├── .gitignore ├── CMakeLists.txt ├── CMakeSettings.json ├── LICENSE ├── README.md ├── lib ├── glm │ ├── glm.cpp │ └── glm │ │ ├── CMakeLists.txt │ │ ├── common.hpp │ │ ├── detail │ │ ├── _features.hpp │ │ ├── _fixes.hpp │ │ ├── _noise.hpp │ │ ├── _swizzle.hpp │ │ ├── _swizzle_func.hpp │ │ ├── _vectorize.hpp │ │ ├── compute_common.hpp │ │ ├── compute_vector_relational.hpp │ │ ├── func_common.inl │ │ ├── func_common_simd.inl │ │ ├── func_exponential.inl │ │ ├── func_exponential_simd.inl │ │ ├── func_geometric.inl │ │ ├── func_geometric_simd.inl │ │ ├── func_integer.inl │ │ ├── func_integer_simd.inl │ │ ├── func_matrix.inl │ │ ├── func_matrix_simd.inl │ │ ├── func_packing.inl │ │ ├── func_packing_simd.inl │ │ ├── func_trigonometric.inl │ │ ├── func_trigonometric_simd.inl │ │ ├── func_vector_relational.inl │ │ ├── func_vector_relational_simd.inl │ │ ├── qualifier.hpp │ │ ├── setup.hpp │ │ ├── type_float.hpp │ │ ├── type_half.hpp │ │ ├── type_half.inl │ │ ├── type_mat2x2.hpp │ │ ├── type_mat2x2.inl │ │ ├── type_mat2x3.hpp │ │ ├── type_mat2x3.inl │ │ ├── type_mat2x4.hpp │ │ ├── type_mat2x4.inl │ │ ├── type_mat3x2.hpp │ │ ├── type_mat3x2.inl │ │ ├── type_mat3x3.hpp │ │ ├── type_mat3x3.inl │ │ ├── type_mat3x4.hpp │ │ ├── type_mat3x4.inl │ │ ├── type_mat4x2.hpp │ │ ├── type_mat4x2.inl │ │ ├── type_mat4x3.hpp │ │ ├── type_mat4x3.inl │ │ ├── type_mat4x4.hpp │ │ ├── type_mat4x4.inl │ │ ├── type_mat4x4_simd.inl │ │ ├── type_quat.hpp │ │ ├── type_quat.inl │ │ ├── type_quat_simd.inl │ │ ├── type_vec1.hpp │ │ ├── type_vec1.inl │ │ ├── type_vec2.hpp │ │ ├── type_vec2.inl │ │ ├── type_vec3.hpp │ │ ├── type_vec3.inl │ │ ├── type_vec4.hpp │ │ ├── type_vec4.inl │ │ └── type_vec4_simd.inl │ │ ├── exponential.hpp │ │ ├── ext.hpp │ │ ├── ext │ │ ├── matrix_clip_space.hpp │ │ ├── matrix_clip_space.inl │ │ ├── matrix_common.hpp │ │ ├── matrix_common.inl │ │ ├── matrix_double2x2.hpp │ │ ├── matrix_double2x2_precision.hpp │ │ ├── matrix_double2x3.hpp │ │ ├── matrix_double2x3_precision.hpp │ │ ├── matrix_double2x4.hpp │ │ ├── matrix_double2x4_precision.hpp │ │ ├── matrix_double3x2.hpp │ │ ├── matrix_double3x2_precision.hpp │ │ ├── matrix_double3x3.hpp │ │ ├── matrix_double3x3_precision.hpp │ │ ├── matrix_double3x4.hpp │ │ ├── matrix_double3x4_precision.hpp │ │ ├── matrix_double4x2.hpp │ │ ├── matrix_double4x2_precision.hpp │ │ ├── matrix_double4x3.hpp │ │ ├── matrix_double4x3_precision.hpp │ │ ├── matrix_double4x4.hpp │ │ ├── matrix_double4x4_precision.hpp │ │ ├── matrix_float2x2.hpp │ │ ├── matrix_float2x2_precision.hpp │ │ ├── matrix_float2x3.hpp │ │ ├── matrix_float2x3_precision.hpp │ │ ├── matrix_float2x4.hpp │ │ ├── matrix_float2x4_precision.hpp │ │ ├── matrix_float3x2.hpp │ │ ├── matrix_float3x2_precision.hpp │ │ ├── matrix_float3x3.hpp │ │ ├── matrix_float3x3_precision.hpp │ │ ├── matrix_float3x4.hpp │ │ ├── matrix_float3x4_precision.hpp │ │ ├── matrix_float4x2.hpp │ │ ├── matrix_float4x2_precision.hpp │ │ ├── matrix_float4x3.hpp │ │ ├── matrix_float4x3_precision.hpp │ │ ├── matrix_float4x4.hpp │ │ ├── matrix_float4x4_precision.hpp │ │ ├── matrix_int2x2.hpp │ │ ├── matrix_int2x2_sized.hpp │ │ ├── matrix_int2x3.hpp │ │ ├── matrix_int2x3_sized.hpp │ │ ├── matrix_int2x4.hpp │ │ ├── matrix_int2x4_sized.hpp │ │ ├── matrix_int3x2.hpp │ │ ├── matrix_int3x2_sized.hpp │ │ ├── matrix_int3x3.hpp │ │ ├── matrix_int3x3_sized.hpp │ │ ├── matrix_int3x4.hpp │ │ ├── matrix_int3x4_sized.hpp │ │ ├── matrix_int4x2.hpp │ │ ├── matrix_int4x2_sized.hpp │ │ ├── matrix_int4x3.hpp │ │ ├── matrix_int4x3_sized.hpp │ │ ├── matrix_int4x4.hpp │ │ ├── matrix_int4x4_sized.hpp │ │ ├── matrix_projection.hpp │ │ ├── matrix_projection.inl │ │ ├── matrix_relational.hpp │ │ ├── matrix_relational.inl │ │ ├── matrix_transform.hpp │ │ ├── matrix_transform.inl │ │ ├── matrix_uint2x2.hpp │ │ ├── matrix_uint2x2_sized.hpp │ │ ├── matrix_uint2x3.hpp │ │ ├── matrix_uint2x3_sized.hpp │ │ ├── matrix_uint2x4.hpp │ │ ├── matrix_uint2x4_sized.hpp │ │ ├── matrix_uint3x2.hpp │ │ ├── matrix_uint3x2_sized.hpp │ │ ├── matrix_uint3x3.hpp │ │ ├── matrix_uint3x3_sized.hpp │ │ ├── matrix_uint3x4.hpp │ │ ├── matrix_uint3x4_sized.hpp │ │ ├── matrix_uint4x2.hpp │ │ ├── matrix_uint4x2_sized.hpp │ │ ├── matrix_uint4x3.hpp │ │ ├── matrix_uint4x3_sized.hpp │ │ ├── matrix_uint4x4.hpp │ │ ├── matrix_uint4x4_sized.hpp │ │ ├── quaternion_common.hpp │ │ ├── quaternion_common.inl │ │ ├── quaternion_common_simd.inl │ │ ├── quaternion_double.hpp │ │ ├── quaternion_double_precision.hpp │ │ ├── quaternion_exponential.hpp │ │ ├── quaternion_exponential.inl │ │ ├── quaternion_float.hpp │ │ ├── quaternion_float_precision.hpp │ │ ├── quaternion_geometric.hpp │ │ ├── quaternion_geometric.inl │ │ ├── quaternion_relational.hpp │ │ ├── quaternion_relational.inl │ │ ├── quaternion_transform.hpp │ │ ├── quaternion_transform.inl │ │ ├── quaternion_trigonometric.hpp │ │ ├── quaternion_trigonometric.inl │ │ ├── scalar_common.hpp │ │ ├── scalar_common.inl │ │ ├── scalar_constants.hpp │ │ ├── scalar_constants.inl │ │ ├── scalar_int_sized.hpp │ │ ├── scalar_integer.hpp │ │ ├── scalar_integer.inl │ │ ├── scalar_packing.hpp │ │ ├── scalar_packing.inl │ │ ├── scalar_relational.hpp │ │ ├── scalar_relational.inl │ │ ├── scalar_uint_sized.hpp │ │ ├── scalar_ulp.hpp │ │ ├── scalar_ulp.inl │ │ ├── vector_bool1.hpp │ │ ├── vector_bool1_precision.hpp │ │ ├── vector_bool2.hpp │ │ ├── vector_bool2_precision.hpp │ │ ├── vector_bool3.hpp │ │ ├── vector_bool3_precision.hpp │ │ ├── vector_bool4.hpp │ │ ├── vector_bool4_precision.hpp │ │ ├── vector_common.hpp │ │ ├── vector_common.inl │ │ ├── vector_double1.hpp │ │ ├── vector_double1_precision.hpp │ │ ├── vector_double2.hpp │ │ ├── vector_double2_precision.hpp │ │ ├── vector_double3.hpp │ │ ├── vector_double3_precision.hpp │ │ ├── vector_double4.hpp │ │ ├── vector_double4_precision.hpp │ │ ├── vector_float1.hpp │ │ ├── vector_float1_precision.hpp │ │ ├── vector_float2.hpp │ │ ├── vector_float2_precision.hpp │ │ ├── vector_float3.hpp │ │ ├── vector_float3_precision.hpp │ │ ├── vector_float4.hpp │ │ ├── vector_float4_precision.hpp │ │ ├── vector_int1.hpp │ │ ├── vector_int1_sized.hpp │ │ ├── vector_int2.hpp │ │ ├── vector_int2_sized.hpp │ │ ├── vector_int3.hpp │ │ ├── vector_int3_sized.hpp │ │ ├── vector_int4.hpp │ │ ├── vector_int4_sized.hpp │ │ ├── vector_integer.hpp │ │ ├── vector_integer.inl │ │ ├── vector_packing.hpp │ │ ├── vector_packing.inl │ │ ├── vector_relational.hpp │ │ ├── vector_relational.inl │ │ ├── vector_uint1.hpp │ │ ├── vector_uint1_sized.hpp │ │ ├── vector_uint2.hpp │ │ ├── vector_uint2_sized.hpp │ │ ├── vector_uint3.hpp │ │ ├── vector_uint3_sized.hpp │ │ ├── vector_uint4.hpp │ │ ├── vector_uint4_sized.hpp │ │ ├── vector_ulp.hpp │ │ └── vector_ulp.inl │ │ ├── fwd.hpp │ │ ├── geometric.hpp │ │ ├── glm.hpp │ │ ├── gtc │ │ ├── bitfield.hpp │ │ ├── bitfield.inl │ │ ├── color_space.hpp │ │ ├── color_space.inl │ │ ├── constants.hpp │ │ ├── constants.inl │ │ ├── epsilon.hpp │ │ ├── epsilon.inl │ │ ├── integer.hpp │ │ ├── integer.inl │ │ ├── matrix_access.hpp │ │ ├── matrix_access.inl │ │ ├── matrix_integer.hpp │ │ ├── matrix_inverse.hpp │ │ ├── matrix_inverse.inl │ │ ├── matrix_transform.hpp │ │ ├── matrix_transform.inl │ │ ├── noise.hpp │ │ ├── noise.inl │ │ ├── packing.hpp │ │ ├── packing.inl │ │ ├── quaternion.hpp │ │ ├── quaternion.inl │ │ ├── quaternion_simd.inl │ │ ├── random.hpp │ │ ├── random.inl │ │ ├── reciprocal.hpp │ │ ├── reciprocal.inl │ │ ├── round.hpp │ │ ├── round.inl │ │ ├── type_aligned.hpp │ │ ├── type_precision.hpp │ │ ├── type_precision.inl │ │ ├── type_ptr.hpp │ │ ├── type_ptr.inl │ │ ├── ulp.hpp │ │ ├── ulp.inl │ │ └── vec1.hpp │ │ ├── gtx │ │ ├── associated_min_max.hpp │ │ ├── associated_min_max.inl │ │ ├── bit.hpp │ │ ├── bit.inl │ │ ├── closest_point.hpp │ │ ├── closest_point.inl │ │ ├── color_encoding.hpp │ │ ├── color_encoding.inl │ │ ├── color_space.hpp │ │ ├── color_space.inl │ │ ├── color_space_YCoCg.hpp │ │ ├── color_space_YCoCg.inl │ │ ├── common.hpp │ │ ├── common.inl │ │ ├── compatibility.hpp │ │ ├── compatibility.inl │ │ ├── component_wise.hpp │ │ ├── component_wise.inl │ │ ├── dual_quaternion.hpp │ │ ├── dual_quaternion.inl │ │ ├── easing.hpp │ │ ├── easing.inl │ │ ├── euler_angles.hpp │ │ ├── euler_angles.inl │ │ ├── extend.hpp │ │ ├── extend.inl │ │ ├── extended_min_max.hpp │ │ ├── extended_min_max.inl │ │ ├── exterior_product.hpp │ │ ├── exterior_product.inl │ │ ├── fast_exponential.hpp │ │ ├── fast_exponential.inl │ │ ├── fast_square_root.hpp │ │ ├── fast_square_root.inl │ │ ├── fast_trigonometry.hpp │ │ ├── fast_trigonometry.inl │ │ ├── float_notmalize.inl │ │ ├── functions.hpp │ │ ├── functions.inl │ │ ├── gradient_paint.hpp │ │ ├── gradient_paint.inl │ │ ├── handed_coordinate_space.hpp │ │ ├── handed_coordinate_space.inl │ │ ├── hash.hpp │ │ ├── hash.inl │ │ ├── integer.hpp │ │ ├── integer.inl │ │ ├── intersect.hpp │ │ ├── intersect.inl │ │ ├── io.hpp │ │ ├── io.inl │ │ ├── log_base.hpp │ │ ├── log_base.inl │ │ ├── matrix_cross_product.hpp │ │ ├── matrix_cross_product.inl │ │ ├── matrix_decompose.hpp │ │ ├── matrix_decompose.inl │ │ ├── matrix_factorisation.hpp │ │ ├── matrix_factorisation.inl │ │ ├── matrix_interpolation.hpp │ │ ├── matrix_interpolation.inl │ │ ├── matrix_major_storage.hpp │ │ ├── matrix_major_storage.inl │ │ ├── matrix_operation.hpp │ │ ├── matrix_operation.inl │ │ ├── matrix_query.hpp │ │ ├── matrix_query.inl │ │ ├── matrix_transform_2d.hpp │ │ ├── matrix_transform_2d.inl │ │ ├── mixed_product.hpp │ │ ├── mixed_product.inl │ │ ├── norm.hpp │ │ ├── norm.inl │ │ ├── normal.hpp │ │ ├── normal.inl │ │ ├── normalize_dot.hpp │ │ ├── normalize_dot.inl │ │ ├── number_precision.hpp │ │ ├── number_precision.inl │ │ ├── optimum_pow.hpp │ │ ├── optimum_pow.inl │ │ ├── orthonormalize.hpp │ │ ├── orthonormalize.inl │ │ ├── perpendicular.hpp │ │ ├── perpendicular.inl │ │ ├── polar_coordinates.hpp │ │ ├── polar_coordinates.inl │ │ ├── projection.hpp │ │ ├── projection.inl │ │ ├── quaternion.hpp │ │ ├── quaternion.inl │ │ ├── range.hpp │ │ ├── raw_data.hpp │ │ ├── raw_data.inl │ │ ├── rotate_normalized_axis.hpp │ │ ├── rotate_normalized_axis.inl │ │ ├── rotate_vector.hpp │ │ ├── rotate_vector.inl │ │ ├── scalar_multiplication.hpp │ │ ├── scalar_relational.hpp │ │ ├── scalar_relational.inl │ │ ├── spline.hpp │ │ ├── spline.inl │ │ ├── std_based_type.hpp │ │ ├── std_based_type.inl │ │ ├── string_cast.hpp │ │ ├── string_cast.inl │ │ ├── texture.hpp │ │ ├── texture.inl │ │ ├── transform.hpp │ │ ├── transform.inl │ │ ├── transform2.hpp │ │ ├── transform2.inl │ │ ├── type_aligned.hpp │ │ ├── type_aligned.inl │ │ ├── type_trait.hpp │ │ ├── type_trait.inl │ │ ├── vec_swizzle.hpp │ │ ├── vector_angle.hpp │ │ ├── vector_angle.inl │ │ ├── vector_query.hpp │ │ ├── vector_query.inl │ │ ├── wrap.hpp │ │ └── wrap.inl │ │ ├── integer.hpp │ │ ├── mat2x2.hpp │ │ ├── mat2x3.hpp │ │ ├── mat2x4.hpp │ │ ├── mat3x2.hpp │ │ ├── mat3x3.hpp │ │ ├── mat3x4.hpp │ │ ├── mat4x2.hpp │ │ ├── mat4x3.hpp │ │ ├── mat4x4.hpp │ │ ├── matrix.hpp │ │ ├── packing.hpp │ │ ├── simd │ │ ├── common.h │ │ ├── exponential.h │ │ ├── geometric.h │ │ ├── integer.h │ │ ├── matrix.h │ │ ├── neon.h │ │ ├── packing.h │ │ ├── platform.h │ │ ├── trigonometric.h │ │ └── vector_relational.h │ │ ├── trigonometric.hpp │ │ ├── vec2.hpp │ │ ├── vec3.hpp │ │ ├── vec4.hpp │ │ └── vector_relational.hpp ├── include │ ├── MinHook.h │ └── kiero.h ├── kiero │ └── kiero.cpp ├── minhook │ └── minhook.lib └── xorstr.hpp ├── main.cpp └── src ├── Client ├── Client.cpp ├── Client.hpp ├── Events │ ├── Cancellable.hpp │ ├── Event.hpp │ ├── EventHandler.cpp │ ├── EventHandler.hpp │ ├── Game │ │ ├── AttackEvent.hpp │ │ ├── FOVEvent.hpp │ │ ├── PerspectiveEvent.hpp │ │ ├── RaknetTickEvent.hpp │ │ └── TickEvent.hpp │ ├── Input │ │ ├── KeyEvent.hpp │ │ ├── MouseEvent.hpp │ │ └── SensitivityEvent.hpp │ ├── Listener.hpp │ ├── Network │ │ └── PacketEvent.hpp │ └── Render │ │ ├── DrawImageEvent.hpp │ │ ├── DrawTextEvent.hpp │ │ ├── FogColorEvent.hpp │ │ ├── GammaEvent.hpp │ │ ├── HurtColorEvent.hpp │ │ ├── RenderEvent.hpp │ │ ├── SetTopScreenNameEvent.hpp │ │ └── SetupAndRenderEvent.hpp ├── GUI │ ├── D2D.hpp │ └── Engine │ │ ├── Constraints.cpp │ │ ├── Constraints.hpp │ │ ├── Effects │ │ ├── AestheticDeepFry │ │ │ └── AestheticDeepFry.cpp │ │ ├── AllahBlur │ │ │ └── AllahBlur.cpp │ │ ├── CombinedDeepFry │ │ │ └── CombinedDeepFry.cpp │ │ ├── DeepFry │ │ │ └── DeepFry.cpp │ │ ├── GaussianBlur │ │ │ └── GaussianBlur.cpp │ │ ├── Hue │ │ │ └── Hue.cpp │ │ ├── PaintEffect │ │ │ └── PaintEffect.cpp │ │ └── SusGaussianBlur │ │ │ └── SusGaussianBlur.cpp │ │ ├── Elements │ │ ├── Control │ │ │ ├── Button │ │ │ │ └── Button.cpp │ │ │ ├── ColorPicker │ │ │ │ ├── ColorPicker.cpp │ │ │ │ └── ColorPicker.hpp │ │ │ ├── ColorWheel │ │ │ │ └── ColorWheel.cpp │ │ │ ├── Dropdown │ │ │ │ ├── Dropdown.cpp │ │ │ │ └── DropdownStruct.hpp │ │ │ ├── Image │ │ │ │ └── Image.cpp │ │ │ ├── KeybindSelector │ │ │ │ ├── KeybindSelector.cpp │ │ │ │ └── KeybindSelector.hpp │ │ │ ├── ModCard │ │ │ │ └── ModCard.cpp │ │ │ ├── RoundedButton │ │ │ │ └── RoundedButton.cpp │ │ │ ├── RoundedRadioButton │ │ │ │ └── RoundedRadioButton.cpp │ │ │ ├── ScrollBar │ │ │ │ └── ScrollBar.cpp │ │ │ ├── SearchBar │ │ │ │ └── SearchBar.cpp │ │ │ ├── Slider │ │ │ │ ├── Slider.cpp │ │ │ │ └── SliderRect.hpp │ │ │ ├── TextBox │ │ │ │ ├── TextBox.cpp │ │ │ │ └── TextBoxStruct.hpp │ │ │ ├── Toggle │ │ │ │ └── Toggle.cpp │ │ │ └── Tooltip │ │ │ │ ├── ToolTipParams.hpp │ │ │ │ ├── ToolTipStruct.hpp │ │ │ │ └── Tooltip.cpp │ │ ├── Shapes │ │ │ ├── Circle │ │ │ │ └── Circle.cpp │ │ │ └── Rect │ │ │ │ ├── BlurRect │ │ │ │ └── BlurRect.cpp │ │ │ │ ├── InnerShadowRect │ │ │ │ └── InnerShadowRect.cpp │ │ │ │ ├── RoundedHollowRect │ │ │ │ └── RoundedHollowRect.cpp │ │ │ │ ├── RoundedRect │ │ │ │ └── RoundedRect.cpp │ │ │ │ ├── RoundedRectOnlyTopCorner │ │ │ │ └── RoundedRectOnlyTopCorner.cpp │ │ │ │ ├── RoundedRectWithImageAndText │ │ │ │ └── RoundedRectWithImageAndText.cpp │ │ │ │ └── ShadowRect │ │ │ │ └── ShadowRect.cpp │ │ ├── Structs │ │ │ ├── FlarialGradientStops.hpp │ │ │ ├── HSV.hpp │ │ │ ├── ImagesClass.hpp │ │ │ └── Notification.hpp │ │ ├── Utils │ │ │ └── ConvertImageToBitmap.cpp │ │ └── Windows │ │ │ ├── ColorPickerWindow │ │ │ └── ColorPickerWindow.cpp │ │ │ └── WindowRect.hpp │ │ ├── Engine.cpp │ │ ├── Engine.hpp │ │ └── animations │ │ └── fadeinout.hpp ├── Hook │ ├── Hooks │ │ ├── Game │ │ │ ├── ActorBaseTick.cpp │ │ │ ├── ActorBaseTick.hpp │ │ │ ├── GameModeAttack.cpp │ │ │ ├── GameModeAttack.hpp │ │ │ ├── OnSuspend.cpp │ │ │ ├── OnSuspend.hpp │ │ │ ├── PacketHooks.cpp │ │ │ ├── PacketHooks.hpp │ │ │ ├── RaknetTick.cpp │ │ │ ├── RaknetTick.hpp │ │ │ ├── RenderItemGroup.cpp │ │ │ ├── RenderItemGroup.hpp │ │ │ ├── getCurrentSwingDuration.hpp │ │ │ ├── getSensHook.hpp │ │ │ ├── getViewPerspective.cpp │ │ │ └── getViewPerspective.hpp │ │ ├── Hook.cpp │ │ ├── Hook.hpp │ │ ├── Input │ │ │ ├── KeyHook.cpp │ │ │ ├── KeyHook.hpp │ │ │ ├── MouseHook.cpp │ │ │ └── MouseHook.hpp │ │ ├── Render │ │ │ ├── CommandListHook.cpp │ │ │ ├── CommandListHook.hpp │ │ │ ├── ResizeHook.cpp │ │ │ ├── ResizeHook.hpp │ │ │ ├── SetupAndRenderHook.hpp │ │ │ ├── SwapchainHook.cpp │ │ │ └── SwapchainHook.hpp │ │ └── Visual │ │ │ ├── DimensionFogColorHook.hpp │ │ │ ├── FontDrawTransformedHook.hpp │ │ │ ├── HurtColorHook.hpp │ │ │ ├── OverworldFogColorHook.hpp │ │ │ ├── RenderActor.cpp │ │ │ ├── RenderActor.hpp │ │ │ ├── TimeChangerHook.hpp │ │ │ ├── getFovHook.hpp │ │ │ └── getGammaHook.hpp │ ├── Manager.cpp │ └── Manager.hpp └── Module │ ├── Manager.cpp │ ├── Manager.hpp │ └── Modules │ ├── Animations │ ├── Animations.hpp │ └── AnimationsListener.hpp │ ├── ArmorHUD │ ├── ArmorHUD.hpp │ └── ArmorHUDListener.hpp │ ├── ArrowCounter │ ├── ArrowCounter.hpp │ └── ArrowListener.hpp │ ├── AutoGG │ ├── AutoGG.hpp │ └── AutoGGListener.hpp │ ├── AutoRQ │ ├── AutoRQ.hpp │ └── AutoRQListener.hpp │ ├── BlockBreakIndicator │ ├── BlockBreakIndicator.hpp │ └── BlockBreakIndicatorListener.hpp │ ├── BlockOutline │ └── BlockOutline.hpp │ ├── CPS │ ├── CPSCounter.hpp │ └── CPSListener.hpp │ ├── CPSLimiter │ └── CPSLimiter.hpp │ ├── ClickGUI │ ├── ClickGUI.hpp │ ├── ClickGUIRenderer.hpp │ ├── Elements │ │ └── ClickGUIElements.hpp │ └── GUIMouseListener.hpp │ ├── ComboCounter │ ├── ComboCounter.hpp │ └── ComboListener.hpp │ ├── CommandHotkey │ ├── CommandHotkey.hpp │ └── CommandHotkeyListener.hpp │ ├── CompactChat │ ├── CompactChat.hpp │ └── CompactChatListener.hpp │ ├── DVD Screen │ ├── dvd.hpp │ └── dvdListener.hpp │ ├── Deepfry │ ├── Deepfry.hpp │ └── DeepfryListener.hpp │ ├── FOVChanger │ ├── FOVChanger.hpp │ └── FOVChangerListener.hpp │ ├── FPS │ ├── FPSCounter.hpp │ └── FPSListener.hpp │ ├── FogColor │ ├── FogColor.hpp │ └── FogColorListener.hpp │ ├── ForceCoords │ ├── ForceCoords.hpp │ └── ForceCoordsListener.hpp │ ├── Freelook │ ├── Freelook.hpp │ └── LookListener.hpp │ ├── Fullbright │ ├── Fullbright.hpp │ └── FullbrightListener.hpp │ ├── GuiScale │ ├── GuiScale.hpp │ └── GuiScaleListener.hpp │ ├── Hitbox │ ├── Hitbox.hpp │ ├── HitboxListener.cpp │ └── HitboxListener.hpp │ ├── HueChanger │ ├── HueChanger.hpp │ └── HueListener.hpp │ ├── HurtColor │ ├── HurtColor.hpp │ └── HurtColorListener.hpp │ ├── IPDisplay │ ├── IPDisplay.hpp │ └── IPDisplayListener.hpp │ ├── Input │ ├── GUIKeyListener.hpp │ └── GUIMouseListener.hpp │ ├── InventoryHUD │ ├── InventoryHUD.hpp │ └── InventoryHUDListener.hpp │ ├── Keystrokes │ ├── Keystrokes.hpp │ └── KeystrokesListener.hpp │ ├── Memory │ ├── Memory.hpp │ └── MemoryListener.hpp │ ├── Misc │ ├── CentreCursor │ │ ├── CentreCursor.hpp │ │ └── CentreCursorListener.hpp │ ├── DiscordRPC │ │ ├── DiscordRPC.hpp │ │ └── DiscordRPCListener.hpp │ ├── RGB │ │ ├── rgb.hpp │ │ └── rgbListener.hpp │ ├── SaveConfig │ │ ├── SaveConfig.hpp │ │ └── SaveConfigListener.hpp │ ├── TextAlias │ │ ├── TextAlias.hpp │ │ └── TextAliasListener.hpp │ └── Uninject │ │ ├── Uninject.hpp │ │ └── UninjectListener.hpp │ ├── Module.cpp │ ├── Module.hpp │ ├── MotionBlur │ ├── MotionBlur.hpp │ └── MotionBlurListener.hpp │ ├── MovableChat │ ├── MovableChat.hpp │ └── MovableChatListener.hpp │ ├── Nick │ ├── NickListener.hpp │ └── NickModule.hpp │ ├── NoHurtCam │ └── NoHurtCam.hpp │ ├── Overlay │ ├── OverlayListener.hpp │ └── OverlayModule.hpp │ ├── PaperDoll │ ├── DollListener.hpp │ └── PaperDoll.hpp │ ├── PatarHD │ ├── PatarHD.hpp │ └── PatarHDListener.hpp │ ├── PingCounter │ ├── PingCounter.hpp │ └── PingListener.hpp │ ├── PotCounter │ ├── PotCounter.hpp │ └── PotListener.hpp │ ├── ReachCounter │ ├── ReachCounter.hpp │ └── ReachListener.hpp │ ├── RenderOptions │ ├── RenderOptions.hpp │ └── RenderOptionsListener.hpp │ ├── SnapLook │ ├── SnapLook.hpp │ └── SnapLookListener.hpp │ ├── Sneak │ ├── Sneak.hpp │ └── SneakListener.hpp │ ├── SpeedDisplay │ ├── SpeedDisplay.hpp │ └── SpeedDisplayListener.hpp │ ├── Sprint │ ├── Sprint.hpp │ └── SprintListener.hpp │ ├── TabList │ ├── TabList.hpp │ └── TabListListener.hpp │ ├── TextHotkey │ ├── TextHotkey.hpp │ └── TextHotkeyListener.hpp │ ├── ThirdPersonNametag │ ├── ThirdPerson.hpp │ └── ThirdPersonListener.hpp │ ├── Time │ ├── Time.hpp │ └── Timelistener.hpp │ ├── TimeChanger │ └── TimeChanger.hpp │ ├── UpsideDown │ ├── UpsideDown.hpp │ └── UpsideDownListener.hpp │ ├── WeatherChanger │ ├── WeatherChanger.hpp │ └── WeatherListener.hpp │ └── Zoom │ ├── Zoom.hpp │ └── ZoomListener.hpp ├── Config ├── Settings.hpp └── json │ └── json.hpp ├── SDK ├── Client │ ├── Actor │ │ ├── Actor.cpp │ │ ├── Actor.hpp │ │ ├── Components │ │ │ ├── ActorEquipmentComponent.h │ │ │ ├── ActorRotationComponent.hpp │ │ │ ├── MobBodyRotationComponent.hpp │ │ │ ├── MobHurtTimeComponent.hpp │ │ │ ├── MoveInputComponent.hpp │ │ │ ├── RenderPositionComponent.hpp │ │ │ └── StateVectorComponent.hpp │ │ ├── EntityContext.hpp │ │ ├── Gamemode.hpp │ │ ├── LocalPlayer.hpp │ │ ├── Mob.cpp │ │ ├── Mob.hpp │ │ ├── MobEffect.cpp │ │ ├── MobEffect.h │ │ └── Player.hpp │ ├── Block │ │ ├── Block.hpp │ │ ├── BlockSource.cpp │ │ └── BlockSource.hpp │ ├── Container │ │ ├── Inventory.cpp │ │ ├── Inventory.hpp │ │ └── PlayerInventory.hpp │ ├── Core │ │ ├── Camera.hpp │ │ ├── ClientHMDState.hpp │ │ ├── ClientInstance.cpp │ │ ├── ClientInstance.hpp │ │ ├── Minecraft.hpp │ │ ├── MinecraftGame.hpp │ │ ├── Options.hpp │ │ └── Ref.hpp │ ├── Item │ │ ├── Item.hpp │ │ ├── ItemStack.cpp │ │ └── ItemStack.hpp │ ├── Level │ │ ├── Biome.hpp │ │ ├── Dimension.hpp │ │ ├── FacingID.hpp │ │ ├── HitResult.cpp │ │ ├── HitResult.hpp │ │ ├── HitResultType.hpp │ │ ├── Level.hpp │ │ ├── LevelRender │ │ │ ├── LevelRender.hpp │ │ │ └── LevelRenderPlayer.hpp │ │ └── Weather.hpp │ ├── Network │ │ ├── Packet │ │ │ ├── CommandRequestPacket.hpp │ │ │ ├── LoopbackPacketSender.hpp │ │ │ ├── Packet.cpp │ │ │ ├── Packet.hpp │ │ │ ├── PlaySoundPacket.hpp │ │ │ ├── SetTitlePacket.hpp │ │ │ └── TextPacket.hpp │ │ └── Raknet │ │ │ ├── RakPeer.h │ │ │ └── RaknetConnector.hpp │ └── Render │ │ ├── BaseActorRenderContext.cpp │ │ ├── BaseActorRenderContext.hpp │ │ ├── GLMatrix.hpp │ │ ├── GuiData.hpp │ │ ├── ItemRenderer.cpp │ │ ├── ItemRenderer.hpp │ │ ├── Matrix.cpp │ │ ├── Matrix.hpp │ │ ├── MinecraftUIRenderContext.cpp │ │ ├── MinecraftUIRenderContext.hpp │ │ ├── ScreenContext.hpp │ │ ├── ScreenView │ │ ├── ScreenView.hpp │ │ ├── UIComponent.hpp │ │ ├── UIControl.hpp │ │ └── VisualTree.hpp │ │ ├── Tessellator │ │ ├── MaterialPtr.h │ │ ├── Tessellator.h │ │ └── VertextFormat.h │ │ ├── TextMeasureData.hpp │ │ └── Texture2D.hpp ├── SDK.cpp └── SDK.hpp └── Utils ├── Logger ├── Logger.cpp ├── Logger.hpp ├── crashlogs.cpp └── crashlogs.hpp ├── Memory ├── CustomAllocator │ ├── Buffer.cpp │ └── Buffer.hpp ├── Game │ ├── Offset │ │ ├── OffsetInit.cpp │ │ └── OffsetInit.hpp │ ├── Sig │ │ ├── SigInit.cpp │ │ └── SigInit.hpp │ ├── SignatureAndOffsetManager.cpp │ └── SignatureAndOffsetManager.hpp ├── LRUCache.hpp └── 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