├── .gitignore
├── Assets
├── Media.meta
├── Media
│ ├── Fighter.controller
│ ├── Fighter.controller.meta
│ ├── LowPolyFighter.blend
│ ├── LowPolyFighter.blend.meta
│ ├── Materials.meta
│ └── Materials
│ │ ├── Material_001.mat
│ │ ├── Material_001.mat.meta
│ │ ├── Material_002.mat
│ │ ├── Material_002.mat.meta
│ │ ├── Material__MetalBare_jpg.mat
│ │ ├── Material__MetalBare_jpg.mat.meta
│ │ ├── MetalBare.mat
│ │ ├── MetalBare.mat.meta
│ │ ├── Pants Blue.mat
│ │ ├── Pants Blue.mat.meta
│ │ ├── Pants Red.mat
│ │ └── Pants Red.mat.meta
├── Prefabs.meta
├── Prefabs
│ ├── Blue Pants.prefab
│ ├── Blue Pants.prefab.meta
│ ├── Fighter.prefab
│ ├── Fighter.prefab.meta
│ ├── None.prefab
│ ├── None.prefab.meta
│ ├── Red Pants.prefab
│ └── Red Pants.prefab.meta
├── Scenes.meta
├── Scenes
│ ├── Prototype.unity
│ └── Prototype.unity.meta
├── Scripts.meta
├── Scripts
│ ├── Stitcher.cs
│ ├── Stitcher.cs.meta
│ ├── Tester.cs
│ └── Tester.cs.meta
├── UnityVS.meta
└── UnityVS
│ ├── Editor.meta
│ └── Editor
│ ├── SyntaxTree.VisualStudio.Unity.Bridge.dll
│ ├── SyntaxTree.VisualStudio.Unity.Bridge.dll.meta
│ ├── SyntaxTree.VisualStudio.Unity.Messaging.dll
│ └── SyntaxTree.VisualStudio.Unity.Messaging.dll.meta
├── LICENSE
├── ProjectSettings
├── AudioManager.asset
├── ClusterInputManager.asset
├── DynamicsManager.asset
├── EditorBuildSettings.asset
├── EditorSettings.asset
├── GraphicsSettings.asset
├── InputManager.asset
├── NavMeshAreas.asset
├── NavMeshLayers.asset
├── NetworkManager.asset
├── Physics2DSettings.asset
├── ProjectSettings.asset
├── ProjectVersion.txt
├── QualitySettings.asset
├── TagManager.asset
├── TimeManager.asset
└── UnityConnectSettings.asset
└── README.md
/.gitignore:
--------------------------------------------------------------------------------
1 | # =============== #
2 | # Unity generated #
3 | # =============== #
4 | Temp/
5 | Obj/
6 | UnityGenerated/
7 | Library/
8 | Assets/AssetStoreTools*
9 |
10 | # ===================================== #
11 | # Visual Studio / MonoDevelop generated #
12 | # ===================================== #
13 | ExportedObj/
14 | *.DotSettings
15 | *.svd
16 | *.userprefs
17 | *.csproj
18 | *.pidb
19 | *.suo
20 | *.sln
21 | *.user
22 | *.unityproj
23 | *.booproj
24 |
25 | # ============ #
26 | # OS generated #
27 | # ============ #
28 | .DS_Store
29 | .DS_Store?
30 | ._*
31 | .Spotlight-V100
32 | .Trashes
33 | Icon?
34 | ehthumbs.db
35 | Thumbs.db
36 |
--------------------------------------------------------------------------------
/Assets/Media.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 447280e96a46e412bb3e5dafeef620ed
3 | folderAsset: yes
4 | DefaultImporter:
5 | userData:
6 |
--------------------------------------------------------------------------------
/Assets/Media/Fighter.controller:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!91 &9100000
4 | AnimatorController:
5 | m_ObjectHideFlags: 0
6 | m_PrefabParentObject: {fileID: 0}
7 | m_PrefabInternal: {fileID: 0}
8 | m_Name: Fighter
9 | serializedVersion: 5
10 | m_AnimatorParameters: []
11 | m_AnimatorLayers:
12 | - serializedVersion: 5
13 | m_Name: Base Layer
14 | m_StateMachine: {fileID: 110791292}
15 | m_Mask: {fileID: 0}
16 | m_Motions: []
17 | m_Behaviours: []
18 | m_BlendingMode: 0
19 | m_SyncedLayerIndex: -1
20 | m_DefaultWeight: 0
21 | m_IKPass: 0
22 | m_SyncedLayerAffectsTiming: 0
23 | m_Controller: {fileID: 9100000}
24 | --- !u!1102 &110217940
25 | AnimatorState:
26 | serializedVersion: 5
27 | m_ObjectHideFlags: 3
28 | m_PrefabParentObject: {fileID: 0}
29 | m_PrefabInternal: {fileID: 0}
30 | m_Name: Walk
31 | m_Speed: 1
32 | m_CycleOffset: 0
33 | m_Transitions: []
34 | m_StateMachineBehaviours: []
35 | m_Position: {x: 65, y: -36, z: 0}
36 | m_IKOnFeet: 0
37 | m_WriteDefaultValues: 1
38 | m_Mirror: 0
39 | m_SpeedParameterActive: 0
40 | m_MirrorParameterActive: 0
41 | m_CycleOffsetParameterActive: 0
42 | m_Motion: {fileID: 7400002, guid: b383e1eb5c308455aac3b5da7804e999, type: 3}
43 | m_Tag:
44 | m_SpeedParameter:
45 | m_MirrorParameter:
46 | m_CycleOffsetParameter:
47 | --- !u!1107 &110791292
48 | AnimatorStateMachine:
49 | serializedVersion: 5
50 | m_ObjectHideFlags: 3
51 | m_PrefabParentObject: {fileID: 0}
52 | m_PrefabInternal: {fileID: 0}
53 | m_Name: Base Layer
54 | m_ChildStates:
55 | - serializedVersion: 1
56 | m_State: {fileID: 110217940}
57 | m_Position: {x: 65, y: -36, z: 0}
58 | m_ChildStateMachines: []
59 | m_AnyStateTransitions: []
60 | m_EntryTransitions: []
61 | m_StateMachineTransitions: {}
62 | m_StateMachineBehaviours: []
63 | m_AnyStatePosition: {x: 50, y: 20, z: 0}
64 | m_EntryPosition: {x: 50, y: 120, z: 0}
65 | m_ExitPosition: {x: 800, y: 120, z: 0}
66 | m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
67 | m_DefaultState: {fileID: 110217940}
68 |
--------------------------------------------------------------------------------
/Assets/Media/Fighter.controller.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4fd4a4641569b4cda8bc847c62fbb70a
3 | NativeFormatImporter:
4 | userData:
5 |
--------------------------------------------------------------------------------
/Assets/Media/LowPolyFighter.blend:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/masterprompt/ModelStitching/2aea9311b09c21d3402f1a8f778a8b886996cfc7/Assets/Media/LowPolyFighter.blend
--------------------------------------------------------------------------------
/Assets/Media/LowPolyFighter.blend.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: b383e1eb5c308455aac3b5da7804e999
3 | ModelImporter:
4 | serializedVersion: 16
5 | fileIDToRecycleName:
6 | 100000: Abdomen
7 | 100002: Arm_L
8 | 100004: Arm_R
9 | 100006: Chest
10 | 100008: Chest_Plate
11 | 100010: Clavicle_L
12 | 100012: Clavicle_R
13 | 100014: Foot_L
14 | 100016: Foot_R
15 | 100018: Forearm_L
16 | 100020: Forearm_R
17 | 100022: Hand_L
18 | 100024: Hand_R
19 | 100026: Head
20 | 100028: Helmet
21 | 100030: Hips
22 | 100032: Human
23 | 100034: //RootNode
24 | 100036: Neck
25 | 100038: Pants
26 | 100040: Pelvis
27 | 100042: RootBone
28 | 100044: Shin_L
29 | 100046: Shin_R
30 | 100048: Skeleton
31 | 100050: T1_L
32 | 100052: T1_R
33 | 100054: T2_L
34 | 100056: T2_R
35 | 100058: T3_L
36 | 100060: T3_R
37 | 100062: Thigh_L
38 | 100064: Thigh_R
39 | 100066: Toes_L
40 | 100068: Toes_R
41 | 100070: W1_L
42 | 100072: W1_R
43 | 100074: W2_L
44 | 100076: W2_R
45 | 100078: W3_L
46 | 100080: W3_R
47 | 400000: Abdomen
48 | 400002: Arm_L
49 | 400004: Arm_R
50 | 400006: Chest
51 | 400008: Chest_Plate
52 | 400010: Clavicle_L
53 | 400012: Clavicle_R
54 | 400014: Foot_L
55 | 400016: Foot_R
56 | 400018: Forearm_L
57 | 400020: Forearm_R
58 | 400022: Hand_L
59 | 400024: Hand_R
60 | 400026: Head
61 | 400028: Helmet
62 | 400030: Hips
63 | 400032: Human
64 | 400034: //RootNode
65 | 400036: Neck
66 | 400038: Pants
67 | 400040: Pelvis
68 | 400042: RootBone
69 | 400044: Shin_L
70 | 400046: Shin_R
71 | 400048: Skeleton
72 | 400050: T1_L
73 | 400052: T1_R
74 | 400054: T2_L
75 | 400056: T2_R
76 | 400058: T3_L
77 | 400060: T3_R
78 | 400062: Thigh_L
79 | 400064: Thigh_R
80 | 400066: Toes_L
81 | 400068: Toes_R
82 | 400070: W1_L
83 | 400072: W1_R
84 | 400074: W2_L
85 | 400076: W2_R
86 | 400078: W3_L
87 | 400080: W3_R
88 | 4300000: Pants
89 | 4300002: Human
90 | 4300004: Helmet
91 | 4300006: Chest_Plate
92 | 7400000: Default Take
93 | 7400002: Walk
94 | 9500000: //RootNode
95 | 13700000: Chest_Plate
96 | 13700002: Helmet
97 | 13700004: Human
98 | 13700006: Pants
99 | materials:
100 | importMaterials: 1
101 | materialName: 0
102 | materialSearch: 1
103 | animations:
104 | legacyGenerateAnimations: 4
105 | bakeSimulation: 0
106 | optimizeGameObjects: 0
107 | motionNodeName:
108 | animationCompression: 1
109 | animationRotationError: .5
110 | animationPositionError: .5
111 | animationScaleError: .5
112 | animationWrapMode: 0
113 | extraExposedTransformPaths: []
114 | clipAnimations:
115 | - serializedVersion: 16
116 | name: Default Take
117 | takeName: Default Take
118 | firstFrame: 0
119 | lastFrame: 23
120 | wrapMode: 0
121 | orientationOffsetY: 0
122 | level: 0
123 | cycleOffset: 0
124 | loop: 0
125 | loopTime: 0
126 | loopBlend: 0
127 | loopBlendOrientation: 0
128 | loopBlendPositionY: 0
129 | loopBlendPositionXZ: 0
130 | keepOriginalOrientation: 0
131 | keepOriginalPositionY: 1
132 | keepOriginalPositionXZ: 0
133 | heightFromFeet: 0
134 | mirror: 0
135 | bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
136 | curves: []
137 | events: []
138 | transformMask:
139 | - path:
140 | weight: 1
141 | - path: Chest_Plate
142 | weight: 1
143 | - path: Helmet
144 | weight: 1
145 | - path: Human
146 | weight: 1
147 | - path: Pants
148 | weight: 1
149 | - path: Skeleton
150 | weight: 1
151 | - path: Skeleton/RootBone
152 | weight: 1
153 | - path: Skeleton/RootBone/Pelvis
154 | weight: 1
155 | - path: Skeleton/RootBone/Pelvis/Abdomen
156 | weight: 1
157 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest
158 | weight: 1
159 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L
160 | weight: 1
161 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L
162 | weight: 1
163 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L/Forearm_L
164 | weight: 1
165 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L/Forearm_L/Hand_L
166 | weight: 1
167 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L/Forearm_L/Hand_L/T1_L
168 | weight: 1
169 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L/Forearm_L/Hand_L/T1_L/T2_L
170 | weight: 1
171 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L/Forearm_L/Hand_L/T1_L/T2_L/T3_L
172 | weight: 1
173 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L/Forearm_L/Hand_L/W1_L
174 | weight: 1
175 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L/Forearm_L/Hand_L/W1_L/W2_L
176 | weight: 1
177 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L/Forearm_L/Hand_L/W1_L/W2_L/W3_L
178 | weight: 1
179 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R
180 | weight: 1
181 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R
182 | weight: 1
183 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R/Forearm_R
184 | weight: 1
185 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R/Forearm_R/Hand_R
186 | weight: 1
187 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R/Forearm_R/Hand_R/T1_R
188 | weight: 1
189 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R/Forearm_R/Hand_R/T1_R/T2_R
190 | weight: 1
191 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R/Forearm_R/Hand_R/T1_R/T2_R/T3_R
192 | weight: 1
193 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R/Forearm_R/Hand_R/W1_R
194 | weight: 1
195 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R/Forearm_R/Hand_R/W1_R/W2_R
196 | weight: 1
197 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R/Forearm_R/Hand_R/W1_R/W2_R/W3_R
198 | weight: 1
199 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Neck
200 | weight: 1
201 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Neck/Head
202 | weight: 1
203 | - path: Skeleton/RootBone/Pelvis/Hips
204 | weight: 1
205 | - path: Skeleton/RootBone/Pelvis/Hips/Thigh_L
206 | weight: 1
207 | - path: Skeleton/RootBone/Pelvis/Hips/Thigh_L/Shin_L
208 | weight: 1
209 | - path: Skeleton/RootBone/Pelvis/Hips/Thigh_L/Shin_L/Foot_L
210 | weight: 1
211 | - path: Skeleton/RootBone/Pelvis/Hips/Thigh_L/Shin_L/Foot_L/Toes_L
212 | weight: 1
213 | - path: Skeleton/RootBone/Pelvis/Hips/Thigh_R
214 | weight: 1
215 | - path: Skeleton/RootBone/Pelvis/Hips/Thigh_R/Shin_R
216 | weight: 1
217 | - path: Skeleton/RootBone/Pelvis/Hips/Thigh_R/Shin_R/Foot_R
218 | weight: 1
219 | - path: Skeleton/RootBone/Pelvis/Hips/Thigh_R/Shin_R/Foot_R/Toes_R
220 | weight: 1
221 | maskType: 0
222 | maskSource: {instanceID: 0}
223 | - serializedVersion: 16
224 | name: Walk
225 | takeName: Walk
226 | firstFrame: 0
227 | lastFrame: 24
228 | wrapMode: 0
229 | orientationOffsetY: 0
230 | level: 0
231 | cycleOffset: 0
232 | loop: 0
233 | loopTime: 1
234 | loopBlend: 0
235 | loopBlendOrientation: 0
236 | loopBlendPositionY: 0
237 | loopBlendPositionXZ: 0
238 | keepOriginalOrientation: 0
239 | keepOriginalPositionY: 1
240 | keepOriginalPositionXZ: 0
241 | heightFromFeet: 0
242 | mirror: 0
243 | bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
244 | curves: []
245 | events: []
246 | transformMask:
247 | - path:
248 | weight: 1
249 | - path: Chest_Plate
250 | weight: 1
251 | - path: Helmet
252 | weight: 1
253 | - path: Human
254 | weight: 1
255 | - path: Pants
256 | weight: 1
257 | - path: Skeleton
258 | weight: 1
259 | - path: Skeleton/RootBone
260 | weight: 1
261 | - path: Skeleton/RootBone/Pelvis
262 | weight: 1
263 | - path: Skeleton/RootBone/Pelvis/Abdomen
264 | weight: 1
265 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest
266 | weight: 1
267 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L
268 | weight: 1
269 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L
270 | weight: 1
271 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L/Forearm_L
272 | weight: 1
273 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L/Forearm_L/Hand_L
274 | weight: 1
275 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L/Forearm_L/Hand_L/T1_L
276 | weight: 1
277 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L/Forearm_L/Hand_L/T1_L/T2_L
278 | weight: 1
279 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L/Forearm_L/Hand_L/T1_L/T2_L/T3_L
280 | weight: 1
281 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L/Forearm_L/Hand_L/W1_L
282 | weight: 1
283 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L/Forearm_L/Hand_L/W1_L/W2_L
284 | weight: 1
285 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_L/Arm_L/Forearm_L/Hand_L/W1_L/W2_L/W3_L
286 | weight: 1
287 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R
288 | weight: 1
289 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R
290 | weight: 1
291 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R/Forearm_R
292 | weight: 1
293 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R/Forearm_R/Hand_R
294 | weight: 1
295 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R/Forearm_R/Hand_R/T1_R
296 | weight: 1
297 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R/Forearm_R/Hand_R/T1_R/T2_R
298 | weight: 1
299 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R/Forearm_R/Hand_R/T1_R/T2_R/T3_R
300 | weight: 1
301 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R/Forearm_R/Hand_R/W1_R
302 | weight: 1
303 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R/Forearm_R/Hand_R/W1_R/W2_R
304 | weight: 1
305 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Clavicle_R/Arm_R/Forearm_R/Hand_R/W1_R/W2_R/W3_R
306 | weight: 1
307 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Neck
308 | weight: 1
309 | - path: Skeleton/RootBone/Pelvis/Abdomen/Chest/Neck/Head
310 | weight: 1
311 | - path: Skeleton/RootBone/Pelvis/Hips
312 | weight: 1
313 | - path: Skeleton/RootBone/Pelvis/Hips/Thigh_L
314 | weight: 1
315 | - path: Skeleton/RootBone/Pelvis/Hips/Thigh_L/Shin_L
316 | weight: 1
317 | - path: Skeleton/RootBone/Pelvis/Hips/Thigh_L/Shin_L/Foot_L
318 | weight: 1
319 | - path: Skeleton/RootBone/Pelvis/Hips/Thigh_L/Shin_L/Foot_L/Toes_L
320 | weight: 1
321 | - path: Skeleton/RootBone/Pelvis/Hips/Thigh_R
322 | weight: 1
323 | - path: Skeleton/RootBone/Pelvis/Hips/Thigh_R/Shin_R
324 | weight: 1
325 | - path: Skeleton/RootBone/Pelvis/Hips/Thigh_R/Shin_R/Foot_R
326 | weight: 1
327 | - path: Skeleton/RootBone/Pelvis/Hips/Thigh_R/Shin_R/Foot_R/Toes_R
328 | weight: 1
329 | maskType: 0
330 | maskSource: {instanceID: 0}
331 | isReadable: 1
332 | meshes:
333 | lODScreenPercentages: []
334 | globalScale: 1
335 | meshCompression: 0
336 | addColliders: 0
337 | importBlendShapes: 1
338 | swapUVChannels: 0
339 | generateSecondaryUV: 0
340 | useFileUnits: 1
341 | optimizeMeshForGPU: 1
342 | weldVertices: 1
343 | secondaryUVAngleDistortion: 8
344 | secondaryUVAreaDistortion: 15.000001
345 | secondaryUVHardAngle: 88
346 | secondaryUVPackMargin: 4
347 | tangentSpace:
348 | normalSmoothAngle: 60
349 | splitTangentsAcrossUV: 1
350 | normalImportMode: 0
351 | tangentImportMode: 1
352 | importAnimation: 1
353 | copyAvatar: 0
354 | humanDescription:
355 | human: []
356 | skeleton: []
357 | armTwist: .5
358 | foreArmTwist: .5
359 | upperLegTwist: .5
360 | legTwist: .5
361 | armStretch: .0500000007
362 | legStretch: .0500000007
363 | feetSpacing: 0
364 | rootMotionBoneName:
365 | lastHumanDescriptionAvatarSource: {instanceID: 0}
366 | animationType: 2
367 | additionalBone: 0
368 | userData:
369 |
--------------------------------------------------------------------------------
/Assets/Media/Materials.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 66286830b650b426fad2650ddbd02560
3 | folderAsset: yes
4 | DefaultImporter:
5 | userData:
6 |
--------------------------------------------------------------------------------
/Assets/Media/Materials/Material_001.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 6
6 | m_ObjectHideFlags: 0
7 | m_PrefabParentObject: {fileID: 0}
8 | m_PrefabInternal: {fileID: 0}
9 | m_Name: Material_001
10 | m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
11 | m_ShaderKeywords:
12 | m_LightmapFlags: 5
13 | m_CustomRenderQueue: -1
14 | stringTagMap: {}
15 | m_SavedProperties:
16 | serializedVersion: 2
17 | m_TexEnvs:
18 | data:
19 | first:
20 | name: _MainTex
21 | second:
22 | m_Texture: {fileID: 0}
23 | m_Scale: {x: 1, y: 1}
24 | m_Offset: {x: 0, y: 0}
25 | m_Floats: {}
26 | m_Colors:
27 | data:
28 | first:
29 | name: _Color
30 | second: {r: .613799989, g: .511200011, b: .308099985, a: 1}
31 |
--------------------------------------------------------------------------------
/Assets/Media/Materials/Material_001.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 8a230141b8cf94a3d9bb51bf747ff6d3
3 | NativeFormatImporter:
4 | userData:
5 |
--------------------------------------------------------------------------------
/Assets/Media/Materials/Material_002.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 6
6 | m_ObjectHideFlags: 0
7 | m_PrefabParentObject: {fileID: 0}
8 | m_PrefabInternal: {fileID: 0}
9 | m_Name: Material_002
10 | m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
11 | m_ShaderKeywords:
12 | m_LightmapFlags: 5
13 | m_CustomRenderQueue: -1
14 | stringTagMap: {}
15 | m_SavedProperties:
16 | serializedVersion: 2
17 | m_TexEnvs:
18 | data:
19 | first:
20 | name: _MainTex
21 | second:
22 | m_Texture: {fileID: 0}
23 | m_Scale: {x: 1, y: 1}
24 | m_Offset: {x: 0, y: 0}
25 | m_Floats: {}
26 | m_Colors:
27 | data:
28 | first:
29 | name: _Color
30 | second: {r: .0595000014, g: .0272000004, b: .00170000002, a: 1}
31 |
--------------------------------------------------------------------------------
/Assets/Media/Materials/Material_002.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: e1dabd7fb21de4cd486dbd9b704f50e3
3 | NativeFormatImporter:
4 | userData:
5 |
--------------------------------------------------------------------------------
/Assets/Media/Materials/Material__MetalBare_jpg.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 6
6 | m_ObjectHideFlags: 0
7 | m_PrefabParentObject: {fileID: 0}
8 | m_PrefabInternal: {fileID: 0}
9 | m_Name: Material__MetalBare_jpg
10 | m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
11 | m_ShaderKeywords:
12 | m_LightmapFlags: 5
13 | m_CustomRenderQueue: -1
14 | stringTagMap: {}
15 | m_SavedProperties:
16 | serializedVersion: 2
17 | m_TexEnvs:
18 | data:
19 | first:
20 | name: _MainTex
21 | second:
22 | m_Texture: {fileID: 0}
23 | m_Scale: {x: 1, y: 1}
24 | m_Offset: {x: 0, y: 0}
25 | m_Floats: {}
26 | m_Colors:
27 | data:
28 | first:
29 | name: _Color
30 | second: {r: .800000012, g: .800000012, b: .800000012, a: 1}
31 |
--------------------------------------------------------------------------------
/Assets/Media/Materials/Material__MetalBare_jpg.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: dc6c60a26a82f4160b0bf507f4d26374
3 | NativeFormatImporter:
4 | userData:
5 |
--------------------------------------------------------------------------------
/Assets/Media/Materials/MetalBare.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 6
6 | m_ObjectHideFlags: 0
7 | m_PrefabParentObject: {fileID: 0}
8 | m_PrefabInternal: {fileID: 0}
9 | m_Name: MetalBare
10 | m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
11 | m_ShaderKeywords:
12 | m_LightmapFlags: 5
13 | m_CustomRenderQueue: -1
14 | stringTagMap: {}
15 | m_SavedProperties:
16 | serializedVersion: 2
17 | m_TexEnvs:
18 | data:
19 | first:
20 | name: _MainTex
21 | second:
22 | m_Texture: {fileID: 0}
23 | m_Scale: {x: 1, y: 1}
24 | m_Offset: {x: 0, y: 0}
25 | m_Floats: {}
26 | m_Colors:
27 | data:
28 | first:
29 | name: _Color
30 | second: {r: .800000012, g: .800000012, b: .800000012, a: 1}
31 |
--------------------------------------------------------------------------------
/Assets/Media/Materials/MetalBare.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f08b0be5dceba496189569d35eab8dbf
3 | NativeFormatImporter:
4 | userData:
5 |
--------------------------------------------------------------------------------
/Assets/Media/Materials/Pants Blue.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 6
6 | m_ObjectHideFlags: 0
7 | m_PrefabParentObject: {fileID: 0}
8 | m_PrefabInternal: {fileID: 0}
9 | m_Name: Pants Blue
10 | m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
11 | m_ShaderKeywords:
12 | m_LightmapFlags: 5
13 | m_CustomRenderQueue: -1
14 | stringTagMap: {}
15 | m_SavedProperties:
16 | serializedVersion: 2
17 | m_TexEnvs:
18 | data:
19 | first:
20 | name: _MainTex
21 | second:
22 | m_Texture: {fileID: 0}
23 | m_Scale: {x: 1, y: 1}
24 | m_Offset: {x: 0, y: 0}
25 | m_Floats: {}
26 | m_Colors:
27 | data:
28 | first:
29 | name: _Color
30 | second: {r: 0, g: .0482759476, b: 1, a: 1}
31 |
--------------------------------------------------------------------------------
/Assets/Media/Materials/Pants Blue.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f700a34a77d2f4728bc3f135e0218b78
3 | NativeFormatImporter:
4 | userData:
5 |
--------------------------------------------------------------------------------
/Assets/Media/Materials/Pants Red.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 6
6 | m_ObjectHideFlags: 0
7 | m_PrefabParentObject: {fileID: 0}
8 | m_PrefabInternal: {fileID: 0}
9 | m_Name: Pants Red
10 | m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
11 | m_ShaderKeywords:
12 | m_LightmapFlags: 5
13 | m_CustomRenderQueue: -1
14 | stringTagMap: {}
15 | m_SavedProperties:
16 | serializedVersion: 2
17 | m_TexEnvs:
18 | data:
19 | first:
20 | name: _MainTex
21 | second:
22 | m_Texture: {fileID: 0}
23 | m_Scale: {x: 1, y: 1}
24 | m_Offset: {x: 0, y: 0}
25 | m_Floats: {}
26 | m_Colors:
27 | data:
28 | first:
29 | name: _Color
30 | second: {r: 1, g: 0, b: 0, a: 1}
31 |
--------------------------------------------------------------------------------
/Assets/Media/Materials/Pants Red.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 9c5737ae7c5c64297bf06bae0bb18e25
3 | NativeFormatImporter:
4 | userData:
5 |
--------------------------------------------------------------------------------
/Assets/Prefabs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 75a6cb740ef13403e89c2ad839df60a9
3 | folderAsset: yes
4 | DefaultImporter:
5 | userData:
6 |
--------------------------------------------------------------------------------
/Assets/Prefabs/Blue Pants.prefab:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1 &174088
4 | GameObject:
5 | m_ObjectHideFlags: 1
6 | m_PrefabParentObject: {fileID: 0}
7 | m_PrefabInternal: {fileID: 100100000}
8 | serializedVersion: 4
9 | m_Component:
10 | - 4: {fileID: 474138}
11 | m_Layer: 0
12 | m_Name: Toes_R
13 | m_TagString: Untagged
14 | m_Icon: {fileID: 0}
