├── .gitignore ├── .npmignore ├── LICENSE ├── README.md ├── example ├── AnimateSpriteExample.gif ├── app │ ├── .babelrc │ ├── .buckconfig │ ├── .flowconfig │ ├── .gitattributes │ ├── .gitignore │ ├── .watchmanconfig │ ├── __tests__ │ │ ├── index.android.js │ │ └── index.ios.js │ ├── android │ │ ├── app │ │ │ ├── BUCK │ │ │ ├── build.gradle │ │ │ ├── proguard-rules.pro │ │ │ └── src │ │ │ │ └── main │ │ │ │ ├── AndroidManifest.xml │ │ │ │ ├── java │ │ │ │ └── com │ │ │ │ │ └── animatedspriteexample │ │ │ │ │ ├── MainActivity.java │ │ │ │ │ └── MainApplication.java │ │ │ │ └── res │ │ │ │ ├── mipmap-hdpi │ │ │ │ └── ic_launcher.png │ │ │ │ ├── mipmap-mdpi │ │ │ │ └── ic_launcher.png │ │ │ │ ├── mipmap-xhdpi │ │ │ │ └── ic_launcher.png │ │ │ │ ├── mipmap-xxhdpi │ │ │ │ └── ic_launcher.png │ │ │ │ └── values │ │ │ │ ├── strings.xml │ │ │ │ └── styles.xml │ │ ├── build.gradle │ │ ├── gradle.properties │ │ ├── gradle │ │ │ └── wrapper │ │ │ │ ├── gradle-wrapper.jar │ │ │ │ └── gradle-wrapper.properties │ │ ├── gradlew │ │ ├── gradlew.bat │ │ ├── keystores │ │ │ ├── BUCK │ │ │ └── debug.keystore.properties │ │ └── settings.gradle │ ├── index.android.js │ ├── index.ios.js │ ├── ios │ │ ├── AnimatedSpriteExample-tvOS │ │ │ └── Info.plist │ │ ├── AnimatedSpriteExample-tvOSTests │ │ │ └── Info.plist │ │ ├── AnimatedSpriteExample.xcodeproj │ │ │ ├── project.pbxproj │ │ │ └── xcshareddata │ │ │ │ └── xcschemes │ │ │ │ ├── AnimatedSpriteExample-tvOS.xcscheme │ │ │ │ └── AnimatedSpriteExample.xcscheme │ │ ├── AnimatedSpriteExample │ │ │ ├── AppDelegate.h │ │ │ ├── AppDelegate.m │ │ │ ├── Base.lproj │ │ │ │ └── LaunchScreen.xib │ │ │ ├── Images.xcassets │ │ │ │ └── AppIcon.appiconset │ │ │ │ │ └── Contents.json │ │ │ ├── Info.plist │ │ │ └── main.m │ │ └── AnimatedSpriteExampleTests │ │ │ ├── AnimatedSpriteExampleTests.m │ │ │ └── Info.plist │ ├── package.json │ └── sprites │ │ └── monster │ │ ├── monsterSprite.js │ │ ├── monster_celebrate01.png │ │ ├── monster_celebrate02.png │ │ ├── monster_disgust01.png │ │ ├── monster_eat01.png │ │ ├── monster_eat02.png │ │ ├── monster_idle.png │ │ ├── monster_walk01.png │ │ ├── monster_walk02.png │ │ └── monster_walk03.png ├── rnas │ ├── .babelrc │ ├── .buckconfig │ ├── .flowconfig │ ├── .gitattributes │ ├── .gitignore │ ├── .watchmanconfig │ ├── __tests__ │ │ ├── index.android.js │ │ └── index.ios.js │ ├── android │ │ ├── app │ │ │ ├── BUCK │ │ │ ├── build.gradle │ │ │ ├── proguard-rules.pro │ │ │ └── src │ │ │ │ └── main │ │ │ │ ├── AndroidManifest.xml │ │ │ │ ├── java │ │ │ │ └── com │ │ │ │ │ └── rnas │ │ │ │ │ ├── MainActivity.java │ │ │ │ │ └── MainApplication.java │ │ │ │ └── res │ │ │ │ ├── mipmap-hdpi │ │ │ │ └── ic_launcher.png │ │ │ │ ├── mipmap-mdpi │ │ │ │ └── ic_launcher.png │ │ │ │ ├── mipmap-xhdpi │ │ │ │ └── ic_launcher.png │ │ │ │ ├── mipmap-xxhdpi │ │ │ │ └── ic_launcher.png │ │ │ │ └── values │ │ │ │ ├── strings.xml │ │ │ │ └── styles.xml │ │ ├── build.gradle │ │ ├── gradle.properties │ │ ├── gradle │ │ │ └── wrapper │ │ │ │ ├── gradle-wrapper.jar │ │ │ │ └── gradle-wrapper.properties │ │ ├── gradlew │ │ ├── gradlew.bat │ │ ├── keystores │ │ │ ├── BUCK │ │ │ └── debug.keystore.properties │ │ └── settings.gradle │ ├── app.json │ ├── index.android.js │ ├── index.ios.js │ ├── ios │ │ ├── rnas-tvOS │ │ │ └── Info.plist │ │ ├── rnas-tvOSTests │ │ │ └── Info.plist │ │ ├── rnas.xcodeproj │ │ │ ├── project.pbxproj │ │ │ └── xcshareddata │ │ │ │ └── xcschemes │ │ │ │ ├── rnas-tvOS.xcscheme │ │ │ │ └── rnas.xcscheme │ │ ├── rnas │ │ │ ├── AppDelegate.h │ │ │ ├── AppDelegate.m │ │ │ ├── Base.lproj │ │ │ │ └── LaunchScreen.xib │ │ │ ├── Images.xcassets │ │ │ │ └── AppIcon.appiconset │ │ │ │ │ └── Contents.json │ │ │ ├── Info.plist │ │ │ └── main.m │ │ └── rnasTests │ │ │ ├── Info.plist │ │ │ └── rnasTests.m │ ├── package.json │ ├── sprites │ │ └── monster │ │ │ ├── monsterSprite.js │ │ │ ├── monster_celebrate01.png │ │ │ ├── monster_celebrate02.png │ │ │ ├── monster_disgust01.png │ │ │ ├── monster_eat01.png │ │ │ ├── monster_eat02.png │ │ │ ├── monster_idle.png │ │ │ ├── monster_walk01.png │ │ │ ├── monster_walk02.png │ │ │ └── monster_walk03.png │ └── yarn.lock └── sprites │ └── monster │ ├── monsterSprite.js │ ├── monster_celebrate01.png │ ├── monster_celebrate02.png │ ├── monster_disgust01.png │ ├── monster_eat01.png │ ├── monster_eat02.png │ ├── monster_idle.png │ ├── monster_walk01.png │ ├── monster_walk02.png │ └── monster_walk03.png ├── index.js ├── package.json └── src ├── Tweens └── Tweens.js └── components └── AnimatedSprite.js /.gitignore: -------------------------------------------------------------------------------- 1 | .DS_Store 2 | 3 | node_modules/ 4 | -------------------------------------------------------------------------------- /.npmignore: -------------------------------------------------------------------------------- 1 | 2 | example/ 3 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2017 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # The React Native Animated Sprite 2 | 3 | react-native-animated-sprite (RNAS) package is a feature rich declarative component for animation, tweening, and dragging sprites. Animation is achieved using frame-by-frame animation, tweening uses the React Native Animated class, and dragging uses React Native PanResponder. 4 | 5 | RNAS is ideal for use in general applications or games. Development has been driven by [Curious Learning's](http://www.curiouslearning.org/) work in cognitive assessment and literacy. 6 | 7 | ## Installation 8 | ``` 9 | $ npm install --save react-native-animated-sprite 10 | ``` 11 | 12 | ## Overview 13 | There are three key features to RNAS: AnimatedSprite, sprites, and tweens. 