├── LINQTut20
├── LINQTut20.csproj
├── Extensions.cs
├── Deck.cs
├── Card.cs
└── Program.cs
├── LINQTut20.sln
└── .gitignore
/LINQTut20/LINQTut20.csproj:
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1 |
2 |
3 |
4 | Exe
5 | net5.0
6 |
7 |
8 |
9 |
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/LINQTut20/Extensions.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 |
4 | namespace LINQTut20
5 | {
6 | public static class Extensions
7 | {
8 | public static void PrintDeck(this IEnumerable cards, string title)
9 | {
10 | Console.WriteLine($"\n\n\n###### {title} ######");
11 | foreach (Card card in cards)
12 | {
13 | Console.WriteLine(card.Name);
14 | }
15 | }
16 | }
17 | }
18 |
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/LINQTut20.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 17
4 | VisualStudioVersion = 17.0.32112.339
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LINQTut20", "LINQTut20\LINQTut20.csproj", "{4EA2460A-202B-4099-94BF-C3F215AC74B6}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {4EA2460A-202B-4099-94BF-C3F215AC74B6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {4EA2460A-202B-4099-94BF-C3F215AC74B6}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {4EA2460A-202B-4099-94BF-C3F215AC74B6}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {4EA2460A-202B-4099-94BF-C3F215AC74B6}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | GlobalSection(ExtensibilityGlobals) = postSolution
23 | SolutionGuid = {2ECF5A87-0E7C-4C4F-AE86-925B00C2DAFB}
24 | EndGlobalSection
25 | EndGlobal
26 |
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/LINQTut20/Deck.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 |
5 | namespace LINQTut20
6 | {
7 | public class Deck
8 | {
9 | private static Random rnd = new Random();
10 | public IEnumerable FillDeck()
11 | {
12 | for (int i = 0; i < 52; i++)
13 | {
14 | Card.Suites suite = (Card.Suites)(Math.Floor((decimal)i / 13));
15 | int val = i % 13 + 2;
16 | yield return (new Card(val, suite));
17 | }
18 | }
19 |
20 | internal IEnumerable GetSample()
21 | {
22 | yield return FillDeck().Single(x => x.Value == 11 && x.Suite == Card.Suites.CLUBS);
23 | yield return FillDeck().Single(x => x.Value == 9 && x.Suite == Card.Suites.DIAMONDS);
24 | yield return FillDeck().Single(x => x.Value == 4 && x.Suite == Card.Suites.HEARTS);
25 | yield return FillDeck().Single(x => x.Value == 10 && x.Suite == Card.Suites.SPADES);
26 | yield return FillDeck().Single(x => x.Value == 3 && x.Suite == Card.Suites.HEARTS);
27 | yield return FillDeck().Single(x => x.Value == 6 && x.Suite == Card.Suites.HEARTS);
28 | }
29 |
30 | public IEnumerable Shuffle()
31 | {
32 | return FillDeck().OrderBy(x=>rnd.Next());
33 | }
34 |
35 | }
36 |
37 | }
38 |
--------------------------------------------------------------------------------
/LINQTut20/Card.cs:
--------------------------------------------------------------------------------
1 | using System.Text;
2 | using System.Threading.Tasks;
3 |
4 | namespace LINQTut20
5 | {
6 | public class Card
7 | {
8 | public enum Suites
9 | {
10 | HEARTS = 0,
11 | DIAMONDS,
12 | CLUBS,
13 | SPADES
14 | }
15 |
16 | public int Value { get; set; }
17 | public Suites Suite { get; set; }
18 |
19 | public string NamedValue
20 | {
21 | get
22 | {
23 | string name = string.Empty;
24 | switch (Value)
25 | {
26 | case (14):
27 | name = "Ace";
28 | break;
29 | case (13):
30 | name = "King";
31 | break;
32 | case (12):
33 | name = "Queen";
34 | break;
35 | case (11):
36 | name = "Jack";
37 | break;
38 | default:
39 | name = Value.ToString();
40 | break;
41 | }
42 |
43 | return name;
44 | }
45 | }
46 |
47 | public string Name
48 | {
49 | get
50 | {
51 | return NamedValue + " of " + Suite.ToString();
52 | }
53 | }
54 |
55 | public bool IsRed => Suite == Suites.HEARTS || Suite == Suites.DIAMONDS;
56 |
57 | public Card(int Value, Suites Suite)
58 | {
59 | this.Value = Value;
60 | this.Suite = Suite;
61 | }
62 | }
63 |
64 | }
65 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
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/LINQTut20/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 |
5 | namespace LINQTut20
6 | {
7 | internal class Program
8 | {
9 | static void Main(string[] args)
10 | {
11 |
12 | // DemoFluentAPI();
13 | // DemoIEnumerableIQueryable();
14 | // DemoExecutionOrder();
15 | // DemoImmediateExecution();
16 | // DemoDeferredExecution();
17 | // DemoDeferredStreamedExecution();
18 | // DemoDeferredNonStreamedExecution();
19 | // DemoTake();
20 | // DemoFilterOrder();
21 | RunQuery();
22 | Console.ReadKey();
23 |
24 | }
25 | private static void DemoFluentAPI()
26 | {
27 | // ### Fluent API ###
28 | // 1. Method Chaining and Extension method to make statement look like a sentence.
