├── .gitignore ├── BUILDING ├── CHANGES ├── LICENCE ├── README.md ├── bin ├── config.cfg ├── data │ ├── engine │ │ ├── editor-notes.txt │ │ ├── editor │ │ │ ├── common.xml │ │ │ ├── common │ │ │ │ ├── add-button.lua │ │ │ │ ├── add-button.style │ │ │ │ ├── combobox.lua │ │ │ │ ├── combobox.style │ │ │ │ ├── cross-button.lua │ │ │ │ ├── cross-button.style │ │ │ │ ├── data-explorer.lua │ │ │ │ ├── data-explorer.style │ │ │ │ ├── dialogs.lua │ │ │ │ ├── dialogs.style │ │ │ │ ├── dropdown-box.lua │ │ │ │ ├── dropdown-box.style │ │ │ │ ├── editor-3d-viewport.lua │ │ │ │ ├── editor-panel.lua │ │ │ │ ├── editor-panel.style │ │ │ │ ├── labelled-collision-group-selector.lua │ │ │ │ ├── labelled-collision-group-selector.style │ │ │ │ ├── labelled-dropdown-box.lua │ │ │ │ ├── labelled-dropdown-box.style │ │ │ │ ├── labelled-element.lua │ │ │ │ ├── labelled-element.style │ │ │ │ ├── labelled-number-input.lua │ │ │ │ ├── labelled-number-input.style │ │ │ │ ├── labelled-textbox.lua │ │ │ │ ├── labelled-textbox.style │ │ │ │ ├── labelled-vector-input.style │ │ │ │ ├── labelled-vector2-input.lua │ │ │ │ ├── labelled-vector2-input.style │ │ │ │ ├── labelled-vector3-input.lua │ │ │ │ ├── labelled-vector3-input.style │ │ │ │ ├── labelled-vector4-input.lua │ │ │ │ ├── labelled-vector4-input.style │ │ │ │ ├── menu.lua │ │ │ │ ├── menu.style │ │ │ │ ├── menubar.lua │ │ │ │ ├── menubar.style │ │ │ │ ├── number-textbox.lua │ │ │ │ ├── panel-groupbox.lua │ │ │ │ ├── panel-groupbox.style │ │ │ │ ├── picking-dropdown-box.lua │ │ │ │ ├── picking-dropdown-box.style │ │ │ │ ├── searchbox.lua │ │ │ │ ├── searchbox.style │ │ │ │ ├── tabbar.lua │ │ │ │ ├── tabbar.style │ │ │ │ ├── tooltip.lua │ │ │ │ ├── tooltip.style │ │ │ │ ├── vector2-input.lua │ │ │ │ ├── vector3-input.lua │ │ │ │ └── vector4-input.lua │ │ │ ├── data-files-watcher.lua │ │ │ ├── image-editor │ │ │ │ ├── image-editor.lua │ │ │ │ ├── image-editor.style │ │ │ │ └── image-editor.xml │ │ │ ├── images │ │ │ │ ├── camera-sprite.png │ │ │ │ ├── gui-sprite.png │ │ │ │ └── light-sprite.png │ │ │ ├── main.xml │ │ │ ├── material-editor │ │ │ │ ├── material-editor.lua │ │ │ │ ├── material-editor.style │ │ │ │ └── material-editor.xml │ │ │ ├── model-editor │ │ │ │ ├── model-editor-animationsegmentspanel.lua │ │ │ │ ├── model-editor-bones-panel.lua │ │ │ │ ├── model-editor-bones-panel.style │ │ │ │ ├── model-editor-cdpanel.lua │ │ │ │ ├── model-editor-meshes-panel.lua │ │ │ │ ├── model-editor-meshes-panel.style │ │ │ │ ├── model-editor-timeline.lua │ │ │ │ ├── model-editor-timeline.style │ │ │ │ ├── model-editor.lua │ │ │ │ ├── model-editor.style │ │ │ │ └── model-editor.xml │ │ │ ├── packaging-tool-editor │ │ │ │ ├── packaging-tool-editor.lua │ │ │ │ ├── packaging-tool-editor.style │ │ │ │ └── packaging-tool-editor.xml │ │ │ ├── particle-editor │ │ │ │ ├── particle-editor-emitter-panel.lua │ │ │ │ ├── particle-editor-function-panel.lua │ │ │ │ ├── particle-editor-newemitter-button.lua │ │ │ │ ├── particle-editor-panel.lua │ │ │ │ ├── particle-editor-toolbar.lua │ │ │ │ ├── particle-editor-toolbar.style │ │ │ │ ├── particle-editor-viewport.lua │ │ │ │ ├── particle-editor.lua │ │ │ │ ├── particle-editor.style │ │ │ │ └── particle-editor.xml │ │ │ ├── scene-editor │ │ │ │ ├── component-panels │ │ │ │ │ ├── camera-component-panel.lua │ │ │ │ │ ├── camera-component-panel.style │ │ │ │ │ ├── component-panels.xml │ │ │ │ │ ├── dynamics-component-panel.lua │ │ │ │ │ ├── dynamics-component-panel.style │ │ │ │ │ ├── editor-metadata-component-panel.lua │ │ │ │ │ ├── editor-metadata-component-panel.style │ │ │ │ │ ├── light-component-panel.lua │ │ │ │ │ ├── light-component-panel.style │ │ │ │ │ ├── model-component-panel.lua │ │ │ │ │ ├── model-component-panel.style │ │ │ │ │ ├── particle-component-panel.lua │ │ │ │ │ ├── particle-component-panel.style │ │ │ │ │ ├── proximity-component-panel.lua │ │ │ │ │ ├── proximity-component-panel.style │ │ │ │ │ ├── script-component-panel.lua │ │ │ │ │ └── script-component-panel.style │ │ │ │ ├── scene-editor-context-menu.lua │ │ │ │ ├── scene-editor-context-menu.style │ │ │ │ ├── scene-editor-details-panel.lua │ │ │ │ ├── scene-editor-details-panel.style │ │ │ │ ├── scene-editor-hierarchy-panel.lua │ │ │ │ ├── scene-editor-hierarchy-panel.style │ │ │ │ ├── scene-editor-panel.lua │ │ │ │ ├── scene-editor-panel.style │ │ │ │ ├── scene-editor-toolbar.lua │ │ │ │ ├── scene-editor-toolbar.style │ │ │ │ ├── scene-editor-transform-panel.lua │ │ │ │ ├── scene-editor-transform-panel.style │ │ │ │ ├── scene-editor-viewport.lua │ │ │ │ ├── scene-editor-viewport.style │ │ │ │ ├── scene-editor.lua │ │ │ │ ├── scene-editor.style │ │ │ │ └── scene-editor.xml │ │ │ ├── sub-editor │ │ │ │ ├── sub-editor.lua │ │ │ │ ├── sub-editor.style │ │ │ │ └── sub-editor.xml │ │ │ ├── sub-editors.xml │ │ │ ├── text-editor │ │ │ │ ├── text-editor-error-list.lua │ │ │ │ ├── text-editor-error-list.style │ │ │ │ ├── text-editor-panel.lua │ │ │ │ ├── text-editor-panel.style │ │ │ │ ├── text-editor.lua │ │ │ │ ├── text-editor.style │ │ │ │ └── text-editor.xml │ │ │ └── theme.style │ │ ├── gui │ │ │ └── debugging.xml │ │ ├── materials │ │ │ ├── default.material │ │ │ ├── editor-sprite.material │ │ │ ├── simple-diffuse.material │ │ │ └── simple-emissive.material │ │ ├── models │ │ │ └── default.dae │ │ ├── shaders │ │ │ └── glsl │ │ │ │ ├── core.shader │ │ │ │ └── materials.shader │ │ └── textures │ │ │ ├── default-normal.png │ │ │ └── default.png │ ├── game-config.lua │ ├── sandbox │ │ ├── intro-scene-gui.lua │ │ ├── intro-scene-gui.style │ │ └── intro.gtscene │ └── tutorials │ │ ├── gui_basics │ │ ├── game.gtscene │ │ ├── main-menu.gtscene │ │ ├── main-menu.lua │ │ └── main-menu.style │ │ └── hello_world │ │ ├── camera.lua │ │ ├── controller.lua │ │ └── game.gtscene └── source-data │ ├── editor │ └── images │ │ ├── arrow-down-small.xcf │ │ └── arrow-down.xcf │ └── textures │ ├── default-normal.blend │ └── default.xcf ├── demos ├── 01_hello_world │ ├── build │ │ └── VC10 │ │ │ ├── GTEngine-01_hello_world.vcxproj │ │ │ └── GTEngine-01_hello_world.vcxproj.filters │ └── source │ │ └── 01_hello_world.cpp └── 02_basic_physics │ ├── build │ └── VC10 │ │ ├── GTEngine-02_basic_physics.vcxproj │ │ └── GTEngine-02_basic_physics.vcxproj.filters │ └── source │ └── 02_basic_physics.cpp ├── docs ├── README-SANDBOX └── SerializedSceneFormat.markdown ├── include ├── GL │ ├── glcorearb.h │ ├── glext.h │ ├── glx.h │ ├── glxext.h │ └── wglext.h ├── GTGE │ ├── AABB.hpp │ ├── AlignedType.hpp │ ├── Animation │ │ ├── Animation.hpp │ │ ├── AnimationChannel.hpp │ │ ├── AnimationKey.hpp │ │ ├── AnimationKeyFrame.hpp │ │ ├── AnimationSegment.hpp │ │ ├── AnimationSequence.hpp │ │ └── AnimationTrack.hpp │ ├── Assets │ │ ├── Asset.hpp │ │ ├── AssetAllocator.hpp │ │ ├── AssetLibrary.hpp │ │ ├── AssetMetadata.hpp │ │ ├── AssetTypes.hpp │ │ ├── ImageAsset.hpp │ │ ├── MaterialAsset.hpp │ │ ├── ModelAsset.hpp │ │ └── SoundAsset.hpp │ ├── Audio │ │ ├── SoundStreamer.hpp │ │ └── SoundWorld.hpp │ ├── Bone.hpp │ ├── CPUVertexShader.hpp │ ├── CPUVertexShader_SimpleTransform.hpp │ ├── CPUVertexShader_Skinning.hpp │ ├── CollisionGroups.hpp │ ├── Component.hpp │ ├── Components │ │ ├── CameraComponent.hpp │ │ ├── CollisionShapeComponent.hpp │ │ ├── ConeTwistConstraintComponent.hpp │ │ ├── DynamicsComponent.hpp │ │ ├── EditorMetadataComponent.hpp │ │ ├── GenericConstraintComponent.hpp │ │ ├── LightComponent.hpp │ │ ├── ModelComponent.hpp │ │ ├── OccluderComponent.hpp │ │ ├── ParticleSystemComponent.hpp │ │ ├── PointToPointConstraintComponent.hpp │ │ ├── PrefabComponent.hpp │ │ ├── ProximityComponent.hpp │ │ └── ScriptComponent.hpp │ ├── Config.hpp │ ├── Context.hpp │ ├── ConvexHull.hpp │ ├── ConvexHullBuildSettings.hpp │ ├── Core │ │ ├── BasicBuffer.hpp │ │ ├── BinarySearchTree.hpp │ │ ├── BufferReader.hpp │ │ ├── Colour.hpp │ │ ├── Cursors.hpp │ │ ├── DateTime.hpp │ │ ├── Deserializer.hpp │ │ ├── Dictionary.hpp │ │ ├── Font.hpp │ │ ├── FontEngine.hpp │ │ ├── FontEventHandler.hpp │ │ ├── FontInfo.hpp │ │ ├── FontMetrics.hpp │ │ ├── FontServer.hpp │ │ ├── FontStyles.hpp │ │ ├── GlyphCache.hpp │ │ ├── GlyphMapLayout.hpp │ │ ├── GlyphMapManager.hpp │ │ ├── GlyphMetrics.hpp │ │ ├── GlyphRenderingModes.hpp │ │ ├── HandleManager.hpp │ │ ├── Image.hpp │ │ ├── ImageDataConverter.hpp │ │ ├── ImageFileInfo.hpp │ │ ├── ImageFormats.hpp │ │ ├── ImageLoader.hpp │ │ ├── ImageUtils.hpp │ │ ├── KerningVector.hpp │ │ ├── Keyboard.hpp │ │ ├── Limits.hpp │ │ ├── List.hpp │ │ ├── Map.hpp │ │ ├── Math.hpp │ │ ├── Mipmap.hpp │ │ ├── MipmapGenerator.hpp │ │ ├── Mouse.hpp │ │ ├── Parse.hpp │ │ ├── Point.hpp │ │ ├── Profiling │ │ │ └── valgrind │ │ │ │ ├── callgrind.h │ │ │ │ ├── helgrind.h │ │ │ │ ├── memcheck.h │ │ │ │ └── valgrind.h │ │ ├── Random.hpp │ │ ├── Rect.hpp │ │ ├── ReferenceCountedObject.hpp │ │ ├── ResultCodes.hpp │ │ ├── Serializer.hpp │ │ ├── SortedVector.hpp │ │ ├── String.hpp │ │ ├── Strings │ │ │ ├── Compare.hpp │ │ │ ├── Copy.hpp │ │ │ ├── Create.hpp │ │ │ ├── Equal.hpp │ │ │ ├── Find.hpp │ │ │ ├── Iterator.hpp │ │ │ ├── LineIterator.hpp │ │ │ ├── List.hpp │ │ │ ├── NextChar.hpp │ │ │ ├── Replacer.hpp │ │ │ ├── Size.hpp │ │ │ ├── Tokenizer.hpp │ │ │ ├── Trim.hpp │ │ │ └── UnicodeBase.hpp │ │ ├── System.hpp │ │ ├── TextManager.hpp │ │ ├── TextMesh.hpp │ │ ├── Timing.hpp │ │ ├── Timing │ │ │ ├── Benchmarker.hpp │ │ │ ├── Stopwatch.hpp │ │ │ ├── Timer.hpp │ │ │ └── TimingCommon.hpp │ │ ├── ToString.hpp │ │ ├── Vector.hpp │ │ ├── Window.hpp │ │ ├── WindowEvent.hpp │ │ ├── WindowEventCallback.hpp │ │ ├── WindowManagement.hpp │ │ ├── Windowing │ │ │ ├── Clipboard.hpp │ │ │ ├── InternalWindowObjects.hpp │ │ │ ├── Keys.hpp │ │ │ ├── MouseButtons.hpp │ │ │ ├── Win32 │ │ │ │ └── Win32.hpp │ │ │ ├── WindowEventHandler.hpp │ │ │ └── X11 │ │ │ │ ├── X11.hpp │ │ │ │ └── X11Keys.hpp │ │ ├── stdio.hpp │ │ └── stdlib.hpp │ ├── DefaultGUIImageManager.hpp │ ├── DefaultPrefabLinker.hpp │ ├── DefaultSceneCullingManager.hpp │ ├── DefaultScenePhysicsManager.hpp │ ├── DefaultSceneRenderer │ │ ├── DefaultSceneRenderer.hpp │ │ ├── DefaultSceneRenderer_DirectionalLight.hpp │ │ ├── DefaultSceneRenderer_Framebuffers.hpp │ │ ├── DefaultSceneRenderer_LightGroup.hpp │ │ ├── DefaultSceneRenderer_LightManager.hpp │ │ ├── DefaultSceneRenderer_LuminanceChain.hpp │ │ ├── DefaultSceneRenderer_MaterialShaderID.hpp │ │ ├── DefaultSceneRenderer_MaterialShaders.hpp │ │ ├── DefaultSceneRenderer_MaterialUniformNameCache.hpp │ │ ├── DefaultSceneRenderer_Mesh.hpp │ │ ├── DefaultSceneRenderer_MultiPassPipeline.hpp │ │ ├── DefaultSceneRenderer_PointLight.hpp │ │ ├── DefaultSceneRenderer_ShaderBuilder.hpp │ │ ├── DefaultSceneRenderer_ShadowVisibilityProcessor.hpp │ │ ├── DefaultSceneRenderer_SinglePassPipeline.hpp │ │ ├── DefaultSceneRenderer_SpotLight.hpp │ │ └── DefaultSceneRenderer_VisibilityProcessor.hpp │ ├── DefaultSceneUpdateManager.hpp │ ├── Editor.hpp │ ├── Editor │ │ ├── Editor3DViewportEventHandler.hpp │ │ ├── EditorAxisArrows.hpp │ │ ├── EditorGrid.hpp │ │ ├── ImageEditor │ │ │ └── ImageEditor.hpp │ │ ├── MaterialEditor │ │ │ └── MaterialEditor.hpp │ │ ├── ModelEditor │ │ │ └── ModelEditor.hpp │ │ ├── PackagingToolEditor │ │ │ └── PackagingToolEditor.hpp │ │ ├── ParticleEditor │ │ │ └── ParticleEditor.hpp │ │ ├── PivotPoint.hpp │ │ ├── SceneEditor │ │ │ ├── SceneEditor.hpp │ │ │ ├── SceneEditorCommand.hpp │ │ │ ├── SceneEditorGameEventFilter.hpp │ │ │ ├── SceneEditorPhysicsManager.hpp │ │ │ ├── SceneEditorPrefabLinker.hpp │ │ │ ├── SceneEditorSceneEventHandler.hpp │ │ │ └── SceneEditorSceneUpdateManager.hpp │ │ ├── SubEditor.hpp │ │ ├── SubEditorTabEventHandler.hpp │ │ ├── TextEditor │ │ │ └── TextEditor.hpp │ │ └── TransformGizmo.hpp │ ├── GTEngine.hpp │ ├── GUI │ │ ├── GUIAlign.hpp │ │ ├── GUICaret.hpp │ │ ├── GUIElement.hpp │ │ ├── GUIElementEventHandler.hpp │ │ ├── GUIElementTree.hpp │ │ ├── GUIEvent.hpp │ │ ├── GUIEventCodes.hpp │ │ ├── GUIEventQueue.hpp │ │ ├── GUIFontCache.hpp │ │ ├── GUIFontGlyphMapManager.hpp │ │ ├── GUIFontStyles.hpp │ │ ├── GUIGarbageCollector.hpp │ │ ├── GUIImageManager.hpp │ │ ├── GUILayoutManager.hpp │ │ ├── GUIMarkupLoader.hpp │ │ ├── GUIPlanes.hpp │ │ ├── GUIPositioning.hpp │ │ ├── GUIScriptServer.hpp │ │ ├── GUIServer.hpp │ │ ├── GUIServerEventHandler.hpp │ │ ├── GUIServerXMLParser.hpp │ │ ├── GUIStandardLibrary.hpp │ │ ├── GUIStandardLibrary_Images.hpp │ │ ├── GUIStyleAttribute.hpp │ │ ├── GUIStyleClass.hpp │ │ ├── GUIStyleClassTree.hpp │ │ ├── GUIStyleNumber.hpp │ │ ├── GUIStyleScriptCompiler.hpp │ │ ├── GUIStyleScriptError.hpp │ │ ├── GUIStyleServer.hpp │ │ ├── GUIStyleStack.hpp │ │ └── Rendering │ │ │ ├── GUIElementRenderingData.hpp │ │ │ ├── GUIMesh.hpp │ │ │ └── GUIRenderer.hpp │ ├── GUIEventHandler.hpp │ ├── GameEvent.hpp │ ├── GameEventCodes.hpp │ ├── GameEventFilter.hpp │ ├── GameEventQueue.hpp │ ├── GamePackager.hpp │ ├── GameScript.hpp │ ├── GameStateManager.hpp │ ├── GameWindowEventHandler.hpp │ ├── Graphics │ │ ├── DefaultGraphicsWorld_Null.hpp │ │ ├── DefaultGraphicsWorld_OpenGL.hpp │ │ ├── GraphicsAPI.hpp │ │ ├── GraphicsAPI_Null.hpp │ │ ├── GraphicsAPI_OpenGL.hpp │ │ ├── GraphicsAssetResourceManager.hpp │ │ ├── GraphicsAssetResources.hpp │ │ ├── GraphicsModelObject.hpp │ │ ├── GraphicsTypes.hpp │ │ ├── GraphicsWorld.hpp │ │ └── GraphicsWorldObject.hpp │ ├── HACD │ │ ├── hacdCircularList.h │ │ ├── hacdCircularList.inl │ │ ├── hacdGraph.h │ │ ├── hacdHACD.h │ │ ├── hacdICHull.h │ │ ├── hacdManifoldMesh.h │ │ ├── hacdMeshDecimator.h │ │ ├── hacdMicroAllocator.h │ │ ├── hacdRaycastMesh.h │ │ ├── hacdSArray.h │ │ ├── hacdVector.h │ │ ├── hacdVector.inl │ │ └── hacdVersion.h │ ├── IO.hpp │ ├── Material.hpp │ ├── MaterialLibrary.hpp │ ├── MaterialShaderCache.hpp │ ├── Math.hpp │ ├── Math │ │ └── Plane.hpp │ ├── Mesh.hpp │ ├── MeshBuilder.hpp │ ├── Message.hpp │ ├── MessageDispatcher.hpp │ ├── MessageHandler.hpp │ ├── Model.hpp │ ├── ModelDefinition.hpp │ ├── ModelLibrary.hpp │ ├── NavigationMesh.hpp │ ├── Particle.hpp │ ├── ParticleEmitter.hpp │ ├── ParticleFunction.hpp │ ├── ParticleFunctionTypes.hpp │ ├── ParticleList.hpp │ ├── ParticleSystem.hpp │ ├── ParticleSystemDefinition.hpp │ ├── ParticleSystemLibrary.hpp │ ├── Physics.hpp │ ├── Physics │ │ ├── BaseCollisionWorld.hpp │ │ ├── Bullet.hpp │ │ ├── CollisionObject.hpp │ │ ├── CollisionShapeTypes.hpp │ │ ├── CollisionWorld.hpp │ │ ├── ConeTwistConstraint.hpp │ │ ├── DynamicsWorld.hpp │ │ ├── GenericConstraint.hpp │ │ ├── GhostObject.hpp │ │ ├── MeshCollisionShape.hpp │ │ ├── PointToPointConstraint.hpp │ │ ├── RigidBody.hpp │ │ ├── SceneNodeMotionState.hpp │ │ ├── StaticMeshCollisionShape.hpp │ │ └── btEllipsoidShape.hpp │ ├── Prefab.hpp │ ├── PrefabLibrary.hpp │ ├── PrefabLinker.hpp │ ├── Profiler.hpp │ ├── Projectile.hpp │ ├── Recast │ │ ├── DetourAlloc.h │ │ ├── DetourAssert.h │ │ ├── DetourCommon.h │ │ ├── DetourCrowd.h │ │ ├── DetourLocalBoundary.h │ │ ├── DetourNavMesh.h │ │ ├── DetourNavMeshBuilder.h │ │ ├── DetourNavMeshQuery.h │ │ ├── DetourNode.h │ │ ├── DetourObstacleAvoidance.h │ │ ├── DetourPathCorridor.h │ │ ├── DetourPathQueue.h │ │ ├── DetourProximityGrid.h │ │ ├── DetourStatus.h │ │ ├── DetourTileCache.h │ │ ├── DetourTileCacheBuilder.h │ │ ├── Recast.h │ │ ├── RecastAlloc.h │ │ └── RecastAssert.h │ ├── Rendering.hpp │ ├── Rendering │ │ ├── BlendEquations.hpp │ │ ├── BlendFunctions.hpp │ │ ├── BufferTypes.hpp │ │ ├── DefaultGUIRenderer.hpp │ │ ├── DrawModes.hpp │ │ ├── Framebuffer.hpp │ │ ├── PolygonModes.hpp │ │ ├── Renderer.hpp │ │ ├── RendererFunctions.hpp │ │ ├── Shader.hpp │ │ ├── ShaderStages.hpp │ │ ├── StencilOperations.hpp │ │ ├── Texture2D.hpp │ │ ├── TextureCube.hpp │ │ ├── TextureFilters.hpp │ │ ├── TextureWrapModes.hpp │ │ ├── VertexArray.hpp │ │ ├── VertexAttributes.hpp │ │ └── VertexFormat.hpp │ ├── Scene.hpp │ ├── SceneCullingDbvtPolicy.hpp │ ├── SceneCullingManager.hpp │ ├── SceneDeserializeCallback.hpp │ ├── SceneEventHandler.hpp │ ├── SceneNode.hpp │ ├── SceneNodeEventHandler.hpp │ ├── SceneNodeMap.hpp │ ├── ScenePhysicsManager.hpp │ ├── SceneRenderer.hpp │ ├── SceneStateStack.hpp │ ├── SceneStateStackBranch.hpp │ ├── SceneStateStackFrame.hpp │ ├── SceneStateStackRestoreCommands.hpp │ ├── SceneStateStackStagingArea.hpp │ ├── SceneUpdateManager.hpp │ ├── SceneViewport.hpp │ ├── Script.hpp │ ├── ScriptDefinition.hpp │ ├── ScriptLibrary.hpp │ ├── ScriptVariable.hpp │ ├── ScriptVariableTypes.hpp │ ├── Scripting.hpp │ ├── Scripting │ │ ├── Scripting_Animation.hpp │ │ ├── Scripting_Audio.hpp │ │ ├── Scripting_Components.hpp │ │ ├── Scripting_Editor.hpp │ │ ├── Scripting_Game.hpp │ │ ├── Scripting_Math.hpp │ │ ├── Scripting_Particles.hpp │ │ ├── Scripting_Rendering.hpp │ │ ├── Scripting_Scene.hpp │ │ └── Scripting_SceneNode.hpp │ ├── Serialization.hpp │ ├── ShaderLibrary.hpp │ ├── ShaderParameter.hpp │ ├── ShaderParameterCache.hpp │ ├── ShadowVolume.hpp │ ├── SimpleQuadtree.hpp │ ├── SkinningVertexAttribute.hpp │ ├── Texture2DLibrary.hpp │ ├── Utilities │ │ ├── CharacterControllerEventHandler.hpp │ │ └── DynamicCharacterController.hpp │ ├── VertexArrayLibrary.hpp │ └── external │ │ ├── gb_string.h │ │ ├── rapidxml.hpp │ │ ├── stb_dxt.h │ │ ├── stb_image.h │ │ ├── stb_image_write.h │ │ ├── stb_truetype.h │ │ └── stb_vorbis.c ├── glm │ ├── .gitignore │ ├── CMakeLists.txt │ ├── cmake │ │ ├── glm.pc.in │ │ ├── glmBuildConfig.cmake.in │ │ └── glmConfig.cmake.in │ ├── copying.txt │ ├── doc │ │ ├── api │ │ │ ├── a00001.html │ │ │ ├── a00001_source.html │ │ │ ├── a00002.html │ │ │ ├── a00002_source.html │ │ │ ├── a00003.html │ │ │ ├── a00003_source.html │ │ │ ├── a00004.html │ │ │ ├── a00004_source.html │ │ │ ├── a00005.html │ │ │ ├── a00005_source.html │ │ │ ├── a00006.html │ │ │ ├── a00006_source.html │ │ │ ├── a00007.html │ │ │ ├── a00007_source.html │ │ │ ├── a00008.html │ │ │ ├── a00008_source.html │ │ │ ├── a00009.html │ │ │ ├── a00009_source.html │ │ │ ├── a00010.html │ │ │ ├── a00010_source.html │ │ │ ├── a00011.html │ │ │ ├── a00011_source.html │ │ │ ├── a00012.html │ │ │ ├── a00012_source.html │ │ │ ├── a00013.html │ │ │ ├── a00013_source.html │ │ │ ├── a00014.html │ │ │ ├── a00014_source.html │ │ │ ├── a00015.html │ │ │ ├── a00015_source.html │ │ │ ├── a00016.html │ │ │ ├── a00016_source.html │ │ │ ├── a00017.html │ │ │ ├── a00017_source.html │ │ │ ├── a00018.html │ │ │ ├── a00018_source.html │ │ │ ├── a00019.html │ │ │ ├── a00019_source.html │ │ │ ├── a00020.html │ │ │ ├── a00020_source.html │ │ │ ├── a00021.html │ │ │ ├── a00021_source.html │ │ │ ├── a00022.html │ │ │ ├── a00022_source.html │ │ │ ├── a00023_source.html │ │ │ ├── a00024.html │ │ │ ├── a00024_source.html │ │ │ ├── a00025.html │ │ │ ├── a00025_source.html │ │ │ ├── a00026.html │ │ │ ├── a00026_source.html │ │ │ ├── a00027.html │ │ │ ├── a00027_source.html │ │ │ ├── a00028.html │ │ │ ├── a00028_source.html │ │ │ ├── a00029.html │ │ │ ├── a00029_source.html │ │ │ ├── a00030.html │ │ │ ├── a00030_source.html │ │ │ ├── a00031.html │ │ │ ├── a00031_source.html │ │ │ ├── a00032.html │ │ │ ├── a00032_source.html │ │ │ ├── a00033.html │ │ │ ├── a00033_source.html │ │ │ ├── a00034.html │ │ │ ├── a00034_source.html │ │ │ ├── a00035.html │ │ │ ├── a00035_source.html │ │ │ ├── a00036.html │ │ │ ├── a00036_source.html │ │ │ ├── a00037.html │ │ │ ├── a00037_source.html │ │ │ ├── a00038.html │ │ │ ├── a00038_source.html │ │ │ ├── a00039.html │ │ │ ├── a00039_source.html │ │ │ ├── a00040.html │ │ │ ├── a00040_source.html │ │ │ ├── a00041.html │ │ │ ├── a00041_source.html │ │ │ ├── a00042.html │ │ │ ├── a00042_source.html │ │ │ ├── a00043.html │ │ │ ├── a00043_source.html │ │ │ ├── a00044.html │ │ │ ├── a00044_source.html │ │ │ ├── a00045.html │ │ │ ├── a00045_source.html │ │ │ ├── a00046.html │ │ │ ├── a00046_source.html │ │ │ ├── a00047.html │ │ │ ├── a00047_source.html │ │ │ ├── a00048.html │ │ │ ├── a00048_source.html │ │ │ ├── a00049.html │ │ │ ├── a00049_source.html │ │ │ ├── a00050.html │ │ │ ├── a00050_source.html │ │ │ ├── a00051.html │ │ │ ├── a00051_source.html │ │ │ ├── a00052_source.html │ │ │ ├── a00053.html │ │ │ ├── a00053_source.html │ │ │ ├── a00054.html │ │ │ ├── a00054_source.html │ │ │ ├── a00055.html │ │ │ ├── a00055_source.html │ │ │ ├── a00056.html │ │ │ ├── a00056_source.html │ │ │ ├── a00057_source.html │ │ │ ├── a00058.html │ │ │ ├── a00058_source.html │ │ │ ├── a00059.html │ │ │ ├── a00059_source.html │ │ │ ├── a00060.html │ │ │ ├── a00060_source.html │ │ │ ├── a00061.html │ │ │ ├── a00061_source.html │ │ │ ├── a00062.html │ │ │ ├── a00062_source.html │ │ │ ├── a00063.html │ │ │ ├── a00063_source.html │ │ │ ├── a00064.html │ │ │ ├── a00064_source.html │ │ │ ├── a00065_source.html │ │ │ ├── a00066.html │ │ │ ├── a00066_source.html │ │ │ ├── a00067.html │ │ │ ├── a00067_source.html │ │ │ ├── a00068.html │ │ │ ├── a00068_source.html │ │ │ ├── a00069.html │ │ │ ├── a00069_source.html │ │ │ ├── a00070.html │ │ │ ├── a00070_source.html │ │ │ ├── a00071.html │ │ │ ├── a00071_source.html │ │ │ ├── a00072.html │ │ │ ├── a00072_source.html │ │ │ ├── a00073.html │ │ │ ├── a00073_source.html │ │ │ ├── a00074.html │ │ │ ├── a00074_source.html │ │ │ ├── a00075.html │ │ │ ├── a00075_source.html │ │ │ ├── a00076.html │ │ │ ├── a00076_source.html │ │ │ ├── a00077.html │ │ │ ├── a00077_source.html │ │ │ ├── a00078.html │ │ │ ├── a00078_source.html │ │ │ ├── a00079.html │ │ │ ├── a00079_source.html │ │ │ ├── a00080.html │ │ │ ├── a00080_source.html │ │ │ ├── a00081.html │ │ │ ├── a00081_source.html │ │ │ ├── a00082.html │ │ │ ├── a00082_source.html │ │ │ ├── a00083.html │ │ │ ├── a00083_source.html │ │ │ ├── a00084.html │ │ │ ├── a00084_source.html │ │ │ ├── a00085.html │ │ │ ├── a00085_source.html │ │ │ ├── a00086.html │ │ │ ├── a00086_source.html │ │ │ ├── a00087.html │ │ │ ├── a00087_source.html │ │ │ ├── a00088.html │ │ │ ├── a00088_source.html │ │ │ ├── a00089_source.html │ │ │ ├── a00090.html │ │ │ ├── a00090_source.html │ │ │ ├── a00091.html │ │ │ ├── a00091_source.html │ │ │ ├── a00092.html │ │ │ ├── a00092_source.html │ │ │ ├── a00093.html │ │ │ ├── a00093_source.html │ │ │ ├── a00094.html │ │ │ ├── a00094_source.html │ │ │ ├── a00095.html │ │ │ ├── a00095_source.html │ │ │ ├── a00096.html │ │ │ ├── a00096_source.html │ │ │ ├── a00097.html │ │ │ ├── a00097_source.html │ │ │ ├── a00098.html │ │ │ ├── a00098_source.html │ │ │ ├── a00099.html │ │ │ ├── a00099_source.html │ │ │ ├── a00100.html │ │ │ ├── a00100_source.html │ │ │ ├── a00101.html │ │ │ ├── a00101_source.html │ │ │ ├── a00102.html │ │ │ ├── a00102_source.html │ │ │ ├── a00103.html │ │ │ ├── a00103_source.html │ │ │ ├── a00104.html │ │ │ ├── a00104_source.html │ │ │ ├── a00105.html │ │ │ ├── a00105_source.html │ │ │ ├── a00106.html │ │ │ ├── a00106_source.html │ │ │ ├── a00107.html │ │ │ ├── a00107_source.html │ │ │ ├── a00108.html │ │ │ ├── a00108_source.html │ │ │ ├── a00109.html │ │ │ ├── a00109_source.html │ │ │ ├── a00110.html │ │ │ ├── a00110_source.html │ │ │ ├── a00111.html │ │ │ ├── a00111_source.html │ │ │ ├── a00112.html │ │ │ ├── a00112_source.html │ │ │ ├── a00113.html │ │ │ ├── a00113_source.html │ │ │ ├── a00114.html │ │ │ ├── a00114_source.html │ │ │ ├── a00115.html │ │ │ ├── a00115_source.html │ │ │ ├── a00116.html │ │ │ ├── a00116_source.html │ │ │ ├── a00117.html │ │ │ ├── a00117_source.html │ │ │ ├── a00118.html │ │ │ ├── a00118_source.html │ │ │ ├── a00119.html │ │ │ ├── a00119_source.html │ │ │ ├── a00120.html │ │ │ ├── a00120_source.html │ │ │ ├── a00121.html │ │ │ ├── a00121_source.html │ │ │ ├── a00122.html │ │ │ ├── a00122_source.html │ │ │ ├── a00123.html │ │ │ ├── a00123_source.html │ │ │ ├── a00124.html │ │ │ ├── a00124_source.html │ │ │ ├── a00125.html │ │ │ ├── a00125_source.html │ │ │ ├── a00126.html │ │ │ ├── a00126_source.html │ │ │ ├── a00127.html │ │ │ ├── a00127_source.html │ │ │ ├── a00128.html │ │ │ ├── a00128_source.html │ │ │ ├── a00129.html │ │ │ ├── a00129_source.html │ │ │ ├── a00130.html │ │ │ ├── a00130_source.html │ │ │ ├── a00131.html │ │ │ ├── a00131_source.html │ │ │ ├── a00132.html │ │ │ ├── a00132_source.html │ │ │ ├── a00133.html │ │ │ ├── a00133_source.html │ │ │ ├── a00134.html │ │ │ ├── a00134_source.html │ │ │ ├── a00135.html │ │ │ ├── a00135_source.html │ │ │ ├── a00136.html │ │ │ ├── a00136_source.html │ │ │ ├── a00137.html │ │ │ ├── a00137_source.html │ │ │ ├── a00138.html │ │ │ ├── a00138_source.html │ │ │ ├── a00139.html │ │ │ ├── a00139_source.html │ │ │ ├── a00140.html │ │ │ ├── a00140_source.html │ │ │ ├── a00141.html │ │ │ ├── a00141_source.html │ │ │ ├── a00142.html │ │ │ ├── a00142_source.html │ │ │ ├── a00143.html │ │ │ ├── a00143_source.html │ │ │ ├── a00144.html │ │ │ ├── a00144_source.html │ │ │ ├── a00145.html │ │ │ ├── a00145_source.html │ │ │ ├── a00151.html │ │ │ ├── a00152.html │ │ │ ├── a00153.html │ │ │ ├── a00154.html │ │ │ ├── a00155.html │ │ │ ├── a00156.html │ │ │ ├── a00157.html │ │ │ ├── a00158.html │ │ │ ├── a00159.html │ │ │ ├── a00160.html │ │ │ ├── a00161.html │ │ │ ├── a00162.html │ │ │ ├── a00163.html │ │ │ ├── a00164.html │ │ │ ├── a00165.html │ │ │ ├── a00166.html │ │ │ ├── a00167.html │ │ │ ├── a00168.html │ │ │ ├── a00169.html │ │ │ ├── a00170.html │ │ │ ├── a00171.html │ │ │ ├── a00172.html │ │ │ ├── a00173.html │ │ │ ├── a00174.html │ │ │ ├── a00175.html │ │ │ ├── a00176.html │ │ │ ├── a00177.html │ │ │ ├── a00178.html │ │ │ ├── a00179.html │ │ │ ├── a00180.html │ │ │ ├── a00181.html │ │ │ ├── a00182.html │ │ │ ├── a00183.html │ │ │ ├── a00184.html │ │ │ ├── a00185.html │ │ │ ├── a00186.html │ │ │ ├── a00187.html │ │ │ ├── a00188.html │ │ │ ├── a00189.html │ │ │ ├── a00190.html │ │ │ ├── a00191.html │ │ │ ├── a00192.html │ │ │ ├── a00193.html │ │ │ ├── a00194.html │ │ │ ├── a00195.html │ │ │ ├── a00196.html │ │ │ ├── a00197.html │ │ │ ├── a00198.html │ │ │ ├── a00199.html │ │ │ ├── a00200.html │ │ │ ├── a00201.html │ │ │ ├── a00202.html │ │ │ ├── a00203.html │ │ │ ├── a00204.html │ │ │ ├── a00205.html │ │ │ ├── a00206.html │ │ │ ├── a00207.html │ │ │ ├── a00208.html │ │ │ ├── a00209.html │ │ │ ├── a00210.html │ │ │ ├── a00211.html │ │ │ ├── a00212.html │ │ │ ├── a00213.html │ │ │ ├── a00214.html │ │ │ ├── a00215.html │ │ │ ├── a00216.html │ │ │ ├── a00217.html │ │ │ ├── a00218.html │ │ │ ├── a00219.html │ │ │ ├── a00220.html │ │ │ ├── a00221.html │ │ │ ├── a00222.html │ │ │ ├── a00223.html │ │ │ ├── a00224.html │ │ │ ├── a00225.html │ │ │ ├── a00226.html │ │ │ ├── a00227.html │ │ │ ├── a00228.html │ │ │ ├── a00229.html │ │ │ ├── a00230.html │ │ │ ├── a00231.html │ │ │ ├── a00232.html │ │ │ ├── a00233.html │ │ │ ├── a00234.html │ │ │ ├── a00235.html │ │ │ ├── a00236.html │ │ │ ├── a00237.html │ │ │ ├── a00238.html │ │ │ ├── a00239.html │ │ │ ├── a00240.html │ │ │ ├── a00241.html │ │ │ ├── arrowdown.png │ │ │ ├── arrowright.png │ │ │ ├── bc_s.png │ │ │ ├── bdwn.png │ │ │ ├── closed.png │ │ │ ├── dir_1f76e953200861345293ade84ac7fb6c.html │ │ │ ├── dir_275089585c7fc1b5fd5d7d42c69cb1da.html │ │ │ ├── dir_577c788b67d63fb3b3b5752bd495d0f2.html │ │ │ ├── dir_5ce58d942b2d0776e17a9a58abc01e04.html │ │ │ ├── dir_7b98f88bffbed4b390b5f8f520d9c08e.html │ │ │ ├── dir_8d176b5b7dd0ae42ea6876078f2bde49.html │ │ │ ├── dir_9440d7c11b99dcd7e5d369c7cf9802fe.html │ │ │ ├── dir_e29b03b892e0e25920d021a614d4db9b.html │ │ │ ├── dir_e529a619cfdec1fa4c331fb042fd332f.html │ │ │ ├── doc.png │ │ │ ├── doxygen.css │ │ │ ├── doxygen.png │ │ │ ├── dynsections.js │ │ │ ├── files.html │ │ │ ├── folderclosed.png │ │ │ ├── folderopen.png │ │ │ ├── index.html │ │ │ ├── jquery.js │ │ │ ├── logo.png │ │ │ ├── modules.html │ │ │ ├── nav_f.png │ │ │ ├── nav_g.png │ │ │ ├── nav_h.png │ │ │ ├── open.png │ │ │ ├── splitbar.png │ │ │ ├── sync_off.png │ │ │ ├── sync_on.png │ │ │ ├── tab_a.png │ │ │ ├── tab_b.png │ │ │ ├── tab_h.png │ │ │ ├── tab_s.png │ │ │ └── tabs.css │ │ ├── glm.docx │ │ ├── glm.pdf │ │ ├── logo.png │ │ ├── man.doxy │ │ ├── pages.doxy │ │ └── theme │ │ │ ├── doxygen.css │ │ │ └── tabs.css │ ├── glm │ │ ├── CMakeLists.txt │ │ ├── common.hpp │ │ ├── detail │ │ │ ├── _features.hpp │ │ │ ├── _fixes.hpp │ │ │ ├── _noise.hpp │ │ │ ├── _swizzle.hpp │ │ │ ├── _swizzle_func.hpp │ │ │ ├── _vectorize.hpp │ │ │ ├── dummy.cpp │ │ │ ├── func_common.hpp │ │ │ ├── func_common.inl │ │ │ ├── func_common_simd.inl │ │ │ ├── func_exponential.hpp │ │ │ ├── func_exponential.inl │ │ │ ├── func_exponential_simd.inl │ │ │ ├── func_geometric.hpp │ │ │ ├── func_geometric.inl │ │ │ ├── func_geometric_simd.inl │ │ │ ├── func_integer.hpp │ │ │ ├── func_integer.inl │ │ │ ├── func_integer_simd.inl │ │ │ ├── func_matrix.hpp │ │ │ ├── func_matrix.inl │ │ │ ├── func_matrix_simd.inl │ │ │ ├── func_packing.hpp │ │ │ ├── func_packing.inl │ │ │ ├── func_packing_simd.inl │ │ │ ├── func_trigonometric.hpp │ │ │ ├── func_trigonometric.inl │ │ │ ├── func_trigonometric_simd.inl │ │ │ ├── func_vector_relational.hpp │ │ │ ├── func_vector_relational.inl │ │ │ ├── func_vector_relational_simd.inl │ │ │ ├── glm.cpp │ │ │ ├── precision.hpp │ │ │ ├── setup.hpp │ │ │ ├── type_float.hpp │ │ │ ├── type_gentype.hpp │ │ │ ├── type_gentype.inl │ │ │ ├── type_half.hpp │ │ │ ├── type_half.inl │ │ │ ├── type_int.hpp │ │ │ ├── type_mat.hpp │ │ │ ├── type_mat.inl │ │ │ ├── type_mat2x2.hpp │ │ │ ├── type_mat2x2.inl │ │ │ ├── type_mat2x3.hpp │ │ │ ├── type_mat2x3.inl │ │ │ ├── type_mat2x4.hpp │ │ │ ├── type_mat2x4.inl │ │ │ ├── type_mat3x2.hpp │ │ │ ├── type_mat3x2.inl │ │ │ ├── type_mat3x3.hpp │ │ │ ├── type_mat3x3.inl │ │ │ ├── type_mat3x4.hpp │ │ │ ├── type_mat3x4.inl │ │ │ ├── type_mat4x2.hpp │ │ │ ├── type_mat4x2.inl │ │ │ ├── type_mat4x3.hpp │ │ │ ├── type_mat4x3.inl │ │ │ ├── type_mat4x4.hpp │ │ │ ├── type_mat4x4.inl │ │ │ ├── type_mat4x4_simd.inl │ │ │ ├── type_vec.hpp │ │ │ ├── type_vec.inl │ │ │ ├── type_vec1.hpp │ │ │ ├── type_vec1.inl │ │ │ ├── type_vec2.hpp │ │ │ ├── type_vec2.inl │ │ │ ├── type_vec3.hpp │ │ │ ├── type_vec3.inl │ │ │ ├── type_vec4.hpp │ │ │ ├── type_vec4.inl │ │ │ └── type_vec4_simd.inl │ │ ├── exponential.hpp │ │ ├── ext.hpp │ │ ├── fwd.hpp │ │ ├── geometric.hpp │ │ ├── glm.hpp │ │ ├── gtc │ │ │ ├── bitfield.hpp │ │ │ ├── bitfield.inl │ │ │ ├── color_space.hpp │ │ │ ├── color_space.inl │ │ │ ├── constants.hpp │ │ │ ├── constants.inl │ │ │ ├── epsilon.hpp │ │ │ ├── epsilon.inl │ │ │ ├── functions.hpp │ │ │ ├── functions.inl │ │ │ ├── integer.hpp │ │ │ ├── integer.inl │ │ │ ├── matrix_access.hpp │ │ │ ├── matrix_access.inl │ │ │ ├── matrix_integer.hpp │ │ │ ├── matrix_inverse.hpp │ │ │ ├── matrix_inverse.inl │ │ │ ├── matrix_transform.hpp │ │ │ ├── matrix_transform.inl │ │ │ ├── noise.hpp │ │ │ ├── noise.inl │ │ │ ├── packing.hpp │ │ │ ├── packing.inl │ │ │ ├── quaternion.hpp │ │ │ ├── quaternion.inl │ │ │ ├── quaternion_simd.inl │ │ │ ├── random.hpp │ │ │ ├── random.inl │ │ │ ├── reciprocal.hpp │ │ │ ├── reciprocal.inl │ │ │ ├── round.hpp │ │ │ ├── round.inl │ │ │ ├── type_aligned.hpp │ │ │ ├── type_precision.hpp │ │ │ ├── type_precision.inl │ │ │ ├── type_ptr.hpp │ │ │ ├── type_ptr.inl │ │ │ ├── ulp.hpp │ │ │ ├── ulp.inl │ │ │ ├── vec1.hpp │ │ │ └── vec1.inl │ │ ├── gtx │ │ │ ├── associated_min_max.hpp │ │ │ ├── associated_min_max.inl │ │ │ ├── bit.hpp │ │ │ ├── bit.inl │ │ │ ├── closest_point.hpp │ │ │ ├── closest_point.inl │ │ │ ├── color_space.hpp │ │ │ ├── color_space.inl │ │ │ ├── color_space_YCoCg.hpp │ │ │ ├── color_space_YCoCg.inl │ │ │ ├── common.hpp │ │ │ ├── common.inl │ │ │ ├── compatibility.hpp │ │ │ ├── compatibility.inl │ │ │ ├── component_wise.hpp │ │ │ ├── component_wise.inl │ │ │ ├── dual_quaternion.hpp │ │ │ ├── dual_quaternion.inl │ │ │ ├── euler_angles.hpp │ │ │ ├── euler_angles.inl │ │ │ ├── extend.hpp │ │ │ ├── extend.inl │ │ │ ├── extended_min_max.hpp │ │ │ ├── extended_min_max.inl │ │ │ ├── fast_exponential.hpp │ │ │ ├── fast_exponential.inl │ │ │ ├── fast_square_root.hpp │ │ │ ├── fast_square_root.inl │ │ │ ├── fast_trigonometry.hpp │ │ │ ├── fast_trigonometry.inl │ │ │ ├── float_notmalize.inl │ │ │ ├── gradient_paint.hpp │ │ │ ├── gradient_paint.inl │ │ │ ├── handed_coordinate_space.hpp │ │ │ ├── handed_coordinate_space.inl │ │ │ ├── hash.hpp │ │ │ ├── hash.inl │ │ │ ├── integer.hpp │ │ │ ├── integer.inl │ │ │ ├── intersect.hpp │ │ │ ├── intersect.inl │ │ │ ├── io.hpp │ │ │ ├── io.inl │ │ │ ├── log_base.hpp │ │ │ ├── log_base.inl │ │ │ ├── matrix_cross_product.hpp │ │ │ ├── matrix_cross_product.inl │ │ │ ├── matrix_decompose.hpp │ │ │ ├── matrix_decompose.inl │ │ │ ├── matrix_interpolation.hpp │ │ │ ├── matrix_interpolation.inl │ │ │ ├── matrix_major_storage.hpp │ │ │ ├── matrix_major_storage.inl │ │ │ ├── matrix_operation.hpp │ │ │ ├── matrix_operation.inl │ │ │ ├── matrix_query.hpp │ │ │ ├── matrix_query.inl │ │ │ ├── matrix_transform_2d.hpp │ │ │ ├── matrix_transform_2d.inl │ │ │ ├── mixed_product.hpp │ │ │ ├── mixed_product.inl │ │ │ ├── norm.hpp │ │ │ ├── norm.inl │ │ │ ├── normal.hpp │ │ │ ├── normal.inl │ │ │ ├── normalize_dot.hpp │ │ │ ├── normalize_dot.inl │ │ │ ├── number_precision.hpp │ │ │ ├── number_precision.inl │ │ │ ├── optimum_pow.hpp │ │ │ ├── optimum_pow.inl │ │ │ ├── orthonormalize.hpp │ │ │ ├── orthonormalize.inl │ │ │ ├── perpendicular.hpp │ │ │ ├── perpendicular.inl │ │ │ ├── polar_coordinates.hpp │ │ │ ├── polar_coordinates.inl │ │ │ ├── projection.hpp │ │ │ ├── projection.inl │ │ │ ├── quaternion.hpp │ │ │ ├── quaternion.inl │ │ │ ├── range.hpp │ │ │ ├── raw_data.hpp │ │ │ ├── raw_data.inl │ │ │ ├── rotate_normalized_axis.hpp │ │ │ ├── rotate_normalized_axis.inl │ │ │ ├── rotate_vector.hpp │ │ │ ├── rotate_vector.inl │ │ │ ├── scalar_multiplication.hpp │ │ │ ├── scalar_relational.hpp │ │ │ ├── scalar_relational.inl │ │ │ ├── spline.hpp │ │ │ ├── spline.inl │ │ │ ├── std_based_type.hpp │ │ │ ├── std_based_type.inl │ │ │ ├── string_cast.hpp │ │ │ ├── string_cast.inl │ │ │ ├── transform.hpp │ │ │ ├── transform.inl │ │ │ ├── transform2.hpp │ │ │ ├── transform2.inl │ │ │ ├── type_aligned.hpp │ │ │ ├── type_aligned.inl │ │ │ ├── type_trait.hpp │ │ │ ├── type_trait.inl │ │ │ ├── vector_angle.hpp │ │ │ ├── vector_angle.inl │ │ │ ├── vector_query.hpp │ │ │ ├── vector_query.inl │ │ │ ├── wrap.hpp │ │ │ └── wrap.inl │ │ ├── integer.hpp │ │ ├── mat2x2.hpp │ │ ├── mat2x3.hpp │ │ ├── mat2x4.hpp │ │ ├── mat3x2.hpp │ │ ├── mat3x3.hpp │ │ ├── mat3x4.hpp │ │ ├── mat4x2.hpp │ │ ├── mat4x3.hpp │ │ ├── mat4x4.hpp │ │ ├── matrix.hpp │ │ ├── packing.hpp │ │ ├── simd │ │ │ ├── common.h │ │ │ ├── exponential.h │ │ │ ├── geometric.h │ │ │ ├── integer.h │ │ │ ├── matrix.h │ │ │ ├── packing.h │ │ │ ├── platform.h │ │ │ ├── trigonometric.h │ │ │ └── vector_relational.h │ │ ├── trigonometric.hpp │ │ ├── vec2.hpp │ │ ├── vec3.hpp │ │ ├── vec4.hpp │ │ └── vector_relational.hpp │ ├── readme.md │ ├── test │ │ ├── CMakeLists.txt │ │ ├── bug │ │ │ └── CMakeLists.txt │ │ ├── core │ │ │ ├── CMakeLists.txt │ │ │ ├── core_func_common.cpp │ │ │ ├── core_func_exponential.cpp │ │ │ ├── core_func_geometric.cpp │ │ │ ├── core_func_integer.cpp │ │ │ ├── core_func_integer_bit_count.cpp │ │ │ ├── core_func_integer_find_lsb.cpp │ │ │ ├── core_func_integer_find_msb.cpp │ │ │ ├── core_func_matrix.cpp │ │ │ ├── core_func_noise.cpp │ │ │ ├── core_func_packing.cpp │ │ │ ├── core_func_swizzle.cpp │ │ │ ├── core_func_trigonometric.cpp │ │ │ ├── core_func_vector_relational.cpp │ │ │ ├── core_setup_force_cxx98.cpp │ │ │ ├── core_setup_message.cpp │ │ │ ├── core_setup_precision.cpp │ │ │ ├── core_type_cast.cpp │ │ │ ├── core_type_ctor.cpp │ │ │ ├── core_type_float.cpp │ │ │ ├── core_type_int.cpp │ │ │ ├── core_type_length.cpp │ │ │ ├── core_type_mat2x2.cpp │ │ │ ├── core_type_mat2x3.cpp │ │ │ ├── core_type_mat2x4.cpp │ │ │ ├── core_type_mat3x2.cpp │ │ │ ├── core_type_mat3x3.cpp │ │ │ ├── core_type_mat3x4.cpp │ │ │ ├── core_type_mat4x2.cpp │ │ │ ├── core_type_mat4x3.cpp │ │ │ ├── core_type_mat4x4.cpp │ │ │ ├── core_type_vec1.cpp │ │ │ ├── core_type_vec2.cpp │ │ │ ├── core_type_vec3.cpp │ │ │ └── core_type_vec4.cpp │ │ ├── external │ │ │ └── gli │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── core │ │ │ │ ├── dummy.cpp │ │ │ │ ├── generate_mipmaps.hpp │ │ │ │ ├── generate_mipmaps.inl │ │ │ │ ├── image2d.hpp │ │ │ │ ├── image2d.inl │ │ │ │ ├── operation.hpp │ │ │ │ ├── operation.inl │ │ │ │ ├── operator.hpp │ │ │ │ ├── operator.inl │ │ │ │ ├── shared_array.hpp │ │ │ │ ├── shared_array.inl │ │ │ │ ├── shared_ptr.hpp │ │ │ │ ├── shared_ptr.inl │ │ │ │ ├── size.hpp │ │ │ │ ├── size.inl │ │ │ │ ├── texture2d.hpp │ │ │ │ ├── texture2d.inl │ │ │ │ ├── texture2d_array.hpp │ │ │ │ ├── texture2d_array.inl │ │ │ │ ├── texture_cube.hpp │ │ │ │ ├── texture_cube.inl │ │ │ │ ├── texture_cube_array.hpp │ │ │ │ └── texture_cube_array.inl │ │ │ │ ├── gli.hpp │ │ │ │ └── gtx │ │ │ │ ├── compression.hpp │ │ │ │ ├── compression.inl │ │ │ │ ├── fetch.hpp │ │ │ │ ├── fetch.inl │ │ │ │ ├── gl_texture2d.hpp │ │ │ │ ├── gl_texture2d.inl │ │ │ │ ├── gradient.hpp │ │ │ │ ├── gradient.inl │ │ │ │ ├── loader.hpp │ │ │ │ ├── loader.inl │ │ │ │ ├── loader_dds10.hpp │ │ │ │ ├── loader_dds10.inl │ │ │ │ ├── loader_dds9.hpp │ │ │ │ ├── loader_dds9.inl │ │ │ │ ├── loader_tga.hpp │ │ │ │ ├── loader_tga.inl │ │ │ │ ├── wavelet.hpp │ │ │ │ └── wavelet.inl │ │ ├── glm.cppcheck │ │ ├── gtc │ │ │ ├── CMakeLists.txt │ │ │ ├── gtc_bitfield.cpp │ │ │ ├── gtc_color_space.cpp │ │ │ ├── gtc_constants.cpp │ │ │ ├── gtc_epsilon.cpp │ │ │ ├── gtc_functions.cpp │ │ │ ├── gtc_integer.cpp │ │ │ ├── gtc_matrix_access.cpp │ │ │ ├── gtc_matrix_integer.cpp │ │ │ ├── gtc_matrix_inverse.cpp │ │ │ ├── gtc_matrix_transform.cpp │ │ │ ├── gtc_noise.cpp │ │ │ ├── gtc_packing.cpp │ │ │ ├── gtc_quaternion.cpp │ │ │ ├── gtc_random.cpp │ │ │ ├── gtc_reciprocal.cpp │ │ │ ├── gtc_round.cpp │ │ │ ├── gtc_type_aligned.cpp │ │ │ ├── gtc_type_precision.cpp │ │ │ ├── gtc_type_ptr.cpp │ │ │ ├── gtc_ulp.cpp │ │ │ ├── gtc_user_defined_types.cpp │ │ │ └── gtc_vec1.cpp │ │ └── gtx │ │ │ ├── CMakeLists.txt │ │ │ ├── gtx_associated_min_max.cpp │ │ │ ├── gtx_closest_point.cpp │ │ │ ├── gtx_color_space.cpp │ │ │ ├── gtx_color_space_YCoCg.cpp │ │ │ ├── gtx_common.cpp │ │ │ ├── gtx_compatibility.cpp │ │ │ ├── gtx_component_wise.cpp │ │ │ ├── gtx_dual_quaternion.cpp │ │ │ ├── gtx_euler_angle.cpp │ │ │ ├── gtx_extend.cpp │ │ │ ├── gtx_extended_min_max.cpp │ │ │ ├── gtx_extented_min_max.cpp │ │ │ ├── gtx_fast_exponential.cpp │ │ │ ├── gtx_fast_square_root.cpp │ │ │ ├── gtx_fast_trigonometry.cpp │ │ │ ├── gtx_gradient_paint.cpp │ │ │ ├── gtx_handed_coordinate_space.cpp │ │ │ ├── gtx_int_10_10_10_2.cpp │ │ │ ├── gtx_integer.cpp │ │ │ ├── gtx_intersect.cpp │ │ │ ├── gtx_io.cpp │ │ │ ├── gtx_log_base.cpp │ │ │ ├── gtx_matrix_cross_product.cpp │ │ │ ├── gtx_matrix_decompose.cpp │ │ │ ├── gtx_matrix_interpolation.cpp │ │ │ ├── gtx_matrix_major_storage.cpp │ │ │ ├── gtx_matrix_operation.cpp │ │ │ ├── gtx_matrix_query.cpp │ │ │ ├── gtx_matrix_transform_2d.cpp │ │ │ ├── gtx_mixed_product.cpp │ │ │ ├── gtx_norm.cpp │ │ │ ├── gtx_normal.cpp │ │ │ ├── gtx_normalize_dot.cpp │ │ │ ├── gtx_number_precision.cpp │ │ │ ├── gtx_optimum_pow.cpp │ │ │ ├── gtx_orthonormalize.cpp │ │ │ ├── gtx_perpendicular.cpp │ │ │ ├── gtx_polar_coordinates.cpp │ │ │ ├── gtx_projection.cpp │ │ │ ├── gtx_quaternion.cpp │ │ │ ├── gtx_random.cpp │ │ │ ├── gtx_range.cpp │ │ │ ├── gtx_rotate_normalized_axis.cpp │ │ │ ├── gtx_rotate_vector.cpp │ │ │ ├── gtx_scalar_multiplication.cpp │ │ │ ├── gtx_scalar_relational.cpp │ │ │ ├── gtx_simd_mat4.cpp │ │ │ ├── gtx_simd_vec4.cpp │ │ │ ├── gtx_spline.cpp │ │ │ ├── gtx_string_cast.cpp │ │ │ ├── gtx_type_aligned.cpp │ │ │ ├── gtx_type_trait.cpp │ │ │ ├── gtx_vector_angle.cpp │ │ │ ├── gtx_vector_query.cpp │ │ │ └── gtx_wrap.cpp │ └── util │ │ ├── autoexp.txt │ │ ├── autoexp.vc2010.dat │ │ ├── glm.natvis │ │ └── usertype.dat └── gtgl │ ├── GL │ ├── gl3.h │ ├── glext.h │ ├── glx.h │ ├── glxext.h │ ├── gtwgl_windef.h │ └── wglext.h │ ├── gtgl.h │ ├── gtgl_gl.h │ ├── gtgl_glx.h │ └── gtgl_wgl.h ├── sandbox └── source │ └── Sandbox-Main.cpp └── source ├── Animation ├── Animation.cpp ├── AnimationChannel.cpp ├── AnimationKey.cpp ├── AnimationKeyFrame.cpp ├── AnimationSequence.cpp └── AnimationTrack.cpp ├── Assets ├── Asset.cpp ├── AssetAllocator.cpp ├── AssetLibrary.cpp ├── AssetMetadata.cpp ├── DefaultAssetAllocator.cpp ├── DefaultAssetAllocator.hpp ├── ImageAsset.cpp ├── ImageAsset_STB.cpp ├── ImageAsset_STB.hpp ├── MaterialAsset.cpp ├── MaterialAsset_MTL.cpp ├── MaterialAsset_MTL.hpp ├── ModelAsset.cpp ├── ModelAsset_MD2.cpp ├── ModelAsset_MD2.hpp ├── ModelAsset_OBJ.cpp ├── ModelAsset_OBJ.hpp └── SoundAsset.cpp ├── Audio ├── SoundStreamer.cpp └── SoundWorld.cpp ├── Bone.cpp ├── CPUVertexShader.cpp ├── CPUVertexShader_SimpleTransform.cpp ├── CPUVertexShader_Skinning.cpp ├── Component.cpp ├── Components ├── CameraComponent.cpp ├── CollisionShapeComponent.cpp ├── ConeTwistConstraintComponent.cpp ├── DynamicsComponent.cpp ├── EditorMetadataComponent.cpp ├── GenericConstraintComponent.cpp ├── LightComponent.cpp ├── ModelComponent.cpp ├── OccluderComponent.cpp ├── ParticleSystemComponent.cpp ├── PointToPointConstraintComponent.cpp ├── PrefabComponent.cpp ├── ProximityComponent.cpp └── ScriptComponent.cpp ├── Context.cpp ├── ConvexHull.cpp ├── Core ├── BasicBuffer.cpp ├── Colour.cpp ├── DateTime.cpp ├── Font.cpp ├── FontEngine.cpp ├── FontEngine_FCFT.cpp ├── FontEngine_FCFT.hpp ├── FontEngine_Win32.cpp ├── FontEngine_Win32.hpp ├── FontEventHandler.cpp ├── FontServer.cpp ├── GlyphCache.cpp ├── GlyphMapLayout.cpp ├── GlyphMapManager.cpp ├── HandleManager.cpp ├── Image.cpp ├── ImageDataConverter.cpp ├── ImageLoader.cpp ├── ImageLoader_PNG.cpp ├── ImageLoader_PNG.hpp ├── ImageUtils.cpp ├── Keyboard.cpp ├── Mipmap.cpp ├── MipmapGenerator.cpp ├── Mouse.cpp ├── Parse.cpp ├── Strings │ └── NextChar.cpp ├── System.cpp ├── TextManager.cpp ├── TextMesh.cpp ├── Timing │ ├── Stopwatch.cpp │ ├── Timer.cpp │ └── TimingCommon.cpp ├── ToString.cpp ├── Window.cpp ├── WindowEventCallback.cpp ├── WindowManagement.cpp ├── Windowing │ ├── Clipboard.cpp │ ├── Win32 │ │ ├── Win32.cpp │ │ └── Window_Win32.cpp │ ├── WindowEventHandler.cpp │ └── X11 │ │ ├── Window_X11.cpp │ │ ├── X11.cpp │ │ └── X11Keys.cpp └── stdio.cpp ├── DefaultGUIImageManager.cpp ├── DefaultPrefabLinker.cpp ├── DefaultSceneCullingManager.cpp ├── DefaultScenePhysicsManager.cpp ├── DefaultSceneRenderer ├── DefaultSceneRenderer.cpp ├── DefaultSceneRenderer_DirectionalLight.cpp ├── DefaultSceneRenderer_Framebuffers.cpp ├── DefaultSceneRenderer_LightGroup.cpp ├── DefaultSceneRenderer_LightManager.cpp ├── DefaultSceneRenderer_LuminanceChain.cpp ├── DefaultSceneRenderer_MaterialShaderID.cpp ├── DefaultSceneRenderer_MaterialShaders.cpp ├── DefaultSceneRenderer_MaterialUniformNameCache.cpp ├── DefaultSceneRenderer_Mesh.cpp ├── DefaultSceneRenderer_MultiPassPipeline.cpp ├── DefaultSceneRenderer_PointLight.cpp ├── DefaultSceneRenderer_ShaderBuilder.cpp ├── DefaultSceneRenderer_ShadowVisibilityProcessor.cpp ├── DefaultSceneRenderer_SinglePassPipeline.cpp ├── DefaultSceneRenderer_SpotLight.cpp └── DefaultSceneRenderer_VisibilityProcessor.cpp ├── DefaultSceneUpdateManager.cpp ├── Editor.cpp ├── Editor ├── Editor3DViewportEventHandler.cpp ├── EditorAxisArrows.cpp ├── EditorGrid.cpp ├── ImageEditor │ └── ImageEditor.cpp ├── MaterialEditor │ └── MaterialEditor.cpp ├── ModelEditor │ └── ModelEditor.cpp ├── PackagingToolEditor │ └── PackagingToolEditor.cpp ├── ParticleEditor │ └── ParticleEditor.cpp ├── PivotPoint.cpp ├── SceneEditor │ ├── SceneEditor.cpp │ ├── SceneEditorCommand.cpp │ ├── SceneEditorGameEventFilter.cpp │ ├── SceneEditorPhysicsManager.cpp │ ├── SceneEditorPrefabLinker.cpp │ ├── SceneEditorSceneEventHandler.cpp │ └── SceneEditorSceneUpdateManager.cpp ├── SubEditor.cpp ├── SubEditorTabEventHandler.cpp ├── TextEditor │ └── TextEditor.cpp └── TransformGizmo.cpp ├── GTEngine.cpp ├── GTGE.cpp ├── GTGE.hpp ├── GUI ├── GUICaret.cpp ├── GUIElement.cpp ├── GUIElementEventHandler.cpp ├── GUIElementTree.cpp ├── GUIEventQueue.cpp ├── GUIFontCache.cpp ├── GUIFontGlyphMapManager.cpp ├── GUIGarbageCollector.cpp ├── GUIImageManager.cpp ├── GUILayoutManager.cpp ├── GUIMarkupLoader.cpp ├── GUIScriptServer.cpp ├── GUIServer.cpp ├── GUIServerEventHandler.cpp ├── GUIServerXMLParser.cpp ├── GUIStandardLibrary.cpp ├── GUIStandardLibrary_Images.cpp ├── GUIStyleAttributeHandler.cpp ├── GUIStyleAttributeHandler.hpp ├── GUIStyleClass.cpp ├── GUIStyleClassTree.cpp ├── GUIStyleScriptCompiler.cpp ├── GUIStyleServer.cpp ├── GUIStyleStack.cpp ├── GUIStyleTokenizer.cpp ├── GUIStyleTokenizer.hpp └── Rendering │ ├── GUIElementRenderingData.cpp │ ├── GUIMesh.cpp │ └── GUIRenderer.cpp ├── GUIEventHandler.cpp ├── GameEventFilter.cpp ├── GameEventQueue.cpp ├── GamePackager.cpp ├── GameScript.cpp ├── GameStateManager.cpp ├── GameWindowEventHandler.cpp ├── Graphics ├── DefaultGraphicsWorld_Null.cpp ├── DefaultGraphicsWorld_OpenGL.cpp ├── GraphicsAPI.cpp ├── GraphicsAPI_Null.cpp ├── GraphicsAPI_OpenGL.cpp ├── GraphicsAssetResourceManager.cpp ├── GraphicsAssetResources.cpp ├── GraphicsModelObject.cpp ├── GraphicsWorld.cpp └── GraphicsWorldObject.cpp ├── IO.cpp ├── Material.cpp ├── MaterialLibrary.cpp ├── MaterialShaderCache.cpp ├── Math.cpp ├── Mesh.cpp ├── MeshBuilder.cpp ├── Message.cpp ├── MessageDispatcher.cpp ├── MessageHandler.cpp ├── Model.cpp ├── ModelDefinition.cpp ├── ModelDefinition_Assimp.cpp ├── ModelLibrary.cpp ├── NavigationMesh.cpp ├── Particle.cpp ├── ParticleEmitter.cpp ├── ParticleFunction.cpp ├── ParticleList.cpp ├── ParticleSystem.cpp ├── ParticleSystemDefinition.cpp ├── ParticleSystemLibrary.cpp ├── Physics ├── BaseCollisionWorld.cpp ├── CollisionObject.cpp ├── CollisionWorld.cpp ├── ConeTwistConstraint.cpp ├── DynamicsWorld.cpp ├── GenericConstraint.cpp ├── GhostObject.cpp ├── MeshCollisionShape.cpp ├── PointToPointConstraint.cpp ├── RigidBody.cpp ├── SceneNodeMotionState.cpp ├── StaticMeshCollisionShape.cpp └── btEllipsoidShape.cpp ├── Prefab.cpp ├── PrefabLibrary.cpp ├── PrefabLinker.cpp ├── Profiler.cpp ├── Projectile.cpp ├── Rendering ├── DefaultGUIRenderer.cpp ├── Framebuffer.cpp ├── OpenGL │ ├── CapabilityBits.hpp │ ├── Debugging_OpenGL.cpp │ ├── Debugging_OpenGL.hpp │ ├── OpenGL21 │ │ ├── FramebufferState_OpenGL21.cpp │ │ ├── FramebufferState_OpenGL21.hpp │ │ ├── Framebuffer_OpenGL21.cpp │ │ ├── Framebuffer_OpenGL21.hpp │ │ ├── Renderer_OpenGL21.cpp │ │ ├── ServerState_OpenGL21.cpp │ │ ├── ServerState_OpenGL21.hpp │ │ ├── ShaderState_OpenGL21.cpp │ │ ├── ShaderState_OpenGL21.hpp │ │ ├── Shader_OpenGL21.cpp │ │ ├── Shader_OpenGL21.hpp │ │ ├── State_OpenGL21.cpp │ │ ├── State_OpenGL21.hpp │ │ ├── Texture2D_OpenGL21.cpp │ │ ├── Texture2D_OpenGL21.hpp │ │ ├── TextureCube_OpenGL21.cpp │ │ ├── TextureCube_OpenGL21.hpp │ │ ├── TextureState_OpenGL21.cpp │ │ ├── TextureState_OpenGL21.hpp │ │ ├── VertexArray_OpenGL21.cpp │ │ └── VertexArray_OpenGL21.hpp │ ├── RendererCaps.hpp │ └── TypeConversion.hpp ├── RenderCommand.hpp ├── Renderer.cpp ├── Shader.cpp ├── Texture2D.cpp ├── TextureCube.cpp ├── VertexArray.cpp └── VertexFormat.cpp ├── Scene.cpp ├── SceneCullingDbvtPolicy.cpp ├── SceneDeserializeCallback.cpp ├── SceneEventHandler.cpp ├── SceneNode.cpp ├── SceneNodeEventHandler.cpp ├── SceneNodeMap.cpp ├── SceneRenderer.cpp ├── SceneStateStack.cpp ├── SceneStateStackBranch.cpp ├── SceneStateStackFrame.cpp ├── SceneStateStackRestoreCommands.cpp ├── SceneStateStackStagingArea.cpp ├── SceneViewport.cpp ├── Script.cpp ├── ScriptDefinition.cpp ├── ScriptLibrary.cpp ├── ScriptVariable.cpp ├── Scripting.cpp ├── Scripting ├── Scripting_Animation.cpp ├── Scripting_Audio.cpp ├── Scripting_Components.cpp ├── Scripting_Editor.cpp ├── Scripting_Game.cpp ├── Scripting_Math.cpp ├── Scripting_Particles.cpp ├── Scripting_Rendering.cpp ├── Scripting_Scene.cpp └── Scripting_SceneNode.cpp ├── ShaderLibrary.cpp ├── ShaderParameter.cpp ├── ShaderParameterCache.cpp ├── ShadowVolume.cpp ├── Texture2DLibrary.cpp ├── Utilities └── DynamicCharacterController.cpp ├── VertexArrayLibrary.cpp └── external ├── HACD ├── hacdGraph.cpp ├── hacdHACD.cpp ├── hacdICHull.cpp ├── hacdManifoldMesh.cpp ├── hacdMeshDecimator.cpp ├── hacdMicroAllocator.cpp └── hacdRaycastMesh.cpp ├── Recast ├── DetourAlloc.cpp ├── DetourCommon.cpp ├── DetourCrowd.cpp ├── DetourLocalBoundary.cpp ├── DetourNavMesh.cpp ├── DetourNavMeshBuilder.cpp ├── DetourNavMeshQuery.cpp ├── DetourNode.cpp ├── DetourObstacleAvoidance.cpp ├── DetourPathCorridor.cpp ├── DetourPathQueue.cpp ├── DetourProximityGrid.cpp ├── DetourTileCache.cpp ├── DetourTileCacheBuilder.cpp ├── Recast.cpp ├── RecastAlloc.cpp ├── RecastArea.cpp ├── RecastContour.cpp ├── RecastFilter.cpp ├── RecastLayers.cpp ├── RecastMesh.cpp ├── RecastMeshDetail.cpp ├── RecastRasterization.cpp └── RecastRegion.cpp ├── gtgl ├── debugging │ ├── gtgl_debugging_common.c │ └── gtgl_debugging_common.h ├── emulators │ ├── gtgl_arb_debug_output.c │ ├── gtgl_arb_debug_output.h │ ├── gtgl_emulation_common.c │ └── gtgl_emulation_common.h ├── gtgl.c ├── gtgl_context.c ├── gtgl_context.h ├── gtgl_contextmanager.c ├── gtgl_contextmanager.h ├── gtgl_errors.c ├── gtgl_errors.h ├── gtgl_extensions.c ├── gtgl_extensions.h ├── gtgl_gl.c ├── gtgl_glx.c ├── gtgl_utils.c ├── gtgl_utils.h ├── gtgl_wgl.c ├── gtgl_window.c ├── gtgl_window.h ├── gtgl_windowmanager.c ├── gtgl_windowmanager.h ├── win32 │ ├── gtgl_context_win32.c │ ├── gtgl_window_win32.c │ └── gtgl_windowmanager_win32.c └── x11 │ ├── gtgl_context_x11.c │ ├── gtgl_window_x11.c │ └── gtgl_windowmanager_x11.c └── lua-5.1.5 ├── COPYRIGHT ├── HISTORY ├── INSTALL ├── Makefile ├── README ├── doc ├── contents.html ├── cover.png ├── logo.gif ├── lua.1 ├── lua.css ├── lua.html ├── luac.1 ├── luac.html ├── manual.css ├── manual.html └── readme.html ├── etc ├── Makefile ├── README ├── all.c ├── lua.hpp ├── lua.ico ├── lua.pc ├── luavs.bat ├── min.c ├── noparser.c └── strict.lua ├── src ├── Makefile ├── lapi.c ├── lapi.h ├── lauxlib.c ├── lauxlib.h ├── lbaselib.c ├── lcode.c ├── lcode.h ├── ldblib.c ├── ldebug.c ├── ldebug.h ├── ldo.c ├── ldo.h ├── ldump.c ├── lfunc.c ├── lfunc.h ├── lgc.c ├── lgc.h ├── linit.c ├── liolib.c ├── llex.c ├── llex.h ├── llimits.h ├── lmathlib.c ├── lmem.c ├── lmem.h ├── loadlib.c ├── lobject.c ├── lobject.h ├── lopcodes.c ├── lopcodes.h ├── loslib.c ├── lparser.c ├── lparser.h ├── lstate.c ├── lstate.h ├── lstring.c ├── lstring.h ├── lstrlib.c ├── ltable.c ├── ltable.h ├── ltablib.c ├── ltm.c ├── ltm.h ├── lua.c ├── lua.h ├── luac.c ├── luaconf.h ├── lualib.h ├── lundump.c ├── lundump.h ├── lvm.c ├── lvm.h ├── lzio.c ├── lzio.h └── print.c └── test ├── README ├── bisect.lua ├── cf.lua ├── echo.lua ├── env.lua ├── factorial.lua ├── fib.lua ├── fibfor.lua ├── globals.lua ├── hello.lua ├── life.lua ├── luac.lua ├── printf.lua ├── readonly.lua ├── sieve.lua ├── sort.lua ├── table.lua ├── trace-calls.lua ├── trace-globals.lua └── xd.lua /.gitignore: -------------------------------------------------------------------------------- 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