14 | Together these three features provide the full capabilities of RNAS. 15 | 16 | ### AnimatedSprite 17 | AnimatedSprite is the primary component interface which would be included in a 18 | React Native application. 19 | 20 | ### Sprites 21 | Sprites are objects that are required by AnimatedSprite. A sprite object contains 22 | references to the images used for frame-by-frame animation and other related 23 | information. See "example/sprites/monster/monsterSprite.js" 24 | 25 | ### Tweens 26 | Tweens ("src/Tweens/Tweens.js") operate on AnimatedSprites to enable tweening. 27 | 28 | ### Example Use 29 | 30 | 31 | ## Example Projects 32 | **coming soon** 33 | 34 | Add yours :D 35 | 36 | ## Example Declaration 37 | This is the declaration used for the example application included in this projects 38 | Github [repo](https://github.com/micahrye/react-native-animated-sprite/blob/master/example/app/index.android.js), and demonstrated in the GIF above. 39 | 40 | ``` 41 | {this.onPress();}} 58 | /> 59 | ``` 60 | The above example would create an "AnimatedSprite" with the "monsterSprite." The animation loops and is set to an animation type of the sprite. The coordinates place the start location of the AnimatedSprite, while size declares the size. Draggable set to true (draggable={true}) means that the AnimatedSprite can be dragged. The tween options are 61 | set to a tween object, and the tween can be started 'fromCode', i.e. programmatically. 62 | There is also an "onPress" handler declared that is used to switch animation type. 63 | See [the code](https://github.com/micahrye/react-native-animated-sprite/blob/master/example/app/index.android.js) for full details. 64 | 65 | ## Component Properties (need to finish) 66 | 67 | | Name | Required | Type | Description | Default Value | 68 | |------|----------|------|-------------|---------------| 69 | | sprite | true | object | An object that describes the underlying sprite asset. | See [Sprite fields](#sprite-fields) below. | 70 | | coordinates | true | object | The top/left coordinates of the AnimatedSprite. | none | 71 | | size | true | object | The width/height size of the sprite assets. | none | 72 | | animationFrameIndex | true | array | The indices of the current animation. | none | 73 | | rotate | false | array | Rotation information for sprite. | [{rotateY: '0deg'}] | 74 | | opacity | false | number | Opacity of sprite. | 1 | 75 | | spriteUID | false | string | Unique string used for ID purposes. | randome string of length 7 | 76 | | draggable | false | bool | Set draggable state of sprite. | false | 77 | | onPress | false | func | Function handle for press (touch) event. | none | 78 | | onPressIn | false | func | Function handle for pressIn event. | none | 79 | | onPressOut | false | func | Function handle for pressOut event. | none | 80 | | loopAnimation | false | bool | Indicates if animation should loop | none | 81 | | timeSinceMounted | false | func | Indicates time since component was mounted | none | 82 | | currentLocation | false | func | Function to retrieve current coordinates. | none | 83 | | tweenStart | false | string | Indicates how tween should start, one of ['fromMethod', 'fromPress', 'fromMount'] | none | 84 | | tweenOptions | false | object | Describes tween options. | See [Tweens](#tweens-overview) | 85 | | stopAutoTweenOnPressIn | false | bool | Indicates if tween started at component mount should stop on press event. | none | 86 | | onTweenStopped | false | func | Function handle called when tween stopped by press event. | none | 87 | | onTweenFinish | false | func | Function handle called when tween completes full tween. | none | 88 | | onAnimationFinish | false | func | Function handle called when animation comes to end. | none | 89 | | visible | false | bool | Indicates if sprite is visible. | true | 90 | | fps | false | number | Indicates the number of frames per second. | 10 | 91 | 92 | ## Use of Refs to Access AnimatedSprite Methods 93 | While "refs" should be avoided in most cases they can be useful. As Facebook [states](https://facebook.github.io/react/docs/refs-and-the-dom.html), 94 | "there are a few cases where you need to imperatively modify a child outside of the typical dataflow." One of those cases is triggering imperative animations. 95 | 96 | There are several methods of AnimatedSprite that you will want to access via refs. 97 | The are: 98 | * **startTween**: Allows for programatic starting a tween. 99 | * **getCoordinates**: Gets the current position ([top, left]) coordinates for an AnimatedSprite. 100 | 101 | The following is an example of usage. Suppose you had the following AnimatedSprite component: 102 | ``` 103 | 108 | ``` 109 | Then in your declaring application you would be able to access the AnimatedSprite 110 | references as follows (See [example app](https://github.com/micahrye/react-native-animated-sprite/blob/master/example/app/index.android.js)): 111 | ``` 112 | this.refs.monsterRef.startTween(); 113 | // or 114 | const coords = this.refs.monsterRef.getCoordinates(); 115 | ``` 116 | 117 | ## Sprites & Tweens Overview 118 | Sprites and tweens are key aspects of the AnimatedSprite component. The following 119 | gives an overview of each. 120 | 121 | ### Sprites Overview 122 | A sprite is an object that contain with the following shape: 123 | ``` 124 | { 125 | name: , 126 | size: , 127 | animationTypes: , 128 | frames: , 129 | animationIndex: , 130 | } 131 | ``` 132 | See [example app](https://github.com/micahrye/react-native-animated-sprite/blob/master/example/sprites/monster/monsterSprite.js) for working example. 133 | 134 | #### Sprite Fields 135 | * **name**: A string representing the name of the sprite 136 | * **size**: An object containing the width and height of the individual image frames, e.g. {width: 220, height: 220}. Note that all image frames should be the same size. 137 | * **animationTypes**: An array of animation types for the sprite, e.g. ['WALK', 'JUMP'] would 138 | indicate that the sprite has a walk and jump animation. 