├── .gitignore
├── CAAttributes.sln
├── CAAttributes
├── CAAttributes.csproj
├── Program.cs
├── Update.cs
└── UpdateProcessor.cs
└── LICENSE
/.gitignore:
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/CAAttributes.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 16
4 | VisualStudioVersion = 16.0.31424.327
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CAAttributes", "CAAttributes\CAAttributes.csproj", "{0B86A20D-3239-45CB-B86B-DEAC286129A1}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {0B86A20D-3239-45CB-B86B-DEAC286129A1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {0B86A20D-3239-45CB-B86B-DEAC286129A1}.Debug|Any CPU.Build.0 = Debug|Any CPU
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18 | EndGlobalSection
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24 | EndGlobalSection
25 | EndGlobal
26 |
--------------------------------------------------------------------------------
/CAAttributes/CAAttributes.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Exe
5 | net5.0
6 |
7 |
8 |
9 |
--------------------------------------------------------------------------------
/CAAttributes/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Reflection;
4 |
5 | namespace CAAttributes
6 | {
7 |
8 | class Program
9 | {
10 | static void Main(string[] args)
11 | {
12 | //Update[] updates = {
13 | // new Update (1, "security update"),
14 | // new Update (2, "ui enhancements"),
15 | // new Update (3, "No. of bug fixes update"),
16 | // new Update (4, "security update"),
17 | //};
18 | //UpdateProcessor.Download(updates);
19 | //UpdateProcessor.Install(updates);
20 | // UpdateProcessor.DownloadAndInstall(updates);
21 |
22 | List players = new List
23 | {
24 | new Player
25 | {
26 | Name = "Lionel Messi",
27 | BallControl = 9,
28 | Dribbling = 18,
29 | Passing = 4,
30 | Speed = 85,
31 | Power = 990
32 | },
33 | new Player
34 | {
35 | Name = "Christiano Ronaldo",
36 | BallControl = 9,
37 | Dribbling = 21,
38 | Passing = 4,
39 | Speed = 110,
40 | Power = 980
41 | },
42 | new Player
43 | {
44 | Name = "Naymar Jr",
45 | BallControl = 11,
46 | Dribbling = 16,
47 | Passing = 4,
48 | Speed = 85,
49 | Power = 1000
50 | }
51 | };
52 | var errors = new List();
53 | foreach (var player in players)
54 | {
55 | var properties = player.GetType().GetProperties();
56 | foreach (var prop in properties)
57 | {
58 | var skillAttribute = prop.GetCustomAttribute();
59 | if(skillAttribute is not null)
60 | {
61 | var value = prop.GetValue(player);
62 | if(!skillAttribute.IsValid(value))
63 | {
64 | errors.Add(new Error(prop.Name,
65 | $"Invalid value Accepted Range is {skillAttribute.Minimum}-{skillAttribute.Maximum}"));
66 | }
67 | }
68 | }
69 |
70 | }
71 | if (errors.Count > 0)
72 | {
73 | foreach (var e in errors)
74 | {
75 | Console.WriteLine(e);
76 | }
77 | }
78 | else
79 | {
80 | Console.WriteLine("players info are valid");
81 | }
82 | Console.ReadKey();
83 | }
84 |
85 | }
86 |
87 | public class Player
88 | {
89 | public string Name { get; set; }
90 |
91 | [Skill(nameof(BallControl), 1, 10)]
92 | public int BallControl { get; set; } // 1 - 10
93 |
94 | [Skill(nameof(Dribbling), 1, 20)]
95 | public int Dribbling { get; set; } // 1 - 20
96 |
97 | [Skill(nameof(Power), 1, 1000)]
98 | public int Power { get; set; } // 1 - 1000
99 |
100 | [Skill(nameof(Speed), 1, 100)]
101 | public int Speed { get; set; } // 1 - 100
102 |
103 | [Skill(nameof(Passing), 1, 4)]
104 | public int Passing { get; set; } // 1 - 4
105 | }
106 |
107 |
108 | public class SkillAttribute: Attribute
109 | {
110 | public string Name { get; private set; }
111 | public int Minimum { get; private set; }
112 | public int Maximum { get; private set; }
113 | public SkillAttribute(string name, int minimum, int maximum)
114 | {
115 | Name = name;
116 | Minimum = minimum;
117 | Maximum = maximum;
118 | }
119 |
120 | public bool IsValid (object obj)
121 | {
122 | var value = (int) obj;
123 | return value >= Minimum && value <= Maximum;
124 | }
125 |
126 |
127 | }
128 |
129 | public class Error
130 | {
131 | private string field;
132 | private string details;
133 |
134 | public Error(string field, string details)
135 | {
136 | this.field = field;
137 | this.details = details;
138 | }
139 |
140 | public override string ToString()
141 | {
142 | return $"{{\"{field}\": \"{details}\"}}";
143 | }
144 | }
145 | }
--------------------------------------------------------------------------------
/CAAttributes/Update.cs:
--------------------------------------------------------------------------------
1 | using System.Diagnostics;
2 |
3 | namespace CAAttributes
4 | {
5 | [DebuggerDisplay("No: {no}, Title: {title}")]
6 | class Update
7 | {
8 | private int no;
9 | private string title;
10 |
11 | public Update(int no, string title)
12 | {
13 | this.no = no;
14 | this.title = title;
15 | }
16 |
17 | public override string ToString()
18 | {
19 | return $"{no} - {title}"; // 1 - security update
20 | }
21 | }
22 | }
--------------------------------------------------------------------------------
/CAAttributes/UpdateProcessor.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace CAAttributes
4 | {
5 | class UpdateProcessor
6 | {
7 |
8 | // var attr = new ObsoleteAttribute ("this method will not be supported in the next release consider using DownloadAndInstall() instead");
9 |
10 | [Obsolete("this method will not be supported in the next release consider using DownloadAndInstall() instead")]
11 | public static void Download(Update[] updates)
12 | {
13 | for (int i = 0; i < updates.Length; i++)
14 | {
15 | Console.WriteLine($"Downloading {updates[i]}");
16 | System.Threading.Thread.Sleep(750);
17 | }
18 | }
19 |
20 | [Obsolete("this method will not be supported in the next release consider using DownloadAndInstall() instead")]
21 |
22 | public static void Install(Update[] updates)
23 | {
24 | for (int i = 0; i < updates.Length; i++)
25 | {
26 | Console.WriteLine($"Installing {updates[i]}");
27 | System.Threading.Thread.Sleep(750);
28 | }
29 | }
30 |
31 | public static void DownloadAndInstall(Update[] updates)
32 | {
33 | for (int i = 0; i < updates.Length; i++)
34 | {
35 | Console.WriteLine($"Installing {updates[i]}");
36 | System.Threading.Thread.Sleep(750);
37 | Console.WriteLine($"Downloading {updates[i]}");
38 |
39 | }
40 | }
41 | }
42 | }
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2021 Metigator
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
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