define glBufferData imgl3wProcs.gl.BufferData
533 | #define glBufferSubData imgl3wProcs.gl.BufferSubData
534 | #define glClear imgl3wProcs.gl.Clear
535 | #define glClearColor imgl3wProcs.gl.ClearColor
536 | #define glCompileShader imgl3wProcs.gl.CompileShader
537 | #define glCreateProgram imgl3wProcs.gl.CreateProgram
538 | #define glCreateShader imgl3wProcs.gl.CreateShader
539 | #define glDeleteBuffers imgl3wProcs.gl.DeleteBuffers
540 | #define glDeleteProgram imgl3wProcs.gl.DeleteProgram
541 | #define glDeleteShader imgl3wProcs.gl.DeleteShader
542 | #define glDeleteTextures imgl3wProcs.gl.DeleteTextures
543 | #define glDeleteVertexArrays imgl3wProcs.gl.DeleteVertexArrays
544 | #define glDetachShader imgl3wProcs.gl.DetachShader
545 | #define glDisable imgl3wProcs.gl.Disable
546 | #define glDisableVertexAttribArray imgl3wProcs.gl.DisableVertexAttribArray
547 | #define glDrawElements imgl3wProcs.gl.DrawElements
548 | #define glDrawElementsBaseVertex imgl3wProcs.gl.DrawElementsBaseVertex
549 | #define glEnable imgl3wProcs.gl.Enable
550 | #define glEnableVertexAttribArray imgl3wProcs.gl.EnableVertexAttribArray
551 | #define glFlush imgl3wProcs.gl.Flush
552 | #define glGenBuffers imgl3wProcs.gl.GenBuffers
553 | #define glGenTextures imgl3wProcs.gl.GenTextures
554 | #define glGenVertexArrays imgl3wProcs.gl.GenVertexArrays
555 | #define glGetAttribLocation imgl3wProcs.gl.GetAttribLocation
556 | #define glGetError imgl3wProcs.gl.GetError
557 | #define glGetIntegerv imgl3wProcs.gl.GetIntegerv
558 | #define glGetProgramInfoLog imgl3wProcs.gl.GetProgramInfoLog
559 | #define glGetProgramiv imgl3wProcs.gl.GetProgramiv
560 | #define glGetShaderInfoLog imgl3wProcs.gl.GetShaderInfoLog
561 | #define glGetShaderiv imgl3wProcs.gl.GetShaderiv
562 | #define glGetString imgl3wProcs.gl.GetString
563 | #define glGetStringi imgl3wProcs.gl.GetStringi
564 | #define glGetUniformLocation imgl3wProcs.gl.GetUniformLocation
565 | #define glGetVertexAttribPointerv imgl3wProcs.gl.GetVertexAttribPointerv
566 | #define glGetVertexAttribiv imgl3wProcs.gl.GetVertexAttribiv
567 | #define glIsEnabled imgl3wProcs.gl.IsEnabled
568 | #define glLinkProgram imgl3wProcs.gl.LinkProgram
569 | #define glPixelStorei imgl3wProcs.gl.PixelStorei
570 | #define glPolygonMode imgl3wProcs.gl.PolygonMode
571 | #define glReadPixels imgl3wProcs.gl.ReadPixels
572 | #define glScissor imgl3wProcs.gl.Scissor
573 | #define glShaderSource imgl3wProcs.gl.ShaderSource
574 | #define glTexImage2D imgl3wProcs.gl.TexImage2D
575 | #define glTexParameteri imgl3wProcs.gl.TexParameteri
576 | #define glUniform1i imgl3wProcs.gl.Uniform1i
577 | #define glUniformMatrix4fv imgl3wProcs.gl.UniformMatrix4fv
578 | #define glUseProgram imgl3wProcs.gl.UseProgram
579 | #define glVertexAttribPointer imgl3wProcs.gl.VertexAttribPointer
580 | #define glViewport imgl3wProcs.gl.Viewport
581 |
582 | #ifdef __cplusplus
583 | }
584 | #endif
585 |
586 | #endif
587 |
588 | #ifdef IMGL3W_IMPL
589 | #ifdef __cplusplus
590 | extern "C" {
591 | #endif
592 |
593 | #include
594 |
595 | #define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
596 |
597 | #if defined(_WIN32)