139 | * **frames**: An array of image require statements. React Native loads images through 140 | require. 141 | * **animationIndex**: Is a function that should return the array indices from "frames" for 142 | a given animation type defined in "animationTypes". 143 | 144 | ### Tweens Overview 145 | Tweens.js contains many tween objects that can be used by AnimatedSprite for creating 146 | tweening effects. Tweens.js defines "high" level tweens, such as "zoomIntoExistence" 147 | and "wiggle," which can be used by AnimatedSprite. AnimatedSprite can take "tweenOptions," 148 | which define the tween. For example: 149 | ``` 150 | { 151 | tweenType: 'sine-wave', 152 | startXY: [coords.left, coords.top], 153 | xTo: [sample(location), sample(location)], 154 | yTo: [sample(location), sample(location)], 155 | duration: 1000, 156 | loop: false, 157 | } 158 | ``` 159 | Defines a tween of type "sine-wave" that starts at "startXY" and has "x, y" coordinates 160 | that change over time. "xTo" and "yTo" are arrays that indicate where a AnimatedSprite 161 | coordinate will tween too. Duration indicates the total duration of the tween, and 162 | loop indicates if the tween will loop (true) or be only happen once (false). 163 | 164 | ## Notes on Usage 165 | Mobile operating systems such as Android and iOS have significantly less application memory then other systems. As a result performance can be effected by the size and number of images used by an application using AnimatedSprite. 166 | 167 | For performance reasons changes in AnimatedSprite dimensions must maintain the 168 | aspect ratio of the underlying image media. 169 | -------------------------------------------------------------------------------- /example/AnimateSpriteExample.gif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/micahrye/react-native-animated-sprite/f0322103e6038e221713729d82c729ae73e4e898/example/AnimateSpriteExample.gif -------------------------------------------------------------------------------- /example/app/.babelrc: -------------------------------------------------------------------------------- 1 | { 2 | "presets": ["react-native"] 3 | } 4 | -------------------------------------------------------------------------------- /example/app/.buckconfig: -------------------------------------------------------------------------------- 1 | 2 | [android] 3 | target = Google Inc.:Google APIs:23 4 | 5 | [maven_repositories] 6 | central = https://repo1.maven.org/maven2 7 | -------------------------------------------------------------------------------- /example/app/.flowconfig: -------------------------------------------------------------------------------- 1 | [ignore] 2 | ; We fork some components by platform 3 | .*/*[.]android.js 4 | 5 | ; Ignore "BUCK" generated dirs 6 | /\.buckd/ 7 | 8 | ; Ignore unexpected extra "@providesModule" 9 | .*/node_modules/.*/node_modules/fbjs/.* 10 | 11 | ; Ignore duplicate module providers 12 | ; For RN Apps installed via npm, "Libraries" folder is inside 13 | ; "node_modules/react-native" but in the source repo it is in the root 14 | .*/Libraries/react-native/React.js 15 | .*/Libraries/react-native/ReactNative.js 16 | 17 | [include] 18 | 19 | [libs] 20 | node_modules/react-native/Libraries/react-native/react-native-interface.js 21 | node_modules/react-native/flow 22 | flow/ 23 | 24 | [options] 25 | emoji=true 26 | 27 | module.system=haste 28 | 29 | experimental.strict_type_args=true 30 | 31 | munge_underscores=true 32 | 33 | module.name_mapper='^[./a-zA-Z0-9$_-]+\.\(bmp\|gif\|jpg\|jpeg\|png\|psd\|svg\|webp\|m4v\|mov\|mp4\|mpeg\|mpg\|webm\|aac\|aiff\|caf\|m4a\|mp3\|wav\|html\|pdf\)$' -> 'RelativeImageStub' 34 | 35 | suppress_type=$FlowIssue 36 | suppress_type=$FlowFixMe 37 | suppress_type=$FixMe 38 | 39 | suppress_comment=\\(.\\|\n\\)*\\$FlowFixMe\\($\\|[^(]\\|(\\(>=0\\.\\(4[0-2]\\|[1-3][0-9]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\) 40 | suppress_comment=\\(.\\|\n\\)*\\$FlowIssue\\((\\(>=0\\.\\(4[0-2]\\|[1-3][0-9]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)?:? #[0-9]+ 41 | suppress_comment=\\(.\\|\n\\)*\\$FlowFixedInNextDeploy 42 | suppress_comment=\\(.\\|\n\\)*\\$FlowExpectedError 43 | 44 | unsafe.enable_getters_and_setters=true 45 | 46 | [version] 47 | ^0.42.0 48 | -------------------------------------------------------------------------------- /example/app/.gitattributes: -------------------------------------------------------------------------------- 1 | *.pbxproj -text 2 | -------------------------------------------------------------------------------- /example/app/.gitignore: -------------------------------------------------------------------------------- 1 | # OSX 2 | # 3 | .DS_Store 4 | 5 | # Xcode 6 | # 7 | build/ 8 | *.pbxuser 9 | !default.pbxuser 10 | *.mode1v3 11 | !default.mode1v3 12 | *.mode2v3 13 | !default.mode2v3 14 | *.perspectivev3 15 | !default.perspectivev3 16 | xcuserdata 17 | *.xccheckout 18 | *.moved-aside 19 | DerivedData 20 | *.hmap 21 | *.ipa 22 | *.xcuserstate 23 | project.xcworkspace 24 | 25 | # Android/IntelliJ 26 | # 27 | build/ 28 | .idea 29 | .gradle 30 | local.properties 31 | *.iml 32 | 33 | # node.js 34 | # 35 | node_modules/ 36 | npm-debug.log 37 | yarn-error.log 38 | 39 | # BUCK 40 | buck-out/ 41 | \.buckd/ 42 | *.keystore 43 | 44 | # fastlane 45 | # 46 | # It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the 47 | # screenshots whenever they are needed. 