├── .gitignore ├── README.md ├── U3DAIBehaviorTree ├── Assembly-Boo-Editor-vs.booproj ├── Assembly-Boo-Editor.booproj ├── Assembly-CSharp-Editor-vs.csproj ├── Assembly-CSharp-Editor.csproj ├── Assembly-CSharp-vs.csproj ├── Assembly-CSharp.csproj ├── Assembly-UnityScript-Editor-vs.unityproj ├── Assembly-UnityScript-Editor.unityproj ├── Assembly-UnityScript-vs.unityproj ├── Assembly-UnityScript.unityproj ├── Assets │ ├── AI.meta │ ├── AI │ │ ├── BehaviorTrees.meta │ │ ├── BehaviorTrees │ │ │ ├── 23.asset │ │ │ └── 23.asset.meta │ │ ├── Cache.meta │ │ └── Cache │ │ │ ├── BTEditorWindowState.asset │ │ │ └── BTEditorWindowState.asset.meta │ ├── Data.meta │ ├── Data │ │ ├── test2.json │ │ └── test2.json.meta │ ├── RAIN.meta │ ├── RAIN │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── AetherUnity.dll │ │ │ ├── AetherUnity.dll.meta │ │ │ ├── Fonts.meta │ │ │ ├── Fonts │ │ │ │ ├── Play-Regular.ttf │ │ │ │ └── Play-Regular.ttf.meta │ │ │ ├── LegionRestModel.dll │ │ │ ├── LegionRestModel.dll.meta │ │ │ ├── RAINEditor.dll │ │ │ ├── RAINEditor.dll.meta │ │ │ ├── RAINSettings.asset │ │ │ ├── RAINSettings.asset.meta │ │ │ ├── RAINSkin.asset │ │ │ ├── RAINSkin.asset.meta │ │ │ ├── RAINUpdater.dll │ │ │ ├── RAINUpdater.dll.meta │ │ │ ├── ScriptTemplates.meta │ │ │ ├── ScriptTemplates │ │ │ │ ├── ActionTemplate_BOO.boo │ │ │ │ ├── ActionTemplate_BOO.boo.meta │ │ │ │ ├── ActionTemplate_CS.cs │ │ │ │ ├── ActionTemplate_CS.cs.meta │ │ │ │ ├── ActionTemplate_JS.js │ │ │ │ ├── ActionTemplate_JS.js.meta │ │ │ │ ├── BehaviorTreeTemplate.xml │ │ │ │ └── BehaviorTreeTemplate.xml.meta │ │ │ ├── Shaders.meta │ │ │ └── Shaders │ │ │ │ ├── AspectRingShader.shader │ │ │ │ ├── AspectRingShader.shader.meta │ │ │ │ ├── AspectSphereShader.shader │ │ │ │ ├── AspectSphereShader.shader.meta │ │ │ │ ├── NavMeshColliderShader.shader │ │ │ │ ├── NavMeshColliderShader.shader.meta │ │ │ │ ├── NavMeshContourShader.shader │ │ │ │ ├── NavMeshContourShader.shader.meta │ │ │ │ ├── VisualSensorLineShader.shader │ │ │ │ ├── VisualSensorLineShader.shader.meta │ │ │ │ ├── VisualSensorRingShader.shader │ │ │ │ ├── VisualSensorRingShader.shader.meta │ │ │ │ ├── WaypointShader.shader │ │ │ │ └── WaypointShader.shader.meta │ │ ├── RAIN EULA.pdf │ │ ├── RAIN EULA.pdf.meta │ │ ├── RAIN.dll │ │ ├── RAIN.dll.meta │ │ ├── RAINMetaform.dll │ │ ├── RAINMetaform.dll.meta │ │ ├── RAINVersion.bytes │ │ ├── RAINVersion.bytes.meta │ │ ├── RAIN_2.1.3.unityPackage │ │ └── RAIN_2.1.3.unityPackage.meta │ ├── Resources.meta │ ├── Resources │ │ ├── test2.json │ │ └── test2.json.meta │ ├── Scripts.meta │ ├── Scripts │ │ ├── AIBehaviorTree.meta │ │ ├── AIBehaviorTree │ │ │ ├── AIManager.cs │ │ │ ├── AIManager.cs.meta │ │ │ ├── ActionNode.meta │ │ │ ├── ActionNode │ │ │ │ ├── BNodeActionNothing.cs │ │ │ │ └── BNodeActionNothing.cs.meta │ │ │ ├── BNodeFactory.cs │ │ │ ├── BNodeFactory.cs.meta │ │ │ ├── BTreeMgr.cs │ │ │ ├── BTreeMgr.cs.meta │ │ │ ├── BTreeWin.cs │ │ │ ├── BTreeWin.cs.meta │ │ │ ├── Base.meta │ │ │ ├── Base │ │ │ │ ├── BNode.cs │ │ │ │ ├── BNode.cs.meta │ │ │ │ ├── BNodeAction.cs │ │ │ │ ├── BNodeAction.cs.meta │ │ │ │ ├── BNodeComposite.cs │ │ │ │ ├── BNodeComposite.cs.meta │ │ │ │ ├── BNodeCondition.cs │ │ │ │ ├── BNodeCondition.cs.meta │ │ │ │ ├── BNodeDecorator.cs │ │ │ │ ├── BNodeDecorator.cs.meta │ │ │ │ ├── BTree.cs │ │ │ │ ├── BTree.cs.meta │ │ │ │ ├── CustomAction.cs │ │ │ │ └── CustomAction.cs.meta │ │ │ ├── CompositeNode.meta │ │ │ ├── CompositeNode │ │ │ │ ├── BNodeIterator.cs │ │ │ │ ├── BNodeIterator.cs.meta │ │ │ │ ├── BNodeParallel.cs │ │ │ │ ├── BNodeParallel.cs.meta │ │ │ │ ├── BNodeRandom.cs │ │ │ │ ├── BNodeRandom.cs.meta │ │ │ │ ├── BNodeSelector.cs │ │ │ │ ├── BNodeSelector.cs.meta │ │ │ │ ├── BNodeSequence.cs │ │ │ │ ├── BNodeSequence.cs.meta │ │ │ │ ├── Parallel.meta │ │ │ │ └── Parallel │ │ │ │ │ ├── BNodeParallelAllFail.cs │ │ │ │ │ ├── BNodeParallelAllFail.cs.meta │ │ │ │ │ ├── BNodeParallelAllSuccess.cs │ │ │ │ │ ├── BNodeParallelAllSuccess.cs.meta │ │ │ │ │ ├── BNodeParallelHybird.cs │ │ │ │ │ └── BNodeParallelHybird.cs.meta │ │ │ ├── ConditionNode.meta │ │ │ ├── ConditionNode │ │ │ │ ├── BNodeConditionNothing.cs │ │ │ │ └── BNodeConditionNothing.cs.meta │ │ │ ├── DecoratorNode.meta │ │ │ ├── DecoratorNode │ │ │ │ ├── BNodeDecoratorNothing.cs │ │ │ │ └── BNodeDecoratorNothing.cs.meta │ │ │ ├── Input.meta │ │ │ ├── Input │ │ │ │ ├── BInput.cs │ │ │ │ └── BInput.cs.meta │ │ │ ├── LitJson.meta │ │ │ └── LitJson │ │ │ │ ├── IJsonWrapper.cs │ │ │ │ ├── IJsonWrapper.cs.meta │ │ │ │ ├── JsonData.cs │ │ │ │ ├── JsonData.cs.meta │ │ │ │ ├── JsonException.cs │ │ │ │ ├── JsonException.cs.meta │ │ │ │ ├── JsonMapper.cs │ │ │ │ ├── JsonMapper.cs.meta │ │ │ │ ├── JsonMockWrapper.cs │ │ │ │ ├── JsonMockWrapper.cs.meta │ │ │ │ ├── JsonReader.cs │ │ │ │ ├── JsonReader.cs.meta │ │ │ │ ├── JsonWriter.cs │ │ │ │ ├── JsonWriter.cs.meta │ │ │ │ ├── Lexer.cs │ │ │ │ ├── Lexer.cs.meta │ │ │ │ ├── ParserToken.cs │ │ │ │ └── ParserToken.cs.meta │ │ ├── Test.meta │ │ └── Test │ │ │ ├── ActionAttack.cs │ │ │ ├── ActionAttack.cs.meta │ │ │ ├── ActionGoHome.cs │ │ │ ├── ActionGoHome.cs.meta │ │ │ ├── ActionGoShopping.cs │ │ │ ├── ActionGoShopping.cs.meta │ │ │ ├── ActionGoWork.cs │ │ │ ├── ActionGoWork.cs.meta │ │ │ ├── ActionMoveRound.cs │ │ │ ├── ActionMoveRound.cs.meta │ │ │ ├── ActionSkill.cs │ │ │ ├── ActionSkill.cs.meta │ │ │ ├── ConditionHp.cs │ │ │ ├── ConditionHp.cs.meta │ │ │ ├── ConditionMp.cs │ │ │ ├── ConditionMp.cs.meta │ │ │ ├── TestBehaviourScript.cs │ │ │ ├── TestBehaviourScript.cs.meta │ │ │ ├── TestInput.cs │ │ │ └── TestInput.cs.meta │ ├── test.unity │ └── test.unity.meta ├── ProjectSettings │ ├── AudioManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── NavMeshLayers.asset │ ├── NetworkManager.asset │ ├── Physics2DSettings.asset │ ├── ProjectSettings.asset │ ├── QualitySettings.asset │ ├── TagManager.asset │ └── 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