598 | #ifndef WIN32_LEAN_AND_MEAN
599 | #define WIN32_LEAN_AND_MEAN 1
600 | #endif
601 | #include
602 |
603 | static HMODULE libgl;
604 | typedef PROC(__stdcall* GL3WglGetProcAddr)(LPCSTR);
605 | static GL3WglGetProcAddr wgl_get_proc_address;
606 |
607 | static int open_libgl(void)
608 | {
609 | libgl = LoadLibraryA("opengl32.dll");
610 | if (!libgl)
611 | return GL3W_ERROR_LIBRARY_OPEN;
612 | wgl_get_proc_address = (GL3WglGetProcAddr)GetProcAddress(libgl, "wglGetProcAddress");
613 | return GL3W_OK;
614 | }
615 |
616 | static void close_libgl(void) { FreeLibrary(libgl); }
617 | static GL3WglProc get_proc(const char *proc)
618 | {
619 | GL3WglProc res;
620 | res = (GL3WglProc)wgl_get_proc_address(proc);
621 | if (!res)
622 | res = (GL3WglProc)GetProcAddress(libgl, proc);
623 | return res;
624 | }
625 | #elif defined(__APPLE__)
626 | #include
627 |
628 | static void *libgl;
629 | static int open_libgl(void)
630 | {
631 | libgl = dlopen("/System/Library/Frameworks/OpenGL.framework/OpenGL", RTLD_LAZY | RTLD_LOCAL);
632 | if (!libgl)
633 | return GL3W_ERROR_LIBRARY_OPEN;
634 | return GL3W_OK;
635 | }
636 |
637 | static void close_libgl(void) { dlclose(libgl); }
638 |
639 | static GL3WglProc get_proc(const char *proc)
640 | {
641 | GL3WglProc res;
642 | *(void **)(&res) = dlsym(libgl, proc);
643 | return res;
644 | }
645 | #else
646 | #include
647 |
648 | static void *libgl;
649 | static GL3WglProc (*glx_get_proc_address)(const GLubyte *);
650 |
651 | static int open_libgl(void)
652 | {
653 | libgl = dlopen("libGL.so.1", RTLD_LAZY | RTLD_LOCAL);
654 | if (!libgl)
655 | return GL3W_ERROR_LIBRARY_OPEN;
656 | *(void **)(&glx_get_proc_address) = dlsym(libgl, "glXGetProcAddressARB");
657 | return GL3W_OK;
658 | }
659 |
660 | static void close_libgl(void) { dlclose(libgl); }
661 |
662 | static GL3WglProc get_proc(const char *proc)
663 | {
664 | GL3WglProc res;
665 | res = glx_get_proc_address((const GLubyte *)proc);
666 | if (!res)
667 | *(void **)(&res) = dlsym(libgl, proc);
668 | return res;
669 | }
670 | #endif
671 |
672 | static struct { int major, minor; } version;
673 |
674 | static int parse_version(void)
675 | {
676 | if (!glGetIntegerv)
677 | return GL3W_ERROR_INIT;
678 | glGetIntegerv(GL_MAJOR_VERSION, &version.major);
679 | glGetIntegerv(GL_MINOR_VERSION, &version.minor);
680 | if (version.major < 3)
681 | return GL3W_ERROR_OPENGL_VERSION;
682 | return GL3W_OK;
683 | }
684 |
685 | static void load_procs(GL3WGetProcAddressProc proc);
686 |
687 | int imgl3wInit(void)
688 | {
689 | int res = open_libgl();
690 | if (res)
691 | return res;
692 | atexit(close_libgl);
693 | return imgl3wInit2(get_proc);
694 | }
695 |
696 | int imgl3wInit2(GL3WGetProcAddressProc proc)
697 | {
698 | load_procs(proc);
699 | return parse_version();
700 | }
701 |
702 | int imgl3wIsSupported(int major, int minor)
703 | {
704 | if (major < 3)
705 | return 0;
706 | if (version.major == major)
707 | return version.minor >= minor;
708 | return version.major >= major;
709 | }
710 |
711 | GL3WglProc imgl3wGetProcAddress(const char *proc) { return get_proc(proc); }
712 |
713 | static const char *proc_names[] = {