48 | # For more information about the recommended setup visit: 49 | # https://github.com/fastlane/fastlane/blob/master/fastlane/docs/Gitignore.md 50 | 51 | fastlane/report.xml 52 | fastlane/Preview.html 53 | fastlane/screenshots 54 | -------------------------------------------------------------------------------- /example/app/.watchmanconfig: -------------------------------------------------------------------------------- 1 | {} -------------------------------------------------------------------------------- /example/app/__tests__/index.android.js: -------------------------------------------------------------------------------- 1 | import 'react-native'; 2 | import React from 'react'; 3 | import Index from '../index.android.js'; 4 | 5 | // Note: test renderer must be required after react-native. 6 | import renderer from 'react-test-renderer'; 7 | 8 | it('renders correctly', () => { 9 | const tree = renderer.create( 10 | 11 | ); 12 | }); 13 | -------------------------------------------------------------------------------- /example/app/__tests__/index.ios.js: -------------------------------------------------------------------------------- 1 | import 'react-native'; 2 | import React from 'react'; 3 | import Index from '../index.ios.js'; 4 | 5 | // Note: test renderer must be required after react-native. 6 | import renderer from 'react-test-renderer'; 7 | 8 | it('renders correctly', () => { 9 | const tree = renderer.create( 10 | 11 | ); 12 | }); 13 | -------------------------------------------------------------------------------- /example/app/android/app/BUCK: -------------------------------------------------------------------------------- 1 | # To learn about Buck see [Docs](https://buckbuild.com/). 2 | # To run your application with Buck: 3 | # - install Buck 4 | # - `npm start` - to start the packager 5 | # - `cd android` 6 | # - `keytool -genkey -v -keystore keystores/debug.keystore -storepass android -alias androiddebugkey -keypass android -dname "CN=Android Debug,O=Android,C=US"` 7 | # - `./gradlew :app:copyDownloadableDepsToLibs` - make all Gradle compile dependencies available to Buck 8 | # - `buck install -r android/app` - compile, install and run application 9 | # 10 | 11 | lib_deps = [] 12 | 13 | for jarfile in glob(['libs/*.jar']): 14 | name = 'jars__' + jarfile[jarfile.rindex('/') + 1: jarfile.rindex('.jar')] 15 | lib_deps.append(':' + name) 16 | prebuilt_jar( 17 | name = name, 18 | binary_jar = jarfile, 19 | ) 20 | 21 | for aarfile in glob(['libs/*.aar']): 22 | name = 'aars__' + aarfile[aarfile.rindex('/') + 1: aarfile.rindex('.aar')] 23 | lib_deps.append(':' + name) 24 | android_prebuilt_aar( 25 | name = name, 26 | aar = aarfile, 27 | ) 28 | 29 | android_library( 30 | name = "all-libs", 31 | exported_deps = lib_deps, 32 | ) 33 | 34 | android_library( 35 | name = "app-code", 36 | srcs = glob([ 37 | "src/main/java/**/*.java", 38 | ]), 39 | deps = [ 40 | ":all-libs", 41 | ":build_config", 42 | ":res", 43 | ], 44 | ) 45 | 46 | android_build_config( 47 | name = "build_config", 48 | package = "com.animatedspriteexample", 49 | ) 50 | 51 | android_resource( 52 | name = "res", 53 | package = "com.animatedspriteexample", 54 | res = "src/main/res", 55 | ) 56 | 57 | android_binary( 58 | name = "app", 59 | keystore = "//android/keystores:debug", 60 | manifest = "src/main/AndroidManifest.xml", 61 | package_type = "debug", 62 | deps = [ 63 | ":app-code", 64 | ], 65 | ) 66 | -------------------------------------------------------------------------------- /example/app/android/app/build.gradle: -------------------------------------------------------------------------------- 1 | apply plugin: "com.android.application" 2 | 3 | import com.android.build.OutputFile 4 | 5 | /** 6 | * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets 7 | * and bundleReleaseJsAndAssets). 8 | * These basically call `react-native bundle` with the correct arguments during the Android build 9 | * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the 10 | * bundle directly from the development server. Below you can see all the possible configurations 11 | * and their defaults. If you decide to add a configuration block, make sure to add it before the 12 | * `apply from: "../../node_modules/react-native/react.gradle"` line. 13 | * 14 | * project.ext.react = [ 15 | * // the name of the generated asset file containing your JS bundle 16 | * bundleAssetName: "index.android.bundle", 17 | * 18 | * // the entry file for bundle generation 19 | * entryFile: "index.android.js", 20 | * 21 | * // whether to bundle JS and assets in debug mode 22 | * bundleInDebug: false, 23 | * 24 | * // whether to bundle JS and assets in release mode 25 | * bundleInRelease: true, 26 | * 27 | * // whether to bundle JS and assets in another build variant (if configured). 28 | * // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants 29 | * // The configuration property can be in the following formats 30 | * // 'bundleIn${productFlavor}${buildType}' 31 | * // 'bundleIn${buildType}' 32 | * // bundleInFreeDebug: true, 33 | * // bundleInPaidRelease: true, 34 | * // bundleInBeta: true, 35 | * 36 | * // the root of your project, i.e. where "package.json" lives 37 | * root: "../../", 38 | * 39 | * // where to put the JS bundle asset in debug mode 40 | * jsBundleDirDebug: "$buildDir/intermediates/assets/debug", 41 | * 42 | * // where to put the JS bundle asset in release mode 43 | * jsBundleDirRelease: "$buildDir/intermediates/assets/release", 44 | * 45 | * // where to put drawable resources / React Native assets, e.g. the ones you use via 46 | * // require('./image.png')), in debug mode 47 | * resourcesDirDebug: "$buildDir/intermediates/res/merged/debug", 48 | * 49 | * // where to put drawable resources / React Native assets, e.g. the ones you use via 50 | * // require('./image.png')), in release mode 51 | * resourcesDirRelease: "$buildDir/intermediates/res/merged/release", 52 | * 53 | * // by default the gradle tasks are skipped if none of the JS files or assets change; this means 54 | * // that we don't look