├── .gitignore ├── .travis.yml ├── Assets ├── Classic Skybox.meta ├── Classic Skybox │ ├── 01.mat │ ├── 01.mat.meta │ ├── 01.meta │ ├── 01 │ │ ├── sky1_BK.jpg │ │ ├── sky1_BK.jpg.meta │ │ ├── sky1_DN.jpg │ │ ├── sky1_DN.jpg.meta │ │ ├── sky1_FR.jpg │ │ ├── sky1_FR.jpg.meta │ │ ├── sky1_LF.jpg │ │ ├── sky1_LF.jpg.meta │ │ ├── sky1_RT.jpg │ │ ├── sky1_RT.jpg.meta │ │ ├── sky1_UP.jpg │ │ └── sky1_UP.jpg.meta │ ├── sky01.mat │ └── sky01.mat.meta ├── DebugInfo.cs ├── DebugInfo.cs.meta ├── Explode.cs ├── Explode.cs.meta ├── Extensions.cs ├── Extensions.cs.meta ├── FollowShip.cs ├── FollowShip.cs.meta ├── Game.unity ├── Game.unity.meta ├── Generation.meta ├── Generation │ ├── Chunk.cs │ ├── Chunk.cs.meta │ ├── ChunkLoader.cs │ ├── ChunkLoader.cs.meta │ ├── ClosestChunk.cs │ ├── ClosestChunk.cs.meta │ ├── GenerationQueue.cs │ ├── GenerationQueue.cs.meta │ ├── MeshQueue.cs │ ├── MeshQueue.cs.meta │ ├── Simplex.cs │ ├── Simplex.cs.meta │ ├── WorldGenerator.cs │ └── WorldGenerator.cs.meta ├── Icons.meta ├── Icons │ ├── icon.png │ ├── icon.png.meta │ ├── neon-config-imagepng.png │ └── neon-config-imagepng.png.meta ├── LinePattern.png ├── LinePattern.png.meta ├── MarchingCubes.cs ├── MarchingCubes.cs.meta ├── MaterialManager.cs ├── MaterialManager.cs.meta ├── Materials.meta ├── Materials │ ├── Ship.mat │ ├── Ship.mat.meta │ ├── Ship_2.mat │ └── Ship_2.mat.meta ├── Movement.cs ├── Movement.cs.meta ├── Neon Skylines.ogg ├── Neon Skylines.ogg.meta ├── NeonSkylines.png ├── NeonSkylines.png.meta ├── OpenSansLight.ttf ├── OpenSansLight.ttf.meta ├── Options.cs ├── Options.cs.meta ├── Player.prefab ├── Player.prefab.meta ├── SFX.meta ├── SFX │ ├── Audio Explode.prefab │ ├── Audio Explode.prefab.meta │ ├── GlassExplosion.ogg │ ├── GlassExplosion.ogg.meta │ ├── Swoosh.ogg │ ├── Swoosh.ogg.meta │ ├── Swoosh.prefab │ └── Swoosh.prefab.meta ├── Ship.blend ├── Ship.blend.meta ├── Ship0.mat ├── Ship0.mat.meta ├── Ship1.mat ├── Ship1.mat.meta ├── ShipCollision.cs ├── ShipCollision.cs.meta ├── ShipColor.cs ├── ShipColor.cs.meta ├── Standard Assets.meta ├── Standard Assets │ ├── Editor.meta │ ├── Editor │ │ ├── ImageEffects.meta │ │ └── ImageEffects │ │ │ ├── AntialiasingEditor.cs │ │ │ ├── AntialiasingEditor.cs.meta │ │ │ ├── BloomAndFlaresEditor.cs │ │ │ ├── BloomAndFlaresEditor.cs.meta │ │ │ ├── BloomEditor.cs │ │ │ ├── BloomEditor.cs.meta │ │ │ ├── CameraMotionBlurEditor.cs │ │ │ ├── CameraMotionBlurEditor.cs.meta │ │ │ ├── ColorCorrectionCurvesEditor.cs │ │ │ ├── ColorCorrectionCurvesEditor.cs.meta │ │ │ ├── ColorCorrectionLookupEditor.cs │ │ │ ├── ColorCorrectionLookupEditor.cs.meta │ │ │ ├── CreaseShadingEditor.cs │ │ │ ├── CreaseShadingEditor.cs.meta │ │ │ ├── DepthOfFieldDeprecatedEditor.cs │ │ │ ├── DepthOfFieldDeprecatedEditor.cs.meta │ │ │ ├── DepthOfFieldEditor.cs │ │ │ ├── DepthOfFieldEditor.cs.meta │ │ │ ├── EdgeDetectionEditor.cs │ │ │ ├── EdgeDetectionEditor.cs.meta │ │ │ ├── NoiseAndGrainEditor.cs │ │ │ ├── NoiseAndGrainEditor.cs.meta │ │ │ ├── SunShaftsEditor.cs │ │ │ ├── SunShaftsEditor.cs.meta │ │ │ ├── TonemappingEditor.cs │ │ │ ├── TonemappingEditor.cs.meta │ │ │ ├── VignetteAndChromaticAberrationEditor.cs │ │ │ └── VignetteAndChromaticAberrationEditor.cs.meta │ ├── Effects.meta │ └── Effects │ │ ├── ImageEffects.meta │ │ └── ImageEffects │ │ ├── Scripts.meta │ │ ├── Scripts │ │ ├── Antialiasing.cs │ │ ├── Antialiasing.cs.meta │ │ ├── Bloom.cs │ │ ├── Bloom.cs.meta │ │ ├── BloomAndFlares.cs │ │ ├── BloomAndFlares.cs.meta │ │ ├── BloomOptimized.cs │ │ ├── BloomOptimized.cs.meta │ │ ├── Blur.cs │ │ ├── Blur.cs.meta │ │ ├── BlurOptimized.cs │ │ ├── BlurOptimized.cs.meta │ │ ├── CameraMotionBlur.cs │ │ ├── CameraMotionBlur.cs.meta │ │ ├── ColorCorrectionCurves.cs │ │ ├── ColorCorrectionCurves.cs.meta │ │ ├── ColorCorrectionLookup.cs │ │ ├── ColorCorrectionLookup.cs.meta │ │ ├── ColorCorrectionRamp.cs │ │ ├── ColorCorrectionRamp.cs.meta │ │ ├── ContrastEnhance.cs │ │ ├── ContrastEnhance.cs.meta │ │ ├── ContrastStretch.cs │ │ ├── ContrastStretch.cs.meta │ │ ├── CreaseShading.cs │ │ ├── CreaseShading.cs.meta │ │ ├── DepthOfField.cs │ │ ├── DepthOfField.cs.meta │ │ ├── DepthOfFieldDeprecated.cs │ │ ├── DepthOfFieldDeprecated.cs.meta │ │ ├── EdgeDetection.cs │ │ ├── EdgeDetection.cs.meta │ │ ├── Fisheye.cs │ │ ├── Fisheye.cs.meta │ │ ├── GlobalFog.cs │ │ ├── GlobalFog.cs.meta │ │ ├── Grayscale.cs │ │ ├── Grayscale.cs.meta │ │ ├── ImageEffectBase.cs │ │ ├── ImageEffectBase.cs.meta │ │ ├── ImageEffects.cs │ │ ├── ImageEffects.cs.meta │ │ ├── MotionBlur.cs │ │ ├── MotionBlur.cs.meta │ │ ├── NoiseAndGrain.cs │ │ ├── NoiseAndGrain.cs.meta │ │ ├── NoiseAndScratches.cs │ │ ├── NoiseAndScratches.cs.meta │ │ ├── PostEffectsBase.cs │ │ ├── PostEffectsBase.cs.meta │ │ ├── PostEffectsHelper.cs │ │ ├── PostEffectsHelper.cs.meta │ │ ├── Quads.cs │ │ ├── Quads.cs.meta │ │ ├── ScreenOverlay.cs │ │ ├── ScreenOverlay.cs.meta │ │ ├── ScreenSpaceAmbientObscurance.cs │ │ ├── ScreenSpaceAmbientObscurance.cs.meta │ │ ├── ScreenSpaceAmbientOcclusion.cs │ │ ├── ScreenSpaceAmbientOcclusion.cs.meta │ │ ├── SepiaTone.cs │ │ ├── SepiaTone.cs.meta │ │ ├── SunShafts.cs │ │ ├── SunShafts.cs.meta │ │ ├── TiltShift.cs │ │ ├── TiltShift.cs.meta │ │ ├── Tonemapping.cs │ │ ├── Tonemapping.cs.meta │ │ ├── Triangles.cs │ │ ├── Triangles.cs.meta │ │ ├── Twirl.cs │ │ ├── Twirl.cs.meta │ │ ├── VignetteAndChromaticAberration.cs │ │ ├── VignetteAndChromaticAberration.cs.meta │ │ ├── Vortex.cs │ │ └── Vortex.cs.