714 | "glActiveTexture",
715 | "glAttachShader",
716 | "glBindBuffer",
717 | "glBindSampler",
718 | "glBindTexture",
719 | "glBindVertexArray",
720 | "glBlendEquation",
721 | "glBlendEquationSeparate",
722 | "glBlendFuncSeparate",
723 | "glBufferData",
724 | "glBufferSubData",
725 | "glClear",
726 | "glClearColor",
727 | "glCompileShader",
728 | "glCreateProgram",
729 | "glCreateShader",
730 | "glDeleteBuffers",
731 | "glDeleteProgram",
732 | "glDeleteShader",
733 | "glDeleteTextures",
734 | "glDeleteVertexArrays",
735 | "glDetachShader",
736 | "glDisable",
737 | "glDisableVertexAttribArray",
738 | "glDrawElements",
739 | "glDrawElementsBaseVertex",
740 | "glEnable",
741 | "glEnableVertexAttribArray",
742 | "glFlush",
743 | "glGenBuffers",
744 | "glGenTextures",
745 | "glGenVertexArrays",
746 | "glGetAttribLocation",
747 | "glGetError",
748 | "glGetIntegerv",
749 | "glGetProgramInfoLog",
750 | "glGetProgramiv",
751 | "glGetShaderInfoLog",
752 | "glGetShaderiv",
753 | "glGetString",
754 | "glGetStringi",
755 | "glGetUniformLocation",
756 | "glGetVertexAttribPointerv",
757 | "glGetVertexAttribiv",
758 | "glIsEnabled",
759 | "glLinkProgram",
760 | "glPixelStorei",
761 | "glPolygonMode",
762 | "glReadPixels",
763 | "glScissor",
764 | "glShaderSource",
765 | "glTexImage2D",
766 | "glTexParameteri",
767 | "glUniform1i",
768 | "glUniformMatrix4fv",
769 | "glUseProgram",
770 | "glVertexAttribPointer",
771 | "glViewport",
772 | };
773 |
774 | GL3W_API union GL3WProcs imgl3wProcs;
775 |
776 | static void load_procs(GL3WGetProcAddressProc proc)
777 | {
778 | size_t i;
779 | for (i = 0; i < ARRAY_SIZE(proc_names); i++)
780 | imgl3wProcs.ptr[i] = proc(proc_names[i]);
781 | }
782 |
783 | #ifdef __cplusplus
784 | }
785 | #endif
786 | #endif
787 |
--------------------------------------------------------------------------------
/app/src/main/cpp/include/imgui/imstb_rectpack.h:
--------------------------------------------------------------------------------
1 | // [DEAR IMGUI]
2 | // This is a slightly modified version of stb_rect_pack.h 1.01.
3 | // Grep for [DEAR IMGUI] to find the changes.
4 | //
5 | // stb_rect_pack.h - v1.01 - public domain - rectangle packing
6 | // Sean Barrett 2014
7 | //
8 | // Useful for e.g. packing rectangular textures into an atlas.
9 | // Does not do rotation.
10 | //
11 | // Before #including,
12 | //
13 | // #define STB_RECT_PACK_IMPLEMENTATION
14 | //
15 | // in the file that you want to have the implementation.
16 | //
17 | // Not necessarily the awesomest packing method, but better than
18 | // the totally naive one in stb_truetype (which is primarily what
19 | // this is meant to replace).
20 | //
21 | // Has only had a few tests run, may have issues.
22 | //
23 | // More docs to come.
24 | //
25 | // No memory allocations; uses qsort() and assert() from stdlib.
26 | // Can override those by defining STBRP_SORT and STBRP_ASSERT.
27 | //
28 | // This library currently uses the Skyline Bottom-Left algorithm.
29 | //
30 | // Please note: better rectangle packers are welcome! Please
31 | // implement them to the same API, but with a different init
32 | // function.
