├── .gitignore ├── Assets ├── CubeMaterial.mat ├── CubeMaterial.mat.meta ├── CubeScript.cs ├── CubeScript.cs.meta ├── MainScene.unity ├── MainScene.unity.meta ├── Plugins.meta ├── Plugins │ ├── SkiaSharp.dll │ ├── SkiaSharp.dll.meta │ ├── SkiaSharp.xml │ ├── SkiaSharp.xml.meta │ ├── Standalone.meta │ └── Standalone │ │ ├── x64.meta │ │ ├── x64 │ │ ├── libSkiaSharp.bundle │ │ ├── libSkiaSharp.bundle.meta │ │ ├── libSkiaSharp.dll │ │ ├── libSkiaSharp.dll.meta │ │ ├── liblibSkiaSharp.so │ │ └── liblibSkiaSharp.so.meta │ │ ├── x86.meta │ │ └── x86 │ │ ├── libSkiaSharp.dll │ │ └── libSkiaSharp.dll.meta ├── RawImageScript.cs ├── RawImageScript.cs.meta ├── SharedDrawing.cs ├── SharedDrawing.cs.meta ├── WSATestCertificate.pfx └── WSATestCertificate.pfx.meta ├── LICENSE ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset └── UnityConnectSettings.asset ├── README.md └── UnityPackageManager └── manifest.json /.gitignore: -------------------------------------------------------------------------------- 1 | /[Ll]ibrary/ 2 | /[Tt]emp/ 3 | /[Oo]bj/ 4 | /[Bb]uild/ 5 | /[Bb]uilds/ 6 | /Assets/AssetStoreTools* 7 | 8 | # Visual Studio 2015 cache directory 9 | /.vs/ 10 | 11 | # Autogenerated VS/MD/Consulo solution and project files 12 | ExportedObj/ 13 | .consulo/ 14 | *.csproj 15 | *.unityproj 16 | *.sln 17 | *.suo 18 | *.tmp 19 | *.user 20 | *.userprefs 21 | *.pidb 22 | *.booproj 23 | *.svd 24 | *.pdb 25 | 26 | # Unity3D generated meta files 27 | *.pidb.meta 28 | 29 | # Unity3D Generated File On Crash Reports 30 | sysinfo.txt 31 | 32 | # Builds 33 | *.apk 34 | *.unitypackage 35 | 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-------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2448bacde65b97640a0e5b39a0c33c6e 3 | timeCreated: 1509089014 4 | licenseType: Free 5 | PluginImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | iconMap: {} 9 | executionOrder: {} 10 | isPreloaded: 0 11 | isOverridable: 0 12 | platformData: 13 | - first: 14 | '': Any 15 | second: 16 | enabled: 0 17 | settings: 18 | Exclude Editor: 0 19 | Exclude Linux: 0 20 | Exclude Linux64: 0 21 | Exclude LinuxUniversal: 0 22 | Exclude OSXIntel: 0 23 | Exclude OSXIntel64: 0 24 | Exclude OSXUniversal: 0 25 | Exclude Win: 0 26 | Exclude Win64: 1 27 | Exclude WindowsStoreApps: 1 28 | - first: 29 | Any: 30 | second: 31 | enabled: 0 32 | settings: {} 33 | - first: 34 | Editor: Editor 35 | second: 36 | enabled: 1 37 | settings: 38 | CPU: x86 39 | DefaultValueInitialized: true 40 | OS: Windows 41 | - first: 42 | Facebook: Win 43 | second: 44 | enabled: 1 45 | settings: 46 | CPU: AnyCPU 47 | - first: 48 | Facebook: Win64 49 | second: 50 | enabled: 0 51 | settings: 52 | CPU: None 53 | - first: 54 | Standalone: Linux 55 | second: 56 | enabled: 1 57 | settings: 58 | CPU: x86 59 | - first: 60 | Standalone: Linux64 61 | second: 62 | enabled: 1 63 | settings: 64 | CPU: None 65 | - first: 66 | Standalone: LinuxUniversal 67 | second: 68 | enabled: 1 69 | settings: 70 | CPU: AnyCPU 71 | - first: 72 | Standalone: OSXIntel 73 | second: 74 | enabled: 1 75 | settings: 76 | CPU: AnyCPU 77 | - first: 78 | Standalone: OSXIntel64 79 | second: 80 | enabled: 1 81 | settings: 82 | CPU: None 83 | - first: 84 | Standalone: OSXUniversal 85 | second: 86 | enabled: 1 87 | settings: 88 | CPU: AnyCPU 89 | - first: 90 | Standalone: Win 91 | second: 92 | enabled: 1 93 | settings: 94 | CPU: AnyCPU 95 | - first: 96 | Standalone: Win64 97 | second: 98 | enabled: 0 99 | settings: 100 | CPU: None 101 | - first: 102 | Windows Store Apps: WindowsStoreApps 103 | second: 104 | enabled: 0 105 | settings: 106 | CPU: AnyCPU 107 | DontProcess: False 108 | PlaceholderPath: 109 | SDK: AnySDK 110 | ScriptingBackend: AnyScriptingBackend 111 | userData: 112 | assetBundleName: 113 | assetBundleVariant: 114 | -------------------------------------------------------------------------------- /Assets/RawImageScript.cs: -------------------------------------------------------------------------------- 1 | using SkiaSharp; 2 | using UnityEngine; 3 | using UnityEngine.UI; 4 | 5 | public class RawImageScript : MonoBehaviour 6 | { 7 | void Start() 8 | { 9 | var texture = SharedDrawing.CreateXamagonTexture(); 10 | 11 | var rawImage = gameObject.GetComponent(); 12 | rawImage.texture = texture; 13 | } 14 | 15 | void Update() 16 | { 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /Assets/RawImageScript.