├── .gitignore ├── .gitmodules ├── CMakeLists.txt ├── README.md ├── assets ├── effects │ ├── Laser01.efk │ ├── Sound │ │ └── Laser.wav │ └── Texture │ │ ├── LaserMain01.png │ │ ├── Particle01.png │ │ └── Particle02.png ├── models │ └── ShaderBall │ │ ├── LICENSE │ │ ├── README.md │ │ ├── images │ │ └── ShaderBallCover.jpg │ │ └── shaderBallNoCrease │ │ ├── IndentA.tga │ │ ├── checkerA.tga │ │ ├── shaderBall.fbx │ │ ├── shaderBall.obj │ │ └── white.tga ├── pipelines │ ├── deferred-fxaa.labfx │ ├── deferred-fxaa │ │ ├── full-screen-quad-vsh.glsl │ │ ├── fxaa-fsh-2.glsl │ │ ├── fxaa-fsh.glsl │ │ ├── illuminate-pass-fsh.glsl │ │ ├── illuminate-pass-vsh.glsl │ │ ├── sky-fsh.glsl │ │ ├── sky-vsh.glsl │ │ └── tonemap-fsh.glsl │ ├── deferred-offscreen.json │ ├── deferred-offscreen.labfx │ ├── deferred.json │ ├── deferred.labfx │ ├── deferred │ │ ├── full-screen-deferred-blit-fsh.glsl │ │ ├── full-screen-quad-vsh.glsl │ │ ├── sky-fsh.glsl │ │ ├── sky-preetham-fsh.glsl │ │ └── sky-vsh.glsl │ ├── deferred_2_fxaa.json │ ├── deferred_fxaa.json │ ├── particles.labfx │ ├── shadertoy.json │ └── shadertoy │ │ ├── 4lB3D1-fsh.glsl │ │ ├── XslGRr-fsh.glsl │ │ ├── full-screen-quad-vsh.glsl │ │ ├── ldX3DN-fsh.glsl │ │ └── shadertoy-postamble-fsh.glsl ├── sprites │ ├── rocket-blue_tank.png │ ├── rocket-booster.png │ ├── rocket-capsule.png │ ├── rocket-escape.png │ ├── rocket-landing_gear.png │ ├── rocket-main_stage.png │ ├── rocket-module.png │ ├── rocket-rack.png │ ├── rocket-red_tank.png │ └── rocket.png └── textures │ └── shadertoy │ ├── cube00 │ ├── cube00_0.jpg │ ├── cube00_1.jpg │ ├── cube00_2.jpg │ ├── cube00_3.jpg │ ├── cube00_4.jpg │ └── cube00_5.jpg │ ├── cube01 │ ├── cube01_0.png │ ├── cube01_1.png │ ├── cube01_2.png │ ├── cube01_3.png │ ├── cube01_4.png │ └── cube01_5.png │ ├── cube02 │ ├── cube02_0.jpg │ ├── cube02_1.jpg │ ├── cube02_2.jpg │ ├── cube02_3.jpg │ ├── cube02_4.jpg │ └── cube02_5.jpg │ ├── cube03 │ ├── cube03_0.png │ ├── cube03_2.png │ ├── cube03_3.png │ ├── cube03_4.png │ └── cube03_5.png │ ├── cube04 │ ├── cube04_0.png │ ├── cube04_1.png │ ├── cube04_2.png │ ├── cube04_3.png │ ├── cube04_4.png │ └── cube04_5.png │ ├── cube05 │ ├── cube05_0.png │ ├── cube05_1.png │ ├── cube05_2.png │ ├── cube05_3.png │ ├── cube05_4.png │ └── cube05_5.png │ ├── tex00.jpg │ ├── tex01.jpg │ ├── tex02.jpg │ ├── tex03.jpg │ ├── tex04.jpg │ ├── tex05.jpg │ ├── tex06.jpg │ ├── tex07.jpg │ ├── tex08.jpg │ ├── tex09.jpg │ ├── tex10.png │ ├── tex11.png │ ├── tex12.png │ ├── tex14.png │ ├── tex15.png │ └── tex16.png ├── booststrap_dt.bat ├── bootstrap.bat ├── cmake ├── FindLabRender.cmake └── LabRenderConfig.cmake.in ├── examples ├── CMakeLists.txt ├── CubeMapFilter │ ├── CMakeLists.txt │ ├── CubeMapApp.cpp │ ├── README.md │ └── cmft │ │ ├── allocator.cpp │ │ ├── allocator.h │ │ ├── cmft_lib.cpp │ │ ├── commandline.h │ │ ├── config.h │ │ ├── cubemapfilter.cpp │ │ ├── cubemapfilter.h │ │ ├── cubemaputils.h │ │ ├── fpumath.h │ │ ├── halffloat.h │ │ ├── handlealloc.h │ │ ├── image.cpp │ │ ├── image.h │ │ ├── os.h │ │ ├── platform.h │ │ ├── print.cpp │ │ ├── print.h │ │ ├── radiance.cl │ │ ├── radiance.h │ │ ├── timer.h │ │ └── utils.h ├── Hydra │ ├── CMakeLists.txt │ └── Hydra.cpp ├── ImGuiLab │ ├── CMakeLists.txt │ ├── ImGui-LICENSE.txt │ ├── ImGui-README.md │ ├── ImGuiLab.h │ ├── ImGuiLabApp.cpp │ ├── main.cpp │ ├── roboto_regular.ttf.h │ ├── robotomono_regular.ttf.h │ ├── stb_rect_pack.h │ ├── stb_textedit.h │ └── stb_truetype.h ├── Immediate │ ├── CMakeLists.txt │ ├── ImmediateDemoApp.cpp │ ├── InsectAI │ │ ├── Demo │ │ │ ├── Demo.ico │ │ │ ├── Demo.rc │ │ │ ├── Resource.h │ │ │ ├── demo.cpp │ │ │ ├── demo.h │ │ │ └── small.ico │ │ ├── include │ │ │ └── InsectAI │ │ │ │ ├── DynamicState.h │ │ │ │ ├── InsectAI.h │ │ │ │ ├── InsectAI3.h │ │ │ │ ├── InsectAI_Actuator.h │ │ │ │ ├── InsectAI_Agent.h │ │ │ │ ├── InsectAI_BoidSensors.h │ │ │ │ ├── InsectAI_Engine.h │ │ │ │ ├── InsectAI_Sensor.h │ │ │ │ ├── InsectAI_Sensors.h │ │ │ │ ├── OpenSteerLibrary.h │ │ │ │ ├── OpenSteerUtilities.h │ │ │ │ ├── OpenSteerVec3.h │ │ │ │ └── nanoflann.hpp │ │ └── src │ │ │ ├── Actuator.cpp │ │ │ ├── Agent.cpp │ │ │ ├── BoidSensors.cpp │ │ │ ├── Engine.cpp │ │ │ ├── Function.cpp │ │ │ ├── InsectAI3.cpp │ │ │ ├── Light.cpp │ │ │ └── Sensor.cpp │ ├── tinyalloc.h │ └── tinypng.h ├── LabRenderDemoApp.h ├── LabRenderExample │ ├── CMakeLists.txt │ ├── LabRenderExampleApp.cpp │ ├── LabRenderExampleApp.mm │ └── RenderMeshes.hpp ├── OffScreen │ ├── CMakeLists.txt │ ├── OffScreenApp.cpp │ └── OffScreenApp.h ├── Particles │ ├── CMakeLists.txt │ └── Particles.cpp └── Primitives │ ├── CMakeLists.txt │ └── PrimitivesApp.cpp ├── extras ├── CMakeLists.txt ├── RenderGraph │ ├── include │ │ └── LabRenderGraph │ │ │ └── LabRenderGraph.h │ └── src │ │ ├── RenderGraph.cpp │ │ └── test.cpp ├── attic │ ├── LSystem.cpp │ ├── LSystem.h │ ├── LSystemModel.cpp │ └── LSystemModel.h ├── include │ ├── LabRenderBinder │ │ └── LabRenderBinder.h │ └── LabRenderModelLoader │ │ └── modelLoader.h └── src │ ├── LabRenderBinder.cpp │ └── modelLoader.cpp ├── glfw.cmake ├── include ├── LabRender │ ├── DepthTest.h │ ├── DrawList.h │ ├── ErrorPolicy.h │ ├── Export.h │ ├── FrameBuffer.h │ ├── Immediate.h │ ├── InOut.h │ ├── LabRender.h │ ├── Light.h │ ├── Material.h │ ├── Model.h │ ├── ModelBase.h │ ├── PassRenderer.h │ ├── PodVector.h │ ├── Renderer.h │ ├── RendererSpec.h │ ├── Semantic.h │ ├── SemanticType.h │ ├── Shader.h │ ├── ShaderBuilder.h │ ├── Texture.h │ ├── TextureLoader.h │ ├── TextureType.h │ ├── Uniform.h │ ├── UtilityModel.h │ ├── Utils.h │ ├── Vertex.h │ ├── ViewMatrices.h │ └── linalg.h └── LabRenderTypes │ ├── DepthTest.h │ ├── SemanticType.h │ └── Texture.h └── src ├── CMakeLists.txt ├── ErrorPolicy.cpp ├── FrameBuffer.cpp ├── GL ├── gl3w.h └── glcorearb.h ├── Immediate.cpp ├── KHR └── khrplatform.h ├── LabRender.cpp ├── Light.cpp ├── Material.cpp ├── Model.cpp ├── PassRenderer.cpp ├── RendererSpec.cpp ├── SemanticType.cpp 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