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ ├── BlendModesOverlay.shader │ │ ├── BlendModesOverlay.shader.meta │ │ ├── BlurEffectConeTaps.shader │ │ ├── BlurEffectConeTaps.shader.meta │ │ ├── CameraMotionBlur.shader │ │ ├── CameraMotionBlur.shader.meta │ │ ├── CameraMotionBlurDX11.shader │ │ ├── CameraMotionBlurDX11.shader.meta │ │ ├── ChromaticAberrationShader.shader │ │ ├── ChromaticAberrationShader.shader.meta │ │ ├── ColorCorrection3DLut.shader │ │ ├── ColorCorrection3DLut.shader.meta │ │ ├── ColorCorrectionCurves.shader │ │ ├── ColorCorrectionCurves.shader.meta │ │ ├── ColorCorrectionCurvesSimple.shader │ │ ├── ColorCorrectionCurvesSimple.shader.meta │ │ ├── ColorCorrectionEffect.shader │ │ ├── ColorCorrectionEffect.shader.meta │ │ ├── ColorCorrectionSelective.shader │ │ ├── ColorCorrectionSelective.shader.meta │ │ ├── Contrast Stretch.meta │ │ ├── Contrast Stretch │ │ │ ├── Adaptation.shader │ │ │ ├── Adaptation.shader.meta │ │ │ ├── Apply.shader │ │ │ ├── Apply.shader.meta │ │ │ ├── Luminance.shader │ │ │ ├── Luminance.shader.meta │ │ │ ├── MinMaxReduction.shader │ │ │ └── MinMaxReduction.shader.meta │ │ ├── ContrastComposite.shader │ │ ├── ContrastComposite.shader.meta │ │ ├── ConvertDepth.shader │ │ ├── ConvertDepth.shader.meta │ │ ├── CreaseApply.shader │ │ ├── CreaseApply.shader.meta │ │ ├── EdgeDetectNormals.shader │ │ ├── EdgeDetectNormals.shader.meta │ │ ├── FisheyeShader.shader │ │ ├── FisheyeShader.shader.meta │ │ ├── GlobalFog.shader │ │ ├── GlobalFog.shader.meta │ │ ├── GrayscaleEffect.shader │ │ ├── GrayscaleEffect.shader.meta │ │ ├── MotionBlur.shader │ │ ├── MotionBlur.shader.meta │ │ ├── MotionBlurClear.shader │ │ ├── MotionBlurClear.shader.meta │ │ ├── NoiseAndGrain.shader │ │ ├── NoiseAndGrain.shader.meta │ │ ├── NoiseAndGrainDX11.shader │ │ ├── NoiseAndGrainDX11.shader.meta │ │ ├── NoiseEffectShaderRGB.shader │ │ ├── NoiseEffectShaderRGB.shader.meta │ │ ├── NoiseEffectShaderYUV.shader │ │ ├── NoiseEffectShaderYUV.shader.meta │ │ ├── PrepareSunShaftsBlur.shader │ │ ├── PrepareSunShaftsBlur.shader.meta │ │ ├── RadialBlur.shader │ │ ├── RadialBlur.shader.meta │ │ ├── SSAOShader.shader │ │ ├── SSAOShader.shader.meta │ │ ├── ScreenSpaceAmbientObscurance.shader │ │ ├── ScreenSpaceAmbientObscurance.shader.meta │ │ ├── ScreenSpaceRaytrace.cginc │ │ ├── ScreenSpaceRaytrace.cginc.meta │ │ ├── SepiaToneEffect.shader │ │ ├── SepiaToneEffect.shader.meta │ │ ├── ShowAlphaChannel.shader │ │ ├── ShowAlphaChannel.shader.meta │ │ ├── SimpleClear.shader │ │ ├── SimpleClear.shader.meta │ │ ├── SunShaftsComposite.shader │ │ ├── SunShaftsComposite.shader.meta │ │ ├── Tonemapper.shader │ │ ├── Tonemapper.shader.meta │ │ ├── TwirlEffect.shader │ │ ├── TwirlEffect.shader.meta │ │ ├── VignettingShader.shader │ │ ├── VignettingShader.shader.meta │ │ ├── VortexEffect.shader │ │ ├── VortexEffect.shader.meta │ │ ├── _Antialiasing.meta │ │ ├── _Antialiasing │ │ │ ├── DLAA.shader │ │ │ ├── DLAA.shader.meta │ │ │ ├── FXAA2.shader │ │ │ ├── FXAA2.shader.meta │ │ │ ├── FXAA3Console.shader │ │ │ ├── FXAA3Console.shader.meta │ │ │ ├── FXAAPreset2.shader │ │ │ ├── FXAAPreset2.shader.meta │ │ │ ├── FXAAPreset3.shader │ │ │ ├── FXAAPreset3.shader.meta │ │ │ ├── NFAA.shader │ │ │ ├── NFAA.shader.meta │ │ │ ├── SSAA.shader │ │ │ └── SSAA.shader.meta │ │ ├── _BloomAndFlares.meta │ │ ├── _BloomAndFlares │ │ │ ├── Blend.shader │ │ │ ├── Blend.shader.meta │ │ │ ├── BlendForBloom.shader │ │ │ ├── BlendForBloom.shader.meta │ │ │ ├── BlendOneOne.shader │ │ │ ├── BlendOneOne.shader.meta │ │ │ ├── BlurAndFlares.shader │ │ │ ├── BlurAndFlares.shader.meta │ │ │ ├── BrightPassFilter.shader │ │ │ ├── BrightPassFilter.shader.meta │ │ │ ├── BrightPassFilter2.shader │ │ │ ├── BrightPassFilter2.shader.meta │ │ │ ├── LensFlareCreate.shader │ │ │ ├── LensFlareCreate.shader.meta │ │ │ ├── MobileBloom.shader │ │ │ ├── MobileBloom.shader.meta │ │ │ ├── MobileBlur.shader │ │ │ ├── MobileBlur.shader.meta │ │ │ ├── MultiPassHollywoodFlares.shader │ │ │ ├── MultiPassHollywoodFlares.shader.meta │ │ │ ├── SeparableBlurPlus.shader │ │ │ ├── SeparableBlurPlus.shader.meta │ │ │ ├── VignetteShader.shader │ │ │ └── VignetteShader.shader.meta │ │ ├── _DepthOfField.meta │ │ ├── _DepthOfField │ │ │ ├── Bokeh34.shader │ │ │ ├── Bokeh34.shader.meta │ │ │ ├── DepthOfField34.shader │ │ │ ├── DepthOfField34.shader.meta │ │ │ ├── DepthOfFieldDX11.shader │ │ │ ├── DepthOfFieldDX11.shader.meta │ │ │ ├── DepthOfFieldScatter.shader │ │ │ ├── DepthOfFieldScatter.shader.meta │ │ │ ├── SeparableBlur.shader │ │ │ ├── SeparableBlur.shader.meta │ │ │ ├── SeparableWeightedBlurDof34.shader │ │ │ ├── SeparableWeightedBlurDof34.shader.meta │ │ │ ├── TiltShiftHdrLensBlur.shader │ │ │ └── TiltShiftHdrLensBlur.shader.meta │ │ ├── frag_ao.cginc │ │ └── frag_ao.cginc.meta │ │ ├── Textures.meta │ │ └── Textures │ │ ├── ContrastEnhanced3D16.png │ │ ├── ContrastEnhanced3D16.png.meta │ │ ├── HexShape.psd │ │ ├── HexShape.psd.meta │ │ ├── MotionBlurJitter.png │ │ ├── MotionBlurJitter.png.meta │ │ ├── Neutral3D16.png │ │ ├── Neutral3D16.png.meta │ │ ├── Noise.png │ │ ├── Noise.png.meta │ │ ├── NoiseAndGrain.png │ │ ├── NoiseAndGrain.png.meta │ │ ├── NoiseEffectGrain.png │ │ ├── NoiseEffectGrain.png.meta │ │ ├── NoiseEffectScratch.png │ │ ├── NoiseEffectScratch.png.meta │ │ ├── RandomVectors.png │ │ ├── RandomVectors.png.meta │ │ ├── SphereShape.psd │ │ ├── SphereShape.psd.meta │ │ ├── VignetteMask.png │ │ ├── VignetteMask.png.meta │ │ ├── color correction ramp.png │ │ ├── color correction ramp.png.meta │ │ ├── grayscale ramp.png │ │ └── grayscale ramp.png.meta ├── Terrain.mat ├── Terrain.mat.meta ├── ThreadManager.cs ├── ThreadManager.cs.meta ├── TimeControl.cs ├── TimeControl.cs.meta ├── VertexData.cs ├── VertexData.cs.meta ├── WireframeShader.meta ├── WireframeShader │ ├── Editor.meta │ ├── Editor │ │ ├── Enums.cs │ │ ├── Enums.cs.meta │ │ ├── Extensions.cs │ │ ├── Extensions.cs.meta │ │ ├── Foldout.cs │ │ ├── Foldout.cs.meta │ │ ├── Layout.cs │ │ ├── Layout.cs.meta │ │ ├── Properties.cs │ │ ├── Properties.cs.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── banner.png │ │ │ └── banner.png.meta │ │ ├── ShaderSetup.cs │ │ ├── ShaderSetup.cs.meta │ │ ├── StandardShaderGUI55.cs │ │ ├── StandardShaderGUI55.cs.meta │ │ ├── StandardShaderGUI56.cs │ │ ├── StandardShaderGUI56.cs.meta │ │ ├── StandardShaderGUI71.cs │ │ ├── StandardShaderGUI71.cs.meta │ │ ├── WFShaderGUI.cs │ │ ├── WFShaderGUI.cs.meta │ │ ├── license_StandardShaderGUI.txt │ │ └── license_StandardShaderGUI.txt.meta │ ├── Shaders.meta │ └── Shaders │ │ ├── Unity55StandardCore.cginc │ │ ├── Unity55StandardCore.cginc.meta │ │ ├── Unity55StandardMeta.cginc │ │ ├── Unity55StandardMeta.cginc.meta │ │ ├── Unity55StandardShadow.cginc │ │ ├── Unity55StandardShadow.cginc.meta │ │ ├── Unity56StandardCore.cginc │ │ ├── Unity56StandardCore.cginc.meta │ │ ├── Unity56StandardMeta.cginc │ │ ├── Unity56StandardMeta.cginc.meta │ │ ├── Unity56StandardShadow.cginc │ │ ├── Unity56StandardShadow.cginc.meta │ │ ├── Unity71StandardCore.cginc │ │ ├── Unity71StandardCore.cginc.meta │ │ ├── Unity71StandardMeta.cginc │ │ ├── Unity71StandardMeta.cginc.meta │ │ ├── Unity71StandardShadow.cginc │ │ ├── Unity71StandardShadow.cginc.meta │ │ ├── WFSCG.cginc │ │ ├── WFSCG.cginc.meta │ │ ├── WFSDiffuse.cginc │ │ ├── WFSDiffuse.cginc.meta │ │ ├── WFSGeom.cginc │ │ ├── WFSGeom.cginc.meta │ │ ├── WFSProjector.cginc │ │ ├── WFSProjector.cginc.meta │ │ ├── WFSSetup.cginc │ │ ├── WFSSetup.cginc.meta │ │ ├── WFSUnlit.cginc │ │ ├── WFSUnlit.cginc.meta │ │ ├── WFSVertexColor.cginc │ │ ├── WFSVertexColor.cginc.meta │ │ ├── _WFSDiffuse.shader │ │ ├── _WFSDiffuse.shader.meta │ │ ├── _WFSProjector.shader │ │ ├── _WFSProjector.shader.meta │ │ ├── _WFSStandard.shader │ │ ├── _WFSStandard.shader.meta │ │ ├── _WFSUnlit.shader │ │ ├── _WFSUnlit.shader.meta │ │ ├── _WFSVertexColor.shader │ │ ├── _WFSVertexColor.shader.meta │ │ ├── license_UnityStandard.txt │ │ └── license_UnityStandard.txt.meta ├── World.cs ├── World.cs.meta ├── untitled.blend └── untitled.blend.meta ├── LICENSE.md ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── 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