at files in android/ or ios/ to determine whether the tasks are up to 55 | * // date; if you have any other folders that you want to ignore for performance reasons (gradle 56 | * // indexes the entire tree), add them here. Alternatively, if you have JS files in android/ 57 | * // for example, you might want to remove it from here. 58 | * inputExcludes: ["android/**", "ios/**"], 59 | * 60 | * // override which node gets called and with what additional arguments 61 | * nodeExecutableAndArgs: ["node"], 62 | * 63 | * // supply additional arguments to the packager 64 | * extraPackagerArgs: [] 65 | * ] 66 | */ 67 | 68 | apply from: "../../node_modules/react-native/react.gradle" 69 | 70 | /** 71 | * Set this to true to create two separate APKs instead of one: 72 | * - An APK that only works on ARM devices 73 | * - An APK that only works on x86 devices 74 | * The advantage is the size of the APK is reduced by about 4MB. 75 | * Upload all the APKs to the Play Store and people will download 76 | * the correct one based on the CPU architecture of their device. 77 | */ 78 | def enableSeparateBuildPerCPUArchitecture = false 79 | 80 | /** 81 | * Run Proguard to shrink the Java bytecode in release builds. 82 | */ 83 | def enableProguardInReleaseBuilds = false 84 | 85 | android { 86 | compileSdkVersion 23 87 | buildToolsVersion "23.0.1" 88 | 89 | defaultConfig { 90 | applicationId "com.animatedspriteexample" 91 | minSdkVersion 16 92 | targetSdkVersion 22 93 | versionCode 1 94 | versionName "1.0" 95 | ndk { 96 | abiFilters "armeabi-v7a", "x86" 97 | } 98 | } 99 | splits { 100 | abi { 101 | reset() 102 | enable enableSeparateBuildPerCPUArchitecture 103 | universalApk false // If true, also generate a universal APK 104 | include "armeabi-v7a", "x86" 105 | } 106 | } 107 | buildTypes { 108 | release { 109 | minifyEnabled enableProguardInReleaseBuilds 110 | proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro" 111 | } 112 | } 113 | // applicationVariants are e.g. debug, release 114 | applicationVariants.all { variant -> 115 | variant.outputs.each { output -> 116 | // For each separate APK per architecture, set a unique version code as described here: 117 | // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits 118 | def versionCodes = ["armeabi-v7a":1, "x86":2] 119 | def abi = output.getFilter(OutputFile.ABI) 120 | if (abi != null) { // null for the universal-debug, universal-release variants 121 | output.versionCodeOverride = 122 | versionCodes.get(abi) * 1048576 + defaultConfig.versionCode 123 | } 124 | } 125 | } 126 | } 127 | 128 | dependencies { 129 | compile fileTree(dir: "libs", include: ["*.jar"]) 130 | compile "com.android.support:appcompat-v7:23.0.1" 131 | compile "com.facebook.react:react-native:+" // From node_modules 132 | } 133 | 134 | // Run this once to be able to run the application with BUCK 135 | // puts all compile dependencies into folder libs for BUCK to use 136 | task copyDownloadableDepsToLibs(type: Copy) { 137 | from configurations.compile 138 | into 'libs' 139 | } 140 | -------------------------------------------------------------------------------- /example/app/android/app/proguard-rules.pro: -------------------------------------------------------------------------------- 1 | # Add project specific ProGuard rules here. 2 | # By default, the flags in this file are appended to flags specified 3 | # in /usr/local/Cellar/android-sdk/24.3.3/tools/proguard/proguard-android.txt 4 | # You can edit the include path and order by changing the proguardFiles 5 | # directive in build.gradle. 6 | # 7 | # For more details, see 8 | # http://developer.android.com/guide/developing/tools/proguard.html 9 | 10 | # Add any project specific keep options here: 11 | 12 | # If your project uses WebView with JS, uncomment the following 13 | # and specify the fully qualified class name to the JavaScript interface 14 | # class: 15 | #-keepclassmembers class fqcn.of.javascript.interface.for.webview { 16 | # public *; 17 | #} 18 | 19 | # Disabling obfuscation is useful if you collect stack traces from production crashes 20 | # (unless you are using a system that supports de-obfuscate the stack traces). 21 | -dontobfuscate 22 | 23 | # React Native 24 | 25 | # Keep our interfaces so they can be used by other ProGuard rules. 26 | # See http://sourceforge.net/p/proguard/bugs/466/ 27 | -keep,allowobfuscation @interface com.facebook.proguard.annotations.DoNotStrip 28 | -keep,allowobfuscation @interface com.facebook.proguard.annotations.KeepGettersAndSetters 29 | -keep,allowobfuscation @interface com.facebook.common.internal.DoNotStrip 30 | 31 | # Do not strip any method/class that is annotated with @DoNotStrip 32 | -keep @com.facebook.proguard.annotations.DoNotStrip class * 33 | -keep @com.facebook.common.internal.DoNotStrip class * 34 | -keepclassmembers class * { 35 | @com.facebook.proguard.annotations.DoNotStrip *; 36 | @com.facebook.common.internal.DoNotStrip *; 37 | } 38 | 39 | -keepclassmembers @com.facebook.proguard.annotations.KeepGettersAndSetters class * { 40 | void set*(***); 41 | *** get*(); 42 | } 43 | 44 | -keep class * extends com.facebook.react.bridge.JavaScriptModule { *; } 45 | -keep class * extends com.facebook.react.bridge.NativeModule { *; } 46 | -keepclassmembers,includedescriptorclasses class * { native ; } 47 | -keepclassmembers class * { @com.facebook.react.uimanager.UIProp ; } 48 | -keepclassmembers class * { @com.facebook.react.uimanager.annotations.ReactProp ; } 49 | -keepclassmembers class * { @com.facebook.react.uimanager.annotations.ReactPropGroup ; } 50 | 51 | -dontwarn com.facebook.react.** 52 | 53 | # TextLayoutBuilder uses a non-public Android constructor within StaticLayout. 54 | # See libs/proxy/src/main/java/com/facebook/fbui/textlayoutbuilder/proxy for details. 