15 | m_NavMeshLayer: 0
16 | m_StaticEditorFlags: 0
17 | m_IsActive: 1
18 | --- !u!1 &174090
19 | GameObject:
20 | m_ObjectHideFlags: 1
21 | m_PrefabParentObject: {fileID: 0}
22 | m_PrefabInternal: {fileID: 100100000}
23 | serializedVersion: 4
24 | m_Component:
25 | - 4: {fileID: 474140}
26 | m_Layer: 0
27 | m_Name: Foot_R
28 | m_TagString: Untagged
29 | m_Icon: {fileID: 0}
30 | m_NavMeshLayer: 0
31 | m_StaticEditorFlags: 0
32 | m_IsActive: 1
33 | --- !u!1 &174092
34 | GameObject:
35 | m_ObjectHideFlags: 1
36 | m_PrefabParentObject: {fileID: 0}
37 | m_PrefabInternal: {fileID: 100100000}
38 | serializedVersion: 4
39 | m_Component:
40 | - 4: {fileID: 474142}
41 | m_Layer: 0
42 | m_Name: Shin_R
43 | m_TagString: Untagged
44 | m_Icon: {fileID: 0}
45 | m_NavMeshLayer: 0
46 | m_StaticEditorFlags: 0
47 | m_IsActive: 1
48 | --- !u!1 &174094
49 | GameObject:
50 | m_ObjectHideFlags: 1
51 | m_PrefabParentObject: {fileID: 0}
52 | m_PrefabInternal: {fileID: 100100000}
53 | serializedVersion: 4
54 | m_Component:
55 | - 4: {fileID: 474144}
56 | m_Layer: 0
57 | m_Name: Thigh_R
58 | m_TagString: Untagged
59 | m_Icon: {fileID: 0}
60 | m_NavMeshLayer: 0
61 | m_StaticEditorFlags: 0
62 | m_IsActive: 1
63 | --- !u!1 &174096
64 | GameObject:
65 | m_ObjectHideFlags: 1
66 | m_PrefabParentObject: {fileID: 0}
67 | m_PrefabInternal: {fileID: 100100000}
68 | serializedVersion: 4
69 | m_Component:
70 | - 4: {fileID: 474146}
71 | m_Layer: 0
72 | m_Name: Toes_L
73 | m_TagString: Untagged
74 | m_Icon: {fileID: 0}
75 | m_NavMeshLayer: 0
76 | m_StaticEditorFlags: 0
77 | m_IsActive: 1
78 | --- !u!1 &174098
79 | GameObject:
80 | m_ObjectHideFlags: 1
81 | m_PrefabParentObject: {fileID: 0}
82 | m_PrefabInternal: {fileID: 100100000}
83 | serializedVersion: 4
84 | m_Component:
85 | - 4: {fileID: 474148}
86 | m_Layer: 0
87 | m_Name: Foot_L
88 | m_TagString: Untagged
89 | m_Icon: {fileID: 0}
90 | m_NavMeshLayer: 0
91 | m_StaticEditorFlags: 0
92 | m_IsActive: 1
93 | --- !u!1 &174100
94 | GameObject:
95 | m_ObjectHideFlags: 1
96 | m_PrefabParentObject: {fileID: 0}
97 | m_PrefabInternal: {fileID: 100100000}
98 | serializedVersion: 4
99 | m_Component:
100 | - 4: {fileID: 474150}
101 | m_Layer: 0
102 | m_Name: Shin_L
103 | m_TagString: Untagged
104 | m_Icon: {fileID: 0}
105 | m_NavMeshLayer: 0
106 | m_StaticEditorFlags: 0
107 | m_IsActive: 1
108 | --- !u!1 &174102
109 | GameObject:
110 | m_ObjectHideFlags: 1
111 | m_PrefabParentObject: {fileID: 0}
112 | m_PrefabInternal: {fileID: 100100000}
113 | serializedVersion: 4
114 | m_Component:
115 | - 4: {fileID: 474152}
116 | m_Layer: 0
117 | m_Name: Thigh_L
118 | m_TagString: Untagged
119 | m_Icon: {fileID: 0}
120 | m_NavMeshLayer: 0
121 | m_StaticEditorFlags: 0
122 | m_IsActive: 1
123 | --- !u!1 &174104
124 | GameObject:
125 | m_ObjectHideFlags: 1
126 | m_PrefabParentObject: {fileID: 0}
127 | m_PrefabInternal: {fileID: 100100000}
128 | serializedVersion: 4
129 | m_Component:
130 | - 4: {fileID: 474154}
131 | m_Layer: 0
132 | m_Name: Hips
133 | m_TagString: Untagged
134 | m_Icon: {fileID: 0}
135 | m_NavMeshLayer: 0
136 | m_StaticEditorFlags: 0
137 | m_IsActive: 1
138 | --- !u!1 &174106
139 | GameObject:
140 | m_ObjectHideFlags: 1
141 | m_PrefabParentObject: {fileID: 0}
142 | m_PrefabInternal: {fileID: 100100000}
143 | serializedVersion: 4
144 | m_Component:
145 | - 4: {fileID: 474090}
146 | m_Layer: 0
147 | m_Name: Head
148 | m_TagString: Untagged
149 | m_Icon: {fileID: 0}
150 | m_NavMeshLayer: 0
151 | m_StaticEditorFlags: 0
152 | m_IsActive: 1
153 | --- !u!1 &174108
154 | GameObject:
155 | m_ObjectHideFlags: 1
156 | m_PrefabParentObject: {fileID: 0}
157 | m_PrefabInternal: {fileID: 100100000}
158 | serializedVersion: 4
159 | m_Component:
160 | - 4: {fileID: 474092}
161 | m_Layer: 0
162 | m_Name: Neck
163 | m_TagString: Untagged
164 | m_Icon: {fileID: 0}
165 | m_NavMeshLayer: 0
166 | m_StaticEditorFlags: 0
167 | m_IsActive: 1
168 | --- !u!1 &174110
169 | GameObject:
170 | m_ObjectHideFlags: 1
171 | m_PrefabParentObject: {fileID: 0}
172 | m_PrefabInternal: {fileID: 100100000}
173 | serializedVersion: 4
174 | m_Component:
175 | - 4: {fileID: 474114}
176 | m_Layer: 0
177 | m_Name: W3_R
178 | m_TagString: Untagged
179 | m_Icon: {fileID: 0}
180 | m_NavMeshLayer: 0
181 | m_StaticEditorFlags: 0
182 | m_IsActive: 1
183 | --- !u!1 &174112
184 | GameObject:
185 | m_ObjectHideFlags: 1
186 | m_PrefabParentObject: {fileID: 0}
187 | m_PrefabInternal: {fileID: 100100000}
188 | serializedVersion: 4
189 | m_Component:
190 | - 4: {fileID: 474116}
191 | m_Layer: 0
192 | m_Name: W2_R
193 | m_TagString: Untagged
194 | m_Icon: {fileID: 0}
195 | m_NavMeshLayer: 0
196 | m_StaticEditorFlags: 0
197 | m_IsActive: 1
198 | --- !u!1 &174114
199 | GameObject:
200 | m_ObjectHideFlags: 1
201 | m_PrefabParentObject: {fileID: 0}
202 | m_PrefabInternal: {fileID: 100100000}
203 | serializedVersion: 4
204 | m_Component:
205 | - 4: {fileID: 474118}
206 | m_Layer: 0
207 | m_Name: W1_R
208 | m_TagString: Untagged
209 | m_Icon: {fileID: 0}
210 | m_NavMeshLayer: 0
211 | m_StaticEditorFlags: 0
212 | m_IsActive: 1
213 | --- !u!1 &174116
214 | GameObject:
215 | m_ObjectHideFlags: 1
216 | m_PrefabParentObject: {fileID: 0}
217 | m_PrefabInternal: {fileID: 100100000}
218 | serializedVersion: 4
219 | m_Component:
220 | - 4: {fileID: 474120}
221 | m_Layer: 0
222 | m_Name: T3_R
223 | m_TagString: Untagged
224 | m_Icon: {fileID: 0}
225 | m_NavMeshLayer: 0
226 | m_StaticEditorFlags: 0
227 | m_IsActive: 1
228 | --- !u!1 &174118
229 | GameObject:
230 | m_ObjectHideFlags: 1
231 | m_PrefabParentObject: {fileID: 0}
232 | m_PrefabInternal: {fileID: 100100000}
233 | serializedVersion: 4
234 | m_Component:
235 | - 4: {fileID: 474122}
236 | m_Layer: 0
237 | m_Name: T2_R
238 | m_TagString: Untagged
239 | m_Icon: {fileID: 0}
240 | m_NavMeshLayer: 0
241 | m_StaticEditorFlags: 0
242 | m_IsActive: 1
243 | --- !u!1 &174120
244 | GameObject:
245 | m_ObjectHideFlags: 1
246 | m_PrefabParentObject: {fileID: 0}
247 | m_PrefabInternal: {fileID: 100100000}
248 | serializedVersion: 4
249 | m_Component:
250 | - 4: {fileID: 474124}
251 | m_Layer: 0
252 | m_Name: T1_R
253 | m_TagString: Untagged
254 | m_Icon: {fileID: 0}
255 | m_NavMeshLayer: 0
256 | m_StaticEditorFlags: 0
257 | m_IsActive: 1
258 | --- !u!1 &174122
259 | GameObject:
260 | m_ObjectHideFlags: 1
261 | m_PrefabParentObject: {fileID: 0}
262 | m_PrefabInternal: {fileID: 100100000}
263 | serializedVersion: 4
264 | m_Component:
265 | - 4: {fileID: 474126}
266 | m_Layer: 0
267 | m_Name: Hand_R
268 | m_TagString: Untagged
269 | m_Icon: {fileID: 0}
270 | m_NavMeshLayer: 0
271 | m_StaticEditorFlags: 0
272 | m_IsActive: 1
273 | --- !u!1 &174124
274 | GameObject:
275 | m_ObjectHideFlags: 1
276 | m_PrefabParentObject: {fileID: 0}
277 | m_PrefabInternal: {fileID: 100100000}
278 | serializedVersion: 4
279 | m_Component:
280 | - 4: {fileID: 474128}
281 | m_Layer: 0
282 | m_Name: Forearm_R
283 | m_TagString: Untagged
284 | m_Icon: {fileID: 0}
285 | m_NavMeshLayer: 0
286 | m_StaticEditorFlags: 0
287 | m_IsActive: 1
288 | --- !u!1 &174126
289 | GameObject:
290 | m_ObjectHideFlags: 1
291 | m_PrefabParentObject: {fileID: 0}
292 | m_PrefabInternal: {fileID: 100100000}
293 | serializedVersion: 4
294 | m_Component:
295 | - 4: {fileID: 474130}
296 | m_Layer: 0
297 | m_Name: Arm_R
298 | m_TagString: Untagged
299 | m_Icon: {fileID: 0}
300 | m_NavMeshLayer: 0
301 | m_StaticEditorFlags: 0
302 | m_IsActive: 1
303 | --- !u!1 &174128
304 | GameObject:
305 | m_ObjectHideFlags: 1
306 | m_PrefabParentObject: {fileID: 0}
307 | m_PrefabInternal: {fileID: 100100000}
308 | serializedVersion: 4
309 | m_Component:
310 | - 4: {fileID: 474132}
311 | m_Layer: 0
312 | m_Name: Clavicle_R
313 | m_TagString: Untagged
314 | m_Icon: {fileID: 0}
315 | m_NavMeshLayer: 0
316 | m_StaticEditorFlags: 0
317 | m_IsActive: 1
318 | --- !u!1 &174130
319 | GameObject:
320 | m_ObjectHideFlags: 1
321 | m_PrefabParentObject: {fileID: 0}
322 | m_PrefabInternal: {fileID: 100100000}
323 | serializedVersion: 4
324 | m_Component:
325 | - 4: {fileID: 474100}
326 | m_Layer: 0
327 | m_Name: W3_L
328 | m_TagString: Untagged
329 | m_Icon: {fileID: 0}
330 | m_NavMeshLayer: 0
331 | m_StaticEditorFlags: 0
332 | m_IsActive: 1
333 | --- !u!1 &174132
334 | GameObject:
335 | m_ObjectHideFlags: 1
336 | m_PrefabParentObject: {fileID: 0}
337 | m_PrefabInternal: {fileID: 100100000}
338 | serializedVersion: 4
339 | m_Component:
340 | - 4: {fileID: 474102}
341 | m_Layer: 0
342 | m_Name: W2_L
343 | m_TagString: Untagged
344 | m_Icon: {fileID: 0}
345 | m_NavMeshLayer: 0
346 | m_StaticEditorFlags: 0
347 | m_IsActive: 1
348 | --- !u!1 &174134
349 | GameObject:
350 | m_ObjectHideFlags: 1
351 | m_PrefabParentObject: {fileID: 0}
352 | m_PrefabInternal: {fileID: 100100000}
353 | serializedVersion: 4
354 | m_Component:
355 | - 4: {fileID: 474104}
356 | m_Layer: 0
357 | m_Name: W1_L
358 | m_TagString: Untagged
359 | m_Icon: {fileID: 0}
360 | m_NavMeshLayer: 0
361 | m_StaticEditorFlags: 0
362 | m_IsActive: 1
363 | --- !u!1 &174136
364 | GameObject:
365 | m_ObjectHideFlags: 1
366 | m_PrefabParentObject: {fileID: 0}
367 | m_PrefabInternal: {fileID: 100100000}
368 | serializedVersion: 4
369 | m_Component:
370 | - 4: {fileID: 474094}
371 | m_Layer: 0
372 | m_Name: T3_L
373 | m_TagString: Untagged
374 | m_Icon: {fileID: 0}
375 | m_NavMeshLayer: 0
376 | m_StaticEditorFlags: 0
377 | m_IsActive: 1
378 | --- !u!1 &174138
379 | GameObject:
380 | m_ObjectHideFlags: 1
381 | m_PrefabParentObject: {fileID: 0}
382 | m_PrefabInternal: {fileID: 100100000}
383 | serializedVersion: 4
384 | m_Component:
385 | - 4: {fileID: 474096}
386 | m_Layer: 0
387 | m_Name: T2_L
388 | m_TagString: Untagged
389 | m_Icon: {fileID: 0}
390 | m_NavMeshLayer: 0
391 | m_StaticEditorFlags: 0
392 | m_IsActive: 1
393 | --- !u!1 &174140
394 | GameObject:
395 | m_ObjectHideFlags: 1
396 | m_PrefabParentObject: {fileID: 0}
397 | m_PrefabInternal: {fileID: 100100000}
398 | serializedVersion: 4
399 | m_Component:
400 | - 4: {fileID: 474098}
401 | m_Layer: 0
402 | m_Name: T1_L
403 | m_TagString: Untagged
404 | m_Icon: {fileID: 0}
405 | m_NavMeshLayer: 0
406 | m_StaticEditorFlags: 0
407 | m_IsActive: 1
408 | --- !u!1 &174142
409 | GameObject:
410 | m_ObjectHideFlags: 1
411 | m_PrefabParentObject: {fileID: 0}
412 | m_PrefabInternal: {fileID: 100100000}
413 | serializedVersion: 4
414 | m_Component:
415 | - 4: {fileID: 474106}
416 | m_Layer: 0
417 | m_Name: Hand_L
418 | m_TagString: Untagged
419 | m_Icon: {fileID: 0}
420 | m_NavMeshLayer: 0
421 | m_StaticEditorFlags: 0
422 | m_IsActive: 1
423 | --- !u!1 &174144
424 | GameObject:
425 | m_ObjectHideFlags: 1
426 | m_PrefabParentObject: {fileID: 0}
427 | m_PrefabInternal: {fileID: 100100000}
428 | serializedVersion: 4
429 | m_Component:
430 | - 4: {fileID: 474108}
431 | m_Layer: 0
432 | m_Name: Forearm_L
433 | m_TagString: Untagged
434 | m_Icon: {fileID: 0}
435 | m_NavMeshLayer: 0
436 | m_StaticEditorFlags: 0
437 | m_IsActive: 1
438 | --- !u!1 &174146
439 | GameObject:
440 | m_ObjectHideFlags: 1
441 | m_PrefabParentObject: {fileID: 0}
442 | m_PrefabInternal: {fileID: 100100000}
443 | serializedVersion: 4
444 | m_Component:
445 | - 4: {fileID: 474110}
446 | m_Layer: 0
447 | m_Name: Arm_L
448 | m_TagString: Untagged
449 | m_Icon: {fileID: 0}
450 | m_NavMeshLayer: 0
451 | m_StaticEditorFlags: 0
452 | m_IsActive: 1
453 | --- !u!1 &174148
454 | GameObject:
455 | m_ObjectHideFlags: 1
456 | m_PrefabParentObject: {fileID: 0}
457 | m_PrefabInternal: {fileID: 100100000}
458 | serializedVersion: 4
459 | m_Component:
460 | - 4: {fileID: 474112}
461 | m_Layer: 0
462 | m_Name: Clavicle_L
463 | m_TagString: Untagged
464 | m_Icon: {fileID: 0}
465 | m_NavMeshLayer: 0
466 | m_StaticEditorFlags: 0
467 | m_IsActive: 1
468 | --- !u!1 &174150
469 | GameObject:
470 | m_ObjectHideFlags: 1
471 | m_PrefabParentObject: {fileID: 0}
472 | m_PrefabInternal: {fileID: 100100000}
473 | serializedVersion: 4
474 | m_Component:
475 | - 4: {fileID: 474134}
476 | m_Layer: 0
477 | m_Name: Chest
478 | m_TagString: Untagged
479 | m_Icon: {fileID: 0}
480 | m_NavMeshLayer: 0
481 | m_StaticEditorFlags: 0
482 | m_IsActive: 1
483 | --- !u!1 &174152
484 | GameObject:
485 | m_ObjectHideFlags: 1
486 | m_PrefabParentObject: {fileID: 0}
487 | m_PrefabInternal: {fileID: 100100000}
488 | serializedVersion: 4
489 | m_Component:
490 | - 4: {fileID: 474136}
491 | m_Layer: 0
492 | m_Name: Abdomen
493 | m_TagString: Untagged
494 | m_Icon: {fileID: 0}
495 | m_NavMeshLayer: 0
496 | m_StaticEditorFlags: 0
497 | m_IsActive: 1
498 | --- !u!1 &174154
499 | GameObject:
500 | m_ObjectHideFlags: 1
501 | m_PrefabParentObject: {fileID: 0}
502 | m_PrefabInternal: {fileID: 100100000}
503 | serializedVersion: 4
504 | m_Component:
505 | - 4: {fileID: 474156}
506 | m_Layer: 0
507 | m_Name: Pelvis
508 | m_TagString: Untagged
509 | m_Icon: {fileID: 0}
510 | m_NavMeshLayer: 0
511 | m_StaticEditorFlags: 0
512 | m_IsActive: 1
513 | --- !u!1 &174156
514 | GameObject:
515 | m_ObjectHideFlags: 1
516 | m_PrefabParentObject: {fileID: 0}
517 | m_PrefabInternal: {fileID: 100100000}
518 | serializedVersion: 4
519 | m_Component:
520 | - 4: {fileID: 474088}
521 | m_Layer: 0
522 | m_Name: RootBone
523 | m_TagString: Untagged
524 | m_Icon: {fileID: 0}
525 | m_NavMeshLayer: 0
526 | m_StaticEditorFlags: 0
527 | m_IsActive: 1
528 | --- !u!1 &174158
529 | GameObject:
530 | m_ObjectHideFlags: 0
531 | m_PrefabParentObject: {fileID: 0}
532 | m_PrefabInternal: {fileID: 100100000}
533 | serializedVersion: 4
534 | m_Component:
535 | - 4: {fileID: 474158}
536 | m_Layer: 0
537 | m_Name: Skeleton
538 | m_TagString: Untagged
539 | m_Icon: {fileID: 0}
540 | m_NavMeshLayer: 0
541 | m_StaticEditorFlags: 0
542 | m_IsActive: 1
543 | --- !u!1 &174160
544 | GameObject:
545 | m_ObjectHideFlags: 0
546 | m_PrefabParentObject: {fileID: 0}
547 | m_PrefabInternal: {fileID: 100100000}
548 | serializedVersion: 4
549 | m_Component:
550 | - 4: {fileID: 474160}
551 | - 137: {fileID: 13774088}
552 | m_Layer: 0
553 | m_Name: Pants
554 | m_TagString: Untagged
555 | m_Icon: {fileID: 0}
556 | m_NavMeshLayer: 0
557 | m_StaticEditorFlags: 0
558 | m_IsActive: 1
559 | --- !u!1 &174162
560 | GameObject:
561 | m_ObjectHideFlags: 0
562 | m_PrefabParentObject: {fileID: 0}
563 | m_PrefabInternal: {fileID: 100100000}
564 | serializedVersion: 4
565 | m_Component:
566 | - 4: {fileID: 474162}
567 | m_Layer: 0
568 | m_Name: Blue Pants
569 | m_TagString: Untagged
570 | m_Icon: {fileID: 0}
571 | m_NavMeshLayer: 0
572 | m_StaticEditorFlags: 0
573 | m_IsActive: 1
574 | --- !u!4 &474088
575 | Transform:
576 | m_ObjectHideFlags: 1
577 | m_PrefabParentObject: {fileID: 0}
578 | m_PrefabInternal: {fileID: 100100000}
579 | m_GameObject: {fileID: 174156}
580 | m_LocalRotation: {x: .707103491, y: .707103312, z: .00219321554, w: -.0021812215}
581 | m_LocalPosition: {x: -0, y: 0, z: 0}
582 | m_LocalScale: {x: 1, y: 1, z: 1.00597608}
583 | m_Children:
584 | - {fileID: 474156}
585 | m_Father: {fileID: 474158}
586 | m_RootOrder: 0
587 | --- !u!4 &474090
588 | Transform:
589 | m_ObjectHideFlags: 1
590 | m_PrefabParentObject: {fileID: 0}
591 | m_PrefabInternal: {fileID: 100100000}
592 | m_GameObject: {fileID: 174106}
593 | m_LocalRotation: {x: .999982893, y: -7.45227098e-08, z: .00585029554, w: 3.14338592e-07}
594 | m_LocalPosition: {x: -2.29607821, y: 1.7340669e-07, z: .000237226486}
595 | m_LocalScale: {x: 1, y: 1, z: .999999881}
596 | m_Children: []
597 | m_Father: {fileID: 474092}
598 | m_RootOrder: 0
599 | --- !u!4 &474092
600 | Transform:
601 | m_ObjectHideFlags: 1
602 | m_PrefabParentObject: {fileID: 0}
603 | m_PrefabInternal: {fileID: 100100000}
604 | m_GameObject: {fileID: 174108}
605 | m_LocalRotation: {x: 1.22286767e-08, y: .310993314, z: -8.67848939e-08, w: .950412095}
606 | m_LocalPosition: {x: -9.91477299, y: 7.48397952e-07, z: -.000460505486}
607 | m_LocalScale: {x: 1, y: 1, z: .999999881}
608 | m_Children:
609 | - {fileID: 474090}
610 | m_Father: {fileID: 474134}
611 | m_RootOrder: 2
612 | --- !u!4 &474094
613 | Transform:
614 | m_ObjectHideFlags: 1
615 | m_PrefabParentObject: {fileID: 0}
616 | m_PrefabInternal: {fileID: 100100000}
617 | m_GameObject: {fileID: 174136}
618 | m_LocalRotation: {x: -.0497966297, y: .0831760615, z: -.188534334, w: .977270126}
619 | m_LocalPosition: {x: -.903439283, y: 2.68220901e-06, z: 4.94718552e-06}
620 | m_LocalScale: {x: .99999994, y: 1, z: .999999881}
621 | m_Children: []
622 | m_Father: {fileID: 474096}
623 | m_RootOrder: 0
624 | --- !u!4 &474096
625 | Transform:
626 | m_ObjectHideFlags: 1
627 | m_PrefabParentObject: {fileID: 0}
628 | m_PrefabInternal: {fileID: 100100000}
629 | m_GameObject: {fileID: 174138}
630 | m_LocalRotation: {x: .969523549, y: .202384621, z: -.0799411163, w: .112578735}
631 | m_LocalPosition: {x: -.871702433, y: 8.10623169e-06, z: 1.65402889e-05}
632 | m_LocalScale: {x: .999999702, y: 1.00000012, z: 1}
633 | m_Children:
634 | - {fileID: 474094}
635 | m_Father: {fileID: 474098}
636 | m_RootOrder: 0
637 | --- !u!4 &474098
638 | Transform:
639 | m_ObjectHideFlags: 1
640 | m_PrefabParentObject: {fileID: 0}
641 | m_PrefabInternal: {fileID: 100100000}
642 | m_GameObject: {fileID: 174140}
643 | m_LocalRotation: {x: .639692724, y: .757793665, z: .108823419, w: -.068552807}
644 | m_LocalPosition: {x: -1.36854434, y: -.482892573, z: -.629053652}
645 | m_LocalScale: {x: 1, y: 1, z: 1}
646 | m_Children:
647 | - {fileID: 474096}
648 | m_Father: {fileID: 474106}
649 | m_RootOrder: 0
650 | --- !u!4 &474100
651 | Transform:
652 | m_ObjectHideFlags: 1
653 | m_PrefabParentObject: {fileID: 0}
654 | m_PrefabInternal: {fileID: 100100000}
655 | m_GameObject: {fileID: 174130}
656 | m_LocalRotation: {x: .045214653, y: -.00776683073, z: .0335721597, w: .998382807}
657 | m_LocalPosition: {x: -1.34022737, y: 7.74860382e-07, z: 1.27404928e-06}
658 | m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1.00000024}
659 | m_Children: []
660 | m_Father: {fileID: 474102}
661 | m_RootOrder: 0
662 | --- !u!4 &474102
663 | Transform:
664 | m_ObjectHideFlags: 1
665 | m_PrefabParentObject: {fileID: 0}
666 | m_PrefabInternal: {fileID: 100100000}
667 | m_GameObject: {fileID: 174132}
668 | m_LocalRotation: {x: .025656566, y: -.022933865, z: .048151806, w: .998247027}
669 | m_LocalPosition: {x: -1.0445565, y: -3.27825546e-07, z: 3.33786011e-06}
670 | m_LocalScale: {x: 1.00000012, y: 1.00000024, z: 1}
671 | m_Children:
672 | - {fileID: 474100}
673 | m_Father: {fileID: 474104}
674 | m_RootOrder: 0
675 | --- !u!4 &474104
676 | Transform:
677 | m_ObjectHideFlags: 1
678 | m_PrefabParentObject: {fileID: 0}
679 | m_PrefabInternal: {fileID: 100100000}
680 | m_GameObject: {fileID: 174134}
681 | m_LocalRotation: {x: -.00555509795, y: .0198445208, z: -.045369707, w: .99875772}
682 | m_LocalPosition: {x: -2.85057712, y: .451143146, z: -.106521383}
683 | m_LocalScale: {x: 1.00000012, y: 1, z: 1}
684 | m_Children:
685 | - {fileID: 474102}
686 | m_Father: {fileID: 474106}
687 | m_RootOrder: 1
688 | --- !u!4 &474106
689 | Transform:
690 | m_ObjectHideFlags: 1
691 | m_PrefabParentObject: {fileID: 0}
692 | m_PrefabInternal: {fileID: 100100000}
693 | m_GameObject: {fileID: 174142}
694 | m_LocalRotation: {x: -.00588362245, y: .012324011, z: .0097168684, w: .999859571}
695 | m_LocalPosition: {x: -7.4853816, y: 8.34465027e-07, z: -4.96208668e-06}
696 | m_LocalScale: {x: 1, y: .999999881, z: .999999881}
697 | m_Children:
698 | - {fileID: 474098}
699 | - {fileID: 474104}
700 | m_Father: {fileID: 474108}
701 | m_RootOrder: 0
702 | --- !u!4 &474108
703 | Transform:
704 | m_ObjectHideFlags: 1
705 | m_PrefabParentObject: {fileID: 0}
706 | m_PrefabInternal: {fileID: 100100000}
707 | m_GameObject: {fileID: 174144}
708 | m_LocalRotation: {x: -.00240050955, y: .0882008299, z: .0998142064, w: .991086304}
709 | m_LocalPosition: {x: -8.85164165, y: -4.06801701e-06, z: -5.28991222e-06}
710 | m_LocalScale: {x: .999999881, y: 1, z: .99999994}
711 | m_Children:
712 | - {fileID: 474106}
713 | m_Father: {fileID: 474110}
714 | m_RootOrder: 0
715 | --- !u!4 &474110
716 | Transform:
717 | m_ObjectHideFlags: 1
718 | m_PrefabParentObject: {fileID: 0}
719 | m_PrefabInternal: {fileID: 100100000}
720 | m_GameObject: {fileID: 174146}
721 | m_LocalRotation: {x: -.0359931625, y: .118154474, z: -.128546953, w: .98398155}
722 | m_LocalPosition: {x: -4.92622185, y: 1.87952537e-07, z: -6.71856105e-06}
723 | m_LocalScale: {x: .999999762, y: 1, z: 1}
724 | m_Children:
725 | - {fileID: 474108}
726 | m_Father: {fileID: 474112}
727 | m_RootOrder: 0
728 | --- !u!4 &474112
729 | Transform:
730 | m_ObjectHideFlags: 1
731 | m_PrefabParentObject: {fileID: 0}
732 | m_PrefabInternal: {fileID: 100100000}
733 | m_GameObject: {fileID: 174148}
734 | m_LocalRotation: {x: -.301586568, y: -.529891491, z: .639644086, w: .468098253}
735 | m_LocalPosition: {x: -9.91477299, y: 1.03669231e-06, z: -.000460505486}
736 | m_LocalScale: {x: .999999881, y: .999999762, z: .999999821}
737 | m_Children:
738 | - {fileID: 474110}
739 | m_Father: {fileID: 474134}
740 | m_RootOrder: 0
741 | --- !u!4 &474114
742 | Transform:
743 | m_ObjectHideFlags: 1
744 | m_PrefabParentObject: {fileID: 0}
745 | m_PrefabInternal: {fileID: 100100000}
746 | m_GameObject: {fileID: 174110}
747 | m_LocalRotation: {x: -.0452146456, y: -.00776682328, z: -.0335721597, w: .998382807}
748 | m_LocalPosition: {x: -1.34023023, y: 5.36441803e-07, z: 2.38418579e-07}
749 | m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1}
750 | m_Children: []
751 | m_Father: {fileID: 474116}
752 | m_RootOrder: 0
753 | --- !u!4 &474116
754 | Transform:
755 | m_ObjectHideFlags: 1
756 | m_PrefabParentObject: {fileID: 0}
757 | m_PrefabInternal: {fileID: 100100000}
758 | m_GameObject: {fileID: 174112}
759 | m_LocalRotation: {x: -.0256565679, y: -.022933865, z: -.048151806, w: .998247027}
760 | m_LocalPosition: {x: -1.04455924, y: 6.85453415e-07, z: 6.04987144e-06}
761 | m_LocalScale: {x: 1, y: 1.00000012, z: 1}
762 | m_Children:
763 | - {fileID: 474114}
764 | m_Father: {fileID: 474118}
765 | m_RootOrder: 0
766 | --- !u!4 &474118
767 | Transform:
768 | m_ObjectHideFlags: 1
769 | m_PrefabParentObject: {fileID: 0}
770 | m_PrefabInternal: {fileID: 100100000}
771 | m_GameObject: {fileID: 174114}
772 | m_LocalRotation: {x: .00555509981, y: .0198445208, z: .0453697033, w: .99875772}
773 | m_LocalPosition: {x: -2.85057473, y: -.451142907, z: -.106522083}
774 | m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1.00000012}
775 | m_Children:
776 | - {fileID: 474116}
777 | m_Father: {fileID: 474126}
778 | m_RootOrder: 1
779 | --- !u!4 &474120
780 | Transform:
781 | m_ObjectHideFlags: 1
782 | m_PrefabParentObject: {fileID: 0}
783 | m_PrefabInternal: {fileID: 100100000}
784 | m_GameObject: {fileID: 174116}
785 | m_LocalRotation: {x: .0497966781, y: .0831760615, z: .188534394, w: .977270067}
786 | m_LocalPosition: {x: -.903441191, y: -3.57627869e-06, z: 7.9870224e-06}
787 | m_LocalScale: {x: .999999821, y: .999999881, z: 1}
788 | m_Children: []
789 | m_Father: {fileID: 474122}
790 | m_RootOrder: 0
791 | --- !u!4 &474122
792 | Transform:
793 | m_ObjectHideFlags: 1
794 | m_PrefabParentObject: {fileID: 0}
795 | m_PrefabInternal: {fileID: 100100000}
796 | m_GameObject: {fileID: 174118}
797 | m_LocalRotation: {x: .969523549, y: -.202384755, z: -.0799410641, w: -.112578742}
798 | m_LocalPosition: {x: -.871701717, y: -1.15931034e-05, z: 1.36941671e-05}
799 | m_LocalScale: {x: .999999642, y: 1, z: .999999881}
800 | m_Children:
801 | - {fileID: 474120}
802 | m_Father: {fileID: 474124}
803 | m_RootOrder: 0
804 | --- !u!4 &474124
805 | Transform:
806 | m_ObjectHideFlags: 1
807 | m_PrefabParentObject: {fileID: 0}
808 | m_PrefabInternal: {fileID: 100100000}
809 | m_GameObject: {fileID: 174120}
810 | m_LocalRotation: {x: -.639692605, y: .757793903, z: -.108822979, w: -.068552576}
