├── LICENSE ├── PainterEngine_Filter ├── PainterEngine_Filter.opensdf ├── PainterEngine_Filter.sln ├── PainterEngine_Filter.suo └── PainterEngine_Filter │ ├── Filter_Main.c │ ├── Filter_Main.h │ ├── Filter_Text.h │ ├── Filters │ └── common.filter │ ├── PainterEngine_Application.c │ ├── PainterEngine_Application.h │ ├── PainterEngine_Filter.aps │ ├── PainterEngine_Filter.rc │ ├── PainterEngine_Filter.vcxproj │ ├── PainterEngine_Filter.vcxproj.filters │ ├── PainterEngine_Filter.vcxproj.user │ ├── PainterEngine_Startup.c │ ├── PainterEngine_Startup.h │ ├── Resources │ ├── flogo.traw │ ├── fox.ico │ ├── switch.traw │ └── volume.traw │ ├── __main.c │ └── resource.h └── PainterEngine_SoundLab ├── PainterEngine_SoundLab.opensdf ├── PainterEngine_SoundLab.sln ├── PainterEngine_SoundLab.suo ├── PainterEngine_SoundLab ├── PainterEngine_Application.c ├── PainterEngine_Application.h ├── PainterEngine_SoundLab.aps ├── PainterEngine_SoundLab.rc ├── PainterEngine_SoundLab.vcxproj ├── PainterEngine_SoundLab.vcxproj.filters ├── PainterEngine_SoundLab.vcxproj.user ├── PainterEngine_Startup.c ├── PainterEngine_Startup.h ├── Resources │ ├── ann.traw │ ├── en32.pxf │ ├── file.traw │ ├── fox.ico │ ├── logo.traw │ ├── play.traw │ ├── recorder.traw │ ├── recordfinish.traw │ ├── recording.traw │ ├── reset.traw │ ├── sampling.traw │ ├── save.traw │ ├── stop.traw │ └── test.traw ├── SoundLab_Data.h ├── SoundLab_Main.c ├── SoundLab_Main.h ├── SoundLab_Startup.c ├── SoundLab_Startup.h ├── SoundLab_Text.h ├── __main.c └── resource.h ├── soundlab.png └── soundlab.psd /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter.opensdf: -------------------------------------------------------------------------------- 1 | matriDESKTOP-GHCUN2N -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 11.00 3 | # Visual Studio 2010 4 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PainterEngine_Filter", "PainterEngine_Filter\PainterEngine_Filter.vcxproj", "{9865D88D-9769-4E95-99C4-83070808C793}" 5 | EndProject 6 | Global 7 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 8 | Debug|Win32 = Debug|Win32 9 | Release|Win32 = Release|Win32 10 | EndGlobalSection 11 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 12 | {9865D88D-9769-4E95-99C4-83070808C793}.Debug|Win32.ActiveCfg = Debug|Win32 13 | {9865D88D-9769-4E95-99C4-83070808C793}.Debug|Win32.Build.0 = Debug|Win32 14 | {9865D88D-9769-4E95-99C4-83070808C793}.Release|Win32.ActiveCfg = Release|Win32 15 | {9865D88D-9769-4E95-99C4-83070808C793}.Release|Win32.Build.0 = Release|Win32 16 | EndGlobalSection 17 | GlobalSection(SolutionProperties) = preSolution 18 | HideSolutionNode = FALSE 19 | EndGlobalSection 20 | EndGlobal 21 | -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter.suo: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/matrixcascade/SoundLab/7685ecf7cf9b3966be156bf3689b9628457baf04/PainterEngine_Filter/PainterEngine_Filter.suo -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/Filter_Main.c: -------------------------------------------------------------------------------- 1 | #include "Filter_Main.h" 2 | 3 | 4 | px_bool PX_FilterMain_LoadFilter(px_memorypool *mp,FilterMain_Filter *filter,const px_char *filepath) 5 | { 6 | SOUNDLAB_FILTER_HEADER header; 7 | PX_IO_Data data; 8 | data=PX_LoadFileToIOData(filepath); 9 | if (!data.size) 10 | { 11 | return PX_FALSE; 12 | } 13 | if (data.sizefilter,header.filter,sizeof(header.filter)); 25 | filter->pitchshift=header.pitchshift; 26 | 27 | if (!PX_ANNImport(mp,&filter->ann,data.buffer+sizeof(header),data.size-sizeof(header))) 28 | { 29 | goto _ERROR; 30 | } 31 | PX_FreeIOData(&data); 32 | return PX_TRUE; 33 | 34 | _ERROR: 35 | PX_FreeIOData(&data); 36 | return PX_FALSE; 37 | 38 | } 39 | 40 | px_bool PX_FilterMainInitialize(PX_Instance *Ins,Filter_Main *pfm) 41 | { 42 | WIN32_FIND_DATA data; 43 | HANDLE fhandle; 44 | 45 | pfm->Activate=PX_FALSE; 46 | 47 | pfm->Ins=Ins; 48 | pfm->pitchAdapt=PX_TRUE; 49 | pfm->filterAdapt=PX_TRUE; 50 | pfm->CaptureCacheSize=0; 51 | PX_memset(pfm->banks,0,sizeof(pfm->banks)); 52 | PX_TuningInitialize(&Ins->runtime.mp_game,&pfm->tuning,1.0,1.0,PX_NULL,PX_NULL,PX_NULL,PX_TUNING_WINDOW_SIZE_1024); 53 | PX_MFCCInitialize(&pfm->mfcc,PX_SOUNDLAB_WINDOW_WIDTH,44100,80,2000); 54 | 55 | if(!PX_AudioCaptureOpen(GUID_NULL,1)) 56 | { 57 | MessageBox(PX_GetWindowHwnd(),"No microphone found.","Error",MB_OK); 58 | return PX_FALSE; 59 | } 60 | 61 | //load filter bank 62 | 63 | if((fhandle=FindFirstFile(FILTER_TEXT_PATH_FILTER,&data))==INVALID_HANDLE_VALUE) 64 | { 65 | MessageBox(PX_GetWindowHwnd(),"No model found.\nUse SoundLab to create a acoustic model.","Error",MB_OK); 66 | return PX_FALSE; 67 | } 68 | do 69 | { 70 | px_char fullpath[MAX_PATH]; 71 | PX_sprintf2(fullpath,sizeof(fullpath),"%1/%2",PX_STRINGFORMAT_STRING(FILTER_TEXT_FILTER_FOLDER),PX_STRINGFORMAT_STRING(data.cFileName)); 72 | if(!PX_FilterMain_LoadFilter(&pfm->Ins->runtime.mp_game,&pfm->banks[pfm->activateCount],fullpath)) 73 | { 74 | FindClose(fhandle); 75 | return PX_FALSE; 76 | } 77 | pfm->activateCount++; 78 | } while (FindNextFile(fhandle,&data)); 79 | 80 | FindClose(fhandle); 81 | 82 | if (pfm->activateCount==0) 83 | { 84 | MessageBox(PX_GetWindowHwnd(),"No model found.\nUse SoundLab to create a acoustic model.","Error",MB_OK); 85 | return PX_FALSE; 86 | } 87 | return PX_TRUE; 88 | } 89 | 90 | /* 91 | inPCM=(px_short *)captureBuffer; 92 | outPCM=(px_short *)pfm->CaptureCache; 93 | for (i=0;iCaptureCacheSize=sizeof(captureBuffer)*2; 100 | */ 101 | px_void PX_FilterMainUpdate(Filter_Main *pfm,px_dword elpased) 102 | { 103 | px_int i; 104 | px_byte captureBuffer[PX_SOUNDLAB_WINDOW_WIDTH];//512 samples 105 | 106 | px_double ddata[PX_SOUNDLAB_WINDOW_WIDTH]; 107 | PX_MFCC_FEATURE feature; 108 | px_double max; 109 | px_double _out[2]; 110 | px_double mine,e; 111 | px_short *inPCM,*outPCM; 112 | px_int min_e_index,tuningSize; 113 | px_double CaptureCached[PX_SOUNDLAB_WINDOW_WIDTH*2]; 114 | px_dword freesize; 115 | 116 | 117 | if (pfm->CaptureCacheSize==0) 118 | { 119 | //Capture 120 | if(PX_AudioCaptureReadEx(captureBuffer,sizeof(captureBuffer),sizeof(captureBuffer))) 121 | { 122 | inPCM=(px_short *)captureBuffer; 123 | 124 | for (i=0;ituning,ddata,sizeof(captureBuffer)/2,CaptureCached); 135 | 136 | for (i=0;iactivateCount>1) 145 | { 146 | //MFCC 147 | PX_MFCCParse(&pfm->mfcc,ddata,&feature); 148 | feature.factor[0]=0; 149 | 150 | max=0; 151 | 152 | for (i=0;i<32;i++) 153 | { 154 | feature.factor[i]*=feature.factor[i]; 155 | } 156 | 157 | for (i=0;i<32;i++) 158 | { 159 | if (PX_ABS(feature.factor[i])>max) 160 | { 161 | max=PX_ABS(feature.factor[i]); 162 | } 163 | } 164 | for (i=0;i<32;i++) 165 | { 166 | feature.factor[i]/=max; 167 | } 168 | 169 | mine=2; 170 | min_e_index=0; 171 | 172 | for (i=0;iactivateCount;i++) 173 | { 174 | PX_ANNForward(&pfm->banks[i].ann,feature.factor+1); 175 | PX_ANNGetOutput(&pfm->banks[i].ann,_out); 176 | e=(_out[0]-0.99999)*(_out[0]-0.99999)+(_out[1]-0.00001)*(_out[1]-0.00001); 177 | if (epitchAdapt) 190 | { 191 | PX_TuningSetPitchShift(&pfm->tuning,pfm->banks[min_e_index].pitchshift); 192 | } 193 | else 194 | { 195 | PX_TuningSetPitchShift(&pfm->tuning,pfm->banks[0].pitchshift); 196 | } 197 | 198 | if (pfm->filterAdapt) 199 | { 200 | PX_TuningSetFilter(&pfm->tuning,pfm->banks[min_e_index].filter); 201 | } 202 | else 203 | { 204 | PX_TuningSetFilter(&pfm->tuning,pfm->banks[0].filter); 205 | } 206 | 207 | outPCM=(px_short *)pfm->CaptureCache; 208 | 209 | for (i=0;iCaptureCacheSize=tuningSize*2*2; 215 | } 216 | } 217 | 218 | } 219 | 220 | 221 | //Write tuning data 222 | if (pfm->CaptureCacheSize) 223 | { 224 | freesize=PX_AudioGetStandbyBufferSize(); 225 | if (freesize>=(px_dword)pfm->CaptureCacheSize) 226 | { 227 | PX_AudioWriteBuffer(pfm->CaptureCache,pfm->CaptureCacheSize); 228 | //clear 229 | pfm->CaptureCacheSize=0; 230 | } 231 | } 232 | 233 | 234 | 235 | } 236 | 237 | -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/Filter_Main.h: -------------------------------------------------------------------------------- 1 | #ifndef FILTER_MAIN_H 2 | #define FILTER_MAIN_H 3 | #include "PainterEngine_Startup.h" 4 | #include "Filter_Text.h" 5 | #include 6 | 7 | #define PX_SOUNDLAB_WINDOW_WIDTH 1024 8 | #define FILTERMAIN_MAX_BANKS 64 9 | 10 | typedef struct 11 | { 12 | px_dword magic;//sinc 13 | px_double pitchshift; 14 | px_double filter[PX_SOUNDLAB_WINDOW_WIDTH]; 15 | }SOUNDLAB_FILTER_HEADER; 16 | 17 | typedef struct 18 | { 19 | px_double filter[PX_SOUNDLAB_WINDOW_WIDTH]; 20 | px_double pitchshift; 21 | PX_ANN ann; 22 | }FilterMain_Filter; 23 | 24 | typedef struct 25 | { 26 | PX_Instance *Ins; 27 | PX_Tuning tuning; 28 | FilterMain_Filter banks[FILTERMAIN_MAX_BANKS]; 29 | px_int activateCount; 30 | px_bool Activate; 31 | volatile px_bool pitchAdapt; 32 | volatile px_bool filterAdapt; 33 | volatile int CaptureCacheSize; 34 | px_byte CaptureCache[PX_SOUNDLAB_WINDOW_WIDTH*2*8]; 35 | PX_MFCC mfcc; 36 | }Filter_Main; 37 | 38 | px_bool PX_FilterMainInitialize(PX_Instance *Ins,Filter_Main *pfm); 39 | px_void PX_FilterMainUpdate(Filter_Main *pfm,px_dword elpased); 40 | 41 | 42 | #endif -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/Filter_Text.h: -------------------------------------------------------------------------------- 1 | #ifndef FILTER_TEXT_H 2 | #define FILTER_TEXT_H 3 | 4 | #define FILTER_TEXT_PATH_FILTER "./filters/*.filter" 5 | #define FILTER_TEXT_FILTER_FOLDER "./filters" 6 | #define FILTER_PATH_VOLUME "./resources/volume.traw" 7 | #define FILTER_PATH_LOGO "./resources/flogo.traw" 8 | 9 | #endif 10 | -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/Filters/common.filter: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/matrixcascade/SoundLab/7685ecf7cf9b3966be156bf3689b9628457baf04/PainterEngine_Filter/PainterEngine_Filter/Filters/common.filter -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/PainterEngine_Application.c: -------------------------------------------------------------------------------- 1 | #include "PainterEngine_Application.h" 2 | 3 | PX_Application App; 4 | 5 | DWORD WINAPI PX_ApplicationOnSync(void *ptr) 6 | { 7 | PX_Application *App=(PX_Application *)ptr; 8 | DWORD time,elpased; 9 | DWORD lastUpdateTime=timeGetTime(); 10 | SetThreadPriority(GetCurrentThread(),THREAD_PRIORITY_ABOVE_NORMAL); 11 | 12 | while (PX_TRUE) 13 | { 14 | time=timeGetTime(); 15 | elpased=time-lastUpdateTime; 16 | lastUpdateTime=time; 17 | PX_FilterMainUpdate(&App->filterMain,elpased); 18 | } 19 | 20 | 21 | } 22 | 23 | px_void PX_ApplicationOnVolumeChange(PX_Object *pObject,PX_Object_Event e,px_void *ptr) 24 | { 25 | px_int vol; 26 | PX_Application *App=(PX_Application *)ptr; 27 | 28 | vol=PX_Object_SliderBarGetValue(App->sliderbar_volume); 29 | 30 | PX_AudioSetVolume(vol*10-1000); 31 | } 32 | 33 | px_bool PX_ApplicationInitialize(PX_Application *App) 34 | { 35 | DWORD threadId; 36 | if(!PX_LoadShapeFromFile(&App->Instance.runtime.mp_resources,&App->shape_volume,FILTER_PATH_VOLUME)) return PX_FALSE; 37 | if(!PX_LoadTextureFromFile(&App->Instance.runtime.mp_resources,&App->tex_logo,FILTER_PATH_LOGO)) return PX_FALSE; 38 | App->ui_root=PX_ObjectCreate(&App->Instance.runtime.mp_ui,PX_NULL,0,0,0,0,0,0); 39 | if(!App->ui_root) return PX_FALSE; 40 | 41 | App->btn_switch=PX_Object_PushButtonCreate(&App->Instance.runtime.mp_ui,App->ui_root,PX_WINDOW_WIDTH/2-48,PX_WINDOW_HEIGHT/2-48-12,96,96,"",PX_COLOR(0,0,0,0)); 42 | PX_Object_PushButtonSetBorderColor(App->btn_switch,PX_COLOR(0,0,0,0)); 43 | PX_Object_PushButtonSetCursorColor(App->btn_switch,PX_COLOR(0,0,0,0)); 44 | PX_Object_PushButtonSetPushColor(App->btn_switch,PX_COLOR(0,0,0,0)); 45 | PX_Object_PushButtonSetBackgroundColor(App->btn_switch,PX_COLOR(0,0,0,0)); 46 | 47 | App->sliderbar_volume=PX_Object_SliderBarCreate(&App->Instance.runtime.mp_ui,App->ui_root,48,PX_WINDOW_HEIGHT-32,PX_WINDOW_WIDTH-64,24,PX_OBJECT_SLIDERBAR_TYPE_HORIZONTAL,PX_OBJECT_SLIDERBAR_STYLE_BOX); 48 | PX_Object_SliderBarSetBackgroundColor(App->sliderbar_volume,PX_COLOR(255,0,0,0)); 49 | PX_Object_SliderBarSetColor(App->sliderbar_volume,PX_COLOR(255,0,255,0)); 50 | PX_Object_SliderBarSetSliderButtonLength(App->sliderbar_volume,32); 51 | PX_Object_SliderBarSetMax(App->sliderbar_volume,100); 52 | PX_Object_SliderBarSetValue(App->sliderbar_volume,100); 53 | PX_Object_GetSliderBar(App->sliderbar_volume)->lastValue=100; 54 | PX_ObjectRegisterEvent(App->sliderbar_volume,PX_OBJECT_EVENT_VALUECHAGE,PX_ApplicationOnVolumeChange,App); 55 | 56 | 57 | if(!PX_FilterMainInitialize(&App->Instance,&App->filterMain)) return PX_FALSE; 58 | 59 | CreateThread(NULL, 0, PX_ApplicationOnSync, App, 0, &threadId); 60 | 61 | return PX_TRUE; 62 | } 63 | 64 | px_void PX_ApplicationUpdate(PX_Application *App,px_dword elpased) 65 | { 66 | 67 | } 68 | 69 | px_void PX_ApplicationRender(PX_Application *App,px_dword elpased) 70 | { 71 | px_char content[64]; 72 | PX_SurfaceClear(&App->Instance.runtime.RenderSurface,0,0,App->Instance.runtime.width-1,App->Instance.runtime.height-1,PX_COLOR(255,0,0,0)); 73 | PX_ObjectRender(&App->Instance.runtime.RenderSurface,App->ui_root,elpased); 74 | PX_ShapeRender(&App->Instance.runtime.RenderSurface,&App->shape_volume,24,PX_WINDOW_HEIGHT-20,PX_TEXTURERENDER_REFPOINT_CENTER,PX_COLOR(255,0,255,0)); 75 | PX_TextureRender(&App->Instance.runtime.RenderSurface,&App->tex_logo,PX_WINDOW_WIDTH/2,PX_WINDOW_HEIGHT/2-12,PX_TEXTURERENDER_REFPOINT_CENTER,PX_NULL); 76 | 77 | PX_sprintf1(content,sizeof(content),"Tuning with %1 filters",PX_STRINGFORMAT_INT(App->filterMain.activateCount)); 78 | PX_FontDrawText(&App->Instance.runtime.RenderSurface,PX_WINDOW_WIDTH/2,5,content,PX_COLOR(255,0,255,0),PX_FONT_ALIGN_XCENTER); 79 | 80 | } 81 | 82 | px_void PX_ApplicationPostEvent(PX_Application *App,PX_Object_Event e) 83 | { 84 | PX_ObjectPostEvent(App->ui_root,e); 85 | } 86 | 87 | -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/PainterEngine_Application.h: -------------------------------------------------------------------------------- 1 | #ifndef PAINTERENGINE_APPLICATION_H 2 | #define PAINTERENGINE_APPLICATION_H 3 | #include "Filter_Main.h" 4 | 5 | ////////////////////////////////////////////////////////////////////////// 6 | //Configures 7 | #define PX_WINDOW_NAME "PainterEngine Filter" 8 | 9 | #define PX_WINDOW_WIDTH 240 10 | #define PX_WINDOW_HEIGHT 180 11 | 12 | //memorypool for runtime(bytes) 13 | #define PX_MEMORY_UI_SIZE (1024*1024*2) 14 | #define PX_MEMORY_RESOURCES_SIZE (1024*1024*2) 15 | #define PX_MEMORY_GAME_SIZE (1024*1024*16) 16 | ////////////////////////////////////////////////////////////////////////// 17 | 18 | typedef struct 19 | { 20 | Filter_Main filterMain; 21 | PX_Instance Instance; 22 | px_shape shape_volume; 23 | px_texture tex_logo; 24 | PX_Object *ui_root,*btn_switch,*sliderbar_volume; 25 | }PX_Application; 26 | 27 | extern PX_Application App; 28 | 29 | px_bool PX_ApplicationInitialize(PX_Application *App); 30 | px_void PX_ApplicationUpdate(PX_Application *App,px_dword elpased); 31 | px_void PX_ApplicationRender(PX_Application *App,px_dword elpased); 32 | px_void PX_ApplicationPostEvent(PX_Application *App,PX_Object_Event e); 33 | 34 | #endif 35 | -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/PainterEngine_Filter.aps: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/matrixcascade/SoundLab/7685ecf7cf9b3966be156bf3689b9628457baf04/PainterEngine_Filter/PainterEngine_Filter/PainterEngine_Filter.aps -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/PainterEngine_Filter.rc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/matrixcascade/SoundLab/7685ecf7cf9b3966be156bf3689b9628457baf04/PainterEngine_Filter/PainterEngine_Filter/PainterEngine_Filter.rc -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/PainterEngine_Filter.vcxproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | Win32 7 | 8 | 9 | Release 10 | Win32 11 | 12 | 13 | 14 | {9865D88D-9769-4E95-99C4-83070808C793} 15 | PainterEngine_Filter 16 | 17 | 18 | 19 | Application 20 | true 21 | MultiByte 22 | 23 | 24 | Application 25 | false 26 | true 27 | MultiByte 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | Level3 43 | Disabled 44 | 45 | 46 | true 47 | 48 | 49 | 50 | 51 | Level3 52 | MaxSpeed 53 | true 54 | true 55 | 56 | 57 | true 58 | true 59 | true 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 127 | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | 136 | 137 | 138 | 139 | 140 | 141 | 142 | 143 | 144 | 145 | 146 | 147 | 148 | 149 | 150 | 151 | 152 | 153 | 154 | 155 | 156 | 157 | 158 | 159 | 160 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | 169 | 170 | 171 | 172 | 173 | 174 | 175 | 176 | 177 | 178 | 179 | 180 | 181 | 182 | 183 | 184 | 185 | 186 | 187 | 188 | 189 | 190 | 191 | 192 | 193 | 194 | 195 | 196 | 197 | 198 | 199 | 200 | 201 | -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/PainterEngine_Filter.vcxproj.filters: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | {4FC737F1-C7A5-4376-A066-2A32D752A2FF} 6 | cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx 7 | 8 | 9 | {93995380-89BD-4b04-88EB-625FBE52EBFB} 10 | h;hpp;hxx;hm;inl;inc;xsd 11 | 12 | 13 | {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} 14 | rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms 15 | 16 | 17 | {1aa91a55-6992-4975-9bf3-32dc3426e4b4} 18 | 19 | 20 | 21 | 22 | PainterEngine 23 | 24 | 25 | PainterEngine 26 | 27 | 28 | PainterEngine 29 | 30 | 31 | PainterEngine 32 | 33 | 34 | PainterEngine 35 | 36 | 37 | PainterEngine 38 | 39 | 40 | PainterEngine 41 | 42 | 43 | PainterEngine 44 | 45 | 46 | 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| PainterEngine 146 | 147 | 148 | PainterEngine 149 | 150 | 151 | PainterEngine 152 | 153 | 154 | PainterEngine 155 | 156 | 157 | PainterEngine 158 | 159 | 160 | PainterEngine 161 | 162 | 163 | PainterEngine 164 | 165 | 166 | PainterEngine 167 | 168 | 169 | PainterEngine 170 | 171 | 172 | PainterEngine 173 | 174 | 175 | PainterEngine 176 | 177 | 178 | PainterEngine 179 | 180 | 181 | PainterEngine 182 | 183 | 184 | 源文件 185 | 186 | 187 | 源文件 188 | 189 | 190 | 源文件 191 | 192 | 193 | PainterEngine 194 | 195 | 196 | PainterEngine 197 | 198 | 199 | 源文件 200 | 201 | 