├── Item.png ├── UIApplicationShortcutItems.png ├── Simulator Screen Shot 2015年11月18日 下午9.08.39.png ├── 3DTouchDemo ├── Assets.xcassets │ ├── Set.imageset │ │ ├── set@1x.png │ │ ├── set@2x.png │ │ ├── set@3x.png │ │ └── Contents.json │ ├── CameraCut.imageset │ │ ├── 1x.png │ │ ├── 2x.png │ │ ├── 3x.png │ │ └── Contents.json │ └── AppIcon.appiconset │ │ └── Contents.json ├── _DTouchDemo.xcdatamodeld │ ├── .xccurrentversion │ └── _DTouchDemo.xcdatamodel │ │ └── contents ├── ViewController.swift ├── Base.lproj │ ├── LaunchScreen.storyboard │ └── Main.storyboard ├── Info.plist └── AppDelegate.swift ├── 3DTouchDemo.xcodeproj ├── project.xcworkspace │ ├── contents.xcworkspacedata │ └── xcuserdata │ │ └── lu.xcuserdatad │ │ └── UserInterfaceState.xcuserstate ├── xcuserdata │ └── lu.xcuserdatad │ │ ├── xcschemes │ │ ├── xcschememanagement.plist │ │ └── 3DTouchDemo.xcscheme │ │ └── xcdebugger │ │ └── Breakpoints_v2.xcbkptlist └── project.pbxproj ├── 3DTouchDemoTests ├── Info.plist └── _DTouchDemoTests.swift ├── 3DTouchDemoUITests ├── Info.plist └── _DTouchDemoUITests.swift └── README.md /Item.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/luzefeng/3DTouchDemo/HEAD/Item.png -------------------------------------------------------------------------------- /UIApplicationShortcutItems.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/luzefeng/3DTouchDemo/HEAD/UIApplicationShortcutItems.png -------------------------------------------------------------------------------- /Simulator Screen Shot 2015年11月18日 下午9.08.39.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/luzefeng/3DTouchDemo/HEAD/Simulator Screen Shot 2015年11月18日 下午9.08.39.png -------------------------------------------------------------------------------- /3DTouchDemo/Assets.xcassets/Set.imageset/set@1x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/luzefeng/3DTouchDemo/HEAD/3DTouchDemo/Assets.xcassets/Set.imageset/set@1x.png -------------------------------------------------------------------------------- /3DTouchDemo/Assets.xcassets/Set.imageset/set@2x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/luzefeng/3DTouchDemo/HEAD/3DTouchDemo/Assets.xcassets/Set.imageset/set@2x.png -------------------------------------------------------------------------------- /3DTouchDemo/Assets.xcassets/Set.imageset/set@3x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/luzefeng/3DTouchDemo/HEAD/3DTouchDemo/Assets.xcassets/Set.imageset/set@3x.png -------------------------------------------------------------------------------- /3DTouchDemo/Assets.xcassets/CameraCut.imageset/1x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/luzefeng/3DTouchDemo/HEAD/3DTouchDemo/Assets.xcassets/CameraCut.imageset/1x.png -------------------------------------------------------------------------------- /3DTouchDemo/Assets.xcassets/CameraCut.imageset/2x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/luzefeng/3DTouchDemo/HEAD/3DTouchDemo/Assets.xcassets/CameraCut.imageset/2x.png -------------------------------------------------------------------------------- /3DTouchDemo/Assets.xcassets/CameraCut.imageset/3x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/luzefeng/3DTouchDemo/HEAD/3DTouchDemo/Assets.xcassets/CameraCut.imageset/3x.png -------------------------------------------------------------------------------- /3DTouchDemo.xcodeproj/project.xcworkspace/contents.xcworkspacedata: -------------------------------------------------------------------------------- 1 | 2 | 4 