55 | -dontwarn android.text.StaticLayout 56 | 57 | # okhttp 58 | 59 | -keepattributes Signature 60 | -keepattributes *Annotation* 61 | -keep class okhttp3.** { *; } 62 | -keep interface okhttp3.** { *; } 63 | -dontwarn okhttp3.** 64 | 65 | # okio 66 | 67 | -keep class sun.misc.Unsafe { *; } 68 | -dontwarn java.nio.file.* 69 | -dontwarn org.codehaus.mojo.animal_sniffer.IgnoreJRERequirement 70 | -dontwarn okio.** 71 | -------------------------------------------------------------------------------- /example/app/android/app/src/main/AndroidManifest.xml: -------------------------------------------------------------------------------- 1 | 5 | 6 | 7 | 8 | 9 | 12 | 13 | 19 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | -------------------------------------------------------------------------------- /example/app/android/app/src/main/java/com/animatedspriteexample/MainActivity.java: -------------------------------------------------------------------------------- 1 | package com.animatedspriteexample; 2 | 3 | import com.facebook.react.ReactActivity; 4 | 5 | public class MainActivity extends ReactActivity { 6 | 7 | /** 8 | * Returns the name of the main component registered from JavaScript. 9 | * This is used to schedule rendering of the component. 10 | */ 11 | @Override 12 | protected String getMainComponentName() { 13 | return "AnimatedSpriteExample"; 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /example/app/android/app/src/main/java/com/animatedspriteexample/MainApplication.java: -------------------------------------------------------------------------------- 1 | package com.animatedspriteexample; 2 | 3 | import android.app.Application; 4 | 5 | import com.facebook.react.ReactApplication; 6 | import com.facebook.react.ReactNativeHost; 7 | import com.facebook.react.ReactPackage; 8 | import com.facebook.react.shell.MainReactPackage; 9 | import com.facebook.soloader.SoLoader; 10 | 11 | import java.util.Arrays; 12 | import java.util.List; 13 | 14 | public class MainApplication extends Application implements ReactApplication { 15 | 16 | private final ReactNativeHost mReactNativeHost = new ReactNativeHost(this) { 17 | @Override 18 | public boolean getUseDeveloperSupport() { 19 | return BuildConfig.DEBUG; 20 | } 21 | 22 | @Override 23 | protected List getPackages() { 24 | return Arrays.asList( 25 | new MainReactPackage() 26 | ); 27 | } 28 | }; 29 | 30 | @Override 31 | public ReactNativeHost getReactNativeHost() { 32 | return mReactNativeHost; 33 | } 34 | 35 | @Override 36 | public void onCreate() { 37 | super.onCreate(); 38 | SoLoader.init(this, /* native exopackage */ false); 39 | } 40 | } 41 | -------------------------------------------------------------------------------- /example/app/android/app/src/main/res/mipmap-hdpi/ic_launcher.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/micahrye/react-native-animated-sprite/f0322103e6038e221713729d82c729ae73e4e898/example/app/android/app/src/main/res/mipmap-hdpi/ic_launcher.png -------------------------------------------------------------------------------- /example/app/android/app/src/main/res/mipmap-mdpi/ic_launcher.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/micahrye/react-native-animated-sprite/f0322103e6038e221713729d82c729ae73e4e898/example/app/android/app/src/main/res/mipmap-mdpi/ic_launcher.png -------------------------------------------------------------------------------- /example/app/android/app/src/main/res/mipmap-xhdpi/ic_launcher.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/micahrye/react-native-animated-sprite/f0322103e6038e221713729d82c729ae73e4e898/example/app/android/app/src/main/res/mipmap-xhdpi/ic_launcher.png -------------------------------------------------------------------------------- /example/app/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/micahrye/react-native-animated-sprite/f0322103e6038e221713729d82c729ae73e4e898/example/app/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png -------------------------------------------------------------------------------- /example/app/android/app/src/main/res/values/strings.xml: -------------------------------------------------------------------------------- 1 | 2 | AnimatedSpriteExample 3 | 4 | -------------------------------------------------------------------------------- /example/app/android/app/src/main/res/values/styles.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 7 | 8 | 9 | -------------------------------------------------------------------------------- /example/app/android/build.gradle: -------------------------------------------------------------------------------- 1 | // Top-level build file where you can add configuration options common to all sub-projects/modules. 2 | 3 | buildscript { 4 | repositories { 5 | jcenter() 6 | } 7 | dependencies { 8 | classpath 'com.android.tools.build:gradle:2.2.3' 9 | 10 | // NOTE: Do not place your application dependencies here; they belong 11 | // in the individual module build.gradle files 12 | } 13 | } 14 | 15 | allprojects { 16 | repositories { 17 | mavenLocal() 18 | jcenter() 19 | maven { 20 | // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm 21 | url "$rootDir/../node_modules/react-native/android" 22 | } 23 | } 24 | } 25 | -------------------------------------------------------------------------------- /example/app/android/gradle.properties: -------------------------------------------------------------------------------- 1 | # Project-wide Gradle settings. 2 | 3 | # IDE (e.g. Android Studio) users: 4 | # Gradle settings configured through the IDE *will override* 5 | # any settings specified in this file. 6 | 7 | # For more details on how to configure your build environment visit 8 | # http://www.gradle.org/docs/current/userguide/build_environment.html 9 | 10 | # Specifies the JVM arguments used for the daemon process. 