├── CMakeLists.txt ├── LICENSE ├── README.md ├── doc └── Doxyfile └── include ├── client ├── AppPlatform.h ├── ClientInstance.h ├── EventCoordinator.h ├── LevelRenderer.h ├── Minecraft.h ├── MinecraftCommands.h ├── MinecraftGame.h ├── ServiceLocator.h ├── Timer.h ├── events │ └── ClientInstanceEventCoordinator.h ├── gui │ ├── CaretMeasureData.h │ ├── GuiData.h │ ├── RectangleArea.h │ ├── TextMeasureData.h │ ├── controls │ │ ├── TextComponent.h │ │ ├── UIControl.h │ │ └── UIControlFactory.h │ └── screens │ │ ├── BaseScreen.h │ │ ├── ScreenComponent.h │ │ └── models │ │ ├── ClientInstanceScreenModel.h │ │ ├── MinecraftScreenModel.h │ │ └── PlayScreenModel.h ├── input │ ├── ClientInputHandler.h │ ├── Keyboard.h │ ├── Mouse.h │ └── MoveInputHandler.h ├── options │ └── Options.h └── render │ ├── ActorRenderDispatcher.h │ ├── BaseActorRenderContext.h │ ├── CaretMeasureData.h │ ├── Font.h │ ├── ItemRenderer.h │ ├── RectangleArea.h │ └── ScreenContext.h ├── command ├── Command.h ├── CommandMessage.h ├── CommandOutput.h ├── CommandParameterData.h ├── CommandRegistry.h ├── CommandUtils.h └── CommandVersion.h ├── entity ├── Actor.h ├── Agent.h ├── BlockActor.h ├── GameMode.h ├── LocalPlayer.h ├── Mob.h ├── Player.h ├── RemotePlayer.h ├── Sensing.h ├── ability │ ├── Abilities.h │ └── Ability.h ├── animal │ ├── EnderMan.h │ └── Wolf.h ├── effect │ ├── MobEffect.h │ └── MobEffectInstance.h └── events │ ├── ClientPlayerEventCoordinator.h │ └── PlayerEventCoordinator.h ├── gsl-lite.hpp ├── item ├── Container.h ├── Enchant.h ├── EnchantUtils.h ├── EnchantmentInstance.h ├── Item.h ├── ItemEnchants.h ├── ItemUseCallback.h └── VanillaItems.h ├── math ├── AABB.h ├── BlockPos.h ├── Facing.h ├── SubChunkPos.h ├── Vec2.h └── Vec3.h ├── mce ├── Image.h ├── Shader.h └── UUID.h ├── network ├── BinaryStream.h ├── ConnectionRequest.h ├── ExternalServer.h ├── NetworkHandler.h ├── NetworkIdentifier.h ├── NetworkPeer.h ├── NetworkStats.h ├── PacketSender.h ├── ServerNetworkHandler.h ├── ServerPlayer.h └── protocol │ ├── ActorEventPacket.h │ ├── ActorFallPacket.h │ ├── AddActorPacket.h │ ├── AddItemActorPacket.h │ ├── AddPlayerPacket.h │ ├── AnimatePacket.h │ ├── ClientboundMapItemDataPacket.h │ ├── DisconnectPacket.h │ ├── InteractPacket.h │ ├── InventoryTransactionPacket.h │ ├── LevelEventPacket.h │ ├── LevelSoundEventPacket.h │ ├── LoginPacket.h │ ├── MobEffectPacket.h │ ├── ModalFormRequestPacket.h │ ├── ModalFormResponsePacket.h │ ├── MoveActorAbsolutePacket.h │ ├── MovePlayerPacket.h │ ├── Packet.h │ ├── PlaySoundPacket.h │ ├── PlayerActionPacket.h │ ├── RemoveActorPacket.h │ ├── ServerSettingsRequestPacket.h │ ├── ServerSettingsResponsePacket.h │ ├── SetActorDataPacket.h │ ├── SetActorMotionPacket.h │ ├── SetTitlePacket.h │ ├── TextPacket.h │ ├── UpdateBlockPacket.h │ └── VirtualTemplate.h ├── realms └── Realms.h ├── util ├── ActorRuntimeID.h ├── ActorType.h ├── Brightness.h ├── Certificate.h ├── Color.h ├── ColorFormat.h ├── CompoundTag.h ├── DataItem.h ├── DeviceOS.h ├── GameType.h ├── Json.h ├── MapDecoration.h ├── MinecraftHandle.h ├── SmallSet.h ├── serialize.h └── typeid.h └── world ├── BedrockBlocks.h ├── Block.h ├── BlockGraphics.h ├── BlockSource.h ├── BlockTessellator.h ├── HitResult.h ├── VanillaBlocks.h ├── World.h └── level ├── Level.h ├── LevelData.h └── storage └── GameRules.h /CMakeLists.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mcbedrock/bedrock-headers/HEAD/CMakeLists.txt -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/mcbedrock/bedrock-headers/HEAD/LICENSE -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 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