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /3DTouchDemo.xcodeproj/project.xcworkspace/xcuserdata/lu.xcuserdatad/UserInterfaceState.xcuserstate: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/luzefeng/3DTouchDemo/HEAD/3DTouchDemo.xcodeproj/project.xcworkspace/xcuserdata/lu.xcuserdatad/UserInterfaceState.xcuserstate -------------------------------------------------------------------------------- /3DTouchDemo/_DTouchDemo.xcdatamodeld/.xccurrentversion: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | _XCCurrentVersionName 6 | _DTouchDemo.xcdatamodel 7 | 8 | 9 | -------------------------------------------------------------------------------- /3DTouchDemo/_DTouchDemo.xcdatamodeld/_DTouchDemo.xcdatamodel/contents: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /3DTouchDemo/Assets.xcassets/CameraCut.imageset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "universal", 5 | "filename" : "1x.png", 6 | "scale" : "1x" 7 | }, 8 | { 9 | "idiom" : "universal", 10 | "filename" : "2x.png", 11 | "scale" : "2x" 12 | }, 13 | { 14 | "idiom" : "universal", 15 | "filename" : "3x.png", 16 | "scale" : "3x" 17 | } 18 | ], 19 | "info" : { 20 | "version" : 1, 21 | "author" : "xcode" 22 | } 23 | } -------------------------------------------------------------------------------- /3DTouchDemo/Assets.xcassets/Set.imageset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "universal", 5 | "filename" : "set@1x.png", 6 | "scale" : "1x" 7 | }, 8 | { 9 | "idiom" : "universal", 10 | "filename" : "set@2x.png", 11 | "scale" : "2x" 12 | }, 13 | { 14 | "idiom" : "universal", 15 | "filename" : "set@3x.png", 16 | "scale" : "3x" 17 | } 18 | ], 19 | "info" : { 20 | "version" : 1, 21 | "author" : "xcode" 22 | } 23 | } -------------------------------------------------------------------------------- /3DTouchDemo/Assets.xcassets/AppIcon.appiconset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images" : [ 3 | { 4 | "idiom" : "iphone", 5 | "size" : "29x29", 6 | "scale" : "2x" 7 | }, 8 | { 9 | "idiom" : "iphone", 10 | "size" : "29x29", 11 | "scale" : "3x" 12 | }, 13 | { 14 | "idiom" : "iphone", 15 | "size" : "40x40", 16 | "scale" : "2x" 17 | }, 18 | { 19 | "idiom" : "iphone", 20 | "size" : "40x40", 21 | "scale" : "3x" 22 | }, 23 | { 24 | "idiom" : "iphone", 25 | "size" : "60x60", 26 | "scale" : "2x" 27 | }, 28 | { 29 | "idiom" : "iphone", 30 | "size" : "60x60", 31 | "scale" : "3x" 32 | } 33 | ], 34 | "info" : { 35 | "version" : 1, 36 | "author" : "xcode" 37 | } 38 | } -------------------------------------------------------------------------------- /3DTouchDemoTests/Info.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CFBundleDevelopmentRegion 6 | en 7 | CFBundleExecutable 8 | $(EXECUTABLE_NAME) 9 | CFBundleIdentifier 10 | $(PRODUCT_BUNDLE_IDENTIFIER) 11 | CFBundleInfoDictionaryVersion 12 | 6.0 13 | CFBundleName 14 | $(PRODUCT_NAME) 15 | CFBundlePackageType 16 | BNDL 17 | CFBundleShortVersionString 18 | 1.0 19 | CFBundleSignature 20 | ???? 21 | CFBundleVersion 22 | 1 23 | 24 | 25 | -------------------------------------------------------------------------------- /3DTouchDemoUITests/Info.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CFBundleDevelopmentRegion 6 | en 7 | CFBundleExecutable 8 | $(EXECUTABLE_NAME) 9 | CFBundleIdentifier 10 | $(PRODUCT_BUNDLE_IDENTIFIER) 11 | CFBundleInfoDictionaryVersion 12 | 6.0 13 | CFBundleName 14 | $(PRODUCT_NAME) 15 | CFBundlePackageType 16 | BNDL 17 | CFBundleShortVersionString 18 | 1.0 19 | CFBundleSignature 20 | ???? 21 | CFBundleVersion 22 | 1 23 | 24 | 25 | -------------------------------------------------------------------------------- /3DTouchDemo.xcodeproj/xcuserdata/lu.xcuserdatad/xcschemes/xcschememanagement.