202 | 203 | 204 | PainterEngine 205 | 206 | 207 | PainterEngine 208 | 209 | 210 | PainterEngine 211 | 212 | 213 | PainterEngine 214 | 215 | 216 | PainterEngine 217 | 218 | 219 | PainterEngine 220 | 221 | 222 | PainterEngine 223 | 224 | 225 | PainterEngine 226 | 227 | 228 | PainterEngine 229 | 230 | 231 | PainterEngine 232 | 233 | 234 | PainterEngine 235 | 236 | 237 | PainterEngine 238 | 239 | 240 | PainterEngine 241 | 242 | 243 | PainterEngine 244 | 245 | 246 | PainterEngine 247 | 248 | 249 | PainterEngine 250 | 251 | 252 | PainterEngine 253 | 254 | 255 | PainterEngine 256 | 257 | 258 | PainterEngine 259 | 260 | 261 | PainterEngine 262 | 263 | 264 | PainterEngine 265 | 266 | 267 | PainterEngine 268 | 269 | 270 | PainterEngine 271 | 272 | 273 | PainterEngine 274 | 275 | 276 | PainterEngine 277 | 278 | 279 | PainterEngine 280 | 281 | 282 | PainterEngine 283 | 284 | 285 | PainterEngine 286 | 287 | 288 | PainterEngine 289 | 290 | 291 | PainterEngine 292 | 293 | 294 | PainterEngine 295 | 296 | 297 | PainterEngine 298 | 299 | 300 | PainterEngine 301 | 302 | 303 | PainterEngine 304 | 305 | 306 | PainterEngine 307 | 308 | 309 | PainterEngine 310 | 311 | 312 | PainterEngine 313 | 314 | 315 | PainterEngine 316 | 317 | 318 | PainterEngine 319 | 320 | 321 | PainterEngine 322 | 323 | 324 | PainterEngine 325 | 326 | 327 | PainterEngine 328 | 329 | 330 | PainterEngine 331 | 332 | 333 | PainterEngine 334 | 335 | 336 | PainterEngine 337 | 338 | 339 | PainterEngine 340 | 341 | 342 | PainterEngine 343 | 344 | 345 | PainterEngine 346 | 347 | 348 | PainterEngine 349 | 350 | 351 | PainterEngine 352 | 353 | 354 | PainterEngine 355 | 356 | 357 | PainterEngine 358 | 359 | 360 | PainterEngine 361 | 362 | 363 | PainterEngine 364 | 365 | 366 | PainterEngine 367 | 368 | 369 | PainterEngine 370 | 371 | 372 | PainterEngine 373 | 374 | 375 | PainterEngine 376 | 377 | 378 | PainterEngine 379 | 380 | 381 | 头文件 382 | 383 | 384 | 头文件 385 | 386 | 387 | PainterEngine 388 | 389 | 390 | PainterEngine 391 | 392 | 393 | 头文件 394 | 395 | 396 | 头文件 397 | 398 | 399 | 头文件 400 | 401 | 402 | 403 | 404 | 资源文件 405 | 406 | 407 | 408 | 409 | 资源文件 410 | 411 | 412 | -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/PainterEngine_Filter.vcxproj.user: -------------------------------------------------------------------------------- 1 |  2 | 3 | -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/PainterEngine_Startup.c: -------------------------------------------------------------------------------- 1 | #include "PainterEngine_Startup.h" 2 | 3 | 4 | ////////////////////////////////////////////////////////////////////////// 5 | //Functions 6 | 7 | px_bool PX_InstanceInitialize(PX_Instance *Instance,px_char *name,px_int width,px_int height,px_uint ui_size,px_uint resource_size,px_uint game_size) 8 | { 9 | px_int allocSize; 10 | 11 | PX_srand(timeGetTime()); 12 | 13 | if (!PX_CreateWindow(width,height,name,PX_FALSE)) 14 | { 15 | return 0; 16 | } 17 | 18 | allocSize=ui_size+resource_size+game_size+1024*1024*16; 19 | 20 | if (!PX_RuntimeInitialize(&Instance->runtime,width,height,malloc(allocSize),allocSize,ui_size,resource_size,game_size)) 21 | return PX_FALSE; 22 | 23 | if (!PX_ConsoleInitialize(&Instance->runtime,&Instance->console)) 24 | return PX_FALSE; 25 | 26 | return PX_TRUE; 27 | } 28 | 29 | 30 | 31 | 32 | PX_IO_Data PX_LoadFileToIOData(const px_char *path) 33 | { 34 | PX_IO_Data io; 35 | px_int fileoft=0; 36 | FILE *pf=fopen(path,"rb"); 37 | px_int filesize; 38 | if (!pf) 39 | { 40 | goto _ERROR; 41 | } 42 | fseek(pf,0,SEEK_END); 43 | filesize=ftell(pf); 44 | fseek(pf,0,SEEK_SET); 45 | 46 | io.buffer=(px_byte *)malloc(filesize+1); 47 | if (!io.buffer) 48 | { 49 | goto _ERROR; 50 | } 51 | 52 | while (!feof(pf)) 53 | { 54 | fileoft+=(px_int)fread(io.buffer+fileoft,1,1024,pf); 55 | } 56 | fclose(pf); 57 | 58 | io.buffer[filesize]='\0'; 59 | io.size=filesize; 60 | return io; 61 | _ERROR: 62 | io.buffer=PX_NULL; 63 | io.size=0; 64 | return io; 65 | } 66 | 67 | px_void PX_FreeIOData(PX_IO_Data *io) 68 | { 69 | if (io->size&&io->buffer) 70 | { 71 | free(io->buffer); 72 | io->size=0; 73 | io->buffer=PX_NULL; 74 | } 75 | } 76 | 77 | px_bool PX_LoadTextureFromFile(px_memorypool *mp,px_texture *tex,px_char *path) 78 | { 79 | PX_IO_Data io; 80 | 81 | #ifdef PAINTERENGINE_IMAGEDECODER_H 82 | if (PX_TextureCreateFromPngFile(mp,tex,path)) 83 | { 84 | return PX_TRUE; 85 | } 86 | if (PX_TextureCreateFromJpegFile(mp,tex,path)) 87 | { 88 | return PX_TRUE; 89 | } 90 | #endif 91 | 92 | io=PX_LoadFileToIOData(path); 93 | if (!io.size) 94 | { 95 | return PX_FALSE; 96 | } 97 | if (PX_TextureCreateFromMemory(mp,io.buffer,io.size,tex)) 98 | { 99 | PX_FreeIOData(&io); 100 | return PX_TRUE; 101 | } 102 | PX_FreeIOData(&io); 103 | return PX_FALSE; 104 | } 105 | 106 | px_bool PX_LoadShapeFromFile(px_memorypool *mp,px_shape *shape,px_char *path) 107 | { 108 | PX_IO_Data io=PX_LoadFileToIOData(path); 109 | if (!io.size) 110 | { 111 | return PX_FALSE; 112 | } 113 | if (PX_ShapeCreateFromMemory(mp,io.buffer,io.size,shape)) 114 | { 115 | PX_FreeIOData(&io); 116 | return PX_TRUE; 117 | } 118 | PX_FreeIOData(&io); 119 | return PX_FALSE; 120 | 121 | } 122 | 123 | 124 | px_bool PX_LoadSoundFromFile(px_memorypool *mp,px_shape *shape,px_char *path) 125 | { 126 | PX_IO_Data io=PX_LoadFileToIOData(path); 127 | if (!io.size) 128 | { 129 | return PX_FALSE; 130 | } 131 | if (PX_ShapeCreateFromMemory(mp,io.buffer,io.size,shape)) 132 | { 133 | PX_FreeIOData(&io); 134 | return PX_TRUE; 135 | } 136 | PX_FreeIOData(&io); 137 | return PX_FALSE; 138 | } 139 | 140 | 141 | px_bool PX_LoadAnimationLibraryFromFile(px_memorypool *mp,px_animationlibrary *lib,px_char *path) 142 | { 143 | PX_IO_Data io; 144 | io=PX_LoadFileToIOData(path); 145 | if (!io.size) 146 | { 147 | return PX_FALSE; 148 | } 149 | if (PX_AnimationLibraryCreateFromMemory(mp,lib,io.buffer,io.size)) 150 | { 151 | PX_FreeIOData(&io); 152 | return PX_TRUE; 153 | } 154 | PX_FreeIOData(&io); 155 | return PX_FALSE; 156 | 157 | } 158 | 159 | px_bool PX_LoadScriptFromFile(px_memory *code,px_char *path) 160 | { 161 | PX_IO_Data io=PX_LoadFileToIOData(path); 162 | if (!io.size) 163 | { 164 | return PX_FALSE; 165 | } 166 | if(!PX_MemoryCopy(code,io.buffer,0,io.size)) 167 | goto _ERROR; 168 | 169 | PX_FreeIOData(&io); 170 | return PX_TRUE; 171 | _ERROR: 172 | PX_FreeIOData(&io); 173 | return PX_FALSE; 174 | 175 | } 176 | 177 | 178 | px_bool PX_LoadScriptInstanceFromFile(px_memorypool *mp,PX_ScriptVM_Instance *ins,px_char *path) 179 | { 180 | PX_IO_Data io=PX_LoadFileToIOData(path); 181 | if (!io.size) 182 | { 183 | return PX_FALSE; 184 | } 185 | if(!PX_ScriptVM_InstanceInit(ins,mp,io.buffer,io.size)) 186 | goto _ERROR; 187 | 188 | PX_FreeIOData(&io); 189 | return PX_TRUE; 190 | _ERROR: 191 | PX_FreeIOData(&io); 192 | return PX_FALSE; 193 | } 194 | 195 | px_bool PX_LoadTextureToResource(PX_Runtime *runtime,px_char Path[],px_char key[]) 196 | { 197 | PX_IO_Data io; 198 | io=PX_LoadFileToIOData(Path); 199 | if (!io.size)goto _ERROR; 200 | if(!PX_ResourceLibraryLoad(&runtime->ResourceLibrary,PX_RESOURCE_TYPE_TEXTURE,io.buffer,io.size,key)) goto _ERROR; 201 | PX_FreeIOData(&io); 202 | return PX_TRUE; 203 | _ERROR: 204 | PX_FreeIOData(&io); 205 | return PX_FALSE; 206 | } 207 | 208 | px_bool PX_LoadShapeToResource(PX_Runtime *runtime,px_char Path[],px_char key[]) 209 | { 210 | PX_IO_Data io; 211 | io=PX_LoadFileToIOData(Path); 212 | if (!io.size)goto _ERROR; 213 | if(!PX_ResourceLibraryLoad(&runtime->ResourceLibrary,PX_RESOURCE_TYPE_SHAPE,io.buffer,io.size,key)) goto _ERROR; 214 | PX_FreeIOData(&io); 215 | return PX_TRUE; 216 | _ERROR: 217 | PX_FreeIOData(&io); 218 | return PX_FALSE; 219 | } 220 | 221 | px_bool PX_LoadAnimationToResource(PX_Runtime *runtime,px_char Path[],px_char key[]) 222 | { 223 | PX_IO_Data io; 224 | io=PX_LoadFileToIOData(Path); 225 | if (!io.size)goto _ERROR; 226 | if(!PX_ResourceLibraryLoad(&runtime->ResourceLibrary,PX_RESOURCE_TYPE_ANIMATIONLIBRARY,io.buffer,io.size,key)) goto _ERROR; 227 | PX_FreeIOData(&io); 228 | return PX_TRUE; 229 | _ERROR: 230 | PX_FreeIOData(&io); 231 | return PX_FALSE; 232 | } 233 | 234 | px_bool PX_LoadScriptToResource(PX_Runtime *runtime,px_char Path[],px_char key[]) 235 | { 236 | PX_IO_Data io; 237 | io=PX_LoadFileToIOData(Path); 238 | if (!io.size)goto _ERROR; 239 | if(!PX_ResourceLibraryLoad(&runtime->ResourceLibrary,PX_RESOURCE_TYPE_SCRIPT,io.buffer,io.size,key)) goto _ERROR; 240 | PX_FreeIOData(&io); 241 | return PX_TRUE; 242 | _ERROR: 243 | PX_FreeIOData(&io); 244 | return PX_FALSE; 245 | } 246 | 247 | 248 | px_bool PX_LoadSoundToResource(PX_Runtime *runtime,px_char Path[],px_char key[]) 249 | { 250 | PX_IO_Data io; 251 | io=PX_LoadFileToIOData(Path); 252 | if (!io.size)goto _ERROR; 253 | if(!PX_ResourceLibraryLoad(&runtime->ResourceLibrary,PX_RESOURCE_TYPE_SOUND,io.buffer,io.size,key)) goto _ERROR; 254 | PX_FreeIOData(&io); 255 | return PX_TRUE; 256 | _ERROR: 257 | PX_FreeIOData(&io); 258 | return PX_FALSE; 259 | } 260 | -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/PainterEngine_Startup.h: -------------------------------------------------------------------------------- 1 | #ifndef PAINTERENGINE_STARTUP_H 2 | #define PAINTERENGINE_STARTUP_H 3 | 4 | #include "../../../PainterEngine/platform/windows/Platform_Windows_D2D.h" 5 | #include "../../../PainterEngine/Architecture/PainterEngine_Console.h" 6 | #include "../../../PainterEngine/platform/windows/Platform_Windows_Audio.h" 7 | 8 | typedef struct 9 | { 10 | PX_Runtime runtime; 11 | PX_Console console; 12 | PX_SoundPlay soundplay; 13 | }PX_Instance; 14 | 15 | 16 | ////////////////////////////////////////////////////////////////////////// 17 | 18 | typedef struct 19 | { 20 | px_byte *buffer; 21 | px_uint size; 22 | }PX_IO_Data; 23 | 24 | px_bool PX_InstanceInitialize(PX_Instance *Instance,px_char *name,px_int width,px_int height,px_uint ui_size,px_uint resource_size,px_uint game_size); 25 | PX_IO_Data PX_LoadFileToIOData(const px_char *path); 26 | px_void PX_FreeIOData(PX_IO_Data *io); 27 | px_bool PX_LoadTextureFromFile(px_memorypool *mp,px_texture *tex,px_char *path); 28 | px_bool PX_LoadShapeFromFile(px_memorypool *mp,px_shape *shape,px_char *path); 29 | px_bool PX_LoadSoundFromFile(px_memorypool *mp,px_shape *shape,px_char *path); 30 | px_bool PX_LoadAnimationLibraryFromFile(px_memorypool *mp,px_animationlibrary *lib,px_char *path); 31 | px_bool PX_LoadScriptFromFile(px_memory *code,px_char *path); 32 | px_bool PX_LoadScriptInstanceFromFile(px_memorypool *mp,PX_ScriptVM_Instance *ins,px_char *path); 33 | px_bool PX_LoadTextureToResource(PX_Runtime *runtime,px_char Path[],px_char key[]); 34 | px_bool PX_LoadShapeToResource(PX_Runtime *runtime,px_char Path[],px_char key[]); 35 | px_bool PX_LoadAnimationToResource(PX_Runtime *runtime,px_char Path[],px_char key[]); 36 | px_bool PX_LoadScriptToResource(PX_Runtime *runtime,px_char Path[],px_char key[]); 37 | px_bool PX_LoadSoundToResource(PX_Runtime *runtime,px_char Path[],px_char key[]); 38 | 39 | 40 | #endif 41 | -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/Resources/flogo.traw: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/matrixcascade/SoundLab/7685ecf7cf9b3966be156bf3689b9628457baf04/PainterEngine_Filter/PainterEngine_Filter/Resources/flogo.traw -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/Resources/fox.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/matrixcascade/SoundLab/7685ecf7cf9b3966be156bf3689b9628457baf04/PainterEngine_Filter/PainterEngine_Filter/Resources/fox.ico -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/Resources/switch.traw: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/matrixcascade/SoundLab/7685ecf7cf9b3966be156bf3689b9628457baf04/PainterEngine_Filter/PainterEngine_Filter/Resources/switch.traw -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/Resources/volume.traw: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/matrixcascade/SoundLab/7685ecf7cf9b3966be156bf3689b9628457baf04/PainterEngine_Filter/PainterEngine_Filter/Resources/volume.traw -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/__main.c: -------------------------------------------------------------------------------- 1 | #include "PainterEngine_Application.h" 2 | 3 | //mouse informations 4 | POINT main_zoomPoint; 5 | px_int main_ZoomRegion; 6 | ////////////////////////////////////////////////////////////////////////// 7 | DWORD WINAPI DEMO_RenderThreadFunc(LPVOID p) 8 | { 9 | DWORD time,elpased; 10 | PX_Object_Event e; 11 | WM_MESSAGE msg; 12 | static POINT LastDownPoint; 13 | LastDownPoint.x=-1; 14 | LastDownPoint.y=-1; 15 | /* px_char *keyBoardString;*/ 16 | ////////////////////////////////////////////////////////////////////////// 17 | //CreateWindow 18 | 19 | time=timeGetTime(); 20 | 21 | while(1) 22 | { 23 | 24 | PX_SystemReadDeviceState(); 25 | 26 | elpased=timeGetTime()-time; 27 | time=timeGetTime(); 28 | 29 | 30 | while (PX_GetWinMessage(&msg)) 31 | { 32 | px_char text[2]={0}; 33 | e.Event=PX_OBJECT_EVENT_ANY; 34 | switch(msg.uMsg) 35 | { 36 | case WM_MOUSEMOVE: 37 | { 38 | if (msg.wparam&MK_LBUTTON) 39 | { 40 | e.Event=PX_OBJECT_EVENT_CURSORDRAG; 41 | } 42 | else 43 | { 44 | e.Event=PX_OBJECT_EVENT_CURSORMOVE; 45 | } 46 | 47 | e.Param_uint[0]=((msg.lparam)&0xffff); 48 | e.Param_uint[1]=((msg.lparam>>16)&0xffff); 49 | } 50 | break; 51 | case WM_LBUTTONDOWN: 52 | { 53 | e.Event=PX_OBJECT_EVENT_CURSORDOWN; 54 | e.Param_uint[0]=((msg.lparam)&0xffff); 55 | e.Param_uint[1]=((msg.lparam>>16)&0xffff); 56 | LastDownPoint.x=((msg.lparam)&0xffff); 57 | LastDownPoint.y=((msg.lparam>>16)&0xffff); 58 | } 59 | break; 60 | case WM_LBUTTONUP: 61 | { 62 | if (((msg.lparam)&0xffff)==LastDownPoint.x&&((msg.lparam>>16)&0xffff)==LastDownPoint.y) 63 | { 64 | e.Event=PX_OBJECT_EVENT_CURSORCLICK; 65 | e.Param_uint[0]=((msg.lparam)&0xffff); 66 | e.Param_uint[1]=((msg.lparam>>16)&0xffff); 67 | LastDownPoint.x=-1; 68 | LastDownPoint.y=-1; 69 | PX_ApplicationPostEvent(&App,e); 70 | PX_ConsolePostEvent(&App.Instance.console,e); 71 | } 72 | e.Event=PX_OBJECT_EVENT_CURSORUP; 73 | e.Param_uint[0]=((msg.lparam)&0xffff); 74 | e.Param_uint[1]=((msg.lparam>>16)&0xffff); 75 | 76 | } 77 | break; 78 | case WM_KEYDOWN: 79 | { 80 | e.Event=PX_OBJECT_EVENT_KEYDOWN; 81 | e.Param_uint[0]=msg.wparam; 82 | } 83 | break; 84 | case WM_MOUSEWHEEL: 85 | { 86 | RECT rect; 87 | GetWindowRect(PX_GetWindowHwnd(),&rect); 88 | e.Event=PX_OBJECT_EVENT_CURSORWHEEL; 89 | e.Param_int[0]=((msg.lparam)&0xffff)-rect.left; 90 | e.Param_int[1]=((msg.lparam>>16)&0xffff)-rect.top; 91 | e.Param_int[2]=(short)((msg.wparam>>16)&0xffff); 92 | 93 | } 94 | break; 95 | case WM_CHAR: 96 | { 97 | 98 | text[0]=(px_char)msg.wparam; 99 | e.Event=PX_OBJECT_EVENT_STRING; 100 | e.Param_ptr[0]=text; 101 | } 102 | break; 103 | case WM_GESTURE: 104 | { 105 | GESTUREINFO gi; 106 | BOOL bHandled; 107 | BOOL bResult; 108 | ZeroMemory(&gi, sizeof(GESTUREINFO)); 109 | 110 | gi.cbSize = sizeof(GESTUREINFO); 111 | 112 | bResult = GetGestureInfo((HGESTUREINFO)msg.lparam, &gi); 113 | bHandled = FALSE; 114 | 115 | if (bResult){ 116 | // now interpret the gesture 117 | switch (gi.dwID){ 118 | case GID_ZOOM: 119 | // Code for zooming goes here 120 | 121 | if (25>(main_zoomPoint.x-gi.ptsLocation.x)*(main_zoomPoint.x-gi.ptsLocation.x)+(main_zoomPoint.y-gi.ptsLocation.y)*(main_zoomPoint.y-gi.ptsLocation.y)) 122 | { 123 | e.Event=PX_OBJECT_EVENT_SCALE; 124 | e.Param_int[0]=gi.ptsLocation.x; 125 | e.Param_int[1]=gi.ptsLocation.y; 126 | e.Param_int[2]=(px_int)gi.ullArguments-main_ZoomRegion; 127 | } 128 | 129 | main_zoomPoint.x=gi.ptsLocation.x; 130 | main_zoomPoint.y=gi.ptsLocation.y; 131 | main_ZoomRegion=(px_int)gi.ullArguments; 132 | 133 | bHandled = TRUE; 134 | break; 135 | case GID_PAN: 136 | // Code for panning goes here 137 | bHandled = TRUE; 138 | break; 139 | case GID_ROTATE: 140 | // Code for rotation goes here 141 | bHandled = TRUE; 142 | break; 143 | case GID_TWOFINGERTAP: 144 | // Code for two-finger tap goes here 145 | bHandled = TRUE; 146 | break; 147 | case GID_PRESSANDTAP: 148 | // Code for roll over goes here 149 | bHandled = TRUE; 150 | break; 151 | default: 152 | // A gesture was not recognized 153 | break; 154 | } 155 | CloseGestureInfoHandle((HGESTUREINFO)msg.lparam); 156 | }else{ 157 | DWORD dwErr = GetLastError(); 158 | if (dwErr > 0){ 159 | //MessageBoxW(hWnd, L"Error!", L"Could not retrieve a GESTUREINFO structure.", MB_OK); 160 | } 161 | } 162 | } 163 | break; 164 | default: 165 | continue; 166 | } 167 | 168 | if(e.Event!=PX_OBJECT_EVENT_ANY) 169 | { 170 | PX_ApplicationPostEvent(&App,e); 171 | PX_ConsolePostEvent(&App.Instance.console,e); 172 | } 173 | 174 | } 175 | PX_ApplicationUpdate(&App,elpased); 176 | PX_ApplicationRender(&App,elpased); 177 | PX_SystemRender(App.Instance.runtime.RenderSurface.surfaceBuffer,PX_WINDOW_WIDTH,PX_WINDOW_HEIGHT); 178 | Sleep(0); 179 | } 180 | return 0; 181 | } 182 | //int main() 183 | int WINAPI WinMain( __in HINSTANCE hInstance, __in_opt HINSTANCE hPrevInstance, __in LPSTR lpCmdLine, __in int nShowCmd ) 184 | { 185 | HANDLE hThread; 186 | DWORD threadId; 187 | PX_srand(314159); 188 | if(!PX_InstanceInitialize(&App.Instance,PX_WINDOW_NAME,PX_WINDOW_WIDTH,PX_WINDOW_HEIGHT,PX_MEMORY_UI_SIZE,PX_MEMORY_RESOURCES_SIZE,PX_MEMORY_GAME_SIZE)) return 0; 189 | if(!PX_ApplicationInitialize(&App))return 0; 190 | ////////////////////////////////////////////////////////////////////////// 191 | //CreateThread 192 | 193 | hThread = CreateThread(NULL, 0, DEMO_RenderThreadFunc, 0, 0, &threadId); 194 | PX_AudioInitialize(PX_GetWindowHwnd(),&App.Instance.soundplay,PX_FALSE); 195 | 196 | while(PX_SystemLoop()){}; 197 | 198 | return 0; 199 | } 200 | 201 | 202 | -------------------------------------------------------------------------------- /PainterEngine_Filter/PainterEngine_Filter/resource.