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 90f67e7c3f914e54c867d02f7a213267 3 | timeCreated: 1506201015 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/SharedDrawing.cs: -------------------------------------------------------------------------------- 1 | using SkiaSharp; 2 | using UnityEngine; 3 | 4 | public class SharedDrawing 5 | { 6 | public static Texture2D CreateXamagonTexture() 7 | { 8 | // create a SkiaSharp bitmap 9 | var info = new SKImageInfo(200, 200); 10 | var bmp = new SKBitmap(info); 11 | 12 | DrawXamagon(bmp); 13 | 14 | // convert the SkiaSharp color type to a Unity color type 15 | TextureFormat format; 16 | if (info.ColorType == SKColorType.Bgra8888) 17 | format = TextureFormat.BGRA32; 18 | else 19 | format = TextureFormat.RGBA32; 20 | 21 | // create a Unity texture 22 | var texture = new Texture2D(info.Width, info.Height, format, false); 23 | texture.LoadRawTextureData(bmp.GetPixels(), info.BytesSize); 24 | texture.Apply(); 25 | 26 | return texture; 27 | } 28 | 29 | public static void DrawXamagon(SKBitmap bitmap) 30 | { 31 | var canvas = new SKCanvas(bitmap); 32 | 33 | // flip the texture due to coordinate differences 34 | canvas.Scale(1, -1, 0, bitmap.Height / 2f); 35 | 36 | // white background 37 | canvas.Clear(SKColors.White); 38 | 39 | // blue 40 | var bluePaint = new SKPaint 41 | { 42 | StrokeCap = SKStrokeCap.Round, 43 | StrokeJoin = SKStrokeJoin.Round, 44 | StrokeWidth = 30, 45 | Color = (SKColor)0xff3498db, 46 | Style = SKPaintStyle.StrokeAndFill, 47 | IsAntialias = true 48 | }; 49 | // xamagon path 50 | var xamagon = new SKPath(); 51 | xamagon.MoveTo(40, 80); 52 | xamagon.LineTo(70, 25); 53 | xamagon.LineTo(135, 25); 54 | xamagon.LineTo(166, 80); 55 | xamagon.LineTo(135, 135); 56 | xamagon.LineTo(70, 135); 57 | xamagon.Close(); 58 | // draw blue xamagon 59 | canvas.DrawPath(xamagon, bluePaint); 60 | 61 | // white 62 | var whitePaint = new SKPaint 63 | { 64 | StrokeCap = SKStrokeCap.Round, 65 | StrokeJoin = SKStrokeJoin.Round, 66 | StrokeWidth = 15, 67 | Color = SKColors.White, 68 | Style = SKPaintStyle.Stroke, 69 | IsAntialias = true 70 | }; 71 | // the X path 72 | var x = new SKPath(); 73 | x.MoveTo(80, 110); 74 | x.LineTo(95, 80); 75 | x.LineTo(80, 50); 76 | x.MoveTo(125, 110); 77 | x.LineTo(110, 80); 78 | x.LineTo(125, 50); 79 | // draw white X 80 | canvas.DrawPath(x, whitePaint); 81 | 82 | // green 83 | var greenPaint = new SKPaint 84 | { 85 | Typeface = SKTypeface.FromFamilyName(null, SKTypefaceStyle.Bold), 86 | TextAlign = SKTextAlign.Center, 87 | TextSize = 30, 88 | Color = (SKColor)0xff77d065, 89 | Style = SKPaintStyle.Fill, 90 | IsAntialias = true 91 | }; 92 | // draw green text 93 | canvas.DrawText("SkiaSharp", 100, 180, greenPaint); 94 | 95 | // push to the pixel buffer 96 | canvas.Flush(); 97 | } 98 | } 99 | -------------------------------------------------------------------------------- /Assets/SharedDrawing.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 53f10c9edc82ad240855b24f794919a9 3 | timeCreated: 1506201811 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/WSATestCertificate.pfx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mattleibow/SkiaSharpUnityDemo/c17d5eb5f6fc5a42cd9d2d5a7995e645aec0ef7b/Assets/WSATestCertificate.pfx -------------------------------------------------------------------------------- /Assets/WSATestCertificate.pfx.meta: 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-------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | m_Enabled: 0 7 | m_TestMode: 0 8 | m_TestEventUrl: 9 | m_TestConfigUrl: 10 | m_TestInitMode: 0 11 | CrashReportingSettings: 12 | m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes 13 | m_Enabled: 0 14 | m_CaptureEditorExceptions: 1 15 | UnityPurchasingSettings: 16 | m_Enabled: 0 17 | m_TestMode: 0 18 | UnityAnalyticsSettings: 19 | m_Enabled: 1 20 | m_InitializeOnStartup: 1 21 | m_TestMode: 0 22 | m_TestEventUrl: 23 | m_TestConfigUrl: 24 | UnityAdsSettings: 25 | m_Enabled: 0 26 | m_InitializeOnStartup: 1 27 | m_TestMode: 0 28 | m_EnabledPlatforms: 4294967295 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # SkiaSharpUnityDemo 2 | A simple demonstration app to show an example of a SkiaSharp being used with Unity. 3 | -------------------------------------------------------------------------------- /UnityPackageManager/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | } 4 | } 5 | --------------------------------------------------------------------------------