33 | //
34 | // Credits
35 | //
36 | // Library
37 | // Sean Barrett
38 | // Minor features
39 | // Martins Mozeiko
40 | // github:IntellectualKitty
41 | //
42 | // Bugfixes / warning fixes
43 | // Jeremy Jaussaud
44 | // Fabian Giesen
45 | //
46 | // Version history:
47 | //
48 | // 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
49 | // 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
50 | // 0.99 (2019-02-07) warning fixes
51 | // 0.11 (2017-03-03) return packing success/fail result
52 | // 0.10 (2016-10-25) remove cast-away-const to avoid warnings
53 | // 0.09 (2016-08-27) fix compiler warnings
54 | // 0.08 (2015-09-13) really fix bug with empty rects (w=0 or h=0)
55 | // 0.07 (2015-09-13) fix bug with empty rects (w=0 or h=0)
56 | // 0.06 (2015-04-15) added STBRP_SORT to allow replacing qsort
57 | // 0.05: added STBRP_ASSERT to allow replacing assert
58 | // 0.04: fixed minor bug in STBRP_LARGE_RECTS support
59 | // 0.01: initial release
60 | //
61 | // LICENSE
62 | //
63 | // See end of file for license information.
64 |
65 | //////////////////////////////////////////////////////////////////////////////
66 | //
67 | // INCLUDE SECTION
68 | //
69 |
70 | #ifndef STB_INCLUDE_STB_RECT_PACK_H
71 | #define STB_INCLUDE_STB_RECT_PACK_H
72 |
73 | #define STB_RECT_PACK_VERSION 1
74 |
75 | #ifdef STBRP_STATIC
76 | #define STBRP_DEF static
77 | #else
78 | #define STBRP_DEF extern
79 | #endif
80 |
81 | #ifdef __cplusplus
82 | extern "C" {
83 | #endif
84 |
85 | typedef struct stbrp_context stbrp_context;
86 | typedef struct stbrp_node stbrp_node;
87 | typedef struct stbrp_rect stbrp_rect;
88 |
89 | typedef int stbrp_coord;
90 |
91 | #define STBRP__MAXVAL 0x7fffffff
92 | // Mostly for internal use, but this is the maximum supported coordinate value.
93 |
94 | STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
95 | // Assign packed locations to rectangles. The rectangles are of type
96 | // 'stbrp_rect' defined below, stored in the array 'rects', and there
97 | // are 'num_rects' many of them.
98 | //
99 | // Rectangles which are successfully packed have the 'was_packed' flag
100 | // set to a non-zero value and 'x' and 'y' store the minimum location
101 | // on each axis (i.e. bottom-left in cartesian coordinates, top-left
102 | // if you imagine y increasing downwards). Rectangles which do not fit
103 | // have the 'was_packed' flag set to 0.
104 | //
105 | // You should not try to access the 'rects' array from another thread
106 | // while this function is running, as the function temporarily reorders
107 | // the array while it executes.
108 | //
109 | // To pack into another rectangle, you need to call stbrp_init_target
110 | // again. To continue packing into the same rectangle, you can call
111 | // this function again. Calling this multiple times with multiple rect
112 | // arrays will probably produce worse packing results than calling it
113 | // a single time with the full rectangle array, but the option is
114 | // available.
115 | //
116 | // The function returns 1 if all of the rectangles were successfully
117 | // packed and 0 otherwise.
118 |
119 | struct stbrp_rect
120 | {
121 | // reserved for your use:
122 | int id;
123 |
124 | // input:
125 | stbrp_coord w, h;
126 |
127 | // output:
128 | stbrp_coord x, y;
129 | int was_packed; // non-zero if valid packing
130 |
131 | }; // 16 bytes, nominally
132 |
133 |
134 | STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes);
135 | // Initialize a rectangle packer to:
136 | // pack a rectangle that is 'width' by 'height' in dimensions
137 | // using temporary storage provided by the array 'nodes', which is 'num_nodes' long
138 | //
139 | // You must call this function every time you start packing into a new target.
140 | //
141 | // There is no "shutdown" function. The 'nodes' memory must stay valid for
142 | // the following stbrp_pack_rects() call (or calls), but can be freed after
143 | // the call (or calls) finish.
144 | //
145 | // Note: to guarantee best results, either:
146 | // 1. make sure 'num_nodes' >= 'width'
147 | // or 2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1'
148 | //
149 | // If you don't do either of the above things, widths will be quantized to multiples
150 | // of small integers to guarantee the algorithm doesn't run out of temporary storage.