811 | m_LocalPosition: {x: -1.36854362, y: .48289299, z: -.629050493}
812 | m_LocalScale: {x: 1.00000012, y: .99999994, z: 1.00000012}
813 | m_Children:
814 | - {fileID: 474122}
815 | m_Father: {fileID: 474126}
816 | m_RootOrder: 0
817 | --- !u!4 &474126
818 | Transform:
819 | m_ObjectHideFlags: 1
820 | m_PrefabParentObject: {fileID: 0}
821 | m_PrefabInternal: {fileID: 100100000}
822 | m_GameObject: {fileID: 174122}
823 | m_LocalRotation: {x: .00588362152, y: .0123240091, z: -.00971686281, w: .999859571}
824 | m_LocalPosition: {x: -7.48538256, y: 2.98023224e-07, z: -1.87754631e-06}
825 | m_LocalScale: {x: 1, y: .999999881, z: .999999762}
826 | m_Children:
827 | - {fileID: 474124}
828 | - {fileID: 474118}
829 | m_Father: {fileID: 474128}
830 | m_RootOrder: 0
831 | --- !u!4 &474128
832 | Transform:
833 | m_ObjectHideFlags: 1
834 | m_PrefabParentObject: {fileID: 0}
835 | m_PrefabInternal: {fileID: 100100000}
836 | m_GameObject: {fileID: 174124}
837 | m_LocalRotation: {x: .00240053493, y: .0882008448, z: -.0998141915, w: .991086304}
838 | m_LocalPosition: {x: -8.8516407, y: 4.67896461e-06, z: -1.60932541e-06}
839 | m_LocalScale: {x: .999999762, y: 1, z: 1}
840 | m_Children:
841 | - {fileID: 474126}
842 | m_Father: {fileID: 474130}
843 | m_RootOrder: 0
844 | --- !u!4 &474130
845 | Transform:
846 | m_ObjectHideFlags: 1
847 | m_PrefabParentObject: {fileID: 0}
848 | m_PrefabInternal: {fileID: 100100000}
849 | m_GameObject: {fileID: 174126}
850 | m_LocalRotation: {x: .0359932072, y: .118154489, z: .128546923, w: .98398155}
851 | m_LocalPosition: {x: -4.92622042, y: 5.98724e-07, z: -1.4431309e-05}
852 | m_LocalScale: {x: .999999881, y: .999999821, z: 1}
853 | m_Children:
854 | - {fileID: 474128}
855 | m_Father: {fileID: 474132}
856 | m_RootOrder: 0
857 | --- !u!4 &474132
858 | Transform:
859 | m_ObjectHideFlags: 1
860 | m_PrefabParentObject: {fileID: 0}
861 | m_PrefabInternal: {fileID: 100100000}
862 | m_GameObject: {fileID: 174128}
863 | m_LocalRotation: {x: -.30158633, y: .529891789, z: .639643908, w: -.468098313}
864 | m_LocalPosition: {x: -9.91477299, y: 7.48397952e-07, z: -.000460505486}
865 | m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1}
866 | m_Children:
867 | - {fileID: 474130}
868 | m_Father: {fileID: 474134}
869 | m_RootOrder: 1
870 | --- !u!4 &474134
871 | Transform:
872 | m_ObjectHideFlags: 1
873 | m_PrefabParentObject: {fileID: 0}
874 | m_PrefabInternal: {fileID: 100100000}
875 | m_GameObject: {fileID: 174150}
876 | m_LocalRotation: {x: .980535865, y: -1.06319014e-07, z: -.196340024, w: -9.23513994e-08}
877 | m_LocalPosition: {x: -3.65089822, y: 2.75640161e-07, z: -3.91602516e-05}
878 | m_LocalScale: {x: .999999762, y: 1, z: .999999762}
879 | m_Children:
880 | - {fileID: 474112}
881 | - {fileID: 474132}
882 | - {fileID: 474092}
883 | m_Father: {fileID: 474136}
884 | m_RootOrder: 0
885 | --- !u!4 &474136
886 | Transform:
887 | m_ObjectHideFlags: 1
888 | m_PrefabParentObject: {fileID: 0}
889 | m_PrefabInternal: {fileID: 100100000}
890 | m_GameObject: {fileID: 174152}
891 | m_LocalRotation: {x: -1.14550929e-07, y: .0786363631, z: -3.73995661e-08, w: .99690336}
892 | m_LocalPosition: {x: -4.44503546, y: 3.35585526e-07, z: -7.45057946e-07}
893 | m_LocalScale: {x: .99999994, y: 1, z: .99999994}
894 | m_Children:
895 | - {fileID: 474134}
896 | m_Father: {fileID: 474156}
897 | m_RootOrder: 0
898 | --- !u!4 &474138
899 | Transform:
900 | m_ObjectHideFlags: 1
901 | m_PrefabParentObject: {fileID: 0}
902 | m_PrefabInternal: {fileID: 100100000}
903 | m_GameObject: {fileID: 174088}
904 | m_LocalRotation: {x: .0100003583, y: -.151573271, z: .0223288368, w: .988143206}
905 | m_LocalPosition: {x: -3.59734654, y: 5.02448529e-07, z: -8.2468614e-07}
906 | m_LocalScale: {x: .999999881, y: 1, z: .999999881}
907 | m_Children: []
908 | m_Father: {fileID: 474140}
909 | m_RootOrder: 0
910 | --- !u!4 &474140
911 | Transform:
912 | m_ObjectHideFlags: 1
913 | m_PrefabParentObject: {fileID: 0}
914 | m_PrefabInternal: {fileID: 100100000}
915 | m_GameObject: {fileID: 174090}
916 | m_LocalRotation: {x: .0524554513, y: -.610774159, z: -.00941536203, w: .79000932}
917 | m_LocalPosition: {x: -11.9323568, y: 1.52736902e-07, z: 2.79396772e-07}
918 | m_LocalScale: {x: .999999821, y: .999999821, z: .999999821}
919 | m_Children:
920 | - {fileID: 474138}
921 | m_Father: {fileID: 474142}
922 | m_RootOrder: 0
923 | --- !u!4 &474142
924 | Transform:
925 | m_ObjectHideFlags: 1
926 | m_PrefabParentObject: {fileID: 0}
927 | m_PrefabInternal: {fileID: 100100000}
928 | m_GameObject: {fileID: 174092}
929 | m_LocalRotation: {x: -.0106878672, y: .0827607363, z: -.0115335258, w: .996445417}
930 | m_LocalPosition: {x: -12.4567051, y: 6.78788638e-07, z: 2.26893462e-07}
931 | m_LocalScale: {x: 1.00000012, y: .99999994, z: .99999994}
932 | m_Children:
933 | - {fileID: 474140}
934 | m_Father: {fileID: 474144}
935 | m_RootOrder: 0
936 | --- !u!4 &474144
937 | Transform:
938 | m_ObjectHideFlags: 1
939 | m_PrefabParentObject: {fileID: 0}
940 | m_PrefabInternal: {fileID: 100100000}
941 | m_GameObject: {fileID: 174094}
942 | m_LocalRotation: {x: .989801645, y: .0235494822, z: -.14044565, w: -.00363555667}
943 | m_LocalPosition: {x: -3.17156816, y: -2.72283435, z: .436736465}
944 | m_LocalScale: {x: 1.00000036, y: 1, z: 1.00000012}
945 | m_Children:
946 | - {fileID: 474142}
947 | m_Father: {fileID: 474154}
948 | m_RootOrder: 1
949 | --- !u!4 &474146
950 | Transform:
951 | m_ObjectHideFlags: 1
952 | m_PrefabParentObject: {fileID: 0}
953 | m_PrefabInternal: {fileID: 100100000}
954 | m_GameObject: {fileID: 174096}
955 | m_LocalRotation: {x: -.00994823128, y: -.151574612, z: -.022320848, w: .988143742}
956 | m_LocalPosition: {x: -3.59734678, y: 3.78582627e-07, z: -1.80443749e-07}
957 | m_LocalScale: {x: .999999762, y: .99999994, z: .999999821}
958 | m_Children: []
959 | m_Father: {fileID: 474148}
960 | m_RootOrder: 0
961 | --- !u!4 &474148
962 | Transform:
963 | m_ObjectHideFlags: 1
964 | m_PrefabParentObject: {fileID: 0}
965 | m_PrefabInternal: {fileID: 100100000}
966 | m_GameObject: {fileID: 174098}
967 | m_LocalRotation: {x: -.0437035598, y: -.610841215, z: .00258809701, w: .790541768}
968 | m_LocalPosition: {x: -11.9323559, y: 6.42845407e-07, z: 1.75088644e-07}
969 | m_LocalScale: {x: .99999994, y: .999999821, z: .999999821}
970 | m_Children:
971 | - {fileID: 474146}
972 | m_Father: {fileID: 474150}
973 | m_RootOrder: 0
974 | --- !u!4 &474150
975 | Transform:
976 | m_ObjectHideFlags: 1
977 | m_PrefabParentObject: {fileID: 0}
978 | m_PrefabInternal: {fileID: 100100000}
979 | m_GameObject: {fileID: 174100}
980 | m_LocalRotation: {x: -.000914682925, y: .0826337263, z: .0124107832, w: .99650228}
981 | m_LocalPosition: {x: -12.4566984, y: 5.85506314e-07, z: 3.93949449e-07}
982 | m_LocalScale: {x: 1, y: 1, z: 1.00000012}
983 | m_Children:
984 | - {fileID: 474148}
985 | m_Father: {fileID: 474152}
986 | m_RootOrder: 0
987 | --- !u!4 &474152
988 | Transform:
989 | m_ObjectHideFlags: 1
990 | m_PrefabParentObject: {fileID: 0}
991 | m_PrefabInternal: {fileID: 100100000}
992 | m_GameObject: {fileID: 174102}
993 | m_LocalRotation: {x: .989803374, y: -.0236223638, z: -.140433431, w: .00312377885}
994 | m_LocalPosition: {x: -3.17156792, y: 2.7228353, z: .436733633}
995 | m_LocalScale: {x: .999999523, y: 1, z: 1.00000012}
996 | m_Children:
997 | - {fileID: 474150}
998 | m_Father: {fileID: 474154}
999 | m_RootOrder: 0
1000 | --- !u!4 &474154
1001 | Transform:
1002 | m_ObjectHideFlags: 1
1003 | m_PrefabParentObject: {fileID: 0}
1004 | m_PrefabInternal: {fileID: 100100000}
1005 | m_GameObject: {fileID: 174104}
1006 | m_LocalRotation: {x: 7.54975815e-08, y: 1, z: -4.33125763e-07, w: 7.55001253e-08}
1007 | m_LocalPosition: {x: -4.44503546, y: 3.35585526e-07, z: -7.45057946e-07}
1008 | m_LocalScale: {x: 1, y: 1, z: 1.00000012}
1009 | m_Children:
1010 | - {fileID: 474152}
1011 | - {fileID: 474144}
1012 | m_Father: {fileID: 474156}
1013 | m_RootOrder: 1
1014 | --- !u!4 &474156
1015 | Transform:
1016 | m_ObjectHideFlags: 1
1017 | m_PrefabParentObject: {fileID: 0}
1018 | m_PrefabInternal: {fileID: 100100000}
1019 | m_GameObject: {fileID: 174154}
1020 | m_LocalRotation: {x: .794472218, y: 4.98702377e-07, z: .60730052, w: 4.31092303e-07}
1021 | m_LocalPosition: {x: .920577109, y: -3.63535837e-05, z: -24.7244434}
1022 | m_LocalScale: {x: 1.00000024, y: 1, z: 1}
1023 | m_Children:
1024 | - {fileID: 474136}
1025 | - {fileID: 474154}
1026 | m_Father: {fileID: 474088}
1027 | m_RootOrder: 0
1028 | --- !u!4 &474158
1029 | Transform:
1030 | m_ObjectHideFlags: 1
1031 | m_PrefabParentObject: {fileID: 0}
1032 | m_PrefabInternal: {fileID: 100100000}
1033 | m_GameObject: {fileID: 174158}
1034 | m_LocalRotation: {x: -.707106829, y: 0, z: -0, w: .707106709}
1035 | m_LocalPosition: {x: 0, y: 0, z: 0}
1036 | m_LocalScale: {x: .00999999978, y: .00999999978, z: .00999999978}
1037 | m_Children:
1038 | - {fileID: 474088}
1039 | m_Father: {fileID: 474162}
1040 | m_RootOrder: 1
1041 | --- !u!4 &474160
1042 | Transform:
1043 | m_ObjectHideFlags: 1
1044 | m_PrefabParentObject: {fileID: 0}
1045 | m_PrefabInternal: {fileID: 100100000}
1046 | m_GameObject: {fileID: 174160}
1047 | m_LocalRotation: {x: 8.14603354e-08, y: 0, z: 0, w: 1}
1048 | m_LocalPosition: {x: 0, y: 0, z: 0}
1049 | m_LocalScale: {x: 6.9000535, y: 6.9000535, z: 6.9000535}
1050 | m_Children: []
1051 | m_Father: {fileID: 474162}
1052 | m_RootOrder: 0
1053 | --- !u!4 &474162
1054 | Transform:
1055 | m_ObjectHideFlags: 1
1056 | m_PrefabParentObject: {fileID: 0}
1057 | m_PrefabInternal: {fileID: 100100000}
1058 | m_GameObject: {fileID: 174162}
1059 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
1060 | m_LocalPosition: {x: 0, y: 0, z: 0}
1061 | m_LocalScale: {x: 1, y: 1, z: 1}
1062 | m_Children:
1063 | - {fileID: 474160}
1064 | - {fileID: 474158}
1065 | m_Father: {fileID: 0}
1066 | m_RootOrder: 0
1067 | --- !u!137 &13774088
1068 | SkinnedMeshRenderer:
1069 | m_ObjectHideFlags: 1
1070 | m_PrefabParentObject: {fileID: 0}
1071 | m_PrefabInternal: {fileID: 100100000}
1072 | m_GameObject: {fileID: 174160}
1073 | m_Enabled: 1
1074 | m_CastShadows: 1
1075 | m_ReceiveShadows: 1
1076 | m_Materials:
1077 | - {fileID: 2100000, guid: f700a34a77d2f4728bc3f135e0218b78, type: 2}
1078 | m_SubsetIndices:
1079 | m_StaticBatchRoot: {fileID: 0}
1080 | m_UseLightProbes: 0
1081 | m_ReflectionProbeUsage: 1
1082 | m_ProbeAnchor: {fileID: 0}
1083 | m_ScaleInLightmap: 1
1084 | m_PreserveUVs: 0
1085 | m_ImportantGI: 0
1086 | m_AutoUVMaxDistance: .5
1087 | m_AutoUVMaxAngle: 89
1088 | m_LightmapParameters: {fileID: 0}
1089 | m_SortingLayerID: 0
1090 | m_SortingOrder: 0
1091 | serializedVersion: 2
1092 | m_Quality: 0
1093 | m_UpdateWhenOffscreen: 0
1094 | m_Mesh: {fileID: 4300000, guid: b383e1eb5c308455aac3b5da7804e999, type: 3}
1095 | m_Bones:
1096 | - {fileID: 474156}
1097 | - {fileID: 474154}
1098 | - {fileID: 474152}
1099 | - {fileID: 474150}
1100 | - {fileID: 474148}
1101 | - {fileID: 474146}
1102 | - {fileID: 474144}
1103 | - {fileID: 474142}
1104 | - {fileID: 474140}
1105 | - {fileID: 474138}
1106 | - {fileID: 474136}
1107 | - {fileID: 474134}
1108 | - {fileID: 474132}
1109 | - {fileID: 474130}
1110 | - {fileID: 474128}
1111 | - {fileID: 474126}
1112 | - {fileID: 474124}
1113 | - {fileID: 474122}
1114 | - {fileID: 474120}
1115 | - {fileID: 474118}
1116 | - {fileID: 474116}
1117 | - {fileID: 474114}
1118 | - {fileID: 474112}
1119 | - {fileID: 474110}
1120 | - {fileID: 474108}
1121 | - {fileID: 474106}
1122 | - {fileID: 474104}
1123 | - {fileID: 474102}
1124 | - {fileID: 474100}
1125 | - {fileID: 474098}
1126 | - {fileID: 474096}
1127 | - {fileID: 474094}
1128 | - {fileID: 474092}
1129 | - {fileID: 474090}
1130 | m_BlendShapeWeights: []
1131 | m_RootBone: {fileID: 474156}
1132 | m_AABB:
1133 | m_Center: {x: -2.45167255, y: .00251317024, z: -1.1008656}
1134 | m_Extent: {x: 19.7191696, y: 6.41409302, z: 6.03251648}
1135 | m_DirtyAABB: 0
1136 | --- !u!1001 &100100000
1137 | Prefab:
1138 | m_ObjectHideFlags: 1
1139 | serializedVersion: 2
1140 | m_Modification:
1141 | m_TransformParent: {fileID: 0}
1142 | m_Modifications: []
1143 | m_RemovedComponents: []
1144 | m_ParentPrefab: {fileID: 0}
1145 | m_RootGameObject: {fileID: 174162}
1146 | m_IsPrefabParent: 1
1147 |
--------------------------------------------------------------------------------
/Assets/Prefabs/Blue Pants.prefab.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: aa006b8c65bb1407c9e07c9410bca198
3 | NativeFormatImporter:
4 | userData:
5 |
--------------------------------------------------------------------------------
/Assets/Prefabs/Fighter.prefab:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1 &169876
4 | GameObject:
5 | m_ObjectHideFlags: 1
6 | m_PrefabParentObject: {fileID: 0}
7 | m_PrefabInternal: {fileID: 100100000}
8 | serializedVersion: 4
9 | m_Component:
10 | - 4: {fileID: 469926}
11 | m_Layer: 0
12 | m_Name: Toes_R
13 | m_TagString: Untagged
14 | m_Icon: {fileID: 0}
15 | m_NavMeshLayer: 0
16 | m_StaticEditorFlags: 0
17 | m_IsActive: 1
18 | --- !u!1 &169878
19 | GameObject:
20 | m_ObjectHideFlags: 1
21 | m_PrefabParentObject: {fileID: 0}
22 | m_PrefabInternal: {fileID: 100100000}
23 | serializedVersion: 4
24 | m_Component:
25 | - 4: {fileID: 469928}
26 | m_Layer: 0
27 | m_Name: Foot_R
28 | m_TagString: Untagged
29 | m_Icon: {fileID: 0}
30 | m_NavMeshLayer: 0
31 | m_StaticEditorFlags: 0
32 | m_IsActive: 1
33 | --- !u!1 &169880
34 | GameObject:
35 | m_ObjectHideFlags: 1
36 | m_PrefabParentObject: {fileID: 0}
37 | m_PrefabInternal: {fileID: 100100000}
38 | serializedVersion: 4
39 | m_Component:
40 | - 4: {fileID: 469930}
41 | m_Layer: 0
42 | m_Name: Shin_R
43 | m_TagString: Untagged
44 | m_Icon: {fileID: 0}
45 | m_NavMeshLayer: 0
46 | m_StaticEditorFlags: 0
47 | m_IsActive: 1
48 | --- !u!1 &169882
49 | GameObject:
50 | m_ObjectHideFlags: 1
51 | m_PrefabParentObject: {fileID: 0}
52 | m_PrefabInternal: {fileID: 100100000}
53 | serializedVersion: 4
54 | m_Component:
55 | - 4: {fileID: 469932}
56 | m_Layer: 0
57 | m_Name: Thigh_R
58 | m_TagString: Untagged
59 | m_Icon: {fileID: 0}
60 | m_NavMeshLayer: 0
61 | m_StaticEditorFlags: 0
62 | m_IsActive: 1
63 | --- !u!1 &169884
64 | GameObject:
65 | m_ObjectHideFlags: 1
66 | m_PrefabParentObject: {fileID: 0}
67 | m_PrefabInternal: {fileID: 100100000}
68 | serializedVersion: 4
69 | m_Component:
70 | - 4: {fileID: 469934}
71 | m_Layer: 0
72 | m_Name: Toes_L
73 | m_TagString: Untagged
74 | m_Icon: {fileID: 0}
75 | m_NavMeshLayer: 0
76 | m_StaticEditorFlags: 0
77 | m_IsActive: 1
78 | --- !u!1 &169886
79 | GameObject:
80 | m_ObjectHideFlags: 1
81 | m_PrefabParentObject: {fileID: 0}
82 | m_PrefabInternal: {fileID: 100100000}
83 | serializedVersion: 4
84 | m_Component:
85 | - 4: {fileID: 469936}
86 | m_Layer: 0
87 | m_Name: Foot_L
88 | m_TagString: Untagged
89 | m_Icon: {fileID: 0}
90 | m_NavMeshLayer: 0
91 | m_StaticEditorFlags: 0
92 | m_IsActive: 1
93 | --- !u!1 &169888
94 | GameObject:
95 | m_ObjectHideFlags: 1
96 | m_PrefabParentObject: {fileID: 0}
97 | m_PrefabInternal: {fileID: 100100000}
98 | serializedVersion: 4
99 | m_Component:
100 | - 4: {fileID: 469938}
101 | m_Layer: 0
102 | m_Name: Shin_L
103 | m_TagString: Untagged
104 | m_Icon: {fileID: 0}
105 | m_NavMeshLayer: 0
106 | m_StaticEditorFlags: 0
107 | m_IsActive: 1
108 | --- !u!1 &169890
109 | GameObject:
110 | m_ObjectHideFlags: 1
111 | m_PrefabParentObject: {fileID: 0}
112 | m_PrefabInternal: {fileID: 100100000}
113 | serializedVersion: 4
114 | m_Component:
115 | - 4: {fileID: 469940}
116 | m_Layer: 0
117 | m_Name: Thigh_L
118 | m_TagString: Untagged
119 | m_Icon: {fileID: 0}
120 | m_NavMeshLayer: 0
121 | m_StaticEditorFlags: 0
122 | m_IsActive: 1
123 | --- !u!1 &169892
124 | GameObject:
125 | m_ObjectHideFlags: 1
126 | m_PrefabParentObject: {fileID: 0}
127 | m_PrefabInternal: {fileID: 100100000}
128 | serializedVersion: 4
129 | m_Component:
130 | - 4: {fileID: 469942}
131 | m_Layer: 0
132 | m_Name: Hips
133 | m_TagString: Untagged
134 | m_Icon: {fileID: 0}
135 | m_NavMeshLayer: 0
136 | m_StaticEditorFlags: 0
137 | m_IsActive: 1
138 | --- !u!1 &169894
139 | GameObject:
140 | m_ObjectHideFlags: 1
141 | m_PrefabParentObject: {fileID: 0}
142 | m_PrefabInternal: {fileID: 100100000}
143 | serializedVersion: 4
144 | m_Component:
145 | - 4: {fileID: 469878}
146 | m_Layer: 0
147 | m_Name: Head
148 | m_TagString: Untagged
149 | m_Icon: {fileID: 0}
150 | m_NavMeshLayer: 0
151 | m_StaticEditorFlags: 0
152 | m_IsActive: 1
153 | --- !u!1 &169896
154 | GameObject:
155 | m_ObjectHideFlags: 1
156 | m_PrefabParentObject: {fileID: 0}
157 | m_PrefabInternal: {fileID: 100100000}
158 | serializedVersion: 4
159 | m_Component:
160 | - 4: {fileID: 469880}
161 | m_Layer: 0
162 | m_Name: Neck
163 | m_TagString: Untagged
164 | m_Icon: {fileID: 0}
165 | m_NavMeshLayer: 0
166 | m_StaticEditorFlags: 0
167 | m_IsActive: 1
168 | --- !u!1 &169898
169 | GameObject:
170 | m_ObjectHideFlags: 1
171 | m_PrefabParentObject: {fileID: 0}
172 | m_PrefabInternal: {fileID: 100100000}
173 | serializedVersion: 4
174 | m_Component:
175 | - 4: {fileID: 469902}
176 | m_Layer: 0
177 | m_Name: W3_R
178 | m_TagString: Untagged
179 | m_Icon: {fileID: 0}
180 | m_NavMeshLayer: 0
181 | m_StaticEditorFlags: 0
182 | m_IsActive: 1
183 | --- !u!1 &169900
184 | GameObject:
185 | m_ObjectHideFlags: 1
186 | m_PrefabParentObject: {fileID: 0}
187 | m_PrefabInternal: {fileID: 100100000}
188 | serializedVersion: 4
189 | m_Component:
190 | - 4: {fileID: 469904}
191 | m_Layer: 0
192 | m_Name: W2_R
193 | m_TagString: Untagged
194 | m_Icon: {fileID: 0}
195 | m_NavMeshLayer: 0
196 | m_StaticEditorFlags: 0
197 | m_IsActive: 1
198 | --- !u!1 &169902
199 | GameObject:
200 | m_ObjectHideFlags: 1
201 | m_PrefabParentObject: {fileID: 0}
202 | m_PrefabInternal: {fileID: 100100000}
203 | serializedVersion: 4
204 | m_Component:
205 | - 4: {fileID: 469906}
206 | m_Layer: 0
207 | m_Name: W1_R
208 | m_TagString: Untagged
209 | m_Icon: {fileID: 0}
210 | m_NavMeshLayer: 0
211 | m_StaticEditorFlags: 0
212 | m_IsActive: 1
213 | --- !u!1 &169904
214 | GameObject:
215 | m_ObjectHideFlags: 1
216 | m_PrefabParentObject: {fileID: 0}
217 | m_PrefabInternal: {fileID: 100100000}
218 | serializedVersion: 4
219 | m_Component:
220 | - 4: {fileID: 469908}
221 | m_Layer: 0
222 | m_Name: T3_R
223 | m_TagString: Untagged
224 | m_Icon: {fileID: 0}
225 | m_NavMeshLayer: 0
226 | m_StaticEditorFlags: 0
227 | m_IsActive: 1
228 | --- !u!1 &169906
229 | GameObject:
230 | m_ObjectHideFlags: 1
231 | m_PrefabParentObject: {fileID: 0}
232 | m_PrefabInternal: {fileID: 100100000}
233 | serializedVersion: 4
234 | m_Component:
235 | - 4: {fileID: 469910}
236 | m_Layer: 0
237 | m_Name: T2_R
238 | m_TagString: Untagged
239 | m_Icon: {fileID: 0}
240 | m_NavMeshLayer: 0
241 | m_StaticEditorFlags: 0
242 | m_IsActive: 1
243 | --- !u!1 &169908
244 | GameObject:
245 | m_ObjectHideFlags: 1
246 | m_PrefabParentObject: {fileID: 0}
247 | m_PrefabInternal: {fileID: 100100000}
248 | serializedVersion: 4
249 | m_Component:
250 | - 4: {fileID: 469912}
251 | m_Layer: 0
252 | m_Name: T1_R
253 | m_TagString: Untagged
254 | m_Icon: {fileID: 0}
255 | m_NavMeshLayer: 0
256 | m_StaticEditorFlags: 0
257 | m_IsActive: 1
258 | --- !u!1 &169910
259 | GameObject:
260 | m_ObjectHideFlags: 1
261 | m_PrefabParentObject: {fileID: 0}
262 | m_PrefabInternal: {fileID: 100100000}
263 | serializedVersion: 4
264 | m_Component:
265 | - 4: {fileID: 469914}
266 | m_Layer: 0
267 | m_Name: Hand_R
268 | m_TagString: Untagged
269 | m_Icon: {fileID: 0}
270 | m_NavMeshLayer: 0
271 | m_StaticEditorFlags: 0
272 | m_IsActive: 1
273 | --- !u!1 &169912
274 | GameObject:
275 | m_ObjectHideFlags: 1
276 | m_PrefabParentObject: {fileID: 0}
277 | m_PrefabInternal: {fileID: 100100000}
278 | serializedVersion: 4
279 | m_Component:
280 | - 4: {fileID: 469916}
281 | m_Layer: 0
282 | m_Name: Forearm_R
283 | m_TagString: Untagged
284 | m_Icon: {fileID: 0}
285 | m_NavMeshLayer: 0
286 | m_StaticEditorFlags: 0
287 | m_IsActive: 1
288 | --- !u!1 &169914
289 | GameObject:
290 | m_ObjectHideFlags: 1
291 | m_PrefabParentObject: {fileID: 0}
292 | m_PrefabInternal: {fileID: 100100000}
293 | serializedVersion: 4
294 | m_Component:
295 | - 4: {fileID: 469918}
296 | m_Layer: 0
297 | m_Name: Arm_R
298 | m_TagString: Untagged
299 | m_Icon: {fileID: 0}
300 | m_NavMeshLayer: 0
301 | m_StaticEditorFlags: 0
302 | m_IsActive: 1
303 | --- !u!1 &169916
304 | GameObject:
305 | m_ObjectHideFlags: 1
306 | m_PrefabParentObject: {fileID: 0}
307 | m_PrefabInternal: {fileID: 100100000}
308 | serializedVersion: 4
309 | m_Component:
310 | - 4: {fileID: 469920}
311 | m_Layer: 0
312 | m_Name: Clavicle_R
313 | m_TagString: Untagged
314 | m_Icon: {fileID: 0}
315 | m_NavMeshLayer: 0
316 | m_StaticEditorFlags: 0
317 | m_IsActive: 1
318 | --- !u!1 &169918
319 | GameObject:
320 | m_ObjectHideFlags: 1
321 | m_PrefabParentObject: {fileID: 0}
322 | m_PrefabInternal: {fileID: 100100000}
323 | serializedVersion: 4
324 | m_Component:
325 | - 4: {fileID: 469888}
326 | m_Layer: 0
327 | m_Name: W3_L
328 | m_TagString: Untagged
329 | m_Icon: {fileID: 0}
330 | m_NavMeshLayer: 0
331 | m_StaticEditorFlags: 0
332 | m_IsActive: 1
333 | --- !u!1 &169920
334 | GameObject:
335 | m_ObjectHideFlags: 1
336 | m_PrefabParentObject: {fileID: 0}
337 | m_PrefabInternal: {fileID: 100100000}
338 | serializedVersion: 4
339 | m_Component:
340 | - 4: {fileID: 469890}
341 | m_Layer: 0
342 | m_Name: W2_L
343 | m_TagString: Untagged
344 | m_Icon: {fileID: 0}
345 | m_NavMeshLayer: 0
346 | m_StaticEditorFlags: 0
347 | m_IsActive: 1
348 | --- !u!1 &169922
349 | GameObject:
350 | m_ObjectHideFlags: 1
351 | m_PrefabParentObject: {fileID: 0}
352 | m_PrefabInternal: {fileID: 100100000}
353 | serializedVersion: 4
354 | m_Component:
355 | - 4: {fileID: 469892}
356 | m_Layer: 0
357 | m_Name: W1_L
358 | m_TagString: Untagged
359 | m_Icon: {fileID: 0}
360 | m_NavMeshLayer: 0
361 | m_StaticEditorFlags: 0
362 | m_IsActive: 1
363 | --- !u!1 &169924
364 | GameObject:
365 | m_ObjectHideFlags: 1
366 | m_PrefabParentObject: {fileID: 0}
367 | m_PrefabInternal: {fileID: 100100000}
368 | serializedVersion: 4
369 | m_Component:
370 | - 4: {fileID: 469882}
371 | m_Layer: 0
372 | m_Name: T3_L
373 | m_TagString: Untagged
374 | m_Icon: {fileID: 0}
375 | m_NavMeshLayer: 0
376 | m_StaticEditorFlags: 0
377 | m_IsActive: 1
378 | --- !u!1 &169926
379 | GameObject:
380 | m_ObjectHideFlags: 1
381 | m_PrefabParentObject: {fileID: 0}
382 | m_PrefabInternal: {fileID: 100100000}
383 | serializedVersion: 4
384 | m_Component:
385 | - 4: {fileID: 469884}
386 | m_Layer: 0
387 | m_Name: T2_L
388 | m_TagString: Untagged
389 | m_Icon: {fileID: 0}
390 | m_NavMeshLayer: 0
391 | m_StaticEditorFlags: 0
392 | m_IsActive: 1
393 | --- !u!1 &169928
394 | GameObject:
395 | m_ObjectHideFlags: 1
396 | m_PrefabParentObject: {fileID: 0}
397 | m_PrefabInternal: {fileID: 100100000}
398 | serializedVersion: 4
399 | m_Component:
400 | - 4: {fileID: 469886}
401 | m_Layer: 0
402 | m_Name: T1_L
403 | m_TagString: Untagged
404 | m_Icon: {fileID: 0}
405 | m_NavMeshLayer: 0
406 | m_StaticEditorFlags: 0
407 | m_IsActive: 1
408 | --- !u!1 &169930
409 | GameObject:
410 | m_ObjectHideFlags: 1
411 | m_PrefabParentObject: {fileID: 0}
412 | m_PrefabInternal: {fileID: 100100000}
413 | serializedVersion: 4
414 | m_Component:
415 | - 4: {fileID: 469894}
416 | m_Layer: 0
417 | m_Name: Hand_L
418 | m_TagString: Untagged
419 | m_Icon: {fileID: 0}
420 | m_NavMeshLayer: 0
421 | m_StaticEditorFlags: 0
422 | m_IsActive: 1
423 | --- !u!1 &169932
424 | GameObject:
425 | m_ObjectHideFlags: 1
426 | m_PrefabParentObject: {fileID: 0}
427 | m_PrefabInternal: {fileID: 100100000}
428 | serializedVersion: 4
429 | m_Component:
430 | - 4: {fileID: 469896}
431 | m_Layer: 0
432 | m_Name: Forearm_L
433 | m_TagString: Untagged
434 | m_Icon: {fileID: 0}
