├── Classes ├── BufDef.sc └── PolyBuf.sc ├── HelpSource └── Classes │ ├── BufFiles.schelp │ ├── BufFolders.schelp │ ├── Bufdef.schelp │ └── PolyBuf.schelp ├── LICENSE ├── PolyBuf.quark ├── SystemOverwrites └── extPathName.sc └── readme.md /Classes/BufDef.sc: -------------------------------------------------------------------------------- 1 | Bufdef : BufFiles{ 2 | var bufFiles; 3 | var <>inPath; 4 | 5 | classvar <>all; 6 | 7 | *new{ arg key, server, path, channel, normalize=true, actionWhenDone, verbose=true; 8 | var res = this.at(key); 9 | if(res.isNil) { 10 | res = super.new(server, path, channel, normalize, actionWhenDone, verbose).prAdd(key); 11 | res.inPath = path; 12 | } { 13 | // Trigger a new BufFiles if the path is different 14 | if(path != res.inPath) { 15 | res.clear(); 16 | res = super.new(server, path, channel, normalize, actionWhenDone, verbose).prAdd(key); 17 | } 18 | }; 19 | 20 | ^res 21 | } 22 | 23 | *at{|key| 24 | ^all[key] 25 | } 26 | 27 | *initClass { 28 | all = IdentityDictionary.new; 29 | } 30 | 31 | replace{|server, pathOrListOfPaths, channel, normalize=true, actionWhenDone, verbose=true, preloadedBuffers| 32 | this.clear(); 33 | this.init(server, pathOrListOfPaths, channel, normalize, actionWhenDone, verbose, preloadedBuffers); 34 | } 35 | 36 | dup { |n = 2| ^{ this }.dup(n) } // avoid copy in Object::dup 37 | 38 | *hasGlobalDictionary { ^true } 39 | 40 | prAdd { arg argKey; 41 | key = argKey; 42 | all.put(argKey, this); 43 | } 44 | } 45 | -------------------------------------------------------------------------------- /Classes/PolyBuf.sc: -------------------------------------------------------------------------------- 1 | PolyBuf : QuarkInterface{ 2 | *packageName{ 3 | ^'PolyBuf' 4 | } 5 | } 6 | 7 | BufFiles { 8 | var selected, <>selectionAction; 38 | 39 | var action, verbosity; 40 | 41 | *new { arg server, path, channel, normalize=true, actionWhenDone, verbose=true; 42 | ^super.new.init(server, path, channel, normalize, actionWhenDone, verbose, nil); 43 | } 44 | 45 | // Create an instance from an existing array of loaded Buffers 46 | *newFromBufferArray{ arg bufferArray; 47 | ^super.new.init(preloadedBuffers: bufferArray); 48 | } 49 | 50 | *newFromListOfPaths{ arg server, pathList, channel, normalize=true, actionWhenDone, verbose=true; 51 | ^super.new.init(server, pathList, channel, normalize, actionWhenDone, verbose, nil); 52 | } 53 | 54 | clear{ 55 | buffers.do{|buf| buf.free }; 56 | buffers = []; 57 | } 58 | 59 | init { arg server, path, channel, normalize, actionWhenDone, verbose, preloadedBuffers; 60 | selected = []; 61 | selectionAction = selectionAction ? {}; 62 | verbosity = verbose; 63 | action = actionWhenDone; 64 | 65 | // Allow passing in an array of preloaded buffers 66 | preloadedBuffers.isNil.if({ 67 | buffers = this.loadBuffersToArray(server, path, channel, normalize); 68 | }, { 69 | buffers = preloadedBuffers; 70 | }); 71 | 72 | ^this 73 | } 74 | 75 | // This is a workaround: 76 | // Implement it's own version of the .at method 77 | // to allow access to the buffer array whenever the fork is finished processing 78 | at {|index| 79 | ^buffers[index] 80 | } 81 | 82 | first{ 83 | ^buffers.first 84 | } 85 | 86 | last{ 87 | ^buffers.last 88 | } 89 | 90 | size{ 91 | ^this.numBuffers 92 | } 93 | 94 | numBuffers{ 95 | ^buffers.size 96 | } 97 | 98 | checkHeader { |path| 99 | ^supportedHeaders.indexOfEqual( 