151 | //
152 | // If you do #2, then the non-quantized algorithm will be used, but the algorithm
153 | // may run out of temporary storage and be unable to pack some rectangles.
154 |
155 | STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem);
156 | // Optionally call this function after init but before doing any packing to
157 | // change the handling of the out-of-temp-memory scenario, described above.
158 | // If you call init again, this will be reset to the default (false).
159 |
160 |
161 | STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic);
162 | // Optionally select which packing heuristic the library should use. Different
163 | // heuristics will produce better/worse results for different data sets.
164 | // If you call init again, this will be reset to the default.
165 |
166 | enum
167 | {
168 | STBRP_HEURISTIC_Skyline_default=0,
169 | STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
170 | STBRP_HEURISTIC_Skyline_BF_sortHeight
171 | };
172 |
173 |
174 | //////////////////////////////////////////////////////////////////////////////
175 | //
176 | // the details of the following structures don't matter to you, but they must
177 | // be visible so you can handle the memory allocations for them
178 |
179 | struct stbrp_node
180 | {
181 | stbrp_coord x,y;
182 | stbrp_node *next;
183 | };
184 |
185 | struct stbrp_context
186 | {
187 | int width;
188 | int height;
189 | int align;
190 | int init_mode;
191 | int heuristic;
192 | int num_nodes;
193 | stbrp_node *active_head;
194 | stbrp_node *free_head;
195 | stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2'
196 | };
197 |
198 | #ifdef __cplusplus
199 | }
200 | #endif
201 |
202 | #endif
203 |
204 | //////////////////////////////////////////////////////////////////////////////
205 | //
206 | // IMPLEMENTATION SECTION
207 | //
208 |
209 | #ifdef STB_RECT_PACK_IMPLEMENTATION
210 | #ifndef STBRP_SORT
211 | #include
212 | #define STBRP_SORT qsort
213 | #endif
214 |
215 | #ifndef STBRP_ASSERT
216 | #include
217 | #define STBRP_ASSERT assert
218 | #endif
219 |
220 | #ifdef _MSC_VER
221 | #define STBRP__NOTUSED(v) (void)(v)
222 | #define STBRP__CDECL __cdecl
223 | #else
224 | #define STBRP__NOTUSED(v) (void)sizeof(v)
225 | #define STBRP__CDECL
226 | #endif
227 |
228 | enum
229 | {
230 | STBRP__INIT_skyline = 1
231 | };
232 |
233 | STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic)
234 | {
235 | switch (context->init_mode) {
236 | case STBRP__INIT_skyline:
237 | STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
238 | context->heuristic = heuristic;
239 | break;
240 | default:
241 | STBRP_ASSERT(0);
242 | }
243 | }
244 |
245 | STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem)
246 | {
247 | if (allow_out_of_mem)
248 | // if it's ok to run out of memory, then don't bother aligning them;
249 | // this gives better packing, but may fail due to OOM (even though
250 | // the rectangles easily fit). @TODO a smarter approach would be to only
251 | // quantize once we've hit OOM, then we could get rid of this parameter.
252 | context->align = 1;
253 | else {
254 | // if it's not ok to run out of memory, then quantize the widths
255 | // so that num_nodes is always enough nodes.