435 | m_NavMeshLayer: 0
436 | m_StaticEditorFlags: 0
437 | m_IsActive: 1
438 | --- !u!1 &169934
439 | GameObject:
440 | m_ObjectHideFlags: 1
441 | m_PrefabParentObject: {fileID: 0}
442 | m_PrefabInternal: {fileID: 100100000}
443 | serializedVersion: 4
444 | m_Component:
445 | - 4: {fileID: 469898}
446 | m_Layer: 0
447 | m_Name: Arm_L
448 | m_TagString: Untagged
449 | m_Icon: {fileID: 0}
450 | m_NavMeshLayer: 0
451 | m_StaticEditorFlags: 0
452 | m_IsActive: 1
453 | --- !u!1 &169936
454 | GameObject:
455 | m_ObjectHideFlags: 1
456 | m_PrefabParentObject: {fileID: 0}
457 | m_PrefabInternal: {fileID: 100100000}
458 | serializedVersion: 4
459 | m_Component:
460 | - 4: {fileID: 469900}
461 | m_Layer: 0
462 | m_Name: Clavicle_L
463 | m_TagString: Untagged
464 | m_Icon: {fileID: 0}
465 | m_NavMeshLayer: 0
466 | m_StaticEditorFlags: 0
467 | m_IsActive: 1
468 | --- !u!1 &169938
469 | GameObject:
470 | m_ObjectHideFlags: 1
471 | m_PrefabParentObject: {fileID: 0}
472 | m_PrefabInternal: {fileID: 100100000}
473 | serializedVersion: 4
474 | m_Component:
475 | - 4: {fileID: 469922}
476 | m_Layer: 0
477 | m_Name: Chest
478 | m_TagString: Untagged
479 | m_Icon: {fileID: 0}
480 | m_NavMeshLayer: 0
481 | m_StaticEditorFlags: 0
482 | m_IsActive: 1
483 | --- !u!1 &169940
484 | GameObject:
485 | m_ObjectHideFlags: 1
486 | m_PrefabParentObject: {fileID: 0}
487 | m_PrefabInternal: {fileID: 100100000}
488 | serializedVersion: 4
489 | m_Component:
490 | - 4: {fileID: 469924}
491 | m_Layer: 0
492 | m_Name: Abdomen
493 | m_TagString: Untagged
494 | m_Icon: {fileID: 0}
495 | m_NavMeshLayer: 0
496 | m_StaticEditorFlags: 0
497 | m_IsActive: 1
498 | --- !u!1 &169942
499 | GameObject:
500 | m_ObjectHideFlags: 1
501 | m_PrefabParentObject: {fileID: 0}
502 | m_PrefabInternal: {fileID: 100100000}
503 | serializedVersion: 4
504 | m_Component:
505 | - 4: {fileID: 469944}
506 | m_Layer: 0
507 | m_Name: Pelvis
508 | m_TagString: Untagged
509 | m_Icon: {fileID: 0}
510 | m_NavMeshLayer: 0
511 | m_StaticEditorFlags: 0
512 | m_IsActive: 1
513 | --- !u!1 &169944
514 | GameObject:
515 | m_ObjectHideFlags: 1
516 | m_PrefabParentObject: {fileID: 0}
517 | m_PrefabInternal: {fileID: 100100000}
518 | serializedVersion: 4
519 | m_Component:
520 | - 4: {fileID: 469876}
521 | m_Layer: 0
522 | m_Name: RootBone
523 | m_TagString: Untagged
524 | m_Icon: {fileID: 0}
525 | m_NavMeshLayer: 0
526 | m_StaticEditorFlags: 0
527 | m_IsActive: 1
528 | --- !u!1 &169946
529 | GameObject:
530 | m_ObjectHideFlags: 0
531 | m_PrefabParentObject: {fileID: 0}
532 | m_PrefabInternal: {fileID: 100100000}
533 | serializedVersion: 4
534 | m_Component:
535 | - 4: {fileID: 469946}
536 | m_Layer: 0
537 | m_Name: Skeleton
538 | m_TagString: Untagged
539 | m_Icon: {fileID: 0}
540 | m_NavMeshLayer: 0
541 | m_StaticEditorFlags: 0
542 | m_IsActive: 1
543 | --- !u!1 &169948
544 | GameObject:
545 | m_ObjectHideFlags: 0
546 | m_PrefabParentObject: {fileID: 0}
547 | m_PrefabInternal: {fileID: 100100000}
548 | serializedVersion: 4
549 | m_Component:
550 | - 4: {fileID: 469948}
551 | - 137: {fileID: 13769876}
552 | m_Layer: 0
553 | m_Name: Human
554 | m_TagString: Untagged
555 | m_Icon: {fileID: 0}
556 | m_NavMeshLayer: 0
557 | m_StaticEditorFlags: 0
558 | m_IsActive: 1
559 | --- !u!1 &169950
560 | GameObject:
561 | m_ObjectHideFlags: 0
562 | m_PrefabParentObject: {fileID: 0}
563 | m_PrefabInternal: {fileID: 100100000}
564 | serializedVersion: 4
565 | m_Component:
566 | - 4: {fileID: 469950}
567 | - 137: {fileID: 13769878}
568 | m_Layer: 0
569 | m_Name: Helmet
570 | m_TagString: Untagged
571 | m_Icon: {fileID: 0}
572 | m_NavMeshLayer: 0
573 | m_StaticEditorFlags: 0
574 | m_IsActive: 1
575 | --- !u!1 &169952
576 | GameObject:
577 | m_ObjectHideFlags: 0
578 | m_PrefabParentObject: {fileID: 0}
579 | m_PrefabInternal: {fileID: 100100000}
580 | serializedVersion: 4
581 | m_Component:
582 | - 4: {fileID: 469952}
583 | - 137: {fileID: 13769880}
584 | m_Layer: 0
585 | m_Name: Chest_Plate
586 | m_TagString: Untagged
587 | m_Icon: {fileID: 0}
588 | m_NavMeshLayer: 0
589 | m_StaticEditorFlags: 0
590 | m_IsActive: 1
591 | --- !u!1 &169954
592 | GameObject:
593 | m_ObjectHideFlags: 0
594 | m_PrefabParentObject: {fileID: 0}
595 | m_PrefabInternal: {fileID: 100100000}
596 | serializedVersion: 4
597 | m_Component:
598 | - 4: {fileID: 469954}
599 | - 95: {fileID: 9569876}
600 | m_Layer: 0
601 | m_Name: Fighter
602 | m_TagString: Untagged
603 | m_Icon: {fileID: 0}
604 | m_NavMeshLayer: 0
605 | m_StaticEditorFlags: 0
606 | m_IsActive: 1
607 | --- !u!4 &469876
608 | Transform:
609 | m_ObjectHideFlags: 1
610 | m_PrefabParentObject: {fileID: 0}
611 | m_PrefabInternal: {fileID: 100100000}
612 | m_GameObject: {fileID: 169944}
613 | m_LocalRotation: {x: .707103491, y: .707103312, z: .00219321554, w: -.0021812215}
614 | m_LocalPosition: {x: -0, y: 0, z: 0}
615 | m_LocalScale: {x: 1, y: 1, z: 1.00597608}
616 | m_Children:
617 | - {fileID: 469944}
618 | m_Father: {fileID: 469946}
619 | m_RootOrder: 0
620 | --- !u!4 &469878
621 | Transform:
622 | m_ObjectHideFlags: 1
623 | m_PrefabParentObject: {fileID: 0}
624 | m_PrefabInternal: {fileID: 100100000}
625 | m_GameObject: {fileID: 169894}
626 | m_LocalRotation: {x: .999982893, y: -7.45227098e-08, z: .00585029554, w: 3.14338592e-07}
627 | m_LocalPosition: {x: -2.29607821, y: 1.7340669e-07, z: .000237226486}
628 | m_LocalScale: {x: 1, y: 1, z: .999999881}
629 | m_Children: []
630 | m_Father: {fileID: 469880}
631 | m_RootOrder: 0
632 | --- !u!4 &469880
633 | Transform:
634 | m_ObjectHideFlags: 1
635 | m_PrefabParentObject: {fileID: 0}
636 | m_PrefabInternal: {fileID: 100100000}
637 | m_GameObject: {fileID: 169896}
638 | m_LocalRotation: {x: 1.22286767e-08, y: .310993314, z: -8.67848939e-08, w: .950412095}
639 | m_LocalPosition: {x: -9.91477299, y: 7.48397952e-07, z: -.000460505486}
640 | m_LocalScale: {x: 1, y: 1, z: .999999881}
641 | m_Children:
642 | - {fileID: 469878}
643 | m_Father: {fileID: 469922}
644 | m_RootOrder: 2
645 | --- !u!4 &469882
646 | Transform:
647 | m_ObjectHideFlags: 1
648 | m_PrefabParentObject: {fileID: 0}
649 | m_PrefabInternal: {fileID: 100100000}
650 | m_GameObject: {fileID: 169924}
651 | m_LocalRotation: {x: -.0497966297, y: .0831760615, z: -.188534334, w: .977270126}
652 | m_LocalPosition: {x: -.903439283, y: 2.68220901e-06, z: 4.94718552e-06}
653 | m_LocalScale: {x: .99999994, y: 1, z: .999999881}
654 | m_Children: []
655 | m_Father: {fileID: 469884}
656 | m_RootOrder: 0
657 | --- !u!4 &469884
658 | Transform:
659 | m_ObjectHideFlags: 1
660 | m_PrefabParentObject: {fileID: 0}
661 | m_PrefabInternal: {fileID: 100100000}
662 | m_GameObject: {fileID: 169926}
663 | m_LocalRotation: {x: .969523549, y: .202384621, z: -.0799411163, w: .112578735}
664 | m_LocalPosition: {x: -.871702433, y: 8.10623169e-06, z: 1.65402889e-05}
665 | m_LocalScale: {x: .999999702, y: 1.00000012, z: 1}
666 | m_Children:
667 | - {fileID: 469882}
668 | m_Father: {fileID: 469886}
669 | m_RootOrder: 0
670 | --- !u!4 &469886
671 | Transform:
672 | m_ObjectHideFlags: 1
673 | m_PrefabParentObject: {fileID: 0}
674 | m_PrefabInternal: {fileID: 100100000}
675 | m_GameObject: {fileID: 169928}
676 | m_LocalRotation: {x: .639692724, y: .757793665, z: .108823419, w: -.068552807}
677 | m_LocalPosition: {x: -1.36854434, y: -.482892573, z: -.629053652}
678 | m_LocalScale: {x: 1, y: 1, z: 1}
679 | m_Children:
680 | - {fileID: 469884}
681 | m_Father: {fileID: 469894}
682 | m_RootOrder: 0
683 | --- !u!4 &469888
684 | Transform:
685 | m_ObjectHideFlags: 1
686 | m_PrefabParentObject: {fileID: 0}
687 | m_PrefabInternal: {fileID: 100100000}
688 | m_GameObject: {fileID: 169918}
689 | m_LocalRotation: {x: .045214653, y: -.00776683073, z: .0335721597, w: .998382807}
690 | m_LocalPosition: {x: -1.34022737, y: 7.74860382e-07, z: 1.27404928e-06}
691 | m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1.00000024}
692 | m_Children: []
693 | m_Father: {fileID: 469890}
694 | m_RootOrder: 0
695 | --- !u!4 &469890
696 | Transform:
697 | m_ObjectHideFlags: 1
698 | m_PrefabParentObject: {fileID: 0}
699 | m_PrefabInternal: {fileID: 100100000}
700 | m_GameObject: {fileID: 169920}
701 | m_LocalRotation: {x: .025656566, y: -.022933865, z: .048151806, w: .998247027}
702 | m_LocalPosition: {x: -1.0445565, y: -3.27825546e-07, z: 3.33786011e-06}
703 | m_LocalScale: {x: 1.00000012, y: 1.00000024, z: 1}
704 | m_Children:
705 | - {fileID: 469888}
706 | m_Father: {fileID: 469892}
707 | m_RootOrder: 0
708 | --- !u!4 &469892
709 | Transform:
710 | m_ObjectHideFlags: 1
711 | m_PrefabParentObject: {fileID: 0}
712 | m_PrefabInternal: {fileID: 100100000}
713 | m_GameObject: {fileID: 169922}
714 | m_LocalRotation: {x: -.00555509795, y: .0198445208, z: -.045369707, w: .99875772}
715 | m_LocalPosition: {x: -2.85057712, y: .451143146, z: -.106521383}
716 | m_LocalScale: {x: 1.00000012, y: 1, z: 1}
717 | m_Children:
718 | - {fileID: 469890}
719 | m_Father: {fileID: 469894}
720 | m_RootOrder: 1
721 | --- !u!4 &469894
722 | Transform:
723 | m_ObjectHideFlags: 1
724 | m_PrefabParentObject: {fileID: 0}
725 | m_PrefabInternal: {fileID: 100100000}
726 | m_GameObject: {fileID: 169930}
727 | m_LocalRotation: {x: -.00588362245, y: .012324011, z: .0097168684, w: .999859571}
728 | m_LocalPosition: {x: -7.4853816, y: 8.34465027e-07, z: -4.96208668e-06}
729 | m_LocalScale: {x: 1, y: .999999881, z: .999999881}
730 | m_Children:
731 | - {fileID: 469886}
732 | - {fileID: 469892}
733 | m_Father: {fileID: 469896}
734 | m_RootOrder: 0
735 | --- !u!4 &469896
736 | Transform:
737 | m_ObjectHideFlags: 1
738 | m_PrefabParentObject: {fileID: 0}
739 | m_PrefabInternal: {fileID: 100100000}
740 | m_GameObject: {fileID: 169932}
741 | m_LocalRotation: {x: -.00240050955, y: .0882008299, z: .0998142064, w: .991086304}
742 | m_LocalPosition: {x: -8.85164165, y: -4.06801701e-06, z: -5.28991222e-06}
743 | m_LocalScale: {x: .999999881, y: 1, z: .99999994}
744 | m_Children:
745 | - {fileID: 469894}
746 | m_Father: {fileID: 469898}
747 | m_RootOrder: 0
748 | --- !u!4 &469898
749 | Transform:
750 | m_ObjectHideFlags: 1
751 | m_PrefabParentObject: {fileID: 0}
752 | m_PrefabInternal: {fileID: 100100000}
753 | m_GameObject: {fileID: 169934}
754 | m_LocalRotation: {x: -.0359931625, y: .118154474, z: -.128546953, w: .98398155}
755 | m_LocalPosition: {x: -4.92622185, y: 1.87952537e-07, z: -6.71856105e-06}
756 | m_LocalScale: {x: .999999762, y: 1, z: 1}
757 | m_Children:
758 | - {fileID: 469896}
759 | m_Father: {fileID: 469900}
760 | m_RootOrder: 0
761 | --- !u!4 &469900
762 | Transform:
763 | m_ObjectHideFlags: 1
764 | m_PrefabParentObject: {fileID: 0}
765 | m_PrefabInternal: {fileID: 100100000}
766 | m_GameObject: {fileID: 169936}
767 | m_LocalRotation: {x: -.301586568, y: -.529891491, z: .639644086, w: .468098253}
768 | m_LocalPosition: {x: -9.91477299, y: 1.03669231e-06, z: -.000460505486}
769 | m_LocalScale: {x: .999999881, y: .999999762, z: .999999821}
770 | m_Children:
771 | - {fileID: 469898}
772 | m_Father: {fileID: 469922}
773 | m_RootOrder: 0
774 | --- !u!4 &469902
775 | Transform:
776 | m_ObjectHideFlags: 1
777 | m_PrefabParentObject: {fileID: 0}
778 | m_PrefabInternal: {fileID: 100100000}
779 | m_GameObject: {fileID: 169898}
780 | m_LocalRotation: {x: -.0452146456, y: -.00776682328, z: -.0335721597, w: .998382807}
781 | m_LocalPosition: {x: -1.34023023, y: 5.36441803e-07, z: 2.38418579e-07}
782 | m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1}
783 | m_Children: []
784 | m_Father: {fileID: 469904}
785 | m_RootOrder: 0
786 | --- !u!4 &469904
787 | Transform:
788 | m_ObjectHideFlags: 1
789 | m_PrefabParentObject: {fileID: 0}
790 | m_PrefabInternal: {fileID: 100100000}
791 | m_GameObject: {fileID: 169900}
792 | m_LocalRotation: {x: -.0256565679, y: -.022933865, z: -.048151806, w: .998247027}
793 | m_LocalPosition: {x: -1.04455924, y: 6.85453415e-07, z: 6.04987144e-06}
794 | m_LocalScale: {x: 1, y: 1.00000012, z: 1}
795 | m_Children:
796 | - {fileID: 469902}
797 | m_Father: {fileID: 469906}
798 | m_RootOrder: 0
799 | --- !u!4 &469906
800 | Transform:
801 | m_ObjectHideFlags: 1
802 | m_PrefabParentObject: {fileID: 0}
803 | m_PrefabInternal: {fileID: 100100000}
804 | m_GameObject: {fileID: 169902}
805 | m_LocalRotation: {x: .00555509981, y: .0198445208, z: .0453697033, w: .99875772}
806 | m_LocalPosition: {x: -2.85057473, y: -.451142907, z: -.106522083}
807 | m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1.00000012}
808 | m_Children:
809 | - {fileID: 469904}
810 | m_Father: {fileID: 469914}
811 | m_RootOrder: 1
812 | --- !u!4 &469908
813 | Transform:
814 | m_ObjectHideFlags: 1
815 | m_PrefabParentObject: {fileID: 0}
816 | m_PrefabInternal: {fileID: 100100000}
817 | m_GameObject: {fileID: 169904}
818 | m_LocalRotation: {x: .0497966781, y: .0831760615, z: .188534394, w: .977270067}
819 | m_LocalPosition: {x: -.903441191, y: -3.57627869e-06, z: 7.9870224e-06}
820 | m_LocalScale: {x: .999999821, y: .999999881, z: 1}
821 | m_Children: []
822 | m_Father: {fileID: 469910}
823 | m_RootOrder: 0
824 | --- !u!4 &469910
825 | Transform:
826 | m_ObjectHideFlags: 1
827 | m_PrefabParentObject: {fileID: 0}
828 | m_PrefabInternal: {fileID: 100100000}
829 | m_GameObject: {fileID: 169906}
830 | m_LocalRotation: {x: .969523549, y: -.202384755, z: -.0799410641, w: -.112578742}
831 | m_LocalPosition: {x: -.871701717, y: -1.15931034e-05, z: 1.36941671e-05}
832 | m_LocalScale: {x: .999999642, y: 1, z: .999999881}
833 | m_Children:
834 | - {fileID: 469908}
835 | m_Father: {fileID: 469912}
836 | m_RootOrder: 0
837 | --- !u!4 &469912
838 | Transform:
839 | m_ObjectHideFlags: 1
840 | m_PrefabParentObject: {fileID: 0}
841 | m_PrefabInternal: {fileID: 100100000}
842 | m_GameObject: {fileID: 169908}
843 | m_LocalRotation: {x: -.639692605, y: .757793903, z: -.108822979, w: -.068552576}
844 | m_LocalPosition: {x: -1.36854362, y: .48289299, z: -.629050493}
845 | m_LocalScale: {x: 1.00000012, y: .99999994, z: 1.00000012}
846 | m_Children:
847 | - {fileID: 469910}
848 | m_Father: {fileID: 469914}
849 | m_RootOrder: 0
850 | --- !u!4 &469914
851 | Transform:
852 | m_ObjectHideFlags: 1
853 | m_PrefabParentObject: {fileID: 0}
854 | m_PrefabInternal: {fileID: 100100000}
855 | m_GameObject: {fileID: 169910}
856 | m_LocalRotation: {x: .00588362152, y: .0123240091, z: -.00971686281, w: .999859571}
857 | m_LocalPosition: {x: -7.48538256, y: 2.98023224e-07, z: -1.87754631e-06}
858 | m_LocalScale: {x: 1, y: .999999881, z: .999999762}
859 | m_Children:
860 | - {fileID: 469912}
861 | - {fileID: 469906}
862 | m_Father: {fileID: 469916}
863 | m_RootOrder: 0
864 | --- !u!4 &469916
865 | Transform:
866 | m_ObjectHideFlags: 1
867 | m_PrefabParentObject: {fileID: 0}
868 | m_PrefabInternal: {fileID: 100100000}
869 | m_GameObject: {fileID: 169912}
870 | m_LocalRotation: {x: .00240053493, y: .0882008448, z: -.0998141915, w: .991086304}
871 | m_LocalPosition: {x: -8.8516407, y: 4.67896461e-06, z: -1.60932541e-06}
872 | m_LocalScale: {x: .999999762, y: 1, z: 1}
873 | m_Children:
874 | - {fileID: 469914}
875 | m_Father: {fileID: 469918}
876 | m_RootOrder: 0
877 | --- !u!4 &469918
878 | Transform:
879 | m_ObjectHideFlags: 1
880 | m_PrefabParentObject: {fileID: 0}
881 | m_PrefabInternal: {fileID: 100100000}
882 | m_GameObject: {fileID: 169914}
883 | m_LocalRotation: {x: .0359932072, y: .118154489, z: .128546923, w: .98398155}
884 | m_LocalPosition: {x: -4.92622042, y: 5.98724e-07, z: -1.4431309e-05}
885 | m_LocalScale: {x: .999999881, y: .999999821, z: 1}
886 | m_Children:
887 | - {fileID: 469916}
888 | m_Father: {fileID: 469920}
889 | m_RootOrder: 0
890 | --- !u!4 &469920
891 | Transform:
892 | m_ObjectHideFlags: 1
893 | m_PrefabParentObject: {fileID: 0}
894 | m_PrefabInternal: {fileID: 100100000}
895 | m_GameObject: {fileID: 169916}
896 | m_LocalRotation: {x: -.30158633, y: .529891789, z: .639643908, w: -.468098313}
897 | m_LocalPosition: {x: -9.91477299, y: 7.48397952e-07, z: -.000460505486}
898 | m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1}
899 | m_Children:
900 | - {fileID: 469918}
901 | m_Father: {fileID: 469922}
902 | m_RootOrder: 1
903 | --- !u!4 &469922
904 | Transform:
905 | m_ObjectHideFlags: 1
906 | m_PrefabParentObject: {fileID: 0}
907 | m_PrefabInternal: {fileID: 100100000}
908 | m_GameObject: {fileID: 169938}
909 | m_LocalRotation: {x: .980535865, y: -1.06319014e-07, z: -.196340024, w: -9.23513994e-08}
910 | m_LocalPosition: {x: -3.65089822, y: 2.75640161e-07, z: -3.91602516e-05}
911 | m_LocalScale: {x: .999999762, y: 1, z: .999999762}
912 | m_Children:
913 | - {fileID: 469900}
914 | - {fileID: 469920}
915 | - {fileID: 469880}
916 | m_Father: {fileID: 469924}
917 | m_RootOrder: 0
918 | --- !u!4 &469924
919 | Transform:
920 | m_ObjectHideFlags: 1
921 | m_PrefabParentObject: {fileID: 0}
922 | m_PrefabInternal: {fileID: 100100000}
923 | m_GameObject: {fileID: 169940}
924 | m_LocalRotation: {x: -1.14550929e-07, y: .0786363631, z: -3.73995661e-08, w: .99690336}
925 | m_LocalPosition: {x: -4.44503546, y: 3.35585526e-07, z: -7.45057946e-07}
926 | m_LocalScale: {x: .99999994, y: 1, z: .99999994}
927 | m_Children:
928 | - {fileID: 469922}
929 | m_Father: {fileID: 469944}
930 | m_RootOrder: 0
931 | --- !u!4 &469926
932 | Transform:
933 | m_ObjectHideFlags: 1
934 | m_PrefabParentObject: {fileID: 0}
935 | m_PrefabInternal: {fileID: 100100000}
936 | m_GameObject: {fileID: 169876}
937 | m_LocalRotation: {x: .0100003583, y: -.151573271, z: .0223288368, w: .988143206}
938 | m_LocalPosition: {x: -3.59734654, y: 5.02448529e-07, z: -8.2468614e-07}
939 | m_LocalScale: {x: .999999881, y: 1, z: .999999881}
940 | m_Children: []
941 | m_Father: {fileID: 469928}
942 | m_RootOrder: 0
943 | --- !u!4 &469928
944 | Transform:
945 | m_ObjectHideFlags: 1
946 | m_PrefabParentObject: {fileID: 0}
947 | m_PrefabInternal: {fileID: 100100000}
948 | m_GameObject: {fileID: 169878}
949 | m_LocalRotation: {x: .0524554513, y: -.610774159, z: -.00941536203, w: .79000932}
950 | m_LocalPosition: {x: -11.9323568, y: 1.52736902e-07, z: 2.79396772e-07}
951 | m_LocalScale: {x: .999999821, y: .999999821, z: .999999821}
952 | m_Children:
953 | - {fileID: 469926}
954 | m_Father: {fileID: 469930}
955 | m_RootOrder: 0
956 | --- !u!4 &469930
957 | Transform:
958 | m_ObjectHideFlags: 1
959 | m_PrefabParentObject: {fileID: 0}
960 | m_PrefabInternal: {fileID: 100100000}
961 | m_GameObject: {fileID: 169880}
962 | m_LocalRotation: {x: -.0106878672, y: .0827607363, z: -.0115335258, w: .996445417}
963 | m_LocalPosition: {x: -12.4567051, y: 6.78788638e-07, z: 2.26893462e-07}
964 | m_LocalScale: {x: 1.00000012, y: .99999994, z: .99999994}
965 | m_Children:
966 | - {fileID: 469928}
967 | m_Father: {fileID: 469932}
968 | m_RootOrder: 0
969 | --- !u!4 &469932
970 | Transform:
971 | m_ObjectHideFlags: 1
972 | m_PrefabParentObject: {fileID: 0}
973 | m_PrefabInternal: {fileID: 100100000}
974 | m_GameObject: {fileID: 169882}
975 | m_LocalRotation: {x: .989801645, y: .0235494822, z: -.14044565, w: -.00363555667}
976 | m_LocalPosition: {x: -3.17156816, y: -2.72283435, z: .436736465}
977 | m_LocalScale: {x: 1.00000036, y: 1, z: 1.00000012}
978 | m_Children:
979 | - {fileID: 469930}
980 | m_Father: {fileID: 469942}
981 | m_RootOrder: 1
982 | --- !u!4 &469934
983 | Transform:
984 | m_ObjectHideFlags: 1
985 | m_PrefabParentObject: {fileID: 0}
986 | m_PrefabInternal: {fileID: 100100000}
987 | m_GameObject: {fileID: 169884}
988 | m_LocalRotation: {x: -.00994823128, y: -.151574612, z: -.022320848, w: .988143742}
989 | m_LocalPosition: {x: -3.59734678, y: 3.78582627e-07, z: -1.80443749e-07}
990 | m_LocalScale: {x: .999999762, y: .99999994, z: .999999821}
991 | m_Children: []
992 | m_Father: {fileID: 469936}
993 | m_RootOrder: 0
994 | --- !u!4 &469936
995 | Transform:
996 | m_ObjectHideFlags: 1
997 | m_PrefabParentObject: {fileID: 0}
998 | m_PrefabInternal: {fileID: 100100000}
999 | m_GameObject: {fileID: 169886}
1000 | m_LocalRotation: {x: -.0437035598, y: -.610841215, z: .00258809701, w: .790541768}
1001 | m_LocalPosition: {x: -11.9323559, y: 6.42845407e-07, z: 1.75088644e-07}
1002 | m_LocalScale: {x: .99999994, y: .999999821, z: .999999821}
1003 | m_Children:
1004 | - {fileID: 469934}
1005 | m_Father: {fileID: 469938}
1006 | m_RootOrder: 0
1007 | --- !u!4 &469938
1008 | Transform:
1009 | m_ObjectHideFlags: 1
1010 | m_PrefabParentObject: {fileID: 0}
1011 | m_PrefabInternal: {fileID: 100100000}
1012 | m_GameObject: {fileID: 169888}
1013 | m_LocalRotation: {x: -.000914682925, y: .0826337263, z: .0124107832, w: .99650228}
1014 | m_LocalPosition: {x: -12.4566984, y: 5.85506314e-07, z: 3.93949449e-07}
1015 | m_LocalScale: {x: 1, y: 1, z: 1.00000012}
1016 | m_Children:
1017 | - {fileID: 469936}
1018 | m_Father: {fileID: 469940}
1019 | m_RootOrder: 0
1020 | --- !u!4 &469940
1021 | Transform:
1022 | m_ObjectHideFlags: 1
1023 | m_PrefabParentObject: {fileID: 0}
1024 | m_PrefabInternal: {fileID: 100100000}
1025 | m_GameObject: {fileID: 169890}
1026 | m_LocalRotation: {x: .989803374, y: -.0236223638, z: -.140433431, w: .00312377885}
1027 | m_LocalPosition: {x: -3.17156792, y: 2.7228353, z: .436733633}
1028 | m_LocalScale: {x: .999999523, y: 1, z: 1.00000012}
1029 | m_Children:
1030 | - {fileID: 469938}
1031 | m_Father: {fileID: 469942}
1032 | m_RootOrder: 0
1033 | --- !u!4 &469942
1034 | Transform:
1035 | m_ObjectHideFlags: 1
1036 | m_PrefabParentObject: {fileID: 0}
1037 | m_PrefabInternal: {fileID: 100100000}
1038 | m_GameObject: {fileID: 169892}
1039 | m_LocalRotation: {x: 7.54975815e-08, y: 1, z: -4.33125763e-07, w: 7.55001253e-08}
1040 | m_LocalPosition: {x: -4.44503546, y: 3.35585526e-07, z: -7.45057946e-07}
1041 | m_LocalScale: {x: 1, y: 1, z: 1.00000012}
1042 | m_Children:
1043 | - {fileID: 469940}
1044 | - {fileID: 469932}
1045 | m_Father: {fileID: 469944}
1046 | m_RootOrder: 1
1047 | --- !u!4 &469944
1048 | Transform:
1049 | m_ObjectHideFlags: 1
1050 | m_PrefabParentObject: {fileID: 0}
1051 | m_PrefabInternal: {fileID: 100100000}
1052 | m_GameObject: {fileID: 169942}
1053 | m_LocalRotation: {x: .794472218, y: 4.98702377e-07, z: .60730052, w: 4.31092303e-07}
1054 | m_LocalPosition: {x: .920577109, y: -3.63535837e-05, z: -24.7244434}
1055 | m_LocalScale: {x: 1.00000024, y: 1, z: 1}
1056 | m_Children:
1057 | - {fileID: 469924}
1058 | - {fileID: 469942}
1059 | m_Father: {fileID: 469876}
1060 | m_RootOrder: 0
1061 | --- !u!4 &469946
1062 | Transform:
1063 | m_ObjectHideFlags: 1
1064 | m_PrefabParentObject: {fileID: 0}
1065 | m_PrefabInternal: {fileID: 100100000}
1066 | m_GameObject: {fileID: 169946}
1067 | m_LocalRotation: {x: -.707106829, y: 0, z: -0, w: .707106709}
1068 | m_LocalPosition: {x: 0, y: 0, z: 0}
1069 | m_LocalScale: {x: .00999999978, y: .00999999978, z: .00999999978}
1070 | m_Children:
1071 | - {fileID: 469876}
1072 | m_Father: {fileID: 469954}
1073 | m_RootOrder: 3
1074 | --- !u!4 &469948
1075 | Transform:
1076 | m_ObjectHideFlags: 1
1077 | m_PrefabParentObject: {fileID: 0}
1078 | m_PrefabInternal: {fileID: 100100000}
1079 | m_GameObject: {fileID: 169948}
1080 | m_LocalRotation: {x: 8.14603354e-08, y: 0, z: 0, w: 1}
1081 | m_LocalPosition: {x: 0, y: 0, z: 0}
1082 | m_LocalScale: {x: 6.9000535, y: 6.9000535, z: 6.9000535}
1083 | m_Children: []
1084 | m_Father: {fileID: 469954}
1085 | m_RootOrder: 2
1086 | --- !u!4 &469950
1087 | Transform:
1088 | m_ObjectHideFlags: 1
1089 | m_PrefabParentObject: {fileID: 0}
1090 | m_PrefabInternal: {fileID: 100100000}
1091 | m_GameObject: {fileID: 169950}
1092 | m_LocalRotation: {x: 8.14603354e-08, y: 0, z: 0, w: 1}
1093 | m_LocalPosition: {x: 0, y: 0, z: 0}
1094 | m_LocalScale: {x: 6.85502434, y: 6.85502434, z: 6.85502434}
1095 | m_Children: []
1096 | m_Father: {fileID: 469954}
1097 | m_RootOrder: 1
1098 | --- !u!4 &469952
1099 | Transform:
1100 | m_ObjectHideFlags: 1
1101 | m_PrefabParentObject: {fileID: 0}
