├── images
└── 1.png
├── CoreMotionExample.xcodeproj
├── project.xcworkspace
│ ├── contents.xcworkspacedata
│ └── xcshareddata
│ │ └── IDEWorkspaceChecks.plist
└── project.pbxproj
├── LICENSE
├── CoreMotionExample
├── ViewController.swift
├── Assets.xcassets
│ └── AppIcon.appiconset
│ │ └── Contents.json
├── Info.plist
├── Base.lproj
│ ├── Main.storyboard
│ └── LaunchScreen.storyboard
└── AppDelegate.swift
├── .gitignore
└── README.md
/images/1.png:
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https://raw.githubusercontent.com/maximbilan/iOS-CoreMotion-Example/HEAD/images/1.png
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/CoreMotionExample.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
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8 |
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/CoreMotionExample.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist:
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5 | IDEDidComputeMac32BitWarning
6 |
7 |
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9 |
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/LICENSE:
--------------------------------------------------------------------------------
1 | The MIT License (MIT)
2 |
3 | Copyright (c) 2016 Maxim Bilan
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/CoreMotionExample/ViewController.swift:
--------------------------------------------------------------------------------
1 | //
2 | // ViewController.swift
3 | // CoreMotionExample
4 | //
5 | // Created by Maxim Bilan on 1/21/16.
6 | // Copyright © 2016 Maxim Bilan. All rights reserved.
7 | //
8 |
9 | import UIKit
10 | import CoreMotion
11 |
12 | class ViewController: UIViewController {
13 |
14 | let motionManager = CMMotionManager()
15 | var timer: Timer!
16 |
17 | override func viewDidLoad() {
18 | super.viewDidLoad()
19 |
20 | motionManager.startAccelerometerUpdates()
21 | motionManager.startGyroUpdates()
22 | motionManager.startMagnetometerUpdates()
23 | motionManager.startDeviceMotionUpdates()
24 |
25 | timer = Timer.scheduledTimer(timeInterval: 3.0, target: self, selector: #selector(ViewController.update), userInfo: nil, repeats: true)
26 | }
27 |
28 | @objc func update() {
29 | if let accelerometerData = motionManager.accelerometerData {
30 | print(accelerometerData)
31 | }
32 | if let gyroData = motionManager.gyroData {
33 | print(gyroData)
34 | }
35 | if let magnetometerData = motionManager.magnetometerData {
36 | print(magnetometerData)
37 | }
38 | if let deviceMotion = motionManager.deviceMotion {
39 | print(deviceMotion)
40 | }
41 | }
42 |
43 | }
44 |
--------------------------------------------------------------------------------
/CoreMotionExample/Assets.xcassets/AppIcon.appiconset/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "images" : [
3 | {
4 | "idiom" : "iphone",
5 | "size" : "29x29",
6 | "scale" : "2x"
7 | },
8 | {
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22 | },
23 | {
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26 | "scale" : "2x"
27 | },
28 | {
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31 | "scale" : "3x"
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48 | {
49 | "idiom" : "ipad",
50 | "size" : "40x40",
51 | "scale" : "2x"
52 | },
53 | {
54 | "idiom" : "ipad",
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56 | "scale" : "1x"
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58 | {
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60 | "size" : "76x76",
61 | "scale" : "2x"
62 | },
63 | {
64 | "idiom" : "ipad",
65 | "size" : "83.5x83.5",
66 | "scale" : "2x"
67 | }
68 | ],
69 | "info" : {
70 | "version" : 1,
71 | "author" : "xcode"
72 | }
73 | }
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | # Xcode
2 | #
3 | # gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore
4 |
5 | ## Build generated
6 | build/
7 | DerivedData
8 |
9 | ## Various settings
10 | *.pbxuser
11 | !default.pbxuser
12 | *.mode1v3
13 | !default.mode1v3
14 | *.mode2v3
15 | !default.mode2v3
16 | *.perspectivev3
17 | !default.perspectivev3
18 | xcuserdata
19 |
20 | ## Other
21 | *.xccheckout
22 | *.moved-aside
23 | *.xcuserstate
24 | *.xcscmblueprint
25 |
26 | ## Obj-C/Swift specific
27 | *.hmap
28 | *.ipa
29 |
30 | # Swift Package Manager
31 | #
32 | # Add this line if you want to avoid checking in source code from Swift Package Manager dependencies.
33 | # Packages/
34 | .build/
35 |
36 | # CocoaPods
37 | #
38 | # We recommend against adding the Pods directory to your .gitignore. However
39 | # you should judge for yourself, the pros and cons are mentioned at:
40 | # https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control
41 | #
42 | # Pods/
43 |
44 | # Carthage
45 | #
46 | # Add this line if you want to avoid checking in source code from Carthage dependencies.