256 | //
257 | // I.e. num_nodes * align >= width
258 | // align >= width / num_nodes
259 | // align = ceil(width/num_nodes)
260 |
261 | context->align = (context->width + context->num_nodes-1) / context->num_nodes;
262 | }
263 | }
264 |
265 | STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
266 | {
267 | int i;
268 |
269 | for (i=0; i < num_nodes-1; ++i)
270 | nodes[i].next = &nodes[i+1];
271 | nodes[i].next = NULL;
272 | context->init_mode = STBRP__INIT_skyline;
273 | context->heuristic = STBRP_HEURISTIC_Skyline_default;
274 | context->free_head = &nodes[0];
275 | context->active_head = &context->extra[0];
276 | context->width = width;
277 | context->height = height;
278 | context->num_nodes = num_nodes;
279 | stbrp_setup_allow_out_of_mem(context, 0);
280 |
281 | // node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly)
282 | context->extra[0].x = 0;
283 | context->extra[0].y = 0;
284 | context->extra[0].next = &context->extra[1];
285 | context->extra[1].x = (stbrp_coord) width;
286 | context->extra[1].y = (1<<30);
287 | context->extra[1].next = NULL;
288 | }
289 |
290 | // find minimum y position if it starts at x1
291 | static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste)
292 | {
293 | stbrp_node *node = first;
294 | int x1 = x0 + width;
295 | int min_y, visited_width, waste_area;
296 |
297 | STBRP__NOTUSED(c);
298 |
299 | STBRP_ASSERT(first->x <= x0);
300 |
301 | #if 0
302 | // skip in case we're past the node
303 | while (node->next->x <= x0)
304 | ++node;
305 | #else
306 | STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency
307 | #endif
308 |
309 | STBRP_ASSERT(node->x <= x0);
310 |
311 | min_y = 0;
312 | waste_area = 0;
313 | visited_width = 0;
314 | while (node->x < x1) {
315 | if (node->y > min_y) {
316 | // raise min_y higher.
317 | // we've accounted for all waste up to min_y,
318 | // but we'll now add more waste for everything we've visted
319 | waste_area += visited_width * (node->y - min_y);
320 | min_y = node->y;
321 | // the first time through, visited_width might be reduced
322 | if (node->x < x0)
323 | visited_width += node->next->x - x0;
324 | else
325 | visited_width += node->next->x - node->x;
326 | } else {
327 | // add waste area
328 | int under_width = node->next->x - node->x;
329 | if (under_width + visited_width > width)
330 | under_width = width - visited_width;
331 | waste_area += under_width * (min_y - node->y);
332 | visited_width += under_width;
333 | }
334 | node = node->next;
335 | }
336 |
337 | *pwaste = waste_area;
338 | return min_y;
339 | }
340 |
341 | typedef struct
342 | {
343 | int x,y;
344 | stbrp_node **prev_link;
345 | } stbrp__findresult;
346 |
347 | static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height)
348 | {
349 | int best_waste = (1<<30), best_x, best_y = (1 << 30);
350 | stbrp__findresult fr;
351 | stbrp_node **prev, *node, *tail, **best = NULL;
352 |
353 | // align to multiple of c->align
354 | width = (width + c->align - 1);
355 | width -= width % c->align;
356 | STBRP_ASSERT(width % c->align == 0);
357 |
358 | // if it can't possibly fit, bail immediately
359 | if (width > c->width || height > c->height) {
360 | fr.prev_link = NULL;
361 | fr.x = fr.y = 0;
362 | return fr;
363 | }
364 |
365 | node = c->active_head;
366 | prev = &c->active_head;
367 | while (node->x + width <= c->width) {
368 | int y,waste;
369 | y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
370 | if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL
371 | // bottom left
372 | if (y < best_y) {
373 | best_y = y;
374 | best = prev;
375 | }
376 | } else {
377 | // best-fit
378 | if (y + height <= c->height) {
379 | // can only use it if it first vertically
380 | if (y < best_y || (y == best_y && waste < best_waste)) {
381 | best_y = y;
382 | best_waste = waste;
383 | best = prev;
384 | }
385 | }
386 | }
387 | prev = &node->next;
388 | node = node->next;
389 | }
390 |
391 | best_x = (best == NULL) ? 0 : (*best)->x;
392 |
393 | // if doing best-fit (BF), we also have to try aligning right edge to each node position
394 | //
395 | // e.g, if fitting
396 | //
397 | // ____________________
398 | // |____________________|
399 | //
400 | // into
401 | //
402 | // | |
403 | // | ____________|
404 | // |____________|
405 | //
406 | // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
407 | //
408 | // This makes BF take about 2x the time
409 |
410 | if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) {
411 | tail = c->active_head;
412 | node = c->active_head;
413 | prev = &c->active_head;
414 | // find first node that's admissible
415 | while (tail->x < width)
416 | tail = tail->next;
417 | while (tail) {
418 | int xpos = tail->x - width;
419 | int y,waste;
420 | STBRP_ASSERT(xpos >= 0);
421 | // find the left position that matches this