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | SchemeUserState 6 | 7 | 3DTouchDemo.xcscheme 8 | 9 | orderHint 10 | 0 11 | 12 | 13 | SuppressBuildableAutocreation 14 | 15 | 89BF580D1BFCAA11002D7831 16 | 17 | primary 18 | 19 | 20 | 89BF58241BFCAA11002D7831 21 | 22 | primary 23 | 24 | 25 | 89BF582F1BFCAA11002D7831 26 | 27 | primary 28 | 29 | 30 | 31 | 32 | 33 | -------------------------------------------------------------------------------- /3DTouchDemoTests/_DTouchDemoTests.swift: -------------------------------------------------------------------------------- 1 | // 2 | // _DTouchDemoTests.swift 3 | // 3DTouchDemoTests 4 | // 5 | // Created by lu on 15/11/18. 6 | // Copyright © 2015年 lu. All rights reserved. 7 | // 8 | 9 | import XCTest 10 | @testable import _DTouchDemo 11 | 12 | class _DTouchDemoTests: XCTestCase { 13 | 14 | override func setUp() { 15 | super.setUp() 16 | // Put setup code here. This method is called before the invocation of each test method in the class. 17 | } 18 | 19 | override func tearDown() { 20 | // Put teardown code here. This method is called after the invocation of each test method in the class. 21 | super.tearDown() 22 | } 23 | 24 | func testExample() { 25 | // This is an example of a functional test case. 26 | // Use XCTAssert and related functions to verify your tests produce the correct results. 27 | } 28 | 29 | func testPerformanceExample() { 30 | // This is an example of a performance test case. 31 | self.measureBlock { 32 | // Put the code you want to measure the time of here. 33 | } 34 | } 35 | 36 | } 37 | -------------------------------------------------------------------------------- /3DTouchDemo/ViewController.swift: -------------------------------------------------------------------------------- 1 | // 2 | // ViewController.swift 3 | // 3DTouchDemo 4 | // 5 | // Created by lu on 15/11/18. 6 | // Copyright © 2015年 lu. All rights reserved. 7 | // 8 | 9 | import UIKit 10 | 11 | class ViewController: UIViewController { 12 | 13 | override func viewDidLoad() { 14 | super.viewDidLoad() 15 | // Do any additional setup after loading the view, typically from a nib. 16 | self.view.backgroundColor = UIColor.orangeColor() 17 | } 18 | 19 | override func didReceiveMemoryWarning() { 20 | super.didReceiveMemoryWarning() 21 | // Dispose of any resources that can be recreated. 22 | } 23 | 24 | func pressIconOne(){ 25 | showAlert("You pressed Icon One") 26 | } 27 | 28 | func pressIconTwo(){ 29 | showAlert("You pressed Icon Two") 30 | } 31 | 32 | func pressIconThree(){ 33 | showAlert("You pressed Icon Three") 34 | } 35 | 36 | func showAlert(text: String) { 37 | let alertView = UIAlertView(title: "标题", message: text, delegate: self, cancelButtonTitle: "确定") 38 | alertView.show() 39 | } 40 | } 41 | 42 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | 3DTouchDemo 2 | ----- 3 | 4 | 3d touch的小例子,入门 5 | 6 | 新入手iPhone6s,可以测试3D touch了,所以做了一个demo。 7 | 8 | 网上已经有了在模拟器上实现3d touch的效果:https://github.com/DeskConnect/SBShortcutMenuSimulator.git 9 | 10 | ![](https://github.com/luzefeng/3DTouchDemo/blob/master/Simulator%20Screen%20Shot%202015%E5%B9%B411%E6%9C%8818%E6%97%A5%20%E4%B8%8B%E5%8D%889.08.39.png) 11 | 12 | 静态快捷方式 13 | ----- 14 | 15 | 所谓静态快捷方式,就是在应用安装前预先设置好的不能够改变的菜单项,它的设置方式是在 Info.plist 里面添加一个 UIApplicationShortcutItems 字段,如下图 16 | 17 | ![](https://github.com/luzefeng/3DTouchDemo/blob/master/UIApplicationShortcutItems.png) 18 | 19 | 20 | UIApplicationShortcutItems 为数组类型,里面的每一个数组项代表快捷菜单上面的一个菜单项。 