├── .gitignore ├── CMakeLists.txt ├── README.md ├── resources ├── License.txt └── panda.png ├── src └── main.cpp └── thirdparty ├── SDL-release-2.30.5 ├── .clang-format ├── .editorconfig ├── .github │ ├── PULL_REQUEST_TEMPLATE.md │ ├── cmake │ │ └── CMakeLists.txt │ └── workflows │ │ ├── android.yml │ │ ├── cpactions.yml │ │ ├── emscripten.yml │ │ ├── ios.yml │ │ ├── main.yml │ │ ├── msvc.yml │ │ ├── n3ds.yml │ │ ├── ps2.yaml │ │ ├── psp.yaml │ │ ├── riscos.yml │ │ ├── vita.yaml │ │ └── watcom.yml ├── .gitignore ├── .wikiheaders-options ├── Android.mk ├── BUGS.txt ├── CMakeLists.txt ├── CREDITS.txt ├── INSTALL.txt ├── LICENSE.txt ├── Makefile.in ├── Makefile.minimal ├── Makefile.os2 ├── Makefile.pandora ├── Makefile.w32 ├── README-SDL.txt ├── README.md ├── SDL2.spec.in ├── SDL2Config.cmake.in ├── TODO.txt ├── VisualC-GDK │ ├── SDL.sln │ ├── SDL │ │ ├── SDL.vcxproj │ │ └── SDL.vcxproj.filters │ ├── SDLmain │ │ └── SDLmain.vcxproj │ ├── SDLtest │ │ └── SDLtest.vcxproj │ ├── clean.sh │ ├── logos │ │ ├── Logo100x100.png │ │ ├── Logo150x150.png │ │ ├── Logo44x44.png │ │ ├── Logo480x480.png │ │ └── SplashScreenImage.png │ ├── shaders │ │ ├── D3D12_PixelShader_Colors.hlsl │ │ ├── D3D12_PixelShader_NV12_BT601.hlsl │ │ ├── D3D12_PixelShader_NV12_BT709.hlsl │ │ ├── D3D12_PixelShader_NV12_JPEG.hlsl │ │ ├── D3D12_PixelShader_NV21_BT601.hlsl │ │ ├── D3D12_PixelShader_NV21_BT709.hlsl │ │ ├── D3D12_PixelShader_NV21_JPEG.hlsl │ │ ├── D3D12_PixelShader_Textures.hlsl │ │ ├── D3D12_PixelShader_YUV_BT601.hlsl │ │ ├── D3D12_PixelShader_YUV_BT709.hlsl │ │ ├── D3D12_PixelShader_YUV_JPEG.hlsl │ │ ├── D3D12_VertexShader.hlsl │ │ └── buildshaders.bat │ └── tests │ │ ├── testgamecontroller │ │ ├── PackageLayout.xml │ │ ├── testgamecontroller.vcxproj │ │ ├── testgamecontroller.vcxproj.filters │ │ ├── wingdk │ │ │ └── MicrosoftGame.config │ │ ├── xboxone │ │ │ └── MicrosoftGame.config │ │ └── xboxseries │ │ │ └── MicrosoftGame.config │ │ ├── testgdk │ │ ├── PackageLayout.xml │ │ ├── src │ │ │ └── testgdk.cpp │ │ ├── testgdk.vcxproj │ │ ├── testgdk.vcxproj.filters │ │ ├── wingdk │ │ │ └── MicrosoftGame.config │ │ ├── xboxone │ │ │ └── MicrosoftGame.config │ │ └── xboxseries │ │ │ └── MicrosoftGame.config │ │ └── testsprite2 │ │ ├── PackageLayout.xml │ │ ├── testsprite2.vcxproj │ │ ├── testsprite2.vcxproj.filters │ │ ├── wingdk │ │ └── MicrosoftGame.config │ │ ├── xboxone │ │ └── MicrosoftGame.config │ │ └── xboxseries │ │ └── MicrosoftGame.config ├── VisualC-WinRT │ ├── SDL-UWP.sln │ ├── SDL-UWP.vcxproj │ └── SDL-UWP.vcxproj.filters ├── VisualC │ ├── SDL.sln │ ├── SDL │ │ ├── SDL.vcxproj │ │ └── SDL.vcxproj.filters │ ├── SDLmain │ │ └── SDLmain.vcxproj │ ├── SDLtest │ │ └── SDLtest.vcxproj │ ├── clean.sh │ ├── tests │ │ ├── checkkeys │ │ │ └── checkkeys.vcxproj │ │ ├── controllermap │ │ │ └── controllermap.vcxproj │ │ ├── loopwave │ │ │ └── loopwave.vcxproj │ │ ├── testatomic │ │ │ └── testatomic.vcxproj │ │ ├── testautomation │ │ │ └── testautomation.vcxproj │ │ ├── testdraw2 │ │ │ └── testdraw2.vcxproj │ │ ├── testfile │ │ │ └── testfile.vcxproj │ │ ├── testgamecontroller │ │ │ └── testgamecontroller.vcxproj │ │ ├── testgesture │ │ │ └── testgesture.vcxproj │ │ ├── testgl2 │ │ │ └── testgl2.vcxproj │ │ ├── testgles2 │ │ │ └── testgles2.vcxproj │ │ ├── testjoystick │ │ │ └── testjoystick.vcxproj │ │ ├── testoverlay2 │ │ │ └── testoverlay2.vcxproj │ │ ├── testplatform │ │ │ └── testplatform.vcxproj │ │ ├── testpower │ │ │ └── testpower.vcxproj │ │ ├── testrendertarget │ │ │ └── testrendertarget.vcxproj │ │ ├── testrumble │ │ │ └── testrumble.vcxproj │ │ ├── testscale │ │ │ └── testscale.vcxproj │ │ ├── testsensor │ │ │ └── testsensor.vcxproj │ │ ├── testshape │ │ │ └── testshape.vcxproj │ │ ├── testsprite2 │ │ │ └── testsprite2.vcxproj │ │ ├── testsurround │ │ │ └── testsurround.vcxproj │ │ ├── testvulkan │ │ │ └── testvulkan.vcxproj │ │ ├── testwm2 │ │ │ └── testwm2.vcxproj │ │ └── testyuv │ │ │ └── testyuv.vcxproj │ └── visualtest │ │ ├── unittest │ │ └── testquit │ │ │ └── testquit_VS2012.vcxproj │ │ └── visualtest_VS2012.vcxproj ├── WhatsNew.txt ├── Xcode-iOS │ └── Demos │ │ ├── Default.png │ │ ├── Demos.xcodeproj │ │ └── project.pbxproj │ │ ├── Icon.png │ │ ├── README │ │ ├── config.xcconfig │ │ ├── data │ │ ├── bitmapfont │ │ │ ├── kromasky_16x16.bmp │ │ │ └── license.txt │ │ ├── drums │ │ │ ├── ds_brush_snare.wav │ │ │ ├── ds_china.wav │ │ │ ├── ds_kick_big_amb.wav │ │ │ └── ds_loose_skin_mute.wav │ │ ├── icon.bmp │ │ ├── ship.bmp │ │ ├── space.bmp │ │ └── stroke.bmp │ │ ├── iOS Launch Screen.storyboard │ │ └── src │ │ ├── accelerometer.c │ │ ├── common.c │ │ ├── common.h │ │ ├── fireworks.c │ │ ├── happy.c │ │ ├── keyboard.c │ │ ├── mixer.c │ │ ├── rectangles.c │ │ └── touch.c ├── Xcode │ ├── SDL │ │ ├── Info-Framework.plist │ │ ├── SDL.xcodeproj │ │ │ ├── project.pbxproj │ │ │ └── xcshareddata │ │ │ │ └── xcschemes │ │ │ │ ├── Framework-iOS.xcscheme │ │ │ │ └── xcFramework-iOS.xcscheme │ │ ├── SDL2 │ │ │ └── Info.plist │ │ └── pkg-support │ │ │ ├── SDL.info │ │ │ ├── resources │ │ │ ├── License.txt │ │ │ ├── ReadMe.txt │ │ │ └── SDL_DS_Store │ │ │ └── sdl_logo.pdf │ ├── SDLTest │ │ ├── SDLTest.xcodeproj │ │ │ └── project.pbxproj │ │ ├── TestDropFile-Info.plist │ │ └── config.xcconfig │ └── XcodeDocSet │ │ └── Doxyfile ├── acinclude │ ├── ac_check_define.m4 │ ├── alsa.m4 │ ├── ax_check_compiler_flags.m4 │ ├── ax_compute_relative_paths.m4 │ ├── ax_gcc_archflag.m4 │ ├── ax_gcc_x86_cpuid.m4 │ ├── ax_normalize_path.m4 │ ├── ax_recursive_eval.m4 │ ├── esd.m4 │ ├── libtool.m4 │ ├── ltoptions.m4 │ ├── ltsugar.m4 │ ├── ltversion.m4 │ ├── lt~obsolete.m4 │ └── pkg.m4 ├── android-project-ant │ ├── AndroidManifest.xml │ ├── ant.properties │ ├── build.properties │ ├── build.xml │ ├── default.properties │ ├── jni │ │ ├── Android.mk │ │ ├── Application.mk │ │ └── src │ │ │ ├── Android.mk │ │ │ └── Android_static.mk │ ├── proguard-project.txt │ ├── project.properties │ ├── res │ │ ├── drawable-hdpi │ │ │ └── ic_launcher.png │ │ ├── drawable-mdpi │ │ │ └── ic_launcher.png │ │ ├── drawable-xhdpi │ │ │ └── ic_launcher.png │ │ ├── drawable-xxhdpi │ │ │ └── ic_launcher.png │ │ ├── layout │ │ │ └── main.xml │ │ └── values │ │ │ └── strings.xml │ └── src ├── android-project │ ├── app │ │ ├── build.gradle │ │ ├── jni │ │ │ ├── Android.mk │ │ │ ├── Application.mk │ │ │ ├── CMakeLists.txt │ │ │ └── src │ │ │ │ ├── Android.mk │ │ │ │ └── CMakeLists.txt │ │ ├── proguard-rules.pro │ │ └── src │ │ │ └── main │ │ │ ├── AndroidManifest.xml │ │ │ ├── java │ │ │ └── org │ │ │ │ └── libsdl │ │ │ │ └── app │ │ │ │ ├── HIDDevice.java │ │ │ │ ├── HIDDeviceBLESteamController.java │ │ │ │ ├── HIDDeviceManager.java │ │ │ │ ├── HIDDeviceUSB.java │ │ │ │ ├── SDL.java │ │ │ │ ├── SDLActivity.java │ │ │ │ ├── SDLAudioManager.java │ │ │ │ ├── SDLControllerManager.java │ │ │ │ └── SDLSurface.java │ │ │ └── res │ │ │ ├── mipmap-hdpi │ │ │ └── ic_launcher.png │ │ │ ├── mipmap-mdpi │ │ │ └── ic_launcher.png │ │ │ ├── mipmap-xhdpi │ │ │ └── ic_launcher.png │ │ │ ├── mipmap-xxhdpi │ │ │ └── ic_launcher.png │ │ │ ├── mipmap-xxxhdpi │ │ │ └── ic_launcher.png │ │ │ └── values │ │ │ ├── colors.xml │ │ │ ├── strings.xml │ │ │ └── styles.xml │ ├── build.gradle │ ├── gradle.properties │ ├── gradle │ │ └── wrapper │ │ │ ├── gradle-wrapper.jar │ │ │ └── gradle-wrapper.properties │ ├── gradlew │ ├── gradlew.bat │ └── settings.gradle ├── autogen.sh ├── build-scripts │ ├── android-prefab.sh │ ├── androidbuild.sh │ ├── androidbuildlibs.sh │ ├── checker-buildbot.sh │ ├── clang++-fat.sh │ ├── clang-fat.sh │ ├── clang-format-src.sh │ ├── codechecker-buildbot.sh │ ├── config.guess │ ├── config.sub │ ├── emscripten-buildbot.sh │ ├── fnsince.pl │ ├── gen_audio_channel_conversion.c │ ├── gen_audio_resampler_filter.c │ ├── git-pre-push-hook.pl │ ├── install-sh │ ├── ltmain.sh │ ├── mkinstalldirs │ ├── nacl-buildbot.sh │ ├── naclbuild.sh │ ├── raspberrypi-buildbot.sh │ ├── showrev.sh │ ├── strip_fPIC.sh │ ├── test-versioning.sh │ ├── update-copyright.sh │ ├── update-version.sh │ ├── updaterev.sh │ ├── wikiheaders.pl │ └── windows-buildbot-zipper.bat ├── cmake │ ├── CheckCPUArchitecture.cmake │ ├── macros.cmake │ ├── sdlchecks.cmake │ ├── sdlfind.cmake │ ├── sdlplatform.cmake │ └── test │ │ ├── CMakeLists.txt │ │ ├── jni │ │ └── Android.mk │ │ ├── main_cli.c │ │ ├── main_gui.c │ │ ├── main_lib.c │ │ ├── test_pkgconfig.sh │ │ └── test_sdlconfig.sh ├── cmake_uninstall.cmake.in ├── configure ├── configure.ac ├── docs │ ├── CONTRIBUTING.md │ ├── README-android.md │ ├── README-cmake.md │ ├── README-directfb.md │ ├── README-dynapi.md │ ├── README-emscripten.md │ ├── README-gdk.md │ ├── README-gesture.md │ ├── README-git.md │ ├── README-hg.md │ ├── README-ios.md │ ├── README-kmsbsd.md │ ├── README-linux.md │ ├── README-macos.md │ ├── README-n3ds.md │ ├── README-nacl.md │ ├── README-ngage.md │ ├── README-os2.md │ ├── README-pandora.md │ ├── README-platforms.md │ ├── README-porting.md │ ├── README-ps2.md │ ├── README-psp.md │ ├── README-raspberrypi.md │ ├── README-riscos.md │ ├── README-touch.md │ ├── README-versions.md │ ├── README-visualc.md │ ├── README-vita.md │ ├── README-wince.md │ ├── README-windows.md │ ├── README-winrt.md │ ├── README.md │ ├── doxyfile │ └── release_checklist.md ├── include │ ├── SDL.h │ ├── SDL_assert.h │ ├── SDL_atomic.h │ ├── SDL_audio.h │ ├── SDL_bits.h │ ├── SDL_blendmode.h │ ├── SDL_clipboard.h │ ├── SDL_config.h │ ├── SDL_config.h.cmake │ ├── SDL_config.h.in │ ├── SDL_config_android.h │ ├── SDL_config_emscripten.h │ ├── SDL_config_iphoneos.h │ ├── SDL_config_macosx.h │ ├── SDL_config_minimal.h │ ├── SDL_config_ngage.h │ ├── SDL_config_os2.h │ ├── SDL_config_pandora.h │ ├── SDL_config_windows.h │ ├── SDL_config_wingdk.h │ ├── SDL_config_winrt.h │ ├── SDL_config_xbox.h │ ├── SDL_copying.h │ ├── SDL_cpuinfo.h │ ├── SDL_egl.h │ ├── SDL_endian.h │ ├── SDL_error.h │ ├── SDL_events.h │ ├── SDL_filesystem.h │ ├── SDL_gamecontroller.h │ ├── SDL_gesture.h │ ├── SDL_guid.h │ ├── SDL_haptic.h │ ├── SDL_hidapi.h │ ├── SDL_hints.h │ ├── SDL_joystick.h │ ├── SDL_keyboard.h │ ├── SDL_keycode.h │ ├── SDL_loadso.h │ ├── SDL_locale.h │ ├── SDL_log.h │ ├── SDL_main.h │ ├── SDL_messagebox.h │ ├── SDL_metal.h │ ├── SDL_misc.h │ ├── SDL_mouse.h │ ├── SDL_mutex.h │ ├── SDL_name.h │ ├── SDL_opengl.h │ ├── SDL_opengl_glext.h │ ├── SDL_opengles.h │ ├── SDL_opengles2.h │ ├── SDL_opengles2_gl2.h │ ├── SDL_opengles2_gl2ext.h │ ├── SDL_opengles2_gl2platform.h │ ├── SDL_opengles2_khrplatform.h │ ├── SDL_pixels.h │ ├── SDL_platform.h │ ├── SDL_power.h │ ├── SDL_quit.h │ ├── SDL_rect.h │ ├── SDL_render.h │ ├── SDL_revision.h │ ├── SDL_revision.h.cmake │ ├── SDL_rwops.h │ ├── SDL_scancode.h │ ├── SDL_sensor.h │ ├── SDL_shape.h │ ├── SDL_stdinc.h │ ├── SDL_surface.h │ ├── SDL_system.h │ ├── SDL_syswm.h │ ├── SDL_test.h │ ├── SDL_test_assert.h │ ├── SDL_test_common.h │ ├── SDL_test_compare.h │ ├── SDL_test_crc32.h │ ├── SDL_test_font.h │ ├── SDL_test_fuzzer.h │ ├── SDL_test_harness.h │ ├── SDL_test_images.h │ ├── SDL_test_log.h │ ├── SDL_test_md5.h │ ├── SDL_test_memory.h │ ├── SDL_test_random.h │ ├── SDL_thread.h │ ├── SDL_timer.h │ ├── SDL_touch.h │ ├── SDL_types.h │ ├── SDL_version.h │ ├── SDL_video.h │ ├── SDL_vulkan.h │ ├── begin_code.h │ └── close_code.h ├── sdl2-config-version.cmake.in ├── sdl2-config.cmake.in ├── sdl2-config.in ├── sdl2.m4 ├── sdl2.pc.in ├── src │ ├── SDL.c │ ├── SDL_assert.c │ ├── SDL_assert_c.h │ ├── SDL_dataqueue.c │ ├── SDL_dataqueue.h │ ├── SDL_error.c │ ├── SDL_error_c.h │ ├── SDL_guid.c │ ├── SDL_hints.c │ ├── SDL_hints_c.h │ ├── SDL_internal.h │ ├── SDL_list.c │ ├── SDL_list.h │ ├── SDL_log.c │ ├── SDL_log_c.h │ ├── SDL_utils.c │ ├── SDL_utils_c.h │ ├── atomic │ │ ├── SDL_atomic.c │ │ └── SDL_spinlock.c │ ├── audio │ │ ├── SDL_audio.c │ │ ├── SDL_audio_c.h │ │ ├── SDL_audio_channel_converters.h │ │ ├── SDL_audio_resampler_filter.h │ │ ├── SDL_audiocvt.c │ │ ├── SDL_audiodev.c │ │ ├── SDL_audiodev_c.h │ │ ├── SDL_audiotypecvt.c │ │ ├── SDL_mixer.c │ │ ├── SDL_sysaudio.h │ │ ├── SDL_wave.c │ │ ├── SDL_wave.h │ │ ├── aaudio │ │ │ ├── SDL_aaudio.c │ │ │ ├── SDL_aaudio.h │ │ │ └── SDL_aaudiofuncs.h │ │ ├── alsa │ │ │ ├── SDL_alsa_audio.c │ │ │ └── SDL_alsa_audio.h │ │ ├── android │ │ │ ├── SDL_androidaudio.c │ │ │ └── SDL_androidaudio.h │ │ ├── arts │ │ │ ├── SDL_artsaudio.c │ │ │ └── SDL_artsaudio.h │ │ ├── coreaudio │ │ │ ├── SDL_coreaudio.h │ │ │ └── SDL_coreaudio.m │ │ ├── directsound │ │ │ ├── SDL_directsound.c │ │ │ └── SDL_directsound.h │ │ ├── disk │ │ │ ├── SDL_diskaudio.c │ │ │ └── SDL_diskaudio.h │ │ ├── dsp │ │ │ ├── SDL_dspaudio.c │ │ │ └── SDL_dspaudio.h │ │ ├── dummy │ │ │ ├── SDL_dummyaudio.c │ │ │ └── SDL_dummyaudio.h │ │ ├── emscripten │ │ │ ├── SDL_emscriptenaudio.c │ │ │ └── SDL_emscriptenaudio.h │ │ ├── esd │ │ │ ├── SDL_esdaudio.c │ │ │ └── SDL_esdaudio.h │ │ ├── fusionsound │ │ │ ├── SDL_fsaudio.c │ │ │ └── SDL_fsaudio.h │ │ ├── haiku │ │ │ ├── SDL_haikuaudio.cc │ │ │ └── SDL_haikuaudio.h │ │ ├── jack │ │ │ ├── SDL_jackaudio.c │ │ │ └── SDL_jackaudio.h │ │ ├── n3ds │ │ │ ├── SDL_n3dsaudio.c │ │ │ └── SDL_n3dsaudio.h │ │ ├── nacl │ │ │ ├── SDL_naclaudio.c │ │ │ └── SDL_naclaudio.h │ │ ├── nas │ │ │ ├── SDL_nasaudio.c │ │ │ └── SDL_nasaudio.h │ │ ├── netbsd │ │ │ ├── SDL_netbsdaudio.c │ │ │ └── SDL_netbsdaudio.h │ │ ├── openslES │ │ │ ├── SDL_openslES.c │ │ │ └── SDL_openslES.h │ │ ├── os2 │ │ │ ├── SDL_os2audio.c │ │ │ └── SDL_os2audio.h │ │ ├── paudio │ │ │ ├── SDL_paudio.c │ │ │ └── SDL_paudio.h │ │ ├── pipewire │ │ │ ├── SDL_pipewire.c │ │ │ └── SDL_pipewire.h │ │ ├── ps2 │ │ │ ├── SDL_ps2audio.c │ │ │ └── SDL_ps2audio.h │ │ ├── psp │ │ │ ├── SDL_pspaudio.c │ │ │ └── SDL_pspaudio.h │ │ ├── pulseaudio │ │ │ ├── SDL_pulseaudio.c │ │ │ └── SDL_pulseaudio.h │ │ ├── qsa │ │ │ ├── SDL_qsa_audio.c │ │ │ └── SDL_qsa_audio.h │ │ ├── sndio │ │ │ ├── SDL_sndioaudio.c │ │ │ └── SDL_sndioaudio.h │ │ ├── sun │ │ │ ├── SDL_sunaudio.c │ │ │ └── SDL_sunaudio.h │ │ ├── vita │ │ │ ├── SDL_vitaaudio.c │ │ │ └── SDL_vitaaudio.h │ │ ├── wasapi │ │ │ ├── SDL_wasapi.c │ │ │ ├── SDL_wasapi.h │ │ │ ├── SDL_wasapi_win32.c │ │ │ └── SDL_wasapi_winrt.cpp │ │ └── winmm │ │ │ ├── SDL_winmm.c │ │ │ └── SDL_winmm.h │ ├── core │ │ ├── android │ │ │ ├── SDL_android.c │ │ │ └── SDL_android.h │ │ ├── freebsd │ │ │ ├── SDL_evdev_kbd_default_keyaccmap.h │ │ │ └── SDL_evdev_kbd_freebsd.c │ │ ├── gdk │ │ │ ├── SDL_gdk.cpp │ │ │ └── SDL_gdk.h │ │ ├── linux │ │ │ ├── SDL_dbus.c │ │ │ ├── SDL_dbus.h │ │ │ ├── SDL_evdev.c │ │ │ ├── SDL_evdev.h │ │ │ ├── SDL_evdev_capabilities.c │ │ │ ├── SDL_evdev_capabilities.h │ │ │ ├── SDL_evdev_kbd.c │ │ │ ├── SDL_evdev_kbd.h │ │ │ ├── SDL_evdev_kbd_default_accents.h │ │ │ ├── SDL_evdev_kbd_default_keymap.h │ │ │ ├── SDL_fcitx.c │ │ │ ├── SDL_fcitx.h │ │ │ ├── SDL_ibus.c │ │ │ ├── SDL_ibus.h │ │ │ ├── SDL_ime.c │ │ │ ├── SDL_ime.h │ │ │ ├── SDL_sandbox.c │ │ │ ├── SDL_sandbox.h │ │ │ ├── SDL_threadprio.c │ │ │ ├── SDL_udev.c │ │ │ └── SDL_udev.h │ │ ├── openbsd │ │ │ ├── SDL_wscons.h │ │ │ ├── SDL_wscons_kbd.c │ │ │ └── SDL_wscons_mouse.c │ │ ├── os2 │ │ │ ├── SDL_os2.c │ │ │ ├── SDL_os2.h │ │ │ ├── geniconv │ │ │ │ ├── geniconv.c │ │ │ │ ├── geniconv.h │ │ │ │ ├── iconv.h │ │ │ │ ├── os2cp.c │ │ │ │ ├── os2cp.h │ │ │ │ ├── os2iconv.c │ │ │ │ ├── sys2utf8.c │ │ │ │ └── test.c │ │ │ └── iconv2.lbc │ │ ├── unix │ │ │ ├── SDL_poll.c │ │ │ └── SDL_poll.h │ │ ├── windows │ │ │ ├── SDL_directx.h │ │ │ ├── SDL_hid.c │ │ │ ├── SDL_hid.h │ │ │ ├── SDL_immdevice.c │ │ │ ├── SDL_immdevice.h │ │ │ ├── SDL_windows.c │ │ │ ├── SDL_windows.h │ │ │ ├── SDL_xinput.c │ │ │ └── SDL_xinput.h │ │ └── winrt │ │ │ ├── SDL_winrtapp_common.cpp │ │ │ ├── SDL_winrtapp_common.h │ │ │ ├── SDL_winrtapp_direct3d.cpp │ │ │ ├── SDL_winrtapp_direct3d.h │ │ │ ├── SDL_winrtapp_xaml.cpp │ │ │ └── SDL_winrtapp_xaml.h │ ├── cpuinfo │ │ └── SDL_cpuinfo.c │ ├── dynapi │ │ ├── SDL2.exports │ │ ├── SDL_dynapi.c │ │ ├── SDL_dynapi.h │ │ ├── SDL_dynapi_overrides.h │ │ ├── SDL_dynapi_procs.h │ │ └── gendynapi.pl │ ├── events │ │ ├── SDL_clipboardevents.c │ │ ├── SDL_clipboardevents_c.h │ │ ├── SDL_displayevents.c │ │ ├── SDL_displayevents_c.h │ │ ├── SDL_dropevents.c │ │ ├── SDL_dropevents_c.h │ │ ├── SDL_events.c │ │ ├── SDL_events_c.h │ │ ├── SDL_gesture.c │ │ ├── SDL_gesture_c.h │ │ ├── SDL_keyboard.c │ │ ├── SDL_keyboard_c.h │ │ ├── SDL_keysym_to_scancode.c │ │ ├── SDL_keysym_to_scancode_c.h │ │ ├── SDL_mouse.c │ │ ├── SDL_mouse_c.h │ │ ├── SDL_quit.c │ │ ├── SDL_scancode_tables.c │ │ ├── SDL_scancode_tables_c.h │ │ ├── SDL_touch.c │ │ ├── SDL_touch_c.h │ │ ├── SDL_windowevents.c │ │ ├── SDL_windowevents_c.h │ │ ├── blank_cursor.h │ │ ├── default_cursor.h │ │ ├── imKStoUCS.c │ │ ├── imKStoUCS.h │ │ ├── scancodes_ascii.h │ │ ├── scancodes_darwin.h │ │ ├── scancodes_linux.h │ │ ├── scancodes_windows.h │ │ └── scancodes_xfree86.h │ ├── file │ │ ├── SDL_rwops.c │ │ ├── cocoa │ │ │ ├── SDL_rwopsbundlesupport.h │ │ │ └── SDL_rwopsbundlesupport.m │ │ └── n3ds │ │ │ ├── SDL_rwopsromfs.c │ │ │ └── SDL_rwopsromfs.h │ ├── filesystem │ │ ├── android │ │ │ └── SDL_sysfilesystem.c │ │ ├── cocoa │ │ │ └── SDL_sysfilesystem.m │ │ ├── dummy │ │ │ └── SDL_sysfilesystem.c │ │ ├── emscripten │ │ │ └── SDL_sysfilesystem.c │ │ ├── gdk │ │ │ └── SDL_sysfilesystem.cpp │ │ ├── haiku │ │ │ └── SDL_sysfilesystem.cc │ │ ├── n3ds │ │ │ └── SDL_sysfilesystem.c │ │ ├── nacl │ │ │ └── SDL_sysfilesystem.c │ │ ├── os2 │ │ │ └── SDL_sysfilesystem.c │ │ ├── ps2 │ │ │ └── SDL_sysfilesystem.c │ │ ├── psp │ │ │ └── SDL_sysfilesystem.c │ │ ├── riscos │ │ │ └── SDL_sysfilesystem.c │ │ ├── unix │ │ │ └── SDL_sysfilesystem.c │ │ ├── vita │ │ │ └── SDL_sysfilesystem.c │ │ ├── windows │ │ │ └── SDL_sysfilesystem.c │ │ └── winrt │ │ │ └── SDL_sysfilesystem.cpp │ ├── haptic │ │ ├── SDL_haptic.c │ │ ├── SDL_haptic_c.h │ │ ├── SDL_syshaptic.h │ │ ├── android │ │ │ ├── SDL_syshaptic.c │ │ │ └── SDL_syshaptic_c.h │ │ ├── darwin │ │ │ ├── SDL_syshaptic.c │ │ │ └── SDL_syshaptic_c.h │ │ ├── dummy │ │ │ └── SDL_syshaptic.c │ │ ├── linux │ │ │ └── SDL_syshaptic.c │ │ └── windows │ │ │ ├── SDL_dinputhaptic.c │ │ │ ├── SDL_dinputhaptic_c.h │ │ │ ├── SDL_windowshaptic.c │ │ │ ├── SDL_windowshaptic_c.h │ │ │ ├── SDL_xinputhaptic.c │ │ │ └── SDL_xinputhaptic_c.h │ ├── hidapi │ │ ├── AUTHORS.txt │ │ ├── HACKING.txt │ │ ├── LICENSE-bsd.txt │ │ ├── LICENSE-gpl3.txt │ │ ├── LICENSE-orig.txt │ │ ├── LICENSE.txt │ │ ├── Makefile.am │ │ ├── README.txt │ │ ├── SDL_hidapi.c │ │ ├── SDL_hidapi_c.h │ │ ├── android │ │ │ ├── hid.cpp │ │ │ ├── jni │ │ │ │ ├── Android.mk │ │ │ │ └── Application.mk │ │ │ └── project.properties │ │ ├── bootstrap │ │ ├── configure.ac │ │ ├── doxygen │ │ │ └── Doxyfile │ │ ├── hidapi │ │ │ └── hidapi.h │ │ ├── hidtest │ │ │ ├── Makefile.am │ │ │ └── hidtest.cpp │ │ ├── ios │ │ │ ├── Makefile-manual │ │ │ ├── Makefile.am │ │ │ └── hid.m │ │ ├── libusb │ │ │ ├── Makefile-manual │ │ │ ├── Makefile.am │ │ │ ├── Makefile.freebsd │ │ │ ├── Makefile.linux │ │ │ ├── hid.c │ │ │ └── hidusb.cpp │ │ ├── linux │ │ │ ├── Makefile-manual │ │ │ ├── Makefile.am │ │ │ ├── README.txt │ │ │ ├── hid.c │ │ │ └── hidraw.cpp │ │ ├── m4 │ │ │ ├── ax_pthread.m4 │ │ │ └── pkg.m4 │ │ ├── mac │ │ │ ├── Makefile-manual │ │ │ ├── Makefile.am │ │ │ └── hid.c │ │ ├── pc │ │ │ ├── hidapi-hidraw.pc.in │ │ │ ├── hidapi-libusb.pc.in │ │ │ └── hidapi.pc.in │ │ ├── testgui │ │ │ ├── Makefile-manual │ │ │ ├── Makefile.am │ │ │ ├── Makefile.freebsd │ │ │ ├── Makefile.linux │ │ │ ├── Makefile.mac │ │ │ ├── Makefile.mingw │ │ │ ├── TestGUI.app.in │ │ │ │ └── Contents │ │ │ │ │ ├── Info.plist │ │ │ │ │ ├── PkgInfo │ │ │ │ │ └── Resources │ │ │ │ │ ├── English.lproj │ │ │ │ │ └── InfoPlist.strings │ │ │ │ │ └── Signal11.icns │ │ │ ├── copy_to_bundle.sh │ │ │ ├── mac_support.cpp │ │ │ ├── mac_support.h │ │ │ ├── mac_support_cocoa.m │ │ │ ├── start.sh │ │ │ ├── test.cpp │ │ │ ├── testgui.sln │ │ │ └── testgui.vcproj │ │ ├── udev │ │ │ └── 99-hid.rules │ │ └── windows │ │ │ ├── Makefile-manual │ │ │ ├── Makefile.am │ │ │ ├── Makefile.mingw │ │ │ ├── ddk_build │ │ │ ├── hidapi.def │ │ │ └── sources │ │ │ ├── hid.c │ │ │ ├── hidapi.sln │ │ │ ├── hidapi.vcproj │ │ │ └── hidtest.vcproj │ ├── joystick │ │ ├── SDL_gamecontroller.c │ │ ├── SDL_gamecontrollerdb.h │ │ ├── SDL_joystick.c │ │ ├── SDL_joystick_c.h │ │ ├── SDL_steam_virtual_gamepad.c │ │ ├── SDL_steam_virtual_gamepad.h │ │ ├── SDL_sysjoystick.h │ │ ├── android │ │ │ ├── SDL_sysjoystick.c │ │ │ └── SDL_sysjoystick_c.h │ │ ├── bsd │ │ │ └── SDL_bsdjoystick.c │ │ ├── check_8bitdo.sh │ │ ├── controller_list.h │ │ ├── controller_type.c │ │ ├── controller_type.h │ │ ├── darwin │ │ │ ├── SDL_iokitjoystick.c │ │ │ └── SDL_iokitjoystick_c.h │ │ ├── dummy │ │ │ └── SDL_sysjoystick.c │ │ ├── emscripten │ │ │ ├── SDL_sysjoystick.c │ │ │ └── SDL_sysjoystick_c.h │ │ ├── haiku │ │ │ └── SDL_haikujoystick.cc │ │ ├── hidapi │ │ │ ├── SDL_hidapi_combined.c │ │ │ ├── SDL_hidapi_gamecube.c │ │ │ ├── SDL_hidapi_luna.c │ │ │ ├── SDL_hidapi_nintendo.h │ │ │ ├── SDL_hidapi_ps3.c │ │ │ ├── SDL_hidapi_ps4.c │ │ │ ├── SDL_hidapi_ps5.c │ │ │ ├── SDL_hidapi_rumble.c │ │ │ ├── SDL_hidapi_rumble.h │ │ │ ├── SDL_hidapi_shield.c │ │ │ ├── SDL_hidapi_stadia.c │ │ │ ├── SDL_hidapi_steam.c │ │ │ ├── SDL_hidapi_steamdeck.c │ │ │ ├── SDL_hidapi_switch.c │ │ │ ├── SDL_hidapi_wii.c │ │ │ ├── SDL_hidapi_xbox360.c │ │ │ ├── SDL_hidapi_xbox360w.c │ │ │ ├── SDL_hidapi_xboxone.c │ │ │ ├── SDL_hidapijoystick.c │ │ │ ├── SDL_hidapijoystick_c.h │ │ │ └── steam │ │ │ │ ├── controller_constants.h │ │ │ │ └── controller_structs.h │ │ ├── iphoneos │ │ │ ├── SDL_mfijoystick.m │ │ │ └── SDL_mfijoystick_c.h │ │ ├── linux │ │ │ ├── SDL_sysjoystick.c │ │ │ └── SDL_sysjoystick_c.h │ │ ├── n3ds │ │ │ └── SDL_sysjoystick.c │ │ ├── os2 │ │ │ └── SDL_os2joystick.c │ │ ├── ps2 │ │ │ └── SDL_sysjoystick.c │ │ ├── psp │ │ │ └── SDL_sysjoystick.c │ │ ├── sort_controllers.py │ │ ├── steam │ │ │ ├── SDL_steamcontroller.c │ │ │ └── SDL_steamcontroller.h │ │ ├── usb_ids.h │ │ ├── virtual │ │ │ ├── SDL_virtualjoystick.c │ │ │ └── SDL_virtualjoystick_c.h │ │ ├── vita │ │ │ └── SDL_sysjoystick.c │ │ └── windows │ │ │ ├── SDL_dinputjoystick.c │ │ │ ├── SDL_dinputjoystick_c.h │ │ │ ├── SDL_rawinputjoystick.c │ │ │ ├── SDL_rawinputjoystick_c.h │ │ │ ├── SDL_windows_gaming_input.c │ │ │ ├── SDL_windowsjoystick.c │ │ │ ├── SDL_windowsjoystick_c.h │ │ │ ├── SDL_xinputjoystick.c │ │ │ └── SDL_xinputjoystick_c.h │ ├── libm │ │ ├── e_atan2.c │ │ ├── e_exp.c │ │ ├── e_fmod.c │ │ ├── e_log.c │ │ ├── e_log10.c │ │ ├── e_pow.c │ │ ├── e_rem_pio2.c │ │ ├── e_sqrt.c │ │ ├── k_cos.c │ │ ├── k_rem_pio2.c │ │ ├── k_sin.c │ │ ├── k_tan.c │ │ ├── math_libm.h │ │ ├── math_private.h │ │ ├── s_atan.c │ │ ├── s_copysign.c │ │ ├── s_cos.c │ │ ├── s_fabs.c │ │ ├── s_floor.c │ │ ├── s_scalbn.c │ │ ├── s_sin.c │ │ └── s_tan.c │ ├── loadso │ │ ├── dlopen │ │ │ └── SDL_sysloadso.c │ │ ├── dummy │ │ │ └── SDL_sysloadso.c │ │ ├── os2 │ │ │ └── SDL_sysloadso.c │ │ └── windows │ │ │ └── SDL_sysloadso.c │ ├── locale │ │ ├── SDL_locale.c │ │ ├── SDL_syslocale.h │ │ ├── android │ │ │ └── SDL_syslocale.c │ │ ├── dummy │ │ │ └── SDL_syslocale.c │ │ ├── emscripten │ │ │ └── SDL_syslocale.c │ │ ├── haiku │ │ │ └── SDL_syslocale.cc │ │ ├── macosx │ │ │ └── SDL_syslocale.m │ │ ├── n3ds │ │ │ └── SDL_syslocale.c │ │ ├── unix │ │ │ └── SDL_syslocale.c │ │ ├── vita │ │ │ └── SDL_syslocale.c │ │ ├── windows │ │ │ └── SDL_syslocale.c │ │ └── winrt │ │ │ └── SDL_syslocale.c │ ├── main │ │ ├── android │ │ │ └── SDL_android_main.c │ │ ├── dummy │ │ │ └── SDL_dummy_main.c │ │ ├── gdk │ │ │ └── SDL_gdk_main.c │ │ ├── haiku │ │ │ ├── SDL_BApp.h │ │ │ ├── SDL_BeApp.cc │ │ │ └── SDL_BeApp.h │ │ ├── n3ds │ │ │ └── SDL_n3ds_main.c │ │ ├── nacl │ │ │ └── SDL_nacl_main.c │ │ ├── ngage │ │ │ └── SDL_ngage_main.cpp │ │ ├── ps2 │ │ │ └── SDL_ps2_main.c │ │ ├── psp │ │ │ └── SDL_psp_main.c │ │ ├── uikit │ │ │ └── SDL_uikit_main.c │ │ ├── windows │ │ │ ├── SDL_windows_main.c │ │ │ └── version.rc │ │ └── winrt │ │ │ ├── SDL2-WinRTResource_BlankCursor.cur │ │ │ ├── SDL2-WinRTResources.rc │ │ │ └── SDL_winrt_main_NonXAML.cpp │ ├── misc │ │ ├── SDL_sysurl.h │ │ ├── SDL_url.c │ │ ├── android │ │ │ └── SDL_sysurl.c │ │ ├── dummy │ │ │ └── SDL_sysurl.c │ │ ├── emscripten │ │ │ └── SDL_sysurl.c │ │ ├── haiku │ │ │ └── SDL_sysurl.cc │ │ ├── ios │ │ │ └── SDL_sysurl.m │ │ ├── macosx │ │ │ └── SDL_sysurl.m │ │ ├── riscos │ │ │ └── SDL_sysurl.c │ │ ├── unix │ │ │ └── SDL_sysurl.c │ │ ├── vita │ │ │ └── SDL_sysurl.c │ │ ├── windows │ │ │ └── SDL_sysurl.c │ │ └── winrt │ │ │ └── SDL_sysurl.cpp │ ├── power │ │ ├── SDL_power.c │ │ ├── SDL_syspower.h │ │ ├── android │ │ │ └── SDL_syspower.c │ │ ├── emscripten │ │ │ └── SDL_syspower.c │ │ ├── haiku │ │ │ └── SDL_syspower.c │ │ ├── linux │ │ │ └── SDL_syspower.c │ │ ├── macosx │ │ │ └── SDL_syspower.c │ │ ├── n3ds │ │ │ └── SDL_syspower.c │ │ ├── psp │ │ │ └── SDL_syspower.c │ │ ├── uikit │ │ │ ├── SDL_syspower.h │ │ │ └── SDL_syspower.m │ │ ├── vita │ │ │ └── SDL_syspower.c │ │ ├── windows │ │ │ └── SDL_syspower.c │ │ └── winrt │ │ │ └── SDL_syspower.cpp │ ├── render │ │ ├── SDL_d3dmath.c │ │ ├── SDL_d3dmath.h │ │ ├── SDL_render.c │ │ ├── SDL_sysrender.h │ │ ├── SDL_yuv_sw.c │ │ ├── SDL_yuv_sw_c.h │ │ ├── direct3d │ │ │ ├── SDL_render_d3d.c │ │ │ ├── SDL_shaders_d3d.c │ │ │ └── SDL_shaders_d3d.h │ │ ├── direct3d11 │ │ │ ├── SDL_render_d3d11.c │ │ │ ├── SDL_render_winrt.cpp │ │ │ ├── SDL_render_winrt.h │ │ │ ├── SDL_shaders_d3d11.c │ │ │ └── SDL_shaders_d3d11.h │ │ ├── direct3d12 │ │ │ ├── SDL_render_d3d12.c │ │ │ ├── SDL_render_d3d12_xbox.cpp │ │ │ ├── SDL_render_d3d12_xbox.h │ │ │ ├── SDL_shaders_d3d12.c │ │ │ ├── SDL_shaders_d3d12.h │ │ │ ├── SDL_shaders_d3d12_xboxone.cpp │ │ │ └── SDL_shaders_d3d12_xboxseries.cpp │ │ ├── metal │ │ │ ├── SDL_render_metal.m │ │ │ ├── SDL_shaders_metal.metal │ │ │ ├── SDL_shaders_metal_ios.h │ │ │ ├── SDL_shaders_metal_iphonesimulator.h │ │ │ ├── SDL_shaders_metal_osx.h │ │ │ ├── SDL_shaders_metal_tvos.h │ │ │ ├── SDL_shaders_metal_tvsimulator.h │ │ │ └── build-metal-shaders.sh │ │ ├── opengl │ │ │ ├── SDL_glfuncs.h │ │ │ ├── SDL_render_gl.c │ │ │ ├── SDL_shaders_gl.c │ │ │ └── SDL_shaders_gl.h │ │ ├── opengles │ │ │ ├── SDL_glesfuncs.h │ │ │ └── SDL_render_gles.c │ │ ├── opengles2 │ │ │ ├── SDL_gles2funcs.h │ │ │ ├── SDL_render_gles2.c │ │ │ ├── SDL_shaders_gles2.c │ │ │ └── SDL_shaders_gles2.h │ │ ├── ps2 │ │ │ └── SDL_render_ps2.c │ │ ├── psp │ │ │ └── SDL_render_psp.c │ │ ├── software │ │ │ ├── SDL_blendfillrect.c │ │ │ ├── SDL_blendfillrect.h │ │ │ ├── SDL_blendline.c │ │ │ ├── SDL_blendline.h │ │ │ ├── SDL_blendpoint.c │ │ │ ├── SDL_blendpoint.h │ │ │ ├── SDL_draw.h │ │ │ ├── SDL_drawline.c │ │ │ ├── SDL_drawline.h │ │ │ ├── SDL_drawpoint.c │ │ │ ├── SDL_drawpoint.h │ │ │ ├── SDL_render_sw.c │ │ │ ├── SDL_render_sw_c.h │ │ │ ├── SDL_rotate.c │ │ │ ├── SDL_rotate.h │ │ │ ├── SDL_triangle.c │ │ │ └── SDL_triangle.h │ │ └── vitagxm │ │ │ ├── SDL_render_vita_gxm.c │ │ │ ├── SDL_render_vita_gxm_memory.c │ │ │ ├── SDL_render_vita_gxm_memory.h │ │ │ ├── SDL_render_vita_gxm_shaders.h │ │ │ ├── SDL_render_vita_gxm_tools.c │ │ │ ├── SDL_render_vita_gxm_tools.h │ │ │ ├── SDL_render_vita_gxm_types.h │ │ │ └── shader_src │ │ │ ├── clear_f.cg │ │ │ ├── clear_v.cg │ │ │ ├── color_f.cg │ │ │ ├── color_v.cg │ │ │ ├── texture_f.cg │ │ │ └── texture_v.cg │ ├── sensor │ │ ├── SDL_sensor.c │ │ ├── SDL_sensor_c.h │ │ ├── SDL_syssensor.h │ │ ├── android │ │ │ ├── SDL_androidsensor.c │ │ │ └── SDL_androidsensor.h │ │ ├── coremotion │ │ │ ├── SDL_coremotionsensor.h │ │ │ └── SDL_coremotionsensor.m │ │ ├── dummy │ │ │ ├── SDL_dummysensor.c │ │ │ └── SDL_dummysensor.h │ │ ├── n3ds │ │ │ └── SDL_n3dssensor.c │ │ ├── vita │ │ │ ├── SDL_vitasensor.c │ │ │ └── SDL_vitasensor.h │ │ └── windows │ │ │ ├── SDL_windowssensor.c │ │ │ └── SDL_windowssensor.h │ ├── stdlib │ │ ├── SDL_crc16.c │ │ ├── SDL_crc32.c │ │ ├── SDL_getenv.c │ │ ├── SDL_iconv.c │ │ ├── SDL_malloc.c │ │ ├── SDL_mslibc.c │ │ ├── SDL_qsort.c │ │ ├── SDL_stdlib.c │ │ ├── SDL_string.c │ │ ├── SDL_strtokr.c │ │ └── SDL_vacopy.h │ ├── test │ │ ├── SDL_test_assert.c │ │ ├── SDL_test_common.c │ │ ├── SDL_test_compare.c │ │ ├── SDL_test_crc32.c │ │ ├── SDL_test_font.c │ │ ├── SDL_test_fuzzer.c │ │ ├── SDL_test_harness.c │ │ ├── SDL_test_imageBlit.c │ │ ├── SDL_test_imageBlitBlend.c │ │ ├── SDL_test_imageFace.c │ │ ├── SDL_test_imagePrimitives.c │ │ ├── SDL_test_imagePrimitivesBlend.c │ │ ├── SDL_test_log.c │ │ ├── SDL_test_md5.c │ │ ├── SDL_test_memory.c │ │ └── SDL_test_random.c │ ├── thread │ │ ├── SDL_systhread.h │ │ ├── SDL_thread.c │ │ ├── SDL_thread_c.h │ │ ├── generic │ │ │ ├── SDL_syscond.c │ │ │ ├── SDL_syscond_c.h │ │ │ ├── SDL_sysmutex.c │ │ │ ├── SDL_sysmutex_c.h │ │ │ ├── SDL_syssem.c │ │ │ ├── SDL_systhread.c │ │ │ ├── SDL_systhread_c.h │ │ │ └── SDL_systls.c │ │ ├── n3ds │ │ │ ├── SDL_syscond.c │ │ │ ├── SDL_sysmutex.c │ │ │ ├── SDL_sysmutex_c.h │ │ │ ├── SDL_syssem.c │ │ │ ├── SDL_systhread.c │ │ │ └── SDL_systhread_c.h │ │ ├── ngage │ │ │ ├── SDL_sysmutex.cpp │ │ │ ├── SDL_syssem.cpp │ │ │ ├── SDL_systhread.cpp │ │ │ └── SDL_systhread_c.h │ │ ├── os2 │ │ │ ├── SDL_sysmutex.c │ │ │ ├── SDL_syssem.c │ │ │ ├── SDL_systhread.c │ │ │ ├── SDL_systhread_c.h │ │ │ ├── SDL_systls.c │ │ │ └── SDL_systls_c.h │ │ ├── ps2 │ │ │ ├── SDL_syssem.c │ │ │ ├── SDL_systhread.c │ │ │ └── SDL_systhread_c.h │ │ ├── psp │ │ │ ├── SDL_sysmutex.c │ │ │ ├── SDL_sysmutex_c.h │ │ │ ├── SDL_syssem.c │ │ │ ├── SDL_systhread.c │ │ │ └── SDL_systhread_c.h │ │ ├── pthread │ │ │ ├── SDL_syscond.c │ │ │ ├── SDL_sysmutex.c │ │ │ ├── SDL_sysmutex_c.h │ │ │ ├── SDL_syssem.c │ │ │ ├── SDL_systhread.c │ │ │ ├── SDL_systhread_c.h │ │ │ └── SDL_systls.c │ │ ├── stdcpp │ │ │ ├── SDL_syscond.cpp │ │ │ ├── SDL_sysmutex.cpp │ │ │ ├── SDL_sysmutex_c.h │ │ │ ├── SDL_systhread.cpp │ │ │ └── SDL_systhread_c.h │ │ ├── vita │ │ │ ├── SDL_sysmutex.c │ │ │ ├── SDL_sysmutex_c.h │ │ │ ├── SDL_syssem.c │ │ │ ├── SDL_systhread.c │ │ │ └── SDL_systhread_c.h │ │ └── windows │ │ │ ├── SDL_syscond_cv.c │ │ │ ├── SDL_sysmutex.c │ │ │ ├── SDL_sysmutex_c.h │ │ │ ├── SDL_syssem.c │ │ │ ├── SDL_systhread.c │ │ │ ├── SDL_systhread_c.h │ │ │ └── SDL_systls.c │ ├── timer │ │ ├── SDL_timer.c │ │ ├── SDL_timer_c.h │ │ ├── dummy │ │ │ └── SDL_systimer.c │ │ ├── haiku │ │ │ └── SDL_systimer.c │ │ ├── n3ds │ │ │ └── SDL_systimer.c │ │ ├── ngage │ │ │ └── SDL_systimer.cpp │ │ ├── os2 │ │ │ └── SDL_systimer.c │ │ ├── ps2 │ │ │ └── SDL_systimer.c │ │ ├── psp │ │ │ └── SDL_systimer.c │ │ ├── unix │ │ │ └── SDL_systimer.c │ │ ├── vita │ │ │ └── SDL_systimer.c │ │ └── windows │ │ │ └── SDL_systimer.c │ └── video │ │ ├── SDL_RLEaccel.c │ │ ├── SDL_RLEaccel_c.h │ │ ├── SDL_blit.c │ │ ├── SDL_blit.h │ │ ├── SDL_blit_0.c │ │ ├── SDL_blit_1.c │ │ ├── SDL_blit_A.c │ │ ├── SDL_blit_N.c │ │ ├── SDL_blit_auto.c │ │ ├── SDL_blit_auto.h │ │ ├── SDL_blit_copy.c │ │ ├── SDL_blit_copy.h │ │ ├── SDL_blit_slow.c │ │ ├── SDL_blit_slow.h │ │ ├── SDL_bmp.c │ │ ├── SDL_clipboard.c │ │ ├── SDL_egl.c │ │ ├── SDL_egl_c.h │ │ ├── SDL_fillrect.c │ │ ├── SDL_pixels.c │ │ ├── SDL_pixels_c.h │ │ ├── SDL_rect.c │ │ ├── SDL_rect_c.h │ │ ├── SDL_rect_impl.h │ │ ├── SDL_shape.c │ │ ├── SDL_shape_internals.h │ │ ├── SDL_stretch.c │ │ ├── SDL_surface.c │ │ ├── SDL_sysvideo.h │ │ ├── SDL_video.c │ │ ├── SDL_vulkan_internal.h │ │ ├── SDL_vulkan_utils.c │ │ ├── SDL_yuv.c │ │ ├── SDL_yuv_c.h │ │ ├── android │ │ ├── SDL_androidclipboard.c │ │ ├── SDL_androidclipboard.h │ │ ├── SDL_androidevents.c │ │ ├── SDL_androidevents.h │ │ ├── SDL_androidgl.c │ │ ├── SDL_androidgl.h │ │ ├── SDL_androidkeyboard.c │ │ ├── SDL_androidkeyboard.h │ │ ├── SDL_androidmessagebox.c │ │ ├── SDL_androidmessagebox.h │ │ ├── SDL_androidmouse.c │ │ ├── SDL_androidmouse.h │ │ ├── SDL_androidtouch.c │ │ ├── SDL_androidtouch.h │ │ ├── SDL_androidvideo.c │ │ ├── SDL_androidvideo.h │ │ ├── SDL_androidvulkan.c │ │ ├── SDL_androidvulkan.h │ │ ├── SDL_androidwindow.c │ │ └── SDL_androidwindow.h │ │ ├── arm │ │ ├── pixman-arm-asm.h │ │ ├── pixman-arm-neon-asm.S │ │ ├── pixman-arm-neon-asm.h │ │ ├── pixman-arm-simd-asm.S │ │ └── pixman-arm-simd-asm.h │ │ ├── cocoa │ │ ├── SDL_cocoaclipboard.h │ │ ├── SDL_cocoaclipboard.m │ │ ├── SDL_cocoaevents.h │ │ ├── SDL_cocoaevents.m │ │ ├── SDL_cocoakeyboard.h │ │ ├── SDL_cocoakeyboard.m │ │ ├── SDL_cocoamessagebox.h │ │ ├── SDL_cocoamessagebox.m │ │ ├── SDL_cocoametalview.h │ │ ├── SDL_cocoametalview.m │ │ ├── SDL_cocoamodes.h │ │ ├── SDL_cocoamodes.m │ │ ├── SDL_cocoamouse.h │ │ ├── SDL_cocoamouse.m │ │ ├── SDL_cocoaopengl.h │ │ ├── SDL_cocoaopengl.m │ │ ├── SDL_cocoaopengles.h │ │ ├── SDL_cocoaopengles.m │ │ ├── SDL_cocoashape.h │ │ ├── SDL_cocoashape.m │ │ ├── SDL_cocoavideo.h │ │ ├── SDL_cocoavideo.m │ │ ├── SDL_cocoavulkan.h │ │ ├── SDL_cocoavulkan.m │ │ ├── SDL_cocoawindow.h │ │ └── SDL_cocoawindow.m │ │ ├── directfb │ │ ├── SDL_DirectFB_WM.c │ │ ├── SDL_DirectFB_WM.h │ │ ├── SDL_DirectFB_dyn.c │ │ ├── SDL_DirectFB_dyn.h │ │ ├── SDL_DirectFB_events.c │ │ ├── SDL_DirectFB_events.h │ │ ├── SDL_DirectFB_modes.c │ │ ├── SDL_DirectFB_modes.h │ │ ├── SDL_DirectFB_mouse.c │ │ ├── SDL_DirectFB_mouse.h │ │ ├── SDL_DirectFB_opengl.c │ │ ├── SDL_DirectFB_opengl.h │ │ ├── SDL_DirectFB_render.c │ │ ├── SDL_DirectFB_render.h │ │ ├── SDL_DirectFB_shape.c │ │ ├── SDL_DirectFB_shape.h │ │ ├── SDL_DirectFB_video.c │ │ ├── SDL_DirectFB_video.h │ │ ├── SDL_DirectFB_vulkan.c │ │ ├── SDL_DirectFB_vulkan.h │ │ ├── SDL_DirectFB_window.c │ │ └── SDL_DirectFB_window.h │ │ ├── dummy │ │ ├── SDL_nullevents.c │ │ ├── SDL_nullevents_c.h │ │ ├── SDL_nullframebuffer.c │ │ ├── SDL_nullframebuffer_c.h │ │ ├── SDL_nullvideo.c │ │ └── SDL_nullvideo.h │ │ ├── emscripten │ │ ├── SDL_emscriptenevents.c │ │ ├── SDL_emscriptenevents.h │ │ ├── SDL_emscriptenframebuffer.c │ │ ├── SDL_emscriptenframebuffer.h │ │ ├── SDL_emscriptenmouse.c │ │ ├── SDL_emscriptenmouse.h │ │ ├── SDL_emscriptenopengles.c │ │ ├── SDL_emscriptenopengles.h │ │ ├── SDL_emscriptenvideo.c │ │ └── SDL_emscriptenvideo.h │ │ ├── haiku │ │ ├── SDL_BApp.h │ │ ├── SDL_BWin.h │ │ ├── SDL_bclipboard.cc │ │ ├── SDL_bclipboard.h │ │ ├── SDL_bevents.cc │ │ ├── SDL_bevents.h │ │ ├── SDL_bframebuffer.cc │ │ ├── SDL_bframebuffer.h │ │ ├── SDL_bkeyboard.cc │ │ ├── SDL_bkeyboard.h │ │ ├── SDL_bmessagebox.cc │ │ ├── SDL_bmessagebox.h │ │ ├── SDL_bmodes.cc │ │ ├── SDL_bmodes.h │ │ ├── SDL_bopengl.cc │ │ ├── SDL_bopengl.h │ │ ├── SDL_bvideo.cc │ │ ├── SDL_bvideo.h │ │ ├── SDL_bwindow.cc │ │ └── SDL_bwindow.h │ │ ├── khronos │ │ ├── EGL │ │ │ ├── egl.h │ │ │ ├── eglext.h │ │ │ └── eglplatform.h │ │ ├── GLES2 │ │ │ ├── gl2.h │ │ │ ├── gl2ext.h │ │ │ └── gl2platform.h │ │ ├── KHR │ │ │ └── khrplatform.h │ │ ├── vk_video │ │ │ ├── vulkan_video_codec_h264std.h │ │ │ ├── vulkan_video_codec_h264std_decode.h │ │ │ ├── vulkan_video_codec_h264std_encode.h │ │ │ ├── vulkan_video_codec_h265std.h │ │ │ ├── vulkan_video_codec_h265std_decode.h │ │ │ ├── vulkan_video_codec_h265std_encode.h │ │ │ └── vulkan_video_codecs_common.h │ │ └── vulkan │ │ │ ├── vk_icd.h │ │ │ ├── vk_layer.h │ │ │ ├── vk_platform.h │ │ │ ├── vk_sdk_platform.h │ │ │ ├── vulkan.h │ │ │ ├── vulkan_android.h │ │ │ ├── vulkan_beta.h │ │ │ ├── vulkan_core.h │ │ │ ├── vulkan_directfb.h │ │ │ ├── vulkan_fuchsia.h │ │ │ ├── vulkan_ggp.h │ │ │ ├── vulkan_ios.h │ │ │ ├── vulkan_macos.h │ │ │ ├── vulkan_metal.h │ │ │ ├── vulkan_screen.h │ │ │ ├── vulkan_vi.h │ │ │ ├── vulkan_wayland.h │ │ │ ├── vulkan_win32.h │ │ │ ├── vulkan_xcb.h │ │ │ ├── vulkan_xlib.h │ │ │ └── vulkan_xlib_xrandr.h │ │ ├── kmsdrm │ │ ├── SDL_kmsdrmdyn.c │ │ ├── SDL_kmsdrmdyn.h │ │ ├── SDL_kmsdrmevents.c │ │ ├── SDL_kmsdrmevents.h │ │ ├── SDL_kmsdrmmouse.c │ │ ├── SDL_kmsdrmmouse.h │ │ ├── SDL_kmsdrmopengles.c │ │ ├── SDL_kmsdrmopengles.h │ │ ├── SDL_kmsdrmsym.h │ │ ├── SDL_kmsdrmvideo.c │ │ ├── SDL_kmsdrmvideo.h │ │ ├── SDL_kmsdrmvulkan.c │ │ └── SDL_kmsdrmvulkan.h │ │ ├── n3ds │ │ ├── SDL_n3dsevents.c │ │ ├── SDL_n3dsevents_c.h │ │ ├── SDL_n3dsframebuffer.c │ │ ├── SDL_n3dsframebuffer_c.h │ │ ├── SDL_n3dsswkb.c │ │ ├── SDL_n3dsswkb.h │ │ ├── SDL_n3dstouch.c │ │ ├── SDL_n3dstouch.h │ │ ├── SDL_n3dsvideo.c │ │ └── SDL_n3dsvideo.h │ │ ├── nacl │ │ ├── SDL_naclevents.c │ │ ├── SDL_naclevents_c.h │ │ ├── SDL_naclglue.c │ │ ├── SDL_naclopengles.c │ │ ├── SDL_naclopengles.h │ │ ├── SDL_naclvideo.c │ │ ├── SDL_naclvideo.h │ │ ├── SDL_naclwindow.c │ │ └── SDL_naclwindow.h │ │ ├── ngage │ │ ├── SDL_ngageevents.cpp │ │ ├── SDL_ngageevents_c.h │ │ ├── SDL_ngageframebuffer.cpp │ │ ├── SDL_ngageframebuffer_c.h │ │ ├── SDL_ngagevideo.cpp │ │ ├── SDL_ngagevideo.h │ │ ├── SDL_ngagewindow.cpp │ │ └── SDL_ngagewindow.h │ │ ├── offscreen │ │ ├── SDL_offscreenevents.c │ │ ├── SDL_offscreenevents_c.h │ │ ├── SDL_offscreenframebuffer.c │ │ ├── SDL_offscreenframebuffer_c.h │ │ ├── SDL_offscreenopengles.c │ │ ├── SDL_offscreenopengles.h │ │ ├── SDL_offscreenvideo.c │ │ ├── SDL_offscreenvideo.h │ │ ├── SDL_offscreenwindow.c │ │ └── SDL_offscreenwindow.h │ │ ├── os2 │ │ ├── SDL_gradd.h │ │ ├── SDL_os2dive.c │ │ ├── SDL_os2messagebox.c │ │ ├── SDL_os2messagebox.h │ │ ├── SDL_os2mouse.c │ │ ├── SDL_os2mouse.h │ │ ├── SDL_os2output.h │ │ ├── SDL_os2util.c │ │ ├── SDL_os2util.h │ │ ├── SDL_os2video.c │ │ ├── SDL_os2video.h │ │ └── SDL_os2vman.c │ │ ├── pandora │ │ ├── SDL_pandora.c │ │ ├── SDL_pandora.h │ │ ├── SDL_pandora_events.c │ │ └── SDL_pandora_events.h │ │ ├── ps2 │ │ ├── SDL_ps2video.c │ │ └── SDL_ps2video.h │ │ ├── psp │ │ ├── SDL_pspevents.c │ │ ├── SDL_pspevents_c.h │ │ ├── SDL_pspgl.c │ │ ├── SDL_pspgl_c.h │ │ ├── SDL_pspmouse.c │ │ ├── SDL_pspmouse_c.h │ │ ├── SDL_pspvideo.c │ │ └── SDL_pspvideo.h │ │ ├── qnx │ │ ├── gl.c │ │ ├── keyboard.c │ │ ├── sdl_qnx.h │ │ └── video.c │ │ ├── raspberry │ │ ├── SDL_rpievents.c │ │ ├── SDL_rpievents_c.h │ │ ├── SDL_rpimouse.c │ │ ├── SDL_rpimouse.h │ │ ├── SDL_rpiopengles.c │ │ ├── SDL_rpiopengles.h │ │ ├── SDL_rpivideo.c │ │ └── SDL_rpivideo.h │ │ ├── riscos │ │ ├── SDL_riscosdefs.h │ │ ├── SDL_riscosevents.c │ │ ├── SDL_riscosevents_c.h │ │ ├── SDL_riscosframebuffer.c │ │ ├── SDL_riscosframebuffer_c.h │ │ ├── SDL_riscosmessagebox.c │ │ ├── SDL_riscosmessagebox.h │ │ ├── SDL_riscosmodes.c │ │ ├── SDL_riscosmodes.h │ │ ├── SDL_riscosmouse.c │ │ ├── SDL_riscosmouse.h │ │ ├── SDL_riscosvideo.c │ │ ├── SDL_riscosvideo.h │ │ ├── SDL_riscoswindow.c │ │ ├── SDL_riscoswindow.h │ │ └── scancodes_riscos.h │ │ ├── sdlgenblit.pl │ │ ├── uikit │ │ ├── SDL_uikitappdelegate.h │ │ ├── SDL_uikitappdelegate.m │ │ ├── SDL_uikitclipboard.h │ │ ├── SDL_uikitclipboard.m │ │ ├── SDL_uikitevents.h │ │ ├── SDL_uikitevents.m │ │ ├── SDL_uikitmessagebox.h │ │ ├── SDL_uikitmessagebox.m │ │ ├── SDL_uikitmetalview.h │ │ ├── SDL_uikitmetalview.m │ │ ├── SDL_uikitmodes.h │ │ ├── SDL_uikitmodes.m │ │ ├── SDL_uikitopengles.h │ │ ├── SDL_uikitopengles.m │ │ ├── SDL_uikitopenglview.h │ │ ├── SDL_uikitopenglview.m │ │ ├── SDL_uikitvideo.h │ │ ├── SDL_uikitvideo.m │ │ ├── SDL_uikitview.h │ │ ├── SDL_uikitview.m │ │ ├── SDL_uikitviewcontroller.h │ │ ├── SDL_uikitviewcontroller.m │ │ ├── SDL_uikitvulkan.h │ │ ├── SDL_uikitvulkan.m │ │ ├── SDL_uikitwindow.h │ │ └── SDL_uikitwindow.m │ │ ├── vita │ │ ├── SDL_vitaframebuffer.c │ │ ├── SDL_vitaframebuffer.h │ │ ├── SDL_vitagl_pvr.c │ │ ├── SDL_vitagl_pvr_c.h │ │ ├── SDL_vitagles.c │ │ ├── SDL_vitagles_c.h │ │ ├── SDL_vitagles_pvr.c │ │ ├── SDL_vitagles_pvr_c.h │ │ ├── SDL_vitakeyboard.c │ │ ├── SDL_vitakeyboard.h │ │ ├── SDL_vitamessagebox.c │ │ ├── SDL_vitamessagebox.h │ │ ├── SDL_vitamouse.c │ │ ├── SDL_vitamouse_c.h │ │ ├── SDL_vitatouch.c │ │ ├── SDL_vitatouch.h │ │ ├── SDL_vitavideo.c │ │ └── SDL_vitavideo.h │ │ ├── vivante │ │ ├── SDL_vivanteopengles.c │ │ ├── SDL_vivanteopengles.h │ │ ├── SDL_vivanteplatform.c │ │ ├── SDL_vivanteplatform.h │ │ ├── SDL_vivantevideo.c │ │ ├── SDL_vivantevideo.h │ │ ├── SDL_vivantevulkan.c │ │ └── SDL_vivantevulkan.h │ │ ├── wayland │ │ ├── SDL_waylandclipboard.c │ │ ├── SDL_waylandclipboard.h │ │ ├── SDL_waylanddatamanager.c │ │ ├── SDL_waylanddatamanager.h │ │ ├── SDL_waylanddyn.c │ │ ├── SDL_waylanddyn.h │ │ ├── SDL_waylandevents.c │ │ ├── SDL_waylandevents_c.h │ │ ├── SDL_waylandkeyboard.c │ │ ├── SDL_waylandkeyboard.h │ │ ├── SDL_waylandmessagebox.c │ │ ├── SDL_waylandmessagebox.h │ │ ├── SDL_waylandmouse.c │ │ ├── SDL_waylandmouse.h │ │ ├── SDL_waylandopengles.c │ │ ├── SDL_waylandopengles.h │ │ ├── SDL_waylandsym.h │ │ ├── SDL_waylandtouch.c │ │ ├── SDL_waylandtouch.h │ │ ├── SDL_waylandvideo.c │ │ ├── SDL_waylandvideo.h │ │ ├── SDL_waylandvulkan.c │ │ ├── SDL_waylandvulkan.h │ │ ├── SDL_waylandwindow.c │ │ └── SDL_waylandwindow.h │ │ ├── windows │ │ ├── SDL_msctf.h │ │ ├── SDL_vkeys.h │ │ ├── SDL_windowsclipboard.c │ │ ├── SDL_windowsclipboard.h │ │ ├── SDL_windowsevents.c │ │ ├── SDL_windowsevents.h │ │ ├── SDL_windowsframebuffer.c │ │ ├── SDL_windowsframebuffer.h │ │ ├── SDL_windowskeyboard.c │ │ ├── SDL_windowskeyboard.h │ │ ├── SDL_windowsmessagebox.c │ │ ├── SDL_windowsmessagebox.h │ │ ├── SDL_windowsmodes.c │ │ ├── SDL_windowsmodes.h │ │ ├── SDL_windowsmouse.c │ │ ├── SDL_windowsmouse.h │ │ ├── SDL_windowsopengl.c │ │ ├── SDL_windowsopengl.h │ │ ├── SDL_windowsopengles.c │ │ ├── SDL_windowsopengles.h │ │ ├── SDL_windowsshape.c │ │ ├── SDL_windowsshape.h │ │ ├── SDL_windowsvideo.c │ │ ├── SDL_windowsvideo.h │ │ ├── SDL_windowsvulkan.c │ │ ├── SDL_windowsvulkan.h │ │ ├── SDL_windowswindow.c │ │ ├── SDL_windowswindow.h │ │ └── wmmsg.h │ │ ├── winrt │ │ ├── SDL_winrtevents.cpp │ │ ├── SDL_winrtevents_c.h │ │ ├── SDL_winrtgamebar.cpp │ │ ├── SDL_winrtgamebar_cpp.h │ │ ├── SDL_winrtkeyboard.cpp │ │ ├── SDL_winrtmessagebox.cpp │ │ ├── SDL_winrtmessagebox.h │ │ ├── SDL_winrtmouse.cpp │ │ ├── SDL_winrtmouse_c.h │ │ ├── SDL_winrtopengles.cpp │ │ ├── SDL_winrtopengles.h │ │ ├── SDL_winrtpointerinput.cpp │ │ ├── SDL_winrtvideo.cpp │ │ └── SDL_winrtvideo_cpp.h │ │ ├── x11 │ │ ├── SDL_x11clipboard.c │ │ ├── SDL_x11clipboard.h │ │ ├── SDL_x11dyn.c │ │ ├── SDL_x11dyn.h │ │ ├── SDL_x11events.c │ │ ├── SDL_x11events.h │ │ ├── SDL_x11framebuffer.c │ │ ├── SDL_x11framebuffer.h │ │ ├── SDL_x11keyboard.c │ │ ├── SDL_x11keyboard.h │ │ ├── SDL_x11messagebox.c │ │ ├── SDL_x11messagebox.h │ │ ├── SDL_x11modes.c │ │ ├── SDL_x11modes.h │ │ ├── SDL_x11mouse.c │ │ ├── SDL_x11mouse.h │ │ ├── SDL_x11opengl.c │ │ ├── SDL_x11opengl.h │ │ ├── SDL_x11opengles.c │ │ ├── SDL_x11opengles.h │ │ ├── SDL_x11shape.c │ │ ├── SDL_x11shape.h │ │ ├── SDL_x11sym.h │ │ ├── SDL_x11touch.c │ │ ├── SDL_x11touch.h │ │ ├── SDL_x11video.c │ │ ├── SDL_x11video.h │ │ ├── SDL_x11vulkan.c │ │ ├── SDL_x11vulkan.h │ │ ├── SDL_x11window.c │ │ ├── SDL_x11window.h │ │ ├── SDL_x11xfixes.c │ │ ├── SDL_x11xfixes.h │ │ ├── SDL_x11xinput2.c │ │ ├── SDL_x11xinput2.h │ │ ├── edid-parse.c │ │ └── edid.h │ │ └── yuv2rgb │ │ ├── LICENSE │ │ ├── README.md │ │ ├── yuv_rgb.h │ │ ├── yuv_rgb_common.h │ │ ├── yuv_rgb_internal.h │ │ ├── yuv_rgb_lsx.c │ │ ├── yuv_rgb_lsx.h │ │ ├── yuv_rgb_lsx_func.h │ │ ├── yuv_rgb_sse.c │ │ ├── yuv_rgb_sse.h │ │ ├── yuv_rgb_sse_func.h │ │ ├── yuv_rgb_std.c │ │ ├── yuv_rgb_std.h │ │ └── yuv_rgb_std_func.h ├── test │ ├── CMakeLists.txt │ ├── COPYING │ ├── Makefile.in │ ├── Makefile.os2 │ ├── Makefile.w32 │ ├── README │ ├── acinclude.m4 │ ├── autogen.sh │ ├── axis.bmp │ ├── button.bmp │ ├── checkkeys.c │ ├── checkkeysthreads.c │ ├── configure │ ├── configure.ac │ ├── controllermap.bmp │ ├── controllermap.c │ ├── controllermap_back.bmp │ ├── emscripten │ │ └── joystick-pre.js │ ├── icon.bmp │ ├── loopwave.c │ ├── loopwavequeue.c │ ├── moose.dat │ ├── n3ds │ │ └── logo48x48.png │ ├── nacl │ │ ├── background.js │ │ ├── common.js │ │ ├── index.html │ │ └── manifest.json │ ├── picture.xbm │ ├── relative_mode.markdown │ ├── sample.bmp │ ├── sample.wav │ ├── shapes │ │ ├── p01_shape24.bmp │ │ ├── p01_shape32alpha.bmp │ │ ├── p01_shape8.bmp │ │ ├── p02_shape24.bmp │ │ ├── p02_shape32alpha.bmp │ │ ├── p02_shape8.bmp │ │ ├── p03_shape24.bmp │ │ ├── p03_shape8.bmp │ │ ├── p04_shape1.bmp │ │ ├── p04_shape24.bmp │ │ ├── p04_shape32alpha.bmp │ │ ├── p04_shape8.bmp │ │ ├── p05_shape8.bmp │ │ ├── p06_shape1alpha.bmp │ │ ├── p06_shape24.bmp │ │ ├── p06_shape32alpha.bmp │ │ ├── p06_shape8.bmp │ │ ├── p07_shape24.bmp │ │ ├── p07_shape32alpha.bmp │ │ ├── p07_shape8.bmp │ │ ├── p08_shape24.bmp │ │ ├── p08_shape32alpha.bmp │ │ ├── p08_shape8.bmp │ │ ├── p09_shape24.bmp │ │ ├── p09_shape32alpha.bmp │ │ ├── p09_shape8.bmp │ │ ├── p10_shape1.bmp │ │ ├── p10_shape24.bmp │ │ ├── p10_shape32alpha.bmp │ │ ├── p10_shape8.bmp │ │ ├── p11_shape24.bmp │ │ ├── p11_shape32alpha.bmp │ │ ├── p11_shape8.bmp │ │ ├── p12_shape24.bmp │ │ ├── p12_shape8.bmp │ │ ├── p13_shape24.bmp │ │ ├── p13_shape32alpha.bmp │ │ ├── p13_shape8.bmp │ │ ├── p14_shape24.bmp │ │ ├── p14_shape8.bmp │ │ ├── p15_shape24.bmp │ │ ├── p15_shape32alpha.bmp │ │ ├── p15_shape8.bmp │ │ ├── p16_shape1.bmp │ │ ├── p16_shape24.bmp │ │ ├── p16_shape8.bmp │ │ ├── trollface_24.bmp │ │ └── trollface_32alpha.bmp │ ├── template.test.in │ ├── testatomic.c │ ├── testaudiocapture.c │ ├── testaudiohotplug.c │ ├── testaudioinfo.c │ ├── testautomation.c │ ├── testautomation_audio.c │ ├── testautomation_clipboard.c │ ├── testautomation_events.c │ ├── testautomation_guid.c │ ├── testautomation_hints.c │ ├── testautomation_joystick.c │ ├── testautomation_keyboard.c │ ├── testautomation_log.c │ ├── testautomation_main.c │ ├── testautomation_math.c │ ├── testautomation_mouse.c │ ├── testautomation_pixels.c │ ├── testautomation_platform.c │ ├── testautomation_rect.c │ ├── testautomation_render.c │ ├── testautomation_rwops.c │ ├── testautomation_sdltest.c │ ├── testautomation_stdlib.c │ ├── testautomation_subsystems.c │ ├── testautomation_suites.h │ ├── testautomation_surface.c │ ├── testautomation_syswm.c │ ├── testautomation_timer.c │ ├── testautomation_video.c │ ├── testbounds.c │ ├── testcustomcursor.c │ ├── testdisplayinfo.c │ ├── testdraw2.c │ ├── testdrawchessboard.c │ ├── testdropfile.c │ ├── testerror.c │ ├── testevdev.c │ ├── testfile.c │ ├── testfilesystem.c │ ├── testfilesystem_pre.c │ ├── testgamecontroller.c │ ├── testgeometry.c │ ├── testgesture.c │ ├── testgl2.c │ ├── testgles.c │ ├── testgles2.c │ ├── testgles2_sdf.c │ ├── testgles2_sdf_img_normal.bmp │ ├── testgles2_sdf_img_sdf.bmp │ ├── testhaptic.c │ ├── testhittesting.c │ ├── testhotplug.c │ ├── testiconv.c │ ├── testime.c │ ├── testintersections.c │ ├── testjoystick.c │ ├── testkeys.c │ ├── testloadso.c │ ├── testlocale.c │ ├── testlock.c │ ├── testmessage.c │ ├── testmouse.c │ ├── testmultiaudio.c │ ├── testnative.c │ ├── testnative.h │ ├── testnativecocoa.m │ ├── testnativeos2.c │ ├── testnativew32.c │ ├── testnativex11.c │ ├── testoffscreen.c │ ├── testoverlay2.c │ ├── testplatform.c │ ├── testpower.c │ ├── testqsort.c │ ├── testrelative.c │ ├── testrendercopyex.c │ ├── testrendertarget.c │ ├── testresample.c │ ├── testrumble.c │ ├── testscale.c │ ├── testsem.c │ ├── testsensor.c │ ├── testshader.c │ ├── testshape.c │ ├── testsprite2.c │ ├── testspriteminimal.c │ ├── teststreaming.c │ ├── testsurround.c │ ├── testthread.c │ ├── testtimer.c │ ├── testurl.c │ ├── testutils.c │ ├── testutils.h │ ├── testver.c │ ├── testviewport.c │ ├── testvulkan.c │ ├── testwm2.c │ ├── testyuv.bmp │ ├── testyuv.c │ ├── testyuv_cvt.c │ ├── testyuv_cvt.h │ ├── torturethread.c │ ├── unifont-13.0.06-license.txt │ ├── unifont-13.0.06.hex │ ├── utf8.txt │ └── watcom.mif ├── visualtest │ ├── COPYING.txt │ ├── Makefile.in │ ├── README.txt │ ├── acinclude.m4 │ ├── autogen.sh │ ├── configs │ │ ├── testsprite2_blendmodes │ │ │ ├── testsprite2_blendmodes.actions │ │ │ ├── testsprite2_blendmodes.config │ │ │ └── testsprite2_blendmodes.parameters │ │ ├── testsprite2_crashtest │ │ │ ├── testsprite2_crashtest.actions │ │ │ ├── testsprite2_crashtest.config │ │ │ └── testsprite2_crashtest.parameters │ │ ├── testsprite2_fullscreen │ │ │ ├── testsprite2_fullscreen.actions │ │ │ ├── testsprite2_fullscreen.config │ │ │ └── testsprite2_fullscreen.parameters │ │ └── testsprite2_geometry │ │ │ ├── testsprite2_geometry.actions │ │ │ ├── testsprite2_geometry.config │ │ │ └── testsprite2_geometry.parameters │ ├── configure │ ├── configure.ac │ ├── docs │ │ └── Doxyfile │ ├── include │ │ ├── SDL_visualtest_action_configparser.h │ │ ├── SDL_visualtest_exhaustive_variator.h │ │ ├── SDL_visualtest_harness_argparser.h │ │ ├── SDL_visualtest_mischelper.h │ │ ├── SDL_visualtest_parsehelper.h │ │ ├── SDL_visualtest_process.h │ │ ├── SDL_visualtest_random_variator.h │ │ ├── SDL_visualtest_rwhelper.h │ │ ├── SDL_visualtest_screenshot.h │ │ ├── SDL_visualtest_sut_configparser.h │ │ ├── SDL_visualtest_variator_common.h │ │ └── SDL_visualtest_variators.h │ ├── launch_harness.cmd │ ├── launch_harness.sh │ ├── src │ │ ├── action_configparser.c │ │ ├── harness_argparser.c │ │ ├── linux │ │ │ └── linux_process.c │ │ ├── mischelper.c │ │ ├── parsehelper.c │ │ ├── rwhelper.c │ │ ├── screenshot.c │ │ ├── sut_configparser.c │ │ ├── testharness.c │ │ ├── variator_common.c │ │ ├── variator_exhaustive.c │ │ ├── variator_random.c │ │ ├── variators.c │ │ └── windows │ │ │ ├── windows_process.c │ │ │ └── windows_screenshot.c │ ├── testsprite2_sample.actions │ ├── testsprite2_sample.config │ ├── testsprite2_sample.parameters │ └── unittest │ │ ├── testquit.actions │ │ ├── testquit.c │ │ ├── testquit.config │ │ └── testquit.parameters └── wayland-protocols │ ├── fractional-scale-v1.xml │ ├── idle-inhibit-unstable-v1.xml │ ├── keyboard-shortcuts-inhibit-unstable-v1.xml │ ├── pointer-constraints-unstable-v1.xml │ ├── primary-selection-unstable-v1.xml │ ├── relative-pointer-unstable-v1.xml │ ├── tablet-unstable-v2.xml │ ├── text-input-unstable-v3.xml │ ├── viewporter.xml │ ├── wayland.xml │ ├── xdg-activation-v1.xml │ ├── xdg-decoration-unstable-v1.xml │ ├── xdg-output-unstable-v1.xml │ └── xdg-shell.xml ├── enet-1.3.17 ├── CMakeLists.txt ├── ChangeLog ├── Doxyfile ├── DoxygenLayout.xml ├── LICENSE ├── Makefile.am ├── README ├── callbacks.c ├── compress.c ├── configure.ac ├── docs │ ├── FAQ.dox │ ├── design.dox │ ├── install.dox │ ├── license.dox │ ├── mainpage.dox │ └── tutorial.dox ├── enet.dsp ├── enet_dll.cbp ├── host.c ├── include │ └── enet │ │ ├── callbacks.h │ │ ├── enet.h │ │ ├── list.h │ │ ├── protocol.h │ │ ├── time.h │ │ ├── types.h │ │ ├── unix.h │ │ ├── utility.h │ │ └── win32.h ├── libenet.pc.in ├── list.c ├── m4 │ └── .keep ├── packet.c ├── peer.c ├── premake4.lua ├── protocol.c ├── unix.c └── win32.c ├── glm ├── CMakeLists.txt └── glm │ ├── CMakeLists.txt │ ├── common.hpp │ ├── detail │ ├── _features.hpp │ ├── _fixes.hpp │ ├── _noise.hpp │ ├── _swizzle.hpp │ ├── _swizzle_func.hpp │ ├── _vectorize.hpp │ ├── compute_common.hpp │ ├── compute_vector_relational.hpp │ ├── func_common.inl │ ├── func_common_simd.inl │ ├── func_exponential.inl │ ├── func_exponential_simd.inl │ ├── func_geometric.inl │ ├── func_geometric_simd.inl │ ├── func_integer.inl │ ├── func_integer_simd.inl │ ├── func_matrix.inl │ ├── func_matrix_simd.inl │ ├── func_packing.inl │ ├── func_packing_simd.inl │ ├── func_trigonometric.inl │ ├── func_trigonometric_simd.inl │ ├── func_vector_relational.inl │ ├── func_vector_relational_simd.inl │ ├── glm.cpp │ ├── qualifier.hpp │ ├── setup.hpp │ ├── type_half.hpp │ ├── type_half.inl │ ├── type_mat2x2.hpp │ ├── type_mat2x2.inl │ ├── type_mat2x3.hpp │ ├── type_mat2x3.inl │ ├── type_mat2x4.hpp │ ├── type_mat2x4.inl │ ├── type_mat3x2.hpp │ ├── type_mat3x2.inl │ ├── type_mat3x3.hpp │ ├── type_mat3x3.inl │ ├── type_mat3x4.hpp │ ├── type_mat3x4.inl │ ├── type_mat4x2.hpp │ ├── type_mat4x2.inl │ ├── type_mat4x3.hpp │ ├── type_mat4x3.inl │ ├── type_mat4x4.hpp │ ├── type_mat4x4.inl │ ├── type_mat4x4_simd.inl │ ├── type_quat.hpp │ ├── type_quat.inl │ ├── type_quat_simd.inl │ ├── type_vec1.hpp │ ├── type_vec1.inl │ ├── type_vec2.hpp │ ├── type_vec2.inl │ ├── type_vec3.hpp │ ├── type_vec3.inl │ ├── type_vec4.hpp │ ├── type_vec4.inl │ └── type_vec4_simd.inl │ ├── exponential.hpp │ ├── ext.hpp │ ├── ext │ ├── matrix_clip_space.hpp │ ├── matrix_clip_space.inl │ ├── matrix_double2x2.hpp │ ├── matrix_double2x2_precision.hpp │ ├── matrix_double2x3.hpp │ ├── matrix_double2x3_precision.hpp │ ├── matrix_double2x4.hpp │ ├── matrix_double2x4_precision.hpp │ ├── matrix_double3x2.hpp │ ├── matrix_double3x2_precision.hpp │ ├── matrix_double3x3.hpp │ ├── matrix_double3x3_precision.hpp │ ├── matrix_double3x4.hpp │ ├── matrix_double3x4_precision.hpp │ ├── matrix_double4x2.hpp │ ├── matrix_double4x2_precision.hpp │ ├── matrix_double4x3.hpp │ ├── matrix_double4x3_precision.hpp │ ├── matrix_double4x4.hpp │ ├── matrix_double4x4_precision.hpp │ ├── matrix_float2x2.hpp │ ├── matrix_float2x2_precision.hpp │ ├── matrix_float2x3.hpp │ ├── matrix_float2x3_precision.hpp │ ├── matrix_float2x4.hpp │ ├── matrix_float2x4_precision.hpp │ ├── matrix_float3x2.hpp │ ├── matrix_float3x2_precision.hpp │ ├── matrix_float3x3.hpp │ ├── matrix_float3x3_precision.hpp │ ├── matrix_float3x4.hpp │ ├── matrix_float3x4_precision.hpp │ ├── matrix_float4x2.hpp │ ├── matrix_float4x2_precision.hpp │ ├── matrix_float4x3.hpp │ ├── matrix_float4x3_precision.hpp │ ├── matrix_float4x4.hpp │ ├── matrix_float4x4_precision.hpp │ ├── matrix_projection.hpp │ ├── matrix_projection.inl │ ├── matrix_relational.hpp │ ├── matrix_relational.inl │ ├── matrix_transform.hpp │ ├── matrix_transform.inl │ ├── quaternion_common.hpp │ ├── quaternion_common.inl │ ├── quaternion_common_simd.inl │ ├── quaternion_double.hpp │ ├── quaternion_double_precision.hpp │ ├── quaternion_exponential.hpp │ ├── quaternion_exponential.inl │ ├── quaternion_float.hpp │ ├── quaternion_float_precision.hpp │ ├── quaternion_geometric.hpp │ ├── quaternion_geometric.inl │ ├── quaternion_relational.hpp │ ├── quaternion_relational.inl │ ├── quaternion_transform.hpp │ ├── quaternion_transform.inl │ ├── quaternion_trigonometric.hpp │ ├── quaternion_trigonometric.inl │ ├── scalar_common.hpp │ ├── scalar_common.inl │ ├── scalar_constants.hpp │ ├── scalar_constants.inl │ ├── scalar_float_sized.hpp │ ├── scalar_int_sized.hpp │ ├── scalar_relational.hpp │ ├── scalar_relational.inl │ ├── scalar_uint_sized.hpp │ ├── vector_bool1.hpp │ ├── vector_bool1_precision.hpp │ ├── vector_bool2.hpp │ ├── vector_bool2_precision.hpp │ ├── vector_bool3.hpp │ ├── vector_bool3_precision.hpp │ ├── vector_bool4.hpp │ ├── vector_bool4_precision.hpp │ ├── vector_common.hpp │ ├── vector_common.inl │ ├── vector_double1.hpp │ ├── vector_double1_precision.hpp │ ├── vector_double2.hpp │ ├── vector_double2_precision.hpp │ ├── vector_double3.hpp │ ├── vector_double3_precision.hpp │ ├── vector_double4.hpp │ ├── vector_double4_precision.hpp │ ├── vector_float1.hpp │ ├── vector_float1_precision.hpp │ ├── vector_float2.hpp │ ├── vector_float2_precision.hpp │ ├── vector_float3.hpp │ ├── vector_float3_precision.hpp │ ├── vector_float4.hpp │ ├── vector_float4_precision.hpp │ ├── vector_int1.hpp │ ├── vector_int1_precision.hpp │ ├── vector_int2.hpp │ ├── vector_int2_precision.hpp │ ├── vector_int3.hpp │ ├── vector_int3_precision.hpp │ ├── vector_int4.hpp │ ├── vector_int4_precision.hpp │ ├── vector_relational.hpp │ ├── vector_relational.inl │ ├── vector_uint1.hpp │ ├── vector_uint1_precision.hpp │ ├── vector_uint2.hpp │ ├── vector_uint2_precision.hpp │ ├── vector_uint3.hpp │ ├── vector_uint3_precision.hpp │ ├── vector_uint4.hpp │ └── vector_uint4_precision.hpp │ ├── fwd.hpp │ ├── geometric.hpp │ ├── glm.hpp │ ├── gtc │ ├── bitfield.hpp │ ├── bitfield.inl │ ├── color_space.hpp │ ├── color_space.inl │ ├── constants.hpp │ ├── constants.inl │ ├── epsilon.hpp │ ├── epsilon.inl │ ├── integer.hpp │ ├── integer.inl │ ├── matrix_access.hpp │ ├── matrix_access.inl │ ├── matrix_integer.hpp │ ├── matrix_inverse.hpp │ ├── matrix_inverse.inl │ ├── matrix_transform.hpp │ ├── matrix_transform.inl │ ├── noise.hpp │ ├── noise.inl │ ├── packing.hpp │ ├── packing.inl │ ├── quaternion.hpp │ ├── quaternion.inl │ ├── quaternion_simd.inl │ ├── random.hpp │ ├── random.inl │ ├── reciprocal.hpp │ ├── reciprocal.inl │ ├── round.hpp │ ├── round.inl │ ├── type_aligned.hpp │ ├── type_precision.hpp │ ├── type_precision.inl │ ├── type_ptr.hpp │ ├── type_ptr.inl │ ├── ulp.hpp │ ├── ulp.inl │ └── vec1.hpp │ ├── gtx │ ├── associated_min_max.hpp │ ├── associated_min_max.inl │ ├── bit.hpp │ ├── bit.inl │ ├── closest_point.hpp │ ├── closest_point.inl │ ├── color_encoding.hpp │ ├── color_encoding.inl │ ├── color_space.hpp │ ├── color_space.inl │ ├── color_space_YCoCg.hpp │ ├── color_space_YCoCg.inl │ ├── common.hpp │ ├── common.inl │ ├── compatibility.hpp │ ├── compatibility.inl │ ├── component_wise.hpp │ ├── component_wise.inl │ ├── dual_quaternion.hpp │ ├── dual_quaternion.inl │ ├── easing.hpp │ ├── easing.inl │ ├── euler_angles.hpp │ ├── euler_angles.inl │ ├── extend.hpp │ ├── extend.inl │ ├── extended_min_max.hpp │ ├── extended_min_max.inl │ ├── exterior_product.hpp │ ├── exterior_product.inl │ ├── fast_exponential.hpp │ ├── fast_exponential.inl │ ├── fast_square_root.hpp │ ├── fast_square_root.inl │ ├── fast_trigonometry.hpp │ ├── fast_trigonometry.inl │ ├── float_notmalize.inl │ ├── functions.hpp │ ├── functions.inl │ ├── gradient_paint.hpp │ ├── gradient_paint.inl │ ├── handed_coordinate_space.hpp │ ├── handed_coordinate_space.inl │ ├── hash.hpp │ ├── hash.inl │ ├── integer.hpp │ ├── integer.inl │ ├── intersect.hpp │ ├── intersect.inl │ ├── io.hpp │ ├── io.inl │ ├── log_base.hpp │ ├── log_base.inl │ ├── matrix_cross_product.hpp │ ├── matrix_cross_product.inl │ ├── matrix_decompose.hpp │ ├── matrix_decompose.inl │ ├── matrix_factorisation.hpp │ ├── matrix_factorisation.inl │ ├── matrix_interpolation.hpp │ ├── matrix_interpolation.inl │ ├── matrix_major_storage.hpp │ ├── matrix_major_storage.inl │ ├── matrix_operation.hpp │ ├── matrix_operation.inl │ ├── matrix_query.hpp │ ├── matrix_query.inl │ ├── matrix_transform_2d.hpp │ ├── matrix_transform_2d.inl │ ├── mixed_product.hpp │ ├── mixed_product.inl │ ├── norm.hpp │ ├── norm.inl │ ├── normal.hpp │ ├── normal.inl │ ├── normalize_dot.hpp │ ├── normalize_dot.inl │ ├── number_precision.hpp │ ├── number_precision.inl │ ├── optimum_pow.hpp │ ├── optimum_pow.inl │ ├── orthonormalize.hpp │ ├── orthonormalize.inl │ ├── perpendicular.hpp │ ├── perpendicular.inl │ ├── polar_coordinates.hpp │ ├── polar_coordinates.inl │ ├── projection.hpp │ ├── projection.inl │ ├── quaternion.hpp │ ├── quaternion.inl │ ├── range.hpp │ ├── raw_data.hpp │ ├── raw_data.inl │ ├── rotate_normalized_axis.hpp │ ├── rotate_normalized_axis.inl │ ├── rotate_vector.hpp │ ├── rotate_vector.inl │ ├── scalar_multiplication.hpp │ ├── scalar_relational.hpp │ ├── scalar_relational.inl │ ├── spline.hpp │ ├── spline.inl │ ├── std_based_type.hpp │ ├── std_based_type.inl │ ├── string_cast.hpp │ ├── string_cast.inl │ ├── texture.hpp │ ├── texture.inl │ ├── transform.hpp │ ├── transform.inl │ ├── transform2.hpp │ ├── transform2.inl │ ├── type_aligned.hpp │ ├── type_aligned.inl │ ├── type_trait.hpp │ ├── type_trait.inl │ ├── vec_swizzle.hpp │ ├── vector_angle.hpp │ ├── vector_angle.inl │ ├── vector_query.hpp │ ├── vector_query.inl │ ├── wrap.hpp │ └── wrap.inl │ ├── integer.hpp │ ├── mat2x2.hpp │ ├── mat2x3.hpp │ ├── mat2x4.hpp │ ├── mat3x2.hpp │ ├── mat3x3.hpp │ ├── mat3x4.hpp │ ├── mat4x2.hpp │ ├── mat4x3.hpp │ ├── mat4x4.hpp │ ├── matrix.hpp │ ├── packing.hpp │ ├── simd │ ├── common.h │ ├── exponential.h │ ├── geometric.h │ ├── integer.h │ ├── matrix.h │ ├── packing.h │ ├── platform.h │ ├── trigonometric.h │ └── vector_relational.h │ ├── trigonometric.hpp │ ├── vec2.hpp │ ├── vec3.hpp │ ├── vec4.hpp │ └── vector_relational.hpp ├── imgui-docking ├── CMakeLists.txt └── imgui │ ├── .editorconfig │ ├── .gitattributes │ ├── .gitignore │ ├── LICENSE.txt │ ├── backends │ ├── imgui_impl_allegro5.cpp │ ├── imgui_impl_allegro5.h │ ├── imgui_impl_android.cpp │ ├── imgui_impl_android.h │ ├── imgui_impl_dx10.cpp │ ├── imgui_impl_dx10.h │ ├── imgui_impl_dx11.cpp │ ├── imgui_impl_dx11.h │ ├── imgui_impl_dx12.cpp │ ├── imgui_impl_dx12.h │ ├── imgui_impl_dx9.cpp │ ├── imgui_impl_dx9.h │ ├── imgui_impl_glfw.cpp │ ├── imgui_impl_glfw.h │ ├── imgui_impl_glut.cpp │ ├── imgui_impl_glut.h │ ├── imgui_impl_metal.h │ ├── imgui_impl_metal.mm │ ├── imgui_impl_opengl2.cpp │ ├── imgui_impl_opengl2.h │ ├── imgui_impl_opengl3.cpp │ ├── imgui_impl_opengl3.h │ ├── imgui_impl_opengl3_loader.h │ ├── imgui_impl_osx.h │ ├── imgui_impl_osx.mm │ ├── imgui_impl_sdl2.cpp │ ├── imgui_impl_sdl2.h │ ├── imgui_impl_sdl3.cpp │ ├── imgui_impl_sdl3.h │ ├── imgui_impl_sdlrenderer.cpp │ ├── imgui_impl_sdlrenderer.h │ ├── imgui_impl_vulkan.cpp │ ├── imgui_impl_vulkan.h │ ├── imgui_impl_wgpu.cpp │ ├── imgui_impl_wgpu.h │ ├── imgui_impl_win32.cpp │ ├── imgui_impl_win32.h │ └── vulkan │ │ ├── generate_spv.sh │ │ ├── glsl_shader.frag │ │ └── glsl_shader.vert │ ├── docs │ ├── BACKENDS.md │ ├── CHANGELOG.txt │ ├── CONTRIBUTING.md │ ├── EXAMPLES.md │ ├── FAQ.md │ ├── FONTS.md │ ├── README.md │ └── TODO.txt │ ├── examples │ ├── README.txt │ ├── example_allegro5 │ │ ├── README.md │ │ ├── example_allegro5.vcxproj │ │ ├── example_allegro5.vcxproj.filters │ │ ├── imconfig_allegro5.h │ │ └── main.cpp │ ├── example_android_opengl3 │ │ ├── CMakeLists.txt │ │ ├── android │ │ │ ├── .gitignore │ │ │ ├── app │ │ │ │ ├── build.gradle │ │ │ │ └── src │ │ │ │ │ └── main │ │ │ │ │ ├── AndroidManifest.xml │ │ │ │ │ └── java │ │ │ │ │ └── MainActivity.kt │ │ │ ├── build.gradle │ │ │ └── settings.gradle │ │ └── main.cpp │ ├── example_apple_metal │ │ ├── README.md │ │ ├── example_apple_metal.xcodeproj │ │ │ └── project.pbxproj │ │ ├── iOS │ │ │ ├── Info-iOS.plist │ │ │ └── LaunchScreen.storyboard │ │ ├── macOS │ │ │ ├── Info-macOS.plist │ │ │ └── MainMenu.storyboard │ │ └── main.mm │ ├── example_apple_opengl2 │ │ ├── example_apple_opengl2.xcodeproj │ │ │ └── project.pbxproj │ │ └── main.mm │ ├── example_emscripten_wgpu │ │ ├── README.md │ │ └── main.cpp │ ├── example_glfw_metal │ │ └── main.mm │ ├── example_glfw_opengl2 │ │ ├── build_win32.bat │ │ ├── example_glfw_opengl2.vcxproj │ │ ├── example_glfw_opengl2.vcxproj.filters │ │ └── main.cpp │ ├── example_glfw_opengl3 │ │ ├── Makefile.emscripten │ │ ├── build_win32.bat │ │ ├── example_glfw_opengl3.vcxproj │ │ ├── example_glfw_opengl3.vcxproj.filters │ │ └── main.cpp │ ├── example_glfw_vulkan │ │ ├── CMakeLists.txt │ │ ├── build_win32.bat │ │ ├── build_win64.bat │ │ ├── example_glfw_vulkan.vcxproj │ │ ├── example_glfw_vulkan.vcxproj.filters │ │ └── main.cpp │ ├── example_glut_opengl2 │ │ ├── example_glut_opengl2.vcxproj │ │ ├── example_glut_opengl2.vcxproj.filters │ │ └── main.cpp │ ├── example_null │ │ ├── build_win32.bat │ │ └── main.cpp │ ├── example_sdl2_directx11 │ │ ├── build_win32.bat │ │ ├── example_sdl2_directx11.vcxproj │ │ ├── example_sdl2_directx11.vcxproj.filters │ │ └── main.cpp │ ├── example_sdl2_metal │ │ └── main.mm │ ├── example_sdl2_opengl2 │ │ ├── README.md │ │ ├── build_win32.bat │ │ ├── example_sdl2_opengl2.vcxproj │ │ ├── example_sdl2_opengl2.vcxproj.filters │ │ └── main.cpp │ ├── example_sdl2_opengl3 │ │ ├── Makefile.emscripten │ │ ├── README.md │ │ ├── build_win32.bat │ │ ├── example_sdl2_opengl3.vcxproj │ │ ├── example_sdl2_opengl3.vcxproj.filters │ │ └── main.cpp │ ├── example_sdl2_sdlrenderer │ │ ├── README.md │ │ ├── build_win32.bat │ │ ├── example_sdl2_sdlrenderer.vcxproj │ │ ├── example_sdl2_sdlrenderer.vcxproj.filters │ │ └── main.cpp │ ├── example_sdl2_vulkan │ │ ├── build_win32.bat │ │ ├── example_sdl2_vulkan.vcxproj │ │ ├── example_sdl2_vulkan.vcxproj.filters │ │ └── main.cpp │ ├── example_sdl3_opengl3 │ │ ├── Makefile.emscripten │ │ ├── README.md │ │ ├── build_win32.bat │ │ ├── example_sdl3_opengl3.vcxproj │ │ ├── example_sdl3_opengl3.vcxproj.filters │ │ └── main.cpp │ ├── example_win32_directx10 │ │ ├── build_win32.bat │ │ ├── example_win32_directx10.vcxproj │ │ ├── example_win32_directx10.vcxproj.filters │ │ └── main.cpp │ ├── example_win32_directx11 │ │ ├── build_win32.bat │ │ ├── example_win32_directx11.vcxproj │ │ ├── example_win32_directx11.vcxproj.filters │ │ └── main.cpp │ ├── example_win32_directx12 │ │ ├── build_win32.bat │ │ ├── example_win32_directx12.vcxproj │ │ ├── example_win32_directx12.vcxproj.filters │ │ └── main.cpp │ ├── example_win32_directx9 │ │ ├── build_win32.bat │ │ ├── example_win32_directx9.vcxproj │ │ ├── example_win32_directx9.vcxproj.filters │ │ └── main.cpp │ ├── imgui_examples.sln │ └── libs │ │ ├── emscripten │ │ ├── emscripten_mainloop_stub.h │ │ └── shell_minimal.html │ │ ├── glfw │ │ ├── COPYING.txt │ │ ├── include │ │ │ └── GLFW │ │ │ │ ├── glfw3.h │ │ │ │ └── glfw3native.h │ │ ├── lib-vc2010-32 │ │ │ └── glfw3.lib │ │ └── lib-vc2010-64 │ │ │ └── glfw3.lib │ │ └── usynergy │ │ ├── README.txt │ │ ├── uSynergy.c │ │ └── uSynergy.h │ ├── imconfig.h │ ├── imfilebrowser.h │ ├── imgui.cpp │ ├── imgui.h │ ├── imguiComboSearch.h │ ├── imguiRowsBackground.h │ ├── imguiThemes.h │ ├── imgui_demo.cpp │ ├── imgui_draw.cpp │ ├── imgui_internal.h │ ├── imgui_tables.cpp │ ├── imgui_widgets.cpp │ ├── imstb_rectpack.h │ ├── imstb_textedit.h │ ├── imstb_truetype.h │ └── misc │ ├── README.txt │ ├── cpp │ ├── README.txt │ ├── imgui_stdlib.cpp │ └── imgui_stdlib.h │ ├── debuggers │ ├── README.txt │ ├── imgui.gdb │ ├── imgui.natstepfilter │ └── imgui.natvis │ ├── fonts │ ├── Cousine-Regular.ttf │ ├── DroidSans.ttf │ ├── Karla-Regular.ttf │ ├── ProggyClean.ttf │ ├── ProggyTiny.ttf │ ├── Roboto-Medium.ttf │ └── binary_to_compressed_c.cpp │ ├── freetype │ ├── README.md │ ├── imgui_freetype.cpp │ └── imgui_freetype.h │ └── single_file │ └── imgui_single_file.h ├── stb_image ├── CMakeLists.txt ├── include │ └── stb_image │ │ └── stb_image.h └── src │ └── 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