47 | # Carthage/Checkouts
48 |
49 | Carthage/Build
50 |
51 | # fastlane
52 | #
53 | # It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the
54 | # screenshots whenever they are needed.
55 | # For more information about the recommended setup visit:
56 | # https://github.com/fastlane/fastlane/blob/master/docs/Gitignore.md
57 |
58 | fastlane/report.xml
59 | fastlane/screenshots
60 |
--------------------------------------------------------------------------------
/CoreMotionExample/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | $(PRODUCT_BUNDLE_IDENTIFIER)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | APPL
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleSignature
20 | ????
21 | CFBundleVersion
22 | 1
23 | LSRequiresIPhoneOS
24 |
25 | UILaunchStoryboardName
26 | LaunchScreen
27 | UIMainStoryboardFile
28 | Main
29 | UIRequiredDeviceCapabilities
30 |
31 | armv7
32 |
33 | UISupportedInterfaceOrientations
34 |
35 | UIInterfaceOrientationPortrait
36 | UIInterfaceOrientationLandscapeLeft
37 | UIInterfaceOrientationLandscapeRight
38 |
39 | UISupportedInterfaceOrientations~ipad
40 |
41 | UIInterfaceOrientationPortrait
42 | UIInterfaceOrientationPortraitUpsideDown
43 | UIInterfaceOrientationLandscapeLeft
44 | UIInterfaceOrientationLandscapeRight
45 |
46 |
47 |
48 |
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/CoreMotionExample/Base.lproj/Main.storyboard:
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2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
--------------------------------------------------------------------------------
/CoreMotionExample/Base.lproj/LaunchScreen.storyboard:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Core Motion in iOS using Swift
2 |
3 | Users generate motion events when they move, shake, or tilt the device. These motion events are detected by the device hardware, specifically, the accelerometer and the gyroscope. The Core Motion framework lets your application receive motion data from the device hardware and process that data.
4 |
5 | 
6 |
7 | To get started import the Core Motion framework like this:
8 |
9 |
10 | import CoreMotion
11 |
12 |
13 | Now create an instance of CMMotionManager object. The app can use it to receive four types of motion: raw accelerometer data, raw gyroscope data, raw magnetometer data, and processed device-motion data (which includes accelerometer, rotation-rate, and attitude measurements).
14 |
15 |
16 | let motionManager = CMMotionManager()
17 |
18 |
19 | For starting accelerometer updates you need to call the next method:
20 |
21 |
22 | func startAccelerometerUpdates()
23 |
24 |
25 | Finally, read the accelerometer data as often as you want.
26 |
27 |
28 | if let accelerometerData = motionManager.accelerometerData {
29 | }
30 |
31 |
32 | You can change accelerometerUpdateInterval, the interval, in seconds, for providing accelerometer updates to the block handler.
33 |
34 | The same story for Gyroscope, Magnetometer and Device motion.
35 |
36 |
37 | func startGyroUpdates()
38 | func startMagnetometerUpdates()
39 | func startDeviceMotionUpdates()
40 |
41 |
42 | Happy coding!
43 |
--------------------------------------------------------------------------------
/CoreMotionExample/AppDelegate.swift:
--------------------------------------------------------------------------------
1 | //
2 | // AppDelegate.swift
3 | // CoreMotionExample
4 | //
5 | // Created by Maxim Bilan on 1/21/16.
6 | // Copyright © 2016 Maxim Bilan. All rights reserved.
7 | //
8 |
9 | import UIKit
10 |
11 | @UIApplicationMain
12 | class AppDelegate: UIResponder, UIApplicationDelegate {
13 |
14 | var window: UIWindow?
15 |
16 |
17 | func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
18 | // Override point for customization after application launch.
19 | return true
20 | }
21 |
22 | func applicationWillResignActive(_ application: UIApplication) {
23 | // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
24 | // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
25 | }
26 |
27 | func applicationDidEnterBackground(_ application: UIApplication) {
28 | // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
29 | // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
30 | }
31 |
32 | func applicationWillEnterForeground(_ application: UIApplication) {
33 | // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
34 | }
35 |
36 | func applicationDidBecomeActive(_ application: UIApplication) {
37 | // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
38 | }
39 |
40 | func applicationWillTerminate(_ application: UIApplication) {
41 | // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
42 | }
43 |
44 |
45 | }
46 |
47 |
--------------------------------------------------------------------------------
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269 | CLANG_WARN_INFINITE_RECURSION = YES;
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279 | CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
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351 |
--------------------------------------------------------------------------------