21 | 22 | 每一个菜单项都有下面几个属性。示例: 23 | 24 | ![](https://github.com/luzefeng/3DTouchDemo/blob/master/Item.png) 25 | 26 | - (必须)UIApplicationShortcutItemType:这个选项表示这个菜单项的唯一标识。 27 | 28 | - (必须)UIApplicationShortcutItemTitle:这个选项表示菜单项显示的标题。 29 | 30 | - (可选)UIApplicationShortcutItemSubtitle:这个表示菜单项的子标题。 31 | 32 | - (可选)UIApplicationShortcutItemIconType:这个属性表示菜单的图标,系统自带的图标。 33 | 34 | - (可选)UIApplicationShortcutItemIconFile:这个属性表示菜单图标的文件名,可以使用自定义的图标。 35 | 36 | - (可选)UIApplicationShortcutItemUserInfo:这个代表了菜单项点击后,传入的用户信息,也是可选的。 37 | 38 | ##至于代码的介绍我在项目里都有注释。 39 | -------------------------------------------------------------------------------- /3DTouchDemoUITests/_DTouchDemoUITests.swift: -------------------------------------------------------------------------------- 1 | // 2 | // _DTouchDemoUITests.swift 3 | // 3DTouchDemoUITests 4 | // 5 | // Created by lu on 15/11/18. 6 | // Copyright © 2015年 lu. All rights reserved. 7 | // 8 | 9 | import XCTest 10 | 11 | class _DTouchDemoUITests: XCTestCase { 12 | 13 | override func setUp() { 14 | super.setUp() 15 | 16 | // Put setup code here. This method is called before the invocation of each test method in the class. 17 | 18 | // In UI tests it is usually best to stop immediately when a failure occurs. 19 | continueAfterFailure = false 20 | // UI tests must launch the application that they test. Doing this in setup will make sure it happens for each test method. 21 | XCUIApplication().launch() 22 | 23 | // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this. 24 | } 25 | 26 | override func tearDown() { 27 | // Put teardown code here. This method is called after the invocation of each test method in the class. 28 | super.tearDown() 29 | } 30 | 31 | func testExample() { 32 | // Use recording to get started writing UI tests. 33 | // Use XCTAssert and related functions to verify your tests produce the correct results. 34 | } 35 | 36 | } 37 | -------------------------------------------------------------------------------- /3DTouchDemo/Base.lproj/LaunchScreen.storyboard: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | -------------------------------------------------------------------------------- /3DTouchDemo/Base.lproj/Main.storyboard: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | -------------------------------------------------------------------------------- /3DTouchDemo/Info.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | CFBundleDevelopmentRegion 6 | en 7 | CFBundleExecutable 8 | $(EXECUTABLE_NAME) 9 | CFBundleIdentifier 10 | $(PRODUCT_BUNDLE_IDENTIFIER) 11 | CFBundleInfoDictionaryVersion 12 | 6.0 13 | CFBundleName 14 | $(PRODUCT_NAME) 15 | CFBundlePackageType 16 | APPL 17 | CFBundleShortVersionString 18 | 1.0 19 | CFBundleSignature 20 | ???? 21 | CFBundleVersion 22 | 1 23 | LSRequiresIPhoneOS 24 | 25 | UIApplicationShortcutItems 26 | 27 | 28 | UIApplicationShortcutItemIconFile 29 | CameraCut 30 | UIApplicationShortcutItemSubtitle 31 | 副标题1 32 | UIApplicationShortcutItemTitle 33 | 标题1 34 | UIApplicationShortcutItemType 35 | $(PRODUCT_BUNDLE_IDENTIFIER).First 36 | UIApplicationShortcutItemUserInfo 37 | 38 | firstShorcutKey1 39 | firstShortcutKeyValue1 40 | 41 | 42 | 43 | UIApplicationShortcutItemIconType 44 | UIApplicationShortcutIconTypeCompose 45 | UIApplicationShortcutItemSubtitle 46 | 副标题2 47 | UIApplicationShortcutItemTitle 48 | 标题2 49 | UIApplicationShortcutItemType 50 | $(PRODUCT_BUNDLE_IDENTIFIER).Second 51 | UIApplicationShortcutItemUserInfo 52 | 53 | secondShortcutKey1 54 | secondShortcutValue1 55 | 56 | 57 | 58 | UIApplicationShortcutItemIconFile 