11 | # The setting is particularly useful for tweaking memory settings. 12 | # Default value: -Xmx10248m -XX:MaxPermSize=256m 13 | # org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8 14 | 15 | # When configured, Gradle will run in incubating parallel mode. 16 | # This option should only be used with decoupled projects. More details, visit 17 | # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects 18 | # org.gradle.parallel=true 19 | 20 | android.useDeprecatedNdk=true 21 | -------------------------------------------------------------------------------- /example/app/android/gradle/wrapper/gradle-wrapper.jar: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/micahrye/react-native-animated-sprite/f0322103e6038e221713729d82c729ae73e4e898/example/app/android/gradle/wrapper/gradle-wrapper.jar -------------------------------------------------------------------------------- /example/app/android/gradle/wrapper/gradle-wrapper.properties: -------------------------------------------------------------------------------- 1 | distributionBase=GRADLE_USER_HOME 2 | distributionPath=wrapper/dists 3 | zipStoreBase=GRADLE_USER_HOME 4 | zipStorePath=wrapper/dists 5 | distributionUrl=https\://services.gradle.org/distributions/gradle-2.14.1-all.zip 6 | -------------------------------------------------------------------------------- /example/app/android/gradlew: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env bash 2 | 3 | ############################################################################## 4 | ## 5 | ## Gradle start up script for UN*X 6 | ## 7 | ############################################################################## 8 | 9 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. 10 | DEFAULT_JVM_OPTS="" 11 | 12 | APP_NAME="Gradle" 13 | APP_BASE_NAME=`basename "$0"` 14 | 15 | # Use the maximum available, or set MAX_FD != -1 to use that value. 16 | MAX_FD="maximum" 17 | 18 | warn ( ) { 19 | echo "$*" 20 | } 21 | 22 | die ( ) { 23 | echo 24 | echo "$*" 25 | echo 26 | exit 1 27 | } 28 | 29 | # OS specific support (must be 'true' or 'false'). 30 | cygwin=false 31 | msys=false 32 | darwin=false 33 | case "`uname`" in 34 | CYGWIN* ) 35 | cygwin=true 36 | ;; 37 | Darwin* ) 38 | darwin=true 39 | ;; 40 | MINGW* ) 41 | msys=true 42 | ;; 43 | esac 44 | 45 | # For Cygwin, ensure paths are in UNIX format before anything is touched. 46 | if $cygwin ; then 47 | [ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"` 48 | fi 49 | 50 | # Attempt to set APP_HOME 51 | # Resolve links: $0 may be a link 52 | PRG="$0" 53 | # Need this for relative symlinks. 54 | while [ -h "$PRG" ] ; do 55 | ls=`ls -ld "$PRG"` 56 | link=`expr "$ls" : '.*-> \(.*\)$'` 57 | if expr "$link" : '/.*' > /dev/null; then 58 | PRG="$link" 59 | else 60 | PRG=`dirname "$PRG"`"/$link" 61 | fi 62 | done 63 | SAVED="`pwd`" 64 | cd "`dirname \"$PRG\"`/" >&- 65 | APP_HOME="`pwd -P`" 66 | cd "$SAVED" >&- 67 | 68 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar 69 | 70 | # Determine the Java command to use to start the JVM. 71 | if [ -n "$JAVA_HOME" ] ; then 72 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then 73 | # IBM's JDK on AIX uses strange locations for the executables 74 | JAVACMD="$JAVA_HOME/jre/sh/java" 75 | else 76 | JAVACMD="$JAVA_HOME/bin/java" 77 | fi 78 | if [ ! -x "$JAVACMD" ] ; then 79 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME 80 | 81 | Please set the JAVA_HOME variable in your environment to match the 82 | location of your Java installation." 83 | fi 84 | else 85 | JAVACMD="java" 86 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 87 | 88 | Please set the JAVA_HOME variable in your environment to match the 89 | location of your Java installation." 90 | fi 91 | 92 | # Increase the maximum file descriptors if we can. 93 | if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then 94 | MAX_FD_LIMIT=`ulimit -H -n` 95 | if [ $? -eq 0 ] ; then 96 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then 97 | MAX_FD="$MAX_FD_LIMIT" 98 | fi 99 | ulimit -n $MAX_FD 100 | if [ $? -ne 0 ] ; then 101 | warn "Could not set maximum file descriptor limit: $MAX_FD" 102 | fi 103 | else 104 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT" 105 | fi 106 | fi 107 | 108 | # For Darwin, add options to specify how the application appears in the dock 109 | if $darwin; then 110 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" 111 | fi 112 | 113 | # For Cygwin, switch paths to Windows format before running java 114 | if $cygwin ; then 115 | APP_HOME=`cygpath --path --mixed "$APP_HOME"` 116 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` 117 | 118 | # We build the pattern for arguments to be converted via cygpath 119 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null` 120 | SEP="" 121 | for dir in $ROOTDIRSRAW ; do 122 | ROOTDIRS="$ROOTDIRS$SEP$dir" 123 | SEP="|" 124 | done 125 | OURCYGPATTERN="(^($ROOTDIRS))" 126 | # Add a user-defined pattern to the cygpath arguments 127 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then 128 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)" 129 | fi 130 | # Now convert the arguments - kludge to limit ourselves to /bin/sh 131 | i=0 132 | for arg in "$@" ; do 133 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -` 134 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option 135 | 136 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition 137 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"` 138 | else 139 | eval `echo args$i`="\"$arg\"" 140 | fi 141 | i=$((i+1)) 142 | done 143 | case $i in 144 | (0) set -- ;; 145 | (1) set -- "$args0" ;; 146 | (2) set -- "$args0" "$args1" ;; 147 | (3) set -- "$args0" "$args1" "$args2" ;; 148 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;; 149 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; 