29 | // 2. is code that reads as a sentence.
30 |
31 | var deck = new Deck();
32 | var cards = deck.Shuffle();
33 |
34 | var query = cards
35 | .OrderBy(x => x.Value).Skip(10).Take(10)
36 | .OrderBy(x => x.Suite).ToList();
37 |
38 | foreach (var item in query)
39 | Console.WriteLine(item.Name);
40 | }
41 | private static void DemoIEnumerableIQueryable()
42 | {
43 | var deck = new Deck();
44 |
45 | // LINQ to Objects,
46 | // which mostly just does literally what it is told;
47 | // if you sort then pages, then it sorts then pages;
48 | // if you page then sort, then it pages then sorts
49 |
50 | var queryIEnumerable = deck.Shuffle()
51 | .Where(x => x.Value > 5).Skip(5).OrderBy(x => x.Value)
52 | .ThenByDescending(x => x.Suite).Take(5).AsEnumerable();
53 |
54 | // i.e LINQ to SQL
55 | // Query is being composed (Expression Tree)
56 | // When Execute Provider inspect your query tree
57 | // build the most suitable implementation possible
58 |
59 | var queryIQueryable = deck.Shuffle()
60 | .Where(x=> x.Value > 5).Skip(5).OrderBy(x => x.Value)
61 | .ThenByDescending(x=>x.Suite).Take(5).AsQueryable();
62 |
63 |
64 | }
65 | private static void DemoExecutionOrder()
66 | {
67 | // Left to right(All Expression in C# are executed Left to Right)
68 | // Understanding the semantics of query execution, can lead to some meaningful optimizations
69 | // Where is not required to find all matching items before fetching the first matching item.
70 | // Where fetches matching items "on demand"
71 | // IEnumerable / foreach / yield Element are not returned at once / one at a time
72 |
73 | var numbers = new int[] { 8, 2, 3, 4, 1, 6, 5, 12, 9 };
74 |
75 | var query = numbers
76 | .Where(x =>
77 | {
78 | Console.WriteLine($"Where({x} > 5) => {x > 5}");
79 | return x > 5;
80 | })
81 | .Select(x =>
82 | {
83 | Console.WriteLine($"\tSelect({x} X {x}) => {x * x}");
84 | return x * x;
85 | })
86 | .Where(x =>
87 | {
88 | var result = x % 6 == 0;
89 | Console.WriteLine($"\t\tWhere({x} % 6) == 0 => {result}");
90 | if (result)
91 | Console.WriteLine($"\t\t\t\tTake: {x}");
92 |
93 |
94 | return x % 6 == 0;
95 | })
96 | .Take(2);
97 |
98 | var list = query.ToList();
99 |
100 | foreach (var item in list)
101 | Console.Write($" {item}");
102 | }
103 | private static void DemoImmediateExecution()
104 | {
105 | //Immediate: the data source is read and the operation is performed
106 | // at the point in the code where the query is declared.
107 |
108 | // not up to date
109 | // not expensive to call
110 | // list are big
111 |
112 | var numbers = new int[] { 8, 2, 3, 4, 1, 6, 5, 7, 9 };
113 | var list = numbers
114 | .Where(x => x > 5) // 8, 6, 7, 9
115 | .Take(2) // 8, 6
116 | .ToList();
117 |
118 | foreach (var n in list)
119 | Console.WriteLine(n);
120 | }
121 | private static void DemoDeferredExecution()
122 | {
123 | // Not executed when constructed, only when it's enumerated
124 | // Setting up a data structure that describes the query
125 |
126 | // queries are always up-to-date.
127 | // queries is more expensive that list to retrieve result
128 | // queries are tiny
129 | var numbers = new int[] { 8, 2, 3, 4, 1, 6, 5, 7, 9 };
130 | var query = numbers
131 | .Where(x => x > 5) // 8, 6, 7, 9
132 | .Select(x =>x * x)
133 | .Take(2); // 64, 36
134 |
135 | foreach (var n in query)
136 | Console.WriteLine(n);
137 | }
138 | private static void DemoDeferredStreamedExecution()
139 | {
140 | // Deferred Execution(Streaming) :
141 | // at the time of execution they do not read all source data
142 | // before the yield element
143 | // Where is not required to find all matching items before fetching the first matching item.