59 | Set 60 | UIApplicationShortcutItemSubtitle 61 | 副标题3 62 | UIApplicationShortcutItemTitle 63 | 标题3 64 | UIApplicationShortcutItemType 65 | $(PRODUCT_BUNDLE_IDENTIFIER).Third 66 | UIApplicationShortcutItemUserInfo 67 | 68 | secondShortcutKey1 69 | thirdShortcutValue1 70 | 71 | 72 | 73 | UILaunchStoryboardName 74 | LaunchScreen 75 | UIMainStoryboardFile 76 | Main 77 | UIRequiredDeviceCapabilities 78 | 79 | armv7 80 | 81 | UISupportedInterfaceOrientations 82 | 83 | UIInterfaceOrientationPortrait 84 | UIInterfaceOrientationLandscapeLeft 85 | UIInterfaceOrientationLandscapeRight 86 | 87 | 88 | 89 | -------------------------------------------------------------------------------- /3DTouchDemo.xcodeproj/xcuserdata/lu.xcuserdatad/xcdebugger/Breakpoints_v2.xcbkptlist: -------------------------------------------------------------------------------- 1 | 2 | 5 | 6 | 8 | 20 | 21 | 22 | 24 | 36 | 37 | 38 | 40 | 52 | 53 | 54 | 56 | 68 | 69 | 70 | 71 | 72 | -------------------------------------------------------------------------------- /3DTouchDemo.xcodeproj/xcuserdata/lu.xcuserdatad/xcschemes/3DTouchDemo.xcscheme: -------------------------------------------------------------------------------- 1 | 2 | 5 | 8 | 9 | 15 | 21 | 22 | 23 | 24 | 25 | 30 | 31 | 33 | 39 | 40 | 41 | 43 | 49 | 50 | 51 | 52 | 53 | 59 | 60 | 61 | 62 | 63 | 64 | 74 | 76 | 82 | 83 | 84 | 85 | 86 | 87 | 93 | 95 | 101 | 102 | 103 | 104 | 106 | 107 | 110 | 111 | 112 | -------------------------------------------------------------------------------- /3DTouchDemo/AppDelegate.swift: -------------------------------------------------------------------------------- 1 | // 2 | // AppDelegate.swift 3 | // 时光相片 4 | // 5 | // Created by lu on 15/9/19. 6 | // Copyright © 2015年 lu. All rights reserved. 7 | // 8 | 9 | import UIKit 10 | import CoreData 11 | 12 | @available(iOS 9.0, *) 13 | @UIApplicationMain 14 | class AppDelegate: UIResponder, UIApplicationDelegate { 15 | 16 | enum ShortcutIdentifier: String { 17 | case First 18 | case Second 19 | case Third 20 | // case Fourth 21 | 22 | // MARK: Initializers 23 | 24 | init?(fullType: String) { 25 | guard let last = fullType.componentsSeparatedByString(".").last else { return nil } 26 | 27 | self.init(rawValue: last) 28 | } 29 | 30 | // MARK: Properties 31 | 32 | var type: String { 33 | return NSBundle.mainBundle().bundleIdentifier! + ".\(self.rawValue)" 34 | } 35 | } 36 | 37 | // MARK: Static Properties 38 | 39 | static let applicationShortcutUserInfoIconKey = "applicationShortcutUserInfoIconKey" 40 | 41 | var window: UIWindow? 42 | 43 | var launchedShortcutItem: UIApplicationShortcutItem? 44 | 45 | func handleShortCutItem(shortcutItem: UIApplicationShortcutItem) -> Bool { 46 | var handled = false 47 | 48 | // Verify that the provided `shortcutItem`'s `type` is one handled by the application. 49 | guard ShortcutIdentifier(fullType: shortcutItem.type) != nil else { return false } 50 | 51 | guard let shortCutType = shortcutItem.type as String? else { return false } 52 | 53 | //获取到需要的vc 54 | let rootNavigationViewController = window!.rootViewController as? UINavigationController 55 | let rootViewController = rootNavigationViewController?.viewControllers.first as! ViewController? 56 | 57 | switch (shortCutType) { 58 | case ShortcutIdentifier.First.type: 59 | // Handle shortcut 1 (static). 60 | handled = true 61 | rootNavigationViewController?.popToRootViewControllerAnimated(false) 62 | rootViewController?.pressIconOne() 63 | break 64 | case ShortcutIdentifier.Second.type: 65 | // Handle shortcut 2 (static). 