├── .clang-format ├── .github └── workflows │ └── ci.yaml ├── .gitignore ├── AUTHORS ├── BUILDING.md ├── CMakeLists.txt ├── DockerfileHIP ├── DockerfileOneAPI ├── GNUmakefile ├── LICENSE ├── README.md ├── examples ├── objects │ ├── cube.xml │ ├── sphere.xml │ └── suzanne.xml ├── osl │ └── stripes.osl ├── scene_cube_surface.xml ├── scene_cube_volume.xml ├── scene_monkey.xml ├── scene_osl_stripes.xml ├── scene_sphere_bump.xml └── scene_world_volume.xml ├── make.bat ├── make_hip.sh ├── make_oneapi.sh ├── make_rhino.bat ├── src ├── CMakeLists.txt ├── app │ ├── CMakeLists.txt │ ├── cycles_standalone.cpp │ ├── cycles_xml.cpp │ ├── cycles_xml.h │ ├── io_export_cycles_xml.py │ ├── oiio_output_driver.cpp │ ├── oiio_output_driver.h │ └── opengl │ │ ├── display_driver.cpp │ │ ├── display_driver.h │ │ ├── shader.cpp │ │ ├── shader.h │ │ ├── window.cpp │ │ └── window.h ├── bvh │ ├── CMakeLists.txt │ ├── binning.cpp │ ├── binning.h │ ├── build.cpp │ ├── build.h │ ├── bvh.cpp │ ├── bvh.h │ ├── bvh2.cpp │ ├── bvh2.h │ ├── embree.cpp │ ├── embree.h │ ├── metal.h │ ├── metal.mm │ ├── multi.cpp │ ├── multi.h │ ├── node.cpp │ ├── node.h │ ├── optix.cpp │ ├── optix.h │ ├── params.h │ ├── sort.cpp │ ├── sort.h │ ├── split.cpp │ ├── split.h │ ├── unaligned.cpp │ └── unaligned.h ├── ccycles │ ├── .clang-format │ ├── CMakeLists.txt │ ├── background.cpp │ ├── camera.cpp │ ├── ccsession.cpp │ ├── ccycles.cpp │ ├── ccycles.h │ ├── ccycles_version.rc │ ├── device.cpp │ ├── film.cpp │ ├── fshader.h │ ├── integrator.cpp │ ├── internal_types.h │ ├── license.txt │ ├── light.cpp │ ├── mesh.cpp │ ├── mikktspace.c │ ├── mikktspace.h │ ├── object.cpp │ ├── scene.cpp │ ├── scene_parameters.cpp │ ├── session_parameters.cpp │ ├── shader.cpp │ ├── transform.cpp │ ├── version.h │ └── vshader.h ├── cmake │ ├── Modules │ │ ├── FindAlembic.cmake │ │ ├── FindBlosc.cmake │ │ ├── FindClang.cmake │ │ ├── FindEmbree.cmake │ │ ├── FindEpoxy.cmake │ │ ├── FindGLEW.cmake │ │ ├── FindGflags.cmake │ │ ├── FindGlog.cmake │ │ ├── FindHIP.cmake │ │ ├── FindLLVM.cmake │ │ ├── FindLevelZero.cmake │ │ ├── FindLibEpoxy.cmake │ │ ├── FindNanoVDB.cmake │ │ ├── FindOSL.cmake │ │ ├── FindOpenColorIO.cmake │ │ ├── FindOpenEXR.cmake │ │ ├── FindOpenImageDenoise.cmake │ │ ├── FindOpenImageIO.cmake │ │ ├── FindOpenJPEG.cmake │ │ ├── FindOpenSubdiv.cmake │ │ ├── FindOpenVDB.cmake │ │ ├── FindOptiX.cmake │ │ ├── FindPugiXML.cmake │ │ ├── FindPythonLibsUnix.cmake │ │ ├── FindSDL2.cmake │ │ ├── FindSYCL.cmake │ │ ├── FindTBB.cmake │ │ ├── FindUSD.cmake │ │ ├── FindUSDHoudini.cmake │ │ ├── FindUSDPixar.cmake │ │ ├── FindWebP.cmake │ │ └── Findsse2neon.cmake │ ├── compiler_utils.cmake │ ├── configure_build.cmake │ ├── detect_platform.cmake │ ├── external_libs.cmake │ ├── macros.cmake │ ├── make_format.py │ ├── make_update.py │ ├── make_utils.py │ └── msvc_arch_flags.c ├── device │ ├── CMakeLists.txt │ ├── cpu │ │ ├── device.cpp │ │ ├── device.h │ │ ├── device_impl.cpp │ │ ├── device_impl.h │ │ ├── kernel.cpp │ │ ├── kernel.h │ │ ├── kernel_function.h │ │ ├── kernel_thread_globals.cpp │ │ └── kernel_thread_globals.h │ ├── cuda │ │ ├── device.cpp │ │ ├── device.h │ │ ├── device_impl.cpp │ │ ├── device_impl.h │ │ ├── graphics_interop.cpp │ │ ├── graphics_interop.h │ │ ├── kernel.cpp │ │ ├── kernel.h │ │ ├── queue.cpp │ │ ├── queue.h │ │ ├── util.cpp │ │ └── util.h │ ├── denoise.cpp │ ├── denoise.h │ ├── device.cpp │ ├── device.h │ ├── dummy │ │ ├── device.cpp │ │ └── device.h │ ├── graphics_interop.cpp │ ├── graphics_interop.h │ ├── hip │ │ ├── device.cpp │ │ ├── device.h │ │ ├── device_impl.cpp │ │ ├── device_impl.h │ │ ├── graphics_interop.cpp │ │ ├── graphics_interop.h │ │ ├── kernel.cpp │ │ ├── kernel.h │ │ ├── queue.cpp │ │ ├── queue.h │ │ ├── util.cpp │ │ └── util.h │ ├── kernel.cpp │ ├── kernel.h │ ├── memory.cpp │ ├── memory.h │ ├── metal │ │ ├── bvh.h │ │ ├── bvh.mm │ │ ├── device.h │ │ ├── device.mm │ │ ├── device_impl.h │ │ ├── device_impl.mm │ │ ├── kernel.h │ │ ├── kernel.mm │ │ ├── queue.h │ │ ├── queue.mm │ │ ├── util.h │ │ └── util.mm │ ├── multi │ │ ├── device.cpp │ │ └── device.h │ ├── oneapi │ │ ├── device.cpp │ │ ├── device.h │ │ ├── device_impl.cpp │ │ ├── device_impl.h │ │ ├── queue.cpp │ │ └── queue.h │ ├── optix │ │ ├── device.cpp │ │ ├── device.h │ │ ├── device_impl.cpp │ │ ├── device_impl.h │ │ ├── queue.cpp │ │ ├── queue.h │ │ └── util.h │ ├── queue.cpp │ └── queue.h ├── doc │ ├── CMakeLists.txt │ └── license │ │ ├── Apache2-license.txt │ │ ├── BSD-3-Clause-license.txt │ │ ├── CMakeLists.txt │ │ ├── MIT-license.txt │ │ ├── SPDX-license-identifiers.txt │ │ ├── Zlib-license.txt │ │ └── readme.txt ├── graph │ ├── CMakeLists.txt │ ├── node.cpp │ ├── node.h │ ├── node_enum.h │ ├── node_type.cpp │ ├── node_type.h │ ├── node_xml.cpp │ └── node_xml.h ├── hydra │ ├── CMakeLists.txt │ ├── attribute.cpp │ ├── attribute.h │ ├── camera.cpp │ ├── camera.h │ ├── config.h │ ├── curves.cpp │ ├── curves.h │ ├── display_driver.cpp │ ├── display_driver.h │ ├── field.cpp │ ├── field.h │ ├── file_reader.cpp │ ├── file_reader.h │ ├── geometry.h │ ├── geometry.inl │ ├── instancer.cpp │ ├── instancer.h │ ├── light.cpp │ ├── light.h │ ├── material.cpp │ ├── material.h │ ├── mesh.cpp │ ├── mesh.h │ ├── node_util.cpp │ ├── node_util.h │ ├── output_driver.cpp │ ├── output_driver.h │ ├── plugInfo.json │ ├── plugin.cpp │ ├── plugin.h │ ├── pointcloud.cpp │ ├── pointcloud.h │ ├── render_buffer.cpp │ ├── render_buffer.h │ ├── render_delegate.cpp │ ├── render_delegate.h │ ├── render_pass.cpp │ ├── render_pass.h │ ├── resources │ │ ├── apple_symbols.map │ │ ├── cycles.json │ │ ├── linux_symbols.map │ │ └── plugInfo.json │ ├── session.cpp │ ├── session.h │ ├── volume.cpp │ └── volume.h ├── integrator │ ├── CMakeLists.txt │ ├── adaptive_sampling.cpp │ ├── adaptive_sampling.h │ ├── denoiser.cpp │ ├── denoiser.h │ ├── denoiser_gpu.cpp │ ├── denoiser_gpu.h │ ├── denoiser_oidn.cpp │ ├── denoiser_oidn.h │ ├── denoiser_optix.cpp │ ├── denoiser_optix.h │ ├── guiding.h │ ├── pass_accessor.cpp │ ├── pass_accessor.h │ ├── pass_accessor_cpu.cpp │ ├── pass_accessor_cpu.h │ ├── pass_accessor_gpu.cpp │ ├── pass_accessor_gpu.h │ ├── path_trace.cpp │ ├── path_trace.h │ ├── path_trace_display.cpp │ ├── path_trace_display.h │ ├── path_trace_tile.cpp │ ├── path_trace_tile.h │ ├── path_trace_work.cpp │ ├── path_trace_work.h │ ├── path_trace_work_cpu.cpp │ ├── path_trace_work_cpu.h │ ├── path_trace_work_gpu.cpp │ ├── path_trace_work_gpu.h │ ├── render_scheduler.cpp │ ├── render_scheduler.h │ ├── shader_eval.cpp │ ├── shader_eval.h │ ├── tile.cpp │ ├── tile.h │ ├── work_balancer.cpp │ ├── work_balancer.h │ ├── work_tile_scheduler.cpp │ └── work_tile_scheduler.h ├── kernel │ ├── CMakeLists.txt │ ├── bake │ │ └── bake.h │ ├── bvh │ │ ├── bvh.h │ │ ├── local.h │ │ ├── nodes.h │ │ ├── shadow_all.h │ │ ├── traversal.h │ │ ├── types.h │ │ ├── util.h │ │ ├── volume.h │ │ └── volume_all.h │ ├── camera │ │ ├── camera.h │ │ └── projection.h │ ├── closure │ │ ├── alloc.h │ │ ├── bsdf.h │ │ ├── bsdf_ashikhmin_shirley.h │ │ ├── bsdf_ashikhmin_velvet.h │ │ ├── bsdf_diffuse.h │ │ ├── bsdf_diffuse_ramp.h │ │ ├── bsdf_hair.h │ │ ├── bsdf_hair_principled.h │ │ ├── bsdf_microfacet.h │ │ ├── bsdf_microfacet_multi.h │ │ ├── bsdf_microfacet_multi_impl.h │ │ ├── bsdf_oren_nayar.h │ │ ├── bsdf_phong_ramp.h │ │ ├── bsdf_principled_diffuse.h │ │ ├── bsdf_principled_sheen.h │ │ ├── bsdf_reflection.h │ │ ├── bsdf_refraction.h │ │ ├── bsdf_toon.h │ │ ├── bsdf_transparent.h │ │ ├── bsdf_util.h │ │ ├── bssrdf.h │ │ ├── emissive.h │ │ └── volume.h │ ├── data_arrays.h │ ├── data_template.h │ ├── device │ │ ├── cpu │ │ │ ├── bvh.h │ │ │ ├── compat.h │ │ │ ├── globals.h │ │ │ ├── image.h │ │ │ ├── kernel.cpp │ │ │ ├── kernel.h │ │ │ ├── kernel_arch.h │ │ │ ├── kernel_arch_impl.h │ │ │ ├── kernel_avx2.cpp │ │ │ ├── kernel_sse2.cpp │ │ │ └── kernel_sse41.cpp │ │ ├── cuda │ │ │ ├── compat.h │ │ │ ├── config.h │ │ │ ├── globals.h │ │ │ └── kernel.cu │ │ ├── gpu │ │ │ ├── image.h │ │ │ ├── kernel.h │ │ │ ├── parallel_active_index.h │ │ │ ├── parallel_prefix_sum.h │ │ │ ├── parallel_sorted_index.h │ │ │ └── work_stealing.h │ │ ├── hip │ │ │ ├── compat.h │ │ │ ├── config.h │ │ │ ├── globals.h │ │ │ └── kernel.cpp │ │ ├── metal │ │ │ ├── bvh.h │ │ │ ├── compat.h │ │ │ ├── context_begin.h │ │ │ ├── context_end.h │ │ │ ├── function_constants.h │ │ │ ├── globals.h │ │ │ └── kernel.metal │ │ ├── oneapi │ │ │ ├── compat.h │ │ │ ├── context_begin.h │ │ │ ├── context_end.h │ │ │ ├── globals.h │ │ │ ├── image.h │ │ │ ├── kernel.cpp │ │ │ ├── kernel.h │ │ │ └── kernel_templates.h │ │ └── optix │ │ │ ├── bvh.h │ │ │ ├── compat.h │ │ │ ├── globals.h │ │ │ ├── kernel.cu │ │ │ ├── kernel_osl.cu │ │ │ └── kernel_shader_raytrace.cu │ ├── film │ │ ├── adaptive_sampling.h │ │ ├── aov_passes.h │ │ ├── cryptomatte_passes.h │ │ ├── data_passes.h │ │ ├── denoising_passes.h │ │ ├── light_passes.h │ │ ├── read.h │ │ └── write.h │ ├── geom │ │ ├── attribute.h │ │ ├── curve.h │ │ ├── curve_intersect.h │ │ ├── geom.h │ │ ├── motion_curve.h │ │ ├── motion_point.h │ │ ├── motion_triangle.h │ │ ├── motion_triangle_intersect.h │ │ ├── motion_triangle_shader.h │ │ ├── object.h │ │ ├── patch.h │ │ ├── point.h │ │ ├── point_intersect.h │ │ ├── primitive.h │ │ ├── shader_data.h │ │ ├── subd_triangle.h │ │ ├── triangle.h │ │ ├── triangle_intersect.h │ │ └── volume.h │ ├── integrator │ │ ├── displacement_shader.h │ │ ├── guiding.h │ │ ├── init_from_bake.h │ │ ├── init_from_camera.h │ │ ├── intersect_closest.h │ │ ├── intersect_shadow.h │ │ ├── intersect_subsurface.h │ │ ├── intersect_volume_stack.h │ │ ├── megakernel.h │ │ ├── mnee.h │ │ ├── path_state.h │ │ ├── shade_background.h │ │ ├── shade_light.h │ │ ├── shade_shadow.h │ │ ├── shade_surface.h │ │ ├── shade_volume.h │ │ ├── shadow_catcher.h │ │ ├── shadow_state_template.h │ │ ├── state.h │ │ ├── state_flow.h │ │ ├── state_template.h │ │ ├── state_util.h │ │ ├── subsurface.h │ │ ├── subsurface_disk.h │ │ ├── subsurface_random_walk.h │ │ ├── surface_shader.h │ │ ├── volume_shader.h │ │ └── volume_stack.h │ ├── light │ │ ├── area.h │ │ ├── background.h │ │ ├── common.h │ │ ├── distant.h │ │ ├── distribution.h │ │ ├── light.h │ │ ├── point.h │ │ ├── sample.h │ │ ├── spot.h │ │ ├── tree.h │ │ └── triangle.h │ ├── osl │ │ ├── CMakeLists.txt │ │ ├── closures.cpp │ │ ├── closures_setup.h │ │ ├── closures_template.h │ │ ├── globals.cpp │ │ ├── globals.h │ │ ├── osl.h │ │ ├── services.cpp │ │ ├── services.h │ │ ├── services_gpu.h │ │ ├── services_optix.cu │ │ ├── shaders │ │ │ ├── CMakeLists.txt │ │ │ ├── node_absorption_volume.osl │ │ │ ├── node_add_closure.osl │ │ │ ├── node_ambient_occlusion.osl │ │ │ ├── node_anisotropic_bsdf.osl │ │ │ ├── node_attribute.osl │ │ │ ├── node_background.osl │ │ │ ├── node_bevel.osl │ │ │ ├── node_blackbody.osl │ │ │ ├── node_brick_texture.osl │ │ │ ├── node_brightness.osl │ │ │ ├── node_bump.osl │ │ │ ├── node_camera.osl │ │ │ ├── node_checker_texture.osl │ │ │ ├── node_clamp.osl │ │ │ ├── node_color.h │ │ │ ├── node_color_blend.h │ │ │ ├── node_combine_color.osl │ │ │ ├── node_combine_hsv.osl │ │ │ ├── node_combine_rgb.osl │ │ │ ├── node_combine_xyz.osl │ │ │ ├── node_convert_from_color.osl │ │ │ ├── node_convert_from_float.osl │ │ │ ├── node_convert_from_int.osl │ │ │ ├── node_convert_from_normal.osl │ │ │ ├── node_convert_from_point.osl │ │ │ ├── node_convert_from_string.osl │ │ │ ├── node_convert_from_vector.osl │ │ │ ├── node_diffuse_bsdf.osl │ │ │ ├── node_displacement.osl │ │ │ ├── node_emission.osl │ │ │ ├── node_environment_texture.osl │ │ │ ├── node_float_curve.osl │ │ │ ├── node_fresnel.h │ │ │ ├── node_fresnel.osl │ │ │ ├── node_gamma.osl │ │ │ ├── node_geometry.osl │ │ │ ├── node_glass_bsdf.osl │ │ │ ├── node_glossy_bsdf.osl │ │ │ ├── node_gradient_texture.osl │ │ │ ├── node_hair_bsdf.osl │ │ │ ├── node_hair_info.osl │ │ │ ├── node_hash.h │ │ │ ├── node_holdout.osl │ │ │ ├── node_hsv.osl │ │ │ ├── node_ies_light.osl │ │ │ ├── node_image_texture.osl │ │ │ ├── node_invert.osl │ │ │ ├── node_layer_weight.osl │ │ │ ├── node_light_falloff.osl │ │ │ ├── node_light_path.osl │ │ │ ├── node_magic_texture.osl │ │ │ ├── node_map_range.osl │ │ │ ├── node_mapping.osl │ │ │ ├── node_math.h │ │ │ ├── node_math.osl │ │ │ ├── node_mix.osl │ │ │ ├── node_mix_closure.osl │ │ │ ├── node_mix_color.osl │ │ │ ├── node_mix_float.osl │ │ │ ├── node_mix_vector.osl │ │ │ ├── node_mix_vector_non_uniform.osl │ │ │ ├── node_musgrave_texture.osl │ │ │ ├── node_noise.h │ │ │ ├── node_noise_texture.osl │ │ │ ├── node_normal.osl │ │ │ ├── node_normal_map.osl │ │ │ ├── node_object_info.osl │ │ │ ├── node_output_displacement.osl │ │ │ ├── node_output_surface.osl │ │ │ ├── node_output_volume.osl │ │ │ ├── node_particle_info.osl │ │ │ ├── node_point_info.osl │ │ │ ├── node_principled_bsdf.osl │ │ │ ├── node_principled_hair_bsdf.osl │ │ │ ├── node_principled_volume.osl │ │ │ ├── node_ramp_util.h │ │ │ ├── node_refraction_bsdf.osl │ │ │ ├── node_rgb_curves.osl │ │ │ ├── node_rgb_ramp.osl │ │ │ ├── node_rgb_to_bw.osl │ │ │ ├── node_scatter_volume.osl │ │ │ ├── node_separate_color.osl │ │ │ ├── node_separate_hsv.osl │ │ │ ├── node_separate_rgb.osl │ │ │ ├── node_separate_xyz.osl │ │ │ ├── node_set_normal.osl │ │ │ ├── node_sky_texture.osl │ │ │ ├── node_subsurface_scattering.osl │ │ │ ├── node_tangent.osl │ │ │ ├── node_texture_coordinate.osl │ │ │ ├── node_toon_bsdf.osl │ │ │ ├── node_translucent_bsdf.osl │ │ │ ├── node_transparent_bsdf.osl │ │ │ ├── node_uv_map.osl │ │ │ ├── node_value.osl │ │ │ ├── node_vector_curves.osl │ │ │ ├── node_vector_displacement.osl │ │ │ ├── node_vector_map_range.osl │ │ │ ├── node_vector_math.osl │ │ │ ├── node_vector_rotate.osl │ │ │ ├── node_vector_transform.osl │ │ │ ├── node_velvet_bsdf.osl │ │ │ ├── node_vertex_color.osl │ │ │ ├── node_voronoi_texture.osl │ │ │ ├── node_voxel_texture.osl │ │ │ ├── node_wave_texture.osl │ │ │ ├── node_wavelength.osl │ │ │ ├── node_white_noise_texture.osl │ │ │ ├── node_wireframe.osl │ │ │ └── stdcycles.h │ │ └── types.h │ ├── sample │ │ ├── lcg.h │ │ ├── mapping.h │ │ ├── mis.h │ │ ├── pattern.h │ │ ├── sobol_burley.h │ │ ├── tabulated_sobol.h │ │ └── util.h │ ├── svm │ │ ├── ao.h │ │ ├── aov.h │ │ ├── attribute.h │ │ ├── bevel.h │ │ ├── blackbody.h │ │ ├── brick.h │ │ ├── brightness.h │ │ ├── bump.h │ │ ├── camera.h │ │ ├── checker.h │ │ ├── clamp.h │ │ ├── closure.h │ │ ├── color_util.h │ │ ├── convert.h │ │ ├── displace.h │ │ ├── fractal_noise.h │ │ ├── fresnel.h │ │ ├── gamma.h │ │ ├── geometry.h │ │ ├── gradient.h │ │ ├── hsv.h │ │ ├── ies.h │ │ ├── image.h │ │ ├── invert.h │ │ ├── light_path.h │ │ ├── magic.h │ │ ├── map_range.h │ │ ├── mapping.h │ │ ├── mapping_util.h │ │ ├── math.h │ │ ├── math_util.h │ │ ├── mix.h │ │ ├── musgrave.h │ │ ├── node_types_template.h │ │ ├── noise.h │ │ ├── noisetex.h │ │ ├── normal.h │ │ ├── ramp.h │ │ ├── ramp_util.h │ │ ├── sepcomb_color.h │ │ ├── sepcomb_hsv.h │ │ ├── sepcomb_vector.h │ │ ├── sky.h │ │ ├── svm.h │ │ ├── svm_rhino_azimuth_altitude_transform.h │ │ ├── svm_rhino_matrix_math.h │ │ ├── svm_rhino_procedurals.h │ │ ├── svm_rhino_types.h │ │ ├── tex_coord.h │ │ ├── types.h │ │ ├── value.h │ │ ├── vector_rotate.h │ │ ├── vector_transform.h │ │ ├── vertex_color.h │ │ ├── voronoi.h │ │ ├── voxel.h │ │ ├── wave.h │ │ ├── wavelength.h │ │ ├── white_noise.h │ │ └── wireframe.h │ ├── tables.h │ ├── types.h │ └── util │ │ ├── color.h │ │ ├── differential.h │ │ ├── lookup_table.h │ │ └── profiling.h ├── scene │ ├── CMakeLists.txt │ ├── alembic.cpp │ ├── alembic.h │ ├── alembic_read.cpp │ ├── alembic_read.h │ ├── attribute.cpp │ ├── attribute.h │ ├── background.cpp │ ├── background.h │ ├── bake.cpp │ ├── bake.h │ ├── camera.cpp │ ├── camera.h │ ├── colorspace.cpp │ ├── colorspace.h │ ├── constant_fold.cpp │ ├── constant_fold.h │ ├── curves.cpp │ ├── curves.h │ ├── film.cpp │ ├── film.h │ ├── geometry.cpp │ ├── geometry.h │ ├── hair.cpp │ ├── hair.h │ ├── image.cpp │ ├── image.h │ ├── image_oiio.cpp │ ├── image_oiio.h │ ├── image_sky.cpp │ ├── image_sky.h │ ├── image_vdb.cpp │ ├── image_vdb.h │ ├── integrator.cpp │ ├── integrator.h │ ├── light.cpp │ ├── light.h │ ├── light_tree.cpp │ ├── light_tree.h │ ├── mesh.cpp │ ├── mesh.h │ ├── mesh_displace.cpp │ ├── mesh_subdivision.cpp │ ├── object.cpp │ ├── object.h │ ├── osl.cpp │ ├── osl.h │ ├── particles.cpp │ ├── particles.h │ ├── pass.cpp │ ├── pass.h │ ├── pointcloud.cpp │ ├── pointcloud.h │ ├── procedural.cpp │ ├── procedural.h │ ├── rhino_shader_nodes.cpp │ ├── rhino_shader_nodes.h │ ├── scene.cpp │ ├── scene.h │ ├── shader.cpp │ ├── shader.h │ ├── shader_graph.cpp │ ├── shader_graph.h │ ├── shader_nodes.cpp │ ├── shader_nodes.h │ ├── stats.cpp │ ├── stats.h │ ├── svm.cpp │ ├── svm.h │ ├── tables.cpp │ ├── tables.h │ ├── tabulated_sobol.cpp │ ├── tabulated_sobol.h │ ├── volume.cpp │ └── volume.h ├── session │ ├── CMakeLists.txt │ ├── buffers.cpp │ ├── buffers.h │ ├── denoising.cpp │ ├── denoising.h │ ├── display_driver.h │ ├── merge.cpp │ ├── merge.h │ ├── output_driver.h │ ├── session.cpp │ ├── session.h │ ├── tile.cpp │ └── tile.h ├── subd │ ├── CMakeLists.txt │ ├── dice.cpp │ ├── dice.h │ ├── patch.cpp │ ├── patch.h │ ├── patch_table.cpp │ ├── patch_table.h │ ├── split.cpp │ ├── split.h │ └── subpatch.h ├── test │ ├── CMakeLists.txt │ ├── integrator_adaptive_sampling_test.cpp │ ├── integrator_render_scheduler_test.cpp │ ├── integrator_tile_test.cpp │ ├── render_graph_finalize_test.cpp │ ├── util_aligned_malloc_test.cpp │ ├── util_float8_avx2_test.cpp │ ├── util_float8_avx_test.cpp │ ├── util_float8_sse2_test.cpp │ ├── util_float8_test.h │ ├── util_math_test.cpp │ ├── util_md5_test.cpp │ ├── util_path_test.cpp │ ├── util_string_test.cpp │ ├── util_task_test.cpp │ ├── util_time_test.cpp │ └── util_transform_test.cpp └── util │ ├── CMakeLists.txt │ ├── algorithm.h │ ├── aligned_malloc.cpp │ ├── aligned_malloc.h │ ├── args.h │ ├── array.h │ ├── atomic.h │ ├── boundbox.h │ ├── color.h │ ├── debug.cpp │ ├── debug.h │ ├── defines.h │ ├── deque.h │ ├── disjoint_set.h │ ├── foreach.h │ ├── function.h │ ├── guarded_allocator.cpp │ ├── guarded_allocator.h │ ├── guiding.h │ ├── half.h │ ├── hash.h │ ├── ies.cpp │ ├── ies.h │ ├── image.h │ ├── image_impl.h │ ├── list.h │ ├── log.cpp │ ├── log.h │ ├── map.h │ ├── math.h │ ├── math_cdf.cpp │ ├── math_cdf.h │ ├── math_fast.h │ ├── math_float2.h │ ├── math_float3.h │ ├── math_float4.h │ ├── math_float8.h │ ├── math_int2.h │ ├── math_int3.h │ ├── math_int4.h │ ├── math_int8.h │ ├── math_intersect.h │ ├── math_matrix.h │ ├── md5.cpp │ ├── md5.h │ ├── murmurhash.cpp │ ├── murmurhash.h │ ├── openimagedenoise.h │ ├── openvdb.h │ ├── optimization.h │ ├── param.h │ ├── path.cpp │ ├── path.h │ ├── profiling.cpp │ ├── profiling.h │ ├── progress.h │ ├── projection.h │ ├── queue.h │ ├── rect.h │ ├── semaphore.h │ ├── set.h │ ├── simd.cpp │ ├── simd.h │ ├── stack_allocator.h │ ├── static_assert.h │ ├── stats.h │ ├── string.cpp │ ├── string.h │ ├── system.cpp │ ├── system.h │ ├── task.cpp │ ├── task.h │ ├── tbb.h │ ├── texture.h │ ├── thread.cpp │ ├── thread.h │ ├── time.cpp │ ├── time.h │ ├── transform.cpp │ ├── transform.h │ ├── transform_avx2.cpp │ ├── transform_inverse.h │ ├── transform_sse41.cpp │ ├── types.h │ ├── types_float2.h │ ├── types_float2_impl.h │ ├── types_float3.h │ ├── types_float3_impl.h │ ├── types_float4.h │ ├── types_float4_impl.h │ ├── types_float8.h │ ├── types_float8_impl.h │ ├── types_int2.h │ ├── types_int2_impl.h │ ├── types_int3.h │ ├── types_int3_impl.h │ ├── types_int4.h │ ├── types_int4_impl.h │ ├── types_int8.h │ ├── types_int8_impl.h │ ├── types_spectrum.h │ ├── types_uchar2.h │ ├── types_uchar2_impl.h │ ├── types_uchar3.h │ ├── types_uchar3_impl.h │ ├── types_uchar4.h │ ├── types_uchar4_impl.h │ ├── types_uint2.h │ ├── types_uint2_impl.h │ ├── types_uint3.h │ ├── types_uint3_impl.h │ ├── types_uint4.h │ ├── types_uint4_impl.h │ ├── types_ushort4.h │ ├── unique_ptr.h │ ├── vector.h │ ├── version.h │ ├── windows.cpp │ ├── windows.h │ └── xml.h ├── third_party ├── CMakeLists.txt ├── atomic │ ├── atomic_ops.h │ └── intern │ │ ├── atomic_ops_ext.h │ │ ├── atomic_ops_msvc.h │ │ ├── atomic_ops_unix.h │ │ └── atomic_ops_utils.h ├── cuew │ ├── CMakeLists.txt │ ├── LICENSE │ ├── README │ ├── auto │ │ ├── cuda_errors.py │ │ ├── cuda_extra.py │ │ ├── cuew.template.c │ │ ├── cuew.template.h │ │ ├── cuew_gen.py │ │ ├── cuew_gen.sh │ │ ├── stdint.h │ │ └── stdlib.h │ ├── include │ │ └── cuew.h │ └── src │ │ └── cuew.c ├── hipew │ ├── CMakeLists.txt │ ├── LICENSE │ ├── README │ ├── include │ │ └── hipew.h │ └── src │ │ └── hipew.c ├── libc_compat │ ├── CMakeLists.txt │ └── libc_compat.c ├── mikktspace │ ├── README.md │ ├── mikk_atomic_hash_set.hh │ ├── mikk_float3.hh │ ├── mikk_util.hh │ └── mikktspace.hh └── sky │ ├── CMakeLists.txt │ ├── include │ └── sky_model.h │ └── source │ ├── sky_float3.h │ ├── sky_model.cpp │ ├── 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