422 | while (node->next->x <= xpos) {
423 | prev = &node->next;
424 | node = node->next;
425 | }
426 | STBRP_ASSERT(node->next->x > xpos && node->x <= xpos);
427 | y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
428 | if (y + height <= c->height) {
429 | if (y <= best_y) {
430 | if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
431 | best_x = xpos;
432 | //STBRP_ASSERT(y <= best_y); [DEAR IMGUI]
433 | best_y = y;
434 | best_waste = waste;
435 | best = prev;
436 | }
437 | }
438 | }
439 | tail = tail->next;
440 | }
441 | }
442 |
443 | fr.prev_link = best;
444 | fr.x = best_x;
445 | fr.y = best_y;
446 | return fr;
447 | }
448 |
449 | static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height)
450 | {
451 | // find best position according to heuristic
452 | stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height);
453 | stbrp_node *node, *cur;
454 |
455 | // bail if:
456 | // 1. it failed
457 | // 2. the best node doesn't fit (we don't always check this)
458 | // 3. we're out of memory
459 | if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) {
460 | res.prev_link = NULL;
461 | return res;
462 | }
463 |
464 | // on success, create new node
465 | node = context->free_head;
466 | node->x = (stbrp_coord) res.x;
467 | node->y = (stbrp_coord) (res.y + height);
468 |
469 | context->free_head = node->next;
470 |
471 | // insert the new node into the right starting point, and
472 | // let 'cur' point to the remaining nodes needing to be
473 | // stiched back in
474 |
475 | cur = *res.prev_link;
476 | if (cur->x < res.x) {
477 | // preserve the existing one, so start testing with the next one
478 | stbrp_node *next = cur->next;
479 | cur->next = node;
480 | cur = next;
481 | } else {
482 | *res.prev_link = node;
483 | }
484 |
485 | // from here, traverse cur and free the nodes, until we get to one
486 | // that shouldn't be freed
487 | while (cur->next && cur->next->x <= res.x + width) {
488 | stbrp_node *next = cur->next;
489 | // move the current node to the free list
490 | cur->next = context->free_head;
491 | context->free_head = cur;
492 | cur = next;
493 | }
494 |
495 | // stitch the list back in
496 | node->next = cur;
497 |
498 | if (cur->x < res.x + width)
499 | cur->x = (stbrp_coord) (res.x + width);
500 |
501 | #ifdef _DEBUG
502 | cur = context->active_head;
503 | while (cur->x < context->width) {
504 | STBRP_ASSERT(cur->x < cur->next->x);
505 | cur = cur->next;
506 | }
507 | STBRP_ASSERT(cur->next == NULL);
508 |
509 | {
510 | int count=0;
511 | cur = context->active_head;
512 | while (cur) {
513 | cur = cur->next;
514 | ++count;
515 | }
516 | cur = context->free_head;
517 | while (cur) {
518 | cur = cur->next;
519 | ++count;
520 | }
521 | STBRP_ASSERT(count == context->num_nodes+2);
522 | }
523 | #endif
524 |
525 | return res;
526 | }
527 |
528 | static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
529 | {
530 | const stbrp_rect *p = (const stbrp_rect *) a;
531 | const stbrp_rect *q = (const stbrp_rect *) b;
532 | if (p->h > q->h)
533 | return -1;
534 | if (p->h < q->h)
535 | return 1;
536 | return (p->w > q->w) ? -1 : (p->w < q->w);
537 | }
538 |
539 | static int STBRP__CDECL rect_original_order(const void *a, const void *b)
540 | {
541 | const stbrp_rect *p = (const stbrp_rect *) a;
542 | const stbrp_rect *q = (const stbrp_rect *) b;
543 | return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
544 | }
545 |
546 | STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
547 | {
548 | int i, all_rects_packed = 1;
549 |
550 | // we use the 'was_packed' field internally to allow sorting/unsorting
551 | for (i=0; i < num_rects; ++i) {
552 | rects[i].was_packed = i;
553 | }
554 |
555 | // sort according to heuristic
556 | STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare);
557 |
558 | for (i=0; i < num_rects; ++i) {
559 | if (rects[i].w == 0 || rects[i].h == 0) {
560 | rects[i].x = rects[i].y = 0; // empty rect needs no space
561 | } else {
562 | stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
563 | if (fr.prev_link) {
564 | rects[i].x = (stbrp_coord) fr.x;
565 | rects[i].y = (stbrp_coord) fr.y;
566 | } else {
567 | rects[i].x = rects[i].y = STBRP__MAXVAL;
568 | }
569 | }
570 | }
571 |
572 | // unsort
573 | STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order);
574 |
575 | // set was_packed flags and all_rects_packed status
576 | for (i=0; i < num_rects; ++i) {
577 | rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL);
578 | if (!rects[i].was_packed)
579 | all_rects_packed = 0;
580 | }
581 |
582 | // return the all_rects_packed status
583 | return all_rects_packed;
584 | }
585 | #endif
586 |
587 | /*
588 | ------------------------------------------------------------------------------
589 | This software is available under 2 licenses -- choose whichever you prefer.