150 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; 151 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; 152 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; 153 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; 154 | esac 155 | fi 156 | 157 | # Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules 158 | function splitJvmOpts() { 159 | JVM_OPTS=("$@") 160 | } 161 | eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS 162 | JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME" 163 | 164 | exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@" 165 | -------------------------------------------------------------------------------- /example/app/android/gradlew.bat: -------------------------------------------------------------------------------- 1 | @if "%DEBUG%" == "" @echo off 2 | @rem ########################################################################## 3 | @rem 4 | @rem Gradle startup script for Windows 5 | @rem 6 | @rem ########################################################################## 7 | 8 | @rem Set local scope for the variables with windows NT shell 9 | if "%OS%"=="Windows_NT" setlocal 10 | 11 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. 12 | set DEFAULT_JVM_OPTS= 13 | 14 | set DIRNAME=%~dp0 15 | if "%DIRNAME%" == "" set DIRNAME=. 16 | set APP_BASE_NAME=%~n0 17 | set APP_HOME=%DIRNAME% 18 | 19 | @rem Find java.exe 20 | if defined JAVA_HOME goto findJavaFromJavaHome 21 | 22 | set JAVA_EXE=java.exe 23 | %JAVA_EXE% -version >NUL 2>&1 24 | if "%ERRORLEVEL%" == "0" goto init 25 | 26 | echo. 27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 28 | echo. 29 | echo Please set the JAVA_HOME variable in your environment to match the 30 | echo location of your Java installation. 31 | 32 | goto fail 33 | 34 | :findJavaFromJavaHome 35 | set JAVA_HOME=%JAVA_HOME:"=% 36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe 37 | 38 | if exist "%JAVA_EXE%" goto init 39 | 40 | echo. 41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 42 | echo. 43 | echo Please set the JAVA_HOME variable in your environment to match the 44 | echo location of your Java installation. 45 | 46 | goto fail 47 | 48 | :init 49 | @rem Get command-line arguments, handling Windowz variants 50 | 51 | if not "%OS%" == "Windows_NT" goto win9xME_args 52 | if "%@eval[2+2]" == "4" goto 4NT_args 53 | 54 | :win9xME_args 55 | @rem Slurp the command line arguments. 56 | set CMD_LINE_ARGS= 57 | set _SKIP=2 58 | 59 | :win9xME_args_slurp 60 | if "x%~1" == "x" goto execute 61 | 62 | set CMD_LINE_ARGS=%* 63 | goto execute 64 | 65 | :4NT_args 66 | @rem Get arguments from the 4NT Shell from JP Software 67 | set CMD_LINE_ARGS=%$ 68 | 69 | :execute 70 | @rem Setup the command line 71 | 72 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar 73 | 74 | @rem Execute Gradle 75 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS% 76 | 77 | :end 78 | @rem End local scope for the variables with windows NT shell 79 | if "%ERRORLEVEL%"=="0" goto mainEnd 80 | 81 | :fail 82 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of 83 | rem the _cmd.exe /c_ return code! 84 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1 85 | exit /b 1 86 | 87 | :mainEnd 88 | if "%OS%"=="Windows_NT" endlocal 89 | 90 | :omega 91 | -------------------------------------------------------------------------------- /example/app/android/keystores/BUCK: -------------------------------------------------------------------------------- 1 | keystore( 2 | name = "debug", 3 | properties = "debug.keystore.properties", 4 | store = "debug.keystore", 5 | visibility = [ 6 | "PUBLIC", 7 | ], 8 | ) 9 | -------------------------------------------------------------------------------- /example/app/android/keystores/debug.keystore.properties: -------------------------------------------------------------------------------- 1 | key.store=debug.keystore 2 | key.alias=androiddebugkey 3 | key.store.password=android 4 | key.alias.password=android 5 | -------------------------------------------------------------------------------- /example/app/android/settings.gradle: -------------------------------------------------------------------------------- 1 | rootProject.name = 'AnimatedSpriteExample' 2 | 3 | include ':app' 4 | -------------------------------------------------------------------------------- /example/app/index.android.js: -------------------------------------------------------------------------------- 1 | /** 2 | * Sample React Native App 3 | * https://github.com/facebook/react-native 4 | * @flow 5 | */ 6 | 7 | import React, { Component } from 'react'; 8 | import { 9 | AppRegistry, 10 | StyleSheet, 11 | Text, 12 | View, 13 | Button, 14 | } from 'react-native'; 15 | import sample from 'lodash.sample'; 16 | 17 | import AnimatedSprite from 'react-native-animated-sprite'; 18 | import monsterSprite from './sprites/monster/monsterSprite'; 19 | 20 | export default class AnimatedSpriteExample extends Component { 21 | constructor () { 22 | super(); 23 | this.state = { 24 | animationType: 'WALK', 25 | tweenOptions: {}, 26 | }; 27 | } 28 | 29 | onPress () { 30 | const animation = sample(monsterSprite.animationTypes); 31 | debugger; 32 | this.setState({ animationType: animation }); 33 | } 34 | 35 | tweenSprite () { 36 | const coords = this.refs.monsterRef.getCoordinates(); 37 | const location = [0, 100, 200, 300, 400, 500]; 38 | this.setState({ 39 | tweenOptions: { 40 | tweenType: 'sine-wave', 41 | startXY: [coords.left, coords.top], 42 | xTo: [sample(location), sample(location)], 43 | yTo: [sample(location), sample(location)], 44 | duration: 1000, 45 | loop: false, 46 | } 47 | }, () => { 48 | this.refs.monsterRef.startTween(); 49 | }); 50 | } 51 | 52 | render() { 53 | return ( 54 | 55 | {this.onPress();}} 72 | /> 73 |