├── .gitignore ├── Makefile ├── README.md ├── models ├── cube.obj ├── cylinder.obj ├── ico_sphere.obj ├── monkey.obj ├── sphere.obj └── square.obj ├── shaders ├── base_fragment.glsl ├── base_vertex.glsl ├── instance_fragment.glsl ├── instance_vertex.glsl ├── phong_fragment.glsl └── phong_vertex.glsl └── src ├── app.c ├── camera.c ├── camera.h ├── dependencies ├── include │ ├── GL │ │ ├── glew.h │ │ ├── glxew.h │ │ └── wglew.h │ └── GLFW │ │ ├── glfw3.h │ │ └── glfw3native.h └── library │ ├── libGLEW.2.2.0.dylib │ ├── libGLEW.2.2.dylib │ ├── libGLEW.dylib │ ├── libglfw.3.3.dylib │ ├── libglfw.3.dylib │ └── libglfw.dylib ├── graphics.c ├── graphics.h ├── kdtree.c ├── kdtree.h ├── mathc.c ├── mathc.h ├── model.c ├── model.h ├── peripheral.c ├── peripheral.h ├── shader.c ├── shader.h ├── util.c ├── util.h ├── verlet.c └── verlet.h /.gitignore: -------------------------------------------------------------------------------- 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