100 | path.extension.toLower 101 | ).notNil; 102 | } 103 | 104 | loadBuffersToArray { arg server, path, channel, normalized; 105 | var paths; 106 | 107 | // Iterate over all entries in the folder supplied by the path 108 | // arg and select the files that seem to be audio files 109 | if(path.isKindOf(Array), { 110 | 111 | paths = path.collect{|pathIn| PathName(pathIn) }.select{|pathIn| 112 | this.checkHeader(pathIn) 113 | }; 114 | 115 | folderName = "buffiles"; 116 | }, { 117 | path = if(path.class != PathName, {PathName(path)}, { path }); 118 | paths = path.files.select({|soundfile| 119 | this.checkHeader(soundfile) 120 | }); 121 | 122 | folderName = path.fileName; 123 | }); 124 | 125 | verbosity.if({ 126 | "Loading % soundfiles from % \n".format(paths.size, path).postln 127 | }); 128 | 129 | // And for all audio files, load the file into a buffer 130 | server.waitForBoot{ 131 | var condition = Condition.new; 132 | 133 | server.sync; 134 | 135 | buffers = paths.collect{|soundfile| 136 | var buffer; 137 | var thisPath = soundfile.fullPath; 138 | // Wait for server to catch up 139 | 140 | buffer = if (channel.notNil) { 141 | Buffer.readChannel(server, 142 | thisPath, 143 | // startFrame: 0, 144 | // numFrames: -1, 145 | // bufnum: nil, 146 | channels: [channel], 147 | action: { 148 | condition.unhang 149 | } 150 | ) 151 | } { 152 | Buffer.read(server, 153 | thisPath, 154 | // startFrame: 0, 155 | // numFrames: -1, 156 | // bufnum: nil, 157 | action: { 158 | condition.unhang 159 | } 160 | ) 161 | }; 162 | 163 | condition.hang; 164 | verbosity.if({ 165 | "LOADED: %".format(thisPath).postln; 166 | }); 167 | 168 | buffer 169 | }; 170 | 171 | // Normalize buffers 172 | // server.sync; 173 | buffers = if(normalized, { buffers.collect{|b| b.normalize} }, { buffers }); 174 | 175 | // Clean up: The files found that aren't audio files will leave a 176 | // slot in the buffers array with the value 'nil'. This will remove those. 177 | // server.sync; 178 | buffers = buffers.reject({|item| item.isNil }); 179 | 180 | // Then, if some of the buffers for some reason don't have any frames in them, remove those as well 181 | // server.sync; 182 | buffers = buffers.reject({|item| 183 | if(item.numFrames == 0, { 184 | "Buffer read from % is empty. It will be removed and freed".format(item.path).warn; 185 | item.free; 186 | true 187 | }, { 188 | false 189 | }) 190 | }); 191 | 192 | server.sync; 193 | // Call done action 194 | action.value(); 195 | } 196 | } 197 | 198 | gui{ 199 | var win = Window.new(name: "PolyBufGUI"); 200 | var preview = false; 201 | var bufNames = this.buffers.collect{|buf, bufIndex| 202 | PathName(buf.path).fileName -> bufIndex 203 | }.asDict; 204 | 205 | var titlebar = StaticText.new(win).string_(folderName).font_(Font.default.bold_(true)); 206 | var helpText = StaticText.new(win).string_("Click soundfile name to preview.\nMake selection using ctrl and shift.