1102 | m_PrefabInternal: {fileID: 100100000}
1103 | m_GameObject: {fileID: 169952}
1104 | m_LocalRotation: {x: 8.14603354e-08, y: 0, z: 0, w: 1}
1105 | m_LocalPosition: {x: 0, y: 0, z: 0}
1106 | m_LocalScale: {x: 6.85502434, y: 6.85502434, z: 6.85502434}
1107 | m_Children: []
1108 | m_Father: {fileID: 469954}
1109 | m_RootOrder: 0
1110 | --- !u!4 &469954
1111 | Transform:
1112 | m_ObjectHideFlags: 1
1113 | m_PrefabParentObject: {fileID: 0}
1114 | m_PrefabInternal: {fileID: 100100000}
1115 | m_GameObject: {fileID: 169954}
1116 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
1117 | m_LocalPosition: {x: 0, y: 0, z: 0}
1118 | m_LocalScale: {x: 1, y: 1, z: 1}
1119 | m_Children:
1120 | - {fileID: 469952}
1121 | - {fileID: 469950}
1122 | - {fileID: 469948}
1123 | - {fileID: 469946}
1124 | m_Father: {fileID: 0}
1125 | m_RootOrder: 0
1126 | --- !u!95 &9569876
1127 | Animator:
1128 | serializedVersion: 3
1129 | m_ObjectHideFlags: 1
1130 | m_PrefabParentObject: {fileID: 0}
1131 | m_PrefabInternal: {fileID: 100100000}
1132 | m_GameObject: {fileID: 169954}
1133 | m_Enabled: 1
1134 | m_Avatar: {fileID: 9000000, guid: b383e1eb5c308455aac3b5da7804e999, type: 3}
1135 | m_Controller: {fileID: 9100000, guid: 4fd4a4641569b4cda8bc847c62fbb70a, type: 2}
1136 | m_CullingMode: 1
1137 | m_UpdateMode: 0
1138 | m_ApplyRootMotion: 1
1139 | m_LinearVelocityBlending: 0
1140 | m_WarningMessage:
1141 | m_HasTransformHierarchy: 1
1142 | m_AllowConstantClipSamplingOptimization: 1
1143 | --- !u!137 &13769876
1144 | SkinnedMeshRenderer:
1145 | m_ObjectHideFlags: 1
1146 | m_PrefabParentObject: {fileID: 0}
1147 | m_PrefabInternal: {fileID: 100100000}
1148 | m_GameObject: {fileID: 169948}
1149 | m_Enabled: 1
1150 | m_CastShadows: 1
1151 | m_ReceiveShadows: 1
1152 | m_Materials:
1153 | - {fileID: 2100000, guid: 8a230141b8cf94a3d9bb51bf747ff6d3, type: 2}
1154 | m_SubsetIndices:
1155 | m_StaticBatchRoot: {fileID: 0}
1156 | m_UseLightProbes: 0
1157 | m_ReflectionProbeUsage: 1
1158 | m_ProbeAnchor: {fileID: 0}
1159 | m_ScaleInLightmap: 1
1160 | m_PreserveUVs: 0
1161 | m_ImportantGI: 0
1162 | m_AutoUVMaxDistance: .5
1163 | m_AutoUVMaxAngle: 89
1164 | m_LightmapParameters: {fileID: 0}
1165 | m_SortingLayerID: 0
1166 | m_SortingOrder: 0
1167 | serializedVersion: 2
1168 | m_Quality: 0
1169 | m_UpdateWhenOffscreen: 0
1170 | m_Mesh: {fileID: 4300002, guid: b383e1eb5c308455aac3b5da7804e999, type: 3}
1171 | m_Bones:
1172 | - {fileID: 469944}
1173 | - {fileID: 469942}
1174 | - {fileID: 469940}
1175 | - {fileID: 469938}
1176 | - {fileID: 469936}
1177 | - {fileID: 469934}
1178 | - {fileID: 469932}
1179 | - {fileID: 469930}
1180 | - {fileID: 469928}
1181 | - {fileID: 469926}
1182 | - {fileID: 469924}
1183 | - {fileID: 469922}
1184 | - {fileID: 469920}
1185 | - {fileID: 469918}
1186 | - {fileID: 469916}
1187 | - {fileID: 469914}
1188 | - {fileID: 469912}
1189 | - {fileID: 469910}
1190 | - {fileID: 469908}
1191 | - {fileID: 469906}
1192 | - {fileID: 469904}
1193 | - {fileID: 469902}
1194 | - {fileID: 469900}
1195 | - {fileID: 469898}
1196 | - {fileID: 469896}
1197 | - {fileID: 469894}
1198 | - {fileID: 469892}
1199 | - {fileID: 469890}
1200 | - {fileID: 469888}
1201 | - {fileID: 469886}
1202 | - {fileID: 469884}
1203 | - {fileID: 469882}
1204 | - {fileID: 469880}
1205 | - {fileID: 469878}
1206 | m_BlendShapeWeights: []
1207 | m_RootBone: {fileID: 469944}
1208 | m_AABB:
1209 | m_Center: {x: .707716942, y: 7.62939453e-06, z: .28763485}
1210 | m_Extent: {x: 24.7984276, y: 26.8441143, z: 11.2845621}
1211 | m_DirtyAABB: 0
1212 | --- !u!137 &13769878
1213 | SkinnedMeshRenderer:
1214 | m_ObjectHideFlags: 1
1215 | m_PrefabParentObject: {fileID: 0}
1216 | m_PrefabInternal: {fileID: 100100000}
1217 | m_GameObject: {fileID: 169950}
1218 | m_Enabled: 1
1219 | m_CastShadows: 1
1220 | m_ReceiveShadows: 1
1221 | m_Materials:
1222 | - {fileID: 2100000, guid: f08b0be5dceba496189569d35eab8dbf, type: 2}
1223 | m_SubsetIndices:
1224 | m_StaticBatchRoot: {fileID: 0}
1225 | m_UseLightProbes: 0
1226 | m_ReflectionProbeUsage: 1
1227 | m_ProbeAnchor: {fileID: 0}
1228 | m_ScaleInLightmap: 1
1229 | m_PreserveUVs: 0
1230 | m_ImportantGI: 0
1231 | m_AutoUVMaxDistance: .5
1232 | m_AutoUVMaxAngle: 89
1233 | m_LightmapParameters: {fileID: 0}
1234 | m_SortingLayerID: 0
1235 | m_SortingOrder: 0
1236 | serializedVersion: 2
1237 | m_Quality: 0
1238 | m_UpdateWhenOffscreen: 0
1239 | m_Mesh: {fileID: 4300004, guid: b383e1eb5c308455aac3b5da7804e999, type: 3}
1240 | m_Bones:
1241 | - {fileID: 469944}
1242 | - {fileID: 469942}
1243 | - {fileID: 469940}
1244 | - {fileID: 469938}
1245 | - {fileID: 469936}
1246 | - {fileID: 469934}
1247 | - {fileID: 469932}
1248 | - {fileID: 469930}
1249 | - {fileID: 469928}
1250 | - {fileID: 469926}
1251 | - {fileID: 469924}
1252 | - {fileID: 469922}
1253 | - {fileID: 469920}
1254 | - {fileID: 469918}
1255 | - {fileID: 469916}
1256 | - {fileID: 469914}
1257 | - {fileID: 469912}
1258 | - {fileID: 469910}
1259 | - {fileID: 469908}
1260 | - {fileID: 469906}
1261 | - {fileID: 469904}
1262 | - {fileID: 469902}
1263 | - {fileID: 469900}
1264 | - {fileID: 469898}
1265 | - {fileID: 469896}
1266 | - {fileID: 469894}
1267 | - {fileID: 469892}
1268 | - {fileID: 469890}
1269 | - {fileID: 469888}
1270 | - {fileID: 469886}
1271 | - {fileID: 469884}
1272 | - {fileID: 469882}
1273 | - {fileID: 469880}
1274 | - {fileID: 469878}
1275 | m_BlendShapeWeights: []
1276 | m_RootBone: {fileID: 469944}
1277 | m_AABB:
1278 | m_Center: {x: -20.7935486, y: 4.05311584e-06, z: 5.41168118}
1279 | m_Extent: {x: 4.19868469, y: 3.56008077, z: 4.37076092}
1280 | m_DirtyAABB: 0
1281 | --- !u!137 &13769880
1282 | SkinnedMeshRenderer:
1283 | m_ObjectHideFlags: 1
1284 | m_PrefabParentObject: {fileID: 0}
1285 | m_PrefabInternal: {fileID: 100100000}
1286 | m_GameObject: {fileID: 169952}
1287 | m_Enabled: 1
1288 | m_CastShadows: 1
1289 | m_ReceiveShadows: 1
1290 | m_Materials:
1291 | - {fileID: 2100000, guid: dc6c60a26a82f4160b0bf507f4d26374, type: 2}
1292 | - {fileID: 2100000, guid: f08b0be5dceba496189569d35eab8dbf, type: 2}
1293 | m_SubsetIndices:
1294 | m_StaticBatchRoot: {fileID: 0}
1295 | m_UseLightProbes: 0
1296 | m_ReflectionProbeUsage: 1
1297 | m_ProbeAnchor: {fileID: 0}
1298 | m_ScaleInLightmap: 1
1299 | m_PreserveUVs: 0
1300 | m_ImportantGI: 0
1301 | m_AutoUVMaxDistance: .5
1302 | m_AutoUVMaxAngle: 89
1303 | m_LightmapParameters: {fileID: 0}
1304 | m_SortingLayerID: 0
1305 | m_SortingOrder: 0
1306 | serializedVersion: 2
1307 | m_Quality: 0
1308 | m_UpdateWhenOffscreen: 0
1309 | m_Mesh: {fileID: 4300006, guid: b383e1eb5c308455aac3b5da7804e999, type: 3}
1310 | m_Bones:
1311 | - {fileID: 469944}
1312 | - {fileID: 469942}
1313 | - {fileID: 469940}
1314 | - {fileID: 469938}
1315 | - {fileID: 469936}
1316 | - {fileID: 469934}
1317 | - {fileID: 469932}
1318 | - {fileID: 469930}
1319 | - {fileID: 469928}
1320 | - {fileID: 469926}
1321 | - {fileID: 469924}
1322 | - {fileID: 469922}
1323 | - {fileID: 469920}
1324 | - {fileID: 469918}
1325 | - {fileID: 469916}
1326 | - {fileID: 469914}
1327 | - {fileID: 469912}
1328 | - {fileID: 469910}
1329 | - {fileID: 469908}
1330 | - {fileID: 469906}
1331 | - {fileID: 469904}
1332 | - {fileID: 469902}
1333 | - {fileID: 469900}
1334 | - {fileID: 469898}
1335 | - {fileID: 469896}
1336 | - {fileID: 469894}
1337 | - {fileID: 469892}
1338 | - {fileID: 469890}
1339 | - {fileID: 469888}
1340 | - {fileID: 469886}
1341 | - {fileID: 469884}
1342 | - {fileID: 469882}
1343 | - {fileID: 469880}
1344 | - {fileID: 469878}
1345 | m_BlendShapeWeights: []
1346 | m_RootBone: {fileID: 469944}
1347 | m_AABB:
1348 | m_Center: {x: -10.2928295, y: 1.43051147e-06, z: 3.15124989}
1349 | m_Extent: {x: 9.58721352, y: 6.54701853, z: 8.40231514}
1350 | m_DirtyAABB: 0
1351 | --- !u!1001 &100100000
1352 | Prefab:
1353 | m_ObjectHideFlags: 1
1354 | serializedVersion: 2
1355 | m_Modification:
1356 | m_TransformParent: {fileID: 0}
1357 | m_Modifications: []
1358 | m_RemovedComponents: []
1359 | m_ParentPrefab: {fileID: 0}
1360 | m_RootGameObject: {fileID: 169954}
1361 | m_IsPrefabParent: 1
1362 |
--------------------------------------------------------------------------------
/Assets/Prefabs/Fighter.prefab.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: f9b9b746fc5d2414ba787c6daf8e73a1
3 | NativeFormatImporter:
4 | userData:
5 |
--------------------------------------------------------------------------------
/Assets/Prefabs/None.prefab:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1 &134464
4 | GameObject:
5 | m_ObjectHideFlags: 0
6 | m_PrefabParentObject: {fileID: 0}
7 | m_PrefabInternal: {fileID: 100100000}
8 | serializedVersion: 4
9 | m_Component:
10 | - 4: {fileID: 434464}
11 | m_Layer: 0
12 | m_Name: None
13 | m_TagString: Untagged
14 | m_Icon: {fileID: 0}
15 | m_NavMeshLayer: 0
16 | m_StaticEditorFlags: 0
17 | m_IsActive: 1
18 | --- !u!4 &434464
19 | Transform:
20 | m_ObjectHideFlags: 1
21 | m_PrefabParentObject: {fileID: 0}
22 | m_PrefabInternal: {fileID: 100100000}
23 | m_GameObject: {fileID: 134464}
24 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
25 | m_LocalPosition: {x: .0290051103, y: .232777342, z: -.00498691201}
26 | m_LocalScale: {x: 1, y: 1, z: 1}
27 | m_Children: []
28 | m_Father: {fileID: 0}
29 | m_RootOrder: 0
30 | --- !u!1001 &100100000
31 | Prefab:
32 | m_ObjectHideFlags: 1
33 | serializedVersion: 2
34 | m_Modification:
35 | m_TransformParent: {fileID: 0}
36 | m_Modifications: []
37 | m_RemovedComponents: []
38 | m_ParentPrefab: {fileID: 0}
39 | m_RootGameObject: {fileID: 134464}
40 | m_IsPrefabParent: 1
41 |
--------------------------------------------------------------------------------
/Assets/Prefabs/None.prefab.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d0ce3d0dfaf164c298eeae2e57dc9b40
3 | NativeFormatImporter:
4 | userData:
5 |
--------------------------------------------------------------------------------
/Assets/Prefabs/Red Pants.prefab:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1 &114034
4 | GameObject:
5 | m_ObjectHideFlags: 0
6 | m_PrefabParentObject: {fileID: 0}
7 | m_PrefabInternal: {fileID: 100100000}
8 | serializedVersion: 4
9 | m_Component:
10 | - 4: {fileID: 414034}
11 | m_Layer: 0
12 | m_Name: Red Pants
13 | m_TagString: Untagged
14 | m_Icon: {fileID: 0}
15 | m_NavMeshLayer: 0
16 | m_StaticEditorFlags: 0
17 | m_IsActive: 1
18 | --- !u!1 &114036
19 | GameObject:
20 | m_ObjectHideFlags: 0
21 | m_PrefabParentObject: {fileID: 0}
22 | m_PrefabInternal: {fileID: 100100000}
23 | serializedVersion: 4
24 | m_Component:
25 | - 4: {fileID: 414036}
26 | - 137: {fileID: 13714034}
27 | m_Layer: 0
28 | m_Name: Pants
29 | m_TagString: Untagged
30 | m_Icon: {fileID: 0}
31 | m_NavMeshLayer: 0
32 | m_StaticEditorFlags: 0
33 | m_IsActive: 1
34 | --- !u!1 &114038
35 | GameObject:
36 | m_ObjectHideFlags: 0
37 | m_PrefabParentObject: {fileID: 0}
38 | m_PrefabInternal: {fileID: 100100000}
39 | serializedVersion: 4
40 | m_Component:
41 | - 4: {fileID: 414038}
42 | m_Layer: 0
43 | m_Name: Skeleton
44 | m_TagString: Untagged
45 | m_Icon: {fileID: 0}
46 | m_NavMeshLayer: 0
47 | m_StaticEditorFlags: 0
48 | m_IsActive: 1
49 | --- !u!1 &114040
50 | GameObject:
51 | m_ObjectHideFlags: 1
52 | m_PrefabParentObject: {fileID: 0}
53 | m_PrefabInternal: {fileID: 100100000}
54 | serializedVersion: 4
55 | m_Component:
56 | - 4: {fileID: 414108}
57 | m_Layer: 0
58 | m_Name: RootBone
59 | m_TagString: Untagged
60 | m_Icon: {fileID: 0}
61 | m_NavMeshLayer: 0
62 | m_StaticEditorFlags: 0
63 | m_IsActive: 1
64 | --- !u!1 &114042
65 | GameObject:
66 | m_ObjectHideFlags: 1
67 | m_PrefabParentObject: {fileID: 0}
68 | m_PrefabInternal: {fileID: 100100000}
69 | serializedVersion: 4
70 | m_Component:
71 | - 4: {fileID: 414040}
72 | m_Layer: 0
73 | m_Name: Pelvis
74 | m_TagString: Untagged
75 | m_Icon: {fileID: 0}
76 | m_NavMeshLayer: 0
77 | m_StaticEditorFlags: 0
78 | m_IsActive: 1
79 | --- !u!1 &114044
80 | GameObject:
81 | m_ObjectHideFlags: 1
82 | m_PrefabParentObject: {fileID: 0}
83 | m_PrefabInternal: {fileID: 100100000}
84 | serializedVersion: 4
85 | m_Component:
86 | - 4: {fileID: 414060}
87 | m_Layer: 0
88 | m_Name: Abdomen
89 | m_TagString: Untagged
90 | m_Icon: {fileID: 0}
91 | m_NavMeshLayer: 0
92 | m_StaticEditorFlags: 0
93 | m_IsActive: 1
94 | --- !u!1 &114046
95 | GameObject:
96 | m_ObjectHideFlags: 1
97 | m_PrefabParentObject: {fileID: 0}
98 | m_PrefabInternal: {fileID: 100100000}
99 | serializedVersion: 4
100 | m_Component:
101 | - 4: {fileID: 414062}
102 | m_Layer: 0
103 | m_Name: Chest
104 | m_TagString: Untagged
105 | m_Icon: {fileID: 0}
106 | m_NavMeshLayer: 0
107 | m_StaticEditorFlags: 0
108 | m_IsActive: 1
109 | --- !u!1 &114048
110 | GameObject:
111 | m_ObjectHideFlags: 1
112 | m_PrefabParentObject: {fileID: 0}
113 | m_PrefabInternal: {fileID: 100100000}
114 | serializedVersion: 4
115 | m_Component:
116 | - 4: {fileID: 414084}
117 | m_Layer: 0
118 | m_Name: Clavicle_L
119 | m_TagString: Untagged
120 | m_Icon: {fileID: 0}
121 | m_NavMeshLayer: 0
122 | m_StaticEditorFlags: 0
123 | m_IsActive: 1
124 | --- !u!1 &114050
125 | GameObject:
126 | m_ObjectHideFlags: 1
127 | m_PrefabParentObject: {fileID: 0}
128 | m_PrefabInternal: {fileID: 100100000}
129 | serializedVersion: 4
130 | m_Component:
131 | - 4: {fileID: 414086}
132 | m_Layer: 0
133 | m_Name: Arm_L
134 | m_TagString: Untagged
135 | m_Icon: {fileID: 0}
136 | m_NavMeshLayer: 0
137 | m_StaticEditorFlags: 0
138 | m_IsActive: 1
139 | --- !u!1 &114052
140 | GameObject:
141 | m_ObjectHideFlags: 1
142 | m_PrefabParentObject: {fileID: 0}
143 | m_PrefabInternal: {fileID: 100100000}
144 | serializedVersion: 4
145 | m_Component:
146 | - 4: {fileID: 414088}
147 | m_Layer: 0
148 | m_Name: Forearm_L
149 | m_TagString: Untagged
150 | m_Icon: {fileID: 0}
151 | m_NavMeshLayer: 0
152 | m_StaticEditorFlags: 0
153 | m_IsActive: 1
154 | --- !u!1 &114054
155 | GameObject:
156 | m_ObjectHideFlags: 1
157 | m_PrefabParentObject: {fileID: 0}
158 | m_PrefabInternal: {fileID: 100100000}
159 | serializedVersion: 4
160 | m_Component:
161 | - 4: {fileID: 414090}
162 | m_Layer: 0
163 | m_Name: Hand_L
164 | m_TagString: Untagged
165 | m_Icon: {fileID: 0}
166 | m_NavMeshLayer: 0
167 | m_StaticEditorFlags: 0
168 | m_IsActive: 1
169 | --- !u!1 &114056
170 | GameObject:
171 | m_ObjectHideFlags: 1
172 | m_PrefabParentObject: {fileID: 0}
173 | m_PrefabInternal: {fileID: 100100000}
174 | serializedVersion: 4
175 | m_Component:
176 | - 4: {fileID: 414098}
177 | m_Layer: 0
178 | m_Name: T1_L
179 | m_TagString: Untagged
180 | m_Icon: {fileID: 0}
181 | m_NavMeshLayer: 0
182 | m_StaticEditorFlags: 0
183 | m_IsActive: 1
184 | --- !u!1 &114058
185 | GameObject:
186 | m_ObjectHideFlags: 1
187 | m_PrefabParentObject: {fileID: 0}
188 | m_PrefabInternal: {fileID: 100100000}
189 | serializedVersion: 4
190 | m_Component:
191 | - 4: {fileID: 414100}
192 | m_Layer: 0
193 | m_Name: T2_L
194 | m_TagString: Untagged
195 | m_Icon: {fileID: 0}
196 | m_NavMeshLayer: 0
197 | m_StaticEditorFlags: 0
198 | m_IsActive: 1
199 | --- !u!1 &114060
200 | GameObject:
201 | m_ObjectHideFlags: 1
202 | m_PrefabParentObject: {fileID: 0}
203 | m_PrefabInternal: {fileID: 100100000}
204 | serializedVersion: 4
205 | m_Component:
206 | - 4: {fileID: 414102}
207 | m_Layer: 0
208 | m_Name: T3_L
209 | m_TagString: Untagged
210 | m_Icon: {fileID: 0}
211 | m_NavMeshLayer: 0
212 | m_StaticEditorFlags: 0
213 | m_IsActive: 1
214 | --- !u!1 &114062
215 | GameObject:
216 | m_ObjectHideFlags: 1
217 | m_PrefabParentObject: {fileID: 0}
218 | m_PrefabInternal: {fileID: 100100000}
219 | serializedVersion: 4
220 | m_Component:
221 | - 4: {fileID: 414092}
222 | m_Layer: 0
223 | m_Name: W1_L
224 | m_TagString: Untagged
225 | m_Icon: {fileID: 0}
226 | m_NavMeshLayer: 0
227 | m_StaticEditorFlags: 0
228 | m_IsActive: 1
229 | --- !u!1 &114064
230 | GameObject:
231 | m_ObjectHideFlags: 1
232 | m_PrefabParentObject: {fileID: 0}
233 | m_PrefabInternal: {fileID: 100100000}
234 | serializedVersion: 4
235 | m_Component:
236 | - 4: {fileID: 414094}
237 | m_Layer: 0
238 | m_Name: W2_L
239 | m_TagString: Untagged
240 | m_Icon: {fileID: 0}
241 | m_NavMeshLayer: 0
242 | m_StaticEditorFlags: 0
243 | m_IsActive: 1
244 | --- !u!1 &114066
245 | GameObject:
246 | m_ObjectHideFlags: 1
247 | m_PrefabParentObject: {fileID: 0}
248 | m_PrefabInternal: {fileID: 100100000}
249 | serializedVersion: 4
250 | m_Component:
251 | - 4: {fileID: 414096}
252 | m_Layer: 0
253 | m_Name: W3_L
254 | m_TagString: Untagged
255 | m_Icon: {fileID: 0}
256 | m_NavMeshLayer: 0
257 | m_StaticEditorFlags: 0
258 | m_IsActive: 1
259 | --- !u!1 &114068
260 | GameObject:
261 | m_ObjectHideFlags: 1
262 | m_PrefabParentObject: {fileID: 0}
263 | m_PrefabInternal: {fileID: 100100000}
264 | serializedVersion: 4
265 | m_Component:
266 | - 4: {fileID: 414064}
267 | m_Layer: 0
268 | m_Name: Clavicle_R
269 | m_TagString: Untagged
270 | m_Icon: {fileID: 0}
271 | m_NavMeshLayer: 0
272 | m_StaticEditorFlags: 0
273 | m_IsActive: 1
274 | --- !u!1 &114070
275 | GameObject:
276 | m_ObjectHideFlags: 1
277 | m_PrefabParentObject: {fileID: 0}
278 | m_PrefabInternal: {fileID: 100100000}
279 | serializedVersion: 4
280 | m_Component:
281 | - 4: {fileID: 414066}
282 | m_Layer: 0
283 | m_Name: Arm_R
284 | m_TagString: Untagged
285 | m_Icon: {fileID: 0}
286 | m_NavMeshLayer: 0
287 | m_StaticEditorFlags: 0
288 | m_IsActive: 1
289 | --- !u!1 &114072
290 | GameObject:
291 | m_ObjectHideFlags: 1
292 | m_PrefabParentObject: {fileID: 0}
293 | m_PrefabInternal: {fileID: 100100000}
294 | serializedVersion: 4
295 | m_Component:
296 | - 4: {fileID: 414068}
297 | m_Layer: 0
298 | m_Name: Forearm_R
299 | m_TagString: Untagged
300 | m_Icon: {fileID: 0}
301 | m_NavMeshLayer: 0
302 | m_StaticEditorFlags: 0
303 | m_IsActive: 1
304 | --- !u!1 &114074
305 | GameObject:
306 | m_ObjectHideFlags: 1
307 | m_PrefabParentObject: {fileID: 0}
308 | m_PrefabInternal: {fileID: 100100000}
309 | serializedVersion: 4
310 | m_Component:
311 | - 4: {fileID: 414070}
312 | m_Layer: 0
313 | m_Name: Hand_R
314 | m_TagString: Untagged
315 | m_Icon: {fileID: 0}
316 | m_NavMeshLayer: 0
317 | m_StaticEditorFlags: 0
318 | m_IsActive: 1
319 | --- !u!1 &114076
320 | GameObject:
321 | m_ObjectHideFlags: 1
322 | m_PrefabParentObject: {fileID: 0}
323 | m_PrefabInternal: {fileID: 100100000}
324 | serializedVersion: 4
325 | m_Component:
326 | - 4: {fileID: 414072}
327 | m_Layer: 0
328 | m_Name: T1_R
329 | m_TagString: Untagged
330 | m_Icon: {fileID: 0}
331 | m_NavMeshLayer: 0
332 | m_StaticEditorFlags: 0
333 | m_IsActive: 1
334 | --- !u!1 &114078
335 | GameObject:
336 | m_ObjectHideFlags: 1
337 | m_PrefabParentObject: {fileID: 0}
338 | m_PrefabInternal: {fileID: 100100000}
339 | serializedVersion: 4
340 | m_Component:
341 | - 4: {fileID: 414074}
342 | m_Layer: 0
343 | m_Name: T2_R
344 | m_TagString: Untagged
345 | m_Icon: {fileID: 0}
346 | m_NavMeshLayer: 0
347 | m_StaticEditorFlags: 0
348 | m_IsActive: 1
349 | --- !u!1 &114080
350 | GameObject:
351 | m_ObjectHideFlags: 1
352 | m_PrefabParentObject: {fileID: 0}
353 | m_PrefabInternal: {fileID: 100100000}
354 | serializedVersion: 4
355 | m_Component:
356 | - 4: {fileID: 414076}
357 | m_Layer: 0
358 | m_Name: T3_R
359 | m_TagString: Untagged
360 | m_Icon: {fileID: 0}
361 | m_NavMeshLayer: 0
362 | m_StaticEditorFlags: 0
363 | m_IsActive: 1
364 | --- !u!1 &114082
365 | GameObject:
366 | m_ObjectHideFlags: 1
367 | m_PrefabParentObject: {fileID: 0}
368 | m_PrefabInternal: {fileID: 100100000}
369 | serializedVersion: 4
370 | m_Component:
371 | - 4: {fileID: 414078}
372 | m_Layer: 0
373 | m_Name: W1_R
374 | m_TagString: Untagged
375 | m_Icon: {fileID: 0}
376 | m_NavMeshLayer: 0
377 | m_StaticEditorFlags: 0
378 | m_IsActive: 1
379 | --- !u!1 &114084
380 | GameObject:
381 | m_ObjectHideFlags: 1
382 | m_PrefabParentObject: {fileID: 0}
383 | m_PrefabInternal: {fileID: 100100000}
384 | serializedVersion: 4
385 | m_Component:
386 | - 4: {fileID: 414080}
387 | m_Layer: 0
388 | m_Name: W2_R
389 | m_TagString: Untagged
390 | m_Icon: {fileID: 0}
391 | m_NavMeshLayer: 0
392 | m_StaticEditorFlags: 0
393 | m_IsActive: 1
394 | --- !u!1 &114086
395 | GameObject:
396 | m_ObjectHideFlags: 1
397 | m_PrefabParentObject: {fileID: 0}
398 | m_PrefabInternal: {fileID: 100100000}
399 | serializedVersion: 4
400 | m_Component:
401 | - 4: {fileID: 414082}
402 | m_Layer: 0
403 | m_Name: W3_R
404 | m_TagString: Untagged
405 | m_Icon: {fileID: 0}
406 | m_NavMeshLayer: 0
407 | m_StaticEditorFlags: 0
408 | m_IsActive: 1
409 | --- !u!1 &114088
410 | GameObject:
411 | m_ObjectHideFlags: 1
412 | m_PrefabParentObject: {fileID: 0}
413 | m_PrefabInternal: {fileID: 100100000}
414 | serializedVersion: 4
415 | m_Component:
416 | - 4: {fileID: 414104}
417 | m_Layer: 0
418 | m_Name: Neck
419 | m_TagString: Untagged
420 | m_Icon: {fileID: 0}
421 | m_NavMeshLayer: 0
422 | m_StaticEditorFlags: 0
423 | m_IsActive: 1
424 | --- !u!1 &114090
425 | GameObject:
426 | m_ObjectHideFlags: 1
427 | m_PrefabParentObject: {fileID: 0}
428 | m_PrefabInternal: {fileID: 100100000}
429 | serializedVersion: 4
430 | m_Component:
431 | - 4: {fileID: 414106}
432 | m_Layer: 0
433 | m_Name: Head
434 | m_TagString: Untagged
435 | m_Icon: {fileID: 0}
436 | m_NavMeshLayer: 0
437 | m_StaticEditorFlags: 0
438 | m_IsActive: 1
439 | --- !u!1 &114092
440 | GameObject:
441 | m_ObjectHideFlags: 1
442 | m_PrefabParentObject: {fileID: 0}
443 | m_PrefabInternal: {fileID: 100100000}
444 | serializedVersion: 4
445 | m_Component:
446 | - 4: {fileID: 414042}
447 | m_Layer: 0
448 | m_Name: Hips
449 | m_TagString: Untagged
450 | m_Icon: {fileID: 0}
451 | m_NavMeshLayer: 0
452 | m_StaticEditorFlags: 0
453 | m_IsActive: 1
454 | --- !u!1 &114094
455 | GameObject:
456 | m_ObjectHideFlags: 1
457 | m_PrefabParentObject: {fileID: 0}
458 | m_PrefabInternal: {fileID: 100100000}
459 | serializedVersion: 4
460 | m_Component:
461 | - 4: {fileID: 414044}
462 | m_Layer: 0
463 | m_Name: Thigh_L
464 | m_TagString: Untagged
465 | m_Icon: {fileID: 0}
466 | m_NavMeshLayer: 0
467 | m_StaticEditorFlags: 0
468 | m_IsActive: 1
469 | --- !u!1 &114096
470 | GameObject:
471 | m_ObjectHideFlags: 1
472 | m_PrefabParentObject: {fileID: 0}
473 | m_PrefabInternal: {fileID: 100100000}
474 | serializedVersion: 4
475 | m_Component:
476 | - 4: {fileID: 414046}
477 | m_Layer: 0
478 | m_Name: Shin_L
479 | m_TagString: Untagged
480 | m_Icon: {fileID: 0}
481 | m_NavMeshLayer: 0
482 | m_StaticEditorFlags: 0
483 | m_IsActive: 1
484 | --- !u!1 &114098
485 | GameObject:
486 | m_ObjectHideFlags: 1
487 | m_PrefabParentObject: {fileID: 0}
488 | m_PrefabInternal: {fileID: 100100000}
489 | serializedVersion: 4
490 | m_Component:
491 | - 4: {fileID: 414048}
492 | m_Layer: 0
493 | m_Name: Foot_L
494 | m_TagString: Untagged
495 | m_Icon: {fileID: 0}
496 | m_NavMeshLayer: 0
497 | m_StaticEditorFlags: 0
498 | m_IsActive: 1
499 | --- !u!1 &114100
500 | GameObject:
501 | m_ObjectHideFlags: 1
502 | m_PrefabParentObject: {fileID: 0}
503 | m_PrefabInternal: {fileID: 100100000}
504 | serializedVersion: 4
505 | m_Component:
506 | - 4: {fileID: 414050}
507 | m_Layer: 0
508 | m_Name: Toes_L
509 | m_TagString: Untagged
510 | m_Icon: {fileID: 0}
511 | m_NavMeshLayer: 0
512 | m_StaticEditorFlags: 0
513 | m_IsActive: 1
514 | --- !u!1 &114102
515 | GameObject:
516 | m_ObjectHideFlags: 1
517 | m_PrefabParentObject: {fileID: 0}
518 | m_PrefabInternal: {fileID: 100100000}
519 | serializedVersion: 4
520 | m_Component:
521 | - 4: {fileID: 414052}
522 | m_Layer: 0
523 | m_Name: Thigh_R
524 | m_TagString: Untagged
525 | m_Icon: {fileID: 0}
526 | m_NavMeshLayer: 0
527 | m_StaticEditorFlags: 0
528 | m_IsActive: 1
529 | --- !u!1 &114104
530 | GameObject:
531 | m_ObjectHideFlags: 1
532 | m_PrefabParentObject: {fileID: 0}
533 | m_PrefabInternal: {fileID: 100100000}
534 | serializedVersion: 4
535 | m_Component:
536 | - 4: {fileID: 414054}
537 | m_Layer: 0