144 | // Where fetches matching items "on demand"
145 | var numbers = new int[] { 8, 2, 3, 4, 1, 6, 5, 7, 9 };
146 |
147 | var query = numbers
148 | .Where(x =>
149 | {
150 | Console.WriteLine($"Where({x} > 5) => {x > 5}");
151 | return x > 5;
152 | })
153 | .Select(x =>
154 | {
155 | Console.WriteLine($"\tSelect({x} X {x}) => {x * x}");
156 | return x * x;
157 | })
158 | .Where(x =>
159 | {
160 | var result = x % 6 == 0;
161 | Console.WriteLine($"\t\tWhere({x} % 6 == 0) => {result}");
162 | if (result)
163 | Console.WriteLine($"\t\t\t\tTake: {x}");
164 |
165 |
166 | return x % 6 == 0;
167 | })
168 | .Take(2);
169 |
170 | var list = query.ToList();
171 | }
172 | private static void DemoDeferredNonStreamedExecution()
173 | {
174 | // Deferred (Non Streaming): i.e. Sorting, grouping must read all source data before yield element
175 | // Does not mean "this is a sequence that is ordered"
176 | // This is a sequence that has had an ordering operation applied to it
177 | // ThenBy to impose additional ordering
178 |
179 |
180 | var numbers = new int[] { 8, 2, 3, 4, 1, 6, 5, 12, 9 };
181 | var query = numbers
182 | .Where(x =>
183 | {
184 | Console.WriteLine($"Where({x} > 5) => {x > 5}");
185 | return x > 5;
186 | })
187 | .OrderBy(x => x) // Buffering: // 6, 7, 8, 9
188 | .Select(x =>
189 | {
190 | var result = x * x;
191 | Console.WriteLine($"\tSelect({x} X {x}) => {result}");
192 | Console.WriteLine($"\t\t\t\tTake: {result}");
193 | return result;
194 | })
195 | .Take(2) // 36, 49
196 | .ToList();
197 |
198 |
199 | var list = query.ToList();
200 | }
201 | private static void DemoTake()
202 | {
203 | // Take clause just appends a Take operation to the query;
204 | // it does not execute the query
205 | // You must put the Take operation where it needs to be. Remember,
206 | // x.Take(y).Where(z) and x.Where(z).Take(y) are very different queries.
207 | // changing the take location change the meaning of the query
208 | // put it in the right place as early as possible,
209 | // but not so early that it changes the meaning of the query
210 |
211 | var deck = new Deck();
212 |
213 | var cards = deck.GetSample();
214 |
215 | var query = cards // { Jack Clubs, 9 Diamonds, 4 Hearts, 10 Spades, 3 Hearts, 6 Hearts }
216 | .Where(x => x.IsRed) // { 9 Diamonds, 4 Hearts, 3 Hearts, 6 Hearts }
217 | .Skip(3) // { 6 Hearts }
218 | .Take(3); // { 6 Hearts }
219 |
220 | var list = query.ToList(); // { 6 Hearts }
221 |
222 | list.PrintDeck("Take more than available");
223 |
224 | }
225 | private static void DemoFilterOrder()
226 | {
227 | // Filter / Order (Top 10 in the Red Cards)
228 |
229 | var deck = new Deck();
230 |
231 | var cards = deck.Shuffle();
232 |
233 | var query1 = cards
234 | .Where(x => x.IsRed)
235 | .OrderBy(x => x.Value)
236 | .Take(10);
237 |
238 | query1.PrintDeck("top 10 red cards");
239 |
240 | // Order / Filter (red cards in the top 10)
241 |
242 | var query2 = cards
243 | .OrderBy(x => x.Value)
244 | .Take(10)
245 | .Where(x => x.IsRed);
246 |
247 |
248 |
249 | query2.PrintDeck("Red Cards in the top 10");
250 |
251 | }
252 | private static void RunQuery()
253 | {
254 | var deck = new Deck();
255 |
256 | var cards = deck.GetSample();
257 |
258 | var query = cards // { Jack Clubs, 9 Diamonds, 4 Hearts, 10 Spades, 3 Hearts, 6 Hearts }
259 | .Where(x => x.IsRed) // { 9 Diamonds, 4 Hearts, 3 Hearts, 6 Hearts }
260 | .Skip(1) // { , 4 Hearts, 3 Hearts, 6 Hearts }
261 | .OrderBy(x => x.Value) // { , 3 Hearts, 4 Hearts, 6 Hearts }
262 | .Take(2)
263 | .ToList(); // { 3 Hearts, 4 Hearts }
264 |
265 | query.PrintDeck("Order Buffer Sequence, when it's enumerated");
266 |
267 | }
268 | }
269 | }
270 |
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