\nSelected buffers are available in .selected of this object."); 207 | var list = ListView.new(win) 208 | .items_( 209 | bufNames.keys.collect{|k| k.asString }.asArray 210 | ).action_({|obj| 211 | var index = obj.value; 212 | var fn = list.items[index]; 213 | var polybufIndex = bufNames.at(fn); 214 | 215 | if(preview, { 216 | this.at(polybufIndex).play; 217 | }); 218 | }) 219 | .selectionMode_(\extended) 220 | .selectionAction_({|obj| 221 | var indices = obj.selection; 222 | var fns = indices.collect{|index| list.items[index] }; 223 | var polybufIndices = fns.collect{|fn| bufNames.at(fn) }; 224 | this.selected = polybufIndices.collect{|index| this.at(index)}; 225 | this.selectionAction.value(this.selected); 226 | }); 227 | 228 | var previewbutton = Button.new(win) 229 | .states_([["preview", Color.black, Color.red], ["preview",Color.black, Color.green]]) 230 | .action_({|obj| 231 | preview = obj.value.asBoolean; 232 | }); 233 | 234 | var close = Button.new(win).states_([["close"]]).action_({ win.close }); 235 | var layout = VLayout.new(titlebar, helpText,previewbutton, list, close); 236 | 237 | win.layout = layout; 238 | win.front(); 239 | } 240 | 241 | // Pattern convenience functions 242 | asPseq{|repeats=1, offset=0| 243 | ^Pseq(buffers, repeats, offset) 244 | } 245 | 246 | asPrand{|repeats=1| 247 | ^Prand(buffers, repeats) 248 | } 249 | 250 | asPxrand{|repeats=1| 251 | ^Pxrand(buffers, repeats) 252 | } 253 | 254 | asPwalk{|stepPattern, directionPattern=1, startPos=0| 255 | ^Pwalk(buffers, stepPattern, directionPattern, startPos) 256 | } 257 | 258 | asPshuf{|repeats=1| 259 | ^Pshuf(buffers, repeats) 260 | } 261 | 262 | // Demand rate convenience functions 263 | asDseq{|repeats=1, offset=0| 264 | ^Dseq(buffers, repeats, offset) 265 | } 266 | 267 | asDrand{|repeats=1| 268 | ^Drand(buffers, repeats) 269 | } 270 | 271 | asDxrand{|repeats=1| 272 | ^Dxrand(buffers, repeats) 273 | } 274 | 275 | asDshuf{|repeats=1| 276 | ^Dshuf(buffers, repeats) 277 | } 278 | 279 | choose{ 280 | ^buffers.choose 281 | } 282 | 283 | playRandom{ 284 | ^this.choose.play 285 | } 286 | 287 | // Search collection and return a subset of buffers 288 | findAll{|fileNamesThatContainString| 289 | var subCollection = Array.new; 290 | 291 | fileNamesThatContainString.isNil.not.if{ 292 | 293 | buffers.do{|buffer| 294 | var path = PathName(buffer.path).fileNameWithoutExtension; 295 | var isMatch = fileNamesThatContainString.asString.matchRegexp(path); 296 | if(isMatch, { 297 | subCollection = subCollection.add(buffer) 298 | }) 299 | } 300 | }; 301 | 302 | ^this.class.newFromBufferArray(subCollection) 303 | } 304 | 305 | // Returns the first occurence 306 | find{|fileNameThatContainsString| 307 | var subCollection = this.findAll(fileNameThatContainsString); 308 | 309 | ^subCollection.first 310 | } 311 | 312 | 313 | asSpec{ 314 | ^ArrayedSpec.new(array:buffers, default:0) 315 | } 316 | } 317 | 318 | BufFolders { 319 | 320 | var 0, { 392 | var cond = Condition.new; 393 | "Found files in root of folder, putting them in \root ".postln; 394 | dict.add(\root -> BufFiles(server, path, normalize: normalize, actionWhenDone: { cond.unhang })); 395 | cond.hang; 396 | }) 397 | } 398 | 399 | gui{ 400 | var win = Window.new(name: this.folderName); 401 | var titlebar = StaticText.new(win).string_(folderName).font_(Font.default.bold_(true)); 402 | var helpText = StaticText.new(win).string_("Click folder name to preview and make selections."); 403 | 404 | var buttons = this.dict.keys.asArray.collect{|buffilesName| 405 | var key = buffilesName; 406 | var buffiles = this.at(key); 407 | Button.new(win) 408 | .states_([[key]]) 409 | .action_({ 410 | buffiles.gui 411 | }); 412 | }; 413 | 414 | var close = Button.new(win).states_([["close"]]).action_({ win.close }); 415 | var objects = [titlebar] ++ [helpText] ++ buttons ++ [nil] ++ [close]; 416 | var layout = VLayout(*objects); 