538 | m_Name: Shin_R
539 | m_TagString: Untagged
540 | m_Icon: {fileID: 0}
541 | m_NavMeshLayer: 0
542 | m_StaticEditorFlags: 0
543 | m_IsActive: 1
544 | --- !u!1 &114106
545 | GameObject:
546 | m_ObjectHideFlags: 1
547 | m_PrefabParentObject: {fileID: 0}
548 | m_PrefabInternal: {fileID: 100100000}
549 | serializedVersion: 4
550 | m_Component:
551 | - 4: {fileID: 414056}
552 | m_Layer: 0
553 | m_Name: Foot_R
554 | m_TagString: Untagged
555 | m_Icon: {fileID: 0}
556 | m_NavMeshLayer: 0
557 | m_StaticEditorFlags: 0
558 | m_IsActive: 1
559 | --- !u!1 &114108
560 | GameObject:
561 | m_ObjectHideFlags: 1
562 | m_PrefabParentObject: {fileID: 0}
563 | m_PrefabInternal: {fileID: 100100000}
564 | serializedVersion: 4
565 | m_Component:
566 | - 4: {fileID: 414058}
567 | m_Layer: 0
568 | m_Name: Toes_R
569 | m_TagString: Untagged
570 | m_Icon: {fileID: 0}
571 | m_NavMeshLayer: 0
572 | m_StaticEditorFlags: 0
573 | m_IsActive: 1
574 | --- !u!4 &414034
575 | Transform:
576 | m_ObjectHideFlags: 1
577 | m_PrefabParentObject: {fileID: 0}
578 | m_PrefabInternal: {fileID: 100100000}
579 | m_GameObject: {fileID: 114034}
580 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
581 | m_LocalPosition: {x: 0, y: 0, z: 0}
582 | m_LocalScale: {x: 1, y: 1, z: 1}
583 | m_Children:
584 | - {fileID: 414036}
585 | - {fileID: 414038}
586 | m_Father: {fileID: 0}
587 | m_RootOrder: 0
588 | --- !u!4 &414036
589 | Transform:
590 | m_ObjectHideFlags: 1
591 | m_PrefabParentObject: {fileID: 0}
592 | m_PrefabInternal: {fileID: 100100000}
593 | m_GameObject: {fileID: 114036}
594 | m_LocalRotation: {x: 8.14603354e-08, y: 0, z: 0, w: 1}
595 | m_LocalPosition: {x: 0, y: 0, z: 0}
596 | m_LocalScale: {x: 6.9000535, y: 6.9000535, z: 6.9000535}
597 | m_Children: []
598 | m_Father: {fileID: 414034}
599 | m_RootOrder: 0
600 | --- !u!4 &414038
601 | Transform:
602 | m_ObjectHideFlags: 1
603 | m_PrefabParentObject: {fileID: 0}
604 | m_PrefabInternal: {fileID: 100100000}
605 | m_GameObject: {fileID: 114038}
606 | m_LocalRotation: {x: -.707106829, y: 0, z: -0, w: .707106709}
607 | m_LocalPosition: {x: 0, y: 0, z: 0}
608 | m_LocalScale: {x: .00999999978, y: .00999999978, z: .00999999978}
609 | m_Children:
610 | - {fileID: 414108}
611 | m_Father: {fileID: 414034}
612 | m_RootOrder: 1
613 | --- !u!4 &414040
614 | Transform:
615 | m_ObjectHideFlags: 1
616 | m_PrefabParentObject: {fileID: 0}
617 | m_PrefabInternal: {fileID: 100100000}
618 | m_GameObject: {fileID: 114042}
619 | m_LocalRotation: {x: .794472218, y: 4.98702377e-07, z: .60730052, w: 4.31092303e-07}
620 | m_LocalPosition: {x: .920577109, y: -3.63535837e-05, z: -24.7244434}
621 | m_LocalScale: {x: 1.00000024, y: 1, z: 1}
622 | m_Children:
623 | - {fileID: 414060}
624 | - {fileID: 414042}
625 | m_Father: {fileID: 414108}
626 | m_RootOrder: 0
627 | --- !u!4 &414042
628 | Transform:
629 | m_ObjectHideFlags: 1
630 | m_PrefabParentObject: {fileID: 0}
631 | m_PrefabInternal: {fileID: 100100000}
632 | m_GameObject: {fileID: 114092}
633 | m_LocalRotation: {x: 7.54975815e-08, y: 1, z: -4.33125763e-07, w: 7.55001253e-08}
634 | m_LocalPosition: {x: -4.44503546, y: 3.35585526e-07, z: -7.45057946e-07}
635 | m_LocalScale: {x: 1, y: 1, z: 1.00000012}
636 | m_Children:
637 | - {fileID: 414044}
638 | - {fileID: 414052}
639 | m_Father: {fileID: 414040}
640 | m_RootOrder: 1
641 | --- !u!4 &414044
642 | Transform:
643 | m_ObjectHideFlags: 1
644 | m_PrefabParentObject: {fileID: 0}
645 | m_PrefabInternal: {fileID: 100100000}
646 | m_GameObject: {fileID: 114094}
647 | m_LocalRotation: {x: .989803374, y: -.0236223638, z: -.140433431, w: .00312377885}
648 | m_LocalPosition: {x: -3.17156792, y: 2.7228353, z: .436733633}
649 | m_LocalScale: {x: .999999523, y: 1, z: 1.00000012}
650 | m_Children:
651 | - {fileID: 414046}
652 | m_Father: {fileID: 414042}
653 | m_RootOrder: 0
654 | --- !u!4 &414046
655 | Transform:
656 | m_ObjectHideFlags: 1
657 | m_PrefabParentObject: {fileID: 0}
658 | m_PrefabInternal: {fileID: 100100000}
659 | m_GameObject: {fileID: 114096}
660 | m_LocalRotation: {x: -.000914682925, y: .0826337263, z: .0124107832, w: .99650228}
661 | m_LocalPosition: {x: -12.4566984, y: 5.85506314e-07, z: 3.93949449e-07}
662 | m_LocalScale: {x: 1, y: 1, z: 1.00000012}
663 | m_Children:
664 | - {fileID: 414048}
665 | m_Father: {fileID: 414044}
666 | m_RootOrder: 0
667 | --- !u!4 &414048
668 | Transform:
669 | m_ObjectHideFlags: 1
670 | m_PrefabParentObject: {fileID: 0}
671 | m_PrefabInternal: {fileID: 100100000}
672 | m_GameObject: {fileID: 114098}
673 | m_LocalRotation: {x: -.0437035598, y: -.610841215, z: .00258809701, w: .790541768}
674 | m_LocalPosition: {x: -11.9323559, y: 6.42845407e-07, z: 1.75088644e-07}
675 | m_LocalScale: {x: .99999994, y: .999999821, z: .999999821}
676 | m_Children:
677 | - {fileID: 414050}
678 | m_Father: {fileID: 414046}
679 | m_RootOrder: 0
680 | --- !u!4 &414050
681 | Transform:
682 | m_ObjectHideFlags: 1
683 | m_PrefabParentObject: {fileID: 0}
684 | m_PrefabInternal: {fileID: 100100000}
685 | m_GameObject: {fileID: 114100}
686 | m_LocalRotation: {x: -.00994823128, y: -.151574612, z: -.022320848, w: .988143742}
687 | m_LocalPosition: {x: -3.59734678, y: 3.78582627e-07, z: -1.80443749e-07}
688 | m_LocalScale: {x: .999999762, y: .99999994, z: .999999821}
689 | m_Children: []
690 | m_Father: {fileID: 414048}
691 | m_RootOrder: 0
692 | --- !u!4 &414052
693 | Transform:
694 | m_ObjectHideFlags: 1
695 | m_PrefabParentObject: {fileID: 0}
696 | m_PrefabInternal: {fileID: 100100000}
697 | m_GameObject: {fileID: 114102}
698 | m_LocalRotation: {x: .989801645, y: .0235494822, z: -.14044565, w: -.00363555667}
699 | m_LocalPosition: {x: -3.17156816, y: -2.72283435, z: .436736465}
700 | m_LocalScale: {x: 1.00000036, y: 1, z: 1.00000012}
701 | m_Children:
702 | - {fileID: 414054}
703 | m_Father: {fileID: 414042}
704 | m_RootOrder: 1
705 | --- !u!4 &414054
706 | Transform:
707 | m_ObjectHideFlags: 1
708 | m_PrefabParentObject: {fileID: 0}
709 | m_PrefabInternal: {fileID: 100100000}
710 | m_GameObject: {fileID: 114104}
711 | m_LocalRotation: {x: -.0106878672, y: .0827607363, z: -.0115335258, w: .996445417}
712 | m_LocalPosition: {x: -12.4567051, y: 6.78788638e-07, z: 2.26893462e-07}
713 | m_LocalScale: {x: 1.00000012, y: .99999994, z: .99999994}
714 | m_Children:
715 | - {fileID: 414056}
716 | m_Father: {fileID: 414052}
717 | m_RootOrder: 0
718 | --- !u!4 &414056
719 | Transform:
720 | m_ObjectHideFlags: 1
721 | m_PrefabParentObject: {fileID: 0}
722 | m_PrefabInternal: {fileID: 100100000}
723 | m_GameObject: {fileID: 114106}
724 | m_LocalRotation: {x: .0524554513, y: -.610774159, z: -.00941536203, w: .79000932}
725 | m_LocalPosition: {x: -11.9323568, y: 1.52736902e-07, z: 2.79396772e-07}
726 | m_LocalScale: {x: .999999821, y: .999999821, z: .999999821}
727 | m_Children:
728 | - {fileID: 414058}
729 | m_Father: {fileID: 414054}
730 | m_RootOrder: 0
731 | --- !u!4 &414058
732 | Transform:
733 | m_ObjectHideFlags: 1
734 | m_PrefabParentObject: {fileID: 0}
735 | m_PrefabInternal: {fileID: 100100000}
736 | m_GameObject: {fileID: 114108}
737 | m_LocalRotation: {x: .0100003583, y: -.151573271, z: .0223288368, w: .988143206}
738 | m_LocalPosition: {x: -3.59734654, y: 5.02448529e-07, z: -8.2468614e-07}
739 | m_LocalScale: {x: .999999881, y: 1, z: .999999881}
740 | m_Children: []
741 | m_Father: {fileID: 414056}
742 | m_RootOrder: 0
743 | --- !u!4 &414060
744 | Transform:
745 | m_ObjectHideFlags: 1
746 | m_PrefabParentObject: {fileID: 0}
747 | m_PrefabInternal: {fileID: 100100000}
748 | m_GameObject: {fileID: 114044}
749 | m_LocalRotation: {x: -1.14550929e-07, y: .0786363631, z: -3.73995661e-08, w: .99690336}
750 | m_LocalPosition: {x: -4.44503546, y: 3.35585526e-07, z: -7.45057946e-07}
751 | m_LocalScale: {x: .99999994, y: 1, z: .99999994}
752 | m_Children:
753 | - {fileID: 414062}
754 | m_Father: {fileID: 414040}
755 | m_RootOrder: 0
756 | --- !u!4 &414062
757 | Transform:
758 | m_ObjectHideFlags: 1
759 | m_PrefabParentObject: {fileID: 0}
760 | m_PrefabInternal: {fileID: 100100000}
761 | m_GameObject: {fileID: 114046}
762 | m_LocalRotation: {x: .980535865, y: -1.06319014e-07, z: -.196340024, w: -9.23513994e-08}
763 | m_LocalPosition: {x: -3.65089822, y: 2.75640161e-07, z: -3.91602516e-05}
764 | m_LocalScale: {x: .999999762, y: 1, z: .999999762}
765 | m_Children:
766 | - {fileID: 414084}
767 | - {fileID: 414064}
768 | - {fileID: 414104}
769 | m_Father: {fileID: 414060}
770 | m_RootOrder: 0
771 | --- !u!4 &414064
772 | Transform:
773 | m_ObjectHideFlags: 1
774 | m_PrefabParentObject: {fileID: 0}
775 | m_PrefabInternal: {fileID: 100100000}
776 | m_GameObject: {fileID: 114068}
777 | m_LocalRotation: {x: -.30158633, y: .529891789, z: .639643908, w: -.468098313}
778 | m_LocalPosition: {x: -9.91477299, y: 7.48397952e-07, z: -.000460505486}
779 | m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1}
780 | m_Children:
781 | - {fileID: 414066}
782 | m_Father: {fileID: 414062}
783 | m_RootOrder: 1
784 | --- !u!4 &414066
785 | Transform:
786 | m_ObjectHideFlags: 1
787 | m_PrefabParentObject: {fileID: 0}
788 | m_PrefabInternal: {fileID: 100100000}
789 | m_GameObject: {fileID: 114070}
790 | m_LocalRotation: {x: .0359932072, y: .118154489, z: .128546923, w: .98398155}
791 | m_LocalPosition: {x: -4.92622042, y: 5.98724e-07, z: -1.4431309e-05}
792 | m_LocalScale: {x: .999999881, y: .999999821, z: 1}
793 | m_Children:
794 | - {fileID: 414068}
795 | m_Father: {fileID: 414064}
796 | m_RootOrder: 0
797 | --- !u!4 &414068
798 | Transform:
799 | m_ObjectHideFlags: 1
800 | m_PrefabParentObject: {fileID: 0}
801 | m_PrefabInternal: {fileID: 100100000}
802 | m_GameObject: {fileID: 114072}
803 | m_LocalRotation: {x: .00240053493, y: .0882008448, z: -.0998141915, w: .991086304}
804 | m_LocalPosition: {x: -8.8516407, y: 4.67896461e-06, z: -1.60932541e-06}
805 | m_LocalScale: {x: .999999762, y: 1, z: 1}
806 | m_Children:
807 | - {fileID: 414070}
808 | m_Father: {fileID: 414066}
809 | m_RootOrder: 0
810 | --- !u!4 &414070
811 | Transform:
812 | m_ObjectHideFlags: 1
813 | m_PrefabParentObject: {fileID: 0}
814 | m_PrefabInternal: {fileID: 100100000}
815 | m_GameObject: {fileID: 114074}
816 | m_LocalRotation: {x: .00588362152, y: .0123240091, z: -.00971686281, w: .999859571}
817 | m_LocalPosition: {x: -7.48538256, y: 2.98023224e-07, z: -1.87754631e-06}
818 | m_LocalScale: {x: 1, y: .999999881, z: .999999762}
819 | m_Children:
820 | - {fileID: 414072}
821 | - {fileID: 414078}
822 | m_Father: {fileID: 414068}
823 | m_RootOrder: 0
824 | --- !u!4 &414072
825 | Transform:
826 | m_ObjectHideFlags: 1
827 | m_PrefabParentObject: {fileID: 0}
828 | m_PrefabInternal: {fileID: 100100000}
829 | m_GameObject: {fileID: 114076}
830 | m_LocalRotation: {x: -.639692605, y: .757793903, z: -.108822979, w: -.068552576}
831 | m_LocalPosition: {x: -1.36854362, y: .48289299, z: -.629050493}
832 | m_LocalScale: {x: 1.00000012, y: .99999994, z: 1.00000012}
833 | m_Children:
834 | - {fileID: 414074}
835 | m_Father: {fileID: 414070}
836 | m_RootOrder: 0
837 | --- !u!4 &414074
838 | Transform:
839 | m_ObjectHideFlags: 1
840 | m_PrefabParentObject: {fileID: 0}
841 | m_PrefabInternal: {fileID: 100100000}
842 | m_GameObject: {fileID: 114078}
843 | m_LocalRotation: {x: .969523549, y: -.202384755, z: -.0799410641, w: -.112578742}
844 | m_LocalPosition: {x: -.871701717, y: -1.15931034e-05, z: 1.36941671e-05}
845 | m_LocalScale: {x: .999999642, y: 1, z: .999999881}
846 | m_Children:
847 | - {fileID: 414076}
848 | m_Father: {fileID: 414072}
849 | m_RootOrder: 0
850 | --- !u!4 &414076
851 | Transform:
852 | m_ObjectHideFlags: 1
853 | m_PrefabParentObject: {fileID: 0}
854 | m_PrefabInternal: {fileID: 100100000}
855 | m_GameObject: {fileID: 114080}
856 | m_LocalRotation: {x: .0497966781, y: .0831760615, z: .188534394, w: .977270067}
857 | m_LocalPosition: {x: -.903441191, y: -3.57627869e-06, z: 7.9870224e-06}
858 | m_LocalScale: {x: .999999821, y: .999999881, z: 1}
859 | m_Children: []
860 | m_Father: {fileID: 414074}
861 | m_RootOrder: 0
862 | --- !u!4 &414078
863 | Transform:
864 | m_ObjectHideFlags: 1
865 | m_PrefabParentObject: {fileID: 0}
866 | m_PrefabInternal: {fileID: 100100000}
867 | m_GameObject: {fileID: 114082}
868 | m_LocalRotation: {x: .00555509981, y: .0198445208, z: .0453697033, w: .99875772}
869 | m_LocalPosition: {x: -2.85057473, y: -.451142907, z: -.106522083}
870 | m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1.00000012}
871 | m_Children:
872 | - {fileID: 414080}
873 | m_Father: {fileID: 414070}
874 | m_RootOrder: 1
875 | --- !u!4 &414080
876 | Transform:
877 | m_ObjectHideFlags: 1
878 | m_PrefabParentObject: {fileID: 0}
879 | m_PrefabInternal: {fileID: 100100000}
880 | m_GameObject: {fileID: 114084}
881 | m_LocalRotation: {x: -.0256565679, y: -.022933865, z: -.048151806, w: .998247027}
882 | m_LocalPosition: {x: -1.04455924, y: 6.85453415e-07, z: 6.04987144e-06}
883 | m_LocalScale: {x: 1, y: 1.00000012, z: 1}
884 | m_Children:
885 | - {fileID: 414082}
886 | m_Father: {fileID: 414078}
887 | m_RootOrder: 0
888 | --- !u!4 &414082
889 | Transform:
890 | m_ObjectHideFlags: 1
891 | m_PrefabParentObject: {fileID: 0}
892 | m_PrefabInternal: {fileID: 100100000}
893 | m_GameObject: {fileID: 114086}
894 | m_LocalRotation: {x: -.0452146456, y: -.00776682328, z: -.0335721597, w: .998382807}
895 | m_LocalPosition: {x: -1.34023023, y: 5.36441803e-07, z: 2.38418579e-07}
896 | m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1}
897 | m_Children: []
898 | m_Father: {fileID: 414080}
899 | m_RootOrder: 0
900 | --- !u!4 &414084
901 | Transform:
902 | m_ObjectHideFlags: 1
903 | m_PrefabParentObject: {fileID: 0}
904 | m_PrefabInternal: {fileID: 100100000}
905 | m_GameObject: {fileID: 114048}
906 | m_LocalRotation: {x: -.301586568, y: -.529891491, z: .639644086, w: .468098253}
907 | m_LocalPosition: {x: -9.91477299, y: 1.03669231e-06, z: -.000460505486}
908 | m_LocalScale: {x: .999999881, y: .999999762, z: .999999821}
909 | m_Children:
910 | - {fileID: 414086}
911 | m_Father: {fileID: 414062}
912 | m_RootOrder: 0
913 | --- !u!4 &414086
914 | Transform:
915 | m_ObjectHideFlags: 1
916 | m_PrefabParentObject: {fileID: 0}
917 | m_PrefabInternal: {fileID: 100100000}
918 | m_GameObject: {fileID: 114050}
919 | m_LocalRotation: {x: -.0359931625, y: .118154474, z: -.128546953, w: .98398155}
920 | m_LocalPosition: {x: -4.92622185, y: 1.87952537e-07, z: -6.71856105e-06}
921 | m_LocalScale: {x: .999999762, y: 1, z: 1}
922 | m_Children:
923 | - {fileID: 414088}
924 | m_Father: {fileID: 414084}
925 | m_RootOrder: 0
926 | --- !u!4 &414088
927 | Transform:
928 | m_ObjectHideFlags: 1
929 | m_PrefabParentObject: {fileID: 0}
930 | m_PrefabInternal: {fileID: 100100000}
931 | m_GameObject: {fileID: 114052}
932 | m_LocalRotation: {x: -.00240050955, y: .0882008299, z: .0998142064, w: .991086304}
933 | m_LocalPosition: {x: -8.85164165, y: -4.06801701e-06, z: -5.28991222e-06}
934 | m_LocalScale: {x: .999999881, y: 1, z: .99999994}
935 | m_Children:
936 | - {fileID: 414090}
937 | m_Father: {fileID: 414086}
938 | m_RootOrder: 0
939 | --- !u!4 &414090
940 | Transform:
941 | m_ObjectHideFlags: 1
942 | m_PrefabParentObject: {fileID: 0}
943 | m_PrefabInternal: {fileID: 100100000}
944 | m_GameObject: {fileID: 114054}
945 | m_LocalRotation: {x: -.00588362245, y: .012324011, z: .0097168684, w: .999859571}
946 | m_LocalPosition: {x: -7.4853816, y: 8.34465027e-07, z: -4.96208668e-06}
947 | m_LocalScale: {x: 1, y: .999999881, z: .999999881}
948 | m_Children:
949 | - {fileID: 414098}
950 | - {fileID: 414092}
951 | m_Father: {fileID: 414088}
952 | m_RootOrder: 0
953 | --- !u!4 &414092
954 | Transform:
955 | m_ObjectHideFlags: 1
956 | m_PrefabParentObject: {fileID: 0}
957 | m_PrefabInternal: {fileID: 100100000}
958 | m_GameObject: {fileID: 114062}
959 | m_LocalRotation: {x: -.00555509795, y: .0198445208, z: -.045369707, w: .99875772}
960 | m_LocalPosition: {x: -2.85057712, y: .451143146, z: -.106521383}
961 | m_LocalScale: {x: 1.00000012, y: 1, z: 1}
962 | m_Children:
963 | - {fileID: 414094}
964 | m_Father: {fileID: 414090}
965 | m_RootOrder: 1
966 | --- !u!4 &414094
967 | Transform:
968 | m_ObjectHideFlags: 1
969 | m_PrefabParentObject: {fileID: 0}
970 | m_PrefabInternal: {fileID: 100100000}
971 | m_GameObject: {fileID: 114064}
972 | m_LocalRotation: {x: .025656566, y: -.022933865, z: .048151806, w: .998247027}
973 | m_LocalPosition: {x: -1.0445565, y: -3.27825546e-07, z: 3.33786011e-06}
974 | m_LocalScale: {x: 1.00000012, y: 1.00000024, z: 1}
975 | m_Children:
976 | - {fileID: 414096}
977 | m_Father: {fileID: 414092}
978 | m_RootOrder: 0
979 | --- !u!4 &414096
980 | Transform:
981 | m_ObjectHideFlags: 1
982 | m_PrefabParentObject: {fileID: 0}
983 | m_PrefabInternal: {fileID: 100100000}
984 | m_GameObject: {fileID: 114066}
985 | m_LocalRotation: {x: .045214653, y: -.00776683073, z: .0335721597, w: .998382807}
986 | m_LocalPosition: {x: -1.34022737, y: 7.74860382e-07, z: 1.27404928e-06}
987 | m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1.00000024}
988 | m_Children: []
989 | m_Father: {fileID: 414094}
990 | m_RootOrder: 0
991 | --- !u!4 &414098
992 | Transform:
993 | m_ObjectHideFlags: 1
994 | m_PrefabParentObject: {fileID: 0}
995 | m_PrefabInternal: {fileID: 100100000}
996 | m_GameObject: {fileID: 114056}
997 | m_LocalRotation: {x: .639692724, y: .757793665, z: .108823419, w: -.068552807}
998 | m_LocalPosition: {x: -1.36854434, y: -.482892573, z: -.629053652}
999 | m_LocalScale: {x: 1, y: 1, z: 1}
1000 | m_Children:
1001 | - {fileID: 414100}
1002 | m_Father: {fileID: 414090}
1003 | m_RootOrder: 0
1004 | --- !u!4 &414100
1005 | Transform:
1006 | m_ObjectHideFlags: 1
1007 | m_PrefabParentObject: {fileID: 0}
1008 | m_PrefabInternal: {fileID: 100100000}
1009 | m_GameObject: {fileID: 114058}
1010 | m_LocalRotation: {x: .969523549, y: .202384621, z: -.0799411163, w: .112578735}
1011 | m_LocalPosition: {x: -.871702433, y: 8.10623169e-06, z: 1.65402889e-05}
1012 | m_LocalScale: {x: .999999702, y: 1.00000012, z: 1}
1013 | m_Children:
1014 | - {fileID: 414102}
1015 | m_Father: {fileID: 414098}
1016 | m_RootOrder: 0
1017 | --- !u!4 &414102
1018 | Transform:
1019 | m_ObjectHideFlags: 1
1020 | m_PrefabParentObject: {fileID: 0}
1021 | m_PrefabInternal: {fileID: 100100000}
1022 | m_GameObject: {fileID: 114060}
1023 | m_LocalRotation: {x: -.0497966297, y: .0831760615, z: -.188534334, w: .977270126}
1024 | m_LocalPosition: {x: -.903439283, y: 2.68220901e-06, z: 4.94718552e-06}
1025 | m_LocalScale: {x: .99999994, y: 1, z: .999999881}
1026 | m_Children: []
1027 | m_Father: {fileID: 414100}
1028 | m_RootOrder: 0
1029 | --- !u!4 &414104
1030 | Transform:
1031 | m_ObjectHideFlags: 1
1032 | m_PrefabParentObject: {fileID: 0}
1033 | m_PrefabInternal: {fileID: 100100000}
1034 | m_GameObject: {fileID: 114088}
1035 | m_LocalRotation: {x: 1.22286767e-08, y: .310993314, z: -8.67848939e-08, w: .950412095}
1036 | m_LocalPosition: {x: -9.91477299, y: 7.48397952e-07, z: -.000460505486}
1037 | m_LocalScale: {x: 1, y: 1, z: .999999881}
1038 | m_Children:
1039 | - {fileID: 414106}
1040 | m_Father: {fileID: 414062}
1041 | m_RootOrder: 2
1042 | --- !u!4 &414106
1043 | Transform:
1044 | m_ObjectHideFlags: 1
1045 | m_PrefabParentObject: {fileID: 0}
1046 | m_PrefabInternal: {fileID: 100100000}
1047 | m_GameObject: {fileID: 114090}
1048 | m_LocalRotation: {x: .999982893, y: -7.45227098e-08, z: .00585029554, w: 3.14338592e-07}
1049 | m_LocalPosition: {x: -2.29607821, y: 1.7340669e-07, z: .000237226486}
1050 | m_LocalScale: {x: 1, y: 1, z: .999999881}
1051 | m_Children: []
1052 | m_Father: {fileID: 414104}
1053 | m_RootOrder: 0
1054 | --- !u!4 &414108
1055 | Transform:
1056 | m_ObjectHideFlags: 1
1057 | m_PrefabParentObject: {fileID: 0}
1058 | m_PrefabInternal: {fileID: 100100000}
1059 | m_GameObject: {fileID: 114040}
1060 | m_LocalRotation: {x: .707103491, y: .707103312, z: .00219321554, w: -.0021812215}
1061 | m_LocalPosition: {x: -0, y: 0, z: 0}
1062 | m_LocalScale: {x: 1, y: 1, z: 1.00597608}
1063 | m_Children:
1064 | - {fileID: 414040}
1065 | m_Father: {fileID: 414038}
1066 | m_RootOrder: 0
1067 | --- !u!137 &13714034
1068 | SkinnedMeshRenderer:
1069 | m_ObjectHideFlags: 1
1070 | m_PrefabParentObject: {fileID: 0}
1071 | m_PrefabInternal: {fileID: 100100000}
1072 | m_GameObject: {fileID: 114036}
1073 | m_Enabled: 1
1074 | m_CastShadows: 1
1075 | m_ReceiveShadows: 1
1076 | m_Materials:
1077 | - {fileID: 2100000, guid: 9c5737ae7c5c64297bf06bae0bb18e25, type: 2}
1078 | m_SubsetIndices:
1079 | m_StaticBatchRoot: {fileID: 0}
1080 | m_UseLightProbes: 0
1081 | m_ReflectionProbeUsage: 1
1082 | m_ProbeAnchor: {fileID: 0}
1083 | m_ScaleInLightmap: 1
1084 | m_PreserveUVs: 0
1085 | m_ImportantGI: 0
1086 | m_AutoUVMaxDistance: .5
1087 | m_AutoUVMaxAngle: 89
1088 | m_LightmapParameters: {fileID: 0}
1089 | m_SortingLayerID: 0
1090 | m_SortingOrder: 0
1091 | serializedVersion: 2
1092 | m_Quality: 0
1093 | m_UpdateWhenOffscreen: 0
1094 | m_Mesh: {fileID: 4300000, guid: b383e1eb5c308455aac3b5da7804e999, type: 3}
1095 | m_Bones:
1096 | - {fileID: 414040}
1097 | - {fileID: 414042}
1098 | - {fileID: 414044}
1099 | - {fileID: 414046}
1100 | - {fileID: 414048}
1101 | - {fileID: 414050}
1102 | - {fileID: 414052}
1103 | - {fileID: 414054}
1104 | - {fileID: 414056}
1105 | - {fileID: 414058}
1106 | - {fileID: 414060}
1107 | - {fileID: 414062}
1108 | - {fileID: 414064}
1109 | - {fileID: 414066}
1110 | - {fileID: 414068}
1111 | - {fileID: 414070}
1112 | - {fileID: 414072}
1113 | - {fileID: 414074}
1114 | - {fileID: 414076}
1115 | - {fileID: 414078}
1116 | - {fileID: 414080}
1117 | - {fileID: 414082}
1118 | - {fileID: 414084}
1119 | - {fileID: 414086}
1120 | - {fileID: 414088}
1121 | - {fileID: 414090}
1122 | - {fileID: 414092}
1123 | - {fileID: 414094}
1124 | - {fileID: 414096}
1125 | - {fileID: 414098}
1126 | - {fileID: 414100}
1127 | - {fileID: 414102}
1128 | - {fileID: 414104}
1129 | - {fileID: 414106}
1130 | m_BlendShapeWeights: []
1131 | m_RootBone: {fileID: 414040}
1132 | m_AABB:
1133 | m_Center: {x: -2.45167255, y: .00251317024, z: -1.1008656}
1134 | m_Extent: {x: 19.7191696, y: 6.41409302, z: 6.03251648}
1135 | m_DirtyAABB: 0
1136 | --- !u!1001 &100100000
1137 | Prefab:
1138 | m_ObjectHideFlags: 1
1139 | serializedVersion: 2
1140 | m_Modification:
1141 | m_TransformParent: {fileID: 0}
1142 | m_Modifications: []
1143 | m_RemovedComponents: []
1144 | m_ParentPrefab: {fileID: 0}
1145 | m_RootGameObject: {fileID: 114034}
1146 | m_IsPrefabParent: 1
1147 |
--------------------------------------------------------------------------------
/Assets/Prefabs/Red Pants.prefab.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 21e486d10695d4d38893df752421cce2
3 | NativeFormatImporter:
4 | userData:
5 |
--------------------------------------------------------------------------------
/Assets/Scenes.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4731194d58b7c4d3d9a0e509dd85113e
3 | folderAsset: yes
4 | DefaultImporter:
5 | userData:
6 |
--------------------------------------------------------------------------------
/Assets/Scenes/Prototype.unity.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 49b356981f29543a89db4d6a80475115
3 | DefaultImporter:
4 | userData:
5 |
--------------------------------------------------------------------------------
/Assets/Scripts.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 16f40916cdd0a4742b4193204b005ad7
3 | folderAsset: yes
4 | DefaultImporter:
5 | userData:
6 |
--------------------------------------------------------------------------------
/Assets/Scripts/Stitcher.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 | using System.Collections.Generic;
3 |
4 | public class Stitcher
5 | {
6 | ///
7 | /// Stitch clothing onto an avatar. Both clothing and avatar must be instantiated however clothing may be destroyed after.