66 | handled = true 67 | rootNavigationViewController?.popToRootViewControllerAnimated(false) 68 | rootViewController?.pressIconTwo() 69 | break 70 | case ShortcutIdentifier.Third.type: 71 | // Handle shortcut 3 (dynamic). 72 | handled = true 73 | rootNavigationViewController?.popToRootViewControllerAnimated(false) 74 | rootViewController?.pressIconThree() 75 | break 76 | // case ShortcutIdentifier.Fourth.type: 77 | // // Handle shortcut 4 (dynamic). 78 | // handled = true 79 | // break 80 | default: 81 | break 82 | } 83 | 84 | return handled 85 | } 86 | 87 | // MARK: Application Life Cycle 88 | //如果是第一次启动,即从关闭到启动,在didFinishLaunchingWithOptions赋值之后调用 89 | func applicationDidBecomeActive(application: UIApplication) { 90 | guard let shortcut = launchedShortcutItem else { return } 91 | 92 | handleShortCutItem(shortcut) 93 | 94 | launchedShortcutItem = nil 95 | } 96 | 97 | //当应用从关闭被打开时,调用该函数 98 | func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool { 99 | // Override point for customization after application launch. 100 | // Override point for customization after application launch. 101 | var shouldPerformAdditionalDelegateHandling = true 102 | 103 | //需要检测一下传入的信息,如果能够找到 UIApplicationShortcutItem 对象,就进行针对性的处理 104 | 105 | if let shortcutItem = launchOptions?[UIApplicationLaunchOptionsShortcutItemKey] as? UIApplicationShortcutItem { 106 | 107 | launchedShortcutItem = shortcutItem 108 | // This will block "performActionForShortcutItem:completionHandler" from being called. 109 | shouldPerformAdditionalDelegateHandling = false 110 | } 111 | 112 | return shouldPerformAdditionalDelegateHandling 113 | } 114 | 115 | //如果应用已经在后台打开,则调用performActionForShortcutItem 116 | func application(application: UIApplication, performActionForShortcutItem shortcutItem: UIApplicationShortcutItem, completionHandler: Bool -> Void) { 117 | print("performActionForShortcutItem") 118 | let handledShortCutItem = handleShortCutItem(shortcutItem) 119 | 120 | completionHandler(handledShortCutItem) 121 | } 122 | 123 | func applicationWillResignActive(application: UIApplication) { 124 | // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. 125 | // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game. 126 | } 127 | 128 | func applicationDidEnterBackground(application: UIApplication) { 129 | // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. 130 | // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits. 131 | } 132 | 133 | func applicationWillEnterForeground(application: UIApplication) { 134 | // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background. 135 | } 136 | 137 | func applicationWillTerminate(application: UIApplication) { 138 | // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:. 139 | // Saves changes in the application's managed object context before the application terminates. 140 | self.saveContext() 141 | } 142 | 143 | // MARK: - Core Data stack 144 | 145 | lazy var applicationDocumentsDirectory: NSURL = { 146 | // The directory the application uses to store the Core Data store file. This code uses a directory named "com.luzefeng.____" in the application's documents Application Support directory. 147 | let urls = NSFileManager.defaultManager().URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask) 148 | return urls[urls.count-1] 149 | }() 150 | 151 | lazy var managedObjectModel: NSManagedObjectModel = { 152 | // The managed object model for the application. This property is not optional. It is a fatal error for the application not to be able to find and load its model. 