417 | 418 | win.layout = layout; 419 | 420 | win.front(); 421 | } 422 | 423 | } 424 | 425 | // TODO 426 | // PolyBuf : IdentityDictionary { 427 | // var files_at_root); 477 | 478 | d.add(cwd -> subdict); 479 | 480 | "files and folders !".postln; 481 | 482 | } 483 | {this.containsFolders(path)}{ 484 | var folders = BufFolders.new(server, path); 485 | var cwd = PathName(path).folderName.asSymbol; 486 | 487 | d.add(cwd -> folders); 488 | 489 | "folders!".postln; 490 | 491 | } 492 | {this.containsFiles(path)}{ 493 | var files = BufFiles.new(server, PathName(path).entries.files); 494 | var cwd = PathName(path).folderName.asSymbol; 495 | 496 | d.add(cwd -> files); 497 | 498 | "files".postln; 499 | 500 | }; 501 | 502 | ^d; 503 | } 504 | 505 | containsFilesAndFolders { arg path; 506 | ^(this.containsFiles(path) && this.containsFolders(path)) 507 | } 508 | 509 | containsFolders { arg path; 510 | var result = PathName(path).folders.size > 0; 511 | 512 | ("Supplied path contains subdirectories: " ++ result).postln; 513 | 514 | ^result 515 | } 516 | 517 | containsFiles { arg path; 518 | var result = PathName(path).files.size > 0; 519 | 520 | ("Supplied path contains files at root: " ++ result).postln; 521 | 522 | ^result 523 | } 524 | 525 | } 526 | */ 527 | -------------------------------------------------------------------------------- /HelpSource/Classes/BufFiles.schelp: -------------------------------------------------------------------------------- 1 | TITLE:: BufFiles 2 | summary:: Load folder of sound files to buffers in an array 3 | categories:: Buffer 4 | related:: Classes/BufFolders 5 | 6 | DESCRIPTION:: 7 | An easy way to load a bunch of audio files into easily accessible collections of buffers in Supercollider. Great for sample libraries. 8 | This class loads the sound files at the root of a folder into the array, ignoring any subfolders 9 | 10 | Supported file types: aiff, wav, wave, riff, sun, next, sd2, ircam, raw, mat4, mat5, paf, svx, nist, voc, w64, pvf, xi, htk, sds, avr, flac, caf, upper and lowercase versions are supported. It will automatically skip all files that are illegal formats. 11 | 12 | If the server is not booted, it will wait for hte server to boot before loading the files. 13 | 14 | CLASSMETHODS:: 15 | 16 | METHOD:: new 17 | 18 | ARGUMENT:: server 19 | ( Server to load the buffers to) 20 | 21 | ARGUMENT:: path 22 | Path to folder of sound files to load (string) 23 | 24 | ARGUMENT::channel 25 | Only load this channel if set to something (the loader will then internally use Buffer.readChannel in stead of Buffer.read). 26 | 27 | ARGUMENT::normalize 28 | Set true, all buffers will be normalized. 29 | 30 | ARGUMENT::actionWhenDone 31 | a Function that will called when the class is done loading. 32 | 33 | ARGUMENT::verbose 34 | Boolean. 35 | 36 | INSTANCEMETHODS:: 37 | 38 | METHOD::findAll 39 | Search this collection of buffers and find all buffers that that contain the 40 | string in their filename (without extension). 41 | 42 | code:: 43 | 44 | // A folder containing a bunch of samples 45 | b = BufFiles.new(s, "~/Desktop/crazysounds"); 46 | 47 | // Only the files that contain the word "hihat" 48 | c = b.findAll("hihat"); 49 | 50 | :: 51 | 52 | ARGUMENT::fileNamesThatContainString 53 | A string that will be used for fuzzy finding. It is used in a .matchRegexp so it 54 | can contain regular expression stuff. 