8 | ///
9 | ///
10 | ///
11 | /// Newly created clothing on avatar
12 | public GameObject Stitch(GameObject sourceClothing, GameObject targetAvatar)
13 | {
14 | var boneCatalog = new TransformCatalog(targetAvatar.transform);
15 | var skinnedMeshRenderers = sourceClothing.GetComponentsInChildren();
16 | var targetClothing = AddChild(sourceClothing, targetAvatar.transform);
17 |
18 |
19 | foreach (var sourceRenderer in skinnedMeshRenderers)
20 | {
21 | var targetRenderer = AddSkinnedMeshRenderer(sourceRenderer, targetClothing);
22 | targetRenderer.bones = TranslateTransforms(sourceRenderer.bones, boneCatalog);
23 | }
24 | return targetClothing;
25 | }
26 |
27 | private GameObject AddChild(GameObject source, Transform parent)
28 | {
29 | source.transform.parent = parent;
30 |
31 | foreach (Transform child in source.transform)
32 | {
33 | Object.Destroy(child.gameObject);
34 | }
35 |
36 | return source;
37 | }
38 |
39 | private SkinnedMeshRenderer AddSkinnedMeshRenderer(SkinnedMeshRenderer source, GameObject parent)
40 | {
41 | GameObject meshObject = new GameObject(source.name);
42 | meshObject.transform.parent = parent.transform;
43 |
44 | var target = meshObject.AddComponent();
45 | target.sharedMesh = source.sharedMesh;
46 | target.materials = source.materials;
47 | return target;
48 | }
49 |
50 | private Transform[] TranslateTransforms(Transform[] sources, TransformCatalog transformCatalog)
51 | {
52 | var targets = new Transform[sources.Length];
53 | for (var index = 0; index < sources.Length; index++)
54 | targets[index] = DictionaryExtensions.Find(transformCatalog, sources[index].name);
55 | return targets;
56 | }
57 |
58 | #region TransformCatalog
59 | private class TransformCatalog : Dictionary
60 | {
61 | #region Constructors
62 | public TransformCatalog(Transform transform)
63 | {
64 | Catalog(transform);
65 | }
66 | #endregion
67 |
68 | #region Catalog
69 | private void Catalog(Transform transform)
70 | {
71 | if (ContainsKey(transform.name))
72 | {
73 | Remove(transform.name);
74 | Add(transform.name, transform);
75 | }
76 | else
77 | Add(transform.name, transform);
78 | foreach (Transform child in transform)
79 | Catalog(child);
80 | }
81 | #endregion
82 | }
83 | #endregion
84 |
85 |
86 | #region DictionaryExtensions
87 | private class DictionaryExtensions
88 | {
89 | public static TValue Find(Dictionary source, TKey key)
90 | {
91 | TValue value;
92 | source.TryGetValue(key, out value);
93 | return value;
94 | }
95 | }
96 | #endregion
97 |
98 | }
--------------------------------------------------------------------------------
/Assets/Scripts/Stitcher.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 3f7e8bd773d45416b8b5bb7f03eab870
3 | MonoImporter:
4 | serializedVersion: 2
5 | defaultReferences: []
6 | executionOrder: 0
7 | icon: {instanceID: 0}
8 | userData:
9 |
--------------------------------------------------------------------------------
/Assets/Scripts/Tester.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 | using System.Collections.Generic;
3 |
4 | public class Tester : MonoBehaviour
5 | {
6 | #region Fields
7 | public List clothing;
8 | public GameObject avatar;
9 | private GameObject wornClothing;
10 | const int buttonWidth = 200;
11 | const int buttonHeight = 20;
12 | private Stitcher stitcher;
13 | #endregion
14 |
15 | #region Monobehaviour
16 | public void Awake ()
17 | {
18 | stitcher = new Stitcher ();
19 | }
20 |
21 | public void OnGUI ()
22 | {
23 | var offset = 0;
24 | foreach (var cloth in clothing) {
25 | if (GUI.Button (new Rect (0, offset, buttonWidth, buttonHeight), cloth.name)) {
26 | RemoveWorn ();
27 | Wear (cloth);
28 | }
29 | offset += buttonHeight;
30 | }
31 | }
32 | #endregion
33 |
34 | private void RemoveWorn ()
35 | {
36 | if (wornClothing == null)
37 | return;
38 | Destroy (wornClothing);
39 | }
40 |
41 | private void Wear (GameObject clothing)
42 | {
43 | if (clothing == null)
44 | return;
45 | clothing = Instantiate (clothing);
46 | wornClothing = stitcher.Stitch (clothing, avatar);
47 | }
48 | }
49 |
--------------------------------------------------------------------------------
/Assets/Scripts/Tester.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: a7a2d6f5c742e477b95ee53d7b892b4d
3 | MonoImporter:
4 | serializedVersion: 2
5 | defaultReferences: []
6 | executionOrder: 0
7 | icon: {instanceID: 0}
8 | userData:
9 |
--------------------------------------------------------------------------------
/Assets/UnityVS.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 02fe78e962405814a83b8ba6c9471d32
3 | folderAsset: yes
4 | DefaultImporter:
5 | userData:
6 |
--------------------------------------------------------------------------------
/Assets/UnityVS/Editor.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 6e71a3e2fb5854e43823a9da25b68e21
3 | folderAsset: yes
4 | DefaultImporter:
5 | userData:
6 |
--------------------------------------------------------------------------------
/Assets/UnityVS/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/masterprompt/ModelStitching/2aea9311b09c21d3402f1a8f778a8b886996cfc7/Assets/UnityVS/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll
--------------------------------------------------------------------------------
/Assets/UnityVS/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 38d405c119fcc7c4e83d4a478a40ff2f
3 | MonoAssemblyImporter:
4 | serializedVersion: 1
5 | iconMap: {}
6 | executionOrder: {}
7 | userData:
8 |
--------------------------------------------------------------------------------
/Assets/UnityVS/Editor/SyntaxTree.VisualStudio.Unity.Messaging.dll:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/masterprompt/ModelStitching/2aea9311b09c21d3402f1a8f778a8b886996cfc7/Assets/UnityVS/Editor/SyntaxTree.VisualStudio.Unity.Messaging.dll
--------------------------------------------------------------------------------
/Assets/UnityVS/Editor/SyntaxTree.VisualStudio.Unity.Messaging.dll.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 4ad02dc83da735c4e8d945332b9202f6
3 | MonoAssemblyImporter:
4 | serializedVersion: 1
5 | iconMap: {}
6 | executionOrder: {}
7 | userData:
8 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | This is free and unencumbered software released into the public domain.
2 |
3 | Anyone is free to copy, modify, publish, use, compile, sell, or
4 | distribute this software, either in source code form or as a compiled
5 | binary, for any purpose, commercial or non-commercial, and by any
6 | means.
7 |
8 | In jurisdictions that recognize copyright laws, the author or authors
9 | of this software dedicate any and all copyright interest in the
10 | software to the public domain. We make this dedication for the benefit
11 | of the public at large and to the detriment of our heirs and
12 | successors. We intend this dedication to be an overt act of
13 | relinquishment in perpetuity of all present and future rights to this
14 | software under copyright law.
15 |
16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17 | EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18 | MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
19 | IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 | OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 | ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 | OTHER DEALINGS IN THE SOFTWARE.
23 |
24 | For more information, please refer to
25 |
--------------------------------------------------------------------------------
/ProjectSettings/AudioManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!11 &1
4 | AudioManager:
5 | m_ObjectHideFlags: 0
6 | m_Volume: 1
7 | Rolloff Scale: 1
8 | Doppler Factor: 1
9 | Default Speaker Mode: 2
10 | m_SampleRate: 0
11 | m_DSPBufferSize: 0
12 | m_VirtualVoiceCount: 512
13 | m_RealVoiceCount: 32
14 | m_DisableAudio: 0
15 |
--------------------------------------------------------------------------------
/ProjectSettings/ClusterInputManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!236 &1
4 | ClusterInputManager:
5 | m_ObjectHideFlags: 0
6 | m_Inputs: []
7 |
--------------------------------------------------------------------------------
/ProjectSettings/DynamicsManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!55 &1
4 | PhysicsManager:
5 | m_ObjectHideFlags: 0
6 | m_Gravity: {x: 0, y: -9.81000042, z: 0}
7 | m_DefaultMaterial: {fileID: 0}
8 | m_BounceThreshold: 2
9 | m_SleepThreshold: .00499999989
10 | m_DefaultContactOffset: .00999999978
11 | m_SolverIterationCount: 6
12 | m_RaycastsHitTriggers: 1
13 | m_EnableAdaptiveForce: 0
14 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
15 |
--------------------------------------------------------------------------------
/ProjectSettings/EditorBuildSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1045 &1
4 | EditorBuildSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Scenes: []
8 |
--------------------------------------------------------------------------------
/ProjectSettings/EditorSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!159 &1
4 | EditorSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 3
7 | m_ExternalVersionControlSupport: Hidden Meta Files
8 | m_SerializationMode: 2
9 | m_WebSecurityEmulationEnabled: 0
10 | m_WebSecurityEmulationHostUrl: http://www.mydomain.com/mygame.unity3d
11 | m_DefaultBehaviorMode: 0
12 | m_SpritePackerMode: 2
13 | m_SpritePackerPaddingPower: 1
14 |
--------------------------------------------------------------------------------
/ProjectSettings/GraphicsSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!30 &1
4 | GraphicsSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 3
7 | m_Deferred:
8 | m_Mode: 1
9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
10 | m_LegacyDeferred:
11 | m_Mode: 1
12 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
13 | m_AlwaysIncludedShaders:
14 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
15 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
16 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
17 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
18 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
19 | - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0}
20 | m_PreloadedShaders: []
21 | m_LightmapStripping: 0
22 | m_LightmapKeepPlain: 1
23 | m_LightmapKeepDirCombined: 1
24 | m_LightmapKeepDirSeparate: 1
25 | m_LightmapKeepDynamic: 1
26 | m_FogStripping: 0
27 | m_FogKeepLinear: 1
28 | m_FogKeepExp: 1
29 | m_FogKeepExp2: 1
30 |
--------------------------------------------------------------------------------
/ProjectSettings/InputManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!13 &1
4 | InputManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Axes:
8 | - serializedVersion: 3
9 | m_Name: Horizontal
10 | descriptiveName:
11 | descriptiveNegativeName:
12 | negativeButton: left
13 | positiveButton: right
14 | altNegativeButton: a
15 | altPositiveButton: d
16 | gravity: 3
17 | dead: .00100000005
18 | sensitivity: 3
19 | snap: 1
20 | invert: 0
21 | type: 0
22 | axis: 0
23 | joyNum: 0
24 | - serializedVersion: 3
25 | m_Name: Vertical
26 | descriptiveName:
27 | descriptiveNegativeName:
28 | negativeButton: down
29 | positiveButton: up
30 | altNegativeButton: s
31 | altPositiveButton: w
32 | gravity: 3
33 | dead: .00100000005
34 | sensitivity: 3
35 | snap: 1
36 | invert: 0
37 | type: 0
38 | axis: 0
39 | joyNum: 0
40 | - serializedVersion: 3
41 | m_Name: Fire1
42 | descriptiveName:
43 | descriptiveNegativeName:
44 | negativeButton:
45 | positiveButton: left ctrl
46 | altNegativeButton:
47 | altPositiveButton: mouse 0
48 | gravity: 1000
49 | dead: .00100000005
50 | sensitivity: 1000
51 | snap: 0
52 | invert: 0
53 | type: 0
54 | axis: 0
55 | joyNum: 0
56 | - serializedVersion: 3
57 | m_Name: Fire2
58 | descriptiveName:
59 | descriptiveNegativeName:
60 | negativeButton:
61 | positiveButton: left alt
62 | altNegativeButton:
63 | altPositiveButton: mouse 1
64 | gravity: 1000
65 | dead: .00100000005
66 | sensitivity: 1000
67 | snap: 0
68 | invert: 0
69 | type: 0
70 | axis: 0
71 | joyNum: 0
72 | - serializedVersion: 3
73 | m_Name: Fire3
74 | descriptiveName:
75 | descriptiveNegativeName:
76 | negativeButton:
77 | positiveButton: left cmd
78 | altNegativeButton:
79 | altPositiveButton: mouse 2
80 | gravity: 1000
81 | dead: .00100000005
82 | sensitivity: 1000
83 | snap: 0
84 | invert: 0
85 | type: 0
86 | axis: 0
87 | joyNum: 0
88 | - serializedVersion: 3
89 | m_Name: Jump
90 | descriptiveName:
91 | descriptiveNegativeName:
92 | negativeButton:
93 | positiveButton: space
94 | altNegativeButton:
95 | altPositiveButton:
96 | gravity: 1000
97 | dead: .00100000005
98 | sensitivity: 1000
99 | snap: 0
100 | invert: 0
101 | type: 0
102 | axis: 0
103 | joyNum: 0
104 | - serializedVersion: 3
105 | m_Name: Mouse X
106 | descriptiveName:
107 | descriptiveNegativeName:
108 | negativeButton:
109 | positiveButton:
110 | altNegativeButton:
111 | altPositiveButton:
112 | gravity: 0
113 | dead: 0
114 | sensitivity: .100000001
115 | snap: 0
116 | invert: 0
117 | type: 1
118 | axis: 0
119 | joyNum: 0
120 | - serializedVersion: 3
121 | m_Name: Mouse Y
122 | descriptiveName:
123 | descriptiveNegativeName:
124 | negativeButton:
125 | positiveButton:
126 | altNegativeButton:
127 | altPositiveButton:
128 | gravity: 0
129 | dead: 0
130 | sensitivity: .100000001
131 | snap: 0
132 | invert: 0
133 | type: 1
134 | axis: 1
135 | joyNum: 0
136 | - serializedVersion: 3
137 | m_Name: Mouse ScrollWheel
138 | descriptiveName:
139 | descriptiveNegativeName:
140 | negativeButton:
141 | positiveButton:
142 | altNegativeButton:
143 | altPositiveButton:
144 | gravity: 0
145 | dead: 0
146 | sensitivity: .100000001
147 | snap: 0
148 | invert: 0
149 | type: 1
150 | axis: 2
151 | joyNum: 0
152 | - serializedVersion: 3
153 | m_Name: Horizontal
154 | descriptiveName:
155 | descriptiveNegativeName:
156 | negativeButton:
157 | positiveButton:
158 | altNegativeButton:
159 | altPositiveButton:
160 | gravity: 0
161 | dead: .189999998
162 | sensitivity: 1
163 | snap: 0
164 | invert: 0
165 | type: 2
166 | axis: 0
167 | joyNum: 0
168 | - serializedVersion: 3
169 | m_Name: Vertical
170 | descriptiveName:
171 | descriptiveNegativeName:
172 | negativeButton:
173 | positiveButton:
174 | altNegativeButton:
175 | altPositiveButton:
176 | gravity: 0
177 | dead: .189999998
178 | sensitivity: 1
179 | snap: 0
180 | invert: 1
181 | type: 2
182 | axis: 1
183 | joyNum: 0
184 | - serializedVersion: 3
185 | m_Name: Fire1
186 | descriptiveName:
187 | descriptiveNegativeName:
188 | negativeButton:
189 | positiveButton: joystick button 0
190 | altNegativeButton:
191 | altPositiveButton:
192 | gravity: 1000
193 | dead: .00100000005
194 | sensitivity: 1000
195 | snap: 0
196 | invert: 0
197 | type: 0
198 | axis: 0
199 | joyNum: 0
200 | - serializedVersion: 3
201 | m_Name: Fire2
202 | descriptiveName:
203 | descriptiveNegativeName:
204 | negativeButton:
205 | positiveButton: joystick button 1
206 | altNegativeButton:
207 | altPositiveButton:
208 | gravity: 1000
209 | dead: .00100000005
210 | sensitivity: 1000
211 | snap: 0
212 | invert: 0
213 | type: 0
214 | axis: 0
215 | joyNum: 0
216 | - serializedVersion: 3
217 | m_Name: Fire3
218 | descriptiveName:
219 | descriptiveNegativeName:
220 | negativeButton:
221 | positiveButton: joystick button 2
222 | altNegativeButton:
223 | altPositiveButton:
224 | gravity: 1000
225 | dead: .00100000005
226 | sensitivity: 1000
227 | snap: 0
228 | invert: 0
229 | type: 0
230 | axis: 0
231 | joyNum: 0
232 | - serializedVersion: 3
233 | m_Name: Jump
234 | descriptiveName:
235 | descriptiveNegativeName:
236 | negativeButton:
237 | positiveButton: joystick button 3
238 | altNegativeButton:
239 | altPositiveButton:
240 | gravity: 1000
241 | dead: .00100000005
242 | sensitivity: 1000
243 | snap: 0
244 | invert: 0
245 | type: 0
246 | axis: 0
247 | joyNum: 0
248 | - serializedVersion: 3
249 | m_Name: Submit
250 | descriptiveName:
251 | descriptiveNegativeName:
252 | negativeButton:
253 | positiveButton: return
254 | altNegativeButton:
255 | altPositiveButton: joystick button 0
256 | gravity: 1000
257 | dead: .00100000005
258 | sensitivity: 1000
259 | snap: 0
260 | invert: 0
261 | type: 0
262 | axis: 0
263 | joyNum: 0
264 | - serializedVersion: 3
265 | m_Name: Submit
266 | descriptiveName:
267 | descriptiveNegativeName:
268 | negativeButton:
269 | positiveButton: enter
270 | altNegativeButton:
271 | altPositiveButton: space
272 | gravity: 1000
273 | dead: .00100000005
274 | sensitivity: 1000
275 | snap: 0
276 | invert: 0
277 | type: 0
278 | axis: 0
279 | joyNum: 0
280 | - serializedVersion: 3
281 | m_Name: Cancel
282 | descriptiveName:
283 | descriptiveNegativeName:
284 | negativeButton:
285 | positiveButton: escape
286 | altNegativeButton:
287 | altPositiveButton: joystick button 1
288 | gravity: 1000
289 | dead: .00100000005
290 | sensitivity: 1000
291 | snap: 0
292 | invert: 0
293 | type: 0
294 | axis: 0
295 | joyNum: 0
296 |
--------------------------------------------------------------------------------
/ProjectSettings/NavMeshAreas.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!126 &1
4 | NavMeshAreas:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | areas:
8 | - name: Walkable
9 | cost: 1
10 | - name: Not Walkable
11 | cost: 1
12 | - name: Jump
13 | cost: 2
14 | - name:
15 | cost: 1
16 | - name:
17 | cost: 1
18 | - name:
19 | cost: 1
20 | - name:
21 | cost: 1
22 | - name:
23 | cost: 1
24 | - name:
25 | cost: 1
26 | - name:
27 | cost: 1
28 | - name:
29 | cost: 1
30 | - name:
31 | cost: 1
32 | - name:
33 | cost: 1
34 | - name:
35 | cost: 1
36 | - name:
37 | cost: 1
38 | - name:
39 | cost: 1
40 | - name:
41 | cost: 1
42 | - name:
43 | cost: 1
44 | - name:
45 | cost: 1
46 | - name:
47 | cost: 1
48 | - name:
49 | cost: 1
50 | - name:
51 | cost: 1
52 | - name:
53 | cost: 1
54 | - name:
55 | cost: 1
56 | - name:
57 | cost: 1
58 | - name:
59 | cost: 1
60 | - name:
61 | cost: 1
62 | - name:
63 | cost: 1
64 | - name:
65 | cost: 1
66 | - name:
67 | cost: 1
68 | - name:
69 | cost: 1
70 | - name:
71 | cost: 1
72 |
--------------------------------------------------------------------------------
/ProjectSettings/NavMeshLayers.asset:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/masterprompt/ModelStitching/2aea9311b09c21d3402f1a8f778a8b886996cfc7/ProjectSettings/NavMeshLayers.asset
--------------------------------------------------------------------------------
/ProjectSettings/NetworkManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!149 &1
4 | NetworkManager:
5 | m_ObjectHideFlags: 0
6 | m_DebugLevel: 0
7 | m_Sendrate: 15
8 | m_AssetToPrefab: {}
9 |
--------------------------------------------------------------------------------
/ProjectSettings/Physics2DSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!19 &1
4 | Physics2DSettings:
5 | m_ObjectHideFlags: 0
6 | m_Gravity: {x: 0, y: -9.81000042}
7 | m_DefaultMaterial: {fileID: 0}
8 | m_VelocityIterations: 8
9 | m_PositionIterations: 3
10 | m_VelocityThreshold: 1
11 | m_MaxLinearCorrection: .200000003
12 | m_MaxAngularCorrection: 8
13 | m_MaxTranslationSpeed: 100
14 | m_MaxRotationSpeed: 360
15 | m_MinPenetrationForPenalty: .00999999978
16 | m_BaumgarteScale: .200000003
17 | m_BaumgarteTimeOfImpactScale: .75
18 | m_TimeToSleep: .5
19 | m_LinearSleepTolerance: .00999999978
20 | m_AngularSleepTolerance: 2
21 | m_RaycastsHitTriggers: 1
22 | m_RaycastsStartInColliders: 1
23 | m_ChangeStopsCallbacks: 0
24 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
25 |
--------------------------------------------------------------------------------
/ProjectSettings/ProjectSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!129 &1
4 | PlayerSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 11
7 | productGUID: cbc7ff5ab6d7d4fe8b828ac3fc0d76bc
8 | AndroidProfiler: 0
9 | defaultScreenOrientation: 4
10 | targetDevice: 2
11 | useOnDemandResources: 0
12 | accelerometerFrequency: 60
13 | companyName: DefaultCompany
14 | productName: ModelStitching
15 | defaultCursor: {fileID: 0}
16 | cursorHotspot: {x: 0, y: 0}
17 | m_SplashScreenBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21176471, a: 1}
18 | m_ShowUnitySplashScreen: 1
19 | m_ShowUnitySplashLogo: 1
20 | m_SplashScreenOverlayOpacity: 1
21 | m_SplashScreenAnimation: 1
22 | m_SplashScreenLogoStyle: 1
23 | m_SplashScreenDrawMode: 0
24 | m_SplashScreenBackgroundAnimationZoom: 1
25 | m_SplashScreenLogoAnimationZoom: 1
26 | m_SplashScreenBackgroundLandscapeAspect: 1
27 | m_SplashScreenBackgroundPortraitAspect: 1
28 | m_SplashScreenBackgroundLandscapeUvs:
29 | serializedVersion: 2
30 | x: 0
31 | y: 0
32 | width: 1
33 | height: 1
34 | m_SplashScreenBackgroundPortraitUvs:
35 | serializedVersion: 2
36 | x: 0
37 | y: 0
38 | width: 1
39 | height: 1
40 | m_SplashScreenLogos: []
41 | m_SplashScreenBackgroundLandscape: {fileID: 0}
42 | m_SplashScreenBackgroundPortrait: {fileID: 0}
43 | m_VirtualRealitySplashScreen: {fileID: 0}
44 | m_HolographicTrackingLossScreen: {fileID: 0}
45 | defaultScreenWidth: 1024
46 | defaultScreenHeight: 768
47 | defaultScreenWidthWeb: 960
48 | defaultScreenHeightWeb: 600
49 | m_StereoRenderingPath: 0
50 | m_ActiveColorSpace: 0
51 | m_MTRendering: 1
52 | m_MobileMTRendering: 0
53 | m_StackTraceTypes: 010000000100000001000000010000000100000001000000
54 | iosShowActivityIndicatorOnLoading: -1
55 | androidShowActivityIndicatorOnLoading: -1
56 | tizenShowActivityIndicatorOnLoading: -1
57 | iosAppInBackgroundBehavior: 0
58 | displayResolutionDialog: 1
59 | iosAllowHTTPDownload: 1
60 | allowedAutorotateToPortrait: 1
61 | allowedAutorotateToPortraitUpsideDown: 1
62 | allowedAutorotateToLandscapeRight: 1
63 | allowedAutorotateToLandscapeLeft: 1
64 | useOSAutorotation: 1
65 | use32BitDisplayBuffer: 1
66 | disableDepthAndStencilBuffers: 0
67 | defaultIsFullScreen: 1
68 | defaultIsNativeResolution: 1
69 | runInBackground: 1
70 | captureSingleScreen: 0
71 | muteOtherAudioSources: 0
72 | Prepare IOS For Recording: 0
73 | submitAnalytics: 1
74 | usePlayerLog: 1
75 | bakeCollisionMeshes: 0
76 | forceSingleInstance: 0
77 | resizableWindow: 0
78 | useMacAppStoreValidation: 0
79 | gpuSkinning: 0
80 | graphicsJobs: 0
81 | xboxPIXTextureCapture: 0
82 | xboxEnableAvatar: 0
83 | xboxEnableKinect: 0
84 | xboxEnableKinectAutoTracking: 0
85 | xboxEnableFitness: 0
86 | visibleInBackground: 0
87 | allowFullscreenSwitch: 1
88 | graphicsJobMode: 0
89 | macFullscreenMode: 2
90 | d3d9FullscreenMode: 1
91 | d3d11FullscreenMode: 1
92 | xboxSpeechDB: 0
93 | xboxEnableHeadOrientation: 0