590 | ------------------------------------------------------------------------------
591 | ALTERNATIVE A - MIT License
592 | Copyright (c) 2017 Sean Barrett
593 | Permission is hereby granted, free of charge, to any person obtaining a copy of
594 | this software and associated documentation files (the "Software"), to deal in
595 | the Software without restriction, including without limitation the rights to
596 | use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
597 | of the Software, and to permit persons to whom the Software is furnished to do
598 | so, subject to the following conditions:
599 | The above copyright notice and this permission notice shall be included in all
600 | copies or substantial portions of the Software.
601 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
602 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
603 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
604 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
605 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
606 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
607 | SOFTWARE.
608 | ------------------------------------------------------------------------------
609 | ALTERNATIVE B - Public Domain (www.unlicense.org)
610 | This is free and unencumbered software released into the public domain.
611 | Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
612 | software, either in source code form or as a compiled binary, for any purpose,
613 | commercial or non-commercial, and by any means.
614 | In jurisdictions that recognize copyright laws, the author or authors of this
615 | software dedicate any and all copyright interest in the software to the public
616 | domain. We make this dedication for the benefit of the public at large and to
617 | the detriment of our heirs and successors. We intend this dedication to be an
618 | overt act of relinquishment in perpetuity of all present and future rights to
619 | this software under copyright law.
620 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
621 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
622 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
623 | AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
624 | ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
625 | WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
626 | ------------------------------------------------------------------------------
627 | */
628 |
--------------------------------------------------------------------------------
/app/src/main/cpp/include/misc/Logger.h:
--------------------------------------------------------------------------------
1 | //
2 | // Logger.h
3 |
4 | #ifndef Logger_h
5 | #define Logger_h
6 |
7 | #include
8 | #include
9 |
10 | enum LogType {
11 | oDEBUG = 3,
12 | oERROR = 6,
13 | oINFO = 4,
14 | oWARN = 5
15 | };
16 |
17 | #define TAG "Cipher"
18 |
19 | #define LOGD(...) ((void)__android_log_print(oDEBUG, TAG, __VA_ARGS__))
20 | #define LOGE(...) ((void)__android_log_print(oERROR, TAG, __VA_ARGS__))
21 | #define LOGI(...) ((void)__android_log_print(oINFO, TAG, __VA_ARGS__))
22 | #define LOGW(...) ((void)__android_log_print(oWARN, TAG, __VA_ARGS__))
23 |
24 | #endif /* Logger_h */
--------------------------------------------------------------------------------
/app/src/main/cpp/include/nlohmann/json_fwd.hpp:
--------------------------------------------------------------------------------
1 | // __ _____ _____ _____
2 | // __| | __| | | | JSON for Modern C++
3 | // | | |__ | | | | | | version 3.11.2
4 | // |_____|_____|_____|_|___| https://github.com/nlohmann/json
5 | //
6 | // SPDX-FileCopyrightText: 2013-2022 Niels Lohmann
7 | // SPDX-License-Identifier: MIT
8 |
9 | #ifndef INCLUDE_NLOHMANN_JSON_FWD_HPP_
10 | #define INCLUDE_NLOHMANN_JSON_FWD_HPP_
11 |
12 | #include // int64_t, uint64_t
13 | #include