55 | 56 | METHOD::gui 57 | 58 | Open up a gui for this object. 59 | The gui allows one to preview sound files and make selections of the buffers contained in this object. A selection action may be registered for custom actions when the user makes a selection. 60 | 61 | code:: 62 | ( 63 | // Simple example, opens gui after load 64 | b = BufFiles.new(s, "~/frokost", actionWhenDone: { 65 | defer{ b.gui } 66 | }) 67 | 68 | ) 69 | 70 | // Open up gui and preview files at any time: 71 | b.gui; 72 | 73 | // This contains all the selected buffers: 74 | b.selected; 75 | 76 | /* -------------------------------------------------------------------*/ 77 | // More advanced example: Play pattern using only selected buffers 78 | ( 79 | // Set a custom selection action and do something with the buffers 80 | b.selectionAction_({|selectedBuffers| 81 | Pdefn(\polySelected, Pseq(selectedBuffers, inf)) 82 | }); 83 | 84 | // SynthDef 85 | SynthDef(\polybuf_sampler,{|out=0, amp=0.5, buffer, rate=1| 86 | var sig = PlayBuf.ar(numChannels:2, bufnum:buffer, rate:rate * BufRateScale.kr(buffer), trigger:1.0, startPos:0.0, loop:0.0, doneAction:2); 87 | Out.ar(out, sig) 88 | }).add 89 | ) 90 | // Play pattern using selection. Try updating the selection in the gui and hear what happens 91 | ( 92 | Pbind( 93 | \instrument, \polybuf_sampler, 94 | \rate, Pwhite(0.5,1.0), 95 | \buffer, Pdefn(\polySelected, Pseq(b.selected, inf)), 96 | \dur, Pfunc{|ev| ev[\buffer].duration * ev[\rate].abs.reciprocal } 97 | ).play; 98 | ) 99 | :: 100 | 101 | EXAMPLES:: 102 | 103 | code:: 104 | 105 | b = BufFolders(s, "path/to/808/sample/pack"); 106 | 107 | b[\808bd]; // A list of all 808 kick drums in the 808bd folder in the supplied path 108 | b[\808hh]; // A list of all 808 high hats in the 808hh folder in the supplied path 109 | 110 | b[\root]; // Contains all of the audio files at the root level (ie outside of the directories at path) 111 | 112 | c = BufFiles(s, "path/to/808/sample/pack/808sd"); 113 | 114 | c.buffers; // Now this is just an array of files from the 808sd folder above 115 | 116 | // Play using a pbind 117 | Pbind( 118 | \instrument, \bufferPlayer, // (you need to make a bufferPlayer synth to make this work 119 | \buffer, Pseq([ 120 | b[\808bd].asPxrand(1), 121 | c.asPseq(1) 122 | ],inf), // Randomly choose from the kick drum samples 123 | \dur, Pseq([0.25, 0.5, 0.25, 0.125, 0.125],inf) // A terrible rhythm 124 | ).play; 125 | 126 | :: 127 | -------------------------------------------------------------------------------- /HelpSource/Classes/BufFolders.schelp: -------------------------------------------------------------------------------- 1 | TITLE:: BufFolders 2 | summary:: Load folder of sound files and subfolders of soundfiles to buffers in a dictionary 3 | categories:: Buffer 4 | related:: Classes/BufFiles 5 | 6 | DESCRIPTION:: 7 | This is a simple class that handles loading a directory tree of sound files (like a sound library) into a Dictionary of buffers, making them easily accessible. 8 | 9 | If you just want to load the sound files at the root of a folder, check out link::Classes/BufFiles:: (which also has descriptions of all the convenience functions that comes with this). 10 | 11 | Each folder's contents are accessible as an array of buffers at the dict key of the same name as the folder. 