└── README.md /README.md: -------------------------------------------------------------------------------- 1 | # UT2004-OpenAL 2 | Instructions how to enable 3D spatial audio for 'Unreal Tournament 2004' aka UT2004 aka UT2k4. 3 | 4 | Intended to be used with **headphones** (stereo). Works with any sound card. 5 | The difference should be clearly noticeable as sound becomes out-of-head. 6 | 7 | Non-native to game solutions to create 3D spatial audio for headphones is done using only 5.1/7.1 channel output and have no elevation. 8 | Having 3D spatial sound directly from audio engine has elevation and is more accurate. 9 | 10 | Instructions and a way to find best sounding HRTF are included in 'Readme.txt' inside **UT2004-OpenAL-XXXX** [archive](https://github.com/main-exe/UT2004-OpenAL/releases). 11 | 12 | ## Sample of vertical sounds 13 | 14 | 15 | https://github.com/main-exe/UT2004-OpenAL/assets/123046382/487f2deb-de09-4878-a32d-edd7f24dd773 16 | 17 | 18 | ## Note 19 | Included OpenAL Soft library files are patched to fix voice chat which does not work with official OpenAL Soft release. 20 | Taken from [here](https://github.com/zenakuten/openal-soft/releases/tag/1.23.1-makemhr-UT2004). 21 | 22 | ## Instructions for other UT games 23 | 24 | [UT99](https://github.com/main-exe/UT99-OpenAL) 25 | 26 | [UT3](https://github.com/main-exe/UT3-OpenAL) 27 | 28 | [UT4](https://github.com/main-exe/UT4-OpenAL) 29 | --------------------------------------------------------------------------------