94 | xboxEnableGuest: 0
95 | xboxEnablePIXSampling: 0
96 | n3dsDisableStereoscopicView: 0
97 | n3dsEnableSharedListOpt: 1
98 | n3dsEnableVSync: 0
99 | ignoreAlphaClear: 0
100 | xboxOneResolution: 0
101 | xboxOneMonoLoggingLevel: 0
102 | xboxOneLoggingLevel: 1
103 | videoMemoryForVertexBuffers: 0
104 | psp2PowerMode: 0
105 | psp2AcquireBGM: 1
106 | wiiUTVResolution: 0
107 | wiiUGamePadMSAA: 1
108 | wiiUSupportsNunchuk: 0
109 | wiiUSupportsClassicController: 0
110 | wiiUSupportsBalanceBoard: 0
111 | wiiUSupportsMotionPlus: 0
112 | wiiUSupportsProController: 0
113 | wiiUAllowScreenCapture: 1
114 | wiiUControllerCount: 0
115 | m_SupportedAspectRatios:
116 | 4:3: 1
117 | 5:4: 1
118 | 16:10: 1
119 | 16:9: 1
120 | Others: 1
121 | bundleVersion: 1.0
122 | preloadedAssets: []
123 | metroInputSource: 0
124 | m_HolographicPauseOnTrackingLoss: 1
125 | xboxOneDisableKinectGpuReservation: 0
126 | xboxOneEnable7thCore: 0
127 | vrSettings:
128 | cardboard:
129 | depthFormat: 0
130 | enableTransitionView: 0
131 | daydream:
132 | depthFormat: 0
133 | useSustainedPerformanceMode: 0
134 | hololens:
135 | depthFormat: 1
136 | protectGraphicsMemory: 0
137 | useHDRDisplay: 0
138 | applicationIdentifier:
139 | Android: com.Company.ProductName
140 | Standalone: unity.DefaultCompany.ModelStitching
141 | Tizen: com.Company.ProductName
142 | iOS: com.Company.ProductName
143 | tvOS: com.Company.ProductName
144 | buildNumber:
145 | iOS:
146 | AndroidBundleVersionCode: 1
147 | AndroidMinSdkVersion: 16
148 | AndroidTargetSdkVersion: 0
149 | AndroidPreferredInstallLocation: 1
150 | aotOptions:
151 | stripEngineCode: 1
152 | iPhoneStrippingLevel: 0
153 | iPhoneScriptCallOptimization: 0
154 | ForceInternetPermission: 0
155 | ForceSDCardPermission: 0
156 | CreateWallpaper: 0
157 | APKExpansionFiles: 0
158 | keepLoadedShadersAlive: 0
159 | StripUnusedMeshComponents: 0
160 | VertexChannelCompressionMask:
161 | serializedVersion: 2
162 | m_Bits: 238
163 | iPhoneSdkVersion: 988
164 | iOSTargetOSVersionString: 6.0
165 | tvOSSdkVersion: 0
166 | tvOSRequireExtendedGameController: 0
167 | tvOSTargetOSVersionString:
168 | uIPrerenderedIcon: 0
169 | uIRequiresPersistentWiFi: 0
170 | uIRequiresFullScreen: 1
171 | uIStatusBarHidden: 1
172 | uIExitOnSuspend: 0
173 | uIStatusBarStyle: 0
174 | iPhoneSplashScreen: {fileID: 0}
175 | iPhoneHighResSplashScreen: {fileID: 0}
176 | iPhoneTallHighResSplashScreen: {fileID: 0}
177 | iPhone47inSplashScreen: {fileID: 0}
178 | iPhone55inPortraitSplashScreen: {fileID: 0}
179 | iPhone55inLandscapeSplashScreen: {fileID: 0}
180 | iPadPortraitSplashScreen: {fileID: 0}
181 | iPadHighResPortraitSplashScreen: {fileID: 0}
182 | iPadLandscapeSplashScreen: {fileID: 0}
183 | iPadHighResLandscapeSplashScreen: {fileID: 0}
184 | appleTVSplashScreen: {fileID: 0}
185 | tvOSSmallIconLayers: []
186 | tvOSLargeIconLayers: []
187 | tvOSTopShelfImageLayers: []
188 | tvOSTopShelfImageWideLayers: []
189 | iOSLaunchScreenType: 0
190 | iOSLaunchScreenPortrait: {fileID: 0}
191 | iOSLaunchScreenLandscape: {fileID: 0}
192 | iOSLaunchScreenBackgroundColor:
193 | serializedVersion: 2
194 | rgba: 0
195 | iOSLaunchScreenFillPct: 100
196 | iOSLaunchScreenSize: 100
197 | iOSLaunchScreenCustomXibPath:
198 | iOSLaunchScreeniPadType: 0
199 | iOSLaunchScreeniPadImage: {fileID: 0}
200 | iOSLaunchScreeniPadBackgroundColor:
201 | serializedVersion: 2
202 | rgba: 0
203 | iOSLaunchScreeniPadFillPct: 100
204 | iOSLaunchScreeniPadSize: 100
205 | iOSLaunchScreeniPadCustomXibPath:
206 | iOSDeviceRequirements: []
207 | iOSURLSchemes: []
208 | iOSBackgroundModes: 0
209 | iOSMetalForceHardShadows: 0
210 | metalEditorSupport: 1
211 | metalAPIValidation: 1
212 | appleDeveloperTeamID:
213 | iOSManualSigningProvisioningProfileID:
214 | tvOSManualSigningProvisioningProfileID:
215 | appleEnableAutomaticSigning: 0
216 | AndroidTargetDevice: 0
217 | AndroidSplashScreenScale: 0
218 | androidSplashScreen: {fileID: 0}
219 | AndroidKeystoreName:
220 | AndroidKeyaliasName:
221 | AndroidTVCompatibility: 1
222 | AndroidIsGame: 1
223 | androidEnableBanner: 1
224 | m_AndroidBanners:
225 | - width: 320
226 | height: 180
227 | banner: {fileID: 0}
228 | androidGamepadSupportLevel: 0
229 | resolutionDialogBanner: {fileID: 0}
230 | m_BuildTargetIcons: []
231 | m_BuildTargetBatching: []
232 | m_BuildTargetGraphicsAPIs:
233 | - m_BuildTarget: AndroidPlayer
234 | m_APIs: 08000000
235 | m_Automatic: 0
236 | m_BuildTargetVRSettings: []
237 | openGLRequireES31: 0
238 | openGLRequireES31AEP: 0
239 | webPlayerTemplate: APPLICATION:Default
240 | m_TemplateCustomTags: {}
241 | wiiUTitleID: 0005000011000000
242 | wiiUGroupID: 00010000
243 | wiiUCommonSaveSize: 4096
244 | wiiUAccountSaveSize: 2048
245 | wiiUOlvAccessKey: 0
246 | wiiUTinCode: 0
247 | wiiUJoinGameId: 0
248 | wiiUJoinGameModeMask: 0000000000000000
249 | wiiUCommonBossSize: 0
250 | wiiUAccountBossSize: 0
251 | wiiUAddOnUniqueIDs: []
252 | wiiUMainThreadStackSize: 3072
253 | wiiULoaderThreadStackSize: 1024
254 | wiiUSystemHeapSize: 128
255 | wiiUTVStartupScreen: {fileID: 0}
256 | wiiUGamePadStartupScreen: {fileID: 0}
257 | wiiUDrcBufferDisabled: 0
258 | wiiUProfilerLibPath:
259 | actionOnDotNetUnhandledException: 1
260 | enableInternalProfiler: 0
261 | logObjCUncaughtExceptions: 1
262 | enableCrashReportAPI: 0
263 | cameraUsageDescription:
264 | locationUsageDescription:
265 | microphoneUsageDescription:
266 | switchNetLibKey:
267 | switchSocketMemoryPoolSize: 6144
268 | switchSocketAllocatorPoolSize: 128
269 | switchSocketConcurrencyLimit: 14
270 | switchUseCPUProfiler: 0
271 | switchApplicationID: 0x0005000C10000001
272 | switchNSODependencies:
273 | switchTitleNames_0:
274 | switchTitleNames_1:
275 | switchTitleNames_2:
276 | switchTitleNames_3:
277 | switchTitleNames_4:
278 | switchTitleNames_5:
279 | switchTitleNames_6:
280 | switchTitleNames_7:
281 | switchTitleNames_8:
282 | switchTitleNames_9:
283 | switchTitleNames_10:
284 | switchTitleNames_11:
285 | switchTitleNames_12:
286 | switchTitleNames_13:
287 | switchTitleNames_14:
288 | switchPublisherNames_0:
289 | switchPublisherNames_1:
290 | switchPublisherNames_2:
291 | switchPublisherNames_3:
292 | switchPublisherNames_4:
293 | switchPublisherNames_5:
294 | switchPublisherNames_6:
295 | switchPublisherNames_7:
296 | switchPublisherNames_8:
297 | switchPublisherNames_9:
298 | switchPublisherNames_10:
299 | switchPublisherNames_11:
300 | switchPublisherNames_12:
301 | switchPublisherNames_13:
302 | switchPublisherNames_14:
303 | switchIcons_0: {fileID: 0}
304 | switchIcons_1: {fileID: 0}
305 | switchIcons_2: {fileID: 0}
306 | switchIcons_3: {fileID: 0}
307 | switchIcons_4: {fileID: 0}
308 | switchIcons_5: {fileID: 0}
309 | switchIcons_6: {fileID: 0}
310 | switchIcons_7: {fileID: 0}
311 | switchIcons_8: {fileID: 0}
312 | switchIcons_9: {fileID: 0}
313 | switchIcons_10: {fileID: 0}
314 | switchIcons_11: {fileID: 0}
315 | switchIcons_12: {fileID: 0}
316 | switchIcons_13: {fileID: 0}
317 | switchIcons_14: {fileID: 0}
318 | switchSmallIcons_0: {fileID: 0}
319 | switchSmallIcons_1: {fileID: 0}
320 | switchSmallIcons_2: {fileID: 0}
321 | switchSmallIcons_3: {fileID: 0}
322 | switchSmallIcons_4: {fileID: 0}
323 | switchSmallIcons_5: {fileID: 0}
324 | switchSmallIcons_6: {fileID: 0}
325 | switchSmallIcons_7: {fileID: 0}
326 | switchSmallIcons_8: {fileID: 0}
327 | switchSmallIcons_9: {fileID: 0}
328 | switchSmallIcons_10: {fileID: 0}
329 | switchSmallIcons_11: {fileID: 0}
330 | switchSmallIcons_12: {fileID: 0}
331 | switchSmallIcons_13: {fileID: 0}
332 | switchSmallIcons_14: {fileID: 0}
333 | switchManualHTML:
334 | switchAccessibleURLs:
335 | switchLegalInformation:
336 | switchMainThreadStackSize: 1048576
337 | switchPresenceGroupId: 0x0005000C10000001
338 | switchLogoHandling: 0
339 | switchReleaseVersion: 0
340 | switchDisplayVersion: 1.0.0
341 | switchStartupUserAccount: 0
342 | switchTouchScreenUsage: 0
343 | switchSupportedLanguagesMask: 0
344 | switchLogoType: 0
345 | switchApplicationErrorCodeCategory:
346 | switchUserAccountSaveDataSize: 0
347 | switchUserAccountSaveDataJournalSize: 0
348 | switchAttribute: 0
349 | switchCardSpecSize: 4
350 | switchCardSpecClock: 25
351 | switchRatingsMask: 0
352 | switchRatingsInt_0: 0
353 | switchRatingsInt_1: 0
354 | switchRatingsInt_2: 0
355 | switchRatingsInt_3: 0
356 | switchRatingsInt_4: 0
357 | switchRatingsInt_5: 0
358 | switchRatingsInt_6: 0
359 | switchRatingsInt_7: 0
360 | switchRatingsInt_8: 0
361 | switchRatingsInt_9: 0
362 | switchRatingsInt_10: 0
363 | switchRatingsInt_11: 0
364 | switchLocalCommunicationIds_0: 0x0005000C10000001
365 | switchLocalCommunicationIds_1:
366 | switchLocalCommunicationIds_2:
367 | switchLocalCommunicationIds_3:
368 | switchLocalCommunicationIds_4:
369 | switchLocalCommunicationIds_5:
370 | switchLocalCommunicationIds_6:
371 | switchLocalCommunicationIds_7:
372 | switchParentalControl: 0
373 | switchAllowsScreenshot: 1
374 | switchDataLossConfirmation: 0
375 | ps4NPAgeRating: 12
376 | ps4NPTitleSecret:
377 | ps4NPTrophyPackPath:
378 | ps4ParentalLevel: 1
379 | ps4ContentID: ED1633-NPXX51362_00-0000000000000000
380 | ps4Category: 0
381 | ps4MasterVersion: 01.00
382 | ps4AppVersion: 01.00
383 | ps4AppType: 0
384 | ps4ParamSfxPath:
385 | ps4VideoOutPixelFormat: 0
386 | ps4VideoOutInitialWidth: 1920
387 | ps4VideoOutBaseModeInitialWidth: 1920
388 | ps4VideoOutReprojectionRate: 120
389 | ps4PronunciationXMLPath:
390 | ps4PronunciationSIGPath:
391 | ps4BackgroundImagePath:
392 | ps4StartupImagePath:
393 | ps4SaveDataImagePath:
394 | ps4SdkOverride:
395 | ps4BGMPath:
396 | ps4ShareFilePath:
397 | ps4ShareOverlayImagePath:
398 | ps4PrivacyGuardImagePath:
399 | ps4NPtitleDatPath:
400 | ps4RemotePlayKeyAssignment: -1
401 | ps4RemotePlayKeyMappingDir:
402 | ps4PlayTogetherPlayerCount: 0
403 | ps4EnterButtonAssignment: 1
404 | ps4ApplicationParam1: 0
405 | ps4ApplicationParam2: 0
406 | ps4ApplicationParam3: 0
407 | ps4ApplicationParam4: 0
408 | ps4DownloadDataSize: 0
409 | ps4GarlicHeapSize: 2048
410 | ps4ProGarlicHeapSize: 2560
411 | ps4Passcode: 5xr84P2R391UXaLHbavJvFZGfO47XWS2
412 | ps4UseDebugIl2cppLibs: 0
413 | ps4pnSessions: 1
414 | ps4pnPresence: 1
415 | ps4pnFriends: 1
416 | ps4pnGameCustomData: 1
417 | playerPrefsSupport: 0
418 | restrictedAudioUsageRights: 0
419 | ps4UseResolutionFallback: 0
420 | ps4ReprojectionSupport: 0
421 | ps4UseAudio3dBackend: 0
422 | ps4SocialScreenEnabled: 0
423 | ps4ScriptOptimizationLevel: 3
424 | ps4Audio3dVirtualSpeakerCount: 14
425 | ps4attribCpuUsage: 0
426 | ps4PatchPkgPath:
427 | ps4PatchLatestPkgPath:
428 | ps4PatchChangeinfoPath:
429 | ps4PatchDayOne: 0
430 | ps4attribUserManagement: 0
431 | ps4attribMoveSupport: 0
432 | ps4attrib3DSupport: 0
433 | ps4attribShareSupport: 0
434 | ps4attribExclusiveVR: 0
435 | ps4disableAutoHideSplash: 0
436 | ps4videoRecordingFeaturesUsed: 0
437 | ps4contentSearchFeaturesUsed: 0
438 | ps4attribEyeToEyeDistanceSettingVR: 0
439 | ps4IncludedModules: []
440 | monoEnv:
441 | psp2Splashimage: {fileID: 0}
442 | psp2NPTrophyPackPath:
443 | psp2NPSupportGBMorGJP: 0
444 | psp2NPAgeRating: 12
445 | psp2NPTitleDatPath:
446 | psp2NPCommsID:
447 | psp2NPCommunicationsID:
448 | psp2NPCommsPassphrase:
449 | psp2NPCommsSig:
450 | psp2ParamSfxPath:
451 | psp2ManualPath:
452 | psp2LiveAreaGatePath:
453 | psp2LiveAreaBackroundPath:
454 | psp2LiveAreaPath:
455 | psp2LiveAreaTrialPath:
456 | psp2PatchChangeInfoPath:
457 | psp2PatchOriginalPackage:
458 | psp2PackagePassword: F69AzBlax3CF3EDNhm3soLBPh71Yexui
459 | psp2KeystoneFile:
460 | psp2MemoryExpansionMode: 0
461 | psp2DRMType: 0
462 | psp2StorageType: 0
463 | psp2MediaCapacity: 0
464 | psp2DLCConfigPath:
465 | psp2ThumbnailPath:
466 | psp2BackgroundPath:
467 | psp2SoundPath:
468 | psp2TrophyCommId:
469 | psp2TrophyPackagePath:
470 | psp2PackagedResourcesPath:
471 | psp2SaveDataQuota: 10240
472 | psp2ParentalLevel: 1
473 | psp2ShortTitle: Not Set
474 | psp2ContentID: IV0000-ABCD12345_00-0123456789ABCDEF
475 | psp2Category: 0
476 | psp2MasterVersion: 01.00
477 | psp2AppVersion: 01.00
478 | psp2TVBootMode: 0
479 | psp2EnterButtonAssignment: 2
480 | psp2TVDisableEmu: 0
481 | psp2AllowTwitterDialog: 1
482 | psp2Upgradable: 0
483 | psp2HealthWarning: 0
484 | psp2UseLibLocation: 0
485 | psp2InfoBarOnStartup: 0
486 | psp2InfoBarColor: 0
487 | psp2UseDebugIl2cppLibs: 0
488 | psmSplashimage: {fileID: 0}
489 | splashScreenBackgroundSourceLandscape: {fileID: 0}
490 | splashScreenBackgroundSourcePortrait: {fileID: 0}
491 | spritePackerPolicy:
492 | webGLMemorySize: 256
493 | webGLExceptionSupport: 1
494 | webGLNameFilesAsHashes: 0
495 | webGLDataCaching: 0
496 | webGLDebugSymbols: 0
497 | webGLEmscriptenArgs:
498 | webGLModulesDirectory:
499 | webGLTemplate: APPLICATION:Default
500 | webGLAnalyzeBuildSize: 0
501 | webGLUseEmbeddedResources: 0
502 | webGLUseWasm: 0
503 | webGLCompressionFormat: 1
504 | scriptingDefineSymbols: {}
505 | platformArchitecture:
506 | iOS: 2
507 | scriptingBackend:
508 | WebGL: 1
509 | iOS: 1
510 | incrementalIl2cppBuild: {}
511 | additionalIl2CppArgs:
512 | apiCompatibilityLevelPerPlatform: {}
513 | m_RenderingPath: 1
514 | m_MobileRenderingPath: 1
515 | metroPackageName: ModelStitching
516 | metroPackageVersion:
517 | metroCertificatePath:
518 | metroCertificatePassword:
519 | metroCertificateSubject:
520 | metroCertificateIssuer:
521 | metroCertificateNotAfter: 0000000000000000
522 | metroApplicationDescription: ModelStitching
523 | wsaImages: {}
524 | metroTileShortName:
525 | metroCommandLineArgsFile:
526 | metroTileShowName: 0
527 | metroMediumTileShowName: 0
528 | metroLargeTileShowName: 0
529 | metroWideTileShowName: 0
530 | metroDefaultTileSize: 1
531 | metroTileForegroundText: 1
532 | metroTileBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
533 | metroSplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
534 | metroSplashScreenUseBackgroundColor: 0
535 | platformCapabilities: {}
536 | metroFTAName:
537 | metroFTAFileTypes: []
538 | metroProtocolName:
539 | metroCompilationOverrides: 1
540 | tizenProductDescription:
541 | tizenProductURL:
542 | tizenSigningProfileName:
543 | tizenGPSPermissions: 0
544 | tizenMicrophonePermissions: 0
545 | tizenDeploymentTarget:
546 | tizenDeploymentTargetType: -1
547 | tizenMinOSVersion: 1
548 | n3dsUseExtSaveData: 0
549 | n3dsCompressStaticMem: 1
550 | n3dsExtSaveDataNumber: 0x12345
551 | n3dsStackSize: 131072
552 | n3dsTargetPlatform: 2
553 | n3dsRegion: 7
554 | n3dsMediaSize: 0
555 | n3dsLogoStyle: 3
556 | n3dsTitle: GameName
557 | n3dsProductCode:
558 | n3dsApplicationId: 0xFF3FF
559 | stvDeviceAddress:
560 | stvProductDescription:
561 | stvProductAuthor:
562 | stvProductAuthorEmail:
563 | stvProductLink:
564 | stvProductCategory: 0
565 | XboxOneProductId:
566 | XboxOneUpdateKey:
567 | XboxOneSandboxId:
568 | XboxOneContentId:
569 | XboxOneTitleId:
570 | XboxOneSCId:
571 | XboxOneGameOsOverridePath:
572 | XboxOnePackagingOverridePath:
573 | XboxOneAppManifestOverridePath:
574 | XboxOnePackageEncryption: 0
575 | XboxOnePackageUpdateGranularity: 2
576 | XboxOneDescription:
577 | XboxOneLanguage:
578 | - enus
579 | XboxOneCapability: []
580 | XboxOneGameRating: {}
581 | XboxOneIsContentPackage: 0
582 | XboxOneEnableGPUVariability: 0
583 | XboxOneSockets: {}
584 | XboxOneSplashScreen: {fileID: 0}
585 | XboxOneAllowedProductIds: []
586 | XboxOnePersistentLocalStorageSize: 0
587 | xboxOneScriptCompiler: 0
588 | vrEditorSettings:
589 | daydream:
590 | daydreamIconForeground: {fileID: 0}
591 | daydreamIconBackground: {fileID: 0}
592 | cloudServicesEnabled: {}
593 | facebookSdkVersion: 7.9.1
594 | apiCompatibilityLevel: 2
595 | cloudProjectId:
596 | projectName:
597 | organizationId:
598 | cloudEnabled: 0
599 | enableNewInputSystem: 0
600 |
--------------------------------------------------------------------------------
/ProjectSettings/ProjectVersion.txt:
--------------------------------------------------------------------------------
1 | m_EditorVersion: 5.6.0f3
2 |
--------------------------------------------------------------------------------
/ProjectSettings/QualitySettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!47 &1
4 | QualitySettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 5
7 | m_CurrentQuality: 3
8 | m_QualitySettings:
9 | - serializedVersion: 2
10 | name: Fastest
11 | pixelLightCount: 0
12 | shadows: 0
13 | shadowResolution: 0
14 | shadowProjection: 1
15 | shadowCascades: 1
16 | shadowDistance: 15
17 | shadowCascade2Split: .333333343
18 | shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
19 | blendWeights: 1
20 | textureQuality: 1
21 | anisotropicTextures: 0
22 | antiAliasing: 0
23 | softParticles: 0
24 | softVegetation: 0
25 | realtimeReflectionProbes: 0
26 | billboardsFaceCameraPosition: 0
27 | vSyncCount: 0
28 | lodBias: .300000012
29 | maximumLODLevel: 0
30 | particleRaycastBudget: 4
31 | excludedTargetPlatforms: []
32 | - serializedVersion: 2
33 | name: Fast
34 | pixelLightCount: 0
35 | shadows: 0
36 | shadowResolution: 0
37 | shadowProjection: 1
38 | shadowCascades: 1
39 | shadowDistance: 20
40 | shadowCascade2Split: .333333343
41 | shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
42 | blendWeights: 2
43 | textureQuality: 0
44 | anisotropicTextures: 0
45 | antiAliasing: 0
46 | softParticles: 0
47 | softVegetation: 0
48 | realtimeReflectionProbes: 0
49 | billboardsFaceCameraPosition: 0
50 | vSyncCount: 0
51 | lodBias: .400000006
52 | maximumLODLevel: 0
53 | particleRaycastBudget: 16
54 | excludedTargetPlatforms: []
55 | - serializedVersion: 2
56 | name: Simple
57 | pixelLightCount: 1
58 | shadows: 1
59 | shadowResolution: 0
60 | shadowProjection: 1
61 | shadowCascades: 1
62 | shadowDistance: 20
63 | shadowCascade2Split: .333333343
64 | shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
65 | blendWeights: 2
66 | textureQuality: 0
67 | anisotropicTextures: 1
68 | antiAliasing: 0
69 | softParticles: 0
70 | softVegetation: 0
71 | realtimeReflectionProbes: 0
72 | billboardsFaceCameraPosition: 0
73 | vSyncCount: 0
74 | lodBias: .699999988
75 | maximumLODLevel: 0
76 | particleRaycastBudget: 64
77 | excludedTargetPlatforms: []
78 | - serializedVersion: 2
79 | name: Good
80 | pixelLightCount: 2
81 | shadows: 2
82 | shadowResolution: 1
83 | shadowProjection: 1
84 | shadowCascades: 2
85 | shadowDistance: 40
86 | shadowCascade2Split: .333333343
87 | shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
88 | blendWeights: 2
89 | textureQuality: 0
90 | anisotropicTextures: 1
91 | antiAliasing: 0
92 | softParticles: 0
93 | softVegetation: 1
94 | realtimeReflectionProbes: 1
95 | billboardsFaceCameraPosition: 1
96 | vSyncCount: 1
97 | lodBias: 1
98 | maximumLODLevel: 0
99 | particleRaycastBudget: 256
100 | excludedTargetPlatforms: []
101 | - serializedVersion: 2
102 | name: Beautiful
103 | pixelLightCount: 3
104 | shadows: 2
105 | shadowResolution: 2
106 | shadowProjection: 1
107 | shadowCascades: 2
108 | shadowDistance: 70
109 | shadowCascade2Split: .333333343
110 | shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
111 | blendWeights: 4
112 | textureQuality: 0
113 | anisotropicTextures: 2
114 | antiAliasing: 2
115 | softParticles: 1
116 | softVegetation: 1
117 | realtimeReflectionProbes: 1
118 | billboardsFaceCameraPosition: 1
119 | vSyncCount: 1
120 | lodBias: 1.5
121 | maximumLODLevel: 0
122 | particleRaycastBudget: 1024
123 | excludedTargetPlatforms: []
124 | - serializedVersion: 2
125 | name: Fantastic
126 | pixelLightCount: 4
127 | shadows: 2
128 | shadowResolution: 2
129 | shadowProjection: 1
130 | shadowCascades: 4
131 | shadowDistance: 150
132 | shadowCascade2Split: .333333343
133 | shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
134 | blendWeights: 4
135 | textureQuality: 0
136 | anisotropicTextures: 2
137 | antiAliasing: 2
138 | softParticles: 1
139 | softVegetation: 1
140 | realtimeReflectionProbes: 1
141 | billboardsFaceCameraPosition: 1
142 | vSyncCount: 1
143 | lodBias: 2
144 | maximumLODLevel: 0
145 | particleRaycastBudget: 4096
146 | excludedTargetPlatforms: []
147 | m_PerPlatformDefaultQuality:
148 | Android: 2
149 | BlackBerry: 2
150 | FlashPlayer: 3
151 | GLES Emulation: 3
152 | PS3: 3
153 | PS4: 3
154 | PSM: 3
155 | PSP2: 3
156 | Samsung TV: 2
157 | Standalone: 3
158 | Tizen: 2
159 | WP8: 3
160 | Web: 3
161 | Windows Store Apps: 3
162 | XBOX360: 3
163 | XboxOne: 3
164 | iPhone: 2
165 |
--------------------------------------------------------------------------------
/ProjectSettings/TagManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!78 &1
4 | TagManager:
5 | serializedVersion: 2
6 | tags: []
7 | layers:
8 | - Default
9 | - TransparentFX
10 | - Ignore Raycast
11 | -
12 | - Water
13 | - UI
14 | -
15 | -
16 | -
17 | -
18 | -
19 | -
20 | -
21 | -
22 | -
23 | -
24 | -
25 | -
26 | -
27 | -
28 | -
29 | -
30 | -
31 | -
32 | -
33 | -
34 | -
35 | -
36 | -
37 | -
38 | -
39 | -
40 | m_SortingLayers:
41 | - name: Default
42 | uniqueID: 0
43 | locked: 0
44 |
--------------------------------------------------------------------------------
/ProjectSettings/TimeManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!5 &1
4 | TimeManager:
5 | m_ObjectHideFlags: 0
6 | Fixed Timestep: .0199999996
7 | Maximum Allowed Timestep: .333333343
8 | m_TimeScale: 1
9 |
--------------------------------------------------------------------------------
/ProjectSettings/UnityConnectSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!310 &1
4 | UnityConnectSettings:
5 | m_ObjectHideFlags: 0
6 | m_Enabled: 0
7 | m_TestMode: 0
8 | m_TestEventUrl:
9 | m_TestConfigUrl:
10 | m_TestInitMode: 0
11 | CrashReportingSettings:
12 | m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes
13 | m_Enabled: 0
14 | m_CaptureEditorExceptions: 1
15 | UnityPurchasingSettings:
16 | m_Enabled: 0
17 | m_TestMode: 0
18 | UnityAnalyticsSettings:
19 | m_Enabled: 0
20 | m_InitializeOnStartup: 1
21 | m_TestMode: 0
22 | m_TestEventUrl:
23 | m_TestConfigUrl:
24 | UnityAdsSettings:
25 | m_Enabled: 0
26 | m_InitializeOnStartup: 1
27 | m_TestMode: 0
28 | m_EnabledPlatforms: 4294967295
29 | m_IosGameId:
30 | m_AndroidGameId:
31 | PerformanceReportingSettings:
32 | m_Enabled: 0
33 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # ModelStitching
2 | Example of Unity SkinnedMesh stitching
3 |
4 | 1. Instantiate avatar game object
5 | 2. Instantiate clothing game object
6 | 3. Create instance of Stitcher
7 | 4. Call stitcher.Stitch(clothing, avatar)
8 |
--------------------------------------------------------------------------------