12 | 13 | Supported file types: aiff, wav, wave, riff, sun, next, sd2, ircam, raw, mat4, mat5, paf, svx, nist, voc, w64, pvf, xi, htk, sds, avr, flac, caf, upper and lowercase versions are supported. It will automatically skip all files that are illegal formats. 14 | 15 | If the server is not booted, it will wait for hte server to boot before loading the files. 16 | 17 | CLASSMETHODS:: 18 | 19 | METHOD:: new 20 | 21 | ARGUMENT:: server 22 | 23 | ARGUMENT:: path 24 | A string 25 | 26 | ARGUMENT::normalize 27 | Boolean. Set to true, this will normalize all buffers 28 | 29 | ARGUMENT::actionWhenDone 30 | a Function that will called when the class is done loading. 31 | 32 | INSTANCEMETHODS:: 33 | 34 | METHOD:: gui 35 | 36 | Open up a gui wit an overview of all folders loaded. Each folder is represented by a 37 | LINK::Classes/BufFiles#gui:: - see that help file for more information. 38 | 39 | code:: 40 | c = BufFolders.new(server:s, 41 | path:"~/sounds/drumz", 42 | normalize:true, 43 | actionWhenDone: { defer{ c.gui } } 44 | ); 45 | 46 | :: 47 | 48 | EXAMPLES:: 49 | 50 | code:: 51 | 52 | b = BufFolders(s, "path/to/808/sample/pack"); 53 | 54 | b[\808bd]; // A list of all 808 kick drums in the 808bd folder in the supplied path 55 | b[\808hh]; // A list of all 808 high hats in the 808hh folder in the supplied path 56 | 57 | b[\root]; // Contains all of the audio files at the root level (ie outside of the directories at path) 58 | 59 | c = BufFiles(s, "path/to/808/sample/pack/808sd"); 60 | 61 | c; // Now this is just an array of files from the 808sd folder above 62 | 63 | // Play using a pbind 64 | Pbind( 65 | \instrument, \bufferPlayer, // (you need to make a bufferPlayer synth to make this work 66 | \buffer, b[\808bd].asPxrand(inf), // Randomly choose from the kick drum samples 67 | \dur, Pseq([0.25, 0.5, 0.25, 0.125, 0.125],inf) // A terrible rhythm 68 | ).play; 69 | 70 | :: 71 | -------------------------------------------------------------------------------- /HelpSource/Classes/Bufdef.schelp: -------------------------------------------------------------------------------- 1 | TITLE:: Bufdef 2 | summary:: Def-style interface for BufFiles 3 | categories:: PolyBuf 4 | related:: Classes/Pdef 5 | 6 | DESCRIPTION:: 7 | This class is a def-style version of LINK::Classes/BufFiles::. It's main 8 | usecase is to allow making a global namespace of Bufdefs with all loaded files 9 | and make sure they are only loaded once (unless explicitly reloaded with new 10 | buffers). 11 | 12 | CLASSMETHODS:: 13 | 14 | METHOD:: hasGlobalDictionary 15 | (describe method here) 16 | 17 | returns:: (describe returnvalue here) 18 | 19 | METHOD:: all 20 | (describe method here) 21 | 22 | returns:: (describe returnvalue here) 23 | 24 | METHOD:: initClass 25 | (describe method here) 26 | 27 | returns:: (describe returnvalue here) 28 | 29 | METHOD:: at 30 | (describe method here) 31 | 32 | ARGUMENT:: key 33 | (describe argument here) 34 | 35 | returns:: (describe returnvalue here) 36 | 37 | METHOD:: new 38 | (describe method here) 39 | 40 | ARGUMENT:: key 41 | (describe argument here) 42 | 43 | ARGUMENT:: server 44 | (describe argument here) 45 | 46 | ARGUMENT:: path 47 | (describe argument here) 48 | 49 | ARGUMENT:: channel 50 | (describe argument here) 51 | 52 | ARGUMENT:: normalize 53 | (describe argument here) 54 | 55 | ARGUMENT:: actionWhenDone 56 | (describe argument here) 57 | 58 | ARGUMENT:: verbose 59 | (describe argument here) 60 | 61 | returns:: (describe returnvalue here) 62 | 63 | 64 | INSTANCEMETHODS:: 65 | 66 | METHOD:: replace 67 | Clear this buffiles instance and replace it with new buffers that are then 68 | loaded. 69 | 70 | ARGUMENT:: server 71 | 72 | ARGUMENT:: pathOrListOfPaths 73 | Can be either a path (a string) or a list of paths as strings (allowing to pick 74 | and choose different files for one collection) 75 | 76 | ARGUMENT:: channel 77 | Which channels to load. An array of channels or nil to load all. 78 | 79 | ARGUMENT:: normalize 80 | Normalize buffers after load 81 | 82 | ARGUMENT:: actionWhenDone 83 | Call action when finished loading 84 | 85 | ARGUMENT:: verbose 86 | Be verbose. boolean 87 | 88 | ARGUMENT:: preloadedBuffers 89 | Supply with preloaded buffers if you want to avoid loading new ones. 90 | 91 | returns:: A Bufdef instance. 92 | 93 | EXAMPLES:: 94 | 95 | code:: 96 | // Load some buffers 97 | Bufdef(\yo, s, "~/test-sounds"); 98 | 99 | // Play a random one 100 | Bufdef(\yo).choose.play 101 | 102 | :: 103 | -------------------------------------------------------------------------------- /HelpSource/Classes/PolyBuf.schelp: -------------------------------------------------------------------------------- 1 | TITLE:: PolyBuf 2 | summary:: Main interface of Polybuf 3 | categories:: PolyBuf 4 | related:: Classes/Monolithic 5 | 6 | DESCRIPTION:: 7 | The main interface for PolyBuf. Not very useful for end users but for 8 | developers. 9 | 10 | CLASSMETHODS:: 11 | 12 | METHOD:: packageName 13 | 14 | returns:: Name of package 15 | 16 | 17 | INSTANCEMETHODS:: 18 | 19 | 20 | EXAMPLES:: 21 | 22 | code:: 23 | :: 24 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /PolyBuf.quark: -------------------------------------------------------------------------------- 1 | ( 2 | name: "PolyBuf", 3 | summary: "An easy way to load a bunch of audio files into easily accessible collections of buffers in Supercollider. Great for sample libraries.", 4 | author: "Mads Kjeldgaard", 5 | version: "2.6.0", 6 | since: "2018", 7 | schelp: "BufFiles", 8 | dependencies: ["https://github.com/madskjeldgaard/Monolithic"], 9 | ext_dependency: nil, 10 | url: "https://github.com/madskjeldgaard/PolyBuf", 11 | ) 12 | -------------------------------------------------------------------------------- /SystemOverwrites/extPathName.sc: -------------------------------------------------------------------------------- 1 | + PathName { 2 | deepFolders { 3 | var out; 4 | this.entries.do { | item | 5 | if(item.isFolder) { 6 | out = out.add(item); 7 | out = out.addAll(item.deepFolders); 8 | } 9 | }; 10 | ^out 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /readme.md: -------------------------------------------------------------------------------- 1 | # PolyBuf 2 | 3 | [See this video for a quick demo.](https://vimeo.com/manage/videos/653384557) 4 | 5 | An easy way to load a bunch of audio files into easily accessible collections of 6 | buffers in Supercollider. Great for sample libraries. 7 | 8 | ## Installation 9 | 10 | In SuperCollider, evaluate the following code to install it as a quark: `Quarks.install("https://github.com/madskjeldgaard/PolyBuf.git");` 11 | 12 | For more info: [Using Quarks](http://doc.sccode.org/Guides/UsingQuarks.html) 13 | 14 | ## Usage 15 | 16 | See the help file s for more details 17 | --------------------------------------------------------------------------------