├── .gitignore ├── LICENSE ├── README.md ├── data ├── __init__.py ├── abstract_dataset.py ├── matterport_dataset.py ├── matterport_single_scene_dataset.py ├── scannet_dataset.py ├── scannet_single_scene_dataset.py └── utils.py ├── index.html ├── model ├── __init__.py ├── losses │ ├── __init__.py │ ├── content_and_style_losses.py │ └── rgb_transform.py ├── model.py ├── optimize.py └── texture │ ├── __init__.py │ ├── texture.py │ └── utils.py ├── requirements.txt ├── scripts ├── eval │ ├── eval_image_folders.py │ └── measure_circles.py ├── matterport │ ├── create_uvs.py │ ├── render_mipmap_matterport.py │ ├── render_uv │ │ ├── CMakeLists.txt │ │ ├── README.md │ │ ├── cmake │ │ │ └── modules │ │ │ │ ├── FindAssimp.cmake │ │ │ │ ├── FindGLFW3.cmake │ │ │ │ ├── FindGLM.cmake │ │ │ │ ├── _FindAssimp.cmake │ │ │ │ └── _FindGLFW3.cmake │ │ ├── include │ │ │ ├── camera.h │ │ │ ├── cnpy │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── LICENSE │ │ │ │ ├── README.md │ │ │ │ ├── cnpy.cpp │ │ │ │ ├── cnpy.h │ │ │ │ ├── example1.cpp │ │ │ │ ├── mat2npz │ │ │ │ ├── npy2mat │ │ │ │ └── npz2mat │ │ │ ├── json.hpp │ │ │ ├── mesh.h │ │ │ ├── mesh_transformer.h │ │ │ ├── model.h │ │ │ ├── mp_parser.h │ │ │ ├── mp_renderer.h │ │ │ ├── renderer.h │ │ │ ├── segmentation_provider.h │ │ │ ├── shader.h │ │ │ ├── stb_image.h │ │ │ └── util.h │ │ ├── shader │ │ │ ├── angle.frag │ │ │ ├── angle.vs │ │ │ ├── color3D.frag │ │ │ ├── color3D.vs │ │ │ ├── depth.frag │ │ │ ├── depth.vs │ │ │ ├── rgb.frag │ │ │ ├── rgb.vs │ │ │ ├── uvmap.frag │ │ │ ├── uvmap.vs │ │ │ ├── vertex_color.frag │ │ │ └── vertex_color.vs │ │ └── src │ │ │ ├── main.cpp │ │ │ ├── mesh_transformer │ │ │ └── mesh_transformer.cpp │ │ │ ├── mp_parser │ │ │ ├── mp_parser.cpp │ │ │ └── segmentation_provider.cpp │ │ │ └── renderer │ │ │ ├── mp_renderer.cpp │ │ │ └── renderer.cpp │ └── render_uvs.py ├── scannet │ ├── create_uvs.py │ ├── filter │ │ └── filter_blurry.py │ ├── prepare_data │ │ ├── README.md │ │ ├── SensorData.py │ │ ├── __init__.py │ │ ├── prepare_2d_data.py │ │ ├── reader.py │ │ └── util.py │ ├── render_mipmap_scannet.py │ ├── render_uv │ │ ├── CMakeLists.txt │ │ ├── README.md │ │ ├── cmake │ │ │ └── modules │ │ │ │ ├── FindAssimp.cmake │ │ │ │ ├── FindGLFW3.cmake │ │ │ │ ├── FindGLM.cmake │ │ │ │ ├── _FindAssimp.cmake │ │ │ │ └── _FindGLFW3.cmake │ │ ├── include │ │ │ ├── camera.h │ │ │ ├── cnpy │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── LICENSE │ │ │ │ ├── README.md │ │ │ │ ├── cnpy.cpp │ │ │ │ ├── cnpy.h │ │ │ │ ├── example1.cpp │ │ │ │ ├── mat2npz │ │ │ │ ├── npy2mat │ │ │ │ └── npz2mat │ │ │ ├── json.hpp │ │ │ ├── mesh.h │ │ │ ├── model.h │ │ │ ├── renderer.h │ │ │ ├── scannet_parser.h │ │ │ ├── scannet_renderer.h │ │ │ ├── shader.h │ │ │ ├── stb_image.h │ │ │ └── util.h │ │ ├── shader │ │ │ ├── angle.frag │ │ │ ├── angle.vs │ │ │ ├── depth.frag │ │ │ ├── depth.vs │ │ │ ├── rgb.frag │ │ │ ├── rgb.vs │ │ │ ├── uvmap.frag │ │ │ ├── uvmap.vs │ │ │ ├── vertex_color.frag │ │ │ └── vertex_color.vs │ │ └── src │ │ │ ├── main.cpp │ │ │ └── renderer │ │ │ ├── renderer.cpp │ │ │ └── scannet_renderer.cpp │ ├── render_uvs.py │ ├── scannet_test.txt │ ├── scannet_train.txt │ └── scannet_val.txt ├── textures │ ├── mask_image.py │ ├── mask_images.py │ ├── mask_texture.py │ └── video_from_files.py └── train │ ├── optimize_texture_matterport_dip.sh │ ├── optimize_texture_matterport_only2D.sh │ ├── optimize_texture_matterport_with_angle.sh │ ├── optimize_texture_matterport_with_angle_and_depth.sh │ ├── optimize_texture_scannet_dip.sh │ ├── optimize_texture_scannet_only2D.sh │ ├── optimize_texture_scannet_with_angle.sh │ └── optimize_texture_scannet_with_angle_and_depth.sh ├── static ├── css │ ├── bulma-carousel.min.css │ ├── bulma-slider.min.css │ ├── bulma.css.map.txt │ ├── bulma.min.css │ ├── fontawesome.all.min.css │ └── index.css ├── images │ ├── 17D_7_17.mp4 │ ├── 1px_0_14_2.mp4 │ ├── sample.glb │ ├── scene0293_00_50_cut.mp4 │ ├── scene0592_00_19_cut.mp4 │ └── teaser.jpg └── js │ ├── bulma-carousel.js │ ├── bulma-carousel.min.js │ ├── bulma-slider.js │ ├── bulma-slider.min.js │ ├── fontawesome.all.min.js │ └── index.js └── styles ├── 120styles ├── 13.jpg ├── 14-2.jpg ├── 17.jpg ├── 19.jpg ├── 20.jpg ├── 29.jpg ├── 5.jpg ├── 50.jpg ├── 58.jpg ├── 7.jpg └── 9.jpg └── simple_shapes └── circles_uniform_small.png /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/lukasHoel/stylemesh/HEAD/.gitignore -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/lukasHoel/stylemesh/HEAD/LICENSE -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/lukasHoel/stylemesh/HEAD/README.md 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