153 | let modelURL = NSBundle.mainBundle().URLForResource("____", withExtension: "momd")! 154 | return NSManagedObjectModel(contentsOfURL: modelURL)! 155 | }() 156 | 157 | lazy var persistentStoreCoordinator: NSPersistentStoreCoordinator = { 158 | // The persistent store coordinator for the application. This implementation creates and returns a coordinator, having added the store for the application to it. This property is optional since there are legitimate error conditions that could cause the creation of the store to fail. 159 | // Create the coordinator and store 160 | let coordinator = NSPersistentStoreCoordinator(managedObjectModel: self.managedObjectModel) 161 | let url = self.applicationDocumentsDirectory.URLByAppendingPathComponent("SingleViewCoreData.sqlite") 162 | var failureReason = "There was an error creating or loading the application's saved data." 163 | do { 164 | try coordinator.addPersistentStoreWithType(NSSQLiteStoreType, configuration: nil, URL: url, options: nil) 165 | } catch { 166 | // Report any error we got. 167 | var dict = [String: AnyObject]() 168 | dict[NSLocalizedDescriptionKey] = "Failed to initialize the application's saved data" 169 | dict[NSLocalizedFailureReasonErrorKey] = failureReason 170 | 171 | dict[NSUnderlyingErrorKey] = error as NSError 172 | let wrappedError = NSError(domain: "YOUR_ERROR_DOMAIN", code: 9999, userInfo: dict) 173 | // Replace this with code to handle the error appropriately. 174 | // abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. 175 | NSLog("Unresolved error \(wrappedError), \(wrappedError.userInfo)") 176 | abort() 177 | } 178 | 179 | return coordinator 180 | }() 181 | 182 | lazy var managedObjectContext: NSManagedObjectContext = { 183 | // Returns the managed object context for the application (which is already bound to the persistent store coordinator for the application.) This property is optional since there are legitimate error conditions that could cause the creation of the context to fail. 184 | let coordinator = self.persistentStoreCoordinator 185 | var managedObjectContext = NSManagedObjectContext(concurrencyType: .MainQueueConcurrencyType) 186 | managedObjectContext.persistentStoreCoordinator = coordinator 187 | return managedObjectContext 188 | }() 189 | 190 | // MARK: - Core Data Saving support 191 | 192 | func saveContext () { 193 | if managedObjectContext.hasChanges { 194 | do { 195 | try managedObjectContext.save() 196 | } catch { 197 | // Replace this implementation with code to handle the error appropriately. 198 | // abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. 199 | let nserror = error as NSError 200 | NSLog("Unresolved error \(nserror), \(nserror.userInfo)") 201 | abort() 202 | } 203 | } 204 | } 205 | 206 | } 207 | 208 | -------------------------------------------------------------------------------- /3DTouchDemo.xcodeproj/project.pbxproj: -------------------------------------------------------------------------------- 1 | // !$*UTF8*$! 2 | { 3 | archiveVersion = 1; 4 | classes = { 5 | }; 6 | objectVersion = 46; 7 | objects = { 8 | 9 | /* Begin PBXBuildFile section */ 10 | 89BF58121BFCAA11002D7831 /* AppDelegate.swift in Sources */ = {isa = PBXBuildFile; fileRef = 89BF58111BFCAA11002D7831 /* AppDelegate.swift */; }; 11 | 89BF58141BFCAA11002D7831 /* ViewController.swift in Sources */ = {isa = PBXBuildFile; fileRef = 89BF58131BFCAA11002D7831 /* ViewController.swift */; }; 12 | 89BF58171BFCAA11002D7831 /* Main.storyboard in Resources */ = {isa = PBXBuildFile; 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