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/matrixcascade/SoundLab/7685ecf7cf9b3966be156bf3689b9628457baf04/PainterEngine_Filter/PainterEngine_Filter/resource.h -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab.opensdf: -------------------------------------------------------------------------------- 1 | matriDESKTOP-GHCUN2N -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 11.00 3 | # Visual Studio 2010 4 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PainterEngine_SoundLab", "PainterEngine_SoundLab\PainterEngine_SoundLab.vcxproj", "{C4F72E54-6D64-4ABF-A4C0-B0AD0B263C26}" 5 | EndProject 6 | Global 7 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 8 | Debug|Win32 = Debug|Win32 9 | Release|Win32 = Release|Win32 10 | EndGlobalSection 11 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 12 | {C4F72E54-6D64-4ABF-A4C0-B0AD0B263C26}.Debug|Win32.ActiveCfg = Debug|Win32 13 | {C4F72E54-6D64-4ABF-A4C0-B0AD0B263C26}.Debug|Win32.Build.0 = Debug|Win32 14 | {C4F72E54-6D64-4ABF-A4C0-B0AD0B263C26}.Release|Win32.ActiveCfg = Release|Win32 15 | {C4F72E54-6D64-4ABF-A4C0-B0AD0B263C26}.Release|Win32.Build.0 = Release|Win32 16 | EndGlobalSection 17 | GlobalSection(SolutionProperties) = preSolution 18 | HideSolutionNode = FALSE 19 | EndGlobalSection 20 | EndGlobal 21 | -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab.suo: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/matrixcascade/SoundLab/7685ecf7cf9b3966be156bf3689b9628457baf04/PainterEngine_SoundLab/PainterEngine_SoundLab.suo -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/PainterEngine_Application.c: -------------------------------------------------------------------------------- 1 | #include "PainterEngine_Application.h" 2 | 3 | PX_Application App; 4 | 5 | #define PX_SOUNDLAB_SAMPLE_WINDOW 1024 6 | px_bool PX_ApplicationInitialize(PX_Application *App) 7 | { 8 | if (!SoundLab_Startup_Initialize(&App->Instance,&App->startup)) 9 | { 10 | return PX_FALSE; 11 | } 12 | 13 | if (!SoundLab_Main_Initialize(&App->Instance,&App->smain)) 14 | { 15 | return PX_FALSE; 16 | } 17 | App->status=PX_SOUNDLAB_STATUS_STARTUP; 18 | 19 | 20 | 21 | return PX_TRUE; 22 | } 23 | 24 | px_void PX_ApplicationUpdate(PX_Application *App,px_dword elpased) 25 | { 26 | switch(App->status) 27 | { 28 | case PX_SOUNDLAB_STATUS_STARTUP: 29 | { 30 | SoundLab_Startup_Update(&App->startup,elpased); 31 | if(App->startup.bend) App->status=PX_SOUNDLAB_STATUS_MAIN; 32 | } 33 | break; 34 | case PX_SOUNDLAB_STATUS_MAIN: 35 | { 36 | SoundLab_Main_Update(&App->smain,elpased); 37 | } 38 | break; 39 | } 40 | } 41 | 42 | px_void PX_ApplicationRender(PX_Application *App,px_dword elpased) 43 | { 44 | PX_SurfaceClear(&App->Instance.runtime.RenderSurface,0,0,App->Instance.runtime.RenderSurface.width-1,App->Instance.runtime.RenderSurface.height-1,PX_COLOR(255,96,96,96)); 45 | switch(App->status) 46 | { 47 | case PX_SOUNDLAB_STATUS_STARTUP: 48 | { 49 | SoundLab_Startup_Render(&App->startup,elpased); 50 | } 51 | break; 52 | case PX_SOUNDLAB_STATUS_MAIN: 53 | { 54 | SoundLab_Main_Render(&App->Instance.runtime.RenderSurface,&App->smain,elpased); 55 | } 56 | break; 57 | } 58 | } 59 | 60 | px_void PX_ApplicationPostEvent(PX_Application *App,PX_Object_Event e) 61 | { 62 | switch(App->status) 63 | { 64 | case PX_SOUNDLAB_STATUS_STARTUP: 65 | { 66 | SoundLab_Startup_PostEvent(&App->startup,e); 67 | } 68 | break; 69 | case PX_SOUNDLAB_STATUS_MAIN: 70 | { 71 | SoundLab_Main_PostEvent(&App->smain,e); 72 | } 73 | break; 74 | } 75 | } 76 | 77 | -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/PainterEngine_Application.h: -------------------------------------------------------------------------------- 1 | #ifndef PAINTERENGINE_APPLICATION_H 2 | #define PAINTERENGINE_APPLICATION_H 3 | #include "PainterEngine_Startup.h" 4 | #include "SoundLab_Startup.h" 5 | #include "SoundLab_Main.h" 6 | ////////////////////////////////////////////////////////////////////////// 7 | //Configures 8 | #define PX_WINDOW_NAME "SoundLab" 9 | 10 | #define PX_WINDOW_WIDTH 1200 11 | #define PX_WINDOW_HEIGHT 800 12 | 13 | //memorypool for runtime(bytes) 14 | #define PX_MEMORY_UI_SIZE (1024*1024*32) 15 | #define PX_MEMORY_RESOURCES_SIZE (1024*1024*2) 16 | #define PX_MEMORY_GAME_SIZE (1024*1024*256) 17 | ////////////////////////////////////////////////////////////////////////// 18 | 19 | typedef enum 20 | { 21 | PX_SOUNDLAB_STATUS_STARTUP, 22 | PX_SOUNDLAB_STATUS_MAIN, 23 | }PX_SOUNDLAB_STATUS; 24 | 25 | 26 | typedef struct 27 | { 28 | PX_SOUNDLAB_STATUS status; 29 | SoundLab_Startup startup; 30 | SoundLab_Main smain; 31 | PX_Instance Instance; 32 | }PX_Application; 33 | 34 | extern PX_Application App; 35 | 36 | px_bool PX_ApplicationInitialize(PX_Application *App); 37 | px_void PX_ApplicationUpdate(PX_Application *App,px_dword elpased); 38 | px_void PX_ApplicationRender(PX_Application *App,px_dword elpased); 39 | px_void PX_ApplicationPostEvent(PX_Application *App,PX_Object_Event e); 40 | 41 | #endif 42 | -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/PainterEngine_SoundLab.aps: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/matrixcascade/SoundLab/7685ecf7cf9b3966be156bf3689b9628457baf04/PainterEngine_SoundLab/PainterEngine_SoundLab/PainterEngine_SoundLab.aps -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/PainterEngine_SoundLab.rc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/matrixcascade/SoundLab/7685ecf7cf9b3966be156bf3689b9628457baf04/PainterEngine_SoundLab/PainterEngine_SoundLab/PainterEngine_SoundLab.rc -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/PainterEngine_SoundLab.vcxproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | Win32 7 | 8 | 9 | Release 10 | Win32 11 | 12 | 13 | 14 | {C4F72E54-6D64-4ABF-A4C0-B0AD0B263C26} 15 | PainterEngine_SoundLab 16 | 17 | 18 | 19 | Application 20 | true 21 | MultiByte 22 | 23 | 24 | Application 25 | false 26 | true 27 | MultiByte 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | Level3 43 | Disabled 44 | 45 | 46 | true 47 | 16777216 48 | 49 | 50 | 51 | 52 | Level3 53 | MaxSpeed 54 | true 55 | true 56 | 57 | 58 | true 59 | true 60 | true 61 | 16777216 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 127 | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | 136 | 137 | 138 | 139 | 140 | 141 | 142 | 143 | 144 | 145 | 146 | 147 | 148 | 149 | 150 | 151 | 152 | 153 | 154 | 155 | 156 | 157 | 158 | 159 | 160 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | 169 | 170 | 171 | 172 | 173 | 174 | 175 | 176 | 177 | 178 | 179 | 180 | 181 | 182 | 183 | 184 | 185 | 186 | 187 | 188 | 189 | 190 | 191 | 192 | 193 | 194 | 195 | 196 | 197 | 198 | 199 | 200 | 201 | 202 | 203 | 204 | 205 | 206 | -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/PainterEngine_SoundLab.vcxproj.filters: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | {4FC737F1-C7A5-4376-A066-2A32D752A2FF} 6 | cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx 7 | 8 | 9 | {93995380-89BD-4b04-88EB-625FBE52EBFB} 10 | h;hpp;hxx;hm;inl;inc;xsd 11 | 12 | 13 | {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} 14 | rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms 15 | 16 | 17 | {4e8ff05a-979e-4cb7-a082-491b2c1efa3a} 18 | 19 | 20 | 21 | 22 | 源文件 23 | 24 | 25 | 源文件 26 | 27 | 28 | PainterEngine 29 | 30 | 31 | PainterEngine 32 | 33 | 34 | PainterEngine 35 | 36 | 37 | PainterEngine 38 | 39 | 40 | PainterEngine 41 | 42 | 43 | PainterEngine 44 | 45 | 46 | PainterEngine 47 | 48 | 49 | PainterEngine 50 | 51 | 52 | PainterEngine 53 | 54 | 55 | PainterEngine 56 | 57 | 58 | PainterEngine 59 | 60 | 61 | PainterEngine 62 | 63 | 64 | PainterEngine 65 | 66 | 67 | PainterEngine 68 | 69 | 70 | PainterEngine 71 | 72 | 73 | PainterEngine 74 | 75 | 76 | PainterEngine 77 | 78 | 79 | PainterEngine 80 | 81 | 82 | PainterEngine 83 | 84 | 85 | PainterEngine 86 | 87 | 88 | PainterEngine 89 | 90 | 91 | PainterEngine 92 | 93 | 94 | PainterEngine 95 | 96 | 97 | PainterEngine 98 | 99 | 100 | PainterEngine 101 | 102 | 103 | PainterEngine 104 | 105 | 106 | PainterEngine 107 | 108 | 109 | PainterEngine 110 | 111 | 112 | PainterEngine 113 | 114 | 115 | PainterEngine 116 | 117 | 118 | PainterEngine 119 | 120 | 121 | PainterEngine 122 | 123 | 124 | PainterEngine 125 | 126 | 127 | PainterEngine 128 | 129 | 130 | PainterEngine 131 | 132 | 133 | PainterEngine 134 | 135 | 136 | PainterEngine 137 | 138 | 139 | PainterEngine 140 | 141 | 142 | PainterEngine 143 | 144 | 145 | PainterEngine 146 | 147 | 148 | PainterEngine 149 | 150 | 151 | PainterEngine 152 | 153 | 154 | PainterEngine 155 | 156 | 157 | PainterEngine 158 | 159 | 160 | PainterEngine 161 | 162 | 163 | PainterEngine 164 | 165 | 166 | PainterEngine 167 | 168 | 169 | PainterEngine 170 | 171 | 172 | PainterEngine 173 | 174 | 175 | PainterEngine 176 | 177 | 178 | PainterEngine 179 | 180 | 181 | PainterEngine 182 | 183 | 184 | PainterEngine 185 | 186 | 187 | 源文件 188 | 189 | 190 | PainterEngine 191 | 192 | 193 | 源文件 194 | 195 | 196 | 源文件 197 | 198 | 199 | PainterEngine 200 | 201 | 202 | PainterEngine 203 | 204 | 205 | 206 | 207 | 头文件 208 | 209 | 210 | PainterEngine 211 | 212 | 213 | PainterEngine 214 | 215 | 216 | PainterEngine 217 | 218 | 219 | PainterEngine 220 | 221 | 222 | PainterEngine 223 | 224 | 225 | PainterEngine 226 | 227 | 228 | PainterEngine 229 | 230 | 231 | PainterEngine 232 | 233 | 234 | PainterEngine 235 | 236 | 237 | PainterEngine 238 | 239 | 240 | PainterEngine 241 | 242 | 243 | PainterEngine 244 | 245 | 246 | PainterEngine 247 | 248 | 249 | PainterEngine 250 | 251 | 252 | PainterEngine 253 | 254 | 255 | PainterEngine 256 | 257 | 258 | PainterEngine 259 | 260 | 261 | PainterEngine 262 | 263 | 264 | PainterEngine 265 | 266 | 267 | PainterEngine 268 | 269 | 270 | PainterEngine 271 | 272 | 273 | PainterEngine 274 | 275 | 276 | PainterEngine 277 | 278 | 279 | PainterEngine 280 | 281 | 282 | PainterEngine 283 | 284 | 285 | PainterEngine 286 | 287 | 288 | PainterEngine 289 | 290 | 291 | PainterEngine 292 | 293 | 294 | PainterEngine 295 | 296 | 297 | PainterEngine 298 | 299 | 300 | PainterEngine 301 | 302 | 303 | PainterEngine 304 | 305 | 306 | PainterEngine 307 | 308 | 309 | PainterEngine 310 | 311 | 312 | PainterEngine 313 | 314 | 315 | PainterEngine 316 | 317 | 318 | PainterEngine 319 | 320 | 321 | PainterEngine 322 | 323 | 324 | PainterEngine 325 | 326 | 327 | PainterEngine 328 | 329 | 330 | PainterEngine 331 | 332 | 333 | PainterEngine 334 | 335 | 336 | PainterEngine 337 | 338 | 339 | PainterEngine 340 | 341 | 342 | PainterEngine 343 | 344 | 345 | PainterEngine 346 | 347 | 348 | PainterEngine 349 | 350 | 351 | PainterEngine 352 | 353 | 354 | PainterEngine 355 | 356 | 357 | PainterEngine 358 | 359 | 360 | PainterEngine 361 | 362 | 363 | PainterEngine 364 | 365 | 366 | PainterEngine 367 | 368 | 369 | PainterEngine 370 | 371 | 372 | PainterEngine 373 | 374 | 375 | PainterEngine 376 | 377 | 378 | PainterEngine 379 | 380 | 381 | 头文件 382 | 383 | 384 | PainterEngine 385 | 386 | 387 | PainterEngine 388 | 389 | 390 | 源文件 391 | 392 | 393 | 源文件 394 | 395 | 396 | 源文件 397 | 398 | 399 | 头文件 400 | 401 | 402 | PainterEngine 403 | 404 | 405 | PainterEngine 406 | 407 | 408 | 409 | 410 | 源文件 411 | 412 | 413 | 资源文件 414 | 415 | 416 | 417 | 418 | 资源文件 419 | 420 | 421 | -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/PainterEngine_SoundLab.vcxproj.user: -------------------------------------------------------------------------------- 1 |  2 | 3 | -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/PainterEngine_Startup.c: -------------------------------------------------------------------------------- 1 | #include "PainterEngine_Startup.h" 2 | 3 | 4 | ////////////////////////////////////////////////////////////////////////// 5 | //Functions 6 | 7 | px_bool PX_InstanceInitialize(PX_Instance *Instance,px_char *name,px_int width,px_int height,px_uint ui_size,px_uint resource_size,px_uint game_size) 8 | { 9 | px_int allocSize; 10 | 11 | PX_srand(timeGetTime()); 12 | 13 | if (!PX_CreateWindow(width,height,name,PX_FALSE)) 14 | { 15 | return 0; 16 | } 17 | 18 | allocSize=ui_size+resource_size+game_size+1024*1024*16; 19 | 20 | if (!PX_RuntimeInitialize(&Instance->runtime,width,height,malloc(allocSize),allocSize,ui_size,resource_size,game_size)) 21 | return PX_FALSE; 22 | 23 | if (!PX_ConsoleInitialize(&Instance->runtime,&Instance->console)) 24 | return PX_FALSE; 25 | 26 | if (!PX_SoundPlayInit(&Instance->runtime.mp_game,&Instance->soundplay)) 27 | return PX_FALSE; 28 | 29 | 30 | return PX_TRUE; 31 | } 32 | 33 | 34 | 35 | 36 | PX_IO_Data PX_LoadFileToIOData(px_char *path) 37 | { 38 | PX_IO_Data io; 39 | px_int fileoft=0; 40 | FILE *pf=fopen(path,"rb"); 41 | px_int filesize; 42 | if (!pf) 43 | { 44 | goto _ERROR; 45 | } 46 | fseek(pf,0,SEEK_END); 47 | filesize=ftell(pf); 48 | fseek(pf,0,SEEK_SET); 49 | 50 | io.buffer=(px_byte *)malloc(filesize+1); 51 | if (!io.buffer) 52 | { 53 | goto _ERROR; 54 | } 55 | 56 | while (!feof(pf)) 57 | { 58 | fileoft+=(px_int)fread(io.buffer+fileoft,1,1024,pf); 59 | } 60 | fclose(pf); 61 | 62 | io.buffer[filesize]='\0'; 63 | io.size=filesize; 64 | return io; 65 | _ERROR: 66 | io.buffer=PX_NULL; 67 | io.size=0; 68 | return io; 69 | } 70 | 71 | px_void PX_FreeIOData(PX_IO_Data *io) 72 | { 73 | if (io->size&&io->buffer) 74 | { 75 | free(io->buffer); 76 | io->size=0; 77 | io->buffer=PX_NULL; 78 | } 79 | } 80 | 81 | px_bool PX_LoadTextureFromFile(px_memorypool *mp,px_texture *tex,px_char *path) 82 | { 83 | PX_IO_Data io; 84 | 85 | #ifdef PAINTERENGINE_IMAGEDECODER_H 86 | if (PX_TextureCreateFromPngFile(mp,tex,path)) 87 | { 88 | return PX_TRUE; 89 | } 90 | if (PX_TextureCreateFromJpegFile(mp,tex,path)) 91 | { 92 | return PX_TRUE; 93 | } 94 | #endif 95 | 96 | io=PX_LoadFileToIOData(path); 97 | if (!io.size) 98 | { 99 | return PX_FALSE; 100 | } 101 | if (PX_TextureCreateFromMemory(mp,io.buffer,io.size,tex)) 102 | { 103 | PX_FreeIOData(&io); 104 | return PX_TRUE; 105 | } 106 | PX_FreeIOData(&io); 107 | return PX_FALSE; 108 | } 109 | 110 | px_bool PX_LoadShapeFromFile(px_memorypool *mp,px_shape *shape,px_char *path) 111 | { 112 | PX_IO_Data io=PX_LoadFileToIOData(path); 113 | if (!io.size) 114 | { 115 | return PX_FALSE; 116 | } 117 | if (PX_ShapeCreateFromMemory(mp,io.buffer,io.size,shape)) 118 | { 119 | PX_FreeIOData(&io); 120 | return PX_TRUE; 121 | } 122 | PX_FreeIOData(&io); 123 | return PX_FALSE; 124 | 125 | } 126 | 127 | 128 | px_bool PX_LoadSoundFromFile(px_memorypool *mp,PX_SoundData *soundData,px_char *path) 129 | { 130 | PX_IO_Data io=PX_LoadFileToIOData(path); 131 | if (!io.size) 132 | { 133 | return PX_FALSE; 134 | } 135 | if (PX_SoundStaticDataCreate(soundData,mp,io.buffer,io.size)) 136 | { 137 | PX_FreeIOData(&io); 138 | return PX_TRUE; 139 | } 140 | PX_FreeIOData(&io); 141 | return PX_FALSE; 142 | } 143 | 144 | 145 | px_bool PX_LoadAnimationLibraryFromFile(px_memorypool *mp,px_animationlibrary *lib,px_char *path) 146 | { 147 | PX_IO_Data io; 148 | io=PX_LoadFileToIOData(path); 149 | if (!io.size) 150 | { 151 | return PX_FALSE; 152 | } 153 | if (PX_AnimationLibraryCreateFromMemory(mp,lib,io.buffer,io.size)) 154 | { 155 | PX_FreeIOData(&io); 156 | return PX_TRUE; 157 | } 158 | PX_FreeIOData(&io); 159 | return PX_FALSE; 160 | 161 | } 162 | 163 | px_bool PX_LoadScriptFromFile(px_memory *code,px_char *path) 164 | { 165 | PX_IO_Data io=PX_LoadFileToIOData(path); 166 | if (!io.size) 167 | { 168 | return PX_FALSE; 169 | } 170 | if(!PX_MemoryCopy(code,io.buffer,0,io.size)) 171 | goto _ERROR; 172 | 173 | PX_FreeIOData(&io); 174 | return PX_TRUE; 175 | _ERROR: 176 | PX_FreeIOData(&io); 177 | return PX_FALSE; 178 | 179 | } 180 | 181 | 182 | px_bool PX_LoadScriptInstanceFromFile(px_memorypool *mp,PX_ScriptVM_Instance *ins,px_char *path) 183 | { 184 | PX_IO_Data io=PX_LoadFileToIOData(path); 185 | if (!io.size) 186 | { 187 | return PX_FALSE; 188 | } 189 | if(!PX_ScriptVM_InstanceInit(ins,mp,io.buffer,io.size)) 190 | goto _ERROR; 191 | 192 | PX_FreeIOData(&io); 193 | return PX_TRUE; 194 | _ERROR: 195 | PX_FreeIOData(&io); 196 | return PX_FALSE; 197 | } 198 | 199 | px_bool PX_LoadTextureToResource(PX_Runtime *runtime,px_char Path[],px_char key[]) 200 | { 201 | PX_IO_Data io; 202 | io=PX_LoadFileToIOData(Path); 203 | if (!io.size)goto _ERROR; 204 | if(!PX_ResourceLibraryLoad(&runtime->ResourceLibrary,PX_RESOURCE_TYPE_TEXTURE,io.buffer,io.size,key)) goto _ERROR; 205 | PX_FreeIOData(&io); 206 | return PX_TRUE; 207 | _ERROR: 208 | PX_FreeIOData(&io); 209 | return PX_FALSE; 210 | } 211 | 212 | px_bool PX_LoadShapeToResource(PX_Runtime *runtime,px_char Path[],px_char key[]) 213 | { 214 | PX_IO_Data io; 215 | io=PX_LoadFileToIOData(Path); 216 | if (!io.size)goto _ERROR; 217 | if(!PX_ResourceLibraryLoad(&runtime->ResourceLibrary,PX_RESOURCE_TYPE_SHAPE,io.buffer,io.size,key)) goto _ERROR; 218 | PX_FreeIOData(&io); 219 | return PX_TRUE; 220 | _ERROR: 221 | PX_FreeIOData(&io); 222 | return PX_FALSE; 223 | } 224 | 225 | px_bool PX_LoadAnimationToResource(PX_Runtime *runtime,px_char Path[],px_char key[]) 226 | { 227 | PX_IO_Data io; 228 | io=PX_LoadFileToIOData(Path); 229 | if (!io.size)goto _ERROR; 230 | if(!PX_ResourceLibraryLoad(&runtime->ResourceLibrary,PX_RESOURCE_TYPE_ANIMATIONLIBRARY,io.buffer,io.size,key)) goto _ERROR; 231 | PX_FreeIOData(&io); 232 | return PX_TRUE; 233 | _ERROR: 234 | PX_FreeIOData(&io); 235 | return PX_FALSE; 236 | } 237 | 238 | px_bool PX_LoadScriptToResource(PX_Runtime *runtime,px_char Path[],px_char key[]) 239 | { 240 | PX_IO_Data io; 241 | io=PX_LoadFileToIOData(Path); 242 | if (!io.size)goto _ERROR; 243 | if(!PX_ResourceLibraryLoad(&runtime->ResourceLibrary,PX_RESOURCE_TYPE_SCRIPT,io.buffer,io.size,key)) goto _ERROR; 244 | PX_FreeIOData(&io); 245 | return PX_TRUE; 246 | _ERROR: 247 | PX_FreeIOData(&io); 248 | return PX_FALSE; 249 | } 250 | 251 | 252 | px_bool PX_LoadSoundToResource(PX_Runtime *runtime,px_char Path[],px_char key[]) 253 | { 254 | PX_IO_Data io; 255 | io=PX_LoadFileToIOData(Path); 256 | if (!io.size)goto _ERROR; 257 | if(!PX_ResourceLibraryLoad(&runtime->ResourceLibrary,PX_RESOURCE_TYPE_SOUND,io.buffer,io.size,key)) goto _ERROR; 258 | PX_FreeIOData(&io); 259 | return PX_TRUE; 260 | _ERROR: 261 | PX_FreeIOData(&io); 262 | return PX_FALSE; 263 | } 264 | 265 | px_bool PX_LoadFontModuleFromFile(PX_FontModule *fm,px_char Path[]) 266 | { 267 | PX_IO_Data io; 268 | io=PX_LoadFileToIOData(Path); 269 | if (!io.size)goto _ERROR; 270 | if(!PX_FontModuleLoad(fm,io.buffer,io.size)) goto _ERROR; 271 | PX_FreeIOData(&io); 272 | return PX_TRUE; 273 | _ERROR: 274 | PX_FreeIOData(&io); 275 | return PX_FALSE; 276 | } 277 | -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/PainterEngine_Startup.h: -------------------------------------------------------------------------------- 1 | #ifndef PAINTERENGINE_STARTUP_H 2 | #define PAINTERENGINE_STARTUP_H 3 | 4 | #include "../../../PainterEngine/platform/windows/Platform_Windows_D2D.h" 5 | #include "../../../PainterEngine/Architecture/PainterEngine_Console.h" 6 | #include "../../../PainterEngine/Architecture/PainterEngine_MessageBox.h" 7 | #include "../../../PainterEngine/platform/windows/Platform_Windows_Audio.h" 8 | #include "SoundLab_Text.h" 9 | 10 | typedef struct 11 | { 12 | PX_Runtime runtime; 13 | PX_Console console; 14 | PX_SoundPlay soundplay; 15 | }PX_Instance; 16 | 17 | 18 | ////////////////////////////////////////////////////////////////////////// 19 | 20 | typedef struct 21 | { 22 | px_byte *buffer; 23 | px_uint size; 24 | }PX_IO_Data; 25 | 26 | px_bool PX_InstanceInitialize(PX_Instance *Instance,px_char *name,px_int width,px_int height,px_uint ui_size,px_uint resource_size,px_uint game_size); 27 | PX_IO_Data PX_LoadFileToIOData(px_char *path); 28 | px_void PX_FreeIOData(PX_IO_Data *io); 29 | px_bool PX_LoadTextureFromFile(px_memorypool *mp,px_texture *tex,px_char *path); 30 | px_bool PX_LoadShapeFromFile(px_memorypool *mp,px_shape *shape,px_char *path); 31 | px_bool PX_LoadSoundFromFile(px_memorypool *mp,PX_SoundData *soundData,px_char *path); 32 | px_bool PX_LoadAnimationLibraryFromFile(px_memorypool *mp,px_animationlibrary *lib,px_char *path); 33 | px_bool PX_LoadScriptFromFile(px_memory *code,px_char *path); 34 | px_bool PX_LoadScriptInstanceFromFile(px_memorypool *mp,PX_ScriptVM_Instance *ins,px_char *path); 35 | px_bool PX_LoadTextureToResource(PX_Runtime *runtime,px_char Path[],px_char key[]); 36 | px_bool PX_LoadShapeToResource(PX_Runtime *runtime,px_char Path[],px_char key[]); 37 | px_bool PX_LoadAnimationToResource(PX_Runtime *runtime,px_char Path[],px_char key[]); 38 | px_bool PX_LoadScriptToResource(PX_Runtime *runtime,px_char Path[],px_char key[]); 39 | px_bool PX_LoadSoundToResource(PX_Runtime *runtime,px_char Path[],px_char key[]); 40 | px_bool PX_LoadFontModuleFromFile(PX_FontModule *fm,px_char Path[]); 41 | 42 | #endif 43 | -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/Resources/ann.traw: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/matrixcascade/SoundLab/7685ecf7cf9b3966be156bf3689b9628457baf04/PainterEngine_SoundLab/PainterEngine_SoundLab/Resources/ann.traw -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/Resources/en32.pxf: 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11 | #define SOUNDLAB_SOUNDCAPTURE_BLOCKWAIT 4 12 | #define SOUNDLAB_TRAIN_MFCC_SAMPLE_FACTOR_COUNT 24 13 | #define SOUNDLAB_TRAIN_MFCC_ARRAY_COUNT 128 14 | #define SOUBDLAB_TRAIN_TARGET_EPOCH 10000 15 | #define SOUNDLAB_OVERTONE_MARK_COUNT 20 16 | #define SOUNDLAB_DEFLAUT_THRESHOLD 2048 17 | typedef struct 18 | { 19 | px_dword magic;//sinc 20 | px_double pitchshift; 21 | px_double filter[SOUNDLAB_WINDOW_WIDTH]; 22 | px_double fix[SOUNDLAB_WINDOW_WIDTH]; 23 | PX_MFCC_FEATURE mfcc[SOUNDLAB_FEATURE_DATA_MFCC_SIZE]; 24 | }SOUNDLAB_FEATURE_DATA; 25 | 26 | #endif -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/SoundLab_Main.h: -------------------------------------------------------------------------------- 1 | #ifndef SOUNDLAB_MAIN_H 2 | #define SOUNDLAB_MAIN_H 3 | #include "PainterEngine_Startup.h" 4 | #include "SoundLab_Data.h" 5 | 6 | 7 | 8 | typedef enum 9 | { 10 | SOUNDLAB_MAIN_STATUS_STOP, 11 | SOUNDLAB_MAIN_STATUS_PLAY, 12 | SOUNDLAB_MAIN_STATUS_ANALYSISING, 13 | SOUNDLAB_MAIN_STATUS_EXPORTING, 14 | SOUNDLAB_MAIN_STATUS_TUNING, 15 | SOUNDLAB_MAIN_STATUS_RECORDING, 16 | SOUNDLAB_MAIN_STATUS_ANN, 17 | }SOUNDLAB_MAIN_STATUS; 18 | 19 | 20 | typedef enum 21 | { 22 | SOUNDLAB_MAIN_DISPLAY_STFT, 23 | SOUNDLAB_MAIN_DISPLAY_SPECTRUM, 24 | SOUNDLAB_MAIN_DISPLAY_CEPSTRUM, 25 | SOUNDLAB_MAIN_DISPLAY_ADAPT, 26 | SOUNDLAB_MAIN_DISPLAY_RECORDING, 27 | SOUNDLAB_MAIN_DISPLAY_ANALYSISING, 28 | SOUNDLAB_MAIN_DISPLAY_ANN, 29 | }SOUNDLAB_MAIN_DISPLAY; 30 | 31 | typedef struct 32 | { 33 | px_double mfcc_factor[SOUNDLAB_TRAIN_MFCC_SAMPLE_FACTOR_COUNT]; 34 | }SOUNDLAB_TRAIN_MFCC_SAMPLE; 35 | 36 | 37 | 38 | typedef enum 39 | { 40 | SOUNDLAB_MAIN_ADAPT_MODE_SHIFT, 41 | SOUNDLAB_MAIN_ADAPT_MODE_FILTER, 42 | SOUNDLAB_MAIN_ADAPT_MODE_FIXER, 43 | }SOUNDLAB_MAIN_ADAPT_MODE; 44 | 45 | typedef struct 46 | { 47 | PX_Instance *Ins; 48 | px_int wave_max; 49 | px_int wave_min; 50 | px_dword offset; 51 | px_double PowerThreshold; 52 | px_int TimeDomainDurationCount; 53 | px_double rotAnimationAngle; 54 | PX_Tuning DebugTuning; 55 | px_texture tex_play,tex_pause,tex_file,tex_reset,tex_record,tex_recording,tex_recordfinish,tex_ann,tex_sampling,tex_save; 56 | px_texture tex_Spectrum_renderTarget; 57 | px_texture tex_Spectrum; 58 | 59 | PX_Object *root; 60 | PX_Object *btn_OpenFile,*btn_Play,*btn_Record,*btn_Pause,*btn_reset,*btn_stft,*btn_spectrum,*btn_cepstrum,*btn_adapt,*btn_ann,*btn_save; 61 | PX_Object *btn_AdaptApply,*btn_FilterMode,*btn_FixerMode,*btn_ShiftMode,*btn_ResetAdapt,*btn_RecordFinish; 62 | PX_Object *btn_AnnReset; 63 | PX_Object *SliderBar_PitchShift,*SliderBar_TimeScale; 64 | PX_Object *SpectrumCursor; 65 | PX_Object *Map_TimeDomain; 66 | PX_Object *Map_PreviewTimeDomain; 67 | PX_Object *Map_Spectrum; 68 | PX_Object *Map_Cepstrum; 69 | PX_Object *Map_Adapt; 70 | PX_Object *Map_Ann; 71 | PX_Object *FilterEditor,*FixEditor; 72 | 73 | px_byte *sourcePCM; 74 | px_int sourcePCMSize; 75 | 76 | SOUNDLAB_MAIN_ADAPT_MODE AdaptMode; 77 | 78 | px_double SpectrumX[SOUNDLAB_WINDOW_WIDTH]; 79 | px_double SpectrumY[SOUNDLAB_WINDOW_WIDTH]; 80 | 81 | px_double PreviewSpectrumX[SOUNDLAB_WINDOW_WIDTH]; 82 | px_double PreviewSpectrumY[SOUNDLAB_WINDOW_WIDTH]; 83 | 84 | px_double CepstrumX[SOUNDLAB_WINDOW_WIDTH]; 85 | px_double CepstrumY[SOUNDLAB_WINDOW_WIDTH]; 86 | 87 | px_double SnapshotSampleData[SOUNDLAB_WINDOW_WIDTH*8]; 88 | 89 | 90 | px_double ann_time[100]; 91 | px_int currentAnnOffset; 92 | volatile px_int AnnEpoch; 93 | volatile px_int AnnSucceeded; 94 | px_bool EnterTestMode; 95 | px_int TestIndex; 96 | px_int threshold; 97 | px_double trainloss[100]; 98 | px_double testloss[100]; 99 | 100 | PX_ANN ann; 101 | 102 | volatile px_double schedule; 103 | volatile px_double process_memories; 104 | px_char lastError[64]; 105 | volatile px_bool bDone; 106 | px_double MaxPower; 107 | PX_SoundData SoundData; 108 | PX_FontModule fm; 109 | PX_MessageBox messagebox; 110 | PX_MFCC mfcc; 111 | SOUNDLAB_TRAIN_MFCC_SAMPLE mfccsample[SOUNDLAB_TRAIN_MFCC_ARRAY_COUNT]; 112 | px_int mfccsamplecount; 113 | volatile px_double currenttrainloss,currenttestloss; 114 | volatile px_bool bTrain,bTest; 115 | volatile px_bool bTrainRun; 116 | 117 | px_char recordCache[1024*1024*16];//32M for record 118 | px_int recorderWCursorByte; 119 | 120 | px_char MessageText[128]; 121 | px_char FilePath[MAX_PATH]; 122 | px_byte RecorderCache[SOUNDLAB_SOUNDCAPTURE_BLOCKSIZE*SOUNDLAB_SOUNDCAPTURE_BLOCKCOUNT*2];//16 blocks 123 | PX_SoundData recorderSoundData; 124 | px_double TimeDomainDataVertical[SOUNDLAB_DEFAULT_TIMEDOMAIN_SIZE],TimeDomainDataHorizontal[SOUNDLAB_DEFAULT_TIMEDOMAIN_SIZE]; 125 | px_double PreviewTimeDomainDataVertical[SOUNDLAB_WINDOW_WIDTH],PreviewTimeDomainDataHorizontal[SOUNDLAB_WINDOW_WIDTH]; 126 | SOUNDLAB_MAIN_STATUS status; 127 | SOUNDLAB_MAIN_DISPLAY displayMode; 128 | }SoundLab_Main; 129 | 130 | 131 | px_bool SoundLab_Main_Initialize(PX_Instance *Ins,SoundLab_Main *pMain); 132 | px_void SoundLab_Main_Update(SoundLab_Main *pMain,px_dword elpased); 133 | px_void SoundLab_Main_Render(px_surface *psurface,SoundLab_Main *pMain,px_dword elpased); 134 | px_void SoundLab_Main_PostEvent(SoundLab_Main *pMain,PX_Object_Event e); 135 | 136 | typedef struct 137 | { 138 | px_int xOffset,yOffset; 139 | px_bool bshow; 140 | SoundLab_Main *pMain; 141 | }SoundLab_SpectrumCursor; 142 | PX_Object * SoundLab_SpectrumCursorCreate(px_memorypool *mp,PX_Object *Parent,SoundLab_Main *pMain); 143 | #endif -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/SoundLab_Startup.c: -------------------------------------------------------------------------------- 1 | #include "SoundLab_Startup.h" 2 | 3 | px_bool SoundLab_Startup_Initialize(PX_Instance *pIns,SoundLab_Startup *startup) 4 | { 5 | startup->elpased=0; 6 | startup->instance=pIns; 7 | startup->bend=PX_FALSE; 8 | if(!PX_LoadTextureFromFile(&pIns->runtime.mp_resources,&startup->logo,SOUNDLAB_PATH_LOGO))return PX_FALSE; 9 | return PX_TRUE; 10 | } 11 | 12 | px_void SoundLab_Startup_Update(SoundLab_Startup *startup,px_dword elpased) 13 | { 14 | startup->elpased+=elpased; 15 | if (startup->elpased>6000) 16 | { 17 | //switch 18 | startup->bend=PX_TRUE; 19 | startup->elpased=0; 20 | } 21 | } 22 | 23 | px_void SoundLab_Startup_Render(SoundLab_Startup *startup,px_dword elpased) 24 | { 25 | PX_TEXTURERENDER_BLEND blend; 26 | px_int Threshold; 27 | px_texture *prenderTarget=&startup->instance->runtime.RenderSurface; 28 | 29 | Threshold=startup->elpased%2000; 30 | if(Threshold>1000) Threshold=2000-Threshold; 31 | 32 | blend.alpha=1.0f; 33 | blend.hdr_R=0.75f+(Threshold)/4000.0f; 34 | blend.hdr_G=0.75f+(Threshold)/4000.0f; 35 | blend.hdr_B=0.75f+(Threshold)/4000.0f; 36 | 37 | PX_TextureRender(prenderTarget,&startup->logo,prenderTarget->width/2,prenderTarget->height/2,PX_TEXTURERENDER_REFPOINT_CENTER,&blend); 38 | PX_FontDrawText(prenderTarget,startup->instance->runtime.width-10,startup->instance->runtime.height-24,"Code By DBinary all rights reserved.(matrixcascade@gmail.com)",PX_COLOR(255,128,255,64),PX_FONT_ALIGN_XRIGHT); 39 | } 40 | 41 | px_void SoundLab_Startup_PostEvent(SoundLab_Startup *startup,PX_Object_Event e) 42 | { 43 | if (e.Event==PX_OBJECT_EVENT_CURSORCLICK) 44 | { 45 | startup->bend=PX_TRUE; 46 | } 47 | } 48 | -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/SoundLab_Startup.h: -------------------------------------------------------------------------------- 1 | #ifndef SOUNDLAB_STARTUP_H 2 | #define SOUNDLAB_STARTUP_H 3 | 4 | #include "PainterEngine_Startup.h" 5 | 6 | typedef struct 7 | { 8 | PX_Instance *instance; 9 | px_texture logo; 10 | px_dword elpased; 11 | px_bool bend; 12 | }SoundLab_Startup; 13 | 14 | 15 | px_bool SoundLab_Startup_Initialize(PX_Instance *pIns,SoundLab_Startup *startup); 16 | px_void SoundLab_Startup_Update(SoundLab_Startup *startup,px_dword elpased); 17 | px_void SoundLab_Startup_Render(SoundLab_Startup *startup,px_dword elpased); 18 | px_void SoundLab_Startup_PostEvent(SoundLab_Startup *startup,PX_Object_Event e); 19 | 20 | #endif -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/SoundLab_Text.h: -------------------------------------------------------------------------------- 1 | #ifndef SOUNDLAB_TEXT_H 2 | #define SOUNDLAB_TEXT_H 3 | 4 | #define SOUNDLAB_PATH_LOGO "./Resources/logo.traw" 5 | #define SOUNDLAB_PATH_PLAY "./Resources/play.traw" 6 | #define SOUNDLAB_PATH_STOP "./Resources/stop.traw" 7 | #define SOUNDLAB_PATH_FILE "./Resources/file.traw" 8 | #define SOUNDLAB_PATH_RECORD "./Resources/recorder.traw" 9 | #define SOUNDLAB_PATH_RECORDING "./Resources/recording.traw" 10 | #define SOUNDLAB_PATH_RECORDFINISH "./Resources/recordfinish.traw" 11 | #define SOUNDLAB_PATH_ANN "./Resources/ann.traw" 12 | #define SOUNDLAB_PATH_RESET "./Resources/reset.traw" 13 | #define SOUNDLAB_PATH_SAMPLING "./Resources/sampling.traw" 14 | #define SOUNDLAB_PATH_SAVE "./Resources/save.traw" 15 | #define SOUNDLAB_PATH_EN32 "./Resources/en32.pxf" 16 | #define SOUNDLAB_KEY_LOGO "logo" 17 | #endif 18 | -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/__main.c: -------------------------------------------------------------------------------- 1 | #include "PainterEngine_Application.h" 2 | 3 | //mouse informations 4 | POINT main_zoomPoint; 5 | px_int main_ZoomRegion; 6 | ////////////////////////////////////////////////////////////////////////// 7 | DWORD WINAPI DEMO_RenderThreadFunc(LPVOID p) 8 | { 9 | DWORD time,elpased; 10 | PX_Object_Event e; 11 | WM_MESSAGE msg; 12 | static POINT LastDownPoint; 13 | LastDownPoint.x=-1; 14 | LastDownPoint.y=-1; 15 | /* px_char *keyBoardString;*/ 16 | ////////////////////////////////////////////////////////////////////////// 17 | //CreateWindow 18 | 19 | time=timeGetTime(); 20 | 21 | while(1) 22 | { 23 | 24 | PX_SystemReadDeviceState(); 25 | 26 | elpased=timeGetTime()-time; 27 | time=timeGetTime(); 28 | 29 | 30 | while (PX_GetWinMessage(&msg)) 31 | { 32 | px_char text[2]={0}; 33 | e.Event=PX_OBJECT_EVENT_ANY; 34 | switch(msg.uMsg) 35 | { 36 | case WM_MOUSEMOVE: 37 | { 38 | if (msg.wparam&MK_LBUTTON) 39 | { 40 | e.Event=PX_OBJECT_EVENT_CURSORDRAG; 41 | } 42 | else 43 | { 44 | e.Event=PX_OBJECT_EVENT_CURSORMOVE; 45 | } 46 | 47 | e.Param_uint[0]=((msg.lparam)&0xffff); 48 | e.Param_uint[1]=((msg.lparam>>16)&0xffff); 49 | } 50 | break; 51 | case WM_LBUTTONDOWN: 52 | { 53 | e.Event=PX_OBJECT_EVENT_CURSORDOWN; 54 | e.Param_uint[0]=((msg.lparam)&0xffff); 55 | e.Param_uint[1]=((msg.lparam>>16)&0xffff); 56 | LastDownPoint.x=((msg.lparam)&0xffff); 57 | LastDownPoint.y=((msg.lparam>>16)&0xffff); 58 | } 59 | break; 60 | case WM_LBUTTONUP: 61 | { 62 | if (((msg.lparam)&0xffff)==LastDownPoint.x&&((msg.lparam>>16)&0xffff)==LastDownPoint.y) 63 | { 64 | e.Event=PX_OBJECT_EVENT_CURSORCLICK; 65 | e.Param_uint[0]=((msg.lparam)&0xffff); 66 | e.Param_uint[1]=((msg.lparam>>16)&0xffff); 67 | LastDownPoint.x=-1; 68 | LastDownPoint.y=-1; 69 | PX_ApplicationPostEvent(&App,e); 70 | PX_ConsolePostEvent(&App.Instance.console,e); 71 | } 72 | e.Event=PX_OBJECT_EVENT_CURSORUP; 73 | e.Param_uint[0]=((msg.lparam)&0xffff); 74 | e.Param_uint[1]=((msg.lparam>>16)&0xffff); 75 | 76 | } 77 | break; 78 | case WM_KEYDOWN: 79 | { 80 | e.Event=PX_OBJECT_EVENT_KEYDOWN; 81 | e.Param_uint[0]=msg.wparam; 82 | } 83 | break; 84 | case WM_MOUSEWHEEL: 85 | { 86 | RECT rect; 87 | GetWindowRect(PX_GetWindowHwnd(),&rect); 88 | e.Event=PX_OBJECT_EVENT_CURSORWHEEL; 89 | e.Param_int[0]=((msg.lparam)&0xffff)-rect.left; 90 | e.Param_int[1]=((msg.lparam>>16)&0xffff)-rect.top; 91 | e.Param_int[2]=(short)((msg.wparam>>16)&0xffff); 92 | 93 | } 94 | break; 95 | case WM_CHAR: 96 | { 97 | 98 | text[0]=(px_char)msg.wparam; 99 | e.Event=PX_OBJECT_EVENT_STRING; 100 | e.Param_ptr[0]=text; 101 | } 102 | break; 103 | case WM_GESTURE: 104 | { 105 | GESTUREINFO gi; 106 | BOOL bHandled; 107 | BOOL bResult; 108 | ZeroMemory(&gi, sizeof(GESTUREINFO)); 109 | 110 | gi.cbSize = sizeof(GESTUREINFO); 111 | 112 | bResult = GetGestureInfo((HGESTUREINFO)msg.lparam, &gi); 113 | bHandled = FALSE; 114 | 115 | if (bResult){ 116 | // now interpret the gesture 117 | switch (gi.dwID){ 118 | case GID_ZOOM: 119 | // Code for zooming goes here 120 | 121 | if (25>(main_zoomPoint.x-gi.ptsLocation.x)*(main_zoomPoint.x-gi.ptsLocation.x)+(main_zoomPoint.y-gi.ptsLocation.y)*(main_zoomPoint.y-gi.ptsLocation.y)) 122 | { 123 | e.Event=PX_OBJECT_EVENT_SCALE; 124 | e.Param_int[0]=gi.ptsLocation.x; 125 | e.Param_int[1]=gi.ptsLocation.y; 126 | e.Param_int[2]=(px_int)gi.ullArguments-main_ZoomRegion; 127 | } 128 | 129 | main_zoomPoint.x=gi.ptsLocation.x; 130 | main_zoomPoint.y=gi.ptsLocation.y; 131 | main_ZoomRegion=(px_int)gi.ullArguments; 132 | 133 | bHandled = TRUE; 134 | break; 135 | case GID_PAN: 136 | // Code for panning goes here 137 | bHandled = TRUE; 138 | break; 139 | case GID_ROTATE: 140 | // Code for rotation goes here 141 | bHandled = TRUE; 142 | break; 143 | case GID_TWOFINGERTAP: 144 | // Code for two-finger tap goes here 145 | bHandled = TRUE; 146 | break; 147 | case GID_PRESSANDTAP: 148 | // Code for roll over goes here 149 | bHandled = TRUE; 150 | break; 151 | default: 152 | // A gesture was not recognized 153 | break; 154 | } 155 | CloseGestureInfoHandle((HGESTUREINFO)msg.lparam); 156 | }else{ 157 | DWORD dwErr = GetLastError(); 158 | if (dwErr > 0){ 159 | //MessageBoxW(hWnd, L"Error!", L"Could not retrieve a GESTUREINFO structure.", MB_OK); 160 | } 161 | } 162 | } 163 | break; 164 | default: 165 | continue; 166 | } 167 | 168 | if(e.Event!=PX_OBJECT_EVENT_ANY) 169 | { 170 | PX_ApplicationPostEvent(&App,e); 171 | PX_ConsolePostEvent(&App.Instance.console,e); 172 | } 173 | 174 | } 175 | PX_ApplicationUpdate(&App,elpased); 176 | PX_ApplicationRender(&App,elpased); 177 | PX_SystemRender(App.Instance.runtime.RenderSurface.surfaceBuffer,PX_WINDOW_WIDTH,PX_WINDOW_HEIGHT); 178 | Sleep(0); 179 | } 180 | return 0; 181 | } 182 | //int main() 183 | int WINAPI WinMain( __in HINSTANCE hInstance, __in_opt HINSTANCE hPrevInstance, __in LPSTR lpCmdLine, __in int nShowCmd ) 184 | { 185 | HANDLE hThread; 186 | DWORD threadId; 187 | PX_srand(314159); 188 | if(!PX_InstanceInitialize(&App.Instance,PX_WINDOW_NAME,PX_WINDOW_WIDTH,PX_WINDOW_HEIGHT,PX_MEMORY_UI_SIZE,PX_MEMORY_RESOURCES_SIZE,PX_MEMORY_GAME_SIZE)) return 0; 189 | if(!PX_ApplicationInitialize(&App))return 0; 190 | ////////////////////////////////////////////////////////////////////////// 191 | //CreateThread 192 | 193 | hThread = CreateThread(NULL, 0, DEMO_RenderThreadFunc, 0, 0, &threadId); 194 | PX_AudioInitialize(PX_GetWindowHwnd(),&App.Instance.soundplay,PX_TRUE); 195 | while(PX_SystemLoop()){}; 196 | 197 | return 0; 198 | } 199 | 200 | 201 | -------------------------------------------------------------------------------- /PainterEngine_SoundLab/PainterEngine_SoundLab/resource.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/matrixcascade/SoundLab/7685ecf7cf9b3966be156bf3689b9628457baf04/PainterEngine_SoundLab/PainterEngine_SoundLab/resource.h -------------------------------------------------------------------------------- /PainterEngine_SoundLab/soundlab.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/matrixcascade/SoundLab/7685ecf7cf9b3966be156bf3689b9628457baf04/PainterEngine_SoundLab/soundlab.png -------------------------------------------------------------------------------- /PainterEngine_SoundLab/soundlab.psd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/matrixcascade/SoundLab/7685ecf7cf9b3966be156bf3689b9628457baf04/PainterEngine